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super mario rocks. This is a very nice game for all ages. I liked the story and the adventure was cool. It has beetween 50 levels and the powers you can find are cool. In my life I played playstation 2 and 1,nintendo 64,computer,sega and X-box and I never saw a game like it. It's better than mario advance or mario super circut. So who ever tells you that it... don't listen to them because they will be jealous of you buying them! And plus for a rating I give it 10 out of 10 altough it doesn't have that much graphics for a nintendo it does. And don't listen to people who say no to supermario. So contact me and be my friend at... and I will share your reviews. PS always for free and free and free! | video-games_retro-gaming-microconsoles |
In the beginning, there was GameBoy. Having seen many handheld systems come and go over the years, I'd say that the Nintendo handheld systems have endured the most criticism/adoration. Being an owner of two GameBoy Pockets, I have to say that the simple "black and white" coloration has become.. old. However, the GBP is considerably cheaper than the GBA (GameBoy Advance, of course), and could prove a good buy for anyone venturing for the first time into uncharted handheld territory. Ideal for a quick thrill and small enough to be stashed away in the pocket of your pants, GBP can be quite amusing when played with the right cartridges. A few suggestions are the Pokemon games (very addictive at any age), Harvest Moon, and any game out of the Kirby's Dreamland series. | video-games_retro-gaming-microconsoles |
doesn't save progress, is old school in a way, and kind of short. we're used to mario, yoshi games that kind of automatically save as you beat levels. This game does not have that, instead you need passwords to unlock levels, and my 9 year old had trouble with that, even after entering in the passwords could not unlock levels so we just googled the passwords to unlock the other levels. Also when you shut off the game everything pretty much deletes so you have to reenter passwords every time you turn the game back on, which are 8 letters long, not easy to remember. for the cheap bargain price it's okay but it isn't as smooth as the gamecube scooby games, but we use gameboy for the car rides and it's a nice addition if you get it cheap but the password thing is annoying old tech. | video-games_retro-gaming-microconsoles |
The best GBA game so far. I bought the Game Boy Advance the morning it cane out. That was about a week ago. Sence then, I have purchased the top rated games : Super Mario Advance, Rayman Advance, Tony Hawks Pro Skater 2, F-Zero Maximum Velocity, Iridon 3D, and of course Castlvania : Circle of The Moon. It was definatly the best one of them all. It never gets borring, the graphics are great, and you can come up with over 80 different moves by combining powers. This game definately lives up to Castlevania standards. If you are about to get a GBA, DEFINATELY pick up a copy of this game. You won't regret it. | video-games_retro-gaming-microconsoles |
The main reason I will never sell my Dreamcast. Yes that's right, I will always hold on to my Dreamcast, there are a number of classic games I own for it but Shenmue perhaps tops them all. Now I hear a lot of people saying that Shenmue is boring, and you spend a lot of time doing nothing, but I couldn't disagree more. I'm the kind of person who loves to explore in games, i play a lot of RPG's and I like to make sure I find all the secrets in a game (if it's any good). That is the beauty of Shenmue, as well as advanvcing the plot (which is great) I can also spend free time down at the arcade, or play pool etc... it is as close as you will get to real life in a game.
Both this and Shenmue II are classics, but I can never forgive Sega for not releasing the rest of the series. I know it was an expensive game to make, but i'm sure there is a huge demand for Shenmue III, I only hope they get their act together and get Yu Suzuki back to working on it again. Back to Shenmue itslelf, the plot is superb, I even enjoyed working at the docks as a forklift driver, while trying to get info on the mad angels. The fighting is superb, both regular battles and the QTE fights (which you see in all sorts of games now), in fact the moves are taken straight out of Virtua Fighter. It also had a great replay value, I completed it numerous times, trying to collect capsule toys and better my scores at the mini games like darts. The best mini game of all though was right at the end, The 70 man free battle time attack.
The 70 man battle involved fighting your way through 70 Mad Angels members, including 3 bosses along the way, and was the highlight of the game. Once you had completed the game you could do it again and try to set a best time for it, as with all the mini games you could then enter it on the world rankings. I can't remember my time, but it was at one stage in the top 50 in the world, and I must of tried to beat it at least 100 times. I haven't even mentioned the classic Sega Games you could play at the arcade, Space Harrier (which is impossible), Super Hang On etc.. were all available to set top scores on, there is just so much to see and do.
If you still own a Dreamcast and not this, then you are mad, pick it up now, before it vanishes off the face of the earth, classic. | video-games_retro-gaming-microconsoles |
A fun and realistic game. I reciently purchased baseball advanced and was extremly plesantly surprised. The game was far more realistic than I ever imagined. Stealing bases, injuries, stats etc. I enjoy checking out the stats as much as playing the game. I was disappointed by the manual as it does not go into great detail and I had to discover how to adjust the defence (shallow or deep), I have yet to figure out the pickoff.
I travel and this game is a wonderful companion in the plane. All in all a BLAST! I am hoping that there will be a new version with updated stats in the not to distant future.
If anybody knows where to get this info... | video-games_retro-gaming-microconsoles |
1 Child hood game. When I think of my child hood lots of things come to mind. Saturday morning cartoons, were cartoons started at 5 am and didn't go off till 3pm. Hills department store, Toy stores when they were in every mall and this video game. Me and my best friend use to play this over and over again. I love the game play in it. It was one of the few games that you could play as a kid and beat. Lot of the games for NES, SNES and Sega were so hard you couldn't get past the first level. Heck Im a grown man now and some of those games I still cant get past the first level. But this isn't the case with this game. If you haven't played it then add it to your list of games to play. Shoot if you have a bucket list then add this to it. You won't regret it. | video-games_retro-gaming-microconsoles |
best since mlb 200. I nhave played many next gen baseball games on ps2 and all star 2002 on game cube and still i thought i would never play a better game all around than mlb 2000 on ps 1. I have now found a better game. Home Run King is by far the best baseball game I have ever had the pleasure of playing. Graphic wise I was blown away,rendered stadiums, player batting stances, pitchers deliveries it is all here. I had a little trouble at first batting but it gives you a handicap option until you get used to it. Fielding is also a tad bit difficult at first but with time you'll be making lunge grabs with Nomar like a pro. One thing i noticed though is the game is labeled an arcade style big scoring game, i don't really agree with that, I have played about 20 games now and have hit one homer, and that was with Jave Lopez, not exactly a long ball hitter you know. Still Home Run King should keep most baseball gamers very happy.
Gameplay-4.5
Graphics-5
Controls-4.5
Replay-5 | video-games_retro-gaming-microconsoles |
Fragile; Alleviates and prevents eye-strain headaches. <div id="video-block-R2QN3DZHWWWYYS" class="a-section a-spacing-small a-spacing-top-mini video-block"></div><input type="hidden" name="" value="https://images-na.ssl-images-amazon.com/images/I/A1D3HGljDjS.mp4" class="video-url"><input type="hidden" name="" value="https://images-na.ssl-images-amazon.com/images/I/91znbiiTFlS.png" class="video-slate-img-url"> UPDATE: My first pair were kind enough to break within a few weeks so I was able to return them. My current pair snapped just under the bridge as I was undergoing the laborious task of taking them off. Sadly, I was a few weeks past the 1-year warranty. I tried to appeal to their humanity, but 1-year is 1-year, and apparently they don't believe they make a product that you should expect to last more than 1 year. Pathetic? I think so. If I wanted a cheap piece of crap I'd wear one of the pairs the Chinese sellers break the rules to send to me, not realizing I'm not going to give them an automatic 5 star review because I'm not a scumbag sociopath.
ORIGINAL:
If you're doing something that requires seeing colors accurately, or if a really hot chick posts a really hot picture that you obviously need to see with maximum clarity, these aren't ideal. Otherwise they're great at preventing and alleviating eye-headaches (when you get a headache as a result of staring at the screen for too long, or your eyes start to hurt from the strain).
Before this model I had tried the cooler looking ones but they made me nauseous. Thats totally because of me, though; I mention that because if there are a few others out there who also get nauseous from plastic lenses, they can rest assured that these are tolerable. | video-games_retro-gaming-microconsoles |
Some old, some New. Forget what you know, the variations offered in this game let you learn how to play tetris all over again. Some of the variations are fun and others will probably turn out to be not for you.
I know I had a problem playing the squares version of this game where you had to make 4x4 squares out of the same types of pieces. I never quite figured that out.
There's another version called collapse where the pieces fall down as rows below them are cleared. This is kind of like Dr Mario, where extra pieces fall down to the playing field below, and unlike classic tetris where you have to clear the rows above a gap to fill the gaps.
There's a version where the same colored pieces stick together. This was challenging because pieces also fall down as you clear the rows like the version above and when two of the same color pieces touch, they stick together. Its an interesting twist.
In both versions pieces are both traditional and segmented, for example sometimes the straight piece made up of 4 segments will be all in one piece/color, sometimes it will be made up of 2 or 3 or 4 different pieces/colors. Which makes it all the more challenging, you have to plan for how the segments of each piece will fall as well.
Another added bonus is that now your piece preview shows you the next several pieces that are in the queque (I think it shows the next 6), not just the next one up. The only version of Tetris that I think is missing was the version for Nintendo '64 Tetris Sphere. That game brought the Tetris game to a 3-Dimensional level where you had to get rid of groups of pieces instead of organize them into groups. When they bring that game over to the next-gen systems then my tetris collection will be complete.
Plus you can customize a little cube to look as you wish and you can name it as well, it will serve as your guide and watch you and let you know how you are doing.
There's a couple of other versions and of course classic tetris but for each one the challenges and strategies are different. They wrap a story around each version to explain why each game plays the way it does, pieces collapse because of a higher gravity and they stick together because its hot. Fortunately the same basic traits that kept you playing the original tetris games are still there. Its one of the oldest games out there that is still played today. | video-games_retro-gaming-microconsoles |
Limited, but still a good time. A fun diversion and faithful port of the original game, with Vertigo being obnoxiously cut from the roster. The packaging and cartridge hve a Super Game Boy logo, though no SGB enchancements, strangely. Fighting the same 6 characters over and over may feel repetitive after awhile, but it is fun to master the moves of each fighter and see how many hits you can string together in a combo. The manual contains 2 typos on pages 12 and 24, but otherwise informative. Basic moves are listed plus one special move for each character, woth ample space to write in the rest yourself. | video-games_retro-gaming-microconsoles |
Old School Retro Gaming Fun. Q*bert is one of the best Retro Games of all time. I can still remember seeing this game at arcades around my G.G. hometown.
It was also released on several home video game consoles, the earliest being on the Atari 2600. The weird thing is, I've never been a huge
fan of Q*bert and have only played it a few times.
Q*bert is a action/puzzle game where you hop around on a pyramid, trying to change the color of the blocks by jumping on them, while
avoiding various enemies. If you've never played Q*bert, you don't know what you're missing. It's so much fun, you'll be addicted in a
short time, believe me. I recently bought the GBC version of Q&bert and it's a blast from the past!
If you love the Old School Retro Games like me, give Q*bert a try, you'll be hooked! | video-games_retro-gaming-microconsoles |
THE BEST FINAL FANTASY OF ALL. What is wrong with the people who say "Not the best..." "Not here" and "Not that", heck!!! by far, this one and Final Fantasy VI are the best FFs ever done. To me, the franchise died after Square did that faillure called Final Fantasy VII, but that is another stroy. The importan here is that Final Fantasy V is maybe the best in the series and the job/class system works sweet.
Back in the day, when Final Fantasy V first came out, it was not released in the United States for the SNES because japanese executives thought "americans" were not smart enough to understand the game. Now is the time to prove them wrong. Buy this beautyful piece of videogame art! | video-games_retro-gaming-microconsoles |
one of the best for gamecube. I beat this game and it is without a doubt one of the best games ive played. sure you have to backtrack alot but its part of the game. Some people say this game is somewhat boring. I agree somewhat but only in certain spots in the game. Im playing the game on hard mode now which is unlocked after you beat the game on normal and its a little funner knowing how to navigate better. While at times( not that often ) this game can feel long and boring it makes up for it with good graphics, awsome weapons, cool music, and overall just a very good experience. | video-games_retro-gaming-microconsoles |
The Bouny Hunter's first mission undergoes a major revamp in one of the best games on GBA. In 1986, The Nintendo Entertainment System brought to us the game Metroid. The 8-bit game introduced the mysterious bouny hunter heroine Samus Aran, the life-sucking Metroids, and set you alone on the massive planet Zebes to explore. Metroid has been hailed as one of the best games ever created, though time has certainly taken its toll on some aspects of it. With the return of the Metroid franchise through Metroid Prime and Metroid Fusion, Nintendo decided to give Samus's original mission, her "Zero Mission", an all-out remake for the GameBoy Advance.
Gameplay: If you are unfamiliar with the concept of a Metroid game, here's the basics: Explore your surroundings, blast alien creatures in your way, collect upgrades that enable you to venture further and defeat the various bosses you'll encounter. The same is said for Zero Mission. The game begins with a mini cuts-cene depicting Samus landing on Zebes, following this you'll have control of the hunter in the upper levels of Brinstar. As will most Metroid games, her power and abilities are particularly weak until finding upgrades, you'll even have to acquire the Long Beam which hadn't been seen since the original Metroid itself.
Now, for the a comparison to previous 2D Metroid titles, Zero Mission in my opinion stands out as one of the best. Metroid Fusion was a very good game, but was far too linear for many fans and, in my case, a bit of a cakewalk for much of it. Zero Mission gets back to simply dumping you on a planet, finding map rooms and Chozo statues for clues of where to venture next, and gives you free-roam without having to listen to directions. Gameplay is still a bit too easy in my opinion, a major tone-down from the Pull-Your-Hair-Out difficulty in the original Metroid. The game is also pretty short, while not ending too fast, it feels complete, just not something that'll take you long to beat. The bosses are a slight disappointment compared to the great bosses in Fusion, most of them taking a simple Duck-And-Fire-Missiles strategy, the final boss was also an outright pushover. Aside from these complaints, Metroid: Zero Mission is one great, solid game. The level design is fantastic, alllmost on par with the giant of Super Metroid at times. The gameplay is satisfying, and will make you want to come back many times to unlock each ending. The stealth-heavy section towards the end of the game where you are in control of Samus wearing the Zero Suit (a blue jumpsuit with no powerups) was challenging and a fun extended ending.
Score: 8/10.
Sound/Music: Throughout the game are remixes of the classic music from the original Metroid, as well as many entirely new pieces, practically all of which are great. I personally thought the soundtrack was better than Metroid Fusion, while generally less tense, it contains a lot of character and Metroid fanwaving. Sound effects are good too, nothing really sounds off-kilter, though some may find Ridley's battle shrieks to be a bit too 'bird-like'.
Score: 8/10.
Graphics: Metroid Fusion delivered solid, detailed graphics that were at the time some of the very best on the GBA. Zero Mission takes a slightly less detailed approach to the graphics, with almost comic-book-like mini-cutscenes and bright, vibrant colors. Personally, I didn't think the game was as good-looking as Fusion, but its still easily one of the best looking games on the system. The artstyle is nice to look at, rooms are still very detailed, and enemies models look very alien. Even lights flash on Samus's power suit.
Graphics: 8/10.
Overall: I admit I haven't been a fan of the Metroid series that long, in fact I really became a hardcore fan only a year or two ago. Since then however I've been utterly fascinated and obsessed with Nintendo's complete masterpiece of a franchise, Zero Mission being one of the kickstarters to that love. I completely recommend it to anyone who enjoys games that requires more than just shooting something.
Its perfect for newbies to the series as well, though definitely pricey, you might find it's worth your money.
Metroid: Zero Mission gets a 5/5, major thumbs-up to Nintendo.
Please rate in whichever way you felt about this review. I welcome any feedback, hope I was helpful and thanks for reading. | video-games_retro-gaming-microconsoles |
Number one water racer. With out any doubt this is the best water racer on any system. This games control is a little bit more difficult to learn then Wave Race 64. The only complaint I have about this game is it could use a few more levels. The graphics are better than any other water racing game because the water is so real life like and clear. You can change the weather from cloudy, rainy, and sunny. Some people might not like the voices because on most of the characters the only thing you hear them say is a bunch of hippie [junk]that becomes irritating to some people. On stunt mode you try to get points by doing stunts inside these blue colored rings, on free roam you get to roam the levels without racing any body, and on championship mode you race other computer controlled simulants across 8 different cources. You can pick up turbo power ups to boast your speed and help pass up racers far ahead of you. There are these arrows pointing on witch side you have to pass that helps make this game hard for some people. Even though I like this game I advise you rent it first and then buy it if you like it. | video-games_retro-gaming-microconsoles |
The rewards of single-player mode. Yes, this game is designed for multi-player, and yes, you can spend all night playing it with your friends. But to get all that you can from it, you will have to play the single player modes, especially if you want to unlock all of the characters.
One of the most uniqe parts of the game are the event matches. Each event match provides its own challenge. For example, in one, you have two fight to sets of ice climbers, and only defeat the rear one with out defeating either of the front ones. In another, you control Yoshi who is trying to defend an egg from three other characters, until the time runs out. (I succeeded in doing it by grabbing the egg and avoiding all of the other characters, but it was still VERY hard.) And if you hate Mario, there is a Mario 128 match (which you can reach by clearing most of the early matches..) In this one, you have to defeat 128 mini-marios, that one is just fun.
There are characters and stages to unlock. For the most dedicated players, you can unlock the oldest Nintendo character of all...Mr. Game and Watch. (Remeber those handhelds from the pre-nes days?) The only thing that could make it better would be to have the final boss in adventure mode to reflect the character that you played it through with. | video-games_retro-gaming-microconsoles |
Awesome multiplayer Game. If you're looking for a multiplayer game then look no further!!! Super Smash bros. Melee is an all out bash with new characters, old characters, adventure mode, multiplayer, hidden treats(like sound test), trophies and of course, fun. You can choose any out of atleast 20 different characters to smash 'n bash your opponent. The only unfun part is that it is multiplayer so if you have no one to destroy it gets boring, but luckily it has adventure mode. SOME hidden caracters: Jigglypuff, Dr. Mario, Pichu, Luigi and Young Link don't think I'll spoil the surprise of finding characters, but, I have heard that if you get all the characters a certain wacko character will apear... | video-games_retro-gaming-microconsoles |
Does the Classic some justice. Like the other new versions of Frogger (the ones for PC), the game starts deceptivily simple and then gets more challanging as you progress. The animation of the "story" isn't too bad, though the dialouge is VERY bad. Luckily, you can skip the story by pressing start. The idea of the game is to go through all of the levels in different worlds as Frogger goes through a "rite of passage".
I LOVED the ORIGINAL (classic) Frogger (I do have some memories of playing it on Atari when I was pretty young) and I enjoy the first PC version. Frogger Beyond does some justice to both of these. The themes for the worlds are similair to the first PC version, but you will not hop around looking for baby frogs. I have not seen any cars to avoid in the game yet, but I have seen bugs to avoid and they remind me of the "traffic" in the orignial and PC versions. There are logs, lilypads and other moving objects to travel on as you move past each level.
The game does not have the best graphics I've seen on Gamecube, but they're not bad. Overall, I'd say that Frogger Beyond, like the other versions I've played, is "just tricky enough to be addicting." If you like the other versions of Frogger, you'll probably enjoy this one as well. If you're not sure, then rent it first (though I think once you play it you'll be hooked). | video-games_retro-gaming-microconsoles |
The memories. Wow, so much time has passed since I got my dreamcast. Dream cast was/is really amazing when you think about how old it is and how much power it packs (Almost performs as well as a PS2, I'll explain later). Back in 1998, when the dreamcast came out in Japan, we were in the days on pentium 2's and "ultra fast 16 meg 3d cards". When I first turned on my dreamcast on 9/9/99, I played sonic adventure. It may not look like much now, but it was an awesome game. Also you could go on the internet with your own ISP, from day one. No other console has done that yet, not PS2, not XBOX not even Game Cube. PS2 and XBOX are online now, 2-3 years after their release that is. Dreamcast will forever live as a party machine. My dreamcast has been through so many parties and multi-player events. Toy Commander, Fur Fighters, Power Stone 2, Rush 2049 (Race, Deathmatch and Stunt, plus all the secrets), Worms World Party and many more, all 4 player games. Most of Dreamcasts games are 4 player because the DC comes standard with 4 controller ports. Graphically the DC is amazing. Still today, its graphics are good. On another note, PS2 has a faster CPU, much more ram and a faster CD-Rom drive (BTW dreamcasts game disks hold 1 gb, in a small ring at the beggining, and nowhere else). But, PS2 is flawed in ONE way, poor architecture. Yes, thats right. DC (dreamcast) supports 16:1 texture compressing to make textures fit in its small 4 megs of ram. PS2 has 16 megs of ram, but no compressing, so DC can actually have more, higher resolution textures in its ram, at a fraction of the cost. Anotherthing is the RAM is hooked directly to the cpu, while the PS2 goes through other buses and routes until it comes to the cpu, which makes loading longer. Slower bandwithd from RAM to CPU and bigger textures. Dreamcast has a faster RAM to CPU connection and has smaller textures. Also smaller textures creates less overhaul on the proccesor. If you compare raw *useable* power, PS2 barely wins (only because of its faster proccesor). DC's clever enginering and breakthroughs in technology create a cheaply manifactured system, with more power, keeping the launch price at a mere two hundred bucks, while PS2 was a hundred more. Long Live Dreamcast. (well actually its dead in the market, but alive almost everywhere else) | video-games_retro-gaming-microconsoles |
Fun in a huge way, but I think the problem is obvious. This game is fun. Well, it can be fun. I'm not talking about the multiplayer. I'm talking about the single player. Let's review story mode. It has no connection between levels. But the storymode can be fun. You get some weapons, run around and shoot guys, and do stuff that involve shooting guys. You can miss an objective, but the levels aren't too long. Still, the problems?
The mission editor is fine. I didn't want to do it really considering I already had missions I could play. I haven't played multiplayer, but im here to benefit those who don't have 2 controllers yet.
The problem is basically... this is goldeneye. The controls are almost exactly the same(changed to fit the controller) and the graphics look almost identical to golden eye. The first level shows it. The whole thing is... it isn't that hard to make a graphics engine that doesn't look like absolute crap. Nowadays, this just won't do... I honestly think that this game would of looked the ABSOLUTE exact same on N64. Don't expect much in terms of graphics. And when people say, "O its not choppy!" That's because the graphics are so horrible that there isn't anything to be chopped!
Horrible? Well, mabye thats harsh. Outdated? Yes outdated is correct. Want a good gun game? Try metal gear solid 2. Or mabye some rainbow six 3. Any Rainbow Six game will do. But, the graphics just don't do gamecube justice. If you are looking for great graphics, try splinter cell.
Is the game even fun? Yes, in a sence. It is however extremely reminicient of Goldeneye. I played goldeneye so much that it's boring. This game doesn't seem to improve on goldeneye in anyway(in terms of single player), but it is only 20 bucks now. | video-games_retro-gaming-microconsoles |
First she Slayed Vampires...Now she's on to Games. If You ever seen The TV Show Buffy The Vampire Slayer then you know how exciting it is. The Game is just as exciting. You travel around with Buffy and the scooby gang crossing many demons, vampires, and even a few cordettes during your journey. This game will definitly keep you hooked. You become Buffy herself and it's almost like you are in the tv show. The best is when you kill the vampire and he turns the dust. That, of course, is a classic buffy move. With the Stake, Crossbow, and much more. Defeat the minions of evil, move from level to level and proove to everyone that you have what it takes to be a Vampire Slayer. Hey, you never know, you could be the next Buffy! | video-games_retro-gaming-microconsoles |
TOKI. The storyline: an evil sorcerer kidnapped the princess and transformed her boyfriend (Toki) in a monkey. Now as Toki, you have to travel through all sorts of places in order to rescue the princess.
Toki is capable of shooting energy balls out of his mouth to kill the enemies and you can power up these shots by killing some birds that ocassionaly fly over and pick the itens they drop. There are many types of shots, from a flame thrower to a devastating chargeable shot.
The zones vary from many types of caves to florests, and there's even an under water zone. There are a good variaty of creatures throughout these zones but none of them offer great danger, neither the end-of-level bosses. They all have a great design but lack the challenge, including the final boss.
The graphics are nice for a Genesis platform game and the music and sound effects are excellent, really capturing the mood of the game.
The only thing I must complain is the slow pace of the game. Toki walks incredibly slow, which is quite unlike for a monkey, and at some point in the game you almost beg him to run. This can be less frustrating in the icy zone because he can glide on the ice and this may cause him to get a real boost of speed sometimes.
Great game anyway. | video-games_retro-gaming-microconsoles |
Great portable version of one of the best games ever. At first I didn't know what to expect but as soon as opened the box and played the tutorial things started to make sense.
It took me a few times to fully understand the pace and features of the game but once you get it you can get hooked and not stop for hours. The game may seem harder at the beggining but as you evolve in the knowledge of different civilizations and their paces the game comes together ver nicely.
Don get frustrated, try different strategies, be agrressive, explore, be conservative. There are misions and campaigns that will demand different a different strategy every time.
A must have for strategy enthuasiats. | video-games_retro-gaming-microconsoles |
Bought for S-video. After months of use, if I had to sum it up, I'd say the product "works" to a point, but falls into the "low quality" cable department as far as the S-video connection is concerned.
The S-video connection removes the typical color bleed you get with a Composite connection and enhances color, but suffers from a "dot-mesh" effect, that is associated with low quality S-video cables. While the picture still looks crisp without the color bleed, the dot-mesh that covers everything in tiny, hazy, black dots makes the picture appear darker over all, leaving your "improved" color vibrancy worse off than the composite connection.
With this cable your choices are:
The S-video connection, featuring crisp textures without the color bleed associated with a composite connection, but sporting a dot-mesh effect that weakens color vibrancy.
The Composite connection (which most likely came with your original Nintendo 64 anyways), featuring bright colors, fuzzy textures, and plenty of color bleed.
Over all it gets the job done, but could have used more shielding for the S-video connection to eliminate the quality killing dot-mesh effect.
I recommend this cable only if you are not a complete quality nut. Apparently there are better S-video cables for the Nintendo 64 still out there. | video-games_retro-gaming-microconsoles |
NFL2K1 it looks and feels more like NFL2k10. Yeah last years version was pretty good oh who am I kidding is was Da BOMB! If that was the bomb than this is the nucular warhead. With internet play ,20% faster game play ,and more than 500 new animations for the sweetest catches and the realest tackles. I have had this game reserved since Febuary at my local game store you should put down yours too. Someone Tell me what is better than you and 3 friends beating up on some others from across the country with no slowdown. What is the use of waiting for football on sunday when you can have in 24/7 all year long. | video-games_retro-gaming-microconsoles |
A must have for true Zelda fans. As somebody who's a real fan of the Zelda franchise, I was thrilled when I found this little gem for $15 at GameStop. This collection is great. It includes both NES games: The Legend of Zelda, and the less popular Zelda II - The Adventure of Link.
Also included are both N64 titles: Ocarina of Time, and Majora's Mask. Finally there is a playable demo for Windwaker. I really like the fact that 4 full Zelda games are found on one gamecube disk. This is especially nice if you only have a Gamecube or a Wii. I know true purists would rather play the games on their original system but if you don't have the original games, or don't have room to have a bunch of consoles set up, this is really a lot more convenient.
If you're looking for the OOT Master Quest, you'll want to search for a LoZ 2-game promotional disc including both Ocarina of Time and the Ocarina of Time Master Quest. If you have a 3DS you could also get the OOT remake. | video-games_retro-gaming-microconsoles |
As good as the original. This game does so much justice to the original game on the N64. It's basically the same game except with the addition of some new characters, new courts, and power abilities. The controls are easy to get used to, as well. The characters vary with different techniques of play, like Power, Tricky, Speed, etc. The tournament mode is fun and it allows you to go up against the best characters in different Cups, like the Mushroom, Star, and Rainbow Cup. The further you go with each tournament, the harder your opponents get. It's a lot of fun and I recommend to anyone who enjoyed the original. | video-games_retro-gaming-microconsoles |
I Choose You! Pikachu! :3. Pokemon Yellow is an "upgraded" version of Pokemon Red and Blue, and it's really good, being a Pokemon game. Unfortunately, it is somewhat underappreciated, like most Game Boy Color games. And the graphics are somewhat crude, but it doesn't detract from the game at all.
In this game, you automatically start out with Pikachu, instead of choosing between Bulbasaur, Charmander and Squirtle, and your rival gets Eevee. The game plays out exactly like Red and Blue, except for a few things, such as Jessie and James showing up a few times. (Unfortunately, they only show up a limited number of times, which is a bit of a letdown if you ask me.) And the Pokemon have been redesigned to look more like they do on the TV show.
Here are the pros and cons of this game.
Pros:
Pikachu says its name instead of making a sneezing noise. I really liked this, even though the voice clips aren't of particularly good quality. (Some find this annoying, but I don't.) Also, Pikachu follows you around instead of staying in its Pokeball, and you can see what kind of mood it's in if you turn around to face it and press "A".
As you get to know Pikachu, it will get to like you more and more. (I've been playing my current game for an estimated three or four years now, and Pikachu now has little hearts flying around his head.) However, it gets ticked off with you if you put it in the PC or let it faint.
You can get Bulbasaur, Charmander AND Squirtle--at different points in the game.
There's a mini-game in this game called "Pikachu's Beach". If you have a Pikachu that knows Surf, you can play it. Unfortunately, you can only teach Pikachu Surf through a complicated method involving Pokemon Stadium and the Transfer Pak. Or, if you prefer, you can use a cheating device. (I do NOT recommend the latter, however, because cheating devices can mess up things on your game.)
Cons:
You can't play as a girl.
It's really hard defeating Brock (the first gym leader), because Pikachu has a glaring weakness against Rock and Ground-type Pokemon.
This is just a personal thing, but I really don't like the plot involving Lavender Tower (having to go and calm the ghost of a dead Marowak). Of course, no Pokemon actually die in the game (if defeated in battle, they just faint), but this part of the game is still rather unsettling. It also might bother some younger or more sensitive players.
The item pack is really hard to navigate through (it's hard to find things in there). Fortunately, this is improved in Gold/Silver/Crystal.
Some parts of the game are really ridiculously hard--but, really, that holds true for almost all video games.
You can't battle trainers over again, except for the Elite Four, so it becomes hard to level up your Pokemon after awhile. And after you capture Mewtwo, there really isn't very much more to do in the game, except try to get all 151 Pokemon. Fortunately, all of this is improved in Pokemon Gold/Silver/Crystal.
In conclusion, Pokemon Yellow is awfully good, even if it's "out of print", like so many other Game Boy Color games that shouldn't be. But if you'd prefer better graphics, then I'd recommend Pokemon Crystal. | video-games_retro-gaming-microconsoles |
Finally got my hands on this, and it is absolutely the best. I played a lot of Super Smash Bros. as a kid and played as Link many times throughout my childhood. I never really played many fighting games other than SSB until about 4 years ago when a friend of mine introduced me to Soul Calibur 4. I found it really cool how SC4 had guest characters from Star Wars like Vader and Yoda and how SC5 had Ezio Auditore from Assassin's Creed. Not long after playing those did I get SC2 on the Xbox from that same friend. It had Spawn in it and he was cool, but I had always longed for the GameCube version because it featured Link. Thanks to Amazon I was finally able to get my hands on a copy of this game, and I must say it is the best! Link is the reason I bought this game, and I'm so glad he is in it. He has a lot of moves from SSB and is cheap as all get out, but for some reason he doesn't really break the game. I'm not that great at SC, but when I first played the arcade mode I got my butt kicked by the CPU. When they go hard, they go fast and wail on you. Overall this is a good game. it may not have as many modes as some of the newer games in the series, but who needs all that fluff anyway? | video-games_retro-gaming-microconsoles |
Prince of Persia: Sands of Time. I really enjoyed this game. I don't think it is worth as much as it was when it first came out, but if you can get it for less than $20, do it! It's so much fun. It doesn't have a lot of replay value, other than blowing through the game again and maybe getting some of the sand clouds you missed. The game is pretty easy, except at some parts that might stump you. Also, it could be a lot longer. I beat the game within a week, but it will end up being almost twenty hours of gameplay if you enjoy it and don't rush. Again I say how much fun it is and encourage anyone who loves puzzles and lots of action in a game to buy this one. | video-games_retro-gaming-microconsoles |
My Childhood On A Disc. Spongebob Battle For Bikini Bottom has to be one of my favorite video games of all time. It is one of those childhood classics that I played on my first console, the Nintendo Gamecube, where I have some of the fondest memories of gaming at. Heavy Iron Studios did a fantastic job recreating the universe of Spongebob in this and its spiritual sequel, Spongebob Squarepants Movie Game. One of the most memorable parts of the game happens to be its wonderful soundtrack that is almost completely original and is extremely reminiscent of the songs actually used in the show. The level design can seem to be quite linear at some points, but in some instances such as the slide levels, there is always multiple ways of doing things and secret paths that can be taken. The game lets you interact with the shows characters and locations to make you feel as if you were in the show itself. The hilarious conversations that can be had really keeps it interesting and sometimes creates a purpose to talk to the characters besides getting instructions on what you need to do in that level's area. There is a huge variety in enemies with different attacks that spices up combat a bit. The only thing wrong with this is that there are no difficulty settings and enemies are easy to deal with most of the time. However, in some sections of the game, the Duplicatron 1000s, spawn enemies in large numbers, increasing the difficulty. The boss fights are quite fun and brawling against colossal robot recreations of the characters is a neat concept. On the other hand, every boss fight is quite repetitive, with most of them only having 2 or 3 different attacks. The collection system of golden spatulas, socks, shiny objects, and other items, can be really fulfilling when you get the last one to move on to a new area and 100% completion of the game is rewarding through the exclusive cutscene upon completion. The game does not focus much on grinding to unlock areas with only one exception being the movie theater where the player has the ability to view concept art for the game. The story of the game is a little bland but does hold up as the motivation for Spongebob as he frees different areas and locations in Bikini Bottom from Goo Lagoon to the Kelp Forest. When going for 100% completion the game can take up to 12-15 hours of gameplay with so much to do in every level. This game is absolutely packed with content and resembles what gaming was like before all of the DLC, and micro-transactions rolled up where quality came first. That is why I give this game a perfect 5 out of 5 stars for the fulfillment that Heavy Iron Studios has given my childhood not only in this game but in their movie game as well. | video-games_retro-gaming-microconsoles |
Second Greatest Sonic Game and The Reason Why Games Can Be As Good As They Are Today. Sonic 1 is,in my opinion,the second best Sonic game ever. The best is Sonic 3. Others would say Sonic 2. Anyway,Sonic 1 was the start of a series that,in it's 90s era,was not only one of the biggest and best series of the platformer genre but of games as a whole. What made the Sonic series great was simple yet utterly imaginative. It was all about attitude but more importantly about speed. Far behind was Mario left in the dust as Sonic zoomed through exhilarating level after level of solid and creative design. Sonic was a needed entry into the gaming market as it ignited memorable competition between the major companies of the industry that could only benefit the consumer. SEGA started great new series after great new series while Nintendo greatly improved,if not perfected,some of their most popular franchises. With the immediate popularity of Sonic 1,SEGA got the necessary level of public recognition to altogether change the landscape of the video game industry with their more mature and more mainstream games. Sony took this mainstream too far,though. Regardless,if it weren't for SEGA it's hard to see Sony or even Microsoft entering the industry as soon as they did,if at all. | video-games_retro-gaming-microconsoles |
CLASSIC NES's best release. Wish they had included Zelda II. [I have written two Zelda reviews, one for the original NES release published June 14, 2001, and one for the Gameboy Advanced release [in 2004] for the Classic NES series, published June 15, 2004. Mike London 12-1-2012]
Review 1: (Four stars for the rerelease. Five stars for the actual game.)
THE LEGEND OF ZELDA, one of Nintendo's most famous NES games, finally sees a rerelease on Gameboy Advance. People have been waiting a long time for this. The Super Mario series got its update (including a graphic overhaul) over a decade ago on the SNES as SUPER MARIO ALL-STARS, including a brand new (for the American market) game called THE LOST LEVELS. The two NES Zelda games, however, never got rereleased until the Game Cube (!), and on top of that, it was a promotional, free rerelease. All this being said, is the long wait worth it?
Well, sort of. Although it's great to play the old school Zelda without hooking up a working NES, it's rather pricy at twenty dollars and the graphics may very well turn off younger video gamers. Not only that, it's very odd NINTENDO gave Zelda fans four Zelda titles in the ZELDA COLLECTION for free, and here they just released the original without any bonus material or extra features. Nintendo could very easily have included ZELDA II on this cart as well. That being said, THE LEGEND OF ZELDA, of all the classic NES games re-released, is one of the few that justify's its pricetag. The rest could easily have been put in an anthology of classic NES games, instead of bringing each one out separately.
The gameplay of THE LEGEND OF ZELDA sets up the template followed by all subsequent games in the series. (Only the NES sequel has any real amount of deviation from the Zelda formula, bring in more RPG elements into the mix). You play as Link, a hero in green, who has to rescue Zelda from the evil megalomaniac, Gannon. Not to much of a story, but about as good as you got in the mid 1980s. You have to rescue eight pieces of the Triforce, which is a mystical triangle (one of three). These triforce fragments are hidden throughout the world map in various dungeons. Items you get in one dungeon gives you access to other dungeons, and as you progress, you get various upgrades for your sword and pick up new items. After you beat Gannon the first time, then a second quest opens up, with items, dungeons, and shops in entirely different locations. I wish they had released a special edition of SUPER MARIO BROTHERS with the Japanese version of SMB II as a `second quest." But oh well. Unfortunately, the second quest never really caught on with other games. The Second Quest is harder than the first. To get to the Second Quest at the beginning of the game, put "ZELDA" as your name.
The game itself is very nonlinear, which is what made it such a popular game. There was the incredible depth of adventure that just permeated the entire thing. Released during a time when most games were side-scrollers, this set you in a world where you could explore and find items. There is the now standard item list, where you obtain items and use them to interact with the world about you. There are hidden dungeons that you must find, and you can burn bushes and push rocks, etc. It radically opened the power of the NES console up, and the gaming world would never be the same.
Ironically, though, some may find ZELDA too challenging for this very reason. Bereft of any real narrative, ZELDA doesn't give you any real direction where to go next, save for the infamous, sometimes incomprehensible old men who give you `clues' on where to go next. If you don't know where you're going, you'll find yourself wondering around a lot, mostly directionless. That's what made the game so popular in the first place, but for modern games it may be off-putting how difficult it is to find some of the dungeons without some internal direction from the game. (As a perfect example, just think how many bombs you would have to use to find the very obscure ninth dungeon on the second quest.) The SNES installment gives you visual indicators on where to bomb, etc; the original ZELDA does not give you visual ques on anything. So unless you know the game well or you have access to walkthroughs, expect a lot of time just trying to figure out where to go next.
The graphics, while looking rather archaic by today's standards, holds up rather well given its age. The sprites are bright and the scenery is colourful. There's only a few instances where you can tell that the screen was squished to adapt to Game Boy Advance's screen, but this isn't very noticeable. The music is a near perfect port too, making this a very faithful recreation of the original. For those old enough to remember the NES glory days, the graphics will bring back a lot of memories; for new gamers, however, they may find it difficult to get over the primitive graphics and into the game itself. Their loss.
Conclusion: One of the few NES CLASSICS worth shelling out twenty bucks for. Still, it's rather puzzling they didn't include anything extra, or even the second NES Zelda game, given they released both ZELDA and ZELDA II, plus the two N64 games, on one spectacular, free collection for GameCube. For those who never played the original Zelda, this will hook you for life. There's no better way to start playing this historic series than the original. For those of us old enough to remember the NES, this is a great game, and a great way to relive very fond memories. Still, if you don't have the Zelda Collection, this is a very worthwhile purchase.
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Review 2: One of the greatest and most influential games ever released, June 14, 2001
Released in the Stone Age of Video Games, this game stands as one of the most influential games ever released. Nintendo players quickly sent the message to Nintendo by making this one of the most played games released on the old NES, with this release staying in the top ten games as voted by Nintendo Power readers for several years. It would become the blueprint for RPG games, and its influence can be felt even now in the current game scene. Others would take this and see what they could do with it, and because of this game the RPG became an established genre, although this will always be the game that started it and stands at the beginning, casting a very long shadow over its descendants. But don't be mistaken, this RPG has some things that are very unlike its genre. Levels are not built up (this would be the next installment), and magic and that were not big concerns. Hearts were used instead of experience. But these would be incorporated in the other release, so even then Zelda has its hands on that as well.
So what is it about this game that so captured the imagination and the dollar of the average gamer? Well, one was the incredible depth of adventure that just permeated the entire thing. Released during a time when most games were side-scrollers, this set you in a world where you could explore and find items. There is the now standard item list, where you obtain items and use them to interact with the world about you. There are hidden dungeons that you must find, and you can burn bushes and push rocks, etc. It radically opened the power of the NES console up, and the gaming world would never be the same after this game.
To give a personal history, my brother and I got a Nintendo when it came out, playing all the standard games but somehow missing this one. Although I played it, it was only in 1999 that I sat down and, for the first time in my life, played through the entire game. It was amazing. We had got the Super NES counterpart when it came out in 1991, so I knew that by heart. This was just as great, although I still think the Super NES instatement, <a data-hook="product-link-linked" class="a-link-normal" href="/The-Legend-of-Zelda-A-Link-to-the-Past/dp/B00002STXN/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Legend of Zelda: A Link to the Past</a>, is the best overall though I have not yet played the two new Gameboy releases, <a data-hook="product-link-linked" class="a-link-normal" href="/The-Legend-of-Zelda-Oracle-of-Ages/dp/B00005ATSN/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Legend of Zelda: Oracle of Ages</a> and <a data-hook="product-link-linked" class="a-link-normal" href="/The-Legend-of-Zelda-Oracle-of-Seasons/dp/B00005ATSM/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">The Legend of Zelda: Oracle of Seasons</a>. I'm sure they'll be great.
By today's standards, the graphics are absolutely terrible, and by the standards of the day, they were only average. But this proves only one thing: playability comes over a sleek looking graphical interface. And this game has that. Indeed, even now people call in asking Nintendo tips on this game. Considering the NES has been dead for several years that is something indeed. Of all things, this game desperately needs to be released on the Gameboy, packaged with the sequel <a data-hook="product-link-linked" class="a-link-normal" href="/Zelda-II-The-Adventure-of-Link/dp/B00004SVYE/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Zelda II: The Adventure of Link</a>.
As far as story goes, it is nowhere near as complicated as the games that came after it. Essentially, Princess Zelda has been kidnapped and Link must regain the 8 pieces of Triforce to gain entrance to the ninth dungeon for the final showdown. Musically, there are only three tracks, one for the Overworld (the now famous Overworld Theme, commonly called the Legend of Zelda Theme, which this game's N64's counterpart has been criticized for ostracizing, the dungeon theme, and the ninth dungeon theme.) After he beats Gannon the first time, a second quest opens up, meaning yet a whole other adventure. The difficulty rating is greatly increased. I personally think they should have down this with SUPER MARIO BROTHERS II, the Japanese version, now known in the States as THE LOST LEVELS. It corresponds in difficulty to a second quest. But that is neither here or there. The great disappointment is that no one else took this to heart, and this is one feature that has not been a major influence on the RPG genre. The second quest so enriched the game, giving the gamer more for his/her dollar, and I wish they'd do second quests more.
As far as games go, "The Legend of Zelda"'s influence cannot be overestimated. Truly one of the giants of the Gaming Universe. This and SMB 3 <a data-hook="product-link-linked" class="a-link-normal" href="/Super-Mario-Bros-3/dp/B00004SVV9/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Mario Bros. 3</a> are the best NES games by far. Lets hope they re-release it soon! | video-games_retro-gaming-microconsoles |
Great system, if only it worked....the first time. Got this shipped to me without any packing material. It just clunked and whirled but did not play games. Amazon is giving me a refund. Whether the unit was damaged during shipping or not, it did not work.
Since Amazon is out of the Dreamcasts, I combed the retail stores in my area and found one left. It works great. If you can find one, (...) you get graphics and gameplay equal to a PS2 (I have a PS2, only the controls are different). (...) Both versions look and play identical. (...)
Listen to this Christmas shoppers: I was able to pick up a Dreamcast, 2 Virtual Memory Units (VMUs), 2 rumble packs, a second controller, the keyboard, and 10 games (enough to keep anyone busy) for (...)less than the price of a PS2 or Xbox console (and just the consoles at that). (...) This system is a bargin if you can find one. Games are going fast, but check around... they are available if you look.
Since one unit was bad, I'll give this console a 3 star rating. 0 for the one that did not work. 5 out of 5 for the one that does. It's too bad Sega could not woo developers (such as EA), otherwise this console might still have a future. Bottom line: Great Games and Gameplay, Great Size (smaller than GameCube), Great Prices. (...) | video-games_retro-gaming-microconsoles |
Not available on Gamecube. Well, if you had not seen it yet, the self-fulfilling prophecy is showing itself now for sure. Futurama just came out for PS2 and XBox, but the GCN version was canned. Why? Because Vivendi is discouraged by Nintendo's console's performance, and they don't want to risk losing money on a game published for it. One of the main reason the console is failing to live up to the standards set by PS2 and XBox is because the library is lacking. People will continue to steer away from the Gamecube if game publishers continue to ignore the console.
Thumbs down to Vivendi Universal!!! | video-games_retro-gaming-microconsoles |
A must have for fans of simple to play/difficult to beat games. Ah. The teenage years. The years when I could waste excessive hours playing video games without a worry in the world.
Fast forward to the year 2005, and I just don't have that kind of time anymore. I need games that don't take hours of training time to play.
The Simpsons Hit and Run is the perfect game for players looking for this kind of gameplay. Like the TV show, this game is a parody/satire of the Grand Theft Auto series. In each level, you race, search, run errands, spy, etc. This format tends to get repetitive as you progress through the levels, but with the variety of cars you gain access to, and the increasing difficulty of the game, it is pretty easy to ignore the limited scope of missions across each level.
Like Grand Theft Auto, and the legendary Karmageddon II, The Simpsons Hit and Run can be played with the intent of accomplishing the missions and earning stats, or with the simple intent of enjoying a fluid and lightning paced driving game. Throw in story writing from the actual writers of The Simpsons, and you have a game worth your dollars for both the collector's and the replay value.
If you occasionally or frequently itch for action packed racing with flawless gameplay, but don't have the time or the motivation to play a dynamic, highly-involved title, pick up The Simpsons Hit and Run. The gameplay will have you racing like a pro right away, while the difficulty level will have you burning rubber for endless hours. | video-games_retro-gaming-microconsoles |
I don't like racing games. So maybe I'm the wrong person to be doing a review. But they are all basically the same and while Double Dash looks pretty it does little to further the genre.
The graphics are, quite simply, gorgeous. Mario Kart Double Dash shows what the Gamecube is capable of with brilliant colors, wonderful landscapes and vivid race courses. The sound isn't up to much though. Sound effects are kind of generic and the music is hardly a standout.
Pretty much, if racing games are for you then Mario Kart Double Dash is essential if you have a Gamecube. I couldn't care less about this genre so I can gladly never play again, no matter how stunning it looks. | video-games_retro-gaming-microconsoles |
Simply Amazing. I just bought this game on thursday november 17th (day of release) it is now november 27th and I still can't put this one down! There are so many challenges now for each level. Instead of 5 challenges per level like on the original there are about 10 per level from a high score challenge to a hidden tape. The graphics are visually stunning! Their clothes actually ripple when you go your top speed and the tricks are perfectly done looking JUST like the real trick! The control is superb. The control is easy enough to pick up and play. It only uses up 17 blocks on a memory card/vmu. The memory card/vmu is a MUST if you pick up this splendid game which you should today! have fun and play on! | video-games_retro-gaming-microconsoles |
OK Game. There are some game to rent and some to buy. Dont buy this game before you rent it. Some people like it more than others. My friend got it and would of given it to me if he hadnt of paid 40 bucks for it. Personally I think it is ok.
The Graphics are pretty good as is the sound; a little choppy on the Superpipe levels though.
Unlike what the features up at the top of the screen say, you cant create your own boarder unless it a hidden thing I havn't discovered.
There are 4 different mountains. Each mountain has several different events. There is Freestyle, Palmer X which is a race down the mountain, and Superpipe. On one of the mountains there is no super pipe and on two of the mountains Palmer x and Superpipe are rolled into one big bundle of fun.
Its an ok game but I would rent it before you dish out the 40 dollars (this is the list, you may find it for less).
--James | video-games_retro-gaming-microconsoles |
Not by Nintendo. When I first ordered this I though I was getting a real Nintendo controller in Platinum. Then I get it. It was third party and crap. My fault for not reading fine print but they faked the packaging to look exactly in the shape and basic look as the real one. Therefore, when looking at it you see an orginal. also, it came in grey, not Platinum, as clearly advertised. When I opened it the controller was extremely cheap and light. I could even see a crack with glue in it, even thogh this is supposed to be new and it was in the seel. The buttons are blocky and the controller is trash. Never by this people. You will save your self the heartache. | video-games_retro-gaming-microconsoles |
Woah. If you play one horror-survival game, make it this one. The atmosphere is creepy as all get-out, the action is fun and frantic, and there's nothing as satisfying as setting zombie-things on fire. The storyline is long and engaging and takes you through a wide variety of creepy areas, but the best feature is the number of interactive cinematic sequences you run into. These pop up at key points, such as when you are running from a boulder and must rapidly push the correct sequence of buttons, or when your character is in a high-speed knife fight and must defend himself. If you miss your timing in these sequences, you'll discover the other great feature of this game: the number of different ways there are to die. I've counted over 70 different scripted death-sequences that your poor character can end up in, and all of them are appropriately varied and gruesome.
If you still own a gamecube, buy this game immediately. | video-games_retro-gaming-microconsoles |
Ahh it's all coming back now. One of the best titles for GC in terms of fun and replay value. Gotta' say, this is one of the best games on GameCube. Bottom line: it's fun, it's family friendly, it's got tons of replay value, its' truly multi-player (up to 4), with many different multi-player scenarios (races, battle arenas). In some multi-player modes you can choose whether players go it alone or team up together.
It's an iterative improvement over MK64. The graphics are far better (much less 'polygonal,' much more polished), the gameplay is somewhat improved.
The basic premise is that rather than having a single character on a go-kart, you get to select two characters and switch back and forth between them. Each character can have its own "box" for getting items. Why might you want to team up different characters? Well, because it would seem that each character gets a slightly higher probability of getting different items. Some are more likely to get mushrooms (toad, toadette), some are more likely to get chain chomps (baby Mario / baby Luigi), giant shells (Bowser / Bowser Jr.), etc. By teaming up different characters, you can suit your own play style.
You start with a standard assortment of characters / karts (plenty of variety) and through completing different races / grand prix / challenges, you can unlock additional characters / karts.
Basically, this game is 5 kind of fun and is pretty much infinitely replayable. It's a great party game, since up to 4 players at a time can play and it's not too hard to pick up. Though mastering it can be an occasionally challenging pursuit.
These days it's harder to come by, since it's not manufactured anymore but it's still popular for all the aforementioned reasons and it'll still play on the Wii (no idea if it'll play on the WiiU tho'; I don't think it supports GC controllers like the regular Wii did, so maybe not?).
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On another note.
If you like this game, I'd also VERY HIGHLY recommend <a data-hook="product-link-linked" class="a-link-normal" href="/Crash-Tag-Team-Racing/dp/B0007KTBAS/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Crash Tag Team Racing</a>. So much fun! Very similar concept. Also includes a free-roaming amusement part "land" where you can explore, find power crystals & coins, engage in various quirky "mini-games," etc. It also has a "clashing" feature (really should have been called "merging") that brings it into direct competition with double dash (you can "merge" with the player or AI kart next to you, and access "secret weapons" for devastating the other karts; also the computer drives, so you don't have to fiddle with driving while trying to aim). It's way more fun than I thought it had any right to be. It gives Double Dash a run for its money. A pretty perfect complement to MK: DD. | video-games_retro-gaming-microconsoles |
Deeeee-licious. At first I was pretty critical of the cartoonish graphics, but they grew on me. Wind Waker is stylized, interesting, and engages you, which is a VERY good thing for a Zelda title. The past ones I always end up in this place where I get stuck. Stuck places are rare in here - it's nice! Plus I am a sucker for awesome graphics. Did I mention the graphics are awesome? It's less real, but less dark than Ocarina of Time.
The figurine side quest was intriguing, and it sent me running about for pictures to make figurines into. The treasure hunting bit was also entertaining.
Some of those bosses, though...took a moment to figure out just how to beat them. | video-games_retro-gaming-microconsoles |
Epic Mickey (and Minnie. Digging at the bottom of the bargain bin for GB games, one would definitely expect to find a Disney product like this one. But not quite like this one.
A Nintendo bestseller, Mickey's Dangerous Chase centers on the mouse and his buds taking action when Big Bad Pete steals a birthday gift. Choosing between Mickey and Minnie (Cuz, you know, it's her gift), you power through five levels of classic Mario-style platform-jumping goodness. Much like in Mario Bros. 2 (to quote Boromir), one does not simply jump on an enemy and squash him, but must chuck a heavy block at his head. And PETA would've had a field day with all the bulldogs, flying squirrels and fire hydrants you must crush in your wake.
And one does not simply beat this game. The first level's easy enough, but then it gets hard, 8-bit-Mario-hard. Fortunately, you get 3 lifelines and there's plenty of power-ups to discover. And if you should lose, you start over in the beginning of your current level. Not too shabby for a Disney product.
This game is rated KA (Kids to Adults). | video-games_retro-gaming-microconsoles |
If only there were fewer problems. This game is great.....Until you see all the problems hiding in it just waiting to pop out at you! When it comes to graphics it's very good and it follows the story very closly but the sad truth is that it has so many glitches that it gets annoying. Bilbo won't drop the objects, Gimli disapears, and to top it off it gets frozen when u get to the Mines of Moria! Yes there are tricks to getting trough the game but some don't work. Take me for instance.... I read the bad reviews but (me being as bullheaded as i am) still bought it. i was hooked till i started having problems.....well ok no biggie i just went online and found ways of getting through them and they worked fine.....till Mines of Moria!
My game kept freezing so i saved the game before i went in and now im stuck right in the spot where as soon as i turn on the game i go into the passage where it freezes so i cant go back cuz i automatically go in and as soon as i go in the game gets frozen!
Maybe theres someone whose game will actualy work out there but i doubt it.....
My advice don't buy this game go for The Two Towers or The Return of the King. | video-games_retro-gaming-microconsoles |
Great machine but what an annoying whine. I totally love the Gamecube. The graphics are great, the games are cheap compared to the PS2/X-Box counterparts. But I am quite annoyed that all the games are kids games. There are no GTAs or Manhunts or adult games at all for this console. And I hate the noise the fan makes. Nintendo could have designed it to shut up. If you turn it on its side the noise goes away. But make sure it sits on something to make room for the fan to breathe.
People moan because it won't play DVDs or CDs. But the disc are minidiscs to crack down on piracy and bootlegging. It's a helluva lot harder to copy a minidisc to another minidisc. It also makes the console FULLY devoted to playing games. It IS called the Gamecube after all. | video-games_retro-gaming-microconsoles |
Very entertaining. This is one of the must have games for the GCN.
Pros: The best part of this game is the wonderful story that lets you play as many different characters in several time periods. I do not want to spoil any of the story, so I will just say that it is a horror story with clear inspiration from Lovecraft.
While a the story is clearly horror, this game is not "survival horror", but pure action/adventure. However, with the horror theme, most comparisons are made with Resident Evil. The combat system and control are both much better than Resident Evil, allowing you to target the particular body part to attack. The environments and story are much more in depth than RE as well. It is also a much longer game than RE.
Cons: The game is long and rich, but also very easy. The puzzles are always too simple and there are no difficult boss battles. When I get involved with a game, I like to be challenged a little more. The puzzles and monsters in RE provide a much bigger challenge. Also, the story is very good, but also very linear. There is not much freedom to explore, you pretty much just go where they let you and solve the simple puzzles and kill everything.
Overall: While a little simple, this game is very entertaining, with some good replay value (you must beat it 3 times to get the best ending), and I highly recommend it to anyone who likes horror in general. | video-games_retro-gaming-microconsoles |
One of the Best. The Sega Dreamcast controller is still one of the best designed and assembled game pads that I ever used. In highsight, while awkward and uncomfortable now compared to more recent designs, it was perfectly suited to the Dreamcast's 3D games while still being simple enough for people to easily grasp. It's also generally comfortable to handle for hours, making it a perfect fit for weekend long gaming marathons and is very responsive for standard gaming fare on the Dreamcast. The colorful main buttons are situated on the right side, directly opposite of the analog thumb stick and the D-pad, with the triangle 'Start' button smack dab in the middle, near the bottom. There are also single left and right index finger triggers on the underside of the controller. The overall layout make the controller intuitive and easy to learn, allowing you focus on playing the game. It also features two expansion slots to accommodate a couple of accessories like multiple `Visual Memory Units', and a single `Rumble Pack' or even a microphone, depending on how it's configured. To me, the only strange thing about the overall design of the controller is that the power cord is connected at the bottom, which is a little unorthodox. Luckily it can conveniently be secured in the tradtional forward position on the underside of the unit to accommodate gamers with old school preferences. Unfortunately, like other people have mentioned, the Sega Dreamcast controller it isn't ideal for playing fighting games. The shoulder triggers are simply placed a little to far back and feel a little bit awkward to use effectively, not without throwing a minor hitch in your mechanics in the beginning. Pulling off some of the more complicated moves in Street Fighter consistantly is next to impossible for me. So, the Dreamcast's pad is merely adequate in this particular area and takes a little time to get used to, but it isn't a deal breaker. In it's defence, no standard controller can truly replace a traditional arcade stick in handling the precise, quick and smooth movements, not to mention the 6 dedicated and responsive face buttons that Capcom and SNK brawlers practically demand. Luckily, Agetec released a stick just for the Sega Dreamcast to address these various issues and manages to bring the arcade feeling home; a definite must have for diehards. Overall, I'd still highly recommended this purchase for a person who still enjoys playing games on the best console that Sega ever made; the Dreamcast. After all, it always helps to have an extra controller handy when playing Power Stone 2, Chu Chu Rocket or numerous other classic multi-player titles from the Dreamcast library when friends drop by and are itching to get a piece of the action. | video-games_retro-gaming-microconsoles |
About as fun as playing the play money tables online, which begs the question. Why pay for a game you can play for free if you have an internet connection? Basically, it comes down to how much enjoyment you'll get out of playing in career mode. This game feels like a first draft: there's not much variety to the opponents 'chatter' and reactions, nor is the color commentary very good -- not half as well done as Madden Football and other sports games. The character design engine is half-baked -- barely a fraction of what you can do with your golfer the Tiger Woods game.
Overall, I'm having a hard time thinking of ways to recommend it. Still, I made the final table of my first tourney and I'll probably keep playing for a while, but I'd suggest picking this up used if you can get it cheap -- it's really not going to impress anyone. | video-games_retro-gaming-microconsoles |
Overall great purchase. I really wanted to give this product a 5 star review, however, it came with a badly scratched replacement screen and not enough screws. The screen was scratched WAAY worse than my original gameboy screen, which I have had since 1998. That being said, I was extremely pleased with the quality of the housing and buttons. They look and feel just like the originals. Even the sticker on the back is exactly the same, except this one says made in Japan while the old one says made in China. The speaker looks slightly different than the old one, but I have yet to solder it in to test its sound quality. Overall I am pleased with the purchase, and since it was relatively cheap, I won't even bother trying to get them to send me another screen. I'll just buy one separately elsewhere. | video-games_retro-gaming-microconsoles |
Itsa Mario in a in a killer remake of the original. When i first got my GBA, I got Tony Hawk 2, F-Zero, and Chu Chu Rocket! and had some fun. But I got sick of F-Zero, and it was the only game I had that didn't need perfect lighting (since it's a racer). I got sick of the GBA until this came out. I just got it, and I know that some of the other games I have will be collecting dust before you know it!
I got to play the original legend that appeared on the SNES years ago. I got the N64 version, and had a blast. But from what I can remember of the original, the GBA version is a nicely done blend of both the original and the N64 remake! In fact, the graphics are in between the original and remake in quality!
Sound is coo-el. From every launched shell to every splash you make when stupidly driving into a lake, the sound is superb. I can't stand playing this with the GBA's built-in speaker when the headphones really bring on the stereo. Pretty good music too!
Gameplay is what a game is really all about, but everyone has forgotten that since the Atari became extinct. The controls are solid, let alone the GBA's cramped configuration of buttons. I'm playing this like a madman (when not staring at the TV playing Klonoa 2)! If the graphics suck (which they don't), so what? The game is fun! The coolest part is that you arn't crashing into walls every turn like in F-Zero!
All-in-all, Here is one of the reasons why you need to sell your Game Boy Color and evolve to the awesome (if you prefer not to say the word "fancy") 32-bit Game Boy Advance! All I can say is, if you're a kid, you'll get a lot of time out of this; if you're at the office all day long, you'll be making like Solid Snake and sneaking into your kid's room to snatch his Game Boy Advance to play some of this. | video-games_retro-gaming-microconsoles |
Not great. The game itself is very interesting - the storyline is engaging and the controls are unique. It's an RPG, which is quite a switch for Mario. The major problem with this game is interactivity - not enough of it. Specifically, there are far too many cutscenes that are not skippable. Many of these cutscenes lead directly into a boss battle. The most frustrating instance of this is just before the final boss battle - it takes about 10 minutes to get to the "real" fight from the prior save point. This isn't a problem for the first time through the sequence, but if you lose 4 or 5 times, this just becomes a hassle and makes the game not really worth playing to see the end. This is a major problem that most game designers have found work-arounds for, but Nintendo revealed its lack of RPG experience in this element. It's an interesting game, but just make sure to win, or have a friend/sibling/(enemy?) skip through the dialog sequences for you if you get tired of them. | video-games_retro-gaming-microconsoles |
sega game console. It was missing most of the parts it was supose to come with. That is the extra games cartridge with the 40+ bonus games was missing. the plastic wrap that shows it was factory sealed were gone and missing as well. The seller lied to me saying that it was a brand new never been opened unit. I got my money back plus an extra $15.00 from the pawn shop that I sold it too locally. I orriginally bought this for my dad for Christmas and it arrived the Friday after Christmas 2013. It really pisses me off when the sellers purposely choose the usps aka snail mail to get my orders to me, I prefer UPS or FEDEX period due to the fact that both have up to date and acurrate tracking information. USPS fails to provide this. | video-games_retro-gaming-microconsoles |
Impressive. I really love this game..It isn't like Resident Evil 4 just in case you are wondering..This is the original Resident Evil gameplay,its a horror/mystery game..It's basically a horror game with some very difficult but fun puzzles..Every now and then you'll run into some scary monsters and you're forced to kill them for your own safety..But the game isn't based around that like RE 4 is..The 2 biggest downfalls of this game are the controls..they just feel funny sometimes and the second is the doors! So many doors! Other than that everything else about this game is just beautiful especially the graphics..You won't believe the graphics,Xbox and Ps2 couldn't even compare | video-games_retro-gaming-microconsoles |
Great All ages Fun for Lots of Players. If you're looking for multiplayer fun for your GameCube, the Mario Party series is a sure winner. Between the board game and minigames, there's something for everyone!
The basic premise on this one is that you're on a cruise ship. This of course is a great family fun idea in itself :) You get to play board games to unlock minigames, and then you can replay those minigames as much as you wish. There's a lot of incentive to keep replaying - you get points to win in-game prizes, soundtracks, and much more.
If you've never tried the Mario Party series before, think of it as an animated board game. You "roll dice" and hop along the path, aiming for whatever your current objective is. Along the way you trigger special events and minigames. All of your favorite characters are involved - Mario, Peach, Luigi and more. I'd really like to see more female characters, as I get a little tired of Peach.
With Version 7, you get a free microphone included in the game. This lets you have fun games involving voice. We didn't have any problem with the game understanding us; it was much better than other mic-enabled games we'd tried. You can play with up to 8 people at a time, but I appreciated that the 1 and 2 player games were great, since it's rare that I have 7 people in the house that all want to play this.
There's a good selection of mini-game options. Some are memory testers, some are key-tapping challenges and some are random luck, to help out not-so-skilled players. With the handicap settings, even youngsters (or oldsters) can play along with the more experienced gamers.
Each of the Mario Party games has its own environment, game set and therefore fans. If you like this series, I really recommend renting all of them, to see which specifically appeal to you and your gaming style. It's not that 8 is necessarily better than 7 - they are all like perhaps the Nancy Drew book series, where they are the same theme and different people have different favorites.
This one, for example, would be PERFECT for homes with several kids (or kids with several friends).
Highly recommended! | video-games_retro-gaming-microconsoles |
ADDICTIVE GAMEPLAY. I played this game at the CubeClub, a Nintendo held event where games were displayed in a club like environment. This game appeals to a large age group. Definitely not only for kids, if anything adults will appreciate it more. You guide little pikmin around and tell them to do certain things. The object of the game is to find the pieces that broke off your spacespace so you can put it back together and go home. Along the way you find many enemies and other road blocks that you must first figure out how to clear then actually have enough pikmin to be able to do it. Great game, personally I can't wait for this title to come out. | video-games_retro-gaming-microconsoles |
Power up" this classic on Genesis. Altered Beast is a game that early on in the Sega Genesis' era, came with the system. You are playing as a character ( or characters in 2 player mode) that have been resurrected. You go through the game fighting various enemies, such as zombies,creatures,demons/ghouls,ect...As you play through each level. You encounter herds of oxen. When you see the blue ox, you must hit it to get a "power up". Your character becomes bigger & more powerful. After several blue ox encounters, you'll have transformed into a beast with powers! Each level you become a different beast. The 1st level you are the beast on the cover...A ware wolf type dude. Next level you are a dragon, then the 3rd level a bear,ect... It's a pretty basic and repetitive, yet fun game. When it first came out (on arcade and Sega consoles) it was a great hit! It still holds up pretty good for how old it is. The controls are simple. The music & sound effects are catchy. I'd recommend this game to anyone that enjoys old school classic games,sci-fi games,rpgs,fighter/beat'em up type of games. | video-games_retro-gaming-microconsoles |
This game is the Episode 2 of the Rogue Squadron franchise. that pretty much sums it up. the first 2 were great and everyone had high expectations of this one. only to be slightly bored most of the time and have excitment few and far in between. YOU CAN LEAVE THE COCKPIT!!!!!! No friggin way!@!@ !@ yeah but the controls are aweful and all you do is give the A button a work out. There's a 2 player mode!!!!! yeah but the only thing exciting about that is the co-op of Rouge Leader. some of the missions are kinda cool though the problem is you'll have to play through so much garbage you'll be afraid to continue on to finds these rare gems. Ok os here is what you should do instead...go buy Rogue Leader. you can probably find it somewhere for like 10 bucks.k and if you already own that one....i don't know, take a nap or something. | video-games_retro-gaming-microconsoles |
WHAT A SCAM. Let me start off by telling you that Mad Catz are the biggest cheapscapes ever!
I remeber the day he first bought the infamous memory card that he still weeps about almost a year later. His old memeory card was rather small and he desperatly needed a new, much larger memeory card to hold more data. Browsing through the store he spotted a memory card bearing the name "Mad Catz"so he bought it.
When he got home he opended the package and to be quiet honest it looked like it was held together with tape! Well then he stuck it in the memory slot and began tranfereing his precious data. Suddenly all the files got erased! His jaw dropped in disbelief as a whole years worth of data dissapeared. Enraged, he went to their website and I remember quiet vividly a FAQ on teir website which went something like this:
Q: Are you ever on the news?
A: Oh yes...Were on the news
Well, now I know what they mean. What are they on the news for? Worldwide data losses?Take my advice, ye who holds your game data precious don't buy from these liars! Honestly, I hope they go out of business! Their controllers are even worse! Sticking their memory card in your G-Cube is like putting a toaster in a full bath....don't do it for your own interests. | video-games_retro-gaming-microconsoles |
The SNK legacy lives on. King of Fighters Dream Match 99 (KOFDM99) is my current favorite of all the King of Fighters titles (though Garou:Mark of the Wolves is my favorite SNK fighter overall), and that says a lot.
Basically, KOFDM99 is really the Dreamcast version of the Neo Geo game of KOF98:The Slugfest. This confuses a lot of people. KOFDM:99 and King of Fighters '99 Evolution (which is the real KOF99) are two totally different games.
KOFDM99 has just about EVERY character that ever appeared in an official King of Fighters game. That's a whole 38 distinct characters, if you're keeping score. This is the definitive King of Fighters title, and probably the best for 2-player competitions.
KOF99:Evolution and KOF2000 have their merits, but because of their smaller rosters and modified style, they fall a little short of KOF:DM99. While KOF:99E has better effects on the DC (KOF2000 has yet to be ported), KOF:DM99 still holds it own. The graphics easily take on the like of Capcom's greats like SF:Alpha 3. Obviously it doesn't have the pizzazz of the newer 2D DC fighters, the gameplay and character design has always set SNK apart from Capcom or Arc Systems (makers of Guilty Gear).
SNK has always had the most colorful roster, each character distinct with their own robust (if sometimes disturbing) personality that fuels the game. Coupled with good animation, great music, and top-notch controls (minimal learning curve) anyone who considers themselves a 2D fighting fan NEEDS this title. King of Fighters may not be as popular as Capcom's titles, but in Japan it's still one of the most popular series around and for good reason. KOF:DM99 continues the legacy of excellent SNK fighting games. | video-games_retro-gaming-microconsoles |
I haven play this game. hi people God Bless Ya'll. Ya'll know what I haven play this game of street fighter alpha 3. I'd play street fighter alpha 2 for super nintendo and in super nintendo,it haves 18 players all the special moves and the back around are perferct for a super nintendo and I see myseft with street fighter alpha 3 for sega dreamcast. The sega dreamcast has like 100 bits more than the super nintendo so if you got the game for super nintendo buy it for dreamcast and another thing there not making this game no more (I think) so you have a perfect chance to buy this game just like I do. I'm going to buy the game soon and I hope that you people buy a Bible first then this video game. I hope that God Blesses ya'll | video-games_retro-gaming-microconsoles |
Quite good. Weak in some spots, but quite good. For the money you'll pay... I would highly recommend this game. It is a solid shooter with only a few minor problems.
It has many different levels, so there is no shortage of variety. There are many types of guns and several gadgets. The real fun comes in the form of the driving and rail shooting levels. There is one level that puts you in the driver's seat of an Aston Martin DB5 and you race through the streets of Budapest. Your car comes equipped with all manner of cool weapons including rockets (for taking out enemy cars) and missiles (for taking out enemy helicopters). That level also features a rail shooting area where you are in a Soviet tank armed with a cannon and a chain gun. This is my favorite level of the game.
The regular "walk around" levels are pretty good as well. The enemies (in my experience) seem to be a little dumb. You can walk right up behind them and pop 'em off before they even know you're there. Like many shooters you might not feel the need to play it very often, but for the price you'll likely pay, you don't have to feel bad about getting it.
Last word: Agent Under Fire is a fine shooter, in particular if you don't want massive blood and guts. The "victims" fall down without any sign of a wound, and disappear in a few seconds. There is a good selection of levels and weapons, and many different things to do after you finish the last level (for example I believe there are other levels you can unlock if you obtain all the "Golden Rewards". I'm not sure though.)
I can't comment on the multi-player feature having never played it. | video-games_retro-gaming-microconsoles |
Ahhh, my eyes hurt now. I started playing this game the day I got it (a few days after Christmas) and haven't stopped yet. The character designs are simply beautiful; from the minor puffs of smoke that come from Bowser's mouth, to the incredibly detailed designs on Link's shield. The sound is REALLY where this game is at!; although it borrows plenty of music from previous Nintendo games, who's complaining? They tidy up the songs and sounds anywhere from the classic Mario World tunes to the bob-omb explosions, this is yet another high point of Melee. With 25 characters, 29 stages and buttloads of modes and tons o stuff. I can't explain it all in 1,000 words. The biggest reason to get a Gamecube so far is Super Smash Bros Melee, and will be for a little while yet. If you are going to get ANY game for Cube, make it Bros! | video-games_retro-gaming-microconsoles |
Genesis and that is ok because it was an excellent game the repro cart will save you a lot . The wily wars The only mega man on Genesis and that is ok because it was an excellent game the repro cart will save you a lot of money and everything is here so you do my have to worry about a cheap repro cart this was done right and the save works great. Retron 5 users beware because this cart will not work on retron 5 however it works fine on a retron 3 and on original sega Genesis. I guess they couldn't emulate this cart to work on retron 5. I highly recommend this game to all mega man fans | video-games_retro-gaming-microconsoles |
What were they thinking??? (SMACK. I don't think the people who developed this game actually played it before putting it on the market. To start, for a "lucasarts" game, it has very poor game-play graphics. The levels are long, boring, and tedious, with no puzzle solving, secrets, or character interaction. No blasting of windows, crates, buildings, or any of the other fun, scenery smashing stuff. Just run, strafe and shoot, shoot, shoot! Collecting bounties is impossible for the most part, because you usually have fifty bad guys, all great marksmen, coming at you from all directions, and your just supposed to stop and say "Wait a second guys, I need to scan you for bounties...". No, instead you almost always perish in a blaze of unforgiving laser fire if you even think about trying to scan for bounties, which is, sadly, the point of the game! I gave up on collecting bounties, and STILL couldn't get through the game, and I swear I am a truly skilled player! I've beaten some of the hardest games ever, from all the Nintendo systems. I am an expert at games like "the 007 series, Perfect Dark, Shadows of the Empire", etc., and this game had me ready to snap the game-disk in half! The game could have been great, but now it's simply pointless, unless you like being frustrated! I am so dissappointed, I've written to "Lucasarts" to complain. I paid hard earned money for a hyped-up game with great expectations, and all I got was a migraine HEADACHE! I'm trading this one in... I'll just play "METROID PRIME" for 100th time. That game definetly sets the standards for ALL action/adventure type games. Truly AMAZING! Way to go NINTENDO/RETRO... we pray for another. "Lucasarts"... get a clue, will ya? You need a good re-staffing. (...Unbelievable) | video-games_retro-gaming-microconsoles |
Ridiculous replay value. Path of Radiance is an incredible game that I've spent waaayyyy too much time on, simply because there are so many characters to choose from, and thus so many different tactics to use. It's an excellent turn based strategy game that requires much more planning and attention to enemy movement capabilities than other similar games (e.g. FF Tactics). The only real gripe I have with the game is the fact that you cannot revive characters once they die, so you may find yourself in the position of nearly complete with a stage when an enemy gets a lucky critical hit on one of your guys and destroys him, leading to you beating your controller against your head / swearing liberally as you reach for the reset button and prepare yourself for another hour of the same exact stage. Thus, I only gave it 4 "fun" stars, because having your characters die is definitely NOT fun. Otherwise, I love this game, and highly reccommend it. | video-games_retro-gaming-microconsoles |
Don't waste you time, get Virtua Tennis instead. This is a perfect example of a game that was rushed in the final months of its creation. The graphics are OK, but they fall far short when compared to the other Sega Sports games for the DC. The Pitching/Hitting control looks like a good idea, if it weren't so hideously slow (and shouldn't a 90 MPH pitch LOOK faster than one that's 60MPH?) The unforgivable feature of this game, however, is the substandard fielding feature. It's true; YOU CAN NOT CONTROL THE FIELDING, only where they throw to and even that doesn't work half the time. Two prime examples of how lousy this game is: 1) The first baseman will usually only run to cover first when the ball is hit. HE WILL NOT EVEN TRY TO PICK IT UP IF IT BOUNCES RIGHT TO HIM. 2) Twice in the 6 innings that I played this thing a chopper was hit to the pitcher. Would you believe that he could not throw out the batter in time? This game gets -10 stars in my opinion. | video-games_retro-gaming-microconsoles |
Great Game....Missing 2 Great Characters. This game is awesome, I'm always unlocking something. But there are 2 Characters who really should be in this game, Wario and Waluigi. There are the ice climbers, Marth and Mr. Game&Watch. But Not Mario and Luigi's evil counterparts?
Here's a Trick to Unlock Mewtwo. It takes 20 Hours of gameplay to unlock old 150. You'll need 4 controllers to pull this off. Go into VS. mode's custom rules and set them option to stock and the stock to 1. Now go into the item switch and turn off all the items. Exit and enter the Melee Mode. Start up a Vs. Match between 4 characters. And choose Yoshi's Island:Yoshi's Story because the stage doesn't change. Walk away,go to sleep, just let it run for 5 hours, Then have your other 3 players walk off the screen. Mewtwo will challenge you. Beat Mewtwo and it's selectable. | video-games_retro-gaming-microconsoles |
Excelent game, but. The game is excelent. More movements, simplified Sands of Time mechanism, the combos, etc. But the major flaw of the game (at least the GC version) is that the sound editing is very poor. There are parts where the absence of sound make the whole scene to lack of excitment. Also, there are sections where the soundtrack stops suddenly, and giving a sense of emptiness in the gameplay. On cutscenes, the voice and the image don't mach, making it anoying, and the very last dialogue with the defeated final boss has no sound at all.
The game is excelent thoug, and I'm waiting for part 3 to be released soon, but with another sound department for god's sake... | video-games_retro-gaming-microconsoles |
This game needs work. First off, this game would be all right if it were not for the HORRIBLE baserunning. Not to mention the AI of the baserunners. It will appear obvious that a ball will drop for a hit but the runners will hold and wait until it falls, sometimes getting thrown out in the process. I am not sure if the runners are just slow, the outfielders all have cannons for arms or what but I have been thrown out at first with a single to right field. The hitting is OK, the ball DOES NOT always just go up the middle, try reading the instruction manual on hitting before playing. You must first select the area of the park you want the ball to go before you hit, or do it as the pitch is coming. Keep in mind however, that the latter is extremely to do as the difficulty setting is increased. You cannot slide in any way either, this makes it nearly impossible to steal a base, not to mention hit a triple. So...
Graphics 4
Gameplay 3
Controls 1
Fun to Play 3
Overall 3
Oh, by the way, how many friggin cards do I need to unlock anything?
Also, in the team managment portion, the game will not allow you to trade willingly with other teams. For example, you cannot trade your sub-caliber players for Bonds or Thome, and that is ridiculously LAME.
Some other things that would make this game better:
Bench clearing brawls
The ability to charge the mound
Rain and other elements during a game
Create-a-player mode
First names of players | video-games_retro-gaming-microconsoles |
Unreal Tournament-better levels than PC. If you have ever played Unreal or UT on PC, you AIN'T played nothin' yet. The levels are much better designed, if not smaller. The gameplay is the same, good ol kill or be killed. While this may seem like it may get boring, all you have to do is defeat a few maps of one type and you unlock the next type of gameplay. My favorite is Domination in which there are 3 specific points on the map which you have to control to win. The longer you hold those points the more points you accumulate and eventually win. I must say that although this is a very good game, there is really no replay value. Let's face it, no one buys a game just to play through it once and put it away. I have defeated all levels and all Challenges and I have done just that, put it away. I pull it out everyone once in awhile, when I'm bored, just to kill, maim, and desecrate the AI opponents, other than that it has become just another game in my library. | video-games_retro-gaming-microconsoles |
Great Game. I bought this game since I was planning on playing all 4 MMZ games, and this was the only one I hadn't played. I love the fast paced gameplay and platforming, definitely feels like Mega man, though it feels unique as well. Fun all around, and delightfully rough difficulty. I didn't mind it, but there are only 1 or 2 places that are truly unfair, and sometimes the grinding can get annoying. Other than that, a great addition to my collection.
I also liked how it came, within the original GBA box. Seemed in good order. My only complaint was the sticker on the box, which is not easy to remove, but that's only nitpicking.
Great buy. | video-games_retro-gaming-microconsoles |
A walk through the park at light-speed. Oh boy, I like the new Game Boy, I sure do! Yet, I have never been a Nintendo sort of person. I have ever chosen for Sega consoles because I thought Nintendo as too cute, too "kiddie". Nintendo's faithful icon had always been the cute `n cuddly Mario Brothers, who laughed and winked their way through colourful worlds with comical bad-guys. Sega's faithful icon was a blue "devil without a cause" hedgehog with a bad temper and a chronic frown that dashed and crashed through once colourful worlds now corrupted and robotised. Sure enough, the antagonist was a comical looking and rather socially estranged cyborg genius, but that did not hold back the twilight atmosphere of the game. Sonic, Sonic 2, Sonic 3 and Sonic and Knuckles all have had great impacts on my young teenager life before I became too obsessed with ~other aspects~ of life.
I have a Game Gear, so I have some experience with hand-held Sonic-games. Being more adult now than I was back then, I got a rather unpleasant sensation while playing Sonic Advance: the notion that I had been here before. "Green Hill Zone"- a "Casino" level - an "Underwater" level - a "step-rocket level". Sonic might have three more pals on his quest these days, but he still dashes from left to right, spinning on animal-like robots and shield/ring-containing monitors. Robotnik/Eggman still awaits the heroes with some dastardly doomsday machine at the end of each level. He also still manages to steal the seven Emeralds. With every new game, the developers have tried to maintain interest by adding little extras to the familiar gameplay while clutching to the bigger picture. One Sonic Game Gear game had a little submarine and a small helicopter. Another featured robotic counterpart end-bosses of Sonic himself. And with each new game I wonder where those former additions have gone and why they have been replaced by something that is sometimes less interesting.
This Sonic has more "fun `n play" in the casino level, some new kinds of speedtubes, catapults and springs. There is even a Metalknuckles! Nevertheless, to me -someone who has seen Sonic from the very start - it all seems reiteration. It seems cheap. I demand larger levels with more play (and I don't mind seeing some old scrap again), a few ridiculously original level-concepts, and a more exciting background story. And while the game looks good in itself, I find it rather hard to believe this is the best GBA can do. Damn it, we are the ones paying big money for these cartridges, we would be nuts if we accepted quality so easily!
Do you know what would make the ultimate Sonic game? One that had almost every of the before-used extra vehicles and characters like Metalsonic and Fang with adapted (improved) gameplay. It has come to me that Sonic Advance 2 is in production. Now that Sega is concentrating on PC and Arcade-halls - and now that the ultimate Sega icon has entered the realm of Nintendo- now let us hope that the one irrevocably good thing about Mario Brothers - their superior gameplay - comes to the minds and fingertips of the Sonic Team.
If not, I surely will find another park to walk through. I have got a whole pile of Sonic games that are just as interesting.
This one gets two stars for the game and one for Sega's courage in respect to letting go of their idol. Three stars.
Bram Janssen,
The Netherlands | video-games_retro-gaming-microconsoles |
REPEAT. I really don't understand why this game gets such a high rating. I mean all it is is an exact duplicate of the 1985 NES version converted to the Game Boy with a few extra modes of gameplay and extras added into it. I suppose for those who were to young and have not experienced the 8 bit Nintendo days it is good for them to experience the game too. But lets face it if there is any game that most video gamers have played at some point in there lives Super Mario Bros for the Nes is it. All this Game Boy version is is a fine conversion of the first Super Mario Bros to the handheld console and not much more. Great for kids that are young now though who missed out on the Nintendo 8 bit days. | video-games_retro-gaming-microconsoles |
X-MEN. Many years ago I remember there was an arcade game that had a lot of the same characters in this excellent video game. I was small and used to play that game and hang out with my friends at the arcade and had a lot of good memories. I found this game also a very long time ago at an old video rental store and figured to give it a shot. I knew it wasn't based on the arcade game; so instead I was really impressed and surprised.
It turned out to be a very challenging yet entertaining game. When you start the game you begin in the frozen Siberia; no press start, options, select your character, it really began just like you were flipping through the pages of a comic book. Also as the game progresses you have the option of choosing between different x-men such as Cyclops, Wolverine, Nightcrawler, Gambit, Psylock, and Beast! Later you can even use Magneto but you have to beat him first; he's a boss character you can use, now that was another original idea of this game that made it great. Each character has very unique abilities; so as you progress through the game you will find some are much better than others at getting through levels. Another interesting thing about using the different characters each one makes the game feel different. Playing as Gambit it feels like your playing an adventure side-scroller like Strider or Castlevania. Playing as Beast kinda gives it a feel like an incredible hulk game, Magneto feels like your playing Vector Man for those who know about that classic game also for the Genesis.
This is a game with re-playability and also has excellent music and very colorful graphics. Remember though this is also a very challenging game and that's a good thing to because I don't know anyone who has beaten this in one sitting, or playing it for the first time. | video-games_retro-gaming-microconsoles |
There is no better fighting game. I have played thousands of hours and watch tournaments of the highest caliber of play and there is no better fighting game. I will attempt to change that subjectivity into something a bit more objective.
The game is pixel perfect. That is the attacks completely line up with the animation and graphic of the sprites, there isn't just a bulky 'area' of affect like you'd see in street fighter or even a high/mid/low range you'd seen in other traditional fighters. Every pixel can be hit by any other pixel.
The controls are incredibly solid and to a point fluid and intuitive. They allow for an incredible range of precision and timing that opens up unbelievable combos and techniques. (The most well known being wave-dashing). In expert play, it isn't uncommon to see a player entering four commands a second, each command within that second having to hit a certain precision. That is to say you cannot simply spam attacks for the same effect.
The game is good, but honestly probably subpar for the fun multiplier free-for-all type battles. If it is just you and some friends wanting to bulls*** for a while, brawl is probably the objectively better game.
But if you're interested in tournament style competition and seeing how far you can manipulate and master a game, I'd argue no other game goes nearly as far. There is a reason this game is being played ten years later. The best and most defining statement about this game can be summed up with this observation: The better player will always win. Now two even players or players with similar skill will of course see ups and downs in their play, but the important thing is if someone is the better player, they will not lose. Luck is just not a factor. | video-games_retro-gaming-microconsoles |
This game goes down low. You are the Defender, saving the human race from weird Manti aleins.... Yeah, that saying could really get people into buying this game, trust me and play the regular one on the internet instead.
The graphics aren't too good, there is animated blood in there too but it stinks. There isn't any music in the levels unless you call silence music. The sound is sort of irritating because there isn't any music to accompany it. The only reason I gave it a three and not a one is because I had a little fun, but the fun dies out when you realize there are only 6 stages in the advanced version.
This game is short and I recommend it to hardcore arcade players
from ages 9-50. Others would hate it like my sister.
... | video-games_retro-gaming-microconsoles |
Best Portable System Ever. While portable games today are 3D and more advance they are just not as appealing as glorious 2D pixelated graphics. The Game Boy Advance was the perfect portable game system. It can play the whole library of game boy games from the "black and white" to "color" to "advance". one of the best thing about the Game Boy Advance is "NO LOAD TIMES" All game systems today have to load and make you wait 5 minutes just to boot it up, but not the Game Boy, Just flip it on and boom your playing the game. Another great thing about the Game Boy Advance SP is the chargeable battery pack, so no more double A batterys. To be honest I was never fond of the Nintendo DS. I never found the 2 screen touch thing appealing and to me it just made things complicated and I just wanted Nintendo to go back to just one screen and buttons. Give them props for trying something new, but can't we go back to the simple things. If your looking for games for this just look online for top rated Game Boy games and you'll see which ones are worth adding to you're collection. | video-games_retro-gaming-microconsoles |
Roots or Revolutionize? Sonic Team, you have to pick one. All the Genesis Sonic titles gave us great Sonic games in Sonic worlds. Then there was Sonic Adventure, which was a great Sonic game in an un-Sonic world. Then came Sonic Adventure 2, an un-Sonic game in an un-Sonic world. Now we're up to Sonic Heroes, an un-Sonic game in a Sonic world.
Progress? You decide.
Sonic Heroes showcases levels with checkerboard hills, floating dice platforms, and large frogs that summon rain and change the level. Plus the stages are no longer confined to look like they could exist in the real world. They've even subtly brought back Sonic 2's Act 1/Act 2/Boss system. It looks like an unbeatable premise.
But then we're supposed to enjoy a brand new "team" gameplay, which didn't translate too well from the developers' heads to software. Sure, it seems perfect at first-three formations, each with a character of the team at the lead. In the main team, Sonic's speed formation gives us classic Sonic speed, Knuckles' Power formation is great for taking out (most) enemies in one swift attack, and flying? Yes, you can finally fly as Tails again.
Heck, you have it all. And that's where Sonic Heroes' problems begin.
You have all those skills at your disposal. Now there aren't any tests of dealing with the weaknesses of the character you chose. It used to be when you played as Sonic, and approached a large gap, you'd think, "Well, Sonic can't fly. I guess I've got to figure out a way to get across in a more creative fashion." Now, Sonic can just get an airlift from Tails by switching to fly formation. The question isn't "How do I do this?" anymore, it's "Who do I do this with?". And as if choosing between three characters was too hard, Sonic Team has eliminated that "challenge" by labeling each obstacle with the appropriate formation and providing excessive hints.
And yet, somehow, each formation is lacking as well. In order to give Power formation some equal ground, Sonic can no longer take out enemies with one hit, which slows things down. Fly formation is forced across abnormally large chasms, which is even harder because instead of just having to land yourself on a platform, you have to land the whole team, arranged vertically. You'd think since Knuckles is a Power leader, the Power formation would feature elements of what made Knuckles such a great character: gliding and climbing. But the gliding is lackluster, while climbing is missing altogether.
As far as the gameplay's shortcomings go, that's just a sample. But I value your time, so I'll move on.
For once, I felt the sting of Sonic Team's faulty camera. Every frustration is amplified by the fact the camera is seldom pointing in the right direction. Landing on platforms without depth perception, attacking enemies behind you that the camera won't turn to face, and running backwards because you missed something... Just a sample of the problems the camera causes.
Leveling up the characters may not have been a bad idea, but when you lose a life, you go back to a checkpoint, at level 0 for everyone. This is a problem, because suddenly, you're in rough territory without the skills you went in (and failed in the first place) with. I'm used to learning from mistakes in Sonic games. Now, I'm punished for them.
This punishment is all the worse because Sonic Team made the huge mistake of implementing a hit-point system for the robots. At first it's only slightly obnoxious, and you periodically get Team Blasts, which destroy all enemies on screen, but feels cheap and unnecessary. But as you progress, those little enemies have more health, shields, hammers, and armor impenetrable to anyone but the Power leader... They start to feel more like mini-bosses, while the still-cheap Team Blast has become a crutch.
Sonic Heroes has three kinds of bosses: Eggman, robots, and fights against the other teams. Unlike the classic games, where there's a clever trick to attack Eggman, his machines now rarely involve anything more intelligent than just attacking forward. Robot bosses consist of waves of enemies storming you, which quickly becomes monotonous, yet unfair and flat out frustrating. And like every playable-character boss up to this point, the team bosses are principally button-mashing.
Now, was it a good idea to put special stages in Sonic Heroes? Oh, dear Heavens, yes. Were the special stages themselves good ideas? No. Sonic Team felt the need to make them near impossible to beat, which wasn't necessary seeing as how it was already made difficult by the near-impossibility of actually getting to the special stage, plus all the glitches within the stage they were too lazy to iron out.
Some of the lyrical music comes from former Top 40 acts, but there seems to be no correlation between the success of the artist and the quality of the song. Some of the lyrics are perfect, but some are just so horrible you can't even hear the music behind them. Which is a shame, because the six vocal tracks are really the only ones with music worth listening to; the level music features flat riffs without melodies.
On a whole, the game oscillates between "so easy it's boring" and "so hard it's frustrating". One of the most enjoyable parts is the set of jungle levels, which features just the right about of speed, creativity and, finally, the grinding is dealt with in a reasonable manner. The game has plenty of other good points, but not without yawns from your mouth and veins from your forehead in between.
Sonic Team's main problem is they can't seem to make up their mind if they want to take their Sonic series back to its roots or to revolutionize it with new ideas. Maybe they'd be able to start putting out great Sonic games in Sonic worlds again, if they'd just realize their roots themselves are a revolution all their own. | video-games_retro-gaming-microconsoles |
Game Boy Color. I had the teal game boy color for the longest time and loved it to peices but I gave it to my cousins so oh well I'm getting a new game boy color in purple this time either way the game boy color is excellent the double aa bateries in the game boy color can last for the longest time ever trust me on this I know that for a fact that they can really last long my one cousin was playing my game boy color around christmas time about six years ago and we stayed up until 12:00 midnight playing totally angelica on the game boy color. if your buying a game boy color you won't be disappointed it exactly like the game boy advance sp only with out the screen light that's the only bad thing is that you have to by a light for it. | video-games_retro-gaming-microconsoles |
The best light yet, but still waiting for better. The Flood Light definitely is the best light yet for the Game Boy Advance, whose playability suffers from Nintendo's decision not to provide a better lighting option. I've tried the Trap Light, Nyko's Worm Light (which was my favorite on the Game Boy's smaller screen), MadCatz light w/ magnifier, and others. Overall, the Flood Light provides the best light in the worst conditions with the least glare. The drawbacks are that it adds quite a bit of weight to the GBA and that the fluorescent bulb isn't replaceable.
I'm still searching for the light that would end my frustration with my Advance. The Flood Light will do for now. | video-games_retro-gaming-microconsoles |
Widely hailed as the pinnacle of 2-D platforming. Many reviews claim this; I wholeheartedly concur. Yoshi's Island is a brilliant offering of two dimensional level design and pure platforming goodness. From the start, you can expect hectic thrills (good, long ones too; this game is quite lengthy) while playing as the beloved Yoshi saddled with a wailing baby Mario. From here, gaming bliss takes over.
Yoshi's Island made the transition from Super Nintendo to Gameboy Advance surprising smoothly, suffering only from minor sound compression and scrolling issues (which are a minute annoyance at worst, negligible at best). The old-time, tried (and still true), beloved gameplay has remained perfectly intact. It's an immense joy to re-experience this, yet the greatness of this gameplay still eagerly welcomes newcomers.
Everybody who has an interest in platform games would do themselves a favor by picking up this marquis gem (a crystalline supplement to those all-too-common diamonds in the rough). | video-games_retro-gaming-microconsoles |
One of the best systems ever. Since I was a little kid I have always been a Sega loyalist, the only Sega systems I never had were the Sega Master system and the Game Gear. I always loved my Genesis and I still play it to this day, but the one thing that always ticked me off was how the Super Nintendo always got more coverage than the Genesis did. True, the Genesis didn't have the color pallete or sound chip that the Super NES had, but the Genesis had a huge library of exclusive games that defined the 16-bit era. Naturally as with every Sega system, the best games are the sports and fighting games, and the Genesis has tons of them. Without a doubt the Genesis is a landmark system, and if you still have yours hang on to it. Below is a list of Genesis games that are extremely recommended for your Genesis library (you can find many of them at used video game stores or yard sales):
Gunstar Heroes (the best Genesis game ever)
Phantasy Star 2
NHL '94
Revenge of Shinobi
Sonic the Hedgehog 2
Castlevania: Bloodlines
Strider
Ghouls 'N Ghosts
Thunder Force 3
Shining Force 2
Eternal Champions
World Series Baseball '98 | video-games_retro-gaming-microconsoles |
A great, little game. Sure, it's no Final Fantasy- but it's a bargain bin title by now, and that's exactly where this game should have started in the first place. Great graphics, a fun story, and excellent creativity, all wrapped up in a tiny little package that's perfect when you can get it cheap.
I was a fan of Evolution from its Dreamcast days, when it joined a few other titles (Grandia, Skies of Arcadia) in setting the tone for a new kind of RPG that has since (sadly) all but vanished. Cute characters and interesting story elements are used in an excellently done 3d world- and things are left intentionally cartoony just to add to the fun. I kept catching myself thinking I needed a bowl of popcorn to fully enjoy some of the moments- you just feel like you're being sucked into an amazing cinematic joyride from time to time.
But enough ranting- Join our hero Mag Launcher and his weapon of choice, which is basically a giant extending hand he keeps in a backpack. Journey into (randomly generated!) dungeons and collect treasure, defeat enemies, and take down the bosses that lord over every dungeon. Mag's butler joins you on your adventures, as well as a cast of females ranging from some of this world's greatest explorers to the quiet healing-magic-type girl you grew up with.
It's a pretty cheesy storyline (save the girl, save the day), but it's executed so well. The characters are likable, the situations fun, and the adventures are pretty epic.
Just make sure you're not expecting too much (as said, it's no Final Fantasy), and you'll have a blast. The Evolution series of games are nice, cute, short (I defeated one version in one setting) games that will leave you wondering when you'll be able to catch the next installment. It's the same sort of "X" factor that reminds you of oldschool stories like Flash Gordon and the series that once inspired Star Wars- you just always want to see more.
Overall: It's a nice, quick romp through a colorful world that'll leave you satisfied- if you know what you're getting. It's perfect for kids and people who've never tried an RPG before, or long-time RPG fans who just want a break from the "serious" RPGs where you're likely to waste days or weeks of gameplay on subquests.
I just wish the folks who cranked out Evolution could get together and make more of these games, or maybe one long game to get a fuller experience out of this world. Please- developers, if you're reading this- MAKE MORE EVOLUTION!!! If you see one of these titles in the bargain / used bins at your local game store, I just can't reccomend them highly enough. | video-games_retro-gaming-microconsoles |
I playing it right now. I don't know where to begin. I have so much good things to say about the Game Boy Advance SP! I will start out from here...
A very large varity of games to choose from. There is subjects like adventure games for EVERYBODY!
Plays all Game Boy games. Even Game Boy Color games! So you do not have to buy seprate games.
Has rechargeable batterys. In the package, it comes with a AC adapter. You plug it in and charge your SP for 3 hours and it will run for 18 hours (without light.)
Remember the old Game Boy Advance? It had a dark screen. With the SP, you can play with a bright and light screen! Or, to save battery juice, you can play without the light!
Portable- like a minature lap top. Fits in the palm of your hand. Though, it has a big screen!
Has a varity of colors.
The only things that I don't is that it doesn't really have a loud volume and the right and left buttons are small.
Overall, I would recomend these to kids 7-14. There is a few "T" games out there, I saw a few. I would advise you to buy this. | video-games_retro-gaming-microconsoles |
the essential gamecube online game. finally nintendo has got its online functions up and running and what a game to launch it
phantasy star online episode 1&2... this game is a non stop rpg people from all over the world play day in and day out its that addictive. u take the role of either a FOmar HUcaseal RAmar
and a whol host of other characters with there own strengths and weakneeses this game is a new direction from the previus incarnations of the game on the dreamcast and i must say if you are a fan this is a must if you're a newbie to online games then this will b a early learning cerve for you
well done nintendo and well done sega | video-games_retro-gaming-microconsoles |
Perfection. I'll be honest, I absolutely hate 1st-person shooters for console systems, but Nintendo really got it right with this one.
There were no Metroid games for the N64, so the bar for this game was set by Super Metroid--one of the best games Nintendo has ever released. On top of that, this was the first attempt at a 3D version of a Metroid game. Naturally, I was worried that it would disappoint. It doesn't.
The controls are brilliant. By the time you get started, it'll take you all of 15 minutes to master the controls, which gives you the rest of the time to marvel at the stunning graphics, seductive soundtrack, and brilliant level design.
Words can't adequately describe the look and feel of this game. Turn off the lights, get comfortable, turn the game on, and you'll get sucked right in. The game designers have successfully created a world that you will feel totally immersed in. Just don't forget to eat food and take bathroom breaks.
Stop reading this review and buy it already. You won't be disappointed. | video-games_retro-gaming-microconsoles |
intresting sniper game. i think this game is o.k. it's certainly not as fun as playing it in the arcade with a giant sniperrifle with a t.v. screen in the "scope". the game is extremely hard because it's hard to make the right shot with a really sensitive joystick.the gameplay is not all to good becaus there is only like 2 paths to choose besides training. some parts of the storyline are also pretty lame. who would sneak into a mansion using a sniper rifle to take down your enemies? a little bit fun to see how far your friends can get into the game but without the "quarters" like the arcade it's impossible to get to the end. good graphics, but not enough game. i hate to bash a video game, so i won't. The game is fun to wath with your friends, but there isn't to much to do in the game itself. please click whether this info was useful or not. thanks. | video-games_retro-gaming-microconsoles |
One of the best games ever made. Dear mario kart fans. First I would like to say this is one of the best games ever made. I was a little hesitant about this game when I first heard about it. I loved mario kart64 and I thought that the programmers at nintendo could not match mario kart64. I was totally wrong. This is the best mario kart that nintendo has come out with. I beat the game in a two weeks. But the point of the game is not to beat it. The point of the game is the multi player action. All the roommates in the house play the game and we just love it. We are always playing the game and trying to beat each other. Mario kart double dash is a shrine in the house. We always have visitors over at the house that have never played. After they play in our house they are hooked. Use this game as a multi-player game and have fun. | video-games_retro-gaming-microconsoles |
Probably, the BEST Resident Evil ever. Resident Evil 2 is my fav in the series. RE3 and RE4 trailing pretty closely behind. RE2 (as fans call it) was originally released for the PS1 (original Playstation), then later the N64 (Nintendo 64) and Sega Dreamcast. The Gamecube version is probably the ideal version because it can also be played on the Wii, provided Gamecube controller & memory unit.
The graphics-
On par with the N64 and Dreamcast versions, and BETTER than the PS1 version. The only weak point being the CG (movie) scenes. The actual "in-game" graphics weren't overhauled for the Gamecube, but they don't need to be. They're effective at delivering a great B-movie story and creepy atmosphere. Then, of course, there's a bit of 5th gen nastolgia.
The story-
Takes place AFTER RE1, and during RE3. In fact, if you play RE3 (also available for GC), you'll notice similar locales around the police station areas and intertwining stories.
Controls-
Like RE1, RE3 and RE Code Veronica. To some, these tank-like controls are bothersome. To others, they're a natural part of what they've come to expect in a Resident Evil game. I'm cool with it, myself.
Bottom line-
5/5. The enviornmental puzzles, action, atmosphere are all at their perfect balance in RE2. Both the N64 AND Gamecube versions are worth owning, depending on which console you own. And if you own a Wii and a Gamecube controller and memory unit, do yourself a favor and get RE2. | video-games_retro-gaming-microconsoles |
Good bargain and lots of fun. If you're pressed for time and just want to be able to kick back with a fun game when you get a free 1/2 hour, this thing is a hoot. I'd much prefer to sit down and play some epic fantasy game, but right now I just don't have the time. Also, Ecco is a good game for small kids to play. It's really a beautiful game for its time, and since in the first phase of the game you can't die, small kids can have a lot of fun just swimming the dolphin around the screen. You can use a power supply with it too so you don't need to buy batteries. It uses a 6V, minimum 300 mA power supply (not included) but you probably have one laying around. | video-games_retro-gaming-microconsoles |
The one to reinvent the link to link cable. By now every man, woman andchild has heard of pokemon, and it's reputation. The cute little animals you catch in a ball and then force to fight eachother has captured the hearts of kids in America, and the wallets of parents. Many people hate this game with out even giving it a try. Why is that, the overly priced, merchandice, the barbaric card game (banned in many elementary schools and pre schools nation wide) and terrible TV show and average movies... When looking at all the [stuff] it's easy to forget the concept, and enjoyment of the game itself.
The game is an RPG, meaning experience building and random battles, all in a quest (in this case) to become the best. You have a rival (who you name) and the two of you compete through out the entire game.
because this is on Gameboy (before Color) the graphics are dull, plain, boring. However after getting past that you have a very deep, very fun, and very addicting game. Catching 151 of the creatures (151 through either gameshark or Pokemon Conventions) and in these cases it is a little difficult to put the game down.
Overall the game is worth playing because it is a lot of fun, forget the [stuff] that it spawned and play the first game, if you are an RPG Fan you will not be disapointed. | video-games_retro-gaming-microconsoles |
Cheaply made, doesnt support itself and misleading colors in photos without explanation. Not happy about this. I knew it was going to be kind of cheap. But my goodness. The only good thing I can say is that at least the light turned on... other than that I was not pleased. The base of the light was incredibly lose, so it wouldnt stand upright for use. It just slipped and tilted over whenever it was being used. So basically it was useless. Also, I didn't see a choice for colors when buying. But I bought it assuming it would be green to match my hardware like the picture showed. It was a combination of purple and blue. It was only six bucks, but I am not too happy overall. | video-games_retro-gaming-microconsoles |
could have more, but extremely fun nonetheless. Finally, a wrestling game for the DC that is fun. Those who are looking for an options filled wrestling sim will be disappointed but for those looking for a fun, fast paced game Royal Rumble will satisfy. The Royal Rumble mode is hectic but a blast to play. The main problem, and I'm sure this will pop up in every review posted, is that there are only 21 characters so the same characters will show up in the ring more than once. And in a related problem, why Edge and no Christian? Where are the Dudley Boys? With the ability to do tag team moves, it would have been awesome to give that shmuck X-Pac a 3-D. More modes would have been nice, too.
But as it is Royal Rumble is an arcade game, and an extremely fun one at that. Having a partner outside the ring to help out adds a lot to the game. I like the powerup system, too. There is something very satisfying about getting that last 'S' and finishing off your opponent with the Rock Bottom. It's true, It's true! | video-games_retro-gaming-microconsoles |
At last, a PLAYABLE racing game that's actually fun. I used to play demolition racer on a friends Playstation and thought it was great especially in two player mode. So I'm really glad they've put it onto the Dreamcast. The graphics are vastly improved and there is NO slowdown even in two player mode! I'm not much of a racing 'simulator' fan, so I like that with Demolition Racer you can get up to full speed smash into someone and recover really quickly so you're always in the thick of the action. One of the new aditions is 'pickups', which really adds tactics to the gameplay. There's been loads of times where I've almost been dead, preying that I can find an armor or shield pickup before someone smashes into me. There's also loads of game modes, cars, and sub-games to unlock so it should be quite a while before it's completed. If you want a different kind of racer, buy this game! | video-games_retro-gaming-microconsoles |
Resident Evil's back....again. I only rented this game a couple of days ago, but so far I have gotten a nice picture of what it is. This is the very first RE(chronologically) in the series. It has all the stuff of the other RE versions, including the mansion and the lab. First the complaints, and then the pros.
***Complaints***
1. The "partner" system.
It's not that there is a partner that I don't like, its that they are overly used. I found myself switching between characters constantly. You can set your partner to stay put, or come with you as a team. You can tell them to help in battle, or do nothing, but that is all. Each has a special ability. Billy can push or lift things Rebecca can't. This is used WAY too much and almost all of the puzzles use the buddy system.
2. Excessive backtracking.
I know this is common in the RE games, but you only get 6 item slots, and many of the weapons take two slots to carry. Then you need 2 spaces for ammo, and your handgun, which leaves you one space for an item. There is no way to expand your storage, like insome other versions by picking up a utility pouch like in RE2. Problaby my biggest problem is that there is no item boxes, but to make up for that you can "drop" things. I have left all sorts of things all over the place. On the map,though, it tells you where you left them so backtracking is a little easier. But it was a bad move to ditch item boxes.
3. Too short
Even thought this game needs 2 Cd's, I have heard that there is overall less than 7 hours of gameplay if you know what you're doing.
4. More of the same.
This game is just like all the other RE ones, but prettier. The train is a new thing to try and break it up a little. You still go through the mansion, get to the lab, and beat the final virus-beast. I will get a lot of disagreements here, but I thing the next RE should be completely REdone with a different scenario, different characters, and something NEW. I feel that the existing RE scenario is just getting old and worn out.
***Complements***
1/2. Audio/video.
All I can is WOW. The graphics are awesome, maybe even a little better than the REmake. I didn't see any slowdown during the game at all. Everything looks real.
As for audio, the music is fitting and is placed well. SFX are very real and convincing. However, there is a lack of music in much of the game and SFX take over.
3. A nice deep story.
Even though the story is old and getting worn out, it is still nice. I'm saying that it is a good story, not that I like it.
4. A few good scares.
There is certinaly a few good scenes where you will jump out of your seat, but a lot less than the REmake.
Well, the game barely broke even. A nice game, but not without its shortfalls. A solid rent,maybe two, but think twice about a buy. It looks awesome at first on the train, but I was dissapointed when I had to go through the mansion again, like in the other ones. Please think about buying this game before you do it. | video-games_retro-gaming-microconsoles |
A very good simulator. It is very cool that someone finally found a way to make a fighter pilot game. It has very good graphics considering the system. It is a little hard to see the enemy aircraft sometimes but the map lets you know where they are. It is very hard in the beginnign when you are masturing the flight controls because while you are trying to do that there are about a billion missils on your tail. The constant beeping to let you know that there is a missil on your tail is anoying because you always have a missil behing you. Even with this is still suggest that you buy this game. | video-games_retro-gaming-microconsoles |
Who're you callin cute. To quote a memorable Nintendo ad: "Next person to call them "cute" gets a fireball in the butt", but in this case it's a red shell. This game isn't perfect, but it's close enough. The Graphics don't look too good in the screenshots but... In motion they're better than the SNES, and that's VERY good for a handheld. The Great Mario Kart Gameplay is still intact, with several new courses and a new cup (lightning) to keep things fresh. One of the things I like most about the game is that you can pick a random driver (for those times when you just can't choose) . Sound is excellent, with taunts coming from all around you as you race to take the top spot. The only fault is that after you get the gold in everything, the replay value takes a serious hit. But if you are new to the mario kart series or you just love the game, BUY IT NOW! It will keep you busy for a few months
Pros: -Great Graphics, sound, and gameplay
Cons: -Low Replay Value after you get all the gold cups (Seriously)
Overall: 95% An extremely safe bet. You can't really go wrong with this game. Just don't go in expecting a really massive racing experiance. | video-games_retro-gaming-microconsoles |
A Game for All Gamers. Let me begin this review with the following statement: this game is fantastic. I do this, because everything I will say from now on will revolve around this proclamation. Yes, we all love games that feature flashy graphics, great sound, a kick butt rock score, that jolt us and show us a new perspective of the world. But, even with all these qualities a game can lose its way and disappear in the fog of hundreds of releases that we find every year. For me, I think the perfect example of this is LOTR or Enter the Matrix. While both are definitely cool, they are cool first, game second. F-Zero is the opposite: a game first, cool second. This is the essential component that most video games completely miss these days, and for those who were there to experience it, was a factor that was core during the late 80's and early 90's. Something got lost in the 3-D phase that was there in the 2-D phase, and I don't think this is just me being nostalgic. This game is a revival of the former gaming philosophy. A game should cause you to become addicted, test your reflexes, push you to even be CREATIVE in your thinking. That is what this game does. However, because it also has everything else AS WELL, the gaming experience only gets heightened. Yes, some might be discouraged. But, I think Segtendo kept this in consideration when adding multiple difficulty levels. An easy setting, is MEANT for the casual gamer. This is why I don't understand the complaints about the game's difficulty. A light gamer CAN have fun with this game. However, for those willing, this is a game that simply separates the men from the boys. For those who want flaws, it should have also been an online game. | video-games_retro-gaming-microconsoles |
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