instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK eq... | --M・HERO 光牙
--Masked HERO Koga
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. | --ダメージ・メイジ
--Damage Mage
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control. | --カラクリ忍者 七七四九
--Karakuri Ninja mdl 7749 "Nanashick"
local s,id=GetID()
function s.initial_effect(c)
--must attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MUST_ATTACK)
c:RegisterEffect(e1)
--pos change
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 1 face-up monster you control to the GY, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Cattle Call" per turn. | --烏合無象
--Cattle Call
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.spcost)
e1:SetTarget(s.sptg)
e1:SetOpe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card gains 500 ATK for each face-up Tuner monster on the field. | --パワード・チューナー
--Powered Tuner
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(s.atkval)
c:RegisterEffect(e1)
end
function s.cfil... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" ... | --Ga-P.U.N.K.ワゴン
--Gagaku-P.U.N.K. Wa Gon
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Search "P.U.N.K." Spell
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Nephthys" monsters You can only use the following effect of "Nephthys, the Sacred Preserver" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects; ● Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to yo... | --守護神-ネフティス
--Nephthys, the Sacred Preserver
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon Procedure
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_NEPHTHYS),2,2)
--Activate 1 effect
local e1=Effect.CreateEffect(c)
e1:SetDescription(a... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, at the start of the Damage Step, if your monster battles an opponent's monster in the same column: You can return your monster and any other cards in its column to the hand. You can only activate the effect of "Beast King Unleashed" once per Chain. | --獣王無塵
--Beast King Unleashed
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Return your monster and any other cards in its column to the hand
local e1=Effect.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this Set card is destroyed and sent to the GY: You can Special Summon 1 Level 4 or lower Machine "roid" monster from your hand. | --ワンダーガレージ
--Wonder Garage
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(s.spcon)
e1:SetTarge... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of "Arktos XII - Chronochasm Vaylantz" once per turn. ----------------------... | --針淵のヴァリアンツ-アルクトスⅫ
--Arktos XII - Chronochasm Vaylantz
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Pendulum.AddProcedure(c,false)
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(s.ffilter),2)
Fusion.AddContactProc(c,s.contactfil,s.contactop,s.splimit)
--Sp... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card. You can only use this effect of "Catche Eve L2" once per turn. | --キャシー・イヴL2
--Catche Eve L2
--scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Raidraptor" monster you control; Special Summon 1 monster with the same name as that monster on the field from your hand or Deck in Defense Position. You can only activate 1 "Raidraptor - Call" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Raidraptor" monsters. | --RR-コール
--Raidraptor - Call
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Choose 1 opponent's unused Main Monster Zone; if your opponent would Normal Summon/Set, or Special Summon, a monster to a Main Monster Zone, and the chosen zone can be used, they must use that zone. (They cannot Summon multiple monsters to Main Monster Zones while this effect is applied.) This effect applies until the ... | --GUYダンス
--Dai Dance
--Scripted by Eerie Code and edo9300
local s,id=GetID()
function s.initial_effect(c)
--Make the opponent use only 1 Main Monster Zone
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You ca... | --悪魔嬢ロリス
--Loris, Lady of Lament
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. When you Synchro Summon a Synchro Monster, you can: Special Summon this card from your hand. * The above text is unofficial and describes the card's functionality in the OCG. | --シンクロ・マグネーター
--Synchro Magnet
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Zoa" equipped with "Metalmorph". | --メタル・デビルゾア
--Metalzoa
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--spsummon proc
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_DECK)
e1:SetCondition(s.spcon)
e1:SetTarget(s.s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Summoned: Inflict 500 damage to your opponent. | --墓守の呪術師
--Gravekeeper's Curse
local s,id=GetID()
function s.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.target)
e1:SetOperati... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that t... | --E・HERO シャドー・ミスト
--Elemental HERO Shadow Mist
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target. | --ブラック・マジシャンズ・ナイト
--Dark Magician Knight
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon limit
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEf... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target monsters on the field, up to the number of Synchro Monsters with different names you control; return them to the hand. You can only activate 1 "Synchro Forceback" per turn. | --シンクロ・フォースバック
--Synchro Forceback
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Return monsters to the hand, up to the number of Synchro Monsters with different names you control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 1 Fiend-Type monster from your Deck. | --ヘル・セキュリティ
--Stygian Security
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ Effect Monsters, including a "T.G." Tuner If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters.... | --TGトライデント・ランチャー
--T.G. Trident Launcher
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsType,TYPE_EFFECT),2,nil,s.lcheck)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMM... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 ... | --魔導原典 クロウリー
--Crowley, the First Propheseer
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER),2,2)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by Tributing 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position and/or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field, destroy those monsters. | --忍法 分身の術
--Ninjitsu Art of Duplication
local s,id=GetID()
function s.initial_effect(c)
--Tribute 1 "Ninja" and Special Summon "Ninja" monsters from the Deck
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIM... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a monster(s) you control is destroyed and sent to the Graveyard, gain 1000 Life Points. | --エンシェント・クリムゾン・エイプ
--Ancient Crimson Ape
local s,id=GetID()
function s.initial_effect(c)
--lp rec
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetRange(LOCATION_MZONE)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. | --ハウリング・ウォリアー
--Feedback Warrior
local s,id=GetID()
function s.initial_effect(c)
--lv change
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take n... | --アーマー・カッパー
--Armored Kappa
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,nil,2,2)
c:EnableReviveLimit()
--attack up
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ● You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4... | --深海姫プリマドーナ
--Deep Sea Prima Donna
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Synchro Summon procedure: 1 Tuner + 1+ non-Tuner monsters
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
--Your opponent cannot target a Synchro Monster that used this card... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Target 1 Xyz Monster Card you control or in your GY; Special Summon 2 "Chronomaly" monsters that are 1 Level higher than that monster's Rank, from your hand, Deck, and/or GY, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 "Chronomaly" Xyz Monster using only t... | --先史遺産石紋
--Chronomaly Esperanza Glyph
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to ... | --鉄獣戦線 ケラス
--Tri-Brigade Kerass
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: Yo... | --雛神鳥シムルグ
--Simorgh, Bird of Beginning
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Gain an extra normal summon for "Simorgh" monsters
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SUMMON_SU... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled. | --軍隊ピラニア
--Piranha Army
local s,id=GetID()
function s.initial_effect(c)
--deepen damage
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e1:SetCondition(s.dcon)
e1:SetValue(aux.ChangeBattleDamage(1,DOUBLE_DAMAGE))
c:RegisterEffect(e1)
end
function s.dcon(e)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You ... | --ヘルカイトプテラ
--Kaitoptera
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Cannot be selected as attack target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your opponent's End Phase, if your opponent has more total cards in their hand and field than you have in your hand and field: Special Summon 3 Normal Monsters from your GY. You can banish this card from your GY, then target 3 Monster Cards you control with different original names; Set 1 Spell/Trap from your ha... | --三位一体
--Three in One
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 3 Normal Monsters from your GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 other "Nephthys" card you control and 1 card your opponent controls; destroy them. You can only activate 1 "Last Hope of Nephthys" per turn. | --ネフティスの希望
--Last Hope of Nephthys
local s,id=GetID()
function s.initial_effect(c)
--Destroy 1 other "Nephthys" card you control and 1 card your opponent controls
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 4 Insect monsters After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once p... | --超騎甲虫アブソリュート・ヘラクレス
--Ultra Beetrooper Absolute Hercules
--Scripted by Zefile
local s,id=GetID()
function s.initial_effect(c)
--Fusion Material
c:EnableReviveLimit()
Fusion.AddProcMixN(c,true,true,aux.FilterBoolFunctionEx(Card.IsRace,RACE_INSECT),4)
--Unaffected by other cards' effects
local e1=Effect.CreateEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 other "Machina" monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effe... | --マシンナーズ・ラディエーター
--Machina Irradiator
local s,id=GetID()
function s.initial_effect(c)
--special summon from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls. | --鳳凰
--Fenghuang
local s,id=GetID()
function s.initial_effect(c)
Spirit.AddProcedure(c,EVENT_SUMMON_SUCCESS,EVENT_FLIP)
--Cannot be Special Summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from your Deck to your hand. | --剣闘獣ティゲル
--Gladiator Beast Tygerius
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetConditi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. | --暗黒ブラキ
--Black Brachios
local s,id=GetID()
function s.initial_effect(c)
--pos
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, als... | --機巧菟-稻羽之淤岐素
--Gizmek Inaba, the Hopping Hare of Hakuto
--Scripted by the Razgriz
local s,id=GetID()
function s.initial_effect(c)
--SS Machine with equal ATK/DEF
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish ... | --蒼炎の剣士
--Blue Flame Swordsman
local s,id=GetID()
function s.initial_effect(c)
--Make this card lose exactly 600 ATK, and if it does, 1 Warrior monster you control gains 600 ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sen... | --エルシャドール・アプカローネ
--El Shaddoll Apkallone
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Summon Procedure
Fusion.AddProcMixN(c,true,true,s.ffilter,2)
--Must first be Fusion Summoned
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetPrope... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF. | --山
--Mountain
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can add 1 monster from your Deck to your hand that has a coin tossing effect, except "Goddess of the Two Sides". During your Main Phase: You can toss a coin and call it. If you call it right, double the ATK of all monsters you currently control until the end of this turn.... | --表裏の女神
--Goddess of the Two Sides
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Add 1 monster from your Deck to your hand that has a coin tossing effect, except "Goddess of Duality"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent. | --地獄戦士
--Chthonian Soldier
--rescripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard 1 card; Special Summon 2 WATER Winged Beast-Type monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn. | --ブリザード・サンダーバード
--Blizzard Thunderbird
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCost(s.cost)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ● Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Red ... | --古代の機械巨竜
--Ancient Gear Gadjiltron Dragon
local s,id=GetID()
function s.initial_effect(c)
--Material check
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MATERIAL_CHECK)
e1:SetValue(s.valcheck)
c:RegisterEffect(e1)
--Gain effects based on the monsters used for its summon
local... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK. | --異次元竜 トワイライトゾーンドラゴン
--Different Dimension Dragon
local s,id=GetID()
function s.initial_effect(c)
--indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(s.ind1)
c:Re... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent activates a monster effect, while you control a Synchro Monster that mentions a Synchro Monster as material: Negate the activation, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 "Scrap-Iron Signal" per turn. | --くず鉄のシグナル
--Scrap-Iron Signal
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.negcon)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can banish up to 3 FIRE monsters from your GY; this card gains 400 ATK for each, until the end of this turn. If a face-up FIRE monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card (but banish it when it leaves the field),... | --マグマッチョ・ドラゴン
--Magmacho Dragon
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Increase this card's ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field. | --チューナー・キャプチャー
--Tuner Capture
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(s.condition)
e1:SetTarget(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an ... | --クリスタルウィング・シンクロ・ドラゴン
--Crystal Wing Synchro Dragon
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTunerEx(Card.IsType,TYPE_SYNCHRO),1,99)
c:EnableReviveLimit()
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategor... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-EARTH monsters. | --レイジアース
--Raging Earth
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.condition)
e1:SetTarg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You ... | --トリックスター・ブラッディマリー
--Trickstar Crimson Heart
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_TRICKSTAR),2,2)
c:EnableReviveLimit()
--recover
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCod... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster. | --サイボーグドクター
--Cyborg Doctor
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLim... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1... | --影霊の翼 ウェンディ
--Reeshaddoll Wendi
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--special summon (any pos)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. ---------------------------------------- [ Monster Effect ] The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If... | --魔界劇団-サッシー・ルーキー
--Abyss Actor - Sassy Rookie
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Destruction replacement
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetRange(LOCATION_PZONE)
e1:SetTarget(s.reptg... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the end of this turn. | --防覇龍ヘリオスフィア
--Heliosphere Dragon
local s,id=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetCondition(s.atcon)
c:RegisterEffect(e1)
--lv change
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand. | --ワーム・カルタロス
--Worm Cartaros
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FLIP+EFFECT_TYPE_SINGLE)
e1:SetTarget(s.tg)
e1:SetOperation(s.op)
c:RegisterEffect(e1)
end
s.listed_series={SET_WORM}
functio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard. | --カード・ブレイカー
--Card Breaker
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM+EFFECT_FLAG_UNCOPYABLE)
e1:SetTargetRange(POS_FACEUP_ATTACK,0)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can pay 500 LP, then target 1 "PSY-Frame" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up "PSY-Frame" card you control leaves the field (except during the Damage Step): You can Special Summon 1 "PSY-Frame" monster from your hand. | --PSYフレーム・アクセラレーター
--PSY-Frame Accelerator
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
c:RegisterEffect(e1)
--remove
local e3=E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase, if you control a "Majespecter" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Majespecter" Spell in your GY; Set it. You can only use each of the previous effects of "Majespecter Porcupine - Yamarashi" once pe... | --マジェスペクター・ポーキュパイン
--Majespecter Porcupine - Yamarashi
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
Pendulum.AddProcedure(c)
--Cannot be destroyed by opponent's card effects
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks. | --E・HERO ブルーメ
--Elemental HERO Poison Rose
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:Registe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | While this card is Set: Target 1 card on the field in this card's column; destroy it. | --導爆線
--Fuse Line
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special S... | --鉄獣の凶襲
--Tri-Brigade Airborne Assault
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn. | --恐撃
--Ghosts From the Past
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_ST... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card to the Graveyard, then target 1 Warrior or Spellcaster-Type monster your opponent controls; take control of that target until the End Phase. | --パペット・プラント
--Puppet Plant
local s,id=GetID()
function s.initial_effect(c)
--control
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_CONTROL)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCost(s.cost)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can be used to Ritual Summon any number of "Nekroz" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also after that, Ritual Summon any number of "Nekroz" monsters whose total Levels exactly equal the Level of that monster. You can only use this eff... | --影霊衣の万華鏡
--Nekroz Kaleidoscope
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEf... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0. | --深夜急行騎士ナイト・エクスプレス・ナイト
--Night Express Knight
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_DECK)
e1:SetCode(EFFE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling up to 3 non-Effect Monsters from your GY into the Deck/Extra Deck. You can only Special Summon "Grand Knight of the Red Lotus" once per turn this way. If Summoned this way, this card gains 800 ATK for each Normal Monster shuffle... | --大紅蓮魔闘士
--Grand Knight of the Red Lotus
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
c:AddMustBeSpecialSummoned()
--Must be Special Summoned (from your hand or GY) by shuffling up to 3 non-Effect Monsters from your GY into the Deck/Extra Deck
local e1=Effect.CreateEffect... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for ea... | --宇宙獣ガンギル
--Cosmic Horror Gangi'el
local s,id=GetID()
function s.initial_effect(c)
local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),s.otfilter)
--counter
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn, during the End Phase, if you Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn. -------------------------... | --クリフォート・アセンブラ
--Qliphort Monolith
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | The ATK of this card is the combined Levels of all face-up monsters you control x 300. | --ザ・カリキュレーター
--The Calculator
local s,id=GetID()
function s.initial_effect(c)
--attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.atkval)
c:RegisterEffect(e1)
end
function s.atkva... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect o... | --ゴーストリック・スケルトン
--Ghostrick Skeleton
local s,id=GetID()
function s.initial_effect(c)
--summon limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetCondition(s.sumcon)
c:RegisterEffect(e1)
--turn set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Str... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names fro... | --クローラー・グリア
--Krawler Glial
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field).... | --トリックスター・ライブステージ
--Trickstar Live Stage
--scripted by Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetTarget(s.target)
e1:SetOperation(s... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster declares an attack: Destroy the 1 monster your opponent controls with the highest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to its original ATK, then if "Exchange of the Spirit" is not in your GY, you take damage equal to the damage they took. If this ca... | --運命の抱く爆弾
--Blast Held by Destiny
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Destroy 1 monster with the highest ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_A... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ● Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zom... | --魔妖壊劫
--Mayakashi Winter
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--reduce atk/def
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack. | --閃刀機-シャークキャノン
--Sky Striker Mecha - Shark Cannon
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
--Banish 1 monster from opponent's GY, or if 3+ spells in your GY, special summon it
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is discarded to the GY by card effect: Target 1 Spell/Trap on the field; destroy it. | --暗黒界の策士 グリン
--Gren, Tactician of Dark World
local s,id=GetID()
function s.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you activate this card, you can also Tribute 1 WIND Spellcaster monster; Special Summon 1 "Majespecter" monster from your hand or GY, or if you Tributed a monster at activation, you can Special Summon 1 "Majespecter" monster from your Deck instead. You can only activate 1 "Majespecter Wind" per turn. | --マジェスペクター・ウィンド
--Majespecter Wind
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon 1 "Majespecter" monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | At the end of the Battle Phase, if this card attacked: Banish it. | --ビッグ・ジョーズ
--Big Jaws
local s,id=GetID()
function s.initial_effect(c)
--reg
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(s.regop)
c:RegisterEffect(e1)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
--remove
local e1=Effect.C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent Normal Summons a monster: You can send 1 "Naturia" monster from your hand to the GY; destroy that Summoned monster. | --ナチュル・マンティス
--Naturia Mantis
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCost(s.cost)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Equip only to a Dinosaur monster. It gains 300 ATK/DEF. | --体温の上昇
--Raise Body Heat
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,aux.FilterBoolFunction(Card.IsRace,RACE_DINOSAUR))
--atk up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(300)
c:RegisterEffect(e2)
--def up
local e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. | --薄幸の美少女
--The Unhappy Maiden
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetCondition(s.condition)
e1:SetOperation(s.operation)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once, while this card is in the GY: You can send the top card of your Deck to the GY, then, if it is a WATER monster, Special Summon this card from the GY. You can only use this effect of "Fishborg Planter" once per turn. | --フィッシュボーグ-プランター
--Fishborg Planter
local s,id=GetID()
function s.initial_effect(c)
--Send the top card of your Deck to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DECKDES+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can discard this card; send 1 Ritual Spell from your Deck to the GY, then you can add 1 LIGHT Ritual Monster (Warrior or Dragon) from your Deck or GY to your hand. You can banish this card from your GY; Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or ... | --粛声の竜賢姫サフィラ
--Saffira, Dragon Queen of the Voiceless Voice
--Ashaki
local s,id=GetID()
function s.initial_effect(c)
--Send 1 Ritual Spell from your Deck to the GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon up to 2 Level 3 or lower LIGHT monsters from your hand. If you Summoned 2 monsters with the same original Type, those monsters can attack directly this turn. If they have the same original Level, they also cannot be destroyed by battle this turn. You can only activate 1 "Wattsychic Fighting Porter" per t... | --エレキック・ファイティング・ポーター
--Wattsychic Fighting Porter
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special Summon up to 2 Level 3 or lower LIGHT monsters from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFEC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monst... | --インフェルノイド・ヴァエル
--Infernoid Seitsemas
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Infernoid.RegisterSummonProcedure(c,2)
--Banish after battling
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand. | --魔製産卵床
--Underworld Egg Clutch
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_REMOVE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn. | --バウンドリンク
--Link Bound
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this... | --サラマングレイト・ロアー
--Salamangreat Roar
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
aux.EnableCheckReincarnation(c)
--Omni-negate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect. ● The equipped monster gains 200 ATK. | --ソードハンター
--Sword Hunter
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE|PHASE_BATTLE)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position. | --ウジャト眼を持つ男
--A Man with Wdjat
local s,id=GetID()
function s.initial_effect(c)
--confirm
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.target)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can Tribute up to 2 Pyro-Type monsters; this card gains 1000 ATK for each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During the End Phase: Destroy this card. | --爆炎集合体 ガイヤ・ソウル
--Gaia Soul the Combustible Collective
local s,id=GetID()
function s.initial_effect(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(s.atkcost)
e1:SetOperation... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Special Summon 1 "Hieratic" monster from your hand. | --超力の聖刻印
--Hieratic Seal of Supremacy
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.lis... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can detach any number of materials from Machine Xyz Monsters you control, then target that many cards on the field; destroy them. If a Machine Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card and 1 Machine Xyz Monst... | --掃射特攻
--Barrage Blast
--Scripted by Logical Nonsense and edo9300
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
c:RegisterEffect(e1)
--Destroy any number of cards on the... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. | --剣の女王
--Princess of Tsurugi
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperati... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field). ----------------------------... | --魔界劇団-ワイルド・ホープ
--Abyss Actor - Wild Hope
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--scale
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
... |
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