language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 450e71cba34aa0524e67341548dc7635cdf3fc7f.json | Reset branch to dev | editor/js/Viewport.js | @@ -5,9 +5,6 @@
var Viewport = function ( editor ) {
var signals = editor.signals;
- var config = editor.config;
-
- var sceneCameras = editor.sceneCameras;
var container = new UI.Panel();
container.setId( 'viewport' );
@@ -315,7 +312,6 @@ var Viewport = function ( editor ) {
renderer.autoClear = false;... | true |
Other | mrdoob | three.js | 471b9404eef23a4ec11bb6504de74cb9a1f196bc.json | Add TypeScript definitions for some utils | examples/jsm/utils/BufferGeometryUtils.d.ts | @@ -0,0 +1,7 @@
+import { BufferAttribute, BufferGeometry } from '../../../src/Three';
+
+export namespace BufferGeometryUtils {
+ export function mergeBufferGeometries(geometries: BufferGeometry[]): BufferGeometry;
+ export function computeTangents(geometry: BufferGeometry): null;
+ export function mergeBufferAttribut... | true |
Other | mrdoob | three.js | 471b9404eef23a4ec11bb6504de74cb9a1f196bc.json | Add TypeScript definitions for some utils | examples/jsm/utils/GeometryUtils.d.ts | @@ -0,0 +1,13 @@
+/**
+ * @deprecated
+ */
+export namespace GeometryUtils {
+ /**
+ * @deprecated Use {@link Geometry#merge geometry.merge( geometry2, matrix, materialIndexOffset )} instead.
+ */
+ export function merge(geometry1: any, geometry2: any, materialIndexOffset?: any): any;
+ /**
+ * @deprecated Use {@lin... | true |
Other | mrdoob | three.js | 471b9404eef23a4ec11bb6504de74cb9a1f196bc.json | Add TypeScript definitions for some utils | examples/jsm/utils/SceneUtils.d.ts | @@ -0,0 +1,7 @@
+import { Geometry, Material, Object3D, Scene } from '../../../src/Three';
+
+export namespace SceneUtils {
+ export function createMultiMaterialObject(geometry: Geometry, materials: Material[]): Object3D;
+ export function detach(child: Object3D, parent: Object3D, scene: Scene): void;
+ export function... | true |
Other | mrdoob | three.js | 5ab4aa1c53b498f4f99d1dccfa293c8e24cb1bcb.json | Update code style | editor/js/Sidebar.Object.js | @@ -318,32 +318,36 @@ Sidebar.Object = function ( editor ) {
var cameraViewRow = new UI.Row().setDisplay( editor.selected !== null && editor.selected.isCamera ? 'block' : 'none' );
container.add( cameraViewRow );
- cameraViewRow.add( new UI.Text(strings.getKey( 'sidebar/object/view' )).setWidth('90px'));
+ camera... | true |
Other | mrdoob | three.js | 5ab4aa1c53b498f4f99d1dccfa293c8e24cb1bcb.json | Update code style | editor/js/Sidebar.Settings.Viewport.js | @@ -18,28 +18,30 @@ Sidebar.Settings.Viewport = function ( editor ) {
container.add( new UI.Text( strings.getKey( 'sidebar/settings/viewport/view' ) ).setWidth( '90px' ) );
- var sceneViewOptions = new UI.Select().setOptions({
- left : 'left',
- right : 'right',
- top : 'top',
- bottom : 'bottom'
- });
-
- if... | true |
Other | mrdoob | three.js | 5ab4aa1c53b498f4f99d1dccfa293c8e24cb1bcb.json | Update code style | editor/js/Storage.js | @@ -6,7 +6,7 @@ var Storage = function () {
var indexedDB = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
- if ( indexedDB === undefined ) {
+ if ( indexedDB === undefined ) {
console.warn( 'Storage: IndexedDB not available.' );
return { init: function () {}, ge... | true |
Other | mrdoob | three.js | 5ab4aa1c53b498f4f99d1dccfa293c8e24cb1bcb.json | Update code style | editor/js/Viewport.js | @@ -315,7 +315,7 @@ var Viewport = function ( editor ) {
renderer.autoClear = false;
renderer.autoUpdateScene = false;
- renderer.setScissorTest(true);
+ renderer.setScissorTest( true );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( container.dom.offsetWidth, container.dom.offsetH... | true |
Other | mrdoob | three.js | 53025930cb233a92120a128f34aead87e51cb7f5.json | Remove the material from the Object3D typings. | src/core/Object3D.d.ts | @@ -39,11 +39,6 @@ export class Object3D extends EventDispatcher {
name: string;
type: string;
-
- /**
- * The material of the object.
- */
- material: Material;
/**
* Object's parent in the scene graph. | false |
Other | mrdoob | three.js | dd184263c3225e65c5b342be05d5da5c26fdc8da.json | Get camera values from matrix world | editor/js/Sidebar.Object.js | @@ -323,6 +323,7 @@ Sidebar.Object = function ( editor ) {
if ( editor.selected.isCamera === true && cameraTransitioning === false ) {
+ editor.selected.updateMatrixWorld( true );
editor.currentCamera = transitionCamera;
transitionCamera.copy( editor.selected );
cameraViewButton.dom.setAttribute( '... | false |
Other | mrdoob | three.js | 91c461372bbbd499fb6dde9596af913c5cc1b348.json | Add TypeScript definitions for MTLLoader | examples/jsm/loaders/MTLLoader.d.ts | @@ -0,0 +1,104 @@
+import {
+ Material,
+ LoadingManager,
+ Mapping,
+ EventDispatcher,
+ BufferGeometry,
+ Side,
+ Texture,
+ Vector2,
+ Wrapping
+} from '../../../src/Three';
+
+export interface MaterialCreatorOptions {
+ /**
+ * side: Which side to apply the material
+ * THREE.FrontSide (default), THRE... | false |
Other | mrdoob | three.js | abfcd4aa188f978d07592e4f494ad30d945a171a.json | Resolve performance issue: 55~ 60fps | examples/js/MarchingCubes.js | @@ -47,7 +47,7 @@ THREE.MarchingCubes = function ( resolution, material, enableUvs, enableColors )
this.field = new Float32Array( this.size3 );
this.normal_cache = new Float32Array( this.size3 * 3 );
- this.palette = new Float32Array( this.size3 * 4 );
+ this.palette = new Float32Array( this.size3 * 3 );
... | false |
Other | mrdoob | three.js | 8b98b74076d961b755c1f46dcb168ccf61bc3291.json | Remove unneeded closure | editor/js/Sidebar.Geometry.TubeGeometry.js | @@ -27,17 +27,13 @@ Sidebar.Geometry.TubeGeometry = function ( editor, object ) {
var pointsList = new UI.Div();
points.add( pointsList );
- ( function () {
+ var parameterPoints = parameters.path.points;
+ for ( var i = 0; i < parameterPoints.length; i ++ ) {
- var points = parameters.path.points;
- for ( va... | false |
Other | mrdoob | three.js | 310491179af08eebbf245d0fd53a734fe13088eb.json | Remove unnecessary object.userData check | examples/js/exporters/GLTFExporter.js | @@ -336,7 +336,7 @@ THREE.GLTFExporter.prototype = {
*/
function serializeUserData( object, gltfProperty ) {
- if ( ! object.userData || Object.keys( object.userData ).length === 0 ) {
+ if ( Object.keys( object.userData ).length === 0 ) {
return;
| false |
Other | mrdoob | three.js | 61a49191a8e3872fc6f5911301e5ae05f39e759f.json | Update BufferGeometry tets | test/unit/src/core/BufferGeometry.tests.js | @@ -809,6 +809,7 @@ export default QUnit.module( 'Core', () => {
var index = new BufferAttribute( new Uint16Array( [ 0, 1, 2, 3 ] ), 1 );
var attribute1 = new BufferAttribute( new Uint16Array( [ 1, 3, 5, 7 ] ), 1 );
+ attribute1.name = "attribute1";
var a = new BufferGeometry();
a.name = "JSONQUnit.... | false |
Other | mrdoob | three.js | d06ece07677cf9bded2fce17c363e142624ae7fc.json | Serialize name in BufferGeometry.toJSON() | src/core/BufferGeometry.js | @@ -1003,13 +1003,17 @@ BufferGeometry.prototype = Object.assign( Object.create( EventDispatcher.prototy
var array = Array.prototype.slice.call( attribute.array );
- data.data.attributes[ key ] = {
+ var attributeData = {
itemSize: attribute.itemSize,
type: attribute.array.constructor.name,
a... | true |
Other | mrdoob | three.js | d06ece07677cf9bded2fce17c363e142624ae7fc.json | Serialize name in BufferGeometry.toJSON() | src/loaders/BufferGeometryLoader.js | @@ -51,7 +51,9 @@ Object.assign( BufferGeometryLoader.prototype, {
var attribute = attributes[ key ];
var typedArray = new TYPED_ARRAYS[ attribute.type ]( attribute.array );
- geometry.addAttribute( key, new BufferAttribute( typedArray, attribute.itemSize, attribute.normalized ) );
+ var bufferAttribute =... | true |
Other | mrdoob | three.js | 61b7e8c5af6d0151163fc762c7385682d153cc01.json | Add TypeScript definitions for GLTFExporter | examples/jsm/exporters/GLTFExporter.d.ts | @@ -0,0 +1,7 @@
+import { Object3D } from '../../../src/Three';
+
+export class GLTFExporter {
+ constructor();
+
+ parse(input: Object3D, onCompleted: (gltf: object) => void, options: object): null;
+} | false |
Other | mrdoob | three.js | 1dfd109aee9980547382b121b5e3499e5933ccbc.json | Use createFillQuadScene also in OutlinePass | examples/js/postprocessing/OutlinePass.js | @@ -101,12 +101,7 @@ THREE.OutlinePass = function ( resolution, scene, camera, selectedObjects ) {
this.oldClearColor = new THREE.Color();
this.oldClearAlpha = 1;
- this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
- this.scene = new THREE.Scene();
-
- this.quad = new THREE.Mesh( new THREE.Plane... | false |
Other | mrdoob | three.js | d9f860366c0b1f81cf1171b1a0a0a370bd1d8771.json | Update GLTFExporter to jsm | examples/jsm/exporters/GLTFExporter.js | @@ -0,0 +1,2229 @@
+/**
+ * @author fernandojsg / http://fernandojsg.com
+ * @author Don McCurdy / https://www.donmccurdy.com
+ * @author Takahiro / https://github.com/takahirox
+ */
+
+import {
+ NearestFilter,
+ NearestMipMapNearestFilter,
+ NearestMipMapLinearFilter,
+ LinearFilter,
+ LinearMipMapNearestFilter,... | false |
Other | mrdoob | three.js | 3286c15d6ae4c442437beb313937dea213ef4be7.json | Keep that top comment, like other big libs do | .editorconfig | @@ -1,3 +1,5 @@
+# http://editorconfig.org
+
root = true
[*] | false |
Other | mrdoob | three.js | 61abd4263c403a392b499eecd7eb062b4a1c1603.json | Add a .editorconfig file to enforce coding style | .editorconfig | @@ -0,0 +1,13 @@
+root = true
+
+[*]
+end_of_line = lf
+insert_final_newline = true
+
+[*.{js,ts,html}]
+charset = utf-8
+indent_style = tab
+indent_size = 2
+
+[*.{js,ts}]
+trim_trailing_whitespace = true | false |
Other | mrdoob | three.js | aa219bc65af7d82fadc6e643a7b7e25ab0526e06.json | Add TypeScript definitions for example modules | examples/jsm/controls/MapControls.d.ts | @@ -0,0 +1,71 @@
+import {
+ Camera,
+ EventDispatcher,
+ MOUSE,
+ Object3D,
+ Vector3
+} from '../../../src/Three';
+
+export class MapControls extends EventDispatcher {
+ constructor(object: Camera, domElement?: HTMLElement);
+
+ object: Camera;
+ domElement: HTMLElement | HTMLDocument;
+
+ // API
+ enabled... | true |
Other | mrdoob | three.js | aa219bc65af7d82fadc6e643a7b7e25ab0526e06.json | Add TypeScript definitions for example modules | examples/jsm/controls/OrbitControls.d.ts | @@ -0,0 +1,70 @@
+import { Camera, MOUSE, Object3D, Vector3 } from '../../../src/Three';
+
+export class OrbitControls {
+ constructor(object: Camera, domElement?: HTMLElement);
+
+ object: Camera;
+ domElement: HTMLElement | HTMLDocument;
+
+ // API
+ enabled: boolean;
+ target: Vector3;
+
+ // deprecated
+ ce... | true |
Other | mrdoob | three.js | aa219bc65af7d82fadc6e643a7b7e25ab0526e06.json | Add TypeScript definitions for example modules | examples/jsm/controls/TrackballControls.d.ts | @@ -0,0 +1,47 @@
+import { Camera, EventDispatcher, Vector3 } from '../../../src/Three';
+
+export class TrackballControls extends EventDispatcher {
+ constructor(object: Camera, domElement?: HTMLElement);
+
+ object: Camera;
+ domElement: HTMLElement;
+
+ // API
+ enabled: boolean;
+ screen: {left: number; top: ... | true |
Other | mrdoob | three.js | aa219bc65af7d82fadc6e643a7b7e25ab0526e06.json | Add TypeScript definitions for example modules | examples/jsm/loaders/GLTFLoader.d.ts | @@ -0,0 +1,27 @@
+import {
+ AnimationClip,
+ Camera,
+ LoadingManager,
+ Scene
+} from '../../../src/Three';
+
+export interface GLTF {
+ animations: AnimationClip[];
+ scene: Scene;
+ scenes: Scene[];
+ cameras: Camera[];
+ asset: object;
+}
+
+export class GLTFLoader {
+ constructor(manager?: LoadingManage... | true |
Other | mrdoob | three.js | aa219bc65af7d82fadc6e643a7b7e25ab0526e06.json | Add TypeScript definitions for example modules | examples/jsm/loaders/OBJLoader.d.ts | @@ -0,0 +1,19 @@
+import {
+ Material,
+ LoadingManager,
+ Group
+} from '../../../src/Three';
+
+export class OBJLoader {
+ constructor(manager?: LoadingManager);
+ manager: LoadingManager;
+ regexp: any;
+ materials: Material[];
+ path: string;
+
+ load(url: string, onLoad: (group: Group) => void, onProgress... | true |
Other | mrdoob | three.js | 96db842b11d79e2e62c4323caf69dca443fc531a.json | Add camera.far argument | examples/webgl_clipping_stencil.html | @@ -115,7 +115,7 @@
scene = new THREE.Scene();
- camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight, 1 );
+ camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight, 1, 100 );
camera.position.set( 0, 1.3, 3 );
scene.add( new THREE.AmbientL... | false |
Other | mrdoob | three.js | 5fe89aabb870dda767078fb54426b6e2d3529a9b.json | add helpers, distance -> constant | examples/webgl_clipping_stencil.html | @@ -36,28 +36,31 @@
<script>
var camera, scene, renderer, startTime, object, stats;
- var planes, planeObjects;
+ var planes, planeObjects, planeHelpers;
var clock;
var params = {
animate: true,
planeX: {
- distance: 0,
- negated: false
+ constant: 0,
+ negated: fals... | false |
Other | mrdoob | three.js | 6428719732de464a64d19c955e889f4d39c42a8e.json | remove extraneous comment | examples/webgl_clipping_stencil.html | @@ -180,7 +180,6 @@
}
- // Handle camera entering model
var material = new THREE.MeshStandardMaterial( {
color: 0xFFC107, | false |
Other | mrdoob | three.js | b76644f560090f96ce6142b183defb37a619a66d.json | add info tag | examples/webgl_clipping_stencil.html | @@ -6,14 +6,28 @@
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
- margin: 0px;
+ color: #ffffff;
+ font-family:Monospace;
+ font-size:13px;
+ text-align:center;
+ font-weight: bold;
+
background-color: #000000;... | false |
Other | mrdoob | three.js | 7b53b66a5d21989a599748279763548ef9ab3d82.json | add module for public | package.json | @@ -15,6 +15,7 @@
"build/three.module.js",
"src",
"examples/js",
+ "examples/jsm",
"examples/fonts"
],
"directories": { | false |
Other | mrdoob | three.js | 99a213e2b6ec8f997f634a5e6454a4c7d74ccd66.json | add glsl comment tag | src/materials/ShaderMaterial.js | @@ -31,8 +31,17 @@ function ShaderMaterial( parameters ) {
this.defines = {};
this.uniforms = {};
- this.vertexShader = 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}';
- this.fragmentShader = 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}';
+ this.... | false |
Other | mrdoob | three.js | 4c8e6c773271f5f8af02356e82b00062bd128fc9.json | Fix #15684. Remove hidden character. | src/renderers/webgl/WebGLTextures.js | @@ -131,7 +131,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
}
- if ( internalFormat === _gl.R16F || internalFormat === _gl.R32F ||
+ if ( internalFormat === _gl.R16F || internalFormat === _gl.R32F ||
internalFormat === _gl.RGBA16F || internalFormat === _gl.RGBA32F )... | false |
Other | mrdoob | three.js | 7a4c9629d071c440dd990ad7b5036a0887a669e2.json | Update ArrayCamera to subcamera.viewport API. | examples/webgl_camera_array.html | @@ -26,18 +26,20 @@
function init() {
- var AMOUNT = 6;
- var SIZE = 1 / AMOUNT;
var ASPECT_RATIO = window.innerWidth / window.innerHeight;
+ var AMOUNT = 6;
+ var WIDTH = ( window.innerWidth / AMOUNT ) * window.devicePixelRatio;
+ var HEIGHT = ( window.innerHeight / AMOUNT ) * window.devi... | false |
Other | mrdoob | three.js | 505c61a048eaa0dd6b012a060e4f0878f231902b.json | squash getters and setters | examples/js/loaders/GLTFLoader.js | @@ -630,7 +630,7 @@ THREE.GLTFLoader = ( function () {
* @pailhead
*/
- function MeshStandardSGMaterial( params ) {
+ function GLTFMeshStandardSGMaterial( params ) {
THREE.MeshStandardMaterial.call( this );
@@ -704,51 +704,24 @@ THREE.GLTFLoader = ( function () {
};
+ /*eslint-disable*/
Object... | false |
Other | mrdoob | three.js | e45e20ad4b90ca0de7a1a738e7be90bd8abfb226.json | fix names and default values | examples/js/loaders/GLTFLoader.js | @@ -630,7 +630,7 @@ THREE.GLTFLoader = ( function () {
* @pailhead
*/
- function SpecularGlossinessPbrMaterial( params ) {
+ function MeshStandardSGMaterial( params ) {
THREE.MeshStandardMaterial.call( this );
@@ -677,8 +677,8 @@ THREE.GLTFLoader = ( function () {
].join( '\n' );
var uniforms = {... | false |
Other | mrdoob | three.js | 1b68f9458240a7e1a5918cfc194e8ddf43a186d2.json | fix timeScale argument | examples/js/nodes/utils/TimerNode.js | @@ -12,7 +12,7 @@ function TimerNode( scale, scope, timeScale ) {
this.scale = scale !== undefined ? scale : 1;
this.scope = scope || TimerNode.GLOBAL;
- this.timeScale = timeScale !== undefined ? timeScale : this.scale !== 1;
+ this.timeScale = timeScale !== undefined ? timeScale : scale !== 1;
}
| false |
Other | mrdoob | three.js | acf2f66efc2babf35bf2cc7f533bc273447312c0.json | add fire animate | examples/webgl_materials_nodes.html | @@ -1335,8 +1335,6 @@
var threshold = new THREE.FloatNode( .1 );
var borderSize = new THREE.FloatNode( .2 );
- // animate uv
-
var tex = new THREE.TextureNode( getTexture( "cloud" ) );
var texArea = new THREE.SwitchNode( tex, 'w' );
@@ -1398,15 +1396,29 @@
mtl = new THREE.Sta... | false |
Other | mrdoob | three.js | 8fce3031cfca80183dd2a256598d42c6765aebf0.json | Add color option to gui | examples/webgl_materials_matcap.html | @@ -54,6 +54,7 @@
var image;
var API = {
+ color : 0xffffff,
exposure : 1.0
}
@@ -106,6 +107,7 @@
mesh.material = new THREE.MeshMatcapMaterial( {
+ color: API.color,
matcap: matcap
} );
@@ -117,6 +119,10 @@
// gui
var gui = new dat.GUI();
+ gui.addCol... | false |
Other | mrdoob | three.js | f2187c0faf0cee40e9776a69226f1d3dc76c3e36.json | Add readme, credits | examples/textures/matcaps/readme.txt | @@ -0,0 +1,5 @@
+
+matcap-porcelain-white.jpg courtesy of Milos Paripovic
+
+https://milosparipovic.com/blog/matcaps-collection
+ | false |
Other | mrdoob | three.js | 3d10eb7792e7c77565f1d388b99810870d13cce2.json | update spriteCanvasMaterial doc | docs/examples/SpriteCanvasMaterial.html | @@ -23,14 +23,18 @@ <h3>[name]( [param:Object parameters] )</h3>
parameters is an object that can be used to set up the default properties
</p>
<p>
+ rotation - the rotation of the sprite<br/>
color - the color of the sprite<br/>
program - the program used to draw the sprite
</p>
<h2>Propertie... | false |
Other | mrdoob | three.js | ace8e6b56d7e621619564ab23da423378f9944fb.json | Adjust code style | examples/js/animation/MMDAnimationHelper.js | @@ -946,7 +946,7 @@ THREE.MMDAnimationHelper = ( function () {
if ( this.currentTime < this.delayTime ) return false;
- if ((this.currentTime - this.delayTime) > this.audioDuration) return false;
+ if ( ( this.currentTime - this.delayTime ) > this.audioDuration ) return false;
this.audio.startTime ... | false |
Other | mrdoob | three.js | 91d7f619f3ff0ca32bad4e79ff3e3a8b2d25f3c6.json | add missing method doc | docs/api/en/core/BufferAttribute.html | @@ -120,6 +120,9 @@ <h2>Methods</h2>
<h3>[method:BufferAttribute clone]() </h3>
<p>Return a copy of this bufferAttribute.</p>
+ <h3>[method:BufferAttribute copy]( [param:BufferAttribute bufferAttribute] )</h3>
+ <p>Copies another BufferAttribute to this BufferAttribute.</p>
+
<h3>[method:BufferAttribute co... | false |
Other | mrdoob | three.js | 015573fc37d2e306873a26b6f442bc62591711af.json | return all morph targets | examples/js/loaders/FBXLoader.js | @@ -99,7 +99,7 @@ THREE.FBXLoader = ( function () {
}
- console.log( fbxTree );
+ // console.log( fbxTree );
var textureLoader = new THREE.TextureLoader( this.manager ).setPath( resourceDirectory ).setCrossOrigin( this.crossOrigin );
@@ -743,14 +743,6 @@ THREE.FBXLoader = ( function () {
for (... | false |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_animation_skinning_morph.html | @@ -40,7 +40,7 @@
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - clip system
- - knight by <a href="http://vimeo.com/36113323">apendua</a>
+ - knight by <a href="https://vimeo.com/36113323" target="_blank" rel="noopener">apendua</a>
<div id="meminfo"></div... | true |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_geometry_teapot.html | @@ -32,7 +32,7 @@
<body>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - the Utah Teapot<br />
- from <a href="https://www.udacity.com/course/interactive-3d-graphics--cs291">Udacity Interactive 3D Graphics</a>
+ from <a href="https://www.udacity.com/course/interac... | true |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_loader_assimp2json.html | @@ -31,7 +31,7 @@
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
Jeep by Psionic, interior from
- <a href="http://assimp.sf.net" target="_blank" rel="noopener">Assimp</a>
+ <a href="http://www.assimp.org/" target="_blank" rel="noopener">Assimp</a>
</div>
... | true |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_loader_ctm.html | @@ -31,7 +31,7 @@
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
<a href="http://openctm.sourceforge.net/" target="_blank" rel="noopener">CTM format</a> loader test -
- using <a href="http://code.google.com/p/js-openctm/">js-openctm</a> -
+ using <a href="https://g... | true |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_loader_ctm_materials.html | @@ -34,7 +34,7 @@
<body>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl -
- using <a href="http://code.google.com/p/js-openctm/">js-openctm</a> -
+ using <a href="https://github.com/jcmellado/js-openctm" target="_blank" rel="noopener">js-openctm</a> -
camaro... | true |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_loader_ply.html | @@ -39,7 +39,7 @@
<body>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
- PLY loader test by <a href="https://github.com/menway">Wei Meng</a>. Image from <a href="http://people.sc.fsu.edu/~jburkardt/data/ply/ply.html">John Burkardt</a>
+ PLY loader test by <a hre... | true |
Other | mrdoob | three.js | 1c9b1109bf9c8a7ba6c0e591f7ce03b809f8c491.json | fix more example links | examples/webgl_loader_stl.html | @@ -39,7 +39,7 @@
<body>
<div id="info">
<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
- STL loader test by <a href="https://github.com/aleeper">aleeper</a>. PR2 head from <a href="http://www.ros.org/wiki/pr2_description">www.ros.org</a>
+ STL loader test by <a href="https://gi... | true |
Other | mrdoob | three.js | 83787b69943f1988bd6bf5230c8e502b7b721563.json | Use BoxLineGeometry in webvr examples. | examples/webvr_ballshooter.html | @@ -24,6 +24,8 @@
<script src="../build/three.js"></script>
<script src="js/vr/WebVR.js"></script>
+ <script src="js/geometries/BoxLineGeometry.js"></script>
+
<script>
var container;
@@ -57,9 +59,9 @@
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 10 );
... | true |
Other | mrdoob | three.js | 83787b69943f1988bd6bf5230c8e502b7b721563.json | Use BoxLineGeometry in webvr examples. | examples/webvr_cubes.html | @@ -22,9 +22,10 @@
<body>
<script src="../build/three.js"></script>
-
<script src="js/vr/WebVR.js"></script>
+ <script src="js/geometries/BoxLineGeometry.js"></script>
+
<script>
var clock = new THREE.Clock();
@@ -71,9 +72,9 @@
crosshair.position.z = - 2;
camera.add( crosshair );
- ... | true |
Other | mrdoob | three.js | ee95e9180ddaad69c19979f4a52e4c3d95831ce9.json | add example to docs | docs/api/en/core/Layers.html | @@ -21,6 +21,11 @@ <h1>[name]</h1>
All classes that inherit from [page:Object3D] have an [page:Object3D.layers] property which is an instance of this class.
</p>
+ <h2>Examples</h2>
+
+ <p>
+ [example:webgl_layers WebGL / layers]
+ </p>
<h2>Constructor</h2>
| false |
Other | mrdoob | three.js | f3689f2321c42eeddb67ab1ee85fa2ab5050ad8a.json | add example to menu | examples/files.js | @@ -59,6 +59,7 @@ var files = {
"webgl_interactive_raycasting_points",
"webgl_interactive_voxelpainter",
"webgl_kinect",
+ "webgl_layers",
"webgl_lensflares",
"webgl_lights_hemisphere",
"webgl_lights_physical", | false |
Other | mrdoob | three.js | b469a5a0d98c83392de073247b7a061818889afd.json | add layers example | examples/webgl_layers.html | @@ -0,0 +1,156 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <title>three.js webgl - layers</title>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+ <style>
+ body {
+ font-family: Monospace;
+ background-color: #f0f0... | false |
Other | mrdoob | three.js | 25b9b81c995da187e666d96cf3dd2963acdfdaa4.json | update use of Texture3D constructor | examples/webgl_materials_texture3d_volume1.html | @@ -115,7 +115,9 @@
// THREEJS will select R32F (33326) based on the RedFormat and FloatType.
// Also see https://www.khronos.org/registry/webgl/specs/latest/2.0/#TEXTURE_TYPES_FORMATS_FROM_DOM_ELEMENTS_TABLE
// TODO: look the dtype up in the volume metadata
- var texture = new THREE.Texture3D(volume.... | false |
Other | mrdoob | three.js | c8bbc3708ab3bebaa6006461a36c1df77bf271f0.json | increase scope of sceneGraph | examples/js/loaders/FBXLoader.js | @@ -23,6 +23,7 @@ THREE.FBXLoader = ( function () {
var FBXTree;
var connections;
+ var sceneGraph = new THREE.Group();
function FBXLoader( manager ) {
@@ -131,7 +132,9 @@ THREE.FBXLoader = ( function () {
var deformers = this.parseDeformers();
var geometryMap = new GeometryParser().parse( deformers... | false |
Other | mrdoob | three.js | 9a970e016f5066dbb2ef79db1962888ad2a992ce.json | move all animation parsing to animation parser | examples/js/loaders/FBXLoader.js | @@ -763,7 +763,6 @@ THREE.FBXLoader = ( function () {
},
-
// create the main THREE.Group() to be returned by the loader
parseScene: function ( deformers, geometryMap, materialMap ) {
@@ -798,20 +797,23 @@ THREE.FBXLoader = ( function () {
} );
this.bindSkeleton( deformers.skeletons, geometryMa... | false |
Other | mrdoob | three.js | 24e47535ac79f77744f737109ab3d0082a74bdd3.json | increase scope of connections variable | examples/js/loaders/FBXLoader.js | @@ -22,6 +22,7 @@
THREE.FBXLoader = ( function () {
var FBXTree;
+ var connections;
function FBXLoader( manager ) {
@@ -122,13 +123,13 @@ THREE.FBXLoader = ( function () {
parse: function () {
- this.connections = this.parseConnections();
+ connections = this.parseConnections();
var images =... | false |
Other | mrdoob | three.js | 45dc88e930acd883ded7efe93ba375e1e3dd1849.json | increase scope of FBXTree variable | examples/js/loaders/FBXLoader.js | @@ -21,6 +21,8 @@
THREE.FBXLoader = ( function () {
+ var FBXTree;
+
function FBXLoader( manager ) {
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
@@ -73,8 +75,6 @@ THREE.FBXLoader = ( function () {
parse: function ( FBXBuffer, resourceDirectory ) {
- var FBXTree... | false |
Other | mrdoob | three.js | 64bf35c366700a7731a9cbb99c069fce7ebedd21.json | show preservePosition param | examples/webgl_loader_sea3d_bvh.html | @@ -115,6 +115,7 @@
function bvhToSEA3D( result ) {
var clip = THREE.SkeletonUtils.retargetClip( player, result.skeleton, result.clip, {
+ preservePosition: true,
hip: "Base HumanPelvis",
names: {
"Base HumanPelvis": "hip", | false |
Other | mrdoob | three.js | a25321ceb62305ecfc7ded184ebee8739076bf70.json | fix bug: when material is undefined
The triangle may not have the material | src/objects/Mesh.js | @@ -162,7 +162,7 @@ Mesh.prototype = Object.assign( Object.create( Object3D.prototype ), {
function checkIntersection( object, material, raycaster, ray, pA, pB, pC, point ) {
var intersect;
-
+ if(!material) return null;
if ( material.side === BackSide ) {
intersect = ray.intersectTriangle( pC, pB... | false |
Other | mrdoob | three.js | a821d1619e4f5cfe58432577c6b69490d6db08b6.json | use hard tabs in Vector2.html | docs/api/math/Vector2.html | @@ -175,9 +175,9 @@ <h3>[method:Float dot]( [param:Vector2 v] )</h3>
<p>
Calculates the [link:https://en.wikipedia.org/wiki/Dot_product dot product] of this
vector and [page:Vector2 v].
- </p>
+ </p>
- <h3>[method:Float cross]( [param:Vector2 v] )</h3>
+ <h3>[method:Float cross]( [pa... | false |
Other | mrdoob | three.js | b3df276e8de94f3ca57c92f3e7c386bdb4384da6.json | add docs and unit test of Vector2.cross method | docs/api/math/Vector2.html | @@ -175,6 +175,12 @@ <h3>[method:Float dot]( [param:Vector2 v] )</h3>
<p>
Calculates the [link:https://en.wikipedia.org/wiki/Dot_product dot product] of this
vector and [page:Vector2 v].
+ </p>
+
+ <h3>[method:Float cross]( [param:Vector2 v] )</h3>
+ <p>
+ Calculates the [link:https://... | true |
Other | mrdoob | three.js | b3df276e8de94f3ca57c92f3e7c386bdb4384da6.json | add docs and unit test of Vector2.cross method | test/unit/src/math/Vector2.tests.js | @@ -9,7 +9,8 @@ import { Matrix3 } from '../../../../src/math/Matrix3';
import { BufferAttribute } from '../../../../src/core/BufferAttribute';
import {
x,
- y
+ y,
+ eps
} from './Constants.tests';
export default QUnit.module( 'Maths', () => {
@@ -306,6 +307,17 @@ export default QUnit.module( 'Maths', () => {
... | true |
Other | mrdoob | three.js | ceef48eedc496698a2f92106bd01070983c13112.json | add cross method to Vector2 | src/math/Vector2.js | @@ -353,6 +353,12 @@ Object.assign( Vector2.prototype, {
},
+ cross: function ( v ) {
+
+ return this.x * v.y - this.y * v.x;
+
+ },
+
lengthSq: function () {
return this.x * this.x + this.y * this.y; | false |
Other | mrdoob | three.js | 770b4296c0f2ceca60632eed7f0b96c726524f1c.json | Fix the VRMLLoader `this` scope. | examples/js/loaders/VRMLLoader.js | @@ -50,6 +50,7 @@ THREE.VRMLLoader.prototype = {
parse: function ( data ) {
+ var scope = this;
var texturePath = this.texturePath || '';
var textureLoader = new THREE.TextureLoader( this.manager );
@@ -204,34 +205,34 @@ THREE.VRMLLoader.prototype = {
case 'skyAngle':
case 'groundAngle':
- ... | false |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/canvas_geometry_birds.html | @@ -355,10 +355,6 @@
}
- </script>
-
- <script>
-
var SCREEN_WIDTH = window.innerWidth,
SCREEN_HEIGHT = window.innerHeight,
SCREEN_WIDTH_HALF = SCREEN_WIDTH / 2, | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/canvas_geometry_panorama.html | @@ -44,6 +44,8 @@
var texture_placeholder,
isUserInteracting = false,
onMouseDownMouseX = 0, onMouseDownMouseY = 0,
+ onPointerDownPointerX = 0, onPointerDownPointerY = 0,
+ onPointerDownLon = 0, onPointerDownLat = 0,
lon = 90, onMouseDownLon = 0,
lat = 0, onMouseDownLat = 0,
phi = 0, theta ... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/canvas_geometry_panorama_fisheye.html | @@ -44,6 +44,8 @@
var texture_placeholder,
isUserInteracting = false,
onMouseDownMouseX = 0, onMouseDownMouseY = 0,
+ onPointerDownPointerX = 0, onPointerDownPointerY = 0,
+ onPointerDownLon = 0, onPointerDownLat = 0,
lon = 90, onMouseDownLon = 0,
lat = 0, onMouseDownLat = 0,
phi = 0, theta ... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/css2d_label.html | @@ -46,7 +46,7 @@
<script>
- var camera, scene, renderer, labelRenderer;
+ var camera, scene, scene2, renderer, labelRenderer;
var controls;
var clock = new THREE.Clock();
var textureLoader = new THREE.TextureLoader(); | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/css3d_panorama_deviceorientation.html | @@ -39,6 +39,7 @@
<script>
var camera, scene, renderer;
+ var controls;
var geometry, material, mesh;
init(); | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/software_lines_splines.html | @@ -59,7 +59,7 @@
windowHalfX = window.innerWidth / 2,
windowHalfY = window.innerHeight / 2,
- camera, scene, renderer, material;
+ camera, scene, renderer, material, stats;
init();
animate(); | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_geometry_spline_editor.html | @@ -53,7 +53,7 @@
};
var container, stats;
- var camera, scene, renderer;
+ var camera, scene, renderer, spotlight;
var splineHelperObjects = [], splineOutline;
var splinePointsLength = 4;
var positions = []; | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_gpgpu_water.html | @@ -531,9 +531,9 @@
var uniforms = heightmapVariable.material.uniforms;
if ( mouseMoved ) {
- this.raycaster.setFromCamera( mouseCoords, camera );
+ raycaster.setFromCamera( mouseCoords, camera );
- var intersects = this.raycaster.intersectObject( meshRay );
+ var intersects = raycaster.in... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_loader_ctm.html | @@ -64,6 +64,7 @@
var textureLoader = new THREE.TextureLoader();
var cubeTextureLoader = new THREE.CubeTextureLoader();
+ var reflectionCube;
document.addEventListener('mousemove', onDocumentMouseMove, false);
| true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_marchingcubes.html | @@ -100,6 +100,8 @@
var effectController;
+ var controls;
+
var time = 0;
var clock = new THREE.Clock();
| true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_materials_curvature.html | @@ -79,6 +79,8 @@
var camera, scene, renderer;
+ var controls;
+
var ninjaMeshRaw, curvatureAttribute, bufferGeo;
init(); | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_modifier_subdivision.html | @@ -29,7 +29,7 @@
var camera, controls, scene, renderer;
- var cube, mesh, material;
+ var cube, mesh, material, geometry, smooth, group;
// Create new object by parameters
| true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_modifier_tessellation.html | @@ -90,6 +90,8 @@
var renderer, scene, camera, stats;
+ var controls;
+
var mesh, uniforms;
var WIDTH = window.innerWidth, | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_nearestneighbour.html | @@ -76,6 +76,7 @@
var amountOfParticles = 500000, maxDistance = Math.pow( 120, 2 );
var positions, alphas, particles, _particleGeom;
+ var kdtree;
var clock = new THREE.Clock();
| true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_physics_convex_break.html | @@ -300,9 +300,9 @@
var shape = new Ammo.btConvexHullShape();
for ( var i = 0, il = coords.length; i < il; i+= 3 ) {
- this.tempBtVec3_1.setValue( coords[ i ], coords[ i + 1 ], coords[ i + 2 ] );
+ tempBtVec3_1.setValue( coords[ i ], coords[ i + 1 ], coords[ i + 2 ] );
var lastOne = ( i >= ( il - 3... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_physics_terrain.html | @@ -204,7 +204,7 @@
// Create the terrain body
- var groundShape = this.createTerrainShape( heightData );
+ var groundShape = createTerrainShape( heightData );
var groundTransform = new Ammo.btTransform();
groundTransform.setIdentity();
// Shifts the terrain, since bullet re-ce... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_postprocessing_afterimage.html | @@ -32,7 +32,13 @@
var camera, scene, renderer, composer;
var mesh, light;
- var afterimagePass, enable = true;
+ var afterimagePass;
+
+ var params = {
+
+ enable: true
+
+ };
init();
createGUI();
@@ -73,7 +79,7 @@
var gui = new dat.GUI( { name: 'Damp setting' } );
gui.add( a... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_postprocessing_procedural.html | @@ -81,8 +81,10 @@
<script>
- var camera, postScene, renderer, postMaterial, noiseRandom1DMaterial, noiseRandon2DMaterial, noiseRandom3DMaterial, postQuad;
+ var camera, postCamera, postScene, renderer;
+ var postMaterial, noiseRandom1DMaterial, noiseRandom2DMaterial, noiseRandom3DMaterial, postQuad;
v... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_postprocessing_rgb_halftone.html | @@ -60,7 +60,7 @@
}
// setup
- var wrapper, renderer, clock, camera, controls, stats;
+ var wrapper, renderer, clock, camera, controls, stats, rotationSpeed;
wrapper = document.createElement( 'div' );
renderer = new THREE.WebGLRenderer(); | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_postprocessing_taa.html | @@ -56,6 +56,7 @@
var camera, scene, renderer, composer, copyPass, taaRenderPass, renderPass;
var gui, stats, texture;
+ var index = 0;
var param = { TAAEnabled: "1", TAASampleLevel: 0 };
@@ -180,13 +181,11 @@
function animate() {
- this.index = this.index || 0;
-
requestAnimationFra... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_raycast_texture.html | @@ -73,7 +73,7 @@
<script src="../build/three.js"></script>
<script>
- CanvasTexture = function ( parentTexture ) {
+ var CanvasTexture = function ( parentTexture ) {
this._canvas = document.createElement( "canvas" );
this._canvas.width = this._canvas.height = 1024;
@@ -183,9 +183,6 @@
}
... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_refraction.html | @@ -47,7 +47,7 @@
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var scene, camera, clock, renderer, refractor;
+ var scene, camera, clock, renderer, refractor, controls;
init();
| true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_simple_gi.html | @@ -163,7 +163,7 @@
//
- var camera, scene, renderer;
+ var camera, scene, renderer, controls;
init();
animate(); | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_tiled_forward.html | @@ -171,7 +171,7 @@
// Screen rectangle bounds from light sphere's world AABB
var lightBounds = function () {
- v = new THREE.Vector3();
+ var v = new THREE.Vector3();
return function ( camera, pos, r ) {
var minX = State.width, maxX = 0, minY = State.height, maxY = 0, hw = State.width / 2, hh = ... | true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_water.html | @@ -49,7 +49,7 @@
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var scene, camera, clock, renderer, water;
+ var scene, camera, clock, renderer, controls, water;
var torusKnot;
| true |
Other | mrdoob | three.js | 5cd646f027121af24bc6fe245487dbf4f71c3639.json | fix undefined variable problems | examples/webgl_water_flowmap.html | @@ -49,7 +49,7 @@
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var scene, camera, renderer, water;
+ var scene, camera, renderer, controls, water;
init();
animate(); | true |
Other | mrdoob | three.js | 524571cfa1da7a789cadb00637bb69a5431039b1.json | Add normalized arg to constructor | docs/api/en/core/InstancedBufferAttribute.html | @@ -17,7 +17,7 @@ <h1>[name]</h1>
</p>
<h2>Constructor</h2>
- <h3>[name]( [param:TypedArray array], [param:Integer itemSize], [param:Number meshPerAttribute] )</h3>
+ <h3>[name]( [param:TypedArray array], [param:Integer itemSize], [param:Boolean normalized], [param:Number meshPerAttribute] )</h3>
<p>
</... | true |
Other | mrdoob | three.js | 524571cfa1da7a789cadb00637bb69a5431039b1.json | Add normalized arg to constructor | src/core/InstancedBufferAttribute.js | @@ -4,9 +4,19 @@ import { BufferAttribute } from './BufferAttribute.js';
* @author benaadams / https://twitter.com/ben_a_adams
*/
-function InstancedBufferAttribute( array, itemSize, meshPerAttribute ) {
+function InstancedBufferAttribute( array, itemSize, normalized, meshPerAttribute ) {
- BufferAttribute.call... | true |
Other | mrdoob | three.js | 8be4a88a71ca0abc8dab720f261c86e4f91ee6ea.json | Save animations of MD2 files | editor/js/Loader.js | @@ -347,6 +347,7 @@ var Loader = function ( editor ) {
var mesh = new THREE.Mesh( geometry, material );
mesh.mixer = new THREE.AnimationMixer( mesh );
mesh.name = filename;
+ editor.addAnimation( mesh, geometry.animations );
editor.execute( new AddObjectCommand( mesh ) );
| false |
Other | mrdoob | three.js | 0b3150de61ba4f6642dcad26572b338e84297bc2.json | Add vertexTangents to docs and typings. | docs/api/en/materials/Material.html | @@ -261,6 +261,13 @@ <h3>[property:Integer vertexColors]</h3>
Other options are [page:Materials THREE.VertexColors] and [page:Materials THREE.FaceColors].
</p>
+ <h3>[property:Boolean vertexTangents]</h3>
+ <p>
+ Defines whether precomputed vertex tangents, which must be provided in a vec4 "tangent" attribut... | true |
Other | mrdoob | three.js | 0b3150de61ba4f6642dcad26572b338e84297bc2.json | Add vertexTangents to docs and typings. | src/materials/Material.d.ts | @@ -44,6 +44,7 @@ export interface MaterialParameters {
side?: Side;
transparent?: boolean;
vertexColors?: Colors;
+ vertexTangents?: boolean;
visible?: boolean;
}
@@ -234,6 +235,11 @@ export class Material extends EventDispatcher {
*/
vertexColors: Colors;
+ /**
+ * Defines whether precompu... | true |
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