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#include "settings.h" #include "commons.h" #include "RenderManager.h" #include "Camera.h" #include "Conversions.h" #include "Frustum.h" #include "Logger.h" using namespace game_objects; using namespace game_objects::block_objects; using namespace game_utils; using namespace utils; using namespace cml; usi...
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#ifndef __Orz_NetHardwareCode_h__ #define __Orz_NetHardwareCode_h__ #include "WheelControllerConfig.h" #include "ThreadQueue.h" namespace Orz { namespace WheelEnum { enum HARDWARE { HW_BUTTON_UP = 0xa1, HW_BUTTON_DOWN = 0xa2 }; }; struct HardwareMsg { WheelEnum::HARDWARE msg; ...
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#pragma once #include "afxwin.h" // CDlgAddMaskCutout dialog class CDlgAddMaskCutout : public CDialog { DECLARE_DYNAMIC(CDlgAddMaskCutout) public: CDlgAddMaskCutout(CWnd* pParent = NULL); // standard constructor virtual ~CDlgAddMaskCutout(); // Dialog Data enum { IDD = IDD_ADD_MASK_CUTOUT }; ...
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[ [ [ 1, 29 ] ] ]
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#if !defined(__TEXTURE_H) #define __TEXTURE_H class Texture { public: virtual ~Texture() {} virtual void configure(const string &prefix, const string &subKey) = 0; virtual void apply(HDC hDC, int x, int y, int width, int height) = 0; virtual boolean isTransparent() const = 0; }; #endif
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2021-01-10T08:39:45.222505
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template< > struct AllegrexInstructionTemplate< 0xd0390000, 0xffff0000 > : AllegrexInstructionUnknown { static AllegrexInstructionTemplate &self() { static AllegrexInstructionTemplate insn; return insn; } static AllegrexInstruction *get_instance() { return &AllegrexInstr...
[ "hlide@free.fr" ]
[ [ [ 1, 41 ] ] ]
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#include "CGuiImage.h" #include <Qt/QPainter.h> #include "../CClient.h" #include "../resource/CGumps.h" using namespace gui; void CGumpImage::buildConnections() { connect( this, SIGNAL(idChange()), this, SLOT(onIdChange()) ); connect( this, SIGNAL(hueChange()), this, SLOT(onHueChange()) ); connect( this,...
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/*------------------------------------------------------------------------------ Author: Andy Rushton Copyright: (c) Andy Rushton, 2004 License: BSD License, see ../docs/license.html ------------------------------------------------------------------------------*/ #include "os_fixes.hpp" #include ...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #ifndef MOAILOCATIONSENSOR_H #define MOAILOCATIONSENSOR_H #include <moaicore/MOAISensor.h> //================================================================// // MOAILocationSensor //=================================...
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/********************************************************************************\ ** ** ** Copyright (C) 2010 Alasdair Morrison <tgmg@g-java.com> ** ** ...
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[ [ [ 1, 172 ] ] ]
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#ifndef ABSTRACTCONTROLLER_H #define ABSTRACTCONTROLLER_H #include "IController.h" class AbstractController : public IController { public: void setBlobby(Blobby *blobby); virtual void step(); protected: Blobby *blobby; }; #endif
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[ [ [ 1, 15 ] ] ]
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/* * Copyright (C) 2001 Jeff Doozan */ #include "StrLib.h" HWND ghWndRestore = 0; char *posRestore = 0; char posCh; // the character that was nulled char *posNulled=0; // the position of the character nulled char *posHeadEscaped; // if the restored string was escaped void InitRestore(HWND...
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/* * BasicMesh.h * * Created on: 2011-02-13 * Author: Artur */ #ifndef BASICMESH_H_ #define BASICMESH_H_ #include "pi.h" #include "CollisionShapes.h" #include "Material.h" #include <string> #include <memory> class BasicMesh { public: friend class MeshManager; BasicMesh(); const...
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// Rigid body rendering. // ------------------------------------------------------------------- // Copyright (C) 2007 (See AUTHORS) // // This program is free software; It is covered by the GNU General // Public License version 2 or any later version. // See the GNU General Public License for more details (se...
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[ [ [ 1, 59 ] ] ]
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#include "StringTest.h" #include <wcpp/lang/wscUUID.h> #include <wcpp/lang/wscSystem.h> #include <wcpp/lang/wscLong.h> #include <wcpp/lang/wscThrowable.h> StringTest::StringTest(void) { } StringTest::~StringTest(void) { } ws_result StringTest::doTest(void) { trace( "==========================...
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[ [ [ 1, 132 ] ] ]
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#include "../Header/Process.h" #include "../Header/LuaConstDefine.h" bool Process::_LuaRegistConst(LuaObject * obj) { // System obj->SetInteger("NULL", NULL); obj->SetString("LOG_STR_FILENAME", LOG_STR_FILENAME); // D3D obj->SetInteger("D3DTS_WORLD", D3DTS_WORLD); obj->SetInteger("D3DTS_VIEW", D3DTS_...
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[ [ [ 1, 390 ] ] ]
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#define N_IMPLEMENTS nRubyServer //-------------------------------------------------------------------- // nrubyrun.cc -- Command evaluation and passing to ruby // // (C) 2003/4 Thomas Miskiewicz tom@3d-inferno.com //-------------------------------------------------------------------- #include <stdlib.h> #incl...
[ "BawooiT@d1c0eb94-fc07-11dd-a7be-4b3ef3b0700c" ]
[ [ [ 1, 267 ] ] ]
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#ifndef N_FILELOGHANDLER_H #define N_FILELOGHANDLER_H //------------------------------------------------------------------------------ /** A file based log handler class: - maintains a log file in the home: directory where ALL output is recorded (C) 2003 RadonLabs GmbH */ #ifndef N_LO...
[ "plushe@411252de-2431-11de-b186-ef1da62b6547" ]
[ [ [ 1, 44 ] ] ]
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// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "D3DUtil.h" #include "DXUtil.h" const TCHAR...
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[ [ [ 1, 196 ] ] ]
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/Code/CryEngine/CryCommon/IMusicSystem.h
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blockspacer/project-o
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2021-05-31T16:46:36.814786
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////////////////////////////////////////////////////////////////////// // // Crytek (C) 2001 // // CrySound Source Code // // File: ISound.h // Description: Music System Interface. // // History: // - August 25, 2005: seperate file created by Tomas Neuman // - August 28, 2001: Created by Marco Corbet...
[ "joe.marty@foreverinteractive.com" ]
[ [ [ 1, 601 ] ] ]
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//  // // ##### # # #### -= Nuclex Library =-  // //  # ## ## # # TitleScreen.h - Toxid title screen  // //  # ### #...
[ "ctuomail@gmail.com" ]
[ [ [ 1, 54 ] ] ]
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/Projects/elastix/elastix_sources_v4/src/Components/Transforms/SplineKernelTransform/elxSplineKernelTransform.cxx
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mijc/Diploma
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/*====================================================================== This file is part of the elastix software. Copyright (c) University Medical Center Utrecht. All rights reserved. See src/CopyrightElastix.txt or http://elastix.isi.uu.nl/legal.php for details. This software is distributed W...
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////////////////////////////////////////////////////////////////////////////// // Copyright � 2007, Daniel �nnerby // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistr...
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////////////////////////////////////////////////////////////////////////////////// /// ARGSS - Copyright (c) 2009 - 2010, Alejandro Marzini (vgvgf) /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following...
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#pragma once #define _USE_MATH_DEFINES #include <math.h> #include "Numerics.h" #include <string> using namespace std; namespace physics { extern const double hbar; extern const double m_e; extern const double gS; // a class to convert between SPDF lettering and integers class OrbitalL { publ...
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#include "wx/wx.h" #include "wx/listctrl.h" #include "wx/treectrl.h" #include "wx/splitter.h" #include "wx/toolbar.h" #include "wxVistagauge.h" #include "DLManager.h" #include "Parser.h" #include "LogWindow.h" #include "Config.h" #include "TaskBarIcon.h" #include "error.h" //#include "wx/aui/aui.h" ...
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#include "precompiled/pchn3dsmaxexport.h" #pragma warning( push, 3 ) #include "Max.h" #pragma warning( pop ) #include "n3dsmaterial/nabstractpropbuilder.h" #include "kernel/nkernelserver.h" #include "nscene/nscenenode.h" #include "nmaterial/nmaterialnode.h" nClass* nAbstractPropBuilder::nmaterialnode = 0; nC...
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/* * OCASS - Microsoft Office Communicator Assistant * (http://code.google.com/p/ocass/) * * Copyright (C) 2007 Le Xiongjia * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Found...
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//******************************************************************** // FILE NAME: HeapUtils.h // // DESCRIPTION: Set of utility functions to be applied // on heaps //********************************************************************* #ifndef HEAP_UTILS_20100823_H #define HEAP_UTILS_20100823_H ...
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#include "contourAnalysis.h" //----------------------------------------- float getOrientation( vector <ofPoint> & contour ) { CvMoments* myMoments = (CvMoments*)malloc( sizeof(CvMoments) ); // Allocate storage CvMemStorage* storage = cvCreateMemStorage(0); CvSeq* seq = cvCreateSeq( CV_SEQ...
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class dec0_state : public driver_device { public: dec0_state(running_machine &machine, const driver_device_config_base &config) : driver_device(machine, config) { } UINT8 m_automat_adpcm_byte; int m_automat_msm5205_vclk_toggle; UINT16 *m_ram; UINT8 *m_robocop_shared_ram; int m_GAME; int m_i8751_r...
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#include "Attack.h" #include "../CGroup.h" #include "../CUnitTable.h" #include "../CDefenseMatrix.h" #include "../CPathfinder.h" AttackTask::AttackTask(AIClasses *_ai, int target, CGroup &group): ATask(_ai) { const UnitDef *eud = ai->cbc->GetUnitDef(target); this->t = TASK_ATTACK; this->target = targe...
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/*! @file @author Albert Semenov @date 11/2007 @module */ #include "MyGUI_Gui.h" #include "MyGUI_Widget.h" #include "MyGUI_InputManager.h" #include "MyGUI_SubWidgetManager.h" #include "MyGUI_ClipboardManager.h" #include "MyGUI_LayerManager.h" #include "MyGUI_LogManager.h" #include "MyGUI_SkinManage...
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/******************************************************************************* ** ** NAME: Archive.cpp ** VER: 1.0 ** CREATE DATE: 2009/08/20 ** AUTHOR: Roger ** ** Copyright (C) 2009 - PlutoWare All Rights Reserved ** ** ** PURPOSE: Class Archive ** ** ----------------------------------...
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////////////////////////////////////////////////////////////////////////////// // // License Agreement: // // The following are Copyright © 2007, mC2 team // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the follow...
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/// @file /// Value editor model wrapper that converts values of specified type to strings #ifndef _EDITOR_STRINGVALUEEDITORMODEL_H_ #define _EDITOR_STRINGVALUEEDITORMODEL_H_ #include "Base.h" #include "IValueEditorModel.h" #include "Utils/StringConverter.h" namespace Editor { /// The StringValueEditorM...
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#ifndef __GLOBALTIME_H__ #define __GLOBALTIME_H__ class CStopwatch { private: DWORD m_dwTime; LARGE_INTEGER m_liPerformanceCount; public: // Operations void Play( ) { m_dwTime = timeGetTime(); } void PlayEx( ) { QueryPerformanceCounter( &m_liPerformanceCount ); } DWORD Stop( ...
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/******************************************************************* * * DESCRIPTION: Atomic Model : Gnutella Router * * AUTHOR: Alan * * * DATE: November 2010 * *******************************************************************/ /** include files **/ #include <math.h> // fabs( ... ) #inclu...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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// Fig. 22.30: Fig22_30.cpp // Mathematical algorithms of the Standard Library. #include <iostream> using std::cout; using std::endl; #include <algorithm> // algorithm definitions #include <numeric> // accumulate is defined here #include <vector> #include <iterator> bool greater9( int ); // predicate fu...
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#include "StdAfx.h" #include "Voiture_Familiale.h" Voiture_Familiale::Voiture_Familiale(void) { } Voiture_Familiale::~Voiture_Familiale(void) { }
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#ifndef WORDLATTICE_H_ #define WORDLATTICE_H_ #include <vector> #include "ConfusionNet.h" namespace Moses { /** General word lattice */ class WordLattice: public ConfusionNet { private: std::vector<std::vector<size_t> > next_nodes; std::vector<std::vector<int> > distances; public: WordLattice(...
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// Consumer.cpp // // Copyright 2005 DecisionPower // // Consumer Agent Object // Created by Ken Karakotsios 10/26/98 #include "Consumer.h" #include "RepurchaseModel.h" #include "ProductTree.h" #include "DBModel.h" #include "Product.h" #include "Attributes.h" #include "ChoiceModel.h" // -----------------...
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#ifndef __NEXT_NINEO_SUMMARYVIEW_DEFINE__ #define __NEXT_NINEO_SUMMARYVIEW_DEFINE__ //////////////////////////////////////////////////////////////////////////////// ////////// Author: newblue <newblue@gmail.com> ////////// Copyright by newblue, 2008. //////////////////////////////////////////...
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#include "UIException.h" UIException::UIException(string mensaje) : PokerException(mensaje) { } UIException::UIException(string mensaje, string idError) : PokerException(mensaje, idError){ } UIException::UIException(Error& error) : PokerException(error) { } UIException::~UIException() throw() { }...
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/** @file tpatchfitness.cpp * * Copyright (C) 2008 Samuel Neuenschwander <samuel.neuenschwander@unil.ch> * * quantiNEMO: * quantiNEMO is an individual-based, genetically explicit stochastic * simulation program. It was developed to investigate the effects of * selection, mutation, recombination, and dr...
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#include "stdafx.h" #include "behaviors/behavior_aux.h" namespace htmlayout { /** behavior:grid, browser of tabular data (records). * Supports multiple selection mode. Use "multiple" attribute. * * model is like this: * <table fixedrows=1 ... style="behavior:grid"> * <tr>... * <tr>...
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#include <allegro.h> #include "Platform.h" int Platform::getX() { return x; } int Platform::getY() { return y; } int Platform::getW() { return w; } int Platform::getH() { return h; } Platform::Platform(int _x, int _y, int _w, int _h) : x(_x), y(_y), w(_w), h(_h) {}
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/***************/ /* eda_doc.cpp */ /***************/ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wx...
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/* Copyright (c) 2008 NetAllied Systems GmbH This file is part of COLLADAFramework. Licensed under the MIT Open Source License, for details please see LICENSE file or the website http://www.opensource.org/licenses/mit-license.php */ #ifndef __COLLADAFW_MATRIX_H__ #define __COLLADAFW_M...
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#if !defined(AFX_TUTORIAL_H__0B1C6640_C227_11D3_A5E4_ACE3C4ADA636__INCLUDED_) #define AFX_TUTORIAL_H__0B1C6640_C227_11D3_A5E4_ACE3C4ADA636__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Tutorial.h : Header-Datei // #include "BtnST.h" #include "ColorStaticST.h" //////////////////////...
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/** * Appcelerator Titanium - licensed under the Apache Public License 2 * see LICENSE in the root folder for details on the license. * Copyright (c) 2009 Appcelerator, Inc. All Rights Reserved. */ #include <windows.h> #include <objbase.h> #include <Wininet.h> #include <vector> #include <iostream> #incl...
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#include <png.h> #include <allegro.h> #include <winalleg.h> #include <loadpng.h> #include <stdio.h> #include "curl.h" typedef struct avalist avalist; struct avalist { int id; BITMAP *bmp; avalist *next; }; avalist *avatars = NULL; /*CURL *curl_handle = NULL; FILE *temp = NULL;*/ Curl curl;...
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#ifndef _SG_MESH_H__ #define _SG_MESH_H__ /*----------------------------------------------------------------------------*\ | | Ageia PhysX Technology | | www.ageia.com | \*----------------------------------------------------------------------------*/ #include <string> #include <vector...
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#include "stdafx.h" #include "../mystdio.h" #include <stdlib.h> #include <string.h> #include <windows.h> #include "byteFunctions.h" #include "asciiFunctions.h" #include "objectFunctions.h" extern FILE* input; extern FILE* output; int readGMIDAttachmentPt() { printInt(21); printInt(2); printByte...
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//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2004 Sergey Solozhentsev // Author: Sergey Solozhentsev e-mail: salos@mail.ru // Product: WTL Helper // File: WtlHelperDlg.h // Created: 12.01.2005 13:54 // // Using this software in commercial applica...
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// // generated by Qedo // #ifndef _HelloWorld_CalleeImpl_H_ #define _HelloWorld_CalleeImpl_H_ // BEGIN USER INSERT SECTION file_pre // END USER INSERT SECTION file_pre #include <CORBA.h> #include "HelloWorld_CalleeImpl_BUSINESS.h" #include "component_valuetypes.h" #include "RefCountBase.h" #includ...
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#include "Expense.h" Expense::Expense(ExpenseType type, int amount) : type(type), amountInCents(amount) { } int Expense::getTotal() const { return amountInCents; }
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// ViewLogDlg.cpp : implementation file // #include "stdafx.h" #include "FakeQQ.h" #include "ViewLogDlg.h" #include "ChatRecordSet.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////////////////////////////////////////...
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // test_object.cpp // (C) Copyright 2002 Robert Ramey - http://www.rrsd.com . // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http...
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#pragma once #include "my_open_al.h" namespace my_open_al_imp { using namespace std; using namespace std::tr1; using namespace my_utility; using namespace my_open_al; class MyOpenALImp; class SoundHandleImp; MY_SMART_PTR( MyOpenALImp ); MY_SMART_PTR( SoundHandleImp ); }...
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//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file will be lost if the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ ...
[ "vannier.bastien@gmail.com" ]
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/Walkyrie Dx9/Valkyrie/Moteur/Polygon.cpp
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#include "Polygon.h" // Constructeur de la classe E_Polygon. CPolygon::CPolygon() { m_pBoundingBox = NULL; m_pBoundingSphere = NULL; m_pVertex[0] = D3DXVECTOR3( 0.0f, 0.0f, 0.0f ); m_pVertex[1] = D3DXVECTOR3( 0.0f, 0.0f, 0.0f ); m_pVertex[2] = D3DXVECTOR3( 0.0f, 0.0f, 0.0f ); } /...
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/StrangeWorld/StrangeHerbivore.cpp
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[]
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fredlebel/StrangeWorld4
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#include "StrangeCreatureOperation.h" #include "StrangeHerbivore.h" #include "StrangeNNGene.h" #include "StrangeWorldSettings.h" int StrangeHerbivore::CREATURE_COUNT = 0; int StrangeHerbivore::ourAverageAge = 0; int StrangeHerbivore::ourAverageSpawnCount = 0; int StrangeHerbivore::ourAverageFeedCo...
[ "frederic.lebel@gmail.com" ]
[ [ [ 1, 96 ] ] ]
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#include "precompiled/pchxml.h" /* www.sourceforge.net/projects/tinyxml Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising ...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
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/Common/Models/SIZEDST1/Sqszdst1.cpp
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[]
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abcweizhuo/Test3
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #include "stdafx.h" #define __SQSZDST1_CPP #include "sc_defs.h" #include "sp_db.h" #include...
[ "paul.hannah@syscad.net", "keith.armstrong@syscad.net", "chris.moreton@syscad.net" ]
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carlixyz/galacticinvaders
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#include "GraphicManager.h" void cGraphicManager::Init() { // Initializing the Handle mHandle = GetStdHandle(STD_OUTPUT_HANDLE); // Initializing the Backbuffer memset(macBackBuffer,' ',kuiConsoleArea); ShowTheCursor(false); // apagar el cursor //Initializing the color buffer to black and ...
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/*! @file @author Pablo Nuņez @date 13/2009 @module *//* This file is part of the Nebula Engine. Nebula Engine is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the L...
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/* * guceMyGUIOgre: glue module for the MyGUI+Ogre GUI backend * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either *...
[ "LiberatorUSA@users.noreply.github.com" ]
[ [ [ 1, 86 ] ] ]
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/arcemu_svn/src/arcemu-world/SpellFixes.cpp
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[]
no_license
miklasiak/projekt
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/* * ArcEmu MMORPG Server * Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/> * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Softwa...
[ "minipc@hotmail.de@3074cc92-8d2b-11dd-8ab4-67102e0efeef" ]
[ [ [ 1, 6159 ] ] ]
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/jni/Old/ImageTargets_me_new.cpp
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masoudsafa/virtualwimbledonpro
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/*============================================================================== Copyright (c) 2010-2011 QUALCOMM Incorporated. All Rights Reserved. Qualcomm Confidential and Proprietary @file ImageTargets.cpp @brief Sample for ImageTargets ========...
[ "tckb@eduroam-207-227.wlan.uni-bonn.de" ]
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[]
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canercandan/codeworker
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2020-05-31T22:53:56.492569
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2010 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
[ "cedric.p.r.lemaire@28b3f5f3-d42e-7560-b87f-5f53cf622bc4" ]
[ [ [ 1, 49 ] ] ]
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/Tessa/TessaInstructions/GetSlotInstruction.cpp
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[]
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zwetan/tessa
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#include "TessaInstructionHeader.h" namespace TessaInstructions { GetSlotInstruction::GetSlotInstruction(int32_t slotNumber, int32_t slotOffset, TessaInstruction* receiverInstruction, TessaVM::BasicBlock* insertAtEnd) : SlotAccessInstruction(slotNumber, slotOffset, receiverInstruction, insertAtEnd) { } ...
[ "mason@masonchang.com" ]
[ [ [ 1, 41 ] ] ]
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/SpaceBattle/SpaceBattleLib/GeneratedCode/Modele/Interfaces/Joueur.h
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[]
no_license
bvannier/SpaceBattle
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2020-05-18T03:40:16.782219
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//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file will be lost if the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ ...
[ "vannier.bastien@gmail.com" ]
[ [ [ 1, 39 ] ] ]
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/cpp/extern/xercesc++/2.6.0/src/xercesc/com/xml4comCP.h
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[ "Apache-2.0" ]
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andyburke/bitflood
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
[ "aburke@bitflood.org" ]
[ [ [ 1, 85 ] ] ]
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[]
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Mokona/La-Grille
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#ifndef WORDGRID_SQUARECONTENT #define WORDGRID_SQUARECONTENT namespace Wordgrid { /** A grid square. * * It can contain the letter, a space (letter not set), * be a black square. * * It can also contain annotations (start of words * for example). * */ clas...
[ "mokona@puupuu.org" ]
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mijc/Diploma
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/*========================================================================= Program: Insight Segmentation & Registration Toolkit Module: $RCSfile: itkAdvancedSimilarity3DTransform.h,v $ Language: C++ Date: $Date: 2006-08-09 04:35:32 $ Version: $Revision: 1.3 $ Copyright (c) Insight So...
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/seqlib/Seq/Sequence.cpp
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pjotrp/biopp
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// // File: Sequence.cpp // Created by: Guillaume Deuchst // Julien Dutheil // Created on: Tue Aug 21 2003 // /* Copyright or © or Copr. CNRS, (November 17, 2004) This software is a computer program whose purpose is to provide classes for sequences analysis. This software is governed by the ...
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ugozapad/TheZombieEngine
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/* ** $Id: lcode.cc,v 1.2 2004/03/26 00:39:30 enlight Exp $ ** Code generator for Lua ** See Copyright Notice in lua.h */ #include <stdlib.h> #define lcode_c #include "lua/lua.h" #include "lua/lcode.h" #include "lua/ldebug.h" #include "lua/ldo.h" #include "lua/llex.h" #include "lua/lmem.h" #inclu...
[ "magarcias@c1fa4281-9647-0410-8f2c-f027dd5e0a91" ]
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/HovercraftUniverse/CoreEngine/DedicatedServer.cpp
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allenjacksonmaxplayio/uhasseltaacgua
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#include "DedicatedServer.h" #include "Exception.h" #include <windows.h> #include "Config.h" namespace HovUni { DedicatedServer::DedicatedServer(const std::string& configINI) { mConfigFilename = configINI; } DedicatedServer::~DedicatedServer() { mConfig->saveFile(); delete mConfig; mConfig = 0...
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dbabox/aomi
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/* ----------------------------------------------------------------------------------------------- This source file is part of the Particle Universe product. Copyright (c) 2010 Henry van Merode Usage of this program is licensed under the terms of the Particle Universe Commercial License. You can find a copy of...
[ "ogre3d@yeah.net" ]
[ [ [ 1, 53 ] ] ]
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/SetGame/GazaFile.cpp
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joelverhagen/Gaza-2D-Game-Engine
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2020-05-15T05:08:38.412819
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#include "GazaFile.hpp" namespace Gaza { namespace File { int getFileSize(const std::string &filePath) { std::ifstream inputFile(filePath.c_str(), std::ios::in | std::ios::binary); inputFile.seekg (0, std::ios::end); int length = (int)inputFile.tellg(); inputFile.seekg (0, std::ios::beg...
[ "joel.verhagen@gmail.com" ]
[ [ [ 1, 58 ] ] ]
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/MortScript/FunctionsFileReg.cpp
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[]
no_license
RushSolutions/jscripts
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#ifdef SMARTPHONE #include <windows.h> #include "smartphone/mortafx.h" #else #include "stdafx.h" #endif #include <string.h> //#include "Tlhelp32.h" //#include "resource.h" #include "variables.h" #include "inifile.h" #include "interpreter.h" BOOL CALLBACK SearchWindowText( HWND hwnd, LPARAM lParam ); time...
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#ifndef LEXER_CONFIGURATION_H #define LEXER_CONFIGURATION_H #include "wx/string.h" #include "wx/filename.h" #include "attribute_style.h" #include "wx/xml/xml.h" #include "smart_ptr.h" #ifdef WXMAKINGDLL_LE_SDK # define WXDLLIMPEXP_LE_SDK WXEXPORT #elif defined(WXUSINGDLL_LE_SDK) # define WXDLLIMPE...
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/AccuWeather Widget/mybook.cpp
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davicdsalves/accuweather-widget
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#include "..\include\Lib_Clara.h" #include "..\include\Dir.h" #include "mybook.h" #include "utils\weather.h" MyBook::MyBook() : awBook(new BOOK) , location(NULL) , dayWeather(NULL), nightWeather(NULL) , weatherToDraw(NULL) , error(false) , hourSeted(-1) , bgCursor(0) , cursorDown(false) , wallpaperType(0) , cha...
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#include "Matrices.h" #include <MMSystem.h> LPDIRECT3D9 g_pD3D = NULL; // Used to create the D3DDevice LPDIRECT3DDEVICE9 g_pd3dDevice = NULL; // Our rendering device LPDIRECT3DVERTEXBUFFER9 g_pVB = NULL; // Buffer to hold vertices FLOAT g_fYAngle = 0; //...
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#include "stdafx.h" #include <string> #include "Pointer.h" #include "AtlasLogger.h" using namespace std; Pointer::Pointer() { AddressType = LINEAR; HeaderSize = 0; } Pointer::~Pointer() { } bool Pointer::SetAddressType(string& Type) { for(int i = 0; i < AddressTypeCount; i++) { if(Type ==...
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martalex/wxmulticam
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//////////////////////////////////////////////////////////////////// // Package: worker implementation // File: worker.cpp // Purpose: manage checking, switching tasks // // Based on source code of Larry Lart // //////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma i...
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// ========================================================================== // Class Specification : COXContextHelpPropertySheet // ========================================================================== // Header file : OXContextHelpPropertySheet.h // Version: 9.3 // This software along with its r...
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/a.i.wars/src/trunk/GameServer.h
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christhomas/fusionengine
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#ifndef _GAMESERVER_H_ #define _GAMESERVER_H_ #include <Fusion.h> class ClientBot; class ServerBot; class GameServer{ private: char *m_aidir; virtual void SetAIDir (char *ai); virtual void Update (void); friend bool Run(void); public: GameServer (char *ai); virtual ~G...
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// Faerion RunTime Library. // Copyright (c) 2002-2004 hex@faerion.oss and others. // $Id$ #ifndef HAVE_strlcpya #include <stdarg.h> #include "string.h" void strlcpya(char *buf, size_t size, ...) { va_list vl; const char *arg; va_start(vl, size); while (size != 0 && (arg = va_arg(vl, const char *...
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/matlab/code-others/edgebreaker/EBCompression.cpp
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fethallah/geodesics4meshes
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/************************************************************************** * * Any use of this code or of the ideas it embodies should be acknowledged * in writing in all publications describing the resulting product or * research contribution as follows: "This solution is based on the * Edgebreaker compression t...
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/sourceline.h
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ragnarls08/Compilers1
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// ************************************************************** // * * // * S O U R C E L I N E (Header) * // * * // * CLASSES: SourceLine * // * * // ************************************************************** #ifndef sourceline_h #define sourcelin...
[ "ragnarls08@ru.is" ]
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/bowling/Sound.h
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alyshamsy/power-bowling
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#ifndef SOUND_H #define SOUND_H #include<fstream> #include <string> #include <openAL/al.h> #include <openAL/alut.h> using namespace std; #define NUMBER_OF_SOURCES 5 static class Sound { public: Sound(); ~Sound(); int initialize(); void playSound(string file_name); void pauseSound(string file_...
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k06a/reghope
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2021-01-19T10:13:55.067659
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#ifndef IUNIT_H #define IUNIT_H // Regular Expression Rules: // //---------------------------------------------------------------- // CharConst = ( "\\" | "\." | "\-" | "\?" | "\+" | "\*" | // "\(" | "\)" | "\[" | "\]" | "\{" | "\}" | // "\d{1,3}" | "\xHH" | "\oOOO" | "\bBBBBBBBB" |...
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/src/level.cpp
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aljosaosep/xsoko
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refs/heads/master
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/* * codename: xSoko * Copyright (C) Aljosa Osep, Jernej Skrabec, Jernej Halozan 2008 <aljosa.osep@gmail.com, jernej.skrabec@gmail.com, jernej.halozan@gmail.com> * * xSoko project is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by th...
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lit-uriy/ysoft
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/**************************************************************************** ** ** Copyright (C) 2004-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the example classes of the Qt Toolkit. ** ** This file may be used under the terms of the GNU General Public ** License versions 2.0 or 3.0 as...
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cmdalbem/saint-ende
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#include "texture.h" int findTexture(Imagem texture, int originX, int originY) { const int textureTotal = 9, maxBorderSize = 4; texture.convertToGrayScale(); texture.limiarize(texture.bestLimiar()); Imagem textureCell; double comparison[textureTotal] = {0,0,0, 0,0,0, 0,0,0}; ...
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svn2github/ngene
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: RLEEncoder.cpp Version: 0.01 --------------------------------------------------------------------------- */ #in...
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gspu/lol4fg
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#ifndef __mSoundListener #define __mSoundListener #include "alc.h" #include "al.h" #include "Ogre.h" #include "Sound.h" #include "OgreSingleton.h" namespace SimpleSound { class Listener: public Ogre::Singleton<Listener> { friend class SoundManager; public: inline void setPosition(Ogre::Vector3...
[ "praecipitator@bd7a9385-7eed-4fd6-88b1-0096df50a1ac" ]
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