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are any of my allies in it? |
MATT: No, it is surrounded. There’s Beau to one |
part of it, it’s about ten feet from Yasha, and |
about 15 feet from Molly. |
MARISHA: It’s a pretty tight box we’re in. |
TALIESIN: We’re in a tight box. |
LIAM: Slow is out the window. I pull out my clay |
cat’s paw and mutter a few words, and I will cast |
Maximilian’s Earthen Grasp. A soil cat’s paw comes |
up out of the ground and swipes. It needs to make |
a strength save. 16. |
MATT: Strength save. That is a 15. What is your |
DC? |
LIAM: 16. It’s held in place, and it takes 2d6 |
damage. Hold on. It takes five points of |
bludgeoning damage. |
MATT: Five points of damage, got it. It is held in |
place. |
LIAM: It has to use an action to break out. |
MATT: That it does. That ends your turn, Caleb. |
Are you going to stay back in the corner where you are? |
LIAM: If I can squish even one square further away |
from it, I would. |
MATT: You are backed up into the current corner, |
as far away as you can get. That ends Caleb’s |
turn. Jester’s up. What are you guys doing with |
Jester? |
TALIESIN: First off, we’re going to have the |
Spiritual Weapon take a swipe right at where the |
plates are already broken, and hit it again. Which |
is a bonus action, and a plus seven to hit. Oh, |
that’s not it. It’s around here somewhere. There |
it is. That’s a 15. |
MATT: That was 15 to hit? |
TALIESIN: Wait, wait. (counting) Yeah, 15. |
MATT: That does not hit. The lollipop swings down, |
and then bounces down off the armor. The Spiritual |
Weapon is not able to penetrate its armored hide. |
That’s your bonus action. Jester still has an action. |
TALIESIN: I don’t think this is going to do |
anything. |
MARISHA: (singing) Playing with your friends’ D&D |
characters! |
TALIESIN: I was thinking of trying maybe a– |
SAM: Simple Sacred Flame? |
TALIESIN: We could do Sacred Flame, or if you were |
nearer I’d say Cure Wounds. Or we could do a |
Guiding Bolt. |
ASHLEY: Hey, that’s a classic. |
TALIESIN: (like Jester) “We’re going to do Guiding |
Bolt.” You roll this one. |
SAM: (imitating Taliesin) We’re going to do |
Guiding Bolt. |
ASHLEY: That’s a 26. |
MATT: 26 definitely hits! Roll damage on that. |
TALIESIN: That’s 4d6 radiant damage. |
MATT: Yes, and the next attack on it has |
advantage. |
ASHLEY: Okay. Come on, Jester. Any pluses? |
TALIESIN: No, just 4d6. |
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