code
stringlengths
57
237k
package projects.tanks.client.partners.impl.miniplay { public interface IMiniplayLoginModelBase { } }
package alternativa.tanks.sfx { public class EffectsPair { public var graphicEffect:GraphicEffect; public var soundEffect:ISound3DEffect; public function EffectsPair(param1:GraphicEffect, param2:ISound3DEffect) { super(); this.graphicEffect = param1; this.soundEffect = param2; } } }
package alternativa.tanks.gui.shop.shopitems.item.base { import alternativa.tanks.gui.shop.components.item.GridItemBase; import flash.display.Bitmap; import flash.events.MouseEvent; public class ShopButton extends GridItemBase { private static const salesIconClass:Class = ShopButton_salesIconClass; private static const DOWN_PIXELS:int = 1; protected var salesIcon:Bitmap = new Bitmap(new salesIconClass().bitmapData); protected var normalState:Bitmap; protected var overState:Bitmap; protected var previousY:int; public function ShopButton(param1:ButtonItemSkin) { super(); this.initAndAppendSkin(param1); this.init(); } private function initAndAppendSkin(param1:ButtonItemSkin) : void { this.normalState = new Bitmap(param1.normalState); this.overState = new Bitmap(param1.overState); addChildAt(this.normalState,0); addChildAt(this.overState,1); this.overState.visible = false; } protected function init() : void { buttonMode = true; addEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); addEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } public function setSkin(param1:ButtonItemSkin) : void { removeChild(this.normalState); removeChild(this.overState); this.initAndAppendSkin(param1); } protected function onMouseEvent(param1:MouseEvent) : void { this.overState.visible = param1.type == MouseEvent.MOUSE_OVER; this.normalState.visible = !this.overState.visible; switch(param1.type) { case MouseEvent.MOUSE_OVER: this.previousY = y; break; case MouseEvent.MOUSE_OUT: y = this.previousY; break; case MouseEvent.MOUSE_UP: y = this.previousY; break; case MouseEvent.MOUSE_DOWN: y = this.previousY + DOWN_PIXELS; } } override public function destroy() : void { this.removeEvents(); } protected function removeEvents() : void { removeEventListener(MouseEvent.MOUSE_OVER,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_OUT,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_DOWN,this.onMouseEvent); removeEventListener(MouseEvent.MOUSE_UP,this.onMouseEvent); } } }
package _codec.projects.tanks.client.panel.model.shop.challenges.battlepass { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.shop.challenges.battlepass.BattlePassPackageCC; public class VectorCodecBattlePassPackageCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBattlePassPackageCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BattlePassPackageCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<BattlePassPackageCC> = new Vector.<BattlePassPackageCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BattlePassPackageCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BattlePassPackageCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BattlePassPackageCC> = Vector.<BattlePassPackageCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.panel.model.payment.modes.sms.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.modes.sms.types.Country; public class VectorCodecCountryLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecCountryLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(Country,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<Country> = new Vector.<Country>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = Country(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:Country = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<Country> = Vector.<Country>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.entrance.model.entrance.google { public interface IGoogleEntranceModelBase { } }
package alternativa.tanks.models.weapon.rocketlauncher.weapon { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.rocketlauncher.Rocket; import alternativa.tanks.models.weapon.rocketlauncher.RocketLauncherObject; import alternativa.tanks.models.weapon.rocketlauncher.radio.RocketExplodeEvent; import alternativa.tanks.models.weapon.rocketlauncher.radio.RocketExplosion; import alternativa.tanks.models.weapon.rocketlauncher.sfx.RocketLauncherEffects; import alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.RocketLauncherPriorityCalculator; import alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.RocketTargetPoint; import alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.SalvoShotState; import alternativa.tanks.models.weapons.common.CommonLocalWeapon; import alternativa.tanks.models.weapons.targeting.TargetingResult; import alternativa.tanks.models.weapons.targeting.TargetingSystem; import alternativa.tanks.models.weapons.targeting.direction.sector.SectorDirectionCalculator; import alternativa.tanks.models.weapons.targeting.priority.TargetingPriorityCalculator; import alternativa.tanks.models.weapons.targeting.processor.SingleTargetDirectionProcessor; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.RocketLauncherCC; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class RocketLauncherWeapon extends CommonLocalWeapon implements IRocketLauncherWeapon { [Inject] public static var battleService:BattleService; private static var shotId:int; private static const allGunParams:AllGlobalGunParams = new AllGlobalGunParams(); private static const shotDirection:Vector3 = new Vector3(); private var reloadingEndTime:int; private var reloadingDuration:int; private var currentBarrelIndex:int; private var needReleaseTrigger:Boolean; private var buffed:Boolean; private var target:RocketTargetPoint; private var targetingSystem:TargetingSystem; private var weaponObject:RocketLauncherObject; private var effects:RocketLauncherEffects; private var rocketLauncherParams:RocketLauncherCC; private var simpleShotState:SimpleShotState; private var salvoShotState:SalvoShotState; private var buffedShotState:BuffedShotState; private var currentState:RocketLauncherWeaponState; private var recoilForce:Number; private var stunned:Boolean; private var stunnedStatus:Number; public function RocketLauncherWeapon(param1:IGameObject, param2:RocketLauncherObject, param3:RocketLauncherCC) { super(true); this.weaponObject = param2; this.rocketLauncherParams = param3; this.target = new RocketTargetPoint(); var local4:Number = param3.shotRange; var local5:RocketLauncherPriorityCalculator = new RocketLauncherPriorityCalculator(param2,this.target,local4); var local6:TargetingPriorityCalculator = new TargetingPriorityCalculator(local5); this.targetingSystem = new TargetingSystem(new SectorDirectionCalculator(param1,param2,local4,local6),new SingleTargetDirectionProcessor(param1,local4),local6); this.targetingSystem.getProcessor().setShotFromMuzzle(); this.reset(); } override public function init(param1:WeaponPlatform) : void { super.init(param1); this.effects = new RocketLauncherEffects(this.weaponObject.getSfxData(),param1.getTurret3D()); this.simpleShotState = new SimpleShotState(this,this.weaponObject); this.buffedShotState = new BuffedShotState(this,this.weaponObject); this.salvoShotState = new SalvoShotState(this,getWeaponPlatform(),this.weaponObject,this.rocketLauncherParams); this.currentState = this.simpleShotState; this.recoilForce = this.weaponObject.commonData().getRecoilForce(); } override public function getStatus() : Number { return this.currentState.getStatus(); } override protected function start(param1:int) : void { super.start(param1); this.currentState.start(param1); } override protected function stop(param1:int, param2:Boolean) : void { this.currentState.stop(param1); super.stop(param1,param2); } override public function releaseTrigger() : void { this.needReleaseTrigger = true; } override public function runLogic(param1:int, param2:int) : void { if(this.needReleaseTrigger) { this.needReleaseTrigger = false; super.releaseTrigger(); } this.currentState.update(param1); } public function simpleShoot(param1:int) : void { getWeaponPlatform().getAllGunParams(allGunParams,this.currentBarrelIndex); shotDirection.copy(allGunParams.direction); this.target.resetTarget(); this.shoot(param1); } public function salvoShoot(param1:int, param2:Number) : void { getWeaponPlatform().getAllGunParams(allGunParams,this.currentBarrelIndex); var local3:Vector3 = BattleUtils.tmpVector; local3.cross2(allGunParams.elevationAxis,allGunParams.direction).normalize(); var local4:Number = Math.sqrt(1 - param2 * param2); shotDirection.copy(local3).scale(param2).addScaled(local4,allGunParams.direction); this.shoot(param1); } private function shoot(param1:int) : void { this.reload(param1,this.currentState.getReloadTime()); var local2:WeaponPlatform = getWeaponPlatform(); var local3:Body = local2.getBody(); if(BattleUtils.isTurretAboveGround(local3,allGunParams)) { this.doRealShot(param1); } else { this.weaponObject.shellCommunication().tryToDummyShoot(param1,this.currentBarrelIndex); } this.createShotEffects(); this.currentBarrelIndex = (this.currentBarrelIndex + 1) % local2.getNumberOfBarrels(); } private function reload(param1:int, param2:int) : void { this.reloadingDuration = param2; this.reloadingEndTime = param1 + param2; } private function createShotEffects() : void { var local1:WeaponPlatform = getWeaponPlatform(); local1.getBody().addWorldForceScaled(allGunParams.muzzlePosition,allGunParams.direction,-this.recoilForce); local1.addDust(); this.effects.playShotEffect(allGunParams.muzzlePosition,this.currentBarrelIndex); } private function doRealShot(param1:int) : void { if(this.target.hasTarget()) { this.weaponObject.shellCommunication().tryToShootWithTarget(param1,this.currentBarrelIndex,shotId,shotDirection,this.target.getTank(),this.target.getLocalPoint()); } else { this.calculateShotDirectionIfNeed(); this.weaponObject.shellCommunication().tryToShoot(param1,this.currentBarrelIndex,shotId,shotDirection); } var local2:Rocket = Rocket(battleService.getObjectPool().getObject(Rocket)); local2.init(this.rocketLauncherParams,this.weaponObject,this.target,this.currentBarrelIndex,this.effects,RocketExplodeEvent.ALL); local2.addToGame(allGunParams,shotDirection,getWeaponPlatform().getBody(),false,shotId++); } private function calculateShotDirectionIfNeed() : void { var local1:TargetingResult = null; if(!BattleUtils.barrelCollidesWithStatic(allGunParams)) { local1 = this.targetingSystem.target(allGunParams); shotDirection.copy(local1.getDirection()); } } public function canExplodeRockets() : Boolean { return this.weaponObject.getObject().hasModel(RocketExplosion); } public function explodeRockets() : void { this.weaponObject.dispatchEvent(new RocketExplodeEvent(RocketExplodeEvent.ALL)); } public function switchToSalvoState(param1:int) : void { this.currentState = this.salvoShotState; this.salvoShotState.start(param1); } public function switchToBuffedState(param1:int) : void { this.currentState = this.buffedShotState; this.buffedShotState.start(param1); } public function isBuffed() : Boolean { return this.buffed; } public function onEndingOfSalvo(param1:int) : void { this.currentState = this.simpleShotState; } public function getReloadingEndTime() : int { return this.reloadingEndTime; } public function getReloadingDuration() : int { return this.reloadingDuration; } public function canShoot(param1:int) : Boolean { return isShooting() && param1 >= this.reloadingEndTime && !this.stunned; } override public function reset() : void { super.reset(); this.target.resetTarget(); this.reloadingEndTime = getTimer(); this.currentBarrelIndex = 0; this.currentState = this.simpleShotState; } public function setBuffState(param1:Boolean) : void { this.buffed = param1; } override public function disable(param1:Boolean) : void { super.disable(param1); this.target.resetTarget(); if(!this.stunned) { this.currentState = this.simpleShotState; } } override public function enable() : void { super.enable(); if(this.buffed) { this.currentState = this.buffedShotState; } } override public function destroy() : void { super.destroy(); this.simpleShotState.close(); this.simpleShotState = null; this.salvoShotState.close(); this.salvoShotState = null; this.buffedShotState.close(); this.buffedShotState = null; this.target = null; this.targetingSystem = null; this.weaponObject = null; this.rocketLauncherParams = null; this.currentState = null; } override public function getResistanceProperty() : ItemProperty { return ItemProperty.ROCKET_LAUNCHER_RESISTANCE; } public function getTargetingSystem() : TargetingSystem { return this.targetingSystem; } public function getTarget() : RocketTargetPoint { return this.target; } public function getEffects() : RocketLauncherEffects { return this.effects; } override public function updateRecoilForce(param1:Number) : void { this.recoilForce = param1; } override public function weaponReloadTimeChanged(param1:int, param2:int) : void { this.reloadingEndTime += param2 - param1; } override public function fullyRecharge() : void { this.reloadingEndTime = 0; this.stunnedStatus = 1; } override public function stun() : void { var local1:int = int(battleService.getPhysicsTime()); var local2:* = this.currentState == this.salvoShotState && !this.salvoShotState.salvoStarted(local1); this.stunnedStatus = local2 ? 1 : this.getStatus(); this.currentState.weaponStunned(local1); this.currentState = this.simpleShotState; this.stunned = true; } override public function calm(param1:int) : void { this.reloadingDuration = this.rocketLauncherParams.salvoReloadTime; this.reloadingEndTime += param1; this.stunned = false; } public function isStunned() : Boolean { return this.stunned; } public function getStunnedStatus() : Number { return this.stunnedStatus; } } }
package com.alternativaplatform.projects.tanks.client.garage.item { public interface IItemModelBase { } }
package platform.client.fp10.core.registry.impl { import alternativa.types.Long; import flash.utils.Dictionary; import platform.client.fp10.core.registry.GameTypeRegistry; import platform.client.fp10.core.type.IGameClass; import platform.client.fp10.core.type.impl.GameClass; public class GameTypeRegistryImpl implements GameTypeRegistry { private var _classes:Dictionary; public function GameTypeRegistryImpl() { super(); this._classes = new Dictionary(); } public function createClass(param1:Long, param2:Vector.<Long>) : GameClass { var local3:GameClass = new GameClass(param1,param2); this._classes[param1] = local3; return local3; } public function destroyClass(param1:Long) : void { this._classes[param1] = null; } public function getClass(param1:Long) : IGameClass { return this._classes[param1]; } public function get classes() : Dictionary { return this._classes; } } }
package controls.cellrenderer { import mx.core.BitmapAsset; [ExcludeClass] public class CellUnavailable_normalRight extends BitmapAsset { public function CellUnavailable_normalRight() { super(); } } }
package projects.tanks.client.battlefield.models.user.pause { public interface ITankPauseModelBase { } }
package _codec.projects.tanks.client.battlefield.models.ultimate.common { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.ultimate.common.UltimateCC; public class VectorCodecUltimateCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecUltimateCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(UltimateCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<UltimateCC> = new Vector.<UltimateCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = UltimateCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:UltimateCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<UltimateCC> = Vector.<UltimateCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.model.kitoffer { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.shop.shopitems.item.utils.FormatUtils; import alternativa.tanks.loader.ILoaderWindowService; import alternativa.tanks.model.quest.common.gui.window.buttons.skin.GreenBigButtonSkin; import controls.base.DefaultButtonBase; import controls.base.LabelBase; import controls.base.ThreeLineBigButton; import controls.windowinner.WindowInner; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.Event; import flash.events.MouseEvent; import flash.text.TextFormatAlign; import forms.ColorConstants; import forms.TankWindowWithHeader; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.kitoffer.KitOfferInfo; import projects.tanks.client.panel.model.kitoffer.log.KitOfferAction; import projects.tanks.clients.flash.commons.services.payment.PaymentDisplayService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import utils.preview.IImageResource; import utils.preview.ImageResourceLoadingWrapper; public class KitOfferDialog extends DialogWindow implements IImageResource { [Inject] public static var paymentDisplayService:PaymentDisplayService; [Inject] public static var loaderWindowService:ILoaderWindowService; [Inject] public static var localeService:ILocaleService; private static const IMAGE_WIDTH:int = 700; private static const IMAGE_HEIGHT:int = 500; private static const IMAGE_HOLDER_MARGIN:int = 2; private static const IMAGE_HOLDER_WIDTH:int = IMAGE_WIDTH + IMAGE_HOLDER_MARGIN * 2; private static const IMAGE_HOLDER_HEIGHT:int = IMAGE_HEIGHT + IMAGE_HOLDER_MARGIN * 2; private static const MARGIN:int = 10; private static const FOOTER_HEIGHT:int = 60; private static const WIDTH:int = IMAGE_HOLDER_WIDTH + 2 * MARGIN; private static const HEIGHT:int = IMAGE_HOLDER_HEIGHT + FOOTER_HEIGHT + 2 * MARGIN; private var info:KitOfferInfo; private var window:TankWindowWithHeader; private var buyButton:ThreeLineBigButton; private var closeButton:DefaultButtonBase; private var imageHolder:WindowInner; private var picture:Bitmap; private var priceLabel:LabelBase; public function KitOfferDialog(param1:KitOfferInfo) { super(); this.info = param1; this.addWindow(); this.addShopButton(); this.addWindowInner(); this.addImage(); this.addPrice(); this.addCloseButton(); } private function addPrice() : void { this.priceLabel = new LabelBase(); this.priceLabel.color = ColorConstants.WHITE; this.priceLabel.align = TextFormatAlign.CENTER; this.priceLabel.size = 26; this.priceLabel.bold = true; this.priceLabel.text = FormatUtils.valueToString(this.info.price,this.info.currencyRoundPrecision,false) + " " + this.info.currencyName; this.priceLabel.x = 592 - this.priceLabel.width / 2; this.priceLabel.y = 345 - this.priceLabel.height / 2; this.imageHolder.addChild(this.priceLabel); } private function addImage() : void { this.picture = new Bitmap(); this.imageHolder.addChild(this.picture); if(this.info.image.isLazy && !this.info.image.isLoaded) { this.info.image.loadLazyResource(new ImageResourceLoadingWrapper(this)); return; } this.drawImage(this.info.image.data); } private function drawImage(param1:BitmapData) : void { this.picture.bitmapData = param1; this.picture.x = (this.imageHolder.width - this.picture.width) / 2; this.picture.y = (this.imageHolder.height - this.picture.height) / 2; } private function addWindowInner() : void { this.imageHolder = new WindowInner(IMAGE_HOLDER_WIDTH,IMAGE_HOLDER_HEIGHT,WindowInner.TRANSPARENT); this.window.addChild(this.imageHolder); this.imageHolder.x = this.imageHolder.y = MARGIN; this.imageHolder.buttonMode = true; this.imageHolder.addEventListener(MouseEvent.CLICK,this.pictureClickHandler); } private function pictureClickHandler(param1:MouseEvent) : void { dispatchEvent(new KitOfferResultEvent(KitOfferAction.PICTURE_CLICK)); this.navigateToShop(); this.close(); } private function addWindow() : void { this.window = TankWindowWithHeader.createWindow(TanksLocale.TEXT_HEADER_ATTENTION,WIDTH,HEIGHT); addChild(this.window); } private function addShopButton() : void { this.buyButton = new ThreeLineBigButton(); this.buyButton.setText(localeService.getText(TanksLocale.TEXT_GARAGE_BUY_TEXT)); this.buyButton.setSkin(GreenBigButtonSkin.GREEN_SKIN); this.window.addChild(this.buyButton); this.buyButton.x = (this.window.width - this.buyButton.width) / 2; this.buyButton.y = this.window.height - this.buyButton.height - MARGIN; this.buyButton.addEventListener(MouseEvent.CLICK,this.buyButtonClickHandler); } private function buyButtonClickHandler(param1:MouseEvent) : void { dispatchEvent(new KitOfferResultEvent(KitOfferAction.BUY_BUTTON_CLICK)); this.navigateToShop(); this.close(); } private function navigateToShop() : void { paymentDisplayService.openPaymentForShopItem(this.info.shopItem); } private function addCloseButton() : void { this.closeButton = new DefaultButtonBase(); this.closeButton.label = localeService.getText(TanksLocale.TEXT_CLOSE_LABEL); this.window.addChild(this.closeButton); this.closeButton.x = this.window.width - this.closeButton.width - MARGIN; this.closeButton.y = this.window.height - this.closeButton.height - MARGIN; this.closeButton.addEventListener(MouseEvent.CLICK,this.closeButtonClickHandler); } private function closeButtonClickHandler(param1:MouseEvent) : void { dispatchEvent(new KitOfferResultEvent(KitOfferAction.EXIT_BUTTON_CLICK)); this.close(); } private function close() : void { this.picture.removeEventListener(MouseEvent.CLICK,this.pictureClickHandler); this.buyButton.removeEventListener(MouseEvent.CLICK,this.buyButtonClickHandler); this.closeButton.removeEventListener(MouseEvent.CLICK,this.closeButtonClickHandler); dialogService.removeDialog(this); dispatchEvent(new Event(Event.CANCEL)); } public function setPreviewResource(param1:ImageResource) : void { this.drawImage(param1.data); } override protected function cancelKeyPressed() : void { dispatchEvent(new KitOfferResultEvent(KitOfferAction.EXIT_BUTTON_CLICK)); this.close(); } } }
package alternativa.tanks.model.item.modification { import alternativa.types.Long; [ModelInterface] public interface IModification { function getBaseItemId() : Long; function getModificationIndex() : int; } }
package controls { import alternativa.init.Main; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.locale.constants.TextConst; public class Rank { public static var ranks:Array; public function Rank() { super(); } public static function name(value:int) : String { var localeService:ILocaleService = null; var rankString:String = null; if(ranks == null) { localeService = Main.osgi.getService(ILocaleService) as ILocaleService; rankString = localeService.getText(TextConst.RANK_NAMES); ranks = rankString.split(","); } return ranks[value - 1]; } } }
package controls.base { import base.DiscreteSprite; import controls.TextFieldUtf8; import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Shape; import flash.events.MouseEvent; import flash.system.Capabilities; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextField; import flash.text.TextFieldType; import flash.text.TextFormat; import flash.ui.Mouse; import flash.ui.MouseCursor; import fonts.TanksFontService; import utils.FontParamsUtil; public class TankInput extends DiscreteSprite { private static const centerClass:Class = TankInput_centerClass; private static const centerWrongClass:Class = TankInput_centerWrongClass; private static const leftClass:Class = TankInput_leftClass; private static const leftWrondClass:Class = TankInput_leftWrondClass; private static const rightClass:Class = TankInput_rightClass; private static const rightWrongClass:Class = TankInput_rightWrongClass; public static const BORDER_THICKNESS:int = 5; public static const DEFAULT_INPUT_HEIGHT:int = 30; public static const DEFAULT_INPUT_WIDTH:int = 212; private static const TEXT_FIELD_INTERNAL_X:int = 3; private static const TEXT_FIELD_INTERNAL_Y:int = 7; private static const VERSION_PATTERN:RegExp = /^(\w*) (\d*),(\d*),(\d*),(\d*)$/; private const format:TextFormat = TanksFontService.getTextFormat(12); private const bg:DiscreteSprite = new DiscreteSprite(); private const leftBorder:Shape = new Shape(); private const centerBorder:Shape = new Shape(); private const rightBorder:Shape = new Shape(); private const bmpLeft:BitmapData = new leftClass().bitmapData; private const bmpCenter:BitmapData = new centerClass().bitmapData; private const bmpRight:BitmapData = new rightClass().bitmapData; private const bmpLeftWrong:BitmapData = new leftWrondClass().bitmapData; private const bmpCenterWrong:BitmapData = new centerWrongClass().bitmapData; private const bmpRightWrong:BitmapData = new rightWrongClass().bitmapData; public var textField:TextField; private var _hidden:Boolean; private var _valid:Boolean = true; private var _width:int; private var _height:int; public function TankInput() { super(); addChild(this.bg); this.bg.addChild(this.leftBorder); this.bg.addChild(this.centerBorder); this.bg.addChild(this.rightBorder); this.addInternalTextField(); this.height = DEFAULT_INPUT_HEIGHT; this.width = DEFAULT_INPUT_WIDTH; } private function addInternalTextField() : void { var local1:String = Capabilities.version; var local2:Object = VERSION_PATTERN.exec(local1); if(local2 != null && Number(local2[2] + "." + local2[3]) < 10.1) { this.textField = new TextFieldUtf8(); } else { this.textField = new TextField(); } this.textField.defaultTextFormat = this.format; this.textField.antiAliasType = AntiAliasType.ADVANCED; this.textField.gridFitType = GridFitType.PIXEL; this.textField.embedFonts = TanksFontService.isEmbedFonts(); this.textField.type = TextFieldType.INPUT; this.textField.x = TEXT_FIELD_INTERNAL_X; this.textField.y = TEXT_FIELD_INTERNAL_Y; this.setTextFieldHeight(); this.textField.sharpness = FontParamsUtil.SHARPNESS_TANK_INPUT_BASE; this.textField.thickness = FontParamsUtil.THICKNESS_TANK_INPUT_BASE; this.textField.addEventListener(MouseEvent.MOUSE_OVER,this.onMouseOver); this.textField.addEventListener(MouseEvent.MOUSE_OUT,this.onMouseOut); addChild(this.textField); } private function setTextFieldHeight() : void { this.textField.height = this._height - 2 * BORDER_THICKNESS; } private function onMouseOver(param1:MouseEvent) : void { Mouse.cursor = MouseCursor.IBEAM; } private function onMouseOut(param1:MouseEvent) : void { Mouse.cursor = MouseCursor.AUTO; } public function set enable(param1:Boolean) : void { this.textField.type = param1 ? TextFieldType.INPUT : TextFieldType.DYNAMIC; this.textField.selectable = param1; this.textField.mouseEnabled = param1; this.textField.mouseWheelEnabled = param1; this.textField.tabEnabled = param1; } override public function set x(param1:Number) : void { super.x = int(param1); } override public function set y(param1:Number) : void { super.y = int(param1); } override public function set width(param1:Number) : void { this._width = Math.ceil(param1); this.textField.width = this._width - 6; this.draw(); } override public function set height(param1:Number) : void { this._height = Math.ceil(param1); this.setTextFieldHeight(); this.draw(); } public function set align(param1:String) : void { this.format.align = param1; this.updateTextFormat(); } private function updateTextFormat() : void { this.textField.defaultTextFormat = this.format; this.textField.setTextFormat(this.format); } public function clear() : void { this.textField.text = ""; this.validValue = true; } override public function set tabIndex(param1:int) : void { this.textField.tabIndex = param1; } public function set restrict(param1:String) : void { this.textField.restrict = param1; } public function set maxChars(param1:int) : void { this.textField.maxChars = param1; } public function get value() : String { return this.textField.text; } public function set value(param1:String) : void { this.textField.text = param1; } public function set hidden(param1:Boolean) : void { this._hidden = param1; this.textField.displayAsPassword = this._hidden; } public function get hidden() : Boolean { return this._hidden; } public function set validValue(param1:Boolean) : void { this._valid = param1; this.draw(); } public function get validValue() : Boolean { return this._valid; } private function draw() : void { var local1:Graphics = this.leftBorder.graphics; local1.clear(); local1.beginBitmapFill(this._valid ? this.bmpLeft : this.bmpLeftWrong); local1.drawRect(0,0,BORDER_THICKNESS,this._height); local1.endFill(); this.leftBorder.x = 0; this.leftBorder.y = 0; var local2:Graphics = this.centerBorder.graphics; local2.clear(); local2.beginBitmapFill(this._valid ? this.bmpCenter : this.bmpCenterWrong); local2.drawRect(0,0,this._width - 2 * BORDER_THICKNESS,this._height); local2.endFill(); this.centerBorder.x = BORDER_THICKNESS; this.centerBorder.y = 0; var local3:Graphics = this.rightBorder.graphics; local3.clear(); local3.beginBitmapFill(this._valid ? this.bmpRight : this.bmpRightWrong); local3.drawRect(0,0,BORDER_THICKNESS,this._height); local3.endFill(); this.rightBorder.x = this._width - BORDER_THICKNESS; this.rightBorder.y = 0; } } }
package alternativa.engine3d.primitives { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; public class Sphere extends Mesh { public function Sphere(param1:Number = 100, param2:uint = 8, param3:uint = 8, param4:Boolean = false, param5:Material = null) { var local9:uint = 0; var local10:uint = 0; var local12:Vertex = null; var local13:Vertex = null; var local14:Vertex = null; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; super(); if(param2 < 3) { throw new ArgumentError(param2 + " radial segments not enough."); } if(param3 < 2) { throw new ArgumentError(param3 + " height segments not enough."); } param1 = param1 < 0 ? 0 : param1; var local6:Object = new Object(); var local7:Number = Math.PI * 2 / param2; var local8:Number = Math.PI * 2 / (param3 << 1); local10 = 0; while(local10 <= param3) { local15 = local8 * local10; local16 = Math.sin(local15) * param1; local17 = Math.cos(local15) * param1; local9 = 0; while(local9 <= param2) { local18 = local7 * local9; this.createVertex(-Math.sin(local18) * local16,Math.cos(local18) * local16,local17,local9 / param2,local10 / param3,local9 + "_" + local10,local6); local9++; } local10++; } var local11:uint = 0; local9 = 1; while(local9 <= param2) { local10 = 0; while(local10 < param3) { if(local10 < param3 - 1) { local12 = local6[local11 + "_" + local10]; local13 = local6[local11 + "_" + (local10 + 1)]; local14 = local6[local9 + "_" + (local10 + 1)]; if(param4) { this.createFace(local12,local14,local13,param5); } else { this.createFace(local12,local13,local14,param5); } } if(local10 > 0) { local12 = local6[local9 + "_" + (local10 + 1)]; local13 = local6[local9 + "_" + local10]; local14 = local6[local11 + "_" + local10]; if(param4) { this.createFace(local12,local14,local13,param5); } else { this.createFace(local12,local13,local14,param5); } } local10++; } local11 = local9; local9++; } calculateFacesNormals(true); boundMinX = -param1; boundMinY = -param1; boundMinZ = -param1; boundMaxX = param1; boundMaxY = param1; boundMaxZ = param1; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:String, param7:Object) : Vertex { var local8:Vertex = new Vertex(); local8.x = param1; local8.y = param2; local8.z = param3; local8.u = param4; local8.v = param5; local8.alternativa3d::next = alternativa3d::vertexList; alternativa3d::vertexList = local8; param7[param6] = local8; return local8; } private function createFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Material) : void { var local5:Face = new Face(); local5.material = param4; local5.alternativa3d::wrapper = new Wrapper(); local5.alternativa3d::wrapper.alternativa3d::vertex = param1; local5.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local5.alternativa3d::next = alternativa3d::faceList; alternativa3d::faceList = local5; } override public function clone() : Object3D { var local1:Sphere = new Sphere(); local1.clonePropertiesFrom(this); return local1; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.notifier { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class NotifierAdapt implements Notifier { private var object:IGameObject; private var impl:Notifier; public function NotifierAdapt(param1:IGameObject, param2:Notifier) { super(); this.object = param1; this.impl = param2; } public function subscribe(param1:Long, param2:UserInfoConsumer) : void { var userId:Long = param1; var consumer:UserInfoConsumer = param2; try { Model.object = this.object; this.impl.subscribe(userId,consumer); } finally { Model.popObject(); } } public function unSubscribe(param1:Long) : void { var userId:Long = param1; try { Model.object = this.object; this.impl.unSubscribe(userId); } finally { Model.popObject(); } } } }
package projects.tanks.client.battlefield.models.battle.battlefield { import projects.tanks.client.battlefield.models.battle.battlefield.types.HitTraceData; import projects.tanks.client.battleservice.BattleRoundParameters; public interface IBattlefieldModelBase { function battleFinish() : void; function battleRestart() : void; function battleStart(param1:BattleRoundParameters) : void; function traceHit(param1:HitTraceData) : void; } }
package _codec.projects.tanks.client.battlefield.models.battle.cp { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.battlefield.models.battle.cp.ControlPointState; public class CodecControlPointState implements ICodec { public function CodecControlPointState() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:ControlPointState = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = ControlPointState.RED; break; case 1: local2 = ControlPointState.BLUE; break; case 2: local2 = ControlPointState.NEUTRAL; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.colortransform { import scpacker.Base; public class ColorTransformModelBase extends Base { public function ColorTransformModelBase() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.battle.pointbased.rugby { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.battle.pointbased.rugby.RugbyCC; import projects.tanks.client.battlefield.models.battle.pointbased.rugby.RugbySoundFX; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class CodecRugbyCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_ballFallSpeeed:ICodec; private var codec_ballModel:ICodec; private var codec_ballRadius:ICodec; private var codec_ballSpawnZone:ICodec; private var codec_bigBlueBallMarker:ICodec; private var codec_bigGreenBallMarker:ICodec; private var codec_bigRedBallMarker:ICodec; private var codec_blueBallMarker:ICodec; private var codec_blueGoalModel:ICodec; private var codec_cordResource:ICodec; private var codec_greenBallMarker:ICodec; private var codec_parachuteInnerResource:ICodec; private var codec_parachuteResource:ICodec; private var codec_redBallMarker:ICodec; private var codec_redGoalModel:ICodec; private var codec_sounds:ICodec; public function CodecRugbyCC() { super(); } public function init(param1:IProtocol) : void { this.codec_ballFallSpeeed = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_ballModel = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,false)); this.codec_ballRadius = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_ballSpawnZone = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_bigBlueBallMarker = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_bigGreenBallMarker = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_bigRedBallMarker = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_blueBallMarker = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_blueGoalModel = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,false)); this.codec_cordResource = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_greenBallMarker = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_parachuteInnerResource = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,false)); this.codec_parachuteResource = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,false)); this.codec_redBallMarker = param1.getCodec(new TypeCodecInfo(TextureResource,false)); this.codec_redGoalModel = param1.getCodec(new TypeCodecInfo(Tanks3DSResource,false)); this.codec_sounds = param1.getCodec(new TypeCodecInfo(RugbySoundFX,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:RugbyCC = new RugbyCC(); local2.ballFallSpeeed = this.codec_ballFallSpeeed.decode(param1) as Number; local2.ballModel = this.codec_ballModel.decode(param1) as Tanks3DSResource; local2.ballRadius = this.codec_ballRadius.decode(param1) as Number; local2.ballSpawnZone = this.codec_ballSpawnZone.decode(param1) as TextureResource; local2.bigBlueBallMarker = this.codec_bigBlueBallMarker.decode(param1) as TextureResource; local2.bigGreenBallMarker = this.codec_bigGreenBallMarker.decode(param1) as TextureResource; local2.bigRedBallMarker = this.codec_bigRedBallMarker.decode(param1) as TextureResource; local2.blueBallMarker = this.codec_blueBallMarker.decode(param1) as TextureResource; local2.blueGoalModel = this.codec_blueGoalModel.decode(param1) as Tanks3DSResource; local2.cordResource = this.codec_cordResource.decode(param1) as TextureResource; local2.greenBallMarker = this.codec_greenBallMarker.decode(param1) as TextureResource; local2.parachuteInnerResource = this.codec_parachuteInnerResource.decode(param1) as Tanks3DSResource; local2.parachuteResource = this.codec_parachuteResource.decode(param1) as Tanks3DSResource; local2.redBallMarker = this.codec_redBallMarker.decode(param1) as TextureResource; local2.redGoalModel = this.codec_redGoalModel.decode(param1) as Tanks3DSResource; local2.sounds = this.codec_sounds.decode(param1) as RugbySoundFX; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:RugbyCC = RugbyCC(param2); this.codec_ballFallSpeeed.encode(param1,local3.ballFallSpeeed); this.codec_ballModel.encode(param1,local3.ballModel); this.codec_ballRadius.encode(param1,local3.ballRadius); this.codec_ballSpawnZone.encode(param1,local3.ballSpawnZone); this.codec_bigBlueBallMarker.encode(param1,local3.bigBlueBallMarker); this.codec_bigGreenBallMarker.encode(param1,local3.bigGreenBallMarker); this.codec_bigRedBallMarker.encode(param1,local3.bigRedBallMarker); this.codec_blueBallMarker.encode(param1,local3.blueBallMarker); this.codec_blueGoalModel.encode(param1,local3.blueGoalModel); this.codec_cordResource.encode(param1,local3.cordResource); this.codec_greenBallMarker.encode(param1,local3.greenBallMarker); this.codec_parachuteInnerResource.encode(param1,local3.parachuteInnerResource); this.codec_parachuteResource.encode(param1,local3.parachuteResource); this.codec_redBallMarker.encode(param1,local3.redBallMarker); this.codec_redGoalModel.encode(param1,local3.redGoalModel); this.codec_sounds.encode(param1,local3.sounds); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.common.shell { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Byte; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.battlefield.models.tankparts.weapons.common.TargetPosition; import projects.tanks.client.battlefield.types.Vector3d; public class ShellWeaponCommunicationModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ShellWeaponCommunicationModelServer; private var client:IShellWeaponCommunicationModelBase = IShellWeaponCommunicationModelBase(this); private var modelId:Long = Long.getLong(288784246,84754739); private var _shootId:Long = Long.getLong(272048587,295381737); private var _shoot_barrelIndexCodec:ICodec; private var _shoot_shotIdCodec:ICodec; private var _shoot_directionCodec:ICodec; private var _shootDummyId:Long = Long.getLong(614158399,-327996881); private var _shootDummy_barrelIndexCodec:ICodec; private var _shootWithTargetId:Long = Long.getLong(1963572121,467312018); private var _shootWithTarget_barrelIndexCodec:ICodec; private var _shootWithTarget_shotIdCodec:ICodec; private var _shootWithTarget_directionCodec:ICodec; private var _shootWithTarget_targetCodec:ICodec; private var _shootWithTarget_localTargetPointCodec:ICodec; public function ShellWeaponCommunicationModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ShellWeaponCommunicationModelServer(IModel(this)); this._shoot_barrelIndexCodec = this._protocol.getCodec(new TypeCodecInfo(Byte,false)); this._shoot_shotIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._shoot_directionCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._shootDummy_barrelIndexCodec = this._protocol.getCodec(new TypeCodecInfo(Byte,false)); this._shootWithTarget_barrelIndexCodec = this._protocol.getCodec(new TypeCodecInfo(Byte,false)); this._shootWithTarget_shotIdCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); this._shootWithTarget_directionCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._shootWithTarget_targetCodec = this._protocol.getCodec(new TypeCodecInfo(TargetPosition,false)); this._shootWithTarget_localTargetPointCodec = this._protocol.getCodec(new TypeCodecInfo(Vector3d,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._shootId: this.client.shoot(int(this._shoot_barrelIndexCodec.decode(param2)),int(this._shoot_shotIdCodec.decode(param2)),Vector3d(this._shoot_directionCodec.decode(param2))); break; case this._shootDummyId: this.client.shootDummy(int(this._shootDummy_barrelIndexCodec.decode(param2))); break; case this._shootWithTargetId: this.client.shootWithTarget(int(this._shootWithTarget_barrelIndexCodec.decode(param2)),int(this._shootWithTarget_shotIdCodec.decode(param2)),Vector3d(this._shootWithTarget_directionCodec.decode(param2)),TargetPosition(this._shootWithTarget_targetCodec.decode(param2)),Vector3d(this._shootWithTarget_localTargetPointCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.teamlight { public final class TeamLightColor { private var color:uint; private var intensity:Number; public function TeamLightColor(param1:uint, param2:Number) { super(); this.color = param1; this.intensity = param2; } public function getColor() : uint { return this.color; } public function getIntensity() : Number { return this.intensity; } } }
package scpacker.gui.en { import mx.core.BitmapAsset; [ExcludeClass] public class GTanksIEN_coldload3 extends BitmapAsset { public function GTanksIEN_coldload3() { super(); } } }
package alternativa.tanks.models.battlefield.gamemode { import alternativa.tanks.model.panel.IBattleSettings; import alternativa.tanks.models.battlefield.BattleView3D; import flash.display.BitmapData; public interface IGameMode { function applyChanges(param1:BattleView3D) : void; function applyChangesBeforeSettings(param1:IBattleSettings) : void; function applyColorchangesToSkybox(param1:BitmapData) : BitmapData; } }
package alternativa.tanks.model.item.discount { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IDiscountEvents implements IDiscount { private var object:IGameObject; private var impl:Vector.<Object>; public function IDiscountEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getDiscountInPercent() : int { var result:int = 0; var i:int = 0; var m:IDiscount = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IDiscount(this.impl[i]); result = int(m.getDiscountInPercent()); i++; } } finally { Model.popObject(); } return result; } public function applyDiscount(param1:int) : int { var result:int = 0; var i:int = 0; var m:IDiscount = null; var price:int = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IDiscount(this.impl[i]); result = int(m.applyDiscount(price)); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battlefield.models.bonus.bonus.battlebonuses.crystal { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; public class BattleGoldBonusesModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:BattleGoldBonusesModelServer; private var client:IBattleGoldBonusesModelBase = IBattleGoldBonusesModelBase(this); private var modelId:Long = Long.getLong(118876660,-1267889929); private var _goldTakenId:Long = Long.getLong(2126351838,-2114277847); private var _goldTaken_userCodec:ICodec; public function BattleGoldBonusesModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new BattleGoldBonusesModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(BattleGoldBonusCC,false))); this._goldTaken_userCodec = this._protocol.getCodec(new TypeCodecInfo(IGameObject,false)); } protected function getInitParam() : BattleGoldBonusCC { return BattleGoldBonusCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._goldTakenId: this.client.goldTaken(IGameObject(this._goldTaken_userCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.model.abonements { import projects.tanks.client.panel.model.abonements.IUserAbonementsModelBase; import projects.tanks.client.panel.model.abonements.ShopAbonementData; import projects.tanks.client.panel.model.abonements.UserAbonementsModelBase; [ModelInfo] public class UserAbonementsModel extends UserAbonementsModelBase implements IUserAbonementsModelBase { public function UserAbonementsModel() { super(); } public function updateAbonement(param1:ShopAbonementData) : void { } } }
package projects.tanks.client.tanksservices.model.notifier.referrals { public interface IReferralNotifierModelBase { function setIsReferral(param1:Vector.<ReferralNotifierData>) : void; } }
package alternativa.tanks.battle.objects.tank.tankskin { import alternativa.engine3d.materials.TextureMaterial; import alternativa.tanks.materials.TrackMaterial; public class SkinMaterials { public var hullMaterial:TextureMaterial; public var turretMaterial:TextureMaterial; public var leftTrackMaterial:TrackMaterial; public var rightTrackMaterial:TrackMaterial; public function SkinMaterials(param1:TextureMaterial, param2:TextureMaterial, param3:TrackMaterial = null, param4:TrackMaterial = null) { super(); this.hullMaterial = param1; this.turretMaterial = param2; this.leftTrackMaterial = param3; this.rightTrackMaterial = param4; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.splash { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.tankparts.weapon.splash.SplashCC; public class CodecSplashCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_impactForce:ICodec; private var codec_minSplashDamagePercent:ICodec; private var codec_radiusOfMaxSplashDamage:ICodec; private var codec_splashDamageRadius:ICodec; public function CodecSplashCC() { super(); } public function init(param1:IProtocol) : void { this.codec_impactForce = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_minSplashDamagePercent = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_radiusOfMaxSplashDamage = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_splashDamageRadius = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:SplashCC = new SplashCC(); local2.impactForce = this.codec_impactForce.decode(param1) as Number; local2.minSplashDamagePercent = this.codec_minSplashDamagePercent.decode(param1) as Number; local2.radiusOfMaxSplashDamage = this.codec_radiusOfMaxSplashDamage.decode(param1) as Number; local2.splashDamageRadius = this.codec_splashDamageRadius.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:SplashCC = SplashCC(param2); this.codec_impactForce.encode(param1,local3.impactForce); this.codec_minSplashDamagePercent.encode(param1,local3.minSplashDamagePercent); this.codec_radiusOfMaxSplashDamage.encode(param1,local3.radiusOfMaxSplashDamage); this.codec_splashDamageRadius.encode(param1,local3.splashDamageRadius); } } }
package alternativa.tanks.controllers.battleinfo { import alternativa.tanks.view.battleinfo.BattleInfoUserList; import alternativa.tanks.view.battleinfo.team.BattleInfoTeamParams; import alternativa.tanks.view.battleinfo.team.BattleInfoTeamView; import alternativa.types.Long; import fl.data.DataProvider; import flash.utils.Dictionary; import projects.tanks.client.battleselect.model.battle.entrance.user.BattleInfoUser; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; public class BattleInfoTeamController extends AbstractBattleInfoController { [Inject] public static var userInfoService:IUserInfoService; private var userId2userList:Dictionary = new Dictionary(); private var autoBalance:Boolean; public function BattleInfoTeamController() { super(); view = new BattleInfoTeamView(); } override protected function updateUserLists() : void { var local1:BattleInfoTeamParams = BattleInfoTeamParams(initParams); this.updateUserList(maxPeopleCount,local1.usersRed,this.teamView.redUserList); this.updateUserList(maxPeopleCount,local1.usersBlue,this.teamView.blueUserList); this.autoBalance = initParams.createParams.autoBalance; this.updateAvailableEnterInBattle(); } private function updateUserList(param1:int, param2:Vector.<BattleInfoUser>, param3:BattleInfoUserList) : void { param3.update(param1,param2); this.updateUserId2userList(param3); } override protected function updateAvailableEnterInBattle() : void { this.teamView.redFightButton.enabled = this.isFightButtonEnabledForTeam(this.teamView.redUserList,this.teamView.blueUserList) && this.isAvailableEnterInClanBattleForTeam(this.teamView.redUserList,this.teamView.blueUserList); this.teamView.blueFightButton.enabled = this.isFightButtonEnabledForTeam(this.teamView.blueUserList,this.teamView.redUserList) && this.isAvailableEnterInClanBattleForTeam(this.teamView.blueUserList,this.teamView.redUserList); } private function isFightButtonEnabledForTeam(param1:BattleInfoUserList, param2:BattleInfoUserList) : Boolean { return availableByRank && initParams.createParams.proBattle && param1.usersCount < maxPeopleCount && (!this.autoBalance || param1.usersCount <= param2.usersCount); } private function isAvailableEnterInClanBattleForTeam(param1:BattleInfoUserList, param2:BattleInfoUserList) : Boolean { var local6:Long = null; var local7:Long = null; if(!initParams.createParams.clanBattle) { return true; } if(!clanUserInfoService.clanMember) { return false; } var local3:Boolean = true; if(param1.usersCount == 0) { local3 = true; } var local4:Long = userInfoService.getCurrentUserId(); var local5:Long = clanUserInfoService.userClanInfoByUserId(local4).clanId; if(param2.usersCount > 0) { local6 = param2.getTeamClanId(); if(local6 == local5) { local3 = false; } } if(param1.usersCount > 0) { local7 = param1.getTeamClanId(); return local3 && local7 == local5; } return local3; } public function addUserToTeam(param1:BattleInfoUser, param2:BattleTeam) : void { var local3:BattleInfoUserList = this.getTeamUserList(param2); local3.addUser(param1); this.userId2userList[param1.user] = local3; this.updateAvailableEnterInBattle(); } override public function removeUser(param1:Long) : void { this.userId2userList[param1].removeUser(param1); delete this.userId2userList[param1]; this.updateAvailableEnterInBattle(); } public function updateTeamScore(param1:BattleTeam, param2:int) : void { this.teamView.updateScore(param1,param2); } override public function updateUserScore(param1:Long, param2:int) : void { this.userId2userList[param1].updateUserScore(param1,param2); this.teamView.invalidateUserList(); } override public function updateUserSuspiciousState(param1:Long, param2:Boolean) : void { this.userId2userList[param1].updateUserSuspiciousState(param1,param2); this.teamView.invalidateUserList(); } override public function destroy() : void { super.destroy(); this.userId2userList = null; } public function swapTeams() : void { var local1:DataProvider = this.teamView.blueUserList.dataProvider; this.teamView.blueUserList.dataProvider = this.teamView.redUserList.dataProvider; this.teamView.redUserList.dataProvider = local1; var local2:int = this.teamView.blueUserList.usersCount; this.teamView.blueUserList.usersCount = this.teamView.redUserList.usersCount; this.teamView.redUserList.usersCount = local2; this.updateUserId2userList(this.teamView.redUserList); this.updateUserId2userList(this.teamView.blueUserList); this.updateAvailableEnterInBattle(); } private function updateUserId2userList(param1:BattleInfoUserList) : void { var local3:Object = null; var local2:int = 0; while(local2 < param1.dataProvider.length) { local3 = param1.dataProvider.getItemAt(local2); if(local3.id == null) { break; } this.userId2userList[local3.id] = param1; local2++; } } private function get teamView() : BattleInfoTeamView { return BattleInfoTeamView(view); } private function getTeamUserList(param1:BattleTeam) : BattleInfoUserList { return param1 == BattleTeam.RED ? this.teamView.redUserList : this.teamView.blueUserList; } override protected function updateControlPanel() : void { this.teamView.updateScore(BattleTeam.RED,BattleInfoTeamParams(initParams).scoreRed); this.teamView.updateScore(BattleTeam.BLUE,BattleInfoTeamParams(initParams).scoreBlue); } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_forumIconMakeUp.png")] public class MakeUp_forumIconMakeUp extends BitmapAsset { public function MakeUp_forumIconMakeUp() { super(); } } }
package projects.tanks.client.clans.user { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class ClanUserLoaderModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanUserLoaderModelServer; private var client:IClanUserLoaderModelBase = IClanUserLoaderModelBase(this); private var modelId:Long = Long.getLong(1420566941,-260091189); private var _showWindowId:Long = Long.getLong(511635594,2072865495); public function ClanUserLoaderModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanUserLoaderModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._showWindowId: this.client.showWindow(); } } override public function get id() : Long { return this.modelId; } } }
package controls.scroller.blue { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.blue.ScrollSkinBlue_thumbTop.png")] public class ScrollSkinBlue_thumbTop extends BitmapAsset { public function ScrollSkinBlue_thumbTop() { super(); } } }
package alternativa.tanks.battle.objects.tank.tankskin.turret { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class CustomTurretSkinEvents implements CustomTurretSkin { private var object:IGameObject; private var impl:Vector.<Object>; public function CustomTurretSkinEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function createSkin(param1:Tanks3DSResource) : TurretSkin { var result:TurretSkin = null; var i:int = 0; var m:CustomTurretSkin = null; var resource:Tanks3DSResource = param1; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = CustomTurretSkin(this.impl[i]); result = m.createSkin(resource); i++; } } finally { Model.popObject(); } return result; } } }
package platform.client.fp10.core.service { import platform.client.fp10.core.resource.Resource; public interface IResourceTimer { function addResource(param1:Resource) : void; function removeResource(param1:Resource) : void; function getMaxReloadAttemts() : int; } }
package _codec.projects.tanks.client.panel.model.payment { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.payment.PaymentPackage; public class CodecPaymentPackage implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_amountCrystals:ICodec; private var codec_bonusCrystals:ICodec; private var codec_currency:ICodec; private var codec_premiumDurationInDays:ICodec; private var codec_price:ICodec; public function CodecPaymentPackage() { super(); } public function init(param1:IProtocol) : void { this.codec_amountCrystals = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_bonusCrystals = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_currency = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_premiumDurationInDays = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_price = param1.getCodec(new TypeCodecInfo(Number,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:PaymentPackage = new PaymentPackage(); local2.amountCrystals = this.codec_amountCrystals.decode(param1) as int; local2.bonusCrystals = this.codec_bonusCrystals.decode(param1) as int; local2.currency = this.codec_currency.decode(param1) as String; local2.premiumDurationInDays = this.codec_premiumDurationInDays.decode(param1) as int; local2.price = this.codec_price.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:PaymentPackage = PaymentPackage(param2); this.codec_amountCrystals.encode(param1,local3.amountCrystals); this.codec_bonusCrystals.encode(param1,local3.bonusCrystals); this.codec_currency.encode(param1,local3.currency); this.codec_premiumDurationInDays.encode(param1,local3.premiumDurationInDays); this.codec_price.encode(param1,local3.price); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.groupinvite { import alternativa.types.Long; import flash.events.Event; public class GroupInviteServiceEvent extends Event { public static const ACCEPT:String = "GroupInviteServiceEvent.ACCEPT"; public static const REJECT:String = "GroupInviteServiceEvent.REJECT"; public var sender:Long; public function GroupInviteServiceEvent(param1:String, param2:Long) { this.sender = param2; super(param1); } } }
package alternativa.tanks.models.weapon.shaft.quickshot { import alternativa.math.Matrix3; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.ICollisionDetector; import alternativa.physics.collision.types.RayIntersection; import alternativa.tanks.models.ctf.ICTFModel; import alternativa.tanks.models.tank.TankData; import flash.utils.Dictionary; import projects.tanks.client.battleservice.model.team.BattleTeamType; public class ShaftTargetSystem { private static const FLAG_CARRIER_BONUS:Number = 10; private static const DISTANCE_WEIGHT:Number = 0.65; private static const BASE_DISTANCE:Number = 20000; private static const MAX_PRIORITY:Number = 1000; private const COLLISION_GROUP:int = 16; private const MAX_RAY_LENGTH:Number = 1.0E10; private var collisionDetector:ICollisionDetector; private var upAngleStep:Number; private var upRaysNum:int; private var downAngleStep:Number; private var downRaysNum:int; private var weakeningCoeff:Number; private var multybodyPredicate:MultybodyCollisionPredicate; private var intersection:RayIntersection; private var dir:Vector3; private var rotationMatrix:Matrix3; private var origin:Vector3; private var _v:Vector3; private var bestDirectionIndex:int; private var maxDirectionPriority:Number; private var bestEffectivity:Number; private var currTargets:Array; private var currHitPoints:Array; private var ctfModel:ICTFModel; private var maxAngle:Number; public function ShaftTargetSystem() { this.multybodyPredicate = new MultybodyCollisionPredicate(); this.intersection = new RayIntersection(); this.dir = new Vector3(); this.rotationMatrix = new Matrix3(); this.origin = new Vector3(); this._v = new Vector3(); this.currTargets = []; this.currHitPoints = []; super(); } public function setParams(collisionDetector:ICollisionDetector, upAngle:Number, upRaysNum:int, downAngle:Number, downRaysNum:int, weakeningCoeff:Number, ctfModel:ICTFModel) : void { this.collisionDetector = collisionDetector; this.upAngleStep = upAngle / upRaysNum; this.upRaysNum = upRaysNum; this.downAngleStep = downAngle / downRaysNum; this.downRaysNum = downRaysNum; this.weakeningCoeff = weakeningCoeff; this.ctfModel = ctfModel; this.maxAngle = upAngle > downAngle ? Number(Number(upAngle)) : Number(Number(downAngle)); } public function getTargets(shooterData:TankData, barrelOrigin:Vector3, baseDir:Vector3, rotationAxis:Vector3, tanks:Dictionary, shotResult:ShaftShotResult) : void { shotResult.targets.length = 0; shotResult.hitPoints.length = 0; this.bestEffectivity = 0; this.bestDirectionIndex = 10000; this.maxDirectionPriority = 0; this.checkAllDirections(shooterData,barrelOrigin,baseDir,rotationAxis,tanks,shotResult); if(this.bestEffectivity == 0) { this.collectTargetsAlongRay(shooterData,barrelOrigin,baseDir,tanks,shotResult); } this.multybodyPredicate.bodies = null; this.currHitPoints.length = 0; this.currTargets.length = 0; } private function checkAllDirections(shooterData:TankData, barrelOrigin:Vector3, baseDir:Vector3, rotationAxis:Vector3, tanks:Dictionary, shotResult:ShaftShotResult) : void { var i:int = 0; this.checkDirection(barrelOrigin,baseDir,0,0,shooterData,tanks,shotResult); this.rotationMatrix.fromAxisAngle(rotationAxis,this.upAngleStep); this.dir.vCopy(baseDir); var angle:Number = 0; for(i = 1; i <= this.upRaysNum; i++) { angle += this.upAngleStep; this.dir.vTransformBy3(this.rotationMatrix); this.checkDirection(barrelOrigin,this.dir,angle,i,shooterData,tanks,shotResult); } this.rotationMatrix.fromAxisAngle(rotationAxis,-this.downAngleStep); this.dir.vCopy(baseDir); angle = 0; for(i = 1; i <= this.downRaysNum; i++) { angle += this.downAngleStep; this.dir.vTransformBy3(this.rotationMatrix); this.checkDirection(barrelOrigin,this.dir,angle,i,shooterData,tanks,shotResult); } } private function checkDirection(barrelOrigin:Vector3, barrelDir:Vector3, angle:Number, dirIndex:int, shooterData:TankData, tanks:Dictionary, shotResult:ShaftShotResult) : void { var distance:Number = NaN; var directionPriority:Number = NaN; var len:int = 0; var i:int = 0; this.currTargets.length = 0; this.currHitPoints.length = 0; var effectivity:Number = this.evaluateDirection(barrelOrigin,barrelDir,shooterData,tanks,this.currTargets,this.currHitPoints); if(effectivity > 0) { distance = this._v.vDiff(this.currHitPoints[0],barrelOrigin).vLength(); directionPriority = this.getDirectionPriority(angle,distance); if(effectivity > this.bestEffectivity || effectivity == this.bestEffectivity && directionPriority > this.maxDirectionPriority) { this.bestEffectivity = effectivity; this.bestDirectionIndex = dirIndex; this.maxDirectionPriority = directionPriority; shotResult.dir.vCopy(barrelDir); len = this.currTargets.length; for(i = 0; i < len; i++) { shotResult.targets[i] = this.currTargets[i]; shotResult.hitPoints[i] = this.currHitPoints[i]; } shotResult.targets.length = len; if(this.currHitPoints.length > len) { shotResult.hitPoints[len] = this.currHitPoints[len]; shotResult.hitPoints.length = len + 1; } else { shotResult.hitPoints.length = len; } } } } private function evaluateDirection(barrelOrigin:Vector3, barrelDir:Vector3, shooterData:TankData, tanks:Dictionary, targets:Array, hitPoints:Array) : Number { var body:Body = null; var targetData:TankData = null; var targetIsEnemy:Boolean = false; this.multybodyPredicate.bodies = new Dictionary(); this.multybodyPredicate.bodies[shooterData.tank] = true; this.origin.vCopy(barrelOrigin); var effectivity:Number = 0; var effectivityCoeff:Number = 1; var firstTarget:Boolean = true; while(this.collisionDetector.intersectRay(this.origin,barrelDir,this.COLLISION_GROUP,this.MAX_RAY_LENGTH,this.multybodyPredicate,this.intersection)) { body = this.intersection.primitive.body; if(body == null) { hitPoints.push(this.intersection.pos.vClone()); break; } targetData = tanks[body]; if(targetData != null) { targetIsEnemy = shooterData.teamType == BattleTeamType.NONE || shooterData.teamType != targetData.teamType; if(firstTarget) { if(targetData.health > 0 && !targetIsEnemy) { return 0; } firstTarget = false; } if(targetData.health > 0) { if(targetIsEnemy) { if(this.ctfModel != null && this.ctfModel.isFlagCarrier(targetData)) { effectivity += FLAG_CARRIER_BONUS * effectivityCoeff; } else { effectivity += effectivityCoeff; } } else { effectivity -= effectivityCoeff; } } effectivityCoeff *= this.weakeningCoeff; targets.push(targetData); hitPoints.push(this.intersection.pos.vClone()); } this.multybodyPredicate.bodies[body] = true; this.origin.vCopy(this.intersection.pos); } return effectivity; } private function collectTargetsAlongRay(shooterData:TankData, barrelOrigin:Vector3, barrelDir:Vector3, tanks:Dictionary, shotResult:ShaftShotResult) : void { var body:Body = null; var targetData:TankData = null; shotResult.hitPoints.length = 0; shotResult.targets.length = 0; shotResult.dir.vCopy(barrelDir); this.multybodyPredicate.bodies = new Dictionary(); this.multybodyPredicate.bodies[shooterData.tank] = true; this.origin.vCopy(barrelOrigin); while(this.collisionDetector.intersectRay(this.origin,barrelDir,this.COLLISION_GROUP,this.MAX_RAY_LENGTH,this.multybodyPredicate,this.intersection)) { body = this.intersection.primitive.body; if(body == null) { shotResult.hitPoints.push(this.intersection.pos.vClone()); break; } targetData = tanks[body]; if(targetData != null) { shotResult.targets.push(targetData); shotResult.hitPoints.push(this.intersection.pos.vClone()); } this.multybodyPredicate.bodies[body] = true; this.origin.vCopy(this.intersection.pos); } } private function getDirectionPriority(angle:Number, distance:Number) : Number { return MAX_PRIORITY - (DISTANCE_WEIGHT * distance / BASE_DISTANCE + (1 - DISTANCE_WEIGHT) * angle / this.maxAngle); } } } import alternativa.physics.Body; import alternativa.physics.collision.IRayCollisionPredicate; import flash.utils.Dictionary; class MultybodyCollisionPredicate implements IRayCollisionPredicate { public var bodies:Dictionary; function MultybodyCollisionPredicate() { this.bodies = new Dictionary(); super(); } public function considerBody(body:Body) : Boolean { return this.bodies[body] == null; } }
package alternativa.physics.collision { import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.PhysicsMaterial; import alternativa.physics.collision.types.AABB; public class CollisionShape { public static const BOX:int = 1; public static const SPHERE:int = 2; public static const RECT:int = 4; public static const TRIANGLE:int = 8; public var type:int; public var collisionGroup:int; public var body:Body; public var localTransform:Matrix4; public var transform:Matrix4 = new Matrix4(); public var aabb:AABB = new AABB(); public var material:PhysicsMaterial; public function CollisionShape(param1:int, param2:int, param3:PhysicsMaterial) { super(); this.type = param1; this.collisionGroup = param2; this.material = param3; } public function setBody(param1:Body, param2:Matrix4 = null) : void { if(this.body == param1) { return; } this.body = param1; if(param1 != null) { if(param2 != null) { if(this.localTransform == null) { this.localTransform = new Matrix4(); } this.localTransform.copy(param2); } else { this.localTransform = null; } } } public function calculateAABB() : AABB { return this.aabb; } public function raycast(param1:Vector3, param2:Vector3, param3:Number, param4:Vector3) : Number { return -1; } public function clone() : CollisionShape { var local1:CollisionShape = this.createPrimitive(); return local1.copyFrom(this); } public function copyFrom(param1:CollisionShape) : CollisionShape { if(param1 == null) { throw new ArgumentError("Parameter source cannot be null"); } this.type = param1.type; this.transform.copy(param1.transform); this.collisionGroup = param1.collisionGroup; this.setBody(param1.body,param1.localTransform); this.aabb.copyFrom(param1.aabb); return this; } protected function createPrimitive() : CollisionShape { return new CollisionShape(this.type,this.collisionGroup,this.material); } } }
package forms.userlabel { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.userlabel.ChatUserLabel_goldBattleStatusIconClass.png")] public class ChatUserLabel_goldBattleStatusIconClass extends BitmapAsset { public function ChatUserLabel_goldBattleStatusIconClass() { super(); } } }
package alternativa.tanks.model.gift { import forms.garage.PartsListRenderer; public class GiftRollerRenderer extends PartsListRenderer { public function GiftRollerRenderer() { super(); this.buttonMode = false; this.useHandCursor = false; } } }
package alternativa.resource { import alternativa.init.Main; import alternativa.osgi.service.log.ILogService; import alternativa.osgi.service.log.LogLevel; import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.BitmapDataChannel; import flash.display.Loader; import flash.display.LoaderInfo; import flash.events.ErrorEvent; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.geom.Point; import flash.net.URLLoader; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.system.SecurityDomain; public class ImageResource extends Resource { private static const LOADING_STATE_IMAGE_INFO:int = Resource.LOADING_STATE_INFO + 1; private static const LOADING_STATE_IMAGE:int = Resource.LOADING_STATE_INFO + 2; private static const IMAGE_INFO_XML:String = "image.xml"; private static const IMAGE_FILE:String = "image.jpg"; private static const ALPHA_FILE:String = "alpha.gif"; private static const LOADING_DIFFUSE:int = 0; private static const LOADING_ALPHA:int = 1; private var imageLoader:Loader; private var imageInfoXml:XML; private var state:int; private var imageInfoLoader:URLLoader; private var _data:BitmapData; public function ImageResource() { super("Картинка"); } public function get data() : BitmapData { return this._data; } override protected function doUnload() : void { if(this._data != null) { this._data.dispose(); this._data = null; } } override protected function doClose() : void { switch(loadingState) { case LOADING_STATE_IMAGE_INFO: this.imageInfoLoader.close(); this.destroyImageInfoLoader(); break; case LOADING_STATE_IMAGE: this.imageLoader.close(); this.destroyImageLoader(); } if(this._data != null) { this._data.dispose(); this._data = null; } this.imageInfoXml = null; } override protected function loadResourceData() : void { this.imageInfoLoader = new URLLoader(); this.imageInfoLoader.addEventListener(Event.OPEN,this.onImageInfoLoadingOpen); this.imageInfoLoader.addEventListener(ProgressEvent.PROGRESS,this.onImageInfoLoadingProgress); this.imageInfoLoader.addEventListener(Event.COMPLETE,this.onImageInfoLoadingComplete); this.imageInfoLoader.addEventListener(IOErrorEvent.IO_ERROR,this.onImageInfoLoadingError); this.imageInfoLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onImageInfoLoadingError); this.imageInfoLoader.load(new URLRequest(url + IMAGE_INFO_XML)); startTimeoutTimer(); } override protected function createDummyData() : Boolean { this._data = new StubBitmapData(16711680); return true; } private function onImageInfoLoadingOpen(event:Event) : void { loadingState = LOADING_STATE_IMAGE_INFO; } private function onImageInfoLoadingProgress(e:ProgressEvent) : void { updateLastActivityType(); } private function onImageInfoLoadingComplete(e:Event) : void { setIdleLoadingState(); this.imageInfoXml = XML(this.imageInfoLoader.data); this.destroyImageInfoLoader(); setStatus("Loading diffuse map"); this.state = LOADING_DIFFUSE; this.createImageLoader(); this.imageLoader.load(new URLRequest(url + IMAGE_FILE),new LoaderContext(false,ApplicationDomain.currentDomain,SecurityDomain.currentDomain)); startTimeoutTimer(); } private function destroyImageInfoLoader() : void { this.imageInfoLoader.removeEventListener(Event.OPEN,this.onImageInfoLoadingOpen); this.imageInfoLoader.removeEventListener(ProgressEvent.PROGRESS,this.onImageInfoLoadingProgress); this.imageInfoLoader.removeEventListener(Event.COMPLETE,this.onImageInfoLoadingComplete); this.imageInfoLoader.removeEventListener(IOErrorEvent.IO_ERROR,this.onImageInfoLoadingError); this.imageInfoLoader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR,this.onImageInfoLoadingError); } private function createImageLoader() : void { this.imageLoader = new Loader(); var loaderInfo:LoaderInfo = this.imageLoader.contentLoaderInfo; loaderInfo.addEventListener(Event.OPEN,this.onImageLoadingOpen); loaderInfo.addEventListener(ProgressEvent.PROGRESS,this.onImageLoadingProgress); loaderInfo.addEventListener(Event.COMPLETE,this.onImageLoadingComplete); loaderInfo.addEventListener(IOErrorEvent.IO_ERROR,this.onImageLoadingError); } private function onImageInfoLoadingError(e:ErrorEvent) : void { ILogService(Main.osgi.getService(ILogService)).log(LogLevel.LOG_ERROR,"Image resource loading error [id=" + id + "]. Using dummy image."); setIdleLoadingState(); this.destroyImageInfoLoader(); this.createDummyData(); completeLoading(); } private function onImageLoadingOpen(event:Event) : void { loadingState = LOADING_STATE_IMAGE; } private function onImageLoadingProgress(e:ProgressEvent) : void { loadingProgress(e.bytesLoaded,e.bytesTotal); } private function onImageLoadingComplete(e:Event) : void { setIdleLoadingState(); var bitmapData:BitmapData = Bitmap(this.imageLoader.content).bitmapData; this.destroyImageLoader(); switch(this.state) { case LOADING_DIFFUSE: setStatus("Diffuse map loaded"); this.processDiffuseData(bitmapData); break; case LOADING_ALPHA: setStatus("Alpha map loaded"); this.processAlphaData(bitmapData); } } private function onImageLoadingError(e:ErrorEvent) : void { setIdleLoadingState(); this.destroyImageLoader(); switch(this.state) { case LOADING_DIFFUSE: this.processDiffuseData(new StubBitmapData(16711680)); break; case LOADING_ALPHA: this.processAlphaData(new StubBitmapData(16711680)); } } private function processDiffuseData(bitmapData:BitmapData) : void { this._data = bitmapData; if(this.imageInfoXml.@alpha != "false") { this.state = LOADING_ALPHA; setStatus("Alpha map loading started"); this.createImageLoader(); this.imageLoader.load(new URLRequest(url + ALPHA_FILE),new LoaderContext(false,ApplicationDomain.currentDomain,SecurityDomain.currentDomain)); startTimeoutTimer(); } else { this.completeResourceLoading(); } } private function processAlphaData(alphaData:BitmapData) : void { this._data = this.mergeBitmapAlpha(this._data,alphaData,true); this.completeResourceLoading(); } private function mergeBitmapAlpha(bitmapData:BitmapData, alphaBitmapData:BitmapData, dispose:Boolean = false) : BitmapData { var res:BitmapData = new BitmapData(bitmapData.width,bitmapData.height); var pt:Point = new Point(); res.copyPixels(bitmapData,bitmapData.rect,pt); res.copyChannel(alphaBitmapData,alphaBitmapData.rect,pt,BitmapDataChannel.RED,BitmapDataChannel.ALPHA); if(dispose) { bitmapData.dispose(); alphaBitmapData.dispose(); } return res; } private function completeResourceLoading() : void { this.imageInfoXml = null; completeLoading(); } private function destroyImageLoader() : void { if(this.imageLoader == null) { return; } this.imageLoader.unload(); var loaderInfo:LoaderInfo = this.imageLoader.contentLoaderInfo; loaderInfo.removeEventListener(Event.OPEN,this.onImageLoadingOpen); loaderInfo.removeEventListener(ProgressEvent.PROGRESS,this.onImageLoadingProgress); loaderInfo.removeEventListener(Event.COMPLETE,this.onImageLoadingComplete); loaderInfo.removeEventListener(IOErrorEvent.IO_ERROR,this.onImageLoadingError); this.imageLoader = null; } public function destroy(b:Boolean) : * { this._data.dispose(); this._data = null; this.destroyImageLoader(); } } }
package alternativa.tanks.model.news { import flash.display.BitmapData; public class NewsIcons { [Embed(source="1134.png")] private static const crystalls_box:Class; [Embed(source="957.png")] private static const crystalls_book:Class; [Embed(source="1121.png")] private static const fev_14:Class; [Embed(source="1206.png")] private static const crystall:Class; [Embed(source="1095.png")] private static const magazine:Class; [Embed(source="1061.png")] private static const hand_crystalls:Class; [Embed(source="1179.png")] private static const happy_birthday:Class; [Embed(source="1171.png")] private static const helm_space:Class; [Embed(source="832.png")] private static const news_lamp:Class; [Embed(source="1059.png")] private static const no_cheats:Class; [Embed(source="1078.png")] private static const shaft:Class; [Embed(source="941.png")] private static const shaft_secret:Class; [Embed(source="937.png")] private static const sale_20:Class; [Embed(source="914.png")] private static const shaft_targeting:Class; [Embed(source="936.png")] private static const technical:Class; [Embed(source="1203.png")] private static const fight:Class; [Embed(source="949.png")] private static const update:Class; [Embed(source="975.png")] private static const ml5:Class; [Embed(source="983.png")] private static const _8march:Class; private static var instance:NewsIcons = new NewsIcons(); private static var Y:int = 100; private var crystalls_box_bd:BitmapData; private var crystalls_book_bd:BitmapData; private var fev_14_bd:BitmapData; private var crystall_bd:BitmapData; private var magazine_bd:BitmapData; private var hand_crystalls_bd:BitmapData; private var happy_birthday_bd:BitmapData; private var helm_space_bd:BitmapData; private var news_lamp_bd:BitmapData; private var no_cheats_bd:BitmapData; private var shaft_bd:BitmapData; private var shaft_secret_bd:BitmapData; private var sale_20_bd:BitmapData; private var shaft_targeting_bd:BitmapData; private var technical_bd:BitmapData; private var fight_bd:BitmapData; private var update_bd:BitmapData; private var ml5_bd:BitmapData; private var _8_march_bd:BitmapData; public function NewsIcons() { this.crystalls_box_bd = new crystalls_box().bitmapData; this.crystalls_book_bd = new crystalls_book().bitmapData; this.fev_14_bd = new fev_14().bitmapData; this.crystall_bd = new crystall().bitmapData; this.magazine_bd = new magazine().bitmapData; this.hand_crystalls_bd = new hand_crystalls().bitmapData; this.happy_birthday_bd = new happy_birthday().bitmapData; this.helm_space_bd = new helm_space().bitmapData; this.news_lamp_bd = new news_lamp().bitmapData; this.no_cheats_bd = new no_cheats().bitmapData; this.shaft_bd = new shaft().bitmapData; this.shaft_secret_bd = new shaft_secret().bitmapData; this.sale_20_bd = new sale_20().bitmapData; this.shaft_targeting_bd = new shaft_targeting().bitmapData; this.technical_bd = new technical().bitmapData; this.fight_bd = new fight().bitmapData; this.update_bd = new update().bitmapData; this.ml5_bd = new ml5().bitmapData; this._8_march_bd = new _8march().bitmapData; super(); } public static function getIcon(id:String) : BitmapData { var bitmapData:BitmapData = instance.update_bd; try { bitmapData = instance[id + "_bd"]; } catch(e:Error) { bitmapData = instance.update_bd; } return bitmapData; } } }
package alternativa.tanks.model.item.discount.proabonement { import alternativa.tanks.model.item.discount.DiscountInfo; import alternativa.tanks.model.item.discount.ICollectDiscount; import alternativa.tanks.model.item.discount.IDiscountCollector; import projects.tanks.client.garage.models.item.discount.proabonement.IProAbonementRankDiscountModelBase; import projects.tanks.client.garage.models.item.discount.proabonement.ProAbonementRankDiscountModelBase; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; [ModelInfo] public class ProAbonementRankDiscountModel extends ProAbonementRankDiscountModelBase implements IProAbonementRankDiscountModelBase, ICollectDiscount, ProAbonementRankDiscount { [Inject] public static var userPropertiesService:IUserPropertiesService; private static const MAX_RANK_INDEX:int = 31; public function ProAbonementRankDiscountModel() { super(); } public function collectDiscountsInfo(param1:IDiscountCollector) : void { param1.addDiscount(new DiscountInfo(this.getRankDiscount())); } public function getRankDiscount() : int { return getInitParam().percentDiscountPerRank * (MAX_RANK_INDEX - userPropertiesService.rank); } } }
package alternativa.tanks.gui.shopitems.item.kits.description.panel { import mx.core.BitmapAsset; [ExcludeClass] public class KitPackageDescriptionPanelBitmaps_bitmapLeftBottomCorner extends BitmapAsset { public function KitPackageDescriptionPanelBitmaps_bitmapLeftBottomCorner() { super(); } } }
package alternativa.tanks.models.tank.event { import alternativa.tanks.battle.objects.tank.Tank; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.user.tank.TankLogicState; public class TankEntityCreationListenerAdapt implements TankEntityCreationListener { private var object:IGameObject; private var impl:TankEntityCreationListener; public function TankEntityCreationListenerAdapt(param1:IGameObject, param2:TankEntityCreationListener) { super(); this.object = param1; this.impl = param2; } public function onTankEntityCreated(param1:Tank, param2:Boolean, param3:TankLogicState) : void { var tank:Tank = param1; var isLocal:Boolean = param2; var logicState:TankLogicState = param3; try { Model.object = this.object; this.impl.onTankEntityCreated(tank,isLocal,logicState); } finally { Model.popObject(); } } } }
package alternativa.tanks.bg { import alternativa.init.TanksServicesActivator; import alternativa.osgi.OSGi; import alternativa.osgi.service.display.IDisplay; import flash.display.BitmapData; import flash.display.DisplayObjectContainer; import flash.display.Shape; import flash.display.Stage; import flash.events.Event; import flash.geom.Rectangle; public class BackgroundService implements IBackgroundService { private static const bitmapBg:Class = BackgroundService_bitmapBg; private static const bgBitmap:BitmapData = new bitmapBg().bitmapData; private var osgi:OSGi; private var stage:Stage; private var bgLayer:DisplayObjectContainer; private var bg:Shape; private var bgCropRect:Rectangle; public function BackgroundService() { super(); this.osgi = TanksServicesActivator.osgi; var local1:IDisplay = this.osgi.getService(IDisplay) as IDisplay; this.stage = local1.stage; this.bgLayer = local1.backgroundLayer; this.bg = new Shape(); } public function showBg() : void { if(!this.bgLayer.contains(this.bg)) { this.redrawBg(); this.bgLayer.addChild(this.bg); this.stage.addEventListener(Event.RESIZE,this.redrawBg); } } public function hideBg() : void { if(this.bgLayer.contains(this.bg)) { this.stage.removeEventListener(Event.RESIZE,this.redrawBg); this.bgLayer.removeChild(this.bg); } } public function drawBg(param1:Rectangle = null) : void { this.bgCropRect = param1; this.redrawBg(); } private function redrawBg(param1:Event = null) : void { this.bg.graphics.clear(); this.bg.graphics.beginBitmapFill(bgBitmap); this.bg.graphics.drawRect(0,0,this.stage.stageWidth,this.stage.stageHeight); if(this.bgCropRect != null) { this.bg.graphics.drawRect(this.bgCropRect.x,this.bgCropRect.y,this.bgCropRect.width,this.bgCropRect.height); } } } }
package alternativa.tanks.view.mainview.groupinvite { import alternativa.tanks.gui.icons.AcceptedIndicator; import flash.display.Sprite; import flash.events.MouseEvent; import forms.ColorConstants; import forms.userlabel.UserLabel; public class InviteUserItem extends Sprite { private var itemWidth:Number = 0; private var inviteIndicator:AcceptedIndicator; private var userLabel:UserLabel; public function InviteUserItem(param1:Object) { super(); this.userLabel = new UserLabel(param1.id,false); this.userLabel.mouseEnabled = false; this.userLabel.x = -4; this.userLabel.y = 1; this.userLabel.setUidColor(Boolean(param1.online) ? ColorConstants.GREEN_LABEL : ColorConstants.ACCESS_LABEL,true); if(Boolean(param1.online)) { this.inviteIndicator = new AcceptedIndicator(); this.inviteIndicator.y = 1; this.inviteIndicator.visible = false; this.inviteIndicator.addEventListener(MouseEvent.CLICK,this.onClick); addChild(this.inviteIndicator); } addChild(this.userLabel); } private function onClick(param1:MouseEvent) : void { this.inviteIndicator.visible = false; dispatchEvent(new InviteUserEvent(this.userLabel.userId)); } override public function get width() : Number { return this.itemWidth; } override public function set width(param1:Number) : void { this.itemWidth = param1; this.resize(); } private function resize() : void { if(this.inviteIndicator != null) { this.inviteIndicator.x = this.width - this.inviteIndicator.width - 7; } this.redraw(); } private function redraw() : void { graphics.clear(); graphics.beginFill(0,0); graphics.drawRect(0,0,this.width,20); graphics.endFill(); } public function showAddIndicator() : void { if(this.inviteIndicator != null) { this.inviteIndicator.visible = true; } } public function hideAddIndicator() : void { if(this.inviteIndicator != null) { this.inviteIndicator.visible = false; } } } }
package _codec.projects.tanks.client.panel.model.donationalert.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.panel.model.donationalert.types.DonationData; public class VectorCodecDonationDataLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecDonationDataLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(DonationData,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<DonationData> = new Vector.<DonationData>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = DonationData(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:DonationData = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<DonationData> = Vector.<DonationData>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.network { import alternativa.init.NetworkActivator; import alternativa.osgi.service.console.IConsoleService; import alternativa.protocol.Packet; import alternativa.protocol.Protocol; public class AlternativaNetworkClient { private static const CHANNEL:String = "NETCLIENT"; private var host:String; private var protocol:Protocol; private var packet:Packet; public function AlternativaNetworkClient(host:String, protocol:Protocol) { super(); this.host = host; this.protocol = protocol; this.packet = new Packet(); } public function newConnection(port:int, handler:ICommandHandler) : CommandSocket { var console:IConsoleService = NetworkActivator.osgi.getService(IConsoleService) as IConsoleService; console.writeToConsoleChannel(CHANNEL,"New connection: host=%1, port=%2",this.host,port); var s:CommandSocket = new CommandSocket(this.host,port,this.packet,this.protocol,handler); s.connect(this.host,port); return s; } } }
package projects.tanks.client.battlefield.models.statistics.targetingmode { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class TargetingStatisticsModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _switchTargetingModeId:Long = Long.getLong(1681528153,1866528975); private var _switchTargetingMode_targetingModeCodec:ICodec; private var model:IModel; public function TargetingStatisticsModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._switchTargetingMode_targetingModeCodec = this.protocol.getCodec(new EnumCodecInfo(TargetingMode,false)); } public function switchTargetingMode(param1:TargetingMode) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._switchTargetingMode_targetingModeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._switchTargetingModeId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.loader { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; public class ProcessBlock extends Sprite { public var processId:Object; public var progressBar:ProgressBar; public var statusLabel:TextField; public function ProcessBlock(processId:Object) { super(); this.processId = processId; var tf:TextFormat = new TextFormat("Tahoma",10,16777215); this.statusLabel = new TextField(); this.statusLabel.text = "Status"; this.statusLabel.defaultTextFormat = tf; this.statusLabel.wordWrap = true; this.statusLabel.multiline = true; this.statusLabel.selectable = false; addChild(this.statusLabel); this.statusLabel.x = 43; this.statusLabel.width = 192; this.progressBar = new ProgressBar(); addChild(this.progressBar); this.progressBar.y = 15; } } }
package alternativa.gfx.agal { import flash.utils.ByteArray; public class SamplerRegister extends Register { protected var samplerbits:int = 5; public function SamplerRegister(param1:int) { super(); this.index = param1; } public function dim(param1:SamplerDim) : SamplerRegister { this.addSamplerOption(param1); return this; } public function type(param1:SamplerType) : SamplerRegister { this.addSamplerOption(param1); return this; } public function special(param1:SamplerSpecial) : SamplerRegister { this.addSamplerOption(param1); return this; } public function repeat(param1:SamplerRepeat) : SamplerRegister { this.addSamplerOption(param1); return this; } public function mipmap(param1:SamplerMipMap) : SamplerRegister { this.addSamplerOption(param1); return this; } public function filter(param1:SamplerFilter) : SamplerRegister { this.addSamplerOption(param1); return this; } private function addSamplerOption(param1:SamplerOption) : void { this.samplerbits = param1.apply(this.samplerbits); } override public function writeSource(param1:ByteArray) : void { param1.writeShort(index); param1.writeShort(0); param1.writeUnsignedInt(this.samplerbits); this.samplerbits = 5; } } }
package projects.tanks.clients.fp10.Prelauncher.controls.bottompanel { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.Shape; import flash.events.Event; import flash.geom.Rectangle; import projects.tanks.clients.fp10.Prelauncher.Locale; import projects.tanks.clients.fp10.Prelauncher.controls.LocalizedControl; import projects.tanks.clients.fp10.Prelauncher.controls.bottompanel.LinkField.LinkField; import projects.tanks.clients.fp10.Prelauncher.controls.bottompanel.PartnerLogo.PartnerLogo; import projects.tanks.clients.fp10.Prelauncher.locales.CN.LocaleCN; import projects.tanks.clients.fp10.Prelauncher.locales.Locales; public class BottomPanel extends LocalizedControl { private static var bottomLine:Class = BottomPanel_bottomLine; public static var bottomLineData:BitmapData = (new bottomLine() as Bitmap).bitmapData; public static var bottomPanelHeight:int = 100; private static var panel:Shape = new Shape(); private const rectangle:Rectangle = new Rectangle(9,9,1,1); public function BottomPanel() { super(); } public function createLines(locale:Locale) : void { this.addPartners(locale); if(locale.name == Locales.CN) { this.createChineseLines(locale as LocaleCN); return; } this.addLine(10,10,5,locale,LinkField.ABOUT); this.addLine(10,58,15,locale,LinkField.LICENSE,LinkField.RULES,LinkField.CONFIDENT); } private function createChineseLines(locale:LocaleCN) : void { this.addLine(10,4,5,locale,"chinese1","chinese2"); this.addLine(10,20,5,locale,"chinese3"); this.addLine(10,36,5,locale,"chinese4"); this.addLine(10,52,5,locale,"chinese5"); this.addLine(10,68,5,locale,"chinese6"); this.addLine(10,84,5,locale,"chinese7"); this.addLine(400,4,5,locale,"chinese21"); this.addLine(400,20,5,locale,"chinese22"); this.addLine(400,36,5,locale,"chinese23"); this.addLine(400,52,5,locale,"chinese24","chinese25"); this.addLine(400,68,5,locale,"chinese26","chinese27"); } private function addPartners(locale:Locale) : void { var type:String = null; var link:String = null; var partner:PartnerLogo = null; var offsetX:Number = 40; var offsetY:Number = 30; var gap:Number = 10; for(var i:int = locale.partners.length / 2; i >= 0; i--) { type = locale.partners[i * 2]; link = locale.partners[i * 2 + 1]; partner = new PartnerLogo(type,link); partner.x = stage.stageWidth - offsetX; partner.y = offsetY; addChild(partner); offsetX += gap + partner.actualWidth; } } override protected function onResize(e:Event) : void { this.x = 5; this.y = stage.stageHeight - bottomPanelHeight; this.redrawPanel(); panel.scaleX = (stage.stageWidth - 10) / panel.width; panel.scaleY = bottomPanelHeight / panel.height + 2; if(panel.parent == null) { addChild(panel); } } private function redrawPanel() : void { var top:Number = NaN; var j:int = 0; var gridX:Array = [this.rectangle.left,this.rectangle.right,bottomLineData.width]; var gridY:Array = [this.rectangle.top,this.rectangle.bottom,bottomLineData.height]; panel.graphics.clear(); var left:Number = 0; for(var i:int = 0; i < 3; i++) { top = 0; for(j = 0; j < 3; j++) { panel.graphics.beginBitmapFill(bottomLineData); panel.graphics.drawRect(left,top,gridX[i] - left,gridY[j] - top); panel.graphics.endFill(); top = Number(gridY[j]); } left = Number(gridX[i]); } panel.scale9Grid = this.rectangle; } override public function switchLocale(locale:Locale) : void { removeChildren(); addChild(panel); this.createLines(locale); } private function addText(type:String, locale:Locale, x:int, y:int) : LinkField { var linkField:LinkField = new LinkField(type,locale); linkField.x = x; linkField.y = y; addChild(linkField); return linkField; } private function addLine(x:int, y:int, gap:int, locale:Locale, ... args) : void { var type:String = null; var lf:LinkField = null; var offsetX:int = x; for each(type in args) { lf = this.addText(type,locale,offsetX,y); offsetX += lf.getLineMetrics(0).width + gap; } } } }
package alternativa.tanks.service.referrals.buttonhelper { import forms.stat.ReferralWindowBigButton; public interface ReferralsButtonHelperService { function getReferralInviteButton() : ReferralWindowBigButton; } }
package projects.tanks.client.panel.model.profile.usersettings { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import projects.tanks.client.chat.models.chat.users.personalmessagereceiver.PersonalMessageReceiveMode; public class SettingsModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:SettingsModelServer; private var client:ISettingsModelBase = ISettingsModelBase(this); private var modelId:Long = Long.getLong(1428989873,1951780812); private var _openAntiAddictionSettingsId:Long = Long.getLong(810018451,-1328707173); private var _openAntiAddictionSettings_modeCodec:ICodec; private var _openAntiAddictionSettings_realNameCodec:ICodec; private var _openAntiAddictionSettings_idNumberCodec:ICodec; private var _openSettingsId:Long = Long.getLong(826886748,-1809986386); private var _openSettings_modeCodec:ICodec; public function SettingsModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new SettingsModelServer(IModel(this)); this._openAntiAddictionSettings_modeCodec = this._protocol.getCodec(new EnumCodecInfo(PersonalMessageReceiveMode,false)); this._openAntiAddictionSettings_realNameCodec = this._protocol.getCodec(new TypeCodecInfo(String,true)); this._openAntiAddictionSettings_idNumberCodec = this._protocol.getCodec(new TypeCodecInfo(String,true)); this._openSettings_modeCodec = this._protocol.getCodec(new EnumCodecInfo(PersonalMessageReceiveMode,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._openAntiAddictionSettingsId: this.client.openAntiAddictionSettings(PersonalMessageReceiveMode(this._openAntiAddictionSettings_modeCodec.decode(param2)),String(this._openAntiAddictionSettings_realNameCodec.decode(param2)),String(this._openAntiAddictionSettings_idNumberCodec.decode(param2))); break; case this._openSettingsId: this.client.openSettings(PersonalMessageReceiveMode(this._openSettings_modeCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.engine3d { import alternativa.engine3d.core.MipMapping; import alternativa.engine3d.materials.TextureMaterial; import flash.display.BitmapData; public class DefaultTextureMaterialFactory implements TextureMaterialFactory { public function DefaultTextureMaterialFactory() { super(); } public function createTextureMaterial(param1:BitmapData, param2:Boolean) : TextureMaterial { return new TextureMaterial(param1,false,true,param2 ? int(MipMapping.PER_PIXEL) : 0); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank03.png")] public class DefaultRanksBitmaps_bitmapSmallRank03 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank03() { super(); } } }
package alternativa.tanks.gui.payment.forms.platbox { import flash.events.Event; public class ProceedPaymentEvent extends Event { public static const PROCEED:String = "ProceedPaymentEvent"; public function ProceedPaymentEvent() { super(PROCEED); } } }
package controls.buttons.h30px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h30px.OrangeMediumButtonSkin_leftOverClass.png")] public class OrangeMediumButtonSkin_leftOverClass extends BitmapAsset { public function OrangeMediumButtonSkin_leftOverClass() { super(); } } }
package controls.buttons { import assets.button.button_def_DOWN_CENTER; import assets.button.button_def_DOWN_LEFT; import assets.button.button_def_DOWN_RIGHT; import assets.button.button_def_OVER_CENTER; import assets.button.button_def_OVER_LEFT; import assets.button.button_def_OVER_RIGHT; import assets.button.button_def_UP_CENTER; import assets.button.button_def_UP_LEFT; import assets.button.button_def_UP_RIGHT; import controls.buttons.h30px.GreenMediumButtonSkin; import controls.buttons.h30px.H30ButtonSkin; import flash.display.BitmapData; public class CategoryButtonSkin extends FixedHeightButtonSkin { public function CategoryButtonSkin() { super(createStateSkinByBitmaps(new button_def_UP_LEFT(1,1),new button_def_UP_CENTER(1,1),new button_def_UP_RIGHT(1,1)),createStateSkinByBitmaps(new button_def_OVER_LEFT(1,1),new button_def_OVER_CENTER(1,1),new button_def_OVER_RIGHT(1,1)),createStateSkinByBitmaps(new button_def_DOWN_LEFT(1,1),new button_def_DOWN_CENTER(1,1),new button_def_DOWN_RIGHT(1,1)),createStateSkin(GreenMediumButtonSkin.leftDownClass,GreenMediumButtonSkin.middleDownClass,GreenMediumButtonSkin.rightDownClass)); } private static function createStateSkinByBitmaps(param1:BitmapData, param2:BitmapData, param3:BitmapData) : FixedHeightRectangleSkin { return FixedHeightRectangleSkin.createSkin(param1,param2,param3); } private static function createStateSkin(param1:Class, param2:Class, param3:Class) : FixedHeightRectangleSkin { return new FixedHeightRectangleSkin(param1,param2,param3); } public static function createDisableButtonSkin() : H30ButtonSkin { return new H30ButtonSkin(createStateSkinByBitmaps(new button_def_UP_LEFT(1,1),new button_def_UP_CENTER(1,1),new button_def_UP_RIGHT(1,1)),createStateSkinByBitmaps(new button_def_OVER_LEFT(1,1),new button_def_OVER_CENTER(1,1),new button_def_OVER_RIGHT(1,1)),createStateSkinByBitmaps(new button_def_DOWN_LEFT(1,1),new button_def_DOWN_CENTER(1,1),new button_def_DOWN_RIGHT(1,1))); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.rocketlauncher.sfx { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class RocketLauncherSfxModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function RocketLauncherSfxModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.battlefield.models.drone.demoman { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class DroneExplosionModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function DroneExplosionModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.engine3d.primitives { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.materials.Material; import alternativa.engine3d.objects.Mesh; use namespace alternativa3d; public class Sphere extends Mesh { public function Sphere(param1:Number = 100, param2:uint = 8, param3:uint = 8, param4:Boolean = false, param5:Material = null) { var local9:uint = 0; var local10:uint = 0; var local12:Vertex = null; var local13:Vertex = null; var local14:Vertex = null; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; super(); if(param2 < 3) { throw new ArgumentError(param2 + " radial segments not enough."); } if(param3 < 2) { throw new ArgumentError(param3 + " height segments not enough."); } param1 = param1 < 0 ? 0 : param1; var local6:Object = new Object(); var local7:Number = Math.PI * 2 / param2; var local8:Number = Math.PI * 2 / (param3 << 1); local10 = 0; while(local10 <= param3) { local15 = local8 * local10; local16 = Math.sin(local15) * param1; local17 = Math.cos(local15) * param1; local9 = 0; while(local9 <= param2) { local18 = local7 * local9; this.createVertex(-Math.sin(local18) * local16,Math.cos(local18) * local16,local17,local9 / param2,local10 / param3,local9 + "_" + local10,local6); local9++; } local10++; } var local11:uint = 0; local9 = 1; while(local9 <= param2) { local10 = 0; while(local10 < param3) { if(local10 < param3 - 1) { local12 = local6[local11 + "_" + local10]; local13 = local6[local11 + "_" + (local10 + 1)]; local14 = local6[local9 + "_" + (local10 + 1)]; if(param4) { this.createFace(local12,local14,local13,param5); } else { this.createFace(local12,local13,local14,param5); } } if(local10 > 0) { local12 = local6[local9 + "_" + (local10 + 1)]; local13 = local6[local9 + "_" + local10]; local14 = local6[local11 + "_" + local10]; if(param4) { this.createFace(local12,local14,local13,param5); } else { this.createFace(local12,local13,local14,param5); } } local10++; } local11 = local9; local9++; } calculateFacesNormals(true); boundMinX = -param1; boundMinY = -param1; boundMinZ = -param1; boundMaxX = param1; boundMaxY = param1; boundMaxZ = param1; } private function createVertex(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:String, param7:Object) : Vertex { var local8:Vertex = new Vertex(); local8.x = param1; local8.y = param2; local8.z = param3; local8.u = param4; local8.v = param5; local8.alternativa3d::next = alternativa3d::vertexList; alternativa3d::vertexList = local8; param7[param6] = local8; return local8; } private function createFace(param1:Vertex, param2:Vertex, param3:Vertex, param4:Material) : void { var local5:Face = new Face(); local5.material = param4; local5.alternativa3d::wrapper = new Wrapper(); local5.alternativa3d::wrapper.alternativa3d::vertex = param1; local5.alternativa3d::wrapper.alternativa3d::next = new Wrapper(); local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::vertex = param2; local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next = new Wrapper(); local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next.alternativa3d::vertex = param3; local5.alternativa3d::next = alternativa3d::faceList; alternativa3d::faceList = local5; } override public function clone() : Object3D { var local1:Sphere = new Sphere(); local1.clonePropertiesFrom(this); return local1; } } }
package controls { import fl.controls.List; import fl.data.DataProvider; import fl.events.ListEvent; import flash.display.DisplayObject; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.text.AntiAliasType; import flash.text.GridFitType; import flash.text.TextFieldAutoSize; [Embed(source="/_assets/assets.swf", symbol="symbol1318")] public class TankCombo extends Sprite { public var button:ComboButton = new ComboButton(); private var listBg:TankWindowInner = new TankWindowInner(100,150,100); private var list:List = new List(); private var dp:DataProvider = new DataProvider(); private var state:Boolean = true; public var _labelInfo:Label; private var _selectedItem:Object; private var _selectedIndex:int = 0; private var _width:int; private var _value:String; public function TankCombo() { super(); this._labelInfo = new Label(); this._labelInfo.x = -10; this._labelInfo.y = 7; this._labelInfo.antiAliasType = AntiAliasType.ADVANCED; this._labelInfo.gridFitType = GridFitType.SUBPIXEL; addChild(this.listBg); addChild(this.list); addChild(this.button); addChild(this._labelInfo); this.listBg.y = 3; this.list.y = 33; this.list.x = 3; this.list.setSize(144,115); this.list.rowHeight = 20; this.list.dataProvider = this.dp; this.list.setStyle("cellRenderer",ComboListRenderer); this.button.addEventListener(MouseEvent.CLICK,this.switchState); this.switchState(); this.list.addEventListener(ListEvent.ITEM_CLICK,this.onItemClick); addEventListener(Event.ADDED_TO_STAGE,this.Conf); } public function get selectedItem() : Object { return this._selectedItem; } public function set selectedItem(param1:Object) : void { if(param1 == null) { this._selectedItem = null; this.button.label = ""; } else { this._selectedIndex = this.dp.getItemIndex(param1); this._selectedItem = this.dp.getItemAt(this._selectedIndex); this.button.label = param1.gameName; } dispatchEvent(new Event(Event.CHANGE)); } public function get selectedIndex() : int { return this._selectedIndex; } public function set label(param1:String) : void { this._labelInfo.text = param1; this._labelInfo.autoSize = TextFieldAutoSize.RIGHT; } private function Conf(param1:Event) : void { } private function onItemClick(param1:ListEvent) : void { var local2:Object = param1.item; this._selectedIndex = param1.index; if(local2.rang == 0) { this.button.label = local2.gameName; this._selectedItem = local2; } this.switchState(); dispatchEvent(new Event(Event.CHANGE)); } private function switchStateClose(param1:MouseEvent = null) : void { if(param1.currentTarget as DisplayObject != this.button) { this.state = false; this.listBg.visible = this.list.visible = this.state; } } private function switchState(param1:MouseEvent = null) : void { this.state = !this.state; this.listBg.visible = this.list.visible = this.state; } public function addItem(param1:Object) : void { var local2:Object = null; this.dp.addItem(param1); local2 = this.dp.getItemAt(0); this._selectedItem = local2; this.button.label = local2.gameName; } public function sortOn(param1:Object, param2:Object = null) : void { var local3:Object = null; this.dp.sortOn(param1,param2); local3 = this.dp.getItemAt(0); this._selectedItem = local3; this._value = this._selectedItem.gameName; this.button.label = local3.gameName; } public function clear() : void { this.dp = new DataProvider(); this.list.dataProvider = this.dp; this.button.label = ""; } override public function set width(param1:Number) : void { this._width = int(param1); this.listBg.width = this._width; this.button.width = this._width; this.list.width = this._width - 6; this.list.invalidate(); } public function set value(param1:String) : void { var local2:Object = null; this._value = ""; this.button.label = this._value; this._selectedItem = null; var local3:int = 0; while(local3 < this.dp.length) { local2 = this.dp.getItemAt(local3); if(local2.gameName == param1) { this._selectedItem = local2; this._value = this._selectedItem.gameName; this.button.label = this._value; this.list.selectedIndex = local3; this.list.scrollToSelected(); } local3++; } dispatchEvent(new Event(Event.CHANGE)); } public function selectItemByField(param1:String, param2:Object) : void { var local4:Object = null; var local3:int = 0; while(local3 < this.dp.length) { local4 = this.dp.getItemAt(local3); if(local4[param1] == param2) { this._selectedItem = local4; this._value = this._selectedItem.gameName; this.button.label = this._value; this.list.selectedIndex = local3; this.list.scrollToSelected(); dispatchEvent(new Event(Event.CHANGE)); return; } local3++; } } public function get value() : String { return this._value; } } }
package alternativa.tanks.model.item.upgradable { import alternativa.tanks.service.item.ItemService; import alternativa.tanks.service.itempropertyparams.ItemPropertyParams; import alternativa.tanks.service.itempropertyparams.ItemPropertyParamsService; import alternativa.tanks.service.upgradingitems.UpgradingItemsService; import controls.timer.CountDownTimer; import controls.timer.CountDownTimerOnCompleteAfter; import flash.utils.getTimer; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemGarageProperty; import projects.tanks.client.garage.models.item.upgradeable.UpgradeParamsCC; import projects.tanks.client.garage.models.item.upgradeable.types.GaragePropertyParams; import projects.tanks.client.garage.models.item.upgradeable.types.UpgradeParamsData; public class UpgradableItemParams implements CountDownTimerOnCompleteAfter { [Inject] public static var upgradingItemService:UpgradingItemsService; [Inject] public static var propertyService:ItemPropertyParamsService; [Inject] public static var itemService:ItemService; private static const SECONDS_IN_MINUTE:int = 60; public var properties:Vector.<UpgradableItemPropertyValue>; public var visibleProperties:Vector.<UpgradableItemPropertyValue>; public var timer:CountDownTimer = null; private var currentLevel:int; private var upgradeParams:UpgradeParamsData; private var speedUpDiscount:int; private var upgradeDiscount:int; private var timeDiscount:int; public function UpgradableItemParams(param1:UpgradeParamsCC, param2:IGameObject) { var local3:GaragePropertyParams = null; var local4:UpgradableItemPropertyValue = null; var local5:UpgradableItemPropertyValue = null; var local6:int = 0; super(); this.currentLevel = param1.currentLevel; this.upgradeParams = param1.itemData; this.speedUpDiscount = param1.speedUpDiscount; this.upgradeDiscount = param1.upgradeDiscount; this.timeDiscount = param1.timeDiscount; this.properties = new Vector.<UpgradableItemPropertyValue>(); for each(local3 in param1.itemData.properties) { local5 = new UpgradableItemPropertyValue(this.upgradeParams.upgradeLevelsCount,local3); this.properties.push(local5); } this.properties.sort(this.compare); this.visibleProperties = new Vector.<UpgradableItemPropertyValue>(); for each(local4 in this.properties) { if(local4.isVisibleInInfo()) { this.visibleProperties.push(local4); } } if(param1.remainingTimeInMS > 0) { this.timer = upgradingItemService.getCountDownTimer(param2); if(this.timer == null) { this.timer = new CountDownTimer(); upgradingItemService.add(itemService.getGarageItemInfo(param2),this.timer); } local6 = Math.max(this.timer.getEndTime(),getTimer() + param1.remainingTimeInMS); this.setTimer(this.timer); this.timer.start(local6); } } private function compare(param1:UpgradableItemPropertyValue, param2:UpgradableItemPropertyValue) : Number { var local3:ItemPropertyParams = propertyService.getParams(param1.getProperty()); var local4:ItemPropertyParams = propertyService.getParams(param2.getProperty()); var local5:int = local3 != null ? local3.sortIndex : 0; var local6:int = local4 != null ? local4.sortIndex : 0; if(local5 < local6) { return -1; } if(local5 > local6) { return 1; } return 0; } private function setTimer(param1:CountDownTimer) : void { this.timer = param1; param1.addListener(CountDownTimerOnCompleteAfter,this); } public function getValue(param1:ItemGarageProperty) : UpgradableItemPropertyValue { var local2:UpgradableItemPropertyValue = null; for each(local2 in this.properties) { if(local2.getProperty() == param1) { return local2; } } return null; } public function startUpgrade(param1:CountDownTimer) : void { this.setTimer(param1); } public function speedUp() : void { ++this.currentLevel; this.timer.removeListener(CountDownTimerOnCompleteAfter,this); this.timer = null; } public function isUpgrading() : Boolean { return this.timer != null; } public function onCompleteAfter(param1:CountDownTimer, param2:Boolean) : void { this.speedUp(); } public function getLevelsCount() : int { return this.upgradeParams.upgradeLevelsCount; } public function isFullUpgraded() : Boolean { return this.currentLevel == this.getLevelsCount(); } public function getLevel() : int { return this.currentLevel; } public function getStartUpgradePrice() : int { var local1:int = this.getStartUpgradePriceForLevelWithoutDiscount(this.getLevel()); return this.applyDiscount(local1,this.upgradeDiscount); } private function getStartUpgradePriceForLevelWithoutDiscount(param1:int) : int { if(this.getLevelsCount() == 1) { return this.upgradeParams.initialUpgradePrice; } var local2:int = this.upgradeParams.initialUpgradePrice + (this.upgradeParams.finalUpgradePrice - this.upgradeParams.initialUpgradePrice) * param1 / (this.getLevelsCount() - 1) + 0.001; return int((local2 + 5) / 10 + 0.01) * 10; } public function getSpeedUpPrice() : int { var local1:Number = this.getSpeedUpPriceWithoutDiscount(this.timer.getRemainingSeconds() / SECONDS_IN_MINUTE); return this.applyDiscount(local1,this.speedUpDiscount); } public function getInitialSpeedUpPrice() : int { var local1:Number = this.getSpeedUpPriceWithoutDiscount(this.getTimeInMinutes()); return this.applyDiscount(local1,this.speedUpDiscount); } private function getSpeedUpPriceWithoutDiscount(param1:Number) : int { return Math.round(param1 * this.upgradeParams.speedUpCoeff / this.upgradeParams.upgradeTimeCoeff) + 0.1; } public function getTimeInSeconds() : int { return this.getTimeInMinutes() * SECONDS_IN_MINUTE + 0.1; } private function getTimeInMinutes() : Number { var local1:int = this.getTimeInMinutesForLevelWithoutDiscount(this.getLevel()) * SECONDS_IN_MINUTE; return this.applyDiscount(local1,this.timeDiscount) / SECONDS_IN_MINUTE; } private function getTimeInMinutesForLevelWithoutDiscount(param1:int) : Number { return Math.round(this.getStartUpgradePriceForLevelWithoutDiscount(param1) * this.upgradeParams.upgradeTimeCoeff); } private function applyDiscount(param1:int, param2:int) : int { if(param2 == 0) { return param1; } return int(param1 * (100 - param2) / 100 + 0.001); } public function hasSpeedUpDiscount() : Boolean { return this.speedUpDiscount > 0; } public function hasUpgradeDiscount() : Boolean { return this.upgradeDiscount > 0 || this.timeDiscount > 0; } public function traceUpgrades() : void { var local1:UpgradableItemPropertyValue = null; var local2:int = 0; var local3:Number = NaN; for each(local1 in this.properties) { } local2 = 0; while(local2 <= this.getLevelsCount()) { for each(local1 in this.properties) { } if(local2 != this.getLevelsCount()) { local3 = this.getTimeInMinutesForLevelWithoutDiscount(local2); } local2++; } } } }
package alternativa.tanks.models.battlefield.inventory { import alternativa.init.Main; import alternativa.model.IModel; import alternativa.model.IObjectLoadListener; import alternativa.object.ClientObject; import alternativa.service.IModelService; import alternativa.tanks.model.panel.IPanelListener; import alternativa.tanks.models.inventory.IInventory; import alternativa.tanks.models.inventory.InventoryLock; import alternativa.tanks.models.tank.ITankEventDispatcher; import alternativa.tanks.models.tank.ITankEventListener; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.models.tank.TankEvent; import controls.InventoryIcon; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.ui.Keyboard; import flash.utils.Dictionary; import flash.utils.getTimer; import projects.tanks.client.battlefield.gui.models.inventory.IInventoryModelBase; import projects.tanks.client.battlefield.gui.models.inventory.InventoryModelBase; public class InventoryModel extends InventoryModelBase implements IInventoryModelBase, IObjectLoadListener, IInventoryPanel, IInventory, IPanelListener, ITankEventListener { private static const PANEL_OFFSET_Y:int = 50; private var container:DisplayObjectContainer; private var inventorySlots:Vector.<InventoryPanelSlot>; private var guiLayer:DisplayObjectContainer; private var slotIndexByKeyCode:Dictionary; private var inventoryItemModel:IInventoryItemModel; private var uiLockCounter:int; public function InventoryModel() { this.slotIndexByKeyCode = new Dictionary(); super(); _interfaces.push(IModel,IInventoryModelBase,IObjectLoadListener,IInventoryPanel,IInventory,IPanelListener); this.guiLayer = Main.contentUILayer; } public function killCurrentUser(clientObject:ClientObject) : void { this.lockItems(InventoryLock.PLAYER_INACTIVE,true); } public function battleFinish(clientObject:ClientObject) : void { this.lockItems(InventoryLock.PLAYER_INACTIVE,true); } public function battleRestart(clientObject:ClientObject) : void { } public function objectLoaded(object:ClientObject) : void { this.container = new Sprite(); this.container.visible = false; this.guiLayer.addChild(this.container); this.initSlots(); this.initKeyCodes(); var tankEventDispatcher:ITankEventDispatcher = ITankEventDispatcher(Main.osgi.getService(ITankEventDispatcher)); tankEventDispatcher.addTankEventListener(TankEvent.ACTIVATED,this); Main.stage.addEventListener(Event.RESIZE,this.onResize); this.onResize(null); } public function objectUnloaded(object:ClientObject) : void { if(this.inventorySlots == null) { return; } for(var i:int = 0; i < this.inventorySlots.length; i++) { this.clearSlot(i); } this.inventorySlots = null; this.guiLayer.removeChild(this.container); this.container = null; var tankEventDispatcher:ITankEventDispatcher = ITankEventDispatcher(Main.osgi.getService(ITankEventDispatcher)); tankEventDispatcher.removeTankEventListener(TankEvent.ACTIVATED,this); this.guiLayer.stage.removeEventListener(Event.RESIZE,this.onResize); } public function assignItemToSlot(item:InventoryItem, slotIndex:int) : void { var modelService:IModelService = null; if(item == null) { return; } if(this.inventoryItemModel == null) { modelService = IModelService(Main.osgi.getService(IModelService)); this.inventoryItemModel = IInventoryItemModel(modelService.getModelsByInterface(IInventoryItemModel)[0]); } if(this.getActiveSlotsCount() == 0) { this.guiLayer.stage.addEventListener(KeyboardEvent.KEY_DOWN,this.onKey); this.guiLayer.stage.addEventListener(Event.ENTER_FRAME,this.onEnterFrame); } var slot:InventoryPanelSlot = this.inventorySlots[slotIndex]; slot.setItem(item); this.container.visible = true; } public function itemActivated(item:InventoryItem) : void { var slot:InventoryPanelSlot = null; for each(slot in this.inventorySlots) { if(slot.getItem() == item) { slot.updateCounter(); } } } public function itemUpdated(item:InventoryItem) : void { var slot:InventoryPanelSlot = null; for each(slot in this.inventorySlots) { if(slot.getItem() == item) { slot.updateCounter(); } } } public function lockItem(itemType:int, lockMask:int, lock:Boolean) : void { var slot:InventoryPanelSlot = null; var item:InventoryItem = null; for each(slot in this.inventorySlots) { item = slot.getItem(); if(item != null && item.getId() == itemType) { slot.setLockMask(lockMask,lock); } } } public function lockItems(lockMask:int, lock:Boolean) : void { var slot:InventoryPanelSlot = null; for each(slot in this.inventorySlots) { slot.setLockMask(lockMask,lock); } } public function bugReportOpened() : void { this.updateUILock(1); } public function bugReportClosed() : void { this.updateUILock(-1); } public function friendsOpened() : void { this.updateUILock(1); } public function friendsClosed() : void { this.updateUILock(-1); } public function settingsOpened() : void { this.updateUILock(1); } public function onCloseGame() : void { this.updateUILock(1); } public function onCloseGameExit() : void { this.updateUILock(-1); } public function settingsAccepted() : void { this.updateUILock(-1); } public function settingsCanceled() : void { this.updateUILock(-1); } public function handleTankEvent(eventType:int, tankData:TankData) : void { var slot:InventoryPanelSlot = null; var item:InventoryItem = null; if(eventType == TankEvent.ACTIVATED && tankData.local) { for each(slot in this.inventorySlots) { slot.setLockMask(InventoryLock.PLAYER_INACTIVE,false); item = slot.getItem(); if(item != null) { item.clearCooldown(); } } } } public function setMuteSound(mute:Boolean) : void { } private function updateUILock(lockIncrement:int) : void { var slot:InventoryPanelSlot = null; this.uiLockCounter += lockIncrement; if(this.uiLockCounter < 0) { this.uiLockCounter = 0; } if(this.inventorySlots != null) { for each(slot in this.inventorySlots) { slot.setLockMask(InventoryLock.GUI,this.uiLockCounter > 0); } } } private function onResize(e:Event) : void { this.container.x = 0; this.container.y = Main.stage.stageHeight - PANEL_OFFSET_Y; } private function initSlots() : void { var slot:InventoryPanelSlot = null; var slotCanvas:DisplayObject = null; this.inventorySlots = new Vector.<InventoryPanelSlot>(5); var spacing:int = 10 + new InventoryIcon(InventoryIcon.EMPTY).width; var x:int = 10; for(var i:int = 0; i < 5; i++) { slot = new InventoryPanelSlot(i + 1); this.inventorySlots[i] = slot; slotCanvas = slot.getCanvas(); slotCanvas.x = x; this.container.addChild(slotCanvas); x += spacing; } } private function onKey(e:KeyboardEvent) : void { var i:* = this.slotIndexByKeyCode[e.keyCode]; if(i == null) { return; } var slotIndex:int = i; var slot:InventoryPanelSlot = this.inventorySlots[slotIndex]; if(slot.isLocked()) { return; } var item:InventoryItem = slot.getItem(); if(item != null) { this.inventoryItemModel.requestActivation(item); } } private function getActiveSlotsCount() : int { var count:int = 0; var slot:InventoryPanelSlot = null; for each(slot in this.inventorySlots) { if(slot.getItem() != null) { count++; } } return count; } private function clearSlot(slotIndex:int) : void { var slot:InventoryPanelSlot = this.inventorySlots[slotIndex]; slot.setItem(null); if(this.getActiveSlotsCount() == 0) { this.guiLayer.stage.removeEventListener(KeyboardEvent.KEY_DOWN,this.onKey); this.guiLayer.stage.removeEventListener(Event.ENTER_FRAME,this.onEnterFrame); } } private function onEnterFrame(e:Event) : void { var slot:InventoryPanelSlot = null; var now:int = getTimer(); for each(slot in this.inventorySlots) { slot.update(now); } } private function initKeyCodes() : void { this.slotIndexByKeyCode[49] = 0; this.slotIndexByKeyCode[Keyboard.NUMPAD_1] = 0; this.slotIndexByKeyCode[50] = 1; this.slotIndexByKeyCode[Keyboard.NUMPAD_2] = 1; this.slotIndexByKeyCode[51] = 2; this.slotIndexByKeyCode[Keyboard.NUMPAD_3] = 2; this.slotIndexByKeyCode[52] = 3; this.slotIndexByKeyCode[Keyboard.NUMPAD_4] = 3; this.slotIndexByKeyCode[53] = 4; this.slotIndexByKeyCode[Keyboard.NUMPAD_5] = 4; } } }
package alternativa.tanks.models.weapon.common { import alternativa.math.Vector3; import alternativa.tanks.models.weapon.IWeaponController; public class WeaponCommonData { public var kickback:Number = 0; public var impactCoeff:Number = 0; public var impactForce:Number = 0; public var turretRotationAccel:Number = 0; public var turretRotationSpeed:Number = 0; public var muzzles:Vector.<Vector3>; public var currBarrel:int; public var weaponController:IWeaponController; public function WeaponCommonData() { super(); } } }
package projects.tanks.client.panel.model.payment.modes.android { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class AndroidPayModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _checkForConsumeTokensId:Long = Long.getLong(815792077,-1486947250); private var _checkForConsumeTokens_purchaseDataCodec:ICodec; private var _consumeSuccessId:Long = Long.getLong(1194773696,-1519770162); private var _consumeSuccess_tokenIdCodec:ICodec; private var _makePaymentId:Long = Long.getLong(1511923011,-1242214449); private var _makePayment_tokenIdCodec:ICodec; private var _makePayment_itemIdCodec:ICodec; private var _makePayment_currencyCodec:ICodec; private var model:IModel; public function AndroidPayModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._checkForConsumeTokens_purchaseDataCodec = this.protocol.getCodec(new TypeCodecInfo(PurchaseData,false)); this._consumeSuccess_tokenIdCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._makePayment_tokenIdCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._makePayment_itemIdCodec = this.protocol.getCodec(new TypeCodecInfo(Long,false)); this._makePayment_currencyCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function checkForConsumeTokens(param1:PurchaseData) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._checkForConsumeTokens_purchaseDataCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._checkForConsumeTokensId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function consumeSuccess(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._consumeSuccess_tokenIdCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._consumeSuccessId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } public function makePayment(param1:String, param2:Long, param3:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._makePayment_tokenIdCodec.encode(this.protocolBuffer,param1); this._makePayment_itemIdCodec.encode(this.protocolBuffer,param2); this._makePayment_currencyCodec.encode(this.protocolBuffer,param3); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local4:SpaceCommand = new SpaceCommand(Model.object.id,this._makePaymentId,this.protocolBuffer); var local5:IGameObject = Model.object; var local6:ISpace = local5.space; local6.commandSender.sendCommand(local4); this.protocolBuffer.optionalMap.clear(); } } }
package forms.friends.list.renderer.background { import mx.core.BitmapAsset; [ExcludeClass] public class FriendCellSelected_rightIconClass extends BitmapAsset { public function FriendCellSelected_rightIconClass() { super(); } } }
package alternativa.tanks.loader { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBar_bitmapLampOff extends BitmapAsset { public function ProgressBar_bitmapLampOff() { super(); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.display.usertitle.ProgressBarSkin_hpRightBgRedCls.png")] public class ProgressBarSkin_hpRightBgRedCls extends BitmapAsset { public function ProgressBarSkin_hpRightBgRedCls() { super(); } } }
package _codec.platform.client.fp10.core.resource.types { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.TextureResource; public class VectorCodecTextureResourceLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecTextureResourceLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(TextureResource,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<TextureResource> = new Vector.<TextureResource>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = TextureResource(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:TextureResource = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<TextureResource> = Vector.<TextureResource>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.tank.ultimate.titan { import alternativa.engine3d.core.Object3D; import alternativa.engine3d.materials.TextureMaterial; import alternativa.math.Vector3; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.controlpoints.sfx.AnimatedBeam; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.sfx.SFXUtils; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; public class ShieldBeamEffect extends PooledObject implements GraphicEffect { private static const direction:Vector3 = new Vector3(); private static const unitLength:Number = 500; private static const animationSpeed:Number = -0.2; private static const beamWidth:Number = 80; private static const uRange:Number = 0.3; private static const alpha:Number = 1; private static const activationDuration:int = 100; private static const targetOffset:Number = 130; private var beam:AnimatedBeam = new AnimatedBeam(1,1,1,0); private var alive:Boolean = false; private var endPosition:Vector3 = new Vector3(); private var startPosition:Vector3 = new Vector3(); private var endAnchor:Object3D; private var container:Scene3DContainer; private var lifeTime:int = 0; public function ShieldBeamEffect(param1:Pool) { super(param1); } public function init(param1:Object3D, param2:Vector3, param3:TextureMaterial, param4:TextureMaterial) : void { this.endAnchor = param1; this.startPosition.copy(param2); this.beam.setMaterials(param4,param3); this.beam.setUnitLength(unitLength); this.beam.setWidth(beamWidth); this.beam.setTipLength(50); this.beam.setURange(uRange); this.beam.animationSpeed = animationSpeed; this.beam.alpha = alpha; this.lifeTime = 0; } public function play(param1:int, param2:GameCamera) : Boolean { this.lifeTime += param1; this.endPosition.x = this.endAnchor.x; this.endPosition.y = this.endAnchor.y; this.endPosition.z = this.endAnchor.z; direction.diff(this.endPosition,this.startPosition); var local3:Number = Math.min(this.lifeTime / activationDuration,1); var local4:Number = Math.max(0,direction.length() - targetOffset) * local3; this.beam.setLength(local4); direction.normalize(); SFXUtils.alignObjectPlaneToView(this.beam,this.startPosition,direction,param2.position); this.beam.update(param1 * 0.001); return this.alive; } public function addedToScene(param1:Scene3DContainer) : void { this.alive = true; this.container = param1; param1.addChild(this.beam); } public function destroy() : void { if(this.container != null) { this.container.removeChild(this.beam); this.container = null; } } public function kill() : void { this.alive = false; } } }
package alternativa.engine3d.loaders.events { import flash.events.Event; public class LoaderEvent extends Event { public static const PART_OPEN:String = "partOpen"; public static const PART_COMPLETE:String = "partComplete"; private var _partsTotal:int; private var _currentPart:int; private var _target:Object; public function LoaderEvent(param1:String, param2:int, param3:int, param4:Object = null) { super(param1); this._partsTotal = param2; this._currentPart = param3; this._target = param4; } public function get partsTotal() : int { return this._partsTotal; } public function get currentPart() : int { return this._currentPart; } override public function get target() : Object { return this._target; } override public function clone() : Event { return new LoaderEvent(type,this._partsTotal,this._currentPart,this._target); } override public function toString() : String { return "[LoaderEvent type=" + type + ", partsTotal=" + this._partsTotal + ", currentPart=" + this._currentPart + ", target=" + this._target + "]"; } } }
package projects.tanks.client.battlefield.models.drone { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class DroneSFXModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DroneSFXModelServer; private var client:IDroneSFXModelBase = IDroneSFXModelBase(this); private var modelId:Long = Long.getLong(2558086,-1197244864); public function DroneSFXModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DroneSFXModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(DroneSFXCC,false))); } protected function getInitParam() : DroneSFXCC { return DroneSFXCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package { import controls.panel.BaseButton; [Embed(source="/_assets/assets.swf", symbol="symbol451")] public dynamic class MainPanelBattlesButton extends BaseButton { public function MainPanelBattlesButton() { super(); } } }
package projects.tanks.client.clans.clan.accepted { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import projects.tanks.client.clans.container.ContainerCC; public class ClanAcceptedModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ClanAcceptedModelServer; private var client:IClanAcceptedModelBase = IClanAcceptedModelBase(this); private var modelId:Long = Long.getLong(202978443,152865914); private var _onAddingId:Long = Long.getLong(1980347621,1611632721); private var _onAdding_userIdCodec:ICodec; private var _onRemovedId:Long = Long.getLong(1261234115,476186094); private var _onRemoved_userIdCodec:ICodec; public function ClanAcceptedModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ClanAcceptedModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ContainerCC,false))); this._onAdding_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); this._onRemoved_userIdCodec = this._protocol.getCodec(new TypeCodecInfo(Long,false)); } protected function getInitParam() : ContainerCC { return ContainerCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._onAddingId: this.client.onAdding(Long(this._onAdding_userIdCodec.decode(param2))); break; case this._onRemovedId: this.client.onRemoved(Long(this._onRemoved_userIdCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.garage.rankupsupplybonus { public interface IRankUpSupplyBonusModelBase { function showRankUpSupplyBonusAlerts(param1:Vector.<RankUpSupplyBonusInfo>) : void; } }
package alternativa.protocol.codec.primitive { import alternativa.protocol.codec.AbstractCodec; import alternativa.protocol.codec.NullMap; import flash.utils.IDataInput; import flash.utils.IDataOutput; public class DoubleCodec extends AbstractCodec { public function DoubleCodec() { super(); nullValue = Number.NEGATIVE_INFINITY; } override protected function doDecode(reader:IDataInput, nullmap:NullMap, notnull:Boolean) : Object { return reader.readDouble(); } override protected function doEncode(dest:IDataOutput, object:Object, nullmap:NullMap, notnull:Boolean) : void { dest.writeDouble(Number(object)); } } }
package projects.tanks.client.panel.model.shop.specialkit.view.singleitem { import platform.client.fp10.core.resource.types.ImageResource; public class SingleItemKitViewCC { private var _brandIcon:ImageResource; private var _button:ImageResource; private var _buttonOver:ImageResource; private var _preview:ImageResource; public function SingleItemKitViewCC(param1:ImageResource = null, param2:ImageResource = null, param3:ImageResource = null, param4:ImageResource = null) { super(); this._brandIcon = param1; this._button = param2; this._buttonOver = param3; this._preview = param4; } public function get brandIcon() : ImageResource { return this._brandIcon; } public function set brandIcon(param1:ImageResource) : void { this._brandIcon = param1; } public function get button() : ImageResource { return this._button; } public function set button(param1:ImageResource) : void { this._button = param1; } public function get buttonOver() : ImageResource { return this._buttonOver; } public function set buttonOver(param1:ImageResource) : void { this._buttonOver = param1; } public function get preview() : ImageResource { return this._preview; } public function set preview(param1:ImageResource) : void { this._preview = param1; } public function toString() : String { var local1:String = "SingleItemKitViewCC ["; local1 += "brandIcon = " + this.brandIcon + " "; local1 += "button = " + this.button + " "; local1 += "buttonOver = " + this.buttonOver + " "; local1 += "preview = " + this.preview + " "; return local1 + "]"; } } }
package projects.tanks.client.panel.model.referrals { import alternativa.types.Long; public class ReferralIncomeData { private var _income:int; private var _user:Long; public function ReferralIncomeData(param1:int = 0, param2:Long = null) { super(); this._income = param1; this._user = param2; } public function get income() : int { return this._income; } public function set income(param1:int) : void { this._income = param1; } public function get user() : Long { return this._user; } public function set user(param1:Long) : void { this._user = param1; } public function toString() : String { var local1:String = "ReferralIncomeData ["; local1 += "income = " + this.income + " "; local1 += "user = " + this.user + " "; return local1 + "]"; } } }
package platform.client.core.general.spaces.loading.modelconstructors { import alternativa.types.Long; public class ModelData { private var _data:Object; private var _id:Long; public function ModelData(param1:Object = null, param2:Long = null) { super(); this._data = param1; this._id = param2; } public function get data() : Object { return this._data; } public function set data(param1:Object) : void { this._data = param1; } public function get id() : Long { return this._id; } public function set id(param1:Long) : void { this._id = param1; } public function toString() : String { var local1:String = "ModelData ["; local1 += "data = " + this.data + " "; local1 += "id = " + this.id + " "; return local1 + "]"; } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_bitmapFreezeResistance_x2.png")] public class ResistancesIcons_bitmapFreezeResistance_x2 extends BitmapAsset { public function ResistancesIcons_bitmapFreezeResistance_x2() { super(); } } }
package alternativa.tanks.model.payment.shop.discount { import projects.tanks.client.panel.model.shop.discount.IShopDiscountModelBase; import projects.tanks.client.panel.model.shop.discount.ShopDiscountModelBase; [ModelInfo] public class ShopDiscountModel extends ShopDiscountModelBase implements IShopDiscountModelBase, ShopDiscount { public function ShopDiscountModel() { super(); } public function isEnabled() : Boolean { return getInitParam().enabled; } public function applyDiscount(param1:Number) : Number { if(this.isEnabled()) { return param1 * (1 - getInitParam().discountInPercent * 0.01); } return param1; } } }
package controls.resultassets { import assets.resultwindow.bres_BG_RED_PIXEL; import assets.resultwindow.bres_BG_RED_TL; public class ResultWindowRed extends ResultWindowBase { public function ResultWindowRed() { super(); tl = new bres_BG_RED_TL(1,1); px = new bres_BG_RED_PIXEL(1,1); } } }
package alternativa.engine3d.loaders.collada { public class DaeLogger { public function DaeLogger() { super(); } private function logMessage(param1:String, param2:XML) : void { var local3:int = 0; var local4:String = param2.nodeKind() == "attribute" ? "@" + param2.localName() : param2.localName() + (local3 > 0 ? "[" + local3 + "]" : ""); var local5:* = param2.parent(); while(local5 != null) { local4 = local5.localName() + (local3 > 0 ? "[" + local3 + "]" : "") + "." + local4; local5 = local5.parent(); } } private function logError(param1:String, param2:XML) : void { this.logMessage("[ERROR] " + param1,param2); } public function logExternalError(param1:XML) : void { this.logError("External urls don\'t supported",param1); } public function logSkewError(param1:XML) : void { this.logError("<skew> don\'t supported",param1); } public function logJointInAnotherSceneError(param1:XML) : void { this.logError("Joints in different scenes don\'t supported",param1); } public function logInstanceNodeError(param1:XML) : void { this.logError("<instance_node> don\'t supported",param1); } public function logNotFoundError(param1:XML) : void { this.logError("Element with url \"" + param1.toString() + "\" not found",param1); } public function logNotEnoughDataError(param1:XML) : void { this.logError("Not enough data",param1); } } }
package alternativa.types { import flash.events.Event; import flash.text.TextField; import flash.text.TextFormat; public class LogOutput extends TextField { public function LogOutput() { super(); defaultTextFormat = new TextFormat("Tahoma",11,16777215); multiline = true; wordWrap = true; addEventListener(Event.ADDED_TO_STAGE,this.onAddedToStage); addEventListener(Event.REMOVED_FROM_STAGE,this.onRemovedFromStage); } public function addLine(param1:String) : void { appendText(param1 + "\n"); } private function onAddedToStage(param1:Event) : void { stage.addEventListener(Event.RESIZE,this.onStageResize); this.onStageResize(null); } private function onRemovedFromStage(param1:Event) : void { stage.removeEventListener(Event.RESIZE,this.onStageResize); } private function onStageResize(param1:Event) : void { width = stage.stageWidth; height = stage.stageHeight; } } }
package alternativa.tanks.view.battlelist.modefilter { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.modefilter.BattleModeCheckBox_overStateClass.png")] public class BattleModeCheckBox_overStateClass extends BitmapAsset { public function BattleModeCheckBox_overStateClass() { super(); } } }
package alternativa.tanks.gui.device { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.service.device.DeviceService; import alternativa.tanks.service.itempropertyparams.ItemPropertyParamsService; import alternativa.tanks.service.money.IMoneyService; import controls.base.DefaultButtonBase; import fl.containers.ScrollPane; import fl.controls.ScrollPolicy; import flash.display.Sprite; import flash.events.MouseEvent; import forms.ColorConstants; import forms.base.BaseFormWithInner; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.IDialogsService; import projects.tanks.clients.fp10.libraries.tanksservices.service.dialogs.gui.DialogWindow; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import utils.ScrollStyleUtils; public class DevicesWindow extends DialogWindow { [Inject] public static var localeService:ILocaleService; [Inject] public static var moneyService:IMoneyService; [Inject] public static var propertyService:ItemPropertyParamsService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var dialogService:IDialogsService; [Inject] public static var deviceService:DeviceService; private static const WINDOW_WIDTH:int = 509; private static const WINDOW_HEIGHT:int = 450; private static const VERTICAL_MARGIN:int = 8; private static const HORIZONTAL_MARGIN:int = 12; private static const MIN_DEVICE_PANEL_HEIGHT:int = 110; private var baseForm:BaseFormWithInner = new BaseFormWithInner(WINDOW_WIDTH,WINDOW_HEIGHT,24); private var scrollContainer:Sprite = new Sprite(); private var scrollPane:ScrollPane = new ScrollPane(); private var closeButton:DefaultButtonBase = new DefaultButtonBase(); private var devicePanels:Vector.<DevicePanel> = new Vector.<DevicePanel>(); private var scrollPaneBottomPadding:Sprite = new Sprite(); private var targetItem:IGameObject; private var deviceController:DeviceController; public function DevicesWindow(param1:IGameObject) { super(); this.targetItem = param1; this.addWindow(); this.addScrollPane(); this.addCloseButton(); this.addDevicePanels(); this.deviceController = new DeviceController(this.devicePanels,param1); this.scrollPane.update(); dialogService.addDialog(this); } private function addWindow() : void { this.baseForm.inner.showBlink = false; this.baseForm.window.setHeaderId(TanksLocale.TEXT_HEADER_DEVICES); this.baseForm.setHeight(WINDOW_HEIGHT); addChild(this.baseForm); } private function addScrollPane() : void { this.scrollPane.y = 10; ScrollStyleUtils.setGreenStyle(this.scrollPane); this.scrollPane.horizontalScrollPolicy = ScrollPolicy.OFF; this.scrollPane.verticalScrollPolicy = ScrollPolicy.AUTO; this.scrollPane.source = this.scrollContainer; this.scrollPane.focusEnabled = false; this.scrollPane.setSize(WINDOW_WIDTH,WINDOW_HEIGHT - 20); this.baseForm.inner.addChild(this.scrollPane); } private function addCloseButton() : void { this.closeButton.label = localeService.getText(TanksLocale.TEXT_GARAGE_CLOSE_TEXT); this.closeButton.addEventListener(MouseEvent.CLICK,this.onMouseClick); this.baseForm.window.addChild(this.closeButton); } private function addDevicePanels() : void { var local4:Number = NaN; var local1:Vector.<IGameObject> = this.getDevices(this.targetItem); var local2:int = 6; var local3:int = 0; while(local3 < local1.length) { local4 = Number(this.createDevicePanel(local1[local3],local2).height); local2 += Math.max(local4,MIN_DEVICE_PANEL_HEIGHT); local2 += 12; local3++; } this.fitToContent(local2); } private function getDevices(param1:IGameObject) : Vector.<IGameObject> { var local2:Vector.<IGameObject> = deviceService.getAvailableDevices(param1).concat(); this.addDefaultDevice(local2); return local2; } private function addDefaultDevice(param1:Vector.<IGameObject>) : void { param1.unshift(null); } private function fitToContent(param1:int) : void { this.baseForm.setHeight(Math.min(param1 + 12,WINDOW_HEIGHT)); this.fixScrollPaneBottomPadding(param1); this.alignCloseButton(); dialogService.centerDialog(this); } private function fixScrollPaneBottomPadding(param1:int) : void { this.scrollPaneBottomPadding = new Sprite(); this.scrollContainer.addChild(this.scrollPaneBottomPadding); this.scrollPaneBottomPadding.graphics.lineStyle(1,ColorConstants.WHITE,0); this.scrollPaneBottomPadding.graphics.beginFill(ColorConstants.WHITE,0); this.scrollPaneBottomPadding.graphics.drawRect(0,0,1,15); this.scrollPaneBottomPadding.graphics.endFill(); this.scrollPaneBottomPadding.x = 0; this.scrollPaneBottomPadding.y = param1; } private function createDevicePanel(param1:IGameObject, param2:int) : DevicePanel { var local3:DevicePanel = new DevicePanel(this.targetItem,param1); local3.y = param2; this.scrollContainer.addChild(local3); this.devicePanels.push(local3); return local3; } private function alignCloseButton() : void { this.closeButton.y = this.baseForm.window.height - 5 - this.closeButton.height - VERTICAL_MARGIN; this.closeButton.x = this.baseForm.window.width - this.closeButton.width - HORIZONTAL_MARGIN; } private function onMouseClick(param1:MouseEvent) : void { this.onClose(); } override protected function cancelKeyPressed() : void { this.onClose(); } protected function onClose() : void { var local1:DevicePanel = null; this.deviceController.destroy(); this.deviceController = null; this.removeEvents(); for each(local1 in this.devicePanels) { local1.destroy(); } dialogService.removeDialog(this); } protected function removeEvents() : void { this.closeButton.removeEventListener(MouseEvent.CLICK,this.onClose); } override public function get width() : Number { return this.baseForm.window.width; } override public function get height() : Number { return this.baseForm.window.height; } } }
package alternativa.tanks.view.battlelist.battleitem.renderer.normal { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.battleitem.renderer.normal.CellNormalSelected_normalRight.png")] public class CellNormalSelected_normalRight extends BitmapAsset { public function CellNormalSelected_normalRight() { super(); } } }
package alternativa.tanks.models.weapon.gauss.state { import alternativa.tanks.models.weapon.gauss.GaussEventType; public interface IGaussState { function enter(param1:int, param2:GaussEventType, param3:*) : void; function update(param1:int, param2:int) : void; } }
package utils.tweener.core { public final class PropTween { public var target:Object; public var property:String; public var start:Number; public var change:Number; public var name:String; public var priority:int; public var isPlugin:Boolean; public var nextNode:PropTween; public var prevNode:PropTween; public function PropTween(param1:Object, param2:String, param3:Number, param4:Number, param5:String, param6:Boolean, param7:PropTween = null, param8:int = 0) { super(); this.target = param1; this.property = param2; this.start = param3; this.change = param4; this.name = param5; this.isPlugin = param6; if(Boolean(param7)) { param7.prevNode = this; this.nextNode = param7; } this.priority = param8; } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.listener { import alternativa.types.Long; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.tanksservices.model.notifier.UserInfoConsumer; public class UserNotifierAdapt implements UserNotifier { private var object:IGameObject; private var impl:UserNotifier; public function UserNotifierAdapt(param1:IGameObject, param2:UserNotifier) { super(); this.object = param1; this.impl = param2; } public function getDataConsumer(param1:Long) : UserInfoConsumer { var result:UserInfoConsumer = null; var userId:Long = param1; try { Model.object = this.object; result = this.impl.getDataConsumer(userId); } finally { Model.popObject(); } return result; } public function hasDataConsumer(param1:Long) : Boolean { var result:Boolean = false; var userId:Long = param1; try { Model.object = this.object; result = Boolean(this.impl.hasDataConsumer(userId)); } finally { Model.popObject(); } return result; } public function subcribe(param1:Long, param2:UserInfoConsumer) : void { var userId:Long = param1; var consumer:UserInfoConsumer = param2; try { Model.object = this.object; this.impl.subcribe(userId,consumer); } finally { Model.popObject(); } } public function refresh(param1:Long, param2:UserInfoConsumer) : void { var userId:Long = param1; var consumer:UserInfoConsumer = param2; try { Model.object = this.object; this.impl.refresh(userId,consumer); } finally { Model.popObject(); } } public function unsubcribe(param1:Vector.<Long>) : void { var usersId:Vector.<Long> = param1; try { Model.object = this.object; this.impl.unsubcribe(usersId); } finally { Model.popObject(); } } public function getCurrentUserId() : Long { var result:Long = null; try { Model.object = this.object; result = this.impl.getCurrentUserId(); } finally { Model.popObject(); } return result; } } }
package projects.tanks.client.battlefield.models.tankparts.sfx.colortransform.struct { public class ColorTransformStruct { private var _alphaMultiplier:Number; private var _alphaOffset:int; private var _blueMultiplier:Number; private var _blueOffset:int; private var _greenMultiplier:Number; private var _greenOffset:int; private var _redMultiplier:Number; private var _redOffset:int; private var _t:Number; public function ColorTransformStruct(param1:Number = 0, param2:int = 0, param3:Number = 0, param4:int = 0, param5:Number = 0, param6:int = 0, param7:Number = 0, param8:int = 0, param9:Number = 0) { super(); this._alphaMultiplier = param1; this._alphaOffset = param2; this._blueMultiplier = param3; this._blueOffset = param4; this._greenMultiplier = param5; this._greenOffset = param6; this._redMultiplier = param7; this._redOffset = param8; this._t = param9; } public function get alphaMultiplier() : Number { return this._alphaMultiplier; } public function set alphaMultiplier(param1:Number) : void { this._alphaMultiplier = param1; } public function get alphaOffset() : int { return this._alphaOffset; } public function set alphaOffset(param1:int) : void { this._alphaOffset = param1; } public function get blueMultiplier() : Number { return this._blueMultiplier; } public function set blueMultiplier(param1:Number) : void { this._blueMultiplier = param1; } public function get blueOffset() : int { return this._blueOffset; } public function set blueOffset(param1:int) : void { this._blueOffset = param1; } public function get greenMultiplier() : Number { return this._greenMultiplier; } public function set greenMultiplier(param1:Number) : void { this._greenMultiplier = param1; } public function get greenOffset() : int { return this._greenOffset; } public function set greenOffset(param1:int) : void { this._greenOffset = param1; } public function get redMultiplier() : Number { return this._redMultiplier; } public function set redMultiplier(param1:Number) : void { this._redMultiplier = param1; } public function get redOffset() : int { return this._redOffset; } public function set redOffset(param1:int) : void { this._redOffset = param1; } public function get t() : Number { return this._t; } public function set t(param1:Number) : void { this._t = param1; } public function toString() : String { var local1:String = "ColorTransformStruct ["; local1 += "alphaMultiplier = " + this.alphaMultiplier + " "; local1 += "alphaOffset = " + this.alphaOffset + " "; local1 += "blueMultiplier = " + this.blueMultiplier + " "; local1 += "blueOffset = " + this.blueOffset + " "; local1 += "greenMultiplier = " + this.greenMultiplier + " "; local1 += "greenOffset = " + this.greenOffset + " "; local1 += "redMultiplier = " + this.redMultiplier + " "; local1 += "redOffset = " + this.redOffset + " "; local1 += "t = " + this.t + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation.BarrelElevationCommand; public class VectorCodecBarrelElevationCommandLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecBarrelElevationCommandLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(BarrelElevationCommand,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<BarrelElevationCommand> = new Vector.<BarrelElevationCommand>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = BarrelElevationCommand(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:BarrelElevationCommand = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<BarrelElevationCommand> = Vector.<BarrelElevationCommand>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.view.battlelist.modefilter { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.battlelist.modefilter.BattleModeIcons_dmIconClass.png")] public class BattleModeIcons_dmIconClass extends BitmapAsset { public function BattleModeIcons_dmIconClass() { super(); } } }