language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_panorama_cube.html | @@ -96,7 +96,7 @@
var imageObj = new Image();
- imageObj.onload = function() {
+ imageObj.onload = function () {
var canvas, context;
var tileWidth = imageObj.height;
@@ -108,7 +108,7 @@
canvas.height = tileWidth;
canvas.width = tileWidth;
context.drawImage( imageObj, tileWidth... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_panorama_dualfisheye.html | @@ -41,11 +41,14 @@
var camera, scene, renderer;
var isUserInteracting = false,
- onMouseDownMouseX = 0, onMouseDownMouseY = 0,
- lon = 0, onMouseDownLon = 0,
- lat = 0, onMouseDownLat = 0,
- phi = 0, theta = 0,
- distance = 500;
+ lon = 0, lat = 0,
+ phi = 0, theta = 0,
+ distance = 500,
+... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_panorama_equirectangular.html | @@ -43,10 +43,10 @@
var camera, scene, renderer;
var isUserInteracting = false,
- onMouseDownMouseX = 0, onMouseDownMouseY = 0,
- lon = 0, onMouseDownLon = 0,
- lat = 0, onMouseDownLat = 0,
- phi = 0, theta = 0;
+ onMouseDownMouseX = 0, onMouseDownMouseY = 0,
+ lon = 0, onMouseDownLon = 0,
+ ... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_performance.html | @@ -103,7 +103,7 @@
}
- function onDocumentMouseMove(event) {
+ function onDocumentMouseMove( event ) {
mouseX = ( event.clientX - windowHalfX ) * 10;
mouseY = ( event.clientY - windowHalfY ) * 10; | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_performance_doublesided.html | @@ -33,8 +33,6 @@
var camera, scene, renderer;
- var mesh, geometry;
-
var mouseX = 0, mouseY = 0;
var SCREEN_WIDTH = window.innerWidth,
@@ -65,7 +63,7 @@
scene.add( light );
var light = new THREE.PointLight( 0xff1100, 1, 5500 );
- light.position.set( -4000, 0, 0 );
+ light.positio... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_performance_static.html | @@ -25,8 +25,6 @@
var camera, scene, renderer;
- var mesh, zmesh, lightMesh, geometry;
-
var mouseX = 0, mouseY = 0;
var windowHalfX = window.innerWidth / 2;
@@ -103,7 +101,7 @@
}
- function onDocumentMouseMove(event) {
+ function onDocumentMouseMove( event ) {
mouseX = ( event.cl... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_physics_cloth.html | @@ -21,9 +21,7 @@
padding: 5px;
}
- a {
- color: #a06851;
- }
+ a { color: #a06851; }
</style>
</head>
<body>
@@ -47,34 +45,27 @@
}
- // - Global variables -
-
// Graphics variables
var container, stats;
var camera, controls, scene, renderer;
var textureLoader;
v... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_physics_rope.html | @@ -21,9 +21,7 @@
padding: 5px;
}
- a {
- color: #a06851;
- }
+ a { color: #a06851; }
</style>
</head>
@@ -48,16 +46,14 @@
}
- // - Global variables -
-
// Graphics variables
var container, stats;
var camera, controls, scene, renderer;
var textureLoader;
var clock... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_physics_terrain.html | @@ -1,439 +1,446 @@
<!DOCTYPE html>
<html lang="en">
- <head>
- <title>Ammo.js terrain heightfield demo</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #61443e;
- ... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_physics_volume.html | @@ -21,9 +21,7 @@
padding: 5px;
}
- a {
- color: #a06851;
- }
+ a { color: #a06851; }
</style>
</head>
<body>
@@ -38,17 +36,13 @@
<script>
- // Detects webgl
-
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
docum... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_points_billboards.html | @@ -106,7 +106,7 @@
var gui = new dat.GUI();
- gui.add( material, 'sizeAttenuation' ).onChange( function() {
+ gui.add( material, 'sizeAttenuation' ).onChange( function () {
material.needsUpdate = true;
@@ -155,6 +155,7 @@
mouseY = event.touches[ 0 ].pageY - windowHalfY;
}
+
}
... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_points_dynamic.html | @@ -76,6 +76,8 @@
function init() {
+ var container = document.querySelector( '#container' );
+
camera = new THREE.PerspectiveCamera( 20, window.innerWidth / window.innerHeight, 1, 50000 );
camera.position.set( 0, 700, 7000 );
@@ -91,37 +93,37 @@
var positions = combineBuffer( object, 'po... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_points_sprites.html | @@ -92,23 +92,23 @@
geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
parameters = [
- [ [ 1.0, 0.2, 0.5 ], sprite2, 20 ],
- [ [ 0.95, 0.1, 0.5 ], sprite3, 15 ],
- [ [ 0.90, 0.05, 0.5 ], sprite1, 10 ],
- [ [ 0.85, 0, 0.5 ], sprite5, 8 ],
- [ [ 0.80, 0,... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_advanced.html | @@ -87,7 +87,7 @@
var halfWidth = width / 2;
var halfHeight = height / 2;
- var materialColor, material2D, quadBG, quadMask, renderScene;
+ var quadBG, quadMask, renderScene;
var delta = 0.01;
@@ -100,7 +100,7 @@
//
- cameraOrtho = new THREE.OrthographicCamera( -halfWidth, halfWidth, h... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_afterimage.html | @@ -30,7 +30,7 @@
<script>
var camera, scene, renderer, composer;
- var mesh, light;
+ var mesh;
var afterimagePass;
@@ -57,7 +57,7 @@
scene = new THREE.Scene();
scene.fog = new THREE.Fog( 0x000000, 1, 1000 );
- var geometry = new THREE.BoxBufferGeometry( 150, 150, 150, 2, 2, 2);
+ ... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_backgrounds.html | @@ -56,7 +56,7 @@
var clearPass, texturePass, renderPass;
var cameraP, cubeTexturePassP;
//var cameraO, cubeTexturePassO;
- var gui, stats, texture;
+ var gui, stats;
var params = {
@@ -131,13 +131,13 @@
cameraP = new THREE.PerspectiveCamera( 65, aspect, 1, 10 );
cameraP.position.z = 7... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_crossfade.html | @@ -22,9 +22,7 @@
width: 100%;
}
- .info a {
- color: #00ffff;
- }
+ a { color: #00ffff; }
</style>
</head>
<body>
@@ -68,10 +66,10 @@
stats = new Stats();
container.appendChild( stats.dom );
- var sceneA = new Scene( "cube", 5000, 1200, 120, new THREE.Vector3(0,-0.4,0), 0xffff... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_dof.html | @@ -16,9 +16,7 @@
text-align: center;
}
- a {
- color: #0078ff;
- }
+ a { color: #0078ff; }
#info {
color: #fff;
@@ -67,7 +65,7 @@
var camera, scene, renderer,
materials = [], objects = [],
singleMaterial, zmaterial = [],
- parameters, i, j, k, h, color, x, y, z, s, n, no... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_dof2.html | @@ -16,9 +16,7 @@
text-align:center;
}
- a {
- color:#0078ff;
- }
+ a { color:#0078ff; }
#info {
color:#fff;
@@ -31,10 +29,10 @@
}
</style>
</head>
-<!-- TODO
-Setup Number Focus Test Plates
-Use WEBGL Depth buffer support?
--->
+ <!-- TODO
+ Setup Number Focus Test Plates
+ Us... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_fxaa.html | @@ -55,6 +55,7 @@
var loader = new THREE.TextureLoader();
loader.load( "textures/fxaa_scene.png", function onLoad( texture ) {
+
var image = texture.image;
texture.minFilter = THREE.LinearFilter;
texture.magFilter = THREE.LinearFilter;
@@ -75,7 +76,7 @@
scene1.add( quad1 );
sce... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_glitch.html | @@ -21,9 +21,7 @@
width: 100%;
}
- label, input {
- cursor: pointer;
- }
+ input { cursor: pointer; }
</style>
</head>
<body>
@@ -54,8 +52,10 @@
animate();
function updateOptions() {
- var wildGlitch = document.getElementById('wildGlitch');
- glitchPass.goWild=wildGlitch.check... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_godrays.html | @@ -16,9 +16,7 @@
text-align:center;
}
- a {
- color:#0078ff;
- }
+ a { color:#0078ff; }
#info {
color:#fff;
@@ -56,15 +54,15 @@
var sphereMesh;
- var sunPosition = new THREE.Vector3( 0, 1000, -1000 );
+ var sunPosition = new THREE.Vector3( 0, 1000, - 1000 );
var screenSpa... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_outline.html | @@ -126,13 +126,13 @@
var conf = new Configuration();
- var controllerVisible = gui.addColor( conf, 'visibleEdgeColor' ).onChange( function ( value ) {
+ gui.addColor( conf, 'visibleEdgeColor' ).onChange( function ( value ) {
outlinePass.visibleEdgeColor.set( value );
} );
- var controllerH... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_procedural.html | @@ -81,10 +81,9 @@
<script>
- var camera, postCamera, postScene, renderer;
+ var postCamera, postScene, renderer;
var postMaterial, noiseRandom1DMaterial, noiseRandom2DMaterial, noiseRandom3DMaterial, postQuad;
- var gui, stats, texture;
- var index = 0;
+ var stats;
var params = { procedure:... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_rgb_halftone.html | @@ -23,9 +23,7 @@
padding: 2px;
}
- .info a {
- color: #00ffff;
- }
+ a { color: #00ffff; }
</style>
</head>
<body>
@@ -103,24 +101,24 @@
"void main() {",
- "vUV = uv;",
- "vNormal = vec3( normal );",
- "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_sao.html | @@ -15,9 +15,7 @@
font-weight: bold;
}
- a {
- color:#00ff78;
- }
+ a { color:#00ff78; }
#info {
color: #fff;
@@ -62,24 +60,8 @@
var container, stats;
var camera, scene, renderer;
- var depthMaterial, saoMaterial, saoModulateMaterial, normalMaterial, vBlurMaterial, hBlurMateri... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_smaa.html | @@ -36,7 +36,7 @@
init();
animate();
- function init( meshTexture ) {
+ function init() {
var container = document.getElementById( "container" );
@@ -95,7 +95,7 @@
renderer.setSize( width, height );
var pixelRatio = renderer.getPixelRatio();
- var newWidth = Math.floor( width * pi... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_sobel.html | @@ -140,7 +140,7 @@
function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
+ camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight ); | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_ssaa.html | @@ -53,7 +53,7 @@
<script>
var camera, scene, renderer, composer, copyPass, ssaaRenderPass;
- var gui, stats, texture;
+ var gui, stats;
var param = {
sampleLevel: 2
@@ -146,7 +146,7 @@
renderer.setSize( width, height );
var pixelRatio = renderer.getPixelRatio();
- var newWidth =... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_ssaa_unbiased.html | @@ -55,7 +55,7 @@
var scene, renderer, composer, copyPass;
var cameraP, ssaaRenderPassP;
var cameraO, ssaaRenderPassO;
- var gui, stats, texture;
+ var gui, stats;
var params = {
sampleLevel: 4,
@@ -134,20 +134,20 @@
var light = new THREE.PointLight( 0xddffdd, 1.0 );
light.positio... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_ssao.html | @@ -22,9 +22,7 @@
font-weight: bold;
}
- a {
- color:#00ff78;
- }
+ a { color:#00ff78; }
#info {
color: #fff;
@@ -127,10 +125,26 @@
var gui = new dat.GUI();
gui.add( postprocessing, 'enabled' );
- gui.add( postprocessing, 'onlyAO', false ).onChange( function( value ) { ssao... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_postprocessing_taa.html | @@ -55,7 +55,7 @@
<script>
var camera, scene, renderer, composer, copyPass, taaRenderPass, renderPass;
- var gui, stats, texture;
+ var gui, stats;
var index = 0;
var param = { TAAEnabled: "1", TAASampleLevel: 0 };
@@ -74,9 +74,9 @@
gui.add( param, 'TAAEnabled', {
'Disabled': '0',
... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_raycast_texture.html | @@ -30,13 +30,9 @@
padding: 5px;
}
- .control {
- margin-bottom: 3px;
- }
+ .control { margin-bottom: 3px; }
- input {
- width: 50px;
- }
+ input { width: 50px; }
</style>
</head>
<body>
@@ -88,7 +84,7 @@
var that = this;
this._background = document.createElement( "img"... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_raymarching_reflect.html | @@ -266,6 +266,8 @@
var geometry, material, mesh;
var stats;
+ var canvas = document.querySelector( '#canvas' );
+
var config = {
saveImage: function () {
| true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_rtt.html | @@ -22,9 +22,7 @@
padding: 5px;
}
- a {
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
</head>
@@ -114,7 +112,7 @@
camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 100;
- cameraRTT = new THREE.Orthographic... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_sandbox.html | @@ -24,9 +24,7 @@
z-index:1000;
}
- a {
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
</head>
@@ -48,8 +46,6 @@
var camera, scene, renderer;
- var mesh, zmesh, lightMesh, geometry;
-
var mouseX = 0, mouseY = 0;
var windowHalfX = window.innerWidth / 2;
@@ -123,7 +1... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shader.html | @@ -23,10 +23,7 @@
padding: 5px;
}
- a {
-
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
</head>
@@ -143,7 +140,7 @@
}
- function onWindowResize( event ) {
+ function onWindowResize() {
renderer.setSize( window.innerWidth, window.innerHeight );
| true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shader2.html | @@ -208,15 +208,15 @@
[ 'fragment_shader4', uniforms1 ]
];
- for( var i = 0; i < params.length; i++ ) {
+ for ( var i = 0; i < params.length; i ++ ) {
var material = new THREE.ShaderMaterial( {
uniforms: params[ i ][ 1 ],
vertexShader: document.getElementById( 'vertexShader' )... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shader_lava.html | @@ -23,10 +23,7 @@
padding: 5px;
}
- a {
-
- color: #ffffff;
- }
+ a { color: #ffffff; }
#webglmessage a { color:#da0 }
</style>
@@ -202,7 +199,7 @@
}
- function onWindowResize( event ) {
+ function onWindowResize() {
renderer.setSize( window.innerWidth, window.innerHeigh... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shaders_ocean.html | @@ -90,13 +90,15 @@
textureWidth: 512,
textureHeight: 512,
waterNormals: new THREE.TextureLoader().load( 'textures/waternormals.jpg', function ( texture ) {
+
texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
- }),
+
+ } ),
alpha: 1.0,
sunDirection: light.positio... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shaders_ocean2.html | @@ -16,12 +16,11 @@
top: 10px;
width: 100%;
}
- a {
- color: #09f;
- }
- #type-status {
- font-weight: bold;
- }
+
+ a { color: #09f; }
+
+ #type-status { font-weight: bold; }
+
</style>
</head>
<body> | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shaders_sky.html | @@ -27,9 +27,7 @@
}
- a {
- color: #fff;
- }
+ a { color: #fff; }
</style>
</head>
@@ -51,15 +49,12 @@
<script>
-
if ( WEBGL.isWebGLAvailable() === false ) {
document.body.appendChild( WEBGL.getWebGLErrorMessage() );
}
- var container;
-
var camera, controls, scen... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shaders_tonemapping.html | @@ -14,7 +14,6 @@
font-family:georgia;
text-align:center;
}
- h1 { }
a { color:skyblue; text-decoration:none }
canvas { pointer-events:none; z-index:0; position:relative; }
.label { background-color: black; position: absolute; z-index: 100; padding: 5px }
@@ -72,7 +71,7 @@
var camera, sc... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shaders_vector.html | @@ -120,7 +120,7 @@
var vA = new THREE.Vector2();
var vB = new THREE.Vector2();
- function processShape( path, reverse ) {
+ function processShape( path ) {
var pts = []; // bigger area (convex hull)
var pts2 = []; // smaller area (full solid shapes)
@@ -156,19 +156,19 @@
} els... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shading_physical.html | @@ -49,7 +49,7 @@
var camera, scene, renderer;
- var mesh, geometry;
+ var mesh;
var controls;
@@ -67,7 +67,7 @@
shadowCameraNear: 750,
shadowCameraFar: 4000,
shadowCameraFov: 30,
- shadowBias: -0.0002
+ shadowBias: - 0.0002
};
@@ -145,7 +145,7 @@
addObject( torusGe... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shadowmap.html | @@ -20,7 +20,12 @@
z-index: 100;
display:block;
}
- #info a { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
+ a {
+ color: #f00;
+ font-weight: bold;
+ text-decoration: underline;
+ cursor: pointer
+ }
</style>
</head>
@@ -53,8 +58,6 @@
var SH... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shadowmap_performance.html | @@ -20,7 +20,11 @@
z-index: 100;
display:block;
}
- #info a { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
+ a { color: #f00;
+ font-weight: bold;
+ text-decoration: underline;
+ cursor: pointer
+ }
</style>
</head>
@@ -53,7 +57,7 @@
var SCREEN_WID... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shadowmap_pointlight.html | @@ -20,7 +20,7 @@
z-index: 100;
display:block;
}
- #info a {
+ a {
color: #f88;
font-weight: bold;
text-decoration: underline; | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shadowmap_viewer.html | @@ -20,7 +20,12 @@
z-index: 100;
display:block;
}
- #info a { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
+ a {
+ color: #f00;
+ font-weight: bold;
+ text-decoration: underline;
+ cursor: pointer
+ }
</style>
</head>
<body> | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_shadowmesh.html | @@ -47,7 +47,6 @@
var lightSphere, lightHolder;
var pyramid, pyramidShadow;
var sphere, sphereShadow;
- var box, boxShadow;
var cube, cubeShadow;
var cylinder, cylinderShadow;
var torus, torusShadow;
@@ -70,7 +69,7 @@
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSiz... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_simple_gi.html | @@ -11,9 +11,7 @@
overflow: hidden;
}
- a {
- color: #0078ff;
- }
+ a { color: #0078ff; }
#info {
position: absolute;
@@ -159,11 +157,11 @@
requestAnimationFrame( compute );
- }
+ };
//
- var camera, scene, renderer, controls;
+ var camera, scene, renderer;
... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_sprites.html | @@ -79,7 +79,7 @@
material = materialC.clone();
material.color.setHSL( 0.5 * Math.random(), 0.75, 0.5 );
- material.map.offset.set( -0.5, -0.5 );
+ material.map.offset.set( - 0.5, - 0.5 );
material.map.repeat.set( 2, 2 );
}
@@ -111,7 +111,7 @@
}
- function createHUDSpr... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_sprites_nodes.html | @@ -23,7 +23,7 @@
display:block;
}
- a { color: white }
+ a { color: white; }
</style>
</head>
<body> | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_terrain_dynamic.html | @@ -226,17 +226,13 @@
var terrain;
- var textureCounter = 0;
-
- var animDelta = 0, animDeltaDir = -1;
+ var animDelta = 0, animDeltaDir = - 1;
var lightVal = 0, lightDir = 1;
var clock = new THREE.Clock();
var updateNoise = true;
- var animateTerrain = false;
-
var mlib = {};
... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_test_memory2.html | @@ -107,16 +107,6 @@
}
- //
-
- function animate() {
-
- requestAnimationFrame( animate );
-
- render();
-
- }
-
function render() {
for ( var i = 0; i < N; i ++ ) { | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_tiled_forward.html | @@ -12,9 +12,7 @@
margin: 0px;
overflow: hidden;
}
- a {
- color: #f00;
- }
+ a { color: #f00; }
#info {
position: absolute;
@@ -89,7 +87,7 @@
'#endif'
].join( '\n' );
- var lights = [], objects = [];
+ var lights = [];
var State = {
rows: 0,
@@ -194,7 +192,7 @@
... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_tonemapping.html | @@ -76,9 +76,9 @@
Cineon: THREE.CineonToneMapping
};
- var camera, scene, renderer, controls, group;
+ var camera, scene, renderer, group;
var composer;
- var standardMaterial, standardMaterialPremultiplied, floorMaterial;
+ var standardMaterial, floorMaterial;
init();
animate();
@@ -10... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_trails.html | @@ -96,7 +96,7 @@
}
- function onDocumentMouseMove(event) {
+ function onDocumentMouseMove( event ) {
mouseX = ( event.clientX - windowHalfX ) * 10;
mouseY = ( event.clientY - windowHalfY ) * 10; | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_video_panorama_equirectangular.html | @@ -22,9 +22,7 @@
text-align:center;
}
- a {
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
</head>
<body>
@@ -37,17 +35,14 @@
var camera, scene, renderer;
- var texture_placeholder,
- isUserInteracting = false,
- onMouseDownMouseX = 0, onMouseDownMouseY = 0,
- lon = 0... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_water.html | @@ -24,9 +24,7 @@
text-align:center;
}
- a {
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
<script src="../build/three.js"></script>
@@ -53,7 +51,7 @@
}
- var scene, camera, clock, renderer, controls, water;
+ var scene, camera, clock, renderer, water;
var torusKnot;
... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_water_flowmap.html | @@ -24,9 +24,7 @@
text-align:center;
}
- a {
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
<script src="../build/three.js"></script>
@@ -53,7 +51,7 @@
}
- var scene, camera, renderer, controls, water;
+ var scene, camera, renderer, water;
init();
animate();
@@ -79,1... | true |
Other | mrdoob | three.js | a5b45d15ed3e18587fac1253aa96113549a22e3a.json | fix linter errors in webgl M to W | examples/webgl_worker_offscreencanvas.html | @@ -34,9 +34,7 @@
color: #ff0000;
}
- a {
- color: #ffffff;
- }
+ a { color: #ffffff; }
</style>
<script src="js/WebGL.js"></script>
</head> | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/ArrowHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -12,10 +12,10 @@
<h1>[name]</h1>
- <p class="desc">An 3D arrow object for visualizing directions.</p>
+ <p class="desc">用于模拟方向的3维箭头对象.</p>
- <h2>Example</h2>
+ <h2>例子<... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/AxesHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -12,11 +12,11 @@
<h1>[name]</h1>
- <p class="desc">An axis object to visualize the 3 axes in a simple way. <br />
- The X axis is red. The Y axis is green. The Z axis is bl... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/Box3Helper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,11 +13,11 @@
<h1>[name]</h1>
<p class="desc">
- Helper object to visualize a [page:Box3].
+ 模拟3维包围盒 [page:Box3] 的辅助对象.
</p>
- <h2>Example</h2>
+ <h2>例子</h2>
... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/BoxHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,14 +13,14 @@
<h1>[name]</h1>
<p class="desc">
- Helper object to show the world-axis-aligned bounding box around an object.
+ 用于展示对象世界轴心对齐的包围盒的辅助对象.
- Note that t... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/CameraHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,11 +13,11 @@
<h1>[name]</h1>
<p class="desc">
- This helps with visualizing what a camera contains in its frustum.<br />
- It visualizes the frustum of a camera using a... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/DirectionalLightHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,12 +13,12 @@
<h1>[name]</h1>
<p class="desc">
- Helper object to assist with visualizing a [page:DirectionalLight]'s effect on the scene.
+ 用于模拟场景中平行光 [page:Direction... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/FaceNormalsHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,16 +13,16 @@
<h1>[name]</h1>
<p class="desc">
- Renders [page:ArrowHelper arrows] to visualize an object's [page:Face3 face] normals.
- Requires that face normals ha... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/GridHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -12,10 +12,10 @@
<h1>[name]</h1>
- <p class="desc">The GridHelper is an object to define grids. Grids are two-dimensional arrays of lines.</p>
+ <p class="desc">坐标格辅助对象. 坐标格... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/HemisphereLightHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,10 +13,11 @@
<h1>[name]</h1>
<p class="desc">
- Creates a visual aid consisting of a spherical [page:Mesh] for a [page:HemisphereLight HemisphereLight].
+ 创建一个虚拟的球形网格... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/PlaneHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,11 +13,11 @@
<h1>[name]</h1>
<p class="desc">
- Helper object to visualize a [page:Plane].
+ 用于模拟平面 [page:Plane] 的辅助对象.
</p>
- <h2>Example</h2>
+ <h2>例子</h2>... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/PointLightHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,12 +13,12 @@
<h1>[name]</h1>
<p class="desc">
- This displays a helper object consisting of a spherical [page:Mesh] for visualizing
- a [page:PointLight].
+ 创建一个虚拟... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/PolarGridHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -12,10 +12,10 @@
<h1>[name]</h1>
- <p class="desc">The PolarGridHelper is an object to define polar grids. Grids are two-dimensional arrays of lines.</p>
+ <p class="desc">极... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/RectAreaLightHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,10 +13,10 @@
<h1>[name]</h1>
<p class="desc">
- Creates a visual aid for a [page:RectAreaLight].
+ 创建一个表示 [page:RectAreaLight] 的辅助对象.
</p>
- <h3>Example</h3>
+ ... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/SkeletonHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,12 +13,12 @@
<h1>[name]</h1>
<p class="desc">
- A helper object to assist with visualizing a [page:Skeleton Skeleton].
- The helper is renderered using a [page:LineBasi... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/SpotLightHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -12,16 +12,16 @@
<h1>[name]</h1>
- <p class="desc">This displays a cone shaped helper object for a [page:SpotLight].</p>
+ <p class="desc">用于模拟聚光灯 [page:SpotLight] 的锥形辅助对象.<... | true |
Other | mrdoob | three.js | 0d33d726b7b6e6397e3c3c183c47b0a05bf444f7.json | translate helper folder | docs/api/zh/helpers/VertexNormalsHelper.html | @@ -1,5 +1,5 @@
<!DOCTYPE html>
-<html lang="en">
+<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
@@ -13,14 +13,14 @@
<h1>[name]</h1>
<p class="desc">
- Renders [page:ArrowHelper arrows] to visualize an object's vertex normal vectors.
- Requires that normals have been sp... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_animation_skinning_blending.html | @@ -183,23 +183,39 @@
var folder6 = panel.addFolder( 'General Speed' );
settings = {
- 'show model': true,
- 'show skeleton': false,
- 'deactivate all': deactivateAllActions,
- 'activate all': activateAllActions,
- 'pause/continue': pauseContinue... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_animation_skinning_morph.html | @@ -53,9 +53,9 @@
var SCREEN_WIDTH = window.innerWidth;
var SCREEN_HEIGHT = window.innerHeight;
- var FLOOR = -250;
+ var FLOOR = - 250;
- var container,stats;
+ var container, stats;
var camera, scene;
var renderer;
@@ -99,7 +99,7 @@
var ground = new THREE.Mesh( geometry, material ... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry.html | @@ -77,7 +77,7 @@
scene.add( light1 );
var light2 = new THREE.DirectionalLight( 0xffffff, 1.5 );
- light2.position.set( 0, -1, 0 );
+ light2.position.set( 0, - 1, 0 );
scene.add( light2 );
//
@@ -160,7 +160,11 @@
}
- function disposeArray() { this.array = null; }
+ function ... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_constructed_from_geometry.html | @@ -192,7 +192,7 @@
}
- function animate( time ) {
+ function animate() {
requestAnimationFrame( animate );
| true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_custom_attributes_particles.html | @@ -99,22 +99,22 @@
uniforms = {
- texture: { value: new THREE.TextureLoader().load( "textures/sprites/spark1.png" ) }
+ texture: { value: new THREE.TextureLoader().load( "textures/sprites/spark1.png" ) }
};
var shaderMaterial = new THREE.ShaderMaterial( {
- uniforms: uniforms,
- ... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_drawcalls.html | @@ -73,17 +73,25 @@
var gui = new dat.GUI();
- gui.add( effectController, "showDots" ).onChange( function( value ) { pointCloud.visible = value; } );
- gui.add( effectController, "showLines" ).onChange( function( value ) { linesMesh.visible = value; } );
+ gui.add( effectController, "showDots" ).onCha... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_instancing.html | @@ -141,8 +141,8 @@
var orientationsStart = [];
var orientationsEnd = [];
- positions.push( 0.025, -0.025, 0 );
- positions.push( -0.025, 0.025, 0 );
+ positions.push( 0.025, - 0.025, 0 );
+ positions.push( - 0.025, 0.025, 0 );
positions.push( 0, 0, 0.025 );
// instanced attributes
@@ -233,7... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_instancing2.html | @@ -222,7 +222,7 @@
}
- function onWindowResize( event ) {
+ function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix(); | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_instancing_billboards.html | @@ -126,8 +126,10 @@
renderer = new THREE.WebGLRenderer();
if ( renderer.extensions.get( 'ANGLE_instanced_arrays' ) === null ) {
+
document.getElementById( 'notSupported' ).style.display = '';
return false;
+
}
container = document.createElement( 'div' ); | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_instancing_interleaved_dynamic.html | @@ -120,7 +120,6 @@
container = document.getElementById( 'container' );
camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 1000 );
- //camera.position.z = 20;
scene = new THREE.Scene();
scene.background = new THREE.Color( 0x101010 );
@@ -137,35 +136,35 @@
// only us... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_instancing_lambert.html | @@ -319,7 +319,7 @@
} );
material.defines = material.defines || {};
- material.defines[ 'INSTANCED'] = "";
+ material.defines[ 'INSTANCED' ] = "";
// custom depth material - required for instanced shadows
@@ -373,7 +373,7 @@
}
- function onWindowResize( event ) {
+ function onWindowResize... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_lines_indexed.html | @@ -90,7 +90,7 @@
}
// simple Koch curve
-
+
function snowflake_iteration( p0, p4, depth ) {
if ( -- depth < 0 ) {
@@ -128,7 +128,7 @@
add_vertex( points[ 0 ] );
- for ( var p_index=0, p_count = points.length - 1; p_index != p_count; p_index ++ ) {
+ for ( var p_index =... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_rawshader.html | @@ -170,7 +170,7 @@
}
- function onWindowResize( event ) {
+ function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix(); | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_buffergeometry_uint.html | @@ -77,7 +77,7 @@
scene.add( light1 );
var light2 = new THREE.DirectionalLight( 0xffffff, 1.5 );
- light2.position.set( 0, -1, 0 );
+ light2.position.set( 0, - 1, 0 );
scene.add( light2 );
// | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_camera.html | @@ -23,12 +23,9 @@
z-index: 100;
}
- a {
-
- color: #0080ff;
- }
-
+ a {color: #0080ff; }
b { color: lightgreen }
+
</style>
</head>
<body>
@@ -125,9 +122,9 @@
for ( var i = 0; i < 10000; i ++ ) {
- vertices.push( THREE.Math.randFloatSpread( 2000 ) ); // x
- vertices.pus... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_camera_cinematic.html | @@ -86,7 +86,7 @@
window.addEventListener( 'resize', onWindowResize, false );
- var effectController = {
+ var effectController = {
focalLength: 15,
// jsDepthCalculation: true,
@@ -114,7 +114,7 @@
};
- var matChanger = function( ) {
+ var matChanger = function ( ) {
... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_camera_logarithmicdepthbuffer.html | @@ -40,10 +40,6 @@
display: block;
text-align: center;
}
- .renderer_label.renderer_label_normal {
- }
- .renderer_label.renderer_label_logzbuf {
- }
#container {
white-space: nowrap;
}
@@ -75,7 +71,7 @@
<body>
<div id="container">
- <div id="container_normal"><h2 class="rend... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_clipping.html | @@ -72,15 +72,15 @@
// Geometry
var material = new THREE.MeshPhongMaterial( {
- color: 0x80ee10,
- shininess: 100,
- side: THREE.DoubleSide,
+ color: 0x80ee10,
+ shininess: 100,
+ side: THREE.DoubleSide,
- // ***** Clipping setup (material): *****
- clippingPlanes: [ l... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_clipping_advanced.html | @@ -23,6 +23,7 @@
<script>
function planesFromMesh( vertices, indices ) {
+
// creates a clipping volume from a convex triangular mesh
// specified by the arrays 'vertices' and 'indices'
@@ -31,12 +32,12 @@
for ( var i = 0, j = 0; i < n; ++ i, j += 3 ) {
- var a = vertices[ indices[ ... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_custom_attributes.html | @@ -110,8 +110,8 @@
uniforms = {
amplitude: { value: 1.0 },
- color: { value: new THREE.Color( 0xff2200 ) },
- texture: { value: new THREE.TextureLoader().load( "textures/water.jpg" ) }
+ color: { value: new THREE.Color( 0xff2200 ) },
+ texture: { value: new THREE.TextureLoader().load( "tex... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_custom_attributes_lines.html | @@ -104,21 +104,21 @@
uniforms = {
amplitude: { value: 5.0 },
- opacity: { value: 0.3 },
- color: { value: new THREE.Color( 0xffffff ) }
+ opacity: { value: 0.3 },
+ color: { value: new THREE.Color( 0xffffff ) }
};
var shaderMaterial = new THREE.ShaderMaterial( {
- uniforms... | true |
Other | mrdoob | three.js | 4894f4e44448fdf18ea5f4181e4eba252e276a88.json | Fix linter errors in examples WebGL A-L | examples/webgl_custom_attributes_points.html | @@ -87,8 +87,6 @@
var sphere;
- var noise = [];
-
var WIDTH = window.innerWidth;
var HEIGHT = window.innerHeight;
@@ -146,17 +144,17 @@
uniforms: {
amplitude: { value: 1.0 },
- color: { value: new THREE.Color( 0xffffff ) },
- texture: { value: new THREE.TextureLoader().load( "... | true |
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