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/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtMultimedia module of the Qt Toolkit. ** ** $QT_BEGIN_LI...
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// tu_timer.h -- by Thatcher Ulrich <tu@tulrich.com> // This source code has been donated to the Public Domain. Do // whatever you want with it. // Utility/profiling timer. #ifndef TU_TIMER_H #define TU_TIMER_H #include "base/tu_types.h" namespace tu_timer { // General-purpose wall-clock timer....
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// Math Utility.h #pragma once #using <mscorlib.dll> using namespace System; using namespace System::Collections::Generic; namespace MathUtility { public ref class Solver { public: delegate double Saturation(double persuasion, int numDerives); static double tol = 0.00001; static in...
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/* * util.h * * Created on: Oct 8, 2009 * Author: shailesh */ #ifndef UTIL_H_ #define UTIL_H_ #include <iostream> using std::string; #include <sstream> #include <vector> using namespace std; class Util{ public: static vector<string> split(string str, string splitter) { vector<s...
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// IEThread.cpp : implementation file // #include "stdafx.h" #include <comdef.h> #include "IEThread.h" #include "utils.h" #include "InternalCustomMessage.h" extern wchar_t* XPATHJS[]; using namespace std; void IeThread::OnGetVisible(WPARAM w, LPARAM lp) { SCOPETRACER ON_THREAD_COMMON(data)...
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/************************************************************************************ TerraView - visualization and exploration of geographical databases using TerraLib. Copyright � 2001-2007 INPE and Tecgraf/PUC-Rio. This file is part of TerraView. TerraView is free software; you can redistribute it and/or modif...
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#include "stagemanager.h" StageManager::StageManager() { loaded = no; currentID = 0; } StageManager::~StageManager() { } void StageManager::setLoaded(Logical yesno) { loaded = yesno; } Logical StageManager::isLoaded() { return loaded; } void StageManager::setCurrentID(int id) { curre...
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
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/* Copyright (c) 2005 Vladimir Sukhoy Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, di...
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/* * Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.ecli...
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/*********************************************************** Starter code for Assignment 3, CSCD18F (Fall, 2008) This code was originally written by Jack Wang for CSC418, SPRING 2005 implementations of util.h ***********************************************************/ #include <cmath> ...
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/*========================================================================= Program: Visualization Toolkit Module: vtkQtChartLegendModel.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. T...
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#pragma once class CDesktopIconManager { public: CDesktopIconManager(); ~CDesktopIconManager(); int GetNumIcons(void) const; bool GetIconText(int nIndex, LPTSTR pszText, int cchText) const; bool GetIconPosition(int nIndex, LPPOINT ppt) const; bool SetIconPosition(int nIndex,...
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/* * PersistorBTree.h * * Created on: 23/04/2010 * Author: daniel */ #ifndef PERSISTORBTREE_H_ #define PERSISTORBTREE_H_ #include "PersistorBase.h" #include "../utils/types.h" #include "../BPlusTree/BNode.h" class PersistorBTree : public PersistorBase { protected: //Sobreescribo este me...
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/****************************************************************************** The NTK Library Copyright (C) 1998-2003 Noritaka Suzuki $Id: menuwindow.h,v 1.5 2003/11/11 12:07:08 nsuzuki Exp $ ******************************************************************************/ #pragma once #ifndef __NTK_INTE...
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#pragma once #include "IDetectionService.h" #include "IMarker.h" using namespace baluchon::core::datas::detection; namespace baluchon { namespace core { namespace services { namespace colordetection { class IColorDetectionService : public IDetectionService { public: virtual ~IColorDetectionService() {...
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//----------------------------------------------------------------------------- // Copyright (c) 2009, Jan Fietz, Cyrus Preuss // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Re...
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/* Rose Online Server Emulator Copyright (C) 2006,2007 OSRose Team http://osroseon.to.md This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the Lic...
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/*----------------------------------------------------------------------------*/ /* COPYRIGHT: TriTime (c) 2003/2005 / www.tritime.org */ /*----------------------------------------------------------------------------*/ /* PROJEKT : TTCUT 2005 ...
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#include "DXUT.h" #include "my_render_win32_dx9_imp.h" namespace my_render_win32_dx9_imp { SurfaceDX9Imp::SurfaceDX9Imp( IDirect3DSurface9Ptr surface ) : dx9Surface_( surface ) { if( NULL == surface ) throw exception(); surface->GetDesc( &desc_ ); } SurfaceLockedRectDX9 * SurfaceDX9Imp::lockRec...
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#pragma once #include "Common.h" typedef FMOD::Sound Sound; class Audio : public Singleton<Audio> { public: Audio() : channel(NULL) {} ~Audio() {} void create(); void release(); void update(); void play(FMOD::Sound* sound, float volume = 1.0f, bool stop = false); void stopSoud(FMOD::Sound* so...
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#include "__PCH_Base.h" #include "LerpAnimator1D.h" #include <cmath> void CLerpAnimator1D::SetValues (float initValue, float endValue, float totalTime, ETypeFunction type) { assert( totalTime > 0); m_fInitValue = initValue; m_fEndValue = endValue; m_CDTimer.SetTime(totalTime); m_eFunction = type; } ...
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#include "precompiled/pchnoctree.h" //------------------------------------------------------------------- // (c)2004 Rafael Van Daele-Hunt //------------------------------------------------------------------- #include "octree/noctsphere.h" static void n_setsphere(void *, nCmd *); //--------------------------...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: GUIStage.h Version: 0.02 --------------------------------------------------------------------------- */ #pragma...
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/*************************************************************************** rrls.cpp - Implementation Random Restart Local Search for comparison with mmas. ------------------- begin : Sun Mar 10, 2002 copyright : (C) 2002 by Krzysztof Socha ...
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/******************************************************************************* *******************************************************************************/ #ifndef ITEM_COLLECTION_H #define ITEM_COLLECTION_H /******************************************************************************/ #include "file...
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#ifndef TEST_VECTOR_H #define TEST_VECTOR_H ////////////////////////////////////////////////////////////////////// /// @file test_vector.h /// @author James Anderson Section A /// @brief Heder file for test_vector class for assignment 1 ////////////////////////////////////////////////////////////////////// ///...
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// stdafx.cpp : source file that includes just the standard includes // LancaProcessosConsola.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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// ZenLib::ZtringList - More methods for vector<std::(w)string> // Copyright (C) 2002-2008 Jerome Martinez, Zen@MediaArea.net // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. ...
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/* ** Getopt.c for in ** ** Made by Bigand Xavier ** Login <@epita.fr> ** ** Started on Sun Dec 18 12:44:33 2005 Bigand Xavier // Last update Sun Dec 18 13:40:01 2005 Bigand Xavier */ #include "Getopt.hh" char *optarg; // global argument pointer int optind = 0; // global argv index int getopt(int ...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#pragma once #include <vector> #include <string> using namespace std; #include "buffer_management_scheme.h" #include "fixed_types.h" #include "network_msg.h" #include "flit.h" #include "buffer_management_msg.h" #include "buffer_model.h" class FlowControlScheme { public: enum Type { ...
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#include "../include/state.h"
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#include "Editor_Box.h" // class's header file extern BITMAP* buffer; extern BITMAP* box_sprite; Box::Box(const int newXPos, const int newYPos, const double newXSpeed, const double newYSpeed,const AbsoluteTimeDirectionEnum newATD) : timeDirectionObject(TimeDirectionObject(newATD)), mobileObject(MobileObject(newX...
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#include "Client.h" #include <iostream> using namespace std; Client::Client(void) { socket = NULL; IP = new char[100]; cout << "input the target IP address: " << endl; cin >> IP; cout << "input the target PORT: " << endl; cin >> PORT; /*IP = "127.0.0.1"; PORT = 1001;*/ //create the so...
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/* ----------------------------------------------------------------------------- This source file is part of "vektrix" (the rich media and vector graphics rendering library) For the latest info, see http://www.fuse-software.com/ Copyright (c) 2009-2010 Fuse-Software (tm) Permission is hereby granted, free of ...
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class animation { std::vector<SDL_Surface *> frames; unsigned int timer, delay; int *bind_x, *bind_y; int x,y,current; SDL_Rect my_rect; public: animation(const std::string &file) : timer(clock()) { std::ifstream f(file.c_str()); if(!f) return; int count; f >> delay >> count; f.ignore...
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#include "WPILib.h" #include <iostream> using namespace std; #define NDEBUG #ifndef NDEBUG #define debug(x) \ std::cerr << __LINE__ << ": " << x << std::endl; #else #define debug(x) {} #endif class lowPass { private: float lastValue; float change; float last; public: lowPass(float c):last...
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// LeftPanelView.cpp : implementation file // #include "stdafx.h" #include "testProject.h" #include "LeftPanelView.h" // CLeftPanelView IMPLEMENT_DYNCREATE(CLeftPanelView, CListView) CLeftPanelView::CLeftPanelView() { } CLeftPanelView::~CLeftPanelView() { } BEGIN_MESSAGE_MAP(CLeftPanelView,...
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/* Copyright (c) 2010-2011 Benjamin Dobell, Glass Echidna Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modif...
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#include "alcor/core/jpeg_encoder_t.h" #include "alcor/core/core.h" #include "alcor/core/detail/jpeg_encoder_impl.cpp" //------------------------------------------------------------------------ #include <boost/bind.hpp> //------------------------------------------------------------------------ namespace all { n...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include "Patch.h" Patch::Patch() { m_pDevice = NULL; m_pMesh = NULL; } Patch::~Patch() { Release(); } void Patch::Release() { if(m_pMesh != NULL) m_pMesh->Release(); m_pMesh = NULL; } void Patch::Render() { //Draw mesh if(m_pMesh != NULL) m_pMesh->DrawSubset(0); } HRESULT Pat...
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#include "3dc.h" #include "inline.h" #include "tallfont.hpp" #include "strtab.hpp" #include "awTexLd.h" #include "alt_tab.h" #include "chnktexi.h" #include "hud_layout.h" #define UseLocalAssert Yes #include "ourasert.h" #include "ffstdio.h" extern void D3D_RenderHUDString(char *stringPtr,int x,in...
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#include "../../include/d2tmh.h" // Constructor cPalace::cPalace() { // other variables (class specific) } int cPalace::getType() { return PALACE; } cPalace::~cPalace() { } void cPalace::think() { cAbstractStructure::think(); } void cPalace::think_animation() { // a palace does not an...
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#include "defines.h" #include <fstream> static int masks[17]={ 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; class CLZWEncoder { int imgW, imgH; byte* pixAry; int initCodeSiz...
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#include <boost/castor.h> #include <boost/test/minimal.hpp> using namespace castor; int test_main(int, char * []) { { // test mode lref<std::string> s = "hello", ps = "olleh"; relation r = permutation(s, ps); BOOST_CHECK(r()); BOOST_CHECK(!r()); } { // ...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 6.00.0366 */ /* at Tue Dec 15 15:41:51 2009 */ /* Compiler settings for .\OpenFolder.idl: Oicf, W1, Zp8, env=Win64 (32b run) protocol : dce , ms_ext, c_ext, robust error che...
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#pragma once #include <wcpp/lang/wsiObject.h> #define WS_IID_OF_wsiPsUser \ { 0x2b67adba, 0x67f, 0x4758, { 0xb1, 0xd7, 0x7, 0x25, 0xee, 0x44, 0x46, 0xa6 } } // {2B67ADBA-067F-4758-B1D7-0725EE4446A6} class wsiPsUser : public wsiObject { public: static const ws_iid sIID; public: WS_M...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This progra...
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#include "BaseTimers_1ms_40ms.hpp" #include "timer_interrupt.h" #include "Cpu.h" BaseTimers_1ms_40ms* BaseTimers_1ms_40ms::instance=NULL; BaseTimers_1ms_40ms::BaseTimers_1ms_40ms(){ on1ms.pmethod=inc1; on1ms.obj=this; add1msListener(&on1ms); on40ms.pmethod=inc40; on40ms.obj=this; add40...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0500 */ /* at Thu Nov 05 12:54:48 2009 */ /* Compiler settings for .\LMNetMux.idl: Oicf, W1, Zp8, env=Win32 (32b run) protocol : dce , ms_ext, c_ext, robust error check...
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/*----------------------------------------------------------------------------*/ /* COPYRIGHT: TriTime (c) 2003/2005 / www.tritime.org */ /*----------------------------------------------------------------------------*/ /* PROJEKT : TTCUT 2005 ...
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#ifndef RenderComponentH_H #define RenderComponentH_H #include "../../Component/Component.h" namespace OUAN { class RenderComponent: public Component { public: RenderComponent(const std::string& type=""); ~RenderComponent(); virtual void update(long elapsedTime); protected: virtual std::stri...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __smart_pointers_to_be_exported_hpp__ #define __smart_pointers_to_be_exported_hpp__ #include <memory> #incl...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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/* Copyright (C) 2005 ireon.org developers council * $Id: client_frame_listener.cpp 433 2005-12-20 20:19:15Z zak $ * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * ...
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#include "precompiled/pchngui.h" //------------------------------------------------------------------------------ // nguislideshow_main.cc // (C) 2005 RadonLabs GmbH //------------------------------------------------------------------------------ #include "gui/nguislideshow.h" #include "gui/nguislide.h" #inclu...
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// Geometric Tools, Inc. // http://www.geometrictools.com // Copyright (c) 1998-2006. All Rights Reserved // // The Wild Magic Version 4 Foundation Library source code is supplied // under the terms of the license agreement // http://www.geometrictools.com/License/Wm4FoundationLicense.pdf // and may not be ...
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#include "GnMeshPCH.h" #include "GnSQLiteTable.h" #include "sqlite3.h" GnSQLiteTable::GnSQLiteTable() { mpaszResults = 0; mnRows = 0; mnCols = 0; mnCurrentRow = 0; } GnSQLiteTable::GnSQLiteTable(const GnSQLiteTable& rTable) { mpaszResults = rTable.mpaszResults; // Only one object can own the re...
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// stdafx.cpp : source file that includes just the standard includes // segment.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#ifndef ABSNETWORK # define ABSNETWORK #include <QString> #include <QAbstractSocket> class ABSNetwork { public: ABSNetwork(); virtual void createSocket() = 0; virtual void socketConnection(const QString &, quint16) = 0; virtual char* packetRcv() = 0; virtual void packetSend(const char *) = 0;...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/**@file DharaniFacade.h * @brief Dharani component의 facade * @author siva */ #ifndef DHARANI_FACADE_H #define DHARANI_FACADE_H #include "DharaniInterface.h" #include "DharaniDTO.h" /**@ingroup GroupDharani * @class CDharaniFacade * @brief Dharani Component의 Facade. Interface를 상속받아 실질적인 행동을 한다. *...
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#define N_IMPLEMENTS nMeshCopyResourceLoader //------------------------------------------------------------------------------ // (C) 2006 RadonLabs GmbH //------------------------------------------------------------------------------ #include "resource/nmeshcopyresourceloader.h" nNebulaClass(nMeshCopyResourceLo...
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/* * Copyright 2003,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#include "stdafx.h" #include "ConnectDialog.h" #include "ChatClient.h" #include "Net.h" #include "IRC.h" // Declared in NetThread.cpp VOID NetworkThread(PVOID pvoid); ConnectDialog::ConnectDialog(HINSTANCE hInst, INT nResource, HWND hwndParent, ChatClient *bwChatClient) : Dialog(hInst, nResource, hwndParent...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_Communication_TelepathyIM_FriendRequest_h #define incl_Communication_TelepathyIM_FriendRequest_h #include <TelepathyQt4/Contact> #include <TelepathyQt4/PendingOperation> //#include "interface.h" #include "ModuleLogging...
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// serpent.cpp - written and placed in the public domain by Wei Dai #include "pch.h" #include "serpent.h" #include "misc.h" NAMESPACE_BEGIN(CryptoPP) // linear transformation #define LT(i,a,b,c,d,e) {\ a = rotlFixed(a, 13); \ c = rotlFixed(c, 3); \ d = rotlFixed(d ^ c ^ (a << 3), 7); \ b = rotlFix...
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//转换运算符 #include<iostream> #include<string> using namespace std; class inter { string::size_type num; public: inter() : num(48){} operator int () const //没有返回值 没有参数 为const 必须return num { cout <<"调用转换操作符" << endl; return num; } }; int main() { inter minter; cout << char(...
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/* Copyright (c) <2010-2011> <Julio Jerez, Newton Game Dynamics> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any...
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#include <iostream> #include <cstdio> #include <string> #include <vector> #include <sstream> #include <math.h> #include <algorithm> using namespace std; bool myfunction (int i,int j) { return (i<j); } int main() { int N,costo,T,sol1,sol2; vector <int> VC; while(cin>>N) { for(...
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// ========================================================================== // Class Specification : COXDialogBar // ========================================================================== // Header file : OXDlgBar.h // Version: 9.3 // This software along with its related components, documentatio...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2005. ------------------------------------------------------------------------- $Id$ $DateTime$ Description: Implements a base class for vehicle movements -------------------------...
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//******************************************************************************* // COPYRIGHT NOTES // --------------- // This is a part of BCGControlBar Library Professional Edition // Copyright (C) 1998-2008 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // o...
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/** * \file segmentationManager.h * \brief Gestione segmentazione * \author ICAR-CNR Napoli */ #ifndef _segmentationManager_h_ #define _segmentationManager_h_ #include "viewerHandler.h" #include "infoFilter.h" #include <vtkImageData.h> /** * \class segmentationManager * \brief Classe per la gest...
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// ------------------------- // Windows 32 bit window init functions // ------------------------- #include <windows.h> #include "cGame.h" LRESULT CALLBACK WindowFunc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { switch(msg) { case WM_KEYDOWN: switch( wParam ) { case VK_ESCAPE: ...
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#define PSS_SYSTEM_PROCESS_COMPILE #include "Process.hpp"
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#ifndef PUREFLATCREATE_HEADER #define PUREFLATCREATE_HEADER #include<iostream.h> #include"createsony.h" class PureFlatCreate :public CreateSony { public: Sony * createinch29(); Sony * createinch43(); }; #endif
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/Code/Engine2Linux/gwEngine.cpp
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gunstar/Prototype
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refs/heads/master
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#include "gwEngine.h" #include "gwCamera.h" #include "gwEntity.h" #include "gwMesh.h" /*******************************************************************/ eiCamera* gwEngine::makeCamera() { return new gwCamera; } eiEntity* gwEngine::makeEntity(eiMesh* mesh) { return new gwEntity; } eiMesh* gwE...
[ "mb@mbrodersen.com" ]
[ [ [ 1, 22 ] ] ]
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/EngineAll/Textures/D3D9Texture.cpp
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ghsoftco/basecode14
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/* D3D9Texture.cpp Written by Matthew Fisher DirectX implementation of BaseTexture. See BaseTexture.h for a definiton of the base functions. */ #include "..\\..\\Main.h" #ifdef USE_D3D9 D3D9Texture::D3D9Texture() { _SurfaceTopLevel = NULL; _Texture = NULL; _SurfacePlain = NULL; _Device ...
[ "zhaodongmpii@7e7f00ea-7cf8-66b5-cf80-f378872134d2" ]
[ [ [ 1, 345 ] ] ]
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/engin3d/src/Lua/LuaFunctions.cpp
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[]
no_license
carlixyz/engin3d
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2018-01-08T16:49:50.439617
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#include "LuaFunctions.h" #include "../Lua/LuaManager.h" #include "../Character/CharacterManager.h" #include "../Graphics/GraphicManager.h" #include "../Character/Behaviour/Patrol.h" int CreatePatrol( float posX, float posY, float posZ, float speed, float angSpeed, cVec3 colour, int liEnemyId, float lfAwareR...
[ "carlixyz@yahoo.com", "manolopm@8d52fbf8-9d52-835b-178e-190adb01ab0c" ]
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/apicompatanamdw/compatanalysercmd/headeranalyser/src/ReportGenerator.cpp
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SymbianSource/oss.FCL.sftools.ana.compatanamdw
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/* * Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/leg...
[ "none@none" ]
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/source/Raytracer.cpp
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chuckiesmals/Thesis
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#include "Raytracer.h" void check(float x) { if (x < 0) { int ohgod = 3498; } } Raytracer::Raytracer() { _defaultColor = Color3(0, 216.0f/255.0f, 1.0f); _photonMap = new PhotonGrid(0.1f); } int Raytracer::setScene(const Scene::Ref& scene) { _currentScene = scene; Array<Surface::Ref> sur...
[ "suresh@malakar.org" ]
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/MailFilter/Main/MFMail.h++
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zeha/mailfilter
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/* + + MFMail.h++ + + Mail Data Structures + + This is MailFilter! + www.mailfilter.cc + + Copyright 2002 Christian Hofstädtler. + + + - Aug/2002 ; ch ; Initial Code + + */ //#include <string.h> #include "MailFilter.h" #include <iXList.h> #ifndef _MFMAIL_HPP_ #...
[ "ch@zeha.at" ]
[ [ [ 1, 81 ] ] ]
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/tags/release-2005-12-22/pcbnew/netlist.cpp
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BackupTheBerlios/kicad-svn
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/************************************/ /* PCBNEW: traitement des netlistes */ /************************************/ /* Fichier NETLIST.CPP */ /* Fonction de lecture de la netliste pour: - Chargement modules et nouvelles connexions - Test des modules (modules manquants ou en trop - Recalcul du cheve...
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[ [ [ 1, 1098 ] ] ]
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/NetAnimal/addons/pa/dependencies/include/ParticleUniverse/ParticleAffectors/ParticleUniverseSphereColliderFactory.h
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dbabox/aomi
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
[ "ogre3d@yeah.net" ]
[ [ [ 1, 67 ] ] ]
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/Game/ObjectDLL/ObjectShared/BodyState.h
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rickyharis39/nolf2
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refs/heads/master
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// (c) 1997-2000 Monolith Productions, Inc. All Rights Reserved #ifndef __BODY_STATE_H__ #define __BODY_STATE_H__ #include "AIState.h" class Body; class CBodyState : public CAIClassAbstract { public : DECLARE_AI_FACTORY_CLASS_ABSTRACT_SPECIFIC(State); CBodyState( ); virtual void Init(B...
[ "vytautasrask@gmail.com" ]
[ [ [ 1, 366 ] ] ]
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/Lieutenant.cpp
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[]
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mtturner/strategoo-code
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2016-09-06T15:57:20.713674
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/****************************************************** Lieutenant.cpp This is the implementation file for the Lieutenant class. ******************************************************/ #include "Lieutenant.h" Lieutenant::Lieutenant(int xPos, int yPos, int boardSpace) : Piece(xPos, yPos, "lieutenant.png",...
[ "cakeeater07@28384a92-424b-c9e9-0b9a-6d5e880deeca", "kylerchrdsn@gmail.com@28384a92-424b-c9e9-0b9a-6d5e880deeca" ]
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/NetAnimal/Game/wheel/WheelDirector/include/Logic/WheelLogic.h
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dbabox/aomi
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#ifndef __Orz_WheelLogic_h__ #define __Orz_WheelLogic_h__ //#include "Engine.h" //#include "WheelUI.h" //#include "LogiEvent.h" #include "WheelDirectorStableHeaders.h" #include "WheelGame.h" #include "logic/LogicEvent.h" namespace Orz { class WheelGame; class GameLogic; class LogoLogic; class Men...
[ "ogre3d@yeah.net" ]
[ [ [ 1, 94 ] ] ]
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/mgllib/src/august/AugustEzGameFrame.cpp
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[]
no_license
myun2ext/open-mgl-legacy
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refs/heads/master
2016-09-06T11:41:14.108963
2009-12-28T12:06:58
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null
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SHIFT_JIS
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cpp
#include "stdafx.h" #include "AugustEzGameFrame.h" #include "MyuFunctions.h" int CAugustEzGameFrame::ms_nInstanceCount=0; // MainMethodを呼び出す /*DWORD CallMainThread( DWORD dwInstancePtr ) { CAugustEzGameFrame *pInstance = (CAugustEzGameFrame*)(dwInstancePtr); return (DWORD)( pInstance->PrivateMainMethod()...
[ "myun2@6d62ff88-fa28-0410-b5a4-834eb811a934" ]
[ [ [ 1, 339 ] ] ]
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/src/burn/misc/pre90s/d_mystston.cpp
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no_license
PS3emulators/fba-next-slim
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refs/heads/master
2021-01-17T23:05:29.479865
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cpp
// FB Alpha Mysterious Stones Driver Module // Based on MAME driver by Nicola Salmoria #include "tiles_generic.h" #include "m6502.h" #include "driver.h" extern "C" { #include "ay8910.h" } static unsigned char *Mem, *Rom, *Gfx0, *Gfx1, *Gfx2, *Prom; static unsigned char DrvJoy1[8], DrvJoy2[8], DrvReset, D...
[ "twinaphex1@gmail.com" ]
[ [ [ 1, 675 ] ] ]
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/array-table/stdarg.h
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[]
no_license
xhbang/data_structure
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2020-04-04T02:07:18.620014
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h
今天写数组的数据结构时,看到了函数参数不确定头文件stdarg.h的一些用法,典型的例子有大家熟悉的函数printf()、scanf()和系统调用execl()等,那么它们是怎样实现的呢? 现在先用一个使用过程讲解一下: ◎用法: func( Type para1, Type para2, Type para3, ... ) { /****** Step 1 ******/ va_list ap; va_start( ap, para3 ); //一定要“...”之前的那个参数 ,而且这个参数不能使引用类型,因为引用类型不能根据其地址获取后面参数的地址 /****** Step 2 ******/ ...
[ "sonicisdreaming@gmail.com" ]
[ [ [ 1, 244 ] ] ]
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/Source/Nuclex/Application.cpp
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[]
no_license
dzw/stellarengine
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refs/heads/master
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//  // // # # ### # # -= Nuclex Library =-  // // ## # # # ## ## Application.cpp - Platform abstraction of an application  // // ### # # ...
[ "ctuomail@gmail.com" ]
[ [ [ 1, 466 ] ] ]
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/CATL/random.h
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[]
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siavashmi/catl-code
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refs/heads/master
2021-01-10T03:17:38.898659
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#ifndef _RANDOM_H #define _RANDOM_H #include "stdio.h" #include "stdlib.h" #include "math.h" #ifndef MAXINT #define MAXINT 2147483647 #endif /* * random number generator * these codes are from ns-2 */ class RNG { public: RNG(){} RNG(int seed) { set_seed( seed); }; void set_seed(int seed = ...
[ "yinzhimeng@gmail.com" ]
[ [ [ 1, 272 ] ] ]
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/EnigmaSession/ServerSessionManager.hpp
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pazuzu156/Enigma
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2020-06-06T07:33:46.385396
2011-12-19T03:14:15
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hpp
#ifndef SERVERSESSIONMANAGER_HPP_INCLUDED #define SERVERSESSIONMANAGER_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this...
[ "disks86@gmail.com" ]
[ [ [ 1, 284 ] ] ]
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/Objects/Sphere.h
dd9442a1a117469cdf7123e5e68d3a38eae6a94e
[]
no_license
dgoemans/g-ray
c600792842c23c065564e984fb36fd14ef936171
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refs/heads/master
2021-01-01T05:51:46.927060
2008-08-22T21:27:45
2008-08-22T21:27:45
32,354,668
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h
#ifndef SPHERE_H_INCLUDED #define SPHERE_H_INCLUDED #include "BaseObject.h" using namespace vmml; using namespace RayTracerHelper; class Sphere : public BaseObject { public: Sphere( const Vector3f& position, const float& radius, const Color& color, const float& reflectivity, ...
[ "dgoemans@8105284b-e854-0410-88c8-61786a572e0c" ]
[ [ [ 1, 23 ] ] ]