text
stringlengths
0
213
SOLO WING - FINAL DRAGON MODEL (Solo Wing side quest, part 3)
-------------------------------------------------------------
In the north-western chamber of the Red Ruin complex, there is an empty
pedestal with a Caution warning. It matches a pedestal in the next room which
holds a Dragon Crest. If you have the Light Wing dragon (all twelve D Units)
and the Dragon Crest (and dragon pup) from Georgius, Access this pedestal to
place your Dragon Crest on it. Your dragon will then fuse with the pup, causing
it to evolve into its final form, the Solo Wing. Unlike the Light Wing, the
Solo Wing dragon needs to change between Classes, and its Laser Rank is still
#6. Interestingly enough, each of the Solo Wing's Classes corresponds to a
dragon form from a previous Panzer Dragoon game. Its Normal Class is the Blue
Dragon from the original Panzer Dragoon, and also the dragon's final form from
PD2. Its Defense Class is the Brigadewing from PD2, its Spiritual Class is the
Dark Dragon from the original Panzer Dragoon, its Agility Class is the Skydart
from PD2, and its Attack Class is the Windrider from PD2.
<<<=========================================================================>>>
{4.25} THE TOWER (DISC 4) [continued]
<<<=========================================================================>>>
+-----------------------------------------------------------------------------+
UPPER FLOORS
+-----------------------------------------------------------------------------+
Resuming at the area above Rotor Pile #2, the east door leads to 14F East, and
a useful item.
+-----------------------------------------------------------------------------+
14F EAST (Other Side of the One-Way Door)
+-----------------------------------------------------------------------------+
Here you can get the Elixir from the other side of the one-way door you passed
earlier.
+-----------------------------------------------------------------------------+
GO TO 14F WEST
==============
Back in the upper floors' central area, the west door leads to the next switch.
+-----------------------------------------------------------------------------+
14F WEST (Misnamed as "14F EAST")
+-----------------------------------------------------------------------------+
SWITCH CONTROL OF ROTOR PILE #2 TO DIRECT ACCESS
================================================
The switch here will enable you to manually turn Rotor Pile #2 off.
+-----------------------------------------------------------------------------+
DEACTIVATE ROTOR PILE #2 AND GO TO 13F
======================================
With the 14F West switch triggered, you can return to Rotor Pile #2 and
deactivate it. This will allow you to reach 13F.
</pre><pre id="faqspan-7">
ANCIENT RECORDING DEVICE
------------------------
There is a save point just outside the door to 13F.
+-----------------------------------------------------------------------------+
13F / 12F
+-----------------------------------------------------------------------------+
>>> Equip your PULVERIZER <<<
PROCEED TO HANGAR #2
====================
Take the elevator on 13F down to 12F. Go through the door there to reach Hangar
#2 and fight the Twin Guardians sub-boss.
+-----------------------------------------------------------------------------+
HANGAR #2
+-----------------------------------------------------------------------------+
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=