instruction stringclasses 1
value | input stringlengths 10 1.11k | output stringlengths 67 7.06k |
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Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn. ● You can Tribute this card; Special Su... | --破壊剣士の伴竜
--Buster Whelp of the Destruction Swordsman
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(s.target)
e1:SetOperati... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can activate "Assault Mode Activate" the turn it is Set. | --黒翼の魔術師
--Night Wing Sorceress
local s,id=GetID()
function s.initial_effect(c)
--Trap activate in set turn
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_SZONE,... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only when your opponent declares a direct attack while you control no monsters. Negate that attack and Special Summon 1 "Morphtronic" monster from your hand. | --D・スクランブル
--Morphtronics, Scramble!
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activat... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time an opponent's monster declares a direct attack: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it... | --森羅の滝滑り
--Sylvan Waterslide
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Excavate the top card of your Deck when the opponent attacks directly
local e2=Effect.CreateEffect(c)
e2:Se... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator". | --フレイム・アドミニスター
--Flame Administrator
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
c:SetUniqueOnField(1,0,id)
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_CYBERSE),2,2)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetC... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an... | --刻まれし魔の大聖棺
--Fiendsmith's Sequence
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,nil,2,2,s.lcheck)
--Fusion Summon 1 Fiend Fusion Monster by shuffling its materials from your GY into the Deck
local params={fusfilter=aux.FilterB... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell... | --ドラゴン・ウォリアー
--Ryu Senshi
local s,id=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
Fusion.AddProcMix(c,false,false,75953262,67957315)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used. | --ファントム・ドラゴン
--Phantom Dragon
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn. | --精霊獣 カンナホーク
--Spiritual Beast Cannahawk
local s,id=GetID()
function s.initial_effect(c)
c:SetSPSummonOnce(id)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(s.target)
e1:SetOperation(s.opera... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 3 Fairy monsters from your hand and/or field; Set 1 Continuous Spell from your Deck, but send it to the GY during your opponent's End Phase. If this card is sent to the GY by card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Hrimnir t... | --久遠の神徒フリムニル
--Hrimnir the Divine Follower
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Set 1 Continuous Spell from your Deck, but send it to the GY during your opponent's End Phase
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | --天空聖者メルティウス
--Meltiel, Sage of the Sky
local s,id=GetID()
function s.initial_effect(c)
--recover&destroy
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVED)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(s.drop)
c:RegisterEffect(e1)
end
s.listed_names... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess". Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes ... | --音響戦士サイザス
--Symphonic Warrior Synthess
local s,id=GetID()
function s.initial_effect(c)
--Search 1 "Symphonic Warrior" monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF bec... | --弓神レライエ
--Leraje the God of Archery
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Increase ATK
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Pixies" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand o... | --スプライト・ピクシーズ
--Spright Pixies
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon self
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id,EFFECT_C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn. | --白棘鱏
--White Stingray
local s,id=GetID()
function s.initial_effect(c)
--Special Summon procedure
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ● Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the num... | --U.A.ロッカールーム
--U.A. Locker Room
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_RECOVER+CATEGORY_TODECK+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle. | --奇跡のマジック・ゲート
--Magic Gate of Miracles
--Updated by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Change 1 of opponent's attack positions to defense position, then take control of it
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_CONTROL+CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increa... | --ユニゾンビ
--Uni-Zombie
local s,id=GetID()
function s.initial_effect(c)
--level
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
e1:SetCo... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | (Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower P... | --ステイセイラ・ロマリン
--Staysailor Romarin
--Scripted by The Razgriz
local s,id=GetID()
function s.initial_effect(c)
--Prevent destruction
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFF... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual... | --電脳堺麟-麟々
--Virtual World Kirin - Lili
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When an opponent's monster declares a direct attack: You can Special Summon 1 "Graydle" monster from your Deck in Attack Position, if you control no monsters. When a "Graydle" monster you control declares a direct attack: You can target 1 monster in your opponent's Graveyard; Special Summon that target to their side of... | --グレイドル・パラサイト
--Graydle Parasite
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_ATTACK)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the Graveyard this turn. | --超能力治療
--Supernatural Regeneration
local s,id=GetID()
function s.initial_effect(c)
--recover
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_RECOVER)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_END_PHASE)
e1:SetConditio... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Look at the top 3 cards of your Deck and return those cards to the top of the Deck in any order. | --コザッキーの研究成果
--Fruits of Kozaky's Studies
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,ch... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by ... | --閃刀空域-エリアゼロ
--Sky Striker Airspace - Area Zero
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--excavate
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGOR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; draw 1 card. | --氷結界の軍師
--Strategist of the Ice Barrier
local s,id=GetID()
function s.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCategory(CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 "Memento" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroy... | --メメント・スリーピィ
--Mementotlan Shleepy
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon this card from your hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions. | --ドラゴン族・封印の壺
--Dragon Capture Jar
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Pos Change
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SET_POSITI... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn. | --スカーレッド・ゾーン
--Red Zone
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Destroy 1 card on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Strin... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can at... | --超重忍者シノビ-A・C
--Superheavy Samurai Stealth Ninja
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsRace,RACE_MACHINE),1,1,Synchro.NonTunerEx(Card.IsRace,RACE_MACHINE),1,99)
--defense attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control both Fish and Winged Beast-Type monsters, you can Special Summon this card (from your hand). When you do: You can declare a Level from 3 to 5; the Levels of all monsters you currently control become the declared Level. If you activate this effect, monsters you control cannot activate their effects for th... | --霊水鳥シレーヌ・オルカ
--Sirenorca
local s,id=GetID()
function s.initial_effect(c)
--Special Summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Destroy all Machine monsters on the field. | --電磁蚊
--Magnetic Mosquito
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,ch... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent activates a card or effect by declaring exactly 1 card name (Quick Effect): You can send this card from your hand to the GY; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn (Quick Effect): You can target 1 face-up card on th... | --刻印の調停者
--Engraver of the Mark
local s,id=GetID()
function s.initial_effect(c)
--Declare 1 other card name
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.declcon)
e1:SetCost(Cost.SelfT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card. | --デモンズ・チェーン
--Fiendish Chain
local s,id=GetID()
function s.initial_effect(c)
aux.AddPersistentProcedure(c,nil,s.filter,CATEGORY_DISABLE,nil,nil,TIMINGS_CHECK_MONSTER,nil,nil,s.target)
--disable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_DISABLE)
e3:SetRange(LOCATION_SZONE)
e3... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control an "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you Summon this way. You can Tribute this card, then target 1 "Ice Barrier" monster in your GY, except "Prior of the Ice Barrier"; Special Summon that target. | --氷結界の伝道師
--Prior of the Ice Barrier
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.spcon)
e1:SetOperation(s.spop)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. | --フォーミュラ・シンクロン
--Formula Synchron
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,1)
c:EnableReviveLimit()
--synchro summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetTy... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up. | --朱い靴
--Bite Shoes
local s,id=GetID()
function s.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(s.target)
e1:SetOperation(s.opera... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Level 5 or higher Insect monster + 1 Insect monster Cannot be destroyed by your opponent's card effects. If all face-up monsters you control are Insect monsters (Quick Effect): You can target 2 monsters on the field, including an Insect monster you control; banish them. You can only use this effect of "Heavy Cavalry ... | --Japanese name
--Heavy Cavalry of the Indestructible Insects
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion Materials: 1 Level 5 or higher Insect monster + 1 Insect monster
Fusion.AddProcMix(c,true,true,s.matfilter,aux.FilterBoolFunctionEx(Card.IsRace,RACE_INSECT))... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can banish this card from your GY; place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. You can only use 1 "Flock Together" effect per turn, and only once that turn. The total number of cards in... | --目白圧し
--Flock Together
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Place 1 monster form your Deck in your Spell/Trap Zone as a Continuous Spell
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountL... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster yo... | --破滅の天使ルイン
--Ruin, Angel of Oblivion
--Scripted by ahtelel
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Change this card's name
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e0:SetCode(EFFECT_CHANGE_CODE)
e0:SetRange(LOCATION_MZ... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monst... | --魅惑の女王 LV7
--Allure Queen LV7
local s,id=GetID()
function s.initial_effect(c)
--Register that it was Special Summoned by the effect of "Allure Queen LV5"
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCode(EVENT_SPSUMMON_SUCCE... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | A non Machine-Type monster equipped with this card cannot attack. | --しびれ薬
--Paralyzing Potion
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c,nil,s.filter)
--atklimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_CANNOT_ATTACK)
c:RegisterEffect(e2)
end
function s.filter(c)
return not c:IsRace(RACE_MACHINE)
end |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. | --スピリチューアル・ウィスパー
--Spiritual Whisper
local s,id=GetID()
function s.initial_effect(c)
--battle indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e1:SetCountLimit(1)
e1:SetValue(s.valcon... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position. | --ダーク・ヴァージャー
--Dark Verger
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 1 "Abyss Actor" monster you control; if it destroys your opponent's monster by battle this turn, your opponent banishes 3 monsters from their Extra Deck (their choice). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your... | --魔界台本「火竜の住処」
--Abyss Script - Fire Dragon's Lair
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Tributed: Draw 1 card. If your monster would be destroyed by battle, you can banish this card from your GY instead. | --サクリボー
--Relinkuriboh
local s,id=GetID()
function s.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_RELEASE)
e1:SetTarget(... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroy... | --守護竜の結界
--Guardragon Shield
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--boost
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 "Monster Reborn Reborn" per turn. | --取捨蘇生
--Monster Reborn Reborn
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUN... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls. | --クリムゾン・ヘル・セキュア
--Scarlet Security
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:Register... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed... | --超魔導師-ブラック・マジシャンズ
--The Dark Magicians
--scripted by CyberCatman
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
Fusion.AddProcMix(c,true,true,{CARD_DARK_MAGICIAN,CARD_DARK_MAGICIAN_GIRL},aux.FilterBoolFunctionEx(Card.IsRace,RACE_SPELLCASTER))
--Draw 1 card and Set it if it is a Spell/Trap car... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position. | --バースト・リバース
--Burst Rebirth
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(Cos... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. * The above text is unofficial and describes the card's functionality in the OCG. | --破壊神 ヴァサーゴ
--Versago the Destroyer
local s,id=GetID()
function s.initial_effect(c)
--fusion substitute
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_FUSION_SUBSTITUTE)
e1:SetCondition(s.subcon)
c:RegisterEffect(e1)
end
function s.subcon(e)
return e:GetHandler():IsLocation(LOCA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose curr... | --No.36 先史遺産-超機関フォーク=ヒューク
--Number 36: Chronomaly Chateau Huyuk
local s,id=GetID()
function s.initial_effect(c)
--xyz summon
Xyz.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_CHRONOMALY),4,2)
c:EnableReviveLimit()
--atkdown
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle. | --グリード・クエーサー
--Greed Quasar
local s,id=GetID()
function s.initial_effect(c)
--base attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(s.atkval)
c:RegisterEffect(e1)
local e2=e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY.... | --電脳堺門-青龍
--Virtual World Gate - Qinglong
--Scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--Target 1 monster to negate the effects
local e2=Effect.CreateEffect(c)
e2:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY.... | --クロシープ
--Cross-Sheep
--Scripted by AlphaKretin
local s,id=GetID()
function s.initial_effect(c)
--link summon
Link.AddProcedure(c,nil,2,2,s.lcheck)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES+CATEGORY_SPECIAL_SUMMON)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap.) | --鏡像のスワンプマン
--Swamp Mirrorer
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 "Scrap" Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 2 cards your opponent controls; destroy the one you control, and if you do, return the ones your opponent controls to the hand. If this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 ... | --スクラップ・ツイン・ドラゴン
--Scrap Twin Dragon
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsSetCard,SET_SCRAP),1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--Destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute Summon this card face-up by Tributing 1 face-down monster your opponent controls. This card's Level becomes 10 if it was Normal Summoned/Set. If this card is sent to the GY, except from the field: You can target 1 "Tistina" monster you control; this turn, it can make a second attack during each Battle P... | --ティスティナの瘴神
--Tainted of the Tistina
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Tribute Summon face-up by tributing 1 monster the opponent controls
local e0=Effect.CreateEffect(c)
e0:SetDescription(aux.Stringid(id,0))
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISA... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect. | --E-HERO ヘル・スナイパー
--Evil HERO Infernal Sniper
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--Fusion material
Fusion.AddProcMix(c,true,true,84327329,58932615)
--lizard check
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(CARD_CLOCK_LIZARD)
e0:SetProperty(EFFECT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is sent to the GY: You can target 1 face-up monster on the field; equip this card to that target. That monster loses 500 ATK while equipped with this card. | --暗黒魔族ギルファー・デーモン
--Archfiend of Gilfer
local s,id=GetID()
function s.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_TO_GRAV... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position. | --パスト・イメージ
--Past Image
local s,id=GetID()
function s.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCondition(s.condi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card. | --E-HERO ヘル・ブラット
--Evil HERO Infernal Prodigy
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM)
e1:SetTargetRange(POS_FACEUP_ATTACK,0)
e1:SetRange(LOCATION_HAND)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase, you can: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster, using only "Goblin" monsters you control. If you control a "Goblin" Xyz Monster: You can target 1 Effect Monster on the field; detach 1 Xyz Material from a monster on either field, and if you do, negate that monster's effe... | --百鬼羅刹大暴走
--Goblin Biker Grand Stampede
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--Xyz Summon using only "Goblin" monsters
local e1=Effect.CreateEffect(c)
e1:... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect. | --バグマンZ
--Crashbug Z
local s,id=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCondition(s.condition)
e1:SetT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. | --氷結界の龍 ブリューナク
--Brionac, Dragon of the Ice Barrier
local s,id=GetID()
function s.initial_effect(c)
--synchro summon
Synchro.AddProcedure(c,nil,1,1,Synchro.NonTuner(nil),1,99)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it. | --昇天の黒角笛
--Black Horn of Heaven
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.ac... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick ... | --暗黒騎士ガイアオリジン
--Gaia the Fierce Knight Origin
--Logical Nonsense
--Substitute ID
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRa... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards. | --十種神鏡陣
--Tokusano Shinkyojin
--Scripted by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse mons... | --フォーマッド・スキッパー
--Formud Skipper
local s,id=GetID()
function s.initial_effect(c)
--Reveal 1 Link Monster in your Extra Deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.revtg)
e1:SetOperati... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your GY: Target 1 of them; Special Summon it, but it has its effects negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you ... | --光の導き
--Beacon of White
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ● If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (i... | --闇黒の魔王ディアボロス
--Darkest Diabolos, Lord of the Lair
--Scripted by Eerie Code, completed by Lyris
local s,id=GetID()
function s.initial_effect(c)
--cannot release
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UNR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases: This card gains 1000 ATK. If this card attacks, this increased ATK returns to 0, after damage calculation. | --サテライト・キャノン
--Satellite Cannon
local s,id=GetID()
function s.initial_effect(c)
--ind
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(s.indval)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. ---------------------------------------- [ Flavor Text ] A high-ranking Igknight warrior. When he do... | --イグナイト・ライオット
--Igknight Margrave
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCondition(s.th... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle. | --シャブティのお守り
--Charm of Shabti
local s,id=GetID()
function s.initial_effect(c)
--indes
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(s.condition)
e1:SetCost(Cost.SelfDiscard)
e1:SetOpe... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card... | --ミミグル・デーモン
--Mimighoul Archfiend
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--FLIP: Apply these effects in sequence
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_TOGRAVE+CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_T... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting... | --スピリット・バーナー
--Spirit Burner
local s,id=GetID()
function s.initial_effect(c)
aux.AddEquipProcedure(c)
--Change the position of the equipped monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_SZONE)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn. | --デグレネード・バスター
--Degrade Buster
local s,id=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND)
e1:Set... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish all Spell Cards from your Graveyard; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished x 300. | --暴走する魔力
--That Wacky Magic!
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
f... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | "Nordic" monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field. | --極星の輝き
--The Nordic Lights
local s,id=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--battle indestructable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDES... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn. | --シャーク・フォートレス
--Shark Fortress
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Xyz summon procedure
Xyz.AddProcedure(c,nil,5,2)
--Targeted monster can make a second attack
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster. | --幻木龙
--Mythic Tree Dragon
local s,id=GetID()
function s.initial_effect(c)
--lvchange
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_LVCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage. | --運命の分かれ道
--The Paths of Destiny
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COIN)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.toss_coin=true
fun... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn. | --武神器-ヤサカニ
--Bujingi Peacock
local s,id=GetID()
function s.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.conditi... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND... | --SR吹持童子
--Speedroid Fuki-Modoshi Piper
--scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--excavate and add to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetP... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | [ Pendulum Effect ] You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. ---------------------------------------- [ Monster Effect ] If this card was Normal Summoned th... | --レスキューラット
--Rescue Hamster
local s,id=GetID()
function s.initial_effect(c)
--pendulum summon
Pendulum.AddProcedure(c)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can... | --アマゾネスの戦士長
--Amazoness War Chief
--scripted by Naim
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from the hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Once per turn, when an opponent's monster declares an attack: You can target 1 other "Heroic" monster you control; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase. | --H・C スパルタス
--Heroic Challenger - Spartan
local s,id=GetID()
function s.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CAR... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn. | --背徳の堕天使
--Darklord Rebellion
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id,EFFECT_COUNT_CODE_OATH)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetO... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects. | --ゴーストリック・アウト
--Ghostrick Vanish
local s,id=GetID()
function s.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.listed_series={SET_GHOSTRICK}
function s.cfilter(c)
return c... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card. | --ジョーズマン
--Jawsman
local s,id=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--tribute limit
local e2=Effect.C... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2+ EARTH monsters All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also nega... | --Gゴーレム・ディグニファイド・トリリトン
--G Golem Dignified Trilithon
--Scripted by Eerie Code, anime version by Larry126
local s,id=GetID()
function s.initial_effect(c)
--Link Summon
c:EnableReviveLimit()
Link.AddProcedure(c,aux.FilterBoolFunctionEx(Card.IsAttribute,ATTRIBUTE_EARTH),2)
--Must attack this card, if able
local e1=Ef... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunaligh... | --月光黄鼬
--Lunalight Yellow Marten
--Logical Nonsense
local s,id=GetID()
function s.initial_effect(c)
--Special summon itself from hand or GY
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of "Prompthorn" once per turn. | --プロンプトホーン
--Prompthorn
--
local s,id=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCost(s.spcost)
e1:S... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | All "Amorphage" monsters on the field gain 100 ATK and DEF for each "Amorphage" card on the field. If a monster(s) in your hand or you control is Tributed, or destroyed by battle or card effect: You can add 1 "Amorphage" card from your Deck to your hand. You can only use this effect of "Amorphage Infection" once per tu... | --アモルファージ・インフェクション
--Amorphage Infection
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATT... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Banish 1 "Red Dragon Archfiend" Synchro Monster from your Graveyard, then target 1 "Red Dragon Archfiend" Synchro Monster you control; its name becomes the banished monster's original name, and replace its effects with the banished monster's original effects. | --レッド・スプレマシー
--Red Supremacy
local s,id=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | 2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 ... | --水晶機巧-ハリファイバー
--Crystron Halqifibrax
--Scripted by Eerie Code
local s,id=GetID()
function s.initial_effect(c)
--Must be properly summoned before reviving
c:EnableReviveLimit()
--Link Summon procedure
Link.AddProcedure(c,nil,2,2,s.lcheck)
--Special Summon 1 Level 3 or lower Tuner monster from your Deck
local e1=E... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase. | --サンド・ギャンブラー
--Sand Gambler
local s,id=GetID()
function s.initial_effect(c)
--Toss 3 coins and destroy monsters on the field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COIN+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCoun... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | During the Main Phase: Ritual Summon 1 "Nekroz" Ritual Monster from your hand or banishment, by Tributing monsters from your hand/field, and/or sending "Nekroz" monsters from your Extra Deck to the GY, whose total Levels equal or exceed its Level. During your Main Phase: You can banish this card and 1 "Nekroz" monster ... | --影霊衣の神魔鏡
--Nekroz Divinemirror
--scripted by pyrQ
local s,id=GetID()
function s.initial_effect(c)
--Ritual Summon 1 "Nekroz" Ritual Monster from your hand or banishment, by Tributing monsters from your hand and/or field, and/or sending "Nekroz" monsters from your Extra Deck to the GY, whose total Levels equal or exce... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | Gains 200 ATK/DEF for each card in your opponent's GY. During your Standby Phase, if this card is in your hand or GY and your opponent has more cards in their GY than you: You can Special Summon this card. You can only use this effect of "Leafplace Plaice" once per turn. | --枯鰈葉リプレース
--Leafplace Plaice
--Scripted by Hatter
local s,id=GetID()
function s.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE|PHASE_STANDBY... |
Generate a YGOPro Lua script for the following Yu-Gi-Oh card effect: | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. | --X-セイバー ガラハド
--X-Saber Galahad
local s,id=GetID()
function s.initial_effect(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(s.atkval)
c:RegisterEffect(e1)
--negate attack
... |
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