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HowToBeam = HowToBeam or {} local HowToBeam = HowToBeam HowToBeam.SkillNames = { STRING_PULSE_UNMORPHED = zo_strformat(SI_ABILITY_NAME, GetAbilityName(46340)), STRING_CRUSHING_SHOCK = zo_strformat(SI_ABILITY_NAME, GetAbilityName(46348)), STRING_FORCE_PULSE = zo_strformat(SI_ABILITY_NAME, GetAbilityName(463...
nilq/small-lua-stack
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-- (c) 2009-2011 John MacFarlane. Released under MIT license. -- See the file LICENSE in the source for details. --- Utility functions for lunamark. local M = {} local cosmo = require("cosmo") local rep = string.rep -- Change lpeg to LuLPeg when applicable lpeg = require"lunamark/lulpeg" local Cs, P, S, lpegmatch ...
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object_tangible_quest_corellia_murmur_medical_cabinet = object_tangible_quest_shared_corellia_murmur_medical_cabinet:new { } ObjectTemplates:addTemplate(object_tangible_quest_corellia_murmur_medical_cabinet, "object/tangible/quest/corellia_murmur_medical_cabinet.iff")
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local test = {} local ga = 3 function test.test() ga = 8 local a = 4 print("hello", ga) end return test
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-- standard compatibility switcher block. local moditems = {} -- switcher local mineclone_path = minetest.get_modpath("mcl_core") and mcl_core if mineclone_path then -- means MineClone 2 is loaded moditems.iron_item = "mcl_core:iron_ingot" -- MCL version of iron ingot moditems.coal_item = "mcl_core:coalblock" -- ...
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--[[ chars v1.20131102 Copyright (c) 2013, Giuliano Riccio All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditio...
nilq/small-lua-stack
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local dap = require "dap" dap.adapters.cpp = { type = "executable", name = "cppdbg", command = vim.api.nvim_get_runtime_file("gadgets/linux/vscode-cpptools/debugAdapters/OpenDebugAD7", false)[1], args = {}, attach = { pidProperty = "processId", pidSelect = "ask" }, } local M = {} local last_gdb_config M.st...
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-- Simplified implementation of mw.title for running WikiMedia Scribunto -- code under Python -- -- Copyright (c) 2020-2021 Tatu Ylonen. See file LICENSE and https://ylonen.org local mw_title_meta = { } function mw_title_meta:__index(key) local v = rawget(mw_title_meta, key) if v ~= nil then return v end if...
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local frame = {} local luamp = require 'luamp' local table = require 'table' frame.unit = 0.3 -- ruler -- local function longRuler(figs, i) local x = i * frame.unit local y = 0.1 table.insert(figs, luamp.line(luamp.point(x, 0), luamp.point(x, y))) table.insert(figs, luamp.text(luamp.point(x, y), luamp.dir...
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local AlertRoot = script.Parent local DialogRoot = AlertRoot.Parent local AppRoot = DialogRoot.Parent local UIBlox = AppRoot.Parent local Packages = UIBlox.Parent local Roact = require(Packages.Roact) local t = require(Packages.t) local Alert = require(AlertRoot.Alert) local AlertType = require(AlertRoot.Enum.AlertTy...
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-- Compute the 1000th Fibonacci number -- See https://en.wikipedia.org/wiki/Fibonacci_number local bint = require 'bint'(768) local function fibonacci(n) local first, second = bint.zero(), bint.one() for _=0,n-1 do first, second = second, first second = second + first end return first end local x = f...
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local lunit = lunit local RUN = lunit and function()end or function () local res = lunit.run() if res.errors + res.failed > 0 then os.exit(-1) end return os.exit(0) end lunit = require "lunit" local TEST_CASE = assert(lunit.TEST_CASE) local skip = lunit.skip or function() end local try = requir...
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local Proxy = module("vrp", "lib/Proxy") local vRP = Proxy.getInterface("vRP") async(function() vRP.loadScript("cars", "s-cars") end)
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local mod = DBM:NewMod(1228, "DBM-Party-WoD", 8, 559) local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 15007 $"):sub(12, -3)) mod:SetCreatureID(79912, 80098)--80098 is mount(Ironbarb Skyreaver), 79912 is boss mod:SetEncounterID(1759) mod:SetZone() mod:SetBossHPInfoToHighest(false) mod:Regist...
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-- charts -- returns a table to be charted in the main display area charts = { current_chart = nil, }
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object_tangible_loot_creature_loot_collections_space_booster_mark_05_mandal = object_tangible_loot_creature_loot_collections_space_shared_booster_mark_05_mandal:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_booster_mark_05_mandal, "object/tangible/loot/creature/loot/collecti...
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local buffer = require('buffer') local t = require('luatest') local g = t.group() local function fill_memory(memory, size) for i = 0, size - 1 do memory[i] = i end end local function check_memory(memory, size) for i = 0, size - 1 do if memory[i] ~= i then return false end end retur...
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--[[--------------- Hex v0.4 ------------------- Hex conversion lib for lua. How to use: hex.to_hex(n) -- convert a number to a hex string hex.to_dec(hex) -- convert a hex string(prefix with '0x' or '0X') to number Part of LuaBit(http://luaforge.net/projects/bit/). Under the MIT license. copyright(c) 2006~2007 h...
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ITEM.name = "Pan" ITEM.description = "A large standard iron fryin pan, heavy and durable." ITEM.model = "models/weapons/hl2meleepack/w_pan.mdl" ITEM.class = "arccw_pan_tn" ITEM.category = "Melee" ITEM.weaponCategory = "melee" ITEM.flag = "V" ITEM.width = 2 ITEM.height = 1 ITEM.bDropOnDeath = true ITEM.noBusiness = true
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local numLootItems = GetNumLootItems() for i=1,numLootItems do local Link = GetLootSlotLink(i) local _,name, lootQuantity ,Quality = GetLootSlotInfo(i) if Link and Quality and name and lootQuantity then _, _, id = string.find(Link, "item:(%d+):") if Quality >= LootQuality then if LootLe...
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--[[ Define new snippets in the config.snippets table. The first snippet defined, config.snippets.lua.f defines the "f" snippet for files that have the ".lua" extension. If you want to define the "def" snippet for Python files, you'd do "config.snippets.py.def", after initializing the py table. Snippet insert position...
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object_tangible_collection_publish_gift_comlink_component_07 = object_tangible_collection_shared_publish_gift_comlink_component_07:new { gameObjectType = 8211,} ObjectTemplates:addTemplate(object_tangible_collection_publish_gift_comlink_component_07, "object/tangible/collection/publish_gift_comlink_component_07.iff")
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local image1 = love.graphics.newImage("/img/part/blood1.png") image1:setFilter("nearest", "nearest") local ps = love.graphics.newParticleSystem(image1, 1000) ps:setColors(1, 0, 0, 0, 0.76893937587738, 0, 0, 1, 0.58712118864059, 0, 0, 0.87121212482452, 0, 0, 0, 0) ps:setDirection(0) ps:setEmissionArea("none", 0, 0, 0, ...
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txd = engineLoadTXD("wayfarer.txd") engineImportTXD(txd, 586) dff = engineLoadDFF("wayfarer.dff", 586) engineReplaceModel(dff, 586)
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PortalWhere = CreateFrame("Frame") PortalWhere.matchWords = { ["Undercity"] = { "Undercity", "UC", "Undershitty", }, ["Orgrimmar"] = { "Orgrimmar", "Orgrimar", "Org", "Orgri", "Ogri", "Ogr", "Og", }, ["Thunderbluff"] = ...
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--- Provides the import() and reference constructs to the language via metalua. -- ldoc fails to parse metalua correctly. -{ extension 'match' } -{ extension 'log' } -{ block: require "metalua.walk" ----------------------------------------------------------------------------- ; local scope = { } scope.__index = sco...
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util=class{} function generatequads(atlas,tilewidth,tileheight) sheetwidth=atlas:getWidth()/tilewidth sheetheight=atlas:getHeight()/tileheight spritesheet={} spritecounter=1 for y=0,sheetheight -1 do for x=0,sheetwidth-1 do spritesheet[spritecounter]=love.graphics.newQuad(x*tilewidth,y*tileheight,tilewidth...
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minetest.register_craftitem("throwing:arrow", { description = "Arrow", inventory_image = "throwing_arrow.png", }) minetest.register_node("throwing:arrow_box", { drawtype = "nodebox", node_box = { type = "fixed", fixed = { -- Shaft {-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17}, --Spitze {-4.5/...
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--[[ @description Hackey-Patterns: An interface plugin for REAPER 5.x and up designed to mimick the sequencer in Jeskola Buzz. @author: Joep Vanlier @links https://github.com/JoepVanlier/Hackey-Patterns @license MIT @version 0.51 @about ### Hackey-Patterns #### What is it? A lightweight sequencer plugin for RE...
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local _2afile_2a = "fnl/snap/view/view.fnl" local _0_ do local name_0_ = "snap.view.view" local module_0_ do local x_0_ = package.loaded[name_0_] if ("table" == type(x_0_)) then module_0_ = x_0_ else module_0_ = {} end end module_0_["aniseed/module"] = name_0_ module_0_["aniseed/...
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local T, C, L, G = unpack(select(2, ...)) local blankTex = C.media.blankTex -- specific elements for mage class. T.ClassElements["MAGE"] = function(self) -- Arcane Charges if C.unitframes.arcanecharges then local ArcaneCharges = CreateFrame("Frame", self:GetName() .. "ArcaneCharges", self) ArcaneCharges:SetPo...
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-- Apartment 3: -787.78050000 334.92320000 186.11340000 exports('GetExecApartment3Object', function() return ExecApartment3 end) ExecApartment3 = { currentInteriorId = -1, Style = { Theme = { modern = {interiorId = 227841, ipl = "apa_v_mp_h_01_c"}, moody = {inte...
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local throw if _G._VERSION >= 'Lua 5.2' then throw = error else throw = function(err, lvl) return error(tostring(err), (lvl or 1)+1) end end local function clone(t) local o = {} for k, v in pairs(t) do o[k] = v end return o end local unpack = unpack or table.unpack local function pack_n(...) return...
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-- Builtins are represented by functions taking compilation environment, varible name and arguments -- and returning nested arrays of strings representing statement and expression parts of result. local builtins = {} -- Returns a builtin for a prefix unary opator. local function unop(op) return function(env, var, a...
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local PANEL = {}; function PANEL:Init ( ) self.BankPlayerInventory = vgui.Create("perp_bank_", self); self.BankPlayerInventory = vgui.Create("perp_bank_inv", self); //self.ShopDescription = vgui.Create("perp2_shop_desc", self); //self.ShopStoreInventory = vgui.Create("perp2_shop_store", self); //self.ShopTitle...
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-- This module assigns a client_id to sessions if they are using a "Snikket.*" -- resource identifier. We assume that a resource string in this format is -- static for the same client instance across every session. -- -- In the future it is anticipated that this "hack" will be replaced by SASL 2 -- (XEP-0388) and/or Bi...
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--- --- stat_dashboard api --- Created by jacobs. --- DateTime: 2018/4/26 上午11:32 --- local API = {} local json = require("cjson") local gateway_dao = require("core.dao.gateway_dao") local function get_target(config,service_name) local targets={} local httpc = require("core.utils.http_client")({ time...
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require("base") local tcp = require("tcp_connection") function printtable(t) for k,v in pairs(t) do print(k,v) end end x = EXPECT_CALL() local mobile = tcp.Connection("localhost", 80) c = mobile:Connect() mobile:OnDataAvailable(function() s = mobile:Recv(10000) print(#s .. " bytes received successfull...
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-- enUS Localization. local _, Addon = ... Addon:AddLocale("enUS", { TITAN_BUTTON_LABEL = "Vendor: ", TITAN_MENU_TEXT = "Vendor", TITAN_TOOLTIP_TITLE = "Vendor", TITAN_TOOLTIP_TOSELL = "To Sell", TITAN_TOOLTIP_TODELETE = "To Destroy", TITAN_TOOLTIP_VALUE = "Value", TITAN_MENU_NEW_RULE = "New Rule", TITAN_MENU_SETTINGS ...
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local LANDMARKS = { ["Outside the Main Gate"] = {"Southlands", 28, 10}; ["Outside the Merchants' Gate"] = {"Southlands", 32, 10}; ["Wave Dunes -- Ancient Platform"] = {"Southlands", 21, 2 }; } local PORTS = { ["29,10"] = {"Allanak", 3, 26}; ["31,10"] = {"Allanak", ...
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--- Utility methods for Region3 -- @module Region3Utils local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local BoundingBoxUtils = require("BoundingBoxUtils") local Region3Utils = {} function Region3Utils.fromPositionSize(position, size) local halfSize = size/2 return Region3...
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require "luaClass.init" require "test.containerTest.timeTest" _ENV=namespace "test" using_namespace "container" local st=stack() st:push(1) print(st:empty()) print(st:pop()) print(st:empty()) print("---------------------") st:push(998) st:push(8877) print(st:top()) print(st:pop()) print(st:top()) print("----性能测试-----...
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return { name = "Chain Reaction", author = "evilnote4d", version = "0.10", data = [[ ############# #####___##### #### --- #### #### ___ #### #### #$# ##+# # @ >>> # # #&# # # T # # T # # T T # #-T--#O#--T-# #-g-g g-g-# #-----------# #######...
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--挽魂的影魔 local m=14060018 local cm=_G["c"..m] function cm.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK+CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(...
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local gpgs = require('plugin.gpgs.v2') local json = require('json') local isLegacy = require('settings').isLegacy local gameNetwork if isLegacy then gameNetwork = require('gameNetwork') end local newButton = require('classes.button').newButton local leaderboardId = 'CgkIlLro46MXEAIQBg' local group = d...
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-- Adapted from ThePrimeagen -- https://github.com/ThePrimeagen/harpoon/blob/abb717f174f9fdafe0867193f81558c1fd7d9b7b/lua/harpoon/term.lua local M = {} local terminals = {} local function create_terminal() vim.api.nvim_command("terminal") local buf_id = vim.fn.bufnr() local term_id = vim.b.terminal_job_...
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a,b = io.read("*number", "*number") print(a+b)
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--[[ - @type Library - @name Test - @brief This is a test file. --]] local m_test = {} -- Method Test(s) --[[ - @brief Does the thing. Seriously. - @note If this does not do the thing, try again. - @note Sometimes things just don't be like that when it do. - @param `string` What are we gonna do? --]] function m_...
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require"iuplua" -- Utilities iup_console = {} function iup_console.concat(str, info) return str .. info .. "\n" end function iup_console.print_version_info() iup_console.clear() local str = "" if (im) then str = iup_console.concat(str, "IM " .. im._VERSION .. " " .. im._COPYRIGHT) end if (cd) then str = ...
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function start() descriptifyPlayer() end function stop() end function update(step) end function activate(activator, activated) end function collide(id1, id2) end
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-------------------------------------------------------------------------------- -- Pierre L'Ecuyer MRG pseudo rngs module. -- -- Copyright (C) 2011-2016 Stefano Peluchetti. All rights reserved. -------------------------------------------------------------------------------- -- This specific implementation has b...
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--Ajustable ComputerCraft Display Format local version = "ACCDF alpha" local function checkArea(term, startX, startY, endX, endY) local size = {term.getSize()} return type(startX) == "number" and startX > 0 and type(startY) == "number" and startY > 0 and type(endX) == "number" and endX <= size[1] and startX <=...
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local THIS_DIR = (... or ''):match("(.-)[^%.]+$") or '.' -- class.lua -- Compatible with Lua 5.1 (not 5.0). -- -- class() uses two tricks. It allows you to construct a class using the call -- notation (like Dog('fido')) by giving the class itself a metatable -- which defines __call. It handles inheritance by copying t...
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-- General purpose lua extension local luap = {} function luap.get_emulator_name() if lsnes_features then return 'lsnes' elseif bizstring then return 'BizHawk' elseif snes9x then return 'Snes9x' else return nil end end function luap.file_exists(name) local f = i...
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if SERVER then AddCSLuaFile( "shared.lua" ) end SWEP.HoldType = "crossbow" if CLIENT then SWEP.PrintName = "FN M-249 SAW" SWEP.Author = "EraYaN" SWEP.Slot = 2 SWEP.SlotPos = 0 SWEP.Icon = "vgui/ttt/icon_m249" SWEP.ViewModelFlip = false end SWEP.Base = "...
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -- OBJECTIVE OBJECT -- -------------------------------------------------------------------------------------------------------------...
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local NetworkService = require "utils.NetworkService" local ItemHelper = require "utils.ItemHelper" local TeamModule = require "module.TeamModule" local Time = require "module.Time" local SmallTeamDungeonConf = require "config.SmallTeamDungeonConf" local View = {} function View:Start(data) self.root = CS.SGK.UIReferen...
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-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*- -- vim: ts=4 sw=4 ft=lua noet ---------------------------------------------------------------------- -- @author Daniel Barney <daniel@pagodabox.com> -- @copyright 2015, Pagoda Box, Inc. -- @doc -- -- @end -- Created : 15 May 2015 by Daniel Barne...
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local coroutine_yield = coroutine.yield local coroutine_wait = coroutine.wait local coroutine_create = coroutine.create local coroutine_resume = coroutine.resume -- async = async or {} function async.Add(id, func) async.Remove(id) local co, worked, value hook.Add('Think', 'slib_async_' .. id, function() if not c...
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local food = {} function food.eat() if not objectData[source].food or objectData[source].food['bite'] >= objectData[source].food['maxBite'] then return end setPedAnimation( source, "food", "EAT_Burger", 0, false, true, true, true ) setElementHealth( source, getElementHealth( source ) + objectData[source].food['add...
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Game.ImportLibraryWithName("system/scripts/logiccallbacks.lua", "logiccallbacks") guicallbacks = { bAudioModified = false, OnASyncLoadProfileFinishedCallback = nil } function guicallbacks.GoToStateItemSpecialAbilities() Game.PlayCurrentEnvironmentMusic() Game.GoToStateItemSpecialAbilities() end fu...
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if minetest.get_modpath("trm_farming") == nil then treasurer.register_treasure("farming:hoe_wood",0.01,2,nil,nil,"tool") treasurer.register_treasure("farming:hoe_stone",0.030,2.2,nil,nil,"tool") treasurer.register_treasure("farming:hoe_steel",0.05,2.4,nil,nil,"tool") treasurer.register_treasure("farming:hoe_br...
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-- Store original functions from the ones we modify local orig_ElementAreaTrigger = { project_amount_all = ElementAreaTrigger.project_amount_all } -- Capping the value to 4 for `criminals`/`local_criminals` instigators to avoid -- some event comparisons that fail above expected max value of 4. -- Start of Framing Fr...
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if ( SERVER ) then AddCSLuaFile( "shared.lua" ) end if ( CLIENT ) then SWEP.PrintName = "EE-3" SWEP.Author = "Servius" SWEP.ViewModelFOV = 50 SWEP.Slot = 2 SWEP.SlotPos = 3 SWEP.WepSelectIcon = surface.GetTextureID("HUD/killicons/EE3") killicon.Add( "weapon_752_ee3", "HUD/killicons...
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local function foldl(arr, f, acc, startindex) if acc == nil then return foldl(arr, f, arr[1], 2) end for i = startindex or 1, #arr do local stop acc, stop = f(acc, arr[i], i, arr) if stop then return acc end end return acc end return foldl
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local Types = require(script.Parent.Parent.Types) type Record<K, V> = Types.Record<K, V> type Array<T> = Types.Array<T> local function keys<K>(source: Record<K, any>): Array<K> local result = table.create(#source) for key in source do table.insert(result, key) end return result end return keys
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-- -- Created by IntelliJ IDEA. -- User: RJ -- Date: 21/09/16 -- Time: 10:19 -- To change this template use File | Settings | File Templates. -- --*********************************************************** --** ROBERT JOHNSON ** --************************************************...
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object_tangible_quest_talus_selonian_electronics_02 = object_tangible_quest_shared_talus_selonian_electronics_02:new { } ObjectTemplates:addTemplate(object_tangible_quest_talus_selonian_electronics_02, "object/tangible/quest/talus_selonian_electronics_02.iff")
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-- fast listbox optimized for fuzzy find local core = require "core" local common = require "core.common" local config = require "core.config" local style = require "core.style" local Widget = require "widget" local function noop() end local function compare_score(a, b) return a.score < b.score end local MERGE_W...
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--[[ --------------------------------------------------------------------- Created by: V3N0M_Z API: https://github.com/00xima/SimpleObject --------------------------------------------------------------------- ]] local function Set(self, property, value, indexData) if not indexData then indexData = {1} elseif #in...
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local class = require 'core.class' local web = require 'web' local WelcomeHandler = class { get = function(self) self.w:write('hi') end } -- url mapping local greetings_urls = { {'hi', WelcomeHandler} } local all_urls = { {'greetings/', greetings_urls} } -- config local options = { url...
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C_ArtifactUI = {} ---[Documentation](https://wowpedia.fandom.com/wiki/API_C_ArtifactUI.AddPower) ---@param powerID number ---@return boolean success function C_ArtifactUI.AddPower(powerID) end ---[Documentation](https://wowpedia.fandom.com/wiki/API_C_ArtifactUI.ApplyCursorRelicToSlot) ---@param relicSlotIndex number ...
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---@type LevelTilesets local TILESET TILESET = json.decode(assert(sys.load_resource("/assets/bundle/common/levels/editor/result/tileset.json"), "no tileset")) for k, v in pairs(TILESET.tilesets) do v.properties = v.properties or {} local meta = { __index = v.properties } for i = v.first_gid, v.end_gid, 1 d...
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local bind = require("keymap.bind") local map_cr = bind.map_cr local map_cu = bind.map_cu local map_cmd = bind.map_cmd -- default map local def_map = { -- Vim map ["n|<C-x>k"] = map_cr("Bdelete"):with_noremap():with_silent(), ["n|<C-s>"] = map_cu("write"):with_noremap(), ["n|n"] = map_cmd("nzzzv"):with...
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local Users = require "models.users" return function(self) -- Prepare session names self.session.names = self.session.names or {} -- Verify Authorization if self.session.name then local user = Users:get_user(self.session.name) if user then user.password = nil self.session.admin = user.admin ...
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--[[ SimpleGangs 1.1 Serverside MySQL configuration file. This file houses all the settings relating to MySQL for use with SimpleGangs. You should NOT edit this file if you do not have a MySQL Database that you wish to use with SimpleGangs. A detailed guide explaining how to edit this file can be found ...
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local p_layouts = require('telescope.pickers.layout_strategies') local p_window = {} function p_window.get_window_options(picker, max_columns, max_lines) local layout_strategy = picker.layout_strategy local getter = p_layouts[layout_strategy] if not getter then error("Not a valid layout strategy: " .. layo...
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modifier_spider_boss_rage = class( ModifierBaseClass ) -------------------------------------------------------------------------------- function modifier_spider_boss_rage:OnCreated( kv ) self.bonus_damage = self:GetAbility():GetSpecialValueFor( "bonus_damage" ) self.bonus_movespeed_pct = self:GetAbility():GetSpeci...
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local skynet = require "skynet" local socket = require "skynet.socket" local utils = require "utils" local packer = require "packer" local account_mgr = require "account_mgr" local msg_define = require "msg_define" local cjson = require "cjson" local constants = require "constants" local webclient local sock_mgr = {} ...
nilq/small-lua-stack
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local spec = require 'spec.spec' describe("yo-api", function() local yo before_each(function() yo = spec.middleware("yo-api/yo.lua") end) describe("when the uri is /", function() it("sends an email and a notification", function() local request = spec.request({ method = 'GET', url = '/?us...
nilq/small-lua-stack
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local mkstr = ZO_CreateStringId local SI = Teleporter.SI mkstr(SI.TELEWELCOMEMSG, Teleporter.var.color.colArtifact .."Luminary" .. Teleporter.var.color.colTeal.." Teleporter geladen") mkstr(SI.TELEREFRESH, "Aktualisieren") mkstr(SI.TELECLOSE, "schließen") ---- Various messages mkstr(SI.TELE_UNABLE_TO_PORTAL...
nilq/small-lua-stack
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-- Requirement summary: -- [HMILevel Resumption]: Conditions to resume app to LIMITED after "unexpected disconnect" event. -- -- Description: -- Check that SDL resumes LIMITED level of media App and it's data -- after transport unexpected disconnect -- 1. Used precondition -- App in LIMITED on HMI. -- App has...
nilq/small-lua-stack
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---------------------- -- A simple external API for LuaRocks. -- This allows you to query the existing packages (@{show} and @{list}) and -- packages on a remote repository (@{search}). Like the luarocks command-line -- tool, you can specify the flags `from` and `only_from` for this function. -- -- Local information is...
nilq/small-lua-stack
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-- Code created by Kwik - Copyright: kwiksher.com {{year}} -- Version: {{vers}} -- Project: {{ProjName}} -- local _Command = {} ----------------------------- ----------------------------- function _Command:new() local command = {} -- function command:execute(params) local event = params.event if event=="...
nilq/small-lua-stack
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object_building_mustafar_terrain_must_rock_spire_skinny_03 = object_building_mustafar_terrain_shared_must_rock_spire_skinny_03:new { } ObjectTemplates:addTemplate(object_building_mustafar_terrain_must_rock_spire_skinny_03, "object/building/mustafar/terrain/must_rock_spire_skinny_03.iff")
nilq/small-lua-stack
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package = "blunty666.nodes.gui.events" imports = "aloof.TypeChecker" class = "CoordEvent" extends = "BaseEvent" variables = { x = NIL, y = NIL, abs_x = NIL, abs_y = NIL, } local function checkPosition(pos, varName) return (TypeChecker.integer(pos) and pos) or error(varName..": integer expected, got - <"..type(...
nilq/small-lua-stack
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local helper = require 'arken.Helper' local test = {} test.return_yes = function() assert( helper:boolFormat(true) == "yes" ) end test.return_no = function() assert( helper:boolFormat(false) == "no" ) end test.return_sim = function() assert( helper:boolFormat(true, 'sim') == "sim" ) end test.return_no = fun...
nilq/small-lua-stack
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return { name = "Nix", language_server = { name = "rnix", }, null_language_servers = { "nixfmt", }, }
nilq/small-lua-stack
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---===================================== ---fancy2d 颜色包装 ---作者:Xiliusha ---邮箱:Xiliusha@outlook.com ---===================================== ---------------------------------------- ---lstg.Color ---@class lstg.Color local f2dcolor = { ---alpha channel [[0~255]] a = 0, ---red channel [[0~255]] r = 0,...
nilq/small-lua-stack
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--- @class FsAttributes --- device the file resides on --- @field dev number --- inode of the file --- @field ino number --- type of the file (possible values are: file, directory, link, socket, named --- pipe, char device, block device or other) --- @field mode string --- count of hard links to the file --- @field nli...
nilq/small-lua-stack
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local S = mobs.intllib local dirt_types = { { nodes = {"default:dirt"}, skins = {"alchemy_earth_mob.png"}, drops = { {name = "alchemy:eye_of_earth", chance = 10, min = 0, max = 2}, {name = "default:diamond", chance = 10, min = 0, max = 3}, {name = "alchemy:earth_essence", chance = 20, min = 0, max =1} ...
nilq/small-lua-stack
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description = [[ Retrieves POP3 email server capabilities. POP3 capabilities are defined in RFC 2449. The CAPA command allows a client to ask a server what commands it supports and possibly any site-specific policy. Besides the list of supported commands, the IMPLEMENTATION string giving the server version may be avai...
nilq/small-lua-stack
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-- Generated By protoc-gen-lua Do not Edit local protobuf = require "protobuf/protobuf" local ITEM_PB = require("Item_pb") local BAGEXPANDDATA_PB = require("BagExpandData_pb") module('BagContent_pb') BAGCONTENT = protobuf.Descriptor(); local BAGCONTENT_EQUIPS_FIELD = protobuf.FieldDescriptor(); local BAGCONTENT_EMBLE...
nilq/small-lua-stack
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local CoreGui = game:GetService("StarterGui") CoreGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false) CoreGui:SetCoreGuiEnabled(Enum.CoreGuiType.Health, false) CoreGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
nilq/small-lua-stack
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-- local function data(file, tag, names, stripFunc, postFunc) local parser = require "otherData.featParser" local names = { "Cheerleader", "Moment of Action", "Cheers", "Inspirational Support", "Bring It On!", "Go, Fight, Win!", "Keep Fighting!" } local m = string.match local function strip(parser, str) -- l...
nilq/small-lua-stack
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local Util = require('opus.util') local colors = _G.colors local term = _G.term local w = term.getSize() local x, y = 1, 2 local filler = string.rep(' ', w) term.clear() local colorTable = Util.filter(colors, function(c) return type(c) == 'number' end) term.setTextColor(colors.black) for k,v in Util.spairs(colo...
nilq/small-lua-stack
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local PhysicsObject = require "engine.physics.physics_object" local Box = Class { init = function(self, x, y, width, height, PhysicsProcessor) self.collider = PhysicsProcessor.HC:rectangle(x, y, width, height) PhysicsProcessor:registerObject( self, x, y, 'terrain', 'SolidBody') end } function ...
nilq/small-lua-stack
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--[[ forager farmer crafter guards (need weapons) fix lumberjack stuck on tall trees torches moat walls (need perimeter fn) stairs, positional find node far away from flee function make mobs open doors make mobs climb ladders approach with timeout/stuck fn ]] local forager = function() local food_items ...
nilq/small-lua-stack
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-- LuaTools需要PROJECT和VERSION这两个信息 PROJECT = "lowpower" VERSION = "1.0.0" -- sys库是标配 _G.sys = require("sys") local NETLED = gpio.setup(19, 1) -- 输出模式,休眠后就熄灭了 sys.taskInit(function() while 1 do if socket.isReady() then http.get("http://site0.cn/api/httptest/simple/date", nil, function(code,hea...
nilq/small-lua-stack
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function isHexColor(hex) return nil ~= hex:find("^#%x%x%x%x%x%x$") end function hex2rgb(hex) hex = hex:gsub("#", "") return tonumber("0x" .. hex:sub(1, 2)), tonumber("0x" .. hex:sub(3, 4)), tonumber("0x" .. hex:sub(5, 6)) end function rgb2hex(r, g, b) return string.format("#%02X%02X%02X", r, g, b) ...
nilq/small-lua-stack
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