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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card, then target 1 "Yosen Training Grounds" you control; place 3 Yosen Counters on it. You can only use this effect of "Yosenju Kodam" once per turn. You can banish this card from your Graveyard; you can Normal Summon 1 "Yosenju" monster during your Main Phase this turn, in addition to your Normal...
--妖仙獣 木魅 --Yosenju Kodam local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects; ● End the Main Phase. ● Skip Main Phase 1 of your opponent's next turn. You can only activate 1 "Million-Century Ice Prison" per turn.
--億年の氷墓 --Million-Century Ice Prison --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Skip phase local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_LEAVE_FIELD) e1:SetCountLimit(1,id,EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, t...
--魅惑の女王 LV5 --Allure Queen LV5 local s,id=GetID() function s.initial_effect(c) --Register that it was Special Summoned by the effect of "Allure Queen LV3" local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT_SPSUMMON_SUCCE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle with a monster that has the same ATK. If this card is Tribute Summoned by Tributing a Dragon-Type monster: It gains ATK equal to half the original ATK of the Tributed monster. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
--ストロング・ウィンド・ドラゴン --Strong Wind Dragon local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 or more (max. 5) Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it. ● 3 or more: This card gains 200 ATK and DEF for each...
--陽炎獣 バジリコック --Hazy Flame Basiltrice local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_FIRE),6,2,nil,nil,5) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Monsters cannot attack "Machina" monsters, except "Machina Sniper".
--マシンナーズ・スナイパー --Machina Sniper local s,id=GetID() function s.initial_effect(c) --atk limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTarget(s.tg) e1:SetValue(aux.imv...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gain 500 LP for each "Abyss Actor" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of "Abyss Script - Opening C...
--魔界台本「オープニング・セレモニー」 --Abyss Script - Opening Ceremony local s,id=GetID() function s.initial_effect(c) --recover local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCountLimit(1,id) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a r...
--オルターガイスト・メモリーガント --Altergeist Memorygant --OCG updates from the anime version by Naim local s,id=GetID() function s.initial_effect(c) --Link Summon Procedure c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_ALTERGEIST),2) --Increase its ATK by the ATK of a monster tributed lo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn. ---------------------------------------- [ Monster Effect ] Both players take any battle damage from attacks involving thi...
--スピードロイドヘキサソーサー --Speedroid Hexasaucer local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Return a monster to the Extra Deck local e0=Effect.CreateEffect(c) e0:SetDescription(aux.Stringid(id,0)) e0:SetCategory(CATEGORY_TODECK) e0:SetType(EFFECT_TYPE_IGNITION) e0:SetProperty(EFFECT_FLAG_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Serket" monster + 1 monster with 2500 or less ATK If this card is Special Summoned, or at the start of the Damage Step if this card battles an opponent's monster: You can target 1 face-up monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK equal to half the banished monster's...
--聖神獣セルケト --Divine Scorpion Beast of Serket --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 "Serket" monster + 1 monster with 2500 or less ATK Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SERKET),aux.FilterBoolFunction(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Level 7 monster(s) is Special Summoned to your field: Send 2 "Additional Mirror Level 7" from your hand and/or Deck to the GY, then target 1 of those monsters; Special Summon 2 monsters with the same name as that target from your Deck, then take damage equal to their combined original ATK, also, for the rest of th...
--アディショナル・ミラー・レベル7 --Additional Mirror Level 7 --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 2 monsters with the same name from the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use each of the following effects of "Artmage Power Patron" once per turn. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Artmage" Fusion Monster or 1 "Nerva the Power Patron of Creation" from your Extra Deck, using this...
--アルトメギアの獄神獣 --Artmage Power Patron --scripted by Naim local s,id=GetID() function s.initial_effect(c) --You cannot Special Summon from the Extra Deck, except Fusion Monsters local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon 2 "Ogdoadic Tokens" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more "Ogdoadic" monsters with different names in your GY, you can apply this effect instead. ● Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 "Ogdoadic Calling" per turn.
--溟界の呼び蛟 --Ogdoadic Calling --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCountLi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.
--ニトロユニット --Nitro Unit local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,1) --damage local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetCategory(CATEGORY_DAMAGE) e3:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.
--アルカナフォースⅩⅩⅠ-THE WORLD --Arcana Force XXI - The World local s,id=GetID() function s.initial_effect(c) --Toss a coin and apply the appropriate effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COIN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 1 Warrior monsters The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Heroic Champion - Jarngreipr" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 War...
--H-C ヤールングレイプ --Heroic Champion - Jarngreipr --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_WARRIOR),1,2) c:EnableReviveLimit() --Each Warrior is indestructible by battle/effects the first time local e1=Effect.Crea...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn.
--ジャック・ワイバーン --Jack Wyvern local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCou...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Odd-Eyes Advent". When this card is Special Summoned: You can return all Spells and Traps your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Odd-Eyes Gravity Dragon" once per t...
--オッドアイズ・グラビティ・ドラゴン --Odd-Eyes Gravity Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn.
--武神器-オキツ --Bujingi Fox local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_GRAVE) e1:SetCost(s.cost) e1:SetOperation(s.operation) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Negate the effects of that monster on the field. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
--化石発掘 --Fossil Excavation local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(s.co...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.
--カラクリ将軍 無零 --Karakuri Shogun mdl 00 "Burei" local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_MACHINE),1,99) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CAT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyb...
--サイバー・ドラゴン・コア --Cyber Dragon Core local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once...
--悪魔嬢リリス --Lilith, Lady of Lament --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetOperation(s.regop) c:RegisterEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn.
--水精鱗-アビスリンデ --Mermail Abysslinde local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects; ● Change 1 face-down monster you control to face-up Defense Position. ● Change 1 face-up monster you control to face-down Def...
--影光の聖選士 --Resh Shaddoll Incarnation --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Shaddoll" monster from your GY in face-up or face-down Defense Position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect.
--バグマンY --Crashbug Y local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCondition(s.condition) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: If it is the Main Phase: Apply these effects in sequence. ● Banish the top 3 cards of your Deck, then Special Summon 1 of your banished monsters to your opponent's field in Defense Position. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to yo...
--ミミグル・ケルベロス --Mimighoul Cerberus --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --FLIP: Apply these effects in sequence local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_SINGLE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.
--砂塵の大嵐 --Heavy Storm Duster local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE|TIMING_EQUIP) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gains 100 ATK for each monster your opponent controls.
--ジュラック・プロトプス --Jurrac Protops local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(s.val) c:RegisterEffect(e1) end function s.val(e,c) retu...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.
--幸運を告げるフクロウ --An Owl of Luck local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetOperation(s.operation) c:RegisterEffect(e1) end s.listed_names={CARD_NECROVALLEY} function s.op...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only ...
--海竜神-リバイアサン --Ocean Dragon Lord - Kairyu-Shin --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Adjust local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EVENT_ADJUST) e1:SetRange(LOCATION_MZONE) e1:SetOper...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, including a Link Monster Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of "Draco Masters of the Tenyi"...
--天威の龍拳聖 --Draco Masters of the Tenyi --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,nil,2,3,s.lcheck) --indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(aux.TargetBoolFun...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.
--氷結界の術者 --Cryomancer of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(s.tg) e2:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Amazoness" Fusion Monster + 1 "Amazoness" monster Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second ...
--アマゾネス女帝王 --Amazoness Augusta --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Must first be properly Summoned c:EnableReviveLimit() --Fusion Summon procedure Fusion.AddProcMix(c,true,true,s.matfilter,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_AMAZONESS)) --Special Summon 1 "Amazoness"...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.
--ドリアードの祈り --Doriado's Blessing local s,id=GetID() function s.initial_effect(c) Ritual.AddProcGreaterCode(c,3,nil,99414168) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon mo...
--超越進化薬β --Beta Evolution Pill - Ultranscendance --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 level 5 or higher Dinosaur monster from the Deck or Extra Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Link Monsters Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster.
--ダブルバイト・ドラゴン --Doublebyte Dragon -- local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_LINK),2,2) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing ...
--武神-アラスダ --Bujin Arasuda local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
--青眼の究極竜 --Blue-Eyes Ultimate Dragon local s,id=GetID() function s.initial_effect(c) --Fusion Procedure c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,CARD_BLUEEYES_W_DRAGON,3) end s.material_setcode=SET_BLUE_EYES s.listed_names={CARD_BLUEEYES_W_DRAGON}
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the end of this turn. If this face-up card on the field would be destroyed, you can detach 1 material from it instead. If this card on the field is destroyed by a card effect wh...
--No.53 偽骸神 Heart-eartH --Number 53: Heart-eartH local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,5,3) c:EnableReviveLimit() --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BE_B...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during th...
--閃刀機関-マルチロール --Sky Striker Mecha Modules - Multirole local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. ---------------------------------------- [ Flavor Text ] This Igknight has a reputation as a thinker...
--イグナイト・マスケット --Igknight Paladin local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --tohand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetCondition(s.thc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was destroyed by a card effect and sent to the Graveyard this turn.
--救急救命 --Emergency Assistance local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.targe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.
--ダブル・プロテクター --Twin-Shield Defender local s,id=GetID() function s.initial_effect(c) --atkdown local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(s.atk...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect, while you control a "Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 "Noble Arms" Equip Spell you control, and if you do, negate the activation. You can only use this effect of "Morgan, the Enc...
--アヴァロンの魔女モルガン --Morgan, the Enchantress of Avalon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetTyp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Lightsworn" monster in your GY that has a Level; add it to your hand, then banish a number of cards from the top of your Deck equal to the original Level of that monster in your hand. You can only activate 1 "March of the Dark Brigade" per turn.
--闇の進軍 --March of the Dark Brigade local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFECT_COUNT_CO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Fabled" monster: You can send this card from your hand to the GY; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
--魔轟神グリムロ --Fabled Grimro local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.con) e1:SetCost(Cost.SelfToGrave)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.
--溟界の蛇睡蓮 --Ogdoadic Water Lily --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
--暗躍のドルイド・ドリュース --Secret Sect Druid Dru local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Inflict 500 damage to your opponent for each monster they control.
--自業自得 --Just Desserts local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_DRAW_PHASE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card. -----------------------------...
--音響戦士ロックス --Symphonic Warrior Rockks local s,id=GetID() function s.initial_effect(c) --Synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Pendulum attributes Pendulum.AddProcedure(c,false) --Add 1 pendulum from extra to hand local e1=Effect.CreateEffect(c) e1:SetD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
--剛鬼スープレックス --Gouki Suprex local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sptg) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.
--百鬼羅刹 特攻ダグ --Goblin Biker Dugg Charger --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Special Summon itself from the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_H...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.
--反逆の罪宝-スネークアイ --Sinful Spoils of Subversion - Snake-Eye --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Place 1 face-up monster in its owner's Spell/Trap Zone local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 "Alien" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.
--ミステリーサークル --Crop Circles local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetLabel(0) e1:SetCost(s.cost) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn. -----------...
--アマゾネスの銀剣使い --Amazoness Silver Sword Master --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Grant ATK local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_PZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the fi...
--ヘビーメタルフォーゼ・エレクトラム --Heavymetalfoes Electrumite --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_PENDULUM),2,2) --to extra local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
--融合 --Polymerization local s,id=GetID() function s.initial_effect(c) Fusion.RegisterSummonEff(c) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself.
--二重魔法 --Double Spell local s,id=GetID() function s.initial_effect(c) --copy spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) en...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard 1 card, then target 1 Level 2 or lower Beast monster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.
--森の聖獣 ヴァレリフォーン --Valerifawn, Mystical Beast of the Forest local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to a...
--ゴーストリックの猫娘 --Ghostrick Nekomusume local s,id=GetID() function s.initial_effect(c) --summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetCondition(s.sumcon) c:RegisterEffect(e1) --turn set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stri...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position.
--幻影の魔術士 --Phantom Magician local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.cond...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.
--エーリアン・マザー --Alien Mother local s,id=GetID() function s.initial_effect(c) --check local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_BATTLED) e1:SetOperation(s.checkop) c:RegisterEffect(e1) local g=Group.CreateGroup(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
--深海の戦士 --Deepsea Warrior local s,id=GetID() function s.initial_effect(c) --immune spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.econ) e1:SetValue(s.efilter) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. ---------------------------------------- [ Flavor Text ] The cold steel armor of this young squire c...
--イグナイト・マグナム --Igknight Squire local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --tohand local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetCondition(s.thcon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
--ドリル・バーニカル --Drill Barnacle local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e1) --atkup local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.
--不幸を告げる黒猫 --A Cat of Ill Omen local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetOperation(s.operation) c:RegisterEffect(e1) end s.listed_names={CARD_NECROVALLEY} function s.o...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
--カラクリ無双 八壱八 --Karakuri Muso mdl 818 "Haipa" local s,id=GetID() function s.initial_effect(c) --must attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MUST_ATTACK) c:RegisterEffect(e1) --to defense local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ EARTH monsters Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects...
--Gゴーレム・インヴァリッド・ドルメン --G Golem Invalid Dolmen --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_EARTH),2) --Co-linked monsters you control are unaffected by opponent's activated monster effects loca...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY. If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-dow...
--ティンダングル・ジレルス --Tindangle Jhrelth --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a "Drytron" card(s) is banished (except during the Damage Step): You can Tribute 1 "Drytron" monster, then target up to 2 of your banished "Drytron" cards; add them to your hand. You can reveal 1 "Meteonis Drytron" in your hand; Ritual Summon 1 Machine Ritual Monster from your hand or GY, by Tributing Machine monste...
--流星極輝巧群 --Meteoroa Drytron --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Add up to 2 of your banished "Drytron" cards to your hand local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Cerulean Sacred Phoenix of Nephthys" once per turn. ● During your Main Phase: You can destroy "Nephthys" cards in your hand and/or face-up field, then destroy an equal number of monsters your opponent controls...
--ネフティスの蒼凰神 --Cerulean Sacred Phoenix of Nephthys --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetTa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the start of your Battle Phase: You can target 1 face-up monster you control; this turn, your opponent chooses the attack target(s) for that monster, also if that monster you control battles an opponent's monster, it gains ATK equal to its original ATK during damage calculation only. You can only use this effect of ...
--闇味鍋パーティー --Yaminabe Party --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Choose attack targets and change ATK local e2=Effect.CreateEffect(c) e2:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
--BK リベージ・ガードナー --Battlin' Boxer Rib Gardna local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_HAND|LOCATION_GRA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.
--センサー万別 --There Can Be Only One --Scripted by edo9300 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_STANDBY_PHASE,TIMING_STANDBY_PHASE|TIMINGS_CHECK_MONSTER) c:RegisterEffect(e1) --...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 "Phantom Knights" Spell/Trap from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: You can Special Summon this card in Defense Position as an Effect Monster (Warrior/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the fie...
--幻影騎士団ダーク・ガントレット --The Phantom Knights of Dark Gauntlets local s,id=GetID() function s.initial_effect(c) --Send 1 "Phantom Knights" spell/trap from deck to GY local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer"...
--ヘルグレイブ・スクワーマー --Gruesome Grave Squirmer --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Wyrm monster with 1500 or less DEF from your Deck.
--破面竜 --Unmasked Dragon local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.conditio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn); ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you ...
--ジェムナイト・ディスパージョン --Gem-Knight Dispersion --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.efftg) e1:SetOperation(s.ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Your opponent cannot draw cards except during Draw Phases.
--神殿を守る者 --Protector of the Sanctuary local s,id=GetID() function s.initial_effect(c) --cannot draw local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_DRAW) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(0,1) e1:SetCondition(s.con) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect.
--メンタルオーバー・デーモン --Overmind Archfiend local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_PSYCHIC),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_PSYCHIC),2,99) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
--墓穴の指名者 --Called by the Grave --Script by nekrozar local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). Y...
--カオス・ネフティス --Chaos Nephthys --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special Summon condition local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card ...
--脚納母艦ブラキオーバー --Storagepod --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Summon Procedure Fusion.AddProcMix(c,true,true,{12275533,99733359},aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE|RACE_DINOSAUR)) --Cannot be destroyed by battle local e1=Effect.CreateEff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
--ガード・ブロック --Defense Draw local s,id=GetID() function s.initial_effect(c) --decrease damage local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end function s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 car...
--破械神王ヤマ --Unchained Soul Lord of Yama --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_FIEND),2,2) --Add 1 "Unchained" monster from the Deck or GY to the hand local e1=Effect.CreateEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card.
--グラディアル・リターン --Gladiator's Return local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.
--ガンバラナイト --Ganbara Knight local s,id=GetID() function s.initial_effect(c) --to defense local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_BE_BATTLE_TARGET) e1:SetCondition(s.poscon) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: If there are any Field Spell Cards on the field, destroy them. During each player's Standby Phase: The turn player takes 500 damage.
--燃えさかる大地 --Burning Land local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) --damage local e2=Effect.Cr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with th...
--禁じられた一滴 --Forbidden Droplet --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a "roid" monster you control is destroyed by battle and sent to the GY: You can return that monster to the hand. You must control this face-up card on the field to activate and to resolve this effect.
--レスキューロイド --Rescueroid local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_MZONE) e1:SetCategory(CATEGORY_TOHAND) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
--墓守の偵察者 --Gravekeeper's Spy local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent controls 2 or more cards in their Spell & Trap Zones, you can Special Summon this card (from your hand).
--氷帝家臣エッシャー --Escher the Frost Vassal local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1) end func...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.
--一回休み --Lose 1 Turn local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_SPSUMMON) e1:SetCondition(s.condition) e1:SetTarget(s.target1) e1:SetOperation(s.operation) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only ...
--天球の聖刻印 --Hieratic Seal of the Heavenly Spheres --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_DRAGON),2,2) --add to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Reptile-Type monster; Special Summon 1 "Evolsaur" monster from your Deck.
--突然進化 --Evo-Instant local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF...
--光の霊堂 --Mausoleum of White local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set loc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.
--九蛇孔雀 --Kujakujaku local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(When you activate this card, you can also reveal 1 "Gunkan Suship Shari" in your hand.) Reveal 3 "Gunkan" monsters from your Deck, your opponent chooses 1 of them for you to add to your hand, also shuffle the rest into your Deck. If you revealed "Gunkan Suship Shari" in your hand at activation, you can choose the card...
--きまぐれ軍貫握り --Gunkan Suship Daily Special local s,id=GetID() function s.initial_effect(c) --Reveal 3 "Gunkan" monsters from deck and add 1 to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. ● Take control of 1 monster your opponent controls. ● Destroy 1 Spell/Trap your opponent controls, then you can Set the destroyed Spell/Trap on your field.
--The suppression PLUTO --The Suppression Pluto local s,id=GetID() function s.initial_effect(c) --announce local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_CONTROL+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:S...