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A wonderful game that can stand without the help of its pre. This game is one of the best ever made. There are three main modes to play in:
Single Player: here it is, the Rebel Strike, it starts with a spused up version of the classic "Tatooine Training", then the first mission. Once the first mission is beat there are actually three separate story paths, (you have to unlock the middle one mission by mission) the left one focuses on Luke's story, the middle fallows the movies, and the right one focuses on Wedge's story. It is all laid out on mission select so you can do both at once or restrain yourself and complete one branch before starting the other.
Co-Op: This is a Co-Op two player version of RSII. A complete recreation, including cutscenes and extras. The only bad thing about this is you and your partner share six lives, so if your parter [is bad] and they die six times, you fail as well. Otherwise, it is just a great addition.
MultiPlayer: There are several stand-alone two player competitive missions such as "DogFight over Hoth" or "Endor Forest Race" or "DeathStar Rampage". And many, many, more.
Graphics - 100/10 Spectacular
Sound - 10/10 They've spuced up the original music to give the game a better feel.
CraftControls - 100/10 It feels like the controler was made for this.
OnFoot Controls - 7/10 There's nothing really wrong with it, but it could be better.
Overall - 10/10 A can't miss game. | video-games_retro-gaming-microconsoles |
Worse than Ikea furniture. The controllers are of a horrible quality, weren't very long, and after only a month or so of use it was easy to tell that the controllers did not have a very strong adhesive on the socket end, in fact both seperated from the controller completely. To Make matters worse these aren't compatible with SNES, NES or Genesis controllers, you have to use the ones that fall apart after the adhesive dies out. If you got an FC Twin, you could use any super nintendo controller and if you actually took care to use the appropriate power adaptor it would last you a long time.
Yobo clearly messed up on this sad excuse for a controller, the wire length was about a foot larger than my arms length meaning you'd have to sit real close to the TV and that can really cramp you up in a studio apartment, even the actual systems had longer wires than these. This makes playing retro games very uncomfortable, having to be right in front of your TV.
Otherwise this is a great buy if you can get over having to replace controllers monthly. | video-games_retro-gaming-microconsoles |
Beavis And Butthead Do Sega Genesis. One of the many memories of the 16-bit console wars between Sega Genesis and Super Nintendo I had was comparing games that had come out on both systems. Typically, the SNES version of the game was better. However, there were a few rare occasions where a Sega Genesis version of a game was superior. In this instance, I remember being very pleasantly surprised, because both systems got very different games, and the Sega Genesis version was clearly much better and more fun.
The plot of the game is pretty simple. Beavis and Butthead find out their favorite band Gwar is coming to play in their town soon, so they purchase a pair of tickets. The tickets get eaten by the neighbors dog, who then pukes them into a lawnmower. The wind sweeps away the ticket pieces. Rather than go out and buy more tickets (I assume they couldn't afford another pair) Beavis and Butthead embark on a quest to find the ticket pieces. And so our game begins...
First off, the style of this game is quite enjoyable. Beavis and Butthead are both playable characters. Two players can lead Beavis and Butthead or one player can control either Beavis or Butthead while allowing the computer to control the other character. You can switch at any time, and only the character you are playing as will take damage. In short, the computer will not get you killed, which is a giant relief.
Beavis and Butthead start off without items or weapons. Beavis will belch a noxious green gas to attack enemies while Butthead relies on a slower fart move. Right off the bat, Beavis is the preferrable character. You pick up items and try to figure out the use of each item as you explore Highland Hig School, The Mall, Burger World, The Drive-In, The Hospital, The Street, and ultimately The Gwar Concert. You choose which area you want to visit, and each area can be visited multiple times. The whole point is to pick up items and figure out where and how to use them, ultimately to find the ticket pieces. This is quite a fun inventory game that almost reminds me of the old Sierra-Nevada games, like Space Quest or King's Quest. For example: at Burgerworld, find a dead rat by the dumpster, go inside to where the deep fat fryer is, drop the french fries and the dead rat in the fryer to make a disgusting dead-rat fries meal, and then serve it to the angry customer. He will pay you, and then eat the fries, dead rat and all, and then puke. In his puke is a ticket piece.
You will find other neat things, such as different weapons. A straw can be used as a spitball shooter, and there are also toy dart guns which you can use. If you have the spare cash, you can purchase a frogball bat for Butthead to have as a weapon. One of the tougher situations to manage in the game is money management. There are only a few items in the game you can actually sell, and you will not get much money. The Drive-In requires you pay $5 admission, so be sure you have what you need before you seriously attempt this part of the game, otherwise you risk wasting your money and one chance to get the ticket piece for that area. This should also dissuade gamers from jumping the gun and spending the money unwisely too early.
Most noteable about the game is the couch-fishing part of the game. Once you have the fishing pole, you will be able to use certain items as bait for couch-fishing. I will go ahead and spoil this much: Never use the boot as bait, or you will die. Plain and simple. The rest is for you to discover. This game can seem pretty tough at times because of getting stuck on a certain situation, just think things through in a "Beavis and Butthead" mentality and you may be surprised by the solution. Also, there are a couple hints hidden in the game, most noteably Mr. Van Dreissan's classroom.
There's alot to like about this game. The music is actually really good for a Sega Genesis game, and the sound effects are also good. Beavis and Butthead sound great, and the only audible flaw is the overuse of the stock soundbite "grunt" that is applied to all the enemies when taking damage. The game looks very good, and represents Mike Judge's cartoon very well.
There's even a very cool hidden ending. If you got the extra items in the game, you can use them after gaining admission past the gate at the Gwar show to be a slave during the Gwar show. Very cool!
The game has some funny hidden jokes, and some of the manners in which you acquire the Gwar tickets are hilarious. A little practice and patience are required during some of the tougher areas, such as The Street or the chase at the Hospital, but other than that, the toughest part of the game is figuring out what you have to do to acquire the ticket pieces. Figuring out what to do is half the fun, though.
The only complaint I have about the game is in regards to Couch Fishing. You are going to seriously blister your fingers trying to reel in your catch unless you have a Turbo controller. Other than that, this is a very overlooked installment in the Genesis' library. Even Beavis wouldn't be able to say "This sucks!" | video-games_retro-gaming-microconsoles |
Tilt N' Tumble - Continuous fun. Kirby Tilt N' Tumble is now considered a bit of an "older" game now, but I decided to write this review up anyway, being the experienced gamer with this one game that I am. So, thanks for reading, and I hope this helps you.
Back when GBA came out on the market and was all the rage, I was stuck with my little, hot pink Gameboy Color when everyone else had the sleek new model. I was also a kirby fanatic, and was desperate for a Kirby game. So after some research on the internet, I finally found one - Kirby Tilt N' Tumble. I was disappointed that it wasn't being sold anymore, so finally, for Christmas 2003 my parents bought it for me from eBay, unfortunately just the cartridge and no instructions or box.
I was anxious to get playing right away that morning, so I popped it in and found it was a very easy game to learn. I already new a little about the controls, tilting to move Kirby in the desired direction, and it was nice that whenever I had to learn a new move to advance, the game would pause and teach me. Eventually, I easily learned the whole game without any instructions!
With 5 goofy yet fun mini-games to play, 8 exciting and challenging words to explore, plenty of cute and cuddly bad guys and a simple, easy-to-follow storyline, Kirby Tilt N' Tumble is a game that doesn't lose its fun anytime soon after buying, versus other games that lose all the fun after you've beat the game. Why, I've owned it for a year already and there's still secret words and warp stars I'm discovering all the time.
Now, there are a few cons I'll warn you about before you go out and spend your money. This isn't the game to bring on that 10-hour car trip to visit Aunt Ruth, because the constant moving in vehicles makes it hard to control Kirby. As well, it's not the kind of game where you can lay back against the pillows, stretch out your feet and sip the lemonade, either. You're always swivelling your body back and forth, side to side, and so forth when tilting your little pink puffball. Not a big deal, but its not just hitting buttons like other games.
I don't have this problem too much, since I usually play in good light, but you may have a hard time keeping an eye on Kirby when you tilt the screen forward and lose sight of him from the light glinting off the screen. Annoying, yes, but the game is still worth it, trust me.
Overall, this game is definitely worth every penny you're paying for it. As long as you don't mind things being cute and cuddly all of the time, Kirby Tilt N' Tumble is a great gaming experience that will last for months and months after your purchase. | video-games_retro-gaming-microconsoles |
My Favorite Game. I bought this game having never played it. So i poped it in my g-cube and i was hooked. I couldent stop playing it. It is so fun to sneak around and completing secret missions. Not like other action games that are very easy this game is on the challenging side.
Sam Fisher is asecret agent who is famous for his stealthy moves. Sam is called back in after two adgents go missing in Gorgia. Get ready to be thrown into a action packed wirlwind adventure, which will take you all over the world as Sam Fisher. You will love this game.
Sam is voiced by the famous Micheal Ironside, who brings a cool vibe to the charecter. For being made in 2002 the graphics are amazingly good. I would reccomend any game from this series to anyone also. | video-games_retro-gaming-microconsoles |
Vexx is the new art style. While many people look at Vexx in wonder saying to themselves, "Why did I buy this game? The storyline makes no sense..." they ultimately miss out on an adventure that may even change the way you see video games today! Vexx is by far one of the best games ever to hit stores.
Reasons:
1) Vexx is a fantasy game in which you collect energy rich wraith hearts to help abolish the "evil that is a king" who enslaved all of Vexx's people. This game is full of fun right to the very end with a storyline that carries throughout the whole story!
2) The scenery in this game is magnificent, filled with monsters that actually react to what you do, and bosses that get angrier as the game progresses. Every bit of this game (walls, ground, extras, spells, and even you!) have the utmost detail available for a gamecube game. Trust me when I say, you'll be amazed!
3) The bosses in Vexx grow exponentially harder as the game goes on, so even long time gamers and Vexx fans will have a hard time re-beating the same one! The levels are large enough where you can discover things you didn't notice before!
4) Levels in Vexx vary greatly from a tall mountainous region to hidden mayan pyramids! You'll find your self facing giant man-eating dogs in a house bigger than you can imagine, and climbing remains of something that once lived. After all is said and done, you'll be thrilled to find out that ea. level has newer, stronger monsters with double the entertainment as the last ones! Ea. Level has an obstacle course in which takes a long time and will challenge any gamer, best I've seen in any game.
5) Finally, this games controls are perfect, its easy to maneuver Vexx through the many obstacles that block your path! The fighting moves can be made into many different combos and ea. are different according to the enemy! The camera angle works perfectly fine. As for me, I've had only a few hassles with the camera before, which only act up once you reach the last level. Trust me you won't get overly angered by it as others say they do.
Now, doesn't this make this game sound fantastic? I didn't lie a bit. I recommend Vexx to anyone anywhere as a rental or as a buy. You won't be disappointed!
Bad Things:
1- last Boss in Nearly Impossible
2- Camera (not bad really) you decide on this.
3- Only two "upgrades" so vexx never changes really. But I don't mind. | video-games_retro-gaming-microconsoles |
Gamecube Memory Card Review. This product is the perfect solution for anyone looking for a Gamecube memory card who prefers to purchase name brand peripherals. The memory card comes in the original packaging with the pamphlet just like it would have when it was available for retail purchase in stores. The simple pleasure of the unboxing experience cant be matched by off brand duplicates. Out of the package, it is a brand new card with no visible scratches or signs of previous use. A used card might have old game information that wasn't deleted before being shipped, but this product is ready to be pushed into a system and start saving your progress. You cant ask for a product to be more easy to set up than just sliding it into its port and having it immediately work. Along with this, the card is versatile and will work with a Gamecube system or an original Wii system with a Gamecube built in.
The memory card provides 16 MB of flash storage for games or game settings. While this seems like an extremely small amount of storage space by todays standards, for the Gamecube it is actually fully adequate. Even notoriously large games like Animal Crossing only take up a portion of the card, leaving plenty of room for other games.
Absolutely the best part about this card is the solid construction you can always expect with Nintendo brand products. The card is constructed with rigid plastic that can stand the test of time just like the system itself or other peripherals like controllers. Short of actually losing the card, there is no reason you would need to replace this in the future. Nintendo builds all their products with the knowledge that children will be using and abusing them, and its nice to know even smaller components like the memory card aren't excluded from this time enduring treatment.
If your objective is to find the best way to store the game progress for your Gamecube games, look no further. Whether you're a first time gamer looking to expand your gaming collection to the Gamecube platform or a veteran looking to start playing all your childhood favorites for the second time, this memory card is sure to keep your games progress safe and provide you with the top notch quality you have come to expect from Nintendo. | video-games_retro-gaming-microconsoles |
this is also having the best pacs ever. hello...i have been playing this one for a while since it came out (80 ok?)...it really is probably one that has some also parts for adult men and also children. the best part is when you beat the levels for music. but the best part is how also the part where jim carrey comes in to find the other pac (men) inside of it. with luck and the big pieces you can "EAT" the "GHOSTS". so without having to spoil the ending i will say that this is by far the best game to come out on Game Boy Advance for the Nintendos because of it's overall gaming plays and the extras for the parts that it does have. i am sure that even though you will also have the best times with it and "WATCH OUT FOR THOSE PARTS!" :) | video-games_retro-gaming-microconsoles |
Rugrats All Grown Up! Express Yourself! Coolest game ever made. Hello I'm an autistic adult gamer...
Okay this game is really fun and easy to get addicted to I started playing the mini game Angelica Ball Toss it's so much fun it's volley ball in laymen's terms but the whole game is just really fun you around the neighborhood asking questions and writing stuff down for the school newspaper. This game is alot like Barbie High School Mystery - GBA if anyone has ever played that game you'd know what I mean.
In the Story Chase Mode - There are 8 stories for you to uncover.
1. Suzie Rocks Java Lava
2. Phil and Lil back together
3. Truth about Z
4. Rescued!
5. Dance Party to be held
6. Inventor King
7. Tommy and Savannah up to something
8. Happy 13th Birthday Angelica!
It's up to you to figure out what happen's in each story and remember your playing as Angelica the reporter for the school newspaper and don't forget to get Gerald to help you with the newspaper he's your partner.
Mini games:
1. Angelica - Ball Toss
2. Suzie - Suzie Say's
3. Lil - Fashion find
4. Chuckie - Picture Mix
5. Kimi - Burger Toss
6. Tommy - Action!
7. Phil - Rafting Rush
8. Dil - Blast Off!
9. Multi-Player - 2 player battle mode
Customize:
1. Music
2. WallPaper
3. Pick any rugrats character
PDA:
1. My Profile
2. To Do List
3. Link
4. Best Friend's
5. Extra's
Accessorize:
Pick from Angelica, Suzie, Lil, Kimi and choose between bracelets, necklaces, rings, earrings, bows, make-up, nail polish, lipstick
Option's:
1. Music Test
2. SFX Test
3. Credits
4. Music/SFX
Happy Gaming! | video-games_retro-gaming-microconsoles |
. I love this game, but I would have given it 5 stars if it had more to it. This game has incredible grafix, truely showing the power that the GameCube has; the sound is pretty good, but much of it still sounds EXACTLY like the original Super Mario, you know, the one that came with Duck Hunt for the NES? You pick up a coin and you remember the good old days of 2-D. It's a great game while it lasts, but it doesn't last for very long, catch my drift? After a little while, it gets a bit too boring anyway, repeatedly pressing that R button to suck up ghosts with your PolterGeist 5000. Despite these things, I still reccomend it to all GameCube owners under 15 or so. | video-games_retro-gaming-microconsoles |
Smackdown Junior? Anything but No Mercy's successor. Fans of the N64 wrestling game series waited long for a next-gen successor to take Nintendo to the next level of sports entertainement. They will have to keep waiting.
Wrestlemania X8 sports what feels very much like Smackdown, but lacks many of the features the Smackdown series made it big for. The Create a Wrestler (CAW) system, while creating smooth wrestlers, is very limited. Here's a rundown:
Graphics: The graphics are great in some places, but are inconsistant. While some wreslters look very much like their counterparts, many don't. The movements onscreen are rather jerky and don't quite line up. It's a step up from previous Nintendo platform games, but nothing for a next gen system.
Sound: The only complaint I've come up with so far, from myself or others is that the levels are a bit low. If cranking your stereo or TV up a couple of notches is the only problem, you're pretty much standing on solid ground. The sound does indeed need some extra volume, but is otherwise excellent.
Controls: The controls are clumsy and unintuitive. While they're not impossible to manage, many commands double for mulptiple things you might attempt to do in the same circumstances. The instruction manual is horribly organized for attempting to find what buttons you hit to perform what.
Gameplay: Well, this is what matters in a wrestling game. Controls, as mentioned above, are unintuitive, but responsive at the very least. Timing seems less important in this game, compared to other titles.
The moveset is incredibly limited. No Mercy had 16 different grapple moves per wrestler (Counting only front grapples for simplicity in this review), Smackdown had ten, WM X8 has 5. The selection of grapple options is pretty limited too.
Pre-release hype pointed to slower, more realistic gameplay, and better "selling" of moves (Selling refers to taking the move and making it look good). The gameplay is slower than the mindless funger numbing pound-any-button-and-win frenzy of smackdown, but win strategies are still pretty limited. As for the "sell time," expect your opponents to stay down only a little longer after a Twist of Fate or Stone Cold Stunner than if they had been nailed with an Eye rake or Fireman Carry.
The grappling is also a holdover from Smackdown. What is there of No Mercy in this game, as we were promised? Not much. Attacks to the groin give a "ding" sound, and the countering system uses a foundation based off of No Mercy. However, whereas there were dozens of possible counters, including varied reversals for heavyweights, light heavyweights, an martial artists, there is usually only one reversal to a move, and most are shared among many, many moves. Finishers can be reversed, however.
Among the good are a wide variety of matches, every sort of match your little heart could desire, provided it makes a showing on WWF/E TV. HEll in a Cell, Cage, Tornado Tag, etc.
To summarize the gameplay, it plays like a cheesy arcade game. In the early nineties, we moved away from this kind of game for just that reason. It's return is unwelcome, and its demise will not be mourned.
Create a Wreslter: Sadly, the CAW works like the Smackdown series, without the benefit of all the options. Selections are limited and hardly sufficient for coming up with a wrestler that is anything more than a hodge podge of the current pop favorites. The CAW system from Smackdowns 2 and 3 was a huge selling point, even to people disappointed with the gameplay. This is but a pale imitation of better systems.
Wrestlemania X8 has remained a fairly big disappointment. Some will enjoy this title, but I'd suggest renting it, even if you are a fan of the Smackdown series and this review has done nothing to sway you. | video-games_retro-gaming-microconsoles |
This game is truely THE BEST yet for Dreamcast. There is no way to explain how good this game is. Three disks of exellent game play in a totally cool 3-D world. This is the ULTIMATE Dreamcast game! It's so lifelike it's hard to beleive! My sister bought this game used about a month and a half ago and I haven't stoped playing yet. I also still haven't beat the game. It's a little hard to find your way around and know where to go but that just makes it more challenging which is better. I can't think of one bad comment for this 3-D Adventere, real life fighting game. It's so action packed! I would buy it again if I had the money. I recommend this game one trillion percent! And I can't get any more Sincere that that!!!!!!!!!!!! | video-games_retro-gaming-microconsoles |
i would give it 30 stars if i could. got the game 3 days before the release and man is it fun, you have so many weapons (in th ebeginning you only have a few but you pick more up as you progress through the levels) the multiplayers is amazing ( there are so many options of what to do, there are like 15 multiplayer modes, all which are completally different), and the graphics are amazing. THe computer is so smart, and the ai is incredible. Also, the missions are really fun, challenging ( its pretty easy in the beggining) and are relatively long but not Halo long ( Halo missions take like an hour each).
Also each weapon has a special mode ( or two extra modes) some of the weapons include battle axe, bow and arrow, shotgun, pistol, sniper rifle, rocket launcher, grenades, proximity mines, photon cannon, gravity disrupter, and many more.
If you are a parent and are looking at this game for your child, don't be allarmed by the heavy gore in this game because you can toggle on or off the gore in this game ( so you can make the enemies not bleed when you shoot them).
THis is a great game and you have to buy it, in my opinion it is as good if not much better than Halo. | video-games_retro-gaming-microconsoles |
good game but got memory. This game is an awsome game. First of all the new mini camp mode is awsome especially for you new madden players out there because you can learn the basics for anything(running,passing,run defense,pass defense,pass rushing,etc). The graphics are also amazing. Now i am a big football fan and also played on a team so i know a good game. The Refs never throw the flag the refs barely call pass interferance unless you turn the penalty meter all the way up. This is still not a big flaw and didn't turn me away from the game. The major flaw is the memory it takes which is 59 blocks your whole memory card unless you have a huge one. So all summed up it is a good game with great graphics but takes a lot of memory. | video-games_retro-gaming-microconsoles |
Good weekend fun. First off, to warn those of you who can't appreciate a short and sweet title, let me say that this game is SHORT. An experienced gamer would have no problem finishing this one in a weekend. That said, this game has simple and addictive gameplay that make it well worth the trouble, especially since it can now be found for under $20.
The story goes that Mario won a haunted mansion in a contest, but it was really a trap set by (who else?) Bowser. So Luigi, who normally plays second fiddle, gets to come to the rescue with his ghost-sucking vacuum.
There are lots of little details that add to the likeability of this title. The graphics are great, especially when the vacuum is in use with all the dust particles blowing around. There is also a semi-sidequest involving treasure collecting that effects the ending, and may even make you want to replay. And Luigi as a whole is funnier than Mario in my opinion because he is scared all the time. For all you old-school Mario fans, when you get to the Conservatory play around with the instruments for a surprise -- you'll see what I mean.
The bottom line is that this is a totally different type of game than its counterparts in the Mario series, and so shouldn't be compared with them. On its own merits it is a fun game, but nothing to write home about and maybe worth a rental instead of a purchase. | video-games_retro-gaming-microconsoles |
Fifa "GOLD", "Silver", or "bronze. in this game you choose different soccer teams including mls and fifa.teams like manchester united or metrostars.also world teams like usa and brazil. the graphics should be downright tight.ultimate gameplay with a lot more options like injuries,uniform change,weather control, brand new players with better substitutions,and you choose the date if you play season.i have fifa 2000,striker 1996,and fifa 1997.believe it or not they're all great.this game is awesome including original and best characters like ronaldo,friedel,beckham,and mathis. honestly get it for any system. This is a great one. This is a defenite "GOLD". I own this GREAT game!!! | video-games_retro-gaming-microconsoles |
Best sega game of all time. I grew up playing this game...i've never beaten it, but have come very close....It requires such focus and concentration....jumping side to side up the wall with the green acid slime thing chasing you, the stampede (I have all the rocks memorized...i can go through that level with my eyes closed...)jumping up the waterfall on the falling logs,but most importantly trying to get the roll just right so you don't get crushed by the rock....it keeps you trying and trying, but rewards well with a new level all with different looks, music, and challenges....you even grow up and get a bunch of new moves...and it all definitely follows the storyline of the movie...you even see muffasa in the clouds at one point...and battle scar in the end...
I would totally recommend this game to anyone....while it's not as high-tech with all the effects of all the new games, it has much more substance....most of the sega games can't be topped..like lion king, alladin, paperboy, mickey mouse, the barenstein bears, sonic the hedgehog, and many more....but espesially the lion king one.... | video-games_retro-gaming-microconsoles |
Spyro: Enter the Dragonfly is a great game. Before I begin, I will note that I have the game Crash Bandicoot: Wrath of Cortex, which was also published by Vivendi. I must confess, from what I've seen, that Vivendi has a problem with the loading time on games. With the Spyro and Crash games for PSX, there was never a problem with the loading times. The loading times on Spyro: Enter the Dragonfly and Crash Bandicoot: Wrath of Cortex are extremely long.
But other than that, Spyro is a great game. The graphics are amazing, the music is great (as with all Spyro games I've learned - a soundtrack needs to be produced :) and the storyline is even worthy of note.
In Spyro: Enter the Dragonfly, the fourth video game with the clever purple dragon (and the first on the PS2 platform), the dragonflies are captured and, in a nutshell, Spyro and his cronies must set off on an adventure to rescue the dragonflies that Ripto and his allies have captured. This makes for significant, in-depth worlds. Spyro also has (in addition to his fire-breath), the powers of ice-breath, bubble-breath, and electric breath.
All in all, if you're looking for a fun, action-packed (family) game, Spyro: Enter the Dragonfly would make a good choice. | video-games_retro-gaming-microconsoles |
Great Game. If you love Yu Gi Oh! then you'll love this game. Eternal Duelist Soul is much better than Dark Duel Stories, with notable improvements in graphics and gameplay. The graphics & sound still aren't up to par with some of the powerhouses on the GBA (Golden Sun and Metriod Fusion), but this ain't no lousy Shrek. In my opinion, it's the best Yu Gi game out in the US market to date.
You can build a main deck of up to 50 cards now, and this includes being able to add cards that you actually own via passcode (printed on bottom left-hand side of the trading cards). This should be great news to people who want to play an Exodia deck, but who can't shell out over [ ] for the 5 card set and who can scour the net for the passcodes to each individual card. I have found that this is slightly helpful with testing a deck you want/have for real-life tournament readiness. It would be the complete testing source for this purpose if the pass system would let you enter the same code more than once (to have multiple copies of unrestricted tourney-legal cards), thus enabling you to replicate your real-life deck card for card. Even with this major oversight, the card management system is easy to use and a snap for adding and removing cards.
As for the dueling, you can challenge a host of the anime's stars like Joey and Kaiba, you can enter the game's tournaments and duel other competitors, or you can link up GBAs for a vs. match. It is great to learn the different deck themes by dueling the game's AI. For instance, my ideal deck had a slight weakness to Dino decks (which was made evident when my first loss came after dueling Rex), but was a great Exodia & Dragon deck pounder (I played an experiemental beatdown/defense deck that admittedly should only be a beatdown deck). The presentation of the duel area is nice, and the menu screens are surprisingly uncluttered and easy to use to on the small GBA screen. Viewing card descriptions is a snap, but NOT at one of the most important times during a duel: chains. When a chain has been started, you can't read the descriptons of cards in order to remind yourself of what a trap/monster effect/magic card does once activated. This hinders being able to plan a link in the chain (counter) effectively. This is my main problem with Eternal Duelist Soul. Chains are the most complicated aspect of Yi Gi Oh dueling, and this should have been a no-brainer area of the game to have be smooth and exactly like the trading card game.
Most of my earlier duels have been somewhat easy, but after playing about 11 games, the duels got much harder and fun. Unlocking new booster packs through winning duels is a neat reward, even if some cards don't do anything for your deck. Another goodie includes winning susbscriptions to Yu Gi Oh! Weekly (in-game only) which comes with a booster pack. The 3 promo cards that come with the game are the icing on a Yu Gi Oh fan's cake. But since they ARE NOT TOURNAMENT LEGAL (promos made by Konami can not be used in official tournaments because they aren't made by Upperdeck), they aren't useful except for collecting.
Overall, this is a great game to have, and a great item for Yi Gi Oh fans. It would have scored a 5 if the graphics and some gameplay mechanics had been better. Even so, if you are really into Yi Gi Oh!, besides this great game I'd recommend 1. snagging a copy of the 1st US Shonen Jump to read the Yu Gi story (manga) from the very beginning (no, the US show isn't the beginning--it's really season 2) and to snag a limited edition tournament-legal variant of the Blue Eyes White Dragon card! 2. getting a hold of some of the subtitled JP anime (warning Yami Yugi is more PG-13ish in the JP version) to get some stories that the US crowd have missed and to learn about the host of other games played by the Yu Gi crew like DDM (Dungeon Dice Monsters), and 3. most importantly, keeping your eye out for the Joey and Pegasus starter decks in early 2003! | video-games_retro-gaming-microconsoles |
Darn. I wished I would of loved it...But it...kinda stinks. A little while back I bought this game at a store, for [$$$], because I thought it looked fun, and it seemed at the time to look alot like Worms: Armageddon, which I really enjoy. When I got home I hated to say that I wasted that money. This game is not appealing to me, although it may be fun to some who are tetris fans, since this somewhat resembles that, but thats what I found odd, because I liked tetris, but this made me yawn after 10 minutes of gameplay. There only few levels and you just have to make a large building and blast down your opponents building. You cannot even shoot when you want to. All that you do is stack and then lay back and watch the slow combat take place. Well, I hope I am not the only one who doesn't care for this game. I don't know what was on the creators mind when they were making this, but I don't think they succeeded in making a great game. One-star-rating is a little harsh, but,this just isn't a game for me.... | video-games_retro-gaming-microconsoles |
great game, but WAYY to easy. This game is a great game, first off. The graphics are great, but don't show all of what the Game Boy Advance can do. Second, there aren't that mant levels in the game, and the game is very easy. I love the sonic series, and i remember playing it on the genesis and dreamcast. Only on this one, I can get through the first 8 levels in about 30 minutes with no trouble, while on the Genesis versions i cant get past the fourth level. If you want a short game that you can beat in a really short amount of time, or giving this to a small child you should try this. But if you have to decide, Super Mario Advance 2 is a much better pick. It has 96 levels, and is one of the best games ever. | video-games_retro-gaming-microconsoles |
Clancy Moves to Video Games. I've been a huge Tom Clancy fan from reading his books. This video game is essentially an interactive look into one of them. All the great characteristics of his books, the complex storylines, the character development, the sweet technology, can be found in Splinter Cell. I'm normally wary about these type of games; they're normally hit or miss with me (e.g. I loved Hitman, but wasn't a big fan of Enter the Matrix). This game, however, hit it big. Rather than being just another shooting game where you run at people with guns raised, this game relies on stealth and patience to get the job done. If you're a fan of this genre of video games, I guarantee that you'll enjoy this one. I'm looking forward to the next installment. Hope this helps with your decision . . . . | video-games_retro-gaming-microconsoles |
Monkey Madness. Donkey Kong Land III is agreat game for everything. From long trips to those short waits on the Metro. This is probably the best game in the Donkey Kong Land series for Game Boy and you have the choice of choosing the unusually large Kiddy Kong (a baby) or from my personal favorite character, Dixie Kong. No Donkey Kong? While apperintly he's not in this game. This game has great side-scrolling action and also has some pretty good graphics. With tons of lands with big enough levels, this game will keep you occupied for hours. The enimies in DK3 are pretty much the same as the past DK games, but there are a lot more barrels and options in DK3. The only two things I don't like about DK3 is that the boss in the third land is so darn hard and it took me a long time to beat him. The other thing that I don't like is that the only way to save is if you make it to a little hut with some old guy in it and that could be four levels into a land. While even though the game isn't perfect it's still a great game and is not bad compared to Donkey Kong Country on Super Nintendo. If Action/Adventure is your bag than you've got to buy this game. | video-games_retro-gaming-microconsoles |
Department of Reviews: Read this before others. I have tested this game by beating with cheat codes, and without. I can ASSURE you, this is a absolutely wonderful game. It gets you the feeling that you are an actual soldier fighting. Cheat codes make the game much too easy. I peronally wouldn't use them. You get an arrange of weapons as a army agent who does the good work, (the fun stuff). I did and you WILL enjoy this game if you chose to buy or rent or whatever you choose to do with it. I must conlude by cogratulating EA games with a great performance and wish you to play it. | video-games_retro-gaming-microconsoles |
No Longer a Nintendo fan. After the N64's ultimate failure against the PSX many Nintendo fans (myself included) figured Nintendo would realize its errors and get back on the ball for this new wave of consoles. When the Gamecube was first announced it seemed that it would be a fierce competitor to the Xbox and the PS2. It had a nice variety of exclusive titles and sported a lower price than both other systems. Sadly over time, the majority of the exclusive titles went multiplatform.
The Gamecube uses minidiscs instead of standard CD sized discs. This has its pros and cons. It gives GC games a faster loading time than the PS2 and Xbox but it prevents CDs and DVDs from being loaded into the tray. Minidiscs only hold 1.5gb of data while a standard DVD holds 4.9gb. This makes multiplatform games harder to put on the Cube since most games are around 3.5gb and the smaller size forces developers to cut out certain parts of a game in order to put it on the Cube. Now you know why you're seeing so many games that come out on both PS2 and Xbox but not the Cube. The choice to go with minidiscs ended up biting Nintendo in the butt just like their wild decision to use cartriges for the N64.
As for the control design, the Cube's controller is pretty good. It looks awkward but is actually more comfortable than the Xbox controller. However, when it comes to controllers Sony has dominated that territory with its more simple, yet effective design.
As for online gaming there isn't anything available other than Phantasy Star Online. A couple of years ago Nintendo stated that gamers didn't care about playing games online. They have since retracted that statement and ironically the Nintendo Revolution is expected to have online capabilities.
As far as graphics go, the Gamecube has the edge over the PS2. The Gamecube is capable of Dreamcast quality rendering which the PS2 doesn't have and has 640x480 resolution like the Xbox and Dreamcast.
The games department is where the Gamecube fails miserably. The Gamecube has a smaller library than the Xbox (even though they were launched around the same date) and the PS2's library trumps both systems. If you like lots of great fighting games, sports games, action games, or RPGs then look elsewhere. One can argue that there are some but for the past couple of years a lot of multiplatform games have just been passing over the Cube. Nintendo develops a fair amount of games itself for the system but the majority of the games are the same franchises that were around for the original NES in the 80s. Nintendo continually focuses on making Mario/Pokemon and other kiddie games for the Cube and continually ignores the tastes of adult gamers over the age of 18. Developers like Capcom, Sega, Square, and Namco have realized that the system sells poorly outside of Japan and are more reluctant to release exclusive titles for the Cube. As a result, many former Gamecube exclusives have jumped over to the Xbox and PS2. Over the past year the number of games being released on the Cube has dropped significantly. I hate to say it but it seems as if the system is already dying out and Nintendo's next-gen console isn't even close to being released yet.
While it has better graphical capability than the PS2 and is more affordable than both other systems, the Gamecube has been crippled by its poor game library. I came up on the NES and SNES but with 2 failed systems in a row, I have to say that I will not purchase another Nintedo console. What really disappoints me is the fact that Nintendo just turned its back on the gamers who came up in the 80s and 90s (who made the NES/SNES sucessful) and continues to cater to the younger crowd. | video-games_retro-gaming-microconsoles |
Poor sound quality. Nice construction. Sound reproduction is far inferior to my Sennheiser HD202. All ranges bass, mid, treble, are much more sloppy and mushy, and the headphones are much quieter. Turning up to volume makes the sound quality get even worse and doesn't fix the inability to hear the different instruments that sound all globbed together. Construction of the headphones seems good, the cord is short, but the over ear cups are more comfortable than the Sennhesier HD202. The collapsing nature of the headphones is also nicer. But, headphones are for listening to music and these don't cut it. Especially when much better options exist so cheaply. | video-games_retro-gaming-microconsoles |
must buy' title for your gamecube. This is a highly polished title that has been implemented very well on the 'cube.
It looks fantastic, from the scenes to the animations and the special effects deployed. The texturing and lighting is well done and there is much atmosphere to the levels.
The gameplay is reasonably easy to learn, progressively challenging - yet also very rewarding. I am finding this to be very playable and enjoyable throughout.
The fight sequences are well implemented and fun. Moves are context sensitive rather than overloaded with combos to pull off moves, therefore it is reasonably easy to perform some very pleasing and satisfying combat sequences. Battles can still be quite frantic as you move from character to character, slaying them and sucking sand from them to power your dagger.
I enjoy the special effects associated with the combat, which are 'matrix style' motion blur, slow motion, etc. I find Prince of Persia to not only execute these effects better than many other games, but also to be a very good game for which it is well suited. There are too many games that introduce these effects for little valid reason other than 'we can do this so why not' and as a result they are often out of place, with little visual or gameplay benefit. In this example, this isn't the case and the general level of polish to Prince of Persia is raised as a result. A whole lot of passion went into developing this game and I applaud those involved.
Although the character is free roaming, the levels and storyline are laid out so that challenges are presented in a totally linear fashion. While could be considered a constraint to the title, it was probably a very good choice as it helps to pull the character through the story. The developers chose to focus a little more on the gameplay issues that mattered, rather than having the player distracted or frustrated by having them deal with seemingly random, unrelated events in the background.
Many of you will have heard that this game also has a unique time travel mechanic. Again, this is well executed, not cheesy and fits well with the storyline and game mechanics. I appreciate being able to undo my recent progress and try again in places where I have not been so successful. I feel this adds a very unique element to the game...in that it can be appealing to replay a recent scene just to do better. This is a different type of replay value, let alone a great mechanic that helps prevent frustrating circumstances with awkward challenges.
You'll find this game enjoyable and I would recommend that you buy it. You'll not be disappointed - this is such good fun and very high quality. | video-games_retro-gaming-microconsoles |
A Wild, Wild Quest to Hip City. Chester Cheetah: Wild, Wild Quest for the Sega Genesis is a surprisingly fun game. I remember renting this game years ago from Blockbuster. Chester is on his way to Hip City when Mean Eugene takes his map and tears into 10 pieces. He then scatters the pieces across the USA and you have to help Chester find all 10 pieces. Upon starting up the game, you can pick a starting location from one of three areas. Afterwards, 5 other locations show up after beating the first stage and the 10th and final stage unlocks after completing the other 9. The names for each location are all parodies of cities in the US. Little Shock, Lostin, Numb, Omahog, Unclearwater, Not-So-Great Falls, etc. Each stage ends with a boss battle. Bosses include a missle-shooting tractor that can also spread bombs, a robotic seal with spiked beach ball bombs, a killer plant, a UFO, a Biplane, a Thunder Cloud Man, a beach lady, a submarine, an apple harvesting machine and a race car. As for the difficulty, the game is kinda hard. The main complaint I have with this game is the one-hit deaths. The only way to save yourself is with a bag of Cheetohs. But there are only a couple of bags in each level. Also it doesn't help that enemies respawn if you leave the screen. You can run and high jump but it's really risky. You can run into an enemy if you don't know it's there or you could jump into a bird. The music in this game is amazing. Especially the boss music. Graphics are pretty decent. Controls can be set to one of four settings. And the game has 3 difficulties: Easy, Normal and Hard. Overall, it's solid Genesis game that's definitely worth a try. | video-games_retro-gaming-microconsoles |
It's a gba break through. Sonic Battle is an instant classic. It is the first game for the gba that has a smooth fighting style. Also the game is amazingly expansive for an inch long cartridge. This game is very similar to Super Smash brothers except Sonic Battle is a lot more creative. In the game you get to play as Sonic, Tails, Knuckles, Rouge, Amy, cream and Shadow. However, the majority of the time in story mode you play as a customizable robot named emerl. That is the coolest part of the game. Every time you beat an opponet you get a new card like skill that you can teach Emerl. The exciting part is that there are 10 differnt skills in each category and about 30 categories of manuevers. It is realy fun to gain new skills and aply them to improve your Emerl. I would recomend this game for ages 6 and up but only because there is quite a bit of reading required.
Fun 10
Challenging 9 (The ending is tough)
Graphics 10
controlls 7 ( It takes a while to learn every control and when to use them) | video-games_retro-gaming-microconsoles |
Henshin-A-Go-Go, BABY. This is Capcom's latest work, and let me tell you, this game is worth every single penny or credit point. Here's the facts: before you start, choose either "Kids" (easy) or "Adults" (hard), after that, the game starts out as Joe (the main character) and Sylvia (Joe's Girlfriend) are out on a movie date, when suddenly, the bad guys jump out of the screen and take Sylvia hostage! Joe is also brought into the movie by Captain Blue's (the movie's hero) machine. Basically it's a 2&1/2-D side scroller, but the games meat is in the fighting, action, puzzles, and boss battles. As you progress through the game, you'll earn "Special Abilities" like Slow (allows you to dodge attacks and packs serious walloping power), Mach Speed (allows you to throw "Mad Speed Attacks") and Zoom-In (allows you to see things that aren't normally visable, allows you to throw rapid punches, and Screw Attack like jumps)! After you get hooked you'll be saying "Henshin-A-Go-Go, BABY!" This is Capcom's ultimate golden game, don't miss out on such a hot game! | video-games_retro-gaming-microconsoles |
Awesomely overlooked. Rayman 2. If that rings a bell, then you must have remembered the game that was released for the Nintendo 64, the Sega Dreamcast, the PC, and the Playstation. That game was known as one of the greatest 3D platformers of all time. Some of you, however, may recall the Game Boy Color game of the same name. Is it a good game? Well, let me tell you.
Rayman 2, of course, is a 3D platformer, right? So how does that translate to the Game Boy Color? Ubisoft reimagines the game as a 2D platformer, and builds it off of the first Rayman game, also released on Game Boy Color (But it was originally for Playstation, Atari Jaguar, and PC).
Given that statement, Rayman 2 looks and plays like its predecessor, and that isn't a bad thing. That means Rayman can still throw his fists at enemies, and he can still bust cages open and fly with his hair for a short period of time.
However, it is set in the same storyline and setting as the console and computer game. The levels are also based on the original's huge levels, in which there's a lot to explore in most cases. While most of the levels are big, though, it's quite obvious that the game itself isn't as big as the N64/SD/PC/PS1 game. I mean, it IS a Game Boy (Color) game.
Sometimes, there isn't really a challenge in the levels, because you may not find a lot of enemies. Fortunately, as some games do so, the game does indeed get harder as you progress through. Soon, you'll encounter spikes, more enemies, and tricky pathways.
The entire game is just a lot of fun, and I recommend you to purchase it. | video-games_retro-gaming-microconsoles |
great game to get my mind off gangsta rap musik all the time. man this game will be off the eezzy fasheezy yo! i did pick up a gamecube in november jus in case cause ive had basically every nintendo system and i luv them. so far i have 13 games for gcn. they are also good some of them are: sonic adventure 2 battle, su[per smash brothers melee, pikmin, wrestlemania x8, spyhunter, nba street, plus some others. my advice is to probably get this one cause it will be a definite banger like most of the other mario games out. if u want to see more on my reviews go to rap/hip-hop musik and ill be there most of the time. im also reviewing games that i have and am getting. peece out yo. | video-games_retro-gaming-microconsoles |
Sonic Gems. The reason i got this game was for Sonic CD. Without a doubt my favorite sonic game excluding the perfection that is Sonic and Knuckles 3. I used to play this game back on the PC when i used to have it. unfortunately i lost it and was overjoyed to hear it was remade for the gamecube. It plays flawlessly on my Wii and in 480p if you have component cables.
The gems collection contains Sonic R, A sonic fighting game (which is extremely fun and addicting, and surprisingly deep)and a couple others.
I would recommend this collection to any fans of the blue blur we all know and love. Relive the glory days of sonic in 2D. | video-games_retro-gaming-microconsoles |
just terrific is all aspects. I seriously believe Metroid II: Return of Samus is an underrated classic. We all know about the weak abilities of the Game Boy and the horribly dated black and white graphics, but when you consider everything *else* about the game succeeds, who cares about graphics at all?
Yes, this game succeeds in numerous aspects. Let's take a look at them-
The sound. Alright, sometimes the music you hear is nothing more than scrambling awkward bleeps and whatnot, but you know what? Those bleeps *work*. Metroid is a space shooter adventure game. Those sounds are *entirely* appropriate in this particular case! You think about those kind of sounds when you visualize aliens, spaceships and distant planets.
Oh, and while some sounds in the game are not very organized, other sounds actually form somewhat of a quality melody.
The gameplay. Arguably an improvement over the first Metroid because here you're introduced to items such as the boost ball, the spazer beam, the plasma beam, AND the spider ball in addition to all the regular items from the previous game. At least here you don't have to search for the long beam, haha. That always feels WEIRD to me when I play the original! Searching for a long beam is one of those things game developers realized wasn't necessary anymore (thank goodness!) so they stopped putting them in Metroid games.
Anyway yes- the wave beam, ice beam, space jump, screw attack, bombs... it's all here folks! I honestly can't believe such an old game was able to include all these items. Amazing!
The exploration aspect of a Metroid game is always a very important thing. Maybe even the MOST important thing. Without the ability to explore a huge planet, there's not much left in the way of adventurousness.
Luckily, despite being a game that's nearly 20 years old, the focus on exploration was included hard and heavy. However, the way the game is designed (without spoiling anything) it's more like you're exploring certain areas of the planet before moving on to *other* areas. That's how the game plays. Still, a strong emphasis on exploration was in fact implemented.
I LOVE battling the 40 or so Metroid creatures! Each one of them basically serves as a boss fight (at least, that's how I treat them because of their relatively high challenge required to take them down).
There's four varities of Metroids (in addition to the normal ones you encounter at the end of the game) and honestly, they are pretty difficult creatures to take down successfully. If you mess up just a little bit and don't aim for their bodies properly, you will pay for it by taking considerable damage. Even the ones you discover early in the game are surprisingly tough. I love it! That's how it *should* be.
I also love their high level of detail and their animations. Hey, they look intimidating to me. That's how I know they look cool.
I love how each of the Metroid varities you come across become tougher and tougher as you make more progress and go deeper and deeper inside the planet. The ones that spit fireballs and dart around the screen at a pretty good speed are what *nightmares* are made of, haha.
There's a great deal of suspense in the atmosphere too. People underestimate this aspect of the game. The suspense comes in accidentally stumbling across a Metroid and having to quickly prepare yourself for a fight. Sometimes while exploring and stumbling across a Metroid, you won't have enough health or ammo to take it down, which adds to the suspense a LOT more. I can't tell you how many times I just *barely* had enough missiles to defeat a Metroid. The game's not very generous with health either. You will find yourself barely surviving PLENTY of times I bet.
The enemy designs are pretty cool considering this is a Game Boy game. There's snakes that come out of the ground, there's plenty of other creatures that remind me of rippers from the original Metroid, hermit crab-like creatures that wander back and forth, and there's even a laser-spitting robot in a few sections! Those are just some small examples. Many of the enemies from the original return as well. The bats are probably weak though. Just look how TINY they are!
To give the graphics some credit, they really do (perhaps unintentionally) add to the atmosphere and the loneliness of being on some faraway planet by yourself. This is a pretty underrated aspect of the game, I believe.
So yeah, Metroid II: Return of Samus has many cool features that honestly takes quite a few hours to complete. If there's a weak point in the game somewhere I honestly can't find it. Just buy this great game (used). Do NOT pay over 20 bucks for it though because it's not *insanely* good or anything. :) | video-games_retro-gaming-microconsoles |
A solid action game. For the [...] I paid I would say it was well worth it. Anything more than [...] and I personally wouldn't pay it. The game is what you expect out of a generic by the book shooter. A lovely lady busting a move to the rhythm of some techno electronic music while she shoots robot after robot eventually reaching a boss room. It was a fun game overall a good way to spend an afternoon. I got about 6 and a half hours of game play from the Normal mode, if you are the type to play a game to unlock everything you can probably get double my time out of the game. There is a hand full of unlockable costumes and items you can strive for and you can beat the game on higher difficulty. | video-games_retro-gaming-microconsoles |
Not a Gameboy Color game as described. I bought this along with a couple other games by the same seller for my Gameboy Color. This is a regular Gameboy game and does not state anywhere on it being for the Gameboy Color as stated in the image and product description. However, the game is in color when you play it. Now about playing the game. I have never played on a Gameboy of any kind before this. I'm more of a console with controllers person. I have played and own Gex: Enter the Gecko on PS1. The controls and such were much more difficult to figure out than I had anticipated, but after a little internet research, I was able to figure them out. Overall, this version is much like the PS1 version, except with fewer levels, basic graphics, etc. It is challenging, but not too challenging. I like this game. | video-games_retro-gaming-microconsoles |
A Super Disappointment. For the gamer from New York, how could you say this is a super disappointment? It does not have the ability to save, and the original never did either. Nintendo did not add anything and it is "bare bones" becuase it is an exact copy of the original cart---hence the title "Classic NES Series".If they added more to it, it wouldn't exactly be the classic game in its original form now would it? So thanks for giving this game a low rating because you needed something to gripe about. This was the first game I ever played in my life and it is every bit as good on here.
As far as Nintendo's place in the handheld gaming industry, there is no one better. The gameboy advance has so many great games. I would definately say they are headed in the right direction in that area. And if you don't think so, check out the Nintendo DS this fall. It will revolutionize all of handheld gaming like it has never been done before. | video-games_retro-gaming-microconsoles |
Fun but my least favorite Evil. Being a Resident Evil fan who's gotten into the series recently, it's kind of hard to play each game and figure out which ones your favorite since the newer ones tend to be the most treasured while the oldies show their age and just aren't that fun. Whereas the REmake is probably my favorite so far, Code Veronica I could classify as my least favorite out of the main canon games. It's not that it's a bad game overall since it's RE as we all know it and love it and it's more progressive in its story than 3 was but at the same time, it just wasn't as fun to play as the others.
Story: 3 months after the Raccoon City incident (depicted in RE2 and 3), Claire Redfield is captured after an unsuccessful raid at an Umbrella Headquarters in Paris and imprisoned at an Umbrella-owned island named Rockford Island. Teaming up with a fellow prisoner, Steve Burnside, Claire finds out the background behind one of the Umbrella founders and their family as well as the plot set by an old acquaintance.
Graphics: I think it's very easy to say that Code Veronica is probably the blandest of all the games as far as graphics go. At least the Playstation games looked at least a bit colorful and while it did look polygon-deficient at times and other things were awkward, CV at times looks more impressive with bigger camera moves during gameplay, improved character designs and animation and 3D background uses as opposed to pre-rendered ones. However, the color scheme, with its dull grey-blue combo, just looks bland and the games doesn't have as vibrant a color palette as any of the games.
Sound/Music: Whereas the series always had bad voice acting, Code Veronica doesn't stray from this with actors for Steve and Alfred just sounding awful and while Claire's voice fits her character, others have either unemotional or just awkward readings. The music as well is not that memorable and while some music is exciting and gets you going, it leaves your brain rather quickly and even the always dependable Save Room music doesn't really hit me.
Gameplay: CV is the first RE I've played in awhile that doesn't bear resemblance to recent ones like Zero or REmake. Meaning that there's a noticeable difference in a few things such as zombies who die or get shot, the weird nonsensical puzzles (granted, they always had them but these at times felt vague) and a greater emphasis is placed on ammo consumption since you can easily find yourself sans bullet should you shoot everything. But CV, while a good story, just doesn't have the best presentation and the opening Rockfort Island section just didn't excite me like the mansion or the police station did.
As far as the difficulty is concerned, the game is a little bit unforgiving at times since there's plenty of zombies who can take their fair share of bullets and when they can respawn after awhile, it gets trying to duck around them when there's not enough space to (not to mention their rather long reach). Puzzles as well can be difficult to figure out and it's hard to tell how to solve a puzzle since the second half is meant to solve the puzzle while you're looking all over trying to figure it out and plus, who builds stuff like this anyway?
The story is interesting and it's always good to see the Redfields have their own game but Code Veronica is a game that needs a REmake-style overhaul since the game itself is just good enough to warrant a playthrough. | video-games_retro-gaming-microconsoles |
It is a very good game if you don't think of it as a sequel to Mario 64. Most of Mario's games follow the same pattern. Bowser kidnaps poor Princess Peach, and then you collect stars until you've got enough to get to the final level. It's not I don't like that formula, but Mario Sunshine put such a unique twist on it. The game opens with Mario, Peach, and a bunch of Toads flying to a tropical island. A tour guide video comes on and IN FULL VOICEOVER says "Welcome to the sun drenched tropical paradise of Isle Delfino! We are pleased to welcome you to our beautiful home!" Once Mario lands it turns out that Bowser's son put on a Mario disquise and covered the island in pollution. The real Mario gets thrown in jail and is tasked with cleaning up the island. I liked the intro way better then "Dear Mario, I baked a cake for you". The gameplay was just as different as the opening. It still had the open world style that Mario 64 had, but it was often more focused. Normally you spray all of the gunk in your path with your handy dandy water hose, but a lot of the levels also had more puzzle elements. To knock over the giant Wiggler caterpillar you had to spray these weeds that shot a patch of land into the sky. Some levels had a platforming area where you had to just get to the end of the level. Super Mario Sunshine has a ton of variety with a beautiful beach theme. It was a nice change of pace. If you want an innovative Mario 64 sequel though, get Super Mario Galaxy. Super Mario Sunshine is a completely different idea, but it is a very fun game. | video-games_retro-gaming-microconsoles |
Over rated. WAY WAY too difficult. Don't bother taking time to look at the scenery on this game, you'll be back to look at it again soon. When you get killed (and this will happen a LOT) you start at the way way beginning of a level, so you'll get plenty of opportunities to see the same scenes again and again. I'm a fairly sophisticated gamer, and I regret chosing the "adult" difficulty setting. I don't know who they think they're selling these games to. If you do risk buying it, chose the easy setting. There are very very few save points. The only reason you make progress, if you tough it out, is because you make "money" when you beat up bad guys and eventually you can buy power ups that get you through tough areas.
I judge a game's success by how I feel after playing it. If I feel amused and entertained, and I can't wait to find out what happens next then it's a good purchase. With Viewtiful Joe, it's like a angry grudge. I played about half way through it and I've been irritated and angry at Capcom the whole time. What a horrble way to spend a night.
I will never pay retail for a Capcom game again. Buy it from a second-hand seller. | video-games_retro-gaming-microconsoles |
Wonderful system that holds up it's value after 12 years. I ordered this baby off of amazon, and it came to be in a nice double box-padded package, complete with airbags. Since I ordered this off of the amazon warehouse, I was worried that I would only get the conosle, seeing how the name of the item is "Sega Dreamcast Console". When I got it, it had come with all the cables, one controller, and the console, so I was overjoyed. Also, the console I got is from July 1999 (any console before 2001 can surely play burned games, but it's unsure for 2001 consoles).
It isn't hard to get games for the dreamcast either (some of the dreamcast library can't be burned). Look around your area for a local used games store, and you'll surely find a store with tons of dreamcast games. In my area, there's a store named That's Entertainment that specializes in retro video games and comics, so I'll be able to buy those few dreamcast games that are impossible to burn, along with some VMU's and maybe a lightgun for House of the Dead II for dirt cheap. Buying at your local game store helps support them, and it's usually WAY less expensive than amazon (if you count S&H).
So yeah, all and all this is a great console when it comes to bang for your buck. Delivers graphics and framerate higher than PS2 games, and the games are either dirt cheap at your local game shop (not any of that chain stuff like gamestop/ebgames). A great example of the system's graphics are Ecco the Dolphin, which's graphics are completely superior to the ps2 by a longshot if you look at the dreamcast and ps2 versions side by side on a video on youtube. The re-playability factor on most games is astounding, such as Soul Calibur with it's hundreds of weapons for your swordsman/woman. | video-games_retro-gaming-microconsoles |
Fantastic even if you're fighting games are not your thing. This is a really amazing game, and I'm not even that big of a fan of fighting games.
The graphics, moves, settings, and so on are just incredible. I've played some 3-D games where bad camera angles gets to be an annoyance, but this game seems really smart about that - you don't even notice it most of the time, feels very cinematic.
A good variety of characters, each of which is very unique in style, moves, and controls.
I think the best thing about it is the wide variety of modes. There is a regular arcade mode where you strive to beat computer controlled enemies, or duel with your friends. There's a practice mode where you can learn all the cool moves for your character (including lists of all the moves and demos of how to do them and what they do). There's a mission mode where you have to achieve various goals in the fights (such as, number of hits rather than life totals decides the fight) or some things are different (the one where the rats crawling around will bite the characters in the feet and bring them down is hilarious). Achieving the goals, or defeating the solo arcade version of the game, can make available new characters, costumes, and settings. And some other modes that I haven't explored yet!
The tight outfits and realism of the graphics make for a fair bit of beefcake/cheesecake, so if you find that sort of thing offensive, be careful. It's still pretty tasteful in that regard. If you're offended by violence, well, this is a fighting game! Although there's no gore, you do get to do things like whack your opponent a couple of times after you've defeated them so that you can watch them writhe in agony.
Thanks to the practice mode, even an old clumsy person like me can learn enough of the wild moves to make it really fun. Of course, I still get destroyed against people who know what they're doing (there's a lot of depth to the blocking/countering strategies), but it's still a blast. I'm always seeing new moves and other things that surprise. | video-games_retro-gaming-microconsoles |
Oooo! Look at the purdy graphics. Rogue Leader is very much like Rogue Squadron-so much so that the title "Rogue Leader: Rogue Squadron 1.5" might have been more appropriate. True, the graphics are most definitely better, (quite possibly the most impressive graphics yet seen on a console) but the game-play just feels archaic and stale. (How many times do I have to trip up AT-AT's with tow cables? Didn't I already do this in Shadows of the empire and Rogue 1?) There's just really nothing new here and the repetitive die-and-retry game-play really gets old.
You see, Rogue Leader is one of those games where in order to advance, you have to do everything exactly like the designers intended you to. Everything is scripted, and you have to go along with the script line for line and word for word. Any deviations will be met with an immediate "game over" screen. I would have liked a game with a branching mission structure-as seen in games like Wing Commander and Colony Wars. For instance if I fail to protect a frigate, then the game still keeps going, but the missions will progress down a different path than they would, had the frigate survived.
A branching path system would have given the game much more replay value as well. I'm sorry, but the medal system in these StarWars games just seems like a cheap gimmick to try to increase the longevity of an otherwise very short game. Who wants to replay the same level 27 times-trying to achieve perfection-just so you can get a medal to unlock a new ship or secret level? This just doesn't appeal to me; and if you don't replay the game to get these medals, then Rogue Leader is very VERY short. With just 11 missions, you'll probably complete the game in 5-10 hours.
I have a couple other minor complaints. One is the feature which automatically realigns your craft with whatever they decide should be up and down for that level. This is space; there is no up and down. It can be extremely aggravating when you're on the tail of a couple of ties, and then your X-Wing decides to realign itself causing you to lose sight of them. Which brings up my other complaint: why can't you lock onto anything? Why aren't there arrows which point to your target, as there are in nearly every other space-shooter. The only targeting information your given is a targeting computer (just like the ones in the movies) which comes down and overlays the screen. You have to hold the Y button in order for it to stay. This can be quite awkward at times-especially when you need to fire a torpedo. It really doesn't help you all that much anyway. It just makes all the enemy targets glow brightly so they're easier to spot.
Graphics and sound are pretty much the best features of Rogue Leader. The graphics are quite stunning, with bump-mapping, reflections, and just about every other bell and whistle you could want. And it's a StarWars game, so of course it has great sound.
I guess I just want Rogue Leader to be something it really isn't trying to be. StarWars fans who enjoyed Rogue 1 and the Starfighter games, and who want more of the same simple arcade experience, and those who care about nothing but graphics, will probably find a lot to like in Rogue Leader. Me, I want something new. I want something deeper. Purdy graphics slapped on the same tired, repetitive game just don't cut it for me.
Sound: 10/10 It's a StarWars game so of course the sound is great.
Graphics: 10/10 Quite possibly the most advanced graphics ever seen.
Controls: 8/10 The realign feature, and the lack of lock-on-targets is annoying, but other than that everything's fine.
Game-play: 4/10 Same old tired repetitive game-play as all the other recent StarWars space-shooters.
Final Score: 7/10. If you've enjoyed all the previous StarWars space-shooters, and want some more, then you'll probably enjoy Rogue Leader. I just wish the series would evolve. | video-games_retro-gaming-microconsoles |
NOT the SMB we all know and love. The first <a data-hook="product-link-linked" class="a-link-normal" href="/Super-Monkey-Ball/dp/B00005QDQ1/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Monkey Ball</a> was a surprisingly fun game. <a data-hook="product-link-linked" class="a-link-normal" href="/Super-Monkey-Ball-2/dp/B000069BB0/ref=cm_cr_arp_d_rvw_txt?ie=UTF8">Super Monkey Ball 2</a> was an even better follow-up, with bigger, faster levels and more party games. With such a good track record, I picked up SMB Adventure the day it came out. I wish I hadn't.
The idea behind Adventure is, on the surface, a good one: the traditional (and challenging) courses of SMB have now been integrated with a true story mode, where you have to help other monkeys complete tasks in order to save the Monkey Kingdom. Unfortunately, the game itself is truly frustrating. To begin with, the load time for each level - and even within the levels - is excruciatingly slow. Once inside, you must find various monkeys who will give you your tasks. While some of these challenges are quite fun, their setup is annoying. For the most part, tasks must be performed in a certain order, so if you are having difficulty with one, you cannot simply skip ahead to a different one. In addition, if you die ("fall out") during a task, you do not get the option of automatically retrying the mission; instead, you have to find the monkey and have him explain it to you all over again. Finally - and most importantly - Adventure has wasted the monkey ball courses that were so good in the previous games. Although the courses in Adventure are important - they open up doorways to different parts of the levels - the game is so frustrating that the courses seem more like chores here. All of the fun has been sucked out of completing the courses.
If you do not want to play them in Story mode, you can try your hand at all of the individual courses in Challenge mode. Once again, however, this section is a disappointment. There are beginner, advanced, and expert modes, but you do not have the ability to choose individual courses, whether you have beaten them or not.
Adventure's party games are a redeeming factor. The ability to buy new characters to use is a great feature. The racing game is truly fun, and the option of racing against extra computer monkeys can create glorious mayhem on the track. Target is again an excellent game, as is fight. Cannon would be much more fun if there was not an automatic AI player (for games with fewer than four human players). Tag is a so-so game. Bounce is pointless.
All in all, SMB Adventure is a thoroughly disappointing game. Sega tried to fix what wasn't broken, and it came out much worse in the end. | video-games_retro-gaming-microconsoles |
Time Splitters 2. Time Splitters 2 is sure to be a hit. With a Single Player Mission Editor and a Multiplayer Map Creation System, TS2 has an unlimited amount of replay value. The game is produced by the makers of Goldeneye 007 and Perfect Dark, two of the best selling First Person Shooters on the N64 game console. Time Splitters features a one player story mode, along with a two player co-op story mode, which take you trhough 9 different time periods, from Siberia (year 1999) to Planet X (year 2039). Multiplayer is immense, featuring 90 skins and tons of weapons and maps as well as different games to play, including tag, capture the bag, deathmatch, and team arena. Add drone guns and AI bots to the mix and you have one great game. The game also contains a one player challenge mode, in which you must complete tasks as fast as you can before the given time runs out. Eidos Interactive has created a great game that is definitely worth your money. <BR | video-games_retro-gaming-microconsoles |
Great game. This is, unfortunately, the last Pitfall game made. You might be thinking, "Isn't there one for the Wii?". Well, there is, but it's just a remake of this game, with some motion controls and a new name. So my review will be for this game and the remake. The game starts out when you are going on an expedition with some other explorers which are, I might add, are pretty memorable characters, when the plane you are in gets struck by lightning and crashes in the jungle of Peru. Everyone has gotten out of the plane safely in parachutes but now it's up to you to find them since they're scattered all over the place. Pages of your Explorers Handbook has also been scattered which by finding them throughout the game, will be the way you gain new abilities which mean you can now access new parts of the map, which by the way, is huge. There are tons of collectibles including cheat codes and idols used to purchase new upgrades. The story is pretty good except for some of the lame humor in it. As for the rest of the game, it will probably take you about 10-12 hours to complete since there is alot of back-tracking. The only problems I found with this game is one, the game takes up 51 blocks per game file! That's slot of blocks! Number two, there are some places in the game that have really poor lighting and it's impossible to see where you are going, even with a torch. Fortunately, there aren't that many places like that. I'm not sure if the Wii version has fixed these problems or not, but either way, I still think this game is worth you time. Just remember, if you get the Gamecube version, you might need another memory card! | video-games_retro-gaming-microconsoles |
Luigi hasn't got it this time. When I started playing Luigi's Mansion,I started going farther and farther into the game. Luigi's Mansion does get hard at some points and it is not a walk in the park for the rest of the game also. Luigi's Mansion is not as easy as you might think, so if you get to a hard part, don't give up. Try and try and you'll get it.
THIS GAME IS ONE PLAYER ONLY!!! so if you have a brother or sister or someone you want to play this game with, you'll have to take turns because luigi's mansion is only one player.
If you like mario and nintendo characters, I would suggest games like super smash bros. melee or mario kart double dash because luigi's mansion's characters are ONLY luigi and some with mario. | video-games_retro-gaming-microconsoles |
They will be talking about this one for YEARS. If you have always wanted to see the birth of a classic Nintendo title, here it is!!! The game is constantly throwing mini games in your face and you don't know to what level it is going to next. From swatting flies, to shooting aliens, to..Yes..Inserting your finger into your nose. It is all done in good taste however, and it keeps everyone who plays it glued to it for hours. I bought this game for my wife for a long road trip, it lasted that trip and others since. It is a game that anyone can pick up, from the person who never has played a video game to the fanboy who plays 40+ hours a week. Also seems to appeal to everyone that has played mine, this one will be in the GBA for a while. | video-games_retro-gaming-microconsoles |
Totally Amazing. Many months ago, my friend had a GameBoy Advance and I thought it was pretty dull. It was just another Gameboy handheld with nothing new. Then I realized. This small handheld had the same amount of bits as PS1!!! I never stopped to look at the graphics- which were amazing. He had F-Zero and Rampage Puzzle Attack, both great games, and I couldn't stop playing it when he let me borrow it.
A few days later, I purchased one with F-Zero Maximum Velocity. I couldn't sleep knowing I had it. Every second I would be playing it. It was the best handheld I ever had (I have had GameBoy, GameBoy Color, Gamegear, and NeoGeo). I had tons of hours of fun with it.
2 months later I went to Circuit City and in the video game section they had three competing consoles- PS2, Gamecube, and Xbox. It was the first time i heard of Gamecube and Xbox and since most of my friends had PS2, I had decided to get one of the others. I took home a convenient mini-disc the same size as a Gamecube game disc and put it in my computer. It had previews of many games the Gamecube would be launching.
This started my research of which one i should buy. I heard different opinions about both and most liked Gamecube. Plus it was 100 bucks cheaper which really helped my decision. I myself have always been promoting Nintendo. I have Nintendo, Super Nintendo, Nintendo 64, and what would be a great add to the collection would be the GameCube!!!
A few days after my decision, my friend told me that Gameboy Advance could hook up to Gamecube, which really surprised me. I thought that would be awesome. The second after Christmas I became a Gamecube fanatic, and an anti-Xbox. Everything about Xbox makes me shudder. I don't even want to start about all the crappy features and all this Megahertz stuff. WHO CARES IF IT HAS A HARD DRIVE!!! All anyone cares about is the games!!! And the Gamecube games are excellent. I have done some research about what games that I would look foward to. Then i saw Kirby's Tilt and Tumble 2!! I downloaded a video about it and that great Shigeru guy was displaying how it worked. GBA was hooked up to the Gamecube and used as a controller to tilt Kriby around. This would be just like the Gameboy's classic but in a mixture of 128-bit and 32-bit graphics. Then I learned about the many games that would take advantage of this cable. Sonic was one of them. The first one I heard about was Animal Forest+, which is a sequel to the Japanese's N64 version. This looks like a great game.
When I saw a picture of this cable here, I was stunned. I thought: Now it's official. There is certainly gonna be all the great features Nintendo has promised before. The Wavebird controller. And the Internet connections. When I saw this I new i had to make a review. This cable is incredibly spectacular and a must-have if you have Gamecube and GBA. If I took the time to write this whole thing just for a 10 dollar cable that can do great things, you know it's good. | video-games_retro-gaming-microconsoles |
I'm 13 years old and still play this game system. This is one of the best systems I've ever played. I've had this system since I was 7 and I still play this system today. Here's five realy fun games on the genesis in no order:
Thunder Force 3,Sonic the Hedgehog 1,2, and 3,Contra : The Hard Cores,and more!
The only two horrible games I've played on the genesis are Hard Drivin' and Shaq Fu.
I even love going to my local fleemarket to buy more games for this system. Even if I have my Xbox and Gamecube systems then I'd still play this system. Get it if you see it on sale anywhere. It's that much fun. | video-games_retro-gaming-microconsoles |
3.5 out of 5 stars, ok but not perfect. I wanted this game for at least 2 years, and after just getting it, I gotta say, the graphics & soundtrack get a perfect 10, but control wise & camera, its a 6/10
IGN wasn't lying (BIG suprise) when they said it takes weeks to get used to the controls, they're kinda unresponsove in some areas, especially while grinding on walls. as is the camera control, it is a pretty frustrating game to me, but the music & Cel shading almost make up for it.
its kinda hard to recommend it, and kinda easy. Im a gamer who needs tight controls in order to get the most, graphics aren't a huge issue, but this game has a certain charm that I love, like the japanese symbols and tokyo vibe to it. like worthwhile collectibles and art galleries, if you're lucky enough to get the internet working on it, im sure its awesome | video-games_retro-gaming-microconsoles |
Great for Epic strategy fans. The sequel to Baten Kaitos, this game is a great addition for fans of that first game. You have real time card strategy action mixed in with an epic storyline.
It's fair enough to say that some people will love this game and other people will not feel the pull of the gameplay style. This is a *strategy* game. If you are a shooter fan, wanting to jump immediately into shooting and killing enemies, you will probably be disappointed. You can spend literally 15 minutes walking around talking and gathering before you're even allowed to enter into your first combat. This is a game that requires patience and dedication.
For people with that time, attention and desire for strategy, they'll get everything they could ask for. Your characters move in real time as you play and attack, their swords flying, their wings moving. Your organize your cards and play them for the maximum effect.
In the world around you, world-shaping events are taking place, and you meet a number of characters, roam through landscapes, and explore this world. It compares with Final Fantasy and other similar games, but with a card base.
The sound is reasonably good, with epic, energizing music pulling you into the gameplay. I found some of the voice actors to be uninspiring, but you find that in most games of this type. You're not expecting drama quality acting.
I would recommend people play the first Baten Kaitos before moving on to this one. That way you get a feel for the series and style, and really get a full appreciation for this game.
This is definitely a game that will keep you occupied for WEEKS. Other games out there can be finished in a day. This isn't one of them. Between the side-quests and other things to do, you'll be busy for a long while. Again, depending on your personality, this can be great, or this can be too much.
Highly recommended for epic strategy fans who have the time and attention to dedicate to gaming! | video-games_retro-gaming-microconsoles |
Gimme more. I only started playing Zelda when Ocarina of Time came out. I am waiting for the day that they release all the old games for Nintendo on a modern system. Ocarina of time opened my eyes to this wonderful game. I was a bit disappointed by The wind waker. I read good reviews on twilight princess so I bought it... WOW! By far the best video game I have ever played. The story line is great, its really hard, and the side games are out of this world. Everything from snow boarding down Snow Peak mountain, to relaxing fishing. This game is brilliantly thought out and really is a good brain exercise. This is a definate buy for Zelda lovers. I just finished the game yesterday after 110 hours of playing time. Im looking into buying a Nintendo DS to get the hour glass Zelda because this game has started a new obsession. | video-games_retro-gaming-microconsoles |
BUYER BEWARE. BEWARE. As per questions and other reviews, there are both the old and newer 101 model being sold as this package. THIS IS NOT A BUNDLE. Despite the title saying it's a Minish Cap bundle, and the only picture says it's bundled with The Legend of Zelda: The Minish Cap, it is just the console. I contacted them and they denied this. My console also had broken hinges, being very worn and floppy. I've purchased a couple other SP's online recently, and though this one was nice due to the Zelda Triforce, it's also my least favorite due to the broken hinge and locking mechanism, allowing it to flop open and closed. | video-games_retro-gaming-microconsoles |
Great, alhtough a little frustrating. I will start by saying this is probably the best game for gameboy color. It has almost everything the PS version had, and it's gameplay is amazing. The graphics are good for what the GBC can do and the story is on par with other metal gear games. Minor gripes, one being that sometimes the game forces you to start from a point other then where you saved, and sometimes when the enemy knowks you down, they bunch around you and you take an unnecessary amount of damage. At times it will frustrate the heck out of you looking for a difference in the scenery on that little screen to advance in the stage. But these flaws are only minor. This game is great by anyone's standards. | video-games_retro-gaming-microconsoles |
ADDICTIVE! BEST MARIO GAME TO DATE. This game is why Nintendo was created. It is humorous, addictive, strategic, and has great graphics and sound. From a teenager's perspective, this is no kiddie game. You can tell that Nintendo put a lot of hard work in to this game. The gameline is not a point A to point B style like most games. It jumps back and forth featuring some easy parts, hard parts, some easy parts, and some more hard parts, so you are always coming back for more(I still am) and most importantly, never get bored of it! This is a game you also won't say, "I cant believe I was so into that game a long time ago." In ten years, you will still be in love with it. I am glad I got it, and I know you will be too. | video-games_retro-gaming-microconsoles |
If only $60... offer $20 more. Star fox is one of the best games i've played this year. (I've played around 55 games so far). The graphics are 5 out of 5, the realistic level : 4 out of 5, storyline: 4 out of 5 and unlock features: 5 out of 5. The story starts off as general pepper calls the star fox team for help as they are being attacked by the remainders of Andeross's army. Star fox comes in and attacks 'em all. Next fox is attacked by some weird creature (an aparoid as you find out later)these aparoids are invading the lilat system, the only team that can take these rapidly reproducing robots is non other than the star fox team.
Even when you beat the game there are 2 other difficulty levels that the game can be beat on. Didn't do as well as you hoped on 1 of the levels? That's ok, go to the mission menu and restart that mission! Think you've mastered the game? Time to rethink, select survival mode and beat the entire game with 3 lives without saving! Another cool thing on this game is the multiplayer. On the 64 version you had to be one character. The gamecube version allows you to be falco, fox, crystal or slippy each with their own strength. You can be in an arwing, a tank or even on the ground as the piolet himself. Also the # of times you do multiplayer decides how many things you unlock. You even unlock things after 200 multiplayer games. You can unlock differnt piolets, machines, guns, levels etc.
Anyway, great game please consider it. | video-games_retro-gaming-microconsoles |
A Parent's Perspective. This video game is by far the worst game we have ever gotten our kids.
The game itself isn't bad actually -- the problem is that it causes huge fights between our children and with our children.
The first issue is that you cannot save the game except at the end of each level, and the levels sometimes can take over an hour to complete -- this is a major problem for us because we have a time-limit on game-playing and that simply doesn't work with this game.
The second issue is sharing -- there are many items that are available during the game, but they are not equivalent and it is difficult to distribute them fairly among the players. This is a particular problem with young players who do not understand why they cannot have the "Pegasus Boots" or the only 1000-gem powerup.
The third issue is that this game requires cooperation between the players to get where you want to go. Unfortunately, some kids want to explore and try and find hidden things on the screen, etc. So you end up with one kid impatiently wanting to finish and other kids dawdling around, and then a fight of course. Not only that, the players can attack each other, kill each other, pick each other up and throw, and steal items from each-other -- AAAARRGH!
Finally, just to add insult to injury, there is a "voting" system at the end of each level where the players can vote for "most annoying player," "least helpful player," etc. and then it tallies up the results, adds in the items that were found during the game, and makes a huge deal over who got the most points and is the "hero of light" ... the worst player is the (...) | video-games_retro-gaming-microconsoles |
Woah man. At first, I was a little put off with certain aspects of the game. I was expecting it to be almost exactly like the first to a tee. But I was wrong. And I'm glad! Mario Power Tennis is something else. It now has a feature where you can have distractions all over the court causing you to trip and slip all over, even slowing down sometimes if you hit them. Don't worry though, if you don't like them you can turn them off (in 2 Player mode). The gameplay is awesome and just as intense, if not more so than the first. Especially the one on one matches where you have to play the full court alone.
There are 3 unlockable characters if I'm not mistaken but I won't give them away here. One big disappointment for me was that Toad somehow was left out of this one as a playable character. | video-games_retro-gaming-microconsoles |
Quake III RULES. This is with out a doubt one of the best looking DC games out there.. The graphics are ultra killer, and there is no slow down to be found anywhere.. This is even better than PS2's Unreal Tournamnet. Yup yup, it sure is. Anyway, besides the graphics, the gameplay is the best found on a 1st person shooter, fast and intense action the way it's suppose to be, blood and guts will fly when you frag someone w/ your rocket launcher.. The weapons are very impressive looking, the best ones are the plasma gun, and the rocket launcher.. It's too bad that they took away the super shot gun that was in Q2.. Anyway, besides the weapons, this game is a game to behold, get online w/ it and meet fellow Q3 fanatics and join a bloody clan! This is as good as it gets, folks. If you don't have this game, BUY IT! It's the best 1st person shooter out there, but be on the look out for Half Life on the DC! Quake 3 Rules! | video-games_retro-gaming-microconsoles |
Journey into middle-earth. The movies are over, but the Lord of the Rings still has some life in it, in the form of EA's LOTR license. The Lord of the Rings: The Third Age is the third game based on the movie trilogy, and its quite a bit different from the previous two, as it is an RPG. However, thats not to say its any worse. Or any better. The Third Age is a thoroughly enjoyable game that should entertain you for a lengthy bit of time.
As you probably know already, the main characters in this game are new creations, and not the heroes from the films. Instead of the fellowship, you control Berethor, a gondorian swordsman; Idrial, an elf of Lothlorien, Elegost, a ranger; Hadhod, a dwarf; Morwen, a rohan villager, and Eaoden of Rohan's Royal Guard. The concept of seeing the events of the trilogy through the eyes of others is interesting, but EA did not take full advantage of the opportunity. Some rather interesting subplots develop with Berethor, Idrial, and Morwen; but they are shallow and hard to follow. You'll probably forget about them before the game is done. On the other hand, your other three characters remain flat as paper. The characters in this game are a pretty far cry from the fleshed out, well done characters from the LOTR trilogy.
As I said before, the game basically revolves around your characters and their adventures throughout the time period of the LOTR trilogy. The game begins with you following the fellowship to Moria. For a while, it seems like EA is keeping things real. Throughout the first 5 or so hours of the game, it really seems like this could have been happening. However, next thing you know; your fighting alongside Gandalf against the balrog. Hmm. I don't think that could've happened. You'll realize soon enough that EA is not concerned with keeping it real. Of course, I'm not really complaining. If EA was trying to do that, then you would never be able to go to Helm's Deep, Osgiliath, Gondor, or any places that we saw in the films. And I don't think many people would like that. (I sure wouldn't.) In fact, places such as Helm's Deep and Minas Tirith are some of the games finest moments.
Events and such are explained in "epic scenes", which you unlock frequently in TTA. In these epic scenes, it plays footage from the films while Ian mcKellen narrates. He'll keep you updated, believe me. The epic scenes flow like water, and it actually gets rather annoying. Those who have seen the films and know what is going on will probably skip most of the epic scenes.
The games design is that of a turn-based RPG, unlike the hack'n slash frame of the EA's past two LOTR games. Whether or not this was the right move is hard to decide. During gameplay, you wander through beautiful LOTR-ish environments, getting into fights. You will know when a fight is coming most of the time, because a big eye will be growing. There are planned fights, fights guarding chests, basically fights everywhere you go. When a fight begins, you will be taken to the fight screen setup, which looks nearly IDENTICAL to that of Final Fantasy X. Your characters each have a different specialty (Sword, bow, spells, et cet), and as the game goes on, they will aquire more and more attacks. Every time you use a skill, you will get another skill point. When you have put enough points in a particular skill, your character will learn it. You can choose what skill to learn (at least within the skills you have thus far unlocked) or you can just let it go, as you will automatically start learning the next skill down. The fights can get pretty tough, and it is indeed very important to consider well what attacks to use, and who to use it on. There are stunning attacks which delay your foes next turn; attacks that weaken them; attacks that lower defense against spells, and more. There is quite a bit of strategy involved in TTA. However, its not all good. The effects for the special attacks can be very impressive to be sure. But you will be using them TIME AND TIME AGAIN. In fact, skills are all you use. It really is stupid to use a regular "attack," and the only time you'll ever do it is when you have no action points (TTA's form of magic points), and for some reason can't switch to another character. So it gets rather tiresome after seeing an attack being done for, say, the 1,000th time. The fighting system is well done, but it just doesn't echo the chaotic battles of the films as well as the past two games.
Other than fighting, though; there is literally nothing to TTA. You walk around, and you get into fights. You open an occasional chest, but there is NOTHING ELSE TO DO. There are no puzzles, no careful navigation, no talking with NPC's no buying or selling, (in fact, theres no form of money at all), nothing but fighting.
But the appeal of TTA really does not lie in whether or not its a good RPG. If it did, then it really wouldn't be much. Its main appeal is that its an LOTR game. (And thats not an insult). It is indeed quite awesome to play through the events of the LOTR trilogy, especially if your a huge fan such as myself. The fun factor that the past two games had is back in TTA. Also, another thing worth mentioning is the Co-op mode. It consists of plugging in a second controller and selecting co-op from the menu. Player 1 controls Berethor, Elegost and Morwen, while player 2 controls Idrial, Hadhod and Eaoden. It is a pretty fun feature, but only one person can be in control during adventure mode (or "walking mode" more accurately). That means that the other player has to just sit there until a fight comes. However, since fighting is the bulk of a game, your pal probably won't feel too left out. And playing with somebody else is always fun.
Graphically, the game looks great. The landscapes are beautiful, copied perfectly from the films. The character models are quite a bit better than those in most games. The graphics actually look quite similiar to last year's Return of the King, with slightly better resolution and depth. However, the game is plagued by an inconsistent framerate. And also, when your characters move around in "adventure mode", they aren't very well animated, and they look like they have arthritis.
The sound is great. The music is taken straight from the films, so no complaints there. The voice-acting is quite good. Sadly, the writers give them some pretty cheesy lines which will make you wince. And the only voice-actors from the film are Ian mcKellen. Whenever you meet another fellowship character, they either get a new voice actor; or inject dialogue from the films. This may sound like a clever idea, but it sounds wierd to hear them saying the exact same things that they said in the films. ("You bow to no one", says Aragorn to Berethor.)
The Third Age is an enjoyable RPG that will certainly provide you with fun for quite a while. (It took me a full 25 hours to finish the game, and I only got 89 percent). If you feel like visiting middle-earth, then check it out. | video-games_retro-gaming-microconsoles |
Mario Superstar Baseball. I have always enjoyed watching and playing baseball, and I enjoy Mario games as well, so I decided I'd give Mario Superstar Baseball a try. Of course if the title says "Mario" it's going to be a zany game and this game is no exception, many characters have their own special abilities while pitching and while batting, and there are also crazy obstacles on the baseball field. And let me tell you, I had a blast playing at first, but after a while it got quite repetitive. But I'll explain this later in my review. First of all, the graphics are fantastic, and the characters look very smooth and round, and they all bat, pitch and run differently and they are all better and worse at some things. Bowser for example, is very powerful but very slow, and Goomba's are very weak but very fast, so if you need someone to run bases fast you may want to select a Goomba over Bowser. And there are so many characters to choose from, my favorite character's to use are Donkey Kong and Diddy Kong, but everyone will have their own favorite. And not only are there a vast amount of characters, there are also six stadiums to choose from. If you want to play an exhibition game with no obstacles Mario Stadium is the best one to choose, this stadium is most similar to a real baseball game, but if you want obstacles choose the other five, there are cannon's that shoot barrels onto the field, fireballs, Piranha plants that eat your baseball and so many more. It makes the gaming experience a lot more fun, and another addition is the music, it doesn't get annoying and it blends into the Mario universe. But that stupid umpire drives me nuts, the way he says "strike!" and "ball!" really gets on my nerves, and it's so repetitive. Speaking of repetitive, unfortunately that's the biggest complaint I have in the game, the entire game gets repetitive after you've mastered it down. I've been able to outscore the opponent 43 - 01...on the highest difficulty. This is a major problem with sports games, and Mario Superstar Baseball is no exception. I'd highly recommend playing the exhibition games with another friend and it'll make your experience with this game much more enjoyable.
But I do like the wide selection of stadiums and challenges. If you just want to get into the game and play, you should choose exhibition mode, you can choose from twelve captains and you can also choose your difficulty setting and how many innings you want to play, the minimum is one inning and the maximum nine. And there are over thirty characters to select from but if you want to unlock all of them you should play in challenge mode, in challenge mode you start with a pre-built team and you need to challenge other teams, to add more additions. There are specific challenges given for example "steal a base" and if you succeed you can add more and more additions to your team. I found this mode very enjoyable and all the different challenges made it hard for me to stop playing, and to make it even better you can also shop and give your character's special abilities to give you an edge. And after you defeat all the teams, you will face the ultimate challenge...Bowser, and when you defeat him you unlock his stadium to play in exhibition mode, so there is a big reason to play challenge, to get characters, special abilities and an entire stadium. There also is a very fun stadium called Toy Field, and the mini-games are great. My favorite is Wall Ball and Bob-omb Derby, and in all there are seven mini-games.
This game's main problem is the repetitiveness, but if you've got a friend to play this with, please do, it will be a whole lot more fun. So even though I do have some complaints with Mario Superstar Baseball, it's still a worthy piece in your gaming collection. | video-games_retro-gaming-microconsoles |
As good as it gets for the Gameboy. I love my Gameboy. That said, I also realize that the system does few things well. One of things Gameboy does well is pinball. And "Hardcore Pinball" is one of the best pinball games available for this system. Four tables are included. All tables scroll, which is annoying, but there really is no other way to do it on such a small screen. Table layouts are good, but not excellent, with a bit too much focus on ramp shots for my old-school tastes. Ball physics however, are excellent, and the tables are nice to look at and fun to play. A nice effort from the developers, but I'm still waiting for the ultimate version of pinball to be done for this system. Other notable Gameboy pinballs worth having are: "Pinball Of The Dead" (for GBA), which also gets 4 stars from me, and "Kirby's Adventure In Pinball Land" (released long ago for the original Gameboy)which gets 4 and a half. The latter game is hard to find, but well worth it. It's kid-oriented, but extremely fun for all ages, with great variety of gameplay, great sounds, and great physics. | video-games_retro-gaming-microconsoles |
NO TITLE. Metroid Prime came out in late 2002 and shocked all compitition with its amazing graphics, emensis monsters, in a FPS with mostly a hunt and retreve mode.
The game of the year for 2002 was taken place in an uncharted world named Tallon 4. Samus came to destroy half of the remaning Space Pirates from the original 2D game Metroid, she loses most of her abilities in an crash in a pirate frigate early in the game, she must collect all of her missing arsanal of weapon, suit, and visior ,over the course of the game, from the far corners of Tallon 4's climate(Tallon overworld, Phazon mines, Magoorn caverns, Chozo ruins, and Phindendra drifts), hunt the space pirates ,as well as their leader Ridly, and recover the sacred Chozo artifactes to get in the Phazon crater to see what made the Chozo bird-like people to go away and turned the animals into monsters. | video-games_retro-gaming-microconsoles |
Excellent game. I have just conquered this game last night and all i've got to say about it is " WOW"!
This is the final chapter of the Lord of the Rings game series, You get to play as Frodo, Sam, Gandalf, Aragon, Legolas and Gimli on trying to end the war of the ring from Sauron.
The graphics are amazing, the fighting styles are great and the movie cut-in scenes are phenomenal. This includes some interviews with the movies's stars and some production stills of "Return of the King".
So while you wait for the new movie to hit theaters, buy this game for your PS2, Xbox or Gamecube. | video-games_retro-gaming-microconsoles |
Reasonable priced game pad that enhance your gaming experience. I've been looking for a BT joy pad to play Android or ISO games a for a while. After a few searches, I found that this will be the right product for me. 1. it is light and easy to carry.
2. It has a holder, so that you can clip your device on to it easy. I can fit a NOTE 5 without any issue.
3. Compatible with Android and Apple devices. I tried both iPhone 6 and Note 5 and did not find any issues.
4. Rechargeable - just charge it with a microUSB charger once, the joy pad can be used for 3-5 hours.
Make sure the game you trying to play will support GamePad. I was trying NBA2k16 with the keypad and it was connected, but somehow the game can't assign the pad as the control. Will research more and update!!
Excellent product so far | video-games_retro-gaming-microconsoles |
I loved this game. This is definitely one of the best games I have ever played. I found myself spending way more time playing this game than was healthy. I didn't really know anything about this game when I bought it other than the cover looked cool. The fact that you ride a horse is something cool. It is realistic as far as when you hit something you get hurt or what not and the plot is really interesting. I usually just skip over movie clips on games, but the little movies on this game are informative and are quite interesting. There are quite a few different weapons that vary quite a bit as far as not only power, but functionality. There are lots of neat side missions too. The only thing I was disappointed about was that the game wasn't as long as I wanted, but then again I didn't want it to end at all. I wish there were a sequel. This game is made by Activision and has similar game play to True Crime, so if you like that game and you like the old west theme, then you will love this game. It was definitely worth what I paid for it and I would do it again. | video-games_retro-gaming-microconsoles |
Good if you get the right model, disappointing if you don't. The Game Boy Advance SP comes in two models. One of the models is numbered AGS-001, and then there was a model a few years later with the number AGS-101 (You can easily tell what model SP you received/already had is by looking at the top left of the factory sticker). The latter is more sought-after because it has a backlit screen, unlike the AGS-001 that had a frontlit screen. Most people know this but I bring it up because the unit I bought on this page didn't match the unit I was sent. This review will have two parts. A review of the backlit model I have handled in the past and a review of the model I was sent.
AGS-101 (The one I was told I bought): Most people would agree this is the best handheld of the Game Boy lineup, if not best handheld ever made. It plays all three generations of the Game Boy games and has the best screen of all the Game Boys. It is bright, it is clear, and the brightness is even adjustable so you can turn it up in the sunlight or turn it down so you don't blind yourself in a dark room. Also the clamshell design not only looks great but also protects the screen from fingerprints and scratches when not in use. It will stand the test of time if you treat it with respect. If you can find one of these and you like GB/GBC/GBA games, buy this system. Five stars, 10/10, amazing.
AGS-001 (The GBA I received in the mail): This system is basically the same as the one described above. Great system, great games, looks beautiful, comes in a variety of colors, quality build, etc. The drawback to this system is mainly the screen, which is frontlit instead of backlit. Meaning the colors aren't as bright, the graphics aren't as clear, and it is much dimmer. Also the light only has two settings, on or off. Still very playable but you will have trouble seeing some things in the game, especially if you've gotten spoiled by the quality of the screens on the DS Lite and Game Boy Micro (Both have screen very similar is brightness and clarity to the AGS-101). The screen needs to bee lookied at in a certain angle otherwise the light reflects off the screen giving it a weird "trapezoid-effect" that is very distracting. Also, Along with being sent the wrong model SP, I wasn't even sent the right color. The AGS-001 doesn't come in Graphite, so you might think I got on Onyx model instead, maybe just a mistake made in packaging as those colors are similar. Nope, I got sent the Flame color. Not similar in the slightest. The unit I received is functional at least. Plays games perfectly, only cosmetic scratches on the outside plastic, screen is as perfect as it can be, buttons are clicky, basically no issues aside from the wrong color and model. Which is a shame as this was going to be a Christmas present for somebody I thought would like an upgrade from the AGS-001 she already had. Most of this seemed nitpicky, I know, and I agree. But that's simply because better screens have been implemented these days and for the same price you can get those better screens without those nitpicky drawbacks.
To sum it up, if you buy this and get the unit shown, you will be nearly 100% satisfied (As much as you can be from a system around 10 years old). If you're like me and get the slightly inferior model, you will still be satisfied but you'll most likely play your Game Boy Advance games on a DS Lite or Game Boy Micro you can pick up around the same price nowadays if you don't already own one. Both system I would recommend more than an AGS-001 if you mainly have more GBA games. But if you can track down a AGS-101 that will be your best option as you can get other GB or GBC games like Link's Awakening DX or Pokemon Blue to play on it as well as your GBA library. | video-games_retro-gaming-microconsoles |
This is one of the beat games of the year. Tony Hawks Pro Skater 2 has to be on of the best this year. The game is easy to get into and easy to master with a little practice. The skate parks are done fabulous. You can create your own skater something that wasn't on the last version. Their's also a park editor, it's just as much fun building a park as it is playing the game. I haven't had any slow down while playing, tons of secret areas. The only drawback is the soundtrack, don't get me wrong its a great soundtrack but it doea get a little monotonous. This is a must buy game. Extremely fun great replay value, I'm sure you'll be playing for months, with all the secret charecters and parks. Have fun | video-games_retro-gaming-microconsoles |
Awful. Let me first say that I've always been a huge Nintendo fan, and I am in no way biased against Nintendo or the "childish" image they have been given. That said, I have to be honest: this game sucks. I really can not figure out why everyone seems to love it. The graphics are pretty bad for the GameCube and are not very detailed at all (the steering wheels are octagonal, characters are just really shiny instead of having any detailed textures, etc.), the gameplay is boring and gets old very fast, and the music is annoying, synthesized, repetitive crap. It seems to me that the developers were just lazy here, the poor graphics are a testament to that. I haven't seen characters without fingers since the N64 days. But hey, if you know it'll sell no matter what, why put any effort into it, right? When I bought it, I figured at the very least it would have fun multiplayer as in previous Mario Kart titles, but I was wrong. I went to a friend's house and we both got tired of the multiplayer modes within 10 minutes. First-party Nintendo games have a history of being excellent, but I feel really let down by this one. Do yourself a favor: save some money, dust off your N64 and keep on playing the Mario Kart for that. | video-games_retro-gaming-microconsoles |
Wireless made simply sophisticated. I was hyped from the word "GO" when I heard about this controller for Nintendo's new console. Not like I live in a huge house or anything, but no one wants to deal with cords if they don't have to. The wavebird is so simple and yet so sophisticated at the same time: the action on the analog stick is near equal to the main controller, the button layout is the same and features the same sensitivity, the battery life is pretty darn good, the range is awesome [I tried out their claim that it would work through walls, even while not pointed at the console, and it worked flawlessly - I was outside my apartment and it still worked through two walls!]. The only con is that it doesn't have the rumble feature, but considering that this feature would tax the batterie WAY too much, I can do without it. Plus it would have made it lots more expensive. Overall, you need at least two of these controllers to be wireless, if not all four & if you go wireless, go wavebird. Period, point-blank...there really is no other substitute. | video-games_retro-gaming-microconsoles |
A Classic, Mutated. Now this is how to do a remake.
When Capcom's original horror opus hit the PlayStation in 1996, gamers worldwide were stunned by its atmosphere and creepiness, as well as its interesting gameplay formula. It spawned lots of alternate versions, a "Director's Cut", and a few sequels, but none quite captured the inspired dread of the original.
Until the series moved to the deceptively capable Gamecube.
Capcom, masters of franchise-milking, outdid themselves with the new version of Resident Evil (often referred to as the "REmake"). It succeeds on two fronts: it retains almost all the elements that made the PSX original a classic, while adding just enough to keep RE vets on their toes. Item boxes, typewriters, and scattered ammo will still be found, but new rooms, enemies, and items (the defensive items can drastically change your tactics). Capcom could just have done a mere port, but they cared enough about their franchise to mutate the beloved mansion to a new and gloriously twisted shape of its former self.
The much-maligned static camera angles and initially awkward control scheme are still here, but that's what Resident Evil is - change it too much and it becomes something else. Besides, prerendered backgrounds have never been portrayed with such beautiful decay. It's like each camera frame is a painting by Francis Bacon - only populated with disturbingly animated, hideous life. Moonlight streams sickly through dingy windowpanes. A swinging chandelier bathes a room in a pattern of dusky light and shadow. A flickering fire casts a gleam over rotting grey undead flesh. A slowly crawling mist hugs the ground, sliding around dingy abandoned stonework. You will not find a more accurate, effective portrayal of decadent horror anywhere in gamedom. Somewhere, George Romero is grinning ear-to-ear.
Many people decry the REmake as "the same old game I played six years ago", but why alter such a brilliant formula? Tyrant and Plant 42 never looked this good. Producer Shinji Mikami has ominously quipped "It now looks too real." Capcom gets major kudos for taking the time and expense to create something special: a remake of a classic that not only caters to new fans, but also pays tribute to veterans.
Nothing feels like the original yet new Resident Evil, and nothing ever will - until Capcom redoes it again in 2008! | video-games_retro-gaming-microconsoles |
Hey guys, how can we screw up this great game. Awesome game, probably the most Diablo-like GBA there is. You have your tons of classes each with their own upgradable skill sets, hundreds of magic items and powerful gear, lots of different stages to hack & slash billions of enemies in..
Really the only thing that holds this back from being a 5 star title is the story and the presentation. By story, I mean that it's very generic and kind of dull. You have a great evil named Chaos and of course it / he / whathaveyou is out to destroy the world. And it's your job to defeat him. Wow!
But that's nothing when compared to the presentation. By this I mean the WAY the story is told to you. Everything that could be summed up in 1 or 2 lines of dialog instead takes 8 (hey, kind of like this review haha). The absolute rotten cherry on top about this though is that the text is displayed V E R Y S L O W L Y. . . . And it can't be skipped. Ever. My god, I wish somebody out there would have said something about this during the developmental stages.
It's still a very fun game, but trust me you'll see.
Y O U W I L L S E E ! ! ! ! ! | video-games_retro-gaming-microconsoles |
Spectacular. Personally, I was one of many who was originally turned off by the new design in Link. His head became enormous, his arms became much longer, his legs somewhat shorter, and has stumps for feet. Still, when playing this game, it's difficult not to take this strangely light-hearted character designing seriously once one gets involved with the storyline.
There are several references to the "Ocarina of Time" in this game, but of course, you don't need to play it in order to understand this game.
The storyline is terrific. There are several clever plot twists along the way just enough to make one go "Ooh" and "Aah.", however towards the end of the game, the plot slows down significantly. It became a little tougher to play once the end rolled around, however it doesn't become entirely 'boring.'
I really liked the music. As a matter of fact this has some exceptionally good tracks. I noticed in the end that Nintendo used several composers to create the musical score. It's good that they're doing this, because even though I think Koji Kondo is a complete genius with the original Zelda tune written all the way back in 1986, it's good to have some flow with other composers mixed in there.
Personally, I think the graphics are also terrific. The world to explore is great, but had they made the character designs much more serious-looking, this game would have blown me away even more. Not that I'm taking away from the current designs, just thought I'd point out that obvious, redundant thought.
I also hear they're planning another Zelda title already. I'm already excited for it. =) | video-games_retro-gaming-microconsoles |
Sweet need for speed. Need for speed serie have a lot of games but yet,this one is the best! One thing thats different from the undergrounds is that the police is there ,making great poursuit unlike the undergrouds they lacked a bit because they didn t have the police. The cars are better loking than before ,the upgrades are about the same with exeptions but a coll adition is the blacklist where you have to defeat every 15 riders in order to be the most wanted and have all the rides. You get a new car when you beat a blacklist member. The town is way better because its day and the roads are easier to get to places wich in undergrouds was a bit hard to do. The car selection is good as always with 30 and more cars. There is two player as always ,the game is a vast improvement over the underground series like police,chases and the blacklist i had lot of fun with this game but i only did 15% after about 3 hours wich makes the game long,very much improved the best need for speed out there. If you want to buy it go ahead ,great game in my opinion just with the police and the-easier-to-travel towns maked this game one of the best of 05`beating pretty much every racing games out now with few exeptions as burnout. Nothing wrong here just great! | video-games_retro-gaming-microconsoles |
The BEST controller available for the Sega Dreamcast - period. While the original design of the stock Sega Dreamcast controller isn't altogether bad, it reeks of low quality, cheap parts with a loose and overly twitchy analog stick. This console was in dire need of a solidly built, reliable and responsive third party option: enter the Madcatz Dream Pad. The first thing you will notice about the Dream Pad is that it feels solid. All of the buttons, triggers, and even the handles and chassis feel of a much more rugged and solid quality than you will find in the stock Sega controller. It also has slightly flared grips with non-slip overgrips, as compared to the plastic only Dreamcast controller with grips that went straight down. This makes the pad (imo) more comfortable to hold for lengthy gaming marathons. If you have very tiny hands, this may not be the controller for you though because it is a bit on the larger side. Given its features and layout, I don't think it could have been done better and believe most would find it very comfortable.
Aside from all of the buttons, analog stick and directional pad being highly responsive and accurate, my favorite feature of the Dream Pad is the fact that both trigger buttons are also featured on the front. This allows you the option of using either the triggers, or all of the 6-buttons on the front. This layout makes this controller especially exceptional for fighting games. If you enjoy some Capcom or SNK fighters and want your power punches and kicks quick and accessible, the Dream Pad is your answer! All moves are easily executed with the highly responsive controls on this Madcatz offering. These are also fully programmable, but I have found no use for that additional feature and haven't attempted its use. If you own a Dreamcast, but are not a huge fan of the stock controller, I cannot recommend this third party option enough. They can be found brand new at a great cost online and you will not be disappointed. | video-games_retro-gaming-microconsoles |
Earthworm Jim does it again on Game Boy Advance. Earthworm Jim is definitely the best platform game on Game Boy Advance. Just like the version on SNES, it packs countless hours of gameplay that will keep you laughing with Jim's crazy antics.
Earthworm Jim contains 9 levels with 3 different difficulty levels that will kepp you coming back for more. Each level is goes in-depth with countless playful enemies and some of the craziest bosses you'll ever see. Tasks include hovercraft racing, hamster riding, going place to place underwater in a submarine, and skydiving competitions. I've owned this game for about 4 months now and it still doesn't get boring. This is the best game in the Earthworm Jim series yet! | video-games_retro-gaming-microconsoles |
Good off brand controller. Good off brand controller. What an odd idea, why not make a controller from one system look like another. You would think this would be a shammy little gimmick but wait. It works. These controllers are my Sega controllers of choice. They work vary well and with my Retron 5 I can use them as Snes or Sega controllers. The only oddity is the turbo functions. Each button has the option but there is an additional button on the back. Now and again I'll hit this button with out meaning to and it makes some craziness go down. Good controller. Worth the buy.
Please note buyer, for some reason, amazon doesn't have a pick of this controller. So....... | video-games_retro-gaming-microconsoles |
Probably my favorite of the 2. It's strange reviewing Oracle of Ages since, fundamentally, it's the same as Seasons. Same gameplay style, graphical quality and a theme to the puzzles but in the end these games are like one large story cut in half. But at times I tend to be biased towards the series since it's probably my favorite game series period not just in gameplay-wise but since I've never played a Zelda that I didn't either love or at least like(don't even think about suggesting those CD-I ones) and Ages is in the love group....sounded cheesy to say but how else can I word it? Ages is excellent.
Story: Each game requires you save a princess and this time it turns out to be Nayru, Oracle of Ages. The one behind this is Veran and she intends to write history so Link, with the help of a mystical harp, has to stop Veran and if you play a linked game, beat the true masters behind it all. It's not exactly the deepest story but I didn't even care since I got wrapped up in it anyway.
Graphics: This is Game Boy Color but regardless there vibrant and colorful with certain locations looking great and really pushing what the GBC can pull off at the time. It's a minor nitpick but whereas the various seasons in its sister game where colorful and rich regardless if it was fall or spring, the different times here just look kinda...plain looking. But it helps differentiate the past and the present.
Sound/Music: Music is of course excellent and even if it came out of tiny speakers, they're still hummable and well-composed music. And of course you should know by now there's no voice acting to speak of since this is the GBC and a Zelda game no less.
Gameplay: In a way it's similar to Link to the Past where altering something in the past affects progression in the present. Go in the past and change something and next thing you know the present has a brand new thing you can use. While I love the season dynamic better, the time aspect is quite fun and even genius at times. One thing though: Ages is the more difficult and the reliance is more on the series' trademark puzzles rather than outright fighting so better do brain massages Mr Burns style if you're going to pass these brain busters.
The unique feature of these 2 games is in its password feature: beat one and you get a password. Load the other and input the password and NPC's from here will recognize you there and even make you do quests to get awesome items. Not to mention there's an additional ending to get if you beat both games using a password. One gripe is that you at times feel like you have to go back and forth and can't really switch games on the fly.
Odd to say but one reason I gravitated to Ages when I was younger was because Nayru was the hotter Oracle than Din was and I had to save this one. Strange no? But regardless overall this is probably my favorite even though the seasons changing is better than the time one. But still if you can track these down, definately pick them up. | video-games_retro-gaming-microconsoles |
Helmsman, set course for panties sector IV. Repeat: Panties. Back in the 80's we had wrestling games with great titles like Pro Wrestling (and its sequel, Tag Team Pro Wrestling) which Nintendo Power called "A realistic simulation of a real wrestling game." If they'd have known we'd have a game this cool they'd have to take that back.
Graphics:
Groovy
Controls:
Rockin'
Audio FX:
Sweet
Contains Shawn Michaels: Yes
# of times I teamed with HBK to kill John Cena:
457 (as of 10/27/4)
Plus, you can throw John Cena off a steel cage, and then annihilate him with a big elbow drop. This and the bra and panties match fulfilled my every fantasy. | video-games_retro-gaming-microconsoles |
Nice Rendition of Classic Arcade Games. I bought this game for my 9 year old (and to try them out myself). These games were the ones I used to play in the arcade as a kid and are certainly nostalgic to anyone who played the arcade in those days. Plus, its a nice to have for the GBA as it offers 5 different games in one cartridge.
The games are exactly as I remembered them and they are still fun. Yes, the games are simple. Yes, the graphics don't compare to other games currently on the market. However, their simplicity is one of the reasons I thought my daughter would appreciate them. They are the types of games you can just dive into and play without reading the instructions or spending time learning complex controls. They offer a nice change of pace to some of the more complicated contemporary games and are quite suitable to older arcade era folks and very young players.
The only drawbacks are that high scores are reset to zero once to turn off the GBA and the screen size is smaller than what I would have liked.
Overall, I would say this is a fun, simple and nostalgic addition to anyone's GBA collection. | video-games_retro-gaming-microconsoles |
Great system. Ok, where can I start? Oh...yes...THIS SYSTEM ROCKS. Sure, Sony lures you in with the extra crappy parts such as a DVD player that barely works, but this system is BUILT TO PLAY GAMES AND PLAY GAMES ONLY. Also, the graphics are great, and the controller fits like a glove. There are so many cool exclusives too, like:
The Legend of Zelda: The Wind Waker, Star Wars: Rogue Squadron II, Star Wars: Rogue Squadron III, VIewtiful Joe, Mario Kart: Double Dash!!, Mario Party 4, Mario Party 5, Pikmin, Animal Crossing, Metroid Prime, Super Monkey Ball, Super Monkey Ball 2, Super Smash Bros. Melee, The Legend of Zelda: Four Swords Adventures, Final Fantasy: Crystal Chronicles, F-Zero GX, The Legend of Zelda: Collector's Edition, Tales of Symphonia, 1080 Avalanche, Custom Robo.
And games that are coming out:
Metroid Prime II: Echoes, The Legend of Zelda(working title), Pikmin II, and Viewtiful Joe II.
There are 4 controller ports...unlike the PS2...(C'mon, the SEGA DREAMCAST HAS FOUR; WHY DO YOU, PS2, HAVE TO HAVE 2??)
There is a good wireless controller for the GC..the Wavebird...the ones for the other major systems SUCK.
GC is NOT filled with kiddie games...Metal Gear Solid? Metroid Prime? Resident Evil? C'MON!
GC has cool features you can buy to tie it in with the Game Boy Advance...the Gameboy Player, and GBA-NGC cables. It is a good idea, though, it costs so much to play games like Final Fantasy: Crystal Chronicles and Zelda-Four Swords Adventures 4-Player...Nintendo got greedy then.
The Gamecube is also very small and portable. The XBox is massive!
I just wish Nintendo supports online play...
So, there you have it. GameCube rocks. Have $99? GET ONE! You'll be happy you did. | video-games_retro-gaming-microconsoles |
Nostalgia. It came nicely packaged and was very protected one of the reasons I gave the rating I did. And most importantly the game boy player itself works amazing! I got it right after the holiday season and was super excited to use it since I was back at home for winter break and all I had was the gamecube. First game I played and beat using it was metroid zero mission then I went through pokemon leafgreen and fire emblem sacred stones. This just brought me down memory lane and I was having so much fun. This is a must for anyone who has a gamecube and I recommend this to anyone who wants to play gba or color games on the big screen. | video-games_retro-gaming-microconsoles |
Review for families or those new to gaming. The Game Cube is our first experience with video games, and it was difficult deciding which games would be appropriate for our children, ages 4 & 8. Considering the price of some games, we didn't want to make a costly mistake! I can say without reservation that Mario Party 5 is a hit with the whole family. We also have Mario Kart Double Dash, soccer, and basketball, but Mario Party 5 is by far our favorite. Mario Party 5 has lots of mini-games (which you can't play until you play a board game), and the board games are full of surprises which makes them continuously entertaining. I know some reviewers haven't liked the game, but for families with younger children, this is the one game I would recommend as a must have. | video-games_retro-gaming-microconsoles |
THIS TONY GAME IS TOO MUCH. Wow! I can't stop giving this game enough praise. First thing you notice when playing this game, are the graphics. They are so incredible, I swear that sometimes I forget I'm playing a portable system. Second, the gameplay, is VERY good. It isn't like the other Tony games where you get a view from behind the skater, it is more of an overhead view, which works to your advantage once your skills improve in the game. Some of the downsides are that there is no multiplayer of create a park or skater. The GBA is extremely cabale of having those three options. Remember, this was one of the first games for the GBA, but now, once developers learn more about the system and its potential, you can only imagine what kind of features Tony Hawks Pro Skater 3 is going to feature, which I think, is scheduled for a late November release on the GBA; after home consoles like Playsation2,Xbox, and Gamecube get it. | video-games_retro-gaming-microconsoles |
Prepare To Fall Asleep. Prepare to fall asleep because Advance Wars is horrible. You do nothing but set up air planes, and some soldiers and utility vehicles and the classic tanks. You just move them around and you try defeat the other person's vehicles, sound fun to you? You have got to be kidding! I hate this game! Thank god I only borrowed it from a friend because if I had bought it, it would be in the trash right away! This game will put you to sleep right away! I never want to hear this title ever! I am warning you now, SAVE YOUR MONEY! DON'T WASTE IT ON SUCH A PATHETIC GAME! YOU WON'T REGRET IT! YOU WILL ONLY REGRET BUYING THIS GAME!!!!!!!!!!!!!!!!!!!!! | video-games_retro-gaming-microconsoles |
Awsome. I believe the Gamecube is the best next generation console out there. It might not have the best graphics, but it comes pretty darn close. Its small and compact,(*cough xbox cough*) its got a handle fpr easy transportation, although its akward its not like you need a fork lift;) What the gamecube lacks it makes up in good quality games, Zelda, Mario, Star Fox, Donkey Kong, Metroid, Super Smash Bros., Pikmin, Luigis Mansion, Mario Party, Animal Crossing, F Zero, and many, many more. The xbox and playstation 2 only have a few. Those who call it a "kiddie" system, you need help, no really there is a great mental ward right down the street. Its got the link between the gameboy, which I think is great. I have owned a gamecube sice it came out. I waited in a huge line outside a Toys-r-us for four frikin hours, I know what Im talkin about. Im a diehard Nintendo fan, but I own a xbox and a Playstaion 2. You cant say Im being nice to the gamecube cause I own the other systems. The only bad thing about the gamecube is that its so powerful, it might drive you insane with it sheer powerfulness (I don't think thats a word) So I don't care what you think of me cause you have problems and Im perfect. Im so perfect I gonna name my son Nobody so they will say Nobodys perfect. Isnt it great? You people who bashed the cube have problems. You must be disgruntled 13 year olds going through "growing pains" Volence is not needed for something great. If I were you I would empty a bullet into my brain for dissing the cube. Ps2 haveing better graphics? WTF are you smoking?!? End. | video-games_retro-gaming-microconsoles |
my re review. this game i still rate it good because bottom line its a good game the graphics are great but its hard i went through the tuturial and it still seemed that much harder but after playing against the first person i got how to play (dont read the manual it doesnt help it just wast time and confuses you)i still haven't got to the 2nd level but i beet the 1st guy
if you are on a short trip i recomend not getting into more than 1 round they are kinda long if on a long trip just play till your about there and than finish the mach or play till your bored of it then i recomend the legacy of Goku | video-games_retro-gaming-microconsoles |
Not quite advanced. I was ecstatic to hear that this game was coming out, and bought it on the day of release in Japan (since I'm half Japanese). I'm a huge fan of the original Final Fantasy Tactics (FFT) for the PS1, and playing FFT Advance on the GBA was a bit of a disappointment. Perhaps the game would have been better if it lost the Final Fantasy theme and title; I was looking forward to something that was similar to the first FFT, which was to me, perfect (although a two-player mode would have been amazing).
I didn't find the story interesting and the quests quickly became stale. Weapon-based ability gaining was also a chore. Didn't find it fun that I had to defend my land from bandits either. Laws were very annoying as well.
As you can see, I had a lot of complaints. However, the game's production is very good, from the graphics to the music.
PROS
+ Nice graphics
+ Interesting character designs
+ Nice music and sound effects
+ Nice menus/interface
CONS
- Uninteresting plot
- Weapon-based ability learning
- Questing system
- Defending land from bandits
- Judges/Law system
- Needed a few more music tracks in battles | video-games_retro-gaming-microconsoles |
One thing to consider now w/ the GameCube. If you were thinking of buying a GameCube but were scared away by the lack of RPGs you'll be happy to know that Nintendo and Squaresoft are back together again. This means Final Fantasy, a series that started on Nintendo and made Square the software giant it is today, will be coming back to Nintendo. This system is the least expensive of the next-gen consoles and I think if you give it time (say by the end of this year) it will have quite a few good games on it (Metroid, Zelda, Resident Evil, Eternal Darkness, FINAL FANTASY, the new Mario game, Star Fox). | video-games_retro-gaming-microconsoles |
One of the most highly underrated games. I find that it is quite strange that a lot of war games have a lot of media hype like the Tom Clancy Rainbow Six series. I found a gem in this game. This game reminds me a little of Halo. It is a fun game that is even more fun with a friend. The graphics is superb. The gameplay is incredible. You find yourself on vehicles or crawling on the ground for cover. It is so realistic that I once threw a grenade and accidently threw it against a post only to have it bounce back at me and explode. This game is a must have for war game and action enthusiasts. | video-games_retro-gaming-microconsoles |
This cable stopped working the second time I used it . This cable stopped working the second time I used it. I unplug my cables, wrap them in a low tension form and put them in a tote after every use. The original Dreamcast AV cable lasted me 15+ years with this obsessive care.
This one didn't even last two uses. I was so irritated that I couldn't even leave this review for awhile. Absolutely not worth more than the even cheaper brands. This is a cheap brand who spent more on packaging than manufacturing. I strongly urge you to get one with no box that actually has quality control. I bought one for half the price, also on Amazon, and it has worked much longer. | video-games_retro-gaming-microconsoles |
Fun, But Not Much Here is New. Introduction-
Mario Kart started as a great little game on the Super Nintendo. Super Mario Kart on the Super Nintendo assumed you as one of eight mascots of the mario world, and let you race against the computer, or with a friend. The twist, setting it apart from all the other racers in the genre, was it's Item and power-up system, letting you attack your opponents with shells, and get a boost from mushrooms, plus many more. Looking back on the game now, you will see very aged graphics on a very aged system. But sit down with it for a few minutes, and you will find the addictive gameplay that made it such a classic.
Mario Kart then moved to the Nintendo 64 in 1997, and replaced the flat courses of the origional with huge, lush courses to show off the hardware of nintendo's new system. Unfortunately, this upset many people because the bigger courses made winning the race more about who could best use power ups, rather than actual racing skill. Multiplayer in this game was fantastic, letting you race with three other people rather than just one.
Mario Kart 64 also built up on the battle mode, making it much more than just a diversion from the main game. But this game was plagued with many bugs and glitches that made the game unfair, and sometimes even unenjoyable. Mario Kart 64 was fun to play with friends, but was a little unbalanced, and had too many problems for its own good.
Now comes the third outing of the Mario Kart franchise to hit nintendo consoles. Mario Kart: Double Dash!! combines the best aspects of both the games before it, but unfortunately doesn't really do much else to improve the game.
Graphics-
The graphics in MKDD are crisp, smooth, and very colorful. The style of the game is very cartoonish, so those looking for a more gritty dark game will be very dissapointed. Nothing in the graphics catagory is done wrong. It has that classic mario style, but some might be somewhat concerned about how nintendo has places eyes on many of the game's inanimate objects, making it somewhat distracting to drive without feeling that you are being watched the trees... (Graphics 4/5)
Sound-
Mario and the Gang are very chatty, commenting on most of thier actions. Voice acting isn't terrible, but it might get annoying to hear those italian plumbers shout out their nintendo nonsense over and over. Some catchy themes on some of the race tracks, but nothing to get too excited about. (Sound 4/5)
Gameplay-
The gameplay in this game remains mostly unchanged from previous editions of mario kart. Race 3 times around a track, collecting power-ups from Item boxes scattered throuout each course, and beating your opponents. Controlling your Kart in this game has been tuned to perfection. The biggest addition to this edition of mario kart is the two-player-per kart aspect of racing. There is one driver in the front of the kart, and one in the back who handles the weapons and power-ups. This means you can hold two items at a time, and you can switch your character's places whenever at the push of a button.
This adds a strategic element while chosing your character, because you can combine any two characters in one kart. There are 20 characters in total, each with their own specialized kart. Another thing to worry about is that each "team" of characters has a SPECIAL item that they get randomly from any item box on the map. Each special item is different, and adds a lot to a team. The addition of a two-player-per-kart system works well and adds a lot to the game, but Mario Kart Veterans of any kind will find that playing with as two characters at once doesn't really change the gameplay that much.
The tracks you will race on are some of the best and creative courses to date, but unfortunately there are only 16, and some of them are mediocre and dull compaired to others. (Gameplay 4/5)
Multiplayer-
Multiplayer is the main draw of this title, and should be where you spend most of your time. WARNING: If you have no friends, do not buy this game! The two-player-per-kart lets you play co-op with a friend, but honestly, controlling your own kart is way more fun. Battle mode has unfortunately taken a step down from Mario Kart 64, because the courses to play on are boring and uninspired. Two new battle modes to play with are fun and welcomed, but just not fun on such bad battle arenas.
Nintendo also offers LAN play, offering up to 16 players to race, but it looks like this was thrown in at the last second, and only recommended if you actually have the resources to do it. (Multiplayer 4/5)
Overall-
This game is a great addition to the Mario Kart franchise, and recommended to anyone who owns a gamecube, and is looking for a great multiplayer experience. It perfects the mario Kart formula, but it has too little tracks, and a bad battle mode, and in the end, doesn't really offer anything new.
Overall, it is a great game. 4 out of 5
__________ | video-games_retro-gaming-microconsoles |
Don't expect too much. I expected more. For a 32-bit game and machine, it really did not deliver. If you're a die-hard DBZ fan, you would be perturbed that Goku does NOT learn the Kamehameha (Turtle-style energy blast) from Master Roshi, but instead from King Kai. There are only 3 energy moves in this game (Ki blast, Solar flare, and Kamehameha). The fighting, unlike classic RPGs (turn-based strategy), consists of real-time running, dodging, and hitting. This could be explained because you only control and fight with Goku, and possibly because Infogrames was lazy in setting up a specific fighting mode within the RPG itself.
Unless you consider yourself a pack-rat, don't buy this game. Rent it, and finish it in a day.
If for some reason, any Infogrames Entertainment game designers are reading this: Please, for your next installment in the DBZ game-line, change the fighting style to turn based strategy with an entire team fighting, instead of the real-time fighting as seen in this one. I understand this will be more troublesome, but this will make gameplay much more interesting. | video-games_retro-gaming-microconsoles |
The classics never die, but the framerate does. When Nintendo released this as a freebee for the GCN last year in the Zelda collection I didn't mind at all that the frame rates dips and flickering problems of the old NES edition were still present. It was obvious that the game (which had a significant resolution boost but not much more) was being emulated by the GCN, and had not been really ported. It was free, so I didn't mind. All I needed to do as renew my Nintendo Power subscription, which I intended to do anyway. Now the game has been re released for GBA, once again, emulation, and not a port. I must state first that if you have the GCN Zelda Collection its not worth it to buy the GBA Legend of Zelda. Its fun, and the classic still holds up in its entertainment value even though it's a nearly 20-year-old game. I love Zelda to tears which is why I'm still giving it four stars, however, owning the GCN version and having played the GBA edition (courtesy of a friend who let me borrow it) I can honestly say that I don't think its worth paying the $20 to own this game yet again. If you don't have it definitely get it but be ware... The original Zelda was built on a relatively weak 8-bit console. The GBA is a relatively powerful 32 bit handheld specifically designed to take full advantage of sprite based games. The fact that Nintendo is charging $20 for such an old game but could not be bothered to eliminate the frequent and annoying slowdown really makes me mad. Capcom did it for Mega Man! Why couldn't Nintendo be bothered to do it for Zelda? On the plus side, they did remove the flickering that plagued the original and the GCN emulation. It would have been nice if the frame rate dips were worked out too. It could have been done; shoot it wouldn't have been much work for them to do it for the GCN. The difference is that now you do have to pay for this game, and Nintendo should be ashamed of themselves for not eliminating the frame rate dips, which can and do hinder the game play frequently. | video-games_retro-gaming-microconsoles |
Surprisingly good and faithful arcade translation. First caveats out of the way- if you're expecting a game based on the newer, modern version Hasbro released for PC and PSX, you'll be disappointed. This is a straight adaptation of the original early 80's arcade game, rather than an update. And, if you were disappointed by the SNES version, don't worry- the Genesis version makes up for it.
The box art for this (and every other Frogger game since the Hasbro Interactive version) is somewhat misleading; despite the modern appearances, this isn't a modern game. What it *is*, is a classic game from the early heyday of video games, done faithfully on the Genesis console.
It's surprising on several levels to see Frogger on the Genesis; Sega themselves were embroiled in a legal fight over ownership of Frogger, and lost- ending a rumored attempt in the mid 90s to convert Frogger to the system along with some other early Sega classics. This game also appeared a while after the Genesis platform "died"- IIRC this is the last standard commercial release for the Genesis- and came out with little fanfare.
Overall, the price is right, the conversion is faithful, and the game is a classic. If you remember Frogger from back-in-the-day, this is a great purchase. Plus, you can foist this upon your children as an example of what was fun when you were a child... | video-games_retro-gaming-microconsoles |
Does what it's supposed to do. The Gamecube Broadband Adaptor is simply an attachment for the GCN to hook up to a network/internet connection to allow multiplayer games to connect to the internet. It's extremely easy to connect to your GCN, easy to find the port to connect LAN cable, and then it's just a matter of playing your game and knowing how to connect abroad.
This adaptor is also able to be used in order to stream ISOs from your PC to be read from your GCN. It takes more than just the adaptor and a GCN, but this is what actually enables the network connectivity needed. | video-games_retro-gaming-microconsoles |
Old School Revamped. I remembered the first time I played pokemon. It was Fire Red, and I loved it. I mean who wouldn't. It was a pretty new concept, the main character goes around collecting cool monsters to train and fight in competition. I even remember crying after I had lost against the Elite Four for the first time. But that's all in the past. The new version of Fire Red is pretty much the same as its old counter part except that it's in color and has more added stuff to it. I also liked the way the game has a flash back diary of sorts about what you've done in the previous save. So if your a fan of old Pokemon, then this game is for you! | video-games_retro-gaming-microconsoles |
OMG. A NEW GAMEBOY!!!!!!!!!!!
this is gonna be the coolest portable console around! i own a game boy advance (attached to a huge flo light) and carry it around with this enormous light which make the GBA almost impossible to hold. and it only lights up barely enough to see. another problem is that i keep changing batteries and its a waste to carry them. oh and the screen get s scratched when i (barely) fit it in my pocket. so when i was surfing amazon i saw the GbA:sp and knew i tottally had to get it. i mean i have never seen a micro console with built in light and such a unique clamshell design (your screen will never scratch!). and it is amazing that you can play 18 hours without light and 10 with light. BUILT IN LIHGHT!!!!! A MIRACLE!!!!!!! i am definetly getting this. DEFINETLY. oh and one more thing that amazes me is that they took such a short time to think of it. and i also reccomend you get "pokemon ruby" in addition to this! | video-games_retro-gaming-microconsoles |
A good rip off of a great game. Konami Krazy racers satisfies al lrequirements of a kart racer. Multiplayer games, 16 tracks, plenty of fun characters and peppy music and sound effects. Where else can you turn your opponent in ot a little hopping pig? You race around a course and try to beat out a friend or the computer. Standard fare. The game itself runs pretty well, even though it froze on me twice. All in all i thoroughly enjoy this game becasue it is full of fast and fun kart racing. HOWEVER if you are low on funds i would wait until august and buy MarioKart. Sure Krazy RAces is very similar, but Mario kart has several little quirks that this game does not and i feel that MarioKart is better. Krazy Racers does not have the slide feature of mariokart, which makes turning difficult. Also the tracks are littered with little holes that you fall into and it gets pretty annoying. mario's balloon multiplayer is also much more entertaining than Krazy Races pass the bomb, which is damn near impossible sometimes.
If you have to get your Kart on Right now immediately, Run to the store and buy this game, it is well worht it. But if you want real kart racing and aint willing to buy Mario and Krazy then wait for mario. Krazy Racers is mario kart minus a few fun features.
(note that i have not played mario kart advance, i'm going off the supre nintendo and N64 versions, as well as what i have heard over at ign. So in the end if Mario Kart Advance is crappy, then Krazy RAcer would obviously be my kart racing choice for hte GBA) | video-games_retro-gaming-microconsoles |
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