language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadertoy-basic.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadertoy-bleepy-blocks.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadertoy-prep.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-directional-light-shadow-acne.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-directional-light-with-camera-gui.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-directional-light-with-camera-helper.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-directional-light.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-fake.html | @@ -20,11 +20,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-point-light.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-spot-light-with-camera-gui.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-shadows-spot-light-with-shadow-radius.html | @@ -20,13 +20,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-textured-cube-6-textures.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-textured-cube-adjust.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-textured-cube-wait-for-all-textures.html | @@ -44,11 +44,8 @@
<div class="progress"><div class="progressbar"></div></div>
</div>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
fu... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-textured-cube-wait-for-texture.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-textured-cube.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-tips-preservedrawingbuffer.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-tips-screenshot-bad.html | @@ -36,11 +36,8 @@
<canvas id="c"></canvas>
<button id="screenshot" type="button">Save...</button>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-tips-screenshot-good.html | @@ -36,11 +36,8 @@
<canvas id="c"></canvas>
<button id="screenshot" type="button">Save...</button>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-tips-tabindex.html | @@ -36,8 +36,8 @@
</div>
</div>
</body>
-<script>
-'use strict';
+<script type="module">
+
document.querySelectorAll('canvas').forEach((canvas) => {
const ctx = canvas.getContext('2d'); | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-tips-transparent-canvas.html | @@ -46,11 +46,8 @@ <h1>Cubes-R-Us!</h1>
</div>
</div>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas ... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-transparency-doubleside-hack.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-transparency-doubleside.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-transparency-intersecting-planes-alphatest.html | @@ -19,13 +19,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script src="../3rdparty/dat.gui.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE, dat */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-transparency-intersecting-planes-fixed.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-transparency-intersecting-planes.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-transparency.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-voxel-geometry-culled-faces-ui.html | @@ -70,12 +70,9 @@
</div>
</div>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-voxel-geometry-culled-faces-with-textures.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-voxel-geometry-culled-faces.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-voxel-geometry-merged.html | @@ -19,13 +19,10 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/utils/BufferGeometryUtils.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* ... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-voxel-geometry-separate-cubes.html | @@ -19,12 +19,9 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/thre... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-basic-vr-optional.html | @@ -28,13 +28,10 @@
<a href="?" id="nonvr">Use Non-VR Mode</a>
</div>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script src="resources/threejs/r108/js/controls/OrbitControls.js"></script>
-<script>
-'use strict';
-... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-basic-w-background.html | @@ -19,18 +19,15 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/buil... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-basic.html | @@ -19,18 +19,15 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/buil... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-look-to-select-selector.html | @@ -19,11 +19,8 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/build/three.module.js';
function main() {
const canvas = docum... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-look-to-select-w-cursor.html | @@ -19,18 +19,15 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/buil... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-look-to-select.html | @@ -19,18 +19,15 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/buil... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-point-to-select-w-move.html | @@ -19,19 +19,16 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script src="resources/threejs/r108/js/utils/SceneUtils.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<scrip... | true |
Other | mrdoob | three.js | d2fd74e7b551b049b48e30bf191926aae87291fa.json | use modules in all examples | threejs/threejs-webvr-point-to-select.html | @@ -19,18 +19,15 @@
<body>
<canvas id="c"></canvas>
</body>
-<script src="resources/threejs/r108/three.min.js"></script>
-<script src="resources/threejs/r108/js/vr/WebVR.js"></script>
-<script>
-'use strict';
-
-/* global THREE */
+<script type="module">
+import * as THREE from './resources/threejs/r108/buil... | true |
Other | mrdoob | three.js | 53471122b49e92f301656c7b6274af224e61866c.json | add dat.gui module | 3rdparty/dat.gui.module.js | @@ -0,0 +1,2523 @@
+/**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtai... | false |
Other | mrdoob | three.js | c3978af0c81fd3eb574f9b19511177bd63685c0e.json | copy jsm to correct folder | Gruntfile.js | @@ -185,8 +185,9 @@ module.exports = function(grunt) {
files: [
{ expand: true, cwd: `${threePath}/build/`, src: 'three.js', dest: `${basePath}/`, },
{ expand: true, cwd: `${threePath}/build/`, src: 'three.min.js', dest: `${basePath}/`, },
+ { expand: true, cwd: `${threeP... | false |
Other | mrdoob | three.js | aa2db5e656e377ff0157ab21154246149267847c.json | copy jsm folder when getting new three.js | Gruntfile.js | @@ -186,6 +186,7 @@ module.exports = function(grunt) {
{ expand: true, cwd: `${threePath}/build/`, src: 'three.js', dest: `${basePath}/`, },
{ expand: true, cwd: `${threePath}/build/`, src: 'three.min.js', dest: `${basePath}/`, },
{ expand: true, cwd: `${threePath}/examples/js/`,... | false |
Other | mrdoob | three.js | 2ffa100f9a36924d721c8b8095b0a1b6c622b79b.json | use https for baseURL | Gruntfile.js | @@ -124,7 +124,7 @@ module.exports = function(grunt) {
const buildSettings = {
outDir: 'out',
- baseUrl: 'http://threejsfundamentals.org',
+ baseUrl: 'https://threejsfundamentals.org',
rootFolder: 'threejs',
lessonGrep: 'threejs*.md',
siteName: 'ThreeJSFundamentals', | false |
Other | mrdoob | three.js | 273871385e5651212d69ac8a3c06f43b9414fa11.json | convert ambient to class | src/lights/AmbientLight.js | @@ -1,20 +1,17 @@
import { Light } from './Light.js';
-function AmbientLight( color, intensity ) {
+class AmbientLight extends Light {
- Light.call( this, color, intensity );
+ constructor( color, intensity ) {
- this.type = 'AmbientLight';
+ super( color, intensity );
-}
-
-AmbientLight.prototype = Object.as... | false |
Other | mrdoob | three.js | 93f47339e1e53ed5a6a09c5bbcd0afbfb50a62a8.json | Convert selected color to linear | examples/webgl_materials_matcap.html | @@ -25,7 +25,7 @@
var mesh, renderer, scene, camera;
var API = {
- color: 0xffffff,
+ color: 0xffffff, // sRGB
exposure: 1.0
};
@@ -80,7 +80,7 @@
mesh.material = new THREE.MeshMatcapMaterial( {
- color: API.color,
+ color: new THREE.Color().setHex( API.color ).convertSRGBT... | false |
Other | mrdoob | three.js | 97557b6a9ee0f906612dac0b3a779d47bb96fca9.json | Fix enum in the switch case (#23540) | examples/webgl_lines_fat.html | @@ -230,14 +230,14 @@
switch ( val ) {
- case '0':
+ case 0:
line.visible = true;
line1.visible = false;
break;
- case '1':
+ case 1:
line.visible = false;
line1.visible = true;
@@ -285,7 +285,7 @@
switch ( val ) {
- case '0':
... | true |
Other | mrdoob | three.js | 97557b6a9ee0f906612dac0b3a779d47bb96fca9.json | Fix enum in the switch case (#23540) | examples/webgl_lines_fat_wireframe.html | @@ -191,14 +191,14 @@
switch ( val ) {
- case '0':
+ case 0:
wireframe.visible = true;
wireframe1.visible = false;
break;
- case '1':
+ case 1:
wireframe.visible = false;
wireframe1.visible = true;
@@ -240,7 +240,7 @@
switch ( val ) {... | true |
Other | mrdoob | three.js | 6ccadd1000e5b4ef6c5d6657ef859a4745cf946b.json | Add type conversions in ShaderNode (#23544)
* Add type conversions to float, int, and color
* update code style
Co-authored-by: sunag <jcdeconto@igalia.com> | examples/jsm/renderers/nodes/ShaderNode.js | @@ -195,18 +195,36 @@ export const nodeObject = ( val ) => {
export const float = ( val ) => {
+ if ( val?.isNode === true ) {
+
+ return nodeObject( new ConvertNode( val, 'float' ) );
+
+ }
+
return nodeObject( new FloatNode( val ).setConst( true ) );
};
export const int = ( val ) => {
+ if ( val?.isNo... | false |
Other | mrdoob | three.js | 31df72c8b528a8ef28c94fa926c843f789f3c0e5.json | Add more functions to the ShaderNode (#23539)
* Update ShaderNode.js
* Add remainder operator
* Add xor
* Update OperatorNode.getNodeType
* Fix % operator | examples/jsm/renderers/nodes/ShaderNode.js | @@ -5,6 +5,7 @@ import VarNode from './core/VarNode.js';
// inputs
import ColorNode from './inputs/ColorNode.js';
import FloatNode from './inputs/FloatNode.js';
+import IntNode from './inputs/IntNode.js';
import Vector2Node from './inputs/Vector2Node.js';
import Vector3Node from './inputs/Vector3Node.js';
import ... | true |
Other | mrdoob | three.js | 31df72c8b528a8ef28c94fa926c843f789f3c0e5.json | Add more functions to the ShaderNode (#23539)
* Update ShaderNode.js
* Add remainder operator
* Add xor
* Update OperatorNode.getNodeType
* Fix % operator | examples/jsm/renderers/nodes/math/OperatorNode.js | @@ -41,15 +41,19 @@ class OperatorNode extends TempNode {
return 'void';
- } else if ( op === '=' ) {
+ } else if ( op === '=' || op === '%' ) {
return typeA;
- } else if ( op === '==' || op === '&&' ) {
+ } else if ( op === '&' || op === '|' || op === '^' || op === '>>' || op === '<<' ) {
+
+ ... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/core/Object3D.tests.js | @@ -12,6 +12,7 @@ import {
w,
eps
} from '../math/Constants.tests.js';
+import { EventDispatcher } from '../../../../src/core/EventDispatcher.js';
const matrixEquals4 = ( a, b ) => {
@@ -54,10 +55,12 @@ export default QUnit.module( 'Core', () => {
};
// INHERITANCE
- QUnit.todo( 'Extending', ( assert... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/Bone.tests.js | @@ -1,15 +1,18 @@
/* global QUnit */
-// import { Bone } from '../../../../src/objects/Bone.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Bone } from '../../../../src/objects/Bone.js';
export default QUnit.module( 'Objects', () => {
QUnit.module( 'Bone', () => {
// INHERITA... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/Group.tests.js | @@ -1,15 +1,18 @@
/* global QUnit */
-// import { Group } from '../../../../src/objects/Group.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Group } from '../../../../src/objects/Group.js';
export default QUnit.module( 'Objects', () => {
QUnit.module( 'Group', () => {
// INH... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/Line.tests.js | @@ -1,15 +1,18 @@
/* global QUnit */
-// import { Line } from '../../../../src/objects/Line.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Line } from '../../../../src/objects/Line.js';
export default QUnit.module( 'Objects', () => {
QUnit.module( 'Line', () => {
// INHERITA... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/LineLoop.tests.js | @@ -1,16 +1,21 @@
/* global QUnit */
-// import { LineLoop } from '../../../../src/objects/LineLoop.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Line } from '../../../../src/objects/Line.js';
+import { LineLoop } from '../../../../src/objects/LineLoop.js';
export default QUnit.modu... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/LineSegments.tests.js | @@ -1,15 +1,20 @@
/* global QUnit */
-// import { LineSegments } from '../../../../src/objects/LineSegments.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Line } from '../../../../src/objects/Line.js';
+import { LineSegments } from '../../../../src/objects/LineSegments.js';
export de... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/Mesh.tests.js | @@ -1,5 +1,6 @@
/* global QUnit */
+import { Object3D } from '../../../../src/core/Object3D.js';
import { Mesh } from '../../../../src/objects/Mesh.js';
import { Raycaster } from '../../../../src/core/Raycaster.js';
import { PlaneGeometry } from '../../../../src/geometries/PlaneGeometry.js';
@@ -12,9 +13,11 @@ ex... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/Points.tests.js | @@ -1,15 +1,18 @@
/* global QUnit */
-// import { Points } from '../../../../src/objects/Points.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Points } from '../../../../src/objects/Points.js';
export default QUnit.module( 'Objects', () => {
QUnit.module( 'Points', () => {
/... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/SkinnedMesh.tests.js | @@ -1,15 +1,20 @@
/* global QUnit */
-// import { SkinnedMesh } from '../../../../src/objects/SkinnedMesh.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Mesh } from '../../../../src/objects/Mesh.js';
+import { SkinnedMesh } from '../../../../src/objects/SkinnedMesh.js';
export defaul... | true |
Other | mrdoob | three.js | ddbfd26da0c87badf632f85bc2c4b0a88d9da8c2.json | implement tests (#25009) | test/unit/src/objects/Sprite.tests.js | @@ -1,15 +1,18 @@
/* global QUnit */
-// import { Sprite } from '../../../../src/objects/Sprite.js';
+import { Object3D } from '../../../../src/core/Object3D.js';
+import { Sprite } from '../../../../src/objects/Sprite.js';
export default QUnit.module( 'Objects', () => {
QUnit.module( 'Sprite', () => {
/... | true |
Other | mrdoob | three.js | 2bc5ae9acfd0e8a6436bef40e8466f43a32090fb.json | Fix code error in load-gltf.html (#24976) | manual/en/load-gltf.html | @@ -271,7 +271,7 @@ <h1>Loading a .GLTF File</h1>
- cars = root.getObjectByName('Cars');
+ const loadedCars = root.getObjectByName('Cars');
+ const fixes = [
-+ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI +* .5], },
++ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI * .5], },
+ { p... | true |
Other | mrdoob | three.js | 2bc5ae9acfd0e8a6436bef40e8466f43a32090fb.json | Fix code error in load-gltf.html (#24976) | manual/ja/load-gltf.html | @@ -249,7 +249,7 @@ <h1>でGLFTファイルを読み込む</h1>
- cars = root.getObjectByName('Cars');
+ const loadedCars = root.getObjectByName('Cars');
+ const fixes = [
-+ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI +* .5], },
++ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI * .5], },
+ { prefix:... | true |
Other | mrdoob | three.js | 2bc5ae9acfd0e8a6436bef40e8466f43a32090fb.json | Fix code error in load-gltf.html (#24976) | manual/ko/load-gltf.html | @@ -262,7 +262,7 @@ <h1>에서 .GLTF 파일 불러오기</h1>
- cars = root.getObjectByName('Cars');
+ const loadedCars = root.getObjectByName('Cars');
+ const fixes = [
-+ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI +* .5], },
++ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI * .5], },
+ { prefi... | true |
Other | mrdoob | three.js | 2bc5ae9acfd0e8a6436bef40e8466f43a32090fb.json | Fix code error in load-gltf.html (#24976) | manual/zh/load-gltf.html | @@ -262,7 +262,7 @@ <h1>加载 .gltf 文件</h1>
- cars = root.getObjectByName('Cars');
+ const loadedCars = root.getObjectByName('Cars');
+ const fixes = [
-+ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI +* .5], },
++ { prefix: 'Car_08', rot: [Math.PI * .5, 0, Math.PI * .5], },
+ { prefix: 'C... | true |
Other | mrdoob | three.js | 268aa2d46f9ca88f0d57621e59c1128f6c0241a5.json | Remove outdated code (#24977) | examples/jsm/shaders/MMDToonShader.js | @@ -45,8 +45,6 @@ void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in Geometric
#define RE_Direct RE_Direct_BlinnPhong
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
-
-#define Material_LightProbeLOD( material ) (0)
`;
const mmd_toon_matcap_fragment = /* glsl */` | true |
Other | mrdoob | three.js | 268aa2d46f9ca88f0d57621e59c1128f6c0241a5.json | Remove outdated code (#24977) | src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js | @@ -5,7 +5,6 @@ export default /* glsl */`
*
* Instructions for use:
* - Ensure that both RE_Direct, RE_IndirectDiffuse and RE_IndirectSpecular are defined
- * - If you have defined an RE_IndirectSpecular, you need to also provide a Material_LightProbeLOD. <---- ???
* - Create a material parameter that is to be... | true |
Other | mrdoob | three.js | 268aa2d46f9ca88f0d57621e59c1128f6c0241a5.json | Remove outdated code (#24977) | src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js | @@ -25,6 +25,4 @@ void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in GeometricCon
#define RE_Direct RE_Direct_Lambert
#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert
-
-#define Material_LightProbeLOD( material ) (0)
`; | true |
Other | mrdoob | three.js | 268aa2d46f9ca88f0d57621e59c1128f6c0241a5.json | Remove outdated code (#24977) | src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js | @@ -29,6 +29,4 @@ void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in Geometric
#define RE_Direct RE_Direct_BlinnPhong
#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong
-
-#define Material_LightProbeLOD( material ) (0)
`; | true |
Other | mrdoob | three.js | 268aa2d46f9ca88f0d57621e59c1128f6c0241a5.json | Remove outdated code (#24977) | src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js | @@ -23,6 +23,4 @@ void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContex
#define RE_Direct RE_Direct_Toon
#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon
-
-#define Material_LightProbeLOD( material ) (0)
`; | true |
Other | mrdoob | three.js | dbbde82cd84be119c28f588e259bc19518ace55a.json | Set default to working color space (#24965) | src/math/Color.js | @@ -1,6 +1,6 @@
import { clamp, euclideanModulo, lerp } from './MathUtils.js';
import { ColorManagement, SRGBToLinear, LinearToSRGB } from './ColorManagement.js';
-import { SRGBColorSpace, LinearSRGBColorSpace } from '../constants.js';
+import { SRGBColorSpace } from '../constants.js';
const _colorKeywords = { 'al... | false |
Other | mrdoob | three.js | 727ef10fdfd3c3710248f1567f291d925a589b64.json | Remove outdated comment (#24966) | src/renderers/webgl/WebGLLights.js | @@ -333,10 +333,6 @@ function WebGLLights( extensions, capabilities ) {
const uniforms = cache.get( light );
- // (a) intensity is the total visible light emitted
- //uniforms.color.copy( color ).multiplyScalar( intensity / ( light.width * light.height * Math.PI ) );
-
- // (b) intensity is the bright... | false |
Other | mrdoob | three.js | f974f3d9c1c9f1650ef272726af718fc3bdd759c.json | Update OrbitControls documentation (#24951)
after having a hard time searching for a good value to start fine-tuning the dumping factor I found that the default value is 0.05, I was using way higher numbers. Hope this value in the documentation saves people time | docs/examples/en/controls/OrbitControls.html | @@ -96,6 +96,7 @@ <h3>
<p>
The damping inertia used if [page:.enableDamping] is set to true.<br> Note that for this to work, you must
call [page:.update] () in your animation loop.
+ Default is 0.05.
</p>
<h3>[property:HTMLDOMElement domElement]</h3> | false |
Other | mrdoob | three.js | 735d376fc58a3b78d58fdb8dacd47bd6fd4b2d69.json | Update JSFiddle links in issue template (#24944) | .github/ISSUE_TEMPLATE/bug_report.md | @@ -28,8 +28,8 @@ Steps to reproduce the behavior:
***Live example***
-* [jsfiddle-latest-release](https://jsfiddle.net/hbfpj2wv/2/)
-* [jsfiddle-dev](https://jsfiddle.net/086yzvgc/)
+* [jsfiddle-latest-release](https://jsfiddle.net/g3atw6k5/)
+* [jsfiddle-dev](https://jsfiddle.net/eL7gqyhd/)
**Expected behavio... | false |
Other | mrdoob | three.js | 2f77862098bad45d095e99d2863dddd1ec94d559.json | fix .repeatWrapping() (#24922) | examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js | @@ -78,9 +78,9 @@ fn threejs_mod( x : f32, y : f32 ) -> f32 {
}
` ),
repeatWrapping: new CodeNode( `
-fn threejs_repeatWrapping( uv : vec2<f32>, dimension : vec2<i32> ) -> vec2<i32> {
+fn threejs_repeatWrapping( uv : vec2<f32>, dimension : vec2<u32> ) -> vec2<u32> {
- let uvScaled = vec2<i32>( uv * vec2<f32>( dim... | false |
Other | mrdoob | three.js | 6671e7c4b7544207bc4e6c7bc9fcf5fc88bbb4e6.json | Clarify range of attenuationDistance (#24917) | docs/api/en/materials/MeshPhysicalMaterial.html | @@ -90,7 +90,7 @@ <h3>[property:Color attenuationColor]</h3>
<h3>[property:Float attenuationDistance]</h3>
<p>
- Density of the medium given as the average distance that light travels in the medium before interacting with a particle. The value is given in world space. Default is `Infinity`.
+ Density of the m... | true |
Other | mrdoob | three.js | 6671e7c4b7544207bc4e6c7bc9fcf5fc88bbb4e6.json | Clarify range of attenuationDistance (#24917) | docs/api/it/materials/MeshPhysicalMaterial.html | @@ -94,6 +94,7 @@ <h3>[property:Float attenuationDistance]</h3>
<p>
Densità del mezzo, data come distanza media percorsa dalla luce nel mezzo prima di interagire con una particella.
Il valore è indicato nello spazio del mondo. Il valore predefinito è `0`.
+ Density of the medium given as the average distan... | true |
Other | mrdoob | three.js | 6671e7c4b7544207bc4e6c7bc9fcf5fc88bbb4e6.json | Clarify range of attenuationDistance (#24917) | docs/api/zh/materials/MeshPhysicalMaterial.html | @@ -81,7 +81,7 @@ <h3>[property:Color attenuationColor]</h3>
<h3>[property:Float attenuationDistance]</h3>
<p>
- Density of the medium given as the average distance that light travels in the medium before interacting with a particle. The value is given in world space. Default is *0*.
+ Density of the medium g... | true |
Other | mrdoob | three.js | 542343752ea588f46370cff9cc20278a102cdf7e.json | add missing example | threejs/lessons/threejs-post-processing-3dlut.md | @@ -486,6 +486,9 @@ Note that Adobe LUTs are not designed for online usage. They are large files. Yo
The sample below is just a modification of the code above. We only draw the background picture, no glTF file. That picture is the an identity lut image created from the script above. We then use the effect to apply w... | false |
Other | mrdoob | three.js | 8ef676c18f0805b6868c6b44623f35bcd1811870.json | add continuous build | Gruntfile.js | @@ -15,6 +15,11 @@ module.exports = function(grunt) {
return !s_ignoreRE.test(filename);
}
+ const s_isMdRE = /\.md$/i;
+ function mdsOnly(filename) {
+ return s_isMdRE.test(filename);
+ }
+
function notFolder(filename) {
return !fs.statSync(filename).isDirectory();
}
@@ -58,6 +63,11 @@ modul... | true |
Other | mrdoob | three.js | 8ef676c18f0805b6868c6b44623f35bcd1811870.json | add continuous build | build/js/build.js | @@ -11,6 +11,8 @@ if (parseInt((/^v(\d+)\./).exec(process.version)[1]) < requiredNodeVersion) {
module.exports = function(settings) { // wrapper in case we're in module_context mode
+const hackyProcessSelectFiles = settings.filenames !== undefined;
+
const cache = new (require('inmemfilecache'))();
const Fe... | true |
Other | mrdoob | three.js | 84d6c7f553ca60e0ca8591364974f4e92d838a24.json | add watch for simple copy | Gruntfile.js | @@ -58,6 +58,33 @@ module.exports = function(grunt) {
clean: [
'out/**/*',
],
+ watch: {
+ main: {
+ files: [
+ 'threejs/**',
+ '3rdparty/**',
+ ],
+ tasks: ['copy'],
+ options: {
+ spawn: false,
+ },
+ },
+ },
+ });
+
+ le... | false |
Other | mrdoob | three.js | 385f0240ba53cf2981b7da5c045dc85aac6f2114.json | require node 11 | build/js/build.js | @@ -4,6 +4,11 @@
'use strict';
+const requiredNodeVersion = 11;
+if (parseInt((/^v(\d+)\./).exec(process.version)[1]) < requiredNodeVersion) {
+ throw Error(`requires at least node: ${requiredNodeVersion}`);
+}
+
module.exports = function(settings) { // wrapper in case we're in module_context mode
const cache... | false |
Other | mrdoob | three.js | d2ac2e90f489528d9e6e0a62a5ebd17d75b69586.json | use node 11 | .travis.yml | @@ -1,6 +1,6 @@
language: node_js
node_js:
- - "8.4"
+ - "11"
script:
- npm run build
env: | false |
Other | mrdoob | three.js | 5877f6b0408d3a3b186b13c985e0e52494a022cc.json | use new build that fixes md links and checks them | Gruntfile.js | @@ -64,6 +64,7 @@ module.exports = function(grunt) {
const buildStuff = require('./build/js/build');
const finish = this.async();
buildStuff({
+ outDir: 'out',
baseUrl: 'http://threejsfundamentals.org',
rootFolder: 'threejs',
lessonGrep: 'threejs*.md', | true |
Other | mrdoob | three.js | 5877f6b0408d3a3b186b13c985e0e52494a022cc.json | use new build that fixes md links and checks them | build/js/build.js | @@ -1,4 +1,7 @@
-/* global module require */
+/* global module require process */
+/* eslint no-undef: "error" */
+/* eslint no-console: "off" */
+
'use strict';
module.exports = function(settings) { // wrapper in case we're in module_context mode
@@ -19,6 +22,12 @@ const url = require('url');
//process.t... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-cameras.md | @@ -44,7 +44,7 @@ To do that we'll make a `MinMaxGUIHelper` for the `near` and `far` settings so `
is always greater than `near`. It will have `min` and `max` properties that dat.GUI
will adjust. When adjusted they'll set the 2 properties we specify.
-```javascript
+```js
class MinMaxGUIHelper {
constructor(ob... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-debugging-javascript.md | @@ -75,14 +75,14 @@ Then pick "Disable Cache (while DevTools is open)".
Inside all devtools is a *console*. It shows warnings and error messages.
You can print your own info to the console with with `console.log` as in
-```
+```js
console.log(someObject.position.x, someObject.position.y, someObject.position.z);
`... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-fog.md | @@ -21,7 +21,7 @@ There's also `FogExp2` which grows expotentially with distance from the camera.
To use either type of fog you create one and and assign it to the scene as in
-```
+```js
const scene = new THREE.Scene();
{
const color = 0xFFFFFF; // white
@@ -33,7 +33,7 @@ const scene = new THREE.Scene();
... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-fundamentals.md | @@ -29,7 +29,7 @@ so let's start with "Hello Cube!"
The first thing we need is a `<canvas>` tag so
-```
+```html
<body>
<canvas id="c"></canvas>
</body>
@@ -38,7 +38,7 @@ The first thing we need is a `<canvas>` tag so
Three.js will draw into that canvas so we need to look it up
and pass it to three.js.
-`... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-lights.md | @@ -13,7 +13,7 @@ Starting with one of our previous samples let's update the camera.
We'll set the field of view to 45 degrees, the far plane to 100 units,
and we'll move the camera 10 units up and 20 units back from the origin
-```javascript
+```js
*const fov = 45;
const aspect = 2; // the canvas default
const... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-load-gltf.md | @@ -69,7 +69,7 @@ for loading .OBJ and replaced it with code for loading .GLTF
The old .OBJ code was
-```
+```js
const objLoader = new THREE.OBJLoader2();
objLoader.loadMtl('resources/models/windmill/windmill-fixed.mtl', null, (materials) => {
materials.Material.side = THREE.DoubleSide;
@@ -84,7 +84,7 @@ objL... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-load-obj.md | @@ -44,7 +44,7 @@ that were being added to the scene.
From that the first thing we need to do is include the `OBJLoader2` loader in our scene. The `OBJLoader2` also needs the `LoadingSupport.js` file so let's add both.
-```
+```html
<script src="resources/threejs/r98/js/loaders/LoadingSupport.js"></script>
<scri... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-materials.md | @@ -14,7 +14,7 @@ accomplish.
There are 2 ways to set most material properties. One at creation time which
we've seen before.
-```
+```js
const material = new THREE.MeshPhongMaterial({
color: 0xFF0000, // red (can also use a CSS color string here)
flatShading: true,
@@ -23,15 +23,15 @@ const material = ne... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-multiple-scenes.md | @@ -35,7 +35,7 @@ issues for the same reasons.
Let's start with a simple example with just 2 scenes. First we'll
make the HTML
-```
+```html
<canvas id="c"></canvas>
<p>
<span id="box" class="diagram left"></span>
@@ -51,7 +51,7 @@ make the HTML
Then we can setup the CSS maybe something like this
-```
+``... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-picking.md | @@ -18,7 +18,7 @@ A few changes
We'll parent the camera to another object so we can spin that other object and the camera will move around the scene just like a selfie stick.
-```
+```js
*const fov = 60;
const aspect = 2; // the canvas default
const near = 0.1;
@@ -38,21 +38,21 @@ const scene = new THREE.Scene... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-prerequisites.md | @@ -29,7 +29,7 @@ Lots of 20yr old pages use HTML like
That style is deprecated. Put your scripts
at the bottom of the page.
-```
+```html
<html>
<head>
...
@@ -62,7 +62,7 @@ Put `'use strict';` at the top of every JavaScript file. It will help prevent lo
## Know how closures work
-```
+```js
functio... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-primitives.md | @@ -80,7 +80,7 @@ with the [examples from the previous article](threejs-responsive.html).
Near the top let's set a background color
-```
+```js
const scene = new THREE.Scene();
+scene.background = new THREE.Color(0xAAAAAA);
```
@@ -90,7 +90,7 @@ This tells three.js to clear to lightish gray.
The camera needs t... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-rendertargets.md | @@ -8,15 +8,15 @@ Let's make a simple example. We'll start with an example from [the article on re
Rendering to a render target just almost exactly the same as normal rendering. First we create a `WebGLRenderTarget`.
-```
+```js
const rtWidth = 512;
const rtHeight = 512;
const renderTarget = new THREE.WebGLRend... | true |
Other | mrdoob | three.js | b6b702c50b236fee662c30c9e79c570861270d2d.json | add language tags to code blocks | threejs/lessons/threejs-responsive.md | @@ -18,7 +18,7 @@ in the middle of a document is another example.
The last sample we had used a plain canvas with no css and
no size
-```
+```html
<canvas id="c"></canvas>
```
@@ -29,7 +29,7 @@ of something is to use CSS.
Let's make the canvas fill the page by adding CSS
-```
+```html
<style>
html, body ... | true |
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