text
stringlengths
503
33.4k
labels
stringclasses
23 values
NHL 2003? GET NHL HITZ 2003. Well, i got this game, and I was looking forward to this. It's fun, yes, but there are some problems. It's gameplay is the best part. But still not that great, Camera angles [stink], you can never get to the man nearest the puck, and you can't see anything. ON COVER IT SAYS: Fastest game on earth! maybe? but, the camera starts shaking and freezing when it goes to fast. Also, a lot of shots you take are very unrealistic but still fun. It's awsome to go and hit people down for no reason, but the fighting is horrible, horrible graphics. This game has bad graphics, it is a disappointment, and the soundtrack is cool, Papa roach, jimmy eat world, etc. Yet, it just doesn't fit the game! HOCKEY? ROCK? If you're deciding what hockey game to get, definately don't get this one, and get NHL Hitz 2003.
video-games_retro-gaming-microconsoles
Frustrating. I really wanted to like this but couldn't. I'm a huge survival horror fan so was really looking forward to playing this back in the day. I thought it was a slam dunk when I started. Beautiful graphics, good control, great story but one thing completely killed the experience and that was spawning enemies. When you have a game that gives you limited health and ammo you can't afford to waste it and unfortunately each time I cleared the house of enemies, saved and turned off the console the next time I played all the enemies had respawned and I had fewer resources now. It just got so frustrating I quit. It had to be one of the most frustrating games I ever played.
video-games_retro-gaming-microconsoles
This game is great I started off with Smash 4 and decided to . This game is great I started off with Smash 4 and decided to take a step back and try Melee. I was not dissapointed. If you stated with later Smash games then this will probably take some time to get used to, after that you will pick it up fairly easily. Melee is one of the most competitive fighting games to date, for good reason. It's faster and has a better combo system since most characters were weakend for balancing purposes but this, the speed, and physics add to the great complexity. For begginers of Smash this game will be difficult and I reccomend starting with Smash 3DS/Wii U because it's easier but it's still the same to a degree. This is definitely for the hardcore Smash fans and I'm glad it's been sold for a good price when used. Please buy this for christmas if you have a Wii like me buy a Gamecube controller and a memory card, if you have a Gamecube buy this immediately! It's a must have for Gamecube owners and Smash fans alike.
video-games_retro-gaming-microconsoles
Worst of the LOK games but still pretty good. Now I haven't finished this game but I've gotten pretty far and I've found it fun but not as gripping as the other games were. The gore is excellent, battling isn't that hard but it can get annoying. This game is more hack and slash than the others with less puzzles. My biggest gripe is that the characters didn't interest me, and the fact that this scenario exists confuses me. If you don't know what I mean by that I mean that this game is supposed to take place in an alternate timeline that is a result of Kain and Raziels time traveling (full details can be found in the gamefaqs plot summary faq). This game has just been giving me a headache as without reading that summary it doesn't make sense. Oh another problem I had is that you don't get to travel all over Nosgoth, your confined to the city of Meridian. It's a decent game but not on par with defiance or soul reaver. you should play all the other games first before this one though, granted I still haven't played the original Blood Omen.
video-games_retro-gaming-microconsoles
A solid side scrolling adventure game with RPG elements. Welcome to the ghoul realm, where you are a gargoyle named Firebrand. This is a spin off series from Ghouls & Ghosts from Capcom. The challenge is on par with that game as well. There are two forms of gameplay in this game, the first is an overhead map, where you walk around and talk with characters. Its like an old school RPG where you buy things, search and gain information. Then there is the platformer action gameplay where the game really shines. Its solid, difficult, challenging and enjoyable. The difficulty is how slow you move and the lack of energy. More than two hits and you're don. Of course it can be upgraded later in the game. As Firebrand you use an array of interesting tactics, the ability to hover for a period of time (you can get that powered up), shoot projectiles, and cling to walls. All while fighting ghosts, goblins, fish bones and insane bosses. The graphics are great, and the game stood head and shoulders above everything else on the Gameboy when it came out. With that being said, I don't recommend this game for anyone under a teen, because its too difficult. To anyone else, play this classic, it started a whole new franchise.
video-games_retro-gaming-microconsoles
Excellent controller. I bought the Wavebrid wireless controller because the Gamecube controller wires don't reach the couch in my livingroom. I was expecting a heavy and uncomfortable design. What I got was exactly the opposite. The Wavebird is in fact lighter than the original GC controllers. Despite the fact that the middle space is filled up with the receptor or something, it still features the same ergonomic comfort, and gameplay is not disturbed at all. The absense of the wire provides a somewhat more free game experience, and it eliminates the frustrationg of wire knots and tangles, and having the wire pop out in the middle of a game. The channel changer is easily moved, which can sometimes mess you up, although it is not that much of a problem for me. Although it currently only comes in two colors, I'm sure that, like the other controllers, they will come out with ones with different coloring. It does lack a rumble pack, but this is a small price to pay for the convenience it provides. There is a big price to pay, however: $$$. The Wavebird is double the price of the normal GC controller. Because of this, I recommend that you only purchase one, at least until new colors are released, or unless they go on sale and you just cant resist the thought of having two. The Wavebird is really a great controller, and despite the hefty price and lack of a rumble pack and color variety, it is well worth it.
video-games_retro-gaming-microconsoles
A WINNER ON VACATION TRIPS! STILL POPULAR WITH MY KIDS. I gave my kids this game along with the blue version for Christmas in 1999 and they always pick the Pokemon games over all the rest when we take a long car ride. My two girls ages 8 and 10 have never played so well together in the backseat of the car. I don't know everything about the game but my kids are comparing pokemon they catch, telling each other what level their Pokemon grew to, and trading Pokemon they catch. They're constantly interacting with each other. I wouldn't want them playing it all the time because reading is much more important, but it sure is nice on a long car ride. A must for parents who enjoy peace in the car.
video-games_retro-gaming-microconsoles
The fission fishing controller is superior to the Sega one which is why I ordered . Received an official Dreamcast fishing controller by Sega instead of the "fission fishing controller" by Interact as pictured and described. The fission fishing controller is superior to the Sega one which is why I ordered it. If its a mistake it happens, if not this is false advertising as they controllers are NOT the same thing. Granted there is nothing wrong with the Sega version, just you know misleading. I could of saved allot in S&H buy buying the bundle if i knew it was going to be the Sega one. In the very least it did arrive super fast so props for that.
video-games_retro-gaming-microconsoles
Home Run. To really be honest with you, I really enjoy a whole lot of sports classics that have came out for the Nintendo Gamecube. Arguably, there just could've been a little more when it comes to baseball. I see so much more with football classics like EA's Madden, and basketball classics like NBA Street. However, I really haven't seen all that much for baseball. Midway has really changed all that for the better. Since their days creating such wild and wacky games like NBA Jam, and NFL Blitz, they bring more outragousness with out of the ordinary acrade sports games. Now, they have really outdone themselves. MLB Slugfest 2003 for the Nintendo Gamecube, is a wild and extreme baseball classic. You have all of the great classic teams of baseball like Texas Rangers, New York Yankees, and the Florida Marlins, compete in baseball gone haywire. In this game, the baseball game goes beyond traditional, with wild pitches, and moves where you can have the pitcher actually hit the batter as a option. The graphics are outstanding, as well as all the great stadiums like Fenway Park, The Kingdome, and Shea Stadium, being graphically showcased well. The control is a bit shaky at first with trying to get the right camera angles especially, but it is very easy to actually pick up with a little practice. The game goes beyond ordinary with bonuses like hidden stadiums to unlock, and other attributes. The game also delivers in traditional exhibition, season, and tournament modes. Even though Midway has really hit it off, it is just a shame they haven't put out a great sports game like this, considering more of them are placed for the Playstation 2, and Xbox. Still, MLB Slugfest 2003, is a true delight for anybody who really loves the world of baseball on the Nintendo Gamecube. Graphics: B+ Sound: B 1/2- Control: B Fun & Enjoyment: B 1/2+ solo: A with someone else to play with Overall: B+
video-games_retro-gaming-microconsoles
A definate for Pokemon and Gameboy Lovers. I brought myself a regular Gameboy Color and had it for about three months before these gameboys were released. I am not usually one to follow trends, but I brought one of these Limited Gameboys for two reasons... I am a Gamyboy Lover and somewhat of a Pokemon Collector. This is the Ulitimate Collectors item. Can you imagine how much it will sell for in the future to those who are fans of Pokemon now??. I was a huge fan of the Ninja Turtles... and I tell you what... if they had a gameboy released when I was younger I wouldn't have been able to afford it, but now I that I have a steady income I could and I would. All the eight year olds you see running around now are going to be dying to get one of these in ten years from now...!! This is a definate collector item and it's highlight is the two-tone colour it has - it flecks gold and silver!!... better than any other Gameboy that you can find!!. 5 Stars on this item!!
video-games_retro-gaming-microconsoles
Heros On The Small Screen! Turtle Power. The Fall of the Foot Clan on Nintendo Gameboy brings the Ninja Turtles to the handheld for the first time. The story is basic TMNT fare. The Shredder has kidnapped April O'Neil to lure the Turtles to their deaths. The games takes Leo, Don, Raph, and Mikey all across New York and into the depths of the Technodrome. This game is brought to us by Ultra Games, a shell company of Konami. Because of this, the game shares some similarities with other Gameboy Konami/Ultra games like Operation C or Nemesis. There are nicely detailed sprites and environments, or as nice as they can be on the Gameboy. At the start of each level you can pick which turtle you want to play as. This doesn't really change much outside of what weapon they hold and unfortunately, due to their size, the game moves somewhat slowly. The music is really good and gives the same kind of mood you might feel playing one of the console Ninja Turtles games. Now, also like other Ultra Gameboy games, this one is pretty short, only clocking in at five levels. The game is still pretty fun and worth getting if you're a Ninja Turtles fan.
video-games_retro-gaming-microconsoles
Simple Yet Addictive - Better than Tetris - fun sounds. Klax is an addictive puzzle game. The play of this game goes like this... Colored tiles are flipping down a 5 row conveyor belt of sorts towards your paddle. Its up to you to catch them before they go off the edge. You can hold up to 5 tiles on your paddle at once. The object is to stack the colored tiles onto the landing pad below so that you match tiles by rows either vertical diagonal or horizontal. You get more points by creating certain type or quantities of Klax. As you progress through each level there are instructions to explain along the way. In each level the tiles come down faster than the one before. Eventually you'll go crazy trying to catch them all as you also try to figure out where best to stack them before you run out of room!!!! There are a few different versions which all play generally the same but with slightly different sounds or graphics. Personally I think the Sega Genesis version from the 90's was the best. The newer versions don't have the same cool applause or "yeah" sound effects like the original. As a teen I played this for hours. My favorite part was the game play sound effects. I don't much care for the more current version's music as it is very techno and not my style. The person who gave the game one star & commented that it was a dominoes game might be a bit confused regarding the actual game he received because I can tell you this game has nothing to do with dominoes. Its more of a tic tac toe kind of style if you ask me. For a sample of the version I use to play go to you tube and search: Klax (Sega Genesis) - Gameplay There are newer versions for DS & Gameboy too and I have heard that similar games exist under different titles. If you discover any please let me know...
video-games_retro-gaming-microconsoles
Yet another crappy clone console. Pros: -Cheaper -Comes with built-in games -2 free wireless controllers (but they are probably very low quality and have too much lag to be useable) -Can play games loaded on an SD Card Cons: -Build quality is cheaper -No stereo sound (every official Genesis had that and this doesn't include it without modding it) -No RGB output (again, every official Genesis could do that, and is way better than the composite (yellow plug) video you're stuck with on this console without modding it) -Audio is distorted on top of being mono-only -No 32X compatibility -No Sega CD compatibility -Incompatible with a lot of standalone (non-Sega CD, non-32X) games -Can't save games regardless if cartridge or SD card rom, so forget about playing RPGs like Phantasy Star -Can buy a cartridge to play games off an SD card for a real Genesis (it's called an Everdrive. More expensive, but you can play the games on actual hardware) -This is just an emulator, and it's a worse one than those you can download on your PC for free BOTTOM LINE: Just get a real Genesis and play it on a CRT. Better yet, get an RGB Broadcast CRT and get RGB cables for your Genesis and play it on that.
video-games_retro-gaming-microconsoles
Doom Is Da Bomb. If you are looking for one of the best first person action games, Doom is for you. I have this game and it rocks! You get to battle demons and zombies and all those other monsters from hell. The weapons are one of the best on this game, featuring rocket launchers, shotguns, pistols, plasma rifles, chainsaws, and the best weapon on the game, the BFG9000! This game packs a lot of action so you won't have to take your eyes off the screen! So what are you waiting for? Get this game for Gameboy Advance! If you don't have a Gameboy Advance, I suggest you get it because the prices for it have dropped a lot: From [price range]!
video-games_retro-gaming-microconsoles
Fun retro title. There may be a bit of nostalgic forgiveness due to the rose colored glasses I'm wearing, but this is a really fun title. A basic, fun, top angled, sandbox style helicopter game set during the first gulf war. Real basic and straight forward, you're dropped onto a map, given a series of objectives and have to complete them while monitoring you're fuel and ammo and avoiding enemy fire. Picking up crates and barrels will help replenish your ammo and fuel, while finding and recovering MIA soldiers will help repair your armor. The one big complaint I have is the controls. The aiming is off as it cants to whichever side of the gunship the ammo is coming out of making your aim inevitably off. This is due to the game design itself though, not this release specifically (it's an issue that's existed since I first played it on Sega)
video-games_retro-gaming-microconsoles
Not worth ure money go for Code veronica for PS2. Ok shure u think it would live up to the hype but NOOOOOO!!! ure wrong. great the graphics r good so wut it is even shorter then the first one the puzzles are lame and i beat it in like 3hours oh fun. it dosent even scare u nuttin jumps out and then theres sharks wut does sharks have to do about it wut the t-virus took over them to!!! geeze the gameplay u cant even move that is how bad it is its so dark u cant see were u are and u don't know wut is goin on...if u have a gamecube don't buy it BUT IF U HAVE A PS2 THEN GO BY RESIDENT EVIL...
video-games_retro-gaming-microconsoles
2 broke within a month. I bought 2 of these so we could play gamecube games on the Wii. They worked fine for a little while, and my son liked the small size. However, one broke in 2 weeks (no functionality with the B button) and the other did the same thing a week later. We tried to take them apart to see if it was just a little mechanical glitch we could fix, but it wasn't. We went for the regular nintendo controllers this time, the&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Gamecube-Controller-Black/dp/B0000E5U6I/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Gamecube Controller Black</a>. These were 5x more expensive, but if they last at least 5x as long (that only being 5 months) they will be worth the price. These weren't.
video-games_retro-gaming-microconsoles
Great adventure. I hated this game when I was kid, this game is puzzle driven which means you really have to think and plan out what you have to do next in order to progress in the game. It was until I was older and I got the chance to play this game again that I grew to love it. The plot is same as Seasons, Nayru the oracle of Ages (a.k.a Time) is kidnapped by a monster named Veran who wants to control the power of time. While this monster is causing despair throughout Labrynna in the past, it's also effecting the present. So Link has to use the harp of ages to fix the trouble Veran is causing and save Nayru But if you want to see the true ending of this game: 1) Beat ages 2) Copy the code it gives you at the end of the credits, 3) Transfer it to oracle of seasons 4) Beat seasons *then you'll get to fight the true boss*
video-games_retro-gaming-microconsoles
Coming soon to a store near you. Spice is definately my favorite colour. Which is why I am here to say that it WILL be available in the US of A as well as Canada in the near future. Nintendo has announced that it will ship the spice colour sometime after christmas.....but I'm not gonna wait. Gotta have my CUBE!!!!! Oh and yes the controllers are liked by almost everyone. 9 out of 10 people will like the feel of the controller. Said to be the most ergonomically comforting controller yet(besides the good ol NES controller). The only awkwardness of the controller is the rather small d-pad and the wierd position of the "z" button. Rather that than a poor built PS2 controller or an IMMENSE Xbox controller that is more painful than the DC controller.....
video-games_retro-gaming-microconsoles
DK country. This game is really pretty fun. The evil crocidle (he's not what your imagining, he stands up, his belly is gold, and he is a king)k.rool has stolen all of donkey kong's (donkey kong is a famous video game character, he is an ape, but he's kind of cute) bannanas! You'd probably think a pretty cruddy plot, huh? Well, it's not that bad. You even have help from Donkey kong's nephew, diddy kong! Cranky kong, candy kong, and funky kong will also help you. Now let's talk about the gameplay. You see this is a side-scrolling game which is a view from the side where you can jump, enemies will hurt you and make you lose lives, if you lose them all, its game over which makes you lose check points, etc. (places in levels [you start from the beginning of the level, you must find your way to the end to progress to the next one] where you can continue from if you lose) Diddy kong will fallow you wherever you go however he does not limit your speed. On the level-selection map, left on control pad makes you go back to levels you have already beaten, right makes you continue forward a level, one that may or may have not be beaten. Up and down are the same (you might need them giving left and right no effect depending on where you are). The A button makes you start the level you are on, start opens the menu where you can save, etc. select asks you if you wnat to quit, and the B button lets you cancel these two menus. In a level, up lets you climb up ropes you have jumped on, right makes you move right, left makes you move left, down makes you duck and clib down ropes, and when you are playing as donkey kong down and the B button is a special attack. A button is jump, and the B button is most important. By holding down B, you can go MUCH faster. It is actually essential for some places. If you just press the B button, you swiftly roll into and enemy (you can also jump on them to beat them). Select lets you switch between donkey kong and diddy kong (however whoever is beaten the one behind take his place) and finnaly start lets you pause (you can quit the level if you have beaten it). The graphic are AWSOME even though this game was orginally a 16-bit snes game. You can do all of the levels over again, you can even battle the bosses again, and you cn EVEN battle k.rool (the final boss) again (however don't worry, its still saves once you beat the game). The game is really fun, you can ride on four animals, a rhino, an ostrich, a frog, and a sword fish (only underwater). There are also two mini games, one where you have to time your button presses to dance right, and one where you must fish specific fish using your hook. And finnaly, there's DK attack where you must improve your score as you do timed stages (the ones you have beaten in the real game), bannanas which are like coins, get 100 and you get an extra life, instead add to your score, you can pick up more time in various places, etc. All in all, it is a really great game, if you like DK games, Want a cute sidescroller, or like sidescrolling games, you should get it.
video-games_retro-gaming-microconsoles
Terrible quality. Gave me issues from day one. The picture looks fine when the cable would actually connect properly. I had problems with it from day one. Had to wiggle it around to get it to connect right and display the picture. The connector fits way too tight. Couldn't get it to work today and tried to take the cable out of the system. The thing literally tore itself to pieces as the connector stubbornly latched into the system and tore off from the housing. Hopefully it didn't mess up my system. I had my cable for about a year. I don't play my Dreamcast often. I have maybe played it about 10 ten times in that span, so it's not like this thing was under a heavy load. I probably should have returned it immediately.
video-games_retro-gaming-microconsoles
Looks fun, but has some issues. The Genesis version of this is a great buy. It's not like that for the Game Gear Version of the game, but if you have a Game Gear, this is a decent buy. The graphics are the best part, with good looking 8-bit sprites, the music is also a high point, but that is no surprise from SEGA. The game's physics and controls, however, are straight up horrible. Sonic doesn't feel light, as a pinball should somewhat feel, but rock hard. You can't really control Sonic's direction, in which the Genesis version, you can. My final thought: If you have a Game Gear, you should look into getting this, as it is somewhat fun and it is cheap. If you don't, just ignore this game all together. (P.S. Whoever wrote about there being violence and cursing, that is competely wrong. The game is in today's ESRB, would be an E for Everyone.)
video-games_retro-gaming-microconsoles
New version of GameGear. This is actually a new version of the SEGA GameGear, this one being made by Majesco around 2000... It does not support some of the old accessories, and it is black instead of dark grey, also the logo is black and white, instead of color... My advice: Try to find an original GameGear if you want to use all the accessores such as the TV Tuner... Otherwise these are newer and may have less of a chance of breaking due to age... Also: If you like the Genesis, Majesco makes a console called the Genesis III which is a re-make of the original Genesis (there was a Genesis II made by SEGA for awhile but due to competition from Nintendo, failed)
video-games_retro-gaming-microconsoles
Hard Hitz and Lightning Speed Action. Ever since I got this game I could not put it down. My favorite part of the game is the records page in which me and my brother continually compete for the top spot. The fast pace makes this game incredible with never a dull moment. Another amazing component of this game is the interactive crowd. Instead of the dull blur of the crowd in other games, this game features an interactive crowd that has seperate animations for each situation in the game. (such as a big hit a a goal score) This is the 1st game ever for this feature. The fast pace and exciting games make this game a winner. Being a hockey fan myself helped me love this game. GO STARS!! Pros: * Awesome Graphics * Fast Pace * Game you'll play over and over again * Well worth your money Cons: * Extremely Addictive * You Will Find Better Games on the Gamecube
video-games_retro-gaming-microconsoles
Awesomely fun game. Harvest Moon 2 is an insanely fun game, which is pretty surprising, seeing as, well...it's a video game based on a farm. Whoever came up with the idea though, is intelligent. The game starts off with the mayor of a small town being told that a historic farm will be turned into an amusement park. The mayor takes it upon himself to hire someone to fix up the farm, and make enough profit to save it. That's where you come in. You grow fruits and veggies (every season you get new ones), raise animals once you have enough feed/money, and you can fish and gather berries. Every so often new garden tools, extenions to your farm, or plants are available. But, you only have three years to raise enough money to save the farm. Harvest Moon 2 is really, really fun, but there's a tick (it might just be in my game though, but I'm not sure) - you can't ever buy chickens. They're cheap, and a major source of money, but every time I go to buy them, the shop owner says I don't have enough feed. (I have the max. capacity of food stored in the silo.) Overall grade - A
video-games_retro-gaming-microconsoles
Wario Land II Game Boy Advance SP. Wario Land Games for the Game Boy Advance SP - I am going to discuss three of them. Wario Land II, Wario Land 3 and Wario Land 4. These are classic, wonderful, wonderful games! This particular cassette arrived in very good shape. I ordered three or 4 each from the separate, available vendors and all arrived well in time. All are excellent. I first learned of these Wario Land Games by spending many months learning, on my own, through the Wario Land 4 cartridges that I bought as people traded them in at Video Game stores. When the kids were getting older and ready for more aggressive fare, I suppose. I loved buying them and seeing how far along the original owner had - had not - gotten. I bought a bunch of them while they were still available as I realized that it would only be a matter of time before the newer and newer games and consoles would cause these to not only become unavailable, but possibly unappreciated for the wonderful things they are. Not one of these former owners ever even had a clue that in addition to the "normal" version and the "hard" version, there is a Super Hard Version. The amount of skills it takes to complete correctly the series in order to continue....are not written down anywhere that I could find. There are helps on the Internet, but these people make assumptions that all gamers talk to each other and therefore learn what they need to know that no one can perhaps figure out. They leave out a lot. I (at 75) had to figure them out for myself. My wonderful childhood was wholesome and much less fast-paced...safer for playing out of doors, for example.....having an hour to walk home, eat lunch and walk back to school...today this is unheard of. But these games are an excellent preparation for today's hurried world. The amount of coordination needed is tremendous. I have learned not only this coordination, but patience (sometimes you must do something over and over and over and over), perseverance (and over and over more times yet) to get your timing right - discipline, and creative concepts that require to think like a kid! Only then did I go back to try the Wario Land II and Wario Land 3 games. Oh, my heavens! The Wario Land 4 really seemed easy by comparison. Every technique that I had to teach myself to master in that set of games was originated in II and 3. The characters are different and the stories different but I would have been lost without doing Wario Land 4 first. It at least gave me a chance. The difference between II and 3 is that in II Wario has all his skills available. It becomes impossible, just at the very last game, at least for me. Most important is that none of these games kills off the character. You get to try and try and try until you succeed or throw the thing at a bed or a chair! Then you try some more. I don't know about it developing one's character, but all of the above disciplines do indeed get improved. And I bought two cartridges of the original and two cartridges of the later developed more up-dated cartridges of the Wario Land II.. The Wario Land II progresses logically. The Wario Land 3 is maddening. If it had not been for Penaldan (German?) I would never have EVER been able to progress anywhere! Without achieving a certain treasure within a certain territory, you can not proceed to any other territory! You do not proceed in an expected typical order, but must achieve certain things at different locations. Blaziken 257 - turns out to be the name of a previous game's fiery Pokmon character. So I am thinking that the company put out these You Tube videos. I have written down the order for the 101 Episodes. Without this "bible" there is no way to know how to proceed to succeed in the entire sequence. And I do not understand how one person could so flawlessly execute these for us as examples. I am a well-coordinated person. It took me free time as I found it (a lot!) for over two days, for example, to master the one skill to achieve what seemed impossible. And this has occurred repeatedly, for each new skill to be accomplished. The Game Boy little compacts fit in a pocket, they hold charge for hours and they are exquisite. I pocket one whenever we go anywhere "just in case" there might be a few minutes to play and then store the progress until another convenient time. In our lives we are playing in four community bands, teaching private lessons, working on our Victorian house and a few other things. We eat out a lot. Life is grand. just because these did not exist when we were kids, does not mean that we can not enjoy them. I feel sorry for the fuddy-duddies who look on at me with disgust - well...actually, just one person - who thinks that I am wasting my time! If so, it is mine to waste. If you live as long as I have, you know what car repairs cost, what food costs, where things are heading in this country and in the world. It is lovely to just stop time for a while, and play a Wario Land game where the character never dies! nancy morse
video-games_retro-gaming-microconsoles
A review from someone new to the series. This incarnation of the original Resident Evil served as my introduction to the series; for whatever reason it just passed under my gaming radar during the previous generation of consoles. So going in, I heard two criticisms of the game from just about every review I read: stiff voice acting and bad controls. While the former is true, it is not nearly as terrible as I was lead to believe. The controls, however, were not a problem at all. After a few minutes of familiarizing myself with them, I was quickly making my way through the mansion and blowing away zombies. I suspect the reason people have trouble with this is that the game uses static camera angles, which often switch when moving from one part of a room or hallway to another; the sudden shift often means that the joystick's directional control flip-flops. But once you realize that Up moves you away from the camera and Down moves you towards it, it becomes easy enough to navigate. Lets talk about the graphics. Simply put, there are none better. The game makes effective use of lighting and shadow to create the creepiest environments I've ever experienced in a videogame. That, coupled with the terrific score and sound effects, builds tension and suspense that is far more unnerving than any actual encounters with zombies. The anticipation of coming across a zombie is much scarier than actually seeing one. In fact, the term 'survival horror' seems to me a misnomer, as this game focuses much more on the exploration of the mansion and solving its various puzzles. Along the way you'll come across journals, diaries, and other records of whats been happening at this mansion over the past 30 or 40 years as you slowly piece together the story. Zombies, mutant plants, giant snakes, killer sharks, and of course, the zombie-dogs, are all here, and they all want a piece of you. Dinner time...
video-games_retro-gaming-microconsoles
Oh, What a Viewtiful World. I have recently had the pleasure of playing the demo version of this game and it rocked!! It's hard to say what the best aspect of this game is because there are so many. First, the graphics are the coolest, they look sort of like an old 2D game and sort of like a comic book. Second, you can slow down time in a matrix sort of way so that you can dodge bullets and enemy attacks. You can also speed up time too and fight multiple enemies at once. Finally, I like that the controls are so simple to understand, it makes combat a lot easier. This is definately the game I am most looking foward to this year and i've only played the demo so far. Henshin a go go, baby!
video-games_retro-gaming-microconsoles
Empire of Dreams. Holy cow... where do I begin? What can I say? If the Retro Studios staff were here, how could I possibly express what is in my heart? The Metroid series and it's awesome hero, Samus Aran, have been a huge part of my life ever since I selected the first of three empty save slots in Metroid Prime nearly 8 years ago. Since then, I have mastered every single game in the series. (Pinball doesn't count.) Not only am I an expert and battle hardened veteran of the games, but also I have created (or tried to create) numerous fanfics, some of which were or are novelizations of the games, and my genius cousin and I have even come up with our own nonexistent fan game. But the question, the question you want to know is, why? How and why do I love it so much? What made me love it so? This is the story of how I discovered the greatest series of all time, and how it appealed to me. I take up my keybo... er, pen to tell you the tale. It's hard for me to remember a time before Metroid. My life was different then. I lived in PA. It was a time of great discovery and learning. I had just gotten a GCN the previous Christmas of 2003. I had been reared on such games as the Megaman Legends 2, Mechwarrior 4, and the original Medal of Honor. All of the previous generation. I didn't even know what Metroid was. When Prime and Fusion came out in the store, I had thought it was some cheesy spin off of Halo or something. I had played the demo of Metroid Prime in stores, (and had thought it cool that you could turn into a ball,) but I couldn't even get past the second force field. Wow... boy, did I suck. (Although I guess Retro was partly to blame for not having the game tell you to switch to the Scan Visor in the demo.) It was, I now realize, a clear indication of how primitive I was then. Of how much I sucked at gaming in general. Later, I had watched a kid from my church play the game, upon which I found that it was part of a series that featured a female character named Samus Aran in armor, and a creature called a Metroid. But when I watched it, somehow it didn't look like much. I don't know why, but it was as if I was blind to its beauty. Maybe the TV sucked, I don't know. But that would soon change. It all started back in 2004, when I subscribed to Nintendo Power. The first two issues I got featured articles about Metroid Zero Mission, the remake of the NES Metroid. From it I learned little bits about a planet called Zebes (pronounced ZEEBS, NOT ZEBEZ YOU FRIGGIN' IDIOTS) and a race called the Chozo, but I still didn't think much of it. I was just excited to have subscribed to NP. Little did I know that it would ultimately launch me into a realm unlike anything I'd ever seen or experienced. It started in early September of 2004, with the October issue of Nintendo Power. (NP issues arrive the month before, so technically the October issue is really the September issue, etc.) The cover story was all about Pokemon Firered and Leafgreen for GBA. The cover featured a picture of Charizard of Firered, and Venusaur of Leafgreen. But that's not important. What is important is that above the title, there was the picture of Samus with the words, "Prime 2-exclusive info!" I read the preview. It was unbelievable. It left me craving for more. The more I read that preview the more I thought, "This is freakin' awesome!" As time went on, more info appeared in later issues of Nintendo Power. I became more and more fascinated as a result. I could tell this was a continuation of an epic story that really began in the first game, so I didn't want to get second the second one until I'd played and beaten the first. Besides, NP said that although it wasn't necessary to play the first game, if you did, you'd appreciate it that much more. Another thing that motivated me was the fact that my cousin got Metroid Prime. He described it to me, and it sounded so awesome. However, I was hesitant. Many times before I had saved up my money to get something that turned out to be total crap and I wanted to never make that mistake again. I had 20 bucks saved up, and I did not want them to go down the tubes the way my other money had. So it ended up where I was deciding between Metroid Prime and another game. It was a difficult choice for me, because despite the lure of NP and my cousin's description of the prologue, I really did not know what to expect, and even something that looked this good could so easily be another waste of 20 bucks. The other game, on the other hand, I knew I would enjoy, and would not be a waste of money at all. I cannot begin to describe to you how close I came to getting the other game. But finally, in I think it was November of 2004, (apparently it took me far shorter to beat the game than I'd always thought) I decided to take a blind leap in the dark and buy Prime, even though I knew it might be just another one of the biggest mistakes I'd ever made. As soon as I opened the instruction booklet, I became intrigued. The manual told of an epic storyline involving the Chozo, the Space Pirates, and something called Phazon. It also gave me hints of a wicked arsenal and other cool stuff. But even then I had no idea what was in store. Although the manual looked promising, I still did not know for certain what the game would have in store for me. Even though it seemed a good game, there was a good chance it would be too hard for me. (And it would've been if I wasn't already battle-hardened by Megaman Legends 2, which had a lock-on orbiting system identical to the one in Prime, only in third person, not first-person.) One way or another, 11/??/04 would be a day I would never forget. I set the disk in the Cube's drive and turned it on. After seeing the title screen and selecting the first of three save slots, I was greeted with the words, "Unidentified distress beacon has been tracked to a derelict space vessel in orbit above Tallon IV." What happened next, I have tried to describe below, though words cannot do this experience justice. The skyline of space with the streak of yellow. The Pirate ship in orbit. And the planet of Tallon IV in the background. The music that played when Samus landed her ship in the docking bay. (It would not be until two years later that I would discover it was a remix of music from Super Metroid.) I thrilled when I saw Samus jump fifty feet in the air and do a flip before landing on the ground. Then the camera zoomed in behind Samus's back and suddenly I was behind the visor. After getting past the force fields, I approached the door to the adjacent hallway. After shooting open the door, I scanned the stuff on the wall and proceeded to the air lock. After repressurizing it, I moved on to the emergency evacuation area. When I entered, metal fell from the ceiling and I stared out at the chaotic scene before me. A large creature was lying on the floor dead (I later identified it as a Parasite Queen) with fires burning all around it. Dead Pirates were all over the floor, their death descriptions exactly as my cousin had described them. After scanning everything in sight, I moved on to the Map Station. After downloading the map, I scanned the computers and took the lift down to deck beta. I then found myself in Biotech Research Area 1. From what I could scan so far, it seemed that two Parasite Queens had broken out of their stasis tanks and gone on a rampage. One was obviously the one that was dead, but what about the other one? I soon found out. After scanning interesting things all throughout the ship and saving at the nearby Save Station, I stepped into the Reactor Core. As I moved forward, a cutscene ensued in which I saw Samus descend the lift platform. A huge creature climbed inside the rector and activated a force field. Now I had to fight the second Parasite Queen. Unfortunately, I forgot to scan it, and it killed me. The second time I did scan it, revealing it's weak spot. Within two minutes, I send the large crustacean packing. Now the reactor was going critical. I had seven minutes to get out of there before the whole thing blew up! After taking a shortcut thru the ventilation shafts, I found Meta Ridley. After seeing him flee like the coward he was, I grappled across the gap and activated the elevator to Deck Alpha. Unfortunately, several pieces of metal slammed me against a wall, and the Varia Suit and all of my upgrades were destroyed! This came as no surprise to me since the friend who I had watch play the game told me about that part. Unfortunately, I wasn't exactly prepared for it either. After getting the heck out of that ship, (barely) I saw Ridley fly away. I hopped into my ship via cutscene and we descended towards the planet of Tallon IV. Tracking on enemy target has been lost. Ground-based recon required. Begin landing sequence. And the rest is history. I've been a proud owner of every game to hit store shelves since, and I even found an ancient rusty, moldy M2ROS cartridge in a store on vacation. Super I have on an emulator, (way better than VC, esp. with cool filters, recorders, cheats, etc.) and the NES Metroid I usually play on Prime, though I do have it on the VC, Zero Mission, and the Classic NES Series GBA cartridge as well. Zero Mission did an awesome job of remaking that game, and I LOVE Other M! It was just the cup of tea true fans had been waiting for. (SamusxAdam FOREVER!!!!!!!!!) Hunters multiplayer was awesome, I'd love to see more of that (Echoes multiplayer sucked with no bots and all), the singleplayer was good but sorely lacking in many quarters. (Killer pistons + chasm deaths + no Mocktroids + getting hurt by your own weapons = EPIC FAIL lol.) It`s just a shame the franchise is dead after the miserably poor sales of Other M, but at least we have AM2R to look forward to. In short, I am and will always be a Metroid fan. What began as a 3-page teaser in a magazine has become an epic saga, a burning passion, and an Empire of Dreams!
video-games_retro-gaming-microconsoles
If only negative stars could be given. yeah, this game sucks various parts of a donkey's anatomy. I advise anyone with half a functioning brain cell to avoid it like the plague! You may ask why this game is bad well the main reason is this: THE BUCKET! Yes thats right a bucket, you must take this bucket with you since it protects you from a deadly fog. Oh my God its fog, run away (sarcasm)! I would advise the reader of my informative unbaised review to play a real game such as shenmue or skies of arcadia, you can even play superman 64 ,yes even that is better than this crystal suckacles (note my clever misspelling). ha ha ha I winnnnnnn!!!!!!!!!
video-games_retro-gaming-microconsoles
Video Games Reviewer. Advance Wars for the GBA is an excellent game period. Not simply an excellent game for a handheld, but an excellent game period. The game features a simplistic design that inexperienced players can pickup on, but one that challenges even the best turn based strategy game players. The game starts out with a tutorial mode (Field Training) that teaches the fundamentals of the game mechanics. After leaving the tutorial mode, one can start playing the Campaign mode where players fight it out in a minimum of 17 missions with the possibility of playing in 22. In addition to the campaign mode, the game features a War Room where players can play on a wide variety of maps thay have purchased from winning stages in the Campaign mode. Other added features are a Vs. mode to play against your friends and even a link mode for everyone to keep their own GBA's and hack it out. This game has almost infinite replay value with over 120 maps to play on and an added bonus of being able to create ones own maps from scratch. For anyone interested in strategy games or simply a good game altogether this game is a must buy.
video-games_retro-gaming-microconsoles
A very Unique idea with a very Unique execution. This has got to be the most inovative game to come out in a long time. Using the Gamecube's clock feature, Animal Crossing runs on REAL TIME. If it's 7:00pm out here, it's 7:00pm in the game too. You are a human being begining a new life in an animal populated world. The first half-hour is pretty tedious because you have to name alot of stuff: Town, yourself, set birthdays, etc.. But once you get beyond that it can become very addictive. Up to 4 players can live in the same town at once (but they can't play at the same time, you'll have to take turns). You can customize your hourse almost any way you want with hundreds of furniture, carpet, wallpaper, and nick-nacks to choose from. Make money by shaking trees, digging it up from the ground, or doing jobs for other animals. You can fish, catch bugs, plant trees (and watch them grow over the course of several days) chop down trees, make your own clothing, erect signs with patterns, donate to the museum, and much much more! Be sure to talk and write to all of the animals in your town. the more you do the more they will like you. If you don't talk to someone for a while they might decide to pack up and move to another town. The one dissadvantage of the game, which is why i gave it a 4 star instead of 5, is the whole nifty clock thing. I'm a night-owl and don't usually get to play untill late at night, and by then all the stores have closed and people gone to sleep. That makes for boring gameplay. But chances are that you are not like me and will be able to play in the daytime, so it's really not that bad. All in all this is a very fun game. It's not a game you can "beat" in a couple days. It's gonna take YEARS because the seasons change and so do all the items and equipment. Right now is kind-of a weird time to play because it will be winter when you first start playing, but restassured that spring will be coming soon! enjoy!
video-games_retro-gaming-microconsoles
This game got me hooked on Yahtzee. I had never played YAHTZEE before until I picked this game up. I was looking forward to playing LIFE, and get to know the other two games. Life quickly bored me since it has no strategy factor whatsoever and I never really understood Payday. Once I saw Yahtzee was like poker I was interested in learning the rules; I found out that its very easy to play and has a perfect balance of strategy/luck. Im pretty sure yahtzee has helped my poker game :O . I play Yahtzee every day on my DS, in the bathroom, when Im taking a rest from the pc, when Im out of the house for any reason and when I go to bed(helps me sleep). Sometimes I control 4 humans and go for a high score(20-30 mins), sometimes I play vs 2 or 3 computer opponents and see if I can beat all of them. If I don't have much time, I play a quick 1 or 2 player game. PROS(yahtzee): - No loading times. After some weeks you will be playing at lightning speed, but watch out for placing a score in the wrong slot =)) - Up to 3 human or computer opponents (4 players). - Easy to learn to play. - Perfect screen interface design, no clutter. - Nice legible font. - AI is solid, you will not win every single time. CONS(yahtzee): - No high score save (I record my highest score on paper, no biggie. Its 503 btw ;))
video-games_retro-gaming-microconsoles
Absolutley Amazing. Awesome. This is indeed a strange game at first but after 20 minutes you'll be hooked. After playing RTS's for the PC like Starcraft, Emperor:Battle for Dune, and the like, I got Goblin Commander as a Christmas gift. There are 5 clans in the game:the valiant Stonekrusher, brave and quite humorous Hellfire, magical Stormbringer,insidious Plaguespitter, and of course, the evil Nighthorde. You start out with Stonekrusher but end up controlling all of the clans. A good tactic with multiple clans is tough melee troops(Stonekrusher, Nighthorde) and devastating ranged units in back (Hellfire, Plaguespitter, Stormbringer). Different clans excell at different areas, for example Hellfire is excellent at ranged warfare (Hunters and Bombardiers absolutley shred other units) but are poor at melee, quite opposite from Stonekrusher. A goo game overall with a reallly great multiplayer mode! I beat the game in about 12 hours the first tim I did it, pretty long.
video-games_retro-gaming-microconsoles
Gamecube's Best Kept Secret. The era of three-dimensional RPGs has been rather thin compared to those role players that existed in 2D. Tales of Symphonia for the Gamecube was an excellent game, albeit a little too linear and unoriginal. Baten Kaitos: Eternal Wings and the Lost Ocean did not appeal to me when I first heard of it. A battle system based on magical cards and decks? I never liked card battle systems in any video game and quickly decided not to pick this game up. So here I am, about one year after Baten Kaitos's release, writing a review for the game I swore never to play and giving it five stars in both fun factor and overall. What gives? Well, read the rest of this review to find out. So anyway, I found myself receiving a rented copy of Baten Kaitos via a free trial I obtained from a box of mechanical pencils. I put the first disc in, watched the intro movie (which was great, even if it none of it made sense to me at the time), zoomed through the title screens, then entered my gender and name when prompted to. Through my first couple hours of playing, I realized that the battle system wasn't what I expected. It was actually quite unique and fun, despite its basis on "Magnus" cards. While I wasn't too enthralled by the story (A wicked god threatening to awaken after a thousand year slumber? Yawn.), I had faith it would develop into a complex and epic tale of twists and turns. Luckily I kept playing. I fell more in love with the battle system every time I fought an enemy, and the story DID get better. Much better. So much better that I'd go to sleep at night trying to figure out the story to completion. The highlight of the plot is a gigantic twist that nobody would expect about halfway through the game. I won't spoil it for you here; go out and play the game if you want to know what it is. Of course, no video game story is perfect. There are always plot holes or inconsistencies that are never explained, even in Baten Kaitos. Not to mention the conveniences that the game takes in order to sneak a character or two out of a deadly situation. But the solidity of the central story is good enough for you to look past those negatives. One of Tales of Symphonia's biggest problems was the lack of a good soundtrack. Thankfully Baten Kaitos more than makes up for it. This game probably has the best soundtrack I've ever heard in a game, and some of its songs are comparable to those in the movie theater. The main theme that plays in story progressions throughout the game is a masterpiece. And I promise you'll love the tune that plays while fighting Giacomo. If not, go ahead and click "No" to say my review was unhelpful. Reading through other reviews, everyone's main gripe with Baten Kaitos is the voice acting. Some claim of getting ear infections or being forced to mute the TV while playing. To tell you the truth, I didn't have much of a problem with the voice acting. Sure, it's not great, but name one video game that had great voice acting. *crickets chirp* Great voice acting is an oxymoron. The acting in Baten Kaitos is decent, and the actors that play the characters' voices were wonderfully casted. Let's see...battle system, story, music, voice acting...oh yes, graphics. Personally, I loved them. The pre-rendered backgrounds in towns and cities are beautiful. The character models are nicely done. The battle animations are exciting. My only problem is the way some screens in cities are zoomed out and its hard to tell whether you're trying to talk to a person or a tree. To summarize, Baten Kaitos is an excellent GameCube title. Its "pros" are major and its "cons" are minor. It beats out Tales of Symphonia by far, and I'm very glad I happened to purchase the box of pencils that contained a GameFly trial, or I would have never layed hands on this game. In fact, I almost immediately returned the rented copy to GameFly and purchased my own. Anyone who owns a GameCube and is an RPG fan should go play this game right away. Anyone who owns a GameCube and isn't an RPG fan should go play this game right away. It is impossible to express in words how much I enjoyed this game. Highly recommended.
video-games_retro-gaming-microconsoles
Best wrestling game.................EVER. This game was the reason why I bought a GBA in the first place and I don't regret it. I love the grappling system. It focuses on timing and strategy and is much deeper than any of the WWE(F...whatever) games that I have played. There are wreslters from WWF, WCW, All Japan, New Japan, Noah, Battle Arts, FMW, MPro, and there are even shoot fighters from Pride and other shoot organizations. The wrestlers are renamed to avoid lawsuits but you can change their names. My favorite feature is the way your matches get rated for how good they were. This means if you truly want to be good at the game, you have to beat the wrestler and please the audience. This alone has kept me playing for nearly a year now. Anyways if you like wrestling games then you shouldn't miss this game.
video-games_retro-gaming-microconsoles
Half decent at best. Anyone who remembers the original series of Namco Museum compilations that first came out for the PS1 years ago remembers one of the best parts was the Museum feature itself in full 3-D where you ran around as Pac-Man selecting what game you wanted to play. All the DC version has is a select menu. Thats it. You'd figure with the space left over on the disc itself that Namco would port over a few other retro games, but no. Not to mention the emulator used to port the games was very poor, and the sound is god awful (much like with the compilation Sega Smash Pack also for the DC) and your only option will be to mute the volume. All in all, if you loved playing these old games and still have a DC this is worth a look, but others should run in the opposite direction.
video-games_retro-gaming-microconsoles
Really cool game. This game was one of my favorites when I was little, you are super humans by the look of your strength and you have to destroy the evil from wherever it is you are. At the beginning of the game a spirit tell you to "RISE FROM YOUR GRAVES"!!!! In this game is a concept I thought was pretty cool, certaun enemies you kill drop power-ups, these power ups "upgrade" your body, you could say. Each time you are upgraded you buils more muscle until, you transform intoa creature. Maybe a wolf, a dragon or a bear! You transform to a different creature each level, first level was a wolf as I remembered. The only problem I had with this game was that it was too short, I beat it too easily, but don't stop that from you getting it. This is still a really interesting game.
video-games_retro-gaming-microconsoles
Fantastic Condition for Used Product. I purchased my Game Boy Color in "Good" condition from Stauffer's Video Game Museum. I purchased standard shipping and it came 20 days early (3 days after I bought it). The Game Boy itself has no peeling on the label and the sound works like magic. The buttons don't stick and it works reallly well. I wanted this because I was playing Game Boy Color games on my GB Advance SP. I'm glad that I got this, because in my opinion the color is better on the GB Color. I would recommend that if you want to buy a used one that you read the reviews of the product AND the seller that you are considering getting it from.
video-games_retro-gaming-microconsoles
Sonic Adventure 2 Battle (Nothing but dreamcast love. Dreamcast makes a return of the cube! I reconmend this game to anyone. Sonic and company are back and better than ever in Sonic Adventure 2: Battle for Nintendo GameCube. Dr. Eggman is up to his old tricks, and it's up to Sonic, Tails, and Knuckles to stop him yet again. Sonic Adventure 2: Battle features faster action, all-new two-player games, and a branching storyline that lets you choose to save the world as the Hero side, or conquer it as the Dark side. Two new playable characters enter the Sonic universe -- a mysterious dark hedgehog called Shadow, and a jewel-thieving bat named Rouge. In the single-player mode, you'll go through more than 30 unique stages, which include everything from a forgotten pyramid, an abandoned military base, and a giant space station. Then there's the expanded two-player mode, which features 12 playable characters competing in new head-to-head games. All of this adds up to Sonic's biggest adventure yet! New two-player "Battle" mode featuring action racing, treasure hunting, shooting, kart racing, Chao racing, and the comical new Chao karate. 12 playable characters -- Six hero and dark characters plus six others from the Sonic series, including Amy Rose, Metal Sonic, and Chaos Zero. Cable Link with Game Boy Advance -- Raise and train your Chao on the go! Single-player Adventure mode lets you try to save the world as Sonic and friends, or conquer it as Shadow, Rouge, and Dr. Robotnik. New Moves -- Grind down rails, grab ledges, and swing from poles. More than action 30 Stages and 150 missions. Can you collect all 180 emblems?
video-games_retro-gaming-microconsoles
Effective Replacement. First broke after one week, with my six year old using it. He has not broken other controllers. The second attempt at replacement seems to be holding up better. I wonder if the first was not mounted perfectly square against the board allowing it to be pushed further than it should normally have been. I advise fully desoldering first to ensure a flush mount and using little solder to connect the replacement - avoiding 'mounding' as there is very tight space behind the board in places where the solder will be and may cause it not to sit right. Controller is like new again.
video-games_retro-gaming-microconsoles
Good game but an inferior port. If you grew up playing the snes version of this game, you will be pulling your hair out as the play control in this game is a lot worse from the original. In one of the lava levels you used to be able to slide under the bees and dunk under them as you floated on a balloon. Not in the GBA version, this may be due to the pad of the GBA itself Im not sure. But to me it still seems they really screwed up on the play control. Also may of the levels will be harder as the screen is a lot smalelr and many time you cant see where you are landing. Its still a good game but expect a lot of frustration with this and other DKC ports following
video-games_retro-gaming-microconsoles
The best game to ever grace the Genesis. Undoubtadly the best game to ever grace Sega's 16-bit Genesis, Gunstar Heroes was, and still is to this day, one of the best simple minded action games ever produced. Bearing resemblance to Konami's Contra games and other "run 'n gun" type games, the gameplay is pretty basic. You run around with automatic firing weapons blowing away the hordes and hordes of enemies that get into your way. You'll find plenty of different power ups that quickly change the pace of the game, but the two player mode is where the real fun of Gunstar Heroes is to be had. For back in it's day, the graphics were great, and today they still hold up for a 2-D side scroller shooter. Controls are incredibly easy and you know what to do from the minute you pop in the cartridge and play. The sound and music is the game's only lowpoint, but most of that can be blamed on the Genesis' poor soundchip (remember, this system was known for having shabby sound). All in all though, Gunstar Heroes is still one of the greatest action games of all time, and if you still have a Genesis and don't have this game, you should do all you can to track it down.
video-games_retro-gaming-microconsoles
Great Case. This case is great for porting around your gamecube & accessories. I was able to fit (comfortably) the gamecube, 3 wavebirds, 1 normal controller, three games (in their dvd cases), power & video cables, and both my memory cards. Though I don't own the flip-up screen, there is also room for that. Since it's a hard case with dense foam lining, there really isn't too much danger that you'll damage anything inside it, and it's size makes a great footrest when you're not using it :-) The only thing I would warn against is trying to fit 4 wavebirds in the case at once - the pocket for controllers is nice, but it's designed to hold 4 of the standard controllers, not the slightly larger wavebirds. If I did own a fourth wavebird, I doubt I'd be able to cram it into the case without some serious effort (if at all). Overall though, this is one of the most accomadating and durable gamecube cases I've seen.
video-games_retro-gaming-microconsoles
did what they said couldn't be done. I remember in the manual, if I'm correct, that they said you couldn't win the race, the 24 hour race, Circuit de La Sarthe, in a GT car - anything outside of the prototypes - the Toyota GT1, BMW V12 LMR, Panoz LMP-01 etc, but, I did win in the blue/white #52 Chrysler (dodge) Viper in the wet - lapping the 2nd place Toyota GT1 on the last lap. I had won in the BMW V12 LMR with a 14 lap lead on the 2nd place Audi R8C in the dry. I have had this game for about 3 years now, I believe, and I still go after the LMP's in slower cars, just to make the game harder. The AI is incredible - for instance, as I was following the Toyota GT1 in a Panoz LMP-01, coming around the last turn that goes 4 lanes wide to the first straightaway (the straightaway that leads to the first chicane), we had 2 porsche's in front of us, the AI took the toyota to the right side passing, and I immediately took the left side passing, and we both came back to the center of the track, at the yellow line when it went back to 2 lanes - it was the absolute pinnacle of AI perfection I have ever seen, and my friend who was watching me race, was simply in awe because of what I just did, and the AI performed that maneuver perfectly - even the AI in the 2 porsches riding in a single line, stayed on their line until we passed. The graphics on this game are perfect - I have not seen one flaw yet, and I've given up looking - you can see the drivers eyes, which is a nice touch. No car damage - at all. I'm kinda proud to say that my best lap time in the BMW V12 LMR is (and it's been a while since i've played)...I recall between 3:11 and 3:15 in the wet. It's been a while, but I do know for a fact it was under 3:17 in competition. This game is really great, even on the smaller tracks, which totally kick my ass, and I'm generally in the top 5 in the LMP's when finishing those races - the AI has me there, very challenging, hard to catch a first place finish every time. Each car has it's ups and downs - they are all unique. The Panoz has a nice torque curve, the Audi has great mid to upper rpm power, and great brakes, the Toyota GT1 doesn't have smooth engine power - you can feel it sort of accellerate faster than the transmission, and let it catch up - seems weird, the Jaguar and the Sauber are rockets, the Mercedes CLK-GTR is a dream, and the BMW V12 LMR is the perfect car - will not go faster than 213 mph on the straights, unless you're in a draft, so you'll never use 6th gear. The Viper GTS/R - great car, awesome torque - you can change gears without ever worrying about changing at the redline, so you can change 1/2 to 3/4 way up the rpm range, because the torque wears off very quick, so keep the rpm's low. The Porsche's have a bit of oversteer, and are a little tricky to learn. I'm going to get back into this game as soon as I beat Resident Evil 4, and finish destroying everything in Mercenaries. Too bad there is no part 2 in this game, to add more LMP cars, animated pit crew, damage, and yellow/red/blue flags, and audio from your pit crew. Other than this, I would not change anything at all, just add these options on, and you've got the perfect game. -Jeff (...)
video-games_retro-gaming-microconsoles
Another fantastic strategy title for GBA. I'm a big fan of Nintendo's Intelligent Systems; who wouldn't be after Paper Mario, Mario Kart Super Circuit, Advance Wars 1 & 2, and Metroid Fusion? Their latest game is Fire Emblem, a long running series in Japan making its first English debut. Comparisons to Advance Wars are inevitable - turn-based strategy game, grid map, and little groups of units battling it out. At the first play, it may feel too similar to some gamers, but differences emerge making Fire Emblem a completely separate interpretation of how to make a tactical strategy game. The RPG elements included in Fire Emblem provide depth and character without sacrificing simplicity. Characters only use one type of weapon and no armor. When characters reach a certain skill level, they can advance to a new class (i.e. knights to paladins) which allows the character to use another type of weapons, further extending their usefulness. The weapon types follow a rock-paper-scissors approach, or in this case, swords-lances-axes. There's three types of magic that interlock in a similar manner. While the outlying mechanics are simple, when facing down various enemies in the battlefield, maneuvering your squad to get the right match-ups is a challenging and ultimately pleasing puzzle. One of the notable features of Fire Emblem is frail mortality of the characters. When characters die in a level, they cannot be brought back to life and do not return for subsequent battles. Exit stage left, thank you for playing. Fire Emblem tries hard to keep the player as honest as possible by transparently saving after every menu selection. If you try to cheese the game by turning off the GBA right as a character dies, when you turn your system back on, you'll be treated to the same death scene each time you load your game. The only way to save your characters from death replaying the entire level- levels can span 30-45 minutes, and restarting can be a serious sacrifice to save a less favored character. To further burden the decision of whether to let a character die, characters that end up along side each other develop support relationships that provide bonuses when they fight together. It takes a long time to develop these relationships and the bonus are worth the effort. A death of one of a partner in one of these relationships seriously effects the other's effectiveness, therefore it becomes even more difficult to allow one player die. While the rigid approach the game takes to standard save/reload cheese may come off as annoying, it does much to make the game world more vivid to the player. Characters are almost as close to living things as could exist in a videogame format. You become attached to them because they can be so fragile and you think seriously about the consequences of leaving a weakened party member exposed to enemy forces. (In a brilliant turn, the game allows some characters to rescue other characters and pull them from dangerous situations.) That said, the scenarios are entertaining, well scripted, and have a wide enough amount of variety to keep the player on their toes. Some levels feature fog of war, indoor battles with doors and breakable walls, anti-magic wells, or special requirements like defending a certain character. My favorite levels are ones where your group of a dozen soldiers has to split up and accomplish different tasks, almost in a Mission Impossible-style. Deciding who to bring on the mission, how to divide them up, equipping them correctly, and synchronizing the battle so that everything falls into place is supremely satisfying. There's nothing that an experienced gamer hasn't seen before in Fire Emblem, but I've never seen those components stripped to their essence and combined in such a elegant matter. Fire Emblem is the only console strategy game that can be compared favorably to Advance Wars, and that's all the praise I need to give.
video-games_retro-gaming-microconsoles
Magic Knight Rayeath...WOW. I've waited 10+ years to add this game to my RPG collection on my Saturn, so here it goes... This game is good for Action-RPG Genre on the Saturn. Story is good with nice touches on Character development and setting. I think this game was intended for Kids because there are some *tutorials* that will make you laugh a little. Replay value is a bit low because once you beat the game, there are no bonuses or gallery art to unlock. This game was a great playthrough but not as good as Zelda series (because this game was far too short). Great game, great cutscenes, exceptional voice acting (circa 1997). Recommended to RPG fans, Especially to Manga/OVA anime fans.
video-games_retro-gaming-microconsoles
This game has nothing new. I bought this game then took it home and played it for the first time. I got excited when the flashy start screen came up, but from there on I just got more disappointed. As far as I can tell, there is only one car you can race in... hence it is the "F355 Challenge" The tracks are boring, I like having a few bumps and obstacles in the way, it wouldn't have hurt to put a few spots where your car goes airborn. The tracks have none of this. They only have straight aways and hairpin turns. Another thing I disliked about racing is that you can never seem to catch up to the race leader. Also the control is poor and the collision physics are lame. To sum up, The game looks impressive and plays fluid. But a limited choice of boring tracks, lame collision physics, and only one car, which you can only "customize" by changing its color makes this game a loser. It would be a mistake to pay full price for this game. Rent it first and see for yourself. P.S. If you really want to buy this game, you can buy mine.
video-games_retro-gaming-microconsoles
one of the few great first person shooters for the nintendo gamecube. XIII is a somewhat rare first person shooter(1. because it's on the gamecube, 2. because it's cell shaded) that sort of flew under the radar. Natuarlly, the gamecube has always lacked in that department with all the bigger, popular action titles going to the ps2 and xbox. however XIII is a big step in the right direction for the gamcube. XIII is a first person shooter that is cell shaded, and has a 1970's crime show approach. I say that because of the funky soundtrack, and because it has comic book style cut scenes, with little words that jump on screen when you shoot somebody, like "pow" and 'Boom". Kind of like "Max Payne" for the ps2. The gameplay aspect of the game is good. However the storyline can be a little confusing at first. The plot is that you have been found half dead on a east coast beach with no memory of what happend or any sense of who you are. The only clue you have to getting your life and memory back is the roman numeral XIII tatooed on your chest. There are plenty of weapons and little gadgets to help you on your quest. controls are better than i expected, but the main character can be a little slow at switching weapons in a gun battle. However one thing i really didn't like was how often you die in the game, and it takes quite a few shots to kill the enemy. That stuff does get a little old, but it isn't enough to make someone hate it. The graphics are not the best in the world, they kind of remind one of a early Ps2 game. When i first saw the game and i noticed on the back of it that it was cell shaded, I thought "Oh no, they have ruined it", but i decided to buy it anyway beacuse there isn't a whole lot of FPS's for the gamecube. Man was i wrong about the cell shading. The added visual of it really makes the game stand out from other first person shooters. After a hour or two of playing the game, you forget all about the cell shading, and it looks somewhat normal to you. With all that said, here are the PRO's/CON'S for "XIII" on the Nintendo Gamecube. PRO'S- 1. Great gameplay, probably one of the best first person shooters for gamecube. 2. Good story. 3. Cell shading, It actaully makes this game look better. 4. Good controls 5. A different shooting game experience. CON'S- 1. Some of the missions can be a little tedious. 2. Weapon changes are a little slow. 3. It takes too many shots to kill enemey 4. you die alot, and have to retry the whole mission all the time. overall, XIII is without a doubt one of if not the best first person shooters for Nintendo Gamecube. It offers a competely different gaming experience than other competitors in it's genre, with a relatively good price. I was a bit skeptical when i seen this bargain bin beauty, but i decided to try anyway, and boy was i glad i did. This game really did fly under the radar, and i don't know why beacause this is some of the best gaming gamecube has to offer. If you own a gamecube, or your like me and like huntin' for the "good" bargain bin games for a somewhat older system, then look no further. Pick this game up if you find it because it's a rare treat for gamecube owners.
video-games_retro-gaming-microconsoles
Shooter fans will love this. First of all, this game is great. If you liked the movies, you will have a blast relating to the humor and storlyine conections, as well as aliens from MIB II. It really feels like a 3D Contra game, however, which is great. A wide selection of guns, exciting levels, and awesome control. The difficulty is on the challenging side, but it is not as difficult as the average Contra game. Aiming is fairly easy, but it fits the game perfectly. Yes, this is the same game that is on PS2, and not much hs changed. Graphics are a litle more detailed, the framerate is smoother, and levels have an extra room or power-up here and there. However, it is not worth buying again if you own it on PS2. Action gamers will love it, as this is a pure adrenaline rush. Slightly better than the PS2 version.
video-games_retro-gaming-microconsoles
Really Good, A Couple of Bugs. NHL 2K2 is a really great game, and its not like those EA arcade games where you score 15 goals in a game. Games are like 1-0, or 2-1 in this game. Also, the fighting along the boreds for the puck is great. There are a lot of bugs, though. Like after all penalties the puck is droped at center ice, instead of where the penalty took place. Also, Off-sides are kinda weird, its kinda hard to explain, but if i go off side it goes all the way into my zone for the faceoff. Another bug is sometimes if you get a penalty, the penalty box doors never close until the game is over. Between plays can be kinda frustrating cause you have to wait for the players get to the bench, then get back on. And the fighting is horrible. Some good things are the ice. The ice is simply gorgious. The sound is ok, although after you score, the crowd is almost silent, even if your at home. Over all, its the best game for Dreamcast out there, and a must buy. GO STARS!!!
video-games_retro-gaming-microconsoles
Amazing but brief. Simply put, Coaster Works is a fun and amazing game that is over far too quickly. I was able to complete this game in about 5 hours - that's just too fast. Now that it's complete, I'm not sure what more I can do with it. I could perhaps continue building coasters just to see how Thrilling a coaster I could create, but the game provides no way to name or compare coasters. It would also be nice if I could somehow extend the 240 segment limit or increase the maximum coaster height - some truly unique and incredible coasters could be built. Another nicety would be more interesting or editable terrain rather than just a large, flat rectangles. Ultimately, I think this game is really neat, but has fallen far short of its potential. Perhaps a Coaster Works 2 could be created to address some of this game's shortcomings.
video-games_retro-gaming-microconsoles
A Psone Game. bought due to near-unanimous net-love, but it's really mostly a mediocre 90s 3d platformer. Not that there's anything wrong with that, and there's some fun levels here, but the visuals are absolute trash for dreamcast, and the controls are clearly still built for ps1. No analog movement, which just feels awkward. The sound mixing is pretty bad too, and it's hard to tell what some characters are saying, when they tell you what to do. STill, it's easy to figure out where you're going, and I guess if you really want a platformer for your dreamcast there's not much out there for you after Rayman and Sonic, but unless youve played this before, you're probably gonna be bored by it.
video-games_retro-gaming-microconsoles
Is this all you can conjure Saruman. One can already tell that I've become somewhat obsessed with the Two Towers. I assumed that since the movie was great, and the book was great, and the soundtrack was great that the game would be as well... The good news is that the game is very fun, the bad news is that its very short, and a mockery of great graphics. Anyone boasting about how good this game looks, I'm sorry, must be blind. Although there are many digitized scenes from the movie included in this game there are some pretty terrible CGI FMV sequences that wouldn't have even looked good on the original Playstation, maybe for the Sega CD... The in game graphics are low polygon, and poorly textured... darn Resident Evil, you raised the bar so high! Playstation fans have been boasting for months about how great this game is. Now I'm reminded why I don't use my PS2 very often. The GameCube version supposedly features a hidden level and character not found in the XBox and PS2 versions. Please note that I do not know if this is true or not, but the back of the GCN version does state "Exclusive hidden level and character to unlock." I can confirm that it has the fastest load times of the three, but if its graphics you want don't worry, all three versions look pretty bad. The thing is that Lord of the Rings could make an excellent video game or series. The problem is that nobody has done it right. The game should be an RPG, either turn based, or action based. The game should include every intricate detail from the books and the movies, and should go where no game has dared to go. I think the problem is that EA was afraid of surpassing the movie in the presentation front, something they should not have been afraid to do. EA usually does a great job with their movie licenses, but unfortunately, this time the game comes out as average. Unlike the books and the movie this game has little to no artistic value, and presents itself as an attempt to cash in on what has sadly become a huge cash cow. The game is fun, but not what it should have been, so I give it three stars... and I will continue to dream of a day when I can play Lord of the Rings developed by Squaresoft, for either XBox or GameCube because no matter how many people deny it, PS 2 is just technically inferior to both by a long shot.
video-games_retro-gaming-microconsoles
Wireless remote problems. Bought this as Bed Bath and Beyond for way cheaper that the price listed. I got mine for about $35. This is a great system the reason I gave it a 3 star rating is because the remotes for it is wireless and when you hit the button to move sometime's the character does not move or will move with a delayed time. The remote make the game difficult to play as it is not accurate. I had to buy original remotes on here on Amazon and they work awsome. I always read the review before purchasing and suggest everyone do that before choosing a replacement remote if they are having the same problem I had with this system.
video-games_retro-gaming-microconsoles
Terrible . . . I bought this game for my 4 year-old who is pretty adept at gaming from playing her older brother's games. She is actually not too bad in Zelda games or The Hobbitor even Starfox Adventures. But this was frusterating - piglet walks so darn slowly, beating the heffalumps and woozles was too hard for her (sure she can fight all the bad guys in Zelda but her trying to figure out really fast the x,y,r,l,b,a buttons especially upside down or with the arrows too - forget it), and she really wanted to explore more but the game really isn't very interactive at all. So her brother helped her and he, age 8, beat the game in a day! Too easy for my 8 year-old and too not-what-we-were expecting for my 4 year-old. She really wanted to expore and you can't do this with this game. So far I am extremely disappointed in Disney's video games. Maybe someday they can get it together. In the meantime - don't waste your money. I purchased it for the clearance price of $15 and it was still way too much!
video-games_retro-gaming-microconsoles
Glitch Beneath the Sea. First of all, I'll say this game is great! The levels are fun, the cinematics are beautiful, and the controls are simplistic enough. I bought a NEW copy of the game, and played through to the 3rd level where you must frantically scurry from a Scuba diver. Really great job to THQ on the realism behind this chase! Once I got to the next cinematic, an "error" message appears on screen. Keep in mind, I had absolutely no quarrels with load time on my game as previous reviewers have stated. After having the same "error" appear three different times, I took the game back for an exchange. I bring the next NEW copy home and now it takes 2 - 5 minutes to load the game between levels. How incredibly annoying! In addition, the sound cuts out throughout the cutscenes, leaving my wife and I to be absolutely annoyed beyond belief. Now, I have to take THIS copy back to see if I can get a "better" copy. I'm a patient person, but this crap is best suited for stiffs! What really makes me mad is the electronics store's policy on opened games: "Exchange for same title only!" Did THQ test this game before releasing it, or do you just have to keep trying until you get a CD that actually works? Good luck!
video-games_retro-gaming-microconsoles
Side Scrolling Puzzle game, quick game, little replay value. This is a side scrolling puzzle game, six worlds, eight levels in each. You play Mario, and Donkey Kong has stolen wind up Mario doll toys from a toy factory. Yes, this is seriously the plot! As Mario, you start a level, and you are able to jump (A button), when on top of objects, you can lift them over your head (B button), and you can perform advanced tricks, like pressing left, right and the A button to perform a high jump. The eight levels each have two parts to them, the first part, Mario must get the key to a door, then get it back to the door, if he throws the key (which sometimes you need to), Mario will have 12 seconds to get the key again and pick it up, or else it will disappear and return to where the key was originally. Then the second part is just to get to the wind up Mario doll and pick it up. It is a puzzle game, because in each level, there are red, yellow and blue switches, where if you hit a red switch, it makes red platforms and ladders appear, and the colored platforms and ladders disappear. After the first world it gets more tricky with vines and cables for Mario to climb, then in later levels there are conveyer belts with switches to reverse them. Timing is also important, such as in some levels you must throw a key onto a conveyer belt, and hit a switch to reverse the conveyer belt, then race to hit a switch to enable a yellow colored platform before the key drops off the belt into something that could destroy the key. There are also enemies that are strategically placed, along with ways to get around them or make them disappear. The levels are not big, only four screens large, but the levels don't need to be large, from how clever Nintendo has made the puzzles. Each world has a theme to it, the first level is the toy factory theme, second is a forest theme, third is a lava palace and three other themes. The first six levels of each world are strictly to get a key and get a Mario doll in each of them. Then the seventh level of each world is where Mario must lead the six wind-up Mario dolls through the level, if one of the dolls don't make it to the end of the level, that will effect the eighth level. The eight level of each world is a battle with Donkey Kong. For each level you have to do something different to beat the bad monkey, while Donkey Kong stands in one place and does something to defend himself, usually by throwing things at Mario. However many of the six dolls that made it through the seventh level will be how much energy Mario has when he faces Donkey Kong, so if three wind-up Mario dolls get destroyed in the seventh level, Mario can be hit three times in his battle with Donkey Kong at the end of each world. At the start of each level, it shows you how to perform a new trick or a hint to get you past something. This is a generalized hint, nothing specific, with a little animation showing you how to do the trick. While this is a good puzzle game, most of it is easy, but unfortunately there is not much replay value in the game. Each level has three "gifts" to collect as something that adds to the replay value. Good game, great music for GBA, simple controls, but once you have completed the game, that's it.
video-games_retro-gaming-microconsoles
Great! <3 it so much. I Just reveiwed MFoMT, and I said in the end to buy this game so that you could connect and recieve the benifits from Van's shop (i.e. records not available otherwise) and just plain gossip about the people of both communties in the games. I've played the first one, and was very pleased with it, I've played almost all Harvest Moon games still in circulation, finally the silly blue hat was gone. When I heard about this new one for girls, I instantly placed my order, people fail to notice the extra clothes she gets, the mirror, and all the other hidden quirks. And is it just me or does the game run smoother than the last one? Meh. Also how can the two-star reveiwer complain about watering?! GET A GRIP! In the end I say this is better in some little ways than the boy version, but or course that's my opinion, to each his or her own. SO, buy this game before they are snatched up by some crazy collector (like me, jk).
video-games_retro-gaming-microconsoles
Well that was easy. Picked up my old GBA-SP recently and tried to charge it (haven't used it in a long while). Could not get it to charge and no lights came on while it was plugged in. Looking at the bottom of the unit I noticed that the cover to the battery compartment was slightly bulged. Opening the cover, I found that the rechargeable battery was swollen in the middle (looked like it had a bit of a pot-belly). "Great", I thought - what are the chances that I could find a replacement. Jumped on Amazon and in seconds I had not only found one, but had it ordered. The battery came in no time, and was a perfect replacement for the old one. The Game Boy Advance works like new. Awesome.
video-games_retro-gaming-microconsoles
This sucks. This sucks. Not even worth returning for another one. They're made cheap, looks like crap, ad doesn't even work. That's what happens when you don't buy a light during the real game boy era; you get cheap knock offs that look like they asked a child to draw the cover art for their item.... in one of the pictures, it looks like someone tried peeling the sticker off. Where do you get these from? The shelf of shame? I tried leaving to leave a 0/5 star review, but trusty Amazon wouldn't let me. Oh, and it was delayed, as usual. This jerry rigged thing should not be under 'prime'.
video-games_retro-gaming-microconsoles
Paid almost $100 for a pirated copy, sender said my handheld was faulty. Basically, I bought a copy from a sender that had a 98% approval rate, right? Turns out that doesn't matter. When my package shipped (3 weeks late on top of abysmal shipping rates to Alaska), I fired the game up, and it showed the stereotypical signs of a pirated version (added text on the file select screen, overall slowness in the game, the game actually freezing when I try to save, lots of stuff like that). I compared the cartridge to another gba game, and the leafgreen had a slightly larger casing, the text was a different font, and it had a very blurry official nintendo seal of approval on it. When I called the sender out on it, they replied with the typical "our product is always perfect" bull, and said it was probably my handheld acting faulty, even though I tested it on 3 different gba's and 2 ds's. Pretty much they rejected my refund ticket and I'm out about $100 with really nothing to gain
video-games_retro-gaming-microconsoles
Certainly Horror, But Not the Scary Kind. I'm not exactly sure as to what I should say about this game. As a big fan of horror, and an avid Survival-Horror gamer (a la Silent Hill & Resident Evil) Eternal Darkness: Sanity's Requiem had been on my play list for a very long time. I had heard very good things about this game, and when I stumbled up on a copy for a really good price I finally picked it up. At first, I wasn't sure if I liked the game. I could tell right away that it wasn't the type of horror game that aimed to scare the player. There was nothing really scary about it. However, the setting and story line were certainly horror, but more in the way of Lovecraft; Which I actually really appreciated. The mythology of the game is pretty awesome, and definitely unique so I appreciate that. However, the gameplay I am still somewhat torn on... It's not that it's not a fun game per-say, but it's neither challenging or exciting. Although you play as many unique characters, their levels are almost all the same; some are slower than others, and each has a different strengths and weaknesses, but once you learn the combat system, there really isn't much perceivable difference beyond speed. The game takes you through many different time periods, and different parts of the world, but the meandering levels kind of just end up feeling the same as well. I guess I'd say that overall the game just got repetitive. Especially in the final levels where you actually repeat certain processes verbatim. I think the game was a bit too predictable. For example, there are only six different types of enemies in the game, and they're all pretty slow... I don't know: I don't want to be too critical, because this game WAS fun and engaging, but the game just got a little stale, which is a shame because it's a pretty short game as well. Also, the music was so boring and repetitive. Oh dear, I almost forgot to comment on the infamous "sanity effects." The reason is... because I never really saw them. The thing is, in the game if your "sanity meter" runs low, the game starts playing tricks on you. At first they were interesting and cool, and you actually wanted to see them so you kept your sanity meter intentionally low. However after that point they just get boring, and later in the game you need to keep your sanity high, so you'll end up healing yourself and never seeing them again. In the end, they were really just kind of a gimmick: interesting to see, but they didn't add anything to the gameplay... so I guess I'm just kind of apathetic to them... PROS: + Lovecraft-esque horror story is very interesting and unique + Interesting Magic System + Variety of locations and characters CONS: - Gameplay is super repetitive - Combat is easy, and stale - Story only ramps up at the end of the game - Music is SUPER boring and extremely repetitive All in All, an Average game... unique and pretty good... but average.
video-games_retro-gaming-microconsoles
Dreaming of a Dreamcast. WHAT A DREAM COME TRUE! I'M A FRESHMAN IN COLLEGE AND I DON'T HAVE A LOT OF EXTRA CASH. I WAS INTENDING TO GO OUT ON A LIMB AND BUY A PS2 BUT THE SHORTAGE SAVED ME. THE DREAMCAST IS ONLY HALF THE PRICE AND LOOKS JUST AS GOOD. I SAW MADDEN '01 PLAYING BESIDE NFL2K1 AT A BESTBUY AND I COULDN'T JUSTIFY THE EXTRA 150$. PLUS MADDEN ON PS2 ISN'T AN ONLINE GAME LIKE NFL2K1. I AM A TRUE GAMER AND I BOUGHT THE DREAMCAST BECAUSE IT HAS GRAPHICS ON PAR WITH THE PS2, ONLINE CAPABILITIES, A LARGE LIBRARY OF AAA GAMES, AND SIMPLY BECUASE THERE IS NO REASON TO BLOW 300$ ON A SYSTEM THAT WILL BE OBSOLETE WHEN THE XBOX COMES OUT THIS FALL. BE SMART, LET THE DREAMCAST SUFFICE FOR 8 MORE MOUNTHS AND THEN GO MAKE MICROSOFT RICHER BY BUYING THE XBOX!
video-games_retro-gaming-microconsoles
Same, yet different. After the dismal Mario Party 5, I wasn't expecting MP6 to be any better, but somehow it is. For one, the number of boring and time-consuming animations has been cut down, thus speeding up the games. However, they're still too long. Do we really need to see the "Shuffle-tron" mix up the orbs for 10 seconds every time someone lands on that space? It still takes an hour to play a 10-turn game; you could play a 20-turn game in the same amount of time on the Nintendo 64 Mario Party games. I still don't like the idea of "orbs," as opposed to buying items directly from shops in the older games. Everyone is constantly getting free random orbs, and most of them affect a certain space on the board, rather than doing something good to the player or bad to another player. So you have a lot less control of what your items do, and a lot less control over what items you have in your stash. The mini-games, the heart and soul of Mario Party, are more fun this time around than in MP5; it seems they attemped to be a little less derivative and a little more creative. I especially liked the snowboarding game. And the graphics look fantastic during the games. There is one game where you must smash rocks that are blocking a road, and you are driven in a car by a Shyguy. The graphics looked so cool that I wanted to drive the car myself! Why not let us drive the car, Nintendo?? The boards are a bit more creative, too. It's about time we get away from the standard "ice, water, jungle" stages, and the garage stage is a welcome departure. The "nighttime, daytime" gimmick is just that, and doesn't really affect the game in a meaningful way. The mini-game competitions (that you can play outside the board game) are cool, especially the bingo game. But nothing will top the Duel Mode that was included with Mario Party 3, still the best game in the series. Duel Mode, a completely different board game for two players that reminded me of turn-based RPG battles, could have stood on its own as a separately sold game. Not having a microphone, I can't comment on the voice-activated portion of the game. But I'm glad that Nintendo is still introducing new innovations, even six games into the series.
video-games_retro-gaming-microconsoles
Great for those who do not like small screens. Okay, So I picked this up and I love it. It's completely backward generational so you can play almost any GameBoy game on your Game Cube at home on you larder than 3x3 inch screen. What more could you ask for? Well, I can name one, if you want to link up and use the tingle features in Zelda: The Wind Waker, or unlock things in Metroid Prime or Splinter cell or any other Game Cube game you love you still need a GameBoy Advance or SP(Get the SP it's much better). How ever if you have the SP and The GameBoy Player it's like having two SP's because you can link them up for multi-player fun on games like, NBA, Four Swords, Pokemon or any other game that can be linked. You can also use the GBA and the GBP to link up and transfer data from game liks Zelda Oracle of the Ages, and Oracle of the Seasons, or any other link able games. If you're really wanting to buy a 2nd or third GameBoy Advance/SP for the sole purpose of linking, transfering, and multi-player fun then get this little ditty..
video-games_retro-gaming-microconsoles
I'm a MEGA MAN master...and this is the hardest Mega Man for me. I have played every Mega Man game there is (minus the battlenetwork megas. not my cup of tea) and have enjoyed almost everyone of them. I enjoy this one but it is EXTREMELY DIFFICULT. The ratio of my wins to the bosses had to be 20:1. That is a good thing of course because I blew through the entire Mega Man Anniversary package in one week. Meaning, I beat 10 Mega Man games in 7 days. Now, this Mega Man game really isn't anything new. Same formula and is actually in my opinion a remake of Mega Man 8. Same bosses pretty much and same basic level design, so if you've played Mega 8 you are not missing much. With that said it is still worth getting. I bought it for 8 bucks at eb games used and loved it for the challenge.
video-games_retro-gaming-microconsoles
A Game for the Wise. I've read some of the reviews about this game and its sequel. Believe me, the hyperboles and such about the game's bad graphics and boring gameplay are incorrect. The game is for those who can think and organize an army, not just 1 person. Graphics: 10 Good attention to detail and the critial attack moves look very smoothly done. Story: 10 Well written, emotionally effecting. Gameplay: 10 Turn-based strategy. Comparing this to chess or checkers is a misconception; this is more like shogi, because of the promotion system and the numerous different classes and abilities. Characters: 10 I love the promotion system and the different classes: -Lord -Knight -Cavalier -Fighter -Nomad -Cleric -Mage -Monk -Shaman -Archer -Peg. Knight -Wyvern Knight -Pirate -Theif And these are just some of the starting classes! A unit is promoted by use of a certain item; Guiding Rings for magic-users, Hero Crests for mercenaries, and many other kinds of item-unit combinations. It brings a sense of custimation to the game. Music: 10 Well composed BGM, not the same annoying sounds in games such as the Mario francise. Replay Value: 10 Huge amount of thought goes into playing this game, and just as much can be in the idea "What if I had done this instead...?" "Would I still have Dorcas if I had him...?" Overall: 10 I know it sounds bias, but this game deserves every point I've given it. To top off this review, I'll tell you that this game is for thinkers--not those who just want to button-mash like crazy. If you're a member of that tribe, one who sees Super Smash Bros Melee and says "Ooh! It's an all-you-can-mash-buffet!" I advise you stay away from this game and find something a little less...thought provoking.
video-games_retro-gaming-microconsoles
Overall, this game is the possibly the best Zelda adventure in the series. I am one of the dedicated Zelda fans out there and believe it or not, I have played almost all Zelda games and finished it at least once, including "Legend of Zelda: The Wind Waker" as well as "Legend of Zelda: Four Swords Adventure"! I am pretty positive that this game's control is very similar to that of "Legend of Zelda: Ocarina of Time" with brand new features added to the mix which I won't tell you in details so that you could find out for yourself. The world of Hyrule and beyond are very huge compared to Ocarina of Time as well as almost all characters appeared in the game are brand new! I won't tell any details about the story but there are a lot of side quests as well as brand new items never featured before. By the way, unlike all other Zelda games, this game is for teenagers and older which is very understandable gameplaywise. Overall, this game is the possibly the best Zelda adventure in the series and it was worth the wait! Anyway, I am almost at the end of the adventure and already can't wait for the next Zelda adventure!
video-games_retro-gaming-microconsoles
this game had potential. well, first off the price was good. (i picked it up on ebay brand new for nearly nothing i was bored with some of my other game cube games, and just thought to give this one a shot). the game could have been really good if the designers didn't cheap out with it. the graphics are some of the worst i have ever seen on a somewhat newer generation console. i've seen better cinematic graphics on later ps1 games. The characters mouths do not even move when they are talking, and the way they look reminds me of N64. the game could have been so much better than what it is. The designers want you to think your gonna get a "grand theft auto" type game with a little less violence and a lot of 70's culture. Wrong! The story is decent, but could be a lot better. in story/mission mode the game does nothin' but ask you to chase a bad guy, and destroy his vehicle. It gets VERY repetitive, and your finger will feel like it's going to fall off because you literally have to shoot the bad guys car like 300 times before he finally crashes. Another fault is the free roam mode. apparently whoever made the game doesn't get the concept of "free roam". when you are in that mode on this game you are constantly being timed, just like in the rest of the game. The gameplay is straight up awful, the car controls are some of the worst i've seen in awhile. so with all that being said here are the Pro's/con's, and over all summary of what u can expect from "Starsky and Hutch" for the Nintendo gamecube. PRO'S- 1. A good idea for a video game 2. The cell shaded, comic book style cut scenes was a nice touch to the classic 70's feel. 3. Classic 70's soundtrack, just like you would hear in a old school crime movie. 4. Good price, the bargain bin at your local electronics department is exactly where this game needs to be! CON'S- 1. Misleading 2. Horrible graphics 3. Very repetitive 4. Bad controls 5. Everything has some sort of time limit, including free roam mode. overall, this is not even a decent game, it does nothing to show what the gamecube console can do. I'm not sayin' that the gamecube is the best out there, but it has some pretty good graphics when paired up with a good video game. This game could have been a decent competitor if the proper time and money was spent. If you are bored on a saturday afternoon and looking for a different game, that's cheap then you might want to take a look. Do what i did, buy it for nothing, play it for a little while, then if you get bored with it, throw it on the shelf until one of your buddies comes over and wants to play a little multiplayer.
video-games_retro-gaming-microconsoles
As Golden as the First. This game is even better than the first, though you don't need to have played the original, as it provides you with a decent recap of events. With more djinn, more customizations, spells, items, and longer game time, this is one of my favorite RPGs of all time. The story takes some new twists and turns as you play as the characters you were chasing after in the first Golden Sun. The game picks up where the original left off and is very enjoyable all the way to the end, and a lot of the motivations of the original characters are finally revealed. You can also transfer character data from the original game which will get you access to the secret dungeon if you've got all the djinn. If you've played the first to the end and still haven't played this, by all means get it and have fun. You won't be disappointed.
video-games_retro-gaming-microconsoles
One of the original GameBoy's best side scrolling games. Castlevania 2 Belmont's Revenge is a vast improvement in every way over Castlevania Adventure for the Game Boy Console. Belmont's Revenge uses a Mega Man style platform where you can pick your own stage. But it still has all the Castlevania feel and atmosphere to it. The game has a good length overall for the time period it came out in and all 7 stages were interesting and challenging in their own way. The sub weapons are back missing from Castlevania Adventure and they really add a lot to the game. The story is pretty good and I love how you get to fight your son Soryu at the end of stage 6. Dracula is no breeze in this game and you will likely die several times before you figure out the pattern to beat him. In Castlevania Adventure that game moved at a snail's pace, but in Belmont's Revenge you can speed through the game pretty quickly. I completed the whole game in 33 minutes sitting in a car waiting for somebody. Everything about this game was very well done. The music and backgrounds had a lot of nice detail and the bosses of each stage were unique and fun to battle. The Dragon boss in particular was a very cool element to this game going through the floor and ceiling. The game was one of the best side scrolling adventure titles on the original black and white Gameboy. The password feature was simple with 4 characters instead of 12 or 16 like the Megaman games. The ending was very well done and you definitely feel like you accomplished something finishing the game. Graphics 7/10 Music 7/10 Challenge 7/10 Play Control 7/10 Fun Factor 8/10
video-games_retro-gaming-microconsoles
Arcade Meets N64 Style Controller. This is without a doubt the BEST controller around! All of the buttons are basically right there under each of your fingers when you put your hands around the perfect-fitting handles. The seam is tight, and so are all of the buttons, so you don't feel like your going to break it while holding it, like you do with the Playstation controller. On each button, there is a small raise (like on the 'F' and 'J' of most keyboards) which lets you feel the button without having to look down at the controller. There is also the great feature of the 2 slots at the top which lets you insert a VMU and JumpPack. Even better is how there is a small cutout square where the VMU's LCD screen would be, this way you can see what's happening on the VMU while playing. With this screen, (While a VMU is plugged in) you can see secrets in games, when your saving, and much more! The only flaw this controller has is how the cord comes out of the bottom, which is quite akward, and it is hard to adjust the way your sitting as to not kick the cord and pull it out while playing. This controller is far greater than anything Playstation (1 & 2) or N64 has and is way more confortable. If you have 2 or more people that will be playing Dreamcast, this extra controller is a MUST.
video-games_retro-gaming-microconsoles
Fun for all kids and adults. I bought this game out of pure curiosity but found it hours of fun for all! I bought the Disney party game and couldn't figure it out so I was a bit hesitant to buy this one but figured for $20 I would give it a shot. Hey if I didn't like it I could always sell it on ebay. My kids enjoy it but my friends and I enjoy it even more. The kids are a little less patient. The only issue I have found is that sometimes the games can go on for ever. That is one thing I enjoy about Mario Party, the game usually has a set ending time. My friend and I played one game for 3 hours and finally had to quit the game. Overall, one of the coolest games I've played in a long time.
video-games_retro-gaming-microconsoles
Another solid beat 'em up. If you're a Streets of Rage or Double Dragon fan then Final Fight will no-doubt appeal to you. I only ever played it in the arcade once about 13 years ago but I was a cool game indeed. This Gameboy Advance version is identical to the Arcade but with a few more touches added such as new cut-scenes and animations and a couple of hidden levels. Since I am such a wimp when it comes to games I did complete this on my fourth go (on the easiest setting) but I did notice a LOT of similarities between this and SOR in regards to the baddies, level progression and power-ups. That's not a bad thing but I only wish it lasted a little longer. Still it's a cool game and definitely worth getting. Graphics A Sound B- Gameplay B Lasting Appeal B-
video-games_retro-gaming-microconsoles
You need this game. This is one of the best games I've ever bought, and that's no exaggeration. I've never really been into golf games, like those Tiger Woods ones, but when I bought Mario Golf (MGGB) on the Game Boy Color, I was hooked. It's the only game that I actually still play from my GBC. And then this game came out. I never thought that they could outdo MGGB, but they did. Advance Tour, like MGGB, is actually a role-playing game disguised as a golf game! Ingenius! Instead of fighting enemies to increase your HP or MP, you play tournaments or complete tasks that increase your control, the height of your shot, drive distance and more. And the goal? Why, it's simple--to the best golfer and someday play Mario! Graphics: (5/5) The Game Boy Advance's screen has never looked better. Bright colors and fabulous simulated 3D images. It's from the makers of "Golden Sun" (Camelot), so if you thought those graphics were awesome (I did), they're all here! Cool! Sound: (5/5) The music is catchy and there's actual digitized voices! You can hear "Nice Shot" whenever you hit the ball perfectly or your character whine when he/she fails at a task. I don't know how they packed all this into one game! Gameplay: (5/5) Okay, I'm not the most coordinated gamer out there, so for me to say that this game is easy to learn, it says a lot. But, like the real game of golf, it's easy to learn, but darned near impossible to master. Plus, the game is limited to the few buttons the GBA has to offer, so expect those buttons to be well used. The game itself is not merely a golf game, as I mentioned. Like the box states, "It's Role-Playing Golf" and that makes it much more interesting than a plain old golf game. But if you only want golf, you can have that, too, as well as a bunch of other mini golf-centered games. However, with all the features locked away in the "Story Mode," I'm not sure why anyone would buy the game and NOT play it like a regular RPG. Also, you can link to other GBAs for muli-player cooperative or head-to-head action. Camelot sure stuffed a lot of different features into this one tiny cartridge, let me say. Replay Value: (5/5) You won't be able to put this game down. Ever. You will lose friends, pets and the ability to see without glasses. That's how much you'll be glued to your tiny front-lit screen. Like I said, the game is easy to learn, but near impossible to master and that's what will keep bringing you back for more. And then there's the ability to play with your friends in doubles play or against one another. There's just so much to do! Let me start off by saying that this game is NOT just for people who love golf. I'm not terribly fond of the sport, although I used to go every once in a while. But Mario Golf, in the two incarnations I've played, are the BEST games out there. They combine the challenge of golf and RPG into one slick game that the whole family can enjoy. As far as I know, there's no violence in this game, so I can recommend this game to gamers of all ages, but because of the RPG-nature of this game, I think kids age 10 and up will appreciate the game much more. Oh, and adults won't be able to put it down, either.
video-games_retro-gaming-microconsoles
Abhorrent. Abhorrent is not a word I typically would use, but this thing demands a stretch beyond everyday vocabulary. It's a disaster in every way. As somebody who had many fond memories playing the Sega Genesis as a kid, I thought it was a cool idea to transfer it to a "plug and play" device that's easy if nothing else. But...nope. First thing I noticed is how light the thing is - which is cool and all, but you have to wonder how something this small and light could possibly contain as much fun as the box advertises. Actually, the weight is more indicative of the shoddy construction inside and out. This thing is cheaply made and looks/feels like it. Second thing I noticed was how cheap the power and av cables felt. Power cable did its job, but I don't feel like it is designed for the long haul. The av cable would fuzz out to any minor movement, really a light breeze is enough to make the picture fuzzy with this cable. Horrible. The next, and most despicable thing I noticed happened when I played the thing. THE SOUND - WOOF! The pitch on all the game soundtracks is so laughably far off. None of the noises, music, etc. sound right when you play this thing. It's depressing actually. I thought maybe this was only a problem with the "built in" games, so I tried a sonic 2 cartridge to no avail. The sound processor is just terrible. Also, the cartridge did not pop into the slot easily, it kinda had to be rocked into place - unlike a real Genesis console Next, the controller is horrible too (big surprise). Cheap cheap cheap. I tried a real Genesis controller (which is in good, working condition), and the unit didn't seem to register my button hits correctly (sort of a lag). It wasn't too bad, but there is a noticeably sluggish reaction to button hits. In short, if you want the best experience playing those Sega Genesis games you loved, you should look elsewhere. You can get a console for about $30ish bucks, buy a couple of solid Sega brand controllers, and a smattering of games and maybe pay $20 or so more - and best of all you actually WILL enjoy yourself. The AtGames console is a nightmare and suitable as a punchline only. One of the worst products I've ever tried.
video-games_retro-gaming-microconsoles
A game definatley worth the money. This game is definatley different from most other Zelda games. But that definatley DOES NOT mean it is any less fun. It is great. The levels are kind of short, but there are alot of them though. 24 to be exact. Well actually there is 8, but each level is divided into 3 mini-levels. The picture is sort of bad, but that is definatley understandable because it is a remake of an older game, from like the 80's or something. Actually its not even a remake, its the same game just made onto a disc, for more modern systems. This isn't one of those games you beat once and never want to play it again. It is one of the ones you like to play over and over.
video-games_retro-gaming-microconsoles
Should you buy a Genesis 3. Here are some pros and cons on whether to buy a Genesis 3 system. Pros: 1) Includes a six button controller with normal, fast, and slow speeds that can be utilized in some games, while the first two genesis versions had a regular controller with three buttons. 2) The system is very small and does not take up much space. 3) For about ($) with shipping this is a bargain. Cons: 1) Will not work with Virtual Racing, Sega CD, Sega 32X, or Game Genie. 2) I noticed the RF adapter on my Genesis 1 will not work with this system because the configurations for the plug-in are different. 3) The system box may show Sonic on the front, but no game is included (sounds a lot like today's systems). In my opinion, I personally would rather own a Genesis 1 or Genesis 2 because you can use Virtual Racing, the Sega CD, the 32X, and the Game Genie on these systems. However, I would also like to buy a new (not used) Genesis system and this may be the only place you can find one at a very reasonable price. In conclusion, if you will not be using any of the above items (Virtual Racing, Sega CD and 32X, or Game Genie), I would recommend buying the Genesis 3. If you will be using these items, then I would suggest buying a Genesis 1 or 2 if you can find one.
video-games_retro-gaming-microconsoles
Great Game. As far as gameboy color standards go, this is one of the best games made. The fact that you can duel people that you see on tv gives this game an extra aspect of fun. When you first begin you start out with a pretty good deck, so even if you don't know stuff about the game you still have a good chance. When you start to get tired of it because you cant win, there are plenty of scret passwords to help you there. Also, I collect the cards and now that I have this, I wish I had boughten it sooner. One because its fun, and two, the prices of cards really add up, so with this game you don't have to spend as much time and money going out and buying cards. Further more, if you do collect the cards, than this game will help you in two ways. One, is that its a good simulator for a real duel so it keeps you on your feet for real duels. Two it comes with three of the best cards in the game, Dark Magician, Blue Eyes White Dragon, and a piece of Exodia the forbidden one!! This is a really great game for those who watch the show or play the card game, but also for those who want a level of card play higher than pokemon but not as violent as magic the gathering.
video-games_retro-gaming-microconsoles
Great kids game. If your child is like mine, he loved the incrdibles movie. This game does a great job of recreating the look and feel of the movie and it ties together scenes from it. It has just the right amount of difficulty for the 5-8 year old crowd with a few puzzles to solve thrown in that they may need a little help with. He loved being able to play as Dash, but the levels are character specific so you are forced to be each of the characters to beat the game. I ended up getting both the games for my little guy but like this one better just because of the varied locations. Rise of the underminer is visually not as impressive.
video-games_retro-gaming-microconsoles
Fun Game, if a bit Glitchy. This is a fun game, playing as the mighty To a and attempting to save the island of Mata Nui from destruction. There are a few key issues with the game, though. First of all, the graphics aren't perfect, as it's somewhat easy for Tahu to stumble right through the ground into lava, and Gali's swimming takes some getting used to. Second, the game seems to be very short. I haven't played it much, since I got it today, but I've already played as three of the six Toa. I'm just worried that if each Toa gets only one level, I'll be finished by tomorrow. Make sure you look into that for yourselves, though; I haven't to avoid potential spoilers. Generally though, it's a fun, enjoyable game with nice graphics and controls - I would definitely recommend it for any Bionicle fan!
video-games_retro-gaming-microconsoles
If you like Spider Man and open world gameplay, this is for you. Building on the success of the first game, comes Spider-man 2: The Movie Game This time, instead of a linear story progression, you get a sandbox world to play around in, crimes to stop, and a story which progresses (mostly) at the rate you feel like making it. It can be rather jarring to lock the story behind X amount of hero points, but there are lots of ways to earn them, be it completing challenges (and Mega Challenges if you have the skills to try for those), finding Skyscraper or Buoy tokens, stopping the random street crimes, or helping concerned citizens, which can be things from "save the man who's about to fall", "take this man to a hospital", "look, there's a car chase", "someone's robbing an armored car.", (which can blossom into a car chase or even chasing a HELICOPTER), and my personal favorite, "I'm sooooooorrry!" Which means it's a trap and you are now surrounded by goons. You have this thing called a hero meter. At any time, you can cause time to slow to a crawl for as long as you have meter. In this state, you hit harder. Some of the bosses in this game can be real puzzlers. So all in all, I highly recommend it!
video-games_retro-gaming-microconsoles
This is as good of an aftermarket Genesis controller as you're going to . This is as good of an aftermarket Genesis controller as you're going to get. I've spent some time trying to clean up and fix my Genesis controllers and after everything was said and done, my 20+ year old Genesis controller had a ton of dust, corrosion and destroyed membranes inside. I don't believe anyone sells reproduction pad contact membranes, and the truth is that if you have any controllers that old, their inner membranes are going to be worse for the wear. That being said - this controller is definitely passable. The D-pad is responsive and clicky, with a shallow depth, and the buttons sink in gently but are definitely anything but mushy. I don't think this is by any means perfect, and it is definitely not going to replace new old stock controllers (assuming they're also not destroyed by time), but for being new, third party, $9 and on Amazon Prime, there isn't a better controller.
video-games_retro-gaming-microconsoles
Best Game Ever, but takes skill and patience. Right off the bat i'd like to note that this game is the best game any company has every made. This game takes you into a whole new world just like your own with day to day actions that make you feel as if you live in that world. The quest is GREAT and you really get into it and it can be really addicting after a while. But I won't lie and say everyone should buy this game, not everyone should. This game is a very intricate and complex detective quest. You will need to use your brain, and not just go around killing everything in sight. The other thing you will need for this game is patience. Since this game takes brains, it will need a little time for you to unravel the mystery of Ryo's fathers death. The clues aren't just going to drop in your lap, you need to keep at it and keep going. It might get frustrating after a while, but don't give up, all good games do. If you didn't get frustrated where would the challenge be? I say if you are looking for a GREAT RPG game with a very complex but realistic quest, get this game. Don't let those one star reveiws fool you. The game isn't very fast paced at times i admit, but all you need is patience. When you start to get moving the game can be EXCELLENT!!!The graphics are AMAZING also. I've seen a lot of reviews say they hate the characters talk. But let me ak you something, wouldn't you rather listen than have to sit there and read a crap load of subtitles. Bottom line is if you are look a great RPG game with a VERY realistic world with time, changing wheather, the freedom to tons of things(i.e. drink a soda, talk on the phone, ride the bus, buy toys from a machine, and talk to people in the towns), and work through an awesome story line, then look no further, Shenmue is the game for you!!
video-games_retro-gaming-microconsoles
It's OK. I love DBZ so after I Bought this game I just had to wright a review to. For all of you DBZ fans, this game does NOT follow the storyline at ALL, never in all the episodes that I have watched did I hear of King Ki teaching Goku his signiture trick the "Kamahamaha" wave. The all around graphics are okay but I personally think that the makers could have done better. Another downside is that you can only move in 4 directions, up, down, left, and right. The fact that the only player you can control is Goku is a big letdown, I had hoped that I would be able to play with Gohan, Piccolo, and so forth, but then again the game is called "Legacy of Goku." Anyway I am a Dragon Ball Z fanatic so I just had to buy this game.
video-games_retro-gaming-microconsoles
Okay. I'm using these with a USB adapter on a Retropie (RPI3). GOOD: They detect fine and work for the most part. The cords are decent length at about 4' long and the connection to the controller is strong. The plastic casing is not the cheap and easily breakable plastic. You can drop these. Of course, the low price is a positive. BAD: The buttons are very loose and the D-Pad wobbles very loosely. Some buttons have sensitivity issues which may cause you to press harder than others. The Z button protrudes out pretty high which might be uncomfortable for some. All the buttons are made to be at the same height which is not accurate to the original Sega controllers. I'm most concerned about the D-Pad lasting. Overall they are okay for an emulator experience and the price is good, but the quirky sensitivity and the cheap feel of the controls might distract from the retro experience. Honestly, I would rather have real controllers. That's my personal opinion though.
video-games_retro-gaming-microconsoles
Game Kit Well Worth the Price. We purchased this kit for my son (who is 10) and he has been very pleased with it. The case itself is very nice. It is very sturdy and gives lots of room to carry his gameboy console and extra game cartridges and the accesories. The kit includes several items including headphones, screen protectors, and game cartridge cases. However, the two that are the most useful and helpful are definitely the car charger and the gameboy console connector. The car charger allows the gameboy to be plugged into the car's cigarette lighter for power and the gameboy console connector allows my son and his sister to connect their consoles and play multi-player games together. These two items are especially useful on long car trips when batteries often run out of power or people get "bored" playing by themselves. When we ordered this kit I believe we got it on sale for $15 or $16 and it is definitely worth that price. If you have any avid gamers in your family who own a Gameboy Advance SP, then I can definitely recommend this product.
video-games_retro-gaming-microconsoles
Masters of the Universe is one of the best. Introduction: Masters of the Universe is one of the best action-adventure games I have played in a long time. The stylish graphics and wonderful gameplay provide many hours of heart felt enjoyment. Gameplay: Masters of the Universe has all the gameplay you expect from action-adventure games. Packed with tons of enemies, bosses, power-ups, and a huge sword. The game enemies are anything from slugs to spiders to giant beasts. Then there are the bosses. There is a boss at the end of almost every level. Each boss has different weapons and abilities and each level the boss gets tougher (obviously!). These levels consist of riding on the back of 4-legged animals through a course. As you move throughout the course there are obstacles to jump over and move around. You also must collect different items on your way. I found these levels to be the most fun of all. Graphics: One thing I did like about the graphics was when you your character move's behind objects, the object whatever it be turns semi-transparent so you can see the character behind it. This helps a lot when playing levels when it is imperative to hide behind objects. Lifespan: Masters of the Universe has a very long lifespan. Not only does the game last a long time, it is very fun to go play missions over again. I can't get enough of some missions and I go back and play them all the time. This game is definitely great if you want a game that lasts a long time. Closing Comments: If you're looking for a good game in the genre I highly suggest this one. While it may have it's flaws it is one great game.
video-games_retro-gaming-microconsoles
Fun and Different, But Short. "Luigi's Mansion" is a fun game starring Luigi, who won a mansion in a contest he never entered. Problem is, this mansion is crawling with ghosts and Mario, who went into the mansion earlier, hasn't been heard from since. So it is up to Luigi to rid the mansion of ghosts and find out what happened to his brother. The game consists of Luigi exploring the many dark rooms of the mansion (which is four floors) and fighting ghosts using a flashlight to stun them and a special vacuum called the Poltergust 3000 to suck them up. This is a very creative way to fight enemies that I enjoy very much in this game. It's a nice departure from jumping on enemies like you do in countless other "Mario" games. (The vacuum can also eventually shoot fire, water, and ice later on in the game, as well.) I also really like that until the lights come on, you're exploring these dark rooms with a flashlight as your only source of light. It's a bit spooky, but luckily not in a creepy way. Anyway, as you explore the mansion, you find keys to get to new rooms, lots of money, and a variety of ghosts. There are regular ghosts, Boos (like from previous games), and portrait ghosts, which are special ghosts who hide their weak point extra well, and so may take a little thinking to defeat. I think there is an interesting variety of portrait ghosts, who are actually people rather than just random enemies like the other ghosts. It kind of gives a little extra bit of story to the game, like how the butler has a crush on the piano player, and the granny likes playing jokes on people. It just made the game more interesting than simply capturing nothing but nameless ghosts. Besides the ghosts, it is also fun looking for money, which can be hidden anywhere, like in furniture or secret rooms or even secret ghosts or in more clever places, such as plants that only give up their hidden money when they're watered. It gives you a reason to check out every bit of the mansion to try and see how much money you can find. Another fun thing is that some things are different depending on how well you do in the game. Like the portrait ghost get turned into portraits after each boss battle, and the better you do fighting them, the nicer the portrait. Also, at the end of the game, Luigi has a different mansion built, and it is nicer or uglier depending on how much money you found. So that gives you a bit more motivation to do a good job with certain parts of the game. A few last comments. The graphics look nice, and there isn't much to the music, but it fits the game well, nonetheless. The game is pretty short, but the good thing about that is the game never really gets boring. It may not have lasted long, but I certainly had fun the entire time. Because it's short, I don't know if the game is really worth as much as it's selling for, but it is certainly a fun and unique game if you can get it.
video-games_retro-gaming-microconsoles
Dracula is back. So I got Dracula... As in all castevania games u have the classic whip. In the game you whip tons of enemies that are familar if you played the SNES version or any other version. The graphics are SWEET. The character graphics themselves are "ok" but the backgrounds and Bosses are awesome. In this one, Dracula is resurected by evil worshipers and as always the good guys always show up to late to stop them. SO.. you have to fight your way throw tons and tons of enemies.. You earn experience points and get special weapons. YOu even get to collect cards that give you special abilities. In short.. if you liked castlevania games.. get this game. If not.. get mario or rayman 2.
video-games_retro-gaming-microconsoles
Suzuki Alstare Extreme Racing could have been a lot better. Thnk about it: a motorcycle racing game with great graphics and sound. But the gameplay stinks. First of all, you have to race others through enviornments full of sharp turns and bends. This is where the control should come in handy. It doesn't. You have very little control over your motorcycle, and turning a sharp turn is very hard without crashing into a wall and blowing up. and when you blow up, you have to wait a 3 sec. while you get back into gear. But besides that, motorcycle games should be when you are able to fly through the level at high speed. Not in this one. You have to go slow. Very slow. to avoid crashing into a wall or blowng up. To make matters worse, there are LONG laod times, a lot of Pop-Up(I crashed because a wall popped up suddenly) Obviously, they spent more time on the visuals and sound effects than on gameplay. If you still wanna try this game, play it before you buy it.
video-games_retro-gaming-microconsoles
such a waste of time. Im so surprised to find this game on amazon. I stumbled across it years ago, and I thought it might part of the shining force series(the bad guys name is darksol, from sf1) so I played it... played it all the way to the end. Geezus what a waste of time! I got angrier and angrier the longer I played, but im a die hard so I kept going... Look there just isn't much in this game. Its more primitive, in my opinion, than the original dragon warrior. which I would have thought was hard to do. At one point you can find some kind of special metals and have a blacksmith forge some unique items but that is the limit of its complexity. Its just one dungeon, cant remember how many levels, but such a small universe and... man its REALLY boring. Its not worth 50 cents. don't play it. Im warning everyone off because I see myself as a conciencious member of society and one of the things social animals do is try to keep each other from making bad decisions.
video-games_retro-gaming-microconsoles
Save the world or destroy it. It's up to you. In this Sonic game, you can choose to play Hero (Sonic, Knuckles, and Tails) or Dark (Shadow/Evil Sonic, Rouge, and Dr. Eggman). Instead of clumsily exploring a 3D world, you have specific quests with more than 30 stages. If you play both Hero and Dark, you'll find some are duplicates, but from the perspective of the other side. The locations vary from city to jungle. The game's 3D camera has its problems and it's sometimes difficult to perceive depth and direction, but with practice it gets easier and you live with it. My favorite part is Chao World, where the player gets to raise little creatures and nurture them with stuff you pick up while playing other components of the game. Four main types of gameplay: running, shooting, exploring, and boss fights. Two modes: story and battle.
video-games_retro-gaming-microconsoles
This game is a master piece. First of all I read this review where this guy said you cant save. Well you must be blind you can save. Go to these swords that you will see in these stones. Now about the game play your in this tornement to be a craftlord and your also fighting in this war against the diegians (Dont know how to spell the name.) You can make tons of weapons like swords,Axes,Spears,Knuckles,and Drills. When I first played it, it looked like a bad game because it was slow in getting into so just give it a chance. You also get expierence points after winning battles which you will need. But if your as good as me it dosent matter. Im so good I can beat the game before im level 40. You can also battle people with a game boy advence cable. So I recomend this game and I also recomend the 2nd one.
video-games_retro-gaming-microconsoles
improvement = criticism. I don't get all the people who are criticizing the game boy micro. Apple shrinks the ipod every 6 months and they're geniuses. Nintendo does it and they're harrassed. I love the compact size, brilliant screen clarity and general coolness of this. I won't ever play an old game boy or game boy color game again so i could care less about the lack of backward compatability. The DS is fun, but it's bulky, seems flimsy, and not something that I have space for in my bag. Same with the GBA SP. Yeah, I wish the micro was less than $100 too, but I think Nintendo did a fantastic job making something this small and powerful. I've dredged up all my old, unfinished GBA games and have something fun to play on the way to work again.
video-games_retro-gaming-microconsoles
Trio of Terror. Dodge Ball/Bowling/Paintball for the Gameboy Advance seems like a great deal because it gives you three games for one low price, but there is a hitch and I don't want you to fall for it. Here is the hitch: all three games are terrible and do not warrent a purchase. The dodgeball game pits against the CPU in a simple court. You have three players in your side and the CPU has three players on his. You must hit each players three times before you win so a total of nine times to kick them out of the court. The graphics are weak, the character animations are cheap and the controls are sluggish. It plays very slowly and has a boring feel to it. The paintball game is just as bad, placing your character in a practically barren grassy field, with cheap animations and sound effects. Funny thing about the paintball is that when you get shot or you hit the CPU players you DO NOT see any paint splatter, which is pathetic! Are the gamemakers saying that the paint effect is cannot be handled by the GBA's 32-Bit power? Then finally there is the bowling game, this is the only redeeming game in the package but still falls short in the fun department. The graphics in bowling are clean and the controls are servicable but the game still feels bland and empty. Overall this game is a terrible purchase because you get three junky games. Save your money and purchase something else. I recommend the GBA game called, Super Dodgeball Advance. Pros: none Cons: -terrible graphics -terrible animation -terrible A.I. -terribly boring -sluggish controls -zero fun factor -zero replay value -feels like Atari 2600
video-games_retro-gaming-microconsoles
As good as racing gets on the DC . . . This isn't the perfect racing game. It does have an arcadey feel at times, cars tend to bounce off you like dodgeballs, the selection of tracks leaves quite a bit to be desired, there is no rearview mirror, and considering the enormous historical range of cars that have raced Le Mans, the selection here is almost inexcusable. That said, this is arguably as good as racing gets on the Dreamcast, and in some ways, is equal or better than what you get in GT 3. In racing games, where good graphics make for easier driving and better playability, the graphics are exceptional. The variable weather and night driving are done especially well, feels natural, and actually adds something to the experience. Minus the car collisions, the physics engine is consistent, predictable, and is comparable to that in the Gran Turismo series. Add in that you can race against no less than 24 (reasonably intelligent) computer opponents simultaneously, and can drive the actual 24 hours of Le Mans in real time (that's right, 24 actual PLAYED hours, one race, with realtime pit stops, changing weather, and night driving), and you have a definite winner. As for the negatives . . . 1. Any decent driving game needs a rearview mirror. You need to be able to block your opponents as they drive up behind you or to just get out of their way. That's part of racing. 2. The game offers three levels of difficulty. The first offers automatic braking and easy computer competition. The second offers traction control, some braking assistance, and average computer competition. The third level offers no driver assistance and hard computer competition. Why they didn't allow you to toggle the amount of driver assistance AND the difficulty of the computer competition SEPERATELY is beyond me. It's a big enough jump from medium to hard level that it almost feels like a different game. 3. In medium difficulty level, you can bounce other cars off the road fairly easily. The other cars seem to have little or no weight. In the hard level, YOUR car will ALSO bounce off the road fairly easily. Since the computers tend to want to drive THROUGH you at times, count on ending up in the dirt on a regular basis. 4. More tracks. Le Mans, Catalunya, and Suzuka are all outstanding, historically significant tracks. Donnington, Brno, and the alternate versions of Le Mans, Catalunya, and Suzuka are all fine, but that's not nearly enough for a game with such huge aspirations. Where are Sebring, Road Atlanta, Daytona (the road racing track), Laguna Seca, and Spa? 5. More cars. Porche, arguably the most dominant marque at Le Mans, is never represented in actual name, and when they do appear, it's only as a 911. Neither is Ferrari, but that's par for most racing games. There's a heavy emphasis on late model Le Mans cars, which means Audi, BMW, Toyota, Nissan, Panoz, and then Dodge Vipers and Porche 911's in the GT class. That they included the Peugeot 905, Mercedes Sauber C9, Mercedes CLK-LM, Lancia LC2, Jaguar XJR9 LM as winnable cars shows that they knew better. 6. That crazy Le Mans race: You can't save unless you've pitted, which means at least an hour and a half between stops in the full 24 hour race. Also, you can't race the GT class cars against other GT class cars: you race against ALL competition, which means getting blown away by the prototypes and finishing well out of the running. That said, these are smallish gripes that merely show the game is flawed. It's not perfect, but at its best, it is insanely fun. With 24 cars on the screen at a time, great physics, and realtime racing at Le Mans, there isn't much of anything like it on the Dreamcast. As a racing junkie, simply blasting down the Mulsanne Straight at 3:00 am in a Toyota GT1 and finally inching past the lead car I had been chasing for the last four hours was as close to heaven as I've ever gotten in a car game.
video-games_retro-gaming-microconsoles
Resident Evil. This game is awsome. It's by far the scariest game I have ever played. The graphics are some of the best I have seen out of all the 128 bit systems in existence, Dreamcast, Xbox, and the PS2. The control scheme did take a little bit of getting used to, I'd say about a half hour or so, but once you get used to playing it on the GameCube controller the game play is very smooth. If for some reason you REALLY don't like the controller, go out and buy an adapter to hook up your PS2 controllers to the GameCube for like 20 bucks. I'd recommend this game to anybody, you wouldn't even know this is a remake of the original Resident Evil if you hadn't been told. There's new feature like dropping grenades down zombie's throat, sticking a dagger right in their skull, burning them, and frying them with your tazer. There's 12 different endings, good and bad which will keep you replaying the game until Resident Evil 0 comes out. Have fun.
video-games_retro-gaming-microconsoles
What they don't tell you is how easy it is. There is nothing I can write here that hasn't already been said about how graphically stunning and spectacular this game is. (...) What I don't like about this game is the sheer repetitiveness of the actions. Luigi goes from room to room doing the same thing in every room. There are subtle differences as to the problems that need to be solved, but ultimately, it is very monotonous. The game was suprisingly short as well. I finished this game in the span of exactly one week, and it wasn't the only game I bought at launch so I wasn't playing it 6 or 7 hours a day either. While I would say that is was fun to see the ending, I would rather have a more diverse gaming experience than a rich pre-rendered FMV to see once I'm done. I would recommend buying this title for younger kids, but not for those of us who are even remotely adult at heart! I try to avoid that "kiddy" stigma because I believe in the Gamecube, but Luigi's Mansion truly is for the younger gamer.
video-games_retro-gaming-microconsoles