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Pac-Man of the Furries. In drastic contrast to the Super Nintendo game, Pac-in-Time is actually fun and enjoyable overall on the Game Boy! This is probably because this iteration doesn't stray far from its roots (It's basically a Pac-Man branded version of the computer game, Fury of the Furries) while the Super Nintendo version has completely different level design. That isn't to say they are different entirely, as Pac-Man's control is still bouncy-ish, and he can still be equipped with various items like the fireball, hammer, grappling hook, etc. However, everything else is new territory, and Pac-in-Time shines on the Game Boy for such.
Rather than trying to eat all the dots in the level and find the exit to move on, this portable counterpart has you just find the exit. Considering how repetitive and monotonous the formula could get before, this is a huge step up, as levels could be completed in short notice! Plus, there's a password save for every level instead of every five, which is definitely convenient for getting right back into the action!
As for the gameplay itself, the levels are short and confined, but as the game progresses, they tend to make the game more of a puzzle-platformer instead of a simple platformer; levels could center around one major puzzle to solve, and there could even be some trial and error. While there are some cryptic parts, they can be forgiven by the aforementioned shortness and password saves, though. If anything, the challenge of the game is wondering how to solve what lies ahead instead of heading straight into deathtrap after deathtrap without being able to save progress right then and there. Naturally, the game is still not quite perfect, but this is the Pac-in-Time I'd much rather play. | video-games_retro-gaming-microconsoles |
Battling for greatness: Grandia 2. To set the record straight, I only gave this game a 4 out of 5 stars because this game is not perfect. I'm sure by now you must have heard about the thrilling battle system, and I have to say that the battles are by far my favorite part of the game. They are all in 3D, and give you a fleeting sense of control. One can't attack every single monster with a combo attack, not if they're too far away. Special moves require charge ups before the move, and can cancel the attacks of other monsters as well as dealing more damage. While the battles are unique, they stick to the RPG basics with SP (for special moves), MP (Magic Points for magic), and HP (Hit-points; life). There are so many specials that you don't know what to do with yourself. Some attack all the enemies and are very powerful, and very expensive (SP wise), and are fun to watch. The attacking items/magic moves are also unique. Some actually have a radius around the targeted enemy, and affect the other enemies in the radius as well. There's even a "battle line" zone attack, that attacks all enemies colinear with you and the target (with a margin for error, of course). Magic offers a new combination; it comes in Mana Eggs. Each egg has a somewhat different set of spells, for healers, attackers, defenders, whatever the character may be. These eggs are equippable, and you can customize the spells to get/upgrade with special coins. You can equip any character with any egg, and upgrade the egg with coins accordingly. This is the same system for special moves. One can even acquire "Skill Books" which can upgrade the character. Such upgrades as 10-50% more life, more Strength, higher defense, and other skills can be given to and/or taken away from your characters, offering even more customization. All in all, the battles are fast, fun, intriguing, and 100% enjoyable. Definately the best part of the game. However, a serious downside is the...talking. I hated it. The characters are either dull and pointless, or they THROW their personality at you, instead of letting you figure them out. The game kind of edges you on too, not allowing too much room for exploration. While the levels are 3D and fairly big, I have encountered far too few mini-games, another good RPG trademark (thanks to Squaresoft). And so, a meager 4 out of 5 stars. Does that mean it has a B-, an 80%? No, the game is extremely fun, but it's not perfect. | video-games_retro-gaming-microconsoles |
Nice way to scam someone. This is my most disappointed purchase. Last few weeks, I was looking through my bedroom and I found a gamecube and all that other crap, but I didn't have any games. So, I went out and heard that Super Mario Sunshine was a good game for the GameCube. I then decided to buy it on Amazon since no other store in my town sold it. I was extremely disappointed with the seller I made a purchase with. It arrived pretty quick, quicker than usual in fact which was pretty awesome until I opened it. Inside the box, the disc was already scratched badly. The seller mentioned minor scratching but still works. So, I was expecting the scratches. It was when I put it in the GameCube and it did not work at all. It said, "disc can not be read." What the seller should had said was "major scratching and *does not* work" Again, the disc was in terrible, terrible condition. At first, I thought that my Nintendo GameCube was the one causing the problem, or the Analog AV Out, Power adapter, or even the controller itself causing the problem. So I decided to wait another week to visit my nephew's house and borrow his GameCube game before buying another Nintendo GameCube. Boy, did I made a good decision. I tested the game on my GameCube and it worked perfectly. I then bought Super Mario Sunshine from another seller on another website and that worked perfectly as well. Overall, the disc I bought from this seller was low quality and did not work. I recommend to not buy from this seller. | video-games_retro-gaming-microconsoles |
Plenty of room for nostalgia. My brother and I played all sorts of games on the gamecube when we were younger. Now we've moved out of the house, gotten houses of our own, and taken the 'cube and Wii with us. Yes, it works in both my Wii and the Gamecube. I copied over all of my brother's game saves to give him as a birthday present. Our initial memory card supply was limited to the technology available at the time. When I plugged this card in my mouth fell open at the size comparison.
2048 blocks is huge.
I would compare it to walking into a studio flat for the first time after living in a broom closet. Suddenly everything you ever wanted can fit in your life, and having friends over or copying their game saves is easily within reach. Alright so the metaphor broke down by the end of that but do you know what didn't? This memory card. | video-games_retro-gaming-microconsoles |
Whats Hasn't Been Said. When I walk around town and people ask me what kind of game I'm playing, they then proceed to stare at me as if I was crazy when I say, "a farming game."
But perhaps thats my fault. Because Harvest Moon is much more than just a farming game. It's like a treatment for the soul. When I get burned out on the games of the current generation, say your Red Dead Redemptions or Alan Wakes, it nice to fall back into a simple time in my onw childhood where I know there's always a spot. This game is what defines a very stark part of my childhood, and help me to apreciate games the way I do now.
Note, I think this is the only Harvest Moon title that does not depend on you to go out and get in a relationship, so this made it a bit simple, but for a GBC title, there is still a surprising amount of depth.
Even if holding on to nostalgia can kill alot of current dreams, some are still worth ging back to. And This is what I would call a welcoming home in more ways than one. | video-games_retro-gaming-microconsoles |
Best cartoon licensed game. Like many other movie, cartoon licensed games, the game is usually never good and is average, but this game does the exact opposite. I once had this game before as a child but after time, the disc got scratched and was unplayable. Now that I got it again I can relive the experience again.
What can I say about the game, it is just fantastic. I especially love the soundtrack. Soundtrack is what makes up most of the game in any kind of game. You have to get the atmosphere right. This game does it well. The voice actors are literally from the show itself.
Finally the levels in this game is an amusement.
I really enjoy this game for what it is. I have the most fun from it. | video-games_retro-gaming-microconsoles |
IF YOU'RE HAVING ISSUES, READ THIS. When I first received this product, I was utterly disappointed by it. The ends of the cords did not fit into my GBA SP. When I looked at the reviews of this product, I noticed that many others were having the same problem as myself. That is when I noticed that the main obstruction on the cord were these 3 little bumps on the steel plating of the cable end, preventing it from fitting into the GBA Link Cable port. So I decided that the best way to remedy the situation was by trying to file these bumps down. I took a simple nail (mani-pedi) file and applied it to the steel plating. After a few minutes, the bumps were filed down enough to no longer prevent the cord from fitting into the port. As of now, every GBC and GB game I've tested (GBA games not supported) has been successful with this cable. Hope I helped some people make use of this thing. | video-games_retro-gaming-microconsoles |
Breath of Fire II is the best RPG ever. I have played every Breath of Fire there is and have beat every one... except II. This game is the best snes game on the market. The chararcters are awesome(Ryu, Katt,Bleu,Rand,and Spar) the others Sten, Jean Nina and Bow are cool too but the above are the best. Anyway, Breath of Fire II has the best story line of the four and is probably the most challengeing as well. If you like the seris or are just a flat out RPG fan, this is a must have. On a concluding note, in my opinion the Breath of Fire seris is better than the Final Fantasy seris and I love every one. Get It! | video-games_retro-gaming-microconsoles |
The greatest irony since Final Fantasy went PS. There are occasions when a fanboy has to fall on the floor laughing. PS fanboys celebrated when Final Fantasy went to Playstation, and now Nintendophils have something to celebrate. Sega was the first to accuse Nintendo of catering to children, and Sonic was the mascot "bad boy" that they were using to target the teens. Back then nobody bought the Nintendo only for kids garbage the way they do now (Excpet people who actually own a Nintendo system and know better. We forgive the ignorant media though.)
Sonic was used to wage a war against Mario, a war that Sonic eventually lost. Nintendo and Sega were once very bitter rivals, both offering a decent system (the SNES being the better of the two but some Genisis games were still great.) But eventually Sega spent too much time on developing new machines and selling them at prices noone could afford and thier reputation went downhill. Playstation slaughtered the Saturn, and Sega all but vanished until the beauty that was the Dreamcast. The DC was a great machine with some amazing games and could have revived Sega if it weren't for some poor advertising and marketing.
Considering the biter rivalry between Mario and Sonic, the hedghog landing in the GCN is perhaps the most ironic event since the Nintendo-Square break up. Not only that, but that Sega is offering Nintendo quite a line up from here on out as well!
The game itself is far from graphically impressive, as it is only slightly enhanced from the Dreamcast version, however this game is so much fun that everyone should buy it! The problem I have with it is that I have never been good at Sonic games, and playing as the Sonic team I can't even clear the first stage. Playing as Dr. Eggman's (formerly Dr. Robutnick, I don't know why they changed the name) team I got much further. I do have a complaint about Rouge's fetch quests though. Each time you die (and you will) the item placement changes which can make the levels frusterating at times. There is one part where you have a five minute time limit to fetch a series of Choas Emeralds, a feat which I wonder if it is even acievable because there is no time to check the hints screens that are afloat, and the radar doesn't really held to determine which of the four floors the emeralds are. The stages that are the most fun are hands down Sonics and Shadows as both are lightning quick and the camera has been tweaked for much better performance than the DC version. There is no slowdown, no framerate drops, and aside from a couple of parts being too difficult for me (but mind you I suck at Sonic games) this game is great. Don't hesitate to buy it. | video-games_retro-gaming-microconsoles |
Fun, yet frustrating at times. I've been playing tennis for years, and I can say without a doubt that Virtua Tennis is the best tennis game on any system, bar none. The gameplay is simple yet effective, the graphics are astounding and the control is (for the most part) spot on. You will have hours of fun playing this game. But prepare yourself, for this is one of those "easy-to-play-yet-incredibly-hard-to-master" games. On the World Circuit mode, for example, you'll breeze through all of the level one matches. However, the level two challenges will teach you a lesson in respect, believe me. You'll need to hone all of your skills to master this game. To that end, there are several training mini-games such as bowling (where you serve to knock over bowling pins) and cannon ball (where you hit balls from ball machines, trying to hit them). I found a few of these frustrating, as most of them are timed and the winning requirements are very strict. Plus, these games also level up as you beat them. However, stick with it, and you will prevail. There's a few bad points to the title. For example, be prepared to hear the same three sounds when your racquet hits the ball. Also, there's not much speech in the game. Announcers and grunts...that's about it. But, those are mainly just nits. My biggest gripe is with the animation. Visually, it's stunning. But, once your player begins an animation, he will follow that animation to completion, even as the ball zips by. This resulted in several missed shots for me. All in all, if you're a tennis player, fan or just a casual observer, you must buy this game. It's that good. | video-games_retro-gaming-microconsoles |
The best Shinobi game. After 'Revenge' the Shinobi games went downhill quite bit with the rather tepid Shadow Dancer. I know I'm not the only person in the world who was disappointed with the Genesis port because the arcade version (and even the Commodore 64 version) was so much better (and almost completely different).
Shinobi III goes back to the gameplay of 'Revenge' and gives us more of the same only with improved graphics (great stuff for a simple 16-bit Genesis) and different locations. A rather cool horseback and surfboard level is included too. We also get a new climbing ability, which is quite cool. And the bad guys still explode when you kill them, for some reason.
It starts out quite easy but gets rather hard towards the end. You'll be screaming with anger in the rockfall and aircraft levels. However, the bad guys still do nothing but wait for you to kill them and the worst thing for you is simply falling down bottomless pits.
Anyone who enjoyed 'Revenge' will no doubt get a kick out of Shinobi III.
Graphics A
Sound B
Gameplay B
Lasting Appeal B- | video-games_retro-gaming-microconsoles |
An obvious re-skin of a better game. Its not so much that Cars Mater-National is a bad game, it looks really good for GameBoy Advance and plays pretty well, but it is an obvious re-skin of much better game: Top Gear Rally. The physics are identical, down to the sideways slide at the end of a level with slight suspension rebound, and many of the sound effects have been reused. The game does look different from Top Gear Rally, but that is really just cosmetic paint to make use of the Cars licence. In fact Mater-National is actually a lot worse then Top Gear Rally in many ways, it doesn't offer an option for Manual Transmission, there is no navigator providing vocal alerts to sharp turns and obstacles, and the ability to tune your car is completely gone. There is nothing that Mater-National offers that Top Gear Rally doesn't do the same or better beyond its movie license.
If you are a big fan of the Cars movies, this isn't a bad game, but if you are looking for a good racing game on the GBA, just get Top Gear Rally instead as it is better in just about every way. | video-games_retro-gaming-microconsoles |
Live & Learn, hanging on the edge of tomorrow. A story of love, hatred, betrayal, mystery, and action. The next WB movie? No, even better: Sonic adventure 2: Battle. In SA2:BSB, you'll play as Sonic, Tails & Knuckles (Hero side), or Dr. Eggman and newcomers Shadow the Hedgehog & Rouge the Bat. I'm going to give you sneaky story previews right now:
*HERO SIDE STORY*
Sonic has been framed for stealing none other than the Chaos Emerald! The military team G.U.N. won't believe him though, and Sonic is captured and taken to Prison Island. Tails and Amy come to rescue him, though, but before he leaves, he battles a strange black hedgehog. Who is he, and what does he want with -- the Chaos Emerald?
*DARK SIDE STORY*
Eggman has received traces of a project called Project Shadow, an attempt to create the World's Ultimate Lifeform, a.k.a. Shadow. Eggman finds Shadow, and sets him free of his 50-year prison in an attempt to take over the world. THey team up with the sneaky Rouge the Bat. But what is Shadow's past, and true purpose?
You didn't really think I'd give you the rest, did you? Nope! You'll have to play it yourself to find out what happens. I'll give you a hint though: Both sides will join forces in the final battle against evil! Nothing more.
P.S. I heard the original SA for Dreamcast had a much better storyline. How Sonic Team could cook up a plot better than this one is beyond me..... | video-games_retro-gaming-microconsoles |
THE CAMERA STINKS. O.K. everything else about this game rocks! But I got so sick of the camera I quit playing it. Sometimes you can move the angle a full 360 degrees. Which is the way it should be. Sometimes if there is a wall in the way of the camera it will go into the wall and you get this blue cicle around the edges of the screen great idea. The problem is the only time it does that is when you don't need it to. In this game you need to make fairly precise jumps but you can't see where you are going because you can't get the stinking camera at the right angle to see where you are jumping. Also part of the look of the game is this sun bleached island. Everything just looks fuzzy white and you can;t tell what some stuff is because of the sun. You can buy sunglasses in the game so it looks normal but the guy that sells them won't sell them to you till you get a certain ways thought the game. One big redeaming quality of this game though is the squid racing. You ride these squid that go as fast and maneuver like Jet Skis awesome. So thats my opinion take it of leave it. | video-games_retro-gaming-microconsoles |
Just as good as the original. Soul Caliber II is nearly flawless. Unlike most sequels, Soul Caliber II doesn't try to go above and beyond its prequel, instead it borrows and repeats many elements insuring that those who liked the first one will like this one.
Soul Caliber on the Dreamcast was considered to be a flawless fighter...not only that but was considered the greatest fighting game of all time by many. Where as most sequels try to out do their prequel, Soul Caliber II does not. Instead, it kept the same gameplay elements from the first one.
New levels are introduced in Soul Caliber II, and all the old characters from the first one are back with the same moves, weapons and the like.
But perhaps too much was taken from the prequel as far as gameplay goes. Many of the animations are about the same as they were in the first one. While the costumes are different and it isn't quite as easy to Ring Out someone, a lot of the gameplay has this "Rinse and Repeat" thing going for it.
Graphic wise, Soul Caliber II doesn't disapoint and you'll love the animations. The first one had amazing graphics as well but Soul Caliber II doesn't go overboard on the graphics. They're better thant he first one but don't get that much better. Still, the graphics are nice eye-candy.
Link is the hidden character in this one and is without a doubt one of the strongest characters. Whether Namco did that intentionally or not is beyond me but all the consoles have hidden characters that are amazingly strong.
Gameplay is more or less the same as I mentioned. You've got your kicks, punches and grabs. With the graphic engine it's amazing to see a lot of these moves and combos get pulled off. There are plenty of different modes as well. An arcade mode which is pretty much like playing it in the arcade, the VS. Mode which I shouldn't need to explain. There is also a classic VS. Mode and that's for those who want to get all those fancy new weapons.
There are survival modes and deathmatch modes too. There is so much to do in Soul Caliber II that it'll take you a long time to get it all done. So this isn't a fighter you can complete in one sitting.
The major con with Soul Caliber II as far as I can see is that eventually you'll grow tired of playing alone. It's fun to bring in a friend to play against. Alone Soul Caliber II becomes pretty boring after a while and eventually it'll come down to the point where you'll only want to play it if it's against someone.
Overall Soul Caliber II is a game that should please any fighter. It's a fun game and if you liked the original there is no reason why you shouldn't like this one. | video-games_retro-gaming-microconsoles |
An all-time classic, unfortunately, is now way too easy. When it was first released for the Super NES in 1994, "Donkey Kong Country" set the world on fire. Astonshing ACM graphics, stereo sound, awesome music, and just plain FUN gameplay quickly made it one of the best-selling platform action games of all time. It later spawned two sequels, plus a 3-D version for the Nintendo 64, and each sequel got progressively better as the years went by.
Now we have the convenient travel size version of the adventures of Donkey and Diddy. We have all the same unique levels, heroic Kongs, cute animal buddies, evil Kremlings, and other all-too-familiar enemy creatures. The graphics are not nearly as detailed as they are on the SNES version, but the backgrounds are still beautiful and the landscape of the levels still shows a lot of the original drawing (especially the levels in "Gorilla Glacier"); and the sound is not nearly as crisp, but players can still tell how catchy the tunes are and how well they fit each scenario. (Who could forget the all-time classic jungle music, or bonus area music?)
Of course, this is all expected when you make a portable version of one of the greatest games ever. Unfortunately, there is a major flaw with this portable game: even with all the original levels, the game is now way too easy. Much, much, much easier than the original game ever was.
One of the silliest new features added to this game is that when you save your game, you save the number of lives you have as well. This is especially dumb when you take in the new Mini-game features: six difficulty levels each of a fishing game and a dancing game. If you've played "Dance Dance Revolution" before, you should be able to win 3 extra lives every time you play any level on the dancing game; if not, keep trying, there are no rhythms harder than quarter notes. Fishing is just dropping a hook into the sea and trying to catch the right types of fish; you don't even have to try to reel in the fish since the game automatically does it for you. The only level on the fishing game that I didn't beat on my first try was the "Gorilla Glacier" one, where you had to catch 50 jellyfish in the allotted time.
Also, you are allowed to call Funky's Flights anywhere you want, so you can go back and play easy levels to get tons of extra lives there. This works even if you haven't found Funky in the hardest area you reached, so you basically go and get tons of extra lives any time you want even if the mini-games bore you to tears.
Another easy way to repeatedly get extra lives is with Golden Animal tokens; every time you get three, you can enter a bonus area where you get another life for every 100 little tokens you collect (my record: 1138 in the Expresso one). You could do this as often as you wanted in the original too, but this game saves your tokens, so you often start the game with two of one type of token, and then you may end up going to the corresponding bonus area without even planning on it.
But no matter how you play, you'll find it really easy to keep winning lives over and over again. You'll be up to 99 lives before you know it. Although the game does give you a Hero Mode once you've beaten it--where you can only play as Diddy and have no checkpoints in the levels--you still can save your progress with a huge number of lives, so any difficulty added to the levels quickly gets canceled out. (Oh, and one more really stupid addition is that if you've beaten a level, you can do the START+SELECT trick to escape from the level when you die, EVEN IF THE DEATH ANIMATION AND MUSIC HAS ALREADY STARTED, and you still won't lose a life! It's a really cheap way to save yourself from losing lives when you don't have to.)
But apart from being able to survive infinitely, there is an even bigger problem regarding difficulty; the difficulty of finding all the secrets has been significantly diminished as well. One of the best features of the original game was that there were tons of bonus areas full of great items. The easiest ones to find were hidden in doors that had to be broken with a barrel, but the more secretive ones were in barrels that were hidden off the screen, and often players had to risk jumping into oblivion in hopes of finding a hidden bonus area. The portable game has flattened and shrunk the screen down to an uncomfortable size, and now the "hidden" bonus barrels are often in plain view! There's no more fun in trying to find the "hidden" bonus areas, because now, you can see them all! And even if you don't see the *barrel* itself, you often can still see a trail of bananas leading to the barrel, and even these were carefully hidden from view in the original as well.
"Donkey Kong Country" will always be one of the most brilliant games ever made. I haven't stopped playing the original game since it first came out. But I felt like putting down the travel-size version in a month, simply because it had so much fun and challenge taken away that it really didn't do justice to the SNES version. The game gets 3 stars for remaining faithful to the original with all the same graphics, music, characters, and levels; in fact, this is where the most of the fun in this GBA version comes from. If Rare hadn't at least done this, I would easily have given the game 2 stars, or possibly even 1. | video-games_retro-gaming-microconsoles |
Good Shell. Gave it a try on a limb and not disappointed. Shell works great and looks great and came with everything needed including the two screwdrivers. My only complaints would be the back battery cover not being on level with the rest of the shell (it being indented a bit) however this is easily fixable by folding up a piece of paper or what have you and placing it inside before screwing on the cover. My second complaint is the Nintendo logo on the top of the shell sticks out a slight bit but it's not anything major. Overall this is a great replacement shell for old Gameboy Advance SPs and I do recommend it. | video-games_retro-gaming-microconsoles |
TOO MUCH BADMOUTH, irrasistable game, though. This game plays wonderful. The missions John has to carry out and how he has to do them are great. There is a BIG downside to it all, though. The bad-mouthing. If you get out of a conversation without hearing the f-word once or twice, your lucky. The game has WAY too much swearing. This game is DEFINITELY not for younger gamers. Except for the vulgarity, the game is so irresistable. The graphics are okay, but the ability to talk to anybody, to sweet mission objectives, awesome weapons, GREAT depth to the story line - IM so confused - Do i love the game or not? IF this game had skipped out on all the badmouthing, I would have bought this yestorday. In case your wondering, I HAVE played the game (Ive rented it for a week, now) UNLIKE the other reviews on here. So listen to a guy thats played it, TOO MUCH LANGUAGE TO BUY! Its a good one to rent, if you don't have a problem with "saying everything you hear". | video-games_retro-gaming-microconsoles |
Bring on the Nostalgia. This controller is great and feels just like the original from back in the day. The buttons are very responsive with 'crisp' tactile feel. The grip is basic (like the original controller) but comfortable. If you're new to the controller, and plan on playing a lot, be prepared for hand cramps/pains. Your hands are probably not used to the shape and button placements, so it will take a while for your hands to adjust.
The L and R buttons have the same two levels of tactile response that the original controllers have, which is important for many games.
The plastic is durable and does not feel like it will easily break. The buttons seem durable, but dedicated players (especially Super Smashers) will probably burn through at least one controller in their lifetime.
If you're getting this to use with the Wii U or for PC, get "Mayflash GameCube Controller Adapter for Wii U and PC USB, 4 Port" to go with it (links aren't working, sorry). Google guides for setting it up, and you'll be good to go. I use mine with it and Dolphin (emulator) and the responsiveness is AMAZING.
The cord is really long (close to too long) which is the only thing that comes to a complaint about the controller.
Would recommend. | video-games_retro-gaming-microconsoles |
An Interesting Concept. Geist is not your average game. In fact, it is much more of a first person adventure in the genre of Metroid Prime than a first person shooter. And beyond that, it's more of an extended puzzle than it is an exploration-based game like Metroid.
In it, you play a disembodied spirit. Yes, a ghost, just like the title would make you believe. You're trapped in a government facility, looking for your body and a way out, but to do that, you have to possess various items and people to gain access to further areas of the complex.
It sounds fairly simple. And it is. But the execution is what makes this game unique. In your travels, you'll possess the obvious soldiers and technitions, but you'll also possess strange things such as control panels, rats, or even a bowl of dog food.
You'll jump from host to host, existing in a dream-like, slowed-down world while in your ghost form. Being inside of a host is important, as you lose health the more time you're outside of a body.
The game itself doesn't perhaps look that great, but it reminds me a lot of Eternal Darkness, which while not the best was still a fairly good looking game. What the game does have, however, is good atmosphere and layout, which are much more important things.
It's a strange game, and it's slower than normal first-person games, and I know it won't be very popular, but it's different and innovative and pretty fun. It's worth at least checking out, if not buying outright. It's got a very old-school feel, and I do recommend it. | video-games_retro-gaming-microconsoles |
awesome Naruto game, gamecube all the way. Surprised @receive in 7 days. Naruto 2 gamecube game is fun and similar to Smash Brothers. The game came in a naruto case, but no manual which I don't care. I'm not into collecting, just having fun w/awesome Manga/anime characters ever. The game wasn't cracked but had some use of wear, but it didn't screw the progress of the game. The seller was good for my purchase.
About the game: I went through the tentative story mode in 2 hours. I thought time went by really slow. It started from the beginning of the story line like at the academy and ends towards the the Final Chunin where Gaara's battle with Naruto takes place. After that, you can buy more story chapters from Anko's shop to continue the story line. I bought 2 story chapters and so far I got the filler episodes I saw in Naruto(of course there's a fight battle you do). The first was when Gai sensei was teaching Lee the Lotus Jutsu only when protecting someone. The other chapter was a filler when Lee challenged Neji to a battle to prove he's as strong as Neji even though he can't perform Ninjutsu&Genjutsu. I had to replay some battles with Sakura vs. Ino and Sasuke vs. Gaara&Kankuro(1vs 2 is hard!), not knowing the combos/moves when you first start will have you stop and pause to look at their combo list. The shop has characters/powerups/stages/voices to upgrade the game.
Nonetheless, it's fun. The storyline varies from the Manga/Anime, but it's nice hearing the English voices that are subtitles. I considered this to be my last game for the gamecube(hopefully) as there's a discs case I have already now full. | video-games_retro-gaming-microconsoles |
The best football game out there. This game is great game all around! It has unbelievable graphics
and player animation. The commentary is alright and a little
repetitive but it works for me. The controls are a bit unresponsive but you get used to them after you play about two or three games. It has great game modes like franchise,two minute drill,training, where John Madden teaches you evreything you need to know, and the newly added situation that is really in depth. I highly recomend that you go out and get this game. And to all the people that think this game is bad, you don't know what you are talking about | video-games_retro-gaming-microconsoles |
a super adventure with the super superstars in a super saga. YES YES YES YES. ok, calming down, sorry, this just happens to be my all time favorite mario game. its a wonderful RPG with a perfect sprinkle of mario goodness. the story begins with an emissary from the kingdom neighboring the mushroom kingdom, the beanbean kingdom, the emmisary is visiting princess peach in order to improve relations between the two kingdoms and presents princess peach with a gift that turns out to be a contraption that steals her voice, the emmisary luaghes and drops her guise to reveal the green countenance of cackletta, the beanbean kingdoms own bowser eqiuvelant. her right hand man fawful uses his oddly shaped headgear to absorb the gaseous cloud containing peaches voice and they escape. upon hearing the news mario and luigi rush to the castle to find bowser there, before they can begin fighting toad explains what happened and informs the player that peaches voice was replaced by explosive language (literally) she begins to talk but instead of words in her speech bubble a bunch of strange symbols appear and fall to the ground and explode. bowser laments that he cannot kidnap her in this state without wrecking his castle, and in a moment of mutual need he agrees to take mario and luigi to the beanbean kingdom to retreive her voice. and the story begins here.
the gameplay consists of a very classic zelda-ish open world, but unlike zelda, the fighting mechanics are turn based, and with three main single attacks (the other two become availble later in the game) there are also bro-attacks, where mario and luigi attack together and you have to press buttons in order to get the most damage. this in addition to the sheer amount of different kinds of badges and slacks, both of which change stats and have special effects when worn, the battles are fun and challenging.
and as if that wasn't enough there are a few minigames that can be found all across the map, one of which is a color matching game akin to.. candy crush i guess.
with all this i have one thing to say that is bad about this game, it is a little hard to control at times, although this is minor and could just be my own system responding to age and use. so would i reccomend you get this? YES, just YES. | video-games_retro-gaming-microconsoles |
This Game is the BEST. This is a great remake of a great game!!! It is better than sonic adventure 2:battle's remake in so many ways! it has a way better way to do stages.in sonic adv. 2 they have a cheap uninteresting way to go between stages. it will show a movie and go on to the next stage. pretty boring no interaction. but in sonic adv. 1 you can explore three areas and go to your stages. They are 1. Station Square (the town that sonic lives in. stages include speed highway, emerald coast, casinopolis, and many others) 2. Mystic Ruins (this place is fun to explore and has many different sections in it.stages include windy valley, lost world, snow mountian, and many more!) 3. Egg Carrier (this is dr. robotnik a.k.a. eggman's ship. stages include sky deck , hot shelter, plane flying mini game, and a few bosses!) Those stages that I gave you are only sonic! hes only ONE character. thats not even all his stages! there are 5 more playable characters!!! including an ending game with super sonic!!! Its fun to explore the areas and play extra stuff. the goal is to get 130 emblems. as you get 20 emblems each time you get a new game gear game on the gamecube! that is only one bonus with the special features. There is a new mission mode to do various tasks throughout the areas! For this new remake the enhanced the chao compatability! you can get hero or dark chaos unlike in dreamcast!! They have the black market too! its a lot better than sonic adv. 2. The characters you can play as are Sonic(the one and only!), Tails(sonics sidekick), Knuckles(the master emerald guarder), Amy(if youve played sonic cd or soinc racing then you know her!), Big the Cat (a new character the made up. he fishes and thats about it. not very exciting unless you like staring at water.), E 102(a robot that robotnik made and hes bad at first but gets good after he sees wat robotnik treats his robots like and help from amy) BOTTOM LINE!!! IF YOU LIKE SONIC THE YOU'LL LOVE THIS GAME! WHEN I GOT IT FOR DREAMCAST I WAS SO EXCITED! I WAS JUST AS EXCITED ABOUT GETTING THIS! SONIC ADVENTURE 2 IS A GREAT GAME BUT THIS IS EVEN BETTER!!! THIS IS A ---MUST BUY--- IF YOUR A TRUE SONIC FAN!!!!! | video-games_retro-gaming-microconsoles |
contra, you're one tough cookie. alright let me start off by saying im a big contra fan (given i beat the 1st one without the famous "koomami code") yes your bows are appreciated so on to my review.
this is, after all, a contra game & in classic contra its hard, not like mildly annoying but a mildly fair challenge, scratch that this is one that if ur not patient and used to the pattern of the levels you are royally screwed. now let me put on my jedi wisdom hat. if one is patient, then they shall be able to conquer this small beast. now lets go to the PROS and CONS of this title.
~PROS:
-Graphics are A+ here, they look amazing on a GBA SP with its backlight & looks just merely amazing in its snes 16-bit glory
-Music: the game sounds just bad-a**! the music will get ur pulse pumping for the oh so contra-ey(yes i made up that word) challenge that awaits you.
-Controls: the game controls rather well given the limited controls you'll be using (A+B plus ur D-pad)
~CONS:
-Platforming: now this isn't the controls fault its more like the level design, there are areas where this will become annoying to no end, let me give an example of what ur probably going to say:
"What?!? guys are jumping in my direction, shooting at me, the floor is lava and i have to flip to the right all in that SH**!"
my point rests
-Difficulty: boy is this a big one, this is contra after all but there are times when i really wish they'd have brought over more things from the SNES version of this (WTF ARE MY SUPER BOMBS?!?) other times you'll want to tear your own hair out or wreak havoc upon this small grey cartridge or even worse toss you gameboy against the wall, but i digress, this is contra after all & its going to be hectic no matter how great it looks.
-Save feature: well mainly because there ISNT ONE, yes you heard me right it uses passwords and seeing other games that are much larger (pokemon emerald, legend of zelda, & metroid) it really does suck how they could've at least given us a level select. -sigh-
now if u want something that will most likely be the biggest challenge your little gameboy has ever had get this. if you're a casual gamer with little patience, pass it up, this is for hardcore contra fans only! i am one so it gets 4 holy SH**'s out of 5 from me | video-games_retro-gaming-microconsoles |
Nintendo Nostalgia. I am really enjoying this system. I actually purchased it for my roommate as a Christmas gift, but of course I've gotten to play it too. I'm not very good at any of the games, but I like to play them. It's super easy to use. You just hook it up to your TV and change it to your input channel. It's really easy to switch between NES and SNES games--just with a flick of the switch. I think most will have more trouble getting their actual games to work (the old blow the dust out of the cartridge trick). A great buy if you're someone who has held on to their old games.
We have a couple shooting games, so we're hoping that the gun attachment is compatible. Will update if we get one. | video-games_retro-gaming-microconsoles |
100% dead. I bought this for my N64, which works perfectly fine with the "antennae" connector.
Arrived on-time with packaging just fine for a cable. That's the only good thing about this.
Absolutely nothing about this cable works, neither the audio (left/right), composite (yellow), or S-video works. My TV blipped when I turned on the N64 though- that's the only sign of life I received. I tested on 2 different TV's, one with a 3rd party dedicated hardware upscaler and the other had native connectors. I have no clue how a company could release a 100% dead cable, is there no QA?
I am waiting for a cable made by another company to arrive to see if, just maybe, somehow, some way, it's an N64 problem, even though it works with the other connector.
Update: Not an N64 problem. New cable from another vendor worked 100%. This cable really was truly dead. I'll update this review if Pelican ever bothers to contact me for a refund. My bet is they won't. | video-games_retro-gaming-microconsoles |
Good but short of great. The guy that compared this game to Soul Calibre is clearly
smoking crack.
This game is far better.
The mixed fighting styles were very well done and are a
decent representation of the true style. Although I'm
fairly certain that they made some styles up to fill
empty space, judging by the fact that I had never heard
of them... and unlike the others... they didn't offer
any background on them.
Konquest... is wicked lame. All of this could be achieved
in practice mode... their only way to get you to play this
feature... is by the easy koins. I also think the guys at
midway slept their way thru the coding here. On some of
the more complex combos you could execute it perfectly
numerous times and it won't register with the game and
then you can do some random move completely unrelated to
the current task and score a point. What's the deal.
Anyone that has tried Scorpion's mixed style combos
knows exactly what I mean.
The mini-movies are fairly well done, I greatly enjoy
watching the characters perform their katas.
Oh and for anyone that hasn't noticed... the big fat
drunken kung-fu master's name Bo Rai Cho... is alot
like the Spanish word for Drunk... ~grin~ | video-games_retro-gaming-microconsoles |
Value Comparison. I haven't actually used the GameCube 251 Memory Card, but I'm giving it a bad review based on value.
I skeptically purchased a third-party generic card for $[$$]. It has 1019 blocks!! With all the games I concurrently play, including Madden, block usage can go up surprisingly quick!
I say I was skeptical because of all the reviews you all have put warning of the unreliability of third-party cards. However, I'm going on the 3rd month now of heavy heavy usage and not a single error. Now ironically, when I was using the small card that came with my GameCube origninally, I got error messages 4-5 times in 3 months, none of which destroyed any PAST data, but merely required me to power down and back up again, losing only the current data of the game I was playing at the time.
I think the key when buying cards is to buy NON-COMPRESSION ones, because then there should be no problem with compatibility. I think with the value (memory blocks per $) you get, getting the Nintendo version is a huge waste of money, because the NON-COMPRESSED generic card I got works great!! | video-games_retro-gaming-microconsoles |
O.K. but the computer games are much better. This is an okay game but there are a few problems...
PROBLEMS
1. it's pretty darn easy even on the HARD level.
2. you can get a touchdown just about every drive
3. you can intercept just about every pass
4. gameplay is too slow
5. The graphics are not too great
GOOD STUFF
1. You can create your own player
2. You can create your own team
3. It has some pro players and still the backyard kids
4. There are different stadiums
Well, thats all. The backyard games are better for other systems though so check those games out if you have PC or Game Cube. | video-games_retro-gaming-microconsoles |
Mario & Luigi: Superstar Saga. Believe me when I say that I've played practically every RPG that has come out for the Gameboy Advance SP. Out of all that I've played, I've highly, highly recommended Golden Sun-Golden Sun: The Lost Age-Lunar Legend-Breath of Fire 1&2-Tactics Ogre:Knights of Lodis-Final Fantasy Tactics Advance-Fire Emblem-Advance Wars 1&2 and Demikids. I'll admit, there are more out there but too numerous to mention. At any rate, add another one to the list...Mario & Luigi: Superstar Saga. Although not an actual sequel to Paper Mario, this game is an absolute blast to play. The story goes something like this...An evil witch has stolen Princess Peach''s voice, replacing her fair speech with explosives! As chaos breaks out in the Mushroom Kingdom, Mario and Luigi head for the castle and meet up with Bowser, who had just arrived to kidnap the princess. When they find out what happened, these sworn enemies join forces and go beyond the borders of the Mushroom Kingdom, following the witch to a neighboring kingdom. After an aerial ambush crashes their ship and sends Bowser to who-knows-where, Mario and Luigi embark on foot, learning new moves and combining their brotherly might to fight off enemies as they venture toward the kingdom''s castle. If the witch finds the Magic Beans hidden deep within the castle, then all may already be lost. The residents of this new land prize humor and laughter above all else, so the brothers' adventure quickly takes on the tone of their humor and personality and that is where it begins.
With unique RPG elements, you can level up Mario and Luigi, increasing their stats and powers. To me what makes this game so special is its' puzzlesolving elements. Although it looks like a kiddie game, it's anything but. Even if you hate Mario and Luigi, you owe it to yourself to play this awesome RPG. You'll definitely get your money's worth as it's a long one. Course, a seasoned RPG fan will blow through this in no time. I loved it. You will, too. Here's hoping Nintendo plans another game for the Gameboy Advance SP. It's amazing. | video-games_retro-gaming-microconsoles |
A very ookay game. This game is pretty cool, with all the new graphics and fashion customizations, the ability to change colors and cut it to a smaller size, and you probably will notice, the amazing graphics, well probably not that amazing, but pretty much amazing compared to the previous sim games. And you really can get closer up! It was so weird really being able to get close up to your sim's face. And the ability to give the sim earrings, belts, tatoos, and necklaces really is very attractive.
But if you want it to be straight out the same as the sims 2.. You shouldn't get this game. This game is an entirely different game because of it's no ability of having babies, a second floor, and a 3-d overview of the neighborhood. And also there is no neighborhood. You can't even call 4 lots a neighborhood! And this pathetic story mode was not even a story mode! I can't even find the story in this mode! First you have to take a shower, clean up, and jump on the trampoline and then your so-called roomates will return home. No story in that at all. And then you will automically want to talk to someone then become a friend of that person. What happened to mom? What happened to that attractive moving out selection? Is this really better than the bustin out one?
And what happened to the cars? That was a cool thing to have! And what happened to community lots? And what happened to the pizza delivery guy? And what happened to children? You can customizate an adult and an elder, but not a child! And the elders are uggggggggggggglay! And everyone in the story mode will probably make you lose your love for this game. And you also probably will like that you can WooHoo in any double bed, not just the love bed. And also I am hoping that the next one will have a 3-d overview of the neighborhood, and the ability to have a 2nd floor, and CHILDREN!!!!!!!!! And aging!!!!!!!!!! Those will always be what everyone wants!
So this is a very oooooooookay game. Don't get this if you think you could get diappointed. | video-games_retro-gaming-microconsoles |
The overlooked Gamecube classic. A surprising sleeper hit of sorts, it still didn't get the attention it deserves. Eternal Darkness is the mature title that Gamecube owners have been hoping for, with an unrelentingly dark story line and overtones, crisp graphics, and ingenious play mechanics.
Graphically, this is quite a marvel. Some textures and animations are poor, but overall (especially considering it was ported from the N64) the graphics are smooth as butter and integrate nicely. When you see immense otherworldly demons or the walls with screaming faces twisting in them, you'll feel truly immersed. Would have been nice if there were more enemy variety, but there's quite enough in the gameplay to keep you interested.
The story is out there and a bit nonsensical, yet it is tightly told through engrossing cut scenes and the shifting of focus from one character to another. I wish more action-adventure games used this type of system- it's by far the most unique thing to happen to the genre in quite awhile.
Control is fairly inventive, as well, especially for an adventure title. The fighting system, which allows you to target individual body parts on the enemies, really seems to reward finesse and reflexes, while the "magick" system allows for some interesting combinations and experimentation. It also allows for some pretty interesting puzzle opportunities.
Puzzles are well-paced and not too difficult, as well. There were a couple of moments in the beginning where I needed to consult a strategy guide, but after that the sailing was very smooth. There aren't very many key-hunting puzzles, and things progress in a logical order. As I said above, the three-color magick system is central to many of the puzzles. Another bonus is the save system, which doesn't limit you to certain spots and only a certain amount of saves like the blindingly dumb Resident Evil does. Unless there's enemies nearby you can save at any time, in any place. Overall, this improves the pacing of the game tenfold.
By far the most interesting addition to the horror genre is the insanity system, which adds some teasingly great effects that could make you scream or toss your controller in anger and frustration. You'll dig every moment of it, and it really adds some interactive elements to the game.
In sum, Gamecube owners are lucky to be presented with such an awesome piece of storytelling and graphical wonder. You'll be hard pressed to find similar niche masterpieces like this on any other system. Do yourself a favor and give it a shot. | video-games_retro-gaming-microconsoles |
A great game of stratefy and technique. Pikmin is overall a really fun game! It combines strategy and technique with common gameplay and battle in a way that makes it enjoyable to all gamers! In the game, you play Captain Olimar trying to repair his ship that crashed on an unknown planet so he can get back to his family. The only problem is that Olimar's space suit can only support him for 30 days (Pikmin days, not real days), and he must find 30 parts! On the strange planet, Olimar meets the Pikmin, and he uses them to help navigate his way through the planet while accomplishing important tasks. The more you play, the more you learn about Olimar and his mysterious past, and the more you learn about the Pikmin species, and their unusual habbits and insticts. The controls aren't too complicated so you can get used to them quickly. Also, the graphics are amazing, and the water looks so realistic! The game even has a challenge mode and a high score table, so you can play it agin and again!
But like almost every game I have played, Pikmin does have some cons. Each day lasts only fifteen minutes in real time, and if you don't complete the tasks in time, you will end up needing to restart the day (after all, you only have 30). You could end up doing things over and over and over again before you get it right, and it will get rather boring after a while. Also, expert gamers might find this game to be too short, and compared to most games it is! The only other problem is that you can only save after each day, so if you need to stop in the middle of a day, you will have to loose everything you did up to that point.
Even though I really liked the game, Pikmin may not be fun for everyone, and some people may even think it is too easy or too short. My recommendation is that you rent it, and if you think it's fun, (you probably will) then you should definetly buy it! | video-games_retro-gaming-microconsoles |
A Good Buy. My 6 year old cannot get enough of this game! There ARE parts that are a bit too difficult for him, so I do those parts for him.
I would have given this game 5 stars.....BUT.....this game froze on me MULTIPLE times (usually after I had spent a while getting to a certain area, only to have to start the whole level over again!) That said....it didn't happen all the time and even if I had known about the possibility of it happening....I still would have bought the game. It's just really fun :)
WARNING: This is one of those games that you have to write down a save code after each level. My son was constantly yelling, "Mom! Do you you where my Gadget code paper is??!!!" | video-games_retro-gaming-microconsoles |
Awesome! Realistic!Couldn't be better. This game is awesome. As much as it is real with the correct team players and faces, the graphics are extremelly good. Not only can you play a series as if it was the World Series, you can make seasons, franchises, expansions, and more. You can create your own player and adjust their skills, height, weight, e.t.c. In a franchise, you can play 20 seasons of nonstop fun and games. Trade players and get Barry Bonds on your team or get Giambi, or A-Rod. This game rocks so much that I can't even type it all on the screen. This is really a have to get! | video-games_retro-gaming-microconsoles |
this is a game I can play forever (Or at least until SSM3. The original Super Smash Bros. was game you could get the hang of in minutes, master in days, and play for years. Up until I got the sequel for Christmas, I was still playing SSM. Like GoldenEye007, this was a party game for all time. And like GoldenEye, the followup blew was all that and more.
Action vets will need a few rounds before they get the hang of it, as the new controler (a cross between N64 and PSX, for those who don't own a Gamecube yet) places the controls at different spots. While there's a good chance that you favorite sharacter from the 64 game will still be your best, between new characters and the new moves for the old characters (There's now a difference between B and B+left/right) you'll find yourself pleasantly surprised by some of the characters that show up to challenge you. Not to mention the 11 (I think) secret stages, and the equal number of hidden characters to give the game replayability. | video-games_retro-gaming-microconsoles |
A Decade Later. It's a decade later and I just purchased my Dreamcast from Amazon last week. I bought some games for it as well and I must say so far this is an extremely fun console despite its age. I own all of this generation's consoles, PS3, Xbox 360 and Wii. Those are all great in their own ways and so is the Sega Dreamcast. It really appeals with an arcade style of games, which is sorely missed these days, with gaming going toward realism in many games. I can't believe there were still Dreamcasts sitting in a warehouse somewhere but I can't complain. This console set the stones in place for this current generation of gaming and did it very well.
I will say that if you have always wanted a Dreamcast and never bought one when it was new, like me, then do yourself a favor and purchase this bad boy. Games and accessories are cheap now. You won't regret it. | video-games_retro-gaming-microconsoles |
BOORRRIIIINNNNGGGG. This game bums! I mean, it's a hell of a lot better than the MK 4 Game Boy color, but it's still so darn horrible! The graphics are barely above bad, there is not nearly as much fun in the gameplay or moves as there is in MK Trilogy(which I plan to get for my big computer), and the sound and character design is atrocious. I think that this game belongs on the shelves except if you either have no love for yourself or if you want to pay a jerk back for something rotten he did to you. What was Ed Boon thinking(no offense to him) when he made this waste of mechanics? Man, oh man, don't waste your cash on this game. Buy MK4 or II or a really worthy MK game. | video-games_retro-gaming-microconsoles |
fantastic.....above and beyond red,blue,etc. Gold and silver take other pokemon versions and build on that premise,while tossing in a whole lot more. Besides the features of most pokemon having a gender, real-time gameplay, and breeding pokemon gold and silver have little things that make gameplay a lot more efficent and fun. Things like new HMs,TMs,attacks,and pokemon breathe life into this now-old series. One could spend hours just manipulating pokemon throgh breeding. If you're nostalgic for the old versions of pokemon, don't worry; you'll see your old, um, friends. All pokemon fans and the ones curious of pokemon should get this game. | video-games_retro-gaming-microconsoles |
A great little doohickey, but. This thing is one of the greatest inventions that has ever come out for gaming consoles. Not only does it let you use a PSX or PS2 controller on your gamecube, it converts all controls, vibration functions, and (in the case of a ps2 controller) the pressure sensitivity functions. Although I am a firm believer of using the controllers that belong to each system, I have found that using a ps2 controller is sometimes more suited for some games. The downside is that it is not a Nintendo licensed product and therefore is more likely to break or malfunction. | video-games_retro-gaming-microconsoles |
True Review. Now I played the first timesplitters for the Playstation 2 and I thought that was pretty good. But when I played this for the Gamecube i realized how much the first one was missing. Timesplitters 2 (TS2) improves on the first in nearly every aspect of the game. Now in story mode, the mission objectives are more than just "go here, grab this, and then take it here." I can say that I never really payed attention to the actual reasons behind each mission or why it happened. In TS2 its all explained in cut scenes and the purpose of the mission is clear. Each level takes you to a different time and place in history (or the future) these include Chicago during Prohibition, Siberia, the Old West, and others. Two player co-op is here again although like the first the second player isn't really used in the story line. All the story mode missions have 3 difficulties with unlockable content for completion of the harder ones.
Multi player is definately the best part of this game. I bought it because I needed a game to play with my friends that wasn't SSMB. There are tons of different maps to play on as well as a map maker feature so you can create your own. The maps range from the open expanses of the Ice Place (sorry I can't remeber the real name) to the confined bridges of the Chasm. With a full arsenal of weapons at your disposal, you can use the recommended weapons for the map, take a premade category or customize your own list. The same is possible for the bots and up to 10 bots can be used at once. The only complaint I have about the game is the AI, don't get me wrong, I still play against it and all but it would help if it was a little smarter.
What is another great thing is the vast amount of characters you can play as, set as bots, and unlock. You play as anyone from a snow man on a magic carpet, to a gingerbread man, to a duck. All the characters are unlocked either in 1 player arcade league or story mode. You can spend countless hours playing arcade league by yourself and the scenarios that are used are hilarious.
So all in all, TS2 is a great party game or if your bored one day and want to go shot off the heads of a couple dozen zombies. The price is right as well and it' only rated T. If you want some better AI and story mode and your parents let you play M rated games I'd go for Time Splitters Future Perfect. But if you've got 20 bucks lying around and have a couple buddies coming over go pick up TS2, you won't be dissapointed. | video-games_retro-gaming-microconsoles |
THE BEST GAME EVER. When I got robbed of my gamecube I thought it was a real bummer, especaily for me who is only 9. But when we bought a new gamecube it came with a demo disk and it had Soulcaliber 2, Splinter Cell (don't buy splinter cell, too HARD) Billy Hatcher Sonic DX and two downloads (Wario World and Doctor Mario) but the best of the best was Veiwtiful Joe! I liked it because it was funny,action packed and full of things you wouldn't expect like the bosses are really bogus and very far from reality and it was just a demo! I can't wait to play the full version it will revolutionize the gaming industry (like Legend of Zelda Wind waker) I would give it a five stars and when you play it you will too, I guarantee. May Your best days make you as viewtiful as Veiwtiful Joe. best wishes Tyler conover age:9 date:october 8 2003 Day the game came out. | video-games_retro-gaming-microconsoles |
Short but sweet. Like most reviews, I'm going to have to say this game was short but good. The style and originality of this game makes up for its short storyline.
The Characters - excellent detail on the characters and a wide range of different species, Jade, the woman you control is a human but most of the other characters are animals such as Pey'J the Pig.
The Storyline - though short, this is a very original and creative game. Basically, Jade and Pey'J are in the middle of a war against the so-called heros The Alpha Sections and the Domz. But the twist is the Alpha Sections are actually with the Domz and the Iris is the good team, who get Jade on their side. Jade must save the victims before it's too late.
The Graphics - amazing design and beautiful landscape. It may seem quite simple but it's actually quite brilliant. The water seems lifelike and the crystals and such as "pretty".
The Gameplay - Smooth moving. Jade jumps, runs and walks with ease. Very easy to get used to but you can get frustrated at times when you want Pey'J to do something and he's not coming, etc.
The Enemies - Pretty simple, until the final battle. The final battle shows you, Jade, fighting against some strange being. At first it's not too hard but after the controls get reversed, it's actually quite hard. Make sure you have lots of food to refill your health!
Overall - this game is great, I only rented it and I beat it within days but it's still good. I would consider buying it if I found it at a cheap price just so I could play over and over again. The downside is if you save while on the moon, you will never get to go back. I would suggest saving though because most likely you will die somewhere on the moon and then you'll have to redo the whole thing. Make sure you've done everything you've wanted to do before going to the moon. Have fun! | video-games_retro-gaming-microconsoles |
game for all you ADD freaks. I just played this game at Best Buy yesterday, needless to say I was ready to rip the GBA off the display, smash it into bits, and run away with the delicious Wario goodness.
The gameplay itself is VERY simple. You use the d-pad and the a button and that's it. There are 200 different mini-games that play randomly. There is everything from a karate guy chopping a log in half to ski jumping, even old school NES game shorts. The amazing thing about this game is you have 3 seconds or so to figure out how to win each mini-game.
I had a blast playing this, if you do not have a GBA yet this is one of those titles that should make you seriously consider picking one up. Who knew you could have so much fun making a finger go up a nose :p | video-games_retro-gaming-microconsoles |
Not for the weak-minded. I'm giving this game 5 stars because I love it, and every Fire Emblem game I've ever played. But beware, because this game will only be enjoyable for certain people. First of all, people say it's boring because all you do is watch your people fight. The main thing that turns people away from this game is the lack of constant action and destruction and such. But the point is, this is a strategy game. I know this sounds crazy, but to play, and enjoy, this game, you have to THINK! Radical, right?
Another thing is "the storyline is too long". I personally love the story. I find myself trying to hurry through the chapter to get back to the story. It's the same as reading a book or watching a movie. People don't complain about watching a movie because they're not doing anything.
And then there's "the bosses are way too hard and indestructible". Again, strategy and thinking. Every kind of unit has his own weakness. You have to find that weakness, use the weapon triangle, and, again THINK. If you attack a heavily armored unit with weapons, they won't scratch him, but magic will hurt him alot. Vice versa with magic wielders. Have healers, long range attackers, etc. And if your units are too weak, that's your own fault, for not putting energy into leveling your units up.
And I personally disagree that you can't play this game more than once. Haven't you ever watched a movie you really like like 400 times, even though you know the same thing is going to happen as last time? Plus, you can go back and change your strategy, realize what you did wrong or could have done better, challenge yourself, change the characters you use more often.
Probably the best part of this game is the variety in characters. This is something that seems fairly unique to this particular Fire Emblem game. There are dozens of characters, and they don't just throw them in there like "By the way, you have a new character". They have introductions, you get to know them a little bit (admittedly some more than others), and they actually have personalities and lives. It adds to the "once they die they're gone forever" part, because you learn to love and feel responsible for them, and can't bear to let them die. Maybe frustrating for some, but for me, a challenge.
All in all, it depends on what kind of gamer you are. If you like thinking and strategy, I recommend this game. If you're in it for mass destruction and explosions, go buy one of those mindless shoot-everything-in-sight-as-fast-as-possible games. | video-games_retro-gaming-microconsoles |
The Best Since Tetris. It's very rare that you see an item on amazon.com with over 100 reviews and 5-stars. No matter how good something is; it's usually at 4.5...
Not Advance Wars, though. It's just that good! A turn-based strategy game for Game Boy Advance; it resembles Command-and-Conquer with its tanks, bases, planes; etc.
With several game modes including a campaign to play after you complete the mandatory training ... you deploy troops at bases that capture other bases and fight the enemy. Some maps have ports for ships and/or airports to build planes and helicopters as well.
Holding these bases, along with cities, is how you collect your income at the beginning of each turn. The interface is very slick; you can always find out everything about a unit or square by hitting the 'R' button.
You also get to pick a commander to lead your troops, and they all have strengths and weaknesses as well as special abilities. The Naval CO can unleash Tsunamis on units, but his planes aren't the best in the sky...
All in all, Advance Wars is my favorite Game Boy game since Tetris, and is *the* essential game for the GBA... It's just too much fun! | video-games_retro-gaming-microconsoles |
excellent...but like all games, it has its problems. mario kart double dash is an excellent racer for the GCN (one of the few really) and i highly recommend this to anyone looking for hours of fun and great multiplayer. there are plenty of characters to choose from (and koopa is back!) and also plenty of cars. the dual kart thing with two people in it takes a tad bit getting used to, but once you do you will never go back to one.
now i guess i should share my complaints. first off, the learning curve for this game, while not difficult, does require a little bit more getting used to than other mario karts. unlike mario kart 64, power sliding in this game is a MUST, and if you have never used it before, you will get frustrated with this game at first due to the fact that a lot of courses have tight turns that can screw you up if you don't power slide.
also, the tracks, while are very fun, don't seem as creative as past tracks, which is sort of a letdown considering nintendo had a much more powerful system this time around.
my final complaint is that there just doesn't seem to be enough tracks. sure, a lot of them are a blast and just great to play over and over and over (like waluigi stadium, bowser's castle, and of course, baby park) but overall there are only 16, which is somewhat a downer, but there are plenty of great tracks that will hold your attention for HOURS.
don't let my complaints throw you off, this game is still top notch and in my opinion the best racing game ever. lets hope that they make another for the cube. | video-games_retro-gaming-microconsoles |
The Best System ever made. I still play the Dreamcast more then the Playstation 2, X-Box or Gamecube. I'll play it more then I would play with a Wii,PS3 or 360. The games are amazing, the system was well ahead of it's time and you will not find a better value for your gaming dollar then the Sega Dreamcast. In my opinion, I thought Skies of Arcadia was the best RPG on any system at the time, and it still holdsup well against all of todays newer RPG's. Shenmue was the most ambitious game ever developed, and between the local games and the import market there is well over 400 games available for the system and growing! Yes, games are still being made for the dreamcast by independent developers, and available for purchase online...many of which are very rare and valuable, since they are made in far smaller numbers. Do yourself a favor, take the $600 you would spend on a PS#, go out and get a dreamcast and about 3/4 of it's library...you can thank me later! | video-games_retro-gaming-microconsoles |
A Disowned Classic By Some Fans. A must-play for any Metal Gear fan or anyone who enjoyed the original Metal Gear Solid.
This remake has gotten great reviews from Critic but has been disowned by some fans. There are a number of factors, and two will be debunked. The two that will be debunked are "the cutscenes" and that it looks/plays like Metal Gear Solid 2: Sons of Liberty.
Cutscenes
The cutscenes in Metal Gear Solid: The Twin Snakes are drastically different than the ones in the original game. The reason for that is Ryuhei Kitamura, a well-known action film director in Japan and in the same kind of action as the Matrix. Kojima originally intended Kitamura to make the original cutscenes, but after Kojima saw them, realised that he is on board and wanted Kitamura to make them his own style. The cutscenes aren't bad, they are definitely different. Fans of movies like The Matrix, Die Hard, Terminator 2, or any action movie with ridiculous moves pulled off, are going to have a great treat. The cutscenes as they are different from the original game and give a reason to rewatch them. In the other Metal Gear Solid games, there are as many ridiculous moves in those games (Ocelot spinning and juggling revolvers in Metal Gear Solid 3: Snake Eater and plenty others), so I don't see why people don't talk about those when they bring up that point and only add to the charm of the series. A conspiracy theory has been set about these, as Metal Gear Solid was the actual events and The Twin Snakes is Snake retelling to story to a character such as Raiden (who you see in Metal Gear Solid 2: Sons of Liberty).
It Plays Like Metal Gear Solid 2: Sons of Liberty
Yes, it does play like Metal Gear Solid 2: Sons of Liberty. That isn't a bad thing at all. I hear "it makes the game easier" and other comments like that. It's an even trade off, since you have an M9 and PSG1 tranquilizer weapons along with lockers, the Hanging mode, and First Person Aiming. The trade off is that guards will spot you a lot quicker (and detect footprints in snow, loud surfaces, etc), you'll have to wait through the Evasion/Caution phases, and you can't use Third Person Aiming with the Nikita Rocket Launcher like in the original (which, if done right, made one boss fight a lot easier).
Final Conclusion
The game should be played by all Metal Gear fans or people who enjoyed Metal Gear Solid, whether that be through a physical copy (like me) or an emulator. The cutscenes aren't bad and add a cool touch to the original game. The controls will take a little to get use to, but have the same basic concepts like where the First Person Aiming button is etc. If you have the money, definitely pick up this game and get it before it gets too expensive since not many copies were made.
Rating: 8/10 (4/5) | video-games_retro-gaming-microconsoles |
don't be fooled by reviews written 10 years ago. you may have read plenty a review, most from about 10 years ago, telling you this game is "great" or "one of my favorites". no. unfortunately this is a game that takes no advantage of the dreamcast hardware and was primitive to play at best. the game uses pre-rendered back rounds like the PSone final fantasy's, only there are constantly side paths or roads that you just can't even go down. very linear. the character models are better than ff7, but then i suppose just about anything would be, but worse than ff8. go figure. the characters are always too far away on screen which makes the absolutely terrible combat even worse to suffer through. the combat system has an amazing four moves you can do with your sword and some lame magic spells here and there. as for the story... i can't really remember what it was supposed to be about, all i can tell you is it was generic all the way around and not in a nostalgic way. that should give you an idea of the game you're looking at. oh, and the bad guys are named Nemesis and Apocalypse. great. i bought this near mint for $8 at a local store and even so, i want my money back. | video-games_retro-gaming-microconsoles |
Best Fighting Game Ever MAde. I am not the type of gamer that likes fighting games. But, after I found out about Soul Calibur 2 I thought I would give it a try. The original Soul Calibur was for the Sega Dreamcast, I would always play with my friends and I thought that it was an awsome game. The sequal, Soul Calibur 2(SC2), is an awsome game for almost all ages. The graphics are stupendous and the characters are awsome. Multiplayer is really fun to do with your friends. If you have a Gamecube, I would advise to get the gamecube version becuase it is way better with link and the controls. I would really advise to get this great game. | video-games_retro-gaming-microconsoles |
Not quite enough for 5 Stars...But still. I just finished playing Castlevania:Harmoney of Dissonance. I have bought two other great GBA games along with Castlevania, and without any hesitation I picked Castlevania to play it right away. I can honestly tell you that I'm satisfied with overall production value, however...
I read it in the magazine/reviews, saying that music was way out of line, outdated like good old NES time.. I wouldn't say it's THAT outdated, and also it was good enough, more than enough to create and convey the classic atmosphere of Castlevania series. What I really liked about this series was the graphic. Personally, I'm not really into graphic when it comes to gaming, however, graphic plays a significant role in Castlevania series and I'm more than satisfied with the graphic, which they managed to produce. The movement of Juste, the protagonist of the game, is simply unbelievable, par with the one from the Symphony of the Night for PlayStation.
Ok, I'll get to the point. I really welcome the idea of expanding the whole map so players can spend more time, which i find myself being thrilled like in PS version, like they did for Symphony of the Night for PS. However, the way they expanded, or more accurately doubled the size of the map, wasn't that inspiring like in PS version. In PS version, they included this 'inverted' castle, where every single area looks and is brand new, with all new enemies...whereas in this version, it was just simply doubled instead of being 'new'... So though you were going back and forth to get from Castle A to Castle B, it felt like you were just running around the same castle with little bit of change here and there, which you could tell it was done poorly with no solid effort. I was more frustrated then found pleasure out of this poor, poor effort of simplying doubling the original castle, compare to awesome PS version (I might be complaining about this simply because i have played PS version, for those who haven't played PS version, i'm not sure about how you will take it as..)
I didn't think the bosses were that easy, or may be it's just me who were having hard time with them. My point is that if you are there to fight with the bosses with no potion or any kind, I don't think there are lot of people out there who can say that they can manage to beat every single boss easily with confidence. It looks like the boss fights turned out to be easy one because of there's unlimited, literal unlimited supply of potions from merchants- Okay, may be you can control yourself from using no potion at all, but the VERY ESSENCE OF CASTLEVANIA SERIES HAS BEEN THIS 'THRILL' YOU GET FROM FIGHTING EVERY SINGLE BOSS WITH LIMITED HEALTH, PERIOD. The very serious flaw of PlayStation version, the flaw that the game became way to easy toward the end, has been fixed in the Circle of the Moon, the previoius GBA version by having consistent difficulty, yet that 'similiar' problem, I wouldn't say it's similiar but overall-wise, the game was on easy side when you compare it with previous Castlevania games. Of course, this game has this RPG element to it and character has to become stronger to face stronger enemies, but the game was still on the easy side.
I believe they could've done something by drastically raising the difficulty as the game progresses.
Now, why would I give this game 5 Stars with all the critical flaws I just mentioned above? Well, I don't know, but it seems like it's hard to find a 'worthy' game, worthy enough to finish it all the way, devoting my time out of busy schedule these days. So I figure that it offered enough elements and fun factor to finish it all the way in couple days. It's a great game. Well, it's a Castlevania game and i might have this favoritism for the series, however, I'm satisfied with this very series for GameBoyAdvance from objective perspective as well.
Enjoy it!
PS: Don't forget to get the 'real' ending | video-games_retro-gaming-microconsoles |
just another SP in suaed leather Nintendo's reputation is falling fast in my eyes. If you have any GBA system do NOT under any curcumstance buy this crapola. It is just a recap of the past with a bodyframe over the same greezy old scateboard chassis motor. My girlie friend's Nordstrom spiked boots over her greezy pimpled feet are the analogy here. The fact that it is NOT compatible with Game boy LS is reason enought to beleive that Nintendo is a cash duller and milker of it's sucker-fied customers. Yeah, game color and the classic one is understandable, they are old, but LS??? c'mon people! No reason for it NOT to be the LS AND SP version of Star Wars and WingCommander V is superior to the SP version. Play the bass/gitar pick, fret,or slap all one mono-el-mono to me and Geddy Lee. It's not the face plate it's the screen that matters to true gamers, dude. The reason to get a screen cover is for consolation and(protection of the screen) not the MAIN reason to buy if you have a SP or LS already. Jeez! By milkers for suckers is Nintendo's new motto, by gamers for gamers should be reason to go to PC or more bulky yet less stupid game systems. Want to play in the porto-let at Builder's Square before hitting that big job, try PSP much superior to me. | video-games_retro-gaming-microconsoles |
Not So Accurate Adaptation. Accolade brings us Universal Soldier on the Sega Genesis, ostensibly based on the 90's action film starring Jean Claude Van Damme and Dolph Lundgren.
Universal Soldier is the story of Luc Deveraux, a soldier killed in Vietnam by his crazed commanding officer, Sergeant Andrew Scott, whom Deveraux managed to fatally wound before his death. Their bodies as well as those of other soldiers were taken for a military project to create the ultimate controllable soldier. However, after he is revived, Deveraux regains his memories and breaks his conditioning. After Luc escapes, Sergeant Scott, driven by his desire to kill Deveraux, breaks his own control and leads the other universal soldiers to hunt him down.
When playing this game, you may notice that the settings and enemies take great liberties with the source material. When did Van Damme battle robot dragons and mutant bees in the movie? This is because Universal Soldier the game is actually a reskinned version of Turrican II, the sequel to an action shooter game for the Amiga and Commodore 64 that also made it to the Genesis. Accolade owned the console production rights to Turrican and the license rights for Universal Soldier. They decided to save time and money and just tweak Turrican II to slightly resemble the movie. This is why the settings and enemies are so ridiculous for an action story set in the modern US. Accolade changed a few sprites and bosses and added a few levels to make a connection with the film. I feel the game suffers from this, as some impressive boss sprites and enemy designs were lost for the changes. For example, a recurring battle with a giant samurai robot is replaced with a giant Dolph Lundgren. The gameplay is essentially the same as the first Turrican. It's a side scrolling platformer shooter. You must clear through maze like levels to fight a boss to continue. You have a gun that can be upgraded with multiple weapon types like a spread gun and laser. Since you cannot shoot upwards, downwards, or diagonally, you have a machine gun that you can shoot in all directions. You have to stand still to use it and it has a limited range, but it can be upgraded for greater reach. There is also the ability to roll along the ground and drop bombs to get passed enemies and you have a screen clearing powerup that can be useful for tight situations and boss battles. Like the previous Turrican, there is no real indicator that you've been hurt and simply touching an enemy too long can kill you fairly quickly, but your health doesn't drain as fast as the last game and, along with unlimited continues, there is a password system so you don't have to play it all at one time.
The graphics are very well done and the game makes good use of the Genesis color pallet. The sprite animation has improved from the last game and there is even a little animation for when you spin the machine gun around. The sound design is good and the music, despite a few loud tracks is rather catchy.
If you are a fan of the Universal Soldier movie and came looking for a game based on it, I'm afraid you'll be a little disappointed. However, if you're willing to give it a shot I think you'll find a pretty good action game that may even get you interested in the Turrican franchise. | video-games_retro-gaming-microconsoles |
Very fun. Very original. Very long.... . I'll not spend a tremendous amount of time rehashing what has already been said about this tremendous, innovative game. Suffice it to say that despite its shortcomings the game is engaging on multiple levels. I just can't give the game five stars because of those previously-mentioned shortcomings.
The backtracking necessary in the game seems superfluous and created only to extend the length of the game. Running back and forth between levels is just not my idea of a good time. An earlier reviewer also commented on a player's inability to save at any time. Again, this seems like an artificial impediment to extend the length of the game. I don't really see why the designers went to such great lengths to extend the gameplay time when clearly the game has plenty to offer without these "enhancements." Additionally, while the game has a minimal storyline, it really doesn't contribute anythign to the overall experience of the game.
Before I'm bashed over the head by Metroid fans, let me acknowledge that I'm a fan of the series and of this game as well. To me it seems worthwhile to acknowledge the flaws of the game in the hopes that the designers make real improvements when it comes time for Metroid Prime II. | video-games_retro-gaming-microconsoles |
Great game, Great Fun. The Sands of time is an outstanding game. The graphics are beuatiful, the controls superb. The atmosphere of the game is perfect, with music coming for the fight scenes, but having a eerie, peaceful silence during the puzzle and movement sections. Overall, an outstanding game, and a lot of fun to play.
My only real complaint of this extremely well-built and fun game is that it isn't longer. It ends at a perfect time in the storyline, which is straightfoward and linear, but after I finished the game I found myself lusting for more. This is appeased somewhat by having the first two installments of the Prince of Persia franchise hidden in the game, but the old games can't even touch the Sands of Time in fun factor.
A Great game, great fun, and an excellent choice for people who love action-oriented games. | video-games_retro-gaming-microconsoles |
The Game is SUPER FUN!! It arrived in a timely matter but was completely scratched up and would not work. First and foremost this is one of my favorite games of all time(I would play with friends because that is where the fun is at) and some how I manage to lose this game over and over this is the third time I purchased this game since it has came out. Anything bad I have to say is due to the seller and not the game. When I received the game and it just was so scratched up it would not work. In the description of the product it said it was fully functioning which is far from the truth. I went to the video store to get it resurfaced, before I even dealt with the hassle of sending it back, and it works so far. It cost me an additional $3 to get it work but it is much better then having to wait. All and all I don't think this seller(BigDaadyDon1881) takes much care and I wouldn't order from them again. As for the game it is undeniably fun and is it wasn't for the hassle I would have rated it 5 stars. | video-games_retro-gaming-microconsoles |
A Racing Challenge. I have a husband and 2 teenage sons who love to race. One thing I notice about a lot of the racing games is the fact that they seem to go through and master them quickly. Not this game. There's more than enough options with this game to give it variety and there's plenty of challenge within each track. They like doing the different championship cups, but also enjoy the story portion. I give it 5 stars because they have so much fun playing it that the following two things seem minor in comparison.
1.) There is a warning on games like this that they can cause dizziness and/or nausea. Unfortunately for me this one causes both and very quickly so I don't play the game myself and don't watch them a whole lot when they do... and the play it a lot!
2.) You can only save one game on one memory card. In other words, if you have 3 different people racing on the circuits it's saving their champtionship "money" under one "person". But their learning to work cooperatively to buy the next levels and parts in the garage.
As I said I don't think those two things should weigh against you getting the game (although the first one might be a factor if you have someone who wants to play the game and you know their susceptible to that type of effect). They're all having a great time playing it and working their way through each level. A even from the bit I've seen it's a great game with some spectacular graphics. A definite must buy for your racing fans. | video-games_retro-gaming-microconsoles |
In Tune and On Time. The following refers to the downloadable version of Zelda: Oracle of Ages available on Nintendo eShop for the 3DS/2DS system.
The Oracle series has made my summer the shortest on record. I jumped straight to Ages after beating Seasons, in chronological order (Though you can play both in any order). This time around Link finds himself in the land of Labrynna, where he must rescue the singer Nayru from the sorceress Veran. In terms of the look, feel and gameplay, this is basically "Zelda: Blue Version" with 2 key differences from "Zelda Red".
To complete certain objectives, you use the Harp of Ages to travel 400 years in the past and interact with different landscapes and characters. You can learn up to 3 tunes to travel from past to present and back again. The second key difference from Seasons is while the former is more straightforward, Ages is more of a thinking man's game with its cryptic puzzles and infuriating mini-games, both of which can be mastered with enough stubborn effort (and an unhealthy time investment).
The game also provides exclusive items like the Switch Hook, which enables the player to change positions with an object or enemy, and the Seed Shooter, which fires ricocheting seeds at hard-to-reach targets; better suited for puzzles and minor foes than boss battles. You're also reacquainted with the Magic Ring system, your mileage with which may vary.
By entering a password provided by beating either game in the series, the second title picks up where the first leaves off. The plot from one title carries on to the next, Princess Zelda makes a surprise appearance, and Ganon shows up as the true final boss. Plus you acquire different secrets throughout your journey which you use in Seasons to unlock extra content, whereas in Ages you just get a wooden sword and 4 hearts right off the bat.
As to which of the two the player may recommend over the other, that depends on his/her taste, though Zelda Blue is definitely more challenging. But playing this and Zelda Red provides a richer experience--and the chance to catch all 151 rings.
This game is rated E for Everyone. | video-games_retro-gaming-microconsoles |
Painfully terrible. I've attempted on so many occasions to play this game and to force myself to like it. I CANNOT. The fun factor just isn't there for me. I sit there driving around bored the whole time. And then there's the music...WTF is with the "music" in this game!? Not only is it not good, it's actually BAD. It's downright annoying and painful like someone just randomly strung a bunch of notes together and called it a day. I honestly can't get over how terrible it is. There's also so much crap in the peripherals of the screen that you can barely see half the course! I wish they'd give you the option to turn that stuff OFF. The only reason I'm giving this two stars instead of one is because some of the levels have nice graphics. But who cares! Anyone want to buy a used Double Dash game? | video-games_retro-gaming-microconsoles |
An RPG made for people with a life. In this era of 80-100 hour RPG's it's nice to know there's an RPG designed for someone who wants to see the light of day. Grandia 2 clocks in at a very accessable 25-30 hours even if you wander around a bit to build up characters. It's short because it's not terribly complex, there's not many secrets to find, there are no random monster encounters, you don't have to talk to many stupid townsfolk to advance, and everything is incredibly scripted resulting in a very linear story.
But Grandia 2 is not a bad game. It has a compelling story (even with some annoying voice acting), a brilliant quasi-real time combat system, and there's plenty of save points so you can put it down and pick it up fairly easily. A great game. | video-games_retro-gaming-microconsoles |
Good, But Not Quite Great. The Grim Adventures of Billy & Mandy is a Cartoon Network television show in which the two children(Billy & Mandy) are best friends with the Grim Reaper. They get into all kinds of wacky antics and the show is a little bit on the edgy side for a children's show. The game, however is a solid 3D fighter along the lines of Shrek SuperSlam and the Clash of Ninja series. It isn't bad in any way, but it really isn't spectacular either. It just wades along in a pool of rehashed ideas. For a licensed children's game, it's brilliant, but from a technical standpoint, the game is sub-par at best. Basically, just like other fighters, you have a couple different attack buttons and you're fighting in 4-way battles in animated arenas full of wacky powerups. It's a good game that your kids are sure to love, but technically speaking, it just doesn't bring anything new to the table. So if you're looking for something to pass the time for your kids, or you're just an eccentric Billy and Mandy fan, you really can't go wrong for the price. | video-games_retro-gaming-microconsoles |
Battle strategy game that takes RPGs to a new level. This is a surprisingly entertaining turn based battle strategy / RPG with a strong story. I'm not one for story so I will tell you about the game itself. You are a commander of a band of do-gooders, who set out to save a land from an evil empire and various quests along the way. So why is this surprisingly entertaining? This has to be one of the most realistic role-playing games in existence. With a normal RPG, you wander the countryside looking for a battle, when you find it, you have a choice, fight, use magic or run. With Ogre Tactics, when you battle you see an entire landscape of a battle area, trees you can hide behind, mountains, water and so on. Where you must then control each character of your army (up to eight can be in a battle at a time). Control them to move, fight, use spells, special abilities, items, and use real battle tactics! Maneuver a character behind an enemy and have them stab the enemy in the back! Have your archers take the high ground and bombard the enemy with arrows or you can fight the enemy head on! There are dozens of weapons, spells with dazzling graphics, armor and so on to equip to characters of your army. The reason why I am calling members of your army "characters" is because there are several character classes, such as knights, soldiers, magicians, clerics, archers, ninjas, beast tamers, dragon tamers and yes even monsters like octopuses, lions, fairies, devils, griffins and dragons can be a part of your army. You can either hire the characters in shops, or on the battlefield you can convince enemies to join your army! | video-games_retro-gaming-microconsoles |
If You Can Get Only One Fighting Game. You should get "Mortal Kombat: Deception." The "Mortal Kombat" games have always been the definitive games of the fighting genre. It's clear why. First of all, there are no annoying cut scenes before every battle. No cheesy trash-talking lines spoken by the characters before you can throw the first punch, just that familiar, near-demonic voice that says "Round 1. Fight!" before each battle, and you're off.
There's also the famous violence that has come to be associated with the MK series. I'm not usually a big fan of blood and gore, but the MK games have made the violence so over the top that's it almost comical. Characters bleed crimson, almost gelatinous blobs every time they're hit. The blood can be switched off on the options menu, but this takes away MK's unique sparkle, including the ability to perform a Fatality. As a finishing move, mash a few buttons you found on the Internet and your character will disembowel the opponent, removing generic organs and leaving a pool of blood. Even the bugs that are trodden underfoot in one arena leave behind a gratuitous amount of guts.
Of course, replayability factor in very high. In the one player arcade mode, you will be randomly assigned a series of opponents and arenas to fight in each time, always climaxing with the ridiculously hard-to-beat Onaga, the Dragon King. And, of course, the two-player battles never get old, with each character having an incredible variety of unique combos and fighting moves to perform (as in the previous game, "Deadly Alliance", each character has two martial arts styles and a weapon.) Though some of the combos (especially the fatalities) are so difficult they'll make you swear your controllers are broken (especially in "Konquest" mode.)
"MK: Deception" is the peak of the series. There are some unfortunate changes from "Deadly Alliance", but unless you were a big fan of that game, you won't even miss them. The biggest change is the cast of characters. It's almost completely different, missing most of the classic characters that were featured in "Deadly Alliance", as well as the newly-introduced characters like Sub-Zero's protg' Frost and vampire chick Nitara. However, perennial favorites Sub-Zero and Scorpion do return, as does Li Mei, my favorite "Deadly Alliance" fighter. There's also a handful of newcomers, including Kira, a sexy-redheaded member of Kano's syndicate.
Gone is the ability to impale the opponent with your weapon, forcing them to kill immediately or bleed to death. Arenas are also darker and less whimsical than in the previous game. However, "Deception" introduces some vast improvements, including interactive environments. Objects in the arenas can damage an opponent, or mangle them completely in graphic "stage fatalities." Also, some arenas contain weapons that can be picked up and used by the fighters. There's also a "blocker" feature, which will finally enable you to do something about that friend who uses the same cheap combo over and over, but only up to three times per fight. The best improvement, however, is the inclusion of multiple fatalities, including the Hira-Kira, or self-fatality. The Hira-Kira deprives your opponent of the satisfaction of a fatality and makes even the worst loss feel like a victory.
Also, "Test Your Sight" and "Test Your Might" mini-games are missing, but they are replaced by chess and puzzle games. The chess game is a complete mockery of the game of chess, taking away all of the strategic elements, but is a somewhat amusing way of putting a tournament together. The puzzle game, however, is strangely addictive for a generic "Tetris" knock-off. Finally, there's a Konquest mode, an RPG game that incorporates typical MK violence and provides a back story for the main game's tournament. Unfortunately, it requires you to learn every character's most ridiculous combos, and, unlike in "Deadly Alliance", must be completed in order to unlock certain characters and costumes in "the Krypt." | video-games_retro-gaming-microconsoles |
A fun Nascar game that manages to nad second place. NASCAR: Dirt to Daytona is a fun game, but it is not up to the standards set by Nascar Thunder 2003. You take a car from dirt races up to the Daytona 500, and you will have a lot of fun doing so. The graphical engine is simply awesome, and control is great. however, crashes are not as good, and sometimes races can feel like bumper cars. But still, NASCAR: Dirt to Daytona is incredibly fun, thanks to good control and an incredibly unique career mode. This product is definetely a must-buy, but you might want to pick up Nascar Thunder 2003 first. | video-games_retro-gaming-microconsoles |
Fine example of how gameplay ultimately rules over graphics. Get past the "kiddie" look of the latest Nintendo masterpiece and you'll find that magical gameplay that is evident in almost all of Nintendo's first party games. I bought my GC and chose Zelda as my free game...the first night after setting up my new Cube, I fired up Zelda and began my adventure. I haven't been this absorbed in a new game since the original Shenmue on the Sega Dreamcast. When I looked up at the clock, 5 hours had passed!! That's just a testament to how engrossing and addictive this perfect little game can be!
The story is quite interesting and the graphics begin to grow on you after a while. The play control is flawless...I can't even begin to tell you how much fun controlling Link and slashing around with the sword is! Fluid movement, a good framerate and a "save anywhere" feature help to make this game that much better! The soundtrack is effective and the limited voices enhance the storytelling. Load times are nearly non-existent...a big plus for me and since it comes on one GC disc, there's no need to swap out discs during gameplay!
I think this is the best Zelda game since the original 8-bit incarnation. While I still have a ways to go before I finish my quest, the parts that I've experienced so far indicate to me that this is a first rate masterpiece and exactly the type of game that Nintendo is known for! Great game-buy it now!! | video-games_retro-gaming-microconsoles |
Great Console Port. Donkey Kong Country on the Gameboy Color does a really great job of bringing the experience over from the SNES.
-The graphics and animations look as good as they possibly could on the GBC, although it does tent do bog down a tiny bit from time to time but that doesn't really take away from the experience. Because of some of the limitations of the GBC color DK and Diddy Kong will only be out there one at a time, but you are able to switch whenever you like by pressing the select button.
-The game play is satisfying and fun. There are two mini games that can be accessed from the main menu, along with the main adventure (which has a few mini games of its own). This game is by no means easy though; you're absolutely not going to blow through it in a couple of hours. Some levels require a lot of trial and error, and there are a fair number of cheap deaths you'll encounter along the way. On the other hand most of the bosses are extremely easy and probably the easiest part of the whole game.
Overall it is a pretty good game and a faithful port of the SNES version with the only draw back being the difficulty. | video-games_retro-gaming-microconsoles |
Tripleeagle review. When i first found the sims it was in my dad's office.
I looked at it i was amazed:it was the present i was dreaming of for years and years and now i had it in my hands it was mine, all mine!!!I didn't ask him for it but he just bought it like that but did i tell you that it was only the sims original(because you need the sims original,Deluxe,Double Deluxe or Sims 2 to make an expansion pack work.
So i became a BIG fan of sims and my first expansion pack that i had for my Birthday was:
The Sims Bustin Out
by Electronic Arts .
But i remind you to visit sims.com and Tripleeagle.net for a nice relaxed day!!! | video-games_retro-gaming-microconsoles |
I don't have a clue where to go next. first of all, This game is not as easy as some might think. I just found the porthole to castle B, and spent 2 hours wondering around the castle and not getting anywhere! you almost definately need a guide to play this game. Still, this game has a classic Castlevania feel to it, almost like I'm playing castlevania 4 again, with the return of a belmont in the staring role, the dangling whip tactic, and the simple music, and the castlevania MUST: a clock tower. The music isn't so bad. you can even hear a familiar Bach motif in the "entrance" area. I also like the clock tower theme. Kind of has a frantic feel to it.
Also, if you make it to the end credits, the "entrance" theme is played remixed to Circle of the Moon Quality. It almost sounds like an actual orchestra playing it. a very nice reward for beating the game | video-games_retro-gaming-microconsoles |
Works just like the original Sega Genesis! Love it. . Okay listen up! I'm a 'hardcore gamer' as the one review said, I'm 28 and have been playing games since I was 3. I had a Sega Genesis back in the day and played it so much that one day it wouldn't even turn on; it just died of too much use. XD
Anyway, for people complaining about the sound... that's what the games used to sound like on the original Genesis. Granted, you can tell there's a slight difference in some of the sound effects in some of the games, especially if they're games you've played forever, like me. For example, the ring sounds in Sonic The Hedgehog 2 sound a little different than they did back on the original Genesis. But that's literally all! I have this system hooked up to a 19" HDTV and the sound is loud and clear. The graphics quality is a little stretched out but it's totally playable. You can even adjust your TV screen to the 480 size to make it look even clearer.
And for the people complaining about no auto-save feature... very FEW games for the Genesis included an Auto-Save feature. If you turned the game off, you had to replay the whole thing. If you were lucky, some games included a password save feature. So it only makes sense that the console wouldn't save the games. It would be a nice feature though. :)
My game cartridges work perfectly in the system. Granted, not ALL cartridges are going to work, but that doesn't mean it's the system. Cartridges have batteries in them, and the batteries could die or the cartridge itself is just old and worn. But overall, most of our cartridges work, with the exception being the ones that didn't work, we'd gotten at a flea market, so what do you expect? I also noticed that some game carts with more than one game didn't work, or Sonic & Knuckles locked on with Sonic 3 or 2 didn't work either. Each of those worked worked perfectly on their own, however.
The only thing I didn't like was the wireless controllers that come with the system. Save yourself the aggravation and buy a cheap, $5, authentic Sega Genesis controller from Ebay, like I did. It definitely adds to the nostalgic feeling and makes playing the games even better, being how long the cord for the original Genesis controllers are. The wireless ones require batteries to even work, and the buttons stick up too much for my liking and they just feel cheap and flimsy. They also do not work unless you're sitting in front of the console and that's not comfortable at all.
Also, the console only has 40 original Genesis games preloaded. The other 40 are random games that I've never heard of.
Setting the console up was a breeze. It comes with the Yellow/White component cables (minus the red, which is for stereo sound, so the games are in good old mono sound) and the power adapter. Literally plug them in and you're good to go!
Overall, I'm extremely pleased with this product! It'll definitely hold me over until the Retron 5 comes out. I would've bought this one anyway, as I love Sega Genesis and love having a console just for it. :) | video-games_retro-gaming-microconsoles |
Hack and Slash fun. Name: Battle Houshin (Mystic Heroes)
System: GameCube
Release and development: Koei
US release date: 9-30-2002
Development and/or staff origin: Japan
Supported devices: Memory Card, GBA link (Japanese only)
Genre: Action (Hack and Slash)
Story elements score: 5 out of 10
Story elements: Battle Houshin contains a somewhat shallow level of plot development and basis. The base of the plot lies in the area of the Asian good versus evil verity. The evil character posses a dragon orb that must be retrieved from the "good" character. Very bland development of the story and predictable character development is what can be expected. The story is not horrible in any comparison, yet appeals to a younger generation of gamers (age 8-12). Presentation of the story is also not of a great level, yet it does not distract other aspect of this game. In all, quality of the plot is not to be expected by this title.
Game play system score: 10 out of 10
Game play system: The problems that lie in the plot development and execution are made up for in game play value. Battle Houshin in consistent with the Hack and Slash genre of action gaming. This game does not really have deep game play but will be enjoyed by most of the gamer market. Difficulty is generally at a minimum but can be challenging in some boss fights. The game play can become a bit repetitive, yet it is a good game to keep since it only takes a few minutes to get back into it. The level up system adds to the game value, allowing upgrading of your characters. A strong point of Battle Houshin is the little skill needed to enjoy the game play, yet can be enhanced by gamer complexity.
Environment and artistic value score: 7.5 out of 10
Environment and artistic value: The character design for the main characters is of a good quality. Non playable characters and monsters can be a little on the bland side. The layout of the environments and design is excellent, yet it does not translate well in the graphics department.
Graphics score: 6 out of 10
Graphics: The environments are executed and rendered at a lower level than the GameCube hardware capable of displaying. The environments seem to have very little in the area of depth rendering, distant textures are very blurry. Textures in the near line of sight are a bit on the blurry side, but again this does not distract much from the overall fell of the game. In contrast, the lighting is fairly well integrated and shadows are generated fairly well. A few clipping issues were discovered in both the Japanese and American release, yet they don't pose too much of a threat. Character models of the playable character are of an excellent quality, very little artifacts add to the character quality. The camera movement and character movement is very fluid, frame rates remain very constant even when a great deal of graphic events are executed.
Sound score: 9 out of 10
Sound: The voice acting in both version (American and Japanese) is surprising good, but is excellent in the original Japanese version. Sample quality of the sound FX are high quality and looping is yet not to be detected.
Music score: 8 out of 10
Music: The music is in no way breath taking, but it is perfect for this title. After a while the music does render into a repetitive state.
Replay value score: 10 out of 10
Replay value: Battle Houshin integrates a good deal of replay value along with the excellent game play. Runes are used to upgrade character stats and over 70 will keep the gamer entertained for an extended amount of time. Also a selection of 4 separate characters with different plot view points are available to complete the game with.
Overall score: 9.5 out of 10
Bottom line: Lower quality graphics and a shallow story are overshadowed by excellent game play and replay value. Battle Houshin can be enjoyed by most age groups and genre preferences; it is worth getting a copy due to the currently low price.
Pros
Excellent Game play, awesome replay value, good for almost all ages, no learning curve
Cons
Low end graphics, shallow story, can get repetitive in long durations | video-games_retro-gaming-microconsoles |
Fun but sometimes frusturating. Fire Emblem is a really good game. REALLY good. If you like strategy games and gripping storylines, this game is for you. This is one of the best games i have played on the GBA, and it would be the best if it weren't for two flaws. You don't get lost characters back, and it is impossible to get every character in the first place. The second flaw is not that important because you are in almost complete control over which characters you want to get, but you have to get another, or sometimes a series of characters to do so. The bigger flaw, in my opinion, is the fact that when someone dies, they are gone. Dead. You can get them back in the next characters story, which there are three of, which i will get to later. Most other games usually don't like to kill they're own creations like that, and the only way to fix it is to reset the level you are on when someone dies, which can get very monotonous. If a "Lord" character dies, you have no choice on whether you want to reset or not, you have to. But this problem is easily overlooked. Now on to the story. There are three main characters: Lyn, a plainswoman, Eliwood, prince of Pherae, and Hector, the marquess of Ostia's brother, as well as Eliwood's childhood friend. Once you get through Lyn's story once, you go to Eliwood's story, and after eliwood's story, you have a choice to go directly to Hector's tale, which intersects with eliwood's missions, or complete Lyn's tale again, then go to Hector's tale instead.
The graphics are very acceptable, but would be much better if the cutscenes were fully animated, not just a moving mouth and a still backround. the music, on the otherhand, is topnotch with only a few duds in 98 songs. and if you don't like any of the music, you can turn it off. Or, you can listen to it in the Music Gallery. You can also unlock character conversations, which is pointless. another option is to test your characters in battle mode, which pits your characters against your friends, or the computers using your characters. just stick to the main story, and you'll be much more satisfied. Fire Emblem is like a DVD. You buy it, play it, and for the most part, the extras suck.
Still easily worth the 30-35 dollar price of admission though. | video-games_retro-gaming-microconsoles |
don't expect too much. Great game, but in the end rather disappointing for several reasons:
- You remain an outsider, the animals will not visit you, they only react when you visit them and talk to them..
(I thought it was great to make an announcement on the message board: "Because it's cold outside I invite everyone for hot chocolate at my place. Be there at 11.00") Ofcourse they didn't come to visit me.
- Writing letters is frustrating, they do not understand the simplest words you write.
"Hi Penny,
I think you are great.
Here's a little present"
I got a letter back:
"Hey! Seriously, don't send me weird letters, OK?
I mean, what in the world were you talking about?
And what's with all those big words professor?
You lost me!
Good-BYE! Penny"
I tried every thing: writing letters with few words, using the same "slang" they use, writing only "Hi"...they never understand a word...in the end I got so fed up that I wrote a very dirty letter (which I will not repeat) to Penny and she responded with:
"Hello ...
Thanks for writing.
I found this when I was out on a little stroll and thought of you.
Here you go!
Keep in touch"
She had send me a tall cactus! (I'm not making this up!)
- The reactions are limited, when you play the game for a month of three you have heard most replies.
- It becomes repetitive after a while, fixing jobs for your neighbors, fishing, collecting insects and fossils and decorating your room.
Having said that, the game is a must-have nonetheless, because all those shortcomings are in a way created by my own expectations. The game...the world you visit is so believable and charming that you think you can do everything...I forgot that it was a game with limited artificial intelligence, hardly the fault of the game...however...if only they didn't make it so cute and charming I wouldn't have expected as much as I did now. | video-games_retro-gaming-microconsoles |
A lot of days of reckoning. I picked up WWE Day of Reckoning yesterday and played 8 hours straight. Well, one thing I know for sure... I'm not going to touch my Wrestlemania XIX anymore. This new game is going to keep me busy for quite a while. I had the chance to go through a couple matches in Story Mode.
The Story Mode is a huge, huge, huge improvement and I believe it gives Day of Reckoning a very good replay value. Of course you have to use a created wrestler to start out. After and hour and a half of creating my wrestler, I started out my quest to become the most electrifying wrestler the WWE will ever see. You start off in the WWE Developmental territory working house shows and building up your attributes. After being coached by Jonathan Coachman, Paul Heyman takes notice of you and gives you an opportunity to wrestle on Sunday Night Heat. When Vince McMahon takes notice of your in ring skills, he offers you a contract to either Raw or Smackdown!! There will be a different story line and different characters depending on which brand you choose to go with.... and you will join a a choice of factions depending on whether you made your created wrestler a face or a heel. I won't go into anymore detail on how the rest of my story mode goes, but I'm in a reunited faction lead by the UNDERTAKER. Let's just say it's just like watching Raw or Smackdown. There are groups being formed, you're asked to make a betrayal or betrayals are being made on you, you're attacked behind the back in the locker room, etc.... it's crazy. The DoR Story Mode is something wrestling gamers will have to experience.
The gameplay is much better and the animation flows much smoother. I read previews of this game that it was going to be NO MERCY (my favorite wrestling game) on steroids. It's pretty much close to that. The button config is still close to that of the Wrestlemania games, but the gameplay works much better. The spear move looks a lot like it should, not like before where the opponent flies 10 feet back. A lot of the moves now look the way they should be executed. The moves look even more impressive and with more additional moves I've never heard of before, or even seen executed.
Designing your entrance is not as detailed as before, but it still looks great.
They made great decisions picking out the music for DoR. The soundtrack is incredible. Seeing the title page with "Bring the Noise" (public enemy/anthrax) in the background really does make it very WWE. There are additional new songs that I'm now planning on purchasing as well. GREAT soundtrack!!!
Overall, I would give this 4 1/2 stars out of 5. I hope Yukes continues to make improvements every year with their wrestling games. I still continue to compare them to AKI (creators of No Mercy), but I think Yukes will eventually become the leader of wrestling games if they continue pleasing wrestling gamers with products like WWE DAY OF RECKONING. | video-games_retro-gaming-microconsoles |
Great Handheld system. If you were a fan of the SNES and Gameboy games, you will love this item!
I know that these have been around for a while, but for some who are shopping for one, here are the PROs and CONs.
PROS:
backlit screen
smaller game cartridges
rechargeable battery (beats needing AA or AAA batteries every week)
small compact design
CONS
not many that are out there for sale come with a charger
they are still pretty expensive for something that is old used and worn.
The one that I received was in decent condition. as long as it works, id say its worth it. I wouldn't pay too much for it though. I'd say no more than $30-35 if you can find one.
Hopefully this was helpful | video-games_retro-gaming-microconsoles |
Already Out-of-date. There is pretty much no reason to buy this memory card at this point. Nintendo (whose products are always incredibly reliable) has already released their Memory Card 251, which has more than twice the storage space for only $5 more than this card. First-party memory cards are virtually ALWAYS more reliable and stable than products from other companies. Plus, the Memory Card 251 is the same shape and size as the Memory Card 59, which is smaller than this InterAct memory card. There is basically NO REASON to buy this memory card. Just spend the extra $5 on a card that is better in every respect. | video-games_retro-gaming-microconsoles |
Scarier Than Demons, Seriously. Want a game so bad it will give you nightmares. So bad your eyes will bleed. So bad you'll swear your GBA is possessed by a demon. Well this is that game. Now listen, I like Yu Yu Hakusho, I think it's a great story and a spectacular TV series. But, this game stinks. Lets begin by talking about the graphics. The people look like they escaped from an old Atari 2600 game. The enviroments look decent at first, then you realize that all the places look exactly the same. I must have gone by this couch twenty times. And then there's the audio. The music is painful to say the least. But the music isn't nearly as bad as the actual gameplay. You're basically fighting or playing stupid mini-games like finding someone's homework. Most mini-games will just involve following your compass from location to location. Then you get to the fighting. This is the stupidest part of the game. First of all, everyone wants to get you. Demons, school children, old ladies, everyone. And they aren't exactly geniuses either. The fighting isn't deep or involving. Basically just mash the B button and you'll be fine. So, the game isn't fun at all. If your a die hard Yu Yu Hakusho fan you probably already have a copy. As for everyone else, you might want to play a game that doesn't suck so much. | video-games_retro-gaming-microconsoles |
Mario Party 6. So I actually never really played the entire Mario Party series the only Mario Party games of the older version that I haven't played is Mario Party 2, I use to have 3 but the label was ripped off so I traded my Mario Party 3 label/sticker ripped game for the first intact Mario Party game (label/sticker wasn't ripped off it was intact), of the newer versions I haven't played 8 or 9 or Mario Party DS. I have only played 1,3,4,5,6,7. I really think this game was worth buying and I like playing it, this game I knew wasn't going to be cheap considering how much it goes for. But I am going to skip price. I love the game play on this game, I especially love the microphone though I am a bit surprised by its hook up into a memory card slot, though that doesn't keep me from playing this game. Since I don't really understand the changes except the addition of the microphone and the games involving the microphone. I am a little disappointed in Nintendo for not making a longer cord for the Microphone or they could have just made it wireless, but then again the Gamecube does have its limitations. Overall I give this game 5 stars! | video-games_retro-gaming-microconsoles |
The action never stops. This isn't the best Batman licensed game ever made, but it's a very unique one. It's based on the award-winning animated series from the mid 90's, and pits Batman and Robin against foes like Joker and the Mad Hatter.
The art style will be very familiar to fans of the series, though the pounding techno beats are something new. The game doesn't really play like Batman, it's more like Contra with super-powered batarangs instead of guns. It's also very challenging, and gamers will have to practice, practice, practice to get through all the levels.
As a game that tries to make you feel like Batman, this one comes up short. But as a fast-paced action title with solid gameplay that has Batman slapped onto it, this one's a fun time. | video-games_retro-gaming-microconsoles |
Because I had to catch them all. Pokemon has been a staple in video gaming now for more than a decade. I just recently got into it and was hooked from the first one on. I got swept up and just well... had to catch them all. The only way to catch certain pokemon was to play through this game and Pokemon XD. Was it worth it? Yes and no. The actual gameplay is kinda mediocre as is the plot and dialogue, although it's neat to see your pokemon rendered in 3D performing their attacks. Also, the prize for doing everything in this game that can be done is the acquisition of your very own HO-OH (a rare and powerful pokemon that you can't get through normal gamplay). It was okay, but I wouldn't play it again.
Would I recommend this? If you want to get every pokemon then yes. However with HeartGold and SoulSilver coming next year with all of the Johto Region pokemon (HO-OH and Lugia also) the recommendation is harder to make. It's also not the easiest thing. This game makes you earn it. | video-games_retro-gaming-microconsoles |
The best yet. This Resident Evil is the best out of the lot. The graphics on this are the best that i have seen of any Resident Evil game, and the puzzles have been taken afurther which i am glad about as in all of the other Rsident Evils all of the puzzles were similar. The game is longer than all of the other Resident Evils, and in like some of the previous games you get to take on the roles of other characters. The zombies are more intelligent and there seems to be a better feel to this game than all the others. Congratulations to Sega for producing the best game out of the series | video-games_retro-gaming-microconsoles |
Tak 3: The Great Juju Challenge. In this third and final installment of Tak for the Gameboy Advance, this is the best game yet in the series. Tak and Lok are representing their tribe in the Great Juju Challenge, and it's up to you to take them towards victory. Together you'll face deadly animals, fierce rival tribes, and more using all your skills to win against the toughest competitors and receive the grandest reward ever given by the Great Jujus.
Although, I love the game...I will admit, I would've loved for them to take a more Gameboy Advance Spyro/Banjo-Kazooie type game design with Tak. Instead of the more side-scrolling design of the Mario/Rayman design of old. Not that the latter design is bad, it's just the former design would make it feel more like a Tak game, since his game is in 3-D on the consoles. I guess, all in all, I've gotten used to playing games of my favorite franchises in that style and I prefer them better. Since playing all the Spyro games and Banjo-Kazooie, I've been searching for more of that type.
At any rate, Tak 3: The Great Juju Challenge is an innovative two player cooperative game play style that combines unique puzzles, time-based strategies, and a robust combat system to make a great game. I love it. | video-games_retro-gaming-microconsoles |
Lady Gamers Advice. Once I saw this game I knew I had to have it. Being the crazy Capcom fan I am, I bought it for 20 bucks on the spot. The character line-up is great, from Capcom there's the classics: Chun Li, Ryu, Ken, Cammy, and others from Street Fighter, Morrigan from DarkStalkers, (she kicks ass in this game), and other people who were strangers to me, like Maki. Then there's the easter egg dudes who were just thrown in for the fun of beating their butts like Blanka and E.Honda. SNK also has some cool people I've grown attached to like Mai, Vice, and Yuri. FYI- I only play the girl chars cause all the guys suck except for Akuma and Geese who annoys the crap out of me with his counter attack.... Anyway, the game is 2D like the original arcade style which I thought was sweet cause it's like paying homeage to the greatest fighting games ever. There's also a thing that you can do to change the characters outfit to different colors, i.e Chun Li now has her classic blue outfit, turquoise, pink, red, green, black, and white, you just press different buttons. All in all this was a great video game investment and I'm so glad I didn't pass it up. | video-games_retro-gaming-microconsoles |
Innovative game design. When I think of Shenmue, one word comes to mind - detail. The folks at AM2 really put all they had into making this game. Technology advances so fast that each new day brings faster, more flashy graphics and crisper more lifelike sound. But does better graphics and sound = better games? Not necessarily. So when does a game really stand the test of time? I believe it is when there is something truly brilliant in its design. I think game designs fall into "archetypes" - for instance there is the "pong" archetype, the 2D match fighter (street fighter), the 3D racer, etc. I think Yu Suzuki and his team wanted to design a whole new archetype of game design. And I think their goal was to make something which totally immerses the player as though they are part of the game. Not only that, but multiple paths exist depending upon the gamer's actions within the game. So it is very non-linear. I *really* like games which incorporate this. Maken X is another title which is very non-linear and supposedly has 7 different endings (i've only solved 2). I congratulate Yu and his team with such an innovative style of gameplay and look forward to seeing more titles like it in the future. Thanks! | video-games_retro-gaming-microconsoles |
SUPER AWSOME. this game is sooo cool! If you like games with adventure, action and fun, this is your game!!!!Golden sun is a great (sometimes tough,) game to all who like RPG games. I just bought this game and from the first 5 minutes it was cool.(so don't judge it immediatley from the start)you will love the graphics and gameplay,BUY THIS GAME!!!!It could be hard to find new though,its sort of old I luckily found the last new one in ELECTONUC BOUTIQE (EBX MISSION VIEJO MALL CALIFORNIA)buy this game and have fun,i heard the second game is good too,it will also be easier to find. | video-games_retro-gaming-microconsoles |
I don't know why everyone complains. It's just beyond me why everyone thinks that NGC is for "little kids" Who really cares if the games aren't violent? Do we live in a society where we can only get fun by blasting guys' heads off? I don't think so. Nintendo makes awesome games like Mario and Zelda that are fun for everyone.
They say the controllers are small. I got news for you, they're almsot the exact same size as a PS2 controller. I own both. Hold up the controllers together, and you'll see. I have pretty big hands, and I think that the controllers are perfect.
Another thing I often hear is that it doesn't play CDs. IT'S A VIDEO GAME CONSOLE! Why on earth does it need to play CDs/DVDs? A game console is meant to play video games. That's what nintendo does. Sony seems to want to make some kind of super multimedia machine. I'm glad that nintendo focuses on the original point of video game consoles.
The only big problem I have with GC is that it doesn't have online capabilities, and no hard drive.(keeping track of all those memory cards gets annoying)
Other than that, don't believe all the stuff you hear about this being a "kiddie system" Unless you're the type who can't enjoy a game that doesn't involve loads of cursing and violence, you'll enjoy GC | video-games_retro-gaming-microconsoles |
The O.K. catz. The Catz game I just got for Game Boy Advance SP and it's not as good as dogs. Here are my reasons: 1. In Dogz you can choose the action you want to do (for example, to go to bed) but in this game you CAN'T!!!!!!!!! In the directions it says by 9:00 you can choose to go to bed but by 12:00 midnight it will always make you go to bed. But when I play you see the view of your cat and can't move the view to see something else! So, as result your character wakes up to late to feed the dog food and water. You only have time to give the dog one of them! Food OR water. It's your choice (for once!) Rediculous!!!!!!!!!!
2. You can't see your character!!! Only at night you'll see your character's purple hair in bed. (PURPLE HAIR?!) All your life is in the game is standing always in the same view as your cat, never knowing how your character looks and trying to feed comfort your cat FOREVER!!!!!!!!!!
3. You can't walk your cat!!!!!!!! It says you can but all you do is see your cat walk on the veranda?!
So, in conclusion, it's really boring. | video-games_retro-gaming-microconsoles |
Two disappointments. I am a die hard Pern fanatic, so I figured, bad reviews aside, I could still get along with this game. However, any die-hard Pern fanatic would tell you that this game has two MAJOR shortcomings, aside from the ridiculous load times and the lack of action. One, you don't actually fly the dragon. Instead of flying and actually directing your beast between, you pick a place off of a map. Secondly, you don't get to fight thread. I almost want to kick the producers of this game in the balls for that...how the hell do you make this game without having the character fight thread at some point...granted, I have not yet finished the game, but apparently the wing that D'Kor (the main character) is in is no longer assigned to thread. So no thread...which is odd, since that is the BASIS of the book series.
This game really was a disappointment though...I would advise that if you do have to buy it, just to see, be prepared to be bored, irritated, and plan to have some other quick activity to pass the time during the load screens. A novelette or crossword puzzle should do nicely. | video-games_retro-gaming-microconsoles |
Still one of the best games out. Super Smash Brothers is back. The hit from the N64 was one of the first games released on the Gamecube with Melee and like very few games, it's better than the first.
Smash Brothers is such a fun game with a great idea. You get to pit your favorite Nintendo characters against each other. You start off with 14 in this game and can unlock another 11. Single player mode isn't all that exciting and gets old pretty fast. You can change the difficulty setting for harder gameplay. Adventure mode gets old as well, buts fun the first couple of times you play it.
Where the game really gets fun is in the multiplayer stuff. I could fight my friends all day. This is one of the best multiplayer games ever made. The different scenarios you guys can battle in are fun, and you can customize. Multiplayer is the reason to get this game, and now that is a collectors choice you can pick it up for $20.
You can't have a complete Gamecube collection without this game. It's one of the best all-time sellers on the system and it's easy to see why. Don't miss out on this one. | video-games_retro-gaming-microconsoles |
a must have collection. this gameis a must hav . i had thisgame for over 3 years and still cant beat it. not onl;y is this hard. themultiplayer is greatwith new features such as lightningf meleeor invisible mele. thers new stuf like all stamode where you take on 1to 4 com at a time. also adventure mode where you go through levels from certain games in a side scrolling level. thers also 24caracter in the game and 9 to unlock. in multiplayr theres over 20 levels to choose to battle on. along the way you have to collect 290 trophies of nintendos past and present. and it isn't easy some you need to do hard stuff to earn. also 51 event matches where you take on specific battle challenges.you can also start a tournament with up to 64 players.this game makes you feel proud for earning stuff case you cn read aboutit and show off to friens in a gallery . the brawl is ON!!!! | video-games_retro-gaming-microconsoles |
good game, but not good anough. I am a big fan of Mario Tennis. I loved the first one for the N64 and Gameboy color. I think This a great way to refreash the Mario franchise. First of all I have to admit that the graphics are incredible, uhm.......for a gamecube game. Not to say the the gamecube doesn't have good graphics it's just that........oh, never mind. But, anyway the gameplay gets kind of boring after a while but it is very fun at first. If you quickly fine this game boring. Then you would probably like the special mode. Other then that you should find this game very adictive and fun to play. Second of all the multiplayer allright. I still think online would be the best. I would probably have given it a 5, if it wasn't for the online failure. Over all this game is great for the holidays. | video-games_retro-gaming-microconsoles |
Great fun, even if you don't like Pokemon. This is an excellent pinball game. You get two different tables (red and blue) and a nice variety of targets, lanes, and other special shots.
The small size of the Gameboy screen is compensated for by having the pinball table be twice as high as the screen. The screen automatically moves from one half to the other of the table in order to follow the ball. I found this a little bit confusing at first, but very quickly adapted to it. The tables are designed so that this doesn't really get in the way of gameplay. The ability to "nudge" or shake the table to change where the ball is going is well done; you'll need to build up skill in when and how much to nudge if you want to get good at the game.
I was dubious about the rumble feature, but I found it to be kind of fun - you feel many of the bounces that the ball makes with your gameboy buzzing and vibrating in your hand. I didn't find that it distracted me from the game; if you don't like it or aren't in the mood, just remove the battery from the game cartridge.
And, oh, yeah, there's Pokemon in the game! If you don't know anything about Pokemon, don't worry, knowledge of pokemon is not important for playing the game. If you are into Pokemon, during the game you get chances to capture various different ones; over time, you build up a collection of them. You don't really use the collection for anything, but it is fun to keep track of which you do and don't have, and it's exciting when you manage to capture a rare one. | video-games_retro-gaming-microconsoles |
Now playable on Xbox One and 360 from Xbox store. I loved this game on Dreamcast in middle school. I bought it for about $5 in the Xbox store for 360 and it is now compatible with Xbox One! So anyone who loved this game, buy it in the Xbox store! The controls all work very well and it has transitioned nicely onto the newer systems. Very fun to play and my kids love it even though they have zero interest in my other vintage video games. No cussing, blood, gore or anything which is great for the fam. This is my favorite fishing game on any system and it's in my personal top 10 favorite games ever. It's just simple and fun. | video-games_retro-gaming-microconsoles |
The best Zelda game for the GC. Twilight princess takes the old Zelda story and once again weaves it into intricate and elegant game play. Link is easy to control, although the C-stick music still suffers, and there is added combat and cut scenes which really ramps up the excitement of this game. Overall it is a solid game that you are sure to dedicate at least 35 hours of game play to.
Graphics:
It's the most beautiful game for the GC that I know of. It's so detailed you can see the Triforce mark on the back of Link's left hand before he dons his traditional tunic. Link and Hyrule have never looked so good.
Music:
Some old favorites mixed with some compelling new pieces. I've downloaded some remixes of the music for my ipod, it's hard to beat the nostalgic Oot themes, but I like these additions to the Zelda suite.
Gameplay:
Zelda maintains its standard of high functionality, Link is easy to control and responds to button combinations seamlessly. There are some new weapons, and twists on old weapons, which Zelda fans will enjoy as it adds a new learning curve to the suite of weapons introduced in Oot. There are plenty of mini-games, some fun some less so, and a challenging cave that hard core fans will enjoy reaching the bottom of.
Class of its own: I loved the challenging and cinematic horseback fighting. It's great to have an enemy you can really set your sights on, and I'm glad Nintendo added an enemy besides Ganon that challenges you throughout the game.
Con: It's a bit difficult to get the music right on the C-stick, but I really think the stick was just a bad idea and I don't know of a way to make it more usable. At least it was fairly forgiving of mistakes.
Story:
One thing that sets Twilight Princess apart is that it really feels like you are at war. In many of the other Zelda games, nearly all the townsfolk are oblivious to any sort of challenge and go on living their happy lives while you sacrifice your youth to save them all. At least in this game there are refugees, and people notice the enemy and begin to fight back. Families suffer and struggle, as would really happen if a crazy power-hungry dictator tried to usurp the rightful ruler of a kingdom.
Summary:
A great game with few gripes. A great way to say farewell to the GC and hello to the new system. I will admit that I don't feel this game has replay value. Unlike Oot and Majora's Mask, I just can't get into replaying this game. The story is the real beauty of this Zelda game, and once I ran through it once I wasn't into doing it again. Also the ending was a little weak and left the player wanting for more.
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Story Con: I thought it was really weak that Ganon was the bad guy in the end. While I think it is important to keep the "hero of time" consistent, I see no reason why the hero can't be called to fight another evil beside Ganon. His sudden insertion into the story felt out of place, and I felt robbed of getting to fight the guy who was a burden since the beginning. Just like Starfox Adventures, the insertion of the "traditional bad guy" was out of place and rather irritating. | video-games_retro-gaming-microconsoles |
NOT TO PARENTS: NOT FOR CHILDREN. Let me make one thing really clear if I haven't all ready: THIS GAME, AS WITH ALL THE OTHER RESIDENT EVIL GAMES, WILL SCARE YOU OUT OF YOUR SKIN. THERE ARE PEOPLE RUNNING AROUND WITH CHAINSAWS THAT CUT UP INDIVIDUALS, THERE ARE ZOMBIES THAT SUCK PEOPLE'S BLOOD OUT, THERE ARE DOGS THAT LOOK LIKE THEY'RE INFECTED WITH A CONTAGIOUS VIRUS THAT JUMP OUT AND RIPS YOUR HEAD OFF AND YOU ACTUALLY WATCH IT BEING DONE AND LEMME TELL YA, IT IS SICKENING!!! WHEN YOU SHOOT A ZOMBIE, THEY DON'T DISAPEAR. THEY JUST STAY THERE SO YOU CAN KEEP ON SHOOTING THEIR GUTS ALL OVER THE PLACE. AND YOU DO DO THAT AND IT IS A GROSS THING TO DO AND SEE AFTER IT IS DONE. I WOULD SUGGEST THAT YOU STAY WELL AWAY FROM THIS AND ALL THE RESIDENT EVIL GAMES THAT ARE OUT THERE FOR THE GAMECUBE, WHICH ARE NOT TO BE ON THE KIDDIE SYSTEM. THE SYSTEM WAS DESIGNED FOR CHILDREN, THE RESIDENT EVIL SERIES WAS NOT. SHAME ON YOU, CAPCOM, YOUR GAMES ARE NOT FOR THE KIDS. PARENTS, GET YOUR KIDS MARIO GAMES INSTEAD. NOT GAMES THAT WILL MAKE THEM RUN TO HIDE IN THEIR BEDROOM UNDER THEIR BEDSHEETS. | video-games_retro-gaming-microconsoles |
excellent game. Charming is probably the best word to describe Pikmin, and not just because of the doe eyed title critters. The gameplay, a puzzle based real time strategy hybrid of sorts, is as unique as it is captivating with great controls outside of a small probble. Anyone can pick up Pikmin right away, but with time you realize just how many different ways you could play through it. It's one of those games i often paused and just sat with, considering m next move. You really want to be careful because cute little items, or the tiny trumpet that sounds as they march, quickly trick you into loving the lil [critters]. So much viciously tearing it apart from all sides like a pack of crazed hyena, becomes a strangely proud moment. The nice variety of bad guys has a weakness to dis that, like Luigi's Mansion, Pikmin ends right as it's find all 30 pieces, plus there are tons of reasons for replay. But just as the complexity of the puzzles is reaching that sweet spot, where you see all the possibilities and the true beauty of this game, it's over. A few more areas like the last level could have made this great game much better. | video-games_retro-gaming-microconsoles |
Sega CD version blows this one away. Eternal Champions is an awesome game....for Sega CD.This version of it for Genesis is total crap. First of all,the game is almost IMPOSSIBLE to beat. You'll have one hell of a time just getting past the first fight. What makes it even worse is there is no way to adjust the difficulty level on this game neither. Another bad thing about this stinker is when you lose a match,you gotta keep hitting reset over and over again if you wanna change your fighter. This game sucks. There IS some history behind this game though. This was the very first exclusive fighting game that went straight to Genesis,and that wasn't in the arcade first. But that little history lesson doesn't save this terrible game. Oh and did I mention that you need a six button controller to play this game too?...You can play it with a three button pad,if you like to keep hitting the start button over and over again to change your punches into kicks. My best advice to you is to stay as far away from this game as you can,and pick up the Sega CD version of it. | video-games_retro-gaming-microconsoles |
Works fine for me. I'm reading that a lot of people are having saving problems with this card. I've had it for a couple weeks, and this thing has been pretty abused.
I've dropped the controller MANY times from my chair (my hands are probably about 3 feet up) on tile, the card still works fine. All my games are still in tact.
For the people that say it doesn't work with all their games, you need to put the card in slot 1 of your controller for most games. Sega was smart, and put 2 slots on the controller for memory cards, yet stupid game designers are only making games that recognize slot 1. Only a couple games like Sonic Adventure 2 recognize slot 2.
So basically, I've had the card 2 weeks without any problems, dropped it many times, still works great. Many people are complaining about problems after a month or so, so if I do have problems, then you'll see a negative comment from me. As of right now, I recommend this card. | video-games_retro-gaming-microconsoles |
Am I getting older, or are games getting dummer. First off, I loved the original FFT like most of you probably did. Unfortunately, my biggest gripe about this one was that the encounters were so simplified it made me a little sad. The story is pretty good but it's just not as epic as the first one and gameplay mainly focuses on constant battles. There is no such thing as timed spells; they are now all instant. The inventory setup was changed. I can't say it's worse but it does take getting used to. Since you are not limited to humans any more there are various creatures that specialize in the various jobs. The theme relates much more to other FF games than to FFT in its story line in that the other one was much more classic in it's story and characters. Even with all these annoying quirks though, you will still love it if you played the original and if you haven't played the original and likes this one, then you will love the playstation version. | video-games_retro-gaming-microconsoles |
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