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#include <windows.h> // For all that Windows stuff #include "resource.h" #include "SipSymbol.h" // Program-specific stuff #include "ETC.h" #include "s1d13521.h" //---------------------------------------------------------------------- // Global data HINSTANCE g_hInstance; // Program instance handle HWND g...
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#ifndef TREE_H_INCLUDED #define TREE_H_INCLUDED #include "Node.h" class Tree { private: Node* Current; Node* Head; Node* Tail; public: //to create tree pass in tile of start position for first node Tree(Tile* startTile); ...
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///////////////////////////////////////////////////////////////////////////// // Name: dNodeInfo.h // Purpose: // Author: Julio Jerez // Modified by: // Created: 22/05/2010 08:02:08 // RCS-ID: // Copyright: Copyright (c) <2010> <Newton Game Dynamics> // License: // This softw...
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#include "App.h" //the sprite graphics frames extern const char shiki_intro_spr_start[]; extern const char shiki_walkforward_spr_start[]; extern const char shiki_taunt_spr_start[]; extern const char shiki_breathe_spr_start[]; //the set of all of the sprites const char* shikiDataSet[] = { shiki_intro_spr_...
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#include <FormObject.hpp> #include "MoriartyApplication.hpp" #include "NetflixEnterLoginForm.hpp" #include "LookupManager.hpp" #include <Text.hpp> #include <SysUtils.hpp> #define assignedText _T("-ASSIGNED-") using ArsLexis::String; NetflixEnterLoginForm::NetflixEnterLoginForm(MoriartyApplication& app): ...
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#ifndef DOMElementImpl_HEADER_GUARD_ #define DOMElementImpl_HEADER_GUARD_ /* * Copyright 2001-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the Lic...
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/*! * \file OELogFileMgr_Impl.h * \date 26-7-2009 10:32:30 * * * \author zjhlogo (zjhlogo@163.com) */ #ifndef __OELOGFILEMGR_IMPL_H__ #define __OELOGFILEMGR_IMPL_H__ #include <OEBase/IOELogFileMgr.h> #include <OEBase/IOEFile.h> class COELogFileMgr_Impl : public IOELogFileMgr { public: RTTI_DE...
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jonyMarino/microsdhacel
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#include "propiedadesAlarma.hpp" #include "AlarmaControl.hpp" #include "ValorControl.hpp" #include "Retransmision.hpp" #include "CoordinadorLazosAlCntrRet.hpp" #include "configuracionValorControl.hpp" #include "configuracionAlarmas.hpp" #include "ConfiguracionAdapSalida.hpp" #pragma MESSAGE DISABLE C1825 ...
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#include <algorithm> #include <functional> #include <list> #include <stdlib.h> #include <GL/glut.h> using namespace std; struct Point { Point(int x_ = 0, int y_ = 0) { x = x_; y = y_; } int x; int y; }; struct Color { float red, green, blue, alpha; }; static const Color wh...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__19DE612F_4674_42AE_B6FB_36E8EA9BB2D5__INCLUDED_) #define AFX_STDAFX_H__19DE612F_4674_42AE_B6FB_36E8EA9BB2D5__INCLUDED_ ...
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juanjmostazo/once-upon-a-night
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#include "OUAN_Precompiled.h" #include "XMLGameObject.h" using namespace OUAN; XMLGameObject::XMLGameObject() { XMLNodeDreams=0; XMLNodeNightmares=0; XMLNodeCustomProperties=0; } XMLGameObject::~XMLGameObject() { } TiXmlElement * XMLGameObject::getMainXMLNode() { //Object exists both in dr...
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#include <google/template_dictionary.h> #include "cwf/render.hpp" // google::TemplateDictionary * dict); namespace cwf { RenderResult NullRender(const HostInfo *, const RequestInfo * , const http::HttpRequest *, http::HttpResponse *response, ResponsePipe *) { response->set_success(); return RR_SUCCEE...
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#ifndef MYWINDOW_H #define MYWINDOW_H #include <QtGui> class MyWindow : public QWidget { Q_OBJECT public: /* MyWindow(); ~MyWindow();*/ void run(); QPushButton *add; QPushButton *del; QPushButton *edit; QStringList feedlist; QStrin...
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// stdafx.cpp : source file that includes just the standard includes // DXTaskbar7.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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//20090321 Care of DELETE #include <iostream> #include <vector> using namespace std; int main() { int ival; vector<int> ivec; cout << "Enter some integers(Ctrl+Z to end):" << endl; while (cin >> ival) { ivec.push_back(ival); } cin.clear(); int *parr = new int[ivec.size()]; size_t ix; v...
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/* * GameLabel.h * * Created on: 2011-01-10 * Author: artur.m */ #ifndef GAMELABEL_H_ #define GAMELABEL_H_ #include "GameControl.h" #include "GamePanel.h" #include "MathHelper.h" #include "GameBitmap.h" #include "GameCommon.h" #include <string> #include <vector> #include <memory> clas...
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#ifndef _TEST_APP #define _TEST_APP #include "ofMain.h" #include "ofxShader.h" #include "ofxVectorMath.h" class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mou...
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BackupTheBerlios/insane
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//--------------------------------------------------------------------------- #include "fxLayer.h" #include "fxTextureMng.h" //--------------------------------------------------------------------------- fxLayer::~fxLayer(void) { fxTextureMng * tm; for (int i=0; i<nummaps; i++) { tm = (fxTextureMng*)maps[i]->...
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/* This source file is part of OneU Engine. Copyright (c) 2011 Ladace Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, co...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that it...
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of cond...
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#pragma once #ifndef __SPARSE_GRAPH_H__ #define __SPARSE_GRAPH_H__ #ifndef __GRAPH_DEFINES_H__ #error S'ha d'incloure "GraphDefines.h" i no "SparseGraph.h" #endif #include "base.h" #include <list> class CRenderManager; class CSparseGraph { public: //a couple mo...
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//Copyright (c) 2010, Information Security Institute of Wuhan Universtiy(ISIWhu) //All rights reserved. // //PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM //BY UTILIZING THIS PROGRAM, YOU AGREE TO BECOME BOUND BY THE TERMS OF //THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO ...
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#ifndef PYTHON_HPP_INCLUDED #define PYTHON_HPP_INCLUDED /* Copyright © 2009 Christopher Joseph Dean Schaefer (disks86) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is ...
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/* * Copyright 1999-2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/** * vim: set ts=4 : * ============================================================================= * SourceMod Base Extension Code * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free ...
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#pragma once #include "Feature.h" class Part; class FSketch; class FSOLIDCreateProtrusionSweep : public Feature { public: //! A constructor /*! \param part Part class pointer \param fTag Object Tag tag_t \param pFSketch FSketch class pointer */ FSOLIDCreateProtrusionSweep(Part * part, tag_t ...
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#pragma once #include <string> namespace network { /// Structure to hold information about a single stock. struct stock { std::string code; std::string name; double open_price; double high_price; double low_price; double last_price; double buy_price; int buy_quantity; double sell_p...
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#include ".\FSOLIDOperateFilletingFilletConstant.h" #include <iostream> #include <uf_vec.h> #include <uf_modl.h> #include <uf_sket.h> #include <uf_obj.h> #include <uf_object_types.h> #include "UGPre.h" #include "Part.h" #include "Feature.h" #include "FSketch.h" #include "FSOLIDCreateProtrusionExtrude.h...
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/* || || @file FiniteStateMachine.cpp || @version 1.7 || @author Alexander Brevig || @contact alexanderbrevig@gmail.com || || @description || | Provide an easy way of making finite state machines || # || || @license || | This library is free software; you can redistribute it and/or || | modify it under the...
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#include "stdafx.h" #include "slmproject.h" #include "slmcontrol.h" //classes SlmCom::SlmCom() { FrameNum = 0; ImgWidth = SLMSIZE; ImgHeight = SLMSIZE; } bool SlmCom::InitSlm() { CString BoardName = "512A_SLM"; unsigned short LC_Type = 1; unsigned short TrueFrames = 3; bool VerifyHardwa...
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#include "stdafx.h" #include "util.h" #include <string> #include "./md5/md5sum.h" #include "./file/FileClass.h" #include "./update/verinfo.h" CString GetExePath() { TCHAR szBuffer[MAX_PATH]; ::GetModuleFileName(NULL, szBuffer, sizeof(szBuffer) / sizeof(TCHAR)); CString strPath(szBuffer); int nFind = ...
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#include <iostream> #include "graphic_types.hpp" #include "instancizator.hpp" #include "colors.hpp" #ifdef __PPC__ #include <ivga.h> #endif Sint32 Foliage::Instancizator::_next_free_instance = 0; Foliage::Surface* Foliage::Instancizator::_instances[INSTANCIZATOR_MAX]; void Foliage::Instancizator::instan...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* * Copyright 1999-2000,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as ...
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008-2010 Viktor Reutskyy viktor.reutskyy@gmail.com *//*----------------------------------------------------------------------------------------...
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// DlgBigMessage.cpp : implementation file // #include "stdafx.h" #include "MortScriptApp.h" #include "DlgBigMessage.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif extern HFONT MsgFont; ///////////////////////////////////////////////////////////////...
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#include "TestList.h" #include "PWHandler.h" CPPUNIT_TEST_SUITE_REGISTRATION(TestList); void TestList::testCopyConstructor() { List l; int count = l.getRefCount(); int noneCount = Py_None->ob_refcnt; List l1(l); CPPUNIT_ASSERT_EQUAL(count+1, l.getRefCount()); CPPUNIT_ASSERT_EQUAL...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////// // // File: MAPIMessage.cpp // Description: MAPI Message class wrapper // // Copyright (C) 2005-2010, Noel Dillabough // // This source code is free to use and modify provided this notice remains intact a...
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/** * vim: set ts=4 : * ============================================================================= * SourceMod SDKTools Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free s...
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///////////////////////////////////////////////////////////////////////////// // Name: timesignature.cpp // Purpose: Stores and renders time signatures // Author: Brad Larsen // Modified by: // Created: Dec 12, 2004 // RCS-ID: // Copyright: (c) Brad Larsen...
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#include "TessaInstructionHeader.h" namespace TessaInstructions { ArraySetElementInstruction::ArraySetElementInstruction(TessaInstruction *receiverObject, TessaInstruction* index, TessaInstruction *valueToSet) : ArrayAccessInstruction(receiverObject, index) { this->valueToSet = valueToSet; } }
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/* ============================================================================ Name : Engine.h Author : 7TouchGroup Version : 1.0 Copyright : 7TouchGroup Description : CEngine declaration ============================================================================ */ #ifndef ENGINE_H #define ...
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#ifndef BROWSE_HISTORY_H #define BROWSE_HISTORY_H #include "wx/string.h" #ifndef WXDLLIMPEXP_LE #ifdef WXMAKINGDLL # define WXDLLIMPEXP_LE WXEXPORT #elif defined(WXUSINGDLL) # define WXDLLIMPEXP_LE WXIMPORT #else # define WXDLLIMPEXP_LE #endif // WXDLLIMPEXP_LE #endif class WXDLLIMPEX...
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// gameswf_morph2.cpp // -- Thatcher Ulrich <tu@tulrich.com>, Mike Shaver <shaver@off.net> 2003, Vitalij Alexeev <tishka92@mail.ru> 2004. // This source code has been donated to the Public Domain. Do // whatever you want with it. // Loading and rendering of morphing shapes using gameswf_shape. #include "gam...
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#pragma once #include "Terrain.h" #include "Box.h" #include "Sphere.h" #include <string> class Level { private: Terrain *terrain; Sphere *skydome; bool hellmode; public: Level(string level); Level(void); virtual ~Level(void); Point startupPoint(); Point endPoint(); bool loadLevel(strin...
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#include "Paddle.h" Paddle::Paddle(void) { m_color.red = 255; m_color.green = 0; m_color.blue = 255; m_color.alpha = 255; m_marker = NULL; m_isLeft = true; m_playingField = NULL; m_score = 0; m_size = PADDLE_LENGTH; m_zoomFactor = 1.5f; m_zoomOffset = 0.0f; } Paddle::~Paddle(void) { ...
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#pragma once namespace Kylin { class PathwayLoader { public: PathwayLoader(); ~PathwayLoader(); virtual KBOOL Load(KCCHAR* pScene); Pathway* GetPathway(KUINT uID); protected: KMAP<KUINT,Pathway*> m_kPathwayMap; }; }
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// PanView.cpp : 实现文件 // #include "stdafx.h" #include "ImageProcessing.h" #include "PanView.h" // CPanView IMPLEMENT_DYNCREATE(CPanView, CFormView) CPanView::CPanView() : CFormView(CPanView::IDD) { } CPanView::~CPanView() { } void CPanView::DoDataExchange(CDataExchange* pDX) { CFormVie...
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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// FORM.cpp : implementation file // #include "stdafx.h" #include "form_test.h" #include "FORM.h" // FORM dialog IMPLEMENT_DYNAMIC(FORM, CDialog) FORM::FORM(CWnd* pParent /*=NULL*/) : CDialog(FORM::IDD, pParent) { } FORM::~FORM() { } void FORM::DoDataExchange(CDataExchange* pDX) { CDia...
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#pragma once #include "mediSurfaceCreationStrategy.h" #include "OBJLoader/ObjLoader.h" #include <string> class mediObjSurfaceCreationStrategy : public mediSurfaceCreationStrategy { private: ObjLoader obj; public: mediObjSurfaceCreationStrategy(void); ~mediObjSurfaceCreationStrategy(void); mediObjSu...
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#ifndef QLOCALEMAP_H #define QLOCALEMAP_H #include <QObject> #include <QString> #include <QMap> class QLocaleMap : public QObject { public: QLocaleMap(); QMap<QString,QString> localeMap; const QMap<QString,QString>& getLocale(){return localeMap;} }; #endif // QLOCALEMAP_H
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#include "Socket.h" using namespace key; using namespace key::internal; void Socket::Init(KEY_SOCKET socket_handle) { #ifdef WIN32 WSADATA wsaData; if (WSAStartup( MAKEWORD(2,2), &wsaData ) != NO_ERROR) { is_failed = true; return; } #endif this->af = AF_INET; this->type = SOCK_STREAM; t...
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#ifndef __USER_H__ #define __USER_H__ #include <dplay.h> #include <map> #include <string> #include "dpmng.h" using namespace std; class CUser { public: DPID m_dpid; DWORD m_dwTick; BOOL m_bValid; public: CUser( DPID dpid ); virtual ~CUser() {} void SetAccount( const char* szAccount ) ...
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/* Vertex.cpp Written by Matthew Fisher ComplexMesh is a complex (edge-based) mesh structure. Vertex represents a vertex in a ComplexMesh. */ #include "..\\..\\Main.h" #include "Vertex.h" void Vertex::LoadVertices() { _Vertices.FreeMemory(); for(UINT i = 0; i < _Triangles.Length(); i++) { ...
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radtek/terra-printer
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// stdafx.cpp : source file that includes just the standard includes // TeComPrinter.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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/* * Copyright (c) 2002 - 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/le...
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/* CCgi.h Classe base per interfaccia CGI (deriva da CHtml per poter unificare in un unica classe quanto necessario). Luca Piergentili, 29/11/99 l.pierge@teleline.es */ #ifndef _CCGI_H #define _CCGI_H #include "CHtml.h" /* CGI_RESPONSE_TYPE tipo della risposta (Content, Location, header HTTP) */ ...
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/*--------------------------------------------------------------------------- This source file is part of the FluxEngine. Copyright (c) 2008 - 2009 Marvin K. (starvinmarvin) This program is free software. ---------------------------------------------------------------------------*/ //OLD! Not used actually.....
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// Copyright Daniel Wallin 2008. Use, modification and distribution is // subject to the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #if !BOOST_PP_IS_ITERATING # ifndef LUABIND_DETAIL_CONSTRUCTOR_081018_HPP # define LUABIND_DE...
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// ----------------------------------------------------------------------- // // // MODULE : BaseScaleFX.cpp // // PURPOSE : BaseScale special FX - Implementation // // CREATED : 5/27/98 // // (c) 1998-2000 Monolith Productions, Inc. All Rights Reserved // // ------------------------------------------------...
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#include <QtCore> #include "qneteasebookdownload.h" int main(int argc, char *argv[]) { if(argc<2){ qDebug()<<"Input Book Index URL."; return 0; } QCoreApplication app(argc, argv); QNeteaseBookDownload downloader(QString(argv[1]),"."); //downloader.setProxy("172.28.9.151...
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#ifndef _PACKED_MESSAGE_ #define _PACKED_MESSAGE_ #include "BaseMessage.h" #include "Dup_Declares.h" namespace Dup { class PackedMessage : public BaseMessage { private: dup_moduleid moduleId; dup_pos sendMoment; public: PackedMessage(dup_pos sendMoment, dup_moduleid moduleID, d...
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#include "../include/ffl_file.h" ffl_file::ffl_file() { handle_ = INVALID_HANDLE_VALUE; } ffl_file::~ffl_file() { close(); } bool ffl_file::create( const ffl_tchar_t * name, unsigned int access_mode /* = GENERIC_READ | GENERIC_WRITE */, unsigned int share_mode /* = FILE_SHARE_READ */ ) { FFL_ASSERT(...
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#include "arkanoid.h" #include "mainwindow.h" #include <QPainter> //#include <QApplication> Arkanoid::Arkanoid(QWidget *parent) : QWidget(parent) { x = 0; this->score = 0; this->lives = 3; this->level = 1; gameOver = FALSE; gameWon = FALSE; paused = FALSE; gameStarted = FALSE; paddle =...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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#include "FLib.h" FPalette::FPalette(u16* palette) { this->palette = palette; } /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// u16 FPalette::GetColor(int index) { return palette[index]; }...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#include "BMP.h" #include <fstream> #include <stdexcept> #include "log.h" namespace camera { namespace util { /* struct BITMAPFILEHEADER { unsigned short bfType; unsigned long bfSize; unsigned short bfReserved1; unsigned short bfReserved2; unsigned long bfOffBits; }; struct BITMAPINFOHEA...
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/* * Skydome with texture. */ #ifndef _M3D_SKYDOMETEXTURE_H_ #define _M3D_SKYDOMETEXTYRE_H_ #include "model.h" M3D_BEGIN_NAMESPACE class SkydomeT : public Model { public: /** * Constructor */ SkydomeT(int radius, float dtheta, float dphi); /...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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//------------------------------------------------------------------------------ /** @page NebulaToolsnviewer nviewer nviewer Selfcontained viewer application for Nebula. <dl> <dt>-script</dt> <dd>script to run</dd> <dt>-view</dt> <dd>data to load and view with the...
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/* Copyright (c) 2011, Dilyan Rusev All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the follo...
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// MFCControlsDlg.cpp : implementation file // #include "stdafx.h" #include "MFCControls.h" #include "MFCControlsDlg.h" #include "../About/AboutDlg.h" #include "../TestDll/TestDll.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////...
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/********************************************* * * Author: David Athay * * License: New BSD License * * Copyright (c) 2009, CT Games * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * *...
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#define N_IMPLEMENTS nShaderNode //------------------------------------------------------------------- // nshadernode_main.cc // (C) 2000 RadonLabs GmbH -- A.Weissflog //------------------------------------------------------------------- #include "node/nshadernode.h" #include "gfx/ngfxserver.h" #include "gfx/n...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #ifndef MOAICOMPASSSENSOR_H #define MOAICOMPASSSENSOR_H #include <moaicore/MOAISensor.h> //================================================================// // MOAICompassSensor //====================================...
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/**@file UserDataDTO.h * @brief 유저 개인의 정보를 담는 DTO를 정의한다. * @author siva */ #ifndef USER_DATA_DTO_H #define USER_DATA_DTO_H /**@ingroup GroupDAM * @class CUserDataDTO * @brief 유저 개인의 정보를 담는다.\n * @remarks 비밀번호는 모두 단방향 해싱을 거친 값들을 갖는다.\n * 유저 id는 당방향 해싱 후의 로우레벨 패스워드(학번)다. */ class CUserDataDTO ...
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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#include "temperature.h" #include <unistd.h> #include "debug.h" #include "touchscreen.h" #include "sprs.h" #include "math.h" namespace { bool temp2_next = false; volatile uint32_t * const TEMP_SPI = (uint32_t * const)0xFFFF0040; //SPI Module Address, change this size_t const SPI_Rx0 = 0; s...
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/*** * * Copyright (c) 1999, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * ...
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/** ****************************************************************************** * * @file core.h * @author The OpenPilot Team, http://www.openpilot.org Copyright (C) 2010. * @brief * @see The GNU Public License (GPL) Version 3 * @defgroup OPMapWidget * @{ * ***********************...
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#include "SGCode.h" #include "SGData.h" #define TOLUA_API extern #include "SGLua.inl"
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// Castor : Logic Programming Library // Copyright © 2008 Roshan Naik (roshan@mpprogramming.com). // This software is goverened by the MIT license (http://www.opensource.org/licenses/mit-license.php). #if !defined CASTOR_OPS_H #define CASTOR_OPS_H 1 #include "relation.h" #include "lref.h" #include "workaroun...
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/******************************************************************************* Copyright (C) 2010,2011 Mickael Gadroy, University of Reims Champagne-Ardenne (Fr) Project managers: Eric Henon and Michael Krajecki Financial support: Region Champagne-Ardenne (...
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#ifndef AMDSPL_EVENT_H #define AMDSPL_EVENT_H ////////////////////////////////////////////////////////////////////////// //! //! \file Event.h //! \date 1:3:2009 13:39 //! \author Jiawei Ou //! //! \brief Contains declaration of Event class. //! ///////////////////////////////////////////////////////...
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/*******************************************************************************/ /** * @file Score.h. * * @brief スコアクラスヘッダ定義. * * @date 2008/12/15. * * @version 1.00. * * @author Ryosuke Ogawa. */ /*******************************************************************************/ #ifndef _SCORE_H...
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//------------------------------------------------------------------------------ // ncgpgrenadeclass_main.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "precompiled/pchrnsgameplay.h" #include "rnsgameplay/ncgpgrenadeclass.h" ...
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// rox.cpp #pragma comment(lib, "../ext/release/ext") #include "../dx/obj.h" #include "../ext/ext.h" #define WIN32_LEAN_AND_MEAN #define STOCK_CONST 4 struct mperiod { char mon[4]; float pmin, pmax, smin, smax; ULONG destp, dests; USHORT date, month, year; inline void fillDate() { if ...
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#ifndef CAUDIO_H #define CAUDIO_H #include "IMediaStreaming.h" #include "IAudioApi.h" class CAudio : public IMediaStreaming { private: BOOL m_bMutexOwnerSet, m_bRunProcessAudioThread, m_bAudioProcessingPaused; IAudioApi *m_pAudioApi; _SEMAPHORE m...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== /*#M:Profiler, used by PGM.*/ #include "stdafx.h" #define __PROFILER_CPP #include "sc_defs.h" #include "profiler.h" #include "noise.h" ...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////// // 頭文件︰MoveGen.h // // *****************************************************************************************************...
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// Ordinal.CPP // // Copyright (c) 2005 Symbian Softwares Ltd. All rights reserved. // #include <w32std.h> #include "Base.h" #include "Ordinal.h" _LIT(KString1,"1"); _LIT(KString2,"2"); _LIT(KString3,"3"); _LIT(KString4,"4"); _LIT(KString5,"5"); ///////////////////////////////////////////////////////////...
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/*! @file @author Albert Semenov @date 11/2007 @module */ #ifndef __MYGUI_INSTANCE_H__ #define __MYGUI_INSTANCE_H__ #define INSTANCE_HEADER(type) \ private: \ static type* msInstance; \ bool mIsInitialise; \ public: \ type();\ ~type();\ static type& getInstance(void); \ static type* getI...
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