content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
SWEP.PrintName = "Road Editor"
SWEP.Author = "Tom.bat"
SWEP.Instructions = ""
SWEP.Category = "RPGM - Map"
SWEP.Spawnable = true
SWEP.AdminOnly = false
SWEP.Base = "rpgm_map_editor_base"
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "none"
SWEP.Primary.Aut... | nilq/small-lua-stack | null |
-- FYI: this library was designed to do 1 specific thing: scale game from virtual size to entire window;
-- you don't need to lock window from resizing or do other methods for that;
-- you can set virtual game size/resolution to 1280x720 and that amount of content will be showed in
-- window with 1024x600 or 1920x1080;... | nilq/small-lua-stack | null |
return {
npcType = script.Name,
name = "Big Slime",
propsGenerator = function()
return {
ActorStats = {
maxHealth = 10,
health = 10,
moveSpeed = 5,
baseDamage = 1
},
ItemDrops = {
item... | nilq/small-lua-stack | null |
local Thread = class('Thread', Thread)
Thread.static.count = 0
function Thread:initialize()
if not self.inner then return end
self.thread = love.thread.newThread(self.inner)
self.channel_id = Thread.count
self.mosi = love.thread.getChannel(tostring(self.channel_id))
self.miso = love.thread.getChannel(tostri... | nilq/small-lua-stack | null |
---
-- @class PANEL
-- @section DNumSliderWang
local math = math
local table = table
local vgui = vgui
local PANEL = {}
---
-- @accessor number
-- @realm client
AccessorFunc(PANEL, "m_fDefaultValue", "DefaultValue")
---
-- @accessor boolean
-- @realm client
AccessorFunc(PANEL, "m_autoFocus", "AutoFocus")
---
-- @i... | nilq/small-lua-stack | null |
--[[
Chair - Client
v1.1
by: standardcombo
--]]
local ROOT = script:GetCustomProperty("Root"):WaitForObject()
local OUTER_TRIGGER = script:GetCustomProperty("OuterTrigger"):WaitForObject()
local SIT_TRIGGER = script:GetCustomProperty("SitTrigger"):WaitForObject()
local SIT_EVENT_ID = "sit_"..ROOT.id
local GET_UP_E... | nilq/small-lua-stack | null |
-- slspawn.lua - Slots spawner
-- This file is under copyright, and is bound to the agreement stated in the EULA.
-- Any 3rd party content has been used as either public domain or with permission.
-- © Copyright 2016-2017 Aritz Beobide-Cardinal All rights reserved.
function ARCSlots.SpawnSlotMachines()
ARCSlots... | nilq/small-lua-stack | null |
local CoreGui = {}
CoreGui.__index = CoreGui
local Framework
local CreateGui = require("Create")
function CoreGui.new(PlayerGui)
local self = setmetatable({}, CoreGui)
self.Components = {CreateGui(PlayerGui)}
self.PlayerGui = PlayerGui
self.player_index = PlayerGui.player.index
self.player = Pl... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: root
-- Date: 2018/11/20
-- Time: 17:27
-- To change this template use File | Settings | File Templates.
--
local limit_req=require("resty.limit.req")
local rate=1 --每秒1个
local burst=2 --延迟队列2个
local error_status=503
local lim,err=limit_req.new("limit_req_store",rate,burs... | nilq/small-lua-stack | null |
local mod = get_mod("Penlight Lua Libraries")
if not rawget(_G, "_penlight_require_hook") then
rawset(_G, "_penlight_require_hook", true)
local original_require = _G.require
_G.require = function(require_name)
if string.find(require_name, "pl.") == 1 then
require_name = string.gsub(require_name, "pl.", "", 1)
... | nilq/small-lua-stack | null |
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... | nilq/small-lua-stack | null |
local datafiles = require "datafiles"
local nmap = require "nmap"
local shortport = require "shortport"
local snmp = require "snmp"
local stdnse = require "stdnse"
local string = require "string"
local table = require "table"
local target = require "target"
description = [[
Attempts to enumerate network interfaces thr... | nilq/small-lua-stack | null |
-- See LICENSE for terms
-- I included all the original costs just in case they change them later on.
-- This won't block extra materials from being added to the cost.
-- thanks to a "modder" removing objects I get to wrap all of these in ifs...
function OnMsg.ClassesPostprocess()
local bt = BuildingTemplates
if ... | nilq/small-lua-stack | null |
return {
id = "S901",
type = 2,
skippable = true,
scripts = {
{
actor = 101030,
side = 0,
say = "有人吗"
},
{
actor = 101030,
side = 1,
say = "谁?",
options = {
{
content = "既然你诚心诚意地问了"
},
{
content = "不告诉你",
skip = 2
},
{
content = "(无视)",
skip = ... | nilq/small-lua-stack | null |
return {
cmd = {
"/usr/local/bin/node",
"/Users/limit/.local/share/nvim/site/pack/packer/start/vim-rescript/server/out/server.js",
"--stdio"
},
}
| nilq/small-lua-stack | null |
-- loads function used for registering udatatypes
gUDataTypes = {}
-- called by c when registering a udata type
function RegisterUDataType (name,metatable)
-- metatable.methods = {...c methods...} -- set by c right before this function is called (luabind.h)
metatable.typename = name
metatable.instance_metatable =... | nilq/small-lua-stack | null |
-- Client Base Scripts
client_script "cl_clip.lua"
client_script "heli_client.lua"
client_script "jumelles_cl.lua"
client_script "nitro_cl.lua"
--client_script 'c_main.lua
-- Server Base Scripts
server_script "sv_clip.lua"
server_script "heli_server.lua"
server_script "jumelles_sv.lua"
server_script "nitro_sv.lua" | nilq/small-lua-stack | null |
do
(nil)(5 % 3)
end
| nilq/small-lua-stack | null |
-- contrib/countfiles_all.lua
-- Copyright (C) 2017 Jörg Thalheim <joerg@higgsboson.tk>
--
-- This file is part of Vicious.
--
-- Vicious is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as
-- published by the Free Software Foundation, either version 2 of ... | nilq/small-lua-stack | null |
--[[
sv_init.lua
]]--
util.AddNetworkString("_Open_PW_Menu")
util.AddNetworkString("PW_BuyWeapon")
util.AddNetworkString("PW_SellWeapon")
net.Receive("PW_BuyWeapon", function(len, ply)
local wep = net.ReadString()
if ( !wep || PermWeapons.HasWeapon(ply, wep) ) then return end
for k, v in pairs(NPCPW.I... | nilq/small-lua-stack | null |
local vector = {}
function vector.new(x, y)
return {
x = x or 0,
y = y or 0,
}
end
function vector.sub(v1, v2)
return {
x = v1.x - v2.x,
y = v1.y - v2.y,
}
end
function vector.length2(v)
return (v.x * v.x) + (v.y * v.y)
end
function vector.length(v)
local l2 =... | nilq/small-lua-stack | null |
roam.register_on_tick(function ()
file = io.open("log", "a")
io.output(file)
local player = roam.player
io.write(string.format("P: %s\n", player))
player.pos = {x = player.pos.x + 1}
io.write(string.format("P2: %s\n", player))
io.close(file)
end) | nilq/small-lua-stack | null |
GeometryUtil = {}
function GeometryUtil.getRectangleCenter(position, size, off)
local x = 0
local y = 0
if not off or string.lower(off) == "center" then
x = position.x
y = position.y
elseif string.lower(off) == "corner" then
x = position.x + (size.x / 2)
y = position.y ... | nilq/small-lua-stack | null |
function HandleDebugCommand( inSplit, inPlayer )
inPlayer:SendMessage( "TD: Fractional:"..tostring(Settings.FractionalTrade)..", Barter: "..tostring(Settings.Barter)..", Item: "..tostring(Settings.BarterItem)..
", SelfTrade: "..tostring(Settings.HaltSelfTrade)..", UsingProt: "..tostring(Settings.UsingProtection)..", ... | nilq/small-lua-stack | null |
--FlowPad Gifted by TheRedAngel, Regular Script!
local name = "BRICKER24alt"
local p = Instance.new("Part")
p.Parent = workspace
p.Locked = true
p.BrickColor = BrickColor.new("White")
p.BrickColor = BrickColor.new(255)
p.Size = Vector3.new(8, 1.2, 8)
p.Anchored = true
local m = Instance.new("CylinderMesh")
m... | nilq/small-lua-stack | null |
require "utils.string"
require "utils.table"
-- 格式化输出(美化)
_G["var_dump"] = function (data, showMetatable, lastCount)
if type(data) ~= "table" then
--Value
if type(data) == "string" then
io.write('"', data, '"')
else
io.write(tostring(data))
end
else
... | nilq/small-lua-stack | null |
-- customer_money_transfer.lua
local customerKeyspace = "customer:"
local balanceField = "balance"
local fromCustomerId = customerKeyspace .. KEYS[1]
local toCustomerId = customerKeyspace .. KEYS[2]
local fromBalance = tonumber(redis.call("HGET", fromCustomerId, balanceField))
local toBalance = tonumber(redis.call("HG... | nilq/small-lua-stack | null |
--[===[DOC
= tapfail
[source,lua]
----
local function tapfail( ) --> streamFunc( lineStr ) --> errorStr
----
With this function, a stream in the TAP format can be searched for errors (Test
Anything Protocol). Itself returns the `streamFunc` function that performs the
real analisys.
`streamFunc` must be called on ea... | nilq/small-lua-stack | null |
local PLUGIN = PLUGIN;
AddCSLuaFile()
ENT.Type = "anim"
ENT.Name = "Container"
ENT.Author = "Chessnut and rebel1324"
ENT.Spawnable = false
ENT.PersistentSave = false;
if (SERVER) then
function ENT:Initialize()
self:SetModel("models/props_lab/filecabinet02.mdl")
self:SetNetVar("maxWeight", 10);
self:SetNetVar("... | nilq/small-lua-stack | null |
if (SERVER) then
AddCSLuaFile()
end
if (CLIENT) then
SWEP.PrintName = "KSwep Mag Loader Tool"
SWEP.Author = "vurtual"
SWEP.Slot = 0
SWEP.SlotPos = 99
end
SWEP.Spawnable = true
SWEP.Category="KSwep Equipment"
SWEP.AdminSpawnable = true
SWEP.ViewModel = nil
SWEP.WorldModel = "models/weapons/w_package.mdl"
SWEP.Flash... | nilq/small-lua-stack | null |
--[[
Author: Noya
Date: April 5, 2015
Increases the casters current and max HP, and applies a damage bonus.
]]
function DeathPact( event )
local caster = event.caster
local target = event.target
local ability = event.ability
local duration = ability:GetLevelSpecialValueFor( "duration" , ability:GetLevel() - 1 )
... | nilq/small-lua-stack | null |
local bit = {}
bit.band = function(a,b) return a & b end
bit.bor = function(a,b) return a | b end
bit.lshift = function(a,b) return a << b end
bit.rshift = function(a,b) return a >> b end
return bit
| nilq/small-lua-stack | null |
require("util")
local isMain = Util.isMain()
require("text/Text")
Viewer = {}
local V = Viewer
--[[--
read all docs in a dir, and concat them together
@param dir
@param sep
@return full text
]]
function Viewer.readAll(dir, sep)
local texts = {}
local sources = listdir(dir)
for i, source in ipa... | nilq/small-lua-stack | null |
local ringCount = 0;
local evilMode = 0;
local tooslowEnd = 0;
function onCreate()
makeLuaSprite('ringCounter', 'ringCounter', 990, 12)
scaleObject('ringCounter', 1, 1);
setObjectCamera('ringCounter', 'hud')
addLuaSprite('ringCounter', true)
end
function onUpdate()
for i = 0, getProperty... | nilq/small-lua-stack | null |
require 'torch'
require 'nn'
torch.setdefaulttensortype('torch.FloatTensor')
mlp = nn.Sequential();
inputs = 2; outputs = 1; HUs = 20;
mlp:add(nn.Linear(inputs, HUs))
mlp:add(nn.Tanh())
mlp:add(nn.Linear(HUs, outputs))
criterion = nn.MSECriterion()
for i = 1,2500 do
local input= torch.randn(2);
local output= t... | nilq/small-lua-stack | null |
local ffi = require("ffi")
ffi.cdef [[
struct upipe_mgr *upipe_nacl_g2d_mgr_alloc(void);
struct upipe_mgr *upipe_nacl_audio_mgr_alloc(void);
]]
libupipe_nacl = ffi.load("libupipe_nacl.so.0", true)
libupipe_nacl_static = ffi.load("libupipe-nacl.static.so", true)
| nilq/small-lua-stack | null |
function projectile_kb(victim,projectile,kbamount)
if victim:get_pos() and projectile:get_pos() then
rw_proj_kb_pos_x = victim:get_pos().x - projectile:get_pos().x
rw_proj_kb_pos_y = victim:get_pos().y - projectile:get_pos().y
rw_proj_kb_pos_z = victim:get_pos().z - projectile:get_pos().z
else
rw_proj_kb_pos_x = 1
... | nilq/small-lua-stack | null |
local tilesize = require "lib.tilesize"
local Entity = function()
local e = {}
e.type = "entity"
e.x = 0
e.y = 0
e.z = 100
e.zfight = math.random()*0.1 -- against zfighting when drawing
e.w = tilesize
e.h = tilesize
e.dir = 1
e.draw = function() end
e.update = function() ... | nilq/small-lua-stack | null |
require 'src/Dependencies'
--[[
Called just once at the beginning of the game; used to set up
game objects, variables, etc. and prepare the game world.
]]
function love.load()
-- Set love's default filter to "nearest-neighbor", so there wouldn't be any filtering of pixels.
love.graphics.setDefaultFilte... | nilq/small-lua-stack | null |
local packpath = os.getenv("PACKPATH") or "/tmp/babelfish/nvim/site"
vim.cmd("set packpath=" .. packpath)
if pcall(require, "nvim-treesitter.parsers") then
local parser_config = require "nvim-treesitter.parsers".get_parser_configs()
parser_config.markdown = {
install_info = {
url = "https://github.com/i... | nilq/small-lua-stack | null |
function SetupWrapper(name)
if not EnabledManagedProjects() then
return
end
project(name .. ".CSharp")
SetupManagedTestProject()
dependson { name .. ".Native", "NamespacesDerived.Gen" }
links { "CppSharp.Runtime" }
SetupTestGeneratorBuildEvent("NamespacesDerived")
files
{
path... | nilq/small-lua-stack | null |
require "assets.stylesheet"
local moonpie = require "moonpie"
local store = require "game.store"
local Components = require "moonpie.ui.components"
local app = {}
--
-- Called by main to specify the app should load
--
function app.load()
store.reset()
app.title()
moonpie.events.afterUpdate:add(app.up... | nilq/small-lua-stack | null |
return {'trojaan','trojaans','trochee','trocheus','trocheisch','troebel','troebelen','troebelheid','troebleren','troef','troefaas','troefkaart','troel','troela','troep','troepen','troepenbeweging','troepenconcentratie','troepencontingent','troepeneenheden','troepeneenheid','troepenleverancier','troepenmacht','troepenop... | nilq/small-lua-stack | null |
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_ID = require(script:GetCustomProperty("API_ID"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local EFFECT_TEMPLATE = script:GetCustomProperty("EffectTemplate")
local HAND_HELPER_TEMPLATE = script:GetCustomProperty("Ha... | nilq/small-lua-stack | null |
--- CaptureInvItem is the @{Entity} definition for the carried version of the multiplayer flag.
-- Subclass of @{Collectable}.
-- @entity CaptureInvItem
| nilq/small-lua-stack | null |
require "performer"
-- for i=1,500 do
-- Performer:getInstance():startAGame()
-- end
for i=1,200 do
Performer:getInstance():startTrain()
end
| nilq/small-lua-stack | null |
-- log.lua
--
local ffi = require('ffi')
ffi.cdef[[
typedef void (*sayfunc_t)(int level, const char *filename, int line,
const char *error, const char *format, ...);
enum say_logger_type {
SAY_LOGGER_BOOT,
SAY_LOGGER_STDERR,
SAY_LOGGER_FILE,
SAY_LOGGER_PIPE,
... | nilq/small-lua-stack | null |
--[[
Name: "cl_init.lua".
Product: "nexus".
--]]
include("sh_init.lua")
-- Called when the target ID HUD should be painted.
function ENT:HUDPaintTargetID(x, y, alpha)
local colorTargetID = nexus.schema.GetColor("target_id");
local colorWhite = nexus.schema.GetColor("white");
local index = self:GetSharedVar("sh_Ind... | nilq/small-lua-stack | null |
local status_ok, telescope = pcall(require, 'telescope')
if not status_ok then
vim.notify('Failed to load Telescope.')
return
end
local actions = require('telescope.actions')
telescope.setup({
defaults = {
prompt_prefix = ' ',
selection_caret = ' ',
path_display = { 'smart' },
mappings = {
... | nilq/small-lua-stack | null |
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! *
---@meta
---
---[3.6]animation clip, contains curve data[parent:Object#object]
---
---@class AnimationClip
AnimationClip = {}
---
---[3.6]get time length
---
--- @return float
--- @nodiscard
function AnimationClip:getTimeLength() end
return Anima... | nilq/small-lua-stack | null |
craft('default:coalblock')
machine.compress('default:coalblock')
if check_inventory.self('default:diamond 10','main') then
craft('default:diamondblock',18)
end
self.label(string.format('Power: %d',machine.energy())) | nilq/small-lua-stack | null |
-----------------------------------------------------------
-- Neovim LSP configuration file
-----------------------------------------------------------
-- Plugin: nvim-lspconfig
-- for language server setup see: https://github.com/neovim/nvim-lspconfig
local nvim_lsp = require 'lspconfig'
-- Add additional capabili... | nilq/small-lua-stack | null |
CNoobcarsManager = inherit(cSingleton)
function CNoobcarsManager:constructor()
local start = getTickCount()
local qh = CDatabase:getInstance():query("Select * From noobcars")
for i,v in ipairs(qh) do
local noobcar = createVehicle(v["Model"],v["X"], v["Y"], v["Z"],v["RX"],v["RY"],v["RZ"],"NOOBCAR")
enew(noobcar... | nilq/small-lua-stack | null |
local present, neogit = pcall(require, "neogit")
if not present then
return
end
local setup = {
disable_hint = false,
disable_context_highlighting = false,
disable_signs = false,
disable_commit_confirmation = false,
disable_builtin_notifications = false,
disable_insert_on_commit = true,
use_magit_keybi... | nilq/small-lua-stack | null |
include("shared.lua")
function ENT:Initialize()
end
function ENT:Draw()
end
function ENT:Think()
end
net.Receive('userQueryPrestige', function(len)
Derma_Query( "Do you want to prestige? THIS WILL RESET YOUR LEVEL!", "Are you sure?",
"Yes.", function()
net.Start("userAcceptPrestige")
net.SendToServer()
... | nilq/small-lua-stack | null |
-- These are the 100 most popular domain names according to Alexa on 2013-11-08
-- See http://www.alexa.com/topsites.
--
-- Note that some of these sites contain adult content, so it might not be
-- appropriate to run these in some locations.
return {
"http://www.google.com",
"http://www.facebook.com",
"http://w... | nilq/small-lua-stack | null |
local ffi = require "ffi"
local ffi_cdef = ffi.cdef
local ffi_typeof = ffi.typeof
ffi_cdef [[
void
nettle_md2_init(struct md2_ctx *ctx);
void
nettle_md2_update(struct md2_ctx *ctx,
size_t length,
const uint8_t *data);
void
nettle_md2_digest(struct md2_ctx *ctx,
s... | nilq/small-lua-stack | null |
-- Copyright 2013 by Till Tantau
--
-- This file may be distributed an/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- @release $Header$
---
-- This library offers a number of methods fo... | nilq/small-lua-stack | null |
local rep = string.rep
local fmt = string.format
local clamp = math.clamp
type CodifyOptions = {
Framework: string?,
CreateMethod: string?,
BrickColorFormat: string?,
Color3Format: string?,
UDim2Format: string?,
EnumFormat: string?,
NamingScheme: string?,
NumberRangeFormat: string?,
PhysicalPropertiesFormat: ... | nilq/small-lua-stack | null |
-- Returns first available component with given type
function component.get(type)
local address = component.list(type)()
if address then
return component.proxy(address)
end
return nil, "component with type \"" .. type .. "\" doesn't exists"
end
-- Checks if component with gieven type is available in computer e... | nilq/small-lua-stack | null |
local EntityLeaderboard = {}
local Entry = require "lib.EntityLeaderboard.Entry"
local SortedEntryArray = require "lib.EntityLeaderboard.SortedEntryArray"
local KillReason = require "lib.KillReason"
local table_insert = table.insert
local instance_metatable = {__index = EntityLeaderboard}
function EntityLeaderboard.n... | nilq/small-lua-stack | null |
class = require 'middleclass'
Level = class("Level")
function Level:initialize( width , height , SquareSize)
self.position = Vector2:new( 0 , 0 )
self.size = Vector2:new( width , height )
self.SquareSize = SquareSize
self.ActualSize = Vector2:new( width * SquareSize , height * SquareSize )
self.LastColorChangeTi... | nilq/small-lua-stack | null |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... | nilq/small-lua-stack | null |
local SKIP_GEN_CHECKS = false
local trees = {"evergreen_short", "evergreen_normal", "evergreen_tall"}
local function tree()
return "evergreen"--trees[math.random(#trees)]
end
require "map/terrain"
local function pickspawnprefab(items_in, ground_type)
-- if ground_type == GROUND.ROAD then
-- return
-- end
local... | nilq/small-lua-stack | null |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
/*
* @package : rlib
* @author : Richard [http://steamcommunity.com/profiles/76561198135875727]
* @copyright : (C) 2018 - 2020
* @since : 1.0.0
* @website : https://rlib.io
* @docs : https://docs.rlib.io
*
* MIT License
*
* THE SOFTWARE IS PROVIDED "AS IS",... | nilq/small-lua-stack | null |
--[[
DRAW THE HUD ELEMENTS
]]
if CLIENT then
-- Parameters
local LOG_XOFFSET, LOG_YOFFSET = 5, 5;
--[[
HUDPaint hook
]]
hook.Add("HUDPaint", "q1hud_draw", function()
if (not Q1HUD:IsEnabled()) then return end;
local scale = Q1HUD:GetHUDScale();
Q1HUD:DrawScreenFlash();
Q1HUD:DrawLog(L... | nilq/small-lua-stack | null |
teleport_places = {
HOME = {
place = "HOME",
name = "Home (Rattay Mill)",
locations = {
IN = { x = 2451, y = 701, z = 28 }
}
},
GLADE = {
place = "GLADE",
name = "Glade",
locations = {
IN = { x = 2849, y = 1913, z = ... | nilq/small-lua-stack | null |
Weapon.PrettyName = "TAR-21"
Weapon.WeaponID = "m9k_tar21"
Weapon.DamageMultiplier = 0.6
Weapon.WeaponType = WEAPON_PRIMARY | nilq/small-lua-stack | null |
pg = pg or {}
pg.ship_level = {
{
exp_ur = 120,
level_limit = 0,
arena_durability_ratio = 0.912,
arena_durability_add = 0,
exp = 100,
energy_recover_time_ratio = 5,
level = 1,
fight_oil_ratio = 5050,
need_item_rarity2 = {},
need_item_rarity3 = {},
need_item_rarity4 = {},
need_item_rarity5 = {},... | nilq/small-lua-stack | null |
--[[
THE C-KERMIT 9.0 LICENSE
Fri Jun 24 14:43:35 2011
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
+ Redistributions of source code must retain the above copyright
notice, this list of conditions a... | nilq/small-lua-stack | null |
----------------------------
-- SSBase --
-- Created by Skeyler.com --
----------------------------
surface.CreateFont("ss.slider.text", {font = "DeJaVu Sans", size = 12, weight = 400})
local panel = {}
local color_line = Color(255, 255, 255, 120)
local color_knob_inner = Color(39, 207, 255, 255)... | nilq/small-lua-stack | null |
att.PrintName = "Schism"
att.Icon = Material("entities/tfa_hce_snow_objectiveflag.png", "smooth mips")
att.Description = "For those against the Great Journey"
att.Desc_Pros = {
" Purely Cosmetic"
}
att.Desc_Cons = {
" when"
}
att.Slot = "skin_h3cars"
att.Free = true
att.ActivateElements = {"schism"}
att.Attac... | nilq/small-lua-stack | null |
local M = {}
-- Filter the diagnostics per line to show the highest priority.
-- By default, the LSP just displays the last diagnostic, without
-- instead of showing the one with the highest priority.
function M.filter_diagnostics_per_line_by_severity(diagnostics, last_only)
local line_diagnostics = {}
for _, diag... | nilq/small-lua-stack | null |
local Fan = Class(function(self, inst)
self.inst = inst
self.canusefn = nil
self.onusefn = nil
end)
function Fan:SetCanUseFn(fn)
self.canusefn = fn
end
function Fan:SetOnUseFn(fn)
self.onusefn = fn
end
function Fan:Fan(target)
if self.onusefn and (not self.canusefn or (self.canusefn and self.canusefn(self.in... | nilq/small-lua-stack | null |
return _csharp_getType("net.LuaICredentialCache"); | nilq/small-lua-stack | null |
-----------------------------------------
-- ID: 4840
-- Scroll of Bio III
-- Teaches the black magic Bio III
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(232)
end
function onItemUse(target)
target:addSpell(232)
end | nilq/small-lua-stack | null |
foodPanel = {
button = {},
staticimage = {},
label = {}
}
function centerWindows ( theWindow )
local screenW,screenH=guiGetScreenSize()
local windowW,windowH=guiGetSize(theWindow,false)
local x,y = (screenW-windowW)/2,(screenH-windowH)/1.5
guiSetPosition(theWindow,x,y,false)
end
--foodPan... | nilq/small-lua-stack | null |
local cobalt = {
config = {
path = "/cobalt",
pollingRate = 1/20,
},
lib = {},
application = {},
utils = {},
loop = true,
version = "2.0",
raw = false,
}
-- Load librares
--cobalt.lib.surface = dofile(cobalt.config.path .. "/lib/surface.lua")
--cobalt.lib.class = dofile(cobalt.config.path .. "/lib/cla... | nilq/small-lua-stack | null |
local NotOp, parent = torch.class('nn.NotOp', 'nn.Module')
function NotOp:__init()
parent.__init(self)
end
function NotOp:updateOutput(input)
self.output:resizeAs(input):copy(input):mul(-1):add(1)
return self.output
end
function NotOp:updateGradInput(input, gradOutput)
self.gradInput:resizeAs(gradOu... | nilq/small-lua-stack | null |
function onResourceStart()
local players = getElementsByType ("player")
for key, player in ipairs (players) do
setPlayerNametagShowing(player, false)
end
end
addEventHandler("onResourceStart", resourceRoot, onResourceStart)
function onPlayerJoin()
setPlayerNametagShowing (source, false)
... | nilq/small-lua-stack | null |
object_draft_schematic_armor_component_armor_layer_advanced_four = object_draft_schematic_armor_component_shared_armor_layer_advanced_four:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_armor_component_armor_layer_advanced_four, "object/draft_schematic/armor/component/armor_layer_advanced_four.iff")
| nilq/small-lua-stack | null |
-- This is a part of uJIT's testing suite.
-- Copyright (C) 2020-2021 LuaVela Authors. See Copyright Notice in COPYRIGHT
-- Copyright (C) 2015-2020 IPONWEB Ltd. See Copyright Notice in COPYRIGHT
-- This test checks that JIT doesn't emit NEWREF for existing key.
jit.on()
assert(jit.status())
jit.opt.start(0, 'hotloop=... | nilq/small-lua-stack | null |
function ARCLib.IsCTRLDown()
if system.IsOSX() then -- OSX is special with their COMMAND key
return input.IsKeyDown( KEY_LWIN ) || input.IsKeyDown( KEY_RWIN )
else
return input.IsKeyDown( KEY_LCONTROL ) || input.IsKeyDown( KEY_RCONTROL )
end
end | nilq/small-lua-stack | null |
--[[
* The MIT License
* Copyright (C) 2011 Derick Dong (derickdong@hotmail.com). All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* with... | nilq/small-lua-stack | null |
sip = require("siphash")
function http_mb(session, data, dir, meta, glo)
session:table().headers = {}
end
function http_header_field(session, data, dir)
table.insert(session:table().headers, tostring(data))
end
function http_hc(session, data, dir)
if dir == 0 then
local hash = sip.siphash(table.concat(sess... | nilq/small-lua-stack | null |
-- Local instances of Global tables --
local PA = PersonalAssistant
local PAB = PA.Banking
local PAHF = PA.HelperFunctions
-- ---------------------------------------------------------------------------------------------------------------------
local function withdrawCurrency(ccyAmountToWithdraw, currencyType)
loc... | nilq/small-lua-stack | null |
local Workspace = game:GetService("Workspace")
local ViewportFrame = {}
ViewportFrame.__index = ViewportFrame
function ViewportFrame.withReferences(objectRef)
local state = {
objectRef = objectRef,
rbx = nil,
}
local self = setmetatable(state, ViewportFrame)
local rbx = Instance.new("ViewportFrame")
rbx.Cur... | nilq/small-lua-stack | null |
local tools = require('Utils.ToolSet')
local UBBParser = require('Utils.UBBParser').inst
GTextInput = class('GTextInput', GTextField)
local getters = GTextInput.getters
local setters = GTextInput.setters
function GTextInput:ctor()
GTextInput.super.ctor(self)
self._editable = true
self._autoSize = Aut... | nilq/small-lua-stack | null |
project "glfw3"
kind "StaticLib"
language "C"
targetdir("build/%{cfg.system}/%{cfg.architecture}/%{cfg.shortname}/bin")
objdir("build/%{cfg.system}/%{cfg.architecture}/%{cfg.shortname}/bin-int")
defines { "_CRT_SECURE_NO_WARNINGS"}
includedirs {
"include/"
}
files {
"src/window.**",
"src/context.**",
... | nilq/small-lua-stack | null |
vim.cmd([[
augroup terminal
autocmd!
autocmd TermOpen * setlocal nonumber norelativenumber sidescrolloff=0 signcolumn=auto | startinsert
augroup END
]])
_G.Terminal = {
Open = function()
if _G.TerminalBuffer == nil or not vim.api.nvim_buf_is_valid(_G.TerminalBuffer) then
_G.TerminalBuffer = vim.api.nvi... | nilq/small-lua-stack | null |
-- shamelessly stolen from Ghoul's balance mod
-- Copyright Ghoul
-- Licensed under the MIT License
--Todo: Receive this via a alienteam method
local kUpgrades = {
[kTechId.Shell] = { kTechId.Carapace, },
[kTechId.Carapace] = kTechId.Shell,
[kTechId.Regeneration] = kTechId.Shell,
[kTechId.Camouflage] = kTechId.Sh... | nilq/small-lua-stack | null |
X = {type = "type", contents = "contents", tabsize = 2}
function X.convertall(elements, indent)
indent = indent or 0
if not (type(elements) == "table") then
error("malformed XML elements")
end
local result = ""
for _,element in ipairs(elements) do
result = result .. X.convert(elemen... | nilq/small-lua-stack | null |
-- Autogenerated from KST: please remove this line if doing any edits by hand!
local luaunit = require("luaunit")
require("default_endian_expr_inherited")
TestDefaultEndianExprInherited = {}
function TestDefaultEndianExprInherited:test_default_endian_expr_inherited()
local r = DefaultEndianExprInherited:from_fi... | nilq/small-lua-stack | null |
--[[ ============================================================================================================
Author: Rook
Date: February 4, 2015
Called when Arcane Boots is cast. Restores mana to nearby allies.
Additional parameters: keys.ReplenishAmount and keys.ReplenishRadius
==============================... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
-- test keybinding recognition interactively
gui = require 'gui'
DFH_MOD_SHIFT = 1
DFH_MOD_CTRL = 2
DFH_MOD_ALT = 4
KEYS = {}
for c = string.byte('A'), string.byte('Z') do table.insert(KEYS, string.char(c)) end
for c = string.byte('0'), string.byte('9') do table.insert(KEYS, string.char(c)) end
function keys()
l... | nilq/small-lua-stack | null |
--* This Document is AutoGenerate by OrangeFilter, Don't Change it! *
---@meta
---
---[4.10]Dirty Table[parent:]
---
---@class DirtyTable
DirtyTable = {}
return DirtyTable
| nilq/small-lua-stack | null |
local Guivar = 0
local gMe = getLocalPlayer()
local Fenster = {}
local TabPanel = {}
local Tab = {}
local Knopf = {}
local Checkbox = {}
local Label = {}
local Edit = {}
local Scrollbar = {}
local Memo
local setting = {}
local sirenSettings = {}
setting["anzahlsirenen"] = 1
setting["sirenentype"] = 2
setting["360flag... | nilq/small-lua-stack | null |
--[[
MIT LICENSE
Copyright (c) 2014 Phoenix C. Enero
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy... | nilq/small-lua-stack | null |
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