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#include <map> class Ecole : public Component, public DragAndDropContainer { // std::map<String,Skul*> mymap; // std::map<int,Skul*> urmap; public: Ecole() : Component() { setSize(100,400); Grub * saintePierre; #define MEXPTOKE(a,b,c,d,e) \ saintePierre = new Grub(a,b,c,d,e); \ addAndMakeVisibl...
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/* ---------------------------------------------------------------------------- * ATMEL Microcontroller Software Support * ---------------------------------------------------------------------------- * Copyright (c) 2009, Atmel Corporation * * All rights reserved. * * Redistribution and use in sou...
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// ScdOptions.cpp : Implementation of CScdOptions #include "stdafx.h" #include "SysCAD_i.h" #include "ScdOptions.h" ///////////////////////////////////////////////////////////////////////////// // CScdOptions STDMETHODIMP CScdOptions::InterfaceSupportsErrorInfo(REFIID riid) { static const IID* arr[] = {...
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#include "stdafx.h" #include <assert.h> CTree::CTree() : m_pRoot( NULL ) , m_pCurr( NULL ) { } CTree::CTree( NODE* _pRoot ) : m_pRoot ( _pRoot ) , m_pCurr( NULL ) { } CTree::~CTree() { m_pCurr = m_pRoot; Release(); } HRESULT CTree::Create( FLOAT fRange, INT nDeep ) { if (m_pRoot) ...
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#include <cstdlib> #include <iostream> #include <robotapi/real/RealRobot.h> #include <GarbageCleaner.h> #include <WorldInfo.h> #include <time.h> #include <cv.h> #include <highgui.h> // define this to save to disk slots visited // SAVE_CHANGED using namespace std; int main(int argc, char *argv[]) ...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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#include "hermite.h" #include <cassert> HermiteInterpolation::HermiteInterpolation() : _initialTime() , _finalTime() , _initialPosition() , _finalPosition() , _initialVelocity() , _finalVelocity() { } HermiteInterpolation::HermiteInterpolation(double initialTime, double finalTime, const Vector2D& initi...
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WildGenie/carmp
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#include "Utils.h" using namespace std; Utils::Utils(void) { } Utils::~Utils(void) { } /* Doesn't work lol */ void *Utils::file_contents(const char *filename, GLint *length) { FILE *f = fopen(filename, "r"); void *buffer; if (!f) { fprintf(stderr, "Unable to open %s for...
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Atridas/biogame
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#define __DONT_INCLUDE_MEM_LEAKS__ #include "PhysicFixedJoint.h" #include "NxFixedJointDesc.h" #include "PhysicActor.h" #include "base.h" #include "Utils/MemLeaks.h" CPhysicFixedJoint::CPhysicFixedJoint() : m_pJoint(NULL) , m_pFixedDesc(NULL) { m_pFixedDesc = new NxFixedJointDesc; } CPhysicFixedJoi...
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BackupTheBerlios/kicad-svn
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/******************************/ /* Routines de trace de Zones */ /******************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "autorout.h" #include "cell.h" #include "trigo.h" #include "protos.h" /* Routines Locales */ static vo...
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sinojelly/disklvp
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#ifndef GENERALSCREENTEMPLATE_H_ #define GENERALSCREENTEMPLATE_H_ #include "BaseTemplate.h" #include "../../baselib/headers/GlobalData.h" #include <QFont> #include <QPen> #include <QList> #include <QString> #include <QWidget> class Template : public QWidget, public BaseTemplate{ Q_OBJECT; protected: int...
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renardchien/Eta-Chronicles
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/*************************************************************************** * size.h - header for the corresponding cpp file * * Copyright (C) 2008 - 2009 Florian Richter ***************************************************************************/ /* This program is free software; you can redistribute i...
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BackupTheBerlios/flashphoto-svn
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#include "raytracer.h" #include "cmaterial.hxx" bool CCheckerMaterial::is_white(const VECTOR &loc) const { VECTOR dloc=loc; dloc.x=std::abs(dloc.x)+side_size/2; dloc.y=std::abs(dloc.y)+side_size/2; dloc.z=std::abs(dloc.z)+side_size/2; bool bx=(((int) (((float)dloc.x/(float)side_size)) %2)==0); ...
[ "rutdaun@697c275a-9409-0410-946e-c1ffe88a986e", "gmiranda@697c275a-9409-0410-946e-c1ffe88a986e" ]
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#pragma once // BIOSDialog dialog class BIOSDialog : public CDialog { DECLARE_DYNAMIC(BIOSDialog) public: BIOSDialog(CWnd* pParent = NULL); // standard constructor virtual ~BIOSDialog(); // Dialog Data enum { IDD = IDD_BIOS }; protected: virtual void DoDataExchange(CDataExchange* pDX); ...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is...
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ptrefall/hinsimviz
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#pragma once #include <Lua/LuaPlus.h> #include <vector> #include <Engine/Events/EngineEventContainer.h> #include <Engine/Events/EngineEvent.h> namespace Engine { namespace Core { class CoreManager; } namespace Script { class WrapObject; class WrapObjectManager { public: WrapObjectManager(Core::Core...
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#pragma once #include "LibNode.h" class TraumDb : public LibNodeCatalog<LibNode> { public: TraumDb(); bool add(const wchar_t* path); };
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#pragma once #include "Aria.h" #include <cmath> inline int my_sign(double x) {return (x<0)? (-1) : (1) ;}; class ArActionFollowTarget: public ArAction { public: // constructor, sets myMaxSpeed and myStopDistance ArActionFollowTarget(double speed_limit); // destructor. does not need to do anything...
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/*************************************************************************** * Copyright (C) 2004 by Equipe Projet Univers * * rogma.boami@free.fr * * * * Thi...
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/* * Copyright (C) 2010 - Alexandru Gagniuc - <mr.nuke.me@gmail.com> * This file is part of ElectroMag. * * ElectroMag is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the Licens...
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///////////////////////////////// // 10201 - Adventures in Moving - Part IV ///////////////////////////////// #include<cstdio> #include<cstring> #define MAX_POSTOS 101 int candidato,custo,i,litros,mais_barato,n,npostos,pos_atual,pos_final; int pos[MAX_POSTOS]; int preco[MAX_POSTOS]; char ch; bool possivel,ach...
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/*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * publish...
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// Fig. 20.4: List.h // Template List class definition. #ifndef LIST_H #define LIST_H #include <iostream> using std::cout; #include <new> #include "ListNode.h" // ListNode class definition template< typename NODETYPE > class List { public: List(); // constructor ~List(); // destructor void...
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// path implementation -----------------------------------------------------// // © Copyright Beman Dawes 2002-2003 // Use, modification, and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2008 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#ifndef CNETWORKCONTROLLER_H #define CNETWORKCONTROLLER_H #include <QObject> #include <QTimer> #include "Player.h" #include "Socket.h" #include "Parser.h" #include "Game.h" #include "FinishMsg.h" #include "StepMsg.h" class CNetworkController : public QObject { Q_OBJECT public: CNetworkCont...
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#include "Precompiled.hpp" #include "PlayerCharacter.hpp" #include "ActionTrigger.hpp" PlayerCharacter::PlayerCharacter(const std::string &name,int homeX, int homeY, int level, int hp, int mp, float speed ) : Character(Faction_Player, name, homeX, homeY, level, hp, mp, speed) , myFighting(true) , myAttackAn...
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//****************************************************************************************************************************** // // 合并有序线性表 // // 张明烁编写于2008年6月7日 // 谢行2009年来此一游,张明烁我觉得你写的很麻烦,所以我给你改了 // //********************************************************************************...
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#pragma once // CDlgMaintabDownload 对话框 #include "resource.h" #include "DownloadTabCtrl.h" #include "SplitterControlEx.h" #include "DownloadedListCtrl.h" #include "WebBrowserWnd.h" #include "DetailInfo.h" #include "Localizee.h" #include "ResizableLib\ResizableDialog.h" #include "TabWnd_Cake.h" #include "Pe...
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// Rigid body rendering. // ------------------------------------------------------------------- // Copyright (C) 2007 (See AUTHORS) // // This program is free software; It is covered by the GNU General // Public License version 2 or any later version. // See the GNU General Public License for more details (se...
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/************************************************************************ Author: Jingcao Hu (jingcao@ece.cmu.edu) File name: routing_engine.cpp Date Created: <Mon Oct 13 11:48:06 2003> Last Modified: <Wed Jan 19 15:49:42 2005> Description: Implementation of the routing engine class. Currently it does not ...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#include "BoundedQueue.h" #include <gmock/gmock.h> class MockQueueControl : public QueueControl { public: MOCK_METHOD0(Resume, void()); MOCK_METHOD0(Pause, void()); }; class BoundedQueueTest : public ::testing::Test { public: MockQueueControl producer; MockQueueControl consumer; BoundedQueue...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-06-22 // Updated ...
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#ifndef _TILEPATTERN_H_ #define _TILEPATTERN_H_ class TilePattern { private : int ***pattern; int width; int height; int layer; void RotateOneTileRight(int *** matrix, int x, int y, int z); void MirrorHorizontalGlobal(); void MirrorHorizontalLocal...
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#include <agnespch.hpp> #ifndef HTML_TAG_CPP #define HTML_TAG_CPP const html_tag html_("html", 0); const html_tag head_("head", 0); const html_tag body_("body", 0); const html_tag title_("title", 0); const html_tag base_("base", "HREF", "", "TARGET", "", 0); const html_tag div_("div", "ALIGN"...
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/** @file Vfr common library functions. Copyright (c) 2004 - 2008, Intel Corporation All rights reserved. This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD L...
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/*************************************************************************** segment.h Image segmentation and detection of human body forms. The segmentation code is freeware and was written by Chris M. Christoudias and Bogdan Georgescu. begin : Thu Jan 01 2...
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/* --------------------------------------------------------------------------- | M E T A B A L L S D E M O ( OCL ) | --------------------------------------------------------------------------- Copyright (c) 2009 - 2010 Denis Bogolepov...
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#ifndef _METRIC_ND_ #define _METRIC_ND_ #undef BOOST_UBLAS_TYPE_CHECK //we should define this to be able #define BOOST_UBLAS_TYPE_CHECK 0 #include <boost/numeric/ublas/vector.hpp> #include <vector> #include <algorithm> #include "matrix_tools.h" namespace Metrics{ ////////////////////////////////////////...
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#pragma once #ifndef GAME_CAMERA_H #define GAME_CAMERA_H //------------------------------------------------- // Include files //------------------------------------------------- #include "Constants.h" #include "Entity.h" //------------------------------------------------- // Class: GameCamera // Imp...
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// SolidSBCTestLib.cpp : Defines the exported functions for the DLL application. // #include "stdafx.h" #include "SolidSBCTestLib.h" #include "SolidSBCTestManagerImpl.h" #ifdef _DEBUG #define new DEBUG_NEW #endif static CSolidSBCTestManagerImpl g_cSolidTestInstance; // The one and only application obje...
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/** * @file ControllerQt/ModuleView.h * Declaration of a class to represent a view displaying the module layout of the process. * @author <a href="mailto:Thomas.Roefer@dfki.de">Thomas Röfer</a> */ #ifndef ModuleView_H #define ModuleView_H #include <SimRobotCore/Controller/DirectView.h> class RobotConsole;...
[ "alon@rogue.(none)" ]
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/SERenderers/SE_OpenGL_Renderer/SEOpenGLRendering/SEOpenGLResources.h
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pizibing/swingengine
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
[ "hide106@163.com@876e9856-8d94-11de-b760-4d83c623b0ac" ]
[ [ [ 1, 79 ] ] ]
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/Sources/Tutorials/Simple Chat/ServerTest/ServerTest/ServerTest.h
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asdlei00/project-jb
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// ServerTest.h : PROJECT_NAME 응용 프로그램에 대한 주 헤더 파일입니다. // #pragma once #ifndef __AFXWIN_H__ #error PCH에서 이 파일을 포함하기 전에 'stdafx.h'를 포함하십시오. #endif #include "resource.h" // 주 기호 // CServerTestApp: // 이 클래스의 구현에 대해서는 ServerTest.cpp을 참조하십시오. // class CServerTestApp : public CWinApp { public: CSe...
[ "ibillkim@yahoo.com" ]
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/common.h
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jugg/litestep-module-label
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#if !defined(__COMMON_H) #define __COMMON_H #include <fstream> #include <string> #include <list> #include <vector> #include <map> using namespace std; class Label; typedef list<string> StringList; typedef list<string>::iterator StringListIterator; //typedef vector<string> StringVector; typedef list<...
[ "jugg@hotmail.com" ]
[ [ [ 1, 48 ] ] ]
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arlm/pseudo
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2022-11-05T23:38:08.214807
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#include <Pseudo\Dictionary.hpp> BEGIN_TEST_CLASS(TestDictionary) BEGIN_TEST_METHODS TEST_METHOD(Test) TEST_METHOD(TestStress) END_TEST_METHODS void Test() { Pseudo::Dictionary<int, const Char *> dict; const Char* pCarrot = L"Carrot"; dict.Add(1, L"Apple"); dict.Add(2, L"Banana"); ...
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/examples/testbed/RendererGL.h
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warvair/bulletscript
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#ifndef __RENDERERGL_H__ #define __RENDERERGL_H__ #include <vector> #include "Main.h" #include "bsPrerequisites.h" #include "BulletSystem.h" #if BS_PLATFORM == BS_PLATFORM_WIN32 # include <windows.h> #endif #include <gl/gl.h> #include <gl/glu.h> #include <SDL.h> class TGALoader { std::string ...
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/minimangalore/Nebula2/code/UrbanExtreme/src/properties/ueplayercameraproperty.cc
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moltenguy1/minimangalore
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//---------------------------------------------------------------------------- // tway_main.cc // // (C)2007 kaikai //---------------------------------------------------------------------------- #include "foundation/ptr.h" #include "graphics/server.h" #include "kernel/nfileserver2.h" #include "manager...
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[ [ [ 1, 120 ] ] ]
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[]
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arnar/falskur_fjolnir
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#include "segdir.h" #include "smali.h" using namespace ff; BinOpSegd::~BinOpSegd() { delete _left; delete _right; } void BinOpSegd::setUmlykjandiStef(Stef* stef) { Segd::setUmlykjandiStef(stef); _right->setUmlykjandiStef(stef); _left->setUmlykjandiStef(stef); } void OgSegd::generateAXDX(ostream...
[ "arnarbi@gmail.com" ]
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/tags/7pre1/corbautil/cxx/gsp/dce_gsp_mutex.h
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BackupTheBerlios/v-q-svn
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//----------------------------------------------------------------------- // Copyright IONA Technologies 2002-2004. All rights reserved. // This software is provided "as is". // // File: dce_gsp_mutex.h // // Policy: GSP_Mutex[Op] // non-recursive mutex //---------------------------------------------------------...
[ "new@36831980-ddd6-0310-a275-bfd50d89a3dc" ]
[ [ [ 1, 110 ] ] ]
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/ps3/drv.cpp
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[]
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PS3emulators/fba-next-slim
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// Driver Init module #include "burner.h" #include "tracklst.h" #ifndef NO_IPS //#include "patch.h" #endif #ifndef NO_COMBO #include "combo.h" #endif #include "audio_driver.h" int bDrvOkay = 0; // 1 if the Driver has been inited okay, and it's okay to use the BurnDrv functions static bool bSaveRAM = false...
[ "twinaphex1@gmail.com", "Test@.(none)" ]
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/design/repository/models/dsp/c_adc_frontend.cpp
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embisi-github/embisi_gip
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/*a Copyright Gavin J Stark */ /*a Examples */ /*a Includes */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include "be_model_includes.h" #include "sl_general.h" #include "sl_token.h" /*a Defines */ #define MAX_INT_WIDTH (8) #define CIC_WIDTH (40) #define CLOC...
[ "" ]
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/trunk/engine/src/persistance/StrInputStream.h
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[]
no_license
BackupTheBerlios/snap-svn
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#ifndef _SeedSearcher_Persistance_StrInputStream_h #define _SeedSearcher_Persistance_StrInputStream_h #include "InputStream.h" #include <string> BEGIN_NAMESPACE (Persistance); class FixedBufferInputStream : public InputStream { public: FixedBufferInputStream (const char* inBuffer, int inCapacity) { ...
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[ [ [ 1, 53 ] ] ]
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/Source/ProductionManager.cpp
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armontoubman/massexpand
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cpp
#pragma once #include "ProductionManager.h" #include <BWAPI.h> #include "HighCommand.h" #include "ProductList.h" #include "Util.h" ProductionManager::ProductionManager(HighCommand* h) { this->hc = h; this->step = 1; } ProductList* ProductionManager::getWantList() { return &(this->wantList); } ...
[ "armon.toubman@gmail.com" ]
[ [ [ 1, 1379 ] ] ]
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/Duplo/Modules/Compressor.h
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southor/duplo-scs
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#ifndef _DUPLO_COMPRESSOR_ #define _DUPLO_COMPRESSOR_ #include "Dup_Module.h" #include "Dup_WaveFile.h" class Compressor : public Dup::Dup_Module { private: // internal states dup_val currentMax; dup_val goalMax; // constant modifiers dup_uint32 rate; // length of attack/release...
[ "t.soderberg8@2b3d9118-3c8b-11de-9b50-8bb2048eb44c" ]
[ [ [ 1, 223 ] ] ]
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/jacknero/src/pku_src/1080/3573318_AC_0MS_512K.cc
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jacknero/mycode
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2016-09-06T18:47:12.947474
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#include <iostream> #include <string> #include <algorithm> #include <cstdio> #include <map> using namespace std; #define w(a,b) W[mm[a]][mm[b]] int W[5][5] = { { 5, -1, -2, -1, -3 }, {-1, 5, -3, -2, -4 }, {-2, -3, 5, -2, -2 }, {-1, -2, -2, 5, -1 }, {-3, -4, -...
[ "jack_nero2000@yahoo.co.jp" ]
[ [ [ 1, 48 ] ] ]
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/hw/libraries/ENC28J60/etherShield.cpp
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ribalda/anymot.es
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refs/heads/master
2021-01-18T06:36:33.581002
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// a wrapper class for EtherShield extern "C" { #include "enc28j60.h" #include "ip_arp_udp_tcp.h" #include "websrv_help_functions.h" #include "wiring.h" } #include "EtherShield.h" //constructor EtherShield::EtherShield(){ } void EtherShield::ES_enc28j60Init(uint8_t* macaddr){ /*initialize ...
[ "ricardo.ribalda@gmail.com" ]
[ [ [ 1, 194 ] ] ]
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/src/common/LzmaDecode.cpp
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dogtwelve/newsiderpg
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/* LzmaDecode.c LZMA Decoder LZMA SDK 4.01 Copyright (c) 1999-2004 Igor Pavlov (2004-02-15) */ #include "LzmaDecode.h" #ifndef Byte #define Byte unsigned char #endif #define kNumTopBits 24 #define kTopValue ((UInt32)1 << kNumTopBits) #define kNumBitModelTotalBits 11 #define kBitModelTotal (1 << kNum...
[ "secret5374@hotmail.com" ]
[ [ [ 1, 648 ] ] ]
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/QianExe/yx_PhoneBook.cpp
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awzhang/MyWork
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#include "yx_QianStdAfx.h" #if USE_TELLIMIT == 1 //------------------------------------------------------------------------------ // 处理中心协议 void CPhoneBook::hdl_cent(byte datype, char *dat, ulong len) { for(ulong i=0; i<len; i++) { if(0x7f==*(dat+i)) *(dat+i) = 0; } switch(datype) { case ...
[ "wdgvip@gmail.com" ]
[ [ [ 1, 124 ] ] ]
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/trunk/tests/Schakal/Lua Plugin/src/lua_obj.cpp
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/* * Copyright 2007 by Trinitas. All rights reserved. * Distributed under the terms of the BSD License. * * @autor David Jablonski, davidjablonski@web.de * @date 14.02.2009 */ #include "lua_engine.h" const char* LuaObj::GetTypeName(const char* sShort) { int id = GetTypeId(); glPl...
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#include <iostream> #include <FGFDMExec.h> #include <models/FGPropulsion.h> #include <FGState.h> #include <input_output/FGXMLParse.h> #include <input_output/FGXMLFileRead.h> //#include <input_output/FGXMLFileRead.h> using namespace std; #if !defined(__GNUC__) && !defined(sgi) && !defined(_MSC_VER) # inclu...
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#include <Halak/PCH.h> #include <Halak/UISimpleDomain.h> #include <Halak/UIWindow.h> namespace Halak { UISimpleDomain::UISimpleDomain() { } UISimpleDomain::UISimpleDomain(UIWindow* root) : UIDomain(root) { } UISimpleDomain::UISimpleDomain(UIWindow* root, UIVisual* f...
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/*************************************************************************** Ninja Gaiden ***************************************************************************/ class gaiden_state : public driver_device { public: gaiden_state(running_machine &machine, const driver_device_config_base &config) :...
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// MyExcelReadDlg.cpp : 实现文件 // #include "stdafx.h" #include "..\stkui.h" #include "MyExcelReadDlg.h" #include "afxdialogex.h" #include "memory.h" #include <time.h> #include <atlbase.h> // CMyExcelReadDlg 对话框 IMPLEMENT_DYNAMIC(CMyExcelReadDlg, CDialogEx) CMyExcelReadDlg::CMyExcelReadDlg(CWnd* pPare...
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#include <cpp_object/arguments/out.hpp> int main() { }
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#pragma once #include "commonobject.h" #include "Object.h" #include "Image.h" class Limb : public CommonObject { public: Limb(void); Limb(Object *linked, Object *top); ~Limb(void); void glueObject(Object* o, int mode=NULL); void hide(); void show(); void offset( float fX, float fY, float fZ,...
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// // @ Project : Paint // @ File Name : Equiangular.h // @ Date : 3/3/2011 // @ Author : Andrey Shamis Ilia Gaysinski // @ Description : A class that reprisen "Equiangular" shape at glut window // #pragma once #define _USE_MATH_DEFINES #include "shape.h" #include <math.h> #define DEFAULT_SIZE_R 0.2 /...
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// Simple 3D openGL Library // Version 2.0 #include <windows.h> #include <stdio.h> #include <gl/gl.h> #include <gl/glu.h> #include <gl/glaux.h> #include <vector> using namespace std; #include "C3Dmodel.h" #include "C3Dlib.h" using namespace std; C3Dlib::C3Dlib() { hWnd=NULL; hRC=NULL; hDC=N...
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// wxButtonDialog.h: interface for the wxButtonDialog class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_WXBUTTONDIALOG_H__948E50EC_600C_445F_BA37_DAA83347BF90__INCLUDED_) #define AFX_WXBUTTONDIALOG_H__948E50EC_600C_445F_BA37_DAA83347BF90__INCLUDED_ #if _MSC_VER >...
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// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__87F3F488_DE8E_11D2_BEED_002078105E2C__INCLUDED_) #define AFX_MAINFRM_H__87F3F488_DE8E_11D2_BEED_002078105E2C__INCLUDED_ #if _MSC_VER >= 1000 #pragma onc...
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// Boost.Range library concept checks // // Copyright Daniel Walker 2006. Use, modification and distribution // are subject to the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // For more information, see http://www.boos...
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#include "stdafx.h" // Demo application. // Most of stuff is just kept in global variables :) #include "Demo.h" #include "DemoResources.h" #include <dingus/resource/IndexBufferFillers.h> #include <dingus/gfx/gui/Gui.h> #include <dingus/math/MathUtils.h> #include <dingus/gfx/geometry/DynamicVBManager.h> #...
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#ifdef PRECOMPILEDHEADERS #include "Strategic All.h" #include "XML.h" #else #include "types.h" #include "Campaign Init.h" #include "Random.h" #include "Campaign Types.h" #include "Queen Command.h" #include "overhead.h" #include "Strategic Movement.h" #include "Strategic Status.h" #include "GameSe...
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/* ASFootballLineupUpdateRqst.h */ /******************************************************************************/ /******************************************************************************/ #ifndef ASFootballLineupUpdateRqstH #define ASFootballLineupUpdateRqstH #include "ASFantasyLineupUpdateRqst.h" #i...
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// PropPageFrameOffice2003.cpp: implementation of the CPropPageFrameOffice2003 class. // ////////////////////////////////////////////////////////////////////// // // Copyright (C) 2004 by Yves Tkaczyk // (http://www.tkaczyk.net - yves@tkaczyk.net) // // The contents of this file are subject to the Artistic Licen...
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#ifndef MESSAGES_STORAGE_HPP #define MESSAGES_STORAGE_HPP #include <memory> #include "core/container/application_item.hpp" #include "core/createble_i.hpp" #include "core/buffer/buffer.hpp" #include "core/serialization/configuradable.hpp" #include "messages_sender.hpp" #include "messages_params.hpp" class s...
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// Copyright (C) 2005 GameWG. All rights reserved. // GAMELOFT PROPRIETARY/CONFIDENTIAL. // // Author: Qiu Wei Min #include "Stream.h" #include "SysUtil.h" #include "ResFile.h" #include "Engine.h" #include "Memory.h" CFileStream::CFileStream() { #ifdef _LZMA_IN_CB m_pFileBuffer = NULL; #endif } CF...
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as ...
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/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2007-11-21 // Updated ...
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#ifndef DATETIMESPECIALDEFENITION #define DATETIMESPECIALDEFENITION #include <QDateTime> class DateTime { public: static long int timetoint(QTime t) { long int ti = t.msec(); ti += 1000 * t.second(); ti += 60000 * t.minute(); ti += 3600000 * t.hour(); return ti; } static QTi...
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/******************************************************************************/ // // DISPLAY.CPP - Source code for the CPhoneDisplay class. // // Copyright (C) 1994-2004 ...
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#ifndef FS1RGEN_RAPIDXMLPARSE #define FS1RGEN_RAPIDXMLPARSE #include "XmlParser.hpp" #include "rapidxml.hpp" using namespace rapidxml; using namespace std; namespace fs1rgen { class RapidXmlParser { public: RapidXmlParser(); virtual ~RapidXmlParser(); virtual void parse(const char *rawD...
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#ifndef RUNTIMEEXCEPTION_H_ #define RUNTIMEEXCEPTION_H_ #include <string> // generic run-time exception class RuntimeException { private: std::string errorMsg; public: RuntimeException(const std::string& err) { errorMsg = err; } std::string getMessage() const { return errorMsg; } }; inline std::os...
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/* $Id: lt_ioSubStream.h 5124 2006-10-27 11:40:40Z lubia $ */ /* ////////////////////////////////////////////////////////////////////////// // // // This code is Copyright (c) 2004 LizardTech, Inc, 1008 Western Avenue, // // Suite 200, Seattl...
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/*---------------------------------------------------------------------------------------------*//* Binary Kinematics 3 - C++ Game Programming Library Copyright (C) 2008 Viktor Reutzky reutzky@bitchingames.com *//*---------------------------------------------------------------------------------------------*/...
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#include "GameScreen.h" #include "RenderWindow.h" #include "Input.h" #include "MenuScreen.h" GameScreen::GameScreen(const std::wstring& level) : _player(_environment), _level(level) { } void GameScreen::Load(RenderWindow& renderWindow) { _player.Load(renderWindow); _environment.Load(renderWindow.G...
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#include <e32base.h> #include <f32file.h> #include <in_sock.h> extern "C" { #include "IoState.h" #include "IoNIL.h" #include "IoMessage.h" #include "IoNumber.h" } #include "SymbianMain.h" #include "SymbianSockets.h" #define min(a,b) ((a) < (b) ? (a) : (b)) #define SOCKET_BUFFER_SIZE 2048 class Int...
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#include "Stdafx.h" #include "FootBallPitch.h" #include "FootBallTeam.h" #include "Goal.h" #include "TimeCount.h" #include "SpotCalculator.h" #include "Steering.h" #include "Entity/BasePlayer.h" #include "Entity/FootBall.h" #include "Entity/GoalKeeper.h" #include "Entity/FootBaller.h" #include "Entity/Entity...
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/*! @file @author Albert Semenov @date 07/2008 */ /* This file is part of MyGUI. MyGUI is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your opti...
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/* * GL.h * * Created on: 10 oct. 2010 * Author: Pierre */ #ifndef GL_H_ #define GL_H_ #include <psgl/psgl.h> #include <psgl/psglu.h> #include <list> using namespace std; namespace PS3 { class GL { protected: static unsigned int width; static unsigned int height; public: stat...
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/********************************************************/ /* Routines generales de gestion des commandes usuelles */ /********************************************************/ /* fichier controle.cpp */ /* Routines d'affichage grille, Boite de coordonnees, Curseurs, marqueurs ... */ #include "fctsys...
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#include "Ground.h" void Ground::draw() { AbstractEntity::draw(); }
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#ifndef VIDEO_CAPTURE_MESSAGE_RECEIVER_H #define VIDEO_CAPTURE_MESSAGE_RECEIVER_H #include "boost/utility.hpp" #include "boost/thread.hpp" #include "boost/function.hpp" #include "boost/bind.hpp" #include "boost/shared_ptr.hpp" #include "boost/weak_ptr.hpp" #include "MessageQueue.hpp" namespace VideoCapture...
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#include "db-util.hpp" #include "builder.hpp" #include "filters.hpp" #include "texture.hpp" Texture* TextureFilters::flat(D3DXCOLOR color) { Texture* newTexture = new Texture(); newTexture->fillRectangle(0, 0, 256, 256, color); return newTexture; }
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/* ============================================================================ Name : HelpWindow.cpp Author : 浮生若茶 Version : Copyright : Your copyright notice Description : CHelpWindow implementation ============================================================================ */ #incl...
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/* * Copyright (c) 2006 * Media informatics Department * RWTH Aachen Germany * http://media.informatik.rwth-aachen.de * * Redistribution and use of the source code and binary, with or without * modification, are permitted under OPI Artistic License * (http://www.opensource.org/licenses/artistic-license...
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#pragma once #include "Sprite.h" #include "VertexBuffer.h" #include "RenderMethod.h" namespace zerO { class CCrossPlane : public CSprite { typedef struct { D3DXVECTOR3 Position; D3DXVECTOR2 UV; }VERTEX, * LPVERTEX; typedef struct { VERTEX Vertices[4]; }PLANE, * LPPLANE; ...
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// PC080SN #include "tiles_generic.h" #include "taito_ic.h" unsigned char *PC080SNRam = NULL; static UINT16 PC080SNCtrl[8]; static int BgScrollX; static int BgScrollY; static int FgScrollX; static int FgScrollY; static int PC080SNNumTiles; static int PC080SNXOffset; static int PC080SNYOffset; static int...
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/* * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby gra...
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[ [ [ 1, 399 ] ] ]