language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 9f73975bf84836451c8ac3a7b033a714f027f603.json | fix code style | docs/index.html | @@ -70,7 +70,7 @@ <h1><a href="http://threejs.org">three.js</a> / docs</h1>
language = value;
createNavigation();
updateFilter();
- autoChangeUrlLanguage(language);
+ autoChangeUrlLanguage( language );
}
| false |
Other | mrdoob | three.js | 27f51da2ebc001bf8a9e908e12b5d804edb03b27.json | Add window resize support to god rays example
This adds window resizing support to the god rays example as well as refactoring some repeated code. | examples/webgl_postprocessing_godrays.html | @@ -59,16 +59,16 @@
var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
-
var postprocessing = { enabled: true };
var orbitRadius = 200;
var bgColor = 0x000511;
var sunColor = 0xffee00;
+ // Use a smaller size for some of... | false |
Other | mrdoob | three.js | a8794dc6bc9de076c07ddacf171fde541436aa7c.json | Upgrade dev dependencies | package-lock.json | @@ -1,6 +1,6 @@
{
"name": "three",
- "version": "0.98.0",
+ "version": "0.100.0",
"lockfileVersion": 1,
"requires": true,
"dependencies": {
@@ -43,9 +43,9 @@
"dev": true
},
"acorn-jsx": {
- "version": "5.0.0",
- "resolved": "https://registry.npmjs.org/acorn-jsx/-/acorn-jsx-5.0.... | true |
Other | mrdoob | three.js | a8794dc6bc9de076c07ddacf171fde541436aa7c.json | Upgrade dev dependencies | package.json | @@ -53,15 +53,15 @@
},
"homepage": "https://threejs.org/",
"devDependencies": {
- "concurrently": "^4.0.1",
- "electron": "^3.0.8",
- "eslint": "^5.9.0",
+ "concurrently": "^4.1.0",
+ "electron": "^4.0.0",
+ "eslint": "^5.11.1",
"eslint-config-mdcs": "^4.2.3",
"eslint-plugin-html": ... | true |
Other | mrdoob | three.js | a79f8770fd7e41229810fd1b3e2fa5d4f9ede30d.json | Beautify model dropdown list with labels | examples/webgl_loader_ldraw.html | @@ -49,24 +49,24 @@
var ldrawPath = 'models/ldraw/officialLibrary/';
- var modelFileList = [
- 'models/car.ldr_Packed.mpd',
- 'models/1621-1-LunarMPVVehicle.mpd_Packed.mpd',
- 'models/889-1-RadarTruck.mpd_Packed.mpd',
- 'models/4838-1-MiniVehicles.mpd_Packed.mpd',
- 'models/4915-1-MiniConstruct... | false |
Other | mrdoob | three.js | 2f350889c9a3d6696f08006db30c35eeb16c6a9d.json | Copy color to uniforms value | src/renderers/WebGLRenderer.js | @@ -1855,7 +1855,7 @@ function WebGLRenderer( parameters ) {
} else if ( material.isShadowMaterial ) {
- m_uniforms.color.value = material.color;
+ m_uniforms.color.value.copy( material.color );
m_uniforms.opacity.value = material.opacity;
}
@@ -1901,7 +1901,7 @@ function WebGLRenderer( paramet... | false |
Other | mrdoob | three.js | 2c32a6f18961904cfb8366e48ed56db984571928.json | Use standard for instead for of
Signed-off-by: Riccardo Padovani <rpadovani@nextbit.it> | examples/js/loaders/GLTFLoader.js | @@ -1555,9 +1555,9 @@ THREE.GLTFLoader = ( function () {
var keys = Object.keys( attributes ).sort();
- for ( var key of keys ) {
+ for ( var i = 0, il = keys.length; i < il; i ++ ) {
- attributesKey += key + attributes[ key ];
+ attributesKey += keys[ i ] + attributes[ keys[ i ] ];
}
| false |
Other | mrdoob | three.js | 2da12cc9e312247afe205ef3610be023cdae702e.json | Pull request comments
Signed-off-by: Riccardo Padovani <rpadovani@nextbit.it> | examples/js/loaders/GLTFLoader.js | @@ -1553,7 +1553,9 @@ THREE.GLTFLoader = ( function () {
var attributesKey = '';
- for ( var key in attributes ) {
+ var keys = Object.keys( attributes ).sort();
+
+ for ( var key of keys ) {
attributesKey += key + attributes[ key ];
@@ -1569,13 +1571,7 @@ THREE.GLTFLoader = ( function () {
for (... | false |
Other | mrdoob | three.js | df301630d6c17960ca190d97928f3ea0d7b5abd7.json | Translate some pages in Math | docs/api/zh/extras/core/Curve.html | @@ -8,7 +8,7 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- <h1>[name]</h1>
+ <h1>曲线([name])</h1>
<p class="desc">
An abstract base class for creating a [name] object that contains methods for interpolation. | true |
Other | mrdoob | three.js | df301630d6c17960ca190d97928f3ea0d7b5abd7.json | Translate some pages in Math | docs/api/zh/math/Quaternion.html | @@ -8,18 +8,16 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- <h1>[name]</h1>
+ <h1>四元数([name])</h1>
<p class="desc">
- Implementation of a [link:http://en.wikipedia.org/wiki/Quaternion quaternion].
- This is used for [link:https://en.wikipedia.org/wiki/Quaternions_and_s... | true |
Other | mrdoob | three.js | df301630d6c17960ca190d97928f3ea0d7b5abd7.json | Translate some pages in Math | docs/api/zh/math/Sphere.html | @@ -8,22 +8,22 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- <h1>[name]</h1>
+ <h1>球([name])</h1>
- <p class="desc">A sphere defined by a center and radius.</p>
+ <p class="desc">一个球由球心和半径所定义。</p>
- <h2>Constructor</h2>
+ <h2>构造函数</h2>
<h3>[name]( [param:Vector3 cente... | true |
Other | mrdoob | three.js | df301630d6c17960ca190d97928f3ea0d7b5abd7.json | Translate some pages in Math | docs/api/zh/math/Triangle.html | @@ -8,135 +8,132 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- <h1>[name]</h1>
+ <h1>三角形([name])</h1>
<p class="desc">
- A geometric triangle as defined by three [page:Vector3 Vector3s] representing its
- three corners.
+ 一个三角形由三个表示其三个角的[page:Vector3 Vector3]所定义。
<... | true |
Other | mrdoob | three.js | 9577c9d4d84e086f55dd1fc236549e78c37e8e90.json | Complete those untranslated | docs/api/zh/core/bufferAttributeTypes/BufferAttributeTypes.html | @@ -31,14 +31,14 @@ <h1>BufferAttribute Types</h1>
<h2>构造函数</h2>
- All of the above are called in the same way.
+ 所有上述内容都以相同的方式调用。
<h3>TypedBufferAttribute( [param:Array array], [param:Integer itemSize], [param:Boolean normalized] )</h3>
<p>
- array -- this can be a typed or untyped (normal) array. It ... | false |
Other | mrdoob | three.js | 6efb8be5dca8b87f643b9dff9fa056cbdb3e9f57.json | Adjust links and line-breaks. | docs/manual/zh/introduction/Animation-system.html | @@ -8,77 +8,79 @@
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
- <h1>动画系统[name]</h1>
+ <h1>动画系统([name])</h1>
<h2>概述</h2>
<p class="desc">
在three.js动画系统中,您可以为模型的各种属性设置动画:
- [page:SkinnedMesh 蒙皮和装配模型]的骨头,[page:Geometry.morphTargets 变形目标],不同的材料属性(颜色,
- 不透明度,布尔运算),可见性和... | false |
Other | mrdoob | three.js | 461f4f68931cbf0b954aeee54fa6dea711ff9d68.json | Fix GLBufferAttribute example | examples/webgl_buffergeometry_points_glbufferattribute.html | @@ -34,12 +34,16 @@
<script src="../build/three.js"></script>
- <script src="js/Detector.js"></script>
+ <script src="js/WebGL.js"></script>
<script src="js/libs/stats.min.js"></script>
<script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
+ if ( WEBGL.isWebGLAvailable() === false ) {... | false |
Other | mrdoob | three.js | 65afc8d66e120264e1138a2166664d96fdd437f2.json | translate this page into Chinese. | docs/manual/zh/introduction/Loading-3D-models.html | @@ -14,44 +14,36 @@ <h1>[name]</h1>
<br />
<p>
- 3D models are available in hundreds of file formats, each with different
- purposes, assorted features, and varying complexity. Although
- <a href="https://github.com/mrdoob/three.js/tree/dev/examples/js/loaders" target="_blank" rel="noopener">
- thre... | false |
Other | mrdoob | three.js | 17c6b34ff3b713484166a5e96d79c984e151f3a6.json | translate this page completely | docs/manual/zh/introduction/Drawing-lines.html | @@ -11,11 +11,11 @@
<h1>[name]</h1>
<div>
<p>
- Let's say you want to draw a line or a circle, not a wireframe [page:Mesh].
- First we need to setup the [page:WebGLRenderer renderer], [page:Scene scene] and camera (see the Creating a scene page).
+ 假设你想画一个圆或者画一条线,而不是一个线框或者说[page:Mesh](网格)。
+ 第一部我们... | false |
Other | mrdoob | three.js | 4eb0932b8ff0e8591b1703fce2afeba2db90903c.json | change the position of some texe . | docs/manual/zh/introduction/How-to-run-things-locally.html | @@ -159,7 +159,6 @@ <h3>Chrome</h3>
<code>open /Applications/Google\ Chrome.app --args --allow-file-access-from-files</code>
</div>
-
<h3>Firefox</h3>
<div>
<ol>
@@ -179,7 +178,6 @@ <h3>Firefox</h3>
<p>
其它简单的替代方案你可以在Stack Overflow上找到:[link:http://stackoverflow.com/q/129054... | false |
Other | mrdoob | three.js | 5fd04c7880d273e067d0df6e8b8494ec127bce05.json | translate this page completely | docs/manual/zh/introduction/How-to-run-things-locally.html | @@ -10,59 +10,56 @@
<body>
<h1>[name]</h1>
<p>
- If you use just procedural geometries and don't load any textures, webpages should work
- straight from the file system, just double-click on HTML file in a file manager and it
- should appear working in the browser (you'll see <em>file:///yourFile.html</em... | false |
Other | mrdoob | three.js | 9ca7264b3e9bda2d2e04533864bbd5cd6477433f.json | change the gamera and continue translation | docs/manual/zh/introduction/Browser-support.html | @@ -13,7 +13,7 @@ <h1>[name]</h1>
<h2>总览</h2>
<div>
<p>
- 在所有现代浏览器中,Three.js可以使用WebGL来渲染场景。对于较旧的浏览器,特别是Internet Explorer 10或者更低版本浏览器,你将需要回落到其它[link:https://github.com/mrdoob/three.js/tree/master/examples/js/renderers renderers](CSS2DRenderer、CSS3DRenderer、SVGRenderer、CanvasRenderer)。此外,你或许不得不包含一些polyf... | false |
Other | mrdoob | three.js | bdcef27ff473d043c4aebb43cc9c219cbe4eb7ef.json | translate this file | docs/manual/zh/introduction/Creating-a-scene.html | @@ -10,12 +10,12 @@
<body>
<h1>[name]</h1><br />
- <p>The goal of this section is to give a brief introduction to three.js. We will start by setting up a scene, with a spinning cube. A working example is provided at the bottom of the page in case you get stuck and need help.</p>
+ <p>这一部分的目标是对three.js来做一个简要的介绍... | false |
Other | mrdoob | three.js | 7cbf6e9c69c6be83c2c46f8bc192456691bc6023.json | correct previous change. | examples/webgl_materials_texture3d_volume1.html | @@ -203,7 +203,7 @@
container.appendChild( renderer.domElement );
controls = new THREE.OrthographicTrackballControls( camera, renderer.domElement );
- controls.target = new THREE.Vector3(64, 64, 128);
+ controls.target.set( 64, 64, 128 );
controls.rotateSpeed = 5.0;
controls.zoomSpeed = 5;
con... | false |
Other | mrdoob | three.js | 1a1772c0e8e2b3ca6bd4f98f4e20fc5adc347d00.json | Fix wrong place of isQuaternion property | src/math/Quaternion.js | @@ -19,8 +19,6 @@ function Quaternion( x, y, z, w ) {
Object.assign( Quaternion, {
- isQuaternion: true,
-
slerp: function ( qa, qb, qm, t ) {
return qm.copy( qa ).slerp( qb, t );
@@ -165,6 +163,8 @@ Object.defineProperties( Quaternion.prototype, {
Object.assign( Quaternion.prototype, {
+ isQuaternion:... | false |
Other | mrdoob | three.js | 710a530680d744f8282d42253d8ac9e7cab1bcb7.json | Add a comment | examples/js/animation/MMDAnimationHelper.js | @@ -946,6 +946,7 @@ THREE.MMDAnimationHelper = ( function () {
if ( this.currentTime < this.delayTime ) return false;
+ // 'duration' can be bigger than 'audioDuration + delayTime' because of sync configuration
if ( ( this.currentTime - this.delayTime ) > this.audioDuration ) return false;
this.a... | false |
Other | mrdoob | three.js | 835453ca323ac2f0775eb990e6cb426ed5ad737b.json | Add support for horizontal panning | examples/js/controls/OrbitControls.js | @@ -59,6 +59,7 @@ THREE.OrbitControls = function ( object, domElement ) {
// Set to false to disable panning
this.enablePan = true;
+ this.panningMode = THREE.ScreenSpacePanning; // alternate THREE.HorizontalPanning
this.keyPanSpeed = 7.0; // pixels moved per arrow key push
// Set to true to automatically r... | false |
Other | mrdoob | three.js | d41afdc45af4853eceaeb6ccb7a3cfd561e475bf.json | catch undefined fileName | examples/js/loaders/FBXLoader.js | @@ -328,19 +328,19 @@
var fileName;
+ var currentPath = loader.path;
+
var children = connections.get( textureNode.id ).children;
if ( children !== undefined && children.length > 0 && images[ children[ 0 ].ID ] !== undefined ) {
fileName = images[ children[ 0 ].ID ];
- }
-
- var currentPath = ... | false |
Other | mrdoob | three.js | bd2de3eab6562cc945e8696071874d9f283dac0c.json | Add null-checking for gl.VERSION | src/renderers/webgl/WebGLState.js | @@ -342,8 +342,9 @@ function WebGLState( gl, extensions, utils ) {
var maxTextures = gl.getParameter( gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS );
- var version = parseFloat( /^WebGL\ ([0-9])/.exec( gl.getParameter( gl.VERSION ) )[ 1 ] );
- var lineWidthAvailable = parseFloat( version ) >= 1.0;
+ var version = /^WebGL\... | false |
Other | mrdoob | three.js | dfdf633dfd643515fa4e299ef75dafe498be6efd.json | Upgrade dev dependencies | package-lock.json | @@ -49,20 +49,20 @@
"dev": true
},
"ajv": {
- "version": "5.5.2",
- "resolved": "https://registry.npmjs.org/ajv/-/ajv-5.5.2.tgz",
- "integrity": "sha1-c7Xuyj+rZT49P5Qis0GtQiBdyWU=",
+ "version": "6.5.5",
+ "resolved": "https://registry.npmjs.org/ajv/-/ajv-6.5.5.tgz",
+ "in... | true |
Other | mrdoob | three.js | dfdf633dfd643515fa4e299ef75dafe498be6efd.json | Upgrade dev dependencies | package.json | @@ -31,7 +31,7 @@
"scripts": {
"build": "rollup -c",
"build-test": "rollup -c test/rollup.unit.config.js",
- "build-closure": "rollup -c && java -jar node_modules/google-closure-compiler/compiler.jar --warning_level=VERBOSE --jscomp_off=globalThis --jscomp_off=checkTypes --externs utils/build/externs.js... | true |
Other | mrdoob | three.js | 26978c4e198ae481fcab3c3b3a1cecc93988715b.json | compute the necessary inverse and reuse it | examples/js/controls/DragControls.js | @@ -20,6 +20,8 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
var _offset = new THREE.Vector3();
var _intersection = new THREE.Vector3();
var _worldPosition = new THREE.Vector3();
+ var _inverseMatrix = new THREE.Matrix4();
+
var _selected = null, _hovered = null;
//
@@ -71,7 +73,7 @... | false |
Other | mrdoob | three.js | 779784c74c7423e79e4e339d98af42cc3715a746.json | Adjust logic as suggested by WestLangley. | src/geometries/ExtrudeGeometry.js | @@ -392,13 +392,8 @@ function ExtrudeBufferGeometry( shapes, options ) {
t = b / bevelSegments;
z = bevelThickness * Math.cos( t * Math.PI / 2 );
- bs = Math.abs( bevelSize ) * Math.sin( t * Math.PI / 2 );
-
- if ( bevelSize < 0 ) {
-
- bs += bevelSize;
-
- }
+ var s = Math.sin( t * Math.PI / 2 );
... | false |
Other | mrdoob | three.js | 08174e30235eb3b0e96166a5573418debec98c32.json | Remove local variable bevelSubtract. | src/geometries/ExtrudeGeometry.js | @@ -110,14 +110,6 @@ function ExtrudeBufferGeometry( shapes, options ) {
var bevelThickness = options.bevelThickness !== undefined ? options.bevelThickness : 6;
var bevelSize = options.bevelSize !== undefined ? options.bevelSize : bevelThickness - 2;
var bevelSegments = options.bevelSegments !== undefined ? op... | false |
Other | mrdoob | three.js | 356453504da0890af808f79092af5b2d63424395.json | Fix jpeg check in TextureLoader | src/loaders/TextureLoader.js | @@ -31,7 +31,7 @@ Object.assign( TextureLoader.prototype, {
texture.image = image;
// JPEGs can't have an alpha channel, so memory can be saved by storing them as RGB.
- var isJPEG = url.search( /\.jpe?g$/i ) > 0 || url.search( /^data\:image\/jpeg/ ) === 0;
+ var isJPEG = url.search( /\.jpe?g($|\?)/i ) > ... | false |
Other | mrdoob | three.js | 44d9c06f305d8f85ce7851c14b7473a015f5ff60.json | fix more eslint requirements | src/loaders/ObjectLoader.js | @@ -471,7 +471,7 @@ Object.assign( ObjectLoader.prototype, {
var array = [];
for ( var j = 0; j < data.materials.length; j ++ ) {
- if (cache[ data.materials[ j ].uuid ]) {
+ if ( cache[ data.materials[ j ].uuid ] ) {
array.push( cache[ data.materials[ j ].uuid ] );
| false |
Other | mrdoob | three.js | 6f47a254cd586ca65a6b4b05659f57f5a618ac32.json | fix eslint requirements | src/loaders/ObjectLoader.js | @@ -470,12 +470,17 @@ Object.assign( ObjectLoader.prototype, {
// Deprecated
var array = [];
for ( var j = 0; j < data.materials.length; j ++ ) {
- if (cache[data.materials[ j ].uuid]) {
- array.push( cache[data.materials[ j ].uuid] );
+
+ if (cache[ data.materials[ j... | false |
Other | mrdoob | three.js | f35784d8b7e647f7b11ca745f87c0187d39c98dc.json | Improve error handling for LoadingManager | examples/js/loaders/GLTFLoader.js | @@ -58,8 +58,8 @@ THREE.GLTFLoader = ( function () {
}
- scope.manager.itemEnd( url );
scope.manager.itemError( url );
+ scope.manager.itemEnd( url );
};
| true |
Other | mrdoob | three.js | f35784d8b7e647f7b11ca745f87c0187d39c98dc.json | Improve error handling for LoadingManager | src/loaders/FileLoader.js | @@ -141,8 +141,8 @@ Object.assign( FileLoader.prototype, {
if ( onError ) onError( error );
- scope.manager.itemEnd( url );
scope.manager.itemError( url );
+ scope.manager.itemEnd( url );
}, 0 );
@@ -201,8 +201,8 @@ Object.assign( FileLoader.prototype, {
}
- scope.manager.... | true |
Other | mrdoob | three.js | f35784d8b7e647f7b11ca745f87c0187d39c98dc.json | Improve error handling for LoadingManager | src/loaders/ImageBitmapLoader.js | @@ -85,8 +85,8 @@ ImageBitmapLoader.prototype = {
if ( onError ) onError( e );
- scope.manager.itemEnd( url );
scope.manager.itemError( url );
+ scope.manager.itemEnd( url );
} );
| true |
Other | mrdoob | three.js | f35784d8b7e647f7b11ca745f87c0187d39c98dc.json | Improve error handling for LoadingManager | src/loaders/ImageLoader.js | @@ -66,8 +66,8 @@ Object.assign( ImageLoader.prototype, {
if ( onError ) onError( event );
- scope.manager.itemEnd( url );
scope.manager.itemError( url );
+ scope.manager.itemEnd( url );
}
| true |
Other | mrdoob | three.js | f35784d8b7e647f7b11ca745f87c0187d39c98dc.json | Improve error handling for LoadingManager | src/loaders/ObjectLoader.js | @@ -527,8 +527,8 @@ Object.assign( ObjectLoader.prototype, {
}, undefined, function () {
- scope.manager.itemEnd( url );
scope.manager.itemError( url );
+ scope.manager.itemEnd( url );
} );
| true |
Other | mrdoob | three.js | b4416217c4b33e8e557f321aa79a769e117deb2a.json | Delete some old line in list.js. | docs/list.js | @@ -385,7 +385,6 @@ var list = {
"Plugins": {
"LookupTable": "examples/Lut",
- "SpriteCanvasMaterial": "examples/SpriteCanvasMaterial"
},
"QuickHull": {
@@ -397,7 +396,7 @@ var list = {
},
"Renderers": {
- "CSS2DRenderer": "examples/renderers/CSS2DRenderer",
+ "CSS2DRenderer": "... | false |
Other | mrdoob | three.js | f972e7e4a8d69d6e9e02b8081d64cef3976953f1.json | Translate the How-to-use-WebGL2.html into zh. | docs/manual/zh/introduction/How-to-use-WebGL2.html | @@ -10,28 +10,27 @@
</head>
<body>
- <h1>[name]</h1>
+ <h1>如何使用WebGL 2([name])</h1>
<br />
<p>
- Starting with three.js R95, the engine supports rendering with a WebGL 2 context. By default three.js always uses a
- WebGL 1 context when creating an instance of *WebGLRenderer*. If you want use a WebGL 2 conte... | false |
Other | mrdoob | three.js | e1cd7374b0ef70bd930eb36cec115a4ba310de58.json | Update Texture docs. | docs/api/en/textures/Texture.html | @@ -250,7 +250,7 @@ <h3>[method:null dispose]()</h3>
Call [page:EventDispatcher EventDispatcher].dispatchEvent with a 'dispose' event type.
</p>
- <h3>[method:null transformUv]( [param:Vector2 uv] )</h3>
+ <h3>[method:Vector2 transformUv]( [param:Vector2 uv] )</h3>
<p>
Transform the uv based on the valu... | false |
Other | mrdoob | three.js | 1e7530bb71b5f1e5f1cd21aa9ae442d4a06ddc3a.json | Load all assets before adding object to scene | examples/webgl_loader_obj.html | @@ -44,6 +44,7 @@
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
+ var object;
init();
animate();
@@ -68,45 +69,62 @@
camera.add( pointLight );
scene.add( camera );
- // texture
+ // manager
+
+ var loadModel = function () {
+
+ object.t... | false |
Other | mrdoob | three.js | 1060268ab4aa160caeff81587ec0e703c50ddf67.json | Remove dependency on packing shader chunk | examples/js/shaders/BokehShader2.js | @@ -65,7 +65,6 @@ THREE.BokehShader = {
fragmentShader: [
"#include <common>",
- "#include <packing>",
"varying vec2 vUv;",
| true |
Other | mrdoob | three.js | 1060268ab4aa160caeff81587ec0e703c50ddf67.json | Remove dependency on packing shader chunk | examples/webgl_postprocessing_procedural.html | @@ -40,8 +40,7 @@
}
</script>
<script id="noiseRandom1D-frag" type="x-shader/x-fragment">
- #include <common>
- #include <packing>
+ #include <common>
varying vec2 vUv;
@@ -52,7 +51,6 @@
</script>
<script id="noiseRandom2D-frag" type="x-shader/x-fragment">
#include <common>
- #include ... | true |
Other | mrdoob | three.js | 1060268ab4aa160caeff81587ec0e703c50ddf67.json | Remove dependency on packing shader chunk | src/renderers/shaders/ShaderLib/points_frag.glsl | @@ -2,7 +2,6 @@ uniform vec3 diffuse;
uniform float opacity;
#include <common>
-#include <packing>
#include <color_pars_fragment>
#include <map_particle_pars_fragment>
#include <fog_pars_fragment> | true |
Other | mrdoob | three.js | 1060268ab4aa160caeff81587ec0e703c50ddf67.json | Remove dependency on packing shader chunk | src/renderers/shaders/ShaderLib/sprite_frag.glsl | @@ -2,7 +2,6 @@ uniform vec3 diffuse;
uniform float opacity;
#include <common>
-#include <packing>
#include <uv_pars_fragment>
#include <map_pars_fragment>
#include <fog_pars_fragment> | true |
Other | mrdoob | three.js | 77de73cac8dcd14812f2bb90bfc48fa17ae3c189.json | Add tonemapping and encoding support | src/renderers/shaders/ShaderLib/sprite_frag.glsl | @@ -11,10 +11,11 @@ uniform float opacity;
void main() {
+ #include <clipping_planes_fragment>
+
vec3 outgoingLight = vec3( 0.0 );
vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
#include <logdepthbuf_fragment>
#include <map_fragment>
#include <alphatest_fragment>
@@... | false |
Other | mrdoob | three.js | 5c7f0349989de9cdae092dc38cc31bc5b33b3714.json | fix mip levels | examples/js/nodes/bsdfs/RoughnessToBlinnExponentNode.js | @@ -27,10 +27,11 @@ RoughnessToBlinnExponentNode.Nodes = (function() {
// float envMapWidth = pow( 2.0, maxMIPLevelScalar );
// float desiredMIPLevel = log2( envMapWidth * sqrt( 3.0 ) ) - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );
- " float desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( p... | true |
Other | mrdoob | three.js | 5c7f0349989de9cdae092dc38cc31bc5b33b3714.json | fix mip levels | examples/js/nodes/utils/MaxMIPLevelNode.js | @@ -28,7 +28,7 @@ Object.defineProperties( MaxMIPLevelNode.prototype, {
var image = this.texture.value.image ? this.texture.value.image[0] : undefined;
- this.maxMIPLevel = image !== undefined ? ( Math.log( Math.max( image.width, image.height ) ) + 1 ) * Math.LOG2E : 0;
+ this.maxMIPLevel = image !== und... | true |
Other | mrdoob | three.js | ecf087a8ca65c9d91ab019a7233e4280d19aae92.json | Remove unnecessary debug line | examples/js/loaders/SVGLoader.js | @@ -771,8 +771,6 @@ THREE.SVGLoader.prototype = {
var scaleY = getTransformScaleY( currentTransform );
var subpath = new THREE.Path();
-
- console.warn( "AMEM: " + scaleX + ", " + scaleY );
if ( Math.abs( scaleX - scaleY ) > 0.00000001 ) {
| false |
Other | mrdoob | three.js | 848a6e201db1621e2ee0f3118a52a3264273cd8b.json | Optimize trig functions | examples/js/loaders/SVGLoader.js | @@ -1101,10 +1101,13 @@ THREE.SVGLoader.prototype = {
var rotation = createIdTransform();
- rotation[ 0 ] = Math.cos( angle );
- rotation[ 1 ] = Math.sin( angle );
- rotation[ 2 ] = -Math.sin( angle );
- rotation[ 3 ] = Math.cos( angle );
+ var c = Math.cos( angle );
+ var s = Math.sin( angle );
+
+... | false |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/js/nodes/THREE.Nodes.js | @@ -92,7 +92,7 @@ import {
StandardNode,
MeshStandardNode,
- // utils
+ // materials
NodeMaterial,
SpriteNodeMaterial,
@@ -200,4 +200,4 @@ THREE.NodeMaterial = NodeMaterial;
THREE.SpriteNodeMaterial = SpriteNodeMaterial;
THREE.PhongNodeMaterial = PhongNodeMaterial;
THREE.StandardNodeMaterial = Standard... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/js/nodes/accessors/ColorsNode.js | @@ -21,7 +21,7 @@ ColorsNode.prototype.constructor = ColorsNode;
ColorsNode.prototype.generate = function ( builder, output ) {
- builder.material.requires.color[ this.index ] = true;
+ builder.requires.color[ this.index ] = true;
var result = builder.isShader( 'vertex' ) ? vertexDict[ this.index ] : fragmentD... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/js/nodes/materials/NodeMaterial.js | @@ -3,11 +3,6 @@
*/
import { NodeBuilder } from '../core/NodeBuilder.js';
-import { NodeUniform } from '../core/NodeUniform.js';
-import { NodeLib } from '../core/NodeLib.js';
-import { FunctionNode } from '../core/FunctionNode.js';
-import { ConstNode } from '../core/ConstNode.js';
-import { StructNode } from '..... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/js/nodes/materials/nodes/SpriteNode.js | @@ -20,23 +20,22 @@ SpriteNode.prototype.nodeType = "Sprite";
SpriteNode.prototype.build = function ( builder ) {
- var material = builder.material;
var output, code;
- material.define( 'SPRITE' );
+ builder.define( 'SPRITE' );
- material.requires.lights = false;
- material.requires.transparent = this.alpha ... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/js/nodes/materials/nodes/StandardNode.js | @@ -43,7 +43,7 @@ StandardNode.prototype.build = function ( builder ) {
] ) );
- builder.addVertexParsCode( [
+ builder.addParsCode( [
"varying vec3 vViewPosition;",
"#ifndef FLAT_SHADED",
@@ -170,9 +170,9 @@ StandardNode.prototype.build = function ( builder ) {
var clearCoatEnv = useClearCoat &... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/js/nodes/postprocessing/NodePass.js | @@ -2,6 +2,7 @@
* @author sunag / http://www.sunag.com.br/
*/
+import { NodeUtils } from '../core/NodeUtils.js';
import { NodeMaterial } from '../materials/NodeMaterial.js';
import { RawNode } from '../materials/nodes/RawNode.js';
import { ScreenNode } from '../inputs/ScreenNode.js';
@@ -29,7 +30,7 @@ function... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/webgl_loader_nodes.html | @@ -40,75 +40,10 @@
<script src="js/controls/OrbitControls.js"></script>
<script src="js/libs/dat.gui.min.js"></script>
- <!-- NodeLibrary -->
- <script src="js/nodes/GLNode.js"></script>
- <script src="js/nodes/RawNode.js"></script>
- <script src="js/nodes/TempNode.js"></script>
- <script src="js/nodes/In... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/webgl_materials_nodes.html | @@ -43,7 +43,8 @@
<script type="module">
import './js/nodes/THREE.Nodes.js';
-
+ import './js/loaders/NodeMaterialLoader.js';
+
var container = document.getElementById( 'container' );
var renderer, scene, camera, clock = new THREE.Clock(), fov = 50; | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/webgl_mirror_nodes.html | @@ -40,68 +40,10 @@
<script src="js/objects/ReflectorRTT.js"></script>
<script src="js/controls/OrbitControls.js"></script>
- <!-- NodeLibrary -->
- <script src="js/nodes/GLNode.js"></script>
- <script src="js/nodes/RawNode.js"></script>
- <script src="js/nodes/TempNode.js"></script>
- <script src="js/node... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/webgl_postprocessing_nodes.html | @@ -41,57 +41,11 @@
<script src="js/postprocessing/MaskPass.js"></script>
<script src="js/postprocessing/ShaderPass.js"></script>
- <!-- NodeLibrary -->
- <script src="js/nodes/GLNode.js"></script>
- <script src="js/nodes/RawNode.js"></script>
- <script src="js/nodes/TempNode.js"></script>
- <script src="j... | true |
Other | mrdoob | three.js | dbb81cd0b6cf2a03a25de04a9bc4004352b41704.json | fix node examples | examples/webgl_sprites_nodes.html | @@ -39,71 +39,10 @@
<script src="js/controls/OrbitControls.js"></script>
<script src="js/libs/dat.gui.min.js"></script>
- <!-- NodeLibrary -->
- <script src="js/nodes/GLNode.js"></script>
- <script src="js/nodes/RawNode.js"></script>
- <script src="js/nodes/TempNode.js"></script>
- <script src="js/nodes/In... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css2d_label.html | @@ -46,8 +46,8 @@
<script>
- var camera, scene, scene2, renderer, labelRenderer;
- var controls;
+ var camera, scene, renderer, labelRenderer;
+
var clock = new THREE.Clock();
var textureLoader = new THREE.TextureLoader();
@@ -64,12 +64,10 @@
camera = new THREE.PerspectiveCamera( 45, window.... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_molecules.html | @@ -180,11 +180,11 @@
function generateButtonCallback( url ) {
- return function ( event ) {
+ return function () {
loadMolecule( url );
- }
+ };
}
@@ -196,7 +196,7 @@
button.innerHTML = m;
menu.appendChild( button );
- var url = "models/molecules/" + MOLECULES[ ... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_orthographic.html | @@ -42,8 +42,6 @@
var scene2, renderer2;
- var controls;
-
init();
animate();
@@ -55,7 +53,7 @@
camera.position.set( - 200, 200, 200 );
- controls = new THREE.OrbitControls( camera );
+ var controls = new THREE.OrbitControls( camera );
scene = new THREE.Scene();
scene.back... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_panorama.html | @@ -38,7 +38,6 @@
<script>
var camera, scene, renderer;
- var geometry, material, mesh;
var target = new THREE.Vector3();
var lon = 90, lat = 0;
@@ -58,32 +57,32 @@
var sides = [
{
url: 'textures/cube/Bridge2/posx.jpg',
- position: [ -512, 0, 0 ],
+ position: [ - 512, 0,... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_panorama_deviceorientation.html | @@ -40,7 +40,6 @@
var camera, scene, renderer;
var controls;
- var geometry, material, mesh;
init();
animate();
@@ -56,32 +55,32 @@
var sides = [
{
url: 'textures/cube/Bridge2/posx.jpg',
- position: [ -512, 0, 0 ],
+ position: [ - 512, 0, 0 ],
rotation: [ 0, Math... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_periodictable.html | @@ -262,7 +262,7 @@
var number = document.createElement( 'div' );
number.className = 'number';
- number.textContent = (i/5) + 1;
+ number.textContent = ( i / 5 ) + 1;
element.appendChild( number );
var symbol = document.createElement( 'div' );
@@ -299,7 +299,7 @@
for ( var i =... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_sprites.html | @@ -64,7 +64,7 @@
scene = new THREE.Scene();
var image = document.createElement( 'img' );
- image.addEventListener( 'load', function ( event ) {
+ image.addEventListener( 'load', function () {
for ( var i = 0; i < particlesTotal; i ++ ) {
@@ -135,7 +135,7 @@
for ( var i = 0; i < parti... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/css3d_youtube.html | @@ -11,7 +11,6 @@
}
#blocker {
position: absolute;
- /* background-color: rgba(255, 0, 0, 0.5); */
top: 0px;
left: 0px;
width: 100%;
@@ -87,8 +86,16 @@
var blocker = document.getElementById( 'blocker' );
blocker.style.display = 'none';
- document.addEventListener( 'mousedow... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/raytracing_sandbox.html | @@ -25,7 +25,7 @@
var container, info;
- var camera, controls, scene, renderer;
+ var camera, scene, renderer;
var group;
init();
@@ -266,7 +266,7 @@
container.appendChild( renderer.domElement );
- window.addEventListener( 'resize', function( e ) {
+ window.addEventListener( 'resize... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/software_lines_splines.html | @@ -56,10 +56,10 @@
var mouseX = 0, mouseY = 0,
- windowHalfX = window.innerWidth / 2,
- windowHalfY = window.innerHeight / 2,
+ windowHalfX = window.innerWidth / 2,
+ windowHalfY = window.innerHeight / 2,
- camera, scene, renderer, material, stats;
+ camera, scene, renderer, material, stats;
... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/software_sandbox.html | @@ -83,25 +83,25 @@
var loader = new THREE.TextureLoader();
var map = loader.load( 'textures/brick_diffuse.jpg' );
texCube = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { map: map, overdraw: 0.5 } ) );
- texCube.position.set( -300, 0, 0 );
+ texCube.position.set( - 300, 0, 0 );
sc... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/svg_sandbox.html | @@ -40,7 +40,7 @@
// QRCODE
var loader = new THREE.JSONLoader();
- loader.load( 'models/json/QRCode.json', function ( geometry) {
+ loader.load( 'models/json/QRCode.json', function ( geometry ) {
mesh = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { /*emissive: 0xff0000,*/ vertexCo... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webaudio_orientation.html | @@ -135,8 +135,8 @@
light.position.set( 0, 200, 100 );
light.castShadow = true;
light.shadow.camera.top = 180;
- light.shadow.camera.bottom = -100;
- light.shadow.camera.left = -120;
+ light.shadow.camera.bottom = - 100;
+ light.shadow.camera.left = - 120;
light.shadow.camera.right = 120;
scene.add( ... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webaudio_sandbox.html | @@ -94,8 +94,7 @@
}
- var camera, controls, scene, renderer;
- var light, pointLight;
+ var camera, controls, scene, renderer, light;
var material1, material2, material3;
@@ -135,15 +134,17 @@
var audioLoader = new THREE.AudioLoader();
var mesh1 = new THREE.Mesh( sphere, material1 );
-... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webaudio_timing.html | @@ -93,7 +93,7 @@
}
- var scene, camera, renderer, audio;
+ var scene, camera, renderer;
var objects = [];
@@ -211,7 +211,7 @@
}
- function onWindowResize( event ) {
+ function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix(); | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webgl2_materials_texture3d.html | @@ -119,33 +119,33 @@
.setResponseType( 'arraybuffer' )
.load( 'textures/3d/head256x256x109.zip', function ( data ) {
- var zip = new JSZip( data );
- var array = zip.files[ 'head256x256x109' ].asUint8Array();
+ var zip = new JSZip( data );
+ var array = zip.files[ 'head256x256x109' ].as... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webgl2_materials_texture3d_volume.html | @@ -151,9 +151,9 @@
uniforms.u_cmdata.value = cmtextures[ volconfig.colormap ];
material = new THREE.ShaderMaterial( {
- uniforms : uniforms,
- vertexShader : shader.vertexShader,
- fragmentShader : shader.fragmentShader,
+ uniforms: uniforms,
+ vertexShader: shader.vertexShad... | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webgl2_sandbox.html | @@ -117,7 +117,7 @@
}
- function onDocumentMouseMove(event) {
+ function onDocumentMouseMove( event ) {
mouseX = ( event.clientX - windowHalfX ) * 10;
mouseY = ( event.clientY - windowHalfY ) * 10; | true |
Other | mrdoob | three.js | 4ebbdc8f64fc7f2e9f8bd2c928136ce9b0f63e94.json | Fix linter errors | examples/webgldeferred_animation.html | @@ -109,15 +109,15 @@
var loader = new THREE.JSONLoader();
- loader.load( "models/skinned/knight.js", function( geometry, materials ) {
+ loader.load( "models/skinned/knight.js", function ( geometry, materials ) {
var material = materials[ 0 ];
material.emissive.set( 0x101010 );
mater... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_camera_orthographic.html | @@ -112,9 +112,9 @@
var aspect = window.innerWidth / window.innerHeight;
- camera.left = - frustumSize * aspect / 2;
- camera.right = frustumSize * aspect / 2;
- camera.top = frustumSize / 2;
+ camera.left = - frustumSize * aspect / 2;
+ camera.right = frustumSize * aspect / 2;
+ ca... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_birds.html | @@ -43,15 +43,15 @@
THREE.Geometry.call( this );
- v( 5, 0, 0 );
- v( - 5, - 2, 1 );
- v( - 5, 0, 0 );
+ v( 5, 0, 0 );
+ v( - 5, - 2, 1 );
+ v( - 5, 0, 0 );
v( - 5, - 2, - 1 );
- v( 0, 2, - 6 );
- v( 0, 2, 6 );
- v( 2, 0, 0 );
- v( - 3, 0, 0 ... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_cube.html | @@ -37,7 +37,6 @@
var mouseXOnMouseDown = 0;
var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
init();
animate();
@@ -112,7 +111,6 @@
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
cam... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_hierarchy.html | @@ -27,9 +27,7 @@
var container, stats;
- var camera, scene, renderer;
-
- var geometry, group;
+ var camera, scene, renderer, group;
var mouseX = 0, mouseY = 0;
@@ -99,7 +97,7 @@
}
- function onDocumentMouseMove(event) {
+ function onDocumentMouseMove( event ) {
mouseX = ( even... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_nurbs.html | @@ -49,7 +49,6 @@
var mouseXOnMouseDown = 0;
var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
init();
animate();
@@ -149,7 +148,6 @@
function onWindowResize() {
windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
cam... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_panorama.html | @@ -42,14 +42,11 @@
var camera, scene, renderer;
var texture_placeholder,
- isUserInteracting = false,
- onMouseDownMouseX = 0, onMouseDownMouseY = 0,
- onPointerDownPointerX = 0, onPointerDownPointerY = 0,
- onPointerDownLon = 0, onPointerDownLat = 0,
- lon = 90, onMouseDownLon = 0,
- lat = 0, on... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_panorama_fisheye.html | @@ -42,14 +42,11 @@
var camera, scene, renderer;
var texture_placeholder,
- isUserInteracting = false,
- onMouseDownMouseX = 0, onMouseDownMouseY = 0,
- onPointerDownPointerX = 0, onPointerDownPointerY = 0,
- onPointerDownLon = 0, onPointerDownLat = 0,
- lon = 90, onMouseDownLon = 0,
- lat = 0, on... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_shapes.html | @@ -36,9 +36,7 @@
var container, stats;
- var camera, scene, renderer;
-
- var group, text, plane;
+ var camera, scene, renderer, group;
var targetRotation = 0;
var targetRotationOnMouseDown = 0;
@@ -47,7 +45,6 @@
var mouseXOnMouseDown = 0;
var windowHalfX = window.innerWidth / 2;
- ... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_geometry_text.html | @@ -39,7 +39,6 @@
var mouseXOnMouseDown = 0;
var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
var loader = new THREE.FontLoader();
loader.load( 'fonts/helvetiker_regular.typeface.json', function ( font ) {
@@ -87,11 +86,11 @@
height: 20,
curveSegment... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_interactive_cubes.html | @@ -127,8 +127,8 @@
event.preventDefault();
- event.clientX = event.touches[0].clientX;
- event.clientY = event.touches[0].clientY;
+ event.clientX = event.touches[ 0 ].clientX;
+ event.clientY = event.touches[ 0 ].clientY;
onDocumentMouseDown( event );
}
@@ -163,6 +163,7 @@
}
... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_interactive_cubes_tween.html | @@ -27,7 +27,7 @@
var container, stats;
var camera, scene, renderer;
-
+
var raycaster;
var mouse;
@@ -71,16 +71,16 @@
scene.add( object );
}
-
+
//
-
+
raycaster = new THREE.Raycaster();
mouse = new THREE.Vector2();
renderer = new THREE.CanvasRenderer()... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_interactive_voxelpainter.html | @@ -96,7 +96,7 @@
renderer = new THREE.CanvasRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild(renderer.domElement);
+ container.appendChild( renderer.domElement );
document.addEventListener( 'mou... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_lights_pointlights.html | @@ -47,8 +47,8 @@
<script>
var camera, scene, renderer,
- light1, light2, light3,
- loader, mesh;
+ light1, light2, light3,
+ loader, mesh;
init();
animate(); | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_lines.html | @@ -26,19 +26,18 @@
<script>
var mouseX = 0, mouseY = 0,
+ windowHalfX = window.innerWidth / 2,
+ windowHalfY = window.innerHeight / 2,
- windowHalfX = window.innerWidth / 2,
- windowHalfY = window.innerHeight / 2,
-
- camera, scene, renderer;
+ camera, scene, renderer;
init();
anima... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_lines_colors.html | @@ -202,6 +202,7 @@
mouseX = event.touches[ 0 ].pageX - windowHalfX;
mouseY = event.touches[ 0 ].pageY - windowHalfY;
+
}
}
@@ -230,7 +231,7 @@
if ( object.isLine ) {
- object.rotation.y = time * ( i % 2 ? 1 : -1 );
+ object.rotation.y = time * ( i % 2 ? 1 : - 1 );
}... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_lines_dashed.html | @@ -61,7 +61,7 @@
var subdivisions = 3;
var recursion = 1;
- var points = hilbert3D( new THREE.Vector3( 0,0,0 ), 25.0, recursion, 0, 1, 2, 3, 4, 5, 6, 7 );
+ var points = hilbert3D( new THREE.Vector3( 0, 0, 0 ), 25.0, recursion, 0, 1, 2, 3, 4, 5, 6, 7 );
var spline = new THREE.CatmullRomCurve3( p... | true |
Other | mrdoob | three.js | e79b63e9db28426b9ebadb7342cd22034ace06ee.json | fix linter errors in canvas examples | examples/canvas_materials.html | @@ -34,8 +34,8 @@
function init() {
- container = document.createElement('div');
- document.body.appendChild(container);
+ container = document.createElement( 'div' );
+ document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1... | true |
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