language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/misc/MorphAnimMesh.d.ts | @@ -9,7 +9,7 @@ import {
export class MorphAnimMesh extends Mesh {
- constructor( geometry: BufferGeometry | Geometry, material: Material );
+ constructor( geometry: BufferGeometry | Geometry, material: Material );
mixer: AnimationMixer;
activeAction: AnimationAction | null;
| true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/misc/MorphBlendMesh.d.ts | @@ -7,7 +7,7 @@ import {
export class MorphBlendMesh extends Mesh {
- constructor( geometry: BufferGeometry | Geometry, material: Material );
+ constructor( geometry: BufferGeometry | Geometry, material: Material );
animationsMap: object;
animationsList: object[];
| true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/accessors/CameraNode.d.ts | @@ -10,10 +10,10 @@ export class CameraNode extends TempNode {
constructor( scope?: string, camera?: Camera );
scope: string;
- near: FloatNode | undefined;
- far: FloatNode | undefined;
- camera: Camera | undefined;
- updateFrame: boolean | undefined;
+ near: FloatNode | undefined;
+ far: FloatNode | undefined;
... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/core/FunctionNode.d.ts | @@ -15,15 +15,15 @@ export class FunctionNode extends TempNode {
nodeType: string;
useKeywords: boolean;
- inputs: FunctionNodeInput[] | undefined;
- includes: object[] | undefined;
- extensions: object | undefined;
- keywords: object | undefined;
+ inputs: FunctionNodeInput[] | undefined;
+ includes: object[] | ... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/core/Node.d.ts | @@ -6,10 +6,10 @@ export class Node {
uuid: string;
name: string;
- type: string | undefined;
+ type: string | undefined;
userData: object;
isNode: boolean;
- frameId: number | undefined;
+ frameId: number | undefined;
analyze( builder: NodeBuilder, settings?: object ): void;
analyzeAndFlow( builder: No... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/core/NodeFrame.d.ts | @@ -10,9 +10,9 @@ export class NodeFrame {
constructor( time: number );
time: number;
id: number;
- delta: number | undefined;
- renderer: WebGLRenderer | undefined;
- renderTexture: Texture | undefined;
+ delta: number | undefined;
+ renderer: WebGLRenderer | undefined;
+ renderTexture: Texture | undefined;
... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/core/NodeUniform.d.ts | @@ -10,10 +10,10 @@ export interface NodeUniformParams {
export class NodeUniform {
constructor( params?: NodeUniformParams );
- name: string | undefined;
- type: string | undefined;
- node: Node | undefined;
- needsUpdate: boolean | undefined;
+ name: string | undefined;
+ type: string | undefined;
+ node: Node |... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/effects/ColorAdjustmentNode.d.ts | @@ -8,7 +8,7 @@ export class ColorAdjustmentNode extends TempNode {
constructor( rgb: Node, adjustment?: FloatNode, method?: string );
rgb: Node;
- adjustment: FloatNode | undefined;
+ adjustment: FloatNode | undefined;
method: string;
nodeType: string;
| true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/inputs/ColorNode.d.ts | @@ -5,7 +5,7 @@ import { NodeBuilder } from '../core/NodeBuilder';
export class ColorNode extends InputNode {
- constructor( color: Color | number | string, g?: number, b?: number );
+ constructor( color: Color | number | string, g?: number, b?: number );
value: Color;
nodeType: string; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/inputs/CubeTextureNode.d.ts | @@ -9,8 +9,8 @@ export class CubeTextureNode extends InputNode {
constructor( value: CubeTexture, uv?: Node, bias?: Node );
value: CubeTexture;
- uv: Node | undefined;
- bias: Node | undefined;
+ uv: Node | undefined;
+ bias: Node | undefined;
nodeType: string;
getTexture( builder: NodeBuilder, output: stri... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/inputs/Vector2Node.d.ts | @@ -5,7 +5,7 @@ import { NodeBuilder } from '../core/NodeBuilder';
export class Vector2Node extends InputNode {
- constructor( x: Vector2 | number, y?: number );
+ constructor( x: Vector2 | number, y?: number );
value: Vector2;
nodeType: string; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/inputs/Vector3Node.d.ts | @@ -5,7 +5,7 @@ import { NodeBuilder } from '../core/NodeBuilder';
export class Vector3Node extends InputNode {
- constructor( x: Vector3 | number, y?: number, z?: number );
+ constructor( x: Vector3 | number, y?: number, z?: number );
value: Vector3;
nodeType: string; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/inputs/Vector4Node.d.ts | @@ -5,7 +5,7 @@ import { NodeBuilder } from '../core/NodeBuilder';
export class Vector4Node extends InputNode {
- constructor( x: Vector4 | number, y?: number, z?: number, w?: number );
+ constructor( x: Vector4 | number, y?: number, z?: number, w?: number );
value: Vector4;
nodeType: string; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/math/MathNode.d.ts | @@ -4,11 +4,11 @@ import { Node } from '../core/Node';
export class MathNode extends TempNode {
- constructor( a: Node, bOrMethod: Node | string, cOrMethod?: Node | string, method?: string );
+ constructor( a: Node, bOrMethod: Node | string, cOrMethod?: Node | string, method?: string );
a: Node;
b: Node | st... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/utils/BypassNode.d.ts | @@ -5,7 +5,7 @@ export class BypassNode extends Node {
constructor( code: Node, value?: Node );
code: Node;
- value: Node | undefined;
+ value: Node | undefined;
nodeType: string;
copy( source: BypassNode ): this; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/utils/ColorSpaceNode.d.ts | @@ -7,7 +7,7 @@ export class ColorSpaceNode extends TempNode {
constructor( input: Node, method?: string );
input: Node;
- method: string | undefined;
+ method: string | undefined;
nodeType: string;
fromEncoding( encoding: number ); | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/utils/JoinNode.d.ts | @@ -6,8 +6,8 @@ export class JoinNode extends TempNode {
x: Node;
y: Node;
- z: Node | undefined;
- w: Node | undefined;
+ z: Node | undefined;
+ w: Node | undefined;
nodeType: string;
getNumElements(): number; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/nodes/utils/VelocityNode.d.ts | @@ -17,10 +17,10 @@ export class VelocityNode extends Vector3Node {
constructor( target: Object3D, params?: VelocityNodeParams );
velocity: Vector3;
- moment: Vector3 | undefined;
- speed: Vector3 | undefined;
- springVelocity: Vector3 | undefined;
- lastVelocity: Vector3 | undefined;
+ moment: Vector3 | undefine... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/jsm/webxr/VRButton.d.ts | @@ -2,10 +2,10 @@ import {
WebGLRenderer
} from '../../../src/Three';
-export interface WebXROptions {
+export interface WebXROptions {
referenceSpaceType: string;
}
export namespace VRButton {
- export function createButton( renderer: WebGLRenderer, options?: WebXROptions ): HTMLElement;
+ export function ... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | examples/webgl_shading_physical.html | @@ -68,7 +68,7 @@
// CUBE CAMERA
- cubeCamera = new THREE.CubeCamera( 1, 10000, 128, { encoding: THREE.sRGBEncoding } );
+ cubeCamera = new THREE.CubeCamera( 1, 10000, 128, { encoding: THREE.sRGBEncoding } );
// TEXTURES
var textureLoader = new THREE.TextureLoader(); | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/audio/Audio.d.ts | @@ -19,7 +19,7 @@ export class Audio extends Object3D {
loopStart: number;
loopEnd: number;
offset: number;
- duration: number | undefined;
+ duration: number | undefined;
playbackRate: number;
isPlaying: boolean;
hasPlaybackControl: boolean; | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshDepthMaterial.d.ts | @@ -4,9 +4,9 @@ import { Texture } from './../textures/Texture';
export interface MeshDepthMaterialParameters extends MaterialParameters {
map?: Texture | null;
- alphaMap?: Texture | null;
+ alphaMap?: Texture | null;
depthPacking?: DepthPackingStrategies;
- displacementMap?: Texture | null;
+ displacementMap?:... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshDistanceMaterial.d.ts | @@ -4,8 +4,8 @@ import { Texture } from './../textures/Texture';
export interface MeshDistanceMaterialParameters extends MaterialParameters {
map?: Texture | null;
- alphaMap?: Texture | null;
- displacementMap?: Texture | null;
+ alphaMap?: Texture | null;
+ displacementMap?: Texture | null;
displacementScale?:... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshLambertMaterial.d.ts | @@ -7,15 +7,15 @@ export interface MeshLambertMaterialParameters extends MaterialParameters {
color?: Color | string | number;
emissive?: Color | string | number;
emissiveIntensity?: number;
- emissiveMap?: Texture | null;
- map?: Texture | null;
- lightMap?: Texture | null;
+ emissiveMap?: Texture | null;
+ map?... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshMatcapMaterial.d.ts | @@ -7,17 +7,17 @@ import { NormalMapTypes } from '../constants';
export interface MeshMatcapMaterialParameters extends MaterialParameters {
color?: Color | string | number;
- matcap?: Texture | null;
- map?: Texture | null;
- bumpMap?: Texture | null;
+ matcap?: Texture | null;
+ map?: Texture | null;
+ bumpMap?: ... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshNormalMaterial.d.ts | @@ -5,12 +5,12 @@ import { NormalMapTypes } from '../constants';
export interface MeshNormalMaterialParameters extends MaterialParameters {
- bumpMap?: Texture | null;
+ bumpMap?: Texture | null;
bumpScale?: number;
- normalMap?: Texture | null;
+ normalMap?: Texture | null;
normalMapType?: NormalMapTypes;
n... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshPhongMaterial.d.ts | @@ -10,25 +10,25 @@ export interface MeshPhongMaterialParameters extends MaterialParameters {
specular?: Color | string | number;
shininess?: number;
opacity?: number;
- map?: Texture | null;
- lightMap?: Texture | null;
+ map?: Texture | null;
+ lightMap?: Texture | null;
lightMapIntensity?: number;
- aoMap?: ... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshPhysicalMaterial.d.ts | @@ -15,7 +15,7 @@ export interface MeshPhysicalMaterialParameters
sheen?: Color;
clearcoatNormalScale?: Vector2;
- clearcoatNormalMap?: Texture | null;
+ clearcoatNormalMap?: Texture | null;
}
export class MeshPhysicalMaterial extends MeshStandardMaterial { | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshStandardMaterial.d.ts | @@ -8,26 +8,26 @@ export interface MeshStandardMaterialParameters extends MaterialParameters {
color?: Color | string | number;
roughness?: number;
metalness?: number;
- map?: Texture | null;
- lightMap?: Texture | null;
+ map?: Texture | null;
+ lightMap?: Texture | null;
lightMapIntensity?: number;
- aoMap?: ... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/MeshToonMaterial.d.ts | @@ -10,25 +10,25 @@ export interface MeshToonMaterialParameters extends MaterialParameters {
specular?: Color | string | number;
shininess?: number;
opacity?: number;
- gradientMap?: Texture | null;
- map?: Texture | null;
- lightMap?: Texture | null;
+ gradientMap?: Texture | null;
+ map?: Texture | null;
+ ligh... | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/PointsMaterial.d.ts | @@ -26,7 +26,7 @@ export class MultiMaterial extends Material {
export interface PointsMaterialParameters extends MaterialParameters {
color?: Color | string | number;
map?: Texture | null;
- alphaMap?: Texture | null;
+ alphaMap?: Texture | null;
size?: number;
sizeAttenuation?: boolean;
} | true |
Other | mrdoob | three.js | 8aeac464bf796f15bd17b46312c3e5436b939d43.json | Remove non-breaking space from code. | src/materials/SpriteMaterial.d.ts | @@ -4,8 +4,8 @@ import { MaterialParameters, Material } from './Material';
export interface SpriteMaterialParameters extends MaterialParameters {
color?: Color | string | number;
- map?: Texture | null;
- alphaMap?: Texture | null;
+ map?: Texture | null;
+ alphaMap?: Texture | null;
rotation?: number;
sizeAtt... | true |
Other | mrdoob | three.js | 14d2c6f8b07e3ca0b3897f6926e04ccdf99007a3.json | Fix MaterialCreator.setCrossOrigin d.ts signature | examples/jsm/loaders/MTLLoader.d.ts | @@ -87,7 +87,7 @@ export namespace MTLLoader {
wrap : Wrapping;
crossOrigin : string;
- setCrossOrigin( value: string ) : void;
+ setCrossOrigin( value: string ) : this;
setManager( value: LoadingManager ) : void;
setMaterials( materialsInfo: {[key: string]: MaterialInfo} ) : void;
convert( materials... | false |
Other | mrdoob | three.js | a9f43b83b9ac50b5eea047fa0c2359f79ef9c2a3.json | Improve readability of computeTangents() | examples/js/utils/BufferGeometryUtils.js | @@ -67,42 +67,20 @@ THREE.BufferGeometryUtils = {
uvB.fromArray( uvs, b * 2 );
uvC.fromArray( uvs, c * 2 );
- var x1 = vB.x - vA.x;
- var x2 = vC.x - vA.x;
+ vB.sub( vA );
+ vC.sub( vA );
- var y1 = vB.y - vA.y;
- var y2 = vC.y - vA.y;
+ uvB.sub( uvA );
+ uvC.sub( uvA );
- var z1 = vB.z ... | true |
Other | mrdoob | three.js | a9f43b83b9ac50b5eea047fa0c2359f79ef9c2a3.json | Improve readability of computeTangents() | examples/jsm/utils/BufferGeometryUtils.js | @@ -79,42 +79,20 @@ var BufferGeometryUtils = {
uvB.fromArray( uvs, b * 2 );
uvC.fromArray( uvs, c * 2 );
- var x1 = vB.x - vA.x;
- var x2 = vC.x - vA.x;
+ vB.sub( vA );
+ vC.sub( vA );
- var y1 = vB.y - vA.y;
- var y2 = vC.y - vA.y;
+ uvB.sub( uvA );
+ uvC.sub( uvA );
- var z1 = vB.z - ... | true |
Other | mrdoob | three.js | c6af18d61f4cec13b40d07a7170d2ec8c170e160.json | Replace non-breaking with regular space | src/renderers/webgl/WebGLProgram.js | @@ -120,7 +120,7 @@ function generateExtensions( extensions, parameters, rendererExtensions ) {
extensions = extensions || {};
var chunks = [
- ( extensions.derivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading ... | false |
Other | mrdoob | three.js | 447d9dd95897527b504ace0b173056a30f3fe59e.json | Remove extra scene parameter from jsm version | examples/jsm/renderers/CSS2DRenderer.js | @@ -109,7 +109,7 @@ var CSS2DRenderer = function () {
for ( var i = 0, l = object.children.length; i < l; i ++ ) {
- renderObject( object.children[ i ], scene, camera );
+ renderObject( object.children[ i ], camera );
}
| false |
Other | mrdoob | three.js | 8d44d2619dd4fe319ab371643e5b4ddd518beded.json | Move changes from jsm to js version | examples/js/renderers/CSS2DRenderer.js | @@ -32,6 +32,8 @@ THREE.CSS2DObject.prototype.constructor = THREE.CSS2DObject;
THREE.CSS2DRenderer = function () {
+ var _this = this;
+
var _width, _height;
var _widthHalf, _heightHalf;
@@ -70,10 +72,12 @@ THREE.CSS2DRenderer = function () {
};
- var renderObject = function ( object, camera ) {
+ var ... | true |
Other | mrdoob | three.js | 8d44d2619dd4fe319ab371643e5b4ddd518beded.json | Move changes from jsm to js version | examples/jsm/renderers/CSS2DRenderer.js | @@ -38,8 +38,6 @@ CSS2DObject.prototype.constructor = CSS2DObject;
var CSS2DRenderer = function () {
- var _this = this;
-
var _width, _height;
var _widthHalf, _heightHalf;
@@ -78,12 +76,10 @@ var CSS2DRenderer = function () {
};
- var renderObject = function ( object, scene, camera ) {
+ var renderObj... | true |
Other | mrdoob | three.js | e66acabfd373d8d296f2bfac05d96112da021c72.json | Remove unused numXxxx members of WebGLLights | src/renderers/webgl/WebGLLights.d.ts | @@ -30,10 +30,6 @@ export class WebGLLights {
pointShadowMap: Array<any>;
pointShadowMatrix: Array<any>;
hemi: Array<any>;
-
- numDirectionalShadows: number;
- numPointShadows: number;
- numSpotShadows: number;
};
get( light: any ): any; | true |
Other | mrdoob | three.js | e66acabfd373d8d296f2bfac05d96112da021c72.json | Remove unused numXxxx members of WebGLLights | src/renderers/webgl/WebGLLights.js | @@ -142,10 +142,6 @@ function WebGLLights() {
pointShadowMatrix: [],
hemi: [],
- numDirectionalShadows: - 1,
- numPointShadows: - 1,
- numSpotShadows: - 1
-
};
for ( var i = 0; i < 9; i ++ ) state.probe.push( new Vector3() ); | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/js/libs/three-csm.module.js | @@ -1,531 +0,0 @@
-import { Vector3, ShaderChunk, DirectionalLight, Vector2, LineBasicMaterial, Object3D, Geometry, Line } from '../../../build/three.module.js';
-
-class FrustumVertex {
- constructor(x, y, z) {
- this.x = x || 0;
- this.y = y || 0;
- this.z = z || 0;
- }
-
- fromLerp(v1, v2, amount) {
- this.x = (... | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/jsm/csm/CSM.js | @@ -0,0 +1,264 @@
+import * as THREE from '../../../build/three.module.js';
+import Frustum from './Frustum.js';
+import FrustumBoundingBox from './FrustumBoundingBox.js';
+import Shader from './Shader.js';
+
+export default class CSM {
+ constructor(data) {
+ data = data || {};
+
+ this.camera = data.camera;
+ this... | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/jsm/csm/Frustum.js | @@ -0,0 +1,92 @@
+import * as THREE from '../../../build/three.module.js';
+import FrustumVertex from './FrustumVertex.js';
+import {toRad} from './Utils.js';
+
+export default class Frustum {
+ constructor(data) {
+ data = data || {};
+
+ this.fov = data.fov || 70;
+ this.near = data.near || 0.1;
+ this.far = data... | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/jsm/csm/FrustumBoundingBox.js | @@ -0,0 +1,65 @@
+export default class FrustumBoundingBox {
+ constructor() {
+ this.min = {
+ x: 0,
+ y: 0,
+ z: 0
+ };
+ this.max = {
+ x: 0,
+ y: 0,
+ z: 0
+ };
+ }
+
+ fromFrustum(frustum) {
+ const vertices = [];
+
+ for(let i = 0; i < 4; i++) {
+ vertices.push(frustum.vertices.near[i]);
+ ve... | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/jsm/csm/FrustumVertex.js | @@ -0,0 +1,15 @@
+export default class FrustumVertex {
+ constructor(x, y, z) {
+ this.x = x || 0;
+ this.y = y || 0;
+ this.z = z || 0;
+ }
+
+ fromLerp(v1, v2, amount) {
+ this.x = (1 - amount) * v1.x + amount * v2.x;
+ this.y = (1 - amount) * v1.y + amount * v2.y;
+ this.z = (1 - amount) * v1.z + amount * v2.z... | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/jsm/csm/Shader.js | @@ -0,0 +1,94 @@
+import * as THREE from '../../../build/three.module.js';
+
+export default {
+ lights_fragment_begin: `
+GeometricContext geometry;
+geometry.position = - vViewPosition;
+geometry.normal = normal;
+geometry.viewDir = normalize( vViewPosition );
+#ifdef CLEARCOAT
+ geometry.clearcoatNormal = clearcoatN... | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/jsm/csm/Utils.js | @@ -0,0 +1,3 @@
+export function toRad(degrees) {
+ return degrees * Math.PI / 180;
+}
\ No newline at end of file | true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | examples/webgl_cascadedshadowmaps.html | @@ -20,7 +20,7 @@
import { OrbitControls } from './jsm/controls/OrbitControls.js';
import { GUI } from './jsm/libs/dat.gui.module.js';
- import * as CSM from './js/libs/three-csm.module.js';
+ import * as CSM from './jsm/csm/CSM.js';
var renderer, scene, camera, controls, csm;
| true |
Other | mrdoob | three.js | 90b50ac1d846cd06ee41a904039203178e9a5d37.json | Use source files instead of bundle | utils/modularize.js | @@ -58,8 +58,6 @@ var files = [
{ path: 'interactive/SelectionBox.js', dependencies: [], ignoreList: [] },
{ path: 'interactive/SelectionHelper.js', dependencies: [], ignoreList: [] },
- { path: 'libs/three-csm.module.js', dependencies: [], ignoreList: [] },
-
{ path: 'lights/LightProbeGenerator.js', dependenci... | true |
Other | mrdoob | three.js | 4c7d6f467a2a44ec18612692498932379f10472d.json | add example in file list | examples/files.js | @@ -159,6 +159,7 @@ var files = {
"webgl_materials_envmaps",
"webgl_materials_envmaps_exr",
"webgl_materials_envmaps_hdr",
+ "webgl_materials_envmaps_hdr_nodes",
"webgl_materials_envmaps_parallax",
"webgl_materials_grass",
"webgl_materials_lightmap", | true |
Other | mrdoob | three.js | 4c7d6f467a2a44ec18612692498932379f10472d.json | add example in file list | examples/webgl_materials_envmaps_hdr_nodes.html | @@ -1,7 +1,7 @@
<!DOCTYPE html>
<html lang="en">
<head>
- <title>threejs webgl - materials - hdr environment mapping</title>
+ <title>threejs webgl - node material - hdr environment mapping</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0,... | true |
Other | mrdoob | three.js | 529b619de444a4e5545a40ae675e42b893c31106.json | add euler unittests | test/unit/src/math/Euler.tests.js | @@ -70,34 +70,104 @@ export default QUnit.module( 'Maths', () => {
} );
// STATIC STUFF
- QUnit.todo( "RotationOrders", ( assert ) => {
+ QUnit.test( "RotationOrders", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
+ assert.ok( Array.isArray( Euler.RotationOrders ), "Passed!" );
... | false |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/js/nodes/accessors/ReflectNode.js | @@ -15,6 +15,7 @@ function ReflectNode( scope ) {
ReflectNode.CUBE = 'cube';
ReflectNode.SPHERE = 'sphere';
ReflectNode.VECTOR = 'vector';
+ReflectNode.VECTOR2 = 'vector2';
ReflectNode.prototype = Object.create( TempNode.prototype );
ReflectNode.prototype.constructor = ReflectNode;
@@ -50,6 +51,14 @@ ReflectNode... | true |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/js/nodes/core/Node.js | @@ -54,6 +54,7 @@ Node.prototype = {
var data = { result: this.build( builder.addFlow( settings.slot, settings.cache, settings.context ), output ) };
data.code = builder.clearNodeCode();
+ data.extra = builder.context.extra;
builder.removeFlow();
| true |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/js/nodes/core/NodeBuilder.js | @@ -13,6 +13,8 @@ import { Vector3Node } from '../inputs/Vector3Node.js';
import { Vector4Node } from '../inputs/Vector4Node.js';
import { TextureNode } from '../inputs/TextureNode.js';
import { CubeTextureNode } from '../inputs/CubeTextureNode.js';
+import { TextureCubeNode } from '../misc/TextureCubeNode.js';
+
... | true |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/js/nodes/materials/nodes/StandardNode.js | @@ -370,6 +370,12 @@ StandardNode.prototype.build = function ( builder ) {
output.push( "radiance += " + environment.result + ";" );
+ if ( environment.extra.irradiance ) {
+
+ output.push( "irradiance += " + environment.extra.irradiance + ";" );
+
+ }
+
}
output.push( | true |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/js/nodes/misc/TextureCubeNode.js | @@ -3,46 +3,71 @@
*/
import { TempNode } from '../core/TempNode.js';
+import { FloatNode } from '../inputs/FloatNode.js';
+import { ExpressionNode } from '../core/ExpressionNode.js';
import { TextureCubeUVNode } from './TextureCubeUVNode.js';
+import { ReflectNode } from '../accessors/ReflectNode.js';
import { C... | true |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/js/nodes/utils/ColorSpaceNode.js | @@ -4,15 +4,17 @@
import { TempNode } from '../core/TempNode.js';
import { ConstNode } from '../core/ConstNode.js';
+import { FloatNode } from '../inputs/FloatNode.js';
import { FunctionNode } from '../core/FunctionNode.js';
+import { ExpressionNode } from '../core/ExpressionNode.js';
function ColorSpaceNode( i... | true |
Other | mrdoob | three.js | d254847f7b290e551cdbdaec3fc7020fc6889361.json | fix TextureCubeNode and new features | examples/webgl_materials_envmaps_nodes.html | @@ -69,8 +69,7 @@
var container, stats;
var camera, scene, renderer, controls;
- var torusMesh, planeMesh;
- var nodeMaterial;
+ var torusMesh, torusMeshNode, planeMesh;
var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
var ldrCubeMap, hdrCubeMap, rgbmCubeMap;
@@ -94,31 +93,2... | true |
Other | mrdoob | three.js | a58f98edd316dfea85cb477071da9362df21ab74.json | remove unneccessary assignement | examples/js/geometries/LightningStrike.js | @@ -831,8 +831,7 @@ THREE.LightningStrike.prototype.createDefaultSubrayCreationCallbacks = function
var childSubraySeed = random1() * ( currentCycle + 1 );
var isActive = phase % period <= dutyCycle * period;
-
- probability = lightningStrike.subrayProbability;
+
var probability = 0;
if ( isActive ) ... | true |
Other | mrdoob | three.js | a58f98edd316dfea85cb477071da9362df21ab74.json | remove unneccessary assignement | examples/jsm/geometries/LightningStrike.js | @@ -841,8 +841,7 @@ LightningStrike.prototype.createDefaultSubrayCreationCallbacks = function () {
var childSubraySeed = random1() * ( currentCycle + 1 );
var isActive = phase % period <= dutyCycle * period;
-
- probability = lightningStrike.subrayProbability;
+
var probability = 0;
if ( isActive ) { | true |
Other | mrdoob | three.js | 9d0f2651c22183341fb694f8a4796f7293be0f19.json | remove LGTM Errors | examples/js/loaders/XLoader.js | @@ -204,7 +204,7 @@ THREE.XLoader = ( function () {
classCallCheck( this, XLoader );
this.debug = false;
- this.manager = manager !== undefined ? manager : new THREE.DefaultLoadingManager();
+ this.manager = manager !== undefined ? manager : THREE.DefaultLoadingManager;
this.texloader = new THREE.Text... | true |
Other | mrdoob | three.js | 9d0f2651c22183341fb694f8a4796f7293be0f19.json | remove LGTM Errors | examples/jsm/loaders/XLoader.js | @@ -226,7 +226,7 @@ var XLoader = ( function () {
classCallCheck( this, XLoader );
this.debug = false;
- this.manager = manager !== undefined ? manager : new DefaultLoadingManager();
+ this.manager = manager !== undefined ? manager : DefaultLoadingManager;
this.texloader = new TextureLoader( this.mana... | true |
Other | mrdoob | three.js | e1bfbac95bcba147debae2c51d921d7ea0e24833.json | remove functions from closures in Color | src/math/Color.js | @@ -42,6 +42,29 @@ function Color( r, g, b ) {
}
+function hue2rgb( p, q, t ) {
+
+ if ( t < 0 ) t += 1;
+ if ( t > 1 ) t -= 1;
+ if ( t < 1 / 6 ) return p + ( q - p ) * 6 * t;
+ if ( t < 1 / 2 ) return q;
+ if ( t < 2 / 3 ) return p + ( q - p ) * 6 * ( 2 / 3 - t );
+ return p;
+
+}
+
+function SRGBToLinear( c ) {... | false |
Other | mrdoob | three.js | 8f43ad2e7f84e630ee775f960e1f864ca13de3b9.json | add modularized VRMLLoader | examples/jsm/loaders/VRMLLoader.js | @@ -1893,7 +1893,7 @@ var VRMLLoader = ( function () {
// an index of -1 indicates that the current face has ended and the next one begins
- if ( index[ i + 3 ] === - 1 ) {
+ if ( index[ i + 3 ] === - 1 || i + 3 >= l ) {
i += 3;
start = i + 1;
@@ -1924,7 +1924,7 @@ var VRMLLoader = ( f... | false |
Other | mrdoob | three.js | 76d1e9d1b95633b52228d595b878052f41e8fed8.json | Fix parsing of CoordIndex when not ending with -1
According to [1](http://www.graphics.stanford.edu/courses/cs248-98-fall/Assignments/Assignment3/VRML2_Specification/spec/part1/nodesRef.html#IndexedFaceSet) 'The last face may (but does not have to be) followed by a -1.' | examples/js/loaders/VRMLLoader.js | @@ -1860,7 +1860,7 @@ THREE.VRMLLoader = ( function () {
// an index of -1 indicates that the current face has ended and the next one begins
- if ( index[ i + 3 ] === - 1 ) {
+ if ( index[ i + 3 ] === - 1 || i + 3 >= l ) {
i += 3;
start = i + 1;
@@ -1891,7 +1891,7 @@ THREE.VRMLLoader =... | false |
Other | mrdoob | three.js | 9b7de2df47f49d3c0895039b21ea32750928e587.json | Remove cache from Array of Vectors uniforms | src/renderers/webgl/WebGLUniforms.js | @@ -523,41 +523,26 @@ function setValue1iv( gl, v ) {
function setValueV2a( gl, v ) {
- var cache = this.cache;
var data = flatten( v, this.size, 2 );
- if ( arraysEqual( cache, data ) ) return;
-
gl.uniform2fv( this.addr, data );
- this.updateCache( data );
-
}
function setValueV3a( gl, v ) {
- var ... | false |
Other | mrdoob | three.js | 92b3f3a6d08be690053ad1689266931ec7278f67.json | Remove cache from Array of Textures uniforms | src/renderers/webgl/WebGLUniforms.js | @@ -590,17 +590,11 @@ function setValueM4a( gl, v ) {
function setValueT1a( gl, v, textures ) {
- var cache = this.cache;
var n = v.length;
var units = allocTexUnits( textures, n );
- if ( arraysEqual( cache, units ) === false ) {
-
- gl.uniform1iv( this.addr, units );
- copyArray( cache, units );
-
- }
... | false |
Other | mrdoob | three.js | 310bd2b38764b33f3c61820b4b7aecef86ad3c74.json | Remove cache from Array of Matrices uniforms | src/renderers/webgl/WebGLUniforms.js | @@ -564,41 +564,26 @@ function setValueV4a( gl, v ) {
function setValueM2a( gl, v ) {
- var cache = this.cache;
var data = flatten( v, this.size, 4 );
- if ( arraysEqual( cache, data ) ) return;
-
gl.uniformMatrix2fv( this.addr, false, data );
- this.updateCache( data );
-
}
function setValueM3a( gl, v... | false |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/AxesHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:LineSegments] →
+ [page:Object3D] → [page:Line] → [page:LineSegments] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/Box3Helper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:LineSegments] →
+ [page:Object3D] → [page:Line] → [page:LineSegments] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/BoxHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:LineSegments] →
+ [page:Object3D] → [page:Line] → [page:LineSegments] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/CameraHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:LineSegments] →
+ [page:Object3D] → [page:Line] → [page:LineSegments] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/FaceNormalsHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:LineSegments] →
+ [page:Object3D] → [page:Line] → [page:LineSegments] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/GridHelper.html | @@ -8,8 +8,8 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:Line] →
-
+ [page:Object3D] → [page:Line] →
+
<h1>[name]</h1>
<p class="desc">The GridHelper is an object to define grids. Grids are two-dimensional arrays of lines.</p> | true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/PlaneHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:LineSegments] →
+ [page:Object3D] → [page:Line] → [page:LineSegments] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/PointLightHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:Mesh] →
+ [page:Object3D] → [page:Mesh] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/PolarGridHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:Line] →
+ [page:Object3D] → [page:Line] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/helpers/VertexNormalsHelper.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:Line] →
+ [page:Object3D] → [page:Line] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | 4ebaeb20e31d0d4109c9999c2acce28b33831d5c.json | Update remaining issues | docs/api/en/materials/RawShaderMaterial.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- [page:ShaderMaterial] →
+ [page:Material] → [page:ShaderMaterial] →
<h1>[name]</h1>
| true |
Other | mrdoob | three.js | c9bf463989f1e27eaac9e558cea66dbdcb2d11e3.json | Fix documentation related to MTLLoader materials
MTLLoader returns materials as MTLLoader.MaterialCreator, not as an array, and this is the type that OBJLoader.setMaterials takes as a parameter. | docs/examples/loaders/MTLLoader.html | @@ -94,7 +94,7 @@ <h3>[method:MTLLoaderMaterialCreator parse]( [param:String text, param:String pa
[page:String path] — The path to the MTL file.
</p>
<p>
- Parse a <em>mtl</em> text structure and return a [page:MTLLoaderMaterialCreator] instance.<br />
+ Parse a <em>mtl</em> text structure and return a [... | true |
Other | mrdoob | three.js | c9bf463989f1e27eaac9e558cea66dbdcb2d11e3.json | Fix documentation related to MTLLoader materials
MTLLoader returns materials as MTLLoader.MaterialCreator, not as an array, and this is the type that OBJLoader.setMaterials takes as a parameter. | docs/examples/loaders/OBJLoader.html | @@ -89,12 +89,12 @@ <h3>[method:Object3D parse]( [param:String text] )</h3>
If an <em>obj</em> object or group uses multiple materials while declaring faces, geometry groups and an array of materials are used.
</p>
- <h3>[method:OBJLoader setMaterials]( [param:Array materials] )</h3>
+ <h3>[method:OBJLoader s... | true |
Other | mrdoob | three.js | 789f648d85ba6acef485d6ded83514affc2de31d.json | fix code example | docs/api/en/helpers/BoxHelper.html | @@ -30,23 +30,30 @@ <h2>Example</h2>
<code>
// Creating the object whose bounding box we want to compute
var sphereGeom = new THREE.SphereGeometry();
- var sphereObject = new THREE.Mesh( sphereGeom, new THREE.MeshBasicMaterial( 0xff0000 ) );
+ var sphereObject = new THREE.Mesh(
+ sphereGeom,
+ new THRE... | false |
Other | mrdoob | three.js | 6dca3f00903117704898a799552b6ffad34f709d.json | Upgrade dev dependencies | package-lock.json | @@ -1,6 +1,6 @@
{
"name": "three",
- "version": "0.102.1",
+ "version": "0.104.0",
"lockfileVersion": 1,
"requires": true,
"dependencies": {
@@ -30,6 +30,12 @@
"integrity": "sha512-EYNwp3bU+98cpU4lAWYYL7Zz+2gryWH1qbdDTidVd6hkiR6weksdbMadyXKXNPEkQFhXM+hVO9ZygomHXp+AIw==",
"dev": true
},... | true |
Other | mrdoob | three.js | 6dca3f00903117704898a799552b6ffad34f709d.json | Upgrade dev dependencies | package.json | @@ -56,13 +56,13 @@
"homepage": "https://threejs.org/",
"devDependencies": {
"concurrently": "^4.1.0",
- "eslint": "^5.15.0",
+ "eslint": "^5.16.0",
"eslint-config-mdcs": "^4.2.3",
"eslint-plugin-html": "^5.0.3",
- "google-closure-compiler": "20190215.0.2",
+ "google-closure-compiler": ... | true |
Other | mrdoob | three.js | aed16bcf5b585bad668a23fdca81bcb0322d3017.json | correct box3 description | docs/api/en/math/Box3.html | @@ -12,8 +12,7 @@ <h1>[name]</h1>
<p class="desc">
Represents a box or cube in 3D space. The main purpose of this is to represent
- the [link:https://en.wikipedia.org/wiki/Minimum_bounding_box Minimum Bounding Boxes]
- for objects.
+ the world-axis-aligned bounding boxes for objects, which are used for f... | false |
Other | mrdoob | three.js | 13bb3315c5b0e74f3b4251b8833f1f04f3c64387.json | change minimum to axis-aligned bounding boxes | docs/api/en/helpers/BoxHelper.html | @@ -14,7 +14,7 @@ <h1>[name]</h1>
<p class="desc">
Helper object to show the world-axis-aligned bounding box around an object.
- It can be used in synergy with [page:Box3] items in order to easily compute the [link:https://en.wikipedia.org/wiki/Minimum_bounding_box Minimum Bounding Boxes] for objects, and u... | false |
Other | mrdoob | three.js | 469b9679049419329e7d17479875c6db00ee95e8.json | fix typos in code example | docs/api/en/helpers/BoxHelper.html | @@ -34,20 +34,20 @@ <h2>Example</h2>
var sphereObject = new THREE.Mesh( sphereGeom, new THREE.MeshBasicMaterial( 0xff0000 ) );
// Creating the helper and displaying it in the scene
- var helper = new THREE.BoxHelper( object, 0xffff00 );
+ var helper = new THREE.BoxHelper( sphereObject, 0xffff00 );
scene.ad... | false |
Other | mrdoob | three.js | 11721f4feec1c181380d44e7d8415ff62199ee2a.json | improve docs for BoxHelper | docs/api/en/helpers/BoxHelper.html | @@ -13,7 +13,8 @@
<h1>[name]</h1>
<p class="desc">
- Helper object to show the world-axis-aligned bounding box around an object.
+ Helper object to show the world-axis-aligned bounding box around an object.
+ It can be used to work with [page:Box3] items in order to easily compute the [link:https://en.wi... | false |
Other | mrdoob | three.js | 11ae6232065d52fb0412172bf1f5014ae5023efc.json | Add comment to WebGLBindingStates | src/renderers/webgl/WebGLBindingStates.js | @@ -162,6 +162,9 @@ function WebGLBindingStates( gl, extensions, attributes, capabilities ) {
}
+ // If we sacrifice some BufferGeometry/Attribute API flexibility
+ // needsUpdate() and saveCache() can be much simpler. See #16287
+
function needsUpdate( geometry ) {
var cachedAttributes = currentState.attr... | false |
Other | mrdoob | three.js | 7e3c98a138476411472700d48fde3e4a6f7af3d3.json | Update LOD documents | docs/api/en/objects/LOD.html | @@ -55,9 +55,9 @@ <h2>Properties</h2>
<h3>[property:boolean autoUpdate]</h3>
<p>
- Default is true. If set, then the renderer calls [page:.update] every frame.
- When it isn't, then you have to manually call by yourself in the render loop
- for levels of detail to be updated dynamically.
+ Whether the LOD o... | true |
Other | mrdoob | three.js | 7e3c98a138476411472700d48fde3e4a6f7af3d3.json | Update LOD documents | docs/api/zh/objects/LOD.html | @@ -53,9 +53,9 @@ <h2>属性</h2>
<h3>[property:boolean autoUpdate]</h3>
<p>
- Default is true. If set, then the renderer calls [page:.update] every frame.
- When it isn't, then you have to manually call by yourself in the render loop
- for levels of detail to be updated dynamically.
+ Whether the LOD object is... | true |
Other | mrdoob | three.js | a03fdbedeacb5c39352eae7d90bf529cc8d517b1.json | Improve inline comments | examples/webgl_materials_physical_transparency.html | @@ -96,8 +96,8 @@
envMap: hdrCubeRenderTarget.texture,
envMapIntensity: params.envMapIntensity,
depthWrite: false,
- opacity: 1, // set to 1 when transparency is non-zero
- transparency: params.transparency,
+ transparency: params.transparency, // use material.transparency for glass materi... | false |
Other | mrdoob | three.js | 74d0bca4fa8c78ea00b1132f3c5f03b89d3d1887.json | Remove unused FrustumBoundingBox file | examples/jsm/csm/FrustumBoundingBox.js | @@ -1,83 +0,0 @@
-/**
- * @author vHawk / https://github.com/vHawk/
- */
-
-export default class FrustumBoundingBox {
-
- constructor() {
-
- this.min = {
- x: 0,
- y: 0,
- z: 0
- };
- this.max = {
- x: 0,
- y: 0,
- z: 0
- };
-
- }
-
- fromFrustum( frustum ) {
-
- const vertices = [];
-
- for ( let i ... | false |
Other | mrdoob | three.js | b28423f06196d2dbac84a3653aad8897af8558fc.json | replace use of FrustumBoundingBox with Box3 | examples/jsm/csm/CSM.js | @@ -13,17 +13,18 @@ import {
BufferGeometry,
BufferAttribute,
Line,
- Matrix4
+ Matrix4,
+ Box3
} from '../../../build/three.module.js';
import Frustum from './Frustum.js';
-import FrustumBoundingBox from './FrustumBoundingBox.js';
import Shader from './Shader.js';
const _cameraToLightMatrix = new Matrix4()... | false |
Other | mrdoob | three.js | 52ef30f65d0ab028c0b24ff60ef3d1ada7b54668.json | Add fade between cascades | examples/jsm/csm/Shader.js | @@ -78,20 +78,30 @@ IncidentLight directLight;
DirectionalLightShadow directionalLightShadow;
#endif
- #pragma unroll_loop
for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
directionalLight = directionalLights[ i ];
getDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );
- #if defin... | false |
Other | mrdoob | three.js | df1c4369ebe7201eb6e97504b4acc574090450fc.json | Use the same coding style as the other lines | examples/js/postprocessing/RenderPass.js | @@ -29,16 +29,16 @@ THREE.RenderPass.prototype = Object.assign( Object.create( THREE.Pass.prototype
var oldAutoClear = renderer.autoClear;
renderer.autoClear = false;
- var oldOverrideMaterial = this.scene.overrideMaterial;
+ var oldClearColor, oldClearAlpha, oldOverrideMaterial;
if ( this.overrideMateri... | true |
Other | mrdoob | three.js | df1c4369ebe7201eb6e97504b4acc574090450fc.json | Use the same coding style as the other lines | examples/jsm/postprocessing/RenderPass.js | @@ -32,9 +32,16 @@ RenderPass.prototype = Object.assign( Object.create( Pass.prototype ), {
var oldAutoClear = renderer.autoClear;
renderer.autoClear = false;
- this.scene.overrideMaterial = this.overrideMaterial;
- var oldClearColor, oldClearAlpha;
+ var oldClearColor, oldClearAlpha, oldOverrideMaterial;
... | true |
Other | mrdoob | three.js | 2a52d5246bd82bfe6309f8f538c9b79136affa9f.json | Use .union() instead | src/math/Box3.js | @@ -262,8 +262,7 @@ Object.assign( Box3.prototype, {
_box.copy( geometry.boundingBox );
_box.applyMatrix4( object.matrixWorld );
- this.expandByPoint( _box.min );
- this.expandByPoint( _box.max );
+ this.union( _box );
}
| false |
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