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10.7k
0
How do you make an image change when you press a key?
230241559
Playstar08
0
2021-04-08 16:49:25
<p>I was trying to do a test where, if I press the right key, it changes the image. For some reason the image turns invisible when I press right on my keyboard. Here is the script:</p> <pre class='brush: lua'>local UIS = game:GetService('UserInputService') local player = game.Players.LocalPlayer local Main = script.Par...
122152
0
RemoteEvent isn't working (not updating server), what am I doing wrong?
91709180
matiss112233
258
2020-07-08 00:50:17
<p>I'm trying to update the server when I create these text labels above the player. I'm not getting errors, and it's printing, but the server isn't updating.</p> <p>Here is my code:</p> <pre class='brush: lua'>local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:wait() lo...
108489
1
99673
1
1658458271
Padugz
40
2020-07-08 03:22:21
<p>Since you have already the 'Event:FireServer', might as well add a server script that will receive that event. The line 'Event:FireServer(BGUI, Name, Rank)' will pass the indicated parameters to the server script. Now, when the server script receives it, it will be the SERVER SCRIPT that will actually place all the ...
0
No error but the Gui doesn't move or become visible?
206639588
fifayy
28
2021-05-01 03:39:04
<p>I think the issue is with Local Script 1</p> <p>Local script 1</p> <pre class='brush: lua'>script.Parent.Activated:Connect(function() local Theinfo = script.Parent.Parent.Parent.Parent.Theinfo.Frame script.Parent.Parent.Visible = false Theinfo.Visible = true Theinfo.Position = UDim2.new(0, 0,5, 5) ...
122980
0
How do I give a player a tool based off of a leaderstat?
77371729
pb_ub
0
2022-06-24 00:00:13
<p>I am trying to make it so a player gets a tool based off of their leaderstat. Basically I have a leaderstat called "Style" and based off of the value of that leaderstat it should give the player a tool based off of this. I've tried many things and I am about two months into roblox scripting.</p> <p>here is my code: ...
130485
0
There is this error that I cant fix how do I fix it? I'm trying to make a sprint script.
1659997192
CMB1048
23
2021-07-30 17:19:39
<p>Error: 12:55:56.743 Players.CMB1048.PlayerScripts.LocalScript:22: Expected 'end' (to close 'then' at line 13), got &lt;eof>; did you forget to close 'then' at line 18? - Studio - LocalScript:22</p> <pre class='brush: lua'>UserInputService = game:GetService("UserInputService") local players = game.Players.LocalPlayer...
125878
0
[SOLVED]My local scripts aren't printing, anyone know why?
1788996
Jackd44
35
2014-02-27 10:49:41
<p>Hello, sorry if I'm not doing this right, I'm new to SH. But, I have a few local scripts(that actually have a multitude of bugs, but anyway...) and they're not wanting to print to the output, either output. For example, even this doesn't work.</p> <pre class="brush: lua">wait() LocalP = game.Players.LocalPlayer Loca...
332
0
How do I make a lever script to open a curtain?
999502939
Dragonboy99711
5
2020-06-23 06:00:24
<p>For real, I had trouble with this. Can anyone help me make a lever script? I'm not sure how to do it.. It's supposed to open a curtain.</p> <pre class='brush: lua'>--On Script script.Parent.ClickDetector.MouseClick:Connect(function() Lever1 = script.Parent.Parent.Lever1 Lever1B = script.Parent Blink = sc...
107154
1
What am I doing wrong with functions?
11183939
Grappler123
10
2014-04-17 12:41:55
<p>Strangely whenever I do coding (I am terrible) it seems to think functions are well, not functions like when I do this...</p> <pre class='brush: lua'>local brick = game.Workspace.Brick function onTouch(part) (something) end brick.Touched:connect(onTouch) </pre> <p>It always does this (or something like it)</p> <pre ...
2418
3
3360
0
33553423
Ekkoh
635
2014-04-17 14:04:13
<p>@alessandro112 A lot of that is inaccurate. Anonymous functions aren't only called once, you just can't reference them anywhere. They're called every time the event fires, assuming they're connected to an event. I don't see why you wouldn't use <code>Players:GetChildren()</code> rather than <code>Players:GetPlayers(...
0
How can I make the 1st Person Body?
73428443
DaScr1pt3r
0
2014-11-29 07:58:34
<p>How can I create the realistic 1st person body when zoomed in?</p>
12842
1
Which option is best to keep an overview and will I have to use from now on?
429417358
Bankrovers
226
2021-07-17 17:56:07
<p>Hi, I would like to know which of the options below is the best for detecting when a player enters the game. Then I know immediately which one I will use from now on.</p> <p>Option 1:</p> <pre class="brush: lua">local Players = game:GetService("Players") local function PlayerAdded(Player) end Players.PlayerAdded:Con...
125411
0
Not taking tat much damage?
27621739
FiredDusk
1466
2015-08-19 20:30:57
<p>This script takes away 100 health. I want it to take away 50%</p> <pre class='brush: lua'>script.Parent.Touched:connect(function(Obj) -- When you touch it gets the "Leg" or "Arm" local Player = game:GetService("Players"):GetPlayerFromCharacter(Obj.Parent) -- Gets the Instance "Player" if Player and Playe...
21646
0
How would you remove trailing and leading whitespace?
849720475
Kami_Yo
72
2019-05-04 05:47:32
<p>Right now this takes a bunch of words separated by a comma and spits them up by the comma. My only issue is that the words after the comma have leading spaces. How would I remove leading and trailing spaces in strings?</p> <pre class="brush: lua">for reqSkill in string.gmatch(skillData[6], '([^,]+)') do print(re...
79814
0
Attempt to index nil with &quot;FindFirstChild&quot; any solutions?
76150101
xIshFudge
84
2020-04-02 19:23:15
<p>Notes ~ this is inside StarterPlayerScripts, which has an Integer Value named "Air", this is a local script inside of "Air"</p> <p>Hey all, so I'm trying to make a game where you have a set amount of oxygen and when you run out it starts to damage you. So I made the first part work</p> <pre class='brush: lua'>local ...
97900
2
90417
1
74087102
Ziffixture
6913
2020-04-02 19:41:02
<p>This is because the Player's Character can sometimes take too long to load. Simply add a <code>CharacterAdded:Wait()</code> to yield the Character Object return until it is available.</p> <pre class='brush: lua'>local Player = game:GetService("Players").LocalPlayer local Character = Player.Character or Player.Charac...
0
Custom footstep sound script not working?
1565853299
KneeDeepInTheDoot
4
2020-12-29 20:44:43
<p>So, I wanted to make a footstep sound script for my game, but somehow, it doesn't work! It's parented to StarterCharacterScripts. (which automatically parents the scripts inside it to any joining player)</p> <p>Here is my code sample.</p> <pre class='brush: lua'>local WalkSoundOrigin = script.Parent:FindFirstChild("...
117866
0
How can I get a specific part of a chat message using a table?
861475515
kek_productions
7
2023-01-04 14:18:01
<p>Sorry for the horrible code.</p> <p>I want the game to listen out for objects stored in my serverstorage (table), and when someone calls it out it spawns it in game. At the moment it prints twice and it's always nil.</p> <pre class='brush: lua'>local chat = game:GetService("Chat") adjectives = {""} objects = game.Se...
132755
0
Make all parts in a model transparent at once instead of one at a time?
971000975
1yz4
2
2022-06-24 08:07:04
<p>https://i.gyazo.com/d5ecd8aa50f846c9cff40b9aecf21ba6.gif</p> <p>My script how it currently is:</p> <pre class='brush: lua'>-- "Fade" is the brick that triggers the transparency when stepped on. -- "Robloxian" is the model. local invis = true game.Workspace.Fade.Touched:Connect(function(hit) if not invis then ret...
130494
3
117836
0
57053468
aviel101
105
2022-06-24 19:34:42
<p>i edited cmgtotalyawesome's script a bit, it should be working</p> <pre class='brush: lua'>local invis = true local parts = {} workspace.Fade.Touched:Connect(function(hit) if not invis then return end if not hit.Parent:FindFirstChild("Humanoid") then return end invis = false for k2,v2 in pairs(game.W...
1
How to pop up a gamepass when someone touch a brick?
316486855
densomenso999
11
2020-04-08 19:08:55
<p>okey so i want to make something like 'touch here to buy game pass' and i search pop up gamepass script or brick and i found a script, but when i touch the brick it says the item is not currently available.</p> <p>the script:</p> <pre class='brush: lua'>function onTouch(hit) script.Disabled=true local pla=game...
98525
0
Why does this code not work and how would i check the players team?
1014156252
Puppynniko
983
2022-04-01 05:12:15
<pre class='brush: lua'><br />local part = script.Parent local Shot = script.Parent.Parent.ShotPart local firerate = 0 local dmg = 100 local speed = 170 local range = 1000 local db = true local rep = game.ReplicatedStorage:WaitForChild("TeamEvent") --[[local targets = { game.Workspace.Model:GetDescendants():GetDesc...
129510
0
Is there anyway to use Players:GetUserThumbnailAsync() on SurfaceGUI?
871079581
Confidencebreath
8
2021-06-20 02:06:17
<p>Hello, I'm a scripting problem with Player:GetUserThumbnailAsync() because I was trying to use it on a SurfaceGUI, but however it doesn't seem to work on it, only on ScreenGuis is there any way to fix this?</p> <pre class='brush: lua'>local Players = game:GetService("Players") local player = Players.LocalPlayer loca...
124571
1
113525
0
94006350
BulletproofVast
1033
2021-06-20 05:53:00
<p>Local scripts won't work in workspace. You could do <code>local imagelabel = workspace.Part.imagelabel</code> from starter player scripts or some other location.</p>
0
How To Change a Animation Keyframe With Script?
1112337243
Pejoume
11
2023-01-11 16:34:57
<p>Okay so I'm trying to make a katana combat system and in order to make it work without looking stupid I have to make the katana swing at the same height that the player's camera is looking. So my question is how would I be able to edit an animation so that the Y vector on the Character's arms is different from how i...
132807
0
Why wont this SetPrimaryPartCFrame() script work?
118756138
PlanetDevv
5
2016-11-27 01:28:39
<pre class="brush: lua">local Sensor1 = script.Parent.S1 local doorl1 = script.Parent.L1 function onTouched(hit) for i = 20,0,0.01 do doorl1:SetPrimaryPartCFrame(CFrame.new(i, 0, 0)) wait() end end Sensor1.Touched:connect(onTouched) </pre> <p>Why doesnt this work? Help please :(</p>
37541
0
How do I connect a team with a spawn?
689433817
l7mf
2
2020-01-06 21:06:36
<p>I've tried putting the same color to it but it won't work lol. So I wanted to ask how to connect the team e. g. Passenger to a spawn.</p>
92675
0
Make teleportation happen only once when a player joins the game?
964031717
bobdrix
0
2023-01-24 05:38:57
<p>My code(not full part) Server: local changeslot1event = Instance.new("RemoteEvent") changeslot1event.Name = "changeslot1event" changeslot1event.Parent = game.ReplicatedStorage local slot1 = Player:WaitForChild("PowerFolder").slot1join.Value</p> <p>local function slot1up() slot1.Value = slot1.Value + 1 end</p> <p>slo...
132931
0
Skip errors in scripts when people leave?
33666987
XDgirl909090
143
2020-03-28 19:35:02
<p>If this isn't allowed on this site, I'll take it down. Is there a way to make scripts skip over an error rather than have the whole game break?</p> <p>For example, if code is running on a player that leaves. Can I just skip the error and move on?</p> <p>Thanks</p>
97357
1
89939
0
244452876
Jessesong
1430
2020-03-28 19:36:08
<p>You can use a pcall to check whether you script is going to work or not.</p>
0
Surface GUI
1631699
devSparkle
84
2014-03-06 13:52:43
<p>Hello,</p> <p>I have made an Alarm based on a surface GUI, how do I make it so only people in a Certain group with a certain rank can click the button?</p> <p>Thank you, -dev</p>
519
1
858
2
35339312
ImageLabel
1541
2014-03-06 16:35:48
<pre class="brush: lua"> if Player:GetRankInGroup(GROUPID) == Rank then </pre> <p>.Touched</p> <pre class="brush: lua">Workspace.Part.Touched:connect(function(otherPart) print(otherPart) end) </pre> <p>http://wiki.roblox.com/index.php?title=Touched_(Event)</p> <p>MouseButton1Click</p> <pre class="brush: lua">gui.M...
0
Can you loop a message?
72288949
iiMaaster
0
2015-03-15 02:16:33
<p>Hi, im iiMaaster283 and i am asking how to loop a message or if you can.</p> <pre class='brush: lua'>rm = game.Workspace.AddMessage &gt; while true do rm.Text = "rekt n00b" rm.Text = "OMG A NOPESCOPE" end </pre>
15779
1
18919
0
3508838
DigitalVeer
1473
2015-03-15 02:23:54
<p>Of course you can loop a message! And in fact, you are very close! Just add some <code>wait()'s</code>!</p> <pre class='brush: lua'>rm = game.Workspace.AddMessage while true do wait(1) rm.Text = "rekt n00b" wait(1) rm.Text = "OMG A NOPESCOPE" end </pre>
0
How to only allow a certain amount of childs in a UIGridLayout?
538824226
Brioche_Noodle
45
2023-02-15 12:41:57
<p>I am making a notification GUI in my game so I am using UIGridLayout to make a grid. But my problem is that when I add in a lot of placeholders ( Frames ) It makes another line of placeholders which looks messy. So I went into UIGridLayout and changed a property in it. Changing FillDirectionMaxCells only allows a ce...
133074
1
How do I keep models in workspace when they fall into the void without causing performance issues?
922412310
woodboiz
11
2021-06-11 22:43:49
<p>I recently fixed a respawn script and it works great, but when the objects fall into the void they stop spawning because they get deleted from workspace, meaning they cannot be respawned. Is there any loophole around this without major performance issues?</p> <p>Here's the current code that I am using:</p> <pre clas...
124298
1
113316
0
1057250798
ElBamino
153
2021-06-11 22:52:08
<p>So, to expand on my comment and explain it better. I recommend putting the model in ReplicatedStorage. This is extremely useful, it doesn't cause lag plus its always there when you need to clone it again! There's different ways to go about respawning (aka cloning) the model after this so below I will provide you wit...
1
How do I use the In-Game Notification system for ROBLOX?
678299
MillerrIAm
566
2020-01-31 00:44:02
<p><strong>I DO NOT WANT A SCRIPT FROM THIS.</strong> Hello! I am attempting to learn how to access the Notification System but I have no idea how to do it. I can't seem to find any articles that tell me what I need to know. I looked at the dev forum and I can't seem to find much on it. I tried looking over the SetCore...
93856
2
86711
4
49773669
cowsoncows
946
2020-01-31 01:02:21
<p>What you're looking for is called <a target="_blank" href="https://devforum.roblox.com/t/game-update-notifications/155600">Game Update Notifications</a> Currently we're limited to sending only 1 notification per week, and the notification will only go to those who are following the game. The notification isn't handl...
0
Why does my 1 lined code that should only let players through not work?
51100371
joostie1
0
2022-05-22 18:21:13
<p>I searched all over internet but can't find why my script doesn't work. I want to create a wall wich only Players can walk through and nothing else. so i created in starterplayerscripts a localscript with:</p> <pre class='brush: lua'>game.Workspace.noPassZombiewall.CanCollide = false </pre> <p>but if i try this out ...
130077
0
Shift to sprint with animation help?
183350263
SuperGemarCatYT
0
2021-09-30 09:53:29
<p>Im trying to make a script to make it so that when the player presses shift the fov changes, speed changes and it plays my animation until shift is unpressed heres my current script:</p> <p>local UIS = game:GetService('UserInputService')</p> <p>local Player = game.Players.LocalPlayer</p> <p>local Character = Player....
127751
1
Moving an event out of a function makes it not work?
15288675
emite1000
335
2015-02-23 04:37:11
<pre class='brush: lua'>function Response() Rpns = Instance.new("TextButton", scrl) Rpns.Position = UDim2.new(0, 40,0.78, 0) Rpns.Size = UDim2.new(0.75, 0,0, 10) Rpns.BackgroundTransparency = 1 Rpns.Font = 1 Rpns.FontSize = 4 Rpns.TextColor3 = Color3.new(255, 0, 0) ...
15241
1
18313
4
386992
BlueTaslem
17922
2015-02-23 05:09:04
<p>Nothing has called <code>Response()</code>, so there's no such thing as <code>Rpns</code>.</p> <p>If you do</p> <pre class='brush: lua'>Response() Rpns.MouseButton1Click:connect(function() Txt.Text = ("Bla bla bla.") end) </pre> <p>It will work. <strong>BUT</strong> <strong>you shouldn't</strong>.</p> <hr /> <p>...
0
How to save progress of being on a team?
1791946066
PandaKeai
10
2022-06-22 05:56:38
<p>I'm trying to figure out how to save progress from being in the game, then rejoining. You are put into a team once you hit a block, and this team determines you respawning at the checkpoint, which I have already done. The problem is that I want this to save from the next time you join. How would I go about this? Any...
130452
1
I can't Re-dock the Properties tab into Roblox Studio?
107637223
BobbieTrooper
7
2020-02-14 21:56:00
<p>Since the last couple of days i cannot resize/redock my properties tab into my studio. It seems like it is opened out of Roblox Studio, I can drag it, i Can close it etc. But nothing else. Also my properties Tab is 5 times longer than my screen, in lenght. Here is a Link to my issue: http://prntscr.com/r2hxnb</p>
94581
1
87368
0
714312166
PrismaticFruits
842
2020-02-15 10:27:54
<p>I may know how to fix this:</p> <p>Drag the properties window over to the Explorer, as if you were trying to move it off the screen. If you do that is should fit exactly into where the explorer is.</p> <p>If this helped please accept this answer.</p>
0
How would I make a script that checks if a part is touching nothing?
878735180
poop07393cfhi3n2222
4
2021-05-20 21:08:07
<p>Right now, my script looks like this:</p> <pre class='brush: lua'>if script.Parent:GetTouchingParts(nil) then end </pre> <p>But that doesn't work. How would I make it so that it works?</p>
123631
2
112715
0
307975085
realemptybox
33
2021-05-20 21:13:55
<p>try to check if the length of the table that <code>GetTouchingParts()</code> is returning is equal to 0:</p> <pre class='brush: lua'>if #script.Parent:GetTouchingParts() == 0 then end </pre>
1
This error when the script is destroyed:Player:Move called, but player currently has no humanoid?
936672304
kodakpro87
7
2020-12-17 22:28:59
<p>This is my script: wait() local Humanoid = script.Parent.Humanoid Humanoid.BreakJointsOnDeath = false local DA = Instance.new("Animation") DA.AnimationId = "rbxassetid://6101308551" local DeathAnimation = Humanoid:LoadAnimation(DA)</p> <p>Humanoid.HealthChanged:Connect(function(Health) if Health &lt;= 0 then print("...
117309
3
107511
0
2007599571
RedReedBird
205
2020-12-18 00:02:45
<p>This is because the humanoid is not currently loaded in. You have to wait for it, like this:</p> <pre class="brush: lua">local Humanoid = script.Parent:WaitForChild("Humanoid") </pre>
3
How do I sort a dictionary and is that possible?
14277028
rodrigo455
578
2018-06-30 12:43:50
<p>So let's imagine a dictionary which has these values in it:</p> <pre class='brush: lua'>Items = { ["Item1"] = 50, ["Item2"] = 200, ["Item3"] = 100 { </pre> <p>Assuming this is a shop and we want sort it by price, we would want it to look like this:</p> <pre class='brush: lua'>Items = { ["Item1"] = 50...
61476
2
59859
3
16542699
mattscy
3725
2018-06-30 13:12:55
<p>As dictionary keys are not integers, they cannot be sorted. Arrays, however, have integer keys, giving them an order. So, there are multiple ways of ordering your item table:</p> <p><strong>1. Get rid of item name:</strong></p> <p>If the item name isn't required, you can simply do this:</p> <pre class='brush: lua'>I...
0
Argument 1 missing or nil error in RemoteFunction?
303357794
ColdFoxy07
76
2021-04-11 19:33:11
<p>I got an error trying to use a RemoteFunction from server to client to try and create a Hitmarker. I couldn't find any way to fix it, so i decided i was going to ask it here.</p> <p><strong>Error:</strong></p> <blockquote> <p>Argument 1 missing or nil</p> </blockquote> <p><strong>Server Script:</strong></p> <pre cla...
122277
1
111382
0
89430243
Amiaa16
3227
2021-04-11 21:33:13
<p>You have to pass a player instance to <code>InvokeClient()</code></p> <pre class='brush: lua'>if humanoid then local player = game.Players:GetPlayerFromCharacter(part.Parent) game.ReplicatedStorage.Hitmarker:InvokeClient(player) </pre>
0
How to make the players character.Humanoid.RootPart teleport to a chosen place?
374139517
mymatevince1215
9
2022-01-04 22:21:18
<pre class='brush: lua'>inround.Changed:Connect(function() if inround.Value == true then for i, plr in pairs(game.Players:GetChildren()) do local char = plr.Character.Humanoid.RootPart if forestmapworkspace == true then local tpparts = math.random(1, #maps:WaitForChil...
128698
2
116541
0
929847335
TheDude646
72
2022-01-05 05:04:33
<p>the <code>HumanoidRootPart</code> isn't parented to the <code>Humanoid</code> object, but to the character model. try <code>plr.Character.HumanoidRootPart</code></p>
1
Can someone help me use percentages properly in my script?
67015061
ErskinePierre
48
2020-07-23 17:38:09
<p>I wan't to make it so that the less blood you have, the less damage you deal. If your blood is at 100%, you deal normaI damage. I was thinking of using a percentage to do this.</p> <p>I was thinking of something like this.</p> <pre class='brush: lua'>Humanoid:TakeDamage(dmg / %ofblood) </pre> <p>but honestly I don't...
109782
1
100904
1
61269847
RAFA1608
448
2020-07-23 18:05:35
<pre class='brush: lua'>local percentofblood = 100 local damage = 10 local dmg = damage/100 * percentofblood --Humanoid as in the victim you've hit Humanoid:TakeDamage(dmg) </pre> <p>Basically what this does, is that it divides it by one hundred, and multiplys it by the percentage of blood. If its 99% of blood, itll be...
1
How does gsub work exactly?
5538435
AwsomeSpongebob
350
2016-01-31 20:37:14
<p>I've read the wiki article on gsub, and I dont completely understand how it works. I get that it replaces certain things in a string, can fund patterns, etc, but that's about it. Can I use gsub to replace individual letters &amp; numbers within a string with other letters &amp; numbers? Any help is appreciated, than...
26910
1
30444
5
65765854
eLunate
5136
2016-01-31 21:13:21
<h1>gsub stands for <em>global substitution</em></h1> <p><code>function gsub(string, match, sub) -&gt; newString</code><br /> Every time it finds a part of the string matching a pattern at <code>match</code> and replaces it with <code>sub</code>. There are a few special cases for using gsub:</p> <h3>If <code>sub</code>...
1
Could someone explain how to use TweenService to me?
161262344
sean_thecoolman
189
2019-08-17 23:13:49
<p>So the last time I tried to make a smooth moving object (a rocket), I abused a for loop way too much, because I do not know how to use the TweenService. Could someone explain to me how to use it and maybe give an example?</p>
86035
2
79816
0
66702178
UNBANhappyniceguy5
52
2019-08-18 01:59:56
<p>So to use TweenService you need to put this in your game at the start of the script</p> <pre class='brush: lua'>local tweenService = game:GetService("TweenService") </pre> <p>Then lets say you want to move a part, you'd need to give information about the tween (ex, how many times it will do this movement)</p> <pre c...
0
How can you get more /e Animations?
43933656
ParlaPenny
0
2014-03-02 21:23:39
<p>I was playing Ro-Rap battle, and a guy said /e flap and he went into the air, and hands started clapping. I checked his profile, and his primary group was Scriping Helpers.</p>
450
0
Why is my Blender fbx mesh not importing into Roblox Studio?
1204864571
MarkoFANTASTINE1
15
2021-03-03 17:18:15
<p>So I made my first terrain model, I inserted a MeshPart into Roblox Studio, and imported my fbx mesh file.</p> <p><strong>Errors:</strong></p> <p>When I import it I get an error:</p> <blockquote> <p>"Error while creating named asset: Could not upload MeshPart"</p> </blockquote> <p>and sometimes I get this error:</p>...
120907
1
Give Tool to Player upon MoveTo
25842304
bloxxyz
274
2014-03-01 21:12:41
<p>Okay, so this script is seemingly long. But I just have a problem with a couple lines. I'll comment out the portion I need help with. But before you read, here's the problem:</p> <p>I'm trying to make the Player receive a tool titled "Sword" upon position movement. Everything works well, it loops successfully, the t...
410
0
How can I make a billboard GUI in a part disappear when the part disappears?
654789870
R4d1ant
2
2022-05-13 22:16:36
<p>Title says it all.</p> <p>I'm trying to make good-looking text above a button (part) using billboard GUI, but whenever you walk over the button (to buy something), the text just ends up staying there even after the button disappears. How can I fix it?</p> <p>Thanks.</p>
129992
1
117403
0
1608691335
scripterhelper5354
854
2022-05-14 13:38:08
<pre class='brush: lua'>local part=script.Parent local gui=part:FindFirstChildOfClass"BillboardGui" part:GetPropertyChangedSignal"Transparency":Connect(function() if part.Transparency==1 then gui.Enabled=false end end) </pre>
0
Is there a better way to write this item despawn code?
87531166
virushunter9
943
2020-05-15 13:31:36
<p>I have a system where if an item(default roblox tool) is not picked up after it's despawn time, it destroys itself and is despawned, however if it is picked up by a player, it is counted as "PickedUp" and will no longer despawn. Since this is my first time doing something like this, I was wondering if there is a mor...
103196
1
95431
1
1505768595
PSWasHere
20
2020-05-16 18:35:36
<p>It looks good, but line 17 should be: <code>if PickedUp == false then</code></p> <p>A more simple way would be:</p> <pre class='brush: lua'>spawn(function() local ToolClone = Tool:Clone() ToolClone.Parent = game.Workspace wait(300) if not ToolClone.Parent:FindFirstChild("Humanoid") and not ToolClone:...
0
Terminal GUI timer?
5912740
trebor76
0
2014-04-16 23:59:44
<p>Time = script.Parent.Time code = game.Workspace.Terminal.raidtime.Value</p> <p>while true do Time.Text = "RAIDTIME:".." "..code wait(1) end</p> <p>Why won't this work? It changes to</p> <p>RAIDTIME: 400 but wont go down or up just stays...</p> <p>Help!</p>
2313
2
Drawing a 2D line between 2 points?
757754719
enhanceddevelopment
12
2018-10-12 05:05:28
<p>I'm creating a gamepass for my game - this gamepass will allow users to purchase a 2D box ESP [only during frenzy mode], giving them an advantage over players who only have access to the radar (which I plan to have all users visible on at all times, during something I'm calling "frenzy mode" in my FPS).</p> <p>To do...
68779
1
65861
2
149258954
RayCurse
1513
2018-10-12 15:54:21
<p>You want to position <code>LineHandle</code> such that it connects two points. First for the sake of simplicity, it will make it much easier if the anchor points of all gui elements involved in the positioning of this line have their <a target="_blank" href="https://www.robloxdev.com/api-reference/property/GuiObject...
1
How To Find Table Value's Position?
71530978
enes223
312
2019-09-03 19:50:54
<p>Im trying to sort player join order in a local script but I cant figure it out and I thought about this bbut I dont know how to make this can someone help me?</p>
86968
2
80567
1
20111088
royaltoe
5144
2019-09-03 21:03:30
<p>Hi, the table will already be sorted based on when people join. table.insert will add the player's name at the end of the table. The if statement you have inside of the playeradded function will not work as the player joining will always be the player you need to add to the array.</p> <p>gtg so i didnt get to test t...
0
How do you get the Date and time from Unix Epoch time?
2966752
Validark
1580
2015-12-11 04:27:01
<p>I want to be able to use tick() or os.time() to get the current date and time. How would I do so?</p>
25121
0
How can I store color3 values in a datastore?
6942109
FakeWhatWeDontKnow
0
2021-01-13 11:46:16
<p>I know you have to do this as a table but when I tried this I couldn't get the DS to update it, I'm making a colour customizable system in my game that's supposed to save but when I made it in a table and did it so the parts in your player get the colorfromrgb it doesn't save in the table, I even added a color3value...
118638
1
How would you make a GUI visible only when touching a brick?
281762843
Pitched_mobile
146
2020-11-23 16:26:33
<p>title explains it all, i want to make a GUI appear ONLY when they are touching the brick so the moment they leave the brick the GUI disappears anyone know how?</p>
116209
2
106642
0
103833540
deeskaalstickman649
358
2020-11-23 17:39:40
<p>Use <code>Touched</code> and <code>TouchEnded</code> events. I suggest using a LocalScript. <code>Touched</code> fires whenever and the hitbox of the part provided and another hitbox overlap. In other words, the <code>Touched</code> event fires when the part gets touched by another object. <code>TouchEnded</code> fi...
0
I'm trying to make it so you can only do an ability when you are holding an item, but it won't work?
264630904
DriBowser
49
2021-12-24 05:48:22
<p>Ok, so I am trying to do an ability where you can stop time only when you are holding a sword. So, here is the problem. It works fine the first time before I pull out my sword, when you press the button, it will only do it when you are holding the sword. But after, even when you aren't holding the sword, it still st...
128440
2
116331
0
577417073
AProgrammR
378
2021-12-24 09:39:27
<p>Try rewriting your code just a bit like this.</p> <pre class='brush: lua'>local UIS = game:GetService("UserInputService") local tool = script.Parent local player = game.Players.LocalPlayer local enabled = false local remote = game:GetService("ReplicatedStorage"):FindFirstChild("TimeStop") tool.Equipped:Connect(funct...
1
How to fix RightHand is not a valid member?
1310507606
ItzSulfonic
61
2021-03-11 19:14:51
<p>I'm getting the error RightHand is not a valid member of Model "Workspace.ItzSulfonic - line 4 R6</p> <pre class='brush: lua'>local DB = false game.ReplicatedStorage.PunchEvent.OnServerEvent:Connect(function(plr,Touch) plr.Character.RightHand.Touched:connect(function(hit) if hit.Parent ~= plr.Character t...
121205
2
110437
1
226832508
MattVSNNL
614
2021-03-11 19:32:59
<p>The right hand has a space in it so if you wanted it as a right-hand use this code!</p> <p>Sorry it didn't work for you so I fixed it</p> <pre class='brush: lua'>local DB = false game.ReplicatedStorage.PunchEvent.OnServerEvent:Connect(function(plr,Touch) plr.Character:WaitForChild("Right Hand").Touched:connect(f...
2
What are square brackets ([]) and hashtags (#) used for?
8102267
pokemonpokemon64
10
2014-12-06 20:30:58
<p>So while looking through morph scripts I found this:</p> <pre class='brush: lua'>function onTouched(hit) if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then local g = script.Parent.Parent.Arm1:clone() g.Parent = hit.Parent local C = g:GetChild...
13032
1
DataStore Limit and Monitor?
25691148
FromLegoUniverse
264
2014-02-27 23:31:10
<p>Is there amount of data the DataStoreService can hold, and if there is, any way to monitor how much data is used?</p>
339
1
How to get a game name from the Roblox api?
38048777
UniverseAxis
24
2017-07-10 23:43:06
<p>I've tried this but it does not work and just says the link is not trusted or something.</p> <pre class='brush: lua'>PlaceId = game.PlaceId HttpServ = game:GetService('HttpService') GAsync = HttpServ:GetAsync('https://api.roblox.com/Marketplace/ProductInfo?assetId='..PlaceId,true) Info = HttpServ:JSONDecode(GAsync) ...
45097
2
46070
1
817067
XAXA
1569
2017-07-11 00:00:05
<p>There's <a target="_blank" href="http://wiki.roblox.com/index.php?title=API:Class/MarketplaceService">MarketPlaceService</a>, which has <a target="_blank" href="http://wiki.roblox.com/index.php?title=API:Class/MarketplaceService/GetProductInfo">GetProductInfo</a>. This may be (EDIT: is exactly) what you're looking f...
0
Learning Lua ?
42849143
neonyayaunbanner
0
2014-04-15 07:48:48
<p>Im looking for a good place to learn lua sadly I was learning from Lua Learners but it got shut down. I know most popular game creators found out from free models but thats not really my thing any good sites ?</p>
1556
3
2083
0
1679348
MyLifeHope
5
2014-04-15 08:27:53
<p>The wiki, YouTube, Google.</p>
1
Is there object destructuring in Lua? [Quick question]
474299468
zeyadtota3
7
2021-09-21 05:21:20
<p>I dealt with many programming languages before and in almost all of them we had the concept of object/array destructuring which saves me tons of time and lines fo code, if you don't know what this is then basically say i have object</p> <pre class='brush: lua'>local obj = { name = 'something', lastName = 'so...
127588
2
How to make a brick that makes you slower when you touch it?
25913429
123bbz
0
2014-04-15 02:27:24
<p>I'm trying to make a game where you must dodge blox being hurdled at you. One of The blox would have an ability where it slows you walking speed down for a short Amount of time. Can someone please help me!</p>
1452
0
end statements are having an error?
1222281551
botw_legend
452
2020-05-29 03:56:30
<pre class='brush: lua'>local MarketPlaceService = game:GetService("MarketplaceService") local Players = game:GetService("Players") game.Players.PlayerAdded:Connect(function(plr) local success, message = pcall(function() local haspass = false local gamepassID = 9794050 haspass = MarketPlaceS...
104708
2
96584
1
24442377
laurenbtd5
364
2020-05-29 04:45:27
<p>Remove the end that doesn't have the parenthesis</p>
0
What is this Roblox Studio bug, why I cant resize or reposition anything?
1644124176
BlackFateX
19
2020-11-05 12:50:51
<p>Hello Guys! Im experiencing a bug at roblox studio. Sometimes I need to open roblox studio 5 to 10 times, just to work. When I open it, and got into it, it is just bugging. I can click at the size or position changer tool at the top left, but it just bugging, I linked a picture, you can see it if you want. I cant re...
115380
1
105986
0
742380603
KripticalYT
100
2020-11-05 14:00:48
<p>This happened to me a lot of times, I simply go to File > Open From Roblox (or Ctrl+Shift+O) I then proceed to pick the game I want to go to.</p>
0
Datastore script wont save data?
137521187
YourAverageMyth
45
2022-07-27 21:14:29
<p>I've been working on this for like 5 days and can't figure it out because I have tiny brain. I've asked for help here multiple times but no matter what I do it won't work. I know the saving won't work because the data loading works completely fine.</p> <p>Here's the code I have:</p> <pre class="brush: lua">-- Writte...
130971
0
[SOLVED]How would I make this script work?
5522767
rabidhalofan12345
55
2014-12-19 01:55:22
<pre class='brush: lua'>GUI.Button1.MouseButton1Click:connect(function() a = a + 1 script.Votingstatus1.Changed:connect(function() a = votingvalue1.Value print(votingvalue1.Value) end) end) </pre> <p>I've been trying to add <code>a</code> to the string's <code>Value</code> using a GUI button...
13398
1
16453
1
13667373
EzraNehemiah_TF2
3552
2014-12-19 03:06:08
<pre class='brush: lua'>local a = 0 --or 1 or 2 or etc. GUI.Button1.MouseButton1Click:connect(function() Votingstatus1 = a + 1 script.Votingstatus1.Changed:connect(function() a = votingvalue1.Value print(""..votingvalue1.Value.."")--I dunno if this is needed or not but just to be safe? end) ...
0
Scripting Cameras
7016274
Dietcoke101
0
2014-02-17 06:21:57
<p>For my game, I really wanted to build a GUI that manipulates the camera so that it shows the map and the person would have to click a text box to continue. I know it would have to use the scriptable property of the camera in conjunction with the PlayerAdded event, but I'm really not quite sure how to go about it fro...
25
0
error with my script It keeps saying string expected got nil)on line 34, can someone help?
471987892
Codex_Innit
0
2022-06-20 11:02:06
<p>Here is the script</p> <pre class='brush: lua'>local HttpService = game:GetService("HttpService") local Webhook = {} Webhook.__index = Webhook function Webhook.new(name, team, timeAmount) return setmetatable({ playerName = name, playerTeam = team, timeTaken = timeAmount, }, Webhook) e...
130416
0
Why can't I interact with buttons outside a frame? (screenshot included)
1178271435
Dem0nMeme
11
2022-09-19 14:26:50
<pre class="brush: lua">invis = -- i can't find the button i want to make invisible script.Parent.MouseButton1Click:connect(function() invis.Visible = false end) </pre> <p><a target="_blank" href="http://imgur.com/a/2Le7x8d">https://imgur.com/a/2Le7x8d</a></p>
131675
0
How do I check if a certain item is in a player's inventory?
118943708
KingCheese13
21
2018-12-23 02:11:07
<pre class='brush: lua'>local Spawner = Vector3.new(157.324, 0.974, 26.163) local Clicker = script.Parent local ObjectSpawn = script.Parent.Parent.Spawn local debounce = false Clicker.MouseClick:Connect(function(player) if not debounce then debounce = true local Backpack = player:FindFirstChild("Backpac...
72772
1
68817
0
27500847
Rheines
661
2018-12-23 05:46:43
<p>You only spawn Cardboard because you're comparing Obj (which is a table) to a string, which will be false. On the else statement, you finally set Object to the Cardboard, so it will always spawn the cardboard. You can also use a for loop to reduce the number conditionals that you have to write.</p> <pre class='brush...
0
How do I make a persons chat there team color?
23665695
EmperorF
0
2014-04-16 10:27:38
<p>Okay so say I have this:</p> <pre class='brush: lua'>function UpdateOldLabels(Parent) for i,v in pairs(Parent:GetChildren()) do if v.Name:sub(1,4):lower() == "line" then local LineNumber = v.Name:sub(5) if LineNumber == "12" then v:Destroy() else ...
2118
0
I am able to see through walls, I don't want that to happen?
22502080
lolkid007
43
2018-04-19 14:28:36
<p>I've connected the player camera to a part that it would focus on, but the only problem is the camera is able to phase through all walls of any thickness, is there a way to prevent this or do I need to add anything extra to my camera script?</p>
57080
0
Data store doesn't seem to work &quot;DataStore request was added to queue&quot; &quot;?
211679866
Pikachu_123456789012
0
2022-08-01 19:37:49
<p>DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key = 909130723 is the error (i know that even this the error in most cases the data store saves but it doesnt seem to now)</p> <p>this is the code</p> <pre class='brush: lua'>local DataStoreSer...
131048
0
Why is my Roblox studio crashes when i click the part?
1122312651
totosimamora608
61
2021-08-13 04:13:34
<p>so i want to make a part that if you click it a textlabel in another part visible but when i click it my roblox studio crashes</p> <p>this is my script:</p> <pre class='brush: lua'>local Text = game.Workspace.CLICKTHIS.SurfaceGui.TextLabel.Visible function OnClicked() if OnClicked() then wait(3) ...
126421
1
114908
1
244452876
JesseSong
3916
2021-08-13 07:35:27
<h2><strong>Problem:</strong></h2> <p>The error is caused by a <code>stack overflow.</code> On your function <strong>onClicked</strong>, a recursion is happening which never ends or repeat.</p> <p><strong>What is a stack overflow?</strong></p> <p>A stack overflow is a problem faced when using stacks. It occurs when the...
0
How to use TestService better?
11808841
blowup999
659
2023-03-20 21:00:52
<p>Never really used tests, so I figured I might as well start.</p> <p>Easiest way to run tests seemed to be to go into CommandBar and call game:GetService("TestService"):Run()</p> <p>This works great, except then I'll change the script as the tests fail and the next time I call TestService:Run() it will still use the ...
133218
3
How does ParticleEmitter work in scripting?
27572935
Slazerick
55
2015-04-25 21:00:52
<p>The new ROBLOX ParticleEmitter was recently added to ROBLOX Studio but after experimenting with it I came up with a very big question, some properties of the ParticleEmitter for example Size use the Graph where you can put different values and "envelopes" but... how would you do this using a Script? I know there's N...
17001
1
This is not a question but can someone explain to me what does a pcall do?
184542664
SincereMaster_360
5
2022-06-17 00:47:54
<p>..................................................................</p>
130375
0
How do I revive/respawn dummies after they die?
944642518
XbloxKing21
0
2021-01-12 17:57:36
<p>I need to respawn/revive a dummy but don't know-how. Could someone push me in the right direction?</p> <pre class='brush: lua'>repeat if game.Workspace.Dummy1.Humanoid.Health &lt; 100 then game.Workspace.Dummy1.Humanoid.Health += 100 end wait(0.15) until true == false </pre>
118598
1
Accessory Being Worn By A Character When It's Not Worn By Anything?
353632707
SuperSM1
67
2022-11-18 02:10:32
<p>This error/warning just doesn't make sense</p> <p><code>AddAcessory failed: Accessory is already being worn by another character.</code></p> <p>No. The accessory is freshly cloned and not being worn by anything.</p> <pre class='brush: lua'>game.Players.PlayerAdded:Connect(function(plr) local clone = game.Replica...
132305
0
What is wrong with this script? Changing the different things in a model when touched by a tool
118061211
jacksworld2808
15
2020-04-19 09:59:02
<p>I am trying to make a coffee system, meaning that I get coffee beans from the machine, then go to the pot and put the beans in, then I can get a cup and touch the pot to put coffee in it.</p> <p>I'm at the stage of putting beans into the pot however I don't know what is wrong with this script.</p> <pre class='brush:...
99848
0
How do I check if player is falling down?
585180878
poggerss_u
0
2022-10-02 23:21:43
<p>So, Im making a game about jumping and I want to set the gravity to a number when the player is ascending after jumping and set another gravity for when the player is descending, so It doesnt take too long for the player to land again.</p> <p>This is the part of the script I need help with</p> <pre class='brush: lua...
131787
0
Arrange the order of the tools in a player's backpack?
3807724
Le_Teapots
913
2018-04-05 03:29:00
<p>Is there a way to set the order of the tools in a player's backpack via a script?</p>
56243
2
54999
0
87138498
cabbler
1942
2018-04-05 13:04:25
<p>Tools are sorted by the order they arrive to the backpack, then manually if chosen. So your best option would be to remove all tools then instantly parent them back in the order you want. For example, alphabetical order:</p> <pre class='brush: lua'>local tools = player.Backpack:GetChildren() for _,v in ipairs(player...
0
How do I change text on a StarterGui?
742610371
redchris999
4
2019-07-27 23:41:29
<p>Hello All</p> <p>I'm stuck with trying to change the text label in the starter gui. The text label sits in the following hierarchy</p> <p>Text label is child of a frame The frame is the child of a screengui The screengui is the child of the Starter Gui</p> <p>I'd like the text in the text label to change when the pl...
84562
2
78493
0
354036777
MaximussDev
86
2019-07-28 07:24:06
<p>So basically, the StarterGui performs in a way which is like saying, “these are my starting GUIs when I spawn.” If you change the text in the ScreenGui, when it is in StarterGui, it will only give new players that, and all of them.</p> <p>The way of doing this is by getting PlayerGui. PlayerGui is the StarterGui, fo...
0
My gui is not enabling on tablet devices, why?
1522202318
NathanBlox_Studios
212
2020-08-01 09:24:25
<p>I made a script to check if a player is on mobile, pc or tablet. The Pc works fine, so does the mobile, but the tablet does not.</p> <p>My script:</p> <pre class='brush: lua'>local UIS = game:GetService("UserInputService") local GuiService = game:GetService("GuiService") if UIS.TouchEnabled and not UIS.KeyboardEnabl...
110451
0
How to fix Missing Argument or nil for player?
118916341
awesomemode14
68
2019-10-07 23:44:45
<p>Missing Argument or nil (line 3) , take a look:</p> <pre class="brush: lua">local owner = script.Parent.Parent.Owner.Value local player = game.Players.LocalPlayer while true do wait(0.1) if game.Players:FindFirstChild(owner) == owner then player:Kick() print("yay") else print("non...
88498
1
81977
1
151702995
RealTinCan
217
2019-10-08 00:05:51
<p>If you are trying to kick a player when they join a server <em>(Like a ban list)</em> then you're doing it wrong. You are looking through the <strong>LocalPlayer</strong> for the player named in the value owner. Meaning your not looking at all the players in the server. You would use a <a target="_blank" href="http:...
0
Script lacking permission cannot class security check?
372313609
CjayPlyz
643
2018-09-22 04:11:16
<p>I was trying to make a script that when a character was added in the game it would teleport it in a checkpoint but i kept getting an error i don't know what was wrong with the script.</p> <p>Script :</p> <pre class='brush: lua'>game.ChildAdded:Connect(function(Character) if Character.className == "Player" then e...
67716
1
65018
0
17217178
ozzyDrive
665
2018-09-22 09:34:03
<p>You are attempting to index a RobloxLocked object, most likely the <a target="_blank" href="http://wiki-origin.roblox.com/index.php?title=API:Class/RobloxReplicatedStorage">RobloxReplicatedStorage</a> service.</p> <p>You see, not all objects (including services) exist when the scripts are being executed. I ran this ...
0
Value status doesn't change?
282084648
CoolBlueJay000
6
2021-01-13 01:36:19
<p><strong>(This is a normal script, not a LocalScript)</strong></p> <p>Okay so, I'm trying to make a script so that you can click a gas can and it changes your value, if your value is changed, you can fuel something. I put this script in StarterCharacterScripts so that it creates a value when the player joins. Code:</...
118617
2
108494
0
91205701
EpicScarGaming121
20
2021-01-13 02:00:38
<p>Several things wrong here. First, you can't use localplayer in a server script. Second, i'd recommend putting the first script into serverscript service.</p> <p>Try this script out and see if it works</p> <p><em>put this script in serverscriptservice</em></p> <pre class='brush: lua'>game.Players.PlayerAdded:connect(...
0
How to Make a Space Warp Gate?
1683254402
gta_12344567890
7
2020-06-09 02:09:16
<p>Hello Again could someone help me make a space warp gate like a teleport portal with those cool effects that neither in the movies or next thanks.</p>
105822
0
Why won't anything happen when i click the button?
1752724383
Xyternal
145
2021-06-07 16:30:33
<p>So I was experimenting with remoteEvents, and I was trying to make it so everytime the player clicks the button, he gets one point. But I get multiple errors doing so. Here is my local script</p> <pre class='brush: lua'>local ReplicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = ReplicatedStor...
124171
1
How would I make a Tycoon Saving Progress and Money?
1781946098
SynnDC
8
2021-04-04 09:10:58
<p>So I'm making a tycoon game with a bit of scripting experience. I do get that you can use Data Store but I really don't get it. It could be awesome if someone helped me out a bit. I'm using Zednov's Tycoon Kit for this tycoon game. If you need the scripts, just ask me please.</p>
121996
1
How to make a custom kick message?
261477936
EnzoTDZ_YT
275
2020-02-17 20:36:54
<p>I want to make a kick message so if the game stops it says <code>Server Has Been Stopped.</code> and not <code>You were kicked from this game: Server Has Been Stopped.</code> i am unable to get this to happen can i get some help thanks! Code i own</p> <pre class='brush: lua'> elseif m:sub(1, 6):lower() == "/stop ...
94750
0
Do values not have a .Changed event?
78280248
Wayyllon
170
2020-11-04 00:55:49
<p>I was anticipating on using a .Changed event to detect a Bool Value changing to true but it cant find a .Changed event inside of the Value?</p>
115315
2
105930
4
51344642
darmantinjr
169
2020-11-04 01:10:08
<p>To put it simply, <strong>yes</strong>, you can detect changes from a Boolean value.</p> <p>There are multiple reasons why you could be having trouble detecting changes from a Boolean:</p> <blockquote> <p>Are you changing the Boolean value from the client, and then trying to detect a change signal on the server?</...
1
Why won't this textbutton make another textbutton visible?
238838551
PadmeOragana
41
2020-04-04 23:33:27
<p>Okay, so I'm working on a game and I'm trying to make this button make another button visible. It was working splendidly until I made the button that I want to turn visible bigger, and it broke for some reason. I tried making the button visible to make sure that you <em>can</em> see it, and you can, it's just the sc...
98138
1
90633
1
16881175
spot6003
64
2020-04-05 03:03:38
<p>Ok so, this is a common mistake that newer scripters make. I myself made this mistake when I first started. This script is editing the gui in <strong>StarterGui</strong> while what the player sees is located in the player folder in <strong>PlayerGui</strong>. You will need to use Remote Events to communicate with th...
0
Having an issue with the sounds of a gun, does anybody know how to fix this?
1314599390
NuggetHasJoined
7
2021-02-07 14:37:59
<p>I'm currently working on a game, and the gun in the game works fine, except the sounds only play for the character shooting for the gun. The script is currently a LocalScript, does anybody know how to fix this?</p> <p>Here is the script:</p> <pre class='brush: lua'>local gun = script.Parent local gun_sound = gun.Han...
119771
1
How do i make a weapon that poison?
1973099835
G4BR13L_progamer123
5
2022-09-30 18:27:56
<p>Hello Im trying to make a weapon that other than deal normal damage it deals like a poison damage like one damage every second for 10 seconds</p>
131760
1
119018
0
111567127
Jay123abc2
241
2022-09-30 19:42:00
<p>I don't know if you're asking for the whole gun script, or just the poison damage part. Due to this, I will link a video for making a working gun and I will go over the poison script.</p> <p>In the part off the script where it will deal damage, so if the bullet successfully hit a player it will need to loop through ...
1
Why does raycasting detect random stuff?
849198397
jdm4llfem8
94
2021-02-22 17:37:25
<p>I have a part that's in a moving model and a raycast that detects the bottom. Sometimes it just detects random stuff, like the parts ontop or the parts on the side even tho i set it to detect stuff from the bottom, and when the part is in another part it detects literally nothing. How do I go around fixing this?</p>...
120520
0
How do I lock the player's mouse?
467337150
XDvvvDX
186
2020-06-23 10:57:55
<p><strong><em>Hello. I've seen many games locking the player's mouse, but I don't know how. Like they enable shift lock to the player without him pressing left shift. I would absolutely accept the helpful answer!</em></strong></p>
107166
0
How to I make a MODEL disappear and reappear using ClickDetector?
19096829
Laserpenguin12
85
2014-07-18 17:10:32
<p>How do I make a model disappear and reappear using ClickDetector? This is what I did on the first script, then the second script</p> <pre class='brush: lua'>function click() script.Parent.Parent["Moving Office Chair"].Transparency = 0.8 script.Parent.Parent["Moving Office Chair"].CanCollide = false script.Parent.Cli...
8317
0
My Object is not cloning but no errors occur. What have I done wrong in my script? [SOLVED]
1169362290
iiMxtt_Destinyii
58
2021-04-05 16:10:01
<p>Object is not cloning but no errors occur. It just doesn’t clone anything.</p> <pre class='brush: lua'>function TestService:Spawn(Player, Weapon) if Weapon ~= Items.IDArray[Weapon] then game.ReplicatedStorage.SuccessMessage:FireClient(Player, "? Successfully found "..Weapon.." with ID "..Items.IDArray[We...
122037
2
111155
1
812747954
piximentility
37
2021-04-05 16:18:14
<pre class='brush: lua'> Clone.Parent = game.Workspace -- :D </pre>
0
Why cant I compare leaderstats with a local script?
1527823663
kickoff127
15
2020-11-26 17:03:12
<p>I am trying to make a button that you can buy something but only if you have a certain amount of "Deaths"</p> <p>here's my script:</p> <pre class='brush: lua'> if game.leaderstats.Deaths.Value == 1 then game.Workspace.Parent.StarterPlayer.CharacterWalkSpeed = 70 end </pre> <p>Can you help me?</p>
116370
1
106778
0
644099692
Gameplayer365247v2
1001
2020-11-26 20:00:57
<p>leaderstats is not a valid member of game, if you have output open, you will see this error the fix for this is to check the player leaderstats if you even have one by doing this (im assuming you already got a player variable for the player trying to buy something)</p> <pre class='brush: lua'>if player.leaderstats.D...
0
Need Scripting help on roblox! -Murder game issues with teleporting players to map-?
137883343
ChrisThrRoblox1234
12
2018-08-21 12:33:16
<p>I'm making a murder game and I have an error. 'Argument 1 Missing Or Nil' The error part is at the part where it teleports them to the map. I am an experienced Roblox scripter but I have never seen this error. If any of you know this error or know a fix please reply below with the fix. Hope you can help me with this...
65940
2
63702
0
286997127
TheDev321
37
2018-08-21 13:12:06
<pre class="brush: lua">if putmapsinworkspace == true then local map = Maps:FindFirstChild(mapnamethatwaspicked) map.Parent = MapFolder elseif game.Workspace:FindFirstChild(mapnamethatwaspicked) or MapFolder:FindFirstChild(mapnamethatwaspicked) then MapFound = true -- This would not work, because you have n...