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#ifndef GRAPHIC_H #define GRAPHIC_H #include <QApplication> #include <QtGui/QWidget> #include <QDialog> #include "ui_graphic.h" #include "../ui_parametersModifier.h" #include "../EdgeDetection/edgesextractionscene.h" #include "../EdgeDetection/edgesextractionview.h" #include "../EdgeDetection/pixmapitem.h"...
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#include <boost/castor.h> #include <boost/test/minimal.hpp> using namespace castor; struct Nfa { // all tranistions in the NFA => ((ab) * ba) | b static relation transition(lref<int> state1, lref<char> input, lref<int> state2) { return eq(state1, 0) && eq(input, 'a') && eq(state2, 1) ...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with...
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#ifndef CONTAINER_ITEM_FWD_HPP #define CONTAINER_ITEM_FWD_HPP #include <memory> class container_item; typedef std::tr1::shared_ptr<container_item> container_item_ptr; typedef std::tr1::weak_ptr<container_item> container_item_wptr; #endif // CONTAINER_ITEM_FWD_HPP
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#include <SDL.h> #include <iostream> #include <ctime> #include <string> #include <boost/filesystem/path.hpp> #include <boost/filesystem/operations.hpp> #include "nes.h" #include "sdl_renderer.h" #include "timer.h" using namespace std; namespace fs=boost::filesystem; string get_base_name(fs::path &p) ...
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#ifndef NPC_HPP #define NPC_HPP #include "npc_fwd.hpp" #include "npc_i.hpp" #include "core/module_h.hpp" #include "basic_types.hpp" class npc :public container ,public npc_events::on_request_class_i ,public npc_events::on_spawn_i { public: typedef npc_ptr_t ptr_t; enum playback_type_e...
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// For conditions of distribution and use, see copyright notice in license.txt #include "StableHeaders.h" #include "DebugOperatorNew.h" #include "EllipseMenu.h" #include "MemoryLeakCheck.h" #include <math.h> #define M_PI_2 1.57079632679489661923 // In naali this didnt get defined from math.h namespac...
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/* test driver class for traffic Paul Wilson 8/4/96 */ # include "stdatc.h" # include "airport.h" # include "gate.h" # include "traffic.h" int main() { Traffic t; Plane *p; Position::MaxX = 20; Position::MaxY = 20; Airport a2 (Position (5,5), 1, D180); p = new Plane ('a'...
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/******************************************/ /* MMOG programmer's guide */ /* Tutorial game client */ /* Programming: */ /* Teijo Hakala */ /******************************************/ #include "client.h" #include "network.h" //char serverIP[32] = "127....
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/******************************************** * Syrius DLL Season 4 FULL + MOD * Code By: Mr.Lai * Year: 2009 * Support: All Protocol * Credit goes to lots of people *********************************************/ //Includes & Defines #include "Protocols.h" #include "GameServer.h" #include "Global.h" #include...
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// xml.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "XmlDictionaryParser.h" #include <iostream> #include <set> #include "conio.h" #include "sdl.h" #include "math.h" void PrintDictionary ( XmlDictionaryNode* p , string indent ) { cout << indent << "(" << p-...
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//Copyright (c) 2010, Information Security Institute of Wuhan Universtiy(ISIWhu) //Project Homepage:http://code.google.com/p/whutnetsim/ //corresponding author's email: guochi@mail.whu.edu.cn //All rights reserved // //PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM //BY UTILIZING THIS PROGRA...
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#pragma once #include "State.h" #include "..\MovingObject.h" class EnemyFighter; class StateFighterApproachTarget: public State { public: StateFighterApproachTarget(EnemyFighter *ownFighter, MovingObject *target):mOwnFighter(ownFighter), mTarget(target) {initState();}; ~StateFighterApproachTarget(){}; ...
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/**********************************/ /* Netlist generator for pads-pcb */ /**********************************/ /* read the generic netlist created by eeschema and convert it to a pads-pcb form */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #ifdef __UNIX__ #define stricmp ...
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/* WiirtualBoy : Wii port of the Mednafen Virtual Boy emulator Copyright (C) 2011 raz0red and Arikado This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyo...
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// $Id: ArgSplitter.h,v 1.2 2002/03/21 21:52:18 noname Exp $ #ifndef _ARGSPLITTER_H_ #define _ARGSPLITTER_H_ #include <vector> #include <string> namespace syd { std::vector<std::string> arg_split ( const char* argv ); class ArgSplitter { std::vector<std::string> args_; char rawArgs_[1024]; ...
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/* Copyright (c) 2003-2005 CrystalClear Software, Inc. * Subject to the Boost Software License, Version 1.0. * (See accompanying file LICENSE-1.0 or http://www.boost.org/LICENSE-1.0) * Author: Jeff Garland, Bart Garst * $Date: 2005/05/03 14:27:04 $ */ #include "boost/date_time/local_time/local_time.hpp" ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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/* * Copyright 1999-2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#pragma once class wsiContentHandler : public wsiObject { public: static const ws_iid sIID; public: };
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#ifndef MYTHREAD_H #define MYTHREAD_H #include <QThread> #include <QMap> #include <queue> #include "graphics.h" class OpacityEvent{ public: OpacityEvent(){} ~OpacityEvent(){} bool operator <(OpacityEvent &oe); int epoch; int pos; int value; int priority; }; class MyThread : public QThread ...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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/* * This source file is part of the osgOcean library * * Copyright (C) 2009 Kim Bale * Copyright (C) 2009 The University of Hull, UK * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free Software * Found...
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#include "toeConfig.h" #include "pugixml.hpp" using namespace TinyOpenEngine; namespace TinyOpenEngine { const char* toeConfigFilePath = "ram://app.config"; pugi::xml_document* toeConfigDocument=0; pugi::xml_node toeGetConfigNodeText(const char* name) { pugi::xml_node configuration = toeConfigDocumen...
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// Copyright (c) Microsoft Corporation. All rights reserved. #include "stdafx.h" #include "DWriteFont.h" #include "DWriteFontFace.h" #include "DWriteFontFamily.h" IDictionary<CultureInfo^, System::String^>^ DWrite::Font::FaceNames::get() { if (m_faceNames == nullptr) { IDWriteLocalizedStri...
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#ifndef BODY_H #define BODY_H #include "ofMain.h" // this abstract is used by all bodies participating in the physical simulation class Body { public: ofPoint mPosition; ofPoint mVelocity; float mMass; ofPoint mForce; Body(); // we have to declare a virtual destructor virtual ~Body(); // ...
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#pragma once class TabControl: public CTabCtrl { public: TabControl(); virtual ~TabControl(); UINT GetLastMovementSource() const { return m_nSrcTab; } UINT GetLastMovementDestionation() const { return m_nDstTab; } BOOL ReorderTab(unsigned int nSrcTab, unsigned int nDstTab); void SetTabTextColor(i...
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/** \addtogroup bluetooth * @{ */ #include "BlueTooth.h" #include "Utils.h" #include <iostream> #include <algorithm> using namespace std; vector<int> CBlueTooth::BTServiceUuid16List; CBlueTooth* CBlueTooth::m_instance=NULL; CBlueTooth::CBlueTooth(void): m_bBluetoothStackPresent(false), m_bSta...
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/******************************************************************************** ** Form generated from reading UI file 'AnagraficaForm.ui' ** ** Created: Sun Apr 11 11:47:58 2010 ** by: Qt User Interface Compiler version 4.6.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI fi...
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// ServerTest.cpp : 응용 프로그램에 대한 클래스 동작을 정의합니다. // #include "stdafx.h" #include "ServerTest.h" #include "ServerTestDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CServerTestApp BEGIN_MESSAGE_MAP(CServerTestApp, CWinApp) ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() // CServerTes...
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#ifndef __HOTKEYHANDLER__INC_ #define __HOTKEYHANDLER__INC_ /* ----------------------------------------------------------------------------- Check implementation file for copyright information and for this library usage info. ----------------------------------------------------------------------------- */ ...
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/************************************************************************* Crytek Source File. Copyright (C), Crytek Studios, 2001-2004. ------------------------------------------------------------------------- $Id$ $DateTime$ ------------------------------------------------------------------------- History: ...
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/** \file \author Pablo Haramburu Copyright: Copyright (C)2010 Pablo Haramburu. License: This file is part of mundial2010. mundial2010 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either vers...
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#include "event_add_effect.h" EventAddEffect::EventAddEffect(Entity* _target, Effect* _effect) : target(_target), effect(_effect), Event(ADD_EFFECT) { } Message* EventAddEffect::resolve() { effect->setTickCount(getTick()); target->addEffect(effect); char* buf = new char[128]; sprintf_s(buf, 128, "targe...
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/* Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of con...
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/******************************************************************** created: 2006/07/19 filename: Builder.h author: 李创 http://www.cppblog.com/converse/ purpose: Builder模式的演示代码 *********************************************************************/ #ifndef BUILDER_H #define BUILDER_H ...
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#include "player.h" #include <iomanip> using namespace std; player::player() //Constructor { count = 0; } bool player::bePlayed(crazy8card c1, crazy8card c2) //pre:none //post: returns true or false if a card can legally be played { return c1.bePlayed(c1, c2); } void player::takeCard(crazy...
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #pragma once #ifndef STRICT #define STRICT #endif // Modify the following defines if you have to target a platform prior to the ones specified below. ...
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/*! @file @author Albert Semenov @date 08/2010 */ #include "precompiled.h" #include "TestState.h" #include "CommandManager.h" #include "StateManager.h" #include "DialogManager.h" #include "MessageBoxManager.h" #include "EditorWidgets.h" #include "WidgetSelectorManager.h" namespace tools { TestS...
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// SplitterFilter.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include "SplitterFilterApp.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // //TODO: If this DLL is dynamically linked against the MFC DLLs, // any functions exported from this DLL which call into // MFC mu...
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#pragma once #include <Windows.h> #include <WebKit/WebKit.h> #include <WebKit/WebKitCOMAPI.h> #include <JavaScriptCore/JavaScript.h> #include <commctrl.h> #include <commdlg.h> #include <objbase.h> #include <shlwapi.h> #include <wininet.h> #include "../Resources/Resource.h" #include <atlbase.h> #include <str...
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/* Zamara Library * Copyright (c) 2011, Erik Davidson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright notic...
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// ScdSpecieDefns.h : Declaration of the CScdSpecieDefns #ifndef __SCDSPECIES_H_ #define __SCDSPECIES_H_ #include "resource.h" //#include "vector" ///////////////////////////////////////////////////////////////////////////// // CScdSpecieDefns class ATL_NO_VTABLE CScdSpecieDefns : public CComObj...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'IdEchoServer.pas' rev: 6.00 #ifndef IdEchoServerHPP #define IdEchoServerHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #inc...
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#ifndef EMPTY_CONTAINER_3_0APPUI_H #define EMPTY_CONTAINER_3_0APPUI_H // [[[ begin generated region: do not modify [Generated Includes] #include <aknviewappui.h> // ]]] end generated region [Generated Includes] // [[[ begin generated region: do not modify [Generated Forward Declarations] class CEmptyContainer...
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/*************************************************************************** Ant.cpp - Implementation of the ant. ------------------- begin : Sun Mar 10, 2002 copyright : (C) 2002 by Krzysztof Socha email : krzysztof.socha@ulb.a...
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// Borland C++ Builder // Copyright (c) 1995, 2002 by Borland Software Corporation // All rights reserved // (DO NOT EDIT: machine generated header) 'IdWhoIsServer.pas' rev: 6.00 #ifndef IdWhoIsServerHPP #define IdWhoIsServerHPP #pragma delphiheader begin #pragma option push -w- #pragma option push -Vx #...
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#include "fop_handler.h" /* paragraph fop -> qt */ void Fop_Handler::ParserParagraph( const QDomElement e , QTextDocument * d , Fop_Layer * layer , int CursorPositon , bool firsttdcell ) { /////if (FoTag(e.firstChild().toElement()) != BLOCK_TAG) { //////////ParserParagraph(e.firstChild().toElem...
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#ifndef SMARTJAGUAR_H #define SMARTJAGUAR_H #include "WPILib.h" #include <list> #include <cmath> #define kRampDownMult .8 class SmartJaguar { public: SmartJaguar(Jaguar* motor); ~SmartJaguar(); void SetSpeed(float speed); void Update(); protected: Jaguar *m_motor; float m_target; std:...
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// Copyright (c) 2001-2009 Hartmut Kaiser // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #define KARMA_TEST_COMPILE_FAIL #include <boost/config/warning_disable.hpp> #include <boost/detail/light...
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/***********************************************************************************/ // File: Seg2.h // Date: 12.08.2005 // Author: Ruslan Shestopalyuk /***********************************************************************************/ #ifndef __SEG2_H__ #define __SEG2_H__ #include "vec2.h" #include...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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/*************************************************************** * Name: qtwprojectoptions.h * Purpose: Code::Blocks plugin * Author: Yorgos Pagles<y.pagles@gmail.com> * Copyright: (c) Yorgos Pagles * License: GPL **************************************************************/ #include "configu...
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#include "HealthPowerUp.h" #include "ODEManager.h" #include "PlayerObject.h" #include "GameSettings.h" #include "ResourceManager.h" #include "Sound.h" #include "AnimatedTexture.h" CHealthPowerUp::CHealthPowerUp(void) { m_ePowerUpType = HEALTH; m_pImage = new CAnimatedTexture("media/scripts/texture_powerup...
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/* * field.h * * Created on: 2010-5-8 * Author: Argon */ #ifndef FIELD_H_ #define FIELD_H_ #include "common.h" #include "duel.h" #include "card.h" #include "group.h" #include "effect.h" #include "effectset.h" #include <vector> #include <set> #include <map> #include <list> #include <arra...
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/*************************************************************** Copyright (c) 2008 Michael Liang Han Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without...
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#include "stdafx.h" #include "DataHelper.h"
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#include "base.h" // precompiled headers support // Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/L...
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#ifndef PRORATATABLEPANE_H #define PRORATATABLEPANE_H #include "proRataProteinTable.h" #include "proRataPeptideTable.h" #include "proRataXmlProcessor.h" #include "proRataSearchPane.h" #include <QSplitter> class ProRataTablePane : public QWidget { Q_OBJECT; public: ProRataTablePane( ProRataXmlPr...
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/* Indicator.h Written by Matthew Fisher the Indicator class rapidly renders spheres or cylinders between arbitrary points in three space by using stored mesh data and loading a new Matrix4 each time a cylinder or sphere needs "indicating." also can do basic viewing frustrum (camera) analysis or rendering. */ ...
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/* * * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's * prior written consent.This software contains code, techniques and know-how which is confidential and proprietary to Havok. * Level 2 and Level 3 source code contains trade secrets...
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#pragma once template<typename T> class weak_reference { public: weak_reference() {} explicit weak_reference(T* object) : m_object(object) { if(object) { ASSERT(dynamic_cast<T::weak_ref_type*>(object)); if(!((T::weak_ref_type*)object)->m_weak_ref_flag) ((T::weak_ref_type*)object)-...
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#ifndef _CLASS_GOD_LANG_OUTOFMEMORYERROR_H #define _CLASS_GOD_LANG_OUTOFMEMORYERROR_H #ifdef __cplusplus #include "lang/Error.h" using namespace goddk::lang; namespace goddk { namespace lang { /*!\brief This class is used to indicate that the application has run * out of memory. * \ingr...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html You may us...
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#include "stdafx.h" #include "defineSound.h" #include "defineText.h" #include "defineObj.h" #include "AppDefine.h" #include "WndManager.h" #include "DPClient.h" extern CDPClient g_DPlay; #if __VER >= 12 // __TAX #include "Tax.h" #endif // __TAX #define PARTSMESH_HAIR( nSex ) ( nSex == SEX_MALE ? _T(...
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//--------------------------------------------------------------------------- #ifndef fxRenderDeviceH #define fxRenderDeviceH //--------------------------------------------------------------------------- #include "../insanefx.h" #include "../kernel/fxClass.h" #include "../kernel/fxTimer.h" #include "../kerne...
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//------------------------------------------------------------------- // ncsrv_main.cc // (C) 1999 A.Weissflog //------------------------------------------------------------------- #include "precompiled/pchnnebula.h" #include "kernel/nkernelserver.h" #include "kernel/nenv.h" #include "gfx2/ngfxserver2.h" #inc...
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/*************************************************************************** * animation.h - header for the corresponding cpp file * * Copyright (C) 2003 - 2009 Florian Richter ***************************************************************************/ /* This program is free software; you can redistrib...
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#include "graphicalModelItem.h" #include "../../kernel/exception/exception.h" using namespace qReal; using namespace models::details::modelsImplementation; GraphicalModelItem::GraphicalModelItem(Id const &id, Id const &logicalId, GraphicalModelItem *parent) : AbstractModelItem(id, parent), mLogicalId(logica...
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#include "base.h" // precompiled headers support // Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/L...
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// Copyright (C) 2004 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_ENTROPY_DECODER_MODEl_ #define DLIB_ENTROPY_DECODER_MODEl_ #include "entropy_decoder_model/entropy_decoder_model_kernel_1.h" #include "entropy_decoder_mod...
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//===================================================================================================================== // // TRTUniformGrid.h // // Definition of class: TinyRT::UniformGrid // // Part of the TinyRT Raytracing Library. // Author: Joshua Barczak // // Copyright 2008 Joshua Barczak. Al...
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#ifndef __ENEMY__H__ #define __ENEMY__H__ #include <windows.h> #include "cTrajectory.h" #include "cPath.h" #include "cScene.h" #include "cWalkabilityFunctor.h" #include "cWalkabilityFunctorFlalling.h" #include "cWalkabilityFunctorRandom.h" #include "cStrategyFunctor.h" #include "cStrategyPatrol.h" #include...
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/* Copyright (c) 2003 The Board of Trustees of The Leland Stanford Junior * University. All Rights Reserved. * * See the file LICENSE.txt for information on redistributing this software. */ /* $Id: idk_ut_Tracer.h,v 1.4 2003/06/02 08:03:41 tomoto Exp $ */ #ifndef _IDK_UT_TRACER_H_ #define _IDK_UT_TRACER...
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// BEGIN CUT HERE // END CUT HERE #line 5 "MatrixShiftings.cpp" #include <cstdio> #include <cstdlib> #include <cmath> #include <climits> #include <cfloat> #include <map> #include <utility> #include <set> #include <iostream> #include <memory> #include <string> #include <vector> #include <algorithm> #in...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#include "stdafx.h" #include "Utilities.h" std::vector<std::string> &split(const std::string &s, char delim, std::vector<std::string> &elems) { std::stringstream ss(s); std::string item; while(std::getline(ss, item, delim)) { elems.push_back(item); } return elems; } std::vector...
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#include <stdlib.h> #include <cassert> #include "../../Lua/LuaManager.h" #include "BehaviourManager.h" #include "../CharacterManager.h" #include "../../Game/Game.h" #include "patrol.h" void cPatrol::Init(cCharacter *lpCharacter) { mpBehaviour = (cChaserWithOrientation *)cBehaviourManager::Get().CreateBeha...
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//--------------------------------------------------------------------------- #pragma hdrstop #include "Conexiones.h" #include <assert.h> //--------------------------------------------------------------------------- TConexiones::TConexiones() { m_hInternet = NULL; } //---------------------------...
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/************************************************************************/ /* Copyright (C) 2006 WoWD */ /************************************************************************/ #ifndef __ASYNCWORKERTHREAD_H #define __ASYNCWORKERTHREAD_H #include "Common.h" #incl...
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#include <iostream> #include <fstream> #include <iostream> #include <string> using std::fstream; using std::ofstream; using std::ifstream; using std::ios; using std::string; using namespace std; int main() { string line; ifstream arq; arq.open("C:/Users/vinicius/Documents/Visual Studio 2...
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#include "CStateManagement.h" namespace GameTutor { void CStateManagement::Update(bool isPause) { // check if need switch state if (m_pCurrentState != m_pNextState) { if (m_pCurrentState) { m_pCurrentState->Exit(); delete m_pCurrentState; } if (m_pNextState) { m_pNe...
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#pragma once #include "Node.h" #include "ObjectFactory.h" #include <Depends/Entity/ComponentContainer.h> #include <Depends/Entity/ComponentFactory.h> #include <Engine/Events/IEvent.h> namespace Engine { namespace Scene { class Object : public Entity::ComponentContainer, public Node { protected: fr...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2003 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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/// \file /// \brief Automatically serializing and deserializing RPC system. Third generation of RPC. /// /// This file is part of RakNet Copyright 2003 Jenkins Software LLC /// /// Usage of RakNet is subject to the appropriate license agreement. #ifndef __RPC_3_H #define __RPC_3_H // Most of the internal...
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#include "AbstractGameState.h" using namespace std; AbstractGameState::AbstractGameState() { this->done = false; this->reDraw = true; this->state = NULL; } AbstractGameState::~AbstractGameState() { SDL_FreeSurface(this->background); } void AbstractGameState::clockTick() { } void Ab...
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/*** * hesperus: LightmapGrid.h * Copyright Stuart Golodetz, 2008. All rights reserved. ***/ #ifndef H_HESP_LIGHTMAPGRID #define H_HESP_LIGHTMAPGRID #include <vector> #include <boost/shared_ptr.hpp> using boost::shared_ptr; #include <source/math/geom/Polygon.h> #include <source/math/geom/Plane.h> ...
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#ifndef LG_INCLUDED_audio_H #define LG_INCLUDED_audio_H class Audio { static bool mMusic; static bool mSound; public: static void Init(); static bool MusicIsEnabled(); static bool SoundIsEnabled(); static void ToggleMusicEnabled(); static void ToggleSoundEnabled(); }; #endif
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// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, th...
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dtbinh/rap3d
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#include "RapMath.h" #include <cstdlib> float random(float start, float end) { return start+(end-start)*rand()/(RAND_MAX + 1.0f); }
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bvannier/SpaceBattle
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/** * \file CaseVide.h * \brief Classe CaseVide * \author Vannier */ #ifndef CASE_VIDE_H #define CASE_VIDE_H #pragma once #define WANTDLLEXP #ifdef WANTDLLEXP //exportation dll #define DLL __declspec( dllexport ) #define EXTERNC extern "C" #else #define DLL //standard #define EXTERNC #endif #inc...
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SirEOF/geomdef
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> namespace Ui { class MainWindow; } class AxisRotate; class QGraphicsScene; class QImage; class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); protected: void ...
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// OpenGUI (http://opengui.sourceforge.net) // This source code is released under the BSD License // See LICENSE.TXT for details #ifndef Amethyst_Label_h__ #define Amethyst_Label_h__ #include "OpenGUI.h" #include "Amethyst_Exports.h" namespace OpenGUI { namespace Amethyst { //! Non interactive text ...
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#include "Ending.h" #include "Classic.h" #include "../GameType.h" #include "../../Engine/util/Timer.h" #include "../../Type/Bomberman.h" namespace GameTypeSpace { using namespace ClassicSpace; Ending::Ending(GameTypeSpace::Classic *gameType,CollisionDetector *collision) : PhaseClassic(gameType,collision) { ...
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#ifndef ALGORITHMVIEW_H #define ALGORITHMVIEW_H #include "guimodulefactory.h" #include "guiconnection.h" #include "../debug.h" #include "../algorithm.h" #include <gtkmm/window.h> #include <gtkmm/layout.h> #include <gtkmm/menu.h> #include <gtkmm/messagedialog.h> #include <list> #include <string> #inc...
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///////////////////////////////////////////////////////////////////////////// // // NexgenIPL - Next Generation Image Processing Library // Copyright (c) 1999-2004 Binary Technologies // All Rights Reserved. // // This code may be used in compiled form in any way you desire. This // file may be redistributed unm...
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/* * Model.cpp * * Created on: Feb 10, 2010 * Author: jsandbrook */ #include "Model.h" Model::Model(char* test, char* train) { readTestFile(test); readTrainFile(train); } Model::~Model() { } /* * Reads in a file of single characters separated by commas. It ignores new line characte...
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