content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local M = {}
--
local function file_exists(filename)
local f = io.open(filename, "r")
if not f then return false end
f:close()
return true
end
-- set some default values
local default_env = {
-- these values are used in add.lua
alphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789",
... | nilq/small-lua-stack | null |
_G.TURBO_SSL = true
local turbo = require 'turbo'
local uuid = require 'uuid'
local ffi = require 'ffi'
local md5 = require 'md5'
require 'pl'
torch.setdefaulttensortype('torch.FloatTensor')
torch.setnumthreads(4)
require './lib/portable'
require './lib/LeakyReLU'
local iproc = require './lib/iproc'
local reconstruc... | nilq/small-lua-stack | null |
-- Unlock recipes if mod was installed after technology was researched
script.on_configuration_changed(function(e)
for _, force in pairs(game.forces) do
if force.technologies["nuclear-power"].researched then
force.recipes["steamWorks-steam-expansion"].enabled = true
end
end
end)
| nilq/small-lua-stack | null |
Sprite = Object:extend("Sprite")
function Sprite.prototype:constructor(image)
self.image = image or nil
self.srcRect = Rect(0, 0, 1, 1)
self.position = Point()
self.scale = Point(1, 1)
self.offset = Point()
self.shearing = Point()
self.quad = love.graphics.newQuad(0, 0, 1, 1, 1, 1)
self.angle = 0
end
... | nilq/small-lua-stack | null |
local function FacingWall(client)
local data = {}
data.start = client:EyePos()
data.endpos = data.start + client:GetForward() * 20
data.filter = client
if (!util.TraceLine(data).Hit) then
return "@faceWall"
end
end
local function FacingWallBack(client)
local data = {}
data.start = client:LocalToWorld(clien... | nilq/small-lua-stack | null |
package.path = "./lua/?/init.lua;./lua/?.lua"
local color_module = require("twilight.colors")
local function write(str, filename)
print("[write]: extra/" .. filename)
local file = io.open("extras/" .. filename, "w")
file:write(str)
file:close()
end
local extras = {
alacritty = "yml",
fish = "fish",
kitty = "c... | nilq/small-lua-stack | null |
return {
ignore={
-- optimization=true,
-- debug=true, -- reserved
msvc_isystem={force_system_flag=true},
},
_option_strs = {},
start=function(_, optprefix)
_:_vcond_init({
_not='not',
_and='and',
_or='or',
openblock='',
closeblock='',
ifopen='',
ifclose... | nilq/small-lua-stack | null |
function get_selected_tracks()
tracks = {}
for index = 0, reaper.CountSelectedTracks() do
track = reaper.GetSelectedTrack(0, index)
table.insert(tracks, track)
end
return tracks
end
--effectively, distance between leftmost-panned and rightmost
--remember that 0.0 is center, -1.0 is 100% left etc
... | nilq/small-lua-stack | null |
local g_RegisterJobWithColor
local g_RegisterJobWithCategory
local function RegisterJobCategory(name, color)
g_RegisterJobWithColor = color or Color(255, 0, 0)
g_RegisterJobWithCategory = name or "Other"
end
--[[---------------------------------------------------------------------------
DarkRP custom jobs
--------... | nilq/small-lua-stack | null |
-- Copyright 2016 The Cartographer Authors
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or... | nilq/small-lua-stack | null |
modifier_mars_counter_displacement = class({})
function modifier_mars_counter_displacement:OnCreated(params)
if IsServer() then
self.meele_stun_duration = self:GetAbility():GetSpecialValueFor('meele_stun_duration')
end
end
function modifier_mars_counter_displacement:OnDestroy()
if IsServer() then
self:Ge... | nilq/small-lua-stack | null |
function readfile(path)
local f = assert(io.open(path,'r'))
local ctx = f:read('*a')
f:close()
return ctx
end
function savefile(file,data)
local f = assert(io.open(file,'w'))
f:write(data)
f:close()
end
function dump(t,i)
for k,v in pairs(t) do... | nilq/small-lua-stack | null |
return {'roro','roroschip','rorschachtest','rory','rorije','roroschepen','rorschachtests','rorys'} | nilq/small-lua-stack | null |
local hit_effects = require ("__base__/prototypes/entity/demo-hit-effects")
local sounds = require("__base__/prototypes/entity/demo-sounds")
data:extend(
{
{
type = "item",
name = "colonists-generator",
icon = "__base__/graphics/icons/steam-engine.png",
icon_size = 64, icon_mipmaps ... | nilq/small-lua-stack | null |
local monitor = {}
-- Monitor utility module
monitor.iMonitor = nil
monitor.nativeTerm = nil
monitor.oldCursor = {}
-- Set the monitor to be used by all the other functions
-- Should be the peripheral name of the monitor
function monitor.set(monitorName) iMonitor = peripheral.wrap(monitorName) end
-- Cl... | nilq/small-lua-stack | null |
local filesystem = require('gears.filesystem')
-- Thanks to jo148 on github for making rofi dpi aware!
local with_dpi = require('beautiful').xresources.apply_dpi
local get_dpi = require('beautiful').xresources.get_dpi
local rofi_command = 'env /usr/bin/rofi -dpi ' .. get_dpi() .. ' -width ' .. with_dpi(400) .. ' -show... | nilq/small-lua-stack | null |
class("Rect", Shape) {
create = function(self)
self.view = display.newRect(self.x, self.y, self.width, self.height)
Shape.create(self)
end
} | nilq/small-lua-stack | null |
data:extend(
{
-- update speed modules
{
type = "recipe",
name = "speed-module",
enabled = false,
ingredients =
{
{"advanced-circuit", 5},
{"electronic-circuit", 5}
},
energy_required = 10,
result = "speed-module"
},
{
type = "recipe",
name = ... | nilq/small-lua-stack | null |
return {
version = "1.2",
luaversion = "5.1",
tiledversion = "2018.11.14",
orientation = "orthogonal",
renderorder = "right-down",
width = 33,
height = 20,
tilewidth = 64,
tileheight = 64,
nextlayerid = 62,
nextobjectid = 22,
properties = {},
tilesets = {
{
name = "autumn 16x32",
... | nilq/small-lua-stack | null |
require "control.lua"
require "text_control.lua"
---@class ListViewRow : ControlObject @Listview 컨트롤의 row 를 wrapping 한 클래스
ListViewRow = Class(ControlObject)
-- 기본 색
ListViewRow.DEFAULT_BACKGROUND_COLOR = {
Normal = {
R = 0xFF,
G = 0xFF,
B = 0xFF
},
Focused = {
R = 0x00,
... | nilq/small-lua-stack | null |
module('luatype', package.seeall)
Player = Table({
id=Int,
name = String,
quote = Maybe(String),
extra = Maybe(Table({
lv = Int,
league = Maybe(Int),
})),
online = Bool,
})
debug.dump(sample(Player), 'sample :: Player')
function prop_test(a, b)
local x = a
... | nilq/small-lua-stack | null |
--[[
-- 32 lines of goodness.
-- Links to original source of code and usage documentation:
-- http://love2d.org/wiki/32_lines_of_goodness
-- http://love2d.org/forums/viewtopic.php?f=5&t=3344
-- Patches by Robin and FSX (which bring it to 41 lines)
--]]
local mt_class = {__index = mt_class, __call = define}
function m... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------
-- Access is the MCP mode that handles help message or whatis messages.
-- almost all other module commands are ignored.
-- @classmod MC_Access
require("strict")
--------------------------------------------------------------------------
-- Lmo... | nilq/small-lua-stack | null |
-- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local S = require("syscall")
local lib = require("core.lib")
local numa = require("lib.numa")
local ingress_drop_monitor = require("lib.timers.ingress_drop_monitor")
local function fatal (msg)
print(msg)
... | nilq/small-lua-stack | null |
--
-- 长短链接映射api:加载长短链接配置到共享缓存中
-- author :wwh6
local BaseAPI = require("gateway.plugins.base_api")
local common_api = require("gateway.plugins.common_api")
local link = require("gateway.plugins.map_link.link")
local api = BaseAPI:new("map_link-api", 2)
api:merge_apis(common_api("map_link"))
api:get("/map_link/reload"... | nilq/small-lua-stack | null |
solution "mandelbrot"
configurations {"debug", "release"}
project "mandelbrot"
language "C"
kind "ConsoleApp"
files {"*.h", "*.c"}
buildoptions {"-std=c99"}
flags {
"ExtraWarnings",
"FatalWarnings"
}
newoption {
trigger = "with-output-image",
description = "Enable output to image [default... | nilq/small-lua-stack | null |
-- MIT License
--
-- Copyright (c) 2017 Gabriel de Quadros Ligneul
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to
-- deal in the Software without restriction, including without limitation the
-- rights to u... | nilq/small-lua-stack | null |
local function hello()
return "Hello!"
end
return {
Hello = {hello = hello}
}
| nilq/small-lua-stack | null |
---------------------------------------------------------------------------------
--
-- Prat - A framework for World of Warcraft chat mods
--
-- Copyright (C) 2006-2018 Prat Development Team
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public Licen... | nilq/small-lua-stack | null |
local ngx_log = ngx.log
local string_gsub = string.gsub
local NGX_DEBUG = ngx.DEBUG
local NGX_ERR = ngx.ERR
local PrometheusLogger = {}
PrometheusLogger.__index = PrometheusLogger
local function map_labels(labels, values)
mapped = {}
for _, label in pairs(labels) do
table.insert(mapped, valu... | nilq/small-lua-stack | null |
--[[-----------------------------------------------------------------------------------------------------------------------
Explode a player
-----------------------------------------------------------------------------------------------------------------------]]--
local PLUGIN = {}
PLUGIN.Title = "Explode"
PLUGIN.Des... | nilq/small-lua-stack | null |
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
-- This file is automaticly generated. Don't edit manualy!
-- !!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!
---@alias CalendarCommandType number|"Enum.CalendarCommandType.CalendarCommandCreate"|"Enum.CalendarCommandType.CalendarCommandInvite"|"Enum.C... | nilq/small-lua-stack | null |
local ffi = require "ffi"
ffi.cdef[[
#pragma pack(push, 1)
typedef struct {
char x;
double y;
} foo;
#pragma pack(pop)
]]
assert(ffi.sizeof("foo") == 9)
| nilq/small-lua-stack | null |
-- this menu is applied as a context menu to the workspace- buttons in the statusbar
return {
{"CLI Group", "/global/open/terminal_group"},
{"Open", "/global/open/target"},
{"System", "/global/system"},
{"Settings", "/global/settings"},
{"Input", "/global/input"},
};
| nilq/small-lua-stack | null |
-- theme identification file
themeInfo = {
Name = "'Til Death",
Version = "1.07",
Date = "20161121"
}
function getThemeName()
return themeInfo["Name"]
end
function getThemeVersion()
return themeInfo["Version"]
end
function getThemeDate()
return themeInfo["Date"]
end
| nilq/small-lua-stack | null |
-----------------------------------
-- Area: Wajaom Woodlands
-- Mob: Jaded Jody
-----------------------------------
function onMobDeath(mob, player, isKiller)
end;
| nilq/small-lua-stack | null |
require "src/core/arrays"
local flatmap = {}
flatmap.__index = flatmap
function flatmap.new()
local self = setmetatable({}, flatmap)
self.keys = {}
self.values = {}
return self
end
function flatmap.empty(self)
return 0 == #(self.keys)
end
function flatmap.length(self)
return #(self.keys)
e... | nilq/small-lua-stack | null |
local objecteffect = import("..common.NEObjectActionEffect")
local UISpriteEx = {}
function UISpriteEx:Init(parent, id, index, assetspath)
self.parent = parent
self.id = id or app.currentChapterID
self.index = index or app.currentChapterIndex
self.assetspath = (assetspath == nil and string.format("ChapterMat... | nilq/small-lua-stack | null |
kShaderDefaultVsh = [[
attribute vec4 a_position;
attribute vec2 a_texCoord;
attribute vec4 a_color;
#ifdef GL_ES
varying mediump vec4 v_fragmentColor;
varying mediump vec2 v_texCoord;
#else
varying vec4 v_fragmentColor;
varying vec2 v_texCoord;
#endif
void main()
{
gl_Position = CC_PMatrix * a_position;
v_fr... | nilq/small-lua-stack | null |
local math_randomseed = math.randomseed
local ngx = ngx
local exports = {}
exports.on_parse_conf = function(conf)
math_randomseed(ngx.now() + ngx.worker.id())
return {}
end
return exports
| nilq/small-lua-stack | null |
return {'bed','bedaagd','bedaard','bedaardheid','bedacht','bedachtzaam','bedachtzaamheid','bedaking','bedankbrief','bedanken','bedankje','bedankt','bedaren','bedauwd','bedauwen','bedbank','bedbodem','bedden','beddenbak','beddencapaciteit','beddengoed','beddenhuis','beddenkruik','beddenkussen','beddenlaken','beddenpan',... | nilq/small-lua-stack | null |
object_tangible_quest_corellia_disappearances_5_cage_2 = object_tangible_quest_shared_corellia_disappearances_5_cage_2:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_corellia_disappearances_5_cage_2, "object/tangible/quest/corellia_disappearances_5_cage_2.iff")
| nilq/small-lua-stack | null |
local mappings = {
{ value = 1000, numeral = 'M' },
{ value = 900, numeral = 'CM' },
{ value = 500, numeral = 'D' },
{ value = 400, numeral = 'CD' },
{ value = 100, numeral = 'C' },
{ value = 90, numeral = 'XC' },
{ value = 50, numeral = 'L' },
{ value = 40, numeral = 'XL' },
{ value = 10, numeral = '... | nilq/small-lua-stack | null |
-- Advent of Code 2018. Day 5, second part.
-- Luis Delgado.
local db = require "Process"
Data_File="Data.txt";
local File = io.open (Data_File,"r");
function Tablecopy(Dest,Src)
for k,v in pairs(Src) do
table.insert(Dest,v)
end
end
function ReducePolymer(Mem,PolymerSize)
local MinSize = PolymerSize
Dest = ni... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2013 David Young dayoung@goliathdesigns.com
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
... | nilq/small-lua-stack | null |
local util = require('wowless.util')
local Mixin = util.mixin
local function toTexture(parent, tex)
if type(tex) == 'string' or type(tex) == 'number' then
local t = parent:CreateTexture()
t:SetTexture(tex)
return t
else
return tex
end
end
local function mkBaseUIObjectTypes(api)
local log = api... | nilq/small-lua-stack | null |
package.path = "./?.lua"
local js = require("js")
-- minimal shims just to allow the compilers to load in Fengari
package.loaded.ffi = {typeof=function() end}
os = {getenv=function() end}
io = {open=function() end}
bit = {band = function(a,b) return a & b end,
rshift=function(a,b) return a >> b end}
unpack = ta... | nilq/small-lua-stack | null |
body = Cuboid(Point3D(0, 0, 0), Point3D(100, 100, 100))
lcs = LCS(Point3D(0, 0, 0))
Move(body, lcs)
| nilq/small-lua-stack | null |
modifier_upgrade_phantom_dash_damage = class({})
function modifier_upgrade_phantom_dash_damage:RemoveOnDeath() return false end
function modifier_upgrade_phantom_dash_damage:IsPurgable() return false end
function modifier_upgrade_phantom_dash_damage:OnCreated(params)
self.range_bonus = 25
if IsServer() then
... | nilq/small-lua-stack | null |
require 'funcs'
local GameMode = require 'tetris.modes.gamemode'
local Piece = require 'tetris.components.piece'
local History6RollsRandomizer = require 'tetris.randomizers.history_6rolls'
local PacerTest = GameMode:extend()
PacerTest.name = "TetrisGram™ Pacer Test"
PacerTest.hash = "PacerTest"
PacerTest.tagline = ... | nilq/small-lua-stack | null |
concommand.Add( "set_time", function( ply, cmd, args )
if IsValid(ply) and !ply:IsAdmin() then return end
AirWars:SetTimeLeft(util.StringToType( args[1], "int" ))
end )
| nilq/small-lua-stack | null |
local enabled = { enable = true }
require'nvim-treesitter.configs'.setup {
ensure_installed = 'all',
indent = enabled,
highlight = enabled,
autotag = enabled,
matchup = enabled,
textobjects = {
select = {
enable = true,
lookahead = true,
keymaps = {
["af"] = "@function.outer",
... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- Module Declaration
--
local mod, CL = BigWigs:NewBoss("Dargrul", 1458, 1687)
if not mod then return end
mod:RegisterEnableMob(91007)
mod.engageId = 1793
--------------------------------------------------------------------------------... | nilq/small-lua-stack | null |
module 'mock'
local ccreate, cresume, cyield, cstatus
= coroutine.create, coroutine.resume, coroutine.yield, coroutine.status
local insert, remove = table.insert, table.remove
--------------------------------------------------------------------
--FastForward
---------------------------------------------------------... | nilq/small-lua-stack | null |
-- Natural Selection 2 Competitive Mod
-- Source located at - https://github.com/xToken/CompMod
-- lua\CompMod\Utilities\GameReporter\server.lua
-- - Dragon
gRankingDisabled = true -- ProGmod doesnt report back to UWE/stats/etc
gDisableCompModReporting = false
local kCompModReportingURL = "https://s8dhscedtd.execute-a... | nilq/small-lua-stack | null |
--[[
Title: Common Load World
Author(s): big
CreateDate: 2021.01.20
ModifyDate: 2022.1.5
City: Foshan
use the lib:
------------------------------------------------------------
local CommonLoadWorld = NPL.load('(gl)Mod/WorldShare/cellar/Common/LoadWorld/CommonLoadWorld.lua')
---------------------------------------------... | nilq/small-lua-stack | null |
-- Helpers for searching and parsing tags
local Tags = {}
-- return [forward,backward] values for a specific tag.
-- e.g. for maxspeed search forward:
-- maxspeed:forward
-- maxspeed
-- and backward:
-- maxspeed:backward
-- maxspeed
function Tags.get_forward_backward_by_key(way, data, key)
local forward =... | nilq/small-lua-stack | null |
function PresenceOfDeath(keys)
local caster = keys.caster
local ability = keys.ability
local stacks = caster:GetModifierStackCount("modifier_boss_kel_thuzad_immortality", caster)
local dmg_pct = ability:GetSpecialValueFor(caster:HasModifier("modifier_boss_kel_thuzad_immortality") and stacks <= ability:GetSpecialVal... | nilq/small-lua-stack | null |
---------------------------------
--! @file ConnectorBase.lua
--! @brief コネクタ基底クラス
---------------------------------
--[[
Copyright (c) 2017 Nobuhiko Miyamoto
]]
local ConnectorBase= {}
--_G["openrtm.ConnectorBase"] = ConnectorBase
ConnectorBase.ConnectorInfo = {}
-- コネクタ情報格納オブジェクト初期化
-- @param name_ 名前
-- @param ... | nilq/small-lua-stack | null |
local core = require "sys.core"
local socket = require "sys.socket"
local stream = require "http.stream"
require "utils.tableutils"
local assert = assert
local tonumber = tonumber
local sub = string.sub
local find = string.find
local format = string.format
local gmatch = string.gmatch
local insert = table.insert
loca... | nilq/small-lua-stack | null |
local utils = require("kong.plugins.pre-transform.utils")
local plugin = {
-- highest priority
-- execute plugin at first
PRIORITY = 1000001,
VERSION = "0.1",
}
function plugin:access(plugin_conf)
transform_request(plugin_conf)
end
function transform_request(plugin_conf)
local transform_config = utils.ge... | nilq/small-lua-stack | null |
modifier_earth_spirit_rolling_boulder_lua = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_earth_spirit_rolling_boulder_lua:IsHidden()
return false
end
function modifier_earth_spirit_rolling_boulder_lua:IsDebuff()
return false
end
fun... | nilq/small-lua-stack | null |
---@class LevelTransmitWindow
local LevelTransmitWindow = DClass("LevelTransmitWindow", BaseWindow)
_G.LevelTransmitWindow = LevelTransmitWindow
function LevelTransmitWindow:ctor(data)
self.consoleId = data[1] --控制台ID
self.levelId = data[2] --关卡ID
end
function LevelTransmitWindow:onInit()
self:addEvent... | nilq/small-lua-stack | null |
ep3_rryatt_gotal_hunter_trapper_02 = Creature:new {
customName = "Gotal Hunter Trapper",
randomNameType = NAME_GENERIC_TAG,
socialGroup = "townsperson",
faction = "",
level = 85,
chanceHit = 0.85,
damageMin = 1200,
damageMax = 1800,
baseXp = 8500,
baseHAM = 45000,
baseHAMmax = 55000,
armor = 3,
resists = {... | nilq/small-lua-stack | null |
--[[
Global constants
]]
WINDOW_WIDTH = 1024
WINDOW_HEIGHT = 640
STATE_GAME_OVER = 0
STATE_PLAYING = 1
TILE_SIZE_X = 32
TILE_SIZE_Y = 32
MAX_TILES_X = WINDOW_WIDTH / TILE_SIZE_X
MAX_TILES_Y = WINDOW_HEIGHT / TILE_SIZE_Y
TILE_EMPTY = 0
TILE_SNAKE_HEAD = 1
TILE_SNAKE_BODY = 2
TILE_APPLE = 3
SNAKE_SPEED = 0.1 -- ... | nilq/small-lua-stack | null |
-- scaffold geniefile for nkf
nkf_script = path.getabsolute(path.getdirectory(_SCRIPT))
nkf_root = path.join(nkf_script, "nkf")
nkf_includedirs = {
path.join(nkf_script, "config"),
nkf_root,
}
nkf_libdirs = {}
nkf_links = {}
nkf_defines = {}
----
return {
_add_includedirs = function()
includedirs { nkf_include... | nilq/small-lua-stack | null |
--[[
Sample args format:
KEYS:
SAMPLE_CHANNEL
SAMPLE_KEY_SET
SAMPLE_DEL_KEY_SET
_SAMPLE:key_0
_SAMPLE:key_1
ARGV:
G (String to be published to channel)
2 (Count of objects to set)
key_0
key_1
0 (Count of objects to del)
2 (Count of A/V pair of object 0)
attribute_0
value_... | nilq/small-lua-stack | null |
return function()
require('spectre').setup({
color_devicons = true,
line_sep_start = '┌-----------------------------------------',
result_padding = '¦ ',
line_sep = '└-----------------------------------------',
highlight = {
ui = "String",
search = "DiffDel... | nilq/small-lua-stack | null |
local function id(...)
return ...
end
local function run(f)
local co = coroutine.create(f)
local function resume(ok, ...)
if not ok then error(debug.traceback(co, ...), 0) end
if coroutine.status(co) == "dead" then return end
return resume(coroutine.resume(co, ...))
end
return resume(true)
end
run(functio... | nilq/small-lua-stack | null |
--Torso--
local h = Instance.new("Part")
h.Name = "Handle"
h.Parent = Workspace.acb227
h.Size = Vector3.new(1.9,2,1)
h.formFactor = "Brick"
h.BrickColor = BrickColor.new("Really black")
h.TopSurface = "Smooth"
h.BottomSurface = "Smooth"
h.Transparency = 0
h.Reflectance = 0.3
---------------------mesh
m = In... | nilq/small-lua-stack | null |
-- this file contains several tests for lupy basics
require 'array'
require 'curry'
local class = require 'lupy'
local namespace = class -- alias
local module = class -- alias
local printTable = compose(print, Array)
-- namespace, module and class refers to the same function, but we assume this:
-- 1. namespace is ju... | nilq/small-lua-stack | null |
meths = b.a
ns = meths.create_namespace 'test'
meths.buf_clear_namespace(0, ns, 0, -1)
vim.cmd [[hi Boldy gui=bold blend=50]]
meths.buf_set_extmark(0, ns, 4, 0, { virt_text={{'|', 'LineNr'}}, virt_text_pos='overlay'})
meths.buf_set_extmark(0, ns, 5, 22, { virt_text={{'r aaaaa', 'Boldy'}}, virt_text_pos='overlay', hl_mo... | nilq/small-lua-stack | null |
local Cache = require "Cache"
local config = require "config"
local assert = assert
local Cached = { __Version__ = 0.1 }
function Cached.init()
Cached.__cache__ = Cache:new{
host = config.CACHED_HOST,
port = config.CACHED_PORT,
auth = config.CACHED_AUTH,
max = config.CACHED_POOL,
}
return Cach... | nilq/small-lua-stack | null |
local colors = require('colors')
local gameDeckBasics = require('gameDeckBasics')
local gameDeckCards = require('gameDeckCards')
local gameUi = require('gameUi')
local ui = require('ui')
local utils = require('utils')
local deck = gameDeckBasics.deck
local discard = gameDeckBasics.discard
local hand = gameDeckBasics.h... | nilq/small-lua-stack | null |
--[[
Los Santos Customs V1.1
Credits - MythicalBro
/////License/////
Do not reupload/re release any part of this script without my permission
]]
local Proxy = module("vrp", "lib/Proxy")
local Tunnel = module("vrp", "lib/Tunnel")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP","lscustom")
local ... | nilq/small-lua-stack | null |
object_tangible_furniture_tatooine_uber_aurilia_obelisk = object_tangible_furniture_tatooine_shared_uber_aurilia_obelisk:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_tatooine_uber_aurilia_obelisk, "object/tangible/furniture/tatooine/uber_aurilia_obelisk.iff")
| nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA.
-- User: Sling
-- Date: 10-03-2019
-- Time: 20:02
-- Made for CiviliansNetwork
--
Citizen.CreateThread( function()
while true do
Citizen.Wait(200)
for vehicle in EnumerateVehicles() do
if vehicle ~= 0 then
local plate = GetVehicleNumberPla... | nilq/small-lua-stack | null |
local addOnName, ns = ...;
local RPTAGS = RPTAGS;
local Module = RPTAGS.queue:GetModule(addOnName);
Module:WaitUntil("MODULE_F",
function(self, event, ...)
local layout = RPTAGS.utils.frames.RPUF_NewLayout("thumbnail", "small");
function get_frame_dimensions(self)
return
self:Public("ConfGet", "RPUF_... | nilq/small-lua-stack | null |
-- initialization
-- ensure imports are from file instead of cache
local function import(path)
package.loaded[path] = nil
local imported = require (path)
package.loaded[path] = nil
return imported
end
-- import dependancies
local botTools =... | nilq/small-lua-stack | null |
---
-- @module UIInventoryDragboard
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local Observable = require( 'src.util.Observable' )
local TexturePacks = require( 'src.ui.texturepacks.TexturePacks' )
local Translator = require( 'src.uti... | nilq/small-lua-stack | null |
function drawText(x, y, text)
gui.text(x, y, text)
end | nilq/small-lua-stack | null |
-- Move the warning message to front constantly
function popup:Think()
self:MoveToFront()
end
| nilq/small-lua-stack | null |
-- -- Bonus inventory
data.raw["character"]["character"].inventory_size = 100
| nilq/small-lua-stack | null |
object_tangible_item_beast_converted_ikopi_decoration = object_tangible_item_beast_shared_converted_ikopi_decoration:new {
}
ObjectTemplates:addTemplate(object_tangible_item_beast_converted_ikopi_decoration, "object/tangible/item/beast/converted_ikopi_decoration.iff")
| nilq/small-lua-stack | null |
return {
name = "demo_parent",
desc ="demo parent",
parent_name = "",
keys =
{
{name="v1",desc="v1 haha", is_static=false, type="BOOL", type_class_name=""},
},
} | nilq/small-lua-stack | null |
giveCoin = function(coin, name, work)
if room.isInLobby then return end
local playerData = players[name]
if not playerData then return end
players[name].coins = playerData.coins + coin
if players[name].coins < 0 then
players[name].coins = 0
end
if work then
setLifeStat(name, 1, playerData.job == 'farmer' and... | nilq/small-lua-stack | null |
--[[
<statements>
]]
return
function(self, node)
node.body = node[1]
node[1] = nil
end
| nilq/small-lua-stack | null |
--
-- The server uses a Lua 5.1 interpreter and the java client uses a Lua 5.2 interpreter from the
-- "Luaj" library.
--
-- Luaj's 5.1 implementation (2.0.3) is not multi-threaded or even multi VM state.
-- Luaj's 5.2 implementation (3.0) is multi-threaded as long as each as each thread uses a distinct VM state.
... | nilq/small-lua-stack | null |
function embed_semcom(prefix, lexer_name)
local lexer = require('lexer')
local token = lexer.token
local parent_lexer = lexer.load(lexer_name)
local semcom_lexer = lexer.load('semantic_comments')
local semcom_start_rule = token('semcom_tag', prefix)
local semcom_end_rule = token('semcom_tag', '\n')
pare... | nilq/small-lua-stack | null |
---
--- 一个least recently cache实现, 使用哈希表和循环链表。
---
--- Created by colin.
--- DateTime: 2021/3/23 10:23
---
local sformat = string.format
local pairs = pairs
local mmin = math.min
local setmetatable = setmetatable
---@alias LruDelfunc fun(cache: LruCache, k: any, v: any) 删除函数回调原型
---@class LruNode 缓存结点
... | nilq/small-lua-stack | null |
--- Items are inventory objects Actors may hold.
-- Their skeletons are generated via `make items` from image files in /game/items.
-- Items are automatically loaded via the 2-load-items.lua service.
mrequire "src/class"
import items from Adventure
items = { }
--- The Item class.
-- Constructor signature is (id, nam... | nilq/small-lua-stack | null |
-- Lsp Installer
local lsp_installer = require("nvim-lsp-installer")
local lsp_servers = {
"sumneko_lua",
"tsserver",
"tailwindcss",
"jsonls",
"jdtls",
"rust_analyzer",
"intelephense",
"yamlls",
}
-- Install servers
for _, name in ipairs(lsp_servers) do
local ok, server = require("nvim-lsp-installer.servers"... | nilq/small-lua-stack | null |
--------------------------------
-- @module FadeOutDownTiles
-- @extend FadeOutUpTiles
-- @parent_module cc
---@class cc.FadeOutDownTiles:cc.FadeOutUpTiles
local FadeOutDownTiles = {}
cc.FadeOutDownTiles = FadeOutDownTiles
--------------------------------
--- brief Create the action with the grid size and the durati... | nilq/small-lua-stack | null |
local class = require "xgame.class"
local Event = require "xgame.event.Event"
local KeyboardEvent = require "xgame.event.KeyboardEvent"
local TouchEvent = require "xgame.event.TouchEvent"
local assert = assert
local table = table
local EventAgent = class("EventAgent")
function EventAgent:ctor()
... | nilq/small-lua-stack | null |
----------------------------------------
-- Sassilization
-- Shared Unit Module
-- http://sassilization.com
-- By Spacetech & Sassafrass
----------------------------------------
local CMD = {}
function CMD:Init( Target )
self.target = Target
end
function CMD:Start( Unit )
assert( IsValid( Un... | nilq/small-lua-stack | null |
-- https://github.com/nvim-telescope/telescope.nvim
-- https://github.com/nvim-telescope/telescope-media-files.nvim
-- https://github.com/nvim-telescope/telescope-symbols.nvim
require'telescope'.setup {
defaults = {
vimgrep_arguments = {
'rg',
'--color=never',
'--no-head... | nilq/small-lua-stack | null |
local moon = require("moon")
print("Press Ctrl-C exit server")
moon.exit(function( )
print("exit once")
moon.async(function ()
moon.sleep(1000)
print("t1")
moon.sleep(1000)
print("t2")
moon.sleep(1000)
print("t3")
moon.sleep(1000)
print("t4")
... | nilq/small-lua-stack | null |
local ID = require("scripts/zones/Arrapago_Remnants/IDs")
function onTrigger(entity, npc)
if (npc:getInstance():getStage() == 5) then
entity:startEvent(300)
else
entity:messageSpecial(ID.text.DOOR_IS_SEALED)
end
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(en... | nilq/small-lua-stack | null |
local INC = 0
local MOVE = 1
local PRINT = 3
local LOOP = 4
local function Tape()
local pos = 1;
local data = {0};
local get = function()
return data[pos];
end
local inc = function(x)
data[pos] = data[pos] + x;
end
local move = function(x)
local length = #data;
pos = pos + x;
for i... | nilq/small-lua-stack | null |
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
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