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A masterpiece, one of the greatest. This is a masterpiece in gaming history, one of the best DC games ever made and one of the best made ever! This is a great rpg, everthing about this is amazing, the graphics, the gameplay, the music, the story, there is nothing I didn't like about this game. If you have never played an rpg in your life this is a great place to start, this will make you love rpg's, the story in this game is a great one and also a very sad one, I don't want to destroy the plot development so I won't tell you the story, doing that will destroy your gaming experience. Many different twists and adventures in this game, a long and beatiful journey, this is just something I can't explain in words, im almost out of words, it's hard to describe the feeling you get when you play this game long enough and see how the story progresses. Anyone who says this game is not great, ... is just a fool who knows nothing, the way you fight in this game is very unique and very good, the cinematics are just beautiful, the scenery is amazing, the night sky brightened by stars and the beautiful clouds, sunsets,storms, water falls. This is just a total masterpiece. I should also add that some of the special attacks such as, Starving Tongue, Fallen Wings and some performed by the enemies look fantastic, they are actual cinematics that mixes in with the fighting. I highly reccomend this game, I think every DC owner should buy this game, it is now my favorite game of all-time, the game itself is only 1 disc, the other disc in the package would be a soundtrack of some of the games music selected by the composer, but not all the songs in the game are in the cd, one of the saddest songs not being on the soundtrack was kind of a let down,the song when the daughter or a suspected "witch"(shes not a withc) dies, you the boy gets sick when playing with the girl in the garden, but what can you do! Well like I said, get this, and be thankful if you could even find it! | video-games_retro-gaming-microconsoles |
The kids love it. Purchased this for my kids for Christmas. I enjoyed the price- in a local store- same as here. Also was grateful for the certainty that this would be a hit with the kids, since Pokemon thrive in our house.
They love it. To an adult, the initial TV sequence seems to take a bit--- but the kids didn't seem to mind... and then they blew up the tv. Really. Pikachu did it. Then, frustated with the poor quality tv he received in replacement, he got mad and went outside. It's the KIDS that keep wanting to go see if they have new cartoons yet!
What is especially nice about this game for me, as a mom of four (ages 8,5,3 and 1) is that all three of my oldest enjoy watching it, even if they aren't the ones playing the game at that particular moment. Now THAT is a positive! | video-games_retro-gaming-microconsoles |
BROKE - Not for people with large heads. I have a big head (~24" circ.), so looking for hats, headphones, and sunglasses is always a pain. When shopping for computer glasses, I opted not to not skimp on cost to ensure quality. Gunnar is deserving of their reputation and these glasses helped tremendously to reduce eye strain. At work, I spend a lot of time staring at a computer screen or doing paperwork under bright florencent lights, and when at home I like to watch movies or play games.
The Intercepts are Gunnar's widest glasses, but they still felt snug on my big head. The frames seemed thick and durable, so I felt confident that they would hold up well. I had these for about 3 months until the bridge suddenly snapped when I went to put them on one night. I'm disappointed these broke so soon and so easily, especially considering their pricetag. A great product otherwise. | video-games_retro-gaming-microconsoles |
Big No, No. Rayman, is not very entertaining. The graphics aren't all that great either. I highly regret wasting my money on such a crapy game. The game has no solid point or goal. This game is side-scroling. However, if you like Rayman forgive me saying such bad things about this game, but I am trying to help people save their money for games that really entertain you. The game hardly gets harder as you go up in level, and the levels are horrible, they are all easy, boring, and they don't have very hard enemies. This game is definitally for gamers who don't like video games, but who have nothing better to do. If you still want this game, it may seem fun at first but adventually you will feel the same way about this game as I did. | video-games_retro-gaming-microconsoles |
This game is yet another disapointment in the SW saga. This is the absolute last game I will be buying from Lucas Arts until I try said game out via rental first. Frankly, the quality and design of this game is an embarrassment to it's producers and an insult to SW fans.
The game as advertised:
The game promises bounty hunter action, flying about as the dreaded Jango, ruthlessly collering wanted bounties in a world realized by the graphical power of the gamecube.
The game as it is:
One of the first thing you'll notice is the poor graphics. Really, when I loaded up this game I thought I was back on the N64. While there are a few good bits, most of the graphics consist of pasty textures with little or no detail (rooms are just a series of rectangles). Anyone who has played Metroid Prime will see an immediate world of difference between these two games. Metroid Prime was created by someone with a love of the game, BH looks like some flunking art students school project.
If you think you're going to be crusing the sky via jetpack, stealthily hunting bounties? Think again. The jetpack is but a poor man's booster, operating for about two seconds maximum. It's bascially good for jumping a little higher.
Forget stealth, their isn't any. In fact the idiot AI on this game can actually have you standing in a room in plain view of a bounty but as the AI is triggered by distance your enemy can't 'see' you.
Combat is equally sophisticated: Mash the A button to fire blaster at groups of identicle enemies, collect health energy, repeat. Enemies are basically all look alikes with a few variations.
Here's the worst part. In order to actually collect a bounty you have to identify the target and 'mark them'. Sounds plausible enough right? Well execution is terribly clumbsy - you have to actually holster your guns to scan for bounties. That's right - if five guys are running towards you...you have to stop, put away your guns and scan them...as they are blasting away at you. If you are lucky you'll survive long enough to mark your bounty. Fortunatley the game is rediculously geared toward the easy side...so even this flaw is not a roadblock to progress.
In short...spend your money elsewhere. I don't even have the heart to suggest renting this game as I did for AOTC. | video-games_retro-gaming-microconsoles |
Before the mansion incedent....EVIL IS BORN. RE0 is by far the best lookin re to date. The graphics are fantastic. JUST PLAY TRAIN MISSION AND YOULL SEE WHAT I MEAN.
The story was very amusing. A rookie cop who partners up with a cuvitctid criminal sounds pretty interisting. The zombies look awsome but not as real as the remake. It goes to show you that gamecube is not a kiddie system and should be taken seriously.
That sad trueth is it is suppose to show you what happend before the mansion incedint but not that much shows you an indethp look at what happend before it. It really didn't tell you that much except about a back look at the leech quenn( he is a dude if you didn't know) But over all it is awsome. I got this game when it first came out. oct,02, sadly i shoulda waited till it turned in to a 19.99 game but still is is awsome. I recomend the remake the most.....You will not be dissapointed if you play the remake. Billy coehen is my most favorite re character ever made
They should use him for a movie. I really enjoyed the fact that he has handcuffs on him through out the entire game. that was cool. THE most realistic part of the game would have to be the train station level.
will at least give this game a try....well cya gamas. | video-games_retro-gaming-microconsoles |
Defines the Series. I say that Metroid Prime 2 is going to define the Metroid series, because it is that perfect. Any other game that comes out in the Metroid line will be compared to this. In terms of graphics, gameplay and storyline Metroid Prime 2 has no equal. Let the Halo fans say what they like about Metroid not being a good first person shooter. That's because it's not an FPS in the traditional sense. Yes, this is in the first person and yes you are shooting things but there is more to the game then that. The rich landscapes have made me in many occasions stuck around after a firefight and just look at the detail that went into the enviroment.
Let me touch on the plot. Samus Aran recieves a request to find a downed Federation ship. She lands on Aether to find that the crew is dead. Well, not quite, play the game and you'll see. She discovers through that Aether has been split into two parts, a Light and a Dark side. With this in mind, the creators were able to make a mirror image for every section of the map. Samus gets pulled into the conflict between the Light and Dark planets. The story of what happened before you arrived on the planet is told in the same way as the original Metroid Prime. You scan certain objects and get their data. There is a broad amount of information though as opposed to the orginal. You recieve the story from many perspectives such as the natives, the Space Pirates, and the soldiers you are sent to find.
I've seen many complaints that the gameplay is exactly the same as the original. To that I ask what did you expect? The idea of making a sequel is that it is going to have the same general feel as its predecessors. While much in Prime 2 is the same, there are new things to get used to. First is the new ammo system for Samus' alternate blasters. You also gain new movement systems that are new to the game, such as the Screw Attack, which is rather difficult to get used to. But the controls are basically the same, though in my opinion they feel a little tighter. They did the right thing here in sticking with a system that works.
My favorite aspect of the game though are the creatures. There are a few returners from the first Prime, but there are a slew that are native to Aether. Many creatures dwarf Samus and like the worlds, there are dark versions of most enemies. These dark creatures are much stronger and often require a new strategy then their light counterpart. The Ing, the main enemies of the game are equally impressive and are sometimes very difficult to bring down at the game's start. The bosses are amazing. Their massive size is enough to make anyone feel small. Most of them have multiple phases, which can get frustrating as your health starts to drop. They are mostly fought on Dark Aether, where the atmosphere will damage you if you're not in a safe zone, and this adds a further sense of urgency.
Metroid Prime 2: Echoes is one of the best games I've played in awhile. This is going to be Nintendo's biggest hit until the new Legend of Zelda finally gets released. Metroid is a strong sequel despite what many reviews might say. Don't buy this expecting a shoot 'em up. If you get it to enjoy the graphics, plot, and action to mesh together into a great game look no futher. Otherwise don't bother. | video-games_retro-gaming-microconsoles |
New and Really Improved. Pokemon Leaf Green, one of the newest Gameboy Pokemon titles, is, in short, a new-and-improved version of the classic game Pokemon Blue. When I first heard about Pokemon Leaf Green and its partner, Fire Red, I was very excited to discover Nintendo was remaking the old Pokemon games Red and Blue. Having played Pokemon Red for the first time after Pokemon Silver was released, I was quite dissapointed with the graphics. Not to mention the Missingno and other viruses the testing staff left in the game, which inspire players to perform illegal cheats and don't do the game justice. However, in Leaf Green there's none of that. The graphics are so beautiful; I was spellbound as soon as I watched the intro! The game has even better graphics than Ruby and Sapphire; the buildings in cities and towns are very nicely designed. The music is wonderful too. It's the same basic songs from the old versions, remixed in the Gameboy Advance style to make them sound better. On some songs, such as the Pokemon Tower and Champion battle music, this is a huge improvement. As for the storyline, it is the same as in Red and Blue, but with small changes that keep it from growing old. For example, some of the more confusing comments the trainers made were revised. The Pokemon can learn many new moves; some even differ from their movesets in Gold and Silver. And at the end of the story, you get to explore a new mini-region called the Sevvi Islands and catch Pokemon you couldn't find in the rest of the game! One interesting difference is some trainers make references to places in Johto. Since the Johto region is only featured in Pokemon Gold and Silver, which aren't compatible with Leaf Green, this may be a hint that Nintendo is redoing those games too! Pokemon Leaf Green is a fantastic game, possibly the best Gameboy Pokemon title on the market, and would be a worthwhile play for new and old fans alike. | video-games_retro-gaming-microconsoles |
The Real Facts on the Nintindo Gamecube. I am really getting tired of all the complaints that the gamecube isn't a good system. Just because it doesn't play cd's and dvd's doesn't make it bad. Thats the whole point with gamecube its a videogame system that plays G-A-M-E-S its not meant for dvd and cd use. Mostly everybody already has a cd player and dvd player. NOT every game is a kids game on the gamecube. They all consist of games for all ages. All this crap about the Xbox being better is not true. Why? It has no good games what so ever except Halo, and Splinter Cell (which is better on the ps2 anyway). The gamecubes advantage is it has fun games and good graphics not just good graphics. In my opinion the PS2 and the Gamecube are the best systems out to to date. So stop ranking on the gamecube, if it bothers you so much DONT BUY ONE!!! | video-games_retro-gaming-microconsoles |
Great even with its mistakes. This game rules! My fifth favorite Sonic game! Your asking what the mistakes are? Well, when Sonic and Knucles talk, their eyes move up and down. Some of the stupid stuff (but funny) is when Sonic dies, he spins around like he is dancing and says, "Oh no." in a perfectly calm voice. And when Knucles falls off of a clif he screams, "AHHHHHHHHHHHHHHHHHHHHW" and it really made me laugh. If you want to laugh really loud, when you are facing Sonic (when you are knucles) when he says, "I've had enough of this!", hit him right then. Then it will sound really stupid. "I've had enough of this,Oh no!" And when you race sonic (as tails) when he passes you he says, "HOWWAY (no, i'm serious, he says HOWWAY instead of HORRAY)!" or "Cya later Tails!" But when you pass him, he says, "HEY HEY HEY!" it is so freakin funny! Or he says, "Alright Tails!" But, this game is still very awesome. The game play rocks! And how come I am the only one who notices the dumb and funny stuff in the Sonic Adventure seires? | video-games_retro-gaming-microconsoles |
Blitz-ing fUn!! 2002 style. This game rocks. I don't understand what all the hype is about this game being so terrible. I am a real hardcore gamer. This game is awesome. It follows in the style of NFL Blitz, NFL Blitz 2000, and NFL Blitz 2001. Although there is no background music or multiplayer, it has great graphics and gameplay. I love this game.
The game has a 3 modes: Exhibiton, Season and Mini Games.
The Exhibition mode, like in the other games allows you to play as any of your favorite teams, and against any team of your choice or you can just let the computer pick your opponent. Also there is the codes that you press in before the game that boost your gameplay up (unlimited turbo, night game, ect.).
Season Mode, as with any other sports game, takes you through the real season, on your way to the championship game. You can be any team.
Mini Games fetures 4 sections: Rules, Playbook, Practice, and Trivia. Rules gives you tips and hints to improve your game. Playbook gives you a look at all the plays that each team has. Practice features 2 modes: Uprights, which gives you feild goal practice, and 4th-N-Goal, which is a way practice all your favorite plays, in a 50 yard line, forth and goal situation (I really like this mode). Trivia is a game that test you NFL knowledge in a series of 4 rounds with 3 questions.
This game features 3 difficulty levels, easy medium and hard. You can have three time setting: 1, 2, or 3 minutes a quarter. You can also set if you want the time to elapse NORMAL or FAST speeds.
One bad thing is that the AI isn't very smart, and as Bill Cosby said, they have "brain damage"...
Over all, this game is awesome. It isn't the best, but is very good. If you want no rules great football fun, buy this game.
a great 4 star. maybe 4.4 star. | video-games_retro-gaming-microconsoles |
10 stars not 5 stars. In my opinion,Rogue Leader is the best GameCube launch title by far. I can't remember the last game that got my heart pumping like this one. My hands were even shaking after some missions,I guess it's the combination of classic Star Wars scenarios you go through all three movies here and an incredibly well designed,beautiful game. And it ain't no cakewalk,either. If your skills aren't up to snuff in any of the missions at least all but one exceptionally easy run near the end,anyway you'll definitely find yourself floating home. But despite the difficulty,it's almost impossible to put Rogue Leader down,and that's the sign of a truly great game. | video-games_retro-gaming-microconsoles |
Entertaining but awkward to control. In Super Mario 64 the only "difficult" part for me was getting Mario to swim underwater. Otherwise, jumping, leaping, flipping, wall kicks - all were fairly straightforward and my controller controlled them as expected. Also, all the baddies in that game were pretty straightforward and reacted as you'd expect when Mario punched, kicked, whatver, them.
However, in Super Mario Sunshine, possibly because of the water involved, I find it very awkward to control the water pack. There are initially three modes for shooting water with the water pack. Method 1 is to use the double nozzle, which makes Mario hover over the goo and squirts downward. Method 2, harder to do, supposedly works by using the single nozzle, holding the R button down until it's all the way down. This is supposed to make Mario stand still and squirt water. But whenever I do this, instead of squirting at my target, Mario turns around, looking all around him (although his feet do stay in one place), and as he turns the water stream turns with him, so that I am not squirting at the target anymore. And method 3 is by far the hardest; this involves holding the R button down just a little, which means Mario can squirt while he runs. This is very bad because his water stream doesn't stay focused on the targets, but wildly shoots all around the area, wasting water and time.
Also, with one of the baddies in this game being a sort of toxic goop, it's much harder to deal with than a straightforward guy like (say) Bowser. This goop is runny and flows around Mario and sometimes even with a good on-target squirting it doesn't go away, just washes downstream (or whatever) to make an even bigger pile of goop.
I loved Super Mario 64 but I can't seem to get past the third stage of this game, and I've only got 4 stars so far (after maybe 30 hours of play). Luckily my 3-year-old son is happy to simply maneuver Mario around and squirt things, or the game would be sitting idle on the shelf. | video-games_retro-gaming-microconsoles |
Better than Brawl, and a classic fighter. This game is truly great, and is certainly the best Super Smash Bros title. It added onto the genius of SSB multiplayer and refined its fighting mechanisms. The music is great, the stages are all good, the characters are awesome, and the fighting mechanics are deep and have a learning curve with lots of room for learning. Brawl was a good game, but watered down the technicality that melee packed.
Simply put, this is my favorite game ever, and if you somehow haven't played it do yourself a favor and have some friends over and get lost in the multiplayer madness. | video-games_retro-gaming-microconsoles |
Great For Traveling. This is an awesome invention that Nintendo has come up with so far. At first you could only get videos for DVD or VHS and you could only watch these at home unless you had a portable DVD player or something... now, thanks to these videos, you can watch these almost anywhere. "Pokemon I Choose You" and "Here Comes the Squirtle Squad" were only just a couple of episodes that got me into the Pokemon Craze. Now my liking of episodes is expanding. One of my favorite episodes in the first series is "Showdown in Pewter City" where they talk about how Brock's mother died and how Brock had to raise ten (count them, ten!) brothers and sisters all by himself. Anyway, I highly recommend these videos... they are awesome for travelling to keep yourself from getting bored. | video-games_retro-gaming-microconsoles |
Console Gaming at the Next Level. NFL 2K1 should get the same publicity and promotion of the much anticipated Madden 2001 for Playstation 2. Sega has created the most realistic game on the market. I have had 2K1 for about two weeks and cannot get enough of it. The graphics are unrivaled and the gameplay enhancements require you to know the game. The new, unique feature of playing other Dreamcast owners on-line is most addictive. Just when you think there is no competition in your neighborhood, Sega, through SegaNet, extends the pool of competition across the country. This feature has allowed me to connect with friends from all around the country for a friendly game on the grid iron. NFL 2K1 is a definite must buy. | video-games_retro-gaming-microconsoles |
Not my type of game, but may be a big hit for you. Games with the Star Wars name have rarely been disappointing, going all the way back to the days of the Atari 5200. Even with primitive raster graphics, that Star Wars game sucked in thousands upon thousands of kids and mesmerized them. These days, with graphics that are light years ahead of the old 5200, the entire experience can be that much more enjoyable. Sadly for me, I had more fun watching this game than playing it.
I will qualify this review for you - I am not very good at flying games. I am much better at sports games, strategy games, and an occasional adventure here and there. Even driving games weren't my style until Gran Turismo 3 came along for the PS2. Like my experience with SSX for the PS2, this game came as part of a bundle, and it wasn't one I thought I'd really enjoy. Unlike SSX, Rogue Squadron II has failed to draw me in.
If you've played Rogue Squadron on the N64, you'll have an idea of what to expect - pick a specific ship, choose your mission (in this version, you start with two choices, a training mission and your first real one), and complete your objectives to earn a medal and unlock the next objective. Do better at the same mission and earn a better medal. Get enough medals and other good things happen. Simple enough to explain, and easy enough to follow. The early missions spell out your objectives fairly well, although there may be more details that you'll need to learn as you proceed.
The graphics are excellent, from the shadows of your craft on Tatooine, to the dogfights over the Death Star with asteroids floating in the background, to the recreation of scenes from the various movies in the Options menu. If you are watching, you'll definitely get your money's worth. If you're playing, you'll need to remind yourself to stay focused.
The game play is well done, too - you'll find yourself leaning to one side or another to avoid oncoming TIEs, leaning back to pull up as you barely avoid crashing into the side of Beggar's Canyon, and wondering how the heck you're supposed to keep track of 20 enemy craft, space objects, and numerous enemy ground support. Don't worry, though, because you'll get help on some missions. As in previous games, you can ask your wingmen to stay in formation with you or pursue other objectives as you take care of business yourself. I didn't have too much trouble directing them with the D-pad, but you will have to make sure that you don't suddenly swing to the side and see one of them in your sights.
The game play is good, all right - too good for me. In the first mission, flying through the trench in the Death Star proved to be costly again and again. I found myself consistently burning up my three ships (you can die up to three times before your game is over, although dying too many times will jeopardize your chances at better medals) trying to move up and down around the obstacles while avoiding the lasers from Darth Vader and his helpers. The various craft respond a little too realistically for my taste, and in the training mission on Tatooine, I found myself cursing the controls as I tried unsuccessfully to keep up with Wedge and Biggs, watching their computer-controlled craft easing past me race after race. Perhaps some of it is simply my being accustomed to the response of a car on the road - much less inertia and much more control.
In any event, I found it difficult to sit down and play the missions again and again. One of the drawbacks or challenges to the multi-part missions is that you have to complete all the parts to finish the mission. Make it through the first two, fail the third, and you're back to square one. It reminds me a bit of Dark Forces on the PC, which was infamous for its exceedingly long levels later in the game that provided no save opportunities until they were completed.
Again, though, this was based strongly on personal preference. If you are a fan of Star Wars, air combat games, or both, you'll probably love this game. In any event, if you're getting a GameCube bundle, you're not going to have much choice. The advantage in a seller's market is that you can certainly sell it if you don't want to keep it! However, you may find that hanging in there and playing through it will make it worth your while. As for me, I'm getting back in my RX-7 LM Race Car. | video-games_retro-gaming-microconsoles |
Come on guys, I've seen a lot worse. The game isn't all that bad. I've played alot of games in my time and found some awlful games. Waisted money, time and energy. Darkened skye is a little hard, well, pretty hard, and without the walkthru, I most likely wouldn't have gotton thru it either. Although, it kept me entertained, it's a good leangth, and cute to say the least. Although, after I got the first two birds in Zen'jai hills, for some reason I couldn't cross the bridge for a long time, I can't figure that one out.
But, I enjoyed it for the most part, and would buy part 2 if it came out.
Charmed...Christine | video-games_retro-gaming-microconsoles |
Good game, very unique but overpraised. Shenmue is a very strange and unique game. It was the most expensive game ever made at the time and is praised by many as a 10 out of 10 game and the best Dreamcast game. I enjoyed playing Shenmue a lot but I just don't think it's as good as its fan's say.
The game is about Ryu who is on a hunt for the man who killed his father. Its an RPG, the combat is like an arcade style fighting game and it has investigation part similar to an old school L.A. Noire. In the game you have to go around and find clues, usually by talking to the right people at the right time, then as you make progress at certain times you get in fights with people, either thought quick time events or by arcade style fighting. This gives Shunmue alot of variety in game play. The open world was very impressive at the time. Shenmue Is completely unpredictable one minute you're fighting a group of thugs, the next minute you're driving a fork lift moving crates. Shenmue has a lot of attention to detail, the town completely changes depending on the time of day, weather or time of year. It has the best graphics I've seen on the Dreamcast. There are a lot of extras too, you can go play an arcade game, collect sonic toys, or practice your moves.
This all sounds great but Shenmue has its fair share of problems that its fans sometime ignore being:
The game's story is extremely generic, some fans say that it makes up for this by being well told but I disagree. It could have been well told if it actually made you care about the characters. The problem is that the game just drops you in Ryu shoes without any back-story and most of the characters don't talk about themselves that often and if they do it's not anything important. How can I care about the characters if I don't know them? Also parts of the game are too slow. There's a time system but there is no way to skip time. So at some parts someone might tell you to meet them somewhere tomorrow and often there's nothing fun to do till then.
These other complaints may sound like nitpicking but they add up: the voice acting is terrible, quick time events are overused, the fork life segments where funny the first day but where extremely boring all the other days.
To summarize I like Shenmue, it's fun, unique and unpredictable but the generic story, all the long boring segment's and the lack of any reason to care about the characters prevent Shenmue from being the 10 out of 10 its fan's say it is. I give it 8.5 out of 10. | video-games_retro-gaming-microconsoles |
Very impressive. When this version first came out, I didn't buy it right away. Frankly, I was more than a little upset that Nintendo was trying to pass off this remake as a new game. But a few years later, I had the itch to play the original versions of Pokemon again, and figured, "Why not get the graphically updated GBA version?"
I won't bore you by describing the basic mechanics of the game; anyone who hasn't been living in a cave for the past decade knows how Pokemon works, and this is no different. Suffice to say, it's a remake of Pokemon Red/Blue.
What makes this well worth a purchase, though, is the surprising amount of new content. I was pleased enough to be replaying the best Pokemon iteration with vastly improved graphics, but I was euphoric when I discovered the boatload of new stuff to explore near the end of the game. There's an entirely original new area of Kanto to travel to, filled with Pokemon to catch, puzzles to solve, items to find, people to meet...even yet another Team Rocket-infested base. This is no tacked-on afterthought, it's a whole new chapter.
This, along with the liberal sprinkling of improvements throughout the game that I'll let you discover for yourself, make this a great buy for anyone who feels nostalgic for Red and Blue. | video-games_retro-gaming-microconsoles |
Seller did not disclose problems with system. Item was advertised as being very beat up. So I didn't have a problem with the cosmetic condition of it. However, when I received it the game boy itself was not working. I had multiple games and tried every one of them, but still no luck. I took a look inside of the catridge slot and noticed some sticky substance covering the last 4 prong. About 15-20 min later I removed the substance with a tooth pick and then it loaded the games fine. I thought I was all set. I them noticed that the r shoulder button did not work properly and eventually stopped working all together. My solution to solving this is blowing as hard as I could into the slot where the button was located 10 or 15 times. This solved the problem for about 5 min then would it would happen again. So I had to repeat the process about every 5 min for it to work. The games I played use the r button regularly so I was pretty annoyed. None of this was disclosed to me and I felt the seller was very dishonest and trying to take advantage of anyone that bought it. He should have told me about these conditions and if he was unaware of them it was his fault for not testing the system to determine if it was in proper working order. I would give him zero stars if I could. Very dissatisfied and will never buy from him again. | video-games_retro-gaming-microconsoles |
So, who ARE ya gonna call. I don't know if I remember this game well enough to give an accurate review, but here goes:
This is another basic side-scroller where ya go around and eliminate enemies. I think the game takes place entirely in Dana Barett's apartment complex, and you have to keep watching out for the Stay-Puffed Marshmellow Man (person, but he was called a man) who, uh. . . I think he either grabs you or shoots lasers from his eyes. . . either way, he attacks through windows from the outside. The ghostbusters have heads that are almost as big as their toony bodies, which looks pretty hilarious in my opinion. | video-games_retro-gaming-microconsoles |
Legend of Zelda: The Windwaker. This was a great game. For those of you who are familar with the Zelda games, this one comes out on top in my list. And for thos unfamilar, the Zelda storyline will have you determined to play and defeat the game. I liked this game because of the awesome, detailed graphics. Graphics are the picture of the game, basically the apperance. The enemies and bosses of this game ar great also. There are all new items like the Grappling Hook but I won't spoil all the secrets about this game. This game is not as glitchy as the other ones like you'll be talking to someone and your bodies are passing throung each other sort of. This game keeps the Legend of Zelda soryline alive and more then ever. | video-games_retro-gaming-microconsoles |
Best James Bond game since Goldeneye. This is a great video game, everything you would want in a good first-person shooting game. The game is modeled after a James Bond movie, from the music video at the beginning, to visiting MI6 and Q's lab in the middle, and of course the awesome cars and girls. There's also a cooperative mode where you can play with 2 players, and play in completely new missions.
Although I have been stuck at times, I look around and find my way to the next part. One of the only things I don't like about this game is how you have to unlock multiplayer. I haven't been able to unlock it yet, and I want to be able to play with 4 players.
Overall, a great game, I would definitely recommend all James Bond fans to buy it! | video-games_retro-gaming-microconsoles |
Terrific Game. This was the game I first got with my Gamecube, and it still remains one of the best fighting video games of all time in my book. It takes everything that was in the first and makes it a thousand times more elaborate.
The music was all MIDI in the first one, now we have some awesome orchestral compositions that are updates of all sorts of classic Nintendo themes. My personal favorite themes are: Mute City, Big Blue, Fountain of Dreams, Great Bay, the Temple, Fourside, and Venom.
The first game only had 12 players (8 at the start and 4 hidden), now there are 25 in all! The original 8 (Mario, Donkey Kong, Link, Samus Aran, Yoshi, Kirby, Fox McCloud and Pikachu) are back in the starting lineup, and the previously hidden Ness and Captain Falcon are immediately available as well. 4 new characters join the starters in the form of Bowser, Peach, Zelda (who can transform into her alter ego Sheik), and the rather obscure Eskimo pair known as the Ice Climbers. 11 hidden characters are to be found. In addition to the two returning from the original (Jigglypuff and Luigi), Dr. Mario is in for a routine physical; Falco Lombardi of the Starfox team flies into town; Link goes back seven years in the past as Young Link, and has a run in with his arch enemy, Ganondorf; Roy and Marth of Fire Emblem have joined the party; two more Pokemon have been caught in the form of Mewtwo and Pichu (aka baby Pikachu); and even Nintendo's very first character, a little LCD man known as Mr. Game and Watch, is featured.
In the first, there were only 9 arenas, now there are at least 20, and they are far more interactive than they were before. For example: in Brinstar Depths, every 15 or so seconds, let's say, a giant monster named Kraid (Metroid fans remember fighting him) comes in and takes a swipe at the arena, moving it around either counter clockwise or clockwise and changing where you can and can't stand.
The single player mode has been significantly updated. In addition to the classic single player mode (which has been somewhat reformulated), there are two new modes: Adventure and All-Star. All-Star mode pits you against random assortments of 1, 2 and 3 characters in 12 matches and ends with a battle against 25 Mr. Game and Watch drones. Adventure mode, on the other hand, is a series of 12 stages that include side-scrolling action as well as fighting. For example: in stage 3, the Underground Maze, there are two parts. Part 1 is the maze itself, which may end up pitting you against Link several times; then, in part 2, you have a fight with Zelda at the Temple.
The classic 1 player mode has been formulated somewhat differently as well. There are no set opponents except for Master Hand in the final stage. There are three traditional matchups against a random opponent (like the ones in the first one against Link, Fox, Pikachu and Samus), one matchup against a random Giant opponent with 2 random computer controlled allies (like the Giant DK battle in the first one), one 2-on-2 matchup with a random computer-controlled ally (like the Mario Bros. Battle in the first one), a battle against a metal opponent (like the one against Metal Mario), a battle against a team of 10 of a random character (like the Kirby, Yoshi and Fighting Polygon teams), and Master Hand, plus three bonus stages (Break The Targets, Snag The Trophies and Race To The Finish). Board The Platforms is no more.
There are a ton of new multiplayer modes to, which only add to the fun. Want some quick K.O.'s? Then give Super Sudden Death mode a try and have everyone handicapped at 300% damage! Do you like your fights faster? Slower maybe? Lightning and Slo-Mo melees are available. Trying to become a photographer? Then give camera mode a try. Also, a tournament can be held with up to 64 players.
There is so much more that I could discuss (trophies, multi-man melee, etc.), but if this hasn't convinced you that this game is worth having, as dated as it may be now that Brawl is out for the Wii, then I'm sorry for you. Trust me, it is. | video-games_retro-gaming-microconsoles |
The Best Mario Game. I own a Gameboy Advance and i just love it...NOW! When the Gameboy Advance came out i went and bought one with Super Mario Advance and Fzero. I was dissapointed with Mario Advance, in this game Mario jumped on top of an enemy and nothing happened, you had to press B to lift it and throw it. What kind of mario game uses vegetables to attack enemies? Yeah its true, Mario gets vegetable from the ground to throw them to his enemies. The only good thing about this game is the choosing of characters, you can choose from 4 different characters.
Two months later i saw a T.V. AD on a new mario game called Super Mario World. I decided to buy it, since i loved the SNES version. It is a blast! Its just like the original one! You can select between Mario or Luigi and travel a land with over 70 levels! And what would be a Mario game without that cool dino, Yoshi. Yes, you can control the cool yoshi and eat all you're enemies! Buy It and enjoy the biggest and best mario game yet available for you're handheld console, the Gameboy Advance! (I also recommend Fzero) | video-games_retro-gaming-microconsoles |
This game is a pain compared to old KH, but worth the time. The card battles are tedious and annoying. Some of the cards do not work like you think they will. Sometimes the story lags. But it is worth it for the bonus stuff and an introduction to chain of memories stuff. I should have played this first. Its mostly a pain because in the previous game, I relied heavily on constant physical attack and not very much magc. BTW, if you get this, do not sell off all of your 0 level cards like I did. They are useful later on and an extremely tedious pain to have to go back and try and accumulate some. | video-games_retro-gaming-microconsoles |
works for me- can stare at computer for hours. yup. big difference in feeling of eye strain and headaches- they are no more! if you are not going to remember to take a break from staring at the computer every 20 minutes and do little eye massage and eye stretch exercises, then buying these glasses is worth it, in my opinion. love them. just make sure you buy glass wipes (like the zeiss wipes) b/c these gunnar glasses smudge like crazy!!! and i bought the gunnar optiks eyewear carrying case to protect these. a good buy!
UPDATE. It's Jan 14, 2016, and my Gunnar Optiks glasses just broke. Like, they were sitting quietly on my face as I work on the computer, and the left plastic part which goes behind my ear just plain broke off and fell on the floor. Odd. It wasn't a screw, just the plastic breaking off. So, I'm down-grading my rating from 4 to 3 stars, because I've been careful with these glasses, keeping them in a glass case, and they broke after less than 3 years. | video-games_retro-gaming-microconsoles |
great game why a flat crowd. I believe that worldseries baseball2k1 was a little boring at first but after playing it just about every night i have grown to like it alot, and i am surely ganna buy 2k2 the day it comes out because it looks like the greatest baseball game to come out yet. But the one thing that gets me the most is the fact that the crowd in everysporting game is flat i don't understand why they cannot add a few pounds on them and make them look realistic, and if a homerun is hit have people actually trying to reach for the ball, that would at alot to the game and i believe would be outstanding, i mean i remember back a while when sega genesis had worldseries baseball and and i believe it was triple play i remember that when a homerun was hit people would jump over the wall to catch it and in the stands someone would grab it i mean what has happend, now in baseball the ball is hit to a bunch of connected slowly moving flat objects that are suppost to be the crowd, i just hope somebody considers looking into that and possibly doing something about it in the future, i mean i have tons of ideas but i mean none of them would count, but all i want is for the crowd to be more realistic than flat objects moving back and forth | video-games_retro-gaming-microconsoles |
Game, Set and Match. This game is cool. The graphics aren't the best, but the gameplay is very realistic. You get to play with 8 real tennis players, but the downside is, that they aren't superstars. There are three modes of play, Arcade, Exibition and World Circuit. Arcade is a "win and advance mode" and exibition is a "set your own rules" mode. In World Circuit, you play trial matches and train to earn money so you can buy equipment, players and courts. As you play and win matches, you'll become higher ranked in the world(you start 300th). I really like this and game... I think any tennis fan would LOVE this game. | video-games_retro-gaming-microconsoles |
Ghost Recon 2 not what you would expect. Ghost Recon kicked ass for GC. Recon2, however sucks. You don't have the game play as before; now you can only control one soldier, which sucks. The load time, jeez.... The load time is the worst load load time I've seen since Mortal Kombat 3 first hit SNES.... The load time is horrible....
the controls take some getting used to, but aren't too bad. The lack of expandibility for your soldiers is disappointing...
In closing, this game is okay to rent, but I wouldn't recommend buying it. If, however, you want to buy it, email me, and I'll sell it for $30. I just bought it this week, and haven't played it too much.
If you were looking forward to something simliar to what GR1 offered, you'll be very unpleasantly surprised...
[...] | video-games_retro-gaming-microconsoles |
SMW 2: Yoshi's Island. The best game ever. Originally made for Super Nintendo/Super Famicom towards the end of its lifespan, Yoshi's Island is perhaps the best game on the SNES.
Although the game isn't exactly the same on this GBA port, it's 99.5% the same and I love it!
This game is the perfect mix of fun & challenging. Hours of fun. It and has great levels, puzzles and a plethora of enemies. Unlike any Super Mario game before it or since.
The pastel colors and earthy tones really give this game a feel that is unmatched.
The only issue is one with the game itself, the Crying Baby Mario...it can get very annoying. This game would easily be in discussion for greatest of all time without the infamous "Crying Baby Mario"
But if you can get past that, it's easily one of the greatest video games of all time! I highly recommend getting this GameBoy Advance version of Yoshi's Island over the SNES version, as the original is expensive these days. | video-games_retro-gaming-microconsoles |
The MUST HAVE lauch title!! BEST action side-scroller/RPG. This game is REALLY the BEST side-scroller for the Gameboy Advance!! It has a great storyline to it and all the characters in the game are excellent!! Not to mention the graphics are beautiful!! One thing that really makes the Gameboy Advance stand out is that it gives you the ability to hear voices!! When you jump and attack you can hear Nathan (the antagonist) yell "Hah"!! I think that's REALLY COOL!! It shows that the Gameboy Advance is most definetely moving toward the 32-bit era. The game has a new DSS card system which allows you to choose from various magic attacks to power-up your whip to give it different types of attributes such as fire, ice, lightning, etc... It also has summons so you can clear the screen summoning a Golem or something!! The sound in this game is GREAT!! Very creepy!! And the music is very cool and up-beat and will get you into the old-school Castlevania feeling(put those headphones on and JAM to this one)!! The game also gives you the ability to equip different types of armor to up your attack and defense!! A really handy feature since this is a Gameboy game is that it has plenty of save spots around in case you need to suddenly quit the game!! The only problem with this game is that it's VERY DARK!! You have to play this game with a EXTREMELY BRIGHT LIGHT SOURCE in order to see well!! But that doesn' take any of the FUN away to this EXCELLENT GAME!! If you are stuck in deciding which action side-scrolling game to buy, then this should be your first pick!! | video-games_retro-gaming-microconsoles |
Silly and Fun. If you are having a hard time waiting for all the new RPG's to come out for the cube, you might take a look at this one...
Eveolution Worlds is actually 2 games in 1. And oddly enough the second one is better than the first (even though techinically it's 1 game.) confused? let me explain. There were 2 evolution worlds for the Dreamcast. They were made into this version for the cube. It's easy to see the difference since the first half of the game and the second half are totally unrelated to eachother and that the gameplay suddenly becomes more user friendly.
The gameplay is pretty fun, the controles are easy to understand and simple to use. The strategy for fighting is easy to learn but hard to master correctly which makse for a nice challenge. One of the nifty features is that the mazes you go into (depending on which one it is, mind you) will change randomly every time you play.
You are Mag Launcher of the Launcher adventurer family. Your duty is to explore "ruins" and aquire hard to find artifacts. It's a simple premisis, but it gets interesting fast.
The only downside is the "movie" modes. For newcomers bear in mind that if you can sit through the 15 minutes of dialogue for the opening it gets much better when you are free to controle the characters on your own. The voice acting is Fair and kinda silly sometimes. But 98% of the game is acted out so that's a plus!
There was only one other thing which is considred a fault. It can get very monotonous sometimes. You'll find yourself running to and fro trying to find the stairs to the next level of the ruins and being forced to fight every monster in your way. Granted that in an RPG you are suppose to fight alot of monsters, but this can get tedious, annoying and downright boring.
All in all, if you are desperate for an RPG and just can't wait, I'd recomend getting this one. It's good enough to hold you till the REALLY good stuff comes out. Otherwise you might want to just RENT it instead. | video-games_retro-gaming-microconsoles |
NOT compatible with Game Boy Advance SP. The e-Reader is a cool idea, and I like mine, but I wish I hadn't bought it one week before I upgraded to a Game Boy Advance SP.
The e-Reader plugs into the Game Boy Advance's cartridge slot and link cable slot. Since they are right together on a GBA, that works.
On a GBA SP, the cartridge slot is on the bottom and the link cable slot is on the top; there's no way to plug in the e-Reader.
So, if you're planning to upgrade to GBA SP, don't bother buying an e-Reader.
(It's also tricky to use a Game Boy light with the e-Reader, since most of them either plug into the link cable slot or cover it.) | video-games_retro-gaming-microconsoles |
Fun old-school 2D shooter. This game is a throwback to the top-down space shooters of the 90's, such as Raiden and Galaxian. Some reviewers have trashed this game, but I have a soft spot for it.
The gameplay mostly involves shooting and using swords to both destroy oncoming projectiles and damage enemies. Other factors which come into play include a lock-on system for missiles, and a shield which serves as a barrier to shots. The shape and style of these attacks depends on the ship selected. The titular feature refers to a mode which increases the firepower of both the player and the enemies; while this makes for a lot more bullets flying around onscreen, it also allows them to be locked on to.
In the standard (Arcade) mode, every enemy is massive and made up of numerous parts which must be individually damaged. The new Original mode adds a few smaller foes to the list, though it makes little difference. One thing I like about this game is that it doesn't offer unlimited continues, which forces the player to get better and better at it. Even on the lowest difficulty setting, it's tough as nails.
Overall, not a bad shooter for shooter fans.
(NOTE: This is the Japanese version, so if you're getting this, you'll either need an NTSC/J GameCube or a boot disc like FreeLoader (included on most GCN Action Replays). Despite the difference in title, both versions are the same except for language.) | video-games_retro-gaming-microconsoles |
Exploration at its best. I am a HUGE fan of THE LEGEND OF ZELDA series, though I do tend to use a guide on my first play-through. Wind Waker was the first game of the series that I played, and what made me a fan.
STORY: On Outset Island, there is a boy named Link. On the day the game begins, he is celebrating his birthday, when he turns the same age as the legendary Hero of Time, who killed the evil monster Ganon a century ago. His grandmother gives him the Hero's Clothes, which is what young/adult Link wore in Ocarina of Time. After his sister (his only immediate family member in the entire series, as of now) gives him a telescope, with which he sees a giant bird called the Helmaroc King carrying a pirate girl over the sea. After Link rescues the girl, named Tetra, the H.K. kidnaps Aryll, and the adventure begins....
GAMEPLAY: This game is drastically different from any other major ZELDA title (excluding the CDi games), as instead of taking place in Hyrule, the game takes place on an absolutely GIGANTIC ocean. The dungeon gameplay remains untouched
GRAPHICS: I personally LOVE the art style that Ejii Aounuma decided to use for this game. This "cel-shading", as its puplically called, makes the entire experience look more like a Japanese anime than anything, and I find that it adds some emotion and humor (more of the latter) into the overall ga me, and makes facial animations easier to recognize.
BAD ASPECTS: I found the sailing to be somewhat tedious, and, given the size of the Great Sea, this doesn't help much. You cannont upgrade the speed of your boat at all, unfortunately. I also thought the game was a BIT too easy. Having beaten it 10+ times and counting, I can say that for a fact. There is only one part that I still have trouble with, and one part that I still need a guide for.
BASIC CONTROLS:
Left Analong stick: Move Link
D pad: choose the map you want to display
Start button: pause the game (obviously)
A button: talk, read, pick up, throw, open doors, et cetera
B button: sword
L Button: target enemies/characters/objects
R button: raise shield (when sword is out) crouch (no sword)
X/Y/Z buttons: Equipable items (boomerang, etc)
C stick: rotate camera
OVERALL: I personally loved this game, and it is my current favorite of the series. I reccomend this to ANYONE, and this game proves that "realism means good graphics" is just a stupid myth. The Controls are well-suited to the GameCube controller, and are fairly similar to that of Ocarina of Time's. I cannot reccomend this game highly enough. | video-games_retro-gaming-microconsoles |
Definitely different, but give it a chance. I grew up playing Spyro games on the PS1 and my initial impression of this game was "This is NOT a Spyro game!" But after playing it a while, I began to really enjoy it. While it does not include all the puzzles and mini-games that made the old Spyro games great, I like that the writers included more of a story to this game.
This game focuses mainly on fighting, but the moves are fun to execute and I enjoyed leveling up. Be warned, there are A LOT of cut-scenes, which I found annoying at first, but grew to find interesting with the story later on. And Spyro moves a little more awkwardly when he walks and charges. I miss being able to change directions when charging.
I was also surprised to find that I liked Elijah Wood's voicing of Spyro, since his personality is different than past portrayals of the character, but he brings a certain depth to Spyro that I haven't seen previously.
Overall, it was enjoyable, yet very short compared to other games, and you can't replay levels when you complete it. All the same, I plan on buying the next two installments of this series. | video-games_retro-gaming-microconsoles |
It's your average platformer. Summary: It's a platformer mainly, with a few side type games, such as one where you play a crane game with ducks floating down the river. There are 10 different tasks to do to help out Bob's friends and get supplies for a picnic, with the 11th task being the final level to get to the picnic. Each tasks requires you to collect a certain amount of items (except in a few of the levels). The game provides a password after each task, which can all be done in any order, save the 11th task with Scoop. The game also features 3 different difficulties, with item placement being changed up more and enemies more abundant, along with health being drained easier and timers being drained faster.
Review: It's your average platformer. Easy mode has item placements in pretty linear paths, rarely encouraging exploration, of which there is little anyway. It's a game based on Bob the Builder though, so a deep, enriching experience isn't what you should expect anyway. Hard mode provides a fair challenge, especially for children as you may have to backtrack or veer of certain paths to get your items, while avoid enemies like Spud, Pilchard, bouncing balls, and more. The locales are somewhat varied, the music is great, and the control is fine. The problem stems from how boring it is.
One task, for example, is to rebuild a wall. So you pick up pieces of the wall, which are shaped like crazy Tetris pieces, and throw them up under the hole that corresponds with the shape. In easy mode it's simple: the piece you find in front of you goes with the next wall hole to the right. In hard mode, however, the pieces spawn constantly at other ends of the map, having you retrace your steps to do a mundane task.
Another boring part is the lack of character interaction. Minus the quick line or two of dialogue when choosing each stage, and the ending cutscene which is nice, you do the stage as either Bob or one of his mechanical friends and that's it. Obviously a game for little kids doesn't need a bunch of dialogue, but maybe working together, or more cutscenes, or something would have been nice.
At the end of the day, it's an average, short, somewhat boring and repetitive game, but if your kid likes Bob the Builder and you have something that plays Gameboy Color games, it might be worth picking up for a few bucks.
As for the actual delivery, the package itself arrived timely and the game works excellently. | video-games_retro-gaming-microconsoles |
Super! Super Mario. This is one of the greatest games that I've ever played. I love this game. Everything is just so awsome from the graphics to the music to all of these exciting levels. I am telling you that you will have great time on this game. It is a challenge but I got through it and I know you will too. Don't listen to 'VideoGameKing' He doesn't have the guts to play this game. His name should be 'VideoGameBitch!' Challenge yourself! If you want to play an excellent game with great graphics and colors, lots of levels and sub levels, excellent music, action, adventure, excitment and FUN, FUN, FUN! I've played this game and I know how it ends. Super Mario Sunshine has it all. Buy it now! | video-games_retro-gaming-microconsoles |
Childish. I have a lot of friends who almost immediately shrugged off the thought of getting WindWaker because of the overall kiddy look. I think anyone who actually played the game would stand by and say the game is amazing when given the chance. I will admit, the first time I played I was kinda iffy since it was the first time Zelda had ever taken on this new style, but it grew on me almost immediately. While the atmosphere is certainly much less mature than that of Ocarina of Time or Majora's Mask, WindWaker has an amazing story with great character development and a surprising ending for such a "cute" game.
Overall, this game probably has over 60 hours of gameplay if you do the story head on. If you complete all the side quests and collect all the extras, I'm going to say over 100 hours! (Especially since the world is so huge)
I would definitely recommend it to anyone. | video-games_retro-gaming-microconsoles |
The Forgotten Gem in the Castlevania Series. Bloodlines is one of the most overlooked games in the Castlevania series. As a huge fan of Bram Stoker's Dracula (the original novel) I've always appreciated Castlevania because until the bastardized, absurd, and completely inappropriate Lords of Shadow series, the Akumajo Castlevania games always included Dracula lore, and Bloodlines is the game that tries to tie the series to the novel. Ok, as a 1994 game it does a relatively flimsy job, but I still appreciate the effort, especially when compared to Lords of Shadow which simply capitalized by using the "Dracula" name (and the "Castlevania" name for that matter) with no real ties.
Bloodlines takes place in 1917, twenty years after Van-Helsing's band tracked Dracula down and destroyed him in the original novel. I didn't receive a manual with my copy... I know bits and pieces about the storyline from other sources, but I have to admit, even with the game's intro, it does a poor job of establishing context of how exactly Elizabeth Bartley plans to resurrect Dracula, and I'm not sure who Eric Lecarde is supposed to be (although his weapon is the "Alcarde Spear" which is a misspelled reference to Alucard from Castlevania 3, based off a b-movie "Son of Dracula" which was one of Castlevania's clever attempts to weave the lore into its storyline).
John Morris, apparently a relative of Quincy Morris, the Texan who died destroying Dracula in the novel, is the wielder of the legendary Vampire Killer whip, and a Belmont descendant. I'm not sure how the Belmonts ended up migrating to Texas and changing their name, but once again, it's a flimsy but well appreciated effort to include the original novel in the Castlevania canon.
The gameplay is excellent. It alters the classic feel of the series a bit, it moves faster and there are only three sub-weapons, the axe, holy water, and a boomerang (different than the series classic cross which moves like a boomerang). It also replaces hearts with jewels as the ammunition for sub-weapons. This idea was emulated by the disavowed N64 Castlevanias (which are still worlds better than the Lords of Shadow series). Quite honestly, using jewels as sub-weapon supplementation doesn't necessarily make more sense, but is certainly more conventional than hearts, but as a purist, I prefer hearts. It's arbitrary at any rate. While Lecarde is able to do a spring jump allowing him to jump higher, John Morris can use the whip to swing from tall ledges. The mechanic feels much different than the similar grapple technique in Super Castlevania 4. But I like the designated button for sub-weapons as it allows you to throw them while ducking, as well as providing an extra mode of fire when holding up, similar to the heart-crush techniques in Rondo of Blood.
The game includes six levels across Europe, starting at the ruins of Dracula's Castle, through Atlantis, The Leaning Tower of Pisa (an odd choice), a WW1 German munitions factory (the games equivalent to the clocktower), the Palace of Versailles (where the ill-fated treaty to end WW1 would be written about a year after this game takes place, I believe) and finally in an English Castle where Elizabeth Bartley is preparing to resurrect Count Dracula, and succeeds, as the game forces you to face three multi-phase bosses in a row at the end starting with Death.
The games variety and playability as an action platformer is excellent, despite a minor departure from the classic Castlevania feel. It still makes Castlevaniacs feel at home with classic monsters like medusa heads, fish-men, bone-pillars, and peeping eyes. Bloodlines is an overlooked beauty that has a place in every Castlevania fans collection. | video-games_retro-gaming-microconsoles |
Excellent graphics, built in saved games, good action. The graphics for Monster Force are really nice. The status screens and the screens b/n levels have these animated backgrounds that look like hand drawn (in pencil) animation fading in and out (like the AHA video for you old timers).
The gameplay itself is fairly straight forward although there are a number of tools that can be picked up or "purchased" in between levels. These include weapons, health, magnets that attract "atoms" (the things that the baddies provide when they die), etc.
You can choose between drac, frank, or wolfie and as expected each has different attributes (speed/power/strength). Unlike Super Mario Bros. you cannot switch between characters mid-level.
As an occasional gamer (and a generally old dude) I wasn't as fond of this title's gameplay although I can clearly see the appeal for the everyday gamer. The gameplay was somewhat repetative and required more quickness on the game pad than logic (told you I was an old dude :->).
One distinct rarity for a non-nintendo produced title is the built-in game saving feature which in itself is reason enough to buy this title: to prove to the manufactures that we would rather not have to scribble down long tedious codes on little scraps of paper. | video-games_retro-gaming-microconsoles |
Entertaining, but colors too dark, and no saving. Earthworm Jim features some highly entertaining and freakish sprite animations, with weird activities like launching a cow into space, snot monsters, slugs, hyperactive poodles with fangs, and other fun oddities. The level designs are complex and challenging.
However, the very dark colors do not work well on the non-backlit GameBoy Advance screen. I have a number of other Game Boy Advance titles including Chu Chu Rocket and Rayman Advance. Earthworm Jim's levels and backgrounds, by comparison, are extremely dark, with very low contrast, frequently using browns, grays, dark shades of red, and black. This might work on a CRT screen but does not work well on the reflective LCD screen. Even in bright light, it is very hard to distinguish objects and see attackers coming to get you.
Rayman Advance is more attractive and it is much easier to see the action. Earthworm Jim's animation seems jerky by comparison. And Rayman Advance allows you to save your progress. (Yes, I'm aware there is a cheat to allow you to select a starting level; this is not a good workaround, in my opinion).
I recommend you buy Rayman Advance and avoid Earthworm Jim. Developers should be encouraged to optimize their titles better for usability on each platform. | video-games_retro-gaming-microconsoles |
Entertaining Game for house party. I'm a woman and I don't think this game is difficult at all. Moreover, this game is very very very entertaining when you play with your friends. I mean it's just like a tiny - funny competition and you can always laugh with it for example, blowing the balloon..it's a lot of fun for us and you don't need to be a game player to get it.
However, I don't like the star give away system at the end. It just likes all the hard working you do is worthless because they give a free star to someone who lost the most or land on the bowser's spot the most. Well, it's kind annoying but fun in the same time.
This game is a must if you and your friend love to play game in a party. This game will help add more fun to your party. | video-games_retro-gaming-microconsoles |
being a sucker for arcade classics. First off I'm writing a fair review and hardcore fans of these games that expect near to perfect stay away! Firstly I bought this game not expecting a perfect emulation of the arcade's why two reasons. One being it's a GBA game and I would be playing it on my DS. GBA games are meant to be played with or/with out a back lit screen. To be fair the original GBA didn't have a back lit screen so the graphical glitch in Pac-man in the arcade view for me is forgivable. Secondly this is the 50th anniversary edition meaning these games aren't necessarily exact clones. I remembered playing these in arcades and they did play different than the older versions of these games (so not expecting perfection going into playing). Originally I wanted to give this game 4 stars, however it didn't seem fair the main issue dig dug has a sound glitch it only plays the music when you move. Also the game doesn't capture the excitement of the originals. I mean pac-man's maze is widen to fit a horizontal screen and the screen orientations you can flip to using select are pretty bad (and one doesn't even seem to work). Here is the plus and the minus that made this game just average. The game shows that they can make a near perfect version of Galaga on the GBA and then ruin all the other titles. If you aren't picky and just like the characters and general game play or just want Galaga portable buy this. If you want good arcade ports keep searching I find that Namco only has from what I can see made 4 star remakes mostly of arcade games, with the exception of this. All and you may enjoy of for the money or you may hate if I find many will be one way or another. | video-games_retro-gaming-microconsoles |
Worms Armageddon = A Romp In Gaming Heaven. Have you ever played a game that keeps you coming back for more? A game that is humorous? A game that is filled with weapons? A game that, by some unfortunate event, is incredibly deep?
Have you ever played a game that involves worms at war?
That's what Worms Armageddon is. The sequel to Worms and Worms 2 and prequel to Worms World Party, the third installment is my favorite. Let me give a quick run-through.
The game is all about worms using weapons to screw each other over.
Simple enough for you there, Mister Game-Hating Politician?
The main objective is to strategically place your little dirt lovers around the battlefield, all in hopes that this location will cause the enemy to snuff it. Anyway, on to the standings.
Graphics-wise, this game is marvelous. The game is almost entirely 2D. The only 3D part is the little cinematic at the beginning. The 2D styling gives WA a retro feeling. Kudos to MicroProse. 5 out of 5.
Funny voices and war music (kinda) makes for an awesome and hilarious soundtrack. 5 out of 5.
Replay? It'll keep you coming back for more. 5 out of 5.
Buy Worms and blow up the little no-pods. | video-games_retro-gaming-microconsoles |
Best Mario RPG ever. This game is just plain cool! If you liked the first Paper Mario then you will like this game! This time Mario can transform into paper forms (my favorite is the paper airplane)! You also get a few party members such as a Goomba, a Koopa, and a Ghost! Besides that you will also see a lot of famlier faces from the Mario univirse like Toadsworth, Peach, and the Piranhas (just to name a few)! Oh but it gets better! You can play as Bowser in his own stages! Yup you heard me right! Bowser now has his own platformer-like stages! The first one actually mimics the first level of Super Mario Bros. Overall this game is cool! The controls are good and the story line is deeper than the orginal!
It's also a very funny game. | video-games_retro-gaming-microconsoles |
Excellent replayability. I have replayed Tales of Symphonia three times already and I just am unable to get bored with it. There are countless things you can do differently, from the weapons you use in each playthrough to which characters you interact with in certain scenes ... everything adds up to determine the final outcome! Once you beat the game and decide to play through it again, you get the option to add 'new features' to the new playthrough ... such as carrying over your battle stats from the previous game. In fact, for some of the more expansive side-quests, you *have* to replay the game to complete them. It's a truly amazing game! | video-games_retro-gaming-microconsoles |
not to shabby but the graphics- EWWWWWW. FIre pro wrestling is a very fun, very hard game with great sound and above average game play. It was one of the first releases for the original game boy advance. The character creator is great and is actually better then most of the N64 wrestling characte creators. the bad news is, the graphics look like ... and once a match starts, the only way to stop it is to win, lose, or turn off your gameboy. ONe of the coolest things to do is to set the # of player to 0 and then watch the match like a TV show. half the time the wreastlers only grapple though if you are using created wrestlers. over all:
- Gameplay 5/6
- Graphics 3/6
- Sound 6/6
- Replayability 4/6
final score: 18/24 = B- | video-games_retro-gaming-microconsoles |
One step up. This one is much better than the GBC because the sceen is much bigger and the graphics and sound is much better. The bad things about it is that like the old one the screen is hard to see but they do make a light to put on top of it. The controls r hard to use and the buttons sometimes stick but it does wear down. I love the headphone slot so u don't have to hear anyone say turn it down. After a while the light that says how much battery life u have left gets broke so when u tap the GBA or shake it the light flickers from full charge to red. The games r good on this too and there r too many to name. That is why i loved the GBA for a long time. | video-games_retro-gaming-microconsoles |
LOOK OUT R.E. From the moment you push the power button you are immediately submerged into the most realistic/surrealistic game ever produced for any console. Within the first few minutes of playing, the soundtrack has already gotten you spooked to the point of near madness, but that isn't even the game, really. You begin the game actually setting the events to come into motion with Pious Augustus(don't do it, Pious!). Once you find the first page of the "Tome of Eternal Darkness" and begin your quest with Ellia and her story 'The Binding of the Corpse God', you are hooked. But that's okay, you're in for the ride of your life. This new Sanity meter is without a doubt the bane of the whole game and yes, you will go insane quite often without any intention and sometimes it is just too much fun letting your character go insane just to see what will happen. With twelve playable characters all working together all within the span of hundreds of years, it all comes together nicely at the end with Alex facing off against Pious himself.
The gameplay is tough and yet not too difficult. If you have played these types of puzzle/strategy games then you should be able to put the, as they say, two and two together. There are only a couple of the characters who have too much backtracking, but other than that the whole game comes together nicely. Here's hoping to see more Mature games come the way of gaming systems because it's not just kids playing them anymore. You have a winner here, Silicon Knights; I am all ready for the sequel! | video-games_retro-gaming-microconsoles |
Worth the difficulty. I picked this up the other day simply because it was a Sting/Atlus release (ah.... Riviera...), and I HATED IT. I couldn't figure out why I was losing or winning in any given battle, I couldn't figure out what was going on in the cluttered displays and menus... Luckily, I was bored enough to pick it up again and again over the rest of the evening.
Long story short, this game is fantastic. I had read that it had a "steep learning curve" but I wasn't prepared for it. So take it from me: DON'T GIVE UP. After a few hours of replaying the same couple scenarios, I finally got the hang of it and have been on a roll ever since. The instruction manual isn't all that helpful, and neither are the in-game tutorials, which tend to let you in on the information that you've already had to figure out on your own. My advice is to pick this up and bear with it for a bit. It's really worth it. | video-games_retro-gaming-microconsoles |
The Greatest Of All Pokemon Games. This is actually 2 games in one! You first start out as a trainer from New Bark town and work your way through the land of Johto collecting Pokemon, earning badges, stopping bad 'ol Team Rocket, and hem you go to the Pokemon league. After that, you can travel to Kanto (The world from the origional pokemon games)and battle there! You get to go through the whole world in Kanto collecting Pokemon and earning badges. To travel from world to world (Kanto, Johto)you have to take a really cool train ride! Some pokemon only come out at night, while others only come out during the day! I would highly reccomend this game to anyone! It is the best one out there! | video-games_retro-gaming-microconsoles |
Warning- this game can be addictive. I have really been enjoying Namco's Tales of Symphonia for the Nintendo Gamecube(I've heard that there is about 80 hours worth of main story & sub-quests on the 2 disc set, and I have played roughly 50 so far and still have a way to go...) and would recommend it to anyone who enjoys a good RPG type of game! The characters are interesting, the detail in the different towns and dungeons is wonderful, and it is incredibly easy to lose track of time while you are playing because of the many quests and sub-quests you are faced with as the story unfolds. While you work through the very involved storyline, each of the 9 player charaters has the ability to learn a great many attacks and there is a lot of great (and sometimes funny) dialog between the people in your group and also the non-plater characters you meet. You can let the different characters lead the group and depending on who is the lead character you can get diferent responses from the townspeople- hint: try talking to all the female characters you meet while you are Zelos and he charms them into giving him gifts, or talk to all the town dogs while you are Collete and she'll give them each a name. And while the gameplay and chacter developement has been lots of fun and in itself is a reason to buy the game, I also have to mention that the music and the anime cut scenes are just spectacular! As someone who has played and has watched while other family members have played many, many, many RPG games I must say that this has been a game that I feel I can REALLY recommend to other game lovers!!! | video-games_retro-gaming-microconsoles |
The Best Arcade Game ever on PC or Dreamcast. There is something magical about this game. Everytime you play it, you will surely enjoy it. The graphics on Dreamcast are better, smoother, faster, more stable than those on PC. I can't wait until I get my Dreamcast Pistol Light Gun and try it with this game. I played the game on Arcade machines for years and finished it many times; I really enjoyed every single moment. After that, I got it on PC, and it was a good experience with a PC light gun like the Sega Automag. Finally, I got it for Dreamcast. I enjoyed the 2-player game with my friends. But I am sure that the maximum and ultimate fun will be playing the game with the dreamcast pistol light gun. HIGHLY RECOMMENDED CLASSIC. Get it NOW and you will know what the word "fun" means. | video-games_retro-gaming-microconsoles |
Mindless Fun. Expendable is not a complex games requires hundreds of hours to comprehend it's subtle nuances. It is a pulse pounding, shoot the c**p out of everything, explosion fest.
You play a marine that has been dropped onto a colony over run by hostile aliens. You must traverse each level, shooting the bad guys and find checkpoints before the time limit expires. Not a new idea but very well executed.
This game can be picked up and enjoyed immediately. The control system is simple and responsive, with the one exception that sometimes it seems that you can't quite get the angle right. The gameplay is simple and straightforward - shoot everything.
The graphics and sounds are what make this game worth owning. The open CGI shots show that the makers of this game put effort into the visuals and this carries forward into the game itself. And the sound is fantastic, the explosions are deafening when played through a surround sound system.
For a cheap price ..., this game is a great buy. | video-games_retro-gaming-microconsoles |
This is it. This has to be the best FPS for GameCube. Naturally, it's a Tom Clancy title.
You commmand a small, six-man squad of Ghosts (specially trained Green Berets that are the first into action and the last out).
Yes, a six-man squad. Not a "platoon". Six guys is small for a squad; a platoon is made up of three or four squads. The use of the word platoon may be the only goof in this game, and it's more of a pet-peeve than anything else.
Your squad is divided into two teams, Alpha and Bravo. You can set waypoints for a team to follow, which comes in handy.
Finally, a story that isn't about terrorists!! Woo-hoo!! It's 2008 and radical Ultranationalists have seized power in Moscow, attempting to rebuild the old Soviet empire. You go in and screw up everything the Ultranationalists are trying to do and finally wind up in Red Square, liberating the people of Russia. Wierd. The U.S. liberating Russia. Weird, or brilliant story-writing?
Unlike the similar GameCube title, "The Sum of All Fears", this game provides a challenge. You have to be careful. If the baddies see you before you see them, you can consider yourself dead. When you open up, you have to be accurate or they'll get you in a matter of seconds. If you're really a bad shot, you have to start worrying about ammo.
You are thoroughly briefed before each mission, and then are able to hand-pick men for your squad whose abilities fit the needs of the mission objectives.
Everything from SAWs to Claymores are at your disposal, and bringing along the proper equipment and placing your teams in strategic locations will win the mission.
I loved the little movies with H-60 variants and tanks and demo charges going off. Fun to watch.
I have my doubts about the "M" rating. Conflict: Desert Storm has a "T" rating and is just as bloody. You can even turn the blood off in this game!! ESRB must've been having an off-day or something when they rated this.
This is an excellent war game, with a fictional but realistic and believable story that will have you at the edge of your seat. I want to see if someone can top this one heck of a game. | video-games_retro-gaming-microconsoles |
Better than Zero. The Game Boy Advance is quickly becoming the Mega Man system. In its less than three years on the market, not only has Capcom created two original Mega Man game series in the form of the Mega Man Battle Network and Mega Man Zero, but has also brought back a long-lost gone portable with Mega Man & Bass. But just as the company did back in the NES days with the original Mega Man series, Capcom's churning out sequels to its GBA series, creating new experiences by reusing assets from the past games in the series. It's certainly worked out for the company as it can produce sequels on a faster than yearly rate, and it's worked out for fans of Mega Man as they can get their hands on more of their favorite game franchises. Mega Man Zero 2 is definitely among this tradition. When the series was started last year, it was the first real and original Mega Man game for the Game Boy Advance, and because of that it definitely added to the game's excitement value. Mega Man Zero 2, a continuation of last year's adventure, builds upon everything already established in the original Zero, and though it definitely adds a few new elements to the mix, there really isn't anything here you haven't experienced already... it's just a lot more of it. More CyberElves, more abilities, and more frustratingly difficult level design. Mega Man fans know just what they're getting into, though, since Capcom's notorious for its almost evil level design, and in this sense, yes, Mega Man Zero 2 is a worthy follow-up to the Mega Man line. But it's not as special or as significant release as the original game was when it hit shelves last year. Mega Man Zero 2 is set a year after the ending of the original Mega Man Zero, in a world where reploids are unjustly attacked by an organization called 'Neo Arcadia.' Early in the game, Zero falls prey to a trap set by Neo Arcadia's ruthless and newly self-appointed commander. Though she appears on the surface to be fighting for the good of the world, she tricks Zero into helping her with her ultimate plan and use him to wreak chaos between reploids and humans. Players are faced with the same gameplay that was already established in the original Mega Man Zero: blast through run and jump, enemy infested areas and complete these missions in order to advance the story forward. Last year's game was a little sloppy in its mission layouts, but it's been tweaked better for the sequel since players now have unlimited continues to complete the specific level. But that doesn't make it any easier, since players still have to get through the challenges with their storage of extra lives (usually three in reserve)...and if the level challenges don't get you, the end level bosses -- these gigantic monstrosities with wildly varying attack patterns -- definitely will. Just as with most of the Mega Man action games, the game does really boil down to one specific pattern: waste your lives by memorizing the level layout and perfect your abilities until the end boss. Then, it's all a matter of losing your lives trying to defeat the end boss. Mega Man does rely heavily on hardcore gaming skill, but don't be naive...there's a ton of trial and error involved as well. Along with the player's standard blaster and sword abilities (both which upgrade in abilities the more you use them), players can also equip more "weapons." The most significant is the Chain Rod, which is essentially Capcom giving Zero the same ability as another one of the company's past videogame heroes, Bionic Commando. Players can utilize this chain to swing from ledges as well as grab out of reach items (or bring enemies up close). Level designs definitely put this Chain Rod to use in several places, which makes it a good thing that players can easily equip it as Zero's main or secondary weapon. The clean controller interface is definitely one of Mega Man Zero 2's strengths, but trying to use the Chain Rod is a little frustrating. It's a little stiff in its design, and collision has to be absolutely precise...and in many levels, if players can't get that Chain Rod off at the right time, it's a quick life lost thanks to the many, many, many bottomless pit deaths in Mega Man Zero 2. CyberElves also make a return in this sequel, and there are a lot more of them. CyberElves are Mega Man Zero's version of the Pokemon element of collection; if players find these fluttery little sprites after defeating an enemy, they can scoop them up and utilize their specific powers during the action. Some turn on-screen monsters into power-ups, others freeze them in place. Zero can only have one CyberElf equipped during a level, so it's a bit of a strategy for players to pick the right elf for the job. But their appearance is almost entirely random...though specific ones hang around the same area, they sometimes just refuse to appear. There are other enhanced elements in this game, including the Mega Man-esque ability to use acquired boss power-ups for a near perfect level run, as well as upgraded, palette-swapped forms players can collect throughout the game...there's not a whole lot in this sequel that makes it a whole new adventure. Except for maybe the multiplayer support; find a friend with a copy of the game and you can go head-to-head with them in three different "race" type modes. It's definitely a neat and welcome inclusion, adding a little more competition to the game design. Yes, this game is hard. Like the other members of the Mega Man franchise, Zero 2 features some of the most challenging videogaming you'll ever experience because the designers never let up on the difficulty. It's meant to be a tough game, possibly to give players a real sense of accomplishment defeating these level creations. But it certainly wouldn't hurt the game if the creators sloped the difficulty curve a little more in the player's favor, especially early in the game. If you're frustrated easily, this game is not for you. If you loved the original Mega Man Zero there is absolutely no reason why you won't love this sequel...unless, of course, you're looking for a brand new gaming experience. What it lacks in new elements it makes up for it in tighter design and more ass-kicking level designs...don't think for a second that this game is going to be a simple trek through. If anything, it's an excuse to see just how much patience you have, and just how much gaming skill oozes from your fingertips. | video-games_retro-gaming-microconsoles |
Best Resident Evil game ever. I just finished playing this game about 30 minutes ago. I can easily say that this is my favorite game of the past year, in fact this is my favorite game in recent memory. It took my just over 22 hours to complete the game. For those of you who are familiar with Resident Evil games will know that that is waaaaaay longer than any other installment. The beauty of it is that the game lasts 20+ hours and NEVER GETS OLD. I'm not sure how they did it, but perhaps they made a pact with satan. Once you start to get used to fighting the villagers at the beginning they add a new element to keep things fresh. Once you start getting into the core of the game it's pretty much set piece after set piece. These pieces are always original and exciting. Plus the treasure hunting and selling and buying with the merchant add all new layers to this game. I also love the interactive cinemas where you occasionally have to hit L + R or A + B to perform actions during a movie. This keeps you involved constantly throughout the game. I was a little nervous when I heard that you had to escort a girl through some portion of the game because I had horrific flashbacks of "working with" Natalya in the Goldeneye game. This in no way resembles that. Ashley is an intelligent NPC that follows commands, stays behind you, and even ducks if you point a gun at her! I can't describe much else because I don't want to ruin any aspects of it. If you are a fan of Resident Evil games or the Survival Horror genre or games in general then I reccommend you go out and buy Resident Evil 4 immediately! | video-games_retro-gaming-microconsoles |
Being Viewtiful is a Very Good Thing. I have the demo and the import version of Viewtiful Joe, and I've just gotta say that I'm amazed at how fun and surprisingly deep this game is. at first I thought it was just going to be the typical beat 'em up, but once you get to using the viewtiful powers like Slow and Mach Speed and Zoom In, you can see how much variety this game offers. and if you think this game just gets repetitive after 2 levels, think again...you can constantly buy newer and better moves to kick even more variety into the mix. After reaching the end of the levels and seeing your overall rating, it becomes incredibly addicting trying to replay the level and perform more "viewtifully". It's also important to note that this game, unlike most beat 'em ups, has a nice challenge to it...it's not likely that the player will fly through the game in one day, let alone one week. I also think it's worth noting that nothing gets you quite as pumped to K.O. some baddies as joe saying, "henshin-a-go-go-baby!" I love it! I don't know what else to say except BUY THIS GAME!!! | video-games_retro-gaming-microconsoles |
Innovative? I don't think so. I listened to all the hype about his game creating an entirely new genre of videogames, but when I played it, I realized that there wasn't much new to this versus any other RPG. It's just more time dependant, which is more annoying than anything (i heard in Shenmue 2, you'd be able to fast forward to a specific period of time).
but as a game, it's okay. That's why it got three stars. Unfortunately, the game was cut short due to time constraints, and the story ends very very abruptly at the end- it continues at the beginning of Shenmue 2, but it's obvious that where the game ended in Shenmue wasn't where it was supposed to end.
Oh, and this game isn't for everyone. If you don't have a lot of patience, skip this one. | video-games_retro-gaming-microconsoles |
Shigeru Miyamoto Strikes Again. Shigeru Miyamoto... the creater of Mario Bro, The Legend of Zelda, Donkey Kong, Fox, Yoshi... need I go on? The designer who arguably is solely responsible for Nintendo's success in the United State by creating Donkey Kong Arcade.
Is this going to be another masterpiece? Or was striking out from his classics a mistake.
It is a masterpiece. This game in the most innovative and unique game of the 2001 by far, and one of the funnest. The storyline ride shotgun to the gameplay and minus one cutscene it is nonexistent. But ill tell you the little there is. Pint sized (2 inches to be exact) Captain Olimar is taking a small vacation in his spaceship the Dolphin when a meteor hits his ship hurtling him to the planet below, all 50 of the primary parts to his ship are scattered across the land and the planets atmosphere is filled with deadly oxygen! (who knows what the little guy breathe!) Well bring on the pikmin! Captain Olimar finds there 'Onion' (pikmin spaceship) and one seed falls out, Capt. Olimar picks the resulting sprout and lo and behold it turns out to be an animal! Slightly smaller then Olimar what help can it do? Well if you experiment you can find the pikmin can carry pellets to the onion and grow more pikmin, eventually you willhave around 30 pikmin and you can move the box (Olimar is 2 inches tall remember, so to him the box is HUGE) and find the engine behind it, thus ending the day Capt. Olimar shoot into the sky to find parts the next day, most of the gameplay revolves around leading your army of pikmin (up to a hundred at a time) around the planet defeating enemys and gathering parts, here is where it gets tricky, Olimar has a limited time of 30 game days (around 15 minutes a piece) and he must balance between growing new pikmin and gathering new parts. Trust me this game is not easy, before you freak out its not hard either, its its the upper medium spectrum. All in all its a great game with amazing visuals (best water effects EVER) and worthy of the Miyamoto name. If you have the Game Cube its a must buy. The only bad thing I can say is lack of multiplayer and the time limit is a bit harsh at times. (thankfully the sequel solved both problems) | video-games_retro-gaming-microconsoles |
Great SURVIVAL game, not action game. As someone who has fond memories of the original, I loved this game. It's a great remake of a classic.
Some people have complained about the lack of ammo and so forth - that's the point! How can it be a shock to any gamer that the old RE games require ammo conservation? That's like knowing Sonic is a Hedgehog, everybody does. I wonder if they even realize this is a remake of an old game.
I suppose Capcom could've increased the ammo in the remake to make the game more like RE4, but that would've made the game boring and easy (not that RE4 is either of those things, but it's a completely different kind of game), and it would've killed the suspense.
This is not a run-and-gun action game, this is a survival game. If you think that's going to frustrate you, don't buy it. If, on the other hand, you have good taste, buy it. | video-games_retro-gaming-microconsoles |
the graphics are a little on the sad side, but the writing and the characters definitely . This game definitely offered more than I was expecting. Sure, the graphics are a little on the sad side, but the writing and the characters definitely make up for it. The controls were also a bit awkward at first, but once I got around them, I was having a lot of fun. As for the gameplay, I have to say that right off the bat, it was challenging my ability as a gamer. I enjoy a game that makes me think, though I haven't played one like this in a while. Some of the characters seemed slightly off, but that might be because of the portrayal of their voice actors, as Willow and some others didn't keep their original actors. All in all, this game is a great purchase, and I would totally recommend it for any Buffy fan out there. | video-games_retro-gaming-microconsoles |
i got the right charger but they do sell the wrong one and its for DS. when i ordered it i read the reviews and some people received a ds charger instead of the gameboy micro one. they do look alike. the first two pictures are the wrong charger for the micro but the last one with the 20th anniversary micro is real. luckily the one i got was real but be careful and read the description and their return and refund policy. if they don't refund or replace and and they pay for the shipping back then don't do it. if they care they'll pay for everything for your satisfaction. but i did get the right one and it worked well i've had it for more than a week and don't have problems. i bought it new From Hitgaming Video Games. | video-games_retro-gaming-microconsoles |
An Entertaining and Engrossing RPG. If you've played the first Fire Emblem, then you already know that this is a must have. But it doesn't matter if you're new, because the stories are unrelated.
The story is good, but a little cliched. There once was an evil monster who terrorized the world, but then he was sealed up by the Sacred Stone. Fast forward to the present. There are six kingdoms, five of which keep the Sacred Stones. The country of Renais has shared a friendly relationship with the Grado empire, until one day Grado invades. The prince and princess of Renais, Ephraim and Eirika, go looking for help from other nations, and eventually find out that the Grado emporer is trying to destroy the Sacred Stones and release the evil of old upon the world. So of course, they have to stop him.
Now on to the gameplay. It's excellent. It's pretty much the same as the first Fire Emblem. You direct your units on the field, but you have to be careful of the enemy's range. The weapon and magic triangles return, which, if you're not familiar with it, is like a game of rock-paper-scissors. You can upgrade your characters' classes when they get to a high enough level, as in the last game, but now you can choose between classes. For example, a myridian can become a swordmaster or an assassin. Also, if your characters are too weak, there are optional battles with monsters, and places where you defeat monsters floor by floor.
Graphics are good overall. The field animations are average, but the battle scenes are nice and fluid. All the characters look beautiful. No pretty cutscene stills this time around, though.
And the characters are wonderful. This is my favorite thing about Fire Emblem. Each unit is an individual with his own face and personality. Then you have supports. When you put two compatible units together for a while, they can have a support conversation. Through this you learn a little more about the characters, but it also improves their stats when they are near each other on the field. Even more interesting, if you have a high enough support between a male and female character, they'll probably get married in the end. There is, however, a down side to the characters' individuality. It makes it so you don't want to lose any of them, so every time someone dies, you have to start the chapter over. Unless you just want to beat the game and aren't concerned about the characters.
Let's see, what else? Oh yeah, sound is great. The music is good, and appropriate for whatever the situation is. And the sound effects are nice, especially the one for a successful hit. THWACK!
The replay value is good. Ephraim and Eirika split up during the game, and you'll need to play both scenarios to get the full story. Plus if you're like me, you will want every single support conversation for the archive, which takes a very long time.
Nice extras. There's a sound room, and after you beat the game you can view the support conversations you've unlocked. There are also multiplayer options.
Fire Emblem: The Sacred Stones is one of my favorite games. It is excellent, and although it is somewhat easier than the last game, it's still hard. A must for RPG fans, but be ready for a challenge. | video-games_retro-gaming-microconsoles |
This game is simply, UNBELIEVABLE. I got this game as a Christmas present and I still am not bored of it. Since theres a timer built into this game saying how long you've played it, I realized I have played it for a total of 93 hours. And even with that much time played, I still have plenty to unlock, but I'll tell you what I have unlocked, so many characters, modes, levels, and what I still have to finish, the history-filled trophies you collect so many of. I'm currently at 276 trophies, and theres a total of 291 in the game. But enough of that, the thing that stood out the most to me was the event mode. Most of these tasks seemed impossible at first, but when you figure out the perfect strategy for each event, the difficulty eases slightly and its not as impossible. Last night, i finished all of the events, but its still fun to go back and do them again
Graphics: 9
The characters are extremely fine tuned. No more of the papery type looks of the original N64 version. Graphics are perfect for this game's cartoony type feel. I cant really complain about this game's graphics, but the backgrounds of the levels could better.
Gameplay: 10
This game takes so much time to really master it due to the difficulty of the Computer's AI. In the N64 version, I didn't even own it and I beat the game on very hard difficulty with no problem. While many people get annoyed at the computer's abilities at harder difficulties, I find it as more of a challenge and it makes me want to play the game more. But, sometimes I believe the computer doesnt want me to accomplish certain tasks when I spend around 10 minutes working on all-star mode, only to die on the very last level when I fall on a bomb. Another thing I liked about this game was the amazingly fast gameplay. This game runs so fast during battle that you constantly lose track of where you are on each level. The gameplay can't be beat though, I say.
Modes: 9
The problems that the N64 version of this game had, this game made up for entirely, with 17 multiplayer modes, several one-player modes that AREN'T boring, and various other things in the game. The only reason i gave this section a 9 instead of a 10, is because of the seemingly unending adventure mode.
Value: 10
If you aren't satisfied with this game, you need to have brain surgery, QUICK!! As I said before, I've played this game for a total of 93 hours, and I still haven't gotten bored of it. Even though it seems as though I don't have a life, I know so many people that have played this game more often than I have.
Overall, this game cannot be beat.
Pros:
1. Extremely Fast Gameplay.
2. Worth Every Penny You Spend On It.
3. So Many Things to Unlock
4. All Kinds of Modes
Cons:
1. Boring Adventure Mode | video-games_retro-gaming-microconsoles |
SSF2TR KICKS . This is the best handheld fighting game I have ever played! This game has great graphics. This game has the characters from the old school streetfighter games played in our SNES and arcade days. I don't know about the Akuma glich that everyone is talking about since that I haven't fought him in Arcade Mode yet, but i did manage to defeat him in time attack mode. The buttons won't affect people's gameplay that much having to hold the A and B buttons down to puch or kick hard. But it's even harder to use the weak attacks since you have to tap the A and B buttons which I don't usually do. The gameplay of this game kicks butt, and you can pick the speed of the fighting like in the SNES version. The music is the only downside of this game is the music. So all the parts of this game deserve a 4.0 or better. I'd put music a 4.0, graphics a 4.5, fun factor a 5.0, and gameplay a 5.0. So ... | video-games_retro-gaming-microconsoles |
good bye x hello ZERO. THE GOOD:
Use zero in a new and inovative levels. Zero has been given a great new look that makes him look younger and more like an anime character, infact everyone you meet gives you that anime feel. Respect...Get a high rank and your fellow resitance members will give you respect and praise you, even enemies will back down, do bad and well.....Lets just say you won't get the respect zero deserves. Intorduction of cyber elves (there kind of like net navis from megaman battle net work)they kind of work like hearts (those things that increased your life) but they have many uses and some can even be leveled up. Great battle effects when you beat an enemy with the saber you will more then likely see that enemy be sliced in two. A great story line will help explain the megaman saga. And lastly think the bosses from the past megaman games were to easy well even the most basic bosses will have more than one life bar (it's not to hard for us veteren megaman players but it will give rookies a run for their money).
THE BAD:
The game is pretty short ( beat the game in under 5 hours but I've been playing megaman games for a long time and I didn't get every cyber fairy so I guess that could extend game time alot). Only 2 different weapons (sword and gun) but you have 3 different elemental properties to amp up the sword (fire, ice, electric).
SUMMARY:
Another great addition to the megaman series and in my opinion better than the megaman battle network series. I hope capcom continues to put this anime flare in their megaman and hopefully zero games. | video-games_retro-gaming-microconsoles |
Every time I started to have fun, the game got in the way. Reading some of the reviews posted before, I got the feeling a number of these reviewers didn't actually finish the game. I agree with them completely about the first half of it, it's fun, it's pretty. The graphics, control system, and gameplay are all very good. And for the beginning, the story is excellent.
Where I disagree is in the rest of it. The second half of the game involves amazing amounts of guesswork, and very little encouragement, making the game lose most all of it's wonderful momentum. I started out overjoyed and having fun, then it all drained away.
Every time I started really enjoying myself - in a fight, a jumping puzzle, a dungeon crawl, I ran into something that just got in the way of it. Most often, it would be something that was tricky to figure out, and then you get that proud feeling when you do, but then doing what you figured out proved tedious and aggravating. I was ok with the sailing, I liked the graphics, I liked the story, and I liked the controls; but this game was designed in large part by a sadist. I've heard reviewers say it was easy, a lot of it is, but the parts that aren't are not difficult because the puzzles are complicated, they're just designed to be just hard enough that knowing what you have to do was less than half the battle.
I've played every Zelda game made, they've all had nasty tricky puzzles, but this is the first one where the puzzles are harder to complete than to figure out. Last time I checked, the point of a puzzle was solving it, not writing down the solution.
The story is all right, most notably because it is different from every other Zelda game made before. The unique flavor adds a lot to it, but the story remains pretty sparse considering the amount of leg-work between plot moments.
I have to say, having played through the entire game and gotten through every side quest, that it's good aspects are seriously hurt by it's overly irritating nature.
(Plus, one of the characters you have to rely on very heavily not only empties your purse, but is just damned obnoxious, good old pal Tingle!) | video-games_retro-gaming-microconsoles |
Good Graphics, but they forgot the game. This is a good game, but not a great one. I hate to say it (because I like the loose concept of the game), but I was disappointed with Shenmue. I have to give recognition to the fine artistry and graphical quality. However, herein lies the problem.
So much emphasis was put on the graphics that they forgot to add the game. Shenmue really isn't a video game at all. It is more like you are watching a movie and every once and awhile you have to pause it, do some tedious task, and then you get to watch a little more. You really don't feel like part of the game. It often felt to me that I was not playing at all, but watching someone else play. I kept waiting my turn, and before I got my turn the game was over. This problem was also exemplified by the fact that you can not die (lose, be killed, whatever you choose to call it). I don't know about you, but I like a bit of a challenge. Not even having Ryo's fate in my hands made me feel even more like a bystander.
One other problem I have (probably the most significant to me) is that after all that "playing" you find out that you are just going to have to wait for the next video game to see what happens. You can form your own opinions about that, but I have to admit that I felt a bit taken. I just wanted to play a game. I didn't sign up for some long-term deal where I would have to buy several sets of discs to find out what happens. They should call the game Shenmue: Chapter One. At least then you would know that your entire [money] is going to only one chapter and not an entire game.
If you want to see some great graphics and casually watch one chapter of a story unfold, then this game is for you. However, if you want a challenge, the possibility of losing, a game that may come out differently if you were to play it again, I don't think Shenmue is for you. I recommend Half-Life and Final Fantasy 9 for many hours of video game enjoyment. Happy gaming. | video-games_retro-gaming-microconsoles |
Is it really Rated E. I thought this game was perfect for my 8 year old son, until I sat and listened to it. Everytime Shadow falls of a cliff or gets hurt he says "Damn!" or "Dammit!" I would assume if it was rated E the main character wouldn't be swearing. My son has been begging me for this game and he was so excited to finally get it for his birthday, but then I had to sit down and discuss the bad words with him. Many kids go around mimicking their favorite characters, so I don't need him running around saying dammit. Granted, this is a very light swear word, but I still don't think it's necessary.
That aside, it looks like a cool game and my son really enjoys it. It was a good buy. | video-games_retro-gaming-microconsoles |
3rd party crap? Think again. I bought this memory card about a month ago with much apprehension. After all, who hasn't heard horror stories about third party peripherals causing serious damage to your gaming experience? Controllers breaking after a week, memory cards corrupting into worthless hunks of plastic, and other myriad tales of woe abound the internet. First tip I had ever learned in gaming: never buy Mad Katz; it's a tip I still adhere to today. But I am a serious Gamecube fan, even years after its retirement, and let's be honest...the pieces are getting scarce. Hell, Nintendo even removed backwards compatibility on its latest Wii model in an attempt to squeeze out a few more bucks from dated hardware. With that being the case, third party items are still moderately abundant. Luckily, this one's a winner. It fit easily in my Wii's Gamecube memory port and hasn't skipped a beat since. It's saved countless F-Zero GX records, my Baten Kaitos gamesaves, and a variety of other gems with absolutely no problems or hiccups. The card is, like most Wii-oriented peripherals, white, but I think it also has a clear variant at least. Either way, it seems there's little way to choose. Doesn't matter in any case. The 123 Blocks is plenty of space, but if you like to save game replays, I definitely recommend picking up a second. Either way, it shows that you can still find perfection years after the fact. Happy gaming, GC enthusiasts. | video-games_retro-gaming-microconsoles |
A graphical powerhouse, and an extremely solid, varied game in its own right. Toy Story, released for the Sega Genesis and SNES in 1995, following the incredible popularity of the titular Pixar film, is a rather outstanding video game. I have a hard time believing that this game wouldn't appeal to just about anyone, as there is a ton to love about it.
First and foremost, it isn't quite what you'd expect for a movie licensed title on the Genesis. It's far more than your typical platformer or beat 'em up. Toy Story employs many different styles of gameplay, and they all work well. From platforming, first person exploration, driving stages (both top down and third person), to inventive level design and boss fights, Toy Story is the most varied 16-bit gaming experience you can find right next to both fantastic Earthworm Jim games.
Being released as late as 1995 in the Genesis life-cycle, the graphics presented are insanely good. The parallax scrolling employed makes background objects such as tables, desks, shelves, and the like, all appear as if they were 3D models. We also have very impressive looking pseudo-3D stages, such as the third person driving stage with RC Car, or the first-person maze like level when searching for stuffed toy aliens. Toy Story is one of the best looking games from its generation.
The sound design is also something to take note of, as voice samples come through clear, and a lot of the songs from the movie made a smooth transition to 16-bit, Genesis FM Synth form. Simply put, Toy Story sounds just about as good as it looks and plays.
Through the whole game, you play as Woody. Most levels take place on a 2D plane, whether they be platforming levels, "vehicle" levels, or levels that are hard to pin down into specific genre. The stage when you're walking with Buzz through Pizza Planet, hiding under cups and burger boxes, really stands out as a great example of the game's varied gameplay. You see, the level takes place on a 2D plane, much like the platforming levels, but this level isn't about platforming. It's about doing what you can to not take damage from things like falling burgers, fries, soda cans, and most impressive from a graphical standpoint, the feet of children walking by. If you duck inside of the large soda cup placed on top of your head, you won't take damage from these kids almost trampling on you. If you don't, well.. Tough rocks. The legs and feet of the children walking by look as though they were ripped straight from the game Out of This World, also known as Another World outside of the states. The graphics really are that good.
What also aids the visuals is that the animations were done by Pixar themselves. It uses the digitized style of animation found in the critically lauded Donkey Kong Country series, and Toy Story manages to look just as good, if not better, than any of the games in that series. The complimenting colors, the visual design lifted straight from the film, and the incredibly smooth animations, as well as tricks like smooth sprite scaling and rotation, make this an incredible looking game, for its time. Again, the only thing I believe that comes close to it visually is the Earthworm Jim series.
Thankfully, visuals aren't all the game has to offer. You'll find a good challenge within Toy Story. I'd go as far to say that this is a really hard game. What makes its difficulty work, though, is that it always feels fair. You have chances to earn extra lives and continues in levels by collecting enough stars, and the game controls so smoothly that it's hard to blame the death of your character on anyone but yourself. It's a tough game, by all means, but it's also a fair challenge.
Toy Story continues the trend on Genesis of Disney games being incredibly awesome. With games like Castle of Illusion, Quackshot, Aladdin, and The Lion King, Toy Story is a game that fits into this niche quite well. It's a smooth playing, beautiful looking, great sounding console game, and it's as varied as anything you're going to find. Given its cheap price tag, you really shouldn't pass this one up. | video-games_retro-gaming-microconsoles |
Its a good device but one of my buttons sticks. I just got this the other day and its exactly what I wanted except on mine the A button sticks. I bought this specifically to play action based games and its a little too much to ignore. Current'y I'm getting around it by utilizing the L2 and R2 on the back (which I like a lot) and just unmapping the button. I've tried to clear it out as if some residue was making it stick but it seems to be more of a mechanical issue. They have a replacement guaranty but I don't really feel like dealing with the time and shipping. I might try opening it up and see if I can adjust the spring or honestly just ordering a new one because it won't break my budget. This would be at least a 4 if not for that and I'll update my review once I come up with something. | video-games_retro-gaming-microconsoles |
One to be played in Retro-vision. When I originally played this game, I also had Pokmon Blue, and I was focused mainly on the 'primary goal' of "Gotta Catch 'Em All". The new features of Breeding to get eggs to hatch, and finding certain monsters at certain times of the day, were, at the time, only tools to that end. (Call me a "Team Rocket Grunt"... if you dare.). But after playing P.Ruby and P.Sapphire I realize how much more skill is needed in staying up until Midnight, turning on the game, looking for a Gastly at 'Nite'... and not hide under the blanket with a flashlight; or catching a Pikachu to raise and have it raise a Pichu family of offspring...
Visually, P.Gold is "twice-as-good" as Red/Blue/Yellow, in part to it being wholly designed for the Gameboy Color (and yes, the Gameboy Advance can play it too). The Pokdex Encyclopidia animations are nice, too. And for those that notice: The introductions of a Secret Base of sorts- with Record Mixing, decorating your room, more involvement of the Professor in your training, more specialized Pokballs, plant tending, and more of an after-Elite Four storyline.
The biggest draw back in the storyline, though, is effectivly dropping the originally unnamed land of Kanto to the background with not as much to do beside fighting the older Gym Leaders. | video-games_retro-gaming-microconsoles |
Arguably the best castlevania game Ever. Overall: This game is arguably the best Castlevania Game ever. The story is the most engaging castlevania plotline ever. I won't give any of it away, but the set up is that a high school student, Soma Cruz, is teleported to Dracula's Castle during a olor eclipse, armed with only a pocket knife.
(the story really picks up after you beat the second to last boss)
Gameplay: Fantastic! The soul system is even better than the DSS system from CTOM, and the controls are much more varied, making it easier to pull off special abilities. Plus, there is lots of replay value here, too, including a Boss rush mode.
however, you have to make sure you get the best ending! (to do that, lets just say you'll be doing something you never thought you'd be doing in a Castlevania game)
Graphics: The graphics are pretty up to par with HoD, but not as colorful.
Sound: I personally didn't have any problem with HoD's 8-bit Music, But I do Love the MIDI quality music in this game, and the compositions are much better. My favorite tracks in this game are: Clock Tower, Study, and Heart of fire. If you listen closely, you can hear several hints of Castlevania II music in "Heart Of Fire" | video-games_retro-gaming-microconsoles |
Just not Sonic. Being able to choose between (I will destroy all humanity) evil, neutral, or good is a nice feature in many games, but this is not one of them. The game controls like most other 3d sonic games-sometimes characters get a little hard to control or the camera acts wonky. Most of the time we deal with this hindrances because we like sonic, but this game does not fit the sonic mold. Dark levels, guns, language and violence just is not a sonic game. If your looking for this type of game buy grand theft auto one of the various violent kill-em games out there but not this mutant cross of lovable sonic and evil aliens.
On top of that, the neutral and evil levels were MUCH easier than the good ones, the good quests usually making you find, search, or rescue hidden things around the level. AND the good powerup made you literally fly through the level so you had to go back to the whole level over again while the evil power up usefully destroyed everything around you. The ability to pick a path from an expanding tree chart was nice, but after a while you got bored of doing the same levels over and over while only changing the end boss you kill and a level or two just to get the final ending. Felt kind of like a choose our own ending goosebumps without the plot; except incited of just skipping the beginning part over to find a different ending you have to do the same (many times tedious) levels all over again. The plot is interesting enough (not really but just enough to fit the bill) but after doing the same level over literally 12 times (thats how many paths there are) It got irritating. | video-games_retro-gaming-microconsoles |
It works, but it does not appear to be refurbished by Nintendo as advertised. What can I say... I work in the hardware industry, and for a company that sells new and refurbished products that they manufacture. When they re-manufacture anything, they replace or clean any scuff or dust off their products; and in fact I know Nintendo does this too. This had some minor blemishes, and the fan was just covered in dust. A properly manufacturer refurbished product from Nintendo (and I've bought their DS refurbished directly from Nintendo's website in the past) typically looks like a brand new product. This one looks like it was pulled right out of someone home.
Side Note: My step-son loves playing it, at the same time, the volume of dust has me worrying just how long he'll be able to do so. | video-games_retro-gaming-microconsoles |
UM..no. Nintendo Ds will have awesome graphics. The gameboy systems will be wiped out in another year or two. Also, they should have named the Nintendo DS the Gameboy DS, because it's like all the gameboy systems only MORE ADVANCED. Trust me a DS is WORTH the $150. On the Nintendo DS you will be enjoying graphics BETTER than the NINTENDO 64! That's like 5 times better graphics than lame Gameboy advance. I didn't even by the SP because it was a complete waste! It runs the same games and has NO better features than the GBA classic! All you do is by a light, rechargeable battery pack, and flip down screen for you classic (which costs E$30) and that's LESS than half the price of an SP! Plus with all the money you would save NOT buying the SP...you'll have money to by the DS! Once you use a DS you will never touch your GBA or GBASP again! I have a NINTENDO DS already and if you go to gamestop . com and look at it's description you will be awed! The DS will have a microphone to communicate to your game hands free! The touch screen is great, while you can send DRAWINGS and TEXT messages to your friends WHILE PLAYING THE GAME. You can see your INVENTORY on adventure games WHILE you CONTINUE PLAYING. DUAL SCREENS WAS A GREAT IDEA, NINTENDO! You'll see, the first time you pick up a DS, you'll love it. The graphics, features, and accessories are just great. BUY A DS AND SELL ALL YOUR GAMEBOY STUFF, TRUST ME I HAVE PLAYED EVERY NINTENDO SYSTEM INVENTED! From the first Nintendo to the first Gameboy, I've played them all, I know what's worth and what's not worth. The sp was NOT worth, b/c i knew they had to make another gameing system which would be 10 tiems better sooner or later...and look at the DS, it's worth every penny and it will LAST A LONG TIME B/C NINTENDO IS ALSO NEW TO IT SO THERE SHOULDNT BE ANY OTHER GAMEBOY SYSTEMS TO BUY FOR YOUR KIDS FOR AT LEAST 5 YEAR PARENTS! SO it IS WOrth the moneyt because it has so MUCH STUFF BUILT IN ALREADY. DONT GIVE IT TO YOUNGER KIDS THEY WILL RUIN IT IT! Parents, kids 12 and up should probably have this toy UNLESS you can make sure they won't break it! ONE DROP IS ALL IT TAKES, JUST LIKE A COMPUTER OR CELLPHONE! ~Hope this was helpful | video-games_retro-gaming-microconsoles |
The Greatest Short-Lived Console in Gaming History. The Sega Dreamcast has a negative connotation of being a "medicore" system from its short life span, but you shouldn't let that stop you from purchasing one. There are plenty of great games that are actually worth buying, unlike its predecessor, the Sega Saturn. The Saturn is still a good system, but great games on it can cost $70 upwards such as Magic Knight Rayearth, Albert Odyssey, or the infamously priced Panzer Dragoon Saga that goes at a whopping $400! There are excellent titles on this system such as Sonic Adventure 1-2, Evolution 1-2, Grandia II, Skies of Arcadia, and quite a few more. Sure, it was not able to compete with the Gamecube, Xbox and PS2, due to financial trouble on Sega's part from poor sales of its predecessors, but is a plethora of great games worth playing on this system, and they are reasonably priced, since they had good print runs, despite the system itself being short-lived. The VMU was quite innovative for its time, considering that it can tell you many different things, such as the character's status, the amount of time spent on a particular game, and so on so forth. Though its life span was very short, much was accomplished in such a short amount of time, releasing games that were quite ahead of its time as they always had. Though this console never had the same level of success as its competitors, its worth picking up for its price, as it still has quite a bit to offer. | video-games_retro-gaming-microconsoles |
How this game maintains a 4 star rating we may never know. I expected a lot from Sega as they have delivered on almost every account of the "World Series Baseball" series (no pun intended). Also with the Dreamcast finally deciding to show its true ability, I saw stills of this game and was in awe. This very quickly ended as I first played the game. Oh my god, yes the graphics are amazing. That is where it ends. Players are detailed and stadiums are replicated down to the upperdeck chairs. But this cant save the game. The control is quirky at best, batting is a real hastle. Hmm, perhaps defense will be better. No, quite the contrary. There is absolutely no fielding whatsoever. The ball flys in the air and the computer moves a player to the spot then u decide which base to throw too. Sound like fun? Didnt think so. Lets go try another mode. HA! No extra mode for you! We are presented with exhibition and season. Oh well, lets try playing a season with some of our friends. Nope, cant play on the same team as a friend. With lack of extras, poor control and lack of it as well, and no team playing, this game avois a 1 star with its amazing graphics. This game is horrid to play and I strongly suggest playing Tommy Lasorda Baseball for Sega Genesis over this game. At least you can field.... | video-games_retro-gaming-microconsoles |
More than "0" i give it "5 S.TA.R.S. pardon the titile's pun, but RE0 in my humble opinion, the BEST sequel since resident evil 2.
(RE3 was just a side story and CODE Veronica didn't live up to my expectations...how does capcom explain wesker's new super powers? this is resident evil, not street fighter?!!?)
as amny of you are aware of the premise, ZERO takes place which leads to the duley noted events within the T-virus polluted mainsion (resident evil) you play as STARS medic rebecca chambers or escape ex marine billy cohen.
the story does a great job of covering the plotlines which leads to the first resident evil. it also focuses on billy's backstory
with a theme of redemption.
the graphics have vastly improved over the RE remake. although the zombies and situations are nowhere as frightening as it's predicessor instead RE0 was more of a straight foward actioner
it was like playing a movie and speaking of which THIS SHOULD HAVE BEEN THE PLOT OF THE RESIDENT EVIL MOVIE INSTEAD OF THE
DISAPOINTING LIVE-ACTION FLICK FROM LAST SPRING. GOD BLESS STORY EDITORS FLAGSHIP!!
umbrella throws everything at you from giant cockroaches to prototype TYRANTS. but the worst of the bunch are the leech zombies, hard to kill and explode when you kill em.
the locales are very familiar from RE2
there's even a scene within umbrella's underground lab where STARS captain enrico meets up with becky and who can forget her haunting narrative.."and that was the last time i saw him.."
the partner swapping feature adds plenty of stagety towards the game, but this time ya gotta take EVERYTHING with you..no storage crates for you..heh heh!
the FINAL boss was also reminiscent of RE2'S Birkin, and the ending was very cool though simplistic or predictable.
i didn't care much for the LEECH HUNTER minigame. it was RE0'S plot and storyline which gathered my interest as i played this excellent game. thanks CAPCOM!! (0= | video-games_retro-gaming-microconsoles |
Suspense, mystery, horror, action - Great enterainment. This game is more than a game, it's an event. The rare kind of thing that I could sit and watch someone else play for hours! It's like watching a interactive movie; excellent! Turn out all the lights, make sure to have a friend or someone sit with you to help you figure this game out. It is such an exciting piece of work, there are so many different scenerios; the game feels like it has a life of it's own and it's never the same twice. Constant changes, mysterious clues and enough blood, gore, monsters, traps and action to satisfy anyone who ever drempt of being in a horror movie! Firepower, and unbelievable scary graphics- like walking in an old building with mirrors in the corners that really give you a "live" reflection! The first night I played there was a zombie in the bottom of an ick filled bathtub, the game prompted me "pull the plug", as I could not see what was in the tub, when I drained the tub a zombie emerged filthy, disgusting and ready to devoue my flesh ! Ohhh! Great game, the best I've ever played! The highest recommendation! | video-games_retro-gaming-microconsoles |
Better than Red and Blue. Pros:
+Pikachu follows you around!
+You can get 4 starter pokemon (if you count pikachu)
+Great music
+++Pikachu talks!!!
+Pikachu also makes faces and noises depending on your friendship with him and it was fun to see his opinion of you change throughout the journey.
+The team rocket duo Jesse and James make their appearance in the game and they battle you with pokemon the use in the cartoon/anime series.
+ pokemon sprites now actually resemble what they look like in the show.
Cons:
-Item management is a pain
- PC box and storage is also really bad.
Overall it's a great game and if you still have a gameboy, gameboy color, gameboy advance, or a gameboy advance SP then you should give it a shot. | video-games_retro-gaming-microconsoles |
SUPER MARIO ADVANCE IS AWESOME. Not long ago I got to take Super Mario Advance on a test run. (they had it hooked up at ...) And let me say it is great!! You may be saying to yourself "I wish they would have taken better advantage of the 32 bit graphics available on game boy advance instead of copying Mario Bros and Super Mario Bros 2". But several things have been added to enchance the game. First of all there is a 4 player mode based on Mario Bros which you can play with just 1 game pak. Plus Mario, Luigi, Toad and peach talk at certain points in the game. This game takes advantage of the systems L trigger to shift your view from normal to over your head to under your feet. The method for beating enemies varies by which game you play. In Mario Bros you jump on the platform over your head as an enemy walks on it to flip him then go up and sock it to him. In Super Mario Bros 2 you jump on the enemies head and pick them up and throw them into another enemy or throw veggies (yes veggies) at them. To beat the bosses however you normally pick up the eggs (or whatever else they throw at you) and throw them back. GET THIS GAME!! | video-games_retro-gaming-microconsoles |
Better Than The First Sonic Adventure. This game is awesome! It's so much more improved than the original, you wouldn't believe it. For starters, no more Tails following Sonic everywhere he goes. Another great thing is that there is now finally a really cool Sonic look-a-like villian. I mean Mecha Sonic, Metal Sonic, Hyper Metal Sonic, Silver Sonic, and Silver Sonic 2 were okay but Shadow blows all of them out of the water! Another great thing about the game is you can FINALLY play as Dr. Robotnik, which is something I've always wanted to do in a Sonic game. I mean, there were games like Sonic Racing where you could race as Robotnik, but now you can actually play levels with him! Plus, now you can replay the stories instead of having to recreate a whole new file. Other great things about the game are more upgrades, improved kart racing, the new multiplayer feature, and the ability to actually grind with Sonic and Shadow! How cool is that. The last thing I need to mention is....well....something I thought I'd never say. The Chao are actually cool in this game! Still a little childish, but cool. You can now decide on if your Chao is good or evil depending on who you take care of the Chao with and there is a special Chao kindergarten where your Chao can learn cool things. The down side is it takes 52 blocks of memory, 4 more blocks than it took in the original, to care for Chao. But, I'm sure it's definently worth it. If you even like the original Sonic Adventure a little bit, you'll love this one! | video-games_retro-gaming-microconsoles |
Not a bad game if you are up for a challenge. This is a port of the N64/PLAYSTATION classic, Army Men Air Attack. Surprisingly, not too much has changed. All the missions are there, and there is a lot of stuff to do. However, not all is goog in the world of green. First off, the aiming controls are not near as good as I would have expected. Second, the camera is placed at an odd position. But the overall thing that kept me from really enjoying this is the difficulty. Now matter how you look at it, the levels are quite difficult. This is not a good thing considering it is aimed at a younger audience. However, there are plpenty gamers out there who enjoy a good challenge, and if that is you, then go buy this product immediately. Others should either rent or find some cheat codes before buying. | video-games_retro-gaming-microconsoles |
Yes, it is too short. But 5 stars baby. I give this game the highest rating possible due to fact that it's just so darn fun. I love the fact that they made a top notch western genre videogame. Worlds better than any other I've played in the same genre (even Red Dead Revolver). It's the only game where i finished the story, then went and completed ALL of the mini missions for a 100% completion. I just couldn't get enough of it. This game kept me up 'til 2-3am a couple times on work nights. I'm 38 years old with a wife and daughter and I just don't ever do that anymore.
I think Gun would still seem too short if it was twice as long as it is because you just want to keep it going. While I have played shorter games, I just think with all they put into this one they could have worked just a little longer and added some more plot to stretch it out some. Aside from the duration, I have to add that the game is pretty much over by the time you earn all the cool extras. What good is it to have a super-mega shotgun and a warhorse if there's no more missions? I purposely am avoiding giving away any of the storyline and avoiding game details as much as possible because I think in this case it's important to reserve that for anyone who hasn't played it yet. I will only say that if you're reading this, you better just go and buy it right now because something about this game has your curiosity and with the price as low as it is now, it's a no lose deal and goes a long way to forgive the fact that it's shorter than you'd like it to be. Gun has my full endorsement.
I hope they make another, or one like it. They're onto something here. | video-games_retro-gaming-microconsoles |
Very original. Pikmin just screams original game. I've never seen a new concept be designed so well. Pikmin did everything right.
The premise of the game is that your space ship has crashed on a planet filled with pikmin which resemble seeds of trees. The pikmin agree to help captain olimer(you) out on your journey of getting your space ship to work again so that you can go home. This puzzle/action game is a lot of fun but can be difficult at times. The time limit made me feel rushed, but it might be fun for other people.
The music is really enjoyable and the graphics are similar to a lot of other gamecube games, but still looks really well done.
I haven't played pikmin 2, but I can say for certainty that Pikmin is really limited in what the pikmin do. There are the red, blue, and yellow pikmin, all of which have their own unique traits. I never reached the end of Pikmin because of the repetitiveness of the game.
Each stage you have to find your ship parts and return to your base before night falls which at points is really difficult.
It's a good game to have in your collection, but it might get stale after a while (at least it did for me). | video-games_retro-gaming-microconsoles |
10 times cooler then the 1. First, my brother had the game. Then I got interested and started playing it! I was kinda dissapointed 'cause it's a bit short the game, but totally fun! You can play as Goku, Trunks, Gohan, Piccolo and Vegeta! And you don't have to collect little orange ball thingis to be able to fly, actually, you only have to fly when you need to get from one area to another, like from the City to Goku's house. Youre allowed to grow only up to level 50, and you can get capsules that raise your power, endurance, or strength. There are also side missions too, like having to save the womans husband in the woods, or get an autographed photo of Hercule, like stuff that you don't have to really do, but just for bonus.
So, the money is worth it! | video-games_retro-gaming-microconsoles |
Awesome-My 7 yr old LOVES it. We bought this game for Christmas for my 7 yr old daughter and she absolutely LOVES it! I had to play it and after a couple of days finished it. There are passwords that are very easy to write down (pictures of Barbie, her friend, the two cats and the old man) instead of letters and numbers. There is alot to read, but perfect for someone who can. It can be a little complicated using two characters with their own abilities during the same "scene", but once you catch on, watch out. I wouldn't buy this for a little girl under reading age though, unless you want to help the entire time. I love the graphics and the sound. Very well done! Watch out-it becomes addicting! I found myself sneeking every free minute I had just to finish it. | video-games_retro-gaming-microconsoles |
Great sword-swinging fun. Gladius is a turn-based tactical strategy game. That is, your gladiators and your enemies each take turns moving and attacking in a grid-based arena. Gladius is very deep and can be complex if one does not take the time to learn how to really play it. I had this game for a month before I really discovered how great a game this is. I would reccomend the strategy guide as well, to help you spend your gladiator's earned Skill Points more effectively.
There is so much customization and character development - it is great! The gold you earn from battles is spent on better Weapons, Shields, Armor, Helmets, and Accessories. The graphics are very good, and the "paper doll" representation of your character looks great as you try on all the different equipment. Just like in Japanese RPG's, your character stats change colors, red or green, to indicate if the equipment will help or hinder your chance of success in the arena. You can also customize the color of your character's hair, skin color, armor, and clothes. They also have four different styles of outfits you can choose from for each character - you can make all your gladiators the same color (i.e. team colors) or just make them all individually completely different. It's really cool.
As you earn more Experience, your Level or stats goes up - Hit Points(HP), Defense(DEF), Power(PWR), Damage(DAM), Accuracy(ACC), Initiative(INI), Constitution(CON), and Move Rate(MOV). As these abilities go up, the better your gladiator will perform in the arena. Different equipment will also change these a bit. For instance, a certain sword might increase your DAM by 2, but reduce your DEF by 1 which might be good for your offensive-heavy Samnite, whereas your Archer might prefer a weapon that increases ACC but decreases MOV, or whatever. That's just two examples, but the customization is limitless.
Your gladiators are divided into 5 classes - Light, Medium, Heavy, Support, and Arcane . Combat works on a paper-scissors-rock style. Light beats Heavy, Heavy beats Medium, Medium beats Light. Support and Arcane classes are best used from a distance (arrows and lightning bolts, obviously.) As you go up in Level, you also earn Skill Points. These are used to customize your fighters even more! Each character has dozens of different Skills to potentially learn, but you will never earn enough Skill Points to learn them all, so you must select few that complement the gladiator to your liking the most. Once again, I recommend the Gladius strategy guide to help you choose the best Skills for each Class - there are so many branches to develop your character, it can get daunting and hard-earned Skill Points unwisely spent.
The Swing Meter is what keeps the combat from getting boring and static. Just like in golfing games, it's a meter at the bottom of the screen. You have a normal hit(yellow), critical hit(red), and miss zone(blue). It's not too terribly difficult to score critical hits on a semi-regular basis, but it makes you pay attention and be involved in how your fighters do in battle. Enemy A.I. is actually pretty good. During the fights where the object is something other than all-out combat, (i.e. Points Battle, Barrel Break, Defend the Statue, or King of the Hill) the computer will do some dumb things, but during true battle the computer will stomp you if you don't employ the right tactics and appropriate gladiators (luckily, you can preview who your opponents will be beforehand, so that you may assemble your team with the best advantage.) You are the leader of a gladitorial School, so you are able to recruit a large variety of fighters to choose from.
This game is HUGE. It will take a long time to go all the way through it. You must travel with your School through 4 different lands and compete in numerous Leagues and Tournaments, with the ultimate goal of being able to take on the best Schools in the High Tournament in Caltha.
Each land you travel through (Nordagh, Imperia, Windward Steppes, and Southern Expanse) all have an average of 3 to 7 towns. In each town, there are numerous Leagues and Tournaments to compete in.
Please give this game a try. If you enjoy deep and involved games that can quickly consume hours of your free time, this is a game for you. I hope this game does well, so that we might be able to look forward to Gladius II. | video-games_retro-gaming-microconsoles |
Avengers! Lets Roll. This is a great classic game for the Genesis and is a very close port of the arcade game. The graphics might not be quite as good as the SNES version but the music is far superior and the gameplay and animation r also much more refined and responsive. The game isn't very long, but its long enough. You can use Iron Man, Captain America, Vision (a less common Avenger) and Hawkeye, Each character has their own abilities fighting style and such. The game could have bit a little bit longer because it was a lot of fun and all. Some of the coolest parts in the game are when your character is flying through space, or over cities just like in the current movie and you gotta blast your way through hordes of enemies in pure arcade style. Great game from Data East, great game if your a fan of Marval, great game if your a fan of video games in general. | video-games_retro-gaming-microconsoles |
Simply Put...The Greatest Video Game Ever Made. I know that's a pretty bold statement, but it's true. NHL '93 incorporates all of the best elements of the NHL Hockey series. The thing that separates this game from the rest is the aggressive nature of gameplay. Fights come fast and furious and there is blood present after you best an opponent(something that was since removed from all subsequent versions). The gameplay is nothing less than flawless. I will never forget the first time I turned this game on and the players actually slid on the ice, from that point on I was hooked. Although the graphics now seem dated, they were revolutionary for their time. Nothing would give me more pleasure back in the day then beating my brother in NHL '93 with the Hartford Whalers featuring Murray Craven, John Cullen and Sean Burke. As a hockey fan, you just can't get anymore old school than NHL '93. A MUST OWN VIDEO GAME! In fact, I still have my Sega Genesis just so I can play this game. Highest Recommendation. | video-games_retro-gaming-microconsoles |
New features. The first phantasy star online was good to the first few months, exploring worlds, killing monsters, leveling up and finding new and rare items. It began to die when cheat codes were created for the game. The game cube version has higher security and if codes do get invented and used on the servers sega has vowed to patch them. This game pretty much follows the origional except there are new, harder monsters, new items,over 30 new character color and body mods, and many new ares to unlock as well as differnt play modes. This isn't based on rumor, sonic team has released this information as well. I have also got the privalge to play the game when i visitted japan 2 weeks ago. | video-games_retro-gaming-microconsoles |
Good, but not in the top 3 Zelda games. I'll start off by saying that I am a huge Legend of Zelda fan. I have a lot of different stuff I collect.
I first beat this game when it originally came out for the Gamecube. So about a month ago I decided to put it in again and play it. Maybe the fact that they are remaking it in HD gave me some motivation to check it out again.
First of all, I still think the graphics looks beautiful, even in non-HD format. I don't think it is the best Zelda graphical style, but they did a good job with it. I especially like the expressions on Links face. Seeing him laugh makes it even more fun. After playing a little bit I forgot that the controls are a little clumsy at times. It seems to be annoying that the camera is facing the wrong way sometimes. Maybe I'm use to the newer games where the controls and camera angles seem to be better.
I really think the first half of this game is great. I really enjoy the dungeons and I like the building up of the story line. The part that gets me is having to go get the triforce maps and then get the shards. It just seems like a tedious task without any of the fun of playing any dungeons.
Also, another gripe I have with this game is that it is wayyyy too easy. I know Zelda games typically aren't that hard, but you have to be really bad to actually die in this game. It's just way too easy.
On another positive note, the music is some of the best from any Zelda game. I won't be getting the HD remake, but I really hope they release an orchestrated version of all the music throughout the game.
Overall, this is a good game. It just falls short compared to the other games in the series. | video-games_retro-gaming-microconsoles |
Disappointing, could have been better. Spider-Man has had a pretty good track record on the GBA over the years. Mysterio's Menace was excellent, and the first two Spider-Man games based on the mega hit films were incredibly good as well. Maybe that's why when you pop Spider-Man 3 for the GBA in you'll be feeling a bit disappointed, especially considering the game was developed by Vicarious Visions, who also brought us the aforementioned games on the GBA as well as the great Tony Hawk GBA games as well. More or less following the plot of the film, you play as the wall crawler and take on hordes of generic looking villains before tackling bosses from the movie in the form of Sandman and Venom, as well as other villains like the Kingpin and Electro. The best feature of the game is that the missions in the game change order depending on what kind of decisions you make in the game, and this also effects bonus abilities as well. And speaking of bonus abilities, Spidey's rage meter is instrumental in unlocking the black alien costume which makes the web-head faster and more powerful. These sequences are where the game shines, but they are few and far between. Not to mention that the same side scrollign aspects we're used to seeing in a licensed GBA game are quite tired by now with no new kind of techniques implemented, but it's still fun to swing around nevertheless. The biggest gripe is in the graphics department. Now I know this is a GBA game and I'm not expecting anything spectacular, but the previous Spider-Man games had better graphics and resolution than this installment. All that aside though, Spider-Man 3 for the GBA is a very solid movie tie-in, and it's definitely worth checking out for GBA owners looking for some new web action. That being said, if you own a DS, check out the DS version instead, which is surprisingly good. | video-games_retro-gaming-microconsoles |
Melee. Wow. This game is soo much fun. If only you new the half of it. Lets go through the basics.
Graphics: 5/5 Wow. If you have the first Smash Bros. you will know how much the graphics have been upgraded. My family was wowing over this game the day I got it.
GamePlay: 5/5 This fighting game is probably the only fighting game that i have ever enjoyed. Very different from all the others the player (you) must knock your opponent off the side of the stage in order to win. Sounds easier than said than done considering your opponent has two chances to get back up on the stage once he is knocked off. I might also want to mention that it can have up to 4 players fighting in a free-for-all battle.
Lasting Appeal: 5/5 It took me over 5 weeks just to gain all of the things hidden in this game. When the 6th week of having this game drove by I began to get bored of it.
Music: I love the music in the game.
Sound: 5/5 all games have good sound.
Difficulty: 1,2,3,4,5/5 Haha. You get to set the difficulty from Very Easy to Very Hard( and trust me very hard is VERY hard).
Summary: This is one of the few must get games for the Cube. It has 25 characters and many stages. You had better buy it and if not buy it rent it! | video-games_retro-gaming-microconsoles |
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