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/**************************************************************************/ /* This file is part of IGC Tron */ /* (c) IGC Software 2009 - 2010 */ /* Author : Pierre-Yves GATOUILLAT */ /*******...
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// This work is dedicated to the Lord our God. King of Heaven, Lord of Heaven's Armies. #include "Diagnostics.h" Diagnostics::Diagnostics () { } Diagnostics::~Diagnostics () { } void Diagnostics::Initialise (HWND hWnd) { SetParentHWND (hWnd); SetBgColor (GetSysColor (COLOR_BTNFACE)); SetParentHW...
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#pragma once #include "CRunicCore.h" #include "CLevelTemplateData.h" #include "CQuestDialog.h" #include "CQuestRewards.h" #include "CQuestRequirements.h" namespace TLAPI { struct CQuestManager; #pragma pack(1) struct CQuest : CRunicCore { PVOID unk0; CLevelTemplateData *pCLevelT...
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#include "Definitions.h" #include "KalahGame.h" #include "RandomKalahPlayer.h" #include "OmerMark_AlphaBetaKalahPlayer.h" #include "OmerMark_Heuristics_Enhanced2.h" #include "GameTimer.h" #include <iostream> #include <cstdlib> using namespace std; // Game parameters defaults const int default_board_size...
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// Copyright 2007 Christian Henning. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /*************************************************************************************************/ #ifndef SDL_WINDOW...
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#ifndef PRORATAWORKDIR_H #define PRORATAWORKDIR_H #include <QPushButton> #include <QGroupBox> #include <QLineEdit> #include <QLabel> #include <QLayout> #include <QFileDialog> #include <QSizePolicy> #include <QMessageBox> #include <QComboBox> #include "proRataPreProcess.h" #include "proRataDTASelect.h" ...
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#include "function_ptr_as_variable.h" EXPORT_SYMBOL int execute_callback(struct info* info, int v) { return info->do_smth_fun(v); }
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// // File : $RCSfile: $ // $Workfile: SeedHash.cpp $ // Version : $Revision: 10 $ // $Author: Aviad $ // $Date: 23/08/04 21:44 $ // Description : // Concrete and interface classes for a hash-table of positions // // Author: // Aviad Rozenhek (mai...
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////////////////////////////////////////////////////////// // // CMglMp3Dshow // - エラー処理付き // ////////////////////////////////////////////////////////// #ifndef __MglMp3Dshow_H__ #define __MglMp3Dshow_H__ #include "MglDirectShowBase.h" #include "MglBgmBase.h" // クラス宣言 class DLL_EXP CMglMp3Dshow : publ...
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it ...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. ///////////////////////////////////////////////////////...
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// stdafx.cpp : source file that includes just the standard includes // Services.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include "./uss_daemon.h" #include "./uss_comm_controller.h" #include "./uss_registration_controller.h" #include "./uss_scheduler.h" #include "./uss_device_controller.h" #include "../common/uss_tools.h" using namespace std; static volatile int daemon_exit = 0; static void int_sighandler(int sig) { if(s...
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/*---------------------------------------------------------------------------*\ * OpenSG * * * * * ...
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// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "Graph3.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMai...
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// ========================================================================== // Class Specification : COXBitmapButton // ========================================================================== // Version: 9.3 // This software along with its related components, documentation and files ("The Libraries") ...
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#include "stdafx.h" #include "resource.h" #include "XmlHelper.h" #include "SettingsHandler.h" using namespace boost::algorithm; ////////////////////////////////////////////////////////////////////////////// extern shared_ptr<ImageHandler> g_imageHandler; ///////////////////////////////////////////////...
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/* * 3dProject * Geert d'Hoine * (c) 2010 */ #include <iostream> #include "Necromancer.h" using namespace std; Necromancer::Necromancer(void) { } Necromancer::~Necromancer(void) { } Necromancer::Necromancer(float xIn, float yIn, float zIn) : Hunter(xIn, yIn, zIn) { init(); } vo...
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#ifndef MESSAGES_SENDER_HPP #define MESSAGES_SENDER_HPP #include <string> #include "core/buffer/buffer_fwd.hpp" #include "messages_writers.hpp" class messages_sender { buffer_ptr_c_t buffer_ptr_c; public: messages_sender(buffer_ptr_c_t const& buffer_ptr_c); ~messages_sender(); messages_sen...
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// /* // * // * Copyright (C) 2003-2010 Alexandros Economou // * // * This file is part of Jaangle (http://www.jaangle.com) // * // * This Program is free software; you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Found...
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// Copyright (C) 2005 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_BASE_WIDGETs_ABSTRACT_ #ifdef DLIB_BASE_WIDGETs_ABSTRACT_ #include "fonts_abstract.h" #include "drawable_abstract.h" #include "../gui_core.h" #include ...
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// (C) Copyright Gennadiy Rozental 2001-2008. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // See http://www.boost.org/libs/test for the library home page. // // File : $RCSfile$ // // ...
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#include "Contenedor.h" Contenedor::Contenedor(void) { } Contenedor::~Contenedor(void) { for (list<ElementoGrafico*>::iterator it = this->elementos.begin(); it != this->elementos.end(); it++) { delete(*it); } this->elementos.clear(); } void Contenedor::agregarElementoGrafico(ElementoGrafico* e...
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/////////////////////////////////////////////////////////////////////////////////////////////// // // Canvas Plugin for DesktopX // // Copyright (c) 2008-2010, Julien Templier // All rights reserved. // /////////////////////////////////////////////////////////////////////////////////////////////// // * $LastCha...
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#pragma once //#pragma warning(disable:4786) #include "define.h" #include "windows.h" #include <time.h> //#include <vector> struct CMapSt { OBJID idMap; OBJID idxMapGroup; int nPortalX; int nPortalY; CMapSt() { idMap = ID_NONE; } OBJID GetID() { return idMap; } }; class IDatabase; cl...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#pragma once #include <string> #include "common/MeshModel.h" #include "io_base/baseio.h" #include "align_plugin/editalign.h" class MyAlign { public: BaseMeshIOPlugin baseIOPlugin; EditAlignPlugin editAlignPlugin; int nNode; public: MyAlign(void); ~MyAlign(void); bool AddNode(std::string strFile,...
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//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Changes to this file will be lost if the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ ...
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#include "peakPicker.h" PeakPicker::PeakPicker() { iRightValley = 0; iLeftValley = 0; dPeakHeightPPC = 0; bPeakValidity = false; iChroLength = 0; fLeftMS2Time = 0; fRightMS2Time = 0; iNumberofScansShifted = 0; } PeakPicker::~PeakPicker() { // destructor } bool PeakPicker::process( const...
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////////////////////////////////////////////////////////////////////// // // Physics System Interface // // File: physinterface.h // Description : declarations of all physics interfaces and structures // // History: // -:Created by Anton Knyazev // /////////////////////////////////////////////////////////////...
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/****************************************************************************** Este arquivo eh parte da implementacao do ambiente declarativo do middleware Ginga (Ginga-NCL). Direitos Autorais Reservados (c) 1989-2007 PUC-Rio/Laboratorio TeleMidia Este programa eh software livre; voce pode redistribui-lo e/ou modifi...
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#pragma once #include "DisplayObjectContainer.h" #include "Sprite.h" #include "BitmapObject.h" class Stage : public DisplayObjectContainer { public: Stage(); ~Stage(void); void render(); float getMsPerFrame(); protected: uint32 stageColor; uint16 frameRate; };
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#include "Filesystem.h" std::string Filesystem::WorkingDirectory = Filesystem::GetSystemWorkingDirectory();
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/*** * hesperus: ICmpOrientation.h * Copyright Stuart Golodetz, 2009. All rights reserved. ***/ #ifndef H_HESP_ICMPORIENTATION #define H_HESP_ICMPORIENTATION #include <source/level/objects/base/ObjectComponent.h> namespace hesp { //#################### FORWARD DECLARATIONS #################### typed...
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#include "preCompiled.h" #include <winsock2.h> #include "cO_win32_display.h" #include "cO_win32_keyboard.h" #include "cO_tcp.h" dword connectTo(const char *server, word port) { WSADATA data; word nVersion = MAKEWORD(2,1); if (WSAStartup(nVersion, &data) != 0) { dword dw = WSAGetLa...
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#ifndef _keybuffer_h_ #define _keybuffer_h_ #include <string> class Keybuffer { private: std::string buf; bool enterflag; public: Keybuffer(); ~Keybuffer() {} bool enter() { return enterflag; } char last() { return buf[buf.size()-1]; } std::string fullbuf() { return buf; } void add(char key...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2006. ------------------------------------------------------------------------- $Id$ $DateTime$ -------------------------------------------------------------------------...
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// WeaponData.h // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is distri...
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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/**********************************************************************************/ /* kGUI - big.cpp */ /* */ /* Programmed by Kevin Pickell ...
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/*******************************************************************************/ /** * @file ObjectManager.h. * * @brief オブジェクト管理者クラステンプレート定義. * * @date 2008/07/16. * * @version 1.00. * * @author Kentarou Nishimura. */ /**************************************************************************...
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/* ZeroSPU2 * Copyright (C) 2006-2010 zerofrog * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ...
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#ifndef GRAPH_ALTERATIONS #define GRAPH_ALTERATIONS 0 #include <vector> #include <string> #include <algorithm> #include "graph.h" #define SIZE_LIMIT 75 /* NOTE: The 'void* arg' is used to pass custom arguments to functions. It can be either hardcoded into parts of the algorithm or used when library i...
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#include "StdAfx.h" #include "Starfield.h" #include "Camera.h" #include "Datastore.h" static const float SF_PARALAX1 = 0.7f; static const float SF_GRIDSIZE = 750.0f; Starfield::Starfield() { for(int i = 0; i < SF_MAX_POINTS; i++) { stars_[i] = Vector3f(Random::RandomRange(0, SF_GRIDSIZE), Ra...
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#include "xmlwrapper.h" Ogre::Vector3 OgreXmlElement::AttributeAsVector3(Ogre::String attrName,Ogre::Vector3 def, bool toLowerCase) { if(toLowerCase) Ogre::StringUtil::toLowerCase(attrName); if(Attribute(attrName)) { return Ogre::StringConverter::parseVector3(Attribute(attrName)->c_str()); } else ...
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#include "StdAfx.h" #include <windows.h> #include <gl/glut.h> #include <vector> #include "Terrain.h" #include "Texture.h" Terrain::Terrain(void) { terrainTex = new Texture(); pHeightMap = new BYTE[MAP_SIZE * MAP_SIZE]; } Terrain::~Terrain(void) { if (terrainTex) delete terrainTex; if (pHeightMa...
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#include "HTTPRequestHandler.h" namespace Spin { namespace Details { struct Request; } namespace Handlers { void HTTPRequestHandler::handle(const boost::shared_ptr< Details::Request > & request) { { boost::mutex::scoped_lock lock(requests_lock_); requests_.push_back(request); } ...
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/* * Copyright (c) 2006 * Media informatics Department * RWTH Aachen Germany * http://media.informatik.rwth-aachen.de * * Redistribution and use of the source code and binary, with or without * modification, are permitted under OPI Artistic License * (http://www.opensource.org/licenses/artistic-license...
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#include "TEditAssetWindow.h" #include "TLReflection.h" TLReflection::TEditAssetWindow::TEditAssetWindow(const TTypedRef& Asset) : m_Asset ( Asset ) { }
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#pragma once #include <kcore/sys/Tick.h> #include <kcore/sys/FineTick.h> #include <kserver/cell/Action.h> #include <kserver/db/Transaction.h> #include <hash_map> namespace gk { /** * @class TypeDispatcher * * @brief Dispatches message or processing power to actions * * When message is arrive...
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#include "Label.h" namespace CGE { Label::Label(const Image& inImage, float inWidth, float inHeight) { mTexture.loadImage(inImage); const float Min = 0.1f; if (inWidth < Min) inWidth = Min; if (inHeight < Min) inHeight = Min; mRadiusX = inWidth / 2.0f; mRad...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-08-31 // Updated ...
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/* * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2009 Girish Ramakrishnan <girish@forwardbias.in> * Copyright (C) 2006 George Staikos <staikos@kde.org> * Copyright (C) 2006 Dirk Mueller <mueller@kde.org> * Copyright (C) 2006 Zack Rusin <zack@kde.org> * Copyright (C) 2006...
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/*- * Copyright (c) 2011, Derek Young * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this li...
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// QiuXpButton.cpp : implementation file // #include "stdafx.h" #include "Calculator.h" #include "QiuXpButton.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CQiuXpButton ...
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/**************************************************************************** ** Meta object code from reading C++ file 'helpdialog.h' ** ** Created: Fri May 15 11:18:58 2009 ** by: The Qt Meta Object Compiler version 59 (Qt 4.4.3) ** ** WARNING! All changes made in this file will be lost! *****************...
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/* * $Id: SearchListCtrl.h 14238 2009-07-08 10:04:38Z dgkang $ * * this file is part of eMule * Copyright (C)2002-2006 Merkur ( strEmail.Format("%s@%s", "devteam", "emule-project.net") / http://www.emule-project.net ) * * This program is free software; you can redistribute it and/or * modify it under t...
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#ifndef _CODEPARSER_H__ #define _CODEPARSER_H__ //Code::Blocks Common #include "./cbparser/parserthread.h" //WTLHelper Common #include "./resources/reshelper.h" #include "./resources/Resources.h" #include "./winx_event.h" #include "./win32_notify.h" #include "../public/qevent.h" #include "./dspparser.h" ...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A49FC39C_E359_437B_8811_949CAC05B162__INCLUDED_) #define AFX_STDAFX_H__A49FC39C_E359_437B_8811_949CAC05B162__INCLUDED_ ...
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#include"iguicombobox.h" namespace Maid { IGUIComboBox::IGUIComboBox() :m_State(STATE_NORMAL) ,m_SelectListMax(1) ,m_SelectID(0) ,m_MouseInID(0) ,m_SliderTop(0) ,m_SelectBoxOffset(0,0) ,m_SliderBarLength(1) ,m_SliderButtonLength(0) ,m_IsSliderButtonIn(false) { } void IG...
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// WebConfig - Use a web browser to configure your application // Copyright (c) 2009 David McClurg <dpm@efn.org> // Under the MIT License, details: License.txt. #include "HTMLBuilder.h" #include "Support/HttpUtility.h" #include <cassert> #include <stdarg.h> using namespace std; namespace WebConfig { //...
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#include "stdafx.h" #include <DShow.h> void main() { // DirectShowのインスタンス宣言 IGraphBuilder *p_graph=NULL; IMediaControl *p_control=NULL; IMediaEvent *p_event=NULL; HRESULT hr; // 処理結果 long event_code; // イベントコード // COMライブラリの初期化 hr=CoInitialize(NULL); // フィルタグラフのインスタンスを生成 hr=CoCr...
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#pragma once #include "CPositionableObject.h" namespace TLAPI { #pragma pack(1) struct CMissile : CPositionableObject { /* PVOID vtable; u32 unk0; u64 guid0; // 0C27D3F5149C711DFh u64 guid1; // 0FFFFFFFFFFFFFFFFh u64 guid2; // 0C27D3F5149C711DFh u64 guid3; // ...
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#include <iostream> #include <fstream> #include <console/Console_run.h> #include <gui/app/static/Application_settings.h> #include <gui/app/Settings_table_model.h> #include <windows.h> Console_run::Console_run(int argc, char* argv[]) { std::cout << std::endl << "Mesecina running in console mode..." << std::e...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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// Copyright David Abrahams 2004. Distributed under the Boost // Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <boost/python/module.hpp> #include <boost/python/def.hpp> #include <boost/python/class.hpp> #include <boost/python/ref...
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#pragma once #ifndef __HALAK_TOOLKIT_PRIMITIVEINFO_H__ #define __HALAK_TOOLKIT_PRIMITIVEINFO_H__ # include <Halak.Toolkit/FWD.h> # include <Halak.Toolkit/TypeInfo.h> namespace Halak { namespace Toolkit { class PrimitiveInfo : public TypeInfo { ...
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//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2001-2005. // ------------------------------------------------------------------------- // File name: MultiThread.h // Version: v1.00 // Compilers: Visual S...
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#include "MatrixConverter.h" ////////////////////////////////////////////////////////////////////// // CMatrixConverter Construction/Destruction ////////////////////////////////////////////////////////////////////// CMatrixConverter::CMatrixConverter() { } CMatrixConverter::~CMatrixConverter() { } ///////...
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#include "DialogAbout.h" #include <wx/mimetype.h> #include <wx/filefn.h> BEGIN_EVENT_TABLE( DialogAbout, wxDialog ) EVT_PAINT(DialogAbout::OnPaint) EVT_LEFT_DOWN(DialogAbout::OnLeftDown) END_EVENT_TABLE() #ifdef UNIX #define DA_WIDTH 500 #define DA_HEIGHT 600 #endif #ifdef WIN32 #define DA_WIDTH 420...
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/** * PickHandler.h * Projekt 3DVisual */ #ifndef VIEWER_PICK_HANDLER_DEF #define VIEWER_PICK_HANDLER_DEF 1 #include <osgGA/GUIEventHandler> #include <osgGA/GUIEventAdapter> #include <osgGA/GUIActionAdapter> #include <osgViewer/Viewer> #include <osg/ref_ptr> #include <osg/Geode> #include <osg/StateSet> ...
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/** * @file HeaderedWidget.h * Declaration of class HeaderedWidget. * * @author Colin Graf */ #ifndef HeaderedWidget_H #define HeaderedWidget_H #include <QScrollArea> class QHeaderView; class QScrollArea; class QBoxLayout; class QStandardItemModel; /** * @class HeaderedWidget * * Defines a QWid...
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//note: Visual C++-specific pragma must be added to prevent from intempestive warnings //note: about template class instantiation of \samp{std::vector<\textit{T}>} in DEBUG mode! #ifdef WIN32 #pragma warning(disable : 4786) #endif //##protect##"include files" //##protect##"include files" #include "Planet.h" ...
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//---------------------------------------------------------------------------- /** @file SgPointArray.h Array indexed by points. */ //---------------------------------------------------------------------------- #ifndef SG_POINTARRAY_H #define SG_POINTARRAY_H #include <iomanip> #include <iostream> #inclu...
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// constructor_tests.cpp -- The Boost Lambda Library ------------------ // // Copyright (C) 2000-2003 Jaakko Järvi (jaakko.jarvi@cs.utu.fi) // Copyright (C) 2000-2003 Gary Powell (powellg@amazon.com) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or co...
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#ifndef _OFX_VEC2f #define _OFX_VEC2f #include "ofConstants.h" class ofxVec2f : public ofPoint { public: ofxVec2f( float _x=0.0f, float _y=0.0f ) { x = _x; y = _y; } // Getters and Setters. // // void set( float _x, float _y ) { x = _x; ...
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#pragma once #include <vector> #include "boost/shared_ptr.hpp" #include "boost/tuple/tuple.hpp" #include "GameObject.h" namespace BGComplete { class QbertBox : public GameObject { friend class QbertModel; int _face; bool _isVisited; bool _isOnPerimeter; public: QbertBox(const std::s...
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#include "NatureLabScene.h" #include "../Databases/ModelDatabase.h" #include "../Nodes/TransformGroup.h" #include "../Geometry/Geometry.h" #include "../Kernel/Gateway.h" #include "../Geometry/Model.h" #include "../Managers/ManagersUtils.h" NatureLabScene::NatureLabScene(const char* name) : Scene(name) { an...
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// Copyright 2004-2008 Roman Yakovenko. // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef __classes_to_be_exported_hpp__ #define __classes_to_be_exported_hpp__ namespace classes{ namespace fund...
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////////////////////////////////////////////////////////// // import.cpp // Function: // Uses FTP to get BCP files from remote server and // bulk load records into SQL Tables ////////////////////////////////////////////////////////// // Include db-libary headers #include <sybfront.h> #include <sybdb....
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#ifndef PLAYERMANAGER_H #define PLAYERMANAGER_H #include "interactive-object-manager.h" #include "playercar.h" using namespace std; class PlayerManager : InteractiveObjectManager { public: PlayerManager(); PlayerManager(PlayerCar *player); ~PlayerManager(); void setPlayer(PlayerCar *player); Play...
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WSPSNIPER/dangerwave
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#include"weapon.hpp" void Weapon::Reload() { if(reload_time_wait.GetElapsedTime() < _reloadSpeed && _reloading)//while reload time hasnt come.. { // this gets the number of bullets in a mag and checks if its full or not if(_ammo / _mag == _clipSize) //if the current clip is full ...
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BackupTheBerlios/unisimu-svn
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//: plhv.cpp //: implementation for the Perl::HV class //: v0.03 //: Agent2002. All rights reserved. //: 04-04-17 04-04-17 #include "embperl.h" #include "plproxy.hpp" #include <string.h> //#include <eprintf.h> typedef SV* old_SV_ptr; typedef HV* old_HV_ptr; typedef HE* old_HE_ptr; extern "C" PerlInt...
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/**************************************************************************** ** Meta object code from reading C++ file 'IWrapper.h' ** ** Created: Sat 25. Sep 14:05:26 2010 ** by: The Qt Meta Object Compiler version 62 (Qt 4.6.3) ** ** WARNING! All changes made in this file will be lost! ******************...
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mrG7/mesecina
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/* This source file is part of Mesecina, a software for visualization and studying of * the medial axis and related computational geometry structures. * More info: http://www.agg.ethz.ch/~miklosb/mesecina * Copyright Balint Miklos, Applied Geometry Group, ETH Zurich * * $Id: Union_of_balls_2.h 737 2009-05-16 ...
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/MootoritePlaat/MootoriteJaam/CMagnetSensor.cpp
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janoschtraumstunde/Robin
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#include <WProgram.h> #include "CMagnetSensor.h" #include "ArduinoPins.h" MagnetSensor::MagnetSensor(int slaveSelect, int sck, int miso) { pinMode(slaveSelect, OUTPUT); digitalWrite(slaveSelect, HIGH); // HIGH - disable device sensor = MLX90316(); sensor.attach(slaveSelect, sck, miso); } void MagnetSensor::updat...
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/Bomberman/Bomberman/TrigBomb.cpp
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weimingtom/bombman
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#include "TrigBomb.h" void TrigBomb::Init( FSM* fsm ) { } State* TrigBomb::Update() { }
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/MDI AIPI V.6.92 2003 ( Correct Save Fired Rules, AM =-1, g_currentLine)/AIPI/RollupCtrl/RollupCtrl.cpp
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15831944/AiPI-1
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////////////////////////////////////////////////////////////////////////////// // // RollupCtrl.cpp // // // Code Johann Nadalutti // Mail: jnadalutti@hotmail.com // ////////////////////////////////////////////////////////////////////////////// // // This code is free for personal and commercial use, providi...
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/Transmit.cpp
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wonjb/wprobot
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#include "stdafx.h" #include "Transmit.h" #include "wpRobot(ver2.0).h" #include "wpRobot(ver2.0)Dlg.h" CTransmit::CTransmit() : m_handPt(CHandPoint::NOTHING) , m_pastPt(CHandPoint::NOTHING) { } CTransmit::~CTransmit(void) { } void CTransmit::Initalize() { setWindowRegn(); } void CTransmit::...
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[ [ [ 1, 277 ] ] ]
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/zombie/code/zombie/gameplay/src/ncgamecamera/ncgamecamera_cmds.cc
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ugozapad/TheZombieEngine
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#include "precompiled/pchgameplay.h" //------------------------------------------------------------------------------ // ncgamecamera_cmds.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "ncgamecamera/ncgamecamera.h" #include "na...
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[ [ [ 1, 198 ] ] ]
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/SegmentationRegional/Dep/qwtplot3d-0.2.7/qwtplot3d/examples/mesh2/src/mesh2mainwindow.cpp
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[ "Zlib" ]
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zjucsxxd/BSplineLevelSetRegionalSegmentation
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#include <qmetaobject.h> #include <qframe.h> #include <qlabel.h> #include <qpushbutton.h> #include <qlayout.h> #include <qtooltip.h> #include <qwhatsthis.h> #include <qaction.h> #include <qmenubar.h> #if QT_VERSION < 0x040000 #include <qpopupmenu.h> #endif #include <qtoolbar.h> #include <qimage.h> #...
[ "jokerjokerer@gmail.com" ]
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flaithbheartaigh/lemonplayer
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/* ============================================================================ Name : SettingScreenView.h Author : zengcity Copyright : Your copyright notice Description : Declares view class for application. ============================================================================ */ #ifndef ...
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/branches/develop/calcioIA/GlutApp/GLDraw.cpp
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BackupTheBerlios/coffeestore-svn
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#include "GLDraw.h" #include "Ball.h" #include "Player.h" #include "Team.h" #include "Field.h" #include "Game.h" #include <GL/glut.h> #include <cmath> void GLDraw::draw(const Ball& ball) { glPushAttrib(GL_CURRENT_BIT); glColor3f(1.0f, 1.0f, 1.0f); drawFilledCircle(ball.position(), ball.radius()); ...
[ "fabioppp@e591b805-c13a-0410-8b2d-a75de64125fb" ]
[ [ [ 1, 102 ] ] ]
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/patoGUI/mainwindow.h
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matherthal/pato-scm
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void setWorkspaceModel(const QString &str); void ...
[ "rafael@Micro-Mariana" ]
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/BeijingApp/src/addons/ofxCubeMapRenderer/src/ofxCubeMapRenderer.h
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jjzhang166/CreatorsProjectDev
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#pragma once #include "ofMain.h" #include "ofxFbo.h" class ofxCubeMapRenderer { public: ofxCubeMapRenderer(); void setup(int cubeSize); void render(); void draw(); virtual void drawScene() = 0; protected: void renderDirection(ofTexture& target, float targetX, float targetY, float targetZ, ...
[ "kyle@Kyle-McDonalds-MacBook-Pro.local" ]
[ [ [ 1, 24 ] ] ]
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/GameAndWatch/include/devices/dev_pirate.h
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[]
no_license
biappi/GameAndWatch
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refs/heads/master
2020-09-21T14:02:05.733066
2011-08-31T16:16:23
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#ifndef H__DEV_PIRATE__H #define H__DEV_PIRATE__H #include "devices/deveng_vtech_monkey.h" class GW_Game_Pirate_Info : public GW_Game_Info { public: GW_Game_Pirate_Info(const string &platformdatapath) : GW_Game_Info("pirate", "Time & Fun - Pirate", "pirate", platformdatapath, "...
[ "antonio.malara@tomtom.com" ]
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/winmob/XfMobile_WM6/Gamepe/SHA1.cpp
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[]
no_license
felixnicitin1968/XFMobile
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2016-09-06T05:02:18.589338
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/* 100% free public domain implementation of the SHA-1 algorithm by Dominik Reichl <dominik.reichl@t-online.de> Version 1.5 - 2005-01-01 - 64-bit compiler compatibility added - Made variable wiping optional (define SHA1_WIPE_VARIABLES) - Removed unnecessary variable initializations - ROL32 improvement f...
[ "moti@gamepe.com" ]
[ [ [ 1, 261 ] ] ]
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/V3e/mc/src/irc/IRCCmdw.h
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Cybie/mangchat
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#pragma once class IRCCmdw { public: IRCCmdw(void); ~IRCCmdw(void); };
[ "cybraxcyberspace@dfcbb000-c142-0410-b1aa-f54c88fa44bd" ]
[ [ [ 1, 8 ] ] ]