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/*******************************************************************************/ /** * @file RandomSFMT.cpp. * * @brief 乱数生成クラスソースファイル. * * @date 2008/07/23. * * @version 2.00. * * @author Kentarou Nishimura. */ /******************************************************************************/ ...
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/*----------------------------------------------------------------------------- Copyright (c) 2009, Sonetto Project Developers All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions ...
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#pragma once //================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #ifndef __MD_HEADERS_H #include "md_headers.h" #endif //----------------------------------------------------------------...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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//****************************************************************************** // RCF - Remote Call Framework // Copyright (c) 2005 - 2009, Jarl Lindrud. All rights reserved. // Consult your license for conditions of use. // Version: 1.1 // Contact: jarl.lindrud <at> gmail.com //*****************************...
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/* * SimpleNN. Neural-Network Simple Program. * Copyright (C) Toshiyuki Hirooka <toshi.hirooka@gmail.com> http://wasabi.in/ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either ...
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/*************************************************************************** * * File Name : jdd_widget.cpp * * IMPORTANT NOTICE * * Please note that any and all title and/or intellectual property rights * in and to this Software or any part of this (including without limitation * any images, photographs, anima...
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#ifndef GAME_H #define GAME_H //===============================game status================================== #define STATUS_COMINGUPNEXT 0x00 #define STATUS_ABOUTTOSTART 0x01 #define STATUS_STARTED 0x02 #define STATUS_LIVE 0x03 #define STATUS_COMPLETED 0x04 #define STATUS_B...
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#include "wscPsUserTable.h" #include "wsiPsUser.h" #include <wcpp/wspr/wsuSingleLock.h> #include "wscPimapServerConfig.h" #include "wscPsUser.h" wscPsUserTable::wscPsUserTable(void) { /* for (ws_uint32 i=wscPimapServerConfig::MAX_USER_NUMBER+3; i>0; i--) { ws_ptr<wsiPsUser> user; N...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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#include "Sprite.h" namespace Prominence { Sprite::Sprite(ResourceManager & rm, Renderer & renderer) : m_ResourceManager(rm), m_Renderer(renderer) { } Sprite::~Sprite(void) { } } // Exit Prominence Namespace
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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#include "TiledPlaneNode.h" //타일드 플래인 씬노드 //작성 : 2009.8.18 gbox3d //v0.001 2009.8.19,속성 재설정시 이전 메트 리얼 보존하도록 수정 //v0.002 2009.8.25, 메쉬 참조 카운터오류오인한 메모리릭 수정 namespace irr { namespace scene { namespace jz3d { const char *CTiledPlaneNode::Name = "TiledPlaneNode"; const char *MeshNameFormat = "./...
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//-------------------------------------------------------------------------------- // // Copyright (c) 1999 MarkCare Solutions // // Programming by Rich Schonthal // //-------------------------------------------------------------------------------- // MCWavelet.h: interface for the CWavelet class. // ///////...
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#pragma once namespace my_render { NULL_OBJECT( Node ), public BaseNull { virtual Node * getParent() OVERRIDE { return NULL; } virtual Node * getNextSibling() OVERRIDE { return NULL; } virtual Node * getFirstChild() OVERRIDE { return NULL; } virtual size_t getNbChild() OVERRIDE { return 0; }...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/lega...
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/** * @file API.h * @brief CAPI の宣言. */ #ifndef __API_H_ #define __API_H_ #include "DonutPCP.h" #include "MDIChildUserMessenger.h" #include "option/CloseTitleOption.h" #include "dialog/aboutdlg.h" #include "ChildFrame.h" //#include ""ChildFrm.h" //+++ #include "MainFrame.h" //#include "mainfrm.h...
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#include "..\\..\\Main.h" #include "DialogInterface.h" bool DialogInterface::GetSaveFilename(String &Result, const String &Title) { Result.ReSize(1024); Result[0] = '\0'; OPENFILENAME Info; Info.lStructSize = sizeof(OPENFILENAME); Info.hwndOwner = NULL; Info.hInstance = NULL; I...
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#include<windows.h> #include<stdio.h> #include"WinIo.h" #include <iostream> #define KBC_CMD 0x64 #define KBC_DATA 0x60 void KBCWait4IBE() { DWORD dwVal=0; do { GetPortVal(KBC_CMD,&dwVal,1); } while((&dwVal)&&(0x2)==0); //while((dwVal)&(0x2)==0); //while(!(dwVal & 0x1)); } void kb...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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#ifndef _LINKED_LIST_HPP #define _LINKED_LIST_HPP #include "stddef.h" #include "nodo.hpp" #include "Iterator.hpp" #include "List.hpp" #include "LinkedList.hpp" #pragma CODE_SEG LinkedList_CODE #pragma DATA_SEG LinkedList_DATA class LinkedList:public List { public: LinkedList(); ~LinkedList()...
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#ifndef __PLAYER_HAND_H__ #define __PLAYER_HAND_H__ #include "Common.h" #include "Player.h" #include "Trick.h" class CPlayerHandGadget : public CGadget { public: CPlayerHandGadget(); Boolean OnDraw(Boolean& bVisible); Boolean OnPenDown(EventType* pEvent, Boolean& bHandled); Boolean OnPenUp...
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// stdafx.cpp : source file that includes just the standard includes // detect_fullscreen.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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zoltanmaric/h264-fer
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#include "stdafx.h" #include <iostream> #include <fstream> #include <string> #include <sstream> using namespace std; inline int ABS(const int a) { if (a>0) return a; else return -a; } char zigZagTablica[4][4]={ 0,1,5,6, 2,4,7,12, 3,8,11,13, 9,10,14,15 }; char me_table_03[16][2]={ {15 ...
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///////////////////////////////// // 00297 - Quadtrees ///////////////////////////////// #include<cstdio> #include<cstring> char t1[1370],t2[1370],tree[1370]; unsigned int black_pixels,I,K,l1,l2,tnum,tree_idx; unsigned int pixels[] = {1024,256,64,16,4,1}; void fuse(char a, char b){ if(a == 'p'){ if(b == 'e'){ t...
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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#include "Munny.h" #include "ModelEntity.h" #include "Ogre.h" Munny::Munny(GameServices *gs, Ogre::SceneNode *parentNode, const Ogre::Vector3 &pos, const Ogre::String &name, const Ogre::String &modelFile) :ModelEntity(gs, parentNode, pos, name, modelFile){ } Munny::~Munny(){ }
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BackupTheBerlios/kicad-svn
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/****************************************************/ /* Gestion des composants specifiques aux microndes */ /* Generation d'une self */ /****************************************************/ /* Fichier GEN_SELF.H */ /* Fonctions locales */ static void Exit_Self(WinEDA_DrawFrame * frame,...
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blockspacer/transporter-game
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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Highvolt/laig-part1
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#include "Room.h" #include <stdio.h> #define PI 3.1415926535897932384626433 double room_height=25.0; double ratio=1.74; double small_wall=46.0; double small_wall_part1=small_wall*0.6; double door_height=room_height/2; double door_width=small_wall*0.25; double big_wall_width=small_wall*ratio; void draw_...
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// MainFrm.cpp : implmentation of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "resource.h" #include "SGClient.h" #include "AboutDlg.h" #include "MainView.h" #include "MainFrm.h" CMainFrame::CMainFrame() { m_nConnect...
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cloudlander/legacy
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// MyPropertyPage1.cpp : implementation file // #include "stdafx.h" #include "resource.h" #include "MyPropertyPage1.h" #include "NewDiskWizard.h" #include <fstream.h> #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CNewFileName, CPropertyPage) IMP...
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#include "hero.h" #include "editor.h" #include "bullets.h" #include "../Utils/fx_creator.h" C_Hero::C_Hero(irr::IrrlichtDevice* device) { Device = device; KeyMap.push_back(SCamKeyMap(irr::EKA_MOVE_FORWARD, irr::KEY_KEY_W)); KeyMap.push_back(SCamKeyMap(irr::EKA_MOVE_BACKWARD, irr::KEY_KEY_S)); Ke...
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/* * main.cpp * * Version: * 0.01.9 * * Previous Versions: * * 2010-09-29: 0.01.1 * 2010-09-28: 0.00.5 */ /** * Project Scanner: * This project will create a simple c++ scanner, * to be used later in completeing a c++ compiler for * CSIT-433. * ...
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#include "runnable.h" #include "assert.h" #include "string.h" namespace goddk { namespace lang { } }
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weimingtom/easyrpg
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/* map.h, main map routines. Copyright (C) 2007 EasyRPG Project <http://easyrpg.sourceforge.net/>. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or...
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#ifndef MCMAINWINDOW_H #define MCMAINWINDOW_H #include <QMainWindow> namespace Ui { class MCMainWindow; } class MCMainWindow : public QMainWindow { Q_OBJECT public: MCMainWindow(QWidget *parent = 0); ~MCMainWindow(); protected: void loadSettings(); void saveSettings(); ...
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shenhuashan/Twittle
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#include "http/multipart.h" #include <iostream> static wxString crlf = _T("\r\n"); void Multipart::Add(const wxString& name, const wxString& value) { buffer << _T("--") << boundary << crlf; buffer << _T("Content-Disposition: form-data; name=\"") << name << _T("\"") << crlf << crlf; buffer << value << crlf...
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/* Testing file for Acranoid project */ #include "Game.h" int main(){ Game theGame; theGame.PlayGame(); /* this is a test comment */ return 0; } END_OF_MAIN()
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#include "stdafx.h" #include "F2SoftFX.h" #include <stdlib.h> #include <math.h> #define Path8 1 struct NODE { int x, // X pos of the tile y; // Y pos of the tile long f; // the cost to move from the start to the node and from the node to the goal(the heuristic) int Parent,// this identifie...
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#include "stdafx.h" #include <nsrpc/p2p/server/SimpleRelayService.h> #include <nsrpc/p2p/detail/P2pPeerHint.h> #include <nsrpc/detail/PacketCoder.h> #include <nsrpc/utility/AceUtil.h> #include <nsrpc/utility/Logger.h> #include <srpc/utility/Endian.h> #include <ace/Reactor.h> #include <cassert> namespace nsrp...
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/*============================================================================= Boost.Wave: A Standard compliant C++ preprocessor library http://www.boost.org/ Copyright (c) 2001-2006 Hartmut Kaiser. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0...
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#ifndef __KOOBERENDER_PUBLIC_H__ #define __KOOBERENDER_PUBLIC_H__ //============================================================ /// ImageType typedef enum _ImageType { ImageType_BMP, ImageType_PNG, ImageType_REF, } ImageType; typedef enum _ImageColorspace { ImageColorspace_GRAY=0, ImageColorspace...
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// // win32.hh for in // // Made by texane // Login <texane@gmail.com> // // Started on Sun Oct 09 13:56:50 2005 texane // Last update Tue Dec 06 23:19:34 2005 texane // #ifndef SYSAPI_WIN32_HH # define SYSAPI_WIN32_HH // @see sysapi.hh // This file declares the namespace // used for the win32 s...
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#include "ConnectRequest.h" #include "servent.h" CConnectRequest::CConnectRequest(boost::shared_ptr<Servent> spServant,const std::string& url):m_spServant(spServant),m_strUrl(url) { } CConnectRequest::~CConnectRequest(void) { } bool CConnectRequest::call() { return m_spServant->Connect(m_strUrl); }
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#include "NewSequenceDialog.hpp" #include <QRegExpValidator> #include <QDoubleValidator> #include "ui_NewSequenceDialog.h" #include "Paths.hpp" namespace aosd { namespace view { NewSequenceDialog::NewSequenceDialog() : m_ui( new Ui::NewSequenceDialog() ) { m_ui->setupUi( this ); // intera...
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// // sp_collector.cpp // // Copyright (c) 2002, 2003 Peter Dimov // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #if defined(BOOST_SP_ENABLE_DEBUG_HOOKS) #include <boost/assert.hpp> #inclu...
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#include "StatsPage.h" #include "game.h" extern HGE *hge; extern GameInfo gameInfo; extern hgeResourceManager *resources; extern hgeAnimation *botonoidGraphics[NUM_BOTONOIDS]; extern int mode; extern Menu *menu; extern std::string botonoidNames[3]; extern Player *players[3]; #define X_OFFSET 300.0 #defin...
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#ifndef subnet_functions #define subnet_functions // Header für die Klassen einbinden, damit Sie sich selbst kennt. #include <string> #include "headers/subnet.h" #include "headers/ipaddress.h" using namespace std; // Default-Konstruktor subnet::subnet() {}; // Konstruktor mit den wichtigen Parametern su...
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#ifndef TARGETPREFERENCETYPES_HPP_INCLUDED #define TARGETPREFERENCETYPES_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of th...
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/* * Copyright (c) 2004 Beeyond Software Holding BV * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later versio...
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#include "StdAfx.h" #include "HeavyBlaster.h" #include "MediumBullet.h" #include "SVGParser.h" #include "Triangulate.h" //Initialise all static class members bool HeavyBlaster::initialised_ = false; int HeavyBlaster::outline_dl_ = 0; int HeavyBlaster::outline_verts_index_ = 0; int HeavyBlaster::fill_dl_ = 0;...
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/* Copyright 2007-2009 WebDriver committers Copyright 2007-2009 Google Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless require...
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#pragma once #include "../../P_Common\VideoPokerTableFrameSink.h" //游戏桌子类 class CTableFrameSink:public CVideoPokerTableFrameSink { public: CTableFrameSink(void); ~CTableFrameSink(void); //管理接口 public: //初始化 virtual bool __cdecl InitTableFrameSink(IUnknownEx * pIUnknownEx); //复位桌子 virtual void ...
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// LabPro_consoleView.h : interface of the CLabPro_consoleView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_LABPRO_CONSOLEVIEW_H__29153F26_3D6C_4009_9792_D64C23E59E02__INCLUDED_) #define AFX_LABPRO_CONSOLEVIEW_H__29153F26_3D6C_4009_9792_D64C23E59E02__INCL...
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/* * InformationDialog.h * * Created on: 13 oct. 2010 * Author: Pierre */ #ifndef INFORMATIONDIALOG_H_ #define INFORMATIONDIALOG_H_ #include "Dialog.h" #include <string> namespace PS3 { class InformationDialog : public Dialog { private: bool* dialogClosed; public: InformationDial...
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#ifndef _CONFIGURACION_RETRANSMISION_HPP #define _CONFIGURACION_RETRANSMISION_HPP #include "Retransmision.hpp" #include "Memoria/ManejadorMemoria.hpp" class ConfiguracionRetransm: public ConfiguracionRetransmision{ public: typedef struct { int retLow; int retHi; ...
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#include<iostream> //->重载 // 必须重载为成员函数 using namespace std; struct s { string name; int num; s(string s,int a):name(s),num(a) {} }; class xiao { int a; s b; public: xiao(int x,string s,int y):a(x),b( s,y) {} ...
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//===-- MBlazeISelLowering.cpp - MBlaze DAG Lowering Implementation -------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include "stdafx.h" typedef BOOL (STDAPICALLTYPE FAR fSipShowIM)(DWORD); static fSipShowIM *pSipShowIM = NULL; typedef BOOL (STDAPICALLTYPE FAR fSipGetInfo)(SIPINFO*); static fSipGetInfo *pSipGetInfo = NULL; typedef BOOL (STDAPICALLTYPE FAR fGetSystemPowerStatusEx)(PSYSTEM_POWER_STATUS_EX,BOOL); static fGet...
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#ifndef __WNDINDIRECTTALK__H #define __WNDINDIRECTTALK__H class CWndIndirectTalk : public CWndNeuz { public: CWndIndirectTalk(); virtual ~CWndIndirectTalk(); virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK ); virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pL...
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#define __GPU_CPU__ __device__ __host__ #define __GPU__ __device__ #ifndef __CUDACC__ #include <cstdlib> #include <cstring> #include <map> using std::map; #define cudaSuccess 0; #define cudaHostAllocDefault 0 ///< Default page-locked allocation flag #define cudaHostAllocPortable 1 //...
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#ifndef CSaveState_h__ #define CSaveState_h__ #include "IGameState.h" #include "../GameObjects/CBMPFont.h" #include "CLoadState.h" typedef struct { bool bBurned; bool bCloaked; bool bInvulnerable; bool bRanged; bool bStunned; float fAttackDamage; float fAttackSpeed; flo...
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#ifndef _CTHREAD_CPP_ #define _CTHREAD_CPP_ /* * ThreadJC.cpp * * Created on: 08/12/2008 * Author: kurumim */ #include "CThread.h" CThread::CThread() {} CThread::~CThread() { _endthread(); } int CThread::Start(void *arg) { //pthread_t threads[1]; Arg(arg); // store user data //c...
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#ifndef CAPTORH #define CAPTORH #include "../common/lin_alg.h" #include "sdl.h" #include "parse_params.h" #include "object.h" class captor_t : public params_t { public: vector_t pos; // position par rapport au centre du robot object_t *robot; // robot de rattachement simul_info_...
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#include "stdafx.h" #include <kcore/corebase.h> #include <kcore/sys/Atomic.h> // empty
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/* Copyright (c) 2002,2003, 2004 CrystalClear Software, Inc. * Use, modification and distribution is subject to the * Boost Software License, Version 1.0. (See accompanying * file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0) * Author: Jeff Garland, Bart Garst */ #include "boost/date_time/posix_time/po...
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// HqDetailList.cpp : implementation file // #include "stdafx.h" #include "HqDetailList.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CHqDetailList CHqDetailList::CH...
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#ifndef OS_H #define OS_H #include "assembler.h" #include "VirtualMachine.h" #include <iomanip> #include <list> #include <queue> #include <stack> class OS{ public: OS(); void run(); private: struct InvertedPage { string frameOwner; int page; }; vector<InvertedPage *> invertedPageT...
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#include<iostream> using namespace std; typedef struct Node{ int data; Node* next; }Node; Node* merge(Node* head1,Node* head2){ if(head1 == NULL) return head2; if(head2 == NULL) return head1; Node* cur = head1; Node* prev; Node* p; int temp; while(head2 != NULL){ ...
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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/* ============================================================================ Name : View3.cpp Author : Cleave Pokotea Version : Copyright : 2006 - 2007 Description : View3.cpp - source file ============================================================================ */ // INCLUDE FI...
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/* The MIT License Copyright (c) 2005 C Bear (http://cbear.berlios.de) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to u...
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/* --------------------------------------------------------------------------- Open Asset Import Library (ASSIMP) --------------------------------------------------------------------------- Copyright (c) 2006-2010, ASSIMP Development Team All rights reserved. Redistribution and use of this software in sourc...
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#pragma once #include "DebugLog.h" #ifndef COMMAND # define COMMAND TEXT("Command") #endif #ifndef WORKINGDIR # define WORKINGDIR TEXT("WorkingDir") #endif #ifndef BASEPORT # define BASEPORT TEXT("BasePort") #endif #ifndef INSTANCES # define INSTANCES TEXT("Instances") #endif #ifndef SERVICENAME # defi...
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/***************************************************************************** // SDP Parser Classes // // Common macroses, definitions and functions // // revision of last commit: // $Rev$ // author of last commit: // $Author$ // date of last commit: // $Date$ // // created by Argenet {argenet@sibears.o...
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/* Copyright (c) 2002,2003 CrystalClear Software, Inc. * Use, modification and distribution is subject to the * Boost Software License, Version 1.0. (See accompanying * file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0) * Author: Jeff Garland, Bart Garst */ #include "boost/date_time/int_adapter.hpp" #...
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// Copyright (C) 2007 Davis E. King (davisking@users.sourceforge.net), and Nils Labugt // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_UNICODe_ABSTRACT_H_ #ifdef DLIB_UNICODe_ABSTRACT_H_ #include "../uintn.h" #include "../error.h" #include <string> #include <fstream> ...
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#include "commonheaders.h" /* void m_check(void *ptr, const char *module) { if(ptr==NULL) { char buffer[128]; strcpy(buffer,module); strcat(buffer,": NULL pointer detected !"); MessageBoxA(0,buffer,szModuleName,MB_OK|MB_ICONSTOP); __asm{ int 3 }; exit(1); } } void *m_alloc(size_t s...
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BackupTheBerlios/v-q-svn
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//---------------------------------------------------------------------- // Copyright (c) 2002-2004 IONA Technologies. All rights reserved. // This software is provided "as is". // // File: import_export.h // // Description: Utility functions for importing and exporting object // references. // // Format of e...
[ "new@foo-baz.com@36831980-ddd6-0310-a275-bfd50d89a3dc" ]
[ [ [ 1, 128 ] ] ]
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/src/moaicore/MOAIViewport.h
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neojjang/moai-beta
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #ifndef MOAIVIEWPORT_H #define MOAIVIEWPORT_H //================================================================// // MOAIViewport //================================================================// /** @name MOAIViewp...
[ "josh@ziplinegames.com", "patrick@ziplinegames.com" ]
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/src/scrview/testsspacket.h
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amanuelg3/screenviewer
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2021-01-01T18:54:06.167154
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#ifndef TESTSSPACKET_H #define TESTSSPACKET_H #include <qobject.h> class TestSsPacket : public QObject { Q_OBJECT private slots: void testEmptyMake(); void testMake(); void testMakeAndGet(); void testSetNewContent(); void testPacketSize(); }; #endif // TESTSSPACKET_H
[ "JuliusR@localhost" ]
[ [ [ 1, 16 ] ] ]
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/os.cpp
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// Copyright (C) 2002-2008 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "os.h" #include "irrString.h" #include "IrrCompileConfig.h" #include "irrMath.h" #if defined(_IRR_USE_SDL_DEVICE_) #include <SDL...
[ "evilguc@gmail.com" ]
[ [ [ 1, 300 ] ] ]
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hemprasad/lvmm-sc
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#pragma once #include "rijndael.h" #include "string.h" class CBlockCipherProvider { public: unsigned char key[128]; bool Init(char* key); char* Encrypt(char * data,int &size ); char* Decrypt(char *data,int size ); char* CTRModeEncrypt(char * data,int &size );; char* CTRModeDecrypt(char *data,int size ...
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/五谷杂粮_各类编程大赛/SPOJ/20090404-3370-Mergesort.cpp
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lzq123218/guoyishi-works
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//20090404 merge sort with vector #include <iostream> #include <vector> using namespace std; vector<int> merge(vector<int>& left, vector<int>& right) { vector<int> result; vector<int>::const_iterator l_iter = left.begin(); vector<int>::const_iterator r_iter = right.begin(); while (l_iter != left.end(...
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/tags/0.11.1-alpha/gui/ttcut.cpp
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BackupTheBerlios/ttcut-svn
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2020-04-22T12:08:57.640316
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/*----------------------------------------------------------------------------*/ /* COPYRIGHT: TriTime (c) 2003/2005 / www.tritime.org */ /*----------------------------------------------------------------------------*/ /* PROJEKT : TTCUT 2005 ...
[ "tritime@7763a927-590e-0410-8f7f-dbc853b76eaa" ]
[ [ [ 1, 185 ] ] ]
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/src/Renderer/Dx9/RendererDx9.cpp
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h0MER247/e6
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2020-12-23T05:42:42.373786
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#include "Dx9.h" #include <vector> #include "../../Core/Frustum.h" namespace Dx9 { using Core::Mesh; using Core::Texture; using Core::Camera; using Core::Light; using Core::Shader; using Core::Mesh; void getFVF( uint mesh_format, uint & fvf, uint & siz ) { fvf = D3DFVF_XYZ; siz = 3*sizeof...
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/SRC/OFFI SRC!/_Multimedia/MP3/Layer3.cpp
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willrebuild/flyffsf
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2021-01-19T20:27:35.200154
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/* Layer III routines adopted from the ISO MPEG Audio Subgroup Software Simulation Group's public c source for its MPEG audio decoder. These routines were in the file "decoder.c". Rearrangement of the routines as member functions of a layer III decoder object, and optimizations by Jeff Tsay (ctsay@pasteur.eecs.ber...
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RonOHara-GG/dimgame
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#pragma once #include "SpreadableBuff.h" class HealthyLifestyle : public SpreadableBuff { public: HealthyLifestyle(PlayerCharacter* pSource); ~HealthyLifestyle(void); void Tick(PlayerCharacter* pTarget); SpreadableBuff* CopyBuff(); };
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[ [ [ 1, 15 ] ] ]
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/zombie/code/nebula2/src/input/ndi8server_dinput.cc
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no_license
ugozapad/TheZombieEngine
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2020-04-30T11:35:36.258363
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//------------------------------------------------------------------------------ // ndi8server_dinput.cc // (C) 2002 RadonLabs GmbH //------------------------------------------------------------------------------ #include "input/ndi8server.h" #include "input/ninputdevice.h" #include "input/njoystickdevice.h" #...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
[ [ [ 1, 402 ] ] ]
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/ mtktest --username qq413187589/N65/N65_V1/plutommi/mmi/DebugLevels/DebugLevelSrc/Debug.cpp
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manoj-gupta5/mtktest
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2020-12-25T21:12:59.596045
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/***************************************************************************** * Copyright Statement: * -------------------- * This software is protected by Copyright and the information contained * herein is confidential. The software may not be copied and the information * contained herein may not be used o...
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/SRC/OFFI SRC!/boost_1_34_1/boost_1_34_1/boost/xpressive/detail/static/productions/marker_compiler.hpp
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2021-01-19T20:27:35.200154
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//////////////////////////////////////////////////////////////////////////// // marker_compiler.hpp // // Copyright 2004 Eric Niebler. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_XPRESSI...
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[ [ [ 1, 50 ] ] ]
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caichunyang2007/my_OpenPilot_mods
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/** ****************************************************************************** * * @file modelviewgadgetwidget.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @addtogroup GCSPlugins GCS Plugins * @{ * @addtogroup ModelViewPlugin ModelView Plugin * @{ * @bri...
[ "jonathan@ebee16cc-31ac-478f-84a7-5cbb03baadba" ]
[ [ [ 1, 114 ] ] ]
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/AI Sandbox/BlockData.h
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[]
no_license
dotted/wfto
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#ifndef BLOCK_DATA_H #define BLOCK_DATA_H class CBlockData { public: int type, owner; }; #endif // BLOCK_DATA_H
[ "bo@bxd.dk" ]
[ [ [ 1, 12 ] ] ]
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/Source/KaroTestGUI/KaroEngine/Stdafx.cpp
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[]
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robertraaijmakers/koppijn
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cpp
// stdafx.cpp : source file that includes just the standard includes // KaroEngine.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
[ "lucas.pekel@gmail.com" ]
[ [ [ 1, 5 ] ] ]
b2439eb4df3e7087dbd5a0ceb2fdf4cead1ed85f
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/dslua/source/DSLConnection.cpp
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[]
no_license
sypherce/dslua
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refs/heads/master
2021-01-10T03:15:29.531355
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#include <typeinfo> #include <assert.h> #include <PA9.h> // Include for PA_Lib extern "C" { #include "lua.h" #include "lauxlib.h" } #include "Utils.h" #include "DSLConnection.h" //------------------------------------------------------------ //----- Connection base class //-------------------------...
[ "sypherce@7bd1a944-e22a-0410-b2d1-0368184b35f6" ]
[ [ [ 1, 661 ] ] ]
cd18f77123857f75f8032d6f0fe34f42b7903c87
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/examples/bcpp6/record_player/main.cpp
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[]
no_license
remis/chai3d
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2021-01-18T08:46:44.253084
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//=========================================================================== /* This file is part of the CHAI 3D visualization and haptics libraries. Copyright (C) 2003-2004 by CHAI 3D. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms o...
[ "sinclair@music.mcgill.ca" ]
[ [ [ 1, 625 ] ] ]
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/private/tools/bikini/commands.h
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[]
no_license
Heartbroken/bikini
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#pragma once namespace commands { //---------------------------------------------------------------------------- // Create command system void create(); // Destroy command system void destroy(); // Add command template <typename _F> inline void add(const bk::achar* _name, const _F &_functor); // Remo...
[ "viktor.reutskyy@68c2588f-494f-0410-aecb-65da31d84587" ]
[ [ [ 1, 20 ] ] ]