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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a Beast-Warrior-Type monster. It gains 300 ATK and DEF.
--魔性の月 --Mystical Moon local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_BEASTWARRIOR)) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(300) c:RegisterEffect(e2) --def up local ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters You can target 1 Level 6 or lower Warrior monster in your GY; Special Summon it (but its effects are negated), also this card cannot be used as Synchro Material for the rest of this turn. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, S...
--戦刀匠サイバ --Saiba the Fighting Swordsmith --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Special Summon 1 Level 6 or lower Warrior monster from your GY l...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Spec...
--Evil★Twin リィラ --Evil★Twin Lil-la --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Link material Link.AddProcedure(c,nil,2,2,s.lcheck) c:EnableReviveLimit() --Destroy 1 target on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of "D/D Ark" once per turn. ---------------------------------------- [ Monster Effect ] If this card is destroyed by card effect: You can Special Summon 1 face-up ...
--DDアーク --D/D Ark --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_PZONE) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.
--コアキメイルの鋼核 --Iron Core of Koa'ki Meiru local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PREDRAW) e1:SetRange(LOCATION_GRAVE) e1:SetCondition(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned: Place 1 Clock Counter on each "Clock Tower Prison". When this card is destroyed by battle and sent to the GY: You can target 1 Spell/Trap you control; destroy that target.
--D-HERO ドレッドサーヴァント --Destiny HERO - Dread Servant local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.
--A・O・J コアデストロイ --Ally of Justice Core Destroyer local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetTarget(s.dest...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the hand or field to the GY: You can Special Summon 3 "White Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon from the Extra Deck the turn you activate this effect. You can only use this effect of "Dandy Whitelion" once per turn.
--ダンディ・ホワイトライオン --Dandy Whitelion --Scripted by Satella local s,id=GetID() function s.initial_effect(c) --Special Summon 3 "White Fluff Token" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetPr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect...
--妖刀-不知火 --Shiranui Spectralsword local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,id) e1:SetCondition(aux.exc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card, then take 1 "Despia" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destr...
--烙印開幕 --Branded Opening --Script by XyLeN local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects.
--シンクロン・エクスプローラー --Synchron Explorer local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defen...
--リボルブート・セクター --Boot Sector Launch --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --All "Rokket" monsters on the field gain 300 ATK/DEF local e1a=Effect.CreateEf...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a monster with 2500 original ATK or DEF: Target 1 card your opponent controls, or you can target 2 if you control "Regenesis Lord"; banish that card(s). If this card is in your GY, except the turn it was sent there: You can banish it; Special Summon 1 monster with 2500 ATK or DEF from your hand. You can ...
--再世律 --Regenesis Cycle --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Banish 1 card your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
--TG ラッシュ・ライノ --T.G. Rush Rhino local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.atcon) e1:SetValue(400) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result.
--逆転する運命 --Reversal of Fate local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end s.listed_series...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Edge Imp" or "Fluffal" monster in your Graveyard; Special Summon it, and if you do, it can be treated as a "Frightfur" monster for a Fusion Summon.
--デストーイ・カスタム --Designer Frightfur local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.acti...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn.
--ビットルーパー --Bitrooper --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCost(s.spcost) e1:SetTarget(s.sptg) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile...
--幻影騎士団フラジャイルアーマー --The Phantom Knights of Fragile Armor local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_ST...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares an attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to ...
--ルーレット・スパイダー --Roulette Spider local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DICE+CATEGORY_DAMAGE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can attack all monsters your opponent controls once each.
--ジュラック・モノロフ --Jurrac Monoloph local s,id=GetID() function s.initial_effect(c) --attack all local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_ATTACK_ALL) e1:SetValue(1) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control exactly 1 Tuner and no other monsters: Special Summon 1 Level 4 or lower "Speedroid" monster from your Deck. Neither player can activate cards or effects when that monster is Special Summoned.
--スピードリフト --Speedlift local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can activate this effect; banish the top card of your Deck, and if you do, until the end of this turn, this card gains 500 ATK. When this card you control is destroyed and sent to your GY: You can target 1 of your banished monsters; add it to your hand.
--次元合成師 --Dimensional Alchemist local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.target) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a card or effect is activated that targets this card (Quick Effect): You can send 1 Effect Monster you control to the GY, and if you do, add up to 2 "Blue-Eyes" monsters with different names from your Deck to your hand. If this card is in your GY: You can target 1 "Blue-Eyes" monster you control; shuffle it into t...
--青き眼の巫女 --Priestess with Eyes of Blue local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_BECOM...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synch...
--ラッシュ・ウォリアー --Rush Warrior local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,id) e1:SetCondition(s.atkcon) e1:SetCost...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.
--シンクロ・チェンジ --Synchro Change local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Each time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can remove 4, 7, or 10 Signal Counters from your field; apply the appropriate effect. ● 4: Inc...
--シンクロ・ワールド --Synchro World --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Place 2 Signal Counters on this card local e2=Effect.CreateEffect(c) e2:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. Y...
--森と目覚の春化精 --Vernusylph of the Awakening Forests --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Double an EARTH monster's ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card inflicts battle damage to your opponent: It gains 200 ATK.
--炎龍 --Magna Drago local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.atkcon) e1:SetOperation(s.atkop) c:RegisterEffect(e1) end functi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 "lswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.
--ヴェルズ・バハムート --Evilswarm Bahamut local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_LSWARM),4,2) c:EnableReviveLimit() --attack up local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL+CATEGORY_HANDES) e1:SetDescription(aux.String...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Effect Monsters Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of "Armillyre, the Starleader Dragon" ...
--星導竜アーミライル --Armillyre, the Starleader Dragon --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,2) --cannot link material local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 2 monsters Cannot be destroyed by battle while it has material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; return that opponent's monster to the hand.
--神騎セイントレア --Sky Cavalry Centaurea local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,2,2) c:EnableReviveLimit() --indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of "Crystal Beast Rainbow Dragon" once per turn. When an attack is declared involving a "Crystal Beast" monster: ...
--究極宝玉獣 レインボー・ドラゴン --Crystal Beast Rainbow Dragon --Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Place itself in the Spell & Trap Zone as a Continuous Spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_TO_GRAVE_REDIREC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, ...
--獣烈な争い --Brutal Beast Battle --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Make players send monsters to the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn.
--フォトン・パイレーツ --Photon Pirate local s,id=GetID() function s.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(2,id) e1:SetCost(s.cost) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 "HERO" Normal Monsters Must be Fusion Summoned. Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 300. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its...
--E・HERO グランドマン --Elemental HERO Grandmerge --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,true,true,s.ffilter,2) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a card(s) is sent from the hand and/or Deck to the GY: Target 1 card in either GY; shuffle it into the Deck. You can only activate 1 "Sweet Roommaid" per turn.
--スウィートルームメイド --Sweet Roommaid --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Shuffle 1 card from either GY into the Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_DELAY+...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your...
--メガリス・オク --Megalith Och --scripted by Hatter, Larry126 local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Draw 1 card, then discard 1 card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. ...
--琰魔竜 レッド・デーモン・ベリアル --Hot Red Dragon Archfiend Bane local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(s.sfilter),1,1) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can activate this card when a monster is equipped with an Equip Card. Negate the effects of all Equip Cards on the field during the turn this card is activated.
--ガラスの鎧 --Armored Glass local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_EQUIP) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.activate(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() --disable local e1=E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. If this card is sent to the GY while equipped to a monster: Target 1 card on the field; destroy it.
--ドラグニティ-アキュリス --Dragunity Aklys local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: You can add 1 "Gimmick Puppet" monster from your Deck to your hand. "Gimmick Puppet" monsters you control cannot be destroyed by battle, and are unaffected by the activated effects of your opponent's monsters, except their Xyz Monsters. Once per turn: You can detach 1 material from an Xyz M...
--地獄人形の館 --Mansion of the Dreadful Dolls --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLim...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by sending 1 face-up "Empty Machine" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effects. Once per turn, you can activate 1 of these effects. ● During the Main Phase: Special Summon 1 "Timelord" monster from your hand. ● You can ...
--無限械アイン・ソフ --Infinite Machine --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.actcost) e1:SetTarget(s.acttg) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material; ● Normal Monster: This face-up card is unaffected by other card effects this turn. ● Effect Monster: You can target 1 other face-up card on the fi...
--メタファイズ・ホルス・ドラゴン --Metaphys Horus local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Synchro summon procedure Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Check materials used for its synchro summon local e1=Effect.CreateEffect(c) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send the top card of your Deck to the GY, then target 1 "Battlin' Boxer" monster in your GY; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.
--バーニングナックル・スピリッツ --Battlin' Boxing Spirits local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects; ● Special Summon 1 monster with 1500 ATK/2100 DEF from your GY. ● Shuffle into the Deck, 1 of your "Visas Starfrost" and 4 of your monsters with 1500 ATK/2100 DEF, that are banished, in your GY, and/or face-up on your field, and if you do, Special Summon 1 "Visas" Synchro Monster from your ...
--世壊同心 --Realm Resonance --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 monster from the GY or return monsters and summon from the Extra Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
--キャッスル・ゲート --Castle Gate local s,id=GetID() function s.initial_effect(c) --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:RegisterEffect(e1) --Tribute 1 Level 5 or lower monster to inflict damage local e2=Ef...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 "Cyber Ogre" from your hand.
--バイロード・サクリファイス --Byroad Sacrifice local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.operatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, while you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your oppon...
--超重神鬼シュテンドウ-G --Superheavy Samurai Ogre Shutendoji local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE),1,1,Synchro.NonTunerEx(Card.IsSetCard,SET_SUPERHEAVY_SAMURAI),1,99) c:EnableReviveLimit() --defense attack local e1=Effect.C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You...
--怪粉壊獣ガダーラ --Gadarla, the Mystery Dust Kaiju local s,id=GetID() function s.initial_effect(c) local e1,e2=aux.AddKaijuProcedure(c) --Halve ATK local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(id,0)) e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVEN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 "PSY-Frame" monster from your hand or face-up from your side of the field, then target 1 card on the field; banish it face-down. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "PSY-Frame" card from you...
--PSYフレーム・オーバーロード --PSY-Frame Overload local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --remove local e2=Effect.CreateEffect(c) e2:SetDescription(au...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card battles a monster, neither can be destroyed by that battle. During the Main Phase, if a monster(s) your opponent controls is sent to the GY: You can activate the following effect, based on where this card is at activation (but you can only use each effect of "Vouiburial, the Dragon Undertaker" once per tur...
--竜葬主-ヴィブリアル --Vouiburial, the Dragon Undertaker --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Neither monster can be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRang...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.
--大捕り物 --Crackdown --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to ...
--リチュアの氷魔鏡 --Gishki Nekromirror --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.
--縮退回路 --Degenerate Circuit local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --remove local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_SET_AVAILAB...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by your opponent's card effects while "Multi-Universe" is on the field. You can only use each of the following effects of "Krishnerd Witch" once per turn. If a card(s) in the Field Zone leaves the field by card effect (except during the Damage Step): You can Special Summon this card from your hand. ...
--クリシュナード・ウィッチ --Krishnerd Witch --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Cannot be destroyed by opponent's card effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetRange(LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.
--サイバーサル・サイクロン --Cybersal Cyclone --scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Destroy 1 targeted oppo's Link by banishing one with the same rating from your GY, if banished a Cyberse, destroy 1 faceup card in oppo's Spell & Trap zone local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGOR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
--奇跡の蘇生 --Miraculous Rebirth local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this card is in the GY because it was destroyed by an opponent's card effect this turn while it was Set on your field: You can Special Summon this card, then you can add 1 monster from your GY to your hand, except "Primi...
--泥岩の霊長-マンドストロング --Primineral Mandstrong --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Set itself into S/T zones as a spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MONSTER_SSET) e1:SetValue(TYPE_SPELL) c:RegisterEffect(e1) --Special summon itself fr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 non-Tuner monster When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
--焔紫竜ピュラリス --Puralis, the Purple Pyrotile local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,1) c:EnableReviveLimit() --synchro summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHAN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Jinzo": Activate 1 of these effects; ● All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn. ● When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect.
--不朽の特殊合金 --Everlasting Alloy --Scripted by andré local s,id=GetID() function s.initial_effect(c) --Your machine monsters cannot be destroyed by opponent's card effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetConditi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
After damage calculation, when this card battles a monster: Banish that monster, also banish this card.
--異次元の戦士 --D.D. Warrior local s,id=GetID() function s.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLED) e1:SetTarget(s.target) e1:SetOperation(s.operation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.
--アストラルバリア --Astral Barrier local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_MAIN_END) c:RegisterEffect(e1) --target change local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Str...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during the Battle Phase: You can activate 1 of these effects. ● Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position. ● Target 1 face-down Defense Position m...
--ゴーストリック・ロールシフト --Ghostrick-Go-Round local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --pos local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Cyber Ogre" + "Cyber Ogre" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
--サイバー・オーガ・2 --Cyber Ogre 2 local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMixN(c,false,false,64268668,2) --atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 3 FIRE monsters Once per turn: You can detach 1 material from this card, then target 1 FIRE monster in your GY; add that target to your hand, also you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.
--炎星皇-チョウライオ --Brotherhood of the Fire Fist - Lion Emperor local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_FIRE),3,2) c:EnableReviveLimit() --salvage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "A.I.'s Ritual". If this card is Ritual Summoned: You can return all monsters your opponent control with 2300 or less ATK to the hand. You can target 1 face-up monster your opponent controls; return all Link Monsters from your GY to the Extra Deck, and if you do, change that targete...
--ウォーターリヴァイアサン@イグニスター --Water Leviathan @Ignister --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.
--クロスカウンター --Cross Counter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(s.condition) e1:SetTarget(s.target)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Target 1 monster your opponent controls; return that target to the hand.
--墓守の番兵 --Gravekeeper's Guard local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.
--海皇の重装兵 --Atlantean Heavy Infantry local s,id=GetID() function s.initial_effect(c) --Extra Normal Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_HAND|LOCATION_MZONE,0) e1:SetCode(EFFECT_EXTRA_SUMMO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. T...
--Sin トゥルース・ドラゴン --Malefic Truth Dragon local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --There can only be 1 "Malefic" monster on the field c:SetUniqueOnField(1,1,aux.MaleficUniqueFilter(c),LOCATION_MZONE) --Special Summon condition local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SIN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters.
--ナンバーズハンター --Numeral Hunter local s,id=GetID() function s.initial_effect(c) --todeck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY...
--コード・エクスポーター --Code Exporter --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Extra Material (thx edo9300) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_HAND) e1:SetCode(EFFECT_EXTRA_MATERIAL) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF.
--闇の破神剣 --Sword of Dark Destruction local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK)) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(400) c:RegisterEffect(e2) -...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it...
--ヴァンパイア・サッカー --Vampire Sucker --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ZOMBIE),2,2) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCateg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
--おジャマ・レッド --Ojama Red local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 "Madolche" monsters Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" cards in your GY; shuffle those cards into the Deck, also shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned to the hand or Deck as a result. * The above t...
--クイーンマドルチェ・ティアラミス --Madolche Queen Tiaramisu local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_MADOLCHE),4,2) c:EnableReviveLimit() --todeck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3.
--ゴルゴニック・ケルベロス --Gorgonic Cerberus local s,id=GetID() function s.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.lvtg) e1:SetOperation(s.lvop) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed...
--ハイパーサイコガンナー/バスター --Hyper Psychic Blaster/Assault Mode local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Cannot Special Summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITIO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your GY: You can target 1 other "PSY-Frame" car...
--PSYフレームロード・Ζ --PSY-Framelord Zeta local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
--E・HERO オーシャン --Elemental HERO Ocean local s,id=GetID() function s.initial_effect(c) --Return 1 "HERO" monster you control or in your GY to the hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 monster from your hand to the Graveyard, then target up to 2 face-up monsters you control; until the end of this turn, their Levels become the original Level of the monster sent to the Graveyard to activate this card.
--レベル・マイスター --Level Lifter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
--誤封の契約書 --Dark Contract with Errors local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Negate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, you can add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card.
--軽量化 --Lighten the Load local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --draw local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetCategory(CATEGORY_TODECK+CATE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it.
--紋章の記録 --Heraldry Record local s,id=GetID() function s.initial_effect(c) Duel.EnableGlobalFlag(GLOBALFLAG_DETACH_EVENT) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetTarg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Melffy" monster in your GY; Special Summon it. You can only activate 1 "Melffy Tag" per turn.
--メルフィーのおいかけっこ --Melffy Tag --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field). ---------------------------------------- [ Monster Effect ] Gains DEF ...
--EMカード・ガードナー --Performapal Card Gardna local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --defup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then y...
--竜王絶火ゾロア --Zoroa, the Magistus Verethragna --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_MAGISTUS),aux.FilterBoolFun...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; tre...
--D・イヤホン --Morphtronic Earfon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Synchro Summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Treat as tuner local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Salamangreat" monster + 1 Link Monster If this card is Fusion Summoned: You can make this card gain ATK equal to half the combined original ATK of the materials used to Summon it, until the end of this turn. Once per battle, during damage calculation, if this monster battles a monster whose current ATK is different ...
--転生炎獣 ヴァイオレット・キマイラ --Salamangreat Violet Chimera local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() aux.EnableCheckReincarnation(c) --Fusion Material Fusion.AddProcMix(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SALAMANGREAT),aux.FilterBoolFunctionEx(Card.IsType,TYPE_LINK)) --Increa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.
--サイレント・ソードマン LV7 --Silent Swordsman LV7 local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in y...
--No.37 希望織竜スパイダー・シャーク --Number 37: Hope Woven Dragon Spider Shark local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER),4,2) c:EnableReviveLimit() --atk down local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.
--TG ジェット・ファルコン --T.G. Jet Falcon local s,id=GetID() function s.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_BE_MATER...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. Once per Chain, when an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other car...
--ロックアウト・ガードナー --Lockout Gardna local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Vernusylph" monster in your GY; add it to your hand or Special Summon it. During your opponent's turn, except the turn this card was sent to the GY, if you have no cards in your hand: You can banish this card from your GY; Special Summon as many "Vernusylph" monsters as possible with different names from your...
--春化精の暦替 --Vernusylph and the Changing Season --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "Vernusylph" local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetPropert...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only activate this card when your opponent's hand is 6 or more cards and your hand is 2 or less. Toss a coin and call heads or tails. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.
--ギャンブル --Gamble local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COIN+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Destroy Spells/Traps on the field equal to the number of "Elemental HERO" cards you control.
--R-ライトジャスティス --R - Righteous Justice local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end s.listed_ser...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand.
--ナチュルの森 --Naturia Forest local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetDescription(aux.Stringid(i...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Effect Monsters (Warrior and/or Machine), including a Tuner Once per turn, during the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only materials this card points to. If this Link Summoned card you control is destroyed by battle or oppon...
--ジャンク・コネクター --Junk Connector --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --link summon c:EnableReviveLimit() Link.AddProcedure(c,s.matfilter,2,2,s.lcheck) --synchro effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Da...
--エクソシスター・マルファ --Exosister Martha --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon self local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand.
--ナチュル・エッグプラント --Naturia Eggplant local s,id=GetID() function s.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET) e1...