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Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d_skinning.html
@@ -86,7 +86,7 @@ } ); - loader.onComplete = function ( e ) { + loader.onComplete = function () { // Get the first camera from SEA3D Studio // use loader.get... to get others objects @@ -95,7 +95,7 @@ camera.position.copy( cam.position ); camera.rotation.copy( cam.rotation ); - co...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_sea3d_sound.html
@@ -135,7 +135,7 @@ } ); - loader.onComplete = function ( e ) { + loader.onComplete = function () { audioListener = loader.audioListener; @@ -183,11 +183,10 @@ var element = document.body; - var pointerlockchange = function ( event ) { + var pointerlockchange = function () { ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_stl.html
@@ -30,7 +30,6 @@ span { display: inline-block; width: 60px; - float: left; text-align: center; } @@ -72,7 +71,7 @@ camera = new THREE.PerspectiveCamera( 35, window.innerWidth / window.innerHeight, 1, 15 ); camera.position.set( 3, 0.15, 3 ); - cameraTarget = new THREE.Vector3(...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_svg.html
@@ -79,7 +79,7 @@ group.scale.multiplyScalar( 0.25 ); group.position.x = - 70; group.position.y = 70; - group.scale.y *= -1; + group.scale.y *= - 1; for ( var i = 0; i < paths.length; i ++ ) { @@ -136,7 +136,7 @@ var group = scene.children[ 1 ]; group.traverse( function (...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_texture_dds.html
@@ -92,24 +92,30 @@ map6.anisotropy = 4; var cubemap1 = loader.load( 'textures/compressed/Mountains.dds', function ( texture ) { + texture.magFilter = THREE.LinearFilter; texture.minFilter = THREE.LinearFilter; texture.mapping = THREE.CubeReflectionMapping; material1.needsUpdate = tr...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_texture_exr.html
@@ -100,7 +100,7 @@ var container, stats; var camera, scene, renderer; - var materialHDR, quad, gamma, exposure; + var materialHDR, quad; init(); @@ -115,7 +115,7 @@ var loader = new THREE.EXRLoader(); - loader.load( "textures/piz_compressed.exr", function( texture, textureData ) { + ...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_texture_hdr.html
@@ -76,7 +76,7 @@ camera = new THREE.OrthographicCamera( - aspect, aspect, 1, - 1, 0, 1 ); - new THREE.RGBELoader().load( 'textures/miranda_uncropped.hdr', function( texture, textureData ) { + new THREE.RGBELoader().load( 'textures/miranda_uncropped.hdr', function ( texture, textureData ) { //con...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_texture_pvrtc.html
@@ -62,7 +62,7 @@ // - var onCube1Loaded = function( texture ){ + var onCube1Loaded = function ( texture ) { texture.magFilter = THREE.LinearFilter; texture.minFilter = THREE.LinearFilter; @@ -71,7 +71,7 @@ }; - var onCube2Loaded = function( texture ){ + var onCube2Loaded = f...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_ttf.html
@@ -47,7 +47,7 @@ } - var container, color; + var container; var camera, cameraTarget, scene, renderer; var group, textMesh1, textMesh2, textGeo, material; var firstLetter = true; @@ -58,8 +58,7 @@ hover = 30, curveSegments = 4, bevelThickness = 2, - bevelSize = 1.5, - bevel...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_vtk.html
@@ -54,8 +54,6 @@ var camera, controls, scene, renderer; - var cross; - init(); animate();
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_loader_x.html
@@ -53,7 +53,7 @@ <td>mech 1</td> <td><select id="mech1_anime" onchange="mech1_changeAnime(this.value)"> <option value="stand">stand</option> - <option value="wark">wark</option> + <option value="wark">walk</option> <option value="attack">attack</option> </select> </td> @...
true
Other
mrdoob
three.js
4894f4e44448fdf18ea5f4181e4eba252e276a88.json
Fix linter errors in examples WebGL A-L
examples/webgl_lod.html
@@ -51,12 +51,10 @@ } - var container, stats; + var container; var camera, scene, renderer; - var geometry, objects; - var controls, clock = new THREE.Clock(); init(); @@ -115,7 +113,7 @@ } lod.position.x = 10000 * ( 0.5 - Math.random() ); - lod.position.y = 7500 * ( 0...
true
Other
mrdoob
three.js
9a9d5906c99062e9193fae526b8790b2f31484c6.json
improve some wording in animation docs
docs/manual/en/introduction/Animation-system.html
@@ -52,13 +52,13 @@ <h3>Keyframe Tracks</h3> <p class="desc"> Inside of such an *AnimationClip* the data for each animated property are stored in a - separate [page:KeyframeTrack]. Assumed a character object has a [page:Skeleton skeleton], + separate [page:KeyframeTrack]. Assuming a character object has a ...
false
Other
mrdoob
three.js
a872fbd32ff390a10933b66ca972dbd10dfabafd.json
extend shadow far
examples/webgl_materials_cars.html
@@ -127,7 +127,7 @@ shadowLight.shadow.camera.bottom = -2; shadowLight.shadow.camera.left = -2.5; shadowLight.shadow.camera.right = 2.5; - shadowLight.shadow.camera.far = 5.5; + shadowLight.shadow.camera.far = 5.75; shadowLight.shadow.bias = -0.025; lightHolder.add( shadowLight, shadowL...
false
Other
mrdoob
three.js
099d5a377188bf3597de69a0327d179b8d751f89.json
Move statements to individual lines
examples/css3d_molecules.html
@@ -494,9 +494,15 @@ switch ( visualizationType ) { - case 0: showAtoms(); break; - case 1: showBonds(); break; - case 2: showAtomsBonds(); break; + case 0: + showAtoms(); + break; + case 1: + showBonds(); + break; + case 2: + showAtomsBonds(); + ...
false
Other
mrdoob
three.js
89db424a342ae0eb339636c64b079deb30d6246e.json
Move statements to seperate lines
examples/canvas_interactive_voxelpainter.html
@@ -165,7 +165,8 @@ switch ( event.keyCode ) { - case 16: isShiftDown = true; break; + case 16: isShiftDown = true; + break; } @@ -175,7 +176,8 @@ switch ( event.keyCode ) { - case 16: isShiftDown = false; break; + case 16: isShiftDown = false; + break; }
true
Other
mrdoob
three.js
89db424a342ae0eb339636c64b079deb30d6246e.json
Move statements to seperate lines
examples/misc_controls_pointerlock.html
@@ -145,7 +145,8 @@ case 37: // left case 65: // a - moveLeft = true; break; + moveLeft = true; + break; case 40: // down case 83: // s
true
Other
mrdoob
three.js
89db424a342ae0eb339636c64b079deb30d6246e.json
Move statements to seperate lines
examples/misc_fps.html
@@ -140,7 +140,8 @@ // calculate velocity towards another side of platform from jump pad position temp.copy( pads[ j ] ); - temp.y = 0; temp.setLength( - 0.8 ); + temp.y = 0; + temp.setLength( - 0.8 ); temp.y = 0.7; motion.airborne = true; @@ -227,7 +228,8 @@...
true
Other
mrdoob
three.js
0f14339f82ece6cd2a15e303b61ae268e94d7812.json
Move statements onto seperate lines
examples/misc_fps.html
@@ -74,7 +74,8 @@ var index = watchedKeyCodes.indexOf( e.keyCode ); if ( index >= 0 ) { - keysPressed[ watchedKeyCodes[ index ] ] = down; e.preventDefault(); + keysPressed[ watchedKeyCodes[ index ] ] = down; + e.preventDefault(); } @@ -138,9 +139,13 @@ if ( pad...
false
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_animation_authoring.html
@@ -119,7 +119,7 @@ } - }); + } ); window.addEventListener( 'keyup', function ( event ) { @@ -132,7 +132,7 @@ } - }); + } ); var trackInfo = [
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_controls_fly.html
@@ -74,11 +74,11 @@ var MARGIN = 0; var SCREEN_HEIGHT = window.innerHeight - MARGIN * 2; - var SCREEN_WIDTH = window.innerWidth; + var SCREEN_WIDTH = window.innerWidth; var camera, controls, scene, renderer, stats; var geometry, meshPlanet, meshClouds, meshMoon; - var dirLight, pointLight, am...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_controls_map.html
@@ -125,9 +125,10 @@ window.addEventListener( 'resize', onWindowResize, false ); - var gui = new dat.GUI(); + var gui = new dat.GUI(); + + gui.add( controls, 'screenSpacePanning' ); - gui.add(controls, 'screenSpacePanning'); } function onWindowResize() {
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_controls_pointerlock.html
@@ -112,20 +112,20 @@ var blocker = document.getElementById( 'blocker' ); var instructions = document.getElementById( 'instructions' ); - instructions.addEventListener( 'click', function ( event ) { + instructions.addEventListener( 'click', function () { controls.lock(); }, false ); -...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_controls_trackball.html
@@ -107,7 +107,7 @@ scene.add( light ); var light = new THREE.DirectionalLight( 0x002288 ); - light.position.set( -1, -1, -1 ); + light.position.set( - 1, - 1, - 1 ); scene.add( light ); var light = new THREE.AmbientLight( 0x222222 );
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_controls_transform.html
@@ -78,15 +78,17 @@ var geometry = new THREE.BoxBufferGeometry( 200, 200, 200 ); var material = new THREE.MeshLambertMaterial( { map: texture } ); - orbit = new THREE.OrbitControls(camera, renderer.domElement); + orbit = new THREE.OrbitControls( camera, renderer.domElement ); orbit.update(); ...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_exporter_gltf.html
@@ -51,14 +51,14 @@ var gltfExporter = new THREE.GLTFExporter(); var options = { - trs: document.getElementById('option_trs').checked, - onlyVisible: document.getElementById('option_visible').checked, - truncateDrawRange: document.getElementById('option_drawrange').checked, - binary: documen...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_exporter_obj.html
@@ -75,17 +75,17 @@ var exporter = new THREE.OBJExporter(); var result = exporter.parse( scene ); floatingDiv.style.display = 'block'; - floatingDiv.innerHTML = result.split( '\n' ).join ( '<br />' ); + floatingDiv.innerHTML = result.split( '\n' ).join( '<br />' ); } function addGeometr...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_exporter_stl.html
@@ -116,11 +116,15 @@ // var params = { - ASCII: function() { + ASCII: function () { + exportASCII(); + }, - Binary: function() { + Binary: function () { + exportBinary(); + } };
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_fps.html
@@ -38,118 +38,145 @@ // player motion parameters var motion = { - airborne : false, - position : new THREE.Vector3(), velocity : new THREE.Vector3(), - rotation : new THREE.Vector2(), spinning : new THREE.Vector2() + airborne: false, + position: new THREE.Vector3(), velocity: new THREE.Vector3...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_lights_test.html
@@ -13,7 +13,6 @@ font-family:georgia; text-align:center; } - h1 { } a { color:skyblue } canvas { pointer-events:none; z-index:10; } @@ -36,13 +35,12 @@ var SCREEN_WIDTH = window.innerWidth / 2; var SCREEN_HEIGHT = window.innerHeight; - var FLOOR = -250; var container, stats;...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_lookat.html
@@ -39,7 +39,7 @@ var camera, scene, renderer, stats; - var mesh, geometry, sphere; + var sphere; var mouseX = 0, mouseY = 0; @@ -107,7 +107,7 @@ } - function onDocumentMouseMove(event) { + function onDocumentMouseMove( event ) { mouseX = ( event.clientX - windowHalfX ) * 10; ...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_ubiquity_test.html
@@ -25,8 +25,6 @@ <script> - var AMOUNT = 100; - var stats; var camera, scene; @@ -52,7 +50,7 @@ // QRCODE var loader = new THREE.JSONLoader(); - loader.load( 'models/json/QRCode.json', function ( geometry) { + loader.load( 'models/json/QRCode.json', function ( geometry ) { ...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_ubiquity_test2.html
@@ -65,7 +65,7 @@ // SPRITES - from Sprite Sheet - texture1 = textureLoader.load( 'textures/UV_Grid_Sm.jpg', function() { + texture1 = textureLoader.load( 'textures/UV_Grid_Sm.jpg', function () { texture1.wrapS = THREE.ClampToEdgeWrapping; texture1.wrapT = THREE.ClampToEdgeWrapping;
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/misc_uv_tests.html
@@ -18,7 +18,7 @@ * as well as allow a new user to visualize what UVs are about. */ - function test(name, geometry) { + function test( name, geometry ) { var d = document.createElement( 'div' ); @@ -34,29 +34,29 @@ for ( var i = 0; i < 10; i ++ ) { - points.push( new THREE.Vector2( ...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_cubes.html
@@ -153,19 +153,26 @@ } function onPointerRestricted() { + var pointerLockElement = renderer.domElement; - if ( pointerLockElement && typeof(pointerLockElement.requestPointerLock) === 'function' ) { + if ( pointerLockElement && typeof ( pointerLockElement.requestPointerLock ) === 'function' ) { + ...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_dragging.html
@@ -77,9 +77,9 @@ light.position.set( 0, 6, 0 ); light.castShadow = true; light.shadow.camera.top = 2; - light.shadow.camera.bottom = -2; + light.shadow.camera.bottom = - 2; light.shadow.camera.right = 2; - light.shadow.camera.left = -2; + light.shadow.camera.left = - 2; light.shado...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_paint.html
@@ -40,16 +40,12 @@ var shapes = {}; var up = new THREE.Vector3( 0, 1, 0 ); - var vector = new THREE.Vector3(); var vector1 = new THREE.Vector3(); var vector2 = new THREE.Vector3(); var vector3 = new THREE.Vector3(); var vector4 = new THREE.Vector3(); - var point4 = new THREE.Vector3()...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_panorama.html
@@ -107,7 +107,7 @@ canvas.height = tileWidth; canvas.width = tileWidth; context.drawImage( imageObj, tileWidth * i, 0, tileWidth, tileWidth, 0, 0, tileWidth, tileWidth ); - textures[ i ].image = canvas + textures[ i ].image = canvas; textures[ i ].needsUpdate = true; }
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_rollercoaster.html
@@ -128,7 +128,7 @@ var t1 = Math.max( 0, t - delta ); var t2 = Math.min( 1, t + delta ); - return vector2.copy( this.getPointAt ( t2 ) ) + return vector2.copy( this.getPointAt( t2 ) ) .sub( this.getPointAt( t1 ) ).normalize(); }
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_sandbox.html
@@ -93,7 +93,7 @@ var texture3 = loader.load( "textures/lensflare/lensflare3.png" ); var lensflare = new THREE.Lensflare(); - lensflare.position.set( 0, 5, -5 ); + lensflare.position.set( 0, 5, - 5 ); lensflare.addElement( new THREE.LensflareElement( texture0, 700, 0 ) ); lensflare.addElemen...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_sculpt.html
@@ -37,7 +37,7 @@ var camera, scene, renderer; var controller1, controller2; - var blob, vector; + var blob; var points = []; @@ -95,9 +95,9 @@ light.position.set( 0, 6, 0 ); light.castShadow = true; light.shadow.camera.top = 2; - light.shadow.camera.bottom = -2; + light.shado...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_vive_paint.html
@@ -43,16 +43,12 @@ var shapes = {}; var up = new THREE.Vector3( 0, 1, 0 ); - var vector = new THREE.Vector3(); var vector1 = new THREE.Vector3(); var vector2 = new THREE.Vector3(); var vector3 = new THREE.Vector3(); var vector4 = new THREE.Vector3(); - var point4 = new THREE.Vector3()...
true
Other
mrdoob
three.js
c1f6878d23b0401e718776e9e80b77fa7e25832c.json
Fix linter errors
examples/webvr_vive_sculpt.html
@@ -39,7 +39,7 @@ var camera, scene, renderer; var controller1, controller2; - var blob, vector; + var blob; var points = []; @@ -97,9 +97,9 @@ light.position.set( 0, 6, 0 ); light.castShadow = true; light.shadow.camera.top = 2; - light.shadow.camera.bottom = -2; + light.shado...
true
Other
mrdoob
three.js
baa7bec6fd58d7b0baef2cf79847a91fca495bca.json
remove unnecessary checks
examples/js/loaders/VTKLoader.js
@@ -777,37 +777,10 @@ Object.assign( THREE.VTKLoader.prototype, THREE.EventDispatcher.prototype, { delete ele[ '#text' ]; - // Get the content and optimize it - if ( ele.attributes.type === 'Float32' ) { - - if ( ele.attributes.format === 'binary' ) { - - if ( ! compressed ) { - - tx...
false
Other
mrdoob
three.js
1e2dcbd8a38475aebabae38785372131cf24159f.json
Use image.src if HTMLCanvasElement is undefined
src/extras/ImageUtils.js
@@ -10,7 +10,11 @@ var ImageUtils = { var canvas; - if ( image instanceof HTMLCanvasElement ) { + if ( typeof HTMLCanvasElement == 'undefined' ) { + + return image.src; + + } if ( image instanceof HTMLCanvasElement ) { canvas = image;
false
Other
mrdoob
three.js
269ff3d7dfb2679dcf30c3ff0a15d2ba8dc79766.json
Remove gl variable
examples/webgl_gpgpu_water.html
@@ -633,7 +633,6 @@ var currentRenderTarget = gpuCompute.getCurrentRenderTarget( heightmapVariable ); readWaterLevelShader.uniforms[ "texture" ].value = currentRenderTarget.texture; - var gl = renderer.context; for ( var i = 0; i < NUM_SPHERES; i ++ ) {
false
Other
mrdoob
three.js
684eb5ed3910b2b7da5099ece1d5f34f119be070.json
Update code style
editor/js/Sidebar.Geometry.ExtrudeGeometry.js
@@ -12,20 +12,20 @@ Sidebar.Geometry.ExtrudeGeometry = function ( editor, object ) { var geometry = object.geometry; var parameters = geometry.parameters; - var options = parameters.options; - options.curveSegments = options.curveSegments != undefined ? options.curveSegments : 12; + var options = parameters.opt...
false
Other
mrdoob
three.js
f04b450af203ecd829516c45ad5cc43b20f9cd96.json
Add all extrude parameters
editor/js/Sidebar.Geometry.ExtrudeGeometry.js
@@ -2,7 +2,7 @@ * @author Temdog007 / http://github.com/Temdog007 */ -Sidebar.Geometry.BoxGeometry = function ( editor, object ) { +Sidebar.Geometry.ExtrudeGeometry = function ( editor, object ) { var strings = editor.strings; @@ -12,21 +12,20 @@ Sidebar.Geometry.BoxGeometry = function ( editor, object ) { ...
true
Other
mrdoob
three.js
f04b450af203ecd829516c45ad5cc43b20f9cd96.json
Add all extrude parameters
editor/js/Strings.js
@@ -143,6 +143,7 @@ var Strings = function ( config ) { 'sidebar/geometry/extrude_geometry/bevelSize': 'Size', 'sidebar/geometry/extrude_geometry/bevelOffset': 'Offset', 'sidebar/geometry/extrude_geometry/bevelSegments': 'Segments', + 'sidebar/geometry/extrude_geometry/shape': 'Convert to Shape', 's...
true
Other
mrdoob
three.js
f9b0ba6fd2654861536f89ae0c936d92b901effa.json
Add curve segments to extrude options
editor/js/Sidebar.Geometry.ShapeGeometry.js
@@ -32,7 +32,7 @@ Sidebar.Geometry.ShapeGeometry = function ( editor, object ) { function changeShape() { editor.execute( new SetGeometryCommand( object, new THREE[ geometry.type ]( - geometry.parameters.shapes, + parameters.shapes, curveSegments.getValue() ) ) ); @@ -41,7 +41,9 @@ Sidebar.Geometry....
false
Other
mrdoob
three.js
350a8de17783b0272dabce1efc612df1824f8829.json
Add options to ShapeGeometry
editor/index.html
@@ -131,6 +131,7 @@ <script src="js/Sidebar.Geometry.PlaneGeometry.js"></script> <script src="js/Sidebar.Geometry.RingGeometry.js"></script> <script src="js/Sidebar.Geometry.SphereGeometry.js"></script> + <script src="js/Sidebar.Geometry.ShapeGeometry.js"></script> <script src="js/Sidebar.Geometry.Tetrahed...
true
Other
mrdoob
three.js
350a8de17783b0272dabce1efc612df1824f8829.json
Add options to ShapeGeometry
editor/js/Sidebar.Geometry.ShapeGeometry.js
@@ -0,0 +1,53 @@ +/** + * @author Temdog007 / http://github.com/Temdog007 + */ + +Sidebar.Geometry.ShapeGeometry = function ( editor, object ) { + + var strings = editor.strings; + + var signals = editor.signals; + + var container = new UI.Row(); + + var geometry = object.geometry; + var parameters = geometry.parameter...
true
Other
mrdoob
three.js
350a8de17783b0272dabce1efc612df1824f8829.json
Add options to ShapeGeometry
editor/js/Strings.js
@@ -164,6 +164,9 @@ var Strings = function ( config ) { 'sidebar/geometry/ring_geometry/thetastart': 'Theta start', 'sidebar/geometry/ring_geometry/thetalength': 'Theta length', + 'sidebar/geometry/shape_geometry/curveSegments': 'Curve Segments', + 'sidebar/geometry/shape_geometry/extrude': 'Extrude', + ...
true
Other
mrdoob
three.js
15ee4cf3b3cb6c8bbec642c22b3645e98f1511c8.json
Remove redefinition of fog chunk
examples/js/effects/OutlineEffect.js
@@ -108,8 +108,6 @@ THREE.OutlineEffect = function ( renderer, parameters ) { var vertexShaderChunk = [ - "#include <fog_pars_vertex>", - "uniform float outlineThickness;", "vec4 calculateOutline( vec4 pos, vec3 objectNormal, vec4 skinned ) {",
false
Other
mrdoob
three.js
f70703ac764751aef3086a29d02af3c17b073301.json
Add error log if Collada file can't be parsed
examples/js/loaders/ColladaLoader.js
@@ -3824,6 +3824,14 @@ THREE.ColladaLoader.prototype = { var collada = getElementsByTagName( xml, 'COLLADA' )[ 0 ]; + var parserError = xml.getElementsByTagName( 'parsererror' )[ 0 ]; + if ( parserError !== undefined ) { + + console.error( 'ColladaLoader: Failed to parse collada file.', parserError ); + re...
false
Other
mrdoob
three.js
345f9cc287c2a5d5e3c4ac96a4f3cebc6779dfa4.json
Remove unneeded closure
src/loaders/ObjectLoader.js
@@ -580,284 +580,280 @@ Object.assign( ObjectLoader.prototype, { }, - parseObject: function () { + parseObject: function ( data, geometries, materials ) { - return function parseObject( data, geometries, materials ) { + var object; - var object; + function getGeometry( name ) { - function getGeometry...
false
Other
mrdoob
three.js
3d3343d9c147816c6f17814befb81e7a3d27691a.json
Update object matrix
src/loaders/ObjectLoader.js
@@ -582,8 +582,6 @@ Object.assign( ObjectLoader.prototype, { parseObject: function () { - var matrix = new Matrix4(); - return function parseObject( data, geometries, materials ) { var object; @@ -797,8 +795,8 @@ Object.assign( ObjectLoader.prototype, { if ( data.name !== undefined ) object.name = d...
false
Other
mrdoob
three.js
20527db3b58a27a9c0119152ce9840cbbd2c04f6.json
add points to obj loader
examples/js/loaders/OBJLoader.js
@@ -216,6 +216,15 @@ THREE.OBJLoader = ( function () { }, + addVertexPoint: function ( a ) { + + var src = this.vertices; + var dst = this.object.geometry.vertices; + + dst.push( src[ a + 0 ], src[ a + 1 ], src[ a + 2 ] ); + + }, + addVertexLine: function ( a ) { var src = this.vertices;...
true
Other
mrdoob
three.js
20527db3b58a27a9c0119152ce9840cbbd2c04f6.json
add points to obj loader
examples/obj/pointCloudBox/pointCloudBox.obj
@@ -0,0 +1,26 @@ +# Vertices: 8 +# Points: 0 +# Lines: 0 +# Faces: 6 +# Materials: 1 + +o 1 + +# Vertex list + +v -0.5 -0.5 0.5 +v -0.5 -0.5 -0.5 +v -0.5 0.5 -0.5 +v -0.5 0.5 0.5 +v 0.5 -0.5 0.5 +v 0.5 -0.5 -0.5 +v 0.5 0.5 -0.5 +v 0....
true
Other
mrdoob
three.js
f960bf42a5b6c1accae46557dbdf4084debc032c.json
fix minification bug
examples/js/loaders/FBXLoader.js
@@ -2893,7 +2893,7 @@ }, - parseSubNode( name, node, subNode ) { + parseSubNode: function ( name, node, subNode ) { // special case: child node is single property if ( subNode.singleProperty === true ) {
false
Other
mrdoob
three.js
8e56415cc65d0e0d061e559e94b07006f8a2eaa0.json
Add GLTFLoader PointsMaterial support
examples/js/loaders/GLTFLoader.js
@@ -2120,6 +2120,24 @@ THREE.GLTFLoader = ( function () { } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { + var cacheKey = 'PointsMaterial:' + material.uuid; + + var pointsMaterial = scope.cache.get( cacheKey ); + + if ( ! pointsMaterial ) { + + pointsMaterial = new THREE.Points...
false
Other
mrdoob
three.js
86d299d368eb75cf37abcc911e2d2ad04ac2dca8.json
use Scene.onBeforeRender and .onAfterRender
examples/webgl_tiled_forward.html
@@ -0,0 +1,343 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <title>three.js webgl - tiled forward lighting</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> + <style> + body { + font-family: Monospace; + background-color: #101010;...
true
Other
mrdoob
three.js
86d299d368eb75cf37abcc911e2d2ad04ac2dca8.json
use Scene.onBeforeRender and .onAfterRender
src/renderers/WebGLRenderer.js
@@ -1105,6 +1105,8 @@ function WebGLRenderer( parameters ) { } + scene.onBeforeRender( _this, scene, camera, renderTarget ); + _projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse ); _frustum.setFromMatrix( _projScreenMatrix ); @@ -1207,6 +1209,8 @@ function WebGLRender...
true
Other
mrdoob
three.js
b9ea7e900b1f861f47dd62ffacf330414c594f1b.json
Improve FB2Tex example one more time
examples/webgl_framebuffer_texture.html
@@ -116,10 +116,14 @@ // - texture = new THREE.Texture(); - texture.image = new Image( imageWidth, imageHeight ); + var canvas = document.createElement( 'canvas' ); + canvas.width = imageWidth; + canvas.height = imageHeight; + + texture = new THREE.CanvasTexture( canvas ); texture.format...
false
Other
mrdoob
three.js
7376beb63a46bd2d068626a646a8a7e12ed14a04.json
Improve FB2Tex example
examples/files.js
@@ -18,6 +18,7 @@ var files = { "webgl_effects_parallaxbarrier", "webgl_effects_peppersghost", "webgl_effects_stereo", + "webgl_framebuffer_texture", "webgl_geometries", "webgl_geometries_parametric", "webgl_geometry_colors",
true
Other
mrdoob
three.js
7376beb63a46bd2d068626a646a8a7e12ed14a04.json
Improve FB2Tex example
examples/webgl_framebuffer_texture.html
@@ -40,8 +40,8 @@ } #overlay > div { - height: 256px; - width: 256px; + height: 128px; + width: 128px; border: 1px solid white; } </style> @@ -75,8 +75,8 @@ var dpr = window.devicePixelRatio; - var imageWidth = 256 * dpr; - var imageHeight = 256 * dpr; + var image...
true
Other
mrdoob
three.js
8485ffd4815b506f876b18f8676a50aee13d7a29.json
Add crossFadeFrom & crossFadeTo
test/unit/src/animation/AnimationAction.tests.js
@@ -29,6 +29,32 @@ function createAnimation(){ } +function createTwoAnimations(){ + + var root = new Object3D(); + var mixer = new AnimationMixer(root); + var track = new NumberKeyframeTrack( ".rotation[x]", [ 0, 1000 ], [ 0, 360 ] ); + var clip = new AnimationClip( "clip1", 1000, [track] ); + var animati...
false
Other
mrdoob
three.js
9e4849ace7b9e8ebfbda022f9f32e3bf18e68dee.json
simplify skeleton building
examples/js/loaders/FBXLoader.js
@@ -2008,67 +2008,16 @@ function bindSkeleton( FBXTree, skeletons, geometryMap, modelMap, connections, sceneGraph ) { - // Now with the bones created, we can update the skeletons and bind them to the skinned meshes. - sceneGraph.updateMatrixWorld( true ); - - var worldMatrices = new Map(); - - // Put skeleton...
false
Other
mrdoob
three.js
afe2eec9376ec28685cbafec4685917d6c74f359.json
Add tests for fadeIn & fadeOut
test/unit/src/animation/AnimationAction.tests.js
@@ -273,15 +273,37 @@ export default QUnit.module( 'Animation', () => { } ); - QUnit.todo( "fadeIn", ( assert ) => { + QUnit.test( "fadeIn", ( assert ) => { - assert.ok( false, "everything's gonna be alright" ); + var {mixer, animationAction} = createAnimation(); + animationAction.f...
false
Other
mrdoob
three.js
c7df4e9fef4107bc580848744ecf7391e545ee6c.json
add real tests
test/unit/src/animation/AnimationAction.tests.js
@@ -1,333 +1,343 @@ -/** - * @author TristanVALCKE / https://github.com/Itee - */ -/* global QUnit */ - -import { AnimationAction } from '../../../../src/animation/AnimationAction'; -import { AnimationMixer } from '../../../../src/animation/AnimationMixer'; -import { AnimationClip } from '../../../../src/animation/Anim...
false
Other
mrdoob
three.js
26a4288b01e45d0ba61dc59bb0588642d587db49.json
Restore previous renderTarget after update()
examples/js/pmrem/PMREMGenerator.js
@@ -90,6 +90,7 @@ THREE.PMREMGenerator.prototype = { var gammaOutput = renderer.gammaOutput; var toneMapping = renderer.toneMapping; var toneMappingExposure = renderer.toneMappingExposure; + var renderTarget = renderer.getCurrentRenderTarget(); renderer.toneMapping = THREE.LinearToneMapping; renderer....
false
Other
mrdoob
three.js
8ecba818d500f6b8b4453043e08932232e74e3ed.json
Fix markup typos in WebGLRenderTargetCube.html
docs/api/renderers/WebGLRenderTargetCube.html
@@ -1,71 +1,71 @@ -<!DOCTYPE html> -<html lang="en"> - <head> +<!DOCTYPE html> +<html lang="en"> + <head> <meta charset="utf-8" /> - <base href="../../" /> - <script src="list.js"></script> - <script src="page.js"></script> - <link type="text/css" rel="stylesheet" href="page.css" /> - </head> - <body> - [pa...
false
Other
mrdoob
three.js
3e91cc25eb0d8e8070681a87b0a0e48c5454fda2.json
translate the rest of audio api page.
docs/api/zh/audio/AudioAnalyser.html
@@ -11,15 +11,15 @@ <h1>[name]</h1> <p class="desc"> - Create a AudioAnalyser object, which uses an [link:https://developer.mozilla.org/en-US/docs/Web/API/AnalyserNode AnalyserNode] - to analyse audio data.<br /><br /> + 创建AudioAnalyser对象, 使用[link:https://developer.mozilla.org/en-US/docs/Web/API/AnalyserN...
true
Other
mrdoob
three.js
3e91cc25eb0d8e8070681a87b0a0e48c5454fda2.json
translate the rest of audio api page.
docs/api/zh/audio/AudioContext.html
@@ -12,30 +12,30 @@ <h1>[name]</h1> <p class="desc"> - This contains methods for setting up an [link:https://developer.mozilla.org/en-US/docs/Web/API/AudioContext AudioContext].<br /><br /> + 包含用来设置[link:https://developer.mozilla.org/en-US/docs/Web/API/AudioContext AudioContext]的方法.<br /><br /> - Used inte...
true
Other
mrdoob
three.js
3e91cc25eb0d8e8070681a87b0a0e48c5454fda2.json
translate the rest of audio api page.
docs/api/zh/audio/AudioListener.html
@@ -13,13 +13,13 @@ <h1>[name]</h1> <p class="desc"> - The [name] represents a virtual [link:https://developer.mozilla.org/de/docs/Web/API/AudioListener listener] of the all positional and non-positional audio effects in the scene.</br> - A three.js application usually creates a single instance of [name]. I...
true
Other
mrdoob
three.js
3e91cc25eb0d8e8070681a87b0a0e48c5454fda2.json
translate the rest of audio api page.
docs/api/zh/audio/PositionalAudio.html
@@ -13,13 +13,13 @@ <h1>[name]</h1> <p class="desc"> - Create a positional audio object.<br /><br /> + 创建一个位置相关的音频对象.<br /><br /> - This uses the [link:https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API Web Audio API]. + 使用了[link:https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_A...
true
Other
mrdoob
three.js
fb0eb7799f247193b286c5ea42020aba0eb6d08c.json
add readme for nrrd model source/license
examples/models/nrrd/README.txt
@@ -0,0 +1,14 @@ +# Source and license of the files in this directory + + +## stent.nrrd + +A 3D volume converted from stent.npz from the imageio project. +https://imageio.readthedocs.io/en/latest/standardimages.html + +It is in the public domain. + + +## l.nrrd + +Unknown
false
Other
mrdoob
three.js
96c1f744eef6498e3c9dd15cc41a2235a070da40.json
Update VRMLLoader to import vertex colors. #14814 Updates the VRML loader so that it imports vertex colors properly. Also implements parsing of `colorIndex`, `normalIndex` & `creaseAngle`, which still needs to be properly implemented.
examples/js/loaders/VRMLLoader.js
@@ -210,6 +210,7 @@ THREE.VRMLLoader.prototype = { scope.angles = []; break; + case 'color': case 'skyColor': case 'groundColor': scope.recordingFieldname = fieldName; @@ -224,7 +225,9 @@ THREE.VRMLLoader.prototype = { scope.points = []; break; + case 'colorInd...
false
Other
mrdoob
three.js
7b0c2f2f54f10febf81ada1d4b1774276665cc61.json
translate audio api page.
docs/api/zh/audio/Audio.html
@@ -13,13 +13,13 @@ <h1>[name]</h1> <p class="desc"> - Create a non-positional ( global ) audio object.<br /><br /> + 创建一个( 全局 ) audio对象.<br /><br /> - This uses the [link:https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API Web Audio API]. + 使用 [link:https://developer.mozilla.org/en-US/docs...
false
Other
mrdoob
three.js
eaa0c6d491d2646ebf719f25a1d50638e246fb39.json
Add volume rendering example
examples/js/shaders/VolumeShader.js
@@ -0,0 +1,320 @@ +// Author: Almar Klein +// Description: Shaders to render 3D volumes using raycasting. +// The applied techniques are based on similar implementations in the Visvis and Vispy projects. +// This is not the only approach, therefore it's marked 1. + + +THREE.ShaderLib[ 'volumerender1' ] = { + uniforms: ...
true
Other
mrdoob
three.js
eaa0c6d491d2646ebf719f25a1d50638e246fb39.json
Add volume rendering example
examples/webgl_materials_texture3d_volume1.html
@@ -0,0 +1,294 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <title>three.js webgl - loaders - vtk loader</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> + <style> + body { + font-family: Monospace; + backgroun...
true
Other
mrdoob
three.js
39f09176735e00ceba688722c6fc2843a919d5c4.json
Update VRMLLoader to support normals. #14814 Allows the VRMLLoader to import normals that are defined in the file. Also fixes a bug where uvs would be an array filled with `undefined` values if model contained no UV coordinates.
examples/js/loaders/VRMLLoader.js
@@ -218,6 +218,7 @@ THREE.VRMLLoader.prototype = { break; case 'point': + case 'vector': scope.recordingFieldname = fieldName; scope.isRecordingPoints = true; scope.points = []; @@ -303,6 +304,22 @@ THREE.VRMLLoader.prototype = { } + if ( node.nodeType == 'Normal' )...
false
Other
mrdoob
three.js
22a52dc81217260d5d97efdda68bc597eac2029f.json
remove unused variables, correct formatting
examples/webgl_materials_cars.html
@@ -305,10 +305,6 @@ // set materials to the current values of the selection menus function updateMaterials() { - var bodyMatName = bodyMatSelect.options[ bodyMatSelect.selectedIndex ].value; - var rimMatName = rimMatSelect.options[ rimMatSelect.selectedIndex ].value; - var glassMatName = glassMatSel...
false
Other
mrdoob
three.js
f169f50b2e23ee6df276bbc47648cc5fe0ab81d0.json
add eof newline
examples/webgl_materials_cars.html
@@ -397,4 +397,4 @@ </script> </body> -</html> \ No newline at end of file +</html>
false
Other
mrdoob
three.js
1f86be32ff4f1634f187637ae273a7313b99014c.json
switch rotation axes
examples/js/Car.js
@@ -3,9 +3,9 @@ * @author Lewy Blue https://github.com/looeee * * The model is expected to follow real world car proportions. You can try unusual car types - * but your results may be unexpected. Scaled models are also not supported + * but your results may be unexpected. Scaled models are also not supported. *...
false
Other
mrdoob
three.js
3c9c090fedcbf6761df7d940cfd2ba3b0ecd4990.json
fix bug 2
src/math/Box3.js
@@ -384,7 +384,7 @@ Object.assign( Box3.prototype, { } - return ( min <= -plane.constant && max >= -plane.constant ); + return ( min <= - plane.constant && max >= - plane.constant ); },
false
Other
mrdoob
three.js
9b7f7851d9be264cad25b4982d768b186e0f8fa7.json
Update Useful-links.html to sync with en doc.
docs/manual/zh/introduction/Useful-links.html
@@ -109,7 +109,7 @@ <h2>示例</h2> <h2>工具</h2> <ul> <li> - [link:http://www.physgl.org/ physgl.org] - javascript front-end with wrappers to three.js, to bring WebGL + [link:http://www.physgl.org/ physgl.org] - JavaScript front-end with wrappers to three.js, to bring WebGL graphics to students learning p...
false
Other
mrdoob
three.js
096bcd9c43cf0fd1ca1c4cda27cd4449d774e8f2.json
translate spherical page.
docs/api/zh/math/Spherical.html
@@ -8,26 +8,26 @@ <link type="text/css" rel="stylesheet" href="page.css" /> </head> <body> - <h1>[name]</h1> + <h1>球坐标([name])</h1> - <p class="desc">A point's [link:https://en.wikipedia.org/wiki/Spherical_coordinate_system spherical coordinates].</p> + <p class="desc">一个点的[link:https://en.wikipedia.org/wi...
false
Other
mrdoob
three.js
46ef152cf371b14da18a215ad378cc54659b8e1f.json
Pull request comments
examples/js/loaders/GLTFLoader.js
@@ -1528,7 +1528,7 @@ THREE.GLTFLoader = ( function () { } - function createGeometryKey( primitiveDef ) { + function createPrimitiveKey( primitiveDef ) { var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]; var geometryKey; @@ -1585,7 +1585,7 @@...
false
Other
mrdoob
three.js
9be5d8affd61d600ce5b1790b23a9caf28d5fc40.json
Prevent cursor up and cursor down from scrolling
examples/js/controls/OrbitControls.js
@@ -539,6 +539,10 @@ THREE.OrbitControls = function ( object, domElement ) { //console.log( 'handleKeyDown' ); + // prevent the browser from scrolling on cursor up/down + + event.preventDefault(); + switch ( event.keyCode ) { case scope.keys.UP:
false
Other
mrdoob
three.js
4ef4b6d878060fab2705d3da8e18c3d3bae215d6.json
Add stencil parameter and constants
src/constants.js
@@ -142,3 +142,23 @@ export var BasicDepthPacking = 3200; export var RGBADepthPacking = 3201; export var TangentSpaceNormalMap = 0; export var ObjectSpaceNormalMap = 1; + +// StencilOp +export var ZERO = 0; +export var KEEP = 7680; +export var REPLACE = 7681; +export var INCR = 7682; +export var DECR = 7683; +export...
true
Other
mrdoob
three.js
4ef4b6d878060fab2705d3da8e18c3d3bae215d6.json
Add stencil parameter and constants
src/materials/Material.js
@@ -40,6 +40,8 @@ function Material() { this.depthTest = true; this.depthWrite = true; + this.stencil = null; + this.clippingPlanes = null; this.clipIntersection = false; this.clipShadows = false;
true
Other
mrdoob
three.js
4ef4b6d878060fab2705d3da8e18c3d3bae215d6.json
Add stencil parameter and constants
src/renderers/webgl/WebGLState.js
@@ -677,6 +677,16 @@ function WebGLState( gl, extensions, utils, capabilities ) { depthBuffer.setMask( material.depthWrite ); colorBuffer.setMask( material.colorWrite ); + var stencil = material.stencil; + var useStencil = stencil !== null; + stencilBuffer.setTest( useStencil ); + if ( useStencil ) { + + ...
true
Other
mrdoob
three.js
c57b480e7b7f93c8808bfcd0bd9735e0cb774e26.json
Add newline at end of file
utils/modularize.js
@@ -83,7 +83,7 @@ function convert( path, ignoreList ) { var keys = Object.keys( dependencies ).sort().map( value => '\n\t' + value ).toString(); var imports = `import {${keys}\n} from "../../../build/three.module.js";`; - var exports = `export { ${className} };`; + var exports = `export { ${className} };\n`; ...
false
Other
mrdoob
three.js
533ff0ec9caa98639de8bb3f2c9b9a639ff428b8.json
Skip non-POT texture fallback on WebGL2
src/renderers/webgl/WebGLTextures.js
@@ -83,9 +83,9 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, } - function textureNeedsGenerateMipmaps( texture, isPowerOfTwo ) { + function textureNeedsGenerateMipmaps( texture, supportsMips ) { - return texture.generateMipmaps && isPowerOfTwo && + return texture.generate...
false
Other
mrdoob
three.js
cdf0bba21a8b3a264f21dcea59dbca28b39905a5.json
Remove reference to THREE in modules
examples/jsm/controls/MapControls.js
@@ -1036,7 +1036,7 @@ var MapControls = function ( object, domElement ) { }; MapControls.prototype = Object.create( EventDispatcher.prototype ); -MapControls.prototype.constructor = THREE.MapControls; +MapControls.prototype.constructor = MapControls; Object.defineProperties( MapControls.prototype, {
true
Other
mrdoob
three.js
cdf0bba21a8b3a264f21dcea59dbca28b39905a5.json
Remove reference to THREE in modules
examples/jsm/controls/OrbitControls.js
@@ -932,7 +932,7 @@ var OrbitControls = function ( object, domElement ) { }; OrbitControls.prototype = Object.create( EventDispatcher.prototype ); -OrbitControls.prototype.constructor = THREE.OrbitControls; +OrbitControls.prototype.constructor = OrbitControls; Object.defineProperties( OrbitControls.prototype, { ...
true
Other
mrdoob
three.js
cdf0bba21a8b3a264f21dcea59dbca28b39905a5.json
Remove reference to THREE in modules
examples/jsm/controls/TrackballControls.js
@@ -623,6 +623,6 @@ var TrackballControls = function ( object, domElement ) { }; TrackballControls.prototype = Object.create( EventDispatcher.prototype ); -TrackballControls.prototype.constructor = THREE.TrackballControls; +TrackballControls.prototype.constructor = TrackballControls; export { TrackballControls }...
true
Other
mrdoob
three.js
ae9bc8ced64c6343ebb6f6344049ece81e115d68.json
add comments to example
examples/webgl_physics_volume.html
@@ -191,11 +191,15 @@ function processGeometry( bufGeometry ) { + // Ony consider the position values when merging the vertices var posOnlyBufGeometry = new THREE.BufferGeometry(); posOnlyBufGeometry.addAttribute( 'position', bufGeometry.getAttribute( 'position' ) ); posOnlyBufGeometry.setInde...
false
Other
mrdoob
three.js
bd989c1df792b6bd565f7e7038606d5b5d7315a9.json
Use mergeVertices in physics volume example
examples/webgl_physics_volume.html
@@ -31,6 +31,7 @@ <script src="../build/three.js"></script> <script src="js/libs/ammo.js"></script> <script src="js/controls/OrbitControls.js"></script> + <script src="js/utils/BufferGeometryUtils.js"></script> <script src="js/WebGL.js"></script> <script src="js/libs/stats.min.js"></script> @@ -190,60...
false