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to it with the Spider Ball, and go back through the secret passage. Keep going |
left until you drop down (use the Big Energy Ball if you need to heal), then |
bomb through the rock again. Head left, then go all the way back to that big |
lake of acid you hopped over earlier. |
================================ |
C. The Second Chozo City [HYDRO] |
================================ |
1. Getting the Varia Suit [VARIA] |
--------------------------------- |
When you reach the acid lake, you'll find that it's drained away. Go down the |
tunnel revealed. Eventually you'll reach another deep pool of acid. You'll |
see a morph ball tunnel heading left; go through it. A short walk later, and |
the music will change to another rather creepy atmospheric ambience, like you |
heard in the first Chozo city. |
Climb up the shaft, then head left. You'll see several floating creatures |
called Septoggs. Don't jump on them; they'll take you down into the sand, and |
your only recourse will be to bomb your way out of it. You can't kill them, or |
even hurt them, so don't try. Keep going left. |
You'll find yourself in what looks like the Gawron nest room from earlier, only |
this time it's empty...except for a single ALPHA METROID! Shoot it down! |
METROIDS REMAINING: 33 (L-07) |
Continue left, and you'll find yourself in another "outer city" cavern. Keep |
going left and through the door, and you'll find yourself in another ruin. |
You'll see a Save Point right in front of you; use it if you wish. Keep going |
left; you'll enter a cavern with columns running down in the background. On |
the far left you'll find an Autrack shooting plasma beams at you. Jump over it |
and shoot it from behind (it can't turn around). Head left, and you'll find |
yourself in a mirror image of the first save room in this area; save here. |
Continue to head left. Eventually you'll see a gap in the floor; drop through |
it. You'll land in water, which in this game has no effect on Samus. Shoot |
any creatures in your way as you head right. |
You'll be inside the ruins again. Jump the platforms to the right wall. Go |
into Spider Ball mode, climb up the right wall, and grab the MISSILE POD (M: |
100) there. Now drop down to the bottom of this chamber. Once you're on the |
ground, go right; there'll be a secret passage that way, and you'll drop into |
a passage. Morph out and head right again, but get your missiles ready--you're |
going to face another ALPHA METROID! |
METROIDS REMAINING: 32 (L-06) |
Now go up the staircase on the right, and jump to the ledge on your left. |
Morph into a ball, and slip through the opening. Unmorph when the ball stops, |
and jump up and to the left as you make your way through the passage. |
Eventually you'll run through a long tunnel; once you reach a point where you |
can't run any farther, morph back into ball mode. Roll left through the narrow |
tunnel, bombing any blocks in your way. What's all this extra effort for? |
Why, a MISSILE POD (M: 110) of course! |
Go back the way you came, back to the small staircase on the far right of the |
room. This time, go into Spider Ball mode and climb the wall. You'll ascend |
a narrow shaft, and eventually the tunnel will go left. You'll emerge into |
another room with a staircase. Head up it, and blast away the missile door. |
Ah, another Chozo Statue with an artif--wait, where's the orb-container? The |
statue's not holding it! Bomb into the crawlspace underneath it, and Spider |
Ball your way left. Eventually you'll creep through a hidden passage. |
You've got to be kidding me. There are a lot of fake orb-containers here, |
which you can remove by Bombing. One of the containers (the one between two |
blocks) resists the bombing; this is the one we want. (If you play this game |
on a GBC or GBA, the real container will be red, while the fake containers are |
green.) Morph out when you can reach it, then shoot it. Drop onto it to get |
your VARIA SUIT! |
- - - - - - - - - - - - - - |
Varia Suit: A Primer |
This item, once you acquire it, will constantly be in effect. Damage done to |
Samus will be cut in half (rounding down). It will not protect her very much |
from the acid, however, so don't try to shortcut her through it! |
- - - - - - - - - - - - - - |
Now go all the way back until you hear the "outside" music; you're done here. |
2. Getting the Wave Beam [WAVEBEAM] |
----------------------------------- |
Get out of the water you're in, then head right until you reach the doorway |
leading back to the second Save Point. Duck inside to save if you want, then |
jump up to the ledge on the wall. Spider Ball your way up, avoiding the |
Senjoos as best you can. Climb the city walls; eventually you'll reach the |
flat rooftop. Unmorph here and get rid of any enemies in your way. You'll see |
a doorway blocked by a stone; bomb it and roll through. |
Inside the ruin, unmorph and get your missiles ready. Head right until you |
reach what almost looks like a mirror image of your normal Chozo temple, only |
the statue's missing. In its place is...another ALPHA METROID! |
Subsets and Splits
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