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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. Once per turn (Quick Effect): You can de...
--十二獣ドランシア --Zoodiac Drident local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,4,4,s.ovfilter,aux.Stringid(id,0),4,s.xyzop) c:EnableReviveLimit() --atk local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SIN...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
--No.83 ギャラクシー・クィーン --Number 83: Galaxy Queen local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Xyz summon procedure Xyz.AddProcedure(c,nil,1,3) --Your current monsters cannot be destroyed by battle, also they inflict piercing damage local e1=Effec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When your opponent Special Summons a monster(s): Activate 1 Field Spell Card directly from your Deck.
--終焉の地 --Demise of the Land local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. ---------------------------------------- [ Flavor Text ] This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still c...
--ランスフォリンクス --Lancephorhynchus local s,id=GetID() function s.initial_effect(c) --pendulum summon Pendulum.AddProcedure(c) --pierce local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_PIERCE) e2:SetRange(LOCATION_PZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(s.target) c:Re...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". If this card is sent from the field to your GY: Target 1 face-up monster your opponent controls; equip 1 "The Mask of Remnants" from your Deck...
--仮面魔獣デス・ガーディウス --Masked Beast Des Gardius local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spc...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
5 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards from your field and/or GY into the Deck/Extra Deck. If Summoned this way: You can conduct your next Battle Phase twice. Once per turn, if your opponent activates a monster effect (except during the Damage Ste...
--剣闘獣クラウディウス --Gladiator Beast Claudius --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Fusion Materials: 5 "Gladiator Beast" monsters Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GLADIATOR_BEAST),5) Fusion.AddContactProc(c,s.contactfil,s.cont...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.
--アテナ --Athena local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target up to 3 banished monsters; return them to the GY.
--異次元からの埋葬 --Burial from a Different Dimension local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. If 3 Destiny Counters are on this card, you win the Duel.
--No.88 ギミック・パペット-デステニー・レオ --Number 88: Gimmick Puppet of Leo local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() c:EnableCounterPermit(0x2b) --Xyz Summon Procedure Xyz.AddProcedure(c,nil,8,3) --Place 1 Destiny Counter on this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Neos" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle ...
--E・HERO グラン・ネオス --Elemental HERO Grand Neos local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,CARD_NEOS,80344569) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit) aux.EnableNeosReturn(c) --tohand local e5=Effect.CreateEffect(c) e5:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
--BF-黒槍のブラスト --Blackwing - Bora the Spear local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.
--天罰 --Divine Wrath local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.ac...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent c...
--プティカの蟲惑魔 --Traptrix Pudica --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Unaffected by the effects of "Hole" Normal Traps local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetRange(LOCATION_MZONE) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.
--No.81 超弩級砲塔列車スペリオル・ドーラ --Number 81: Superdreadnought Rail Cannon Super Dora local s,id=GetID() function s.initial_effect(c) --Xyz Summon Xyz.AddProcedure(c,nil,10,2) c:EnableReviveLimit() --Targeted monster becomes unaffected by other card effects local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(i...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control exactly 2 monster card types (among Fusion, Synchro, and/or Xyz): Apply the following effect based on those types. ● Fusion and Synchro: Special Summon 1 "Outer Entity" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. ● Synchro and Xyz: Special Summon 1 "Elder Entity" ...
--禁断のトラペゾヘドロン --Forbidden Trapezohedron local s,id=GetID() function s.initial_effect(c) --Apply the following effect based on the card types you control local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Ritual Summon this card with "Curse of the Masked Beast".
--仮面魔獣マスクド・ヘルレイザー --The Masked Beast local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() end s.listed_names={94377247}
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.
--インフェルニティ・ビートル --Infernity Beetle local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.condition) e1:SetCost(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster or 1 "CXyz" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz S...
--リサーガム・エクシーズ --Resurgam Xyz --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(E...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtu...
--電脳堺媛-瑞々 --Virtual World Mai-Hime - Lulu --Scripted by Hel local s,id=GetID() function s.initial_effect(c) --Send 1 card to the GY, Special Summon, and search local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetProperty(EFFECT_FLAG_CARD_TAR...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the ...
--転生炎獣フェネック --Salamangreat Fennec --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) --Special Summon this card from the GY or hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.
--死翼のフレスヴェイス --Hraesvelgr, the Desperate Doom Eagle --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Link summon procedure Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WIND),2) --Gains 2400 ATK if oppon...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Spec...
--魔星のウルカ --Doomstar Ulka --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon 1 of your monsters that left the field OR this card local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRI...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) a...
--重装甲列車アイアン・ヴォルフ --Heavy Armored Train Ironwolf local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE),4,2) c:EnableReviveLimit() --direct attack local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn. -----...
--ヴァリアンツの巫女-東雲 --Shinonome the Vaylantz Priestess --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Special Summon self local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. During your Main Phase: You can reduce the Levels of all other monsters on the field by 1, and if you do, increase the Level of this card by the number of monsters whose Levels were reduced by this effect...
--異星戦隊 ビッグ・バン --E Stranger Big Bang --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon this card from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND)...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.
--鳳凰神の羽根 --A Feather of the Phoenix local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOp...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
--デス・ウサギ --Creepy Coney local s,id=GetID() function s.initial_effect(c) --flip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetTarget(s.target) e1:SetOperation(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 monster, then target 1 monster in your opponent's GY with the same original Type and Attribute; Special Summon it to your field. You can only activate 1 "Stand In" per turn.
--スタンド・イン --Stand In --Scripted by ahtelel local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH) e1:SetProperty(EFFECT_FLAG_CARD...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Dual Avatar" monster you control and 1 card your opponent controls; destroy them, then if you destroyed a "Dual Avatar" Fusion Monster you control by this effect, you can apply 1 of these effects. ● Draw 1 card. ● Banish 1 card from your opponent's GY. You can only activate 1 "Dual Avatar Defeating Evil" per ...
--双天の調伏 --Dual Avatar Defeating Evil --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW+CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during ...
--鋼鉄の魔導騎士-ギルティギア・フリード --Gilti-Gearfried the Magical Steel Knight --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --Must be properly summoned before reviving c:EnableReviveLimit() --Fusion summon procedure Fusion.AddProcMixN(c,true,true,s.ffilter,2) --If fusion summoned using only monsters on the...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.
--魔導剣士 シャリオ --Charioteer of Prophecy local s,id=GetID() function s.initial_effect(c) --salvage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLim...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 3 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect. ● Effect Monsters your opponent controls cannot activate their eff...
--CNo.65 裁断魔王ジャッジ・デビル --Number C65: King Overfiend local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 3 Level 3 DARK monsters Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_DARK),3,3) --Make 1 face-up monster your opponent controls lose 1000 ATK and...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● ...
--混沌の戦士 カオス・ソルジャー --Black Luster Soldier - Soldier of Chaos --scripted by andré local s,id=GetID() function s.initial_effect(c) --Link Summon c:EnableReviveLimit() Link.AddProcedure(c,nil,3,3,s.lcheck) --Gain Effect local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MATERIAL_CHECK) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 11 monsters When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of the destroyed monster in the Graveyard. If this card has "Skypalace Gangaridai" as an Xyz Material, it gains this effect. ● Once per turn, if this card destroy...
--CX 超巨大空中要塞バビロン --CXyz Skypalace Babylon local s,id=GetID() function s.initial_effect(c) --xyz summon Xyz.AddProcedure(c,nil,11,3) c:EnableReviveLimit() --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGG...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 monster, then target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.
--奇策 --Nitwit Outwit local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish t...
--幻影の騎士-ミラージュ・ナイト- --Mirage Knight local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(s.atkcon) e1:SetV...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
4 Level 4 WATER monsters You can also Xyz Summon this card by using "Number 32: Shark Drake" you control as material. (Transfer its materials to this card.) If your LP are 1000 or less (Quick Effect): You can banish 1 monster from your GY and detach 1 material from this card, then target 1 face-up monster on the field;...
--CNo.32 海咬龍シャーク・ドレイク・バイス --Number C32: Shark Drake Veiss local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon procedure: 4 Level 4 WATER monsters OR 1 "Number 32: Shark Drake" you control Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WATER),4,4,s.ovfilter,aux.S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.
--強欲で金満な壺 --Pot of Extravagance --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCondition(s.condition) e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
--妖仙獣 凶旋嵐 --Yosenju Magat local s,id=GetID() function s.initial_effect(c) --summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(s.sptg) e1:SetOperation(...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can activate this card when a Continuous Spell Card is activated. Negate all Continuous Spell Cards during the turn this card is activated.
--魔法探査の石版 --Mystic Probe local s,id=GetID() function s.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.condition(e,tp,eg,ep,ev,re,r,rp) return re:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.
--死角からの一撃 --Blind Spot Strike local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per t...
--氷の王 ニードヘッグ --Nidhogg, Generaider Boss of Ice --Scripted by AlphaKretin local s,id=GetID() function s.initial_effect(c) c:SetUniqueOnField(1,0,id) --negate special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e1:SetType(EFFE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the...
--カラクリ法師 九七六参 --Karakuri Bonze mdl 9763 "Kunamzan" --Script by AlphaKretin local s,id=GetID() function s.initial_effect(c) --This card must attack, if able local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MUST_ATTACK) c:RegisterEffect(e1) --Change the battle position of this card ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 ...
--嗤う黒山羊 --The Black Goat Laughs --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Neither player can Special Summon monsters with the declared name, except from the GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving the equipped monster: Face-up Spell/Trap Cards your opponent controls have their effects negated until the end of the Damage Step (even if this card leaves the fi...
--白のヴェール --White Veil local s,id=GetID() function s.initial_effect(c) aux.AddEquipProcedure(c) --Activation limitation local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_SZONE) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(0,1) e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
--螺旋槍殺 --Spiral Spear Strike local s,id=GetID() function s.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --pierce local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_PIERCE) e2:SetRange(LOCATION_S...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: ...
--E・HERO ストーム・ネオス --Elemental HERO Storm Neos local s,id=GetID() function s.initial_effect(c) --Contact Fusion procedure c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,CARD_NEOS,17955766,54959865) Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit) --Destroy all Spells/Traps on the field local e1=Eff...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Tribute 1 WIND Spellcaster monster, then target 1 monster your opponent controls; destroy it.
--マジェスペクター・サイクロン --Majespecter Cyclone local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER_E) e1:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.
--P.U.N.K. JAMエクストリーム・セッション --P.U.N.K. JAM Extreme Session --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetDes...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are ...
--マドルチェ・メェプル --Madolche Baaple local s,id=GetID() function s.initial_effect(c) --to deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(s.retcon) e1:SetTarget(s....
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If the ATK of each monster your opponent controls is higher than this card's, this card can attack directly.
--サイバー・チュチュ --Cyber Tutu local s,id=GetID() function s.initial_effect(c) --direct attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetCondition(s.dacon) c:RegisterEffect(e1) end function s.filter(c,atk) return c:IsFacedown() or c:GetAttack()<=atk end funct...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can add 1 "Dream Mirror" card from your Deck to your hand, except "Ikelos, the Dream Mirror Sprite". During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1...
--夢魔鏡の乙女-イケロス --Ikelos, the Dream Mirror Sprite --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Add 1 "Dream Mirror" card from deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_T...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1 or more non-Tuner Beast-Type monsters If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it.
--ライトニング・トライコーン --Lightning Tricorn local s,id=GetID() function s.initial_effect(c) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsRace,RACE_BEAST),1,99) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is in your GY: You can banish 1 other Zombie monster from your GY; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Core" once per turn....
--ヴェンデット・コア --Vendread Core --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special summon itself from GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_GRAVE) e1:SetCou...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Activate only when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card.
--連続魔法 --Serial Spell local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_CHAINING) e1:SetCondition(s.condition) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) end function s.con...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's horizontally adjacent zone is destroyed by your o...
--スター・マイン --Star Mine --scripted by senpaizuri local s,id=GetID() function s.initial_effect(c) --SS limit c:SetSPSummonOnce(id) --synchro summon Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) c:EnableReviveLimit() --damage1 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this car...
--真竜の継承 --True Draco Heritage local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Draw cards equal to the number of "True Draco" and "True King" card types sent to the GY local e2=Effect.Cr...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
While this card is on the field, it is unaffected by the effects of Spell Cards. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped f...
--アルティメット・インセクト LV1 --Ultimate Insect LV1 local s,id=GetID() function s.initial_effect(c) --immune spell local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.efilter) c:RegisterEffect(e1...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2 LIGHT monsters, including a Beast monster Your opponent cannot target cards in the Field Zones with card effects. You can only use each of the following effects of "Ukanomitsune-no-Onari" once per turn. If this card is Link Summoned: You can target 1 Quick-Play Spell in your GY; Set it. If this card is destroyed: For...
--うかのみつねのおなり --Ukanomitsune-no-Onari --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Link Summon procedure: 2 LIGHT monsters, including a Beast monster Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),2,2,s.matcheck) --Your opponent cannot tar...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the f...
--CNo.104 仮面魔踏士アンブラル --Number C104: Umbral Horror Masquerade local s,id=GetID() function s.initial_effect(c) --Xyz summon Xyz.AddProcedure(c,nil,5,4) c:EnableReviveLimit() --Destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SING...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. When a monster is Synchro Summoned using this card as a Synchro Material, the opponent of this card's owner cannot activate cards or ef...
--BF-流離いのコガラシ --Blackwing - Kogarashi the Wanderer local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_GRAVE) e1:SetRa...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.
--融合破棄 --Revoke Fusion local s,id=GetID() function s.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(s.cost) e1:SetTarget(s.target) e1:SetOperation(s.operation) c:RegisterEffect(e1) end...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If this card is sent to the GY: You can reveal 1 "Vendread" card in your hand; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Striges" once per tur...
--ヴェンデット・ストリゲス --Vendread Striges --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Special summon itself from GY local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_GRAVE) e1:SetProperty(EFFECT_F...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.
--急速充電器 --Quick Charger local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn, if an activated card effect tosses coins, immediately after it resolves, apply the following effect(s), depending on the number of heads. ● 1+: Inflict 500 damage to your opponent. ● 2+: Destroy 1 card your opponent controls. ● 3+: Look at your opponent's hand and discard 1 card from their hand. When an ...
--銃砲撃 --Proton Blast local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Apply effects based on the number of heads local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Aleister the Invoker" + 1 WIND monster Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position.
--召喚獣ライディーン --Invoked Raidjin local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,true,true,86120751,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_WIND)) --position local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(C...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Grav...
--ソウル・オブ・スタチュー --Tiki Soul local s,id=GetID() function s.initial_effect(c) --Special Summon this card as an Effect monster local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card gains 300 ATK for each "T.A.D.P.O.L.E." in your Graveyard.
--悪魔ガエル --Beelze Frog local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.val) c:RegisterEffect(e1) end s.listed_names={...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 face-up "Heroic" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster.
--ヒロイック・リベンジ・ソード --Heroic Retribution Sword local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_BATTLE_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:Set...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this car...
--カオス・ビースト-混沌の魔獣 --Chaos Beast --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Synchro Summon Procedure Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),1,1,Synchro.NonTunerEx(Card.IsAttribute,ATTRIBUTE_DARK),1,99) --Gains 1000 ATK the turn...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Mo...
--VV-真羅万象 --Vaylantz World - Shinra Bansho --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterEffect(e1) --Special Summon 1 ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn. ● You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. ● At the end of the Battle Phase: You can return this card to the hand,...
--ドラゴンメイド・フルス --Dragonmaid Nudyarl --Scripted by Naim local s,id=GetID() function s.initial_effect(c) --to deck local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,id) e1:SetCost(Co...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Banish 1 random card from your opponent's hand, face-down. During the Standby Phase of your opponent's 4th turn after this card's activation, return that card to their hand. * The above text is unofficial and describes the card's functionality in the OCG.
--光の封札剣 --Lightforce Sword local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:RegisterE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
"Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monste...
--ジェムナイト・パーズ --Gem-Knight Topaz local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcMix(c,false,false,54620698,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_GEM_KNIGHT)) --spsummon condition local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetPrope...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Declare 1 Attribute and select a total of 2 monsters with that Attribute from the Graveyards. Remove those monsters from play.
--異次元への隙間 --Crevice Into the Different Dimension local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(s.target) e1:SetOperation...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you have a "Mitsurugi" Ritual Spell in your GY: Tribute 3 monsters whose original names are "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", and "Ame no Habakiri no Mitsurugi"; make your opponent banish exactly 8 cards from their hand, Extra Deck, field, and/or GY. You can only activate 1 "Mitsurugi T...
--八雲断巳剣 --Mitsurugi Tempest --Scripted by Hatter local s,id=GetID() function s.initial_effect(c) --Make your opponent banish exactly 8 cards from their hand, Extra Deck, field, and/or GY local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can send 1 card from your hand to the GY; Special Summon 1 Level 3 "Fabled" monster from your hand.
--魔轟神オルトロ --Fabled Oltro local s,id=GetID() function s.initial_effect(c) --Special Summon 1 Level 3 "Fabled" monster from your hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCoun...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
--セイバー・ビートル --Saber Beetle local s,id=GetID() function s.initial_effect(c) --pierce local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_PIERCE) c:RegisterEffect(e1) end
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot dis...
--F.A.ウィップクロッサー --F.A. Whip Crosser --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --increase ATK local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(s.atkval) c...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/...
--無千ジャミング --Digit Jamming --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Change ATK/DEF local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(id,0)) ...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
--ウォーターハザード --Water Hazard local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
You can Special Summon this card (from your hand) by returning 1 Plant-Type monster you control to the hand, except "Fallen Angel of Roses", but banish it when it leaves the field.
--魔天使ローズ・ソーサラー --Fallen Angel of Roses local s,id=GetID() function s.initial_effect(c) --Special summon itself from hand local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) e1:Se...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you tak...
--No.102 光天使グローリアス・ヘイロー --Number 102: Star Seraph Sentry local s,id=GetID() function s.initial_effect(c) --Xyz summon Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_LIGHT),4,3) c:EnableReviveLimit() --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCateg...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
--コアキメイル・サンドマン --Koa'ki Meiru Sandman local s,id=GetID() function s.initial_effect(c) --cost local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOC...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field t...
--無敗将軍 フリード --Freed the Matchless General local s,id=GetID() function s.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_DISABLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE) e1:SetTarget(s.distg) c:RegisterEffect(e1) --...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
[ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. ---------------------------------------- [ Monster ...
--虹彩の魔術師 --Double Iris Magician local s,id=GetID() function s.initial_effect(c) Pendulum.AddProcedure(c) --Make 1 DARK Spellcaster monster you control inflict double battle damage to your opponent this turn if it battles an opponent's monster, then destroy this card local e1=Effect.CreateEffect(c) e1:SetDescription...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
3 Level 5 "Madolche" monsters Once per turn, you can also Xyz Summon "Madolche Queen Tiarafraise" by using "Madolche Queen Tiaramisu" you control. (Transfer its materials to this card.) Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target up to 2 "Madolche" cards in your GY; sh...
--クイーンマドルチェ・ティアラフレース --Madolche Queen Tiarafraise --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --Xyz Summon Procedure Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_MADOLCHE),5,3,s.ovfilter,aux.Stringid(id,0),3,s.xyzop) --Shuffle "Madolche" cards from your...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.
--黒・魔・導・爆・裂・破 --Dark Burning Attack local s,id=GetID() function s.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(s.condition) e1:SetTarget(s.target) e1:SetOperation(s.activate) c:Registe...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" ...
--巳剣之神鏡 --Mitsurugi Mirror --scripted by pyrQ local s,id=GetID() function s.initial_effect(c) --Ritual Summon any Reptile Ritual Monster from your hand or GY local e1=Ritual.CreateProc({handler=c,lvtype=RITPROC_GREATER,filter=function(c) return c:IsRace(RACE_REPTILE) end,matfilter=function(c) return c:IsRace(RACE_REP...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.
--真六武衆-キザン --Legendary Six Samurai - Kizan local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:RegisterEffect(e...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned...
--スリーバーストショット・ドラゴン --Triple Burst Dragon local s,id=GetID() function s.initial_effect(c) --Link summon Link.AddProcedure(c,aux.NOT(aux.FilterBoolFunctionEx(Card.IsType,TYPE_TOKEN)),2) c:EnableReviveLimit() --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_NEGA...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If a monster is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position. If this card is flipped face-up: You can target up to 2 cards on the ...
--礫岩の霊長-コングレード --Primineral Kongreat --scripted by Naim local s,id=GetID() function s.initial_effect(c) c:EnableUnsummonable() --Special Summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITIO...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Target 1 "Dual Avatar" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 "Dual Avatar Return" per turn.
--双天の再来 --Dual Avatar Return --scripted by Naim local s,id=GetID() function s.initial_effect(c) --Special Summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
--吸収天児 --Absorbing Kid from the Sky local s,id=GetID() function s.initial_effect(c) --recover local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategory(CATEGORY_RECOVER) e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCondition(s.condition...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it. ● 1: Place 1 monster from your Deck on top of your Deck. ● 2: Draw 1 card. ...
--ピースリア --Shining Piecephilia --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) c:EnableCounterPermit(0x20a) c:SetCounterLimit(0x20a,4) --Cannot be destroyed by battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetValue(1) c:...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
If you control a "Fire Formation" Spell/Trap, and no monsters, you can Special Summon this card (from your hand).
--機炎星-ゴヨウテ --Brotherhood of the Fire Fist - Coyote local s,id=GetID() function s.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(s.spcon) c:Register...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.
--メタボ・サッカー --Metabo Globster local s,id=GetID() function s.initial_effect(c) --Special summon 3 tokens to your field local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,1)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BE...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.
--マスターモンク --Master Monk local s,id=GetID() function s.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --spec...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 Tuner + 1+ non-Tuner monsters You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this ca...
--甲纏竜ガイアーム --Gaiarmor Dragonshell --Scripted by Eerie Code local s,id=GetID() function s.initial_effect(c) --Synchro Summon procedure c:EnableReviveLimit() Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99) --Return 3 Synchros to the Extra Deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringi...
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect:
1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as material, destroy 1 monster your opponent controls, and if you do, inflict damage to your...
--EMガトリングール --Performapal Gatlinghoul local s,id=GetID() function s.initial_effect(c) --fusion material c:EnableReviveLimit() Fusion.AddProcFun2(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_PERFORMAPAL),s.ffilter,true) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(id,0)) e1:SetCategor...