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Other
mrdoob
three.js
941f0233db0d0dc42ddc0c5900abadbaa247769d.json
Fix typos in setup article
threejs/lessons/threejs-setup.md
@@ -7,16 +7,16 @@ If you haven't read that yet you might want to start there. Before we go any further we need to talk about setting up your computer to do developement. In particular, for security reasons, -WebGL can not use images from your hard drive directly. That means +WebGL cannot use images from your hard d...
false
Other
mrdoob
three.js
eb6e93e132a47998171c5e2caf9b03ea001fcf15.json
Fix typos in materials article
threejs/lessons/threejs-materials.md
@@ -5,8 +5,8 @@ This article is part of a series of articles about three.js. The first article is [three.js fundamentals](threejs-fundamentals.html). If you haven't read that yet and you're new to three.js you might want to consider starting there. - -Three.js provides several types of materials. + +Three.js provi...
false
Other
mrdoob
three.js
393bb5838e519dca89e1f9c9c67163db99a7d826.json
Fix typos in scene graph article
threejs/lessons/threejs-scenegraph.md
@@ -1,9 +1,9 @@ -Title: Three.js Scenegraph +Title: Three.js Scene Graph Description: What's a scene graph? This article is part of a series of articles about three.js. The first article is [three.js fundamentals](threejs-fundamentals.html). If -you haven't read yet you might want to consider starting there. +you ...
false
Other
mrdoob
three.js
db03724dabebb84107fa85bc392d57212f5672aa.json
Fix typos in primitives article
threejs/lessons/threejs-primitives.md
@@ -10,9 +10,9 @@ are generally 3D shapes that are generated at runtime with a bunch of parameters. It's common to use primitives for things like a sphere -for globe or a bunch of boxes to draw a 3D graph. It's +for a globe or a bunch of boxes to draw a 3D graph. It's especially common to use primitives to experim...
false
Other
mrdoob
three.js
4b441cc01d7ca92d99a304ce4a30470ec6048e51.json
Fix typos in responsive design article
threejs/lessons/threejs-responsive.md
@@ -11,18 +11,18 @@ to the page displaying well on different sized displays from desktops to tablets to phones. For three.js there are even more situations to consider. For -example a 3D editor with controls on the left, right, top, or +example, a 3D editor with controls on the left, right, top, or bottom is somet...
false
Other
mrdoob
three.js
23a43c854d5e8c2f76d8291d1f69ef43ca9831eb.json
Fix typos in fundamentals article
threejs/lessons/threejs-fundamentals.md
@@ -7,15 +7,15 @@ it as easy as possible to get 3D content on a webpage. Three.js is often confused with WebGL since more often than not, but not always, three.js uses WebGL to draw 3D. -[WebGL is a very low-level system that only draws points, lines, and triangles](https://webglfundamentals.org). +[WebGL is a ver...
false
Other
mrdoob
three.js
2a8973489f88b80a42988ed9801de9e16126aa6b.json
handle css urls better
threejs/resources/editor.js
@@ -50,17 +50,19 @@ function getPrefix(url) { } function fixCSSLinks(url, source) { - const cssUrlRE = /(url\()(.*?)(\))/g; + const cssUrlRE1 = /(url\(')(.*?)('\))/g; + const cssUrlRE2 = /(url\()(.*?)(\))/g; const prefix = getPrefix(url); function addPrefix(url) { - return url.indexOf('://') < 0 ? (pr...
false
Other
mrdoob
three.js
d0c06efc03bfcf0e2286d2b72e80355f5a1ef5b0.json
add react eslint support
.eslintrc.js
@@ -5,8 +5,12 @@ module.exports = { }, "parserOptions": { "ecmaVersion": 8, + "ecmaFeatures": { + "jsx": true + }, }, "plugins": [ + "eslint-plugin-react", "eslint-plugin-html", "eslint-plugin-optional-comma-spacing", "eslint-plugin-one-variable-per-var",
false
Other
mrdoob
three.js
ee56e3f2eee08e59fe02d4640125e754547ecd72.json
add cleanup article
threejs/lessons/threejs-cleanup.md
@@ -0,0 +1,467 @@ +Title: Three.js Cleanup +Description: How to use free memory used by Three.js + +Three.js apps often use lots of memory. A 3D model +might be 1 to 20 meg memory for all of its vertices. +A model might use many textures that even if they are +compressed into jpg files they have to be expanded +to thei...
true
Other
mrdoob
three.js
ee56e3f2eee08e59fe02d4640125e754547ecd72.json
add cleanup article
threejs/lessons/toc.html
@@ -21,6 +21,7 @@ <li><a href="/threejs/lessons/threejs-indexed-textures.html">Using Indexed Textures for Picking and Color</a></li> <li><a href="/threejs/lessons/threejs-canvas-textures.html">Using A Canvas for Dynamic Textures</a></li> <li><a href="/threejs/lessons/threejs-billboards.html">Billboards a...
true
Other
mrdoob
three.js
ee56e3f2eee08e59fe02d4640125e754547ecd72.json
add cleanup article
threejs/threejs-cleanup-loaded-files.html
@@ -0,0 +1,225 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - Cleanup Loaded Files</title> + <style> + body ...
true
Other
mrdoob
three.js
ee56e3f2eee08e59fe02d4640125e754547ecd72.json
add cleanup article
threejs/threejs-cleanup-simple.html
@@ -0,0 +1,149 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - Cleanup</title> + <style> + body { + ma...
true
Other
mrdoob
three.js
d31e2a9e40e4e2f121f687980ab33a715ad742b4.json
add leading space for h1,h2 ... lower-contrast for dark mode text
threejs/lessons/resources/lesson.css
@@ -81,6 +81,22 @@ div[data-diagram] { max-width: 700px; width: calc(100% - 40px); } +.lesson-main>h1, +.lesson-main>h2, +.lesson-main>h3, +.lesson-main>h4, +.lesson-main>h5, +.lesson-main>h6 { + margin-top: 1.66em; +} +.lesson-main>h1:first-child, +.lesson-main>h2:first-child, +.lesson-main>h3:first-chil...
false
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/lessons/threejs-offscreencanvas.md
@@ -0,0 +1,1133 @@ +Title: Three.js OffscreenCanvas +Description: How to use three.js in a web worker + +[`OffscreenCanvas`](https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas) +is a relatively new browser feature currently only available in Chrome but apparently +coming to other browsers. `OffscreenCanva...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/lessons/toc.html
@@ -31,6 +31,7 @@ <ul> <li><a href="/threejs/lessons/threejs-optimize-lots-of-objects.html">Optimizing Lots of Objects</a></li> <li><a href="/threejs/lessons/threejs-optimize-lots-of-objects-animated.html">Optimizing Lots of Objects Animated</a></li> + <li><a href="/threejs/lessons/threejs-offscreencanv...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/offscreencanvas-cubes.js
@@ -0,0 +1,110 @@ +'use strict'; + +/* global importScripts, THREE */ + +importScripts('resources/threejs/r103/three.min.js'); + +const state = { + width: 300, // canvas default + height: 150, // canvas default +}; + +function main(data) { + const {canvas} = data; + const renderer = new THREE.WebGLRenderer({canv...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/offscreencanvas-worker-cubes.js
@@ -0,0 +1,24 @@ +'use strict'; + +/* global importScripts, init, state */ + +importScripts('resources/threejs/r103/three.min.js'); +importScripts('shared-cubes.js'); + +function size(data) { + state.width = data.width; + state.height = data.height; +} + +const handlers = { + init, + size, +}; + +self.onmessage = f...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/offscreencanvas-worker-orbitcontrols.js
@@ -0,0 +1,84 @@ +'use strict'; + +/* global importScripts, init, THREE */ + +importScripts('resources/threejs/r103/three.js'); +importScripts('resources/threejs/r103/js/controls/OrbitControls.js'); +importScripts('shared-orbitcontrols.js'); + +function noop() { +} + +class ElementProxyReceiver extends THREE.EventDispa...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/offscreencanvas-worker-picking.js
@@ -0,0 +1,30 @@ +'use strict'; + +/* global importScripts, init, state, pickPosition */ + +importScripts('resources/threejs/r103/three.min.js'); +importScripts('shared-picking.js'); + +function size(data) { + state.width = data.width; + state.height = data.height; +} + +function mouse(data) { + pickPosition.x = dat...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/resources/lessons-helper.js
@@ -370,15 +370,12 @@ * Gets a WebGL context. * makes its backing store the size it is displayed. * @param {HTMLCanvasElement} canvas a canvas element. - * @param {module:webgl-utils.GetWebGLContextOptions} [opt_options] options * @memberOf module:webgl-utils */ - let setupLesson = function(canva...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/shared-cubes.js
@@ -0,0 +1,91 @@ +'use strict'; + +/* global THREE */ + +const state = { + width: 300, // canvas default + height: 150, // canvas default +}; + +function init(data) { /* eslint-disable-line no-unused-vars */ + const {canvas} = data; + const renderer = new THREE.WebGLRenderer({canvas}); + + state.width = canvas...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/shared-orbitcontrols.js
@@ -0,0 +1,151 @@ +'use strict'; + +/* global THREE */ + +function init(data) { /* eslint-disable-line no-unused-vars */ + const {canvas, inputElement} = data; + const renderer = new THREE.WebGLRenderer({canvas}); + + const fov = 75; + const aspect = 2; // the canvas default + const near = 0.1; + const far = 10...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/shared-picking.js
@@ -0,0 +1,125 @@ +'use strict'; + +/* global THREE */ + +const state = { + width: 300, // canvas default + height: 150, // canvas default +}; + +const pickPosition = {x: 0, y: 0}; + +function init(data) { // eslint-disable-line no-unused-vars + const {canvas} = data; + const renderer = new THREE.WebGLRenderer(...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/threejs-offscreencanvas-w-fallback.html
@@ -0,0 +1,73 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - OffscreenCanvas w/Fallback</title> + <style> + ...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/threejs-offscreencanvas-w-orbitcontrols.html
@@ -0,0 +1,185 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - Offscreen Canvas</title> + <style> + body { + ...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/threejs-offscreencanvas-w-picking.html
@@ -0,0 +1,117 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - OffscreenCanvas Picking</title> + <style> + bo...
true
Other
mrdoob
three.js
5032300239fca07d213a48e44a1670ba9112e3a4.json
add offscreencanvas article
threejs/threejs-offscreencanvas.html
@@ -0,0 +1,63 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - OffscreenCanvas</title> + <style> + body { + ...
true
Other
mrdoob
three.js
2f7df6f53ad09bc57900f2e71750eb216a6f9163.json
handle workers in editor and use shared editor
threejs/resources/editor-settings.js
@@ -0,0 +1,88 @@ + +(function() { // eslint-disable-line strict +'use strict'; // eslint-disable-line strict + +function dirname(path) { + const ndx = path.lastIndexOf('/'); + return path.substring(0, ndx + 1); +} + +function getPrefix(url) { + const u = new URL(url, window.location.href); + const prefix = u.orig...
true
Other
mrdoob
three.js
2f7df6f53ad09bc57900f2e71750eb216a6f9163.json
handle workers in editor and use shared editor
threejs/resources/editor.html
@@ -44,15 +44,39 @@ .panes>div { display: none; flex: 1 1 50%; - position: relative; - overflow: hidden; + flex-direction: column; + min-width: 0; /* this calc is to get things to work in safari. - but firefox and chrome will let chidren of - the panes go 100% size but not safarai...
true
Other
mrdoob
three.js
2f7df6f53ad09bc57900f2e71750eb216a6f9163.json
handle workers in editor and use shared editor
threejs/resources/editor.js
@@ -1,9 +1,17 @@ -(function() { // eslint-disable-line -'use strict'; // eslint-disable-line +(function() { // eslint-disable-line strict +'use strict'; // eslint-disable-line strict -/* global monaco, require */ +/* global monaco, require, lessonEditorSettings */ -const lessonHelperScriptRE = /<script src="[^"...
true
Other
mrdoob
three.js
2f7df6f53ad09bc57900f2e71750eb216a6f9163.json
handle workers in editor and use shared editor
threejs/resources/lesson-helper.css
@@ -0,0 +1,19 @@ +.contextlost { + position: absolute; + left: 0; + top: 0; + width: 100vw; + height: 100vh; + background: red; + color: white; + font-family: monospace; + font-weight: bold; + display: flex; + align-items: center; + justify-content: center; +} +.contextlost>div { + padding: 0.5em; + bac...
true
Other
mrdoob
three.js
2f7df6f53ad09bc57900f2e71750eb216a6f9163.json
handle workers in editor and use shared editor
threejs/resources/lessons-helper.js
@@ -39,11 +39,12 @@ }); } else { // Browser globals - root.threejsLessonsHelper = factory.call(root); + root.lessonsHelper = factory.call(root); } }(this, function() { 'use strict'; // eslint-disable-line + const lessonSettings = window.lessonSettings || {}; const topWindow = this; ...
true
Other
mrdoob
three.js
2f7df6f53ad09bc57900f2e71750eb216a6f9163.json
handle workers in editor and use shared editor
threejs/resources/lessons-worker-helper.js
@@ -0,0 +1,699 @@ +/* + * Copyright 2019, Gregg Tavares. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + ...
true
Other
mrdoob
three.js
929c4ec8cd7c6744926a827a03d09f38b402965f.json
add suggestion link
threejs/lessons/langinfo.hanson
@@ -5,7 +5,7 @@ title: 'three.js fundamentals', description: 'Learn Three.js', link: 'http://threejsfundamentals.org/', - commentSectionHeader: '<div>Questions? <a href="http://stackoverflow.com/questions/tagged/three.js">Ask on stackoverflow</a>.</div>\n <div>Issue/Bug? <a href="http://github.com/greg...
false
Other
mrdoob
three.js
849d8a8676fc251fa26d1ffce419df388e1cedc3.json
add webvr point to select article
threejs/lessons/threejs-webvr-point-to-select.md
@@ -0,0 +1,382 @@ +Title: Three.js WebVR - 3DOF Point to Select +Description: How to implement 3DOF Point to Select. + +**NOTE: The examples on this page require a VR capable +device with a pointing device. Without one they won't work. See [this article](threejs-webvr.html) +as to why** + +In the [previous article](thr...
true
Other
mrdoob
three.js
849d8a8676fc251fa26d1ffce419df388e1cedc3.json
add webvr point to select article
threejs/lessons/toc.html
@@ -25,6 +25,7 @@ <ul> <li><a href="/threejs/lessons/threejs-webvr.html">WebVR - Basics</a></li> <li><a href="/threejs/lessons/threejs-webvr-look-to-select.html">WebVR - Look To Select</a></li> + <li><a href="/threejs/lessons/threejs-webvr-point-to-select.html">WebVR - Point To Select</a></li> </ul> ...
true
Other
mrdoob
three.js
849d8a8676fc251fa26d1ffce419df388e1cedc3.json
add webvr point to select article
threejs/threejs-webvr-point-to-select-w-move.html
@@ -0,0 +1,247 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - WebVR - Point to Select w/Move</title> + <style> ...
true
Other
mrdoob
three.js
849d8a8676fc251fa26d1ffce419df388e1cedc3.json
add webvr point to select article
threejs/threejs-webvr-point-to-select.html
@@ -0,0 +1,218 @@ +<!-- Licensed under a BSD license. See license.html for license --> +<!DOCTYPE html> +<html> + <head> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> + <title>Three.js - WebVR - Point to Select</title> + <style> + bo...
true
Other
mrdoob
three.js
3d96d13d8e752774239a9ecc573069b4ae93ca57.json
switch meshes instead of changing background
threejs/lessons/threejs-webvr-look-to-select.md
@@ -384,82 +384,80 @@ time. If so we add the elapsed time to a timer and if the timer reaches it's limit we return the selected item. Now let's use that to pick the cubes. As a simple example -we'll just change the background texture to match the -selected cube. +we'll add 3 spheres as well. When a cube is picked w...
true
Other
mrdoob
three.js
3d96d13d8e752774239a9ecc573069b4ae93ca57.json
switch meshes instead of changing background
threejs/threejs-webvr-look-to-select-w-cursor.html
@@ -39,11 +39,18 @@ const camera = new THREE.PerspectiveCamera(fov, aspect, near, far); const scene = new THREE.Scene(); - const loader = new THREE.CubeTextureLoader(); - function loadCubemap(url) { - return loader.load([url, url, url, url, url, url]); + { + const loader = new THREE.CubeTextureLoader()...
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/lessons/threejs-webvr.md
@@ -1,16 +1,68 @@ Title: Three.js WebVR Description: How to use Virtual Reality in Three.js. -Making WebVR apps in three.js is pretty simple. -You basically just have to tell three.js you want to use WebVR. -If you think about it a few things about WebVR should be clear. -Which way the camera is pointing is supplie...
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/threejs-webvr-basic-vr-optional.html
@@ -121,7 +121,7 @@ function render(time) { time *= 0.001; - if (resizeRendererToDisplaySize(renderer)) { + if (!renderer.vr.isPresenting() && resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camer...
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/threejs-webvr-basic-w-background.html
@@ -98,7 +98,7 @@ function render(time) { time *= 0.001; - if (resizeRendererToDisplaySize(renderer)) { + if (!renderer.vr.isPresenting() && resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camera....
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/threejs-webvr-basic.html
@@ -86,7 +86,7 @@ function render(time) { time *= 0.001; - if (resizeRendererToDisplaySize(renderer)) { + if (!renderer.vr.isPresenting() && resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camera....
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/threejs-webvr-look-to-select-selector.html
@@ -103,7 +103,7 @@ function render(time) { time *= 0.001; - if (resizeRendererToDisplaySize(renderer)) { + if (!renderer.vr.isPresenting() && resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; const aspect = canvas.clientWidth / canvas.clientHeight; camera...
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/threejs-webvr-look-to-select-w-cursor.html
@@ -193,7 +193,7 @@ function render(time) { time *= 0.001; - if (resizeRendererToDisplaySize(renderer)) { + if (!renderer.vr.isPresenting() && resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camer...
true
Other
mrdoob
three.js
394abbb9d1f879eb47f4c565b3d307bab851e610.json
fix resize in VR
threejs/threejs-webvr-look-to-select.html
@@ -128,7 +128,7 @@ function render(time) { time *= 0.001; - if (resizeRendererToDisplaySize(renderer)) { + if (!renderer.vr.isPresenting() && resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camer...
true
Other
mrdoob
three.js
0270f3d0663d9c2f43870488715091dd7e2f4f93.json
remove unused file
threejs/lessons/threejs-textures-canvas.md
@@ -1,6 +0,0 @@ -Title: Three.js Canvas Textures -Description: How to use a canvas as a texture. - -TBD - -
false
Other
mrdoob
three.js
a9e4075a80db06c37a1d2800e90a6e92089aef94.json
correct a mistake in writing
threejs/lessons/threejs-load-gltf.md
@@ -291,7 +291,7 @@ the new `Object3D` a `cars` array. + + root.updateMatrixWorld(); + for (const car of loadedCars.children.slice()) { -+ const fix = fixes.find(fix => car.name.startsWith+(fix.prefix)); ++ const fix = fixes.find(fix => car.name.startsWith(fix.prefix)); + const obj = new THREE....
false
Other
mrdoob
three.js
201d00b9c315ee7be245303f44c1605629ee9a12.json
add disqus formatting comment
threejs/lessons/langinfo.hanson
@@ -5,8 +5,24 @@ title: 'three.js fundamentals', description: 'Learn Three.js', link: 'http://threejsfundamentals.org/', - commentSectionHeader: '<div>Questions? <a href="http://stackoverflow.com/questions/tagged/three.js">Ask on stackoverflow</a>.</div>\n <div><a href="https://github.com/gfxfundamenta...
true
Other
mrdoob
three.js
201d00b9c315ee7be245303f44c1605629ee9a12.json
add disqus formatting comment
threejs/lessons/resources/lesson.css
@@ -87,6 +87,12 @@ div[data-diagram] { border: 1px solid black; } +.lesson-comment-notes { + padding: 1em; + margin: 1em; + background: #DDD; + color: red; +} .threejs_navbar>div, .lesson-title, @@ -556,5 +562,8 @@ pre.prettyprint.lighttheme .fun { color: #900; } /* function name */ div.threejs_bottom...
true
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mrdoob
three.js
28fac0dabd02ce2a498d6cbb367aa126f4ca15ae.json
add contribute banner to all pages
build/templates/header.template
@@ -6,5 +6,6 @@ </div> <div class="threejs_header"> <h1><a href="{{langInfo.home}}">threejsfundamentals.org</a></h1> +{{{include "build/templates/repobanner.template"}}} </div>
true
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mrdoob
three.js
28fac0dabd02ce2a498d6cbb367aa126f4ca15ae.json
add contribute banner to all pages
build/templates/index.template
@@ -98,73 +98,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. </div> </div> </div> +{{{include "build/templates/repobanner.template"}}} <iframe class="background" src="/threejs/background.html"></iframe> -<style> -#forkongithub a { - background: #000; - color: #fff; - text-d...
true
Other
mrdoob
three.js
28fac0dabd02ce2a498d6cbb367aa126f4ca15ae.json
add contribute banner to all pages
build/templates/octocat-icon.svg
@@ -0,0 +1,7 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> +<svg width="100%" height="100%" viewBox="0 0 136 133" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x...
true
Other
mrdoob
three.js
28fac0dabd02ce2a498d6cbb367aa126f4ca15ae.json
add contribute banner to all pages
build/templates/repobanner.template
@@ -0,0 +1,76 @@ +<style> +#forkongithub a { + background: #000; + color: #fff; + text-decoration: none; + font-family: arial,sans-serif; + text-align: center; + font-weight: bold; + padding: 5px 40px; + font-size: 0.9rem; + line-height: 2rem; + position: relative; + transition: 0.5s; +...
true
Other
mrdoob
three.js
28fac0dabd02ce2a498d6cbb367aa126f4ca15ae.json
add contribute banner to all pages
threejs/lessons/resources/lesson.css
@@ -123,6 +123,7 @@ div[data-diagram] { background-position: center, center; padding: 1em; text-align: center; + position: relative; } .threejs_header h1 { font-size: 5vw;
true
Other
mrdoob
three.js
eada0c6ef3001e42c25d574f561ad066e8daaf32.json
add info on Points and PointsMaterial
threejs/lessons/resources/threejs-primitives.js
@@ -326,6 +326,41 @@ import {threejsLessonUtils} from './threejs-lesson-utils.js'; }, nonBuffer: false, }, + Points: { + create() { + const radius = 7; + const widthSegments = 12; + const heightSegments = 8; + const geometry = new THREE.SphereBufferGeometry(radius,...
true
Other
mrdoob
three.js
eada0c6ef3001e42c25d574f561ad066e8daaf32.json
add info on Points and PointsMaterial
threejs/lessons/threejs-primitives.md
@@ -291,6 +291,46 @@ and it's best to [look in the documentation](https://threejs.org/docs/) for all repeat them here. You can also click the links above next to each shape to take you directly to the docs for that shape. +There is one other pair of classes that doesn't really fit the patterns above. Those are +the...
true
Other
mrdoob
three.js
eb14a670e7b95fac283bf996f6225aad507a2d61.json
add dev notes
DEVELOPMENT.md
@@ -0,0 +1,24 @@ +# DEVELOPMENT NOTES + +## archiving old versions + +(hopefully automated someday) + +1. make repo on github +2. in threejsfundamentals.org + 1. git fetch origin gh-pages + 2. git checkout gh-pages + 3. git rebase origin/gh-pages? + 4. git clone --branch gh-pages ../old.threejsfundamentals/rXXX...
false
Other
mrdoob
three.js
6f09b6546399cb9d39284fba8231aea76b9aecd5.json
add another example using http-server
threejs/lessons/threejs-setup.md
@@ -43,6 +43,11 @@ Once you've done that type http-server path/to/folder/where/you/unzipped/files +Or if you're like me + + cd path/to/folder/where/you/unzipped/files + http-server + It should print something like {{{image url="resources/http-server-response.png" }}}
false
Other
mrdoob
three.js
61f41f468a6efd3c8f086f175ba4776d0c369fc0.json
use module in prerequisites
threejs/lessons/threejs-prerequisites.md
@@ -5,8 +5,9 @@ TOC: Prerequisites These articles are meant to help you learn how to use three.js. They assume you know how to program in JavaScript. They assume you know what the DOM is, how to write HTML as well as create DOM elements -in JavaScript. They assume you know how to use `<script>` tags to -include exte...
true
Other
mrdoob
three.js
61f41f468a6efd3c8f086f175ba4776d0c369fc0.json
use module in prerequisites
threejs/lessons/zh_cn/threejs-prerequisites.md
@@ -46,20 +46,6 @@ DOM元素。假设你知道如何使用 `<script>`标签来 or [use the `defer` property](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script). -## 不需要`type="text/javascript"` - -最新的 - - <script>...</script> - -过时的 - - <script type="text/javascript"></script> - -## 始终使用`strict`模式 - -将`'use strict';`放在JavaS...
true
Other
mrdoob
three.js
81e6567ce7de82e01b0583452602b9cf6a223fe4.json
use module in fundamentals
threejs/lessons/ru/threejs-fundamentals.md
@@ -41,10 +41,8 @@ Three.js будет рисовать на этом холсте, так что его и передать three.js. ``` -<script> -'use strict'; - -/* global THREE */ +<script type="module"> +import * as THREE from './resources/threejs/r108/build/three.module.js'; function main() { const canvas = document.querySelector('#c');
true
Other
mrdoob
three.js
81e6567ce7de82e01b0583452602b9cf6a223fe4.json
use module in fundamentals
threejs/lessons/threejs-fundamentals.md
@@ -40,10 +40,8 @@ Three.js will draw into that canvas so we need to look it up and pass it to three.js. ```html -<script> -'use strict'; - -/* global THREE */ +<script type="module"> +import * as THREE from './resources/threejs/r108/build/three.module.js'; function main() { const canvas = document.querySelec...
true
Other
mrdoob
three.js
81e6567ce7de82e01b0583452602b9cf6a223fe4.json
use module in fundamentals
threejs/lessons/zh_cn/threejs-fundamentals.md
@@ -34,10 +34,8 @@ Three.js经常会和WebGL混淆, Three.js将会使用这个canvas标签所以我们要先获取它然后传给three.js。 ```html -<script> -'use strict'; - -/* global THREE */ +<script type="module"> +import * as THREE from './resources/threejs/r108/build/three.module.js'; function main() { const canvas = document.querySelector('#c');
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/lessons/threejs-offscreencanvas.md
@@ -10,6 +10,10 @@ to a web worker so as not to slow down the responsiveness of the browser. It also means data is loaded and parsed in the worker so possibly less jank while the page loads. +One big issue with offscreen canvas is, at least in Chrome, es6 modules are not yet +supported on web workers, so, unlike al...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/offscreencanvas-cubes.js
@@ -1,8 +1,8 @@ -'use strict'; +'use strict'; // eslint-disable-line /* global importScripts, THREE */ -importScripts('resources/threejs/r108/three.min.js'); +importScripts('resources/threejs/r108/build/three.min.js'); const state = { width: 300, // canvas default
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/offscreencanvas-worker-cubes.js
@@ -2,7 +2,7 @@ /* global importScripts, init, state */ -importScripts('resources/threejs/r108/three.min.js'); +importScripts('resources/threejs/r108/build/three.min.js'); importScripts('shared-cubes.js'); function size(data) {
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/offscreencanvas-worker-orbitcontrols.js
@@ -2,8 +2,8 @@ /* global importScripts, init, THREE */ -importScripts('resources/threejs/r108/three.js'); -importScripts('resources/threejs/r108/js/controls/OrbitControls.js'); +importScripts('resources/threejs/r108/build/three.min.js'); +importScripts('resources/threejs/r108/examples/js/controls/OrbitControls.js...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/offscreencanvas-worker-picking.js
@@ -2,7 +2,7 @@ /* global importScripts, init, state, pickPosition */ -importScripts('resources/threejs/r108/three.min.js'); +importScripts('resources/threejs/r108/build/three.min.js'); importScripts('shared-picking.js'); function size(data) {
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/shared-cubes.js
@@ -1,6 +1,4 @@ -import * as THREE from 'resources/threejs/r108/build/three.module.js'; - -export const state = { +const state = { width: 300, // canvas default height: 150, // canvas default };
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/shared-orbitcontrols.js
@@ -1,7 +1,4 @@ -import * as THREE from './resources/threejs/r108/build/three.module.js'; -import {OrbitControls} from './resources/threejs/r108/examples/jsm/controls/OrbitControls.js'; - -export function init(data) { /* eslint-disable-line no-unused-vars */ +function init(data) { /* eslint-disable-line no-unused-v...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/shared-picking.js
@@ -1,13 +1,11 @@ -import * as THREE from './resources/threejs/r108/build/three.module.js'; - -export const state = { +const state = { width: 300, // canvas default height: 150, // canvas default }; -export const pickPosition = {x: 0, y: 0}; +const pickPosition = {x: 0, y: 0}; -export function init(data) ...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/threejs-offscreencanvas-w-fallback.html
@@ -19,8 +19,12 @@ <body> <canvas id="c"></canvas> </body> -<script type="module"> -import {state, init} from './shared-cubes.js'; +<script src="resources/threejs/r108/build/three.min.js"></script> +<script src="shared-cubes.js"></script> +<script> +'use strict'; // eslint-disable-line + +/* globals state, ...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/threejs-offscreencanvas-w-orbitcontrols.html
@@ -22,8 +22,13 @@ <body> <canvas id="c" tabindex="1"></canvas> </body> -<script type="module"> -import {init} from './shared-orbitcontrols.js'; +<script src="resources/threejs/r108/build/three.min.js"></script> +<script src="resources/threejs/r108/examples/js/controls/OrbitControls.js"></script> +<script sr...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/threejs-offscreencanvas-w-picking.html
@@ -19,8 +19,13 @@ <body> <canvas id="c"></canvas> </body> -<script type="module"> -import {state, init, pickPosition} from './shared-picking.js'; +<script src="resources/threejs/r108/build/three.min.js"></script> +<script src="resources/threejs/r108/examples/js/controls/OrbitControls.js"></script> +<script ...
true
Other
mrdoob
three.js
054f6ec64440bbed8017b98f2bdfba1df4dc8ea7.json
put offscreen back to non es6 module
threejs/threejs-offscreencanvas.html
@@ -31,7 +31,8 @@ <div>no OffscreenCanvas support</div> </div> </body> -<script type="module"> +<script> +'use strict'; // eslint-disable-line function main() { /* eslint consistent-return: 0 */ const canvas = document.querySelector('#c');
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
.github/ISSUE_TEMPLATE/bug-issue-report.md
@@ -7,4 +7,3 @@ assignees: '' --- -
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
.github/ISSUE_TEMPLATE/question.md
@@ -7,4 +7,3 @@ assignees: '' --- -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
.github/ISSUE_TEMPLATE/request.md
@@ -7,4 +7,3 @@ assignees: '' --- -
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
.github/ISSUE_TEMPLATE/suggest-topic.md
@@ -7,4 +7,3 @@ assignees: '' --- -
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
.github/ISSUE_TEMPLATE/translation.md
@@ -7,4 +7,3 @@ assignees: '' --- -
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
contributors.md
@@ -5,4 +5,3 @@ Threejsfundamentals is brought to you by: * Gregg (Greggman) Tavares [games.greggman.com](http://games.greggman.com) -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/3dlut-base-cube-maker.html
@@ -26,7 +26,6 @@ <h1>Color Cube Image Maker</h1> </body> <script type="module"> - const ctx = document.querySelector('canvas').getContext('2d'); function drawColorCubeImage(ctx, size) {
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/canvas-random-dots.html
@@ -10,7 +10,6 @@ </body> <script type="module"> - function main() { const ctx = document.createElement('canvas').getContext('2d'); document.body.appendChild(ctx.canvas);
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/gpw-data-viewer.html
@@ -14,7 +14,6 @@ </body> <script type="module"> - async function loadFile(url) { const req = await fetch(url); return req.text();
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/index.md
@@ -4,12 +4,10 @@ A set of articles to help learn Three.js. {{{include "threejs/lessons/toc.html"}}} - <!-- {{{table_of_contents}}} --> -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/ru/index.md
@@ -4,12 +4,10 @@ Title: Основы Three.js {{{include "threejs/lessons/ru/toc.html"}}} - <!-- {{{table_of_contents}}} --> -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/ru/threejs-materials.md
@@ -320,4 +320,3 @@ flat shaded <canvas id="c"></canvas> <script type="module" src="../resources/threejs-materials.js"></script> -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/ru/threejs-primitives.md
@@ -247,7 +247,6 @@ function addSolidGeometry(x, y, geometry) { Если бы мы этого не делали, текст был бы оторван от центра. - {{{example url="../threejs-primitives-text.html" }}} Обратите внимание, что то что слева не вращается вокруг своего центра,
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-custom-buffergeometry.md
@@ -463,4 +463,3 @@ depends on your needs. <canvas id="c"></canvas> <script type="module" src="resources/threejs-custom-buffergeometry.js"></script> -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-debugging-glsl.md
@@ -110,4 +110,3 @@ live while the code is running. -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-materials.md
@@ -306,4 +306,3 @@ switch from using one to using the other. <canvas id="c"></canvas> <script type="module" src="resources/threejs-materials.js"></script> -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-optimize-lots-of-objects-animated.md
@@ -266,7 +266,6 @@ First let's change `addBoxes` to just make and return the merged geometry. ... - - const mergedGeometry = BufferGeometryUtils.mergeBufferGeometries( - geometries, false); - const material = new THREE.MeshBasicMaterial({ @@ -725,4 +724,3 @@ not make a good visualization. Feel free ...
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-primitives.md
@@ -352,4 +352,3 @@ to use it](threejs-scenegraph.html). <link rel="stylesheet" href="resources/threejs-primitives.css"> <script type="module" src="resources/threejs-primitives.js"></script> -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-shadows.md
@@ -129,7 +129,6 @@ The shadow is a `MeshBasicMaterial` because it doesn't need lighting. We make each sphere a different hue and then save off the base, the sphere mesh, the shadow mesh and the initial y position of each sphere. - ```js const numSpheres = 15; for (let i = 0; i < numSpheres; ++i) { @@ -434,7 +43...
true
Other
mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/threejs-voxel-geometry.md
@@ -1068,7 +1068,6 @@ in the adjacent cell might need new geometry. This means we need to check the cell for the voxel we just edited as well as in all 6 directions from that cell. - ```js const neighborOffsets = [ [ 0, 0, 0], // self @@ -1215,4 +1214,3 @@ to generate some what efficient geometry. <canvas i...
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/tools/geo-picking/README.md
@@ -24,4 +24,3 @@ export the table called `level1` to a json file called `level1.json` Then run a simple server like above and open `make-geo-picking-texture-ogc.html` in your browser. -
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/tools/geo-picking/make-geo-picking-texture-ogc.html
@@ -9,7 +9,6 @@ // # need to draw to 2nd canvas, then shave off non perfect pixels - async function main() { const ctx = document.querySelector('canvas').getContext('2d'); ctx.canvas.width = 2048;
true
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mrdoob
three.js
0c4969b330f0e84636d4f535a2e90dc80249a68e.json
remove extra lines
threejs/lessons/zh_cn/index.md
@@ -4,12 +4,10 @@ Title: Three.js基础 {{{include "threejs/lessons/toc.html"}}} - <!-- {{{table_of_contents}}} --> -
true