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Other
mrdoob
three.js
bfe473a81ed320e950759052e687e19146e39fba.json
fix Object3D.updateMatrixWorld definition Judging by the implementation, the `force` parameter should be optional.
src/core/Object3D.d.ts
@@ -306,7 +306,7 @@ export class Object3D extends EventDispatcher { /** * Updates global transform of the object and its children. */ - updateMatrixWorld(force: boolean): void; + updateMatrixWorld(force?: boolean): void; updateWorldMatrix(updateParents: boolean, updateChildren: boolean): void;
false
Other
mrdoob
three.js
deecc75ca313e6c281ede482493f01d1647bb0a1.json
Fix minor bug
examples/js/cameras/CinematicCamera.js
@@ -193,7 +193,7 @@ THREE.CinematicCamera.prototype.renderCinematic = function ( scene, renderer ) { scene.overrideMaterial = this.materialDepth; renderer.setRenderTarget( this.postprocessing.rtTextureDepth ); renderer.clear(); - renderer.render( scene, camera, this.postprocessing.rtTextureDepth ); + rendere...
false
Other
mrdoob
three.js
ae64821d1d94fecf4aeb6d80b27c4146816b40b0.json
Update stats every frame
examples/misc_controls_trackball.html
@@ -150,14 +150,16 @@ function animate() { requestAnimationFrame( animate ); + controls.update(); + + stats.update(); } function render() { renderer.render( scene, camera ); - stats.update(); }
false
Other
mrdoob
three.js
42f7040b26bdfcbb3c400506465c1352f9ad8adf.json
Fix incorrect body size
examples/misc_controls_trackball.html
@@ -5,7 +5,7 @@ <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <style> - html { + html, body { width: 100%; height: 100%; overflow: hidden;
false
Other
mrdoob
three.js
961708ba75196ece15aa82811eba405d34dacfcd.json
Fix the overflowing div The side padding with 100% width causes the div to overflow the screen. So we remove the side padding (no used anyways), and also tell it to use box-sizing: border box to properly calculate the box sizing as expected.
examples/misc_controls_trackball.html
@@ -3,7 +3,7 @@ <head> <title>three.js webgl - trackball controls</title> <meta charset="utf-8"> - <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0, initial-scale=1"> + <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1...
false
Other
mrdoob
three.js
a5dc13b1a0b8d09d683618fd16db1f3b2c2d0f1f.json
update code style all sea3d examples
examples/webgl_loader_sea3d_bvh_retarget.html
@@ -157,12 +157,11 @@ scene.add( bvhSkeletonHelper ); scene.add( boneContainer ); - // play animation - bvhMixer = new THREE.AnimationMixer( bvhSkeletonHelper ); - // get offsets when it is in T-Pose options.offsets = THREE.SkeletonUtils.getSkeletonOffsets( player, bvhSkeletonHelper, o...
true
Other
mrdoob
three.js
a5dc13b1a0b8d09d683618fd16db1f3b2c2d0f1f.json
update code style all sea3d examples
examples/webgl_loader_sea3d_hierarchy.html
@@ -59,11 +59,11 @@ if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); - console.log("Visit https://github.com/sunag/sea3d to all codes and builds under development."); + console.log( "Visit https://github.com/sunag/sea3d to all codes and builds under development." ); var container, stats; - v...
true
Other
mrdoob
three.js
a5dc13b1a0b8d09d683618fd16db1f3b2c2d0f1f.json
update code style all sea3d examples
examples/webgl_loader_sea3d_keyframe.html
@@ -56,11 +56,11 @@ if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); - console.log("Visit https://github.com/sunag/sea3d to all codes and builds under development."); + console.log( "Visit https://github.com/sunag/sea3d to all codes and builds under development." ); var container, stats; - v...
true
Other
mrdoob
three.js
a5dc13b1a0b8d09d683618fd16db1f3b2c2d0f1f.json
update code style all sea3d examples
examples/webgl_loader_sea3d_morph.html
@@ -56,11 +56,11 @@ if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); - console.log("Visit https://github.com/sunag/sea3d to all codes and builds under development."); + console.log( "Visit https://github.com/sunag/sea3d to all codes and builds under development." ); var container, stats; - v...
true
Other
mrdoob
three.js
a5dc13b1a0b8d09d683618fd16db1f3b2c2d0f1f.json
update code style all sea3d examples
examples/webgl_loader_sea3d_skinning.html
@@ -58,11 +58,11 @@ if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); - console.log("Visit https://github.com/sunag/sea3d to all codes and builds under development."); + console.log( "Visit https://github.com/sunag/sea3d to all codes and builds under development." ); var container, stats; - v...
true
Other
mrdoob
three.js
a5dc13b1a0b8d09d683618fd16db1f3b2c2d0f1f.json
update code style all sea3d examples
examples/webgl_loader_sea3d_sound.html
@@ -103,7 +103,7 @@ if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); - console.log("Visit https://github.com/sunag/sea3d to all codes and builds under development."); + console.log( "Visit https://github.com/sunag/sea3d to all codes and builds under development." ); var container, raycaster, sta...
true
Other
mrdoob
three.js
79b1f64acb4a0975fda7c23f70831e14da1fcaf6.json
remove unneeded parameters
examples/js/loaders/FBXLoader.js
@@ -555,7 +555,7 @@ THREE.FBXLoader = ( function () { switch ( type ) { case 'Bump': - parameters.bumpMap = self.getTexture( FBXTree, textureMap, child.ID, connections ); + parameters.bumpMap = self.getTexture( textureMap, child.ID ); break; case 'DiffuseColor':
false
Other
mrdoob
three.js
1e2885f4bc95ab3c7e1558b2b6ee4b5841304dd1.json
Fix quotation marks
src/objects/Line.d.ts
@@ -15,7 +15,7 @@ export class Line extends Object3D { geometry: Geometry | BufferGeometry; material: Material | Material[]; - type: "Line" | "LineLoop" | "LineSegments"; + type: 'Line' | 'LineLoop' | 'LineSegments'; isLine: true; computeLineDistances(): this;
true
Other
mrdoob
three.js
1e2885f4bc95ab3c7e1558b2b6ee4b5841304dd1.json
Fix quotation marks
src/objects/LineLoop.d.ts
@@ -9,6 +9,6 @@ export class LineLoop extends Line { material?: Material | Material[] ); - type: "LineLoop"; + type: 'LineLoop'; isLineLoop: true; }
true
Other
mrdoob
three.js
1e2885f4bc95ab3c7e1558b2b6ee4b5841304dd1.json
Fix quotation marks
src/objects/LineSegments.d.ts
@@ -19,6 +19,6 @@ export class LineSegments extends Line { mode?: number ); - type: "LineSegments"; + type: 'LineSegments'; isLineSegments: true; }
true
Other
mrdoob
three.js
b36f4af69db693a4c2a6466352b1bbfc0062380a.json
Clarify availability of renderers
README.md
@@ -10,7 +10,7 @@ three.js #### JavaScript 3D library #### -The aim of the project is to create an easy to use, lightweight, 3D library. The library provides Canvas 2D, SVG, CSS3D and WebGL renderers. +The aim of the project is to create an easy to use, lightweight, 3D library with a default WebGL renderer. The li...
false
Other
mrdoob
three.js
8ac32926c7d0e1bd2dcd0de79178ecb938889261.json
Fix a wrong character.
docs/api/zh/renderers/WebGLRenderer.html
@@ -348,7 +348,7 @@ <h3>[method:null resetGLState]( )</h3> <p>将GL状态重置为默认值。WebGL环境丢失时会内部调用</p> <h3>[method:null readRenderTargetPixels]( [param:WebGLRenderTarget renderTarget], [param:Float x], [param:Float y], [param:Float width], [param:Float height], buffer )</h3> - <p>将enderTarget中的像素数据读取到传入的缓冲区中。这是link:htt...
false
Other
mrdoob
three.js
bcd4bec92609ce8af76a590b0f281ecf71019c2b.json
Use PMREMGenerator in webgl_loader_gltf example.
examples/webgl_loader_gltf.html
@@ -40,6 +40,9 @@ <script src="js/controls/OrbitControls.js"></script> <script src="js/loaders/GLTFLoader.js"></script> + <script src="js/pmrem/PMREMGenerator.js"></script> + <script src="js/pmrem/PMREMCubeUVPacker.js"></script> + <script src="js/WebGL.js"></script> <script src="js/libs/stats.min.js"></...
false
Other
mrdoob
three.js
7c0f31b6bce1b5a4e951bd5a0b7d46d0650c7bac.json
Add a collada exporter link to the docs
docs/list.js
@@ -382,7 +382,8 @@ var list = { "Exporters": { "GLTFExporter": "examples/exporters/GLTFExporter", - "PLYExporter": "examples/exporters/PLYExporter" + "PLYExporter": "examples/exporters/PLYExporter", + "ColladaExporter": "examples/exporters/ColladaExporter" }, "Plugins": {
false
Other
mrdoob
three.js
2a2451b76717cfff000d1289a5e344a02ac4f707.json
Export all types from all type definition files
src/Three.d.ts
@@ -1,160 +1,174 @@ -import './polyfills'; - -export { - WebGLMultisampleRenderTarget, -} from './renderers/WebGLMultisampleRenderTarget'; -export { WebGLRenderTargetCube } from './renderers/WebGLRenderTargetCube'; -export { WebGLRenderTarget } from './renderers/WebGLRenderTarget'; -export { WebGLRenderer } from './re...
true
Other
mrdoob
three.js
2a2451b76717cfff000d1289a5e344a02ac4f707.json
Export all types from all type definition files
src/extras/curves/Curves.d.ts
@@ -1,10 +1,10 @@ -export { ArcCurve } from './ArcCurve'; -export { CatmullRomCurve3 } from './CatmullRomCurve3'; -export { CubicBezierCurve } from './CubicBezierCurve'; -export { CubicBezierCurve3 } from './CubicBezierCurve3'; -export { EllipseCurve } from './EllipseCurve'; -export { LineCurve } from './LineCurve'; -e...
true
Other
mrdoob
three.js
2a2451b76717cfff000d1289a5e344a02ac4f707.json
Export all types from all type definition files
src/geometries/Geometries.d.ts
@@ -1,43 +1,22 @@ -export { WireframeGeometry } from './WireframeGeometry'; -export { - ParametricGeometry, - ParametricBufferGeometry, -} from './ParametricGeometry'; -export { - TetrahedronGeometry, - TetrahedronBufferGeometry, -} from './TetrahedronGeometry'; -export { - OctahedronGeometry, - OctahedronBufferG...
true
Other
mrdoob
three.js
2a2451b76717cfff000d1289a5e344a02ac4f707.json
Export all types from all type definition files
src/materials/Materials.d.ts
@@ -1,18 +1,18 @@ -export { ShadowMaterial } from './ShadowMaterial'; -export { SpriteMaterial } from './SpriteMaterial'; -export { RawShaderMaterial } from './RawShaderMaterial'; -export { ShaderMaterial } from './ShaderMaterial'; -export { PointsMaterial } from './PointsMaterial'; -export { MeshPhysicalMaterial } fro...
true
Other
mrdoob
three.js
2a2451b76717cfff000d1289a5e344a02ac4f707.json
Export all types from all type definition files
src/polyfills.d.ts
@@ -4,7 +4,7 @@ export function error(message?: any, ...optionalParams: any[]): void; export function log(message?: any, ...optionalParams: any[]): void; // typed array parameters -type TypedArray = +export type TypedArray = | Int8Array | Uint8Array | Uint8ClampedArray
true
Other
mrdoob
three.js
cfc397597b6bc3cdbf97ba632fc5e5fed5af5498.json
Replace THREE.RGBA with THREE.RGBAFormat
examples/js/postprocessing/SSAOPass.js
@@ -392,7 +392,7 @@ THREE.SSAOPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), } - this.noiseTexture = new THREE.DataTexture( data, width, height, THREE.RGBA, THREE.FloatType ); + this.noiseTexture = new THREE.DataTexture( data, width, height, THREE.RGBAFormat, THREE.FloatType ); this....
false
Other
mrdoob
three.js
f2a7f149e414d81ea0861f141469bd5a17485835.json
remove use of Uint8Array.indexOf
examples/js/loaders/FBXLoader.js
@@ -3701,7 +3701,8 @@ getString: function ( size ) { - var a = new Uint8Array( size ); + // note: safari 9 doesn't support Uint8Array.indexOf; create intermediate array instead + var a = []; for ( var i = 0; i < size; i ++ ) { @@ -3712,7 +3713,7 @@ var nullByte = a.indexOf( 0 ); if ( nullBy...
false
Other
mrdoob
three.js
72611a26fd9b918c3ff8bcc2192090f417e6e416.json
Make HDRCubeTextureLoader work in strict mode. If 'use strict' is set in this scope, calling the funtion loadHDRData at line 180 in HDRCubeTextureLoader will leave "this" undefined , and line 111 inside the function loadHDRData will throw expection when accessing "this.manager".
examples/js/loaders/HDRCubeTextureLoader.js
@@ -177,7 +177,7 @@ THREE.HDRCubeTextureLoader.prototype.load = function ( type, urls, onLoad, onPro for ( var i = 0; i < urls.length; i ++ ) { - loadHDRData( i, onLoad, onProgress, onError ); + loadHDRData.call( this, i, onLoad, onProgress, onError ); }
false
Other
mrdoob
three.js
304cd6e1e3f5804ca3b1e2c7ea21dfd9fd2892df.json
Add includeCustomExtensions option.
docs/examples/exporters/GLTFExporter.html
@@ -84,6 +84,7 @@ <h3>[method:null parse]( [param:Object3D input], [param:Function onCompleted], [ <li>animations - Array<[page:AnimationClip AnimationClip]>. List of animations to be included in the export.</li> <li>forceIndices - bool. Generate indices for non-index geometry and export with them. Default is f...
true
Other
mrdoob
three.js
304cd6e1e3f5804ca3b1e2c7ea21dfd9fd2892df.json
Add includeCustomExtensions option.
examples/js/exporters/GLTFExporter.js
@@ -73,7 +73,8 @@ THREE.GLTFExporter.prototype = { embedImages: true, animations: [], forceIndices: false, - forcePowerOfTwoTextures: false + forcePowerOfTwoTextures: false, + includeCustomExtensions: false }; options = Object.assign( {}, DEFAULT_OPTIONS, options ); @@ -345,7 +346,7 @@ THREE.G...
true
Other
mrdoob
three.js
0ab965eae47676943d16eb0e40cc00c65e7bc35b.json
Prevent navigation if modifiers pressed. In Windows Ctrl-Click opens a link in a new tab. In MacOS it's Cmd-Click. But the code here was not respecting the user's wishes. A new tab would open but the page itself woudl also navigate the same link which is not what a user is requesting with ctrl-click or cmd-click Inte...
docs/index.html
@@ -93,8 +93,12 @@ <h1><a href="http://threejs.org">three.js</a> / docs</h1> link.setAttribute( 'target', 'viewer' ); link.addEventListener( 'click', function ( event ) { - window.location.hash = pageURL; - panel.classList.add( 'collapsed' ); + if ( event.button === 0 && !event.ctrlKey && !event...
true
Other
mrdoob
three.js
0ab965eae47676943d16eb0e40cc00c65e7bc35b.json
Prevent navigation if modifiers pressed. In Windows Ctrl-Click opens a link in a new tab. In MacOS it's Cmd-Click. But the code here was not respecting the user's wishes. A new tab would open but the page itself woudl also navigate the same link which is not what a user is requesting with ctrl-click or cmd-click Inte...
examples/index.html
@@ -296,7 +296,7 @@ <h1><a href="http://threejs.org">three.js</a> / examples</h1> link.setAttribute( 'target', 'viewer' ); link.addEventListener( 'click', function ( event ) { - if ( event.button === 0 ) { + if ( event.button === 0 && !event.ctrlKey && !event.altKey && !event.metaKey ) { selectF...
true
Other
mrdoob
three.js
d52614b90cd8c0733f4eb11e916b0b0432824e40.json
remove other sentence
docs/api/materials/Material.html
@@ -162,8 +162,7 @@ <h3>[property:String name]</h3> <h3>[property:Boolean needsUpdate]</h3> <p> - Specifies that the material needs to be recompiled. - Set it to true if you want the shader to be recompiled.<br /> + Specifies that the material needs to be recompiled.<br /> This property is automatically s...
false
Other
mrdoob
three.js
878dca08034a13d444731014e0951f8e99ffea86.json
fix normal doubleSided
examples/js/nodes/accessors/NormalNode.js
@@ -45,7 +45,7 @@ NormalNode.prototype.generate = function ( builder, output ) { builder.requires.normal = true; - result = builder.isShader( 'vertex' ) ? 'normal' : 'vObjectNormal'; + result = 'normal'; break; @@ -59,7 +59,7 @@ NormalNode.prototype.generate = function ( builder, output ) { cas...
true
Other
mrdoob
three.js
878dca08034a13d444731014e0951f8e99ffea86.json
fix normal doubleSided
examples/js/nodes/misc/BumpMapNode.js
@@ -114,7 +114,7 @@ BumpMapNode.prototype.generate = function ( builder, output ) { var derivativeHeight = builder.include( BumpMapNode.Nodes.dHdxy_fwd ), perturbNormalArb = builder.include( BumpMapNode.Nodes.perturbNormalArb ); - this.normal = this.normal || new NormalNode( NormalNode.VIEW ); + this.nor...
true
Other
mrdoob
three.js
878dca08034a13d444731014e0951f8e99ffea86.json
fix normal doubleSided
examples/js/nodes/misc/NormalMapNode.js
@@ -68,7 +68,7 @@ NormalMapNode.prototype.generate = function ( builder, output ) { var perturbNormal2Arb = builder.include( NormalMapNode.Nodes.perturbNormal2Arb ); - this.normal = this.normal || new NormalNode( NormalNode.VIEW ); + this.normal = this.normal || new NormalNode(); this.position = this.positi...
true
Other
mrdoob
three.js
878dca08034a13d444731014e0951f8e99ffea86.json
fix normal doubleSided
examples/webgl_materials_nodes.html
@@ -764,7 +764,7 @@ var color = new THREE.ColorNode( 0xFFFFFF ); var viewZ = new THREE.Math2Node( - new THREE.NormalNode( THREE.NormalNode.VIEW ), + new THREE.NormalNode(), new THREE.Vector3Node( 0, 0, - intensity ), THREE.Math2Node.DOT ); @@ -1045,7 +1045,7 @@ ...
true
Other
mrdoob
three.js
3a7d583be81fab42f630cb7a9a18d27bf0ee9322.json
remove webgl mention
docs/api/materials/Material.html
@@ -162,7 +162,7 @@ <h3>[property:String name]</h3> <h3>[property:Boolean needsUpdate]</h3> <p> - Specifies that the material needs to be updated at the WebGL level. + Specifies that the material needs to be recompiled. Set it to true if you want the shader to be recompiled.<br /> This property is autom...
false
Other
mrdoob
three.js
9af6c423d22f50950f340ee9fac9a36764c79635.json
fix ambigous wording
docs/api/materials/Material.html
@@ -163,7 +163,7 @@ <h3>[property:String name]</h3> <h3>[property:Boolean needsUpdate]</h3> <p> Specifies that the material needs to be updated at the WebGL level. - Set it to true if you made changes that need to be reflected in WebGL.<br /> + Set it to true if you want the shader to be recompiled.<br /> ...
false
Other
mrdoob
three.js
c8d4156f89f67f9dffa7cd4740a58f28fd8f06f1.json
fix normal view
examples/js/nodes/accessors/NormalNode.js
@@ -59,7 +59,7 @@ NormalNode.prototype.generate = function ( builder, output ) { case NormalNode.VIEW: - result = 'vNormal'; + result = 'normal'; break;
false
Other
mrdoob
three.js
4227b80ca2f29c6893091284afa7ffa2690a868e.json
fix share maps
examples/webgl_materials_nodes.html
@@ -409,7 +409,9 @@ // MATERIAL - var sataturation = new THREE.FloatNode( 1 ); + var sataturation = new THREE.FloatNode( 1 ), + useMap = true, + useNormals = true; function updateMaterial( useNodeMaterial ) { @@ -421,9 +423,9 @@ // default syntax ( backward-compatib...
false
Other
mrdoob
three.js
aa7cde8ede049b0bac11f44c86e7e9fc74321fd2.json
fix typo in GLTFLoader example comments typo said `progresses` but should have been `progress`. Reworded line instead to meet minimum pull request size and provide clarity.
docs/examples/loaders/GLTFLoader.html
@@ -60,7 +60,7 @@ <h2>Example</h2> gltf.asset; // Object }, - // called when loading is in progresses + // called while loading is progressing function ( xhr ) { console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
false
Other
mrdoob
three.js
5d38e61ad476430108d79d05264586078faea151.json
Add Triangle.closestPointToPoint benchmark
test/benchmark/benchmarks.html
@@ -1,50 +1,51 @@ <!DOCTYPE html> <html> -<head> - <meta charset="utf-8"> - <title>ThreeJS Benchmark Tests - Using Files in /src</title> - <link href="https://fonts.googleapis.com/css?family=Source+Sans+Pro:700" rel="stylesheet" type="text/css"> - <link href="normalize.css" rel="stylesheet" type="text/css"> - <l...
true
Other
mrdoob
three.js
5d38e61ad476430108d79d05264586078faea151.json
Add Triangle.closestPointToPoint benchmark
test/benchmark/core/TriangleClosestPoint.js
@@ -0,0 +1,61 @@ +(function() { + + THREE = Bench.THREE; + + // these vertices and triangles are those of a unit icosahedron centered at the origin + var phi = 1.618; + var verts = [ + [phi, 1, 0], [-phi, 1, 0], [phi, -1, 0], [-phi, -1, 0], + [1, 0, phi], [1, 0, -phi], [-1, 0, phi], [-1, 0, -phi], + [0, ph...
true
Other
mrdoob
three.js
98f84c1b26a1d0506859b3aff3bf937ceb69478a.json
Normalize scroll wheel
examples/js/controls/EditorControls.js
@@ -14,7 +14,7 @@ THREE.EditorControls = function ( object, domElement ) { this.enabled = true; this.center = new THREE.Vector3(); this.panSpeed = 0.001; - this.zoomSpeed = 0.001; + this.zoomSpeed = 0.1; this.rotationSpeed = 0.005; // internals @@ -187,9 +187,8 @@ THREE.EditorControls = function ( object, d...
false
Other
mrdoob
three.js
5067e5df79656cc8f101c3842552a29a2df50efd.json
Normalize scroll wheel
examples/js/controls/EditorControls.js
@@ -14,7 +14,7 @@ THREE.EditorControls = function ( object, domElement ) { this.enabled = true; this.center = new THREE.Vector3(); this.panSpeed = 0.001; - this.zoomSpeed = 0.001; + this.zoomSpeed = 0.1; this.rotationSpeed = 0.005; // internals @@ -189,7 +189,7 @@ THREE.EditorControls = function ( object, d...
false
Other
mrdoob
three.js
4c6fcc8585ffa21ea7153942deafa4ea4c867161.json
fix Quaternion.slerp for small angles Previous implementation relied on average quaternions (t=0.5) for small angles. Now uses the same approach as Quaternion.slerpFlat (threshold and lerp)
src/math/Quaternion.js
@@ -533,19 +533,21 @@ Object.assign( Quaternion.prototype, { } - var sinHalfTheta = Math.sqrt( 1.0 - cosHalfTheta * cosHalfTheta ); + var sqrSinHalfTheta = 1.0 - cosHalfTheta * cosHalfTheta; - if ( Math.abs( sinHalfTheta ) < 0.001 ) { + if ( sqrSinHalfTheta <= Number.EPSILON ) { - this._w = 0.5 * ( w +...
false
Other
mrdoob
three.js
7d7658d83ac09fedef93bff0d64dc78240ed8595.json
Fix broken link to BufferGeometry page.
docs/api/objects/Line.html
@@ -46,7 +46,7 @@ <h2>Constructor</h2> <h3>[name]( [param:Geometry geometry], [param:Material material] )</h3> <p> - [page:Geometry geometry] — vertices representing the line segment(s). Default is a new [page:new BufferGeometry].<br /> + [page:Geometry geometry] — vertices representing the line segment(s). D...
false
Other
mrdoob
three.js
ae49679f4e947ab6592cbc509b3ce9250d332298.json
Remove interleavedGeometryAttribute test
test/unit/src/core/BufferGeometry.tests.js
@@ -10,8 +10,6 @@ import { Uint16BufferAttribute, Uint32BufferAttribute } from '../../../../src/core/BufferAttribute'; -import { InterleavedBufferAttribute } from '../../../../src/core/InterleavedBufferAttribute'; -import { InterleavedBuffer } from '../../../../src/core/InterleavedBuffer'; import { Color } from '...
false
Other
mrdoob
three.js
7f521d49556b9fc37b335a3f2875bd17d55348bd.json
Move `mergeVertices` to `BufferGeometryUtils`
examples/js/utils/BufferGeometryUtils.js
@@ -469,6 +469,177 @@ THREE.BufferGeometryUtils = { mem += indices ? indices.count * indices.itemSize * indices.array.BYTES_PER_ELEMENT : 0; return mem; + }, + + /** + * @param {THREE.BufferGeometry} geometry + * @param {number} tolerance + * @return {THREE.BufferGeometry>} + */ + mergeVertices: function ( ...
true
Other
mrdoob
three.js
7f521d49556b9fc37b335a3f2875bd17d55348bd.json
Move `mergeVertices` to `BufferGeometryUtils`
src/core/BufferGeometry.js
@@ -900,171 +900,6 @@ BufferGeometry.prototype = Object.assign( Object.create( EventDispatcher.prototy }, - mergeVertices: function ( tolerance = 1e-4 ) { - - tolerance = Math.max( tolerance, Number.EPSILON ); - - // Generate an index buffer if the geometry doesn't have one, or optimize it - // if it's already...
true
Other
mrdoob
three.js
4510e9311f7477547e82cbed7894772635e88a84.json
Improve implementation accordingly to PR reviews Signed-off-by: Riccardo Padovani <rpadovani@nextbit.it>
examples/js/loaders/GLTFLoader.js
@@ -1541,7 +1541,7 @@ THREE.GLTFLoader = ( function () { } else { - geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + primitiveDef.mode; + geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode; } @@...
false
Other
mrdoob
three.js
082cbcb36ef113bca0e7b66e412e6fd342d811bc.json
fix Object3D method return types etc.
docs/api/en/core/Object3D.html
@@ -107,14 +107,14 @@ <h3>[property:Matrix3 normalMatrix]</h3> On the other hand the translation part of the modelViewMatrix is not relevant for the calculation of normals. Thus a Matrix3 is sufficient. </p> - <h3>[property:function onAfterRender]</h3> + <h3>[property:Function onAfterRender]</h3> <p> An...
false
Other
mrdoob
three.js
1c51265f4af957b3cf3a4c69468c18de8d4ee04b.json
correct more return types
docs/api/en/loaders/CompressedTextureLoader.html
@@ -48,7 +48,7 @@ <h3>[property:String path]</h3> <h2>Methods</h2> - <h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3> + <h3>[method:CompressedTexture load]( [param:String url], [param:Function onLoad], [param:Function onProgress],...
true
Other
mrdoob
three.js
1c51265f4af957b3cf3a4c69468c18de8d4ee04b.json
correct more return types
docs/api/en/loaders/CubeTextureLoader.html
@@ -70,7 +70,7 @@ <h3>[property:String path]</h3> <h2>Methods</h2> - <h3>[method:null load]( [param:String urls], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3> + <h3>[method:CubeTexture load]( [param:String urls], [param:Function onLoad], [param:Function onProgress], [pa...
true
Other
mrdoob
three.js
1c51265f4af957b3cf3a4c69468c18de8d4ee04b.json
correct more return types
docs/api/en/loaders/DataTextureLoader.html
@@ -44,7 +44,7 @@ <h3>[property:LoadingManager manager]</h3> <h2>Methods</h2> - <h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3> + <h3>[method:DataTexture load]( [param:String url], [param:Function onLoad], [param:Function onProgr...
true
Other
mrdoob
three.js
1c51265f4af957b3cf3a4c69468c18de8d4ee04b.json
correct more return types
docs/api/en/loaders/FontLoader.html
@@ -73,7 +73,7 @@ <h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Func <p> [page:String url] — the path or URL to the file. This can also be a [link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].<br /> - [page:Function onLoad] — Will be calle...
true
Other
mrdoob
three.js
1c51265f4af957b3cf3a4c69468c18de8d4ee04b.json
correct more return types
docs/api/en/loaders/ImageLoader.html
@@ -82,7 +82,7 @@ <h3>[property:String path]</h3> <h2>Methods</h2> - <h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3> + <h3>[method:HTMLImageElement load]( [param:String url], [param:Function onLoad], [param:Function onProgress], ...
true
Other
mrdoob
three.js
1c51265f4af957b3cf3a4c69468c18de8d4ee04b.json
correct more return types
docs/api/en/loaders/MaterialLoader.html
@@ -74,7 +74,7 @@ <h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Func [page:Function onProgress] — Will be called while load progresses. The argument will be the progress event.<br /> [page:Function onError] — Will be called when load errors.<br /><br /> - Begin loading from url an...
true
Other
mrdoob
three.js
f6d816de8ef6b2a1806fce22ef8df238c0996f0e.json
fix some incorrect type cases
docs/api/en/loaders/FileLoader.html
@@ -76,7 +76,7 @@ <h3>[property:String mimeType]</h3> <h3>[property:String path]</h3> <p>The base path from which files will be loaded. See [page:.setPath]. Default is *undefined*.</p> - <h3>[property:object requestHeader]</h3> + <h3>[property:Object requestHeader]</h3> <p>The [link:https://developer.mozil...
false
Other
mrdoob
three.js
c0eeaedaa4225314c28f28ffe760600a0f9aeb67.json
fix spaces to tabs
examples/js/exporters/ColladaExporter.js
@@ -359,14 +359,14 @@ THREE.ColladaExporter.prototype = { type = 'constant'; - if ( m.map !== null ) { + if ( m.map !== null ) { - // The Collada spec does not support diffuse texture maps with the - // constant shader type. - ...
false
Other
mrdoob
three.js
f3ed73d26ab9ff99e966d40707028222754dd6b5.json
use var for consistency
rollup-examples.config.js
@@ -1,12 +1,12 @@ -const path = require( 'path' ); -const fs = require( 'fs' ); +var path = require( 'path' ); +var fs = require( 'fs' ); // Creates an rollup config object for the given file to // be output to umd format function createOutput( file ) { - const inputPath = path.resolve( file ); - const outputPat...
false
Other
mrdoob
three.js
55bc03533328172b5f0b533e871f012a3af63cc7.json
Remove unused imports.
src/animation/AnimationUtils.js
@@ -1,6 +1,3 @@ -import { PropertyBinding } from './PropertyBinding.js'; -import { InterpolateLinear } from '../constants.js'; - /** * @author tschw * @author Ben Houston / http://clara.io/
false
Other
mrdoob
three.js
3e9bd587a127fe91e3f8b53797986a3e5bca8adb.json
Add missing isScene
src/scenes/Scene.js
@@ -22,6 +22,8 @@ Scene.prototype = Object.assign( Object.create( Object3D.prototype ), { constructor: Scene, + isScene: true, + copy: function ( source, recursive ) { Object3D.prototype.copy.call( this, source, recursive );
false
Other
mrdoob
three.js
d682f4c2c0f5a22052fd050b916fe14a672f94e7.json
fix LinearToLogLuv convert
src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js
@@ -61,7 +61,7 @@ vec4 LinearToRGBD( in vec4 value, in float maxRange ) { // M matrix, for encoding const mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 ); vec4 LinearToLogLuv( in vec4 value ) { - vec3 Xp_Y_XYZp = value.rgb * cLogLuvM; + vec3 Xp_Y_XYZp = cLogLuvM * valu...
false
Other
mrdoob
three.js
43918cc66cbce4dcb97a3904ef804518846ff7ea.json
fix LogLuvToLinear convert error
src/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl.js
@@ -79,7 +79,7 @@ vec4 LogLuvToLinear( in vec4 value ) { Xp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 ); Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y; Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z; - vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM; + vec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb; return vec4( max( vRGB, 0.0 ), 1.0 ); } `...
false
Other
mrdoob
three.js
b0403abc33cf3cd24572545c0e0d9991eb751c0b.json
update webgl state
src/materials/Material.js
@@ -46,7 +46,7 @@ function Material() { this.stencilFail = KeepStencilOp; this.stencilZFail = KeepStencilOp; this.stencilZPass = KeepStencilOp; - this.stencilWrite = true; + this.stencilWrite = false; this.clippingPlanes = null; this.clipIntersection = false;
true
Other
mrdoob
three.js
b0403abc33cf3cd24572545c0e0d9991eb751c0b.json
update webgl state
src/renderers/webgl/WebGLState.js
@@ -677,13 +677,12 @@ function WebGLState( gl, extensions, utils, capabilities ) { depthBuffer.setMask( material.depthWrite ); colorBuffer.setMask( material.colorWrite ); - var stencil = material.stencil; - var useStencil = stencil !== null; - stencilBuffer.setTest( useStencil ); - if ( useStencil ) { + va...
true
Other
mrdoob
three.js
b3bd93573a91ea304f07ee81798930b3d69012d3.json
Update badge to have custom label
README.md
@@ -6,7 +6,7 @@ three.js [![Dependencies][dependencies-badge]][dependencies-badge-url] [![Dev Dependencies][devDependencies-badge]][devDependencies-badge-url] [![Build Status](https://travis-ci.org/mrdoob/three.js.svg?branch=dev)](https://travis-ci.org/mrdoob/three.js) -[![Language Grade: JavaScript](https://img.shi...
false
Other
mrdoob
three.js
49b37a42ba690079f949e3df918df10dbe948138.json
add listener for 'abort' event #14652
src/loaders/FileLoader.js
@@ -239,6 +239,24 @@ Object.assign( FileLoader.prototype, { }, false ); + request.addEventListener( 'abort', function ( event ) { + + var callbacks = loading[ url ]; + + delete loading[ url ]; + + for ( var i = 0, il = callbacks.length; i < il; i ++ ) { + + var callback = callbacks[ i ]; + if...
false
Other
mrdoob
three.js
73d6148d915a67903c1f0e898f894bebfd5093c0.json
fix initial index in dropdown
examples/webgl_materials_nodes.html
@@ -285,6 +285,8 @@ } else if ( typeof value == 'object' ) { + param.blend = value[ Object.keys( value )[ 0 ] ]; + node = gui.add( param, name, value ).onChange( function () { callback( param[ name ] );
true
Other
mrdoob
three.js
73d6148d915a67903c1f0e898f894bebfd5093c0.json
fix initial index in dropdown
examples/webgl_postprocessing_nodes.html
@@ -154,6 +154,8 @@ } else if ( typeof value == 'object' ) { + param.blend = value[ Object.keys( value )[ 0 ] ]; + node = gui.add( param, name, value ).onChange( function () { callback( param[ name ] );
true
Other
mrdoob
three.js
de353d0b39d9e710238f3694b7d048c74dd7b11d.json
add more description
docs/api/core/Object3D.html
@@ -387,13 +387,13 @@ <h3>[method:this translateOnAxis]( [param:Vector3 axis], [param:Float distance] </p> <h3>[method:this translateX]( [param:Float distance] )</h3> - <p>Translates object along x axis by *distance* units.</p> + <p>Translates object along x axis in object space by *distance* units.</p> ...
false
Other
mrdoob
three.js
3d8f71715d0937d831b39ea8793fe90e59d58c79.json
Simplify blending mode
examples/js/loaders/EquiangularToCubeGenerator.js
@@ -95,13 +95,7 @@ THREE.EquiangularToCubeGenerator.prototype = { gl_FragColor = vec4( color, 1.0 );\n\ }", - blending: THREE.CustomBlending, - premultipliedAlpha: false, - blendSrc: THREE.OneFactor, - blendDst: THREE.ZeroFactor, - blendSrcAlpha: THREE.OneFactor, - blendDstAlpha: THREE.ZeroFact...
true
Other
mrdoob
three.js
3d8f71715d0937d831b39ea8793fe90e59d58c79.json
Simplify blending mode
examples/js/pmrem/PMREMCubeUVPacker.js
@@ -178,13 +178,7 @@ THREE.PMREMCubeUVPacker.prototype = { gl_FragColor = linearToOutputTexel( color );\ }", - blending: THREE.CustomBlending, - premultipliedAlpha: false, - blendSrc: THREE.OneFactor, - blendDst: THREE.ZeroFactor, - blendSrcAlpha: THREE.OneFactor, - blendDstAlpha: THREE.ZeroFac...
true
Other
mrdoob
three.js
3d8f71715d0937d831b39ea8793fe90e59d58c79.json
Simplify blending mode
examples/js/pmrem/PMREMGenerator.js
@@ -259,13 +259,7 @@ THREE.PMREMGenerator.prototype = { gl_FragColor = linearToOutputTexel( vec4( rgbColor, 1.0 ) );\n\ }", - blending: THREE.CustomBlending, - premultipliedAlpha: false, - blendSrc: THREE.OneFactor, - blendDst: THREE.ZeroFactor, - blendSrcAlpha: THREE.OneFactor, - blendDstAlpha...
true
Other
mrdoob
three.js
d2da61644ec9605bf106d9eb12e6c73378e0555a.json
Add WebVR example
examples/webvr_lorenz_attractor.html
@@ -0,0 +1,172 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <title>three.js webvr - Lorenz attractor</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> + <!-- Origin Trial Token, feature = WebVR (For Chrome M62+), origin = https://threejs....
false
Other
mrdoob
three.js
71919368f27580a386f2322d8856432bbbf12fe6.json
Add PLYExporter to the pages list
docs/list.js
@@ -373,7 +373,8 @@ var list = { }, "Exporters": { - "GLTFExporter": "examples/exporters/GLTFExporter" + "GLTFExporter": "examples/exporters/GLTFExporter", + "PLYExporter": "examples/exporters/PLYExporter" }, "Plugins": {
false
Other
mrdoob
three.js
40d832de585fe6d12b70ab67e449abd8b43043e8.json
Add screenSpacePanning property
docs/examples/controls/OrbitControls.html
@@ -202,14 +202,6 @@ <h3>[property:Camera object]</h3> The camera being controlled. </div> - <h3>[property:Integer panningMode]</h3> - <div> - Panning mode. Defines how the camera's position is translated when panning. - The options are THREE.ScreenSpacePanning, in which the camera pans in scr...
false
Other
mrdoob
three.js
949623b530c590223ab35bb83263c35ae4d7c0bf.json
Add webgl2 option to WebGLRenderer
src/renderers/WebGLRenderer.js
@@ -65,7 +65,8 @@ function WebGLRenderer( parameters ) { _antialias = parameters.antialias !== undefined ? parameters.antialias : false, _premultipliedAlpha = parameters.premultipliedAlpha !== undefined ? parameters.premultipliedAlpha : true, _preserveDrawingBuffer = parameters.preserveDrawingBuffer !== undefi...
false
Other
mrdoob
three.js
c1ff8fcbd2f1d9550239bfa0acc38da8d679fb61.json
Update internalFormat for WebGL2.0
src/renderers/webgl/WebGLTextures.js
@@ -302,7 +302,8 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, var image = cubeImage[ 0 ], isPowerOfTwoImage = isPowerOfTwo( image ), glFormat = utils.convert( texture.format ), - glType = utils.convert( texture.type ); + glType = utils.convert( texture.typ...
false
Other
mrdoob
three.js
f02117fe857f8bb5517830a14969ade397494e4a.json
Update WebGLUtils for WebGL 2.0 UNSIGNED_INT_24_8
src/renderers/webgl/WebGLUtils.js
@@ -142,7 +142,7 @@ function WebGLUtils( gl, extensions ) { extension = extensions.get( 'WEBGL_depth_texture' ); - if ( extension !== null ) return extension.UNSIGNED_INT_24_8_WEBGL; + if ( extension !== null ) return isWebGL2 ? extension.UNSIGNED_INT_24_8 : extension.UNSIGNED_INT_24_8_WEBGL; }
false
Other
mrdoob
three.js
6065f4f7db0a744a05ac0dbd45d2511a6b73c6c2.json
Update EXT_blend_minmax handling for WebGL 2.0
src/renderers/webgl/WebGLExtensions.js
@@ -62,7 +62,8 @@ function WebGLExtensions( gl ) { 'OES_element_index_uint', 'OES_standard_derivatives', 'EXT_frag_depth', - 'EXT_shader_texture_lod' ].indexOf( name ) >= 0 ) { + 'EXT_shader_texture_lod', + 'EXT_blend_minmax' ].indexOf( name ) >= 0 ) { extension ...
true
Other
mrdoob
three.js
6065f4f7db0a744a05ac0dbd45d2511a6b73c6c2.json
Update EXT_blend_minmax handling for WebGL 2.0
src/renderers/webgl/WebGLUtils.js
@@ -131,8 +131,8 @@ function WebGLUtils( gl, extensions ) { if ( extension !== null ) { - if ( p === MinEquation ) return extension.MIN_EXT; - if ( p === MaxEquation ) return extension.MAX_EXT; + if ( p === MinEquation ) return isWebGL2 ? extension.MIN : extension.MIN_EXT; + if ( p === MaxEquation )...
true
Other
mrdoob
three.js
a04bea68f72fc762014ab1c37811c35c6b006e76.json
Ignore EXT_shader_texture_lod for WebGL 2.0
src/renderers/webgl/WebGLExtensions.js
@@ -61,7 +61,8 @@ function WebGLExtensions( gl ) { 'OES_texture_half_float_linear', 'OES_element_index_uint', 'OES_standard_derivatives', - 'EXT_frag_depth' ].indexOf( name ) >= 0 ) { + 'EXT_frag_depth', + 'EXT_shader_texture_lod' ].indexOf( name ) >= 0 ) { exten...
false
Other
mrdoob
three.js
b1f0db4ea9a23fe12375d9058e7ff515df827a14.json
Ignore EXT_frag_depth for WebGL 2.0
src/renderers/webgl/WebGLExtensions.js
@@ -60,7 +60,8 @@ function WebGLExtensions( gl ) { 'OES_texture_half_float', 'OES_texture_half_float_linear', 'OES_element_index_uint', - 'OES_standard_derivatives' ].indexOf( name ) >= 0 ) { + 'OES_standard_derivatives', + 'EXT_frag_depth' ].indexOf( name ) >= 0 ) { ...
true
Other
mrdoob
three.js
b1f0db4ea9a23fe12375d9058e7ff515df827a14.json
Ignore EXT_frag_depth for WebGL 2.0
src/renderers/webgl/WebGLProgram.js
@@ -85,7 +85,7 @@ function generateExtensions( extensions, parameters, rendererExtensions, isWebGL var chunks = [ ( ! isWebGL2 && ( extensions.derivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.normalMap || parameters.flatShading ) ) ? '#extension GL_OES_standard_derivatives : enable' : '...
true
Other
mrdoob
three.js
65931b028c8e3f78d59d0ac71ac79b3b4ae1b9c3.json
add explicit encoding
examples/webgl_materials_equiangular_ibl.html
@@ -107,6 +107,7 @@ texture.minFilter = THREE.NearestFilter; texture.magFilter = THREE.NearestFilter; + texture.encoding = THREE.LinearEncoding; var cubemapGenerator = new THREE.EquiangularToCubeGenerator( texture, 512 ); var cubeMapTexture = cubemapGenerator.generate( renderer ); @@ -12...
false
Other
mrdoob
three.js
a67904c008e8f9621bbab41d0e0ad6b02efaf11f.json
remove old code
examples/js/loaders/FBXLoader.js
@@ -1099,13 +1099,6 @@ var normalAttribute = new THREE.Float32BufferAttribute( normalBuffer, 3 ); - // var normalsPreTransform = preTransform.clone().setPosition( new THREE.Vector3() ); - - // // required when preTransform has a non-uniform scale component - // normalsPreTransform.getInverse( normalsPreTr...
false
Other
mrdoob
three.js
b6828d60a5e193fe6f791497355dd0861d5ca3a1.json
Fix broken source link.
docs/api/geometries/TextBufferGeometry.html
@@ -155,6 +155,6 @@ <h2>Available Fonts</h2> <h2>Source</h2> - [link:https://github.com/mrdoob/three.js/blob/master/src/TextGeometry.js src/TextGeometry.js] + [link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TextGeometry.js src/geometries/TextGeometry.js] </body> </html>
false
Other
mrdoob
three.js
ede01f5ae754db323ebf65b3f652dbb98678f4dd.json
Fix broken source link.
docs/api/geometries/ExtrudeBufferGeometry.html
@@ -140,6 +140,6 @@ <h3>[method:null addShape]([page:Shape shape], [page:Object options])</h3> <h2>Source</h2> - [link:https://github.com/mrdoob/three.js/blob/master/src/ExtrudeGeometry.js src/ExtrudeGeometry.js] + [link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ExtrudeGeometry.js src/geome...
false
Other
mrdoob
three.js
b83aaa8dfba0131901dafa76d0fff367896a5795.json
Fix inconsistent menu order.
docs/list.js
@@ -148,8 +148,8 @@ var list = { "DodecahedronBufferGeometry": "api/geometries/DodecahedronBufferGeometry", "DodecahedronGeometry": "api/geometries/DodecahedronGeometry", "EdgesGeometry": "api/geometries/EdgesGeometry", - "ExtrudeGeometry": "api/geometries/ExtrudeGeometry", "ExtrudeBufferGeometry": "a...
false
Other
mrdoob
three.js
f3eb51381f115d699344f6cab882805776d31333.json
Replace string literal with string concatenation
editor/js/Menubar.File.js
@@ -295,15 +295,13 @@ Menubar.File = function ( editor ) { if ( config.getKey( 'project/editable' ) ) { - editButton = ` - var button = document.createElement( 'a' ); - button.href = 'https://threejs.org/editor/#file=' + location.href.split( '/' ).slice( 0, - 1 ).join( '/' ) + '/app.json'; - button.sty...
false
Other
mrdoob
three.js
0fe617aa4fd0cc8403c14f0aa7d0c52e05ccf5c0.json
Fix protoplanet example https://github.com/mrdoob/three.js/issues/13293
examples/webgl_gpgpu_protoplanet.html
@@ -277,7 +277,7 @@ if ( hash ) hash = parseInt( hash, 0 ); // Texture width for simulation (each texel is a debris particle) - var WIDTH = hash || ( isIE || isEdge ) ? 4 : 64; + var WIDTH = hash || ( ( isIE || isEdge ) ? 4 : 64 ); var container, stats; var camera, scene, renderer, geometry, con...
false
Other
mrdoob
three.js
599d597a17cba49ce2b99e44a7fbaea90ca0fa4b.json
apply pre transform to normals
examples/js/loaders/FBXLoader.js
@@ -1097,7 +1097,16 @@ if ( normalBuffer.length > 0 ) { - geo.addAttribute( 'normal', new THREE.Float32BufferAttribute( normalBuffer, 3 ) ); + var normalAttribute = new THREE.Float32BufferAttribute( normalBuffer, 3 ); + + var normalsPreTransform = preTransform.clone().setPosition( new THREE.Vector3() ); + ...
false
Other
mrdoob
three.js
33bd1a3d29997791a9d4d51870e082135bcbf32b.json
remove unecessary maps_lights_pars in examples
examples/js/ShaderSkin.js
@@ -85,7 +85,6 @@ THREE.ShaderSkin = { THREE.ShaderChunk[ "bsdfs" ], THREE.ShaderChunk[ "packing" ], THREE.ShaderChunk[ "begin_lights_pars" ], - THREE.ShaderChunk[ 'maps_lights_pars' ], THREE.ShaderChunk[ "shadowmap_pars_fragment" ], THREE.ShaderChunk[ "fog_pars_fragment" ], THREE.ShaderChunk[...
true
Other
mrdoob
three.js
33bd1a3d29997791a9d4d51870e082135bcbf32b.json
remove unecessary maps_lights_pars in examples
examples/js/ShaderTerrain.js
@@ -88,7 +88,6 @@ THREE.ShaderTerrain = { THREE.ShaderChunk[ "common" ], THREE.ShaderChunk[ "bsdfs" ], THREE.ShaderChunk[ "begin_lights_pars" ], - THREE.ShaderChunk[ 'maps_lights_pars' ], THREE.ShaderChunk[ "shadowmap_pars_fragment" ], THREE.ShaderChunk[ "fog_pars_fragment" ],
true
Other
mrdoob
three.js
33bd1a3d29997791a9d4d51870e082135bcbf32b.json
remove unecessary maps_lights_pars in examples
examples/js/objects/Water.js
@@ -145,7 +145,6 @@ THREE.Water = function ( geometry, options ) { THREE.ShaderChunk[ 'bsdfs' ], THREE.ShaderChunk[ 'fog_pars_fragment' ], THREE.ShaderChunk[ 'begin_lights_pars' ], - THREE.ShaderChunk[ 'maps_lights_pars' ], THREE.ShaderChunk[ 'shadowmap_pars_fragment' ], THREE.ShaderChunk[ 'shadow...
true
Other
mrdoob
three.js
a37a63c1aee20228ce34d5d4c318cbeecb592918.json
remove unecessary maps_lights_pars
src/renderers/shaders/ShaderLib/shadow_frag.glsl
@@ -6,7 +6,6 @@ uniform float opacity; #include <fog_pars_fragment> #include <bsdfs> #include <begin_lights_pars> -#include <maps_lights_pars> #include <shadowmap_pars_fragment> #include <shadowmask_pars_fragment>
false
Other
mrdoob
three.js
353697752001a96e14d36c4d0f36d0b99decd03e.json
Fix the wrong link.
docs/manual/en/introduction/Loading-3D-models.html
@@ -97,7 +97,7 @@ <h2>Loading</h2> <p> Currently three.js examples are not available as ES modules (import &hellip; from '&hellip;'). Several workarounds are discussed in - <a href="https://github.com/KhronosGroup/glTF/issues/9562" target="_blank" rel="noopener">#9562</a>. + <a href="https://github.com/mrdoob...
true
Other
mrdoob
three.js
353697752001a96e14d36c4d0f36d0b99decd03e.json
Fix the wrong link.
docs/manual/zh/introduction/Loading-3D-models.html
@@ -86,7 +86,7 @@ <h2>加载</h2> <p> 目前three.js示例不能作为ES modules (import &hellip; from '&hellip;')来使用。 这里讨论了一些解决方法: - <a href="https://github.com/KhronosGroup/glTF/issues/9562" target="_blank" rel="noopener">#9562</a>. + <a href="https://github.com/mrdoob/three.js/issues/9562" target="_blank" rel="noopener">#9562...
true