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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special ...
--王の舞台 --Generaider Boss Stage --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon from deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you...
--大霊術-「一輪」 --Grand Spiritual Art - Ichirin --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Negate 1 of opponent's activated monster effects local e2=Effect.CreateE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sid...
--D・テレホン --Morphtronic Telefon --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Gain LP then Special Summon 1 "Morphtronic" from the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_RECOVER+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only control 1 "Life Shaver". Once per turn, during your opponent's End Phase: Place 1 counter on this card. During the Main or Battle Phase, if this card has a counter(s) on it: You can send this card to the GY, then make your opponent discard as many cards as possible, up to the number of counters that were o...
--削りゆく命 --Life Shaver --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) c:EnableCounterPermit(0x208) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e0) --A...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this ...
--ダーク・ネフティス --Dark Nephthys local s,id=GetID() function s.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.tgcon) e1:SetCost(s.tgcost) e1:SetTarget(s.tgtg) e1:SetOperation(s.tgop) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When the effect of an opponent's monster is activated that targets and destroys a card(s) you control, you can send the targeted card(s) to the Graveyard to Special Summon this card from your hand.
--竜の騎士 --Dragonic Knight local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.condition) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 Level 8 monster; draw 2 cards.
--トレード・イン --Trade-In local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn.
--ファーニマル・ラビット --Fluffal Rabbit local s,id=GetID() function s.initial_effect(c) --tohand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCode(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Ju...
--ヘッド・ジャッジング --Head Judging local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Toss a coin and apply the appropriate effect local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, all Plant-Type monsters you control gain 500 ATK and DEF. Once per turn, if you gain LP: Target 1 face-up card your opponent controls; that face-up card has its effects negated until the end of this turn.
--アロマセラフィ-ローズマリー --Aromaseraphy Rosemary local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --atk & def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.
--闇霊術-「欲」 --Dark Spirit Art - Greed local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control no monsters, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon it in Defense Position, and if you do, its Level becomes 9, also negate its effects. You can only use this effect of "Ar...
--アークジェット・ライトクラフター --Arcjet Lightcraft --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --summon with no tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.
--究極進化薬 --Double Evolution Pill local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetCost(s.cost) e1:SetTarget(s.target)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 4 monsters Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).
--虚構王アンフォームド・ボイド --Unformed Void local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,4,3) c:EnableReviveLimit() --adup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-...
--真紅眼の不死竜皇 --Red-Eyes Zombie Dragon Lord --Scripted by The Razgriz local s,id=GetID() function s.initial_effect(c) --Synchro Summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ZOMBIE),1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --Special Summon 1 Zombie during opponent's turn local e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase your Life Points by 500 points.
--レッド・ポーション --Red Medicine local s,id=GetID() function s.initial_effect(c) --recover local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_RECOVER) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.rectg) e1:SetOperation(s.recop) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 2 face-up Pendulum Monsters with the same Pendulum Scale, but different names, from your Extra Deck to your hand. You can only activate 1 "Pendulum Paradox" per turn.
--ペンデュラム・パラドックス --Pendulum Paradox --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetTarget(s.target)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card by this effect has no Xyz Materials, destroy that monster. While this card is equipped to a monster, during each of your opponent's Standby Phases...
--バク団 --Explossum local s,id=GetID() function s.initial_effect(c) --Equip itself to 1 face-up Xyz monster your opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetRang...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Insect monsters While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects; ● S...
--大騎甲虫インヴィンシブル・アトラス --Giant Beetrooper Invincible Atlas --Scripted by DyXel local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_INSECT),2) --Your opponent cannot target this card with card effects while this Link...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.
--ダーク・アイズ・イリュージョニスト --Dark-Eyes Illusionist local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(s.target) e1:SetOperation(s.operation) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 5 Zombie monsters You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the St...
--紅貴士-ヴァンパイア・ブラム --Crimson Knight Vampire Bram local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ZOMBIE),5,2) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed ...
--幻想魔獣キマイラ --Chimera the Illusion Beast --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion procedure Fusion.AddProcMixRep(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_ILLUSION),1,99,CARD_CHIMERA_MYTHICAL_BEAST) --Name is treated as "Chimera the Flying My...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Jinzo": Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects. ● Negate the effects of 1 face-up card on the field until the end of this turn. ● All "Jinzo" you control gain 800 ATK. You can only activate 1 "Cyber Energy Shock" per turn.
--電脳エナジーショック --Cyber Energy Shock --Logical Nonsense local s,id=GetID() function s.initial_effect(c) --Destroy 1 card on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DISABLE+CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 card on the field; destroy it. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror White Knight" from your Deck. Y...
--夢魔鏡の黒騎士-ルペウス --Morpheus, the Dream Mirror Black Knight --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Destroy 1 card on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Grave...
--ヴェルズ・ウロボロス --Evilswarm Ouroboros local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure Xyz.AddProcedure(c,nil,4,3) --Activate 1 of these effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
--八式対魔法多重結界 --Spell Shield Type-8 local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition1) e1:SetTarg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated.
--紫炎の老中 エニシ --Enishi, Shien's Chancellor local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Must be special summoned by its own method local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When ...
--安全地帯 --Safe Zone local s,id=GetID() function s.initial_effect(c) aux.AddPersistentProcedure(c,nil,s.filter,nil,nil,nil,TIMINGS_CHECK_MONSTER_E,nil,nil,nil,s.op) --eff local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_SZONE) e1:SetTargetR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Main Monster Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Main Monster Zone as the result. If the result is 6, roll again.
--ニードル・ウォール --Needle Wall local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --roll and destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard.
--暴君の暴力 --Tyrant's Tantrum local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) c:RegisterEffect(e1) --Players must send 1 Spell card from the Deck to activate Spell cards local e2=Effect.Creat...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send the top 2 cards of your Deck to the GY, then target 1 face-up card on the field that you can place a Spell Counter on; place up to 2 Spell Counters on it. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 monster from your Deck that you can place a Spell Cou...
--魔導加速 --Mythical Bestiary --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --counter local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id,EFFECT_COUNT_C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as materials gains this effect. ● When it is Xyz Summoned: You can target 1 other card...
--光天使セプター --Star Seraph Scepter local s,id=GetID() function s.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your ha...
--R-ACEインパルス --Rescue-ACE Impulse --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Prevent the activation of the target's effect local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,id) e1:SetTarg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked...
--トロイメア・ユニコーン --Knightmare Unicorn local s,id=GetID() function s.initial_effect(c) --link summon Link.AddProcedure(c,nil,2,99,s.lcheck) c:EnableReviveLimit() --shuffle card into the deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Genex" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)
--レアル・ジェネクス・クロキシアン --Locomotion R-Genex local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GENEX),1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_DARK),1,99) c:EnableReviveLimit() --control local e1=Effect.CreateEffect(c) e1:SetDes...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 "Gishki" monster from your Deck, except "Gishki Grimness", also you can only declare attacks with Ritual...
--グリム・リチュア --Gishki Grimness --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Treat as entire tribute requirement Ritual.AddWholeLevelTribute(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER)) --Special Summon 1 "Gishki" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the fie...
--アンデット・ネクロナイズ --Zombie Necronize --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Take control 1 of opponent's monster local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
(This card is always treated as a "Toon" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field ...
--トゥーン・ドラゴン・エッガー --Manga Ryu-Ran local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by card effects. Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (this card is also ...
--ARG☆S-屠龍のエテオ --Argostars - Slayer Eteo --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) e0:SetHintTiming(0,TIMING_MAIN_END|TIMINGS_CHECK_MONSTER_E) c:RegisterEffect(e0) --Warrior monster...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster in the Extra Monster Zone is destroyed by battle with a monster in the Main Monster Zone and sent to the GY, while this card is in the GY: You can Special Summon this card, in Defense Position, to the field of that destroyed monster's owner. You can only use this effect of "Extraceratops" once per turn. ...
--エキストラケアトップス --Extraceratops --Scripted by AlphaKretin and Andre local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 "Ojama" card from your hand or face-up field to the GY; add to your hand, 1 "Ojama" monster with a different name, and 1 "Armed Dragon" monster, from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from...
--おジャマッチング --Ojamatch --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Thunder monsters Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 Thunder monster in your GY, except a Link Monster; Special Summon it to your zone this card points to.
--常夏のカミナリサマー --Some Summer Summoner local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_THUNDER),2,2) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetDescription(aux.Stringid(id,0)) e1:SetType...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Apply these effects in sequence, based on the number of banished Fish monsters. ● 1+: Your Fish monsters cannot be destroyed by battle this turn. ● 4+: The activation and effects of Fish monster effects activated on your field cannot be negated this turn. ● 8+: Special Summon 1 Fish Synchro Monster from your Extra Deck...
--ゴーティス・コスモス --Ghoti Cosmos --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Apply effects in sequence local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When there are 4 or more monsters on the field: Destroy all face-up monsters.
--つり天井 --Needle Ceiling local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER|TIMING_END_PHASE) e1:SetCondition(s.condition) e1:SetTarget(s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it.
--霊塞術師 チョウサイ --Chow Sai the Ghost Stopper --scripted by Xylen5967 local s,id=GetID() function s.initial_effect(c) --actlimit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(1,1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Aleister the Invoker" + 1 Fusion, Synchro, Xyz, or Link Monster If this card is Special Summoned: You can target 1 Fusion, Synchro, Xyz, or Link Monster in your GY and 1 monster on the field; banish those monsters. If this Fusion Summoned card is destroyed by battle or card effect: You can Special Summon 1 Level 4 Spe...
--召喚獣マギストス・セリオン --Invoked Magistus Omega --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: "Aleister the Invoker" + 1 Fusion, Synchro, Xyz, or Link Monster Fusion.AddProcMix(c,true,true,86120751,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EXTRA)) --Banish 1 F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control "Macro Cosmos": Inflict 300 damage to your opponent, and if you do, destroy all monsters on the field (if any). * The above text is unofficial and describes the card's functionality in the OCG.
--グランドクロス --Grand Convergence local s,id=GetID() function s.initial_effect(c) --Inflict 300 damage to your opponent, and if you do, destroy all monsters on the field (if any) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to y...
--壱世壊に軋む爪音 --Tearlaments Metanoise --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Flip 1 monster face-down local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_POSITION+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the Graveyard while equipped to a monster: The monster this card was equipped to gains 1000 ATK...
--甲虫装機 ウィーグ --Inzektor Earwig local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(s.eqtg) e1:SetOperation(s.eqop...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "F.A." monster you control; change its battle position, then, destroy 1 card on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "F.A." monster from your De...
--F.A.シェイクダウン --F.A. Test Run --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Change battle position, then destroy 1 card on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take...
--エーリアン・ヒュプノ --Alien Hypno local s,id=GetID() function s.initial_effect(c) Gemini.AddProcedure(c) --Take control of 1 monster with an A-Counter local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_CONTROL) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be treated as 2 Tributes for the Tribute Summon of an EARTH monster.
--トロイホース --The Trojan Horse local s,id=GetID() function s.initial_effect(c) --double tribute local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DOUBLE_TRIBUTE) e1:SetValue(s.condition) c:RegisterEffect(e1) end function s.condition(e,c) return c:IsAttribute(ATTRIBUTE_EARTH) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of your Deck.
--女豹の傭兵 --Lady Panther local s,id=GetID() function s.initial_effect(c) --to deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCost(Cost.SelfTribute) e1:SetTarget(s.target) e1:SetOperati...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent activates a card or effect that would inflict damage to you (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card.
--ジャンクリボー --Junkuriboh local s,id=GetID() function s.initial_effect(c) --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_NEGATE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Apply 1 of these effects. ● Special Summon 1 "Vaalmonica" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except "Vaalmonica" monsters. ● If you control a non-Pendulum "Vaalmonica" monster, take 2 "Vaalmonica" Pendulum Monsters w...
--ヴァルモニカ・インヴィターレ --Vaalmonica Invitare --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOEXTRA) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.
--ラヴァル・キャノン --Laval Cannon local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as material, other than "Constellar Ptolemy M7". (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 material from this card, ...
--セイクリッド・トレミスM7 --Constellar Ptolemy M7 local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,6,2,s.ovfilter,aux.Stringid(id,1),2,s.xyzop) c:EnableReviveLimit() --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetPro...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ "Mekk-Knight" monsters This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY...
--星痕の機界騎士 --Mekk-Knight Spectrum Supreme --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_MEKK_KNIGHT),2) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick...
--マシマシュマロン --Moremarshmallon --Scripted by Larry126 local s,id=GetID() function s.initial_effect(c) --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetCo...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from ...
--裏切りの罪宝-シルウィア --Sinful Spoils of Betrayal - Silvera --Scripted by Satellaa local s,id=GetID() function s.initial_effect(c) --Negate the effects of 1 face-up card on the field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once...
--青眼の亜白龍 --Blue-Eyes Alternative White Dragon local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Special summon procedure (from hand) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card inflicts battle damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500.
--エンシェント・ドラゴン --Ancient Dragon local s,id=GetID() function s.initial_effect(c) --atk/lv up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(s.condition) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined...
--機皇神龍アステリスク --Meklord Astro Dragon Asterisk local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.
--陽炎獣 サーベラス --Hazy Flame Cerbereus local s,id=GetID() function s.initial_effect(c) --cannot be target local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(aux.tgoval) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Send 1 LIGHT Machine Normal or Union monster from your hand or Deck to the GY and add 1 LIGHT Machine monster with the same ATK but a different original name from your Deck to your hand. If you Special Summon 3 LIGHT Machine monsters at the same time, while this card is in your GY: You can banish this card; add 1 monst...
--ユニオン・アクティベーション --Union Activation --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Send 1 LIGHT Machine Normal/Union monster to the GY and search 1 LIGHT Machine monster with the same ATK but a different original name local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute this card, then target 1 WATER monster on the field; destroy that target, and if you do, add 1 "Ice Barrier" monster from your Deck to your hand. * The above text is unofficial and describes the card's functionality in the OCG.
--氷結界の決起隊 --Shock Troops of the Ice Barrier local s,id=GetID() function s.initial_effect(c) --Destroy 1 WATER monster on the field and search 1 "Ice Barrier" monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can discard this card; Special Summon 1 "The Agent" monster from your hand or GY, except "The Agent of Life - Neptune", or, if "The Sanctuary in the Sky" is on the field or in either GY, you can Special Summon 1 "Hyperion" monster instead. Neither player can Tribute a monster Summoned with this effect, until the en...
--命の代行者 ネプチューン --The Agent of Life - Neptune --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon from hand or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "F.A." monster you control; reduce its Level by 2, and if you do, draw cards equal to the number of "F.A. Pit Stop" in your GY +1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." monster in your GY; Special Summon it. You can onl...
--F.A.ピットストップ --F.A. Pit Stop local s,id=GetID() function s.initial_effect(c) --Reduce the level of 1 "F.A." monster by 2, and if you do, draw cards equal to the number of "F.A. Pit Stop" in your GY +1. local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_LVCHANGE+CATEGORY_D...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.
--不死之炎鳥 --Fushi No Tori local s,id=GetID() function s.initial_effect(c) Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP) --Cannot be Special Summoned local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.
--光の角 --Horn of Light local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetValue(800) c:RegisterEffect(e2) --to deck local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation).
--BF-空風のジン --Blackwing - Jin the Rain Shadow local s,id=GetID() function s.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetCondition(s.desco...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.
--ワンダー・クローバー --Wonder Clover local s,id=GetID() function s.initial_effect(c) --multi attack local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your ...
--幻創のミセラサウルス --Miscellaneousaurus local s,id=GetID() function s.initial_effect(c) --immune local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.immcon) e1:SetCost(s.immcost) e1:SetOperatio...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: If all monsters you control are "Valkyrie" monsters (min. 1), you can add 1 "Goddess Verdande's Guidance" from your Deck to your hand. Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order,...
--女神スクルドの託宣 --Goddess Skuld's Oracle --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.
--アドバンス・フォース --Advance Force local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --summon with 1 tribute local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) e2:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Special Summoned "Gaia the Dragon Champion" by this effect, it gains 2600 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.
--螺旋融合 --Spiral Fusion --scripted by edo9300 local s,id=GetID() function s.initial_effect(c) c:RegisterEffect(Fusion.CreateSummonEff({handler=c,fusfilter=aux.FilterBoolFunction(Card.IsRace,RACE_DRAGON),stage2=s.stage2})) end s.listed_names={CARD_GAIA_CHAMPION} function s.stage2(e,tc,tp,sg,chk) if chk==1 and tc:IsCode...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can target 1 "Buster Blader" you control; equip this monster from your hand or field to that monster. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the GY; the monster that was e...
--破壊剣-アームズバスターブレード --Robot Buster Destruction Sword local s,id=GetID() function s.initial_effect(c) --Equip itself to a "Buster Blader" local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of "Cubic" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 "Cubic" monster you control; this turn, each time it destroys...
--方界縁起 --Cubic Causality --scripted by Naim local s,id=GetID() function s.initial_effect(c) --counters local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id) e1:SetHintTiming(0,TI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have no "Let's Go Together" in your face-up field, GY, nor banishment: Banish 7 cards from the top of your Deck, face-down; make your opponent banish 7 cards from their Extra Deck and/or top of their Deck, face-down, and they must declare how many are banished from each beforehand.
--夙めてはしろ 二人ではしろ --Let's Go Together --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Your opponent banishes 7 cards from their Extra Deck and/or the top of their Deck, face-down local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster f...
--ダイノルフィア・ディプロス --Dinomorphia Diplos --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Send to GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the Graveyard; negate that effect.
--甲虫装機の宝珠 --Inzektor Orb local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spo...
--白き森の聖徒リゼット --Elzette, Azamina of the White Forest --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "White Forest" or "Azamina" monster from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFF...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.
--星因士 ベガ --Satellarknight Vega local s,id=GetID() function s.initial_effect(c) --Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega" local e1a=Effect.CreateEffect(c) e1a:SetDescription(aux.Stringid(id,0)) e1a:SetCategory(CATEGORY_SPECIAL_SUMMON) e1a:SetType(EFFECT_TYPE_SINGLE+EFFEC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can excavate the top 6 cards of your Deck, and if you do, you can add 1 excavated "Materiactor" card to your hand, also place the rest on top of the Deck in any order, then you can add 1 card attached to a Rank 3 Xyz Monster you control to the hand. You can only use this effect of "Materiact...
--原質の炉心溶融 --Materiactor Meltdown --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --Excavate the top 6 cards of your Deck local e1=Effect.CreateEffect(c) e1:SetDescript...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the only cards your opponent controls are Defense Position monsters, this card can attack directly.
--暗黒恐獣 --Black Tyranno local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetCondition(s.dircon) c:RegisterEffect(e1) end function s.dircon(e) local tp=e:GetHandler():GetControler() return Duel.GetFie...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
--ヴァイロン・ステラ --Vylon Stella local s,id=GetID() function s.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
--トラスト・マインド --Mind Trust local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetLabel(0) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card canno...
--黒熔龍騎ヴォルニゲシュ --Voloferniges, the Darkest Dragon Doomrider --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 2 Level 7 monsters Xyz.AddProcedure(c,nil,7,2) --Destroy 1 face-up card on the field, and if you destroyed a monster, you can make 1 face-...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During the Battle Phase (Quick Effect): You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK...
--混沌の使者 --Envoy of Chaos local s,id=GetID() function s.initial_effect(c) --Increase ATK local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CH...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-down monster on the field; change that target to face-up Attack Position.
--太陽の書 --Book of Taiyou local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field.
--クイズ --Question local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, during your Standby Phase, if you controlled this face-up card in your Monster Zone and had no cards in your hand at the end of the opponent's last turn: Draw 1 card.
--英知の代行者 マーキュリー --The Agent of Wisdom - Mercury local s,id=GetID() function s.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them.
--ライトレイ ダイダロス --Lightray Daedalus local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:Re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate any Spell effects that target a Warrior-Type monster you control, and if you do, destroy that card.
--辺境の大賢者 --Frontier Wiseman local s,id=GetID() function s.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE) e1:SetTarget(s.distg) c:RegisterEffect(e1) --disable effect...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ Effect Monsters, including a "Madolche" monster If this card is Link Summoned: You can add 1 "Madolche" card from your Deck to your hand. You can target 1 monster in your GY; Special Summon 1 "Madolche" monster from your hand, and if you do, shuffle that target into the Deck, also you cannot activate monster effects...
--ミニャーマドルチェ・ニャカロン --Madolche Mini Meowcaroons --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,nil,s.matcheck) --Search 1 "Madolche" card when it is Link Summoned local e1=Effect....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If thi...
--騎竜ドラコバック --Dracoback, the Rideable Dragon --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) aux.AddEquipProcedure(c,0) --Return to the hand 1 card the opponent controls local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck.
--フォトン・レオ --Photon Leo local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.target) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is un...
--バージェストマ・ディノミスクス --Paleozoic Dinomischus local s,id=GetID() function s.initial_effect(c) --Banish 1 card on the field local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_HANDES+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or revea...
--千年の眠りから覚めし原人 --Sengenjin Wakes from a Millennium --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Cannot be destroyed by monster effects local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 "Utopia" monster; destroy all Set Spell and Trap Cards your opponent controls.
--リリース・リバース・バースト --Release, Reverse, Burst local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:...