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Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_custom_attributes_points2.html
@@ -150,14 +150,14 @@ uniforms: { amplitude: { value: 1.0 }, - color: { value: new THREE.Color( 0xffffff ) }, - texture: { value: texture } + color: { value: new THREE.Color( 0xffffff ) }, + texture: { value: texture } }, - vertexShader: document.getElementById( 'vertexshade...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_custom_attributes_points3.html
@@ -93,7 +93,7 @@ var renderer, scene, camera, stats; - var object, uniforms, attributes; + var object; var vertices1; @@ -121,11 +121,11 @@ vertex.z = Math.random() * 2 - 1; vertex.multiplyScalar( radius ); - if ( ( vertex.x > inner || vertex.x < -inner ) || - ( vertex.y > inner ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_decals.html
@@ -46,7 +46,7 @@ var container = document.getElementById( 'container' ); var renderer, scene, camera, stats; - var mesh, decal; + var mesh; var raycaster; var line; @@ -80,13 +80,12 @@ var position = new THREE.Vector3(); var orientation = new THREE.Euler(); var size = new THREE.Vector3( 10, ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_depth_texture.html
@@ -111,7 +111,7 @@ renderer = new THREE.WebGLRenderer( { canvas: document.querySelector( 'canvas' ) } ); - if ( !renderer.extensions.get( 'WEBGL_depth_texture' ) ) { + if ( ! renderer.extensions.get( 'WEBGL_depth_texture' ) ) { supportsExtension = false; document.querySelector( '#error' )....
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_effects_anaglyph.html
@@ -49,15 +49,10 @@ } - var container; + var container, camera, scene, renderer, effect; - var camera, scene, renderer, effect; - - var mesh, lightMesh, geometry; var spheres = []; - var directionalLight, pointLight; - var mouseX = 0; var mouseY = 0; @@ -140,7 +135,7 @@ } - ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_effects_parallaxbarrier.html
@@ -49,15 +49,10 @@ } - var container; + var container, camera, scene, renderer, effect; - var camera, scene, renderer, effect; - - var mesh, lightMesh, geometry; var spheres = []; - var directionalLight, pointLight; - var mouseX = 0; var mouseY = 0; @@ -140,7 +135,7 @@ } - ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_effects_peppersghost.html
@@ -63,94 +63,94 @@ function init() { - container = document.createElement( 'div' ); - document.body.appendChild( container ); + container = document.createElement( 'div' ); + document.body.appendChild( container ); - camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_effects_stereo.html
@@ -51,15 +51,10 @@ } - var container; + var container, camera, scene, renderer, effect; - var camera, scene, renderer, effect; - - var mesh, lightMesh, geometry; var spheres = []; - var directionalLight, pointLight; - var mouseX = 0, mouseY = 0; var windowHalfX = window.innerWidth /...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometries.html
@@ -179,7 +179,7 @@ camera.lookAt( scene.position ); - scene.traverse( function( object ) { + scene.traverse( function ( object ) { if ( object.isMesh === true ) {
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_colors_lookuptable.html
@@ -104,11 +104,11 @@ renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setPixelRatio( window.devicePixelRatio ); - renderer.setSize( window.innerWidth, window.innerHeight ); + renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElemen...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_convex.html
@@ -139,11 +139,11 @@ } - function randomPoint() { + // function randomPoint() { - return new THREE.Vector3( THREE.Math.randFloat( - 1, 1 ), THREE.Math.randFloat( - 1, 1 ), THREE.Math.randFloat( - 1, 1 ) ); + // return new THREE.Vector3( THREE.Math.randFloat( - 1, 1 ), THREE.Math.randFloat( - 1, 1 )...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_dynamic.html
@@ -56,10 +56,9 @@ var camera, controls, scene, renderer, stats; - var mesh, texture, geometry, material, clock; + var mesh, geometry, material, clock; - var worldWidth = 128, worldDepth = 128, - worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2; + var worldWidth = 128, worldDepth = 1...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_extrude_shapes.html
@@ -24,8 +24,6 @@ <script> - var container; - var camera, scene, renderer, controls; init(); @@ -67,11 +65,11 @@ // var closedSpline = new THREE.CatmullRomCurve3( [ - new THREE.Vector3( -60, -100, 60 ), - new THREE.Vector3( -60, 20, 60 ), - new THREE.Vector3( -60, 120, 6...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_extrude_shapes2.html
@@ -237,8 +237,10 @@ case 'T': if ( activeCmd === 'T' ) { + x1 = 2 * x - x1; y1 = 2 * y - y1; + } nx = eatNum(); ny = eatNum(); @@ -292,7 +294,7 @@ if ( laf === sf ) norm = - norm; x2 = norm * rx * y1 / ry; - y2 = norm * -ry * ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_extrude_splines.html
@@ -48,28 +48,28 @@ var normal = new THREE.Vector3(); var pipeSpline = new THREE.CatmullRomCurve3( [ - new THREE.Vector3( 0, 10, -10 ), new THREE.Vector3( 10, 0, -10 ), - new THREE.Vector3( 20, 0, 0 ), new THREE.Vector3( 30, 0, 10 ), - new THREE.Vector3( 30, 0, 20 ), new THREE.Vector3( 20, 0, 30 ), - ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_hierarchy.html
@@ -21,9 +21,7 @@ <script> - var camera, scene, renderer, stats; - - var geometry, group; + var camera, scene, renderer, stats, group; var mouseX = 0, mouseY = 0;
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_hierarchy2.html
@@ -21,9 +21,7 @@ <script> - var camera, scene, renderer, stats; - - var geometry, root; + var camera, scene, renderer, stats, root; var mouseX = 0, mouseY = 0;
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_minecraft.html
@@ -63,11 +63,10 @@ var camera, controls, scene, renderer; - var mesh; - - var worldWidth = 128, worldDepth = 128, - worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2, - data = generateHeight( worldWidth, worldDepth ); + var worldWidth = 128, worldDepth = 128; + var worldHalfWidth = w...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_minecraft_ao.html
@@ -59,17 +59,14 @@ } - var fogExp2 = true; - var container, stats; var camera, controls, scene, renderer; - var mesh, mat; - - var worldWidth = 200, worldDepth = 200, - worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2, - data = generateHeight( worldWidth, worldDepth ); + ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_normals.html
@@ -133,7 +133,7 @@ }; gui = new dat.GUI( { width: 350 } ); - gui.add( options, 'Geometry', geometries ).onChange( function( value ) { + gui.add( options, 'Geometry', geometries ).onChange( function () { addMesh();
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_nurbs.html
@@ -45,7 +45,6 @@ var mouseXOnMouseDown = 0; var windowHalfX = window.innerWidth / 2; - var windowHalfY = window.innerHeight / 2; init(); animate(); @@ -131,29 +130,29 @@ var nsControlPoints = [ [ - new THREE.Vector4 ( -200, -200, 100, 1 ), - new THREE.Vector4 ( -200, -100, ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_shapes.html
@@ -171,19 +171,19 @@ californiaPts.push( new THREE.Vector2( 180, 640 ) ); californiaPts.push( new THREE.Vector2( 165, 680 ) ); californiaPts.push( new THREE.Vector2( 150, 670 ) ); - californiaPts.push( new THREE.Vector2( 90, 737 ) ); - californiaPts.push( new THREE.Vector2( 80, 795 ) ); - cal...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_spline_editor.html
@@ -53,12 +53,11 @@ }; var container, stats; - var camera, scene, renderer, spotlight; - var splineHelperObjects = [], splineOutline; + var camera, scene, renderer; + var splineHelperObjects = []; var splinePointsLength = 4; var positions = []; var point = new THREE.Vector3(); - var opti...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_teapot.html
@@ -50,7 +50,7 @@ //////////////////////////////////////////////////////////////////////////////// // Utah/Newell Teapot demo //////////////////////////////////////////////////////////////////////////////// - /*global THREE, WEBGL, container, dat, window */ + /*global THREE, WEBGL, dat, window */ ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_terrain.html
@@ -58,7 +58,7 @@ var mesh, texture; var worldWidth = 256, worldDepth = 256, - worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2; + worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2; var clock = new THREE.Clock(); @@ -131,13 +131,13 @@ function generateHeight( wi...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_terrain_fog.html
@@ -23,7 +23,6 @@ } a { - color: #a06851; } @@ -56,8 +55,9 @@ var mesh, texture; - var worldWidth = 256, worldDepth = 256, - worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2; + var worldWidth = 256, worldDepth = 256; + var worldHalfWidth = worldWidth / 2; + var wor...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_terrain_raycast.html
@@ -23,7 +23,6 @@ } a { - color: #a06851; } @@ -59,8 +58,6 @@ var worldWidth = 256, worldDepth = 256, worldHalfWidth = worldWidth / 2, worldHalfDepth = worldDepth / 2; - var clock = new THREE.Clock(); - var helper; var raycaster = new THREE.Raycaster();
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_geometry_text.html
@@ -52,7 +52,7 @@ THREE.Cache.enabled = true; - var container, stats, permalink, hex, color; + var container, stats, permalink, hex; var camera, cameraTarget, scene, renderer; @@ -70,7 +70,6 @@ bevelThickness = 2, bevelSize = 1.5, - bevelSegments = 3, bevelEnabled = true, ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_gpgpu_birds.html
@@ -329,7 +329,7 @@ } var hash = document.location.hash.substr( 1 ); - if (hash) hash = parseInt(hash, 0); + if ( hash ) hash = parseInt( hash, 0 ); /* TEXTURE WIDTH FOR SIMULATION */ var WIDTH = hash || 32; @@ -360,57 +360,61 @@ var v = 0; function verts_push() { - for (var i=0;...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_gpgpu_protoplanet.html
@@ -284,7 +284,7 @@ var WIDTH = hash || ( ( isIE || isEdge ) ? 4 : 64 ); var container, stats; - var camera, scene, renderer, geometry, controls; + var camera, scene, renderer, geometry; var PARTICLES = WIDTH * WIDTH; @@ -298,10 +298,9 @@ } - var options = ''; - for ( var i = 1; i ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_gpgpu_water.html
@@ -46,7 +46,6 @@ <script src="js/GPUComputationRenderer.js"></script> - <!-- This is the 'compute shader' for the water heightmap: --> <script id="heightmapFragmentShader" type="x-shader/x-fragment"> @@ -212,14 +211,12 @@ // Texture width for simulation var WIDTH = hash || 128; - var NUM_TEX...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_gpu_particle_system.html
@@ -108,7 +108,7 @@ gui.add( options, "turbulence", 0, 1 ); gui.add( spawnerOptions, "spawnRate", 10, 30000 ); - gui.add( spawnerOptions, "timeScale", -1, 1 ); + gui.add( spawnerOptions, "timeScale", - 1, 1 ); // @@ -161,7 +161,7 @@ options.position.y = Math.sin( tick * spawnerOptions.vertica...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_hdr.html
@@ -137,10 +137,10 @@ materialHDR = new THREE.ShaderMaterial( { uniforms: { - tDiffuse: { value: texture }, - exposure: { value: 0.125 }, + tDiffuse: { value: texture }, + exposure: { value: 0.125 }, brightMax: { value: 0.5 } - }, + }, vertexShader: getText( 'vs-...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_helpers.html
@@ -67,7 +67,7 @@ scene.add( group ); // To make sure that the matrixWorld is up to date for the boxhelpers - group.updateMatrixWorld(true); + group.updateMatrixWorld( true ); group.add( mesh ); @@ -90,7 +90,7 @@ line.material.depthTest = false; line.material.opacity = 0.25; ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_buffergeometry.html
@@ -80,7 +80,7 @@ scene.add( light1 ); var light2 = new THREE.DirectionalLight( 0xffffff, 1.5 ); - light2.position.set( 0, -1, 0 ); + light2.position.set( 0, - 1, 0 ); scene.add( light2 ); // @@ -95,8 +95,8 @@ var color = new THREE.Color(); - var n = 800, n2 = n/2; // triangles...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_cubes.html
@@ -79,7 +79,7 @@ renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); - container.appendChild(renderer.domElement); + container.appendChild( renderer.domElement ); stats = new Stats(); contai...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_cubes_gpu.html
@@ -164,7 +164,7 @@ highlightBox = new THREE.Mesh( new THREE.BoxBufferGeometry(), new THREE.MeshLambertMaterial( { color: 0xffff00 } - ) ); + ) ); scene.add( highlightBox ); renderer = new THREE.WebGLRenderer( { antialias: true } ); @@ -216,11 +216,11 @@ var id = ( pixelBuffer[ ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_cubes_ortho.html
@@ -81,7 +81,7 @@ renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); - container.appendChild(renderer.domElement); + container.appendChild( renderer.domElement ); stats = new Stats(); contai...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_draggablecubes.html
@@ -102,8 +102,16 @@ container.appendChild( renderer.domElement ); var dragControls = new THREE.DragControls( objects, camera, renderer.domElement ); - dragControls.addEventListener( 'dragstart', function ( event ) { controls.enabled = false; } ); - dragControls.addEventListener( 'dragend', function (...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_instances_gpu.html
@@ -377,7 +377,7 @@ instanceCount = parseInt( instanceCountElm.value ); - instanceCountElm.addEventListener( "change", function() { + instanceCountElm.addEventListener( "change", function () { instanceCount = parseInt( instanceCountElm.value ); initMesh(); @@ -390,7 +390,7 @@ method = meth...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_lines.html
@@ -27,8 +27,6 @@ var mouse = new THREE.Vector2(); var radius = 100, theta = 0; - var currentIntersected; - init(); animate(); @@ -128,7 +126,7 @@ renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.i...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_points.html
@@ -87,7 +87,7 @@ var renderer, scene, camera, stats; - var particles, uniforms; + var particles; var PARTICLE_SIZE = 20; @@ -139,7 +139,7 @@ var material = new THREE.ShaderMaterial( { uniforms: { - color: { value: new THREE.Color( 0xffffff ) }, + color: { value: new THREE.C...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_raycasting_points.html
@@ -62,19 +62,19 @@ init(); animate(); - function generatePointCloudGeometry( color, width, length ){ + function generatePointCloudGeometry( color, width, length ) { var geometry = new THREE.BufferGeometry(); - var numPoints = width*length; + var numPoints = width * length; - var positio...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_interactive_voxelpainter.html
@@ -181,7 +181,7 @@ } - // create cube + // create cube } else { @@ -202,7 +202,7 @@ function onDocumentKeyDown( event ) { - switch( event.keyCode ) { + switch ( event.keyCode ) { case 16: isShiftDown = true; break;
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_kinect.html
@@ -25,9 +25,7 @@ } a { - color: #0040ff; - } </style> </head> @@ -98,8 +96,8 @@ var container; - var scene, camera, light, renderer; - var geometry, cube, mesh, material; + var scene, camera, renderer; + var geometry, mesh, material; var mouse, center; var stats; @@ -1...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_layers.html
@@ -17,7 +17,7 @@ top: 10px; width: 100%; text-align: center; - z-index: 0; // to not conflict with dat.gui + z-index: 0; /* to not conflict with dat.gui */ display:block; } </style> @@ -92,12 +92,10 @@ } - raycaster = new THREE.Raycaster(); - renderer = new THREE.WebGL...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lensflares.html
@@ -113,7 +113,7 @@ // lights var dirLight = new THREE.DirectionalLight( 0xffffff, 0.05 ); - dirLight.position.set( 0, -1, 0 ).normalize(); + dirLight.position.set( 0, - 1, 0 ).normalize(); dirLight.color.setHSL( 0.1, 0.7, 0.5 ); scene.add( dirLight ); @@ -124,7 +124,7 @@ var textureF...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lights_hemisphere.html
@@ -127,7 +127,7 @@ dirLight = new THREE.DirectionalLight( 0xffffff, 1 ); dirLight.color.setHSL( 0.1, 1, 0.95 ); - dirLight.position.set( -1, 1.75, 1 ); + dirLight.position.set( - 1, 1.75, 1 ); dirLight.position.multiplyScalar( 30 ); scene.add( dirLight ); @@ -138,13 +138,13 @@ var ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lights_physical.html
@@ -55,8 +55,7 @@ } var camera, scene, renderer, - bulbLight, bulbMat, hemiLight, - object, loader, stats; + bulbLight, bulbMat, hemiLight, stats; var ballMat, cubeMat, floorMat; @@ -91,12 +90,9 @@ shadows: true, exposure: 0.68, bulbPower: Object.keys( bulbLuminousPowers )[ 4 ], ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lights_pointlights.html
@@ -48,8 +48,8 @@ } var camera, scene, renderer, - light1, light2, light3, light4, - object, stats; + light1, light2, light3, light4, + object, stats; var clock = new THREE.Clock(); @@ -134,7 +134,7 @@ var time = Date.now() * 0.0005; var delta = clock.getDelta(); - if( object ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lights_rectarealight.html
@@ -33,7 +33,6 @@ </head> <body> - <div id="container"></div> <div id="info"> <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - Demo of RectAreaLight - by <a href="http://github.com/abelnation" target="_blank" rel="noopener">abelnation</a><br /> Click and drag to move OrbitCon...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lights_spotlight.html
@@ -162,7 +162,7 @@ angle: spotLight.angle, penumbra: spotLight.penumbra, decay: spotLight.decay - } + }; gui.addColor( params, 'light color' ).onChange( function ( val ) {
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lights_spotlights.html
@@ -154,14 +154,14 @@ angle: ( Math.random() * 0.7 ) + 0.1, penumbra: Math.random() + 1 }, Math.random() * 3000 + 2000 ) - .easing( TWEEN.Easing.Quadratic.Out ).start(); + .easing( TWEEN.Easing.Quadratic.Out ).start(); new TWEEN.Tween( light.position ).to( { x: ( Math.random() * 30 ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lines_colors.html
@@ -11,10 +11,6 @@ overflow: hidden; } - a { - color:#0078ff; - } - #info { position: absolute; top: 10px; width: 100%; @@ -82,7 +78,7 @@ // - var hilbertPoints = hilbert3D( new THREE.Vector3( 0,0,0 ), 200.0, 1, 0, 1, 2, 3, 4, 5, 6, 7 ); + var hilbertPoints = hilbert3D( ne...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lines_dashed.html
@@ -110,41 +110,41 @@ var position = []; position.push( - -h, -h, -h, - -h, h, -h, + - h, - h, - h, + - h, h, - h, - -h, h, -h, - h, h, -h, + - h, h, - h, + h, h, - h, - h, h, -h, - h, -h, -h, + h, h, - h, + h, - h, - h, - h, -h, -h, - -h, -h, -h...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lines_sphere.html
@@ -11,10 +11,6 @@ overflow: hidden; } - a { - color:#0078ff; - } - #info { position: absolute; top: 10px; width: 100%; @@ -59,14 +55,13 @@ var SCREEN_WIDTH = window.innerWidth, SCREEN_HEIGHT = window.innerHeight, - r = 450, + r = 450, - mouseX = 0, mouseY = 0, + mouseY ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_3ds.html
@@ -72,13 +72,14 @@ if ( child instanceof THREE.Mesh ) { child.material.normalMap = normal; + } } ); scene.add( object ); - }); + } ); renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio );
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_3mf.html
@@ -30,7 +30,6 @@ span { display: inline-block; width: 60px; - float: left; text-align: center; }
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_amf.html
@@ -30,7 +30,6 @@ span { display: inline-block; width: 60px; - float: left; text-align: center; } @@ -76,14 +75,14 @@ // Z is up for objects intended to be 3D printed. camera.up.set( 0, 0, 1 ); - camera.position.set( 0, -9, 6 ); + camera.position.set( 0, - 9, 6 ); ca...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_assimp.html
@@ -33,7 +33,6 @@ span { display: inline-block; width: 60px; - float: left; text-align: center; } </style>
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_assimp2json.html
@@ -155,6 +155,7 @@ render(); stats.update(); + } //
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_awd.html
@@ -50,8 +50,8 @@ var container, stats; - var camera, scene, renderer, objects, controls; - var particleLight, pointLight; + var camera, scene, renderer; + var pointLight; var trunk; var loader = new THREE.AWDLoader(); @@ -66,8 +66,8 @@ } ); + function createMaterial() { - functi...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_babylon.html
@@ -65,15 +65,12 @@ if ( xhr.lengthComputable ) { var percentComplete = xhr.loaded / xhr.total * 100; - console.log( Math.round(percentComplete, 2) + '% downloaded' ); + console.log( Math.round( percentComplete, 2 ) + '% downloaded' ); } }; - var onError = function ( xhr ) {...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_bvh.html
@@ -46,7 +46,7 @@ animate(); var loader = new THREE.BVHLoader(); - loader.load( "models/bvh/pirouette.bvh", function( result ) { + loader.load( "models/bvh/pirouette.bvh", function ( result ) { skeletonHelper = new THREE.SkeletonHelper( result.skeleton.bones[ 0 ] ); skeletonHelper.skeleton = r...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_collada.html
@@ -70,7 +70,7 @@ // loading manager - var loadingManager = new THREE.LoadingManager( function() { + var loadingManager = new THREE.LoadingManager( function () { scene.add( elf );
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_collada_kinematics.html
@@ -52,7 +52,7 @@ var container, stats; - var camera, scene, renderer, objects; + var camera, scene, renderer; var particleLight; var dae; @@ -163,7 +163,7 @@ kinematicsTween = new TWEEN.Tween( tweenParameters ).to( target, duration ).easing( TWEEN.Easing.Quadratic.Out ); - kinematicsT...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_collada_skinning.html
@@ -75,7 +75,7 @@ var animations = collada.animations; var avatar = collada.scene; - avatar.traverse( function( node ) { + avatar.traverse( function ( node ) { if ( node.isSkinnedMesh ) {
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_ctm.html
@@ -55,8 +55,6 @@ var camera, scene, renderer; - var mesh, zmesh, geometry; - var mouseX = 0, mouseY = 0; var windowHalfX = window.innerWidth / 2; @@ -66,7 +64,7 @@ var cubeTextureLoader = new THREE.CubeTextureLoader(); var reflectionCube; - document.addEventListener('mousemove', onDocum...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_ctm_materials.html
@@ -60,22 +60,14 @@ var SCREEN_WIDTH = window.innerWidth; var SCREEN_HEIGHT = window.innerHeight; - var FLOOR = -250; var container, stats; var camera, scene, controls; var renderer; - var mesh; - var textureCube; - var mouseX = 0, mouseY = 0; - - var windowHalfX = window.inner...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_draco.html
@@ -43,9 +43,11 @@ var camera, scene, renderer; + var container = document.querySelector( '#container' ); + // Configure and create Draco decoder. - THREE.DRACOLoader.setDecoderPath('js/libs/draco/'); - THREE.DRACOLoader.setDecoderConfig({type: 'js'}); + THREE.DRACOLoader.setDecoderPath( 'js/libs/draco/' ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_fbx.html
@@ -86,8 +86,8 @@ light.position.set( 0, 200, 100 ); light.castShadow = true; light.shadow.camera.top = 180; - light.shadow.camera.bottom = -100; - light.shadow.camera.left = -120; + light.shadow.camera.bottom = - 100; + light.shadow.camera.left = - 120; light.shadow.camera.right = 120; ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_fbx_nurbs.html
@@ -90,7 +90,7 @@ // model var loader = new THREE.FBXLoader(); - loader.load( 'models/fbx/nurbs.fbx', function( object ) { + loader.load( 'models/fbx/nurbs.fbx', function ( object ) { scene.add( object );
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_gcode.html
@@ -36,7 +36,7 @@ <script> - var container, controls; + var container; var camera, scene, renderer; init(); @@ -47,20 +47,20 @@ container = document.createElement( 'div' ); document.body.appendChild( container ); - camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window....
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_gltf.html
@@ -63,10 +63,10 @@ document.body.appendChild( container ); camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 ); - camera.position.set( -1.8, 0.9, 2.7 ); + camera.position.set( - 1.8, 0.9, 2.7 ); controls = new THREE.OrbitControls( camera ); - control...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_gltf_extensions.html
@@ -282,7 +282,7 @@ var loadStartTime = performance.now(); - loader.load( url, function( data ) { + loader.load( url, function ( data ) { gltf = data; @@ -331,7 +331,7 @@ if ( ! envMap ) envMap = getEnvMap(); - object.traverse( function( node ) { + object.traverse( function...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_imagebitmap.html
@@ -67,10 +67,14 @@ addCube( material ); - }, function( p ) { + }, function ( p ) { + console.log( p ); - }, function( e ) { + + }, function ( e ) { + console.log( e ); + } ); } @@ -80,14 +84,16 @@ new THREE.ImageLoader() .setCrossOrigin( '*' ) .load...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_json.html
@@ -51,7 +51,7 @@ } var container, stats, clock, mixer; - var camera, scene, renderer, objects; + var camera, scene, renderer; init(); animate(); @@ -85,25 +85,25 @@ // random placement in a grid - var x = ( ( i % 27 ) - 13.5 ) * 2 + THREE.Math.randFloatSpread( 1 ); + var x...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_json_claraio.html
@@ -73,8 +73,10 @@ // BEGIN Clara.io JSON loader code var objectLoader = new THREE.ObjectLoader(); - objectLoader.load("models/json/teapot-claraio.json", function ( obj ) { + objectLoader.load( "models/json/teapot-claraio.json", function ( obj ) { + scene.add( obj ); + } ); // END Cla...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_kmz.html
@@ -23,14 +23,11 @@ } - a { color: skyblue } - .button { background:#999; color:#eee; padding:0.2em 0.5em; cursor:pointer } - .highlight { background:orange; color:#fff; } + a { color: red } span { display: inline-block; width: 60px; - float: left; text-align: center; }
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_md2.html
@@ -110,7 +110,7 @@ scene.add( light ); var light = new THREE.SpotLight( 0xffffff, 5, 1000 ); - light.position.set( -100, 350, 350 ); + light.position.set( - 100, 350, 350 ); light.angle = 0.5; light.penumbra = 0.5; @@ -167,13 +167,13 @@ gui = new dat.GUI(); - gui.add( playback...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_md2_control.html
@@ -114,10 +114,10 @@ light.shadow.camera.near = 100; light.shadow.camera.far = 1200; - light.shadow.camera.left = -1000; + light.shadow.camera.left = - 1000; light.shadow.camera.right = 1000; light.shadow.camera.top = 350; - light.shadow.camera.bottom = -350; + light.shadow.camera.bot...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_mmd.html
@@ -57,11 +57,6 @@ var mesh, camera, scene, renderer, effect; var helper, ikHelper, physicsHelper; - var mouseX = 0, mouseY = 0; - - var windowHalfX = window.innerWidth / 2; - var windowHalfY = window.innerHeight / 2; - var clock = new THREE.Clock(); init(); @@ -116,10 +111,8 @@ } - ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_mmd_audio.html
@@ -51,18 +51,13 @@ <script> - var container, stats; + var container; var mesh, camera, scene, renderer, effect; var helper; var ready = false; - var mouseX = 0, mouseY = 0; - - var windowHalfX = window.innerWidth / 2; - var windowHalfY = window.innerHeight / 2; - var clock = new ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_mmd_pose.html
@@ -50,15 +50,13 @@ <script> - var container, stats; + var container; var camera, scene, renderer, effect; var mesh, helper; var vpds = []; - var clock = new THREE.Clock(); - init(); animate(); @@ -102,10 +100,7 @@ } - }; - - function onError( xhr ) { - }; + ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_nrrd.html
@@ -75,7 +75,6 @@ controls, scene, renderer, - gui, container2, renderer2, camera2, @@ -90,8 +89,6 @@ camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 0.01, 1e10 ); camera.position.z = 300; - - scene = new THREE.Scene(); scene.add...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_obj.html
@@ -111,7 +111,7 @@ } - function onError( xhr ) {} + function onError() {} var loader = new THREE.OBJLoader( manager );
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_obj2.html
@@ -83,11 +83,12 @@ 'use strict'; - var OBJLoader2Example = (function () { + var OBJLoader2Example = ( function () { var Validator = THREE.LoaderSupport.Validator; function OBJLoader2Example( elementToBindTo ) { + this.renderer = null; this.canvas = elementToBindTo; this.aspe...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_obj2_meshspray.html
@@ -82,11 +82,12 @@ 'use strict'; - var MeshSpray = (function () { + var MeshSpray = ( function () { var Validator = THREE.LoaderSupport.Validator; function MeshSpray( manager ) { + this.manager = Validator.verifyInput( manager, THREE.DefaultLoadingManager ); this.logging = { ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_obj2_options.html
@@ -83,11 +83,12 @@ 'use strict'; - var WWOBJLoader2Example = (function () { + var WWOBJLoader2Example = ( function () { var Validator = THREE.LoaderSupport.Validator; function WWOBJLoader2Example( elementToBindTo ) { + this.renderer = null; this.canvas = elementToBindTo; thi...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_obj2_run_director.html
@@ -89,11 +89,12 @@ 'use strict'; - var WWParallels = (function () { + var WWParallels = ( function () { var Validator = THREE.LoaderSupport.Validator; function WWParallels( elementToBindTo ) { + this.renderer = null; this.canvas = elementToBindTo; this.aspectRatio = 1; @@ -1...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_obj_mtl.html
@@ -86,7 +86,7 @@ }; - var onError = function ( xhr ) { }; + var onError = function () { }; THREE.Loader.Handlers.add( /\.dds$/i, new THREE.DDSLoader() );
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_pcd.html
@@ -30,7 +30,6 @@ span { display: inline-block; width: 60px; - float: left; text-align: center; } @@ -72,8 +71,8 @@ camera = new THREE.PerspectiveCamera( 15, window.innerWidth / window.innerHeight, 0.01, 40 ); camera.position.x = 0.4; - camera.position.z = -2; - camera.up.s...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_pdb.html
@@ -121,7 +121,7 @@ scene.add( light ); var light = new THREE.DirectionalLight( 0xffffff, 0.5 ); - light.position.set( -1, -1, 1 ); + light.position.set( - 1, - 1, 1 ); scene.add( light ); root = new THREE.Group(); @@ -162,11 +162,11 @@ function generateButtonCallback( url ) { - ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_ply.html
@@ -30,7 +30,6 @@ span { display: inline-block; width: 60px; - float: left; text-align: center; } @@ -72,7 +71,7 @@ camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 15 ); camera.position.set( 3, 0.15, 3 ); - cameraTarget = new THREE.Vector3(...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_prwm.html
@@ -136,7 +136,7 @@ }; - var onError = function ( xhr ) { + var onError = function () { busy = false;
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d.html
@@ -63,7 +63,7 @@ } - console.log("Visit https://github.com/sunag/sea3d to all codes and builds under development."); + console.log( "Visit https://github.com/sunag/sea3d to all codes and builds under development." ); var container, stats; @@ -81,13 +81,13 @@ loader = new THREE.SEA3D( { - ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d_hierarchy.html
@@ -48,7 +48,7 @@ <script src="js/loaders/sea3d/SEA3D.js"></script> <script src="js/loaders/sea3d/SEA3DLZMA.js"></script> <script src="js/loaders/sea3d/SEA3DLoader.js"></script> - + <script src="js/libs/o3dgc.js"></script> <script src="js/loaders/sea3d/o3dgc/SEA3DGC.js"></script> @@ -86,7 +86,7 @@ ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d_keyframe.html
@@ -83,7 +83,7 @@ } ); - loader.onComplete = function ( e ) { + loader.onComplete = function () { // Get the first camera from 3ds Max // use loader.get... to get others objects @@ -211,13 +211,13 @@ } - function onMouseClick( e ) { + function onMouseClick() { // 0 at 3 demos ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d_morph.html
@@ -84,7 +84,7 @@ } ); - loader.onComplete = function ( e ) { + loader.onComplete = function () { // Get the first camera from SEA3D Studio // use loader.get... to get others objects
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d_physics.html
@@ -91,7 +91,7 @@ } ); - loader.onComplete = function ( e ) { + loader.onComplete = function () { new THREE.OrbitControls( camera );
true