text
stringlengths
503
33.4k
labels
stringclasses
23 values
Test Drive Rocks. Test Drive LeMans is the kind of game that really makes one wish that they could quickly change careers and become a driver on a road race team! This game is, without a doubt, my favorite game to date on the Sega Dreamcast. The graphics and sound are incredible. When watching a race replay, I think to myself that if this were to be shown on television 20 years ago, someone might think they were watching a real race. I gawked in amazement as the cars went screaming by and not only could I see reflections of passing objects on the windshields of the cars, but even their brake discs were glowing red from use! It's just these little details that add to the excitement of one great game. The controls in the game are great and easy to master. But lest you think that I lavish praise uncontrollably upon this game, there is one item that I do not like. There is no way to save games between races in a Championship season. When running 3 different 15-lap races, the time involved can get to around 2 hours. That is a hefty little time investment for one game to unlock two cars. Thank goodness you can save your game during the LeMans portion of the game, otherwise I don't think anyone would race the full 24-hour race. If you want a game that will keep you coming back for more, get out there and find a copy of Test Drive LeMans today!
video-games_retro-gaming-microconsoles
Accurately advertised Gameboy Advance SP. This was replacing one I bought new about 17 years ago, which I kept in mint condition, so i decided to spend the extra money from $35 average with visible signs of wear and tear and pay the $75 to get a near mint condition one for my kids. Considering the one it was replacing, I am very happy I decided to get the nicest condition one I could afford (without getting an actually "brand new" never used one for what they cost when they first came out 2 decades ago!). Condition was accurately described and nothing needs to be replaced which is what I didn't want to bother with getting separately and the tools to replace them would have probably cost more in time and frustration, as well as shipping individual items from different sellers. Shipping was speedy and packed well to protect it during shipping.
video-games_retro-gaming-microconsoles
Pokemon Yellow Special Pikachu Edition" is worth the price. About a year ago, I too was drawn into the Pokemon fad. I played Pokemon Red a little bit when one of my friends came over. I enjoyed it, but it seemed a bit complicated. I finally got version yellow. The hardest part of the game is at the beginning. (But I won't tell you why <evil laugh> >:) .) Anyways, once you get past that part, the rest is of average difficulty for a game. Graphics are par for the GBC, and the battle scenes are cool. Sound is great, and the amount of different sounds puts me in awe. Now that I'm over the Pokemon craze, I see that it is not quite a five-star game, but still worth four stars.
video-games_retro-gaming-microconsoles
Mortal Kombat II for the Game Boy. This is 1 of the best, if not THE best portable Mortal Kombat game ever! The graphics are great, the gameplay's very fast paced, the music's cool and the controls are very responsive. The fatalities are really cool and there's a stage fatality in a game, which can only happen in the Kombat Tomb level. You can also fight Jade and Smoke as well, but you need to do certian things in order to fight them. There's also a babality, but I haven't figured out on how to do that yet. It's such a huge improvement over MK1 on Game Boy. If you're a MK fan, I highly recommend this game cause it's definately 1 of my favorites.
video-games_retro-gaming-microconsoles
Sega strikes again. ...But the world turns a deaf ear. ...As gazed at, I really began to wonder to myself; &#8220;Did it do that bad commercially?&#8221; Apparently so. But then again, brilliance is often over-looked at first. If there has been one thing that I have wanted to applaud Sega for, it was for trying something different. Attacking the norm and attempting to elicit a reaction from it. Games like Crazy Taxi; Shenmue, Metropolis Street Racer, and now Jet Grind Radio have all tried to do something different from the competition (with varying results and success). Which is what brings me to Jet Grind Radio. I think its entire purpose was to try some thing different and be able to get a person to put down another rehashed, &#8220;up-dated&#8221; and try something new for a change. That alone was why I took notice of the game (I'm a sucker for creative, quality products). ...And quality is what JGR shows. From its unique and very colorful &#8220;cel-shaded&#8221; graphics, to it's amazingly good J-pop/hip-hop/trance/electronica soundtrack (I'm not normally keen on most of the for mentioned, but I found it quite endearing this time), this game is bursting at the seems with personality. The characters (a bizarre and interesting mix of roller skating punks called &#8220;Rudies&#8221;), the graffiti tags (which look great) and the cityscapes are all well crafted and implemented well. But with out quality game-play, this game would just be another pretty face for the next-generation systems (something that seems all too common in most games these days). Luckily JGR talented team of designers also made this game an absolute blast to play. Essentially what JGR is non-linear mix of roller-blading and spray painting in which you must paint designated areas as fast and as smoothly as possible. The painting is done simply by walking up to an arrow and pressing the spray button while avoiding cops and other evil figures. Follow the simple analog commands and you're finished. It takes some time getting used to, but the learning curve is so smooth in the game, you won't even notice. But as you will learn the more you play the game, the game's enjoyment is limited only to your own level of creativity. Nearly everything can be grinded or pushed off of to start a combo of linked tricks. And since the spaces of the game are so varied, the possibilities are endless. With a quick, effective and simple trick system, it becomes even more enjoyable. But alas, this game is not perfect. The camera work tends to be a bit iffy sometimes (and with limited control over it, it can become frustrating). Not all the music is as great as others (songs like &#8220;Super Brother&#8221;, &#8220;Dragula&#8221;, and a few others are just really irritating). The simplistic trick system, though I love it, is certainly going to annoy others who weaned off of Tony Hawk for so long. But none of these things destroy (or even really dent a marvelous game). So in the end, I guess its up to you. Do you really want another boring, uninspired shooting game? Or how about another dreadful RPG? Jet Grind Radio is the game for people who want something different in their library of games. Heck, it doesn't even have to be that. Buy it because it's fun game. Period.
video-games_retro-gaming-microconsoles
A riot. I own this game, it is a riot! I remember playing it for at least 2 hours when I first got it, you build and decorate your house, buy wallpaper, rugs, clothes, shovel, furniture, ax, net, ect. You can even go fishing! You will have many friends at your town as well. Friends will move sometimes. You can write letters to your friends and neighbors, go to the museum, shop, post office, police station,the tailor, and more! You can name your town whatever you please. From Thornton to Meow City. Like I said, whatever you please! This is a one player game, but can have 4 people be saved. It is also very helpful, because it comes with a memory card to use for the game instead of using your old one. On the long run... the game is a tremendous video game :)
video-games_retro-gaming-microconsoles
Sometimes You Have To Crush Your Enemies Where They Live. Well, for starters, this game isn't the awesome game from the arcade. While that X-Men game was based off of the failed X-Men pilot Pryde of the X-Men and featured Wolverine, Cyclops, Storm, Colossus, Dazzler, and Nightcrawler, this game features Wolverine, Cyclops, Gambit, and Nightcrawler with the ability to call on help from Storm, Rogue, Archangel, and Iceman. You know how half the episodes of Star Trek The Next Generation feature the holodeck going haywire and trying to take over the ship and kill the crew? Well, X-Men face a similar plot when the danger room malfunctions and you are forced to survive dangerous simulation after dangerous simulation. I'll be blunt as far as which characters are good: all of them except Gambit. Nightcrawler is clearly the best because of his jump kick and teleport ability, Cyclops has a good projectible mutant power as well as a high jump, Wolverine heals (at the snail's pace of just a fraction of his health every 3 minutes or so) and his claws augment his attacks, but Gambit's mutant power (throwing a charged playing card) isn't useful. The flight pattern is a wavy back and forth, plus it doesn't appear to do much damage. On top of that, if you duck to avoid getting shot, you will still get hit. In short, Gambit sucks in this game. Another big disappointment is the sound. While the music to the second level (the space station) is incredible, especially considering the Sega Genesis standards, the rest of the music in the game is lousy. The savage land doesn't even really have music at all, Mojo's level is obnoxious sounding, and the lighthouse level sounds terrible as well. Were they only capable of producing one good level of music? Another low-point in the game is the bosses. Xandra, Lady Deathstrike, Ahab (really? Ahab? C'mon), a dumbed-down version of Apocolypse, and big fat Mojo topped off with classic Magneto. It would have been cooler to see villains like The Blob, Pyro, Omega Red, or Mr. Sinister. I don't even know who Xandra is. They also screwed up with mid-stage bosses. At least they actually had Juggernaut and Sabretooth in the game, but I've always seen those two personified as being much larger than the X-Men. In the game, they are the same size as everyone else. The game is more of an action platformer than a "side scroller beat em up", and is overall very lacking in gameplay. I liked it enough as a kid, but considering that Genesis supported something as fantastic as a port of the arcade game The Punisher and did it well, I fail to see why this X-Men game is just so paltry and bare-bones. My favorite complaint about this game is the conclusion of Mojo's level. After defeating Mojo, you continue on until you get to the point where you destroy a computer. You are then instructed by Professor X to "reset the computer". Well, unless you knew the solution ahead of time, this could be problematic and baffling. It turns out Professor X wants you to actually reset your Sega Genesis. Doing so continues the game and takes you to the final level, Asteroid M. A friend had to tell me that when I was a kid, not sure if I ever would have figured that one out on my own. My last complaint is the ending. After defeating Magneto, you are treated/punished with a really dull debate in text between Professor X and Magneto where they argue about the X-Men being water and sunlight and evaporation and bringing life and flowers...I'm totally serious, it's ridiculous. Magneto even says to Professor X "Kill me" during the conversation. But of course Professor X lets Magneto go, as usual, and nothing is actually resolved. What a boring waste. Graphics are decent, but the gameplay is just too mediocre. To be fair though, the mistakes from this game were not repeated in the sequel. Boring.
video-games_retro-gaming-microconsoles
Definitely worth it...*IF* you have the correct model of Gamecube...and *IF* you have the money to spare. The Gamecube Component Video Cable is as rare as birds' teeth nowadays, and therefore, when you do find it, it is hideously expensive. Also, only Gamecubes manufactured prior to 2004 are able to use it. But if you have one of the early model Gamecubes, and if you can afford the price of the cable, then it is well worth the purchase. Compared to the standard Composite video cable, which can only show Gamecube games in murky 480 Interlaced mode, the Component video cable shows Gamecube graphics in sharp, clear, almost-high definition 480 Progressive mode. On the other hand, if you have a Nintendo Wii, which is backwards compatible to Gamecube games, then you have another choice.&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Component-Video-cables/dp/B000M4KIME/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Component Video cables</a>&nbsp;for the Wii are as common (and as inexpensive) as dirt. That would let you play Gamecube games in their full graphical splendor at a much more affordable price. If you are a gamer on a tight budget, then this would probably be a better choice for you. If, however, you are still playing a compatible Gamecube and have a TV with Component inputs, and if you can afford the inevitably high price, the Gamecube Component video cable is definitely a worthwhile investment. ===== By the way, there are two ways to check to see if your Gamecube is compatible with the Component video cable: First, look on the back. If, immediately next to the port labeled "Analog AV Out" there is a second port labeled "Digital AV Out", then your Gamecube is compatible. If "Digital AV Out" is not present, then your Gamecube is not compatible. Second, look on the bottom at the largest sticker. If, near the top-left corner, you see a serial number that reads "DOL-001", then your Gamecube is compatible. If the serial number reads "DOL-101", then your Gamecube is not compatible.
video-games_retro-gaming-microconsoles
Terrible condition yet so expensive. This product was in the worst condition possble but why was it so expensive?I mean ive boughten the firts gameboy ever for only 10 dollars and it was 10 times in better shape than this. I only bouhgt this product becouse i did not know it would be in a terrible condition, the description said it was in good condition but i thought it would actually be in a good condition but no its not even in an acceptible condition. So for all of you out there don't buy from this seller,and for all you sellers out there don't lie about the condition your product is in!
video-games_retro-gaming-microconsoles
to terry hutt: reviews should be spoiler free. I'm very disgusted seeing how Amazon's review system has degenerated over the last year and a half. There is a review which I read from this person Terry Hutt. He not only ruined my experience of playing Metal Gear for the first time but this person also reviews the game in the most inaccurate manner. I know some of you might say 'then don't read the reviews'. Amazon took forever in shipping this game and I wanted to read about it due to high expectations. Most of the review writers that are educated enough always warn the readers of something they might not want to know about if they haven't seen or played the product (Spoiler Sign). So that's why I request for Terry Hutt's review of Metal Gear Solid to be removed or edited because it doesn't comply with the review guidelines. He totally ruined the gaming experience for me in a game I am not interested in playing anymore. Here is the part of the review which I find to be the offense (SPOILER AHEAD): "First, there's a spot early in the game where one of the characters tells you to use a radio frequency 'on the back of the package'. I went through the whole game again trying to find the package he was refering to. It turns out he's refering to the package the game came in! Talk about less than total immersion! Second was one of the bosses who can only be hurt if you use controller three. What the **** it this ****? One star and I'm being generous. If I ever see Hideo's name on another video game I'm going to run a mile." I know this is meaningless because Amazon won't read and they'll just post it. 90% of expert gamers would agree that Mr. Terry Hutt ruined my experience of playing MGS for the first time. So I am really disappointed with Amazon's review system.
video-games_retro-gaming-microconsoles
Smaller Wireless. There is just so much you can enjoy within a wireless controller. Mad Catz, has created some very well received controllers that have worked very well, but their wireless controller doesn't have the appeal I thought it was going to be. Although the controller is convient and smaller than the traditional Gamecube controller, but there are some problems this controller has. One of them is that there is no rumble feedback in the controller, and another one is that you have to reset the controller to neutral at times which is more often than should be. This isn't that bad, but if you want to go wireless, try gtting the wireless wavebird controller for the Gamecube instead. Price: B- Convience: C 1/2- Overall: C
video-games_retro-gaming-microconsoles
unrecognized classic. Though it rarely gets the attention it deserves, Toejam and Earl is positively the best game I've played for Genises. The graphics, though of course nothing like modern graphics, still hold up well. but the game play and the characters are what make it great. the two are aliens from funkotron, a very funky planet far away. however, earl crashes into an asteroid, and as fate would have it, they crash land on the most insane planet in the universe- earth. your job is to navigate them through different levels with roads, ponds, and islands in the middle of space picking up presents (power-ups) in order to find pieces of your spaceship and then the elevater up to the next level. the game is best played with two players, which is what the creators had in mind when making the game (go to their site, [...] to read up on them). anyway, the two-player mode is even more fun, and the split screen works surprisingly well. also, as i mentioned, the characters are hilariously, from the chickens with mortars to the herd of nerds to the wiseman in the carrot suit. if you have a genises, buy this game. best of all, everything is randomly generated, so it never gets old!
video-games_retro-gaming-microconsoles
Lara now follows me wherever I go. I now have a Tomb raider game to play on the go because I love Tomb Raider. The controls were confusing at first, but I got used to them. In the older PS1 games, You had to hold down R1 for Lara to walk, and let go for her to run. Here, it is the opposite. Lara WALKS when you just make her move without pressing anything, and you have to hold down B for her to Run. Hold down B and press up to make Lara jump forward. Running jumps are the same. just press B while running. Pull out the guns with select and Lara points at enemies by herself. Press and hold A to fire. inventory is with start. Press up to jump straight up. Press and hold down to make Lara crouch. Press forward while crouching to roll forward, but Lara will not be in the opposite direction like in the PS1 games. Press down while over and object to pick it up. One thing that is awesome is that in Tomb raider 1, when you used a saving crystal to save, the save crystal would be gone, and you could not use it again. Here, you can save at the same one as many times you like. Hope this review was helpful, especially the controls part.
video-games_retro-gaming-microconsoles
Game-boy Micro Review 2012. Well as if the so many people have written this amazing device as just another GBA. They could only be more wrong. Game-Boy micro is the third generation of Game-Boy Advances and was rejected for 3 main reasons. 1. It only plays GBA games 2. Its battery life is only 15hrs 3. Cables/size Well considering that it is 2012 and not 2005 there is new some positive aspects to the Game-Boy micro. The first Game-Boy I owned was the original brick system and it was lots of fun but could not fit in my pockets easily and was the major downside as the thing was quite odd to move about as it literally weighed like a brick. So when the 3DS came out I was supper surprised that Nintendo decided to make the system bigger (as my DS light barley fit into my pockets).That was sort of a big shock, but what was the real shock is that on max saving mode the system had less than a 15hr battery life. Which placed it less than my micro by 5-10hrs. In this day I would have to argue that the Micro is the smallest and most functional device that is on the market. Only playing GBA games can be a good and bad in the mind of the user. The Downside is the graphics are terribly old and outdated by our standards right now. However, if you are still playing on Nintendo systems or fans of retro gaming you are not there for next gen flashy 3D graphics. You simply want something that tries to to the most it can do with the hardware available. GBA Micro screen has a 1:1 pixel ratio unlike the GBA or the GBA SP. That is right the picture on the original GBA and GBA SP have been scaled and fixed to larger screens leaving the colors and sprites faded and washed out a bit. I discovered this when I realized the picture I was getting on the micro was the same as my DS (originally I though my DS was showing the wrong colors or a more updated pallet). But after buying my Micro I saw a huge difference in picture quality. It has a much more crisp look to it and makes play games on it much more enjoyable in my opinion. One of the major reasons people did not buy this device is because it was "so small". I understand that would be an issue but I feel like Nintendo went all out for design on this project. I think that is one of major reasons old Game-Boy games were not compatible, is because they did not want clunky old grey cartridges in their sleek machine. The Game-Boy micro is smaller than my wallet and cell phone, and easily fits into my hands. I have large hand and I have not issue using it, but if you are known for having huge hands you may pass on this again. Many people complained that the buttons felt cheep. I really do not understand how they felt the buttons were cheep on the Micro but not on the GBA SP as if you wanted to press any of them and it would click. The buttons feel like the buttons on my NES and the dpad is lighter than the NES but does not leave your thumb hurting after intensive action games. The shoulder buttons are better than the SP's nubs but are not beter than the plain GBA. The sound is bit oddly placed but then again so was it on the GBA and SP. I find my palm pressed against the speaker sometimes , but the speaker gets loud to hear. Typically, I only know of a few people that even admit to playing their GBA, let alone do I play with other people on my GBA as most people I know have stopped using video game systems or have moved on to a different system. So I have not really traded any Pokemon in a while, but I am ok playing these games alone since I mostly play FF1-6, Metroid 4 and ZM, Advance wars, Doom, Zelda, mario, and several RPGs. Size brings up the pint the Micro does not look like a Nintendo product, and even if people realize that it is they typically think that it is pretty rare piece of equipment. So I do not get looked down upon for gaming away as bad as I would if I had my GBA or SP. Good news is that the new 3DS XL is using the Micro adapter- which is sort of funny when you compare the two systems; as the 3DS XL is totally built for Americans and the GBA Micro was Japaneses hardware at its best. I would recommend this system to anyone who still plays GBA games as it is by face the most mature of the three systems when it comes to style and great utility.
video-games_retro-gaming-microconsoles
Not just for gamers. Bought these for my boyfriend for Christmas. We both do a lot of gaming together, but we also work from home: I'm an illustrator and he works with type and code. When he first started using it, he used it during co-op game time and wasn't sure if it was really doing anything. Then he forgot to use it one day after hours of coding and oooh man, he paid the price; so yes they do work. I'll have to pick up a custom order from their site since I have perscription lenses, illustration is much more intense for my eyes that gaming. I also got another pair in a different model for my dad. Conclusion: do you stare at a screen for more than two hours at any given time? Do you want to look snazzy wearing sunglasses all the time? Even when you sit on your arse indoors? Buy it.
video-games_retro-gaming-microconsoles
It's an okay re-release. This GBA re-release of Sega Genesis' "Sonic the hedgehog" is not the same as it was. It has a couple improvements. 1. Save feature and 2. Spin-dash move (As introduced in STH 2). Now, these 2 additions are improvements. Yes, it's great that Sonic can now Spin-Dash out of Danger but in tis GBA re-release, Sonic Jumps way too high and runs way too fast which puts him in even more danger. And at times, the game moves very slowly. That is the only problem with this re-release. The faster running and higher jumping makes the game a little more difficult to play. The faster running and higher jumping and slowness take a little getting used to. I don't get it, on the GBA "Sega Smash Pack" with "Sonic Spinball" (ASIN : B0000631W9), the only modification is that the score and lives board can now be removed from the screen with the select button. This re-release just has too much modification but I think it is still worth owning. I hoe if Sonic 2, 3 get GBA releases, they won't feature modification which will make it go slow like this one does.
video-games_retro-gaming-microconsoles
An absolute classic. "Squirtle, I choose you!" These are the somewhat cheesy yet classic words of Ash Ketchum, a hyper young lad from Pallet Town whom you get to play in this game, only you can name him whatever you want. You'll travel the region of Kanto, the first of now 5 regions in the world of Pokemon, where you'll catch and train Pokemon, battle other trainers, stop a villianous terrorist organization called Team Rocket from using Pokemon in harmful ways, and take on a quest to become the world's greatest pokemon master. If you're a Pokemon nerd to this day, despite being old enough to play these original games when they first came out (like me), your memory will kick in when you start this game and you'll say "I remember playing this when I was _______! <- [insert age]", and you'll have the time of your life playing through this thing. However, if you're a new young lad or lady who is used to playing Pokemon Diamond, Pearl, Platinum, Heartgold, Soulsilver, Battle Revolution, and XD: Gale of Darkness, then this game will likely bore you out of your skull. Why? The graphics, compared to the new games mentioned previously, are a complete, well, katasztrfa - a word that means "disaster" in Hungarian. The Pokemon games have a special effect on people. With most games, you can start a new game every time you beat it without thought. But with these games, you literally become attached to your Pokemon and would feel bad if you started a new game and made your original Pokemon cease to exist. I, personally, feel like a fool for feeling that way, but its true. If you can put up with the graphics (or lack there of) and love Pokemon, then this game will entertain you for years to come.
video-games_retro-gaming-microconsoles
A 90's game relic that I don't miss. 25. Please note that this review is for the Sega Genesis port of Bubsy the Bobcat. Bubsy the Bobcat is one of those games in life where you love it as a kid, but hate as an adult after replaying the game and realizing just how bad it is. Back in the 90's, this was a game I played a lot and actually thought was fun back in the day. However, just like I said earlier, looking at the game now, it's a game that's aged really poorly. STORY In this game, a bunch of aliens called Woolies (lead by a double-headed Woolie named Poly and Esther) are determined to steal all the Earth's yarnballs, and because Bubsy has the most yarn, he's the Woolies' biggest target. You take the role as Bubsy and fight the Woolies while collecting all of your yarn. The storyline for this isn't a strong point for the game, but unlike the classic Mario and Sonic games (which were its main source of inspiration and competition), there aren't many redeeming values to Bubsy to make it a good game. GAMEPLAY Like many 2D platformers at the time of its release (1992), you control Bubsy running from left to right to the end of the level, jumping on enemies and avoiding deadly obstacles. When falling from great heights, you can glide to soften your fall so you don't die. You go through a myriad of different types of levels, including the forest, out in the Old West, the carnival, and in the Woolies' space ship. Power-ups come in the form of shirts with various icons on them. Shirts with 1 or 2 printed on them give you one or two extra lives (respectively). A black shirt with a red exclamation mark on it makes you impervious to most enemies (though you don't destroy them), while a white shirt with a flashing exclamation mark on it makes you destroy most enemies on contact. GAMEPLAY FLAWS There's various flaws in this game that make it a piece of junk. The biggest flaw is the "one hit and you're dead" health system on here. Some may defend this by saying that you're supposed to be more strategic when you're playing the game, but I think this is just a bad decision in game design because like the classic Sonic games, you're supposed to run fast, but the lack of any hit buffers makes it difficult for all the wrong reasons. This becomes extremely annoying when you're up against the level boss battles in the levels past the carnival level, where the bosses are overcharged in speed and only have lightning-fast brief moments of vulnerability that allow you to attack them. The other big flaw is Bubsy's movement physics. While the classic Mario and Sonic games have excellently-programed movement physics to their characters to where the start and stop motions feel natural, Bubsy's movements don't feel natural and the sudden stops from running make it difficult to land on the appropriate areas when you need to platform or avoid obstacles like beds of thumbtacks. While this may seem like a minor complaint, one of the things that really gets on my nerves on this is that Bubsy is another one of those games where if you land in any body of water, you're dead. I get it, cats hate water, but they're not going to drown at the drop of a hat if they get into water. Though this isn't nearly as absurd as that flaw in the Teenage Mutant Ninja Turtles NES game where the Turtles drown if they fall into water. GRAPHICS The graphics in this game aren't bad. Not quite as lush and vibrant as the classic Sonic games, but it takes enough advantage of its 16-bit format to give enough visual depth to environments and characters. The visual styles for the environments, objects, and characters do a good job at matching the wacky nature of the game. SOUND/SOUNDTRACK While I'm more forgiving of the Sega Genesis's infamous "tinny and metallic" sound quality compared to other gamers, you can tell that this was just a port of the Super Nintendo, in which Bubsy was originally developed for, and had a more detailed, coherent sound than the Genesis port. Before each level starts, Bubsy says something stupid in an attempt to sound funny, and the sound clearly wasn't optimized for the Genesis platform, since some of the things Bubsy says sound garbled. For example, in the first level, Bubsy says his stupid tag line "What could possibly go wrong." When I was a kid, I thought Bubsy was saying "Watch the taki or you're wrong." Even as an adult, I need to see footage of the SNES port to properly hear what Bubsy was saying. The soundtrack for the game is decent, but I wouldn't put it on par with the game tunes you can find from classic games like Sonic 2, ToeJam and Earl: Panic on Funkotron, Gunstar Heroes, and Streets of Rage 2. FINAL WORD Bubsy is a game franchise from the past that's been forgotten since it's grueling end in 1996, and it's hard not to see why. Bubsy was just another lousy game franchise from the 90's trying to be the next big thing, and I hope it never, ever comes back.
video-games_retro-gaming-microconsoles
One of the best Genesis games ever. Here's how this game is played. 1) You move (up down left right) 2) All of the enemies move 3) Repeat Your objective: Find the stair case to the next level until you finally reach the super-evil bad guy at the end. Also, no saves. One death, you start all over. And there's 30 levels (about 4 or 5 hours if you don't die). Sound hard? Sound fun? If so, then this might be the kind of game you might enjoy. Each time you play, the game randomly assigns the function of potions, magic canes and scrolls. So you won't know what anything does unless you try to use them. Also, the levels are randomly generated. So each maze is different. If you spend too much time on a level, hordes of enemies fill the level. This is a tough game, but that's its charm. You can also find this game for the PS3 and XBox 360 here:&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Sonic-Ultimate-Genesis-Collection/dp/B001G33V8S/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Sonic Ultimate Genesis Collection</a>&nbsp;and the PC here:&nbsp;<a data-hook="product-link-linked" class="a-link-normal" href="/Genesis-Classic-Collection-Gold-Edition/dp/B004GGO1JA/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Genesis Classic Collection Gold Edition</a>
video-games_retro-gaming-microconsoles
Wonderful Game. I love this game, and have since it came out, however my cartridge got lost a few years ago. I finally got around to buying it again, and I'm not disappointed. The cartridge was delivered in secure packaging as well as a nice cartridge case. There were no scratches or noticeable wear and tear, and the game played great on my 3DS. There were no issues with it whatsoever. The game itself is fun, with an interesting, but typical Harvest Moon introduction! You can't change your hair color/style or clothing like you can in other, later HM titles, but the premise is the same: you buy a derelict farm and try to build it up to perfection. It's fun, though occasionally a little repetitive.
video-games_retro-gaming-microconsoles
The best game since Mario. Of all games Nintendo has offered this has to be the best yet. With almost no flaws this game is perfect. In this game a girl's grandfather has died and you have to find out who did it because the cops were hopeless. During the game you find the book called eternal darkness. In this book you play the characters in it in order to get to the next stage in the game and get you closer to the killer of her grandfather. Don't get me wrong your not just looking for a killer the whole game. The controls are phenomenal they are great it's easy to get out of a tough situation when you have five zombies coming at you. And it helps a lot to be able to kill them. You take the role of 12 characters over the period of 20 centuries. This game is very long and very tough for some. The best thing in this game I think is the capability to save when you want were you want so if you have to stop playing you can always save. The graphics are also amazing in one chapter of the book you are in the cathedral with breathtaking stained glass windows. What is also interesting is how when your sanity meter goes down. You might see bugs starting to crawl all over the screen or your head just might pop off. While the zombies try to kill you there is still great sound and great graphics its neat perfection. One great thing in this game is the capability of magic. You can make your health meter go up you can summon a zombie to help protect you can make walls that shock zombies when they try to get though them to you. You can even create your own magic spells to help you beat the level. You can also use magic to destroy other magic spells like when something is being guarded by magic you can use a spell to stop that spell. This game is not like resident evil at all so if you think it's just a clone of it you are very wrong. Another aspect is how there are three main colors of magic red for health green for sanity and blue for magic. Red defeats green, green defeats blue and blue defeats red. That's very important so remember that if you get the game. There are also levels of magic the more the symbols the more powerful the magic. The combat with the zombies is not that hard but not too easy so its just right you can target there heads chest and arms. Then you use your choice of weapon, which could be a knife a sword (I recommend always using a sword.) and also shot guns and revolvers. Guns may seem good but when you have to reload and the zombie is coming after you its not fun so just stick with the sword and magic. Now I will tell you the stuff that is more interesting to the owners and players of this game. Some hints. First of all the best thing to do is always search the whole room before leaving you'll be thankful. If you're allowed to pick something up do it. You can't run out of spaces to keep stuff. Also when you read something if words are highlighted in colors that's a hint to you for what to do with it. Such as in one level it will say here are cobwebs they look like they could be covering something you should then get out a brush and use it to revile and item. If it says it's dirty clean it if it says it can do something do it. But the most important thing to remember is that when you play a level think and look around a lot you will get the answer that way don't just run around and complain to your friends your stuck in the game search around a lot. Also what happens in the chapter usually relates to where the next chapter will be like if you learned a spell to revel something you probably have to make something reveal in the house to get the next chapter. There are three ways to go about this game. In the first chapter you have to choose which item to take. And each one has a different game behind it. So if you play the game doing all three items you will get an extra bonus once you complete the last game. You will have to choose either a blue, red or green item each cause something a little different to happen in the game than the last color did. Maybe the story is different or maybe the levels are different you will have to play and find out. You have to get this game it is the best game out for Nintendo gamecube and it probably would of been the best game out for Nintendo 64 if they didn't convert it to Gamecube. Its a must buy.
video-games_retro-gaming-microconsoles
Great computer glasses. I'll admit that I was pretty skeptical when I bought these, but they have helped so much! I do data entry at work which requires staring at a computer screen for 8 hrs a day. Before I bought these, my eyes were getting blurry after a few hours of computer work (like if you had oil in your eye) which made it hard to focus on things. I was also getting daily headaches. My Rx glasses did little to help and often made the headaches worse. Since getting these, my headaches have almost disappeared and my eyes aren't blurry anymore! They're pricy, but I think they're worth it. As for the look, I was a little self-conscious of them at first since they were so big on my face, but once people stopped asking about them I stopped worrying about what they looked like.
video-games_retro-gaming-microconsoles
Thoroughly lackluster. The problem with the 2-D shooter genre is that it's very easy for developers to turn out weak, uninspired drek that will still sell well to a niche market; shooters aren't nearly as popular as they used to be and fans will snatch up the new ones with little hesitation. Sadly, I was one of them. Gunbird 2 plays looks and plays almost exactly like Strikers 1945 on the Sony PlayStation, and believe you me, that is NOT a good thing. The graphics look horribly dated...I know a great game does not require eye-melting visuals, but come ON. Systems less powerful than the Dreamcast consistenly produced games that looked far more impressive than this. Capcom's insertion of characters from their more well-known games does nothing to increase Gunbird 2's appeal. There's precious little depth to the gameplay, as well. The stages are very short and you get from one end to the other simply by using your special attacks at every opportunity and continuing as many times as you need to. There comes a point where continuing will send you back to the beginning of the stage, but instead of making you more determined to beat the game, it just annoys you. It seems that most shooters are really good or really bad. There's Einhander, there's G Darius, and then there's...this. Life is too short to waste playing bad shooters!
video-games_retro-gaming-microconsoles
great game, but. this is a great action racing game. the graphics and sound effects are exceptional, not to mention the crashes. the game has an excellent multiplayer mode, and also has a great single player championship or race mode. With tons of cars, tracks, and fun, i would rate this game five stars but...i have found the championship mode, where you are awarded new cars and tracks, to be extremely aggrivating! Sure the racing is fun, and you think you are doing great when you are relaxing in first place but then you hit another car and crash and the game decides to do an auto replay that takes so much time and spits you back into fourth place, where you go on to lose and don't qualify for the car you have worked so hard at getting. well you just spent your hour trying to get this new car, only to find some mini van packed full of screaming children decides to wheel out infront of you right at the finish line, and make you lose! ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!
video-games_retro-gaming-microconsoles
Give this one a miss. I really regret purchasing this game. Good idea, poor implementation. The back cover leads you to believe that the game is all about terrific crashes. In the game itself, the crashes are far from spectacular, and after a few crashes you're tired of seeing the tri angle view. The car models themselves are only marginally destructable, and the environment is not destructable at all, leaving you wishing you could skip the instant replay of the boring crash scenes. I spent the first few minutes of the game going through menus to turn off the terrible music. Graphically, the game is anything but impressive. I wouldn't reccomend this title to anyone, it seems as though little to no effort went into the development of this game.
video-games_retro-gaming-microconsoles
fun game,, happy scares. well... how should I put it... I really underestimated this game when I bought it. I was getting a gamecube at the time because it was cheaper and all the "hardcore" games from the resident evil series. I figured, hell I'm into hardcore...like this, this should be easy. I returned home, poped in resident evil, and it was much more than I expected. here some ups and downs Pros -very very awesome graphics, and realistic texturing -complex puzzles -requires alot of thinking -some pretty nice voice acting -great plot and story developement -very realistic gameplay and dose a grand job at sucking you in -a...load of other cool stuff cons -my only really thing against this game is that it can be frustrating at times and occasionally discouraged me from playing (untill I started understanding the game better). -I really respect the realizm in the game but the fact that you have to find ink ribbons to save, limits your saves and makes play a little more frustrating, -the item menu is a little frustrating, because you can't drop anything (but in my opinion it's not as bad as people say it is) I 've never been unable to make my way around it. overall it's a great freagin' game with plenty of frights, and some great...gameplay. just don't get it if you cant handle "scarry" situations with alot of intensity. well worth the...bucks.
video-games_retro-gaming-microconsoles
All the reason you need to buy a Gamecube. Holy cow. What a game. When you get right down to it, in my opinion, there are only two problems with this game: 1) it ends eventually, and 2) the sequel isn't out yet. By now, an awful lot has been written about Metroid Prime (MP) and I'm not going to try to reproduce all of that here. Instead, I'd like to talk about the way the game felt for me, and hopefully some of these impressions can help you decide if you think the game would be right for you. First of all, MP is not a first person shooter (FPS). I know what you're thinking if you haven't played the game: it sure looks like a FPS. It is, after all, played from a first person perspective and you do indeed shoot things. But trust me, it's not and the sooner you shed the notion while playing the game and start playing it the way it was meant to be played, the more you will enjoy it. So how is MP meant to be played? Remember the old Metroid games? Remember how you played them? They were a mix of action and exploration, platforming and puzzle solving and this game is no different. I can't believe how well the people at Retro did in capturing the spirit and gameplay of the Metroid franchise and translating it into three dimensions. Nearly everything from the original game is here and more. I think the only thing missing is the jump attack. But all your old weapons (and more) are back and so is the morph ball. Indeed, the morph ball is much better now than it has ever been and is key to some of the games most exotic puzzles and platforming. The addition of the spider ball (the ability to stick to magnetic tracks and roll along walls and suspended from the ceiling and so on) is one of the most unique and exotic gameplay devices I have ever experienced. The various visors you utilize in the game is new to the franchise as well. Some people won't like the scan visor and all the scanning you have to do to solve puzzles and fill out your log book but I found it to be a very immersive and realisitic storytelling instrument. Rather than spoonfeeding you the plot through cut scenes, the designers at Retro have given you the power to unfold the world around you. The other visors, your thermal and x-ray visors, open up the gameplay in fascinating new ways, allowing you to discover some fiendishly cleverly hidden secrets, defeat invisible enemies, and solve some of the puzzles you will encounter. MP is graphically stunning and the sound and music are about as close to perfect as they can be. Both come together beautifully to create a distinctly alien world and give the technology and the creatures you must battle a unique flavor that I can't put into words. You must experience it to understand it. The closest I think I can get is to say that the world of MP is an ancient blend of the mystical and scientific, infused with powerful and exotic technologies and surreal creatures. The control scheme used in MP is really the only controversial point. If you quickly get beyond the idea that you're playing a FPS and quit trying to circle strafe around every corner and learn to trust the lock-on system you will be amazed at how well it works. Some people have contested that the lock-on system still isn't quite right. It doesn't automatically lock onto the closest enemy or the one who's attacking you and after you defeat an opponent, it doesn't automatically switch to the next closest oppenent. These are valid complaints but I think at that level the function of the lock-on system is a matter of individual taste and style. Had Retro built the lock on system that way, I think just as many, if not more people, would complain about the lack of freedom in the lock-on system. I think I would have been one of those people. I appreciate the freedom to choose my targets. In the final analysis, video games fall into three categories: 1) worth buying, 2) worth renting, and 3) not worth anything. MP is absolutely worth renting and maybe should be rented before purchase if you're unsure about whether you will enjoy the platforming and exploration aspects of the game. But if you've played a Metroid game before and enjoyed it, then it's hard for me to imagine not just buying the game outright.
video-games_retro-gaming-microconsoles
GREAT GAME,BAD CHARGING CABLE. I got my portable sega from the dollar store. It works great with downloadable games via memory stick. Just be sure to get A 2 GB SD and not an SDHC memory card. Its not perfect though. The USB carging cable it is supplied with is the thinnist I have ever seen. And mine has A short in it. I thought of exchanging the defective cable back at the Dollar store but I think it would be better just to buy one with better quality. They are cheap enough. I am waiting now too see if my mp3 cable will give it A full charge. If it does Ill just get it A new cable. If not back to the dollar store. UPDATE:My mp3 cable worked flawlessly and give it A full charge.
video-games_retro-gaming-microconsoles
A classic RPG. This was the first RPG I ever played on any video game system. I remember my friends and I spending the Christmas holiday playing this game. The story is deep, the characters are rich, and you find yourself thinking about how you can build up each of the many various charcters in the game. Now we have the Advanced version and I have to admit except for the size of the screen this is just as good as the SNES version if not better. FF6 was the RPG that got me hooked as a RPG fanatic, and this will not let you down. The graphics are crisp and they have even added a freshness to the game. If you enjoyed the original then this will bring back all those great memories. Enjoy this RPG classic!
video-games_retro-gaming-microconsoles
This is the prime example of a superhero game done right. You read that correctly. There is no superhero game in existence that is better than this. I base that on faithfulness to the character, ability to actually use all of your superhero powers at will, and sheer amount of diverse combos. In fact, there are so many combos, that you'll probably never use them all. You literally feel like Spider-Man during gameplay. He jumps, he flips (dramatically), he sticks, he swings, he shoots webs, he cracks jokes, he crawls... (...even around edjes. Those who've played older Spider-Man games know why I mentioned that.) How can a fan not like this game? Mark my words, the ONLY complaint there is to have about this game is the fact that you can't land on the street, when you're swinging around the city. Oh, and one other thing, you can play this game twice, and it will be a slightly different game. By that I mean, you can actually play as the Green Goblin, enjoying ALL of his abilities as you fight through the game (unlike the Shocker or rumored Vulture cheat). You're even recognized as the Goblin throughout the game. Ingenious!
video-games_retro-gaming-microconsoles
A must have game. Man I love this game. There are two version of Robopon star and sun. In this game you collect parts for little robots called Robopon there are over 100 parts to collect and 150 Robopon to collect in all. They even evolve when you defeat a robopon. The hero of the story is a young boy named Cody who had just inherited the Robopon Dispatching company. He sets off with his trusty Robopon Sunny in the sun version (sunny is the robopon on the star version box) to make a fortune on a island called Porombo. There is even a unique thing about Robopon there is a built-in IR port that lets you use your TV remote to open things up in the game and give your Robopon a quick power boast.
video-games_retro-gaming-microconsoles
Fun but too expensive for a kid game. Bought the game last week and our 6 and 8 y.o. kids like it so far, it's fun but definitely not on par with Harry Potter or Finding Nemo. The movie is much much more fun than the game. It doesn't have what we call the 'stickiness' factor. You can play as Shrek, Donkey, Fiona, and few other characters and it's better to play as a team than as a single player. The game, however, is far too short for the full price. Most GC games of equal or better quality are much cheaper. I feel I paid $10-$20 extra for the marketing and hype. For those who like Shrek, think about renting it (can be finsihed over a weekend) or wait few weeks until it gets discounted.
video-games_retro-gaming-microconsoles
A good collection, but not without its flaws. Having grown up in the Nintendo era, I was at first excited when I heard about Mega Man Anniversary Collection being released for the GameCube, PlayStation, and Xbox back in 2004. But it doesn't come without its flaws. For starters, the fire/jump buttons have been reversed, and part of the soundtracks have been remixed or altered. However, if players can still get past those "elephants in the room", then perhaps it's not such a bad collection of the Mega Man series. I would have liked it if Capcom had included a CD soundtrack because the NES music in Mega Man 1 through 6 is MUCH too great to miss. I also love part of the soundtrack on Mega Man 8 that was originally released for the PlayStation. It's actually the first time that I've played the eighth installment (I don't currently own a PlayStation) -- I love how each level is brilliantly divided into 2 sections before having to face each boss. And I can NEVER get tired of defeating Dr. Wily -- no matter HOW many times he comes back!! I would strongly suggest that players download Mega Man 1 through 7 a la carte onto their Wii/Wii U or Nintendo 3DS (ahem, pending that it's actually available, of course). And you should also download Mega Man 9 and 10 -- respectively -- for the WiiWare. I can provide a list of other Mega Man series/installments if anyone is interested. Believe me, there's a lot of them!! :)
video-games_retro-gaming-microconsoles
Game Gear: A Superior Handheld System. Game Gear is a great system with lots of wonderful titles available for it. Road Rash for Game Gear was among my all-time favorite games. Game Gear has graphics which are superior to most other handhelds. It was a great day when Majesco re-released this system! I respectfully disagree with those who degrade this system because of its age. It is superior to that modern "advance" system in that it has a larger picture, and is backlit, like a television. And it is far superior to the original version of that other system--which spent most of the 1990's with pocket calculator graphics. The high battery consumption (due to its properly lit screen) is Game Gear's main drawback, but most electronics departments carry wall adapters and car adapters which will fit the Game Gear.
video-games_retro-gaming-microconsoles
A Great Game. Super Smash Bros. Melee is one of my favorite Gamecube games. It's easy to pick up and play, and it's also fun. PROS - Includes 14 characters that needn't be unlocked. - 11 Unlockable Characters - Various battle stages - Unlockable battle stages - "Classic Mode" in which you battle characters. The boss is a giant hand. - With each Classic Mode victory you unlock trophies, which you can view. - Affordable price CONS - Some of the unlockables are extremely difficult to acheieve (one includes 20+ hours of gameplay to unlock a certain character. - If you do not beat the character you are about to unlock, you will have to go through the whole process again.
video-games_retro-gaming-microconsoles
one of the best game boy games. Castlevania Aria of Sorrow was my second Castlevania game I played. I got to tell you it is probably the best game for the GBA. This one was probably the most easiest Castlevania game to beat, but it was also the most fun. The graphics are outstanding for the Gba. The game takes you about 10 hours to beat. When you think you've passed the game, there is really another ending to it. The ending really surprised me. Even if you have not played any Castlevania games, this one should be your first. Go out there and buy it. You will be glad you did.
video-games_retro-gaming-microconsoles
No Gold Medal For This. This is a dull game(what a surprise! Another dull Gamecube game!)in which each event consists of pressing one or two buttons over and over again. The best event is ice dancing,but even that is disappointing. It involves trying to press your green button over and over at the exact right time. The more accurate you are,the better the figure-skater will perform. The less accurate you are,the more they will fall or miss special moves. Warning;as someone who never suffers motion-sickness,I got sick while watching the flasing arrows and trying to press my button just as they hit the spot they're supposed to. All in all,a disappointing and boring game.
video-games_retro-gaming-microconsoles
I'm happy with it. I actually got this about two weeks early than what was estimated and was excited to repair my SP before I hit the road again. Three things to note: 1ST: This does not come with hinges, but it does come with the hinge caps. Removing the hinges from your original housing can be a very finicky and time consuming task, since there is a specific way to remove both and either one being different from the other. Since my case was already broken I just simply broke it more to get them out. You can also order a set of hinges off Amazon for $3 to $5 and avoid the pain in removing them, but keep in mind the hinge also has to be set in the right position to be installed and seat properly. 2ND: The rubber caps that cover the screws on the screen housing are not adhesive. The caps fit in pretty snug, but since I'm constantly on the road I put a very minute drop of crazy glue for a stronger hold and so I would be able to remove them later if needed. 3RD: This does not come with instructions! Though, I found it difficult to remove the hinges, everything else was fairly simple and straight forward to replace. Just be sure you don't mix/lose screws and there are some small parts to be mindful of. I will say if you are new to console repair I suggest finding a descent video describing the process, it's not as hard as a Xbox 360 case swap but you are dealing with a lot smaller parts and the ribbon cable to reattach the screen is a bit delicate, but all in all is doable.
video-games_retro-gaming-microconsoles
Tilt. In the 70's there was a great movie called "Tilt". I think it was the 70's, cuz I watched it during the 80's on tv. It's about some little chick, Jodie Foster who finds a father and ultimately finds herself with the help of pinball. No wait, it was Brooke Shields. Yeah. Anyways, she's like this super wiz at pinball and the older guy discovers her and enters her in some competition of pinball wonder. I think she loses in the end cuz like has this super power to never tilt the game no matter how hard she's hitting the thingie, but then she hits it at a crucial junction and then tilts, and loses and cries like a little girlie. But by then she learnt a valuable life lesson about life and lessons, so it's ok. The point is that if she was still alive, she would have loved this game. Salute to Jodie Foster for her courage to stand up for pinball wizards everywhere.
video-games_retro-gaming-microconsoles
Crystal Clear How Good This Is. Pokemon Crystal is by far the best pokemon game ever made. I am a subscriber to the pokemon becket magazine, and believe it or not, the pokemon company admits that they think this was their best one. Remakes of gold and silver are being made, the japanese release date is september 12. The american release date is so far assumed to be sometime in 2010. Now for the time this game was released this had great graphics, and added a major change: the first game you could play as a girl. Because of this more girls played the game making pokemon more popular. More major changes are the ones that include the fact that there are ho oh and lugia and a manadatory legendary event. This started the wake up the legends and catch them series that has gone on for a long time, which started with that guy on the front of the box, a suicune. I know a guy who soft resetted to get a shiny suicune. The starters are all new and hard to get unless you hack emerald or trade repeatedly, with chikorita, the grass type, cyndaquil, the fire type, and totodile, the water type. Another great feature was you could go back to kanto and fight the gym leaders, with a new one and a shocking final battle. The gym leader was blue, and i will leave the final battle on top of mt silver open for interpretation. Raikou, Entei, Lugia, And Ho-oH were other legendaries avaible legitly in the game, the kanto legends are gone. There is one more final pokemon to hack for, celebi. And don't forget all the new pokemon, baby pokemon like pichu, and even the lovable pokegear! So as i close this review, just remember that this game was, and is the best pokemon game out their.
video-games_retro-gaming-microconsoles
Not same quality as original controller, pic doesn't match product. recently opened and cleaned all of my wavebirds and repaired a broken part inside ruining the directional stick so i ordered this and was immediately disappointed with the quality. NOT the same as pictured. if you have opened a controller or noticed in the picture that there is a notch in one of the sides where it plugs into the motherboard on the controller. actual item i got does not have this notch, not the biggest deal still fits and functions but not the same quality as the original. "Top-quality replacement GameCube part" that is a joke but everything else is accurate in the listing. does work and fit on both wavebirds and regular wired controllers easy installation for sure, as long as you have a tri-wing screwdriver like others mentioned. in my opinion you're better off buying wavebirds with out the receiver and using them for parts. about 10$ each so not that much more, and genuine nintendo parts.
video-games_retro-gaming-microconsoles
boring...slow: CUTSCREENS galore. I see a lot of 4 and 5 star reviews on this game. I don't know maybe there playing another game because from what I see from this game is not at all impressive. While the concept and graphics of the game is good, the control of this game is where it falls way WAY short. Controlling your characters is a task in itself and are too cumbersome, simply walking/running in narrow areas can get frustrating, I won't even going into aiming to kill birds that fly off the screen only to come back and attack you from the entirely other direction. I don't know if this was done intentially to make the game harder than it really is, but it works!! On top of that the characters seem slow to respond to your actions, when your trying to pick something up, you have to press the button and wait to see if it responds, you press the shoot button, and your characters just stand there while getting attacked, when your attcked by something an get pushed to the previous screen, you can still be attacked even though you can't see where it is so you can shoot it. Top this off with barely enough ammo to kill the cheesy zombies that grab you and take 7 shots to kill with the pistol. I'm sure the controls take some getting used to, but this game is just too boring to want to learn the controls. The game it self moves entirely too slow and it littered with too many useless and corny cut screens. Cut screens when you pick up something, cut screens when you walk up or down stairs, cut screens when you climb a ladder, cut screens when you open a door, cut screen when you switch character controls. And if the game wasn't already SLOW enough, text goes across the screen slooowly and there is no way to make it go faster. "A..R..E.T..H..E.......F..A..I..N..T......S..O..U..N..D..S......O..F.........F..O..O..T..S..T..E..P..S.....T..H..O..S..E.....O..F.....S..U..R..V..I..V..O..R..S.?" is NOT something I want to sit through EVERY SINGLE time I load a game. I'm so glad I didn't pay full price for this game....If this game had fewer cut screens was more faster paced and most importantly, had controls like Xbox's Splinter cell, then maybe this would be a very good game. But as it stands, my second GameCube game is a waste of my time and money. I guess I was spoiled by my Xbox's splinter cell and even my game cube's Metroid Prime. And to think I thought splinter cell was cumbersome when I first played it. HA! Don't waste your money unless you absolutely LOVE the resident evil series.
video-games_retro-gaming-microconsoles
Not highly recommended. I'm a little disappointed with Monkey Ball. It's a cute game but I wouldn't instinctively put it on your list of must-haves as I did after reading all the great reviews. I'm a father of three young children (2,5,9) and an avid PC Gamer. I decided to initiate my family to video games with the purchase of a Gamecube this Christmas. I chose the Gamecube because I believe that it will come with more "family friendly" games. My philosophy is that a video game system should be used to bring people together for some recreation. After all, it is typically located in the Family Room. So I bought the system and 4 controllers. The only game I purchased was Monkey Ball. Don't get me wrong, it's a decent game, but I don't believe it contains the value for what you pay. Here are the major things that bother me about it. 1. 1/3 of the program is automatically locked up until you gain enough points in normal mode to unlock it (the Mini games). Beginner level in normal mode gets hard fast, we have yet to earn a point so I have no idea how long it will take to gain access to the rest of the product. I think that this is simply bad design. I prefer to have immediate access to these games especially since they are completely unrelated to the activities in Normal mode. I could understand it if these were special levels or extras that related to Normal mode, but they aren't. This design is only appropriate for those who want their children to play video games all day long. 2. For a family game, it's creepy to see your cute little monkey in the ball fall off the edge of a platform suspended miles in the air. As your entrapped monkey falls or teeters on the edge of the platform, he/she yells and waves his/her arms. If you're not afraid of heights, this game will make you afraid of them. Nintendo went to great lengths to boost the realism and all the games occur miles in the sky and trust me, you won't want to be the cause of the demise of these cute little creatures. I guess, this is a little alternative psychology to try harder. 3. We spend all our time in the Mini games, Monkey race and Monkey fight. These are what everyone talks about. Monkey race is similar to Mario Kart but again, I was disappointed by the terrible selection of courses to choose from. If this is a major reason to buy the game, save your money until Mario Kart comes out. There just isn't enough variety to keep you interested for long. If I could do it again, I would pass on Monkey Ball. I think the best part of Monkey Ball is Monkey Race and Mario Kart will blow this part of the game away.
video-games_retro-gaming-microconsoles
A Punished Port. I actually mean to give this game a three-and-a-half stars review, but will round up rather than down in this case because the Punisher is my favorite comic book character. I really wanted to like this game more because of my love of the Punisher in comics and film (War Zone), and because I shelled out $50 for a used copy recently. After playing through it a couple times though, I came to the conclusion that it was a hard to love game, and not one of Capcom's better home console beat 'em ups. Obviously, this game stars Frank Castle aka The Punisher, and is a home console port of the popular arcade game. Co-starring in this game and also playable is Nick Fury, but his trademark cigar-in-mouth has been removed from the home console port as a means of "censorship".This is one of numerous differences between the arcade and the Genesis version, but many fans seem most disappointed by this particular change. The game is a side-scroller beat 'em up with the added flavor of allowing the Punisher to draw his gun and open fire during certain parts of the game. Those parts are infinitely satisfying, and the gunfire sound effect is quite good on the Genesis. What also sets this game apart is that there is no shortage whatsoever of weapons for the Punisher to use in the form of baseball bats, axes, swords, flame-throwers, lead pipes, ninja stars, knives, bar stools, and oil drums. In short, when Punisher isn't shooting up his enemies, he can resort to other weapons or standard fighting. This gives the player a tremendous amount of freedom in deciding how to approach enemies. The bosses that standout the most are BoneBreaker (the half-human/half-tank), BushWhacker (has a gun for an arm), and the final boss, The Kingpin. Although I think this is a pretty cool line-up, I can't help but compare how pitiful the Genesis version of BoneBreaker looks compared to the arcade version. The assortment of enemies are generic thug-types, female ninjas that look really awful, and terminator-style robots. I should note that the female ninjas in the arcade wear skin-revealing clothes and are distinctly female, but in the Genesis version they wear more a more conservative outfit. The blood is also gone, and so are the martial arts enemies. The level design, which directly resembles the arcade, is quite good. The Punisher or/and Nick Fury will fight in mob houses, on the street, on a moving bus, at a waterfront and warehouse, in the woods, the sewer, on a moving train, and in The Kingpin's headquarters. No levels were added, and some might feel that the game is too short. The in-game music barely resembles the arcade's, and doesn't sound very good. The challenge is fair on Normal and Hard, but only Expert difficulty reveals the ending to the game. I consider myself pretty good at beat 'em up type games, and I was able to finish the game on Normal my 2nd time playing. Now where this game really has problems is with the control. The Punisher (or Fury) is horrifically sluggish on the controls and the movement. It feels as though Punisher is being severely weighed down with each movement, and it seems lousy that so many of the enemies move so much faster. The Punisher's jump is stiff and painfully difficult to control. All the smooth movements and speed of the arcade are sadly nowhere to be found. Even the Punisher's roll is slow and awkward. When I play this game I find myself desperately wishing that the control, speed, and movement were more on par with "Streets of Rage 2". Again, I really wanted to like this game. I grew up playing the Sega Genesis and took great pride in my system getting quality games that Super Nintendo did not. Having a port of the awesome Punisher arcade to play was a huge plus for Genesis fans, but unfortunately, it is poorly executed, and a Super Nintendo port would have blown it out of the water. Shoddy music and poor controls prevent this from being a great installment in the Sega Genesis library, but it's still mild fun for beat 'em up enthusiasts, old-school arcade rats, and Punisher fans. If You're Guilty, You're Dead
video-games_retro-gaming-microconsoles
WORKS PERFECTLY. I totally forgot I even had this Dreamcast system which was given to me once a relative moved out when I was little! I used to LOVE playing this thing! I just had to buy the cords for it because they got lost once the relative moved out. I found this AC cable here on Amazon and for the price, you really can't beat it! It works well with my Dreamcast system, no problems with it! Like other reviewers, I was a little skeptical about the difference in the way the cord looks versus what the original cord looks like but thanks to someone who asked that same question here on Amazon and people said it still works, I gave it a go. Again, it's at an affordable price and I couldn't be happier! It also came early!
video-games_retro-gaming-microconsoles
A amazing exclusive licensed game (much different then the arcade) 9/10. The 16 bit version of Michael Jackson's Moonwalker is one of the best early Genesis titles that did what Nintendon't Sega took a massive gamble to even get this game made The arcade version was a detailed masterpiece This version is much different then the Arcade version It was made from the ground up and holds it's own from the previous version Anyone who's ever lucky enough to play the original Arcade version try it out I haven't played it in 25 years or so but, it's one of the most coolest Arcade cabinets out there The biggest problem with this game is some of the music/score don't fit in some of the levels Graphics/Sound Graphically it's still impressive for a super early Genesis game The sound is also very strong (lots of Jackson's licensed music was used in a some what primitive way but, you'll know every song Controls: are easy to pick up and play (This is by no means a super complex title it uses the original Genesis 3 button controller Fun Factor: This game is super odd but, has a strange charm to it! The first stage alone when you are in the smooth criminal video is just slick and a massive feet for it's time (Even today it's crazy this game even exist) This was a perfect example how Sega did things much different then Nintendo during the 16 bit era Without a doubt should be in the top 25 must have Sega Genesis games 9/10
video-games_retro-gaming-microconsoles
Better than VOOT? I think not. I've heard many a hype about this TechRomancer, and to be honest, I'm surprised it's gotten the noteriety it's gotten for being such a mediocre game. Things like solid gameplay,sharp control,graphics, and innovation were replaced by atmosphere,music,art designs, and projectile attacks, and what does that mean exactly? It means that this is only a game for the casual and unskilled gamers out there, or the hard-core Mecha fans who buy anything with either Great Mazinger or Shogun Warriors. Bluntly, here are it's statistics regarding it's main points: Storyline:7/10 Nothing much to complain here. Enjoyable enough, and would have been a much better game if it had been done right;it would make a GREAT anime though! Graphics:5/10 Here's apoint that bugged me; this is supposed to be the DC< yet all I see are Bleemed PSX graphics, with pixelation galore, and undefined sprites at times. What's up Capcom? Where's the love here? Control:4/10 Here's where it gets ugly. It's sluggish and meandering control eats away at what ordinary gaming goodness it had in the first place! Some would argue that it's to "feel" like you are in a giant robot, thusly, you must move like molasses; frankly, VOOT and Armored Core 2 move just fine,(realistically I might add,) and it's controls are as sharp as a carving knife! there's no real excuse really for it's slow-paced and elephant-like control. Plus, the attacks are mostly "jamming" enduced, so there's no skill either to be had. Music:8/10 Possible on of the only reasons other than the awesome artwork to buy this game(other than expanding your collection!) It's fun,it's upbeat, and it's lively.....unlike it's gameplay in general. Too bad; it's so good for such an undeserving game. Music doesn't make a game though. Designs:9/10 Ahhhh.....great mecha designs for such a great....Wait! What's it doing in this game?? Too bad the Mechas carry the whole weight of the entire game, since it's it's best selling point,aside from the music. Again,too bad......Art doesn't make a game either..... Sound:8/10 Loud, clankity, and energetic, and it was great! But alas, sounds don't make a game do they? Evidently, not. Gameplay:5/10 Oy! It's slow and boring at times, after you've played it for some hours, you'll say how repetitive it gets; when you've seen one large, button-jammed created projectile, you've seen `em all. plus, they stole the power-ups, projectile attacks, and other goodies form Marvel Super Heroes. Overall:7/10 I really would have liked this to be VOOT or Armored Core 2, but not only is it not nearly as good, but it's claiming To be better than the afforementioned 2. And, many say also that it's great artwork and music and atmosphere make it a great game, but that simply isn't true. When does art, and music, and atmosphere take the place of gameplay,control,graphics,innovation, and fun? Never. That's when. So if you ever buy this game, and you own a DC or PS@, but either VOOT or Armored Core 2 first, and maybe TechRomancer second, so you can see wit your own eyes how much the gap is among them.
video-games_retro-gaming-microconsoles
Laying the Smackdown! on Game Boy Color. This game is unique because its differant from all the other WWF games. You cast the role of four of today's top wwf superstars: Triple H, Stone Cold Steve Austin, The Rock and The Undertaker. You start in the ring where one of them steals the WWF title from you in a match. Afterward, Vince McMahon tells you his daughter has been kidnapped and he wants you to find her. If you find her you will become the WWF champion! You play through six levels of knocking business men, police men and innocent people senseless. From the locker rooms to a helicopter pad. Note: there are three bosses to wrestle through out the game. Note #2: This is a very short game but you'll be tempted to play it over and over again. The grapics are solid but the color is a bit dull. Each Superstar has a limited amount of moves like kicking, punching and his own trademark and finishing moves designed to lay the Smackdown! The Rock: spine buster and rock bottom, Stone Cold Steve Austin: lou thez press and stunner, Triple H: face buster and pedigree, The Undertaker: choke slam and last ride. You can also use your enviroment as a weapon by destroying stuff and taking kendo sticks from other guys. And if you press continue, enter the password 4232. It activates debug mode. And you also get a free poster. But overall, its a great game and I recommend it for any WWF fan.
video-games_retro-gaming-microconsoles
The best GCN launch game. This has got to be the best GCN game of its kind. Yesterday I was at Toys R' Us and I played 3 GCN games and put them into 1st, 2nd, and 3rd place in a half hour. Luigi's Mansion was 1st. It has a simple but interesting play control and an even more interesting story. When the game starts, you'll see a jittery Luigi walking into a mansion...a mansion he won in a contest he didn't even enter(creepy,huh?).Inside Luigi meets a one-haired professor that gives him the Poltergust 3000(or something like that),an ultra-powerful vacuum that can suck up paranormal beings. He then tells Luigi what happened to Mario...he got lost in the mansion(...with ghosts!!!!). And then Luigi's adventure really begins. I recommend this game to anyone that owns a GameCube(or will own one.)
video-games_retro-gaming-microconsoles
Fire Red review. This game is great, I left pokemon a year ago, came back, all Pokemon games rock,. One thing about fire red and it's counter part leaf green, is that it does lack what the other pokemon games do have is a post story, a guided adventure after you beat the pokemon league, it does have the seven islands, but that is not quite as much activitey to it, the other one's have this "post story advanture" a little if not wildly better, this is still a great game to buy! It is upsetting that to have pokemon lay eggs you must go to the 4th island, witch is blocked off until the main story is complete, in all other regions of pokemon games you have that ability as soon as you reach the first few towns. It does draw out the fun though to a longer time period, One mor sad thing about this series it that the company that make pokemon games make sure to completley filll your pok'e dex(an in game thing) you must have many games, in fact if you have no pokemon buddies you need the following to do that: A copy of pokemon Firered, leafgreen, and Emrald, plus 2 game boys, can be sp', micros, or gameboy advanced's or any combo, plus a link cable, or two wirless adapters, but this is a great series, as for the games do as the pokemon slogan tells you. GOTTA COLLECT EM ALL! I highly suggest you buy this game!, And the whole series!
video-games_retro-gaming-microconsoles
Great System. This is a great system that has a lot going for it. I have played all the systems. THe only reason to own a gamecube is for their signature titles which they have many of. I have recently purchased Metriod Prime and it has been the most fun since Halo. The Gamecube is a great overall in my opinion it is a very close second to my other system which is an xbox. The PS2 for some reason doesn't impress me probably because it isn't a next generation system like the other two. Don't get me wrong the PS2 is a great system just not for me. But back to the gamecube if you want loads of fun this a great system to go with it has great titles out and great titles coming out you can't go wrong with this system.
video-games_retro-gaming-microconsoles
You want a farce? You've got nothing but farce in Blue Stinger. I have played few games that were as funny as this one. Why? Take a bunch of game developers who hated the average controls of survival horror games, get a bunch of inept writers to scribble down a derivative plot with a nice hook and horrible dialogue, music composers who aspire to be better than John Williams, game designers who played WAY too many Super Mario games and anyone in marketing or professional game reviewing to pass the game off as a Survival Horror game and you've got a painfully hilarious game on your hands. This game doesn't do Sega any justice and don't believe the lie that this was their first Survival Horror game, they made their first two years before this on the Saturn and that game, Deep Fear, was art compared to this. I felt absolutely lied to when I played this game thinking I was in for the scare of my life when I found myself rolling on the ground after witnessing some of the silliest character models, inconsistent soundtrack, awkward dialogue, non-existent atmosphere, incomprehensible plot and obnoxious controls I've ever played on a DreamCast game. Your characters run so slow you'd think they had weights tied to their ankles, but their steps look so played out it's almost like they're waddling away from danger! You'll kill monsters who, despite being four legged monstrosities, will literally sprinkle you with gold coins! The overly dramatic music will play on and loop over and over again when nothing is happening! You want a farce? You've got nothing but farce in Blue Stinger.
video-games_retro-gaming-microconsoles
It's DA BOMB....well at least for a few weeks. I am a casual fan of Bomberman and this is the first Bomberman I own and I must say that the game is sweet fun...for a while. The gameplay does get repeative and although they added a variety of different game play objectives it still just boiled down to the same thing...bomb for me, bomb for you, bomb for everyone. The graphics are sweet and the Anime intro is MAD, just MAD, I could watch it over and over again. The gameplay as I said is standard and repeatitive although the Aqua fights rule!!! If you are a Bomberman fanatic then by all means get it you won't be disappointed.
video-games_retro-gaming-microconsoles
An epic tale so powerful, it spans across three generations of heroes. The first thing you notice about Phantasy Star 3 : Generations Of Doom is how it differs from the other games in this series. In the battle scenes you have a first-person, POV perspective of the battle field rather than actually seeing the characters as you would in Phantasy Star 2 & 4. Nevertheless, this game is lots of fun and the monsters look so hysterical, you would think your warriors would die laughing just from the sight of them. At times, the game has a "Sword Of Vermilion" feel about it, but so what? - Both games were fun to play for hours on end. You can determine not only the outcome of the battle for good and evil, but also who the next generation of heroes will be. There are four possible different endings. As other reviewers have pointed out, this game was too underrated. Frankly, Sega gave up on the Genesis platform much too soon. If your into RPG's especially the Phantasy Star series, add this one to your collection.
video-games_retro-gaming-microconsoles
Greatest Sonic game ever. Sonic Adventure 2 is the best game Sega has ever made. This game features 30 new and awesome levels plus 6 characters which include two new ones(Shadow & Rouge). Also has Two story lines so you can play eather as Dr. Robotnik, Shadow, or Rouge from the Dark Side or as Sonic, Knuckles, or Tails from the Hero Side. That's not all, it has great 2-player gameplay that features Sky Railing, Shooting, Hunting and Kart Racing. Sonic Adventure 2 also brings back the cute and cuddly Chao which you can raise to higher and higher levels. Sonic Adventure 2 lets you download great music as well. And by pushing its 128 bit processer to the max has even rised the graphics higher than Sonic Adventure and Sonic Shuffle. This is truly the best Sonic game yet. If you are a Dreamcast player, this is a game you have to get as soon as possible.
video-games_retro-gaming-microconsoles
History of Shadow the Hedgehog. Recently, Nintendo has come out with a game called Shadow the Hedgehog. Shadow is a sequel from the game series Sonic the Hedgehog that Sega started. Sega is now partnered with Nintendo to create some popular games like the following: Sonic Adventure 2 Battle and Sonic Heroes. This is the story of Shadow the Hedgehog. Shadow was created by Dr. Gerald Robotnik on the Space Colony ARK. Shadow was created for some mysterious reason but he can't remember why, the only thing he does remember is an image of him and a girl named Maria trying to escape the ARK. Years later, Shadow was discovered by Dr. Ivo Robotnik, Gerald Robotnik's grandson, on the ARK and asked Shadow to help him take over the world. Shadow was willing to help because he thought that Dr. Robotnik would help him remember something about his past. After helping Dr. Robotnik, Shadow realized that the ARK was falling towards the Earth and he had to go help Sonic stop the ARK from destroying the Earth. In the process of helping Sonic, Shadow lost all of his energy and vanished. Sonic and friends didn't know what had happened to him; they figured he had died. Knowing Shadow's past helps the player fully understand the game. Shadow the Hedgehog the game starts out with Shadow standing on a hillside trying to remember anything about his past. The only things he remembers are the image of him and Maria trying to escape from the ARK and that he is the Ultimate Life Form. That very same day he's thinking alien monsters come down from the sky and start attacking the city, Shadow starts to walk away until he hears a voice saying his name. He turns to see the head alien telling him to collect the seven chaos emeralds to learn about his past and then the alien vanishes. Shadow has no choice but to believe him and start his adventure. The game is hard to learn at first because the controls are different, but once the controls become comfortable the game becomes easier. There are also good and bad things about the game. The good things are the following: Weapons to destroy the enemies, cars to drive through-out the game, different routes to take to make the game more fun, and high speed action. The bad things are the following: The camera angles the game has changes all of a sudden and that the routes change when the player doesn't want that route. This game would be recommended for the players who like high speed action and shooter games.
video-games_retro-gaming-microconsoles
Stand the test of time. This little system has stood the test of time. The Gameboy system ahving gone through it's 3rd revision and ready for a 4th next year has been the lonest running system to date. I still remember that big bulky hand numbing system that was release in the eighties and the slimmer one release in the 90's and now we have color. Finally listening to the long time cries of faithful customers they finally went color. The Sega Game Gear was hyped because it had a bigger screen and it was color...but where is it now? Gameboy will enter this century with a new system that will still paly all of the older games. We are talking about a system that already had nearly 500 games plus the gameboy color games and teh new Gameboy Advanced System. This should be Nintendo's flagship system. Though the screen is small many of the games are very high in quality and gameplay. Mario and Zelda always lead the pack like they do on all Nintendo Systems. Final Fantasy is also a great series and so is Donkey Kong. The best thing about it is it's portability. Sony has shrunken the PS and plans for a screen is in the works as well. But it really isn't a true portable. About time you add the screen, battery pack and you have to carry a seperate joystick is the weight going to be worth tugging around? The only true portable is Gameboy with a library of nearly 900 games, that average 9-30 bucks it is a great value and hey you can play it in an airplane. The Gameboy is the only system on the market that has free reign. May the best system rule, GO GAMEBOY......!
video-games_retro-gaming-microconsoles
My eyes, MY EYES. Oh where to begin with the awfulness of this game. The sad thing is that it promises so much with its colorful cover design, and initially delivers nice-looking sprites in the first few seconds of gameplay. But then you kill a bad guy for the first time and you just end up going 'What? Why did the bad guy just disappear into a pink blob?' No kidding, Batman himself even meets the same end when you lose a life. And what's with the pink armband and crappy weapons coming out of it? The first level is a LOT like the final stage of the Batman Movie video game from 1989. I don't mind clichs in platform games (moving floors, bottomless pits etc) but this is just going through the tired, chunky motions. There were a few good Batman games made for the Mega Drive/Genesis. This isn't one of them. Graphics C Sound D Gameplay F Lasting Appeal F
video-games_retro-gaming-microconsoles
Pretty good card, could be improved. The Nintendo GameCube Memory Card 59. It is definitely a good memory card, don't get me wrong, but this card could definitely be improved. It is fairly small, and fits into the memory card slot A or B in your Nintendo GameCube. You could easily take this card over to a friend's house to play with your saved game; it fits in anyone's pocket very well. The only major problem with this memory card is that it lacks a lot of major space. A typical game save can be between three to ten blocks, but some take many more, especially if you want to do a season on a sports game. One game, All-Star Baseball 2003, takes over two hundred blocks to save a season. This is ridiculous! There is one third-party brand memory card that offers over one thousand blocks of memory space, and it is only double the price of the ordinary GameCube memory card! One thing about this memory card, however, is that it never fails. Never have I had any trouble with any of my memory cards. They have never cause any trouble freezing a game, or messing up my GameCube in any way. The dilemma of the memory card space will soon be solved with a first-party memory card coming soon with two hundred and fifty one (251) blocks of space! The GameCube Memory Card 251 will be much easier to save your games on. Overall, this memory card is good, but not great. It needs improvement, which it will get at some point in the next few months. Mark Williams
video-games_retro-gaming-microconsoles
A VERY COOL GAME THAT'S SCREAMING TO REMADE OR PORTED ON OVER TO THE NINTENDO 3DS! LET THE TABLES AND STEEL CHAIRS FLY, BROTHER. Out of all the great Sega Genesis video games that I've ever bought and played, this one game still makes the young kid in me joyfully reach for my black Sega Genesis controller! SATURDAY NIGHT SLAM MASTERS still backdrops boredom right out the window! Yep, CAPCOM really did a fine job of porting over their super-tight arcade wrestling game, SATURDAY NIGHT SLAM MASTERS, onto the Sega Genesis home console. THE GREAT ONI, MAYOR MIKE HAGGAR, THE SCORPION, EL STINGRAY and all the rest of the boys backstage are all here and grappling for money, fame, respect, and the highly coveted SATURDAY NIGHT SLAM MASTERS world title belt! The character designs and the animations for each character still holds up very well! Man, I must've sat and played this game over and over again from like 1993 up until 1999! The Sega Genesis version even has an exclusive DEATH MATCH MODE where the ring-ropes are mixed with barbwire and some sections of the floor outside the ring are electrified and explode upon a wrestler's body contact with that part of the floor! Unfortunately, you can only play this mode with two people which sucks big time! This DEATH MATCH MODE should have been available in one player mode as well. However, what I loved most was that while in the middle of the wrestling match that someone in the audience just threw tables, steel chairs, boards, buckets, and bottles into or outside of the ring for you to use on your opponent. Nothing like smacking a 300 pound guy in the back of his big fat head with a steel chair for the win! As cool as this game was, I would have loved to have had more than just the 10 wrestlers offered up here. A true wrestling federation has at least about 25-30 wrestlers on the roster. I would have loved for there to have been at least maybe 16 CAPCOM wrestlers to choose from. I also would have loved to have seen more modes of play like TAG TEAM CHAMPIONSHIP matches and ONE NIGHT TOURNAMENTS! Plus, it would've been way cool to have some more championship belts to wrestle for...like the T.V. CHAMPIONSHIP belt and the INTERCONTINENTAL CHAMPIONSHIP belts! With so many truly awful and boringly putrid video games flooding the market for this current Nintendo handheld system, an updated version of SATURDAY NIGHT SLAM MASTERS would be a welcomed sight for a sore CAPCOM fan-boy's eyes, indeed!
video-games_retro-gaming-microconsoles
The best Dreamcast game ever. Jet Grind Radio is not your average skating game and that's what I love about this game. It's hip, it's new and fresh something that's has never bin done before. Jet Grind is not only a terrific Dreamcast game but it simply one of the best Dreamcast games next to Shenmue and Soul Calibur. The game is an instant classic that no one with a Dreamcast should miss out on. The game is extreamly original and a very underrated gem, heck this is better then the Tony Hawk series. It has a pretty cool story. You're are the GG's a skate gang that pretty much takes over other groups of skaters turfs and to make matters worse you are being chased by a ruthless cop and his minions(AKA swat teams)and Tanks, Helicopters and so on. This game unlike the sequal JET SET RADIO FUTURE is more challenging because it has a timer. The games level desighn just keep getting better and better and the best part about this game is.....THE MUSIC. This game has the best music next to Metal Gear Solid. The music will really get you into this game which if really awesome. The game is also pretty original cause you can spray grafiti on walls, trash cans, windows ect. And no game has ever pulled this off but this game is Cell shaded and is very well done. Every character and level is so well desighned that your mouth will be drooling in such amazment. Put simply...the visuals in this game are amazing. I'm going to make this short and sweet. PROS -This game has extreamly addicitve gameplay -The cell shading in this game is absolutley amazing~ -Very Original and ten times better then the rest of those Skating games.. -The Characters compared to the enviroment look nothing alike which gives the game some flavor.. -BEST MUSIC EVER! This game has some really awesome tracks inculding Rob Zombies "Dragula" Cons... -.............Nothing Overall Jet Grind Radio lives up to my opinion as the best game for the Dreamcast and is highly original very addictive. It has sweet cell shaded visuals which even put games like Zelda Wind Waker to shame. The game is a bit of challenge with the Timer and everthing.. Overall Jet Grind Radio screams Originality and awesome.... Final Verdict.. This game truly deserves its 5 out of 5 stars And I'm sticking to it......Jet Grind Radio is....AMAZING.. Lates
video-games_retro-gaming-microconsoles
A good basic racing game. Corvette is a nice, simple little racing game. It consists of eight "areas" of the US, each of which has three "challenges". The areas get sequentially tougher, and each one you beat unlocks a new Corvette. It's not a very long or complex game, but it's fun to leave in your GBA for when you need something to fill five to ten minutes (approx. one challenge). The races and challenges are just tough enough to be fun without being overly frustrating. The gameplay graphics are decent. The reward pictures of different Corvettes are oddly good, compared to the actual racing graphics. (That's your incentive to complete each race, by the way: to be able to buy pictures with the credits you earn. Possibly the world's most boring reward system.) I got this game in a GBA-SP bundle. I think I would have been a little disappointed if I had purchased it seperately for full price, but it was very nice as a bonus!
video-games_retro-gaming-microconsoles
The people slamming this game need their head checked. I would like to start by saying this is easily Gamecube's greatest game, and a definite candidate for game of the year... already. No longer are we confined by the atrocious gameplay of past RE games. No more fixed camera angles that have to load whenever you move out of eye shot, always blocking your view of zombies. No more trying to control a tank, either. The new camera angle makes things approximately 123849573209847592 times better than anything previous. You can finally see whatever you want to see, and it also shows an "A" icon whenever you're near something to pick up. No more walking at an angle along walls rapidly tapping the action button in hopes of finding something, at long last. Also, a side affect of this camera change is easily some of the best control I've seen in any game for a long time. It still technically controls like a tank, but the fact that the camera is in the right place and it's so well tuned makes this setup fit like a glove, or at least after about a half-hour of getting used to it. It's not without it's real flaws, though... you can't strafe, and the camera is always stuck over your right shoulder, which can be a bit of a hassle. Minor grievences, however. The aiming, by the way, is the greatest aiming I've ever felt in a console game. Ever. Bravo Capcom. Another thing changed is that finally, we are rid of those boring, pointless lock-and-key puzzles. Instead of trying to pull that crap, RE4's main challenge is the intense battles with the locals and their pitchforks. The neccessity to not make head shots, lest you get a nasty surprise. You use your brain in more practical situations, like how to keep 300 crazy people from overrunning your house, or a plan of attack against those with chainsaw's. Wandering around barren corridors looking for keys is a thing of the past. There are still puzzles through out the game, although not nearly as irritating or as frequent. The graphics and sound: the fluff of every game, but somehow Capcom pulled it off and made it look great, sound great, and manage voice acting that doesn't grind your ears down to a bloody pulp like "Steve" in Code Veronica did. The sound itself is spectacular, the way you suddenly can hear them chanting and getting ready to skewer you. The chilling background music that will let the hair on the back of your neck stand on end... if it hasn't already done so after one of RE4's breath-taking gunfights. The "Merchant" is also a nice touch. Having a dude around to sell you stuff and buy crap you don't need for cash... is just great. This gives you incentives to search for treasure hidden around throughout the entire game. You can even combine treasures to create massively valuable items, which you can trade in for, say, a ROCKET LAUNCHER. The huge grin on your face when that big gigantic ogre comes out at you and suddenly you pull out that bad boy and blow the punk to smithereens... priceless. I should also make note of the boss fights... oh, what boss fights, although the end boss is a bit of a push-over, but nonetheless worth your time. Lets just say when you get to the lake, you will experience the coolest boss fight on water in existence. There is even quite the replay factor, with Ada's solo missions and "Mercenaries", where you choose from different characters and race against time taking out as many bad guys as you can. Not to mention the even more awesome weapons and items to be obtained the second, third, and god knows how many more times through. I don't know what else to say. Clearly, RE has finally evolved from the usual formula of tank controls, mainly static camera's and poor gameplay and into something enviable to those that A)don't own a gamecube, and B)know what they're talking about. Truly a masterpiece.
video-games_retro-gaming-microconsoles
Evil reveiw people... I don't want to title it. T_T. The Legend of Zelda; Minish Cap, was extreamly short. When I first got it, I spent a while playing around and collecting everything I could. I almost got to all twenty or however many hearts you could get, but, feh. After I beat it I got the mirror sheild, and I might play around getting the last couple of kinstone fusions to see what happens but anyway... Overall, this game is extreamly fun, however very short. It's best for those that want to beat another Zelda game but don't want to have to commit to it too much. It's sweet and short, I guess you could say. Anyway... I'm busy... Sayonara. Look forward to Twilight Princess... ^.^ ...
video-games_retro-gaming-microconsoles
THROWING IN A LOT OF EXTRAS DOESN'T = A BETTER GAME. There are some really nice highlights in the game, but overall it's not very good -- when you compare it to the predecessor, Rogue Leader, it's absolutely terrible. I'll start with what's great about it. 1) Improved graphics (you have to see it to believe it). Rebel Strike looks just that much better than Rogue Leader; the video stills that you can find on the internet really don't do justice to levels like the Cloud City sequence, or the Endor forest chase level. 2) A lot of new stuff to pilot, including an all new Tie Fighter that's fashioned after the X-Wing. Many of the ships have improved since Rogue Leader -- the Falcon is a lot more nimble, for example. 3) the cooperative mode where you get to play Rogue Leader with a buddy is a nice add-on. Now for what's lame: 1) The 3rd person levels are all ABSOLUTELY TERRIBLE, and it's obvious Factor Five has little to no experience with incorporating people into video games. The lock on doesn't always grab the most likely target (ie. an enemy standing right in front of you, rather than the one 30 feet away). The camera movement is very odd, and you have absolutely no control over what you can see. This is especially bad when you're running down a narrow hallway; it's even worse when you pass an enemy and he's somewhere behind the camera. It's nice that they give you some nice manuevers like ducking, jumping and rolling -- even macrobinoculars that act like the targeting computer. My experience with these levels required no technique, and amounted to just running around, pointing my gun in the right direction and firing. I found no use whatsoever for the macrobinoculars; it stands to reason that, if someone is firing at you, HE'S YOUR ENEMY. 2) Game levels were poorly planned. For the most part, the game levels are in chronological order from the first to the third Star Wars movie (as was with Rogue Leader), but some are out of order -- you'll pilot a speederbike (Return of the Jedi) before your Jedi training (Empire Strikes Back). There are a lot of cut scenes which is nice, but some are video clips from the movies and others are CG graphics; these inconsistencies give the game an off-balance feel. Furthering that problem is the incredibly horrible voice acting for many of the characters, notably Wedge and Admiral Ackbar. I wish they would have gotten Dennis Lawson back, or at least someone who sounds a little bit like him. Factor Five should stick to what they do well: shooter games where you pilot a different Star Wars vehicles with different tactical advantages. I think Rebel Strike suffered from a rush to hit the store shelves, a little too much alcohol on the job (watch the documentary and you'll see what I mean), and very likely some marketing guys breathing down the necks of the game makers. Hopefully they'll have their ducks in a row for the next release -- if there is one.
video-games_retro-gaming-microconsoles
Fun for everyone. Cool skateboarding, cool music, cool parks... what more could you ask for in a video game? Well, maybe a little more depth, but any more fun and this game would explode! I have never skated a day before in my life. In fact, I was never really even a fan of the sport of skateboarding... until I played this game. Not only does this game get you hooked on mastering the clever kick tricks and performing those astronomical airs, but it gets you hooked on the sport of skateboarding itself. I've actually started watching various skateboarding competitions... and enjoying them! In the game I found myself enjoying going back and forth and back and forth and back and forth... and back and forth :) on those ramps. I found myself so engulfed in learning new ways to contort my character and spin him until I am dizzy, that I would, a week later, that I have still 95% of the game left that I haven't even touched. The basic gist of the game is trying to collect video tapes, which act as passports to new levels. The more tapes you get, the farther you'll get in the game. Sounds pretty simple right? Well, not exactly! Each level is filled with challenges that will have you throwing your controller through the t.v. until you figure them out. But once you figure them out, you'll be jumping with glee! You have a variety of characters to choose from and a variety of boards too, although this is mainly for looks. The only disappointing part of the game was playing it so much that you grow slightly bored of all the tricks, and you crave new characters, new boards, new levels, and new challenges. Another turn-off might be the language in the music, or the music itself depending on your tastes, but if language doesn't bother you, and you are at least tolerant of alternative metal-punk-ska music then you shouldn't have any problem with this game. So bottom line: if you haven't bought this game, BUY IT! Even if you're not a fan of skateboarding, it's a must have for the Playstation, the Dreamcast, or the 64! Whatever your fancy is. My preference is the Dreamcast, because of the slightly improved graphics. I would give this game a 4.5, but it's more towards the 5 end and there is no 4.5! Josh Mondayle 2000
video-games_retro-gaming-microconsoles
Resident Evil Series Review. Resident Evil(orignal/playstation 1): This iconic game brought Survival Horror Genre to the home consoles and made the genre known to the masses for better and for worse(Resident Evil actually inspired the name of the genre before it had no name). This highly memorable game with its cheesy dialogue and memorable puzzles (moonlight sonata anyone?) was a first for nearly everyone who played it. Worth playing to this very day but if your not a fan of playstation 1 graphics (they are dated) may wish to grab ps3 or other updated version which are also well liked. Resident Evil 2:The highlight of the entire survival horror genre in many people's opinions. Bringing the genre to it's peak with it's entertaining story and game play, game makers must of started to feel pressure to change up the formula rather trying to top this gaming masterpeiece. Yea some might laugh at me calling this a masterpeice but to those people i say it is a masterpeice of cheesy lines and entertaining gameplay and story with cheap thrills and scares along the way. Resident Evil 3: This one is seen in two very opposing lights. On one side some people think of this as the best resident evil game it had the most thrills and chills something around every corner however this is clearly where resident evil started to turn away from it's genre this is the start resident evil turning into a action oriented game. In the view of some people leading to the downfall of the series a few years down the road to others a rebirth. To me personally it's a little of both. It's a good game nonetheless i enjoyed the mini game at the end more than the actually story mode. Code Veronica: This was a good game what makes or breaks this game for fans who already played the previous entries is the story. Many found this game to be the pinnacle of Survival Horror with it the game makers balancing the gameplay better than they did in RE3 as well as improving the graphics backgrounds now rendered in full 3d. I personally didn't like the story so overall i found it to be an underwhelming game but gameplay wise it was certainly was top notch with well balanced gameplay. Developers consider this to be a direct sequel to RE2. Resident Evil Zero: Zero is a good game but one plagued with problems from having to backtrack far to often to tedius item swapping to boring puzzles but some of us still forgive it because it's unique and classic style RE and for giving us some background story for the orignal RE. Resident Evil Outbreak & File #2: An average RE game with the ability to play with 3 other people online so really it was just an RE Social Experiment but a decent game nonetheless and you can play it single player if you wish to. Resident Evil 4: Made a full transition from survival horror to an plain ole action game barely maintaining any Horror elements at all and attempting to hold onto it's survival elements and enhance them. Opinions vary wildly on this one personally RE2 and 4 are my absolute favorites even so RE4 isn't really survival horror it's a great game nonetheless but you can see why long time fans would be dissapointed they expected surviaval horror and they didn't get it. Resident Evil 5: To some the last great resident evil game to others the series end of relevance... Tries to up the Survival elements even more swarming you with seemingly endless enemies forcing you to learn your enviroments and know when to run and when to fight which completly changes the gameplay and has little to nothing in common with the rest of the franchise. This games highlight by most accounts is the multiplayer you can play 2 player story mode. This in my opinion is RE dumbed down for the masses to enjoy if you can... mindless fun killing of the "undead". Fun for what it is i suppose. Resident Evil Mercenaries 3D/VS: 3d is basically the Mercenaries Mode from RE4 updated and with new scenarios and characters from RE5. It's fun especially if your a huge fan of RE4 but i wouldn't call it essential by any means. Game recieved mixed reviews basically if you want more RE4 get it if not forget it. Vs most would agree just forget it but if you have an iphone or ipad and you love RE4 and wish it had multiplayer online VS mode then hey give it a shot maybe you be one of the few who enjoy it. Resident Evil 6: Resident evil 6 tries to reinvent resident evil again an obvious attempt to renew the franchise however it fails in most fans opinions. The game takes a more cinematic approach the graphics are seriously impressive but where it suffers is gameplay the gameplay isn't as fun as in previously installments in most people's opinions and the game reviews reflect that with lower scores. An above average game but RE fans will be potentially turned off by the fact that this game doesn't resemble RE's past games at all. Also has co-op campaign. Revelations: Capcom's response to the negative feedback RE6 got. Resident Evil attempts to take the best of elements of classic RE and combine them with new RE. An episodic adventure that regains alot of the feeling of RE series. This brings the series back nearly as good as classics RE1 - Code Veronica as close we can hope for in this day and age. No co-op campaign this time around but a multiplayer raid mode instead. Revelations 2:Different Story line same idea as revelations but this time they brought co-op campaign mode back but only in split screen (no online). Raid Mode is online only so guess you and your friend better like this mode if multiplayer is your thing. This game is nearly as good as the first and some of its extras are superior to the first one. Footnote Resident Evil Gun/Survivor Spin Offs: The Umbrella Chronicles & The Darkside Chronicles were both solid rail shooter games that re-tells parts of resident evil story line solid entertainment and a must have if your a fan of both rail shooters and RE if not check out if your interested. The Survivor Games are a crapfest if you check them out you have been warned best for die hards who like the amusement of really bad games. SUMMARY: If you never played Resident Evil 2 and can look past the dated graphics get it asap. If you can't look past the dated graphics wait for the remake or grab Code Veronica Instead. If you like Action Shooter type games Get Resident Evil 4 asap its been re-released on PS4 and most other home consoles. If you want multiplayer consider RE5 for its co-op campaign or Revelations 2. If you just want a game closer to the feeling of classic RE with multiplayer options Revlations or Revelations 2 are good options. If you ever thought what would happen if they made RE almost B movie like ... try RE6 lol
video-games_retro-gaming-microconsoles
Should have been better. My original GBA battery was running low on power regualry, probably only getting 2 hours of play or less out of it. While this new battery does work better, I'm sure I get no more than 3 to 4 hours of play before I have to charge it agian. The reason I say it should have been better is because on the nintendo web site it says a GBA SP battery should last 10 hours on full brightness setting so I was expecting similar performance or at least 8 hours before a charge. Although I have heard that any battery starts losing life the minute it leaves the factory regardless if it is being used or not so maybe this product was just old as the GBA SP is a pretty old system now. I am happy with it though, beats having to recharge everyday, now I only have to do it every other day or so. I'm just glad they still sell the batteries otherwise I'd be stuck with a useless system.
video-games_retro-gaming-microconsoles
oh man. WHEWIE! This game is incredible, i have a broken leg, and get to play it all the time, well i got my gamecube the day it came out (i got to stand in line for an hour =) ) Well i wanted a cool game, yet multiplayer, since wave race didn't seem to fit me, i chose super monkey ball, its incredible! It has perfecto music, and the graphics are very impressive, and this isn't even close to gcn's max capability! whats great, is it has over 130maps if you include 1player maps, race maps, battle maps, and target maps, and alot of other stuff. The game includes these options : Main Game- try to get to the finish line wihtout falling off; Party Game- Monkey Race, you and your friends get to go racing down a track using weapons and boosts, alot like mario kart. Party Game- Monkey Fight, Its INCREDIBLE, the computers are possible for newbs, and challenging for pros, heck my friends and I played gamecube from 8:30am to 6:00pm! And its still fun, if you get tired of games and dismiss them when you beat them; Party Game- Monkey Target, Roll your ball down a giant ramp, and while in midair split the ball open and wear them like wings, you have to try and land on the highest point target, kinda like pilotwings. Mini Game- Monkey Billiards, You play pool with a computer, and its ALOT of fun! Mini Game- Monkey Bowling, You have a swinging aimer, hit that, then choose your power meter, if you need to make an adjustment to where the ball is going, add spin with L and R. Mini Game- Monkey Golf, Well the name says it all, you cn choose the direction and power of your ball, its alot like minature golf. My favorite part is the Music, and how everything is voiced, not text. After all these discs about the size of keys 1-9 on your numpad hold 1.35 gigs! Well for main game try this, for some courses youll actually have to practice maps! on Expert they can become incredibly difficult! Being a pro, and having beaten every game i own, everything from bomberman to the getting all the items in the legend of zelda to Getting all 120stars in super mario! Well this game is alot of fun with 1 or 2 friends, and its great for getting used to the GCN. Well get it now! Dannyboy =)
video-games_retro-gaming-microconsoles
Really cute. My 9 yr old daughter wanted this game, so i bought it.. i played it first to see if it's something that itsn't too easy. It's my little pony, so it's cute. You basically play games, & you go around completing tasks ect. to get to the next level. It's too easy for her but she likes playing it. Other games she has are: pacman (loves it!) sonic-sega version (loves it!) dogz (cute game/VERY cartoony - but she loves it! I like it too.) tetris (likes it) ant bully (she says it's ok) strawberry shortcake (says it's a bit hard) the sims2 pets (i like, but she doesn't get what she's supposed to do)
video-games_retro-gaming-microconsoles
Bloodlines "Genesis. This is my first time getting into the Castlevania series and man did I pick a great game. Castlevania bloodlines was the first Castlevania game that featured blood in it! The best feature of this game is the fun factor! Sure you don't have the vertical and 90 degree hit angles that Super Castlevania has. What it does have is two characters to choose from which defiantely adds to the replay value. I also liked the over all graphics and feel of this game. The dark yet colorful backrounds were very imaginative and looked great! The fact that this game along with Contra's hard corps were the only Konomi games (of their series)that made it to the Genesis, makes them special. Since I own both of them I can say they trully are great games!!! Back to Castlevania Bloodlines, I must add that the music is excellent!!! It really captured the feel of the game with its dark feel and scary approach. The only possible downfall is that it is a slightly short game. To the games credit you can change the difficulty which adds to replay value. Over all I would recomend this game to both fans of the series and those looking to play a great old school platformer!!!
video-games_retro-gaming-microconsoles
Overall a pretty good video game. Return of the King was a fantastic moives. The money it made at the box office and the 11 for 11 at the Oscars all speaks merit. The video game isn't a disappointment either. The story to the game is the same as it is in the movie and follows it very closely. In the game there are three paths you must take. You can be either Aaragorn, Gimli, or Legolas working your way to Minas Tirith. You must recruit the army of the dead along the way. After that you work your way to the black gate to make a last stand. There is the path of the wizard. In this you get to play as Gandalf. You go to Isengard, and then on to the battle of Minas Tirith. Gandald is an awesome character. The third path is that of the Hobbits. You play as Sam and you must help Frodo. You escape from Osgiliath, Work your way through Shaleobs Lair, then onto Morus Mongol, and finally Mt. Doom where you must destroy the ring. The single player mode is alright. This isn't the hardest game in the world. It took me a little over a week to take out the single player mode. You can change the difficulty setting which does make the game harder. Co-op mode is fun. In this mode you getto play with another human being and there are two characters instead of one. Me and my brother had a lot of fun playing this mode and beat the game in a little over a day in this mode. The specials in the game are kind of neat. As you progress along you unlock interviews with the stars talking about the game and the movie. There are some specials on the making of it, and it's kind of interesting. The video looks alright and it's provided by DivX. I was a little disappointed with the secrets in the game. The two secret levels stink, but I liked all the special characters. The Hobbits are all the same, but Feramir is cool. I also like how you can mix and match your characters on levels after you've beaten the game. This is a good game. I'm glad we own it, and I've enjoyed many hours playing it. I wouldn't pay more than $30 for it, but if you can find it for under that, you have a sure fire winner. It's a good game.
video-games_retro-gaming-microconsoles
Wicked Cool. Victor Hugo once said, "There is nothing so powerful as an idea whose time has come." Surely, he was speaking of the Nintendo Gamecube Wavebird Controller. In a word: love it. (Maybe two words.) I can't begin to say how many afternoons I spent in my parachute pants and Members Only jacket playing Metroid or Zelda on NES or SNES, whipping a controller cable back and forth out of my line of sight to the TV. If it wasn't for that, I would probably be a much better gamer today and probably getting paid big bucks to endorse video games, let me tell you. Maybe I'm exaggerating, but I'm not exaggerating about how much I enjoy the Wavebird. I bought it for 35 samolians and thought it relatively expensive. I included it as part of the package when I bought the GC Platinum. (The other three items were a Nintendo-brand memory card, Metroid Prime and Namco Museum--don't ask.) Setup is a breeze. The Wavebird comes with a module that receives the signal from the controller itself. Plug the module into a controller port on the GC, throw the two double-A batteries into the compartment underneath the controller, flip the "On" switch on the controller, and the next thing you know you're controlling Luigi like magic. I like to lie in bed and play. When I put the controller down, I don't have to worry about my little brother running into the room and tripping across the cable, sending him sprawling one way and the Gamecube crashing off the TV stand. (Of course, it helps that my "little" brother goes to college halfway across the country.) I've played for 10-15 hours so far, and the batteries seem to be holding up. It might help that I'm conscientious about turning the unit off when I put it down to get a Ding-Dong and Pepsi. (Hey, I'm going old school all the way here now that I have a Nintendo again.) Pros? Good battery life, convenient, good range, not much heavier than standard controller, easy setup. Negatives? A few. Expensive, but I've already mentioned that. (I mean, c'mon, $35?!) I keep forgetting to turn it on, which results in me yelling, "Oh, NOOO! My Wavebird is already broken!" until I switch it on. It'll ruin you for the normal controller. (Grin.) The pros far outweigh the cons. You'll experience the pleasure of playing Gamecube. Bottom line: Works like it's supposed to; a very pleasant surprise overall. Buy!
video-games_retro-gaming-microconsoles
Crystal Overview: One Of The Best Games EVER. ok listen up!!! i am a vetran of the pokemon gaming phenomena, an for all you die-hard pokemon fans out there or just the people who have heard of pokemon and think too much about it, you should try pokemon crystal. buy it, rent it, borrow it from that kid down the street who you talk to during lunch in school, i don't care!!! find a way to try it out to it's full pleasurable experiance, but in the mean time, i'll uncover some of the new concepts that rises along with crystal. first off it branches off the storyline presented in earlier games, namley gold and silver (g/s) versions and extently off red, blue and yellow (r/b/y), with the quest to become pokemon master by catching all different types of pokemon, which totals to 251 "pocket monsters", while traveling the maps and battling trainers (people who raise pokemon). in addition there are 2 new types thrown into the mix, dark and steel. along with all the pokemon updates comes new ways to get pokemon, like breeding. some pokemon, if not most, learn different moves they didn't learn in g/s or r/b/y. along with g/s, in crystal there are new moves (differing from r/b/y), tm's and hm's, which contributes to changing pokemon veterans battle strategy quite a bit. there are some subquests within the gameplay. one of the main subquests is the legendary dog, suicune, is shown on the map and you are challanged to catch it first, as a new trainer, minaki, wants only to train and raise suicune. also, your are able to catch the 251st pokemon, celebi. you can't catch it in g/s, which allows for it's official nintendo and gameboy appearance with exception to using gameshark codes on g/s and it's appearance in pokemon stadium. along with those changes, there is a choice of being a male or female character at the start. this changes the gameplay little, but it pleases some of the females who are tired of the hero always being a boy. there is also an internal clock showing day and night, time and even the day of the week it is. another addition i would like to cover would be when you enter a new area a sign pops up at the bottom telling you where you are. i haven't covered it all, as i let others inform you about the stuff in the cracks i neglected to get to now, but this alone is enough of a tantalizing offer from which you can get from pokemon crystal. if you want more info, there are hundreds upon thousands of sites dedicated to pokemon games, cards, and television on the net, just waiting to be used as a research tool for hopeful and dedicated fans, giving as much as walkthroughs through the game, but i don't exactly reccomend it unless you are COMPLETELY locked in one part of the game, as the fun is in the unexpected and inevitable surprise. with all these new changes from older versions, it makes for much excitement, hours of fun and challanges, and an addictive storyline for gamers. a must have, as i said earlier, for all die-hard pokemon fans. and as for those who are a bit skeptical about it, give it a try pokemon isn't as horrible as some people say. don't let the fact that it isn't one of those blood and guts killing games spoil the fun. (i have yet to see a pokemon come out of my game and go on a killing spree, shooting up the town with the machine gun he has in one hand, stabbing the governor with the knife he has in the other, in a crazed mission to take over the world.) it is a great game, and a shouldn't be judged by some [person] with internet access and no life but to mock games that don't have outstanding 3D graphics or have a storyline that "they just don't get", or even can't understand the fact that it is a game, that's all it is and all it will be, and isn't built off someones real life experiences. you should decide for yourself, end of discussion. give this game a look, if not even a glance, then choose. but all in all, a great game, and i personally give it a 10/10, and as i wait for the future of pokemon and gaming as a whole with the rest of the known world looking at the virtual horizon, i'll see you all later.
video-games_retro-gaming-microconsoles
One of My 10 Best Games of 2004. While Astro Boy may not be one of the top anim franchises today here in the States, he sells like hotcakes over in the Land of the Rising Sun, where he's received fame status equivalent to that of the lovable Disney rodent Mickey Mouse. The little robot boy known as Astro was created by Dr. Tenma in memory of his son, Tobio, who was killed in a car accident. Raised by Dr. O'Shay, Astro has quickly become something of a moderator between humans and robots, with one group not entirely sure how to relate the other, except with fear. Through a series of events, Astro ends up at the heart of this struggle, and, through a dazzling number of plot twists, ends up in different realities and times in the war as well. The game overall plays like a quirky beat-em-up, but because it's developed by the same team that headed the manic Gunstar Heroes for the Sega Genesis, surprises are pretty much guaranteed. And Astro Boy delivers. If you're a fan of anim, beat-em-up video games, or even the famed Mega Man series, Astro Boy will not disappoint. In defeating Astro's enemies that come in all shapes and sizes, you have a wide range of moves at your disposal. There is the standard punch-kick combo, a laser for attacking faraway enemies, and the cool boost jets on Astro's feet will allow you to zoom past your enemies, or dodge their attacks. As you attack, you also build up a super meter at the top of the screen that can be later used to power a variety of special moves. In addition to the standard side-scrolling, beat-em-up action, Astro Boy does attempt to break things up every now and then with some horizontal-shooter-style gameplay, and even a few challenging mid-air battles. Despite the game's wackiness (fighting through screens of tiny little men, for example), the plot takes itself seriously, and the difficulty remains very real, meaning that you will die a lot in this game before you get the hang of how exactly to kill each enemy. Near the end of the game, for instance, you do battle with a giant samurai robot that can kill you in one hit, so you must learn his attack patterns and know them from rote. Perhaps the most notable aspect of the gameplay here is the ongoing quest during the game to meet as many people as you can. All of the characters in the game are creations of the mind behind Astro Boy, Tezuka Osamu. Meeting the various characters may or may not help the plot along, depending primarily on who you find and when you find them. However, when you do meet many of these hidden characters, you will be given a chance to boost your various abilities up one notch, so it's a good idea to find as many as you can throughout the game. If you're fond of old-school-feeling games like the Contra series, Mega Man, and Final Fight, give Astro Boy: Omega Factor for the GBA a shot. And hey, the fact that you have to play through the thing at least twice to flesh out all of the story is a neat gimmick, and it really does add significantly to the total playtime. It's a solid title, and--from what I've heard--a lot better than its next-gen cousin.
video-games_retro-gaming-microconsoles
A poor member of the Battle Network series. This game is just a 'filler' for hungry fans of the series while waiting for Mega Man Battle Network 4, and it shows. There's no exploration neither in the 'real world' nor in the 'net, thus no random virus battles; the only purpose of the game is to battle navis in a tournament. While this by itself wouldn't be too bad if it had the same battle structure as the other Battle Network games, this title introduces a new 'chip deck' battle system that randomly selects the chips you can use in each turn from the ones you place in your 'deck', and what's worse, the battle grid no longer allows you to move your character. The player's role in the battle is reduced to pushing a button repeatedly to see how the battle goes, and ocasionally insert one of the 'slot in' chips. The game gets boring rather quickly. You can play with six different characters and navis, but that just changes the sprites shown and some of the story setup, nothing more. And the 'story' itself is just a quick excuse to throw the game together. If you're a fan of the series, you'll probably get this game just to have the complete collection. But if you enjoyed the other Battle Network games and are expecting another good installment that actually contributes something to the story and gives you hours of exploration and fun, plus a battle system that doesn't leave anything in the hands of the game, wait for Battle Network 4.
video-games_retro-gaming-microconsoles
Definite Improvements. I had recently purchased a Samsung LTN 325W flat panel television. As you may/may not know, LCD televisions tend to receive analog signals poorly. That was no exception when I used the standard composite cable provided with the Gamecube and hooked it up directly to the Samsung. I decided to give Monster's S-Video cable a try, and I was fortunately not disappointed. Using an S-Video cable separates the color and brightness of the video signal, allowing it to be processed cleanly and more accurately. In addition, it allows you to utilize the Gamecube's progressive scan output. The result, a sharper, more vibrant picture. Give it a shot with Mario Golf and Legend of Zelda: The Wind Waker. There were definitely improvements.
video-games_retro-gaming-microconsoles
OK single player, great multiplayer. TimeSplitters was a popular game when it came out. It took the normal shooter game and added in changes in environment - you moved through time to persue your enemies. TimeSplitters 2 expands this with better graphics, sound, and multiplay features. The plot isn't much to get enthusiastic about. An evil enemy race is trying to wipe out humanity, and they have a time portal. They run back through time with crystals and you have to go back into each time period to track down the crystal and do other miscellaneous tasks while you're there. The graphics are indeed nice, from flaming torches to dreary sewers and polished marble floors. But when you compare them to the likes of Halo or Kingdom Hearts, they're a bit old looking. There aren't shadows. The backgrounds aren't very dynamic. You shoot walls and get tiny holes, unlike the deformable terrain of other current games. The textures seem flat and a bit repetitive. They did make an attempt to have the sounds match the eras, with lovely chanting during Notre Dame and twanging during the Western era. Even so, you don't feel 'immersed' in the game. Characters don't make noise when they walk. There isn't really any ambient noise. The weapon choices are fun and time-appropriate. In Chicago of 1932, you've got Tommy Guns. In Notre Dame you're playing with shotguns. So there's always new variety as you go from level to level. The missions aren't very challenging compared to other games that are out. They are extremely linear and there's rarely any brainpower involved. There's side missions like "blow up file cabinets along the way" or "shoot out whiskey barrels". There's usually a rationale given but it's pretty flimsy. There are other 'mini-games' that you can play. Do things like fight off the living dead, smash the glass and so on. Try to get the best times to get high rankings. Where the game really shines is multiplayer. There are HUNDREDS of characters to choose from in multiplay, and tons of ways to play that you unlock as you go. There are the standards like deathmatch as well as more interesting variations. The game is savvy about game hook-ups and LANs to open the game up to as many players as possible for your system. In addition, TimeSplitters 2 comes with a MAP EDITOR. This is something rarely seen in a console game!! You can choose from a beginner or advanced mode and design your own maps, and then have your friends play through it! Customize the tile set, bot placements, choose weapons, music, you name it. You can create your own full maps and play a new game every day! A great game if you're into multiplayer or map creation, and a fun shooter if you're not too particular about graphics or sounds.
video-games_retro-gaming-microconsoles
The Dream lives on. I went to my friends house one day and he said he just recently purchased a dreamcast. I said let me go check it out. And i did for hours and hours! I was saving up for a PS2 gamecube or even a x-box but when i got home i took 100 dollars out of my PS2/GameCube/Xbox and went out to buy a dreamcast! its amazing great games, great controls, great memory unit, great console, at a great price. If you are even considering wheter to save up some more to buy a newer game system forget about it and go buy a dreamcast for over 200/100 cheaper! I already have a DVD player so i didn't care if dreamcast didn't have one! Here are a list of great games to buy when you purchase your very own dreamcast! 1. Crazy taxi/Crazy taxi 2 2. NBA 2K1/ NBA 2K2 3. Ultimate fighting Championship 4. Power stone 1/2 5. Marvel vs. Capcom 1/2 6. Shemu (or however you spell it) 7. House of the dead 2 (with light gun need the light gun) 8. Unreal Tournament 9. Jet Grind Radio 10. NFL 2KI/2K2 P.S. The games are a lot cheaper you could get a couple games a controller memory unit and more for the price of A PS2 or any new system coming out! The dreamcast won't be around for a long time but it worth buying and playing!
video-games_retro-gaming-microconsoles
Tennis fun. i was very doubtful when i picked up this game at the thrift store for 3$ mainly becouse im not into tennis. but boy was i mistaken!!!! this game is great the graphics are excellent and the controls are amazinng, usually i found other tennis games to be hard to control but not this game. you can unlock different players and partners (for when you play doubles) and other cool stuff; by earning money in tournaments in carrer mode. there are also tons of great fun minigames that you can play to help you play better (for example bowling with a racket!!) This is a must have for any DC collector or for any one who just wants some awesome tennis fun!!!!!!! ps. i think that there are some expansions for the xbox.. not sure though
video-games_retro-gaming-microconsoles
A decent RPG, but it's no Pokemon Stadium. When I bought this game based on positive customer reviewers telling me that it was just a better Pokemon Stadium, I was stunned to find that Pokemon Colosseum is actually a huge step *down* from its N64 predecessor. Here are few examples: - Stadium allows you to play your Pokemon Gameboy games directly on the N64--at twice or even three times the speed, if you desire. You are not able to play your Pokemon Gameboy Advance games on Colosseum--at all. - Stadium allows two players to directly trade pokemon with each other. Colosseum does not include this feature. - Stadium allows you to deposit and withdraw pokemon into boxes (which are stored on the game). Colosseum does not include this feature. - Stadium allows you to categorize, index, and search your pokemon in a virtual lab. Colosseum does not include this feature. - Stadium includes several mini-games. There are none in Colosseum. - In Stadium, there is no waiting time to upload your pokemon from your game. Colosseum takes about ten seconds just to connect. (Note, too, that those connectivity devices need to be purchased separately.) - Stadium allows you to register several parties of pokemon to battle in various competitions. Colosseum allows you to register just one single party. - In Stadium, your victories earn you new pokemon. In Colosseum, your victories earn you items--none of which are particularly useful, and most of which you have already acquired if you've already played the Gameboy Advance games. (The only new-to-Colosseum items available are berries.) Pokemon Colosseum has just two improvents: the graphics (a given in its new platform) and a Story Mode, a basic RPG which is similar in concept to the Gameboy pokemon games featuring Gamecube-level graphics. The Battle Mode is, by far, the biggest disappointment--primarily because of the limitations listed above. In addition to that, however, are a few problems that just plain make it unenjoyable. It seemed like every trainer I fought had at least two or three items or moves that slightly affected something or another every single turn; and because the computer spends six or seven seconds every turn just to announce these (often insignificant) weather and status conditions, the battle becomes interminable. I believe the first battle I tried lasted forty minutes--and they want me to do ninety-nine more. Forget it! Overall, the only reasonably decent thing about Pokemon Colosseum--the Story Mode--just isn't worth your time or your money. Do yourself a favor and pass this one up.
video-games_retro-gaming-microconsoles
Fantastic update. The GBA SP is a great evolution in the gameboy line. Three things make this a winner. Fist, the light. Finally you can play the gameboy in the dark. The light does give a bit of a blue/white tint to the screen when active, but it's not a real problem. Being able to play without having to be in direct sunlight or under a good lamp is such a great thing, and worthy of the upgrade by itself. The second great thing is the size. This guy is tiny! When you flip the screen out, which can stop anywhere along the arc, it is almost ths size of the game boy pocket. The controls feel very solid and responsive. Originally I thought I would have a problem with this, since I have big hands, but it feels nice. Finally you can have a really pocket sized gameboy. The folding screen is great too, as you will protect the screen from scratches. The last great feature is the battery. By using a side lighting feature instead of a backlit screen, you can really get 10 hours of play using the light the whole time. Supposedly you get 18 hours of battery life without the light, but you'll be using the light most of the time. It takes about 3 hours to fully charge the battery. In summary, this is a fantastic update. Sell your old GBA, or give it to a friend, and pick this up pronto. I love the SP!
video-games_retro-gaming-microconsoles
Great condition and fast shipping. The Game Boy Advanced Glacier arrived today four days ahead of expected date, which was a great surprise. I tested the GB with a few old and new games and also hooked it up to a Game Cube, it worked flawlessly. The scratches and marks on the screen were also a lot less noticeable then when I expected, I didn't even see them when the game was on. The only slight issue was the back would fall off easily, but the way most people hold Gameboys it will easily stay in place. Over all it was in great condition and arrived ahead of time, I would order from this seller again.
video-games_retro-gaming-microconsoles
More Kontent and Kombat for your Koin. Mortal Kombat: Deception is the latest installment in the MK series, and continues the plot threads started in Deadly Alliance as the kombatants struggle to defeat the newly released Dragon King. If you're going into Deception expecting a whole new MK experience, you might be surprised that its pretty much unchanged from Deadly Alliance. We've got a new roster of characters, death traps in the environments and some tweaks to the fighting engine, but on the whole it's pretty much the same gameplay you experienced before. There's no noticible leap like the transition from MK1 to MKII, or MKII to MK3. This isn't a bad thing however, as the fighting experience in Deadly Alliance was top notch. The controls still take a bit of getting used to - the D-Pad is definitely the way to play MK, but its placement on the gamecube controller means you'll be pressing at an angle when what you really want is to press 'up' or 'back'. It's slightly frustrating, but can't be helped. What's interesting is that Deception feels like the other half of Deadly Alliance, especially in the character selection. Regulars Johnny Cage, Kung Lao, Jax, Sonya, Kano, Kitana, Shang Tsung and others are missing, and in their place we get the return of cool characters like Jade and Baraka, as well as second-stringers like Kabal, Tanya, Nightwolf, and Ermac (really...who invited them back?) It's a little odd not having some of the main guys around, but you get used to it quickly. There's also the return of a classic warrior...though he's definitely looked better... Deception also includes a ton of extra playing modes. There is a bizzare Tetris-style puzzle game, and also an MK version of chess. On top of that there is a huge RPG-style tutorial mode that chronicles the backstory of one of the game's main characters. And that's not even counting the bonus production art and videos that can be unlocked. The RPG levels are a little barren and blandly textured, but its definitely a huge inclusion for a fighting game. That Midway crammed all of this into a Gamecube disc is an amazing feat (I could hear my Gamecube clicking like crazy to process everything). The Gamecube version trades online play for the inclusion of Goro and Shao Kahn as playable characters. Both of these characters are fully realized and not just cheap inclusions - they include special moves, combos, finishers and bios like the regular characters, which is a nice touch. As the Gamecube never really supported online play, its a decent exchange. If you've been holding out for the Gamecube version of Deception, this is definitely a great buy and highly recommended.
video-games_retro-gaming-microconsoles
Harvest Moon - A glimpse of days gone by. I have been a fan of Harvest Moon for several Years and the latest installment for the GameCube is by far the best graphically. Anyone familiar with earlier versions for the Gameboy or Nintendo 64, will recall a world revolving around a much simpler lifestyle. Individuals actually own their own businesses, produce goods and trade among themselves. There is no global economy or corporate mentality here. Satisfaction is derived from growing your own crops and trading with your neighbors. Money is saved, and houses expanded as cash allows. Life is good. While Harvest Moon, Friends of Mineral Town for the Gameboy Advance strays little from the tried and true gameplay of previous versions, Harvest Moon, It's a Wonderful Life places slightly more emphasis on building relationships with the villagers. Days also fly by much quicker in Friends of Mineral Town, where an entire day can be spent rather quickly just tending to your crops. In a Wonderful life, however, I have been able to milk the cow, water the existing crops, buy additional seed and plant it, all before lunch. This leaves more time to spend in town. It should be noted that the primary character in the current version of both games is male and is expected to woo and take a wife within a prescribed amount of time. This aspect of the gameplay will alienate female gamers to a certain extent. However, this July, Natsume is releasing versions of both games with female lead characters. Harvest Moon, More Friends of Mineral Town and Another Wonderful LIfe will be aimed at girls. Both games are already listed on Amazon and available for pre-order.
video-games_retro-gaming-microconsoles
A Good Purchase. Firstly, CAPCOM knows how to make Role Playing Games (RPG) A good cast of characters, a good storyline, and challenging gameplay. Not only does your main character,Ryu, grow in strength as you travel alongside him, but he meets other characters whom you can have join you, and enjoy each of their unique skills: Ryu can fish, and the fish he catches can be used to heal, cure and others. Bo can hunt, catching Deer or Wild boars, Ox can knock down walls and smash coconuts from trees. Twists in the storyline have you searching for a volcano under the sea, entering someone's dreams to rescue them, and searching for cracks in the wall...to find a master thief... The replay value is astounding, and even though I cleared the game, I was still left longing for more. The graphics are awesome, the sound is awesome, and a new challenge is that you can only have four characters in the frontlines of your party at a time... And parents, this game is safe for kids...cartoon graphics and no realistic violence make this a winner, although the ability to read is required. Because of games like this, I always buy capcom RPGs
video-games_retro-gaming-microconsoles
A great game for KH fans. Played Kingdom Hearts for Playstation 2 did you? You also plan on playing Kindom Hearts 2 when it comes out don't you? Yeah. You do. And if not, you should. Kingdom Hearts is a great game; it's one of my favorites on the Playstation 2. And I, along with many others anxiously await the release of it's follow-up, Kingdom Hearts 2. But what happens as Sora begins to run along the grassy fields with Donald and Goofy at the end of Kingdom Hearts? What happens out there? Who is the cloaked figure in the road that our friends meet? Will we ever know? No need to fret. This game, Kindgom Hearts: Chain of Memories will fill you in completely. First off, let me make something clear. YOU REALLY SHOULD CONSIDER PLAYING KINGDOM HEARTS FOR PLAYSTATION 2 BEFORE YOU PLAY THIS GAME. That being said, CoM is a great game, and someone who has never played Kingdom Hearts before could probably play it and enjoy it, but I would highly recommend playing Kingdom Hearts first. Without first playing Kingdom Hearts, you would be fairly lost as to the plot, only recognizing the Disney characters. Again, you'd probably have some fun with the game, but not near the great experience that Kingdom Hearts players would experiece. That being said, let's get down to business. OK guys, this game is tight. I'm talking tighter than Jared Fogel's pants around his waist when he used to be fat. By all means, if you liked Kingdom Hearts and have a GBA, you need to have this game. Why? Lemme tell you. The Story: This game fills in stuff that you would never know if you just went straight from the first Kingdom Hearts right to #2. If you are at all a Kingdom Hearts fan and are planning on playing the next installment, then you should play this game. You will enjoy the game for this reason alone. The Gameplay: At a first glance, the style of fighting and exploration appears the same as the other game, but ain't, my friend. The gameplay is actually more challenging than the Playstation version. This is because it is more like an RPG as opposed to an action game like the Kingdom Hearts for Playstation 2. In short, you use cards to damage and guard against your opponents. In the same way, you use cards to open doors and control the atmosphere of what lies behind the doors. This is was a new type of system to me, but I quickly adapted to it and began to enjoy it. The Graphics: Dude, the FMV in the beginning says it all. Yeah, that thing is great, but unfortunately the whole game is not an FMV. Don't worry though, the in-game graphics rule as well. Not only does the game do a good job of creating a 3D feeling, but the characters are all very recognizable and their facial expressions in the text window when they talk are all convincing and beautifully done. The Sound: Hearing Dearly Beloved on the starting screen made me very warm and fuzzy inside, let me just say that. As for the rest of the music, you will recognize all the tunes from the original Kingdom Hearts, with some new music added as well. For a GBA, this game has a great sounding tracks. "Wow, man!", you exclaim, "It sound like this game has it all. But is there anything wrong with it?" Well, the answer is that there are a few little things, but they are small. First off, I'll say that the sound that they have when the text is rolling out is kind of annoying, but you get used to it after a while. Second, there is not a real wide variety of ways you can explore the world around you or ways you have the plot revealed to you. Basically, you do the same thing over and over for each world. Not that it ruins the story or anything, everything just always happens in the same predictable sequence. So basically, there are a few little things about this game that peeve me, but they aren't that big of a deal compared to the rest of the game. So in case you totally blew off all those other paragraphs above and are only reading this one, here is the gist: This game is wicked if you like Kingdom Hearts. It's strong points far outweigh it's few weaker ones and it doesn't fail to please all throughout. Don't hesitate to buy this bad boy.
video-games_retro-gaming-microconsoles
Galaga is great, Galaxian is not so much. This is yet another random Gameboy game I picked up and started playing again. Obviously these are just ports of other versions of Galaga. This game however has two games in one. Galaga is an awesome game. Galaxian is repeitive as ever. I would give Galaga four stars overall, but Galaxian two stars overall. That is why this game pack is only three stars. Galaga is a top notch game. You are a space ship that stays at the bottom of the screen. You can move horizontally and shoot using either A or B. Enemy ships, which look like bugs to me, will fly out and shoot at you. They will fly into a sequence. Once they have all appeared, some of them will rush at and shoot at you. This is a very basic game that changes from level to level and is very fun and addicting to play. Galaxian is very much the same. You are a ship and can move horizontally. However, there are just a bunch of ships in sequence for you to shoot at. They will attack you one by one. Once you have destroyed all the ships, another set of ships in the same exact sequence will appear. The difficulty never rises. You continue to destroy the same thing over and over again. The whole purpose of this game is to get a high score. However, it soon loses its enjoyment when you realize it is just the same thing over and over again. I would suggest picking this one up for Galaga. Keeping high scores on both of the games can be very fun though. Having multiple people playing it trying to beat each others scores is the best. Be warned though, Gameboy games are able to save because of a small battery in the cartridge. This game was made in 1990, so the odds of the battery still being alive is slim. This means none of your high scores will be saved.
video-games_retro-gaming-microconsoles
Give poor Aquaman a break. I found this game used for 7 bucks. I didn't have high hopes, but I figured it was worth a shot. I loved the old Aquaman cartoons so it made sense that I would enjoy this game. I know it's getting a lot of bad reviews, but honestly I love it. I'm not going to lie, it's addictive. It has a nice Comic Book feel to it. If you are looking for realistic, aquatic action try Echo the Dolphin on the old Sega Geneis. It will probably blow your mind. Anyway, Aquaman is certainly not a complex game, just very straight forward and fun. As a bonus once you beat the game on the Easy Mode you are able to play as Classic Aquaman... you know the one with both hands, no beard and no mullet. (Don't get me started.) Then once you beat it as Classic Aquaman you can play as Aqualad (oh, I'm sorry, he likes to be called Tempest now) and Black Manta. Each character has their unique powers. It's like 10 bucks, what have you got to lose? Go on, Take a chance on Aquaman... after all, he can talk to fish.
video-games_retro-gaming-microconsoles
YEOW! THIS GAME IS DA BEST. I have lots to say! This is the fastest game I'll ever play! Tails (who almost didn't make it) is in the game (but will probably make an appearence in some robot-plane veichle). Bad guys (Shadow the Dark Sonic, Rouge the Bat, Dr. "Eggman" Robotnik) are playable, etc.!! I first played the game on a demo and I loved it! This game is going to rock the future games on Playstation 2 and Gameboy Advance and Gamecube!!! Did I mention that Sega pushed the rival limit (everybody gets one), Sonic Vs. Shadow-Dark Sonic, Tails Vs. Eggman, Knuckles Vs. Rouge-Female Bat. (They're all playable)
video-games_retro-gaming-microconsoles
Wacky and fun. I've played Rayman2 and loved so I just couldn't help getting the third installment. Raymans adventure begins when a red lum scared to death by something turns into crazed blacklums, the blacklum multiplies until only blacklums are left in the core of the world. After a couple of levels Globox swallows Andre, king of blacklums and those hoodlums won't give globox any peace until Andre comes out, meanwhile you as Rayman need to beat wacked-out levels to get to doctors and free globox of his pesky blacklum. Thats all really, just one level I need to warn you about, the desert of Knaaren, those guys are creepy! First they capture globox then they chase you, not to mention they're invinsible AND say weird stuff like "brains" and "tastes better salted" they are the real meaning of depressing. Now go buy it!!!!!
video-games_retro-gaming-microconsoles
Experience the Trilogy, through RPG. First of all, RPGs are one of my favourite type of game, especially Final Fantasy's. And to hear that the greatest movie of all time is coming out in RPG style, I was astonished about the idea. The only thing was that this was an EA game. Dont get me wrong, I think EA are great for games. Just not familiar to RPGs. But I thought to my self, if I haven't seen any RPG under EA games then I cant complain just yet. The game is based upon the entire LOTRs trilogy. You play as an all-new character cast, interacting with the heroes of the movie trilogy through certain events from the main story. With the first ten minutes of this game I could see that EA has done an excellent job. With its graphics and sound, 'LOTRs:the third age' really gives a brilliant impression of the movie. The music and atmosphere are spot on and sound effects of the enemies really gives you the impression that you are actually watching the movie. The best thing within these effects are noticed within the battle scene. But the best has still to come when you reach Balrog himself. As you fight alongside Gandalf you will notice how the animation of Balrog is so fluid. While containing stunning visuals and sound effects within the Balrog battle this is one of the most dramatic experiences through RPG battles. It also contains a massive amount of cut scenes of the actual movie that are found throughout the game so people will not miss out on their favourite scenes. The thing about 'LOTR:the third age' is that as you continue on your adventure you will notice how things differs in many ways to most large epic RPGs. There are no shops to purchase items or weapons. These must be found through the land of middle earth in battles and treasure chests. As an RPG, it also seems a bit linear, making this feel like of a 3D adventure with an RPG twist. After a Major quest is complete, there is no going back. This may be a problem for big epic hard core-RPG fans. But this can also be a good thing. Even though this is an Adventure/RPG game, even non-RPG fans may find this entertaining and a fun experience to play. I have noticed that many critics have made bad comments on this one. I feel that this one has been totally underrated, big time. So it may not be the perfect RPG or entirely an RPG epic, but EA has still provided us with a great RPG, nonetheless, for everyone and not just for the fans.
video-games_retro-gaming-microconsoles
Finest Gameboy Ever Made. Now that I've invested a solid 51 hours in Pokemon Fire Red since I received my Micro, I'll share my thoughts of this product's design/quality. -The Micro is gorgeous -- those were my thoughts as I removed the device from its packaging for the first time. The sharp silver faceplate complements the black body very well. Pictures don't capture the fullness of its beauty. -Before my purchase, I was concerned with the device's size -- particularly its display and its ergonomics. The screen is small, but not enough such that text is difficult to read. As expected, the pixel density of this device truly shines. Graphics are exceptionally sharp -- more so than any other Nintendo product capable of playing GBA titles. -As for the Micro's ergonomics... I haven't experienced any cramping or pains even during my lengthiest gaming sessions (4-5 hours) -- but do know that my hands are in the medium/small range. The buttons are similar to those found in the Gameboy Color/Pocket. They don't offer the "clickiness" of the buttons found on the GBA SP (this may be a pro for some, a con for others). Just know that the key registration isn't always going to be spot-on if you prefer to press buttons lightly. The left and right bumpers are awkwardly placed and could become problematic with some titles. The start/select buttons require some force to press down, but you'll probably adapt after some time, as I have. -Cartridges are a pain to remove. -You *can* use your headphones without additional accessories. -For anyone interested in any form of multiplayer activities, such as trading and dueling -- you're going to have a hard time. You'll need to find/make a special adapter to connect with other Gameboy Advance models. The standard Micro link cable is incompatible with any model other than the Micro. -The battery life is fair. I purchased a lightly used model. Playing at maximum brightness gives a lifetime of 4 hours and 20 minutes, sharp. -The Micro is seemingly weightless, but overall it feels solid. No creaking/rattling whatsoever. Feels like it'll survive a good beating (which is to be expected from a member of the Gameboy family). So is it the finest Gameboy ever made? Not in my eyes. If you already own a GBA SP and are satisfied, then I'm not sure I could recommend the Gameboy Micro to you. I prefer the ergonomics of the GBA SP and value its ability to play GB/GBC titles. While the Micro is the most stylish and the most portable Gameboy (it will become my new commuting partner), a GBA SP or a backlit original GBA would be best for those who dedicate a great amount of time into gaming at home. If you own a DS Lite and are only interested in playing GBA games, then there's no need to buy this device. The Micro trades functionality for style -- it's a novelty item. These were some quick thoughts. If you have any questions about this Gameboy, feel free to comment on this review and I'll try my best to respond.
video-games_retro-gaming-microconsoles
Brilliantly Done. After playing the PC version of this game, I was utterly impressed by the GBA version. Instead of guiding each turtle through a "chapter", each one gets his own set of levels. It was also a welcome site to see some characters that weren't in the PC version of the game. I purchased a GBA version of my "full" games fairly frequently and this was done the best. Game play is mostly what you're used to from a Turtles game. You run around fighting enemies, with some platforming thrown in for good measure. I enjoyed the mouser levels the most I think. Finally, I got to kill mousers again. It's been too long. Overall, the game is done really well and I had a lot of fun playing it. I absolutely wouldn't recommend putting down more than $30 though, and then only if you have a borderline unhealthy addiction to all things TMNT. For a $10-$20, it's quite enjoyable if you're going to play it through a couple times.
video-games_retro-gaming-microconsoles
Don't buy this. Well some people might like it. What I wanted was Tetris, for the Game Boy Advance. I have the original Gameboy Tetris, which is perfect except for the fact that it forgets the high scores when you turn it off. The point of Tetris, for me anyway, is to compete with your friends for the high score. They completely eliminated scores from Tetris Worlds. It says it has a "classic tetris" mode. But it's not. You have 15 levels to complete and the game ends. That's not classic Tetris. I just found out you CAN play classic Tetris, but it's hidden for some reason and it still doesn't keep track of your high scores. To get to it, go open the "Marathon" menu, then hold L and press Select. "Popular" game type will appear. If it's so popular, why did they hide it? I haven't tried it yet, but I'm hoping that Tetris DX for the Gameboy Color is more like the original. Tetris worlds IS cheaper and it's an advance game, so it will not stick out of your shiny new Gameboy Advance SP like classic Gameboy cartriges... that's about the only positive thing I can think of right now.
video-games_retro-gaming-microconsoles
Cheap and fun. Well, it seems some reviewers like the game pack and some hate it. I asked for it for Christmas because I wanted Battleship and Risk. Battleship: NO complaints at all. Big clear graphics, easy to play and operate. The "Salvo" feature is a nice alternative to one shot at a time. Several levels of play. No save feature, but play is fast and saving isn't nessasary. Risk: This is a tricky game to get correct electronically. This appears to be a reworked older PC version. On the plus side, the board is easy to see, and controls are smooth, although a little slow. There are no real "levels" of play. But you can start play with only 2 computer opponents, (easy) and keep adding opponents to making winner harder. On the downside, the computer players are not very challenging. If you make a mistake they're all over you, but other than that, it's fairly easy to dominate. It would be *nice* to be able to save a game of Risk, but you can't. Gameplay is pretty quick, so it's not a big problem. I have only played Clue a few times in my life. I can't give you a good review on that. The graphics are bright, clear and easy to see. No save feature.
video-games_retro-gaming-microconsoles
Addictive and clever, easier too. I loved the first RE game on the Gamecube. The graphics, the sound, the ambience were all top-notch. Never before (with the exceptions of the Myst games on the PC) had I been so totally immersed in the atmosphere of a video game before. RE was thrilling and frightening. All of that returns in Resident Evil Zero, a prequel about the events leading up to the T-Virus outbreak in the Umbrella Mansion in the Arklay Mountains. There are a few differences though. This time around you are in control of 2 characters. One is Rebbeca Chambers, the medic girl from RE. And the other is Billy Cowen, an escaped convict who teams up with Rebecca when they meet on an abandoned train. Together they take on Zombies and giant insects as they try to figure out what has happened in the Umbrella training facility. It's a lot easier than the first one. Though there are far more enemies to blow away, there are way more bullets. So you don't have to be so careful about reserving ammo. The Crimson Heads are also gone (thankfully) so when a zombie is dead it stays dead. And lets be honest, those Crimson Heads were terrifying. Originally this game was made for the Nintendo 64 but was never released so they just remade it for the Gamecube. I wise choice as the game fully shows off what the Gamecube is capable of. RE Zero is full of ominous camera angles, dingy locations and a dark atmosphere extending all the way down to the tiniest detail. Though I did particularly like the bright and somber (?) ending. Complete this game quick enough and you'll unlock a bonus game called Leech Hunter in which Rebecca and Billy (now in different clothing) can run around the training facility blasting at things. It's just for fun but it's still quite cool. If you're a fan of RE 1 then RE Zero is a must have. Not quite as good but still a damn cool game!
video-games_retro-gaming-microconsoles
Great game. Loved this game from the start. Love the teams-- it was a refreshing change to the Kart franchise. It took me some time to learn the controls and figure out how best to control my karts, but with practice it has come quite smoothly. Love the unlockables! With every accomplishment came a prize... better than a trophy! A new character, or a new car, or a new level! Great-- lots of fun. I admit I got frustrated a lot with 150, and even more so with mirror mode, and the all cup races, but the game is now beat, and I still play it regularly! Lots of fun. Highly recommended.
video-games_retro-gaming-microconsoles
It Works. Well... It works. Plus it is the official card, so you know it will work as good, and more than likely better than anything else available. But it's tiny! Half the size of a PS2 or even an X-Box memory card. And what is worse is that it is sectioned into blocks, which as some may already know is very inefficient. To make a long story short, memory blocks take up more space than they need to, eating up memory a lot faster than a card like the PS2 card. There is good about this card though. Games tend to usually only take between 3 to 6 blocks, which is comparitively small compared to the amount of memory that PS2 saves take.
video-games_retro-gaming-microconsoles
Game boy advance Garfield and the search for pooky. We bought this game used at GameStop for $5.99. I thought the graphics were pretty cute. As for the gameplay.....if you are an adult, you may become quickly bored with this game. As another reviewer said.....it really isn't very challenging ...as you just walk up to a mouse and "poof" you've caught him and he is in your inventory (no chase or anything) until you find a cage. Now that being said.....we bought this game for our 5 year old. He loves this game! HE finds it challenging, but he still wants to play it. So I give this game 4 out of 5 stars based on the happiness of a 5 year old. I might have considered giving it 5 stars if it hadn't been for those stinkin' passwords! What a pain in the butt! It is so ridiculous to make a password out of random letters and symbols. If my son is playing this game in the car.....he has to start all the way at the beginning, because I sure as heck can't stop the car to hunt down the piece of paper with the letters and symbols on it and enter them in for him. REALLY!!!
video-games_retro-gaming-microconsoles