content
stringlengths
0
1.05M
origin
stringclasses
2 values
type
stringclasses
2 values
object_building_general_boss_nass_dungeon = object_building_general_shared_boss_nass_dungeon:new { } ObjectTemplates:addTemplate(object_building_general_boss_nass_dungeon, "object/building/general/boss_nass_dungeon.iff")
nilq/small-lua-stack
null
--CN汉化Jiao1911、Crazy -- define all language properties local lang = { common = { welcome = "歡迎來到服務器,按K來使用菜單.~n~", no_player_near = "~r~你附近沒有玩家.", invalid_value = "~r~無效的值.", invalid_name = "~r~無效的名字.", not_found = "~r~沒有找到.", request_refused = "~r~請求被拒絕.", wearing_uniform = "~r~小心, 你穿著...
nilq/small-lua-stack
null
-- Prepare the current save for devel/find-offsets --[====[ devel/prepare-save ================== .. warning:: THIS SCRIPT IS STRICTLY FOR DFHACK DEVELOPERS. This script prepares the current savegame to be used with `devel/find-offsets`. It CHANGES THE GAME STATE to predefined values, and initiates an immediate...
nilq/small-lua-stack
null
#!/usr/bin/lua --[[ Offline generator of module MovePokés-data. Running this locally creates automatically the data module in the parent directory. Supposing this is inside the "static" subdir of wiki-lua-modules this creates the module in the right place for local testing, and of course the result can be uploaded by...
nilq/small-lua-stack
null
local surface_SetDrawColor = surface.SetDrawColor local surface_DrawRect = surface.DrawRect local surface_SetMaterial = surface.SetMaterial local surface_DrawTexturedRectRotated = surface.DrawTexturedRectRotated local surface_DrawTexturedRect = surface.DrawTexturedRect local surface_SetTextColor = surface.SetTextC...
nilq/small-lua-stack
null
-- Begin os.loadAPI("/script/util/common") os.loadAPI("/script/util/fileutil") -- Setup our variables local monitor = common.monitor local modem = common.modem local writeLine = common.writeLine -- Begin Server Startup rednet.open("back") rednet.host("AUTH", "AUTH-SERVER") runScript = os.run({}, "/script/run-server"...
nilq/small-lua-stack
null
-- Before we start modifying dice, let's remember that in Lua you can save values in variables. This can be useful to store a die you created, and then use it in multiple places. For instance you could create a Fudge die, and then print it, plot it, and compute the sum of 5 of them: fudge = d{-1, 0, 1} print "A fudge...
nilq/small-lua-stack
null
local customDebugLines = {} local isDebugging = false function LSP.AddDebugLines(startp, endp, col) if isDebugging then local customDebug = {} customDebug.start = startp customDebug.endpos = endp customDebug.life = CurTime() + 1 customDebug.color = col or Color(255,255,0,50) table.insert(customDebugLines,...
nilq/small-lua-stack
null
--[[ Clock Rings by londonali1010 (2009) This script draws percentage meters as rings, and also draws clock hands if you want! It is fully customisable; all options are described in the script. This script is based off a combination of my clock.lua script and my rings.lua script. IMPORTANT: if you are using the 'cpu'...
nilq/small-lua-stack
null
local startsWith = StringStartsWith local prefixMap local gameModeMap local tempFileName = "mapPrefix.json" function Server.GetMapNameWithIndex(index, mapCycle) local mapCycle = mapCycle or MapCycle_GetMapCycle() local name = mapCycle.maps[index] local mode if type(name) == "table" then name...
nilq/small-lua-stack
null
#!/usr/bin/env lua -- -- Lists the logged user's followers and finds new follows/unfollows. -- local cfg = require "_config"() local twitter = require "luatwit" local util = require "luatwit.util" local pl_file = require "pl.file" local tablex = require "pl.tablex" -- initialize the twitter client local oauth_params =...
nilq/small-lua-stack
null
local spawnedCocaLeaf = 0 local CocaPlants = {} local isPickingUp, isProcessing = false, false Citizen.CreateThread(function() while true do Citizen.Wait(10) local coords = GetEntityCoords(PlayerPedId()) if GetDistanceBetweenCoords(coords, Config.CircleZones.CokeField.coords, true) < 50 then SpawnCocaPlant...
nilq/small-lua-stack
null
cc.FileUtils:getInstance():setPopupNotify(false) cc.FileUtils:getInstance():addSearchPath("src/") cc.FileUtils:getInstance():addSearchPath("res/") cc.FileUtils:getInstance():addSearchPath("src/app/views/") cc.FileUtils:getInstance():addSearchPath("src/app/common/") cc.FileUtils:getInstance():addSearchPath("src/app/pro...
nilq/small-lua-stack
null
--- nekowin: OpenGL and Vulkan compatible library for context / surface window generation --- licence: Apache, see LICENCE.md --- file: premake5 - main premake configuration file --- author: Karl-Mihkel Ott workspace "nwin" cleancommands { "make clean %{cfg.buildcfg}" } configurations { "Debug", "Release" } ...
nilq/small-lua-stack
null
object_tangible_furniture_technical_guild_screen_imp_1 = object_tangible_furniture_technical_shared_guild_screen_imp_1:new { } ObjectTemplates:addTemplate(object_tangible_furniture_technical_guild_screen_imp_1, "object/tangible/furniture/technical/guild_screen_imp_1.iff")
nilq/small-lua-stack
null
-- Copyright (C) 2018 The Dota IMBA Development Team -- Copyright (C) 2015 bmddota -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- --...
nilq/small-lua-stack
null
--[[ < CATHERINE > - A free role-playing framework for Garry's Mod. Development and design by L7D. Catherine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) an...
nilq/small-lua-stack
null
local g = vim.g local cmd = vim.cmd cmd[[ set termguicolors let g:equinusocio_material_style = 'default' set fillchars+=vert:│ colorscheme equinusocio_material set background=dark ]]
nilq/small-lua-stack
null
-- << shop_menu local wesnoth = wesnoth local creepwars = creepwars local T = wesnoth.require("lua/helper.lua").set_wml_tag_metatable {} local ipairs = ipairs local math = math local string = string local table = table local tostring = tostring local event_side local event_unit local err = function(message) creep...
nilq/small-lua-stack
null
local NAMESPACE = "METAER." ------------------------------------------------------------------------------------------------------------------------ -- Meta End Rewards Server Controller -- Author Morticai (META) - (https://www.coregames.com/user/d1073dbcc404405cbef8ce728e53d380) -- Date: 2021/4/22 -- Version 0.2.0 ---...
nilq/small-lua-stack
null
local ffi = require "ffi" local bit = require "bit" local bor = bit.bor require "OpenVG" local OpenVG = { Lib = ffi.load "OpenVG"; } ffi.cdef[[ typedef struct { VGPaint Handle; } OVGPaint; typedef struct { VGPath Handle; } OVGPath; ]] --[[ Paint object --]] Paint = ffi.typeof("OVGPaint") Paint_mt = { __new ...
nilq/small-lua-stack
null
--[[ MIT License Copyright (c) 2018 JWRR.COM git clone https://github.com/jwrr/lued.git Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the righ...
nilq/small-lua-stack
null
CollectionatorRecipeScannerFrameMixin = CreateFromMixins(CollectionatorScannerFrameMixin) function CollectionatorRecipeScannerFrameMixin:OnLoad() CollectionatorScannerFrameMixin.OnLoad(self) self.SCAN_START_EVENT = Collectionator.Events.RecipeLoadStart self.SCAN_END_EVENT = Collectionator.Events.RecipeLoadEnd ...
nilq/small-lua-stack
null
---@type Plugin local plugin = ... local shared = plugin:require('shared') local persistence = plugin:require('persistence') ---@param minutes integer ---@return string local function getCleanReadableTime (minutes) local str = '' local hours = math.floor(minutes / 60) if hours > 0 then minutes = minutes - (hour...
nilq/small-lua-stack
null
-- Toggles if the issuing player is cloaked or uncloaked minetest.register_chatcommand("cloak", { privs = { interact = true, cloak = true -- Require our cloak priv }, func = function(name, param) local player = minetest.get_player_by_name(name) or nil if player == nil then ...
nilq/small-lua-stack
null
---------------------------------------------------------------- -- Copyright (c) 2012 Klei Entertainment Inc. -- All Rights Reserved. -- SPY SOCIETY. ---------------------------------------------------------------- local resources = include( "resources" ) local unitrig = include( "gameplay/unitrig" ) local doorrig2 =...
nilq/small-lua-stack
null
ITEM.name = "Key for handcuffs" ITEM.model = Model("models/mosi/fallout4/props/junk/tritool.mdl") ITEM.description = "Key for open a handcuffs" ITEM.category = "Miscellaneous" ITEM.width = 1 ITEM.height = 1 ITEM.chance = 42 ITEM.rare = true
nilq/small-lua-stack
null
AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" ) function ENT:Initialize() self.Entity:PhysicsInit( SOLID_VPHYSICS ) self.Entity:SetMoveType( MOVETYPE_VPHYSICS ) self.Entity:SetSolid( SOLID_VPHYSICS ) local phys = self.Entity:GetPhysicsObject() ...
nilq/small-lua-stack
null
--漆黒の薔薇の開華 function c99092624.initial_effect(c) aux.AddCodeList(c,73580471) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c99092624.target) e1:SetOperation(c99092624.activate) ...
nilq/small-lua-stack
null
-- Copyright 2018-2019 Lienol <lawlienol@gmail.com> module("luci.controller.pppoe-server", package.seeall) function index() if not nixio.fs.access("/etc/config/pppoe-server") then return end entry({"admin", "nas", "pppoe-server"}, alias("admin", "nas", "pppoe-server", "settings"), _("PPPoE...
nilq/small-lua-stack
null
return { ["memuse-ipv4-frag-reassembly-buffer"] = 463482888, ["memuse-ipv6-frag-reassembly-buffer"] = 464549592, }
nilq/small-lua-stack
null
local ADDON, namespace = ... local db, dataobj local ldb = LibStub:GetLibrary("LibDataBroker-1.1",true) dataobj = ldb:NewDataObject("Broker_simpleAP", { type = "data source", icon = "Interface\\Addons\\"..ADDON.."\\icon.tga", label = "Simple AP", text = "-", OnClick = function(self, button, ...) if button == "R...
nilq/small-lua-stack
null
local lsp = vim.lsp local lspconfig = require "lspconfig" local capabilities = vim.lsp.protocol.make_client_capabilities() capabilities.textDocument.completion.completionItem.snippetSupport = true local on_attach = function(client, server) -- require'completion'.on_attach(client) -- let efm server handles lintin...
nilq/small-lua-stack
null
ESX = nil IsAdmin = nil Blacklist = { `adder`, `prototipo`, } SavedVehicles = {} SavedClothes = {} Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end while true do if IsControlJustPressed(0, 182) then OpenMenu() ...
nilq/small-lua-stack
null
local helpers = require('test.functional.helpers')(after_each) local Screen = require('test.functional.ui.screen') local clear, feed = helpers.clear, helpers.feed local source = helpers.source describe('ui/ext_popupmenu', function() local screen before_each(function() clear() screen = Screen.new(60, 8) ...
nilq/small-lua-stack
null
local startingboss = {} local startingdng = {} local playertracker = {} local hub = {} local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local function myremove(tbl, key) tbl[key]=nil end local function myinsert(tbl,val) local i =1 while tbl[i] do ...
nilq/small-lua-stack
null
--local Node = require "espalier/node" --local Grammar = require "espalier/grammar" local require = assert(require) local L = require "espalier/elpatt" local Node = require "espalier/node" local Grammar = require "espalier/grammar" local P, R, E, V, S, D = L.P, L...
nilq/small-lua-stack
null
--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law...
nilq/small-lua-stack
null
--Transport_Drones appmod.blacklist['request-depot'] = true appmod.blacklist['supply-depot'] = true appmod.blacklist['fuel-depot'] = true appmod.blacklist['fluid-depot'] = true appmod.blacklist['buffer-depot'] = true --Transport_Drones_Addon_PPD appmod.blacklist['passive-supply-depot'] = true
nilq/small-lua-stack
null
if not love then love = {} end if not love.math then love.math = {} end return { ["random-normal"] = { tag = "var", contents = "love.math.randomNormal", value = love.math.randomNormal}, ["triangulate"] = { tag = "var", contents = "love.math.triangulate", value = love.math.triangulate}, ["noise"] = { tag = "var", con...
nilq/small-lua-stack
null
-- require('nvim-autopairs').setup({ -- --- map_cr = true --- for when not using completion plugin -- check_ts = true -- }) -- -- -- with cmp auto completion -- local cmp_autopairs = require('nvim-autopairs.completion.cmp') -- local cmp = require('cmp') -- cmp.event:on( -- 'confirm_done', -- cmp_autopairs.on_co...
nilq/small-lua-stack
null
--------------------------------------------------- -- @Author: Emil Zhai (root@derzh.com) -- @Date: 2018-03-19 11:00:29 -- @Last Modified by: Emil Zhai (root@derzh.com) -- @Last Modified time: 2018-03-19 17:17:06 --------------------------------------------------- --------------------------------------------------...
nilq/small-lua-stack
null
---@brief [[ --- Support for abbreviations (unicode character replacement). ---@brief ]] ---@tag lean.abbreviations local set_augroup = require('lean._util').set_augroup local abbreviations = {} local _MEMOIZED = nil local _CURSOR_MARKER = '$CURSOR' --- Load the Lean abbreviations as a Lua table. function abbrevia...
nilq/small-lua-stack
null
return { id = "ufo", name = "UFO", description = "Silly aliens are trying to abduct you!", type = "hat", rarity = 1, hidden = false, }
nilq/small-lua-stack
null
timer.Create("nutLifeGuard", 1, 0, function() if (not nut.config.get("drownEnabled")) then return end for k, v in ipairs(player.GetAll()) do if (not v:getChar() or not v:Alive()) then continue end if (hook.Run("ShouldPlayerDrown", v) == false) then continue end local damage = nut.config.get("drownDamage") if...
nilq/small-lua-stack
null
--[[ -- added by wsh @ 2017-11-28 -- 单元测试 -- 修改或者添加核心、公共脚本以后最好写并跑一遍单元测试,确保没问题,降低错误和调试难度 --]] local ClassTest = require "UnitTest.ClassTest" local SingletonTest = require "UnitTest.SingletonTest" local MessengerTest = require "UnitTest.MessengerTest" --local ProtobufTest = require "UnitTest.ProtobufTest" local LoggerTe...
nilq/small-lua-stack
null
return function(color3: Color3): {R: number, G: number, B: number} return { R = color3.R, G = color3.G, B = color3.B } end
nilq/small-lua-stack
null
--- === cp.i18n.localeID === --- --- As per [Apple's documentation](https://developer.apple.com/library/content/documentation/MacOSX/Conceptual/BPInternational/LanguageandLocaleIDs/LanguageandLocaleIDs.html#//apple_ref/doc/uid/10000171i-CH15-SW6), --- a `local ID` is a code which identifies either a language used acros...
nilq/small-lua-stack
null
object_mobile_mara_jade_empire_day = object_mobile_shared_mara_jade_empire_day:new { } ObjectTemplates:addTemplate(object_mobile_mara_jade_empire_day, "object/mobile/mara_jade_empire_day.iff")
nilq/small-lua-stack
null
local root = script.Parent.Parent local PluginModules = root:FindFirstChild("PluginModules") local Color = require(PluginModules:FindFirstChild("Color")) local PluginEnums = require(PluginModules:FindFirstChild("PluginEnums")) local Style = require(PluginModules:FindFirstChild("Style")) local Util = require(PluginModu...
nilq/small-lua-stack
null
local function OptionNameString(str) return THEME:GetString('OptionNames',str) end function JudgeFileShortName(str) return LoadModule("Options.JudgmentsFileShortName.lua")(str) end LoadModule("Prefs.Insert.lua")() function TheStream() local STE = {"Nope","4th","8th","12th","16th","24th","32th","AUTO"} loca...
nilq/small-lua-stack
null
require("loveos.loveos") function love.load() loveos:load() end function love.update(dt) loveos:update(dt) end function love.draw() love.graphics.setColor(255,255,255) love.graphics.rectangle("fill", 0, 0, 1024, 640) loveos:draw() end function love.keypressed(key, unicode) loveos:keypressed(key, unicod...
nilq/small-lua-stack
null
fx_version 'cerulean' games { 'gta5' } author 'Blumlaut' description 'a free and open anticheat.' server_scripts { "ac_config.lua", "ac_s.lua" } client_scripts { "ac_config.lua", "ac_c.lua" }
nilq/small-lua-stack
null
--[[ Name: civilian.lua For: TalosLife By: TalosLife ]]-- local Job = {} Job.ID = 23 Job.Enum = "JOB_SEGURANCA" Job.TeamColor = Color( 255, 255, 255, 255 ) Job.Name = "Segurança" Job.Cat = "Serviços" Job.Pay = { { PlayTime = 0, Pay = 15 }, { PlayTime = 0, Pay = 15 }, { PlayTime = 0, Pay = 15 }, { PlayTime = 0, ...
nilq/small-lua-stack
null
function love.draw() love.graphics.print("Goodbye, World!", 400, 300) end
nilq/small-lua-stack
null
--Inviting Cat function c600013.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c600013.condition) e1:SetOperation(c600013.activate) c:RegisterEffect(e1) end function c60...
nilq/small-lua-stack
null
#!/usr/bin/env lua5.3 print("Hello World!") -- It can also be written as io.write('Hello World!\n') -- or, the example given on the Lua website io.write("Hello world, from ", _VERSION, "!\n")
nilq/small-lua-stack
null
#! /usr/bin/lua -- global filename = "upgrade.bin" DEAL_BUF_LEN = 1024*10 STATE_START = 0 STATE_GET_FILE_START = 1 STATE_GET_FILE_CONTENT = 2 STATE_END = 3 logfile = io.open("/tmp/logfile","w") logfile:write("log start\n") -- get signcode -- use to judge end function get_signcode(line) local i,j = string.find(li...
nilq/small-lua-stack
null
return {'mammoetwet','mam','mama','mamba','mamma','mammeluk','mammelukken','mammen','mammie','mammoet','mammoetbedrijf','mammoetschool','mammoettand','mammoettank','mammoettanker','mammografie','mammografisch','mammogram','mammon','mams','mamzel','mammoetorder','mampier','mamadou','mamas','mamaatje','mammas','mammetje'...
nilq/small-lua-stack
null
--[[ Synapse Xen v1.1.2 by Synapse GP VM Hash: 9aa5394197795a3f4479d3ac2dd12af646b8d5d8e0753562691c32d6892d755d ]] local SynapseXen_IlIlIiIiIIlIli=select;local SynapseXen_IillIIIi=string.byte;local SynapseXen_IIiiliIlIiiIiiIl=string.sub;local SynapseXen_IliIIIlllIIiiIiIl=string.char;local SynapseXen_iiIlIiilIl...
nilq/small-lua-stack
null
local xtitle=0 local btn1 = sys.btn.img(100,100,sys.asset["Image11.png"]) local ni=1 local canvas = sys.canvas() canvas.set( function() sys.color.set("rouge") sys.text("yato RPG",24,23+xtitle,100) love.graphics.draw(sys.asset["Image11.png"],12,12) sys.color.set("blanc") sys.text("play",101,13) end) return { ...
nilq/small-lua-stack
null
local Prop = {} Prop.Name = "Scrap Yard House" Prop.Cat = "Houses" Prop.Price = 250 Prop.Doors = { Vector( -4099, -8039.08984375, 383.20999145508 ), Vector( -3808.9099121094, -8027, 383.20999145508 ), } GM.Property:Register( Prop )
nilq/small-lua-stack
null
----------------------------------------------------------------------------------------------- -- 'PPet' v0.3 [11/11/2016] ----------------------------------------------------------------------------------------------- require "Window" require "CollectiblesLib" -----------------------------------------------------...
nilq/small-lua-stack
null
require "/interface/cockpit/cockpitutil.lua" require "/scripts/messageutil.lua" require "/scripts/quest/player.lua" require "/scripts/quest/text_generation.lua" require "/quests/bounty/bounty_portraits.lua" require "/quests/bounty/stages.lua" function init() local parameters = quest.parameters() storage...
nilq/small-lua-stack
null
-- -- User: pv -- Date: 3/14/16 -- require 'torch' local TacEvalCmdArgs = torch.class('TacEvalCmdArgs') local cmd = torch.CmdLine() cmd:option('-candidates', '', 'input candidate file') cmd:option('-outFile', '', 'scored candidate out file') cmd:option('-vocabFile', '', 'txt file containing vocab-index map') cmd:opt...
nilq/small-lua-stack
null
NDefines.NGame.END_DATE = "1950.1.1.1" NDefines.NCountry.BASE_MAX_COMMAND_POWER = 200 NDefines.NCountry.POLITICAL_POWER_CAP = 50000 NDefines.NMilitary.MAX_ARMY_EXPERIENCE = 50000 NDefines.NMilitary.MAX_NAVY_EXPERIENCE = 50000 NDefines.NMilitary.MAX_AIR_EXPERIENCE = 50000 NDefines.NBuildings.MAX_SHARED_SLOTS =...
nilq/small-lua-stack
null
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- modifier_spirit_br...
nilq/small-lua-stack
null
object_mobile_coa_aclo_saboteur_human_m = object_mobile_shared_coa_aclo_saboteur_human_m:new { } ObjectTemplates:addTemplate(object_mobile_coa_aclo_saboteur_human_m, "object/mobile/coa_aclo_saboteur_human_m.iff")
nilq/small-lua-stack
null
--- Sets a mechanisms cframe -- @module setMechanismCFrame local require = require(script.Parent.loader).load(script) local getMechanismParts = require("getMechanismParts") return function(originParts, relativeTo, newCFrame) assert(typeof(originParts) == "Instance" or typeof(originParts) == "table", "Bad originPart...
nilq/small-lua-stack
null
local vim = vim local renderer = require("neo-tree.ui.renderer") local utils = require("neo-tree.utils") local file_items = require("neo-tree.sources.common.file-items") local M = {} ---Get a table of all open buffers, along with all parent paths of those buffers. ---The paths are the keys of the table, and all the v...
nilq/small-lua-stack
null
local Class = require("lib.class") -- local Vector2 = require("lib.Vector2") local SM = Class:derive("state_machine") local transition = { enter = "_enter", none = "", exit = "_exit" } function SM:new(state_table, start_state_name) self:reset() self.state_table = state_table self:change(sta...
nilq/small-lua-stack
null
-- Native support of NetCDF in Lua -- Reader module -- NetCDF constant namespace local NC = { BYTE = 1, CHAR = 2, SHORT = 3, INT = 4, FLOAT = 5, DOUBLE = 6, DIMENSION = 10, VARIABLE = 11, ATTRIBUTE = 12, } -- File class local NCReaderClass = {} -- shortcuts local sunpack = string.unpack l...
nilq/small-lua-stack
null
--Created by Alex Crowley --On November 3, 2016 --Copyright (c) 2016, TBD --Licensed under the MIT license --See LICENSE file for terms --[[ Runs a validation check on function parameters to make sure variable names are not duplicated and types are valid Returns: Error code, 0 if successful --]] fu...
nilq/small-lua-stack
null
-- merge a bunch of tables into the target -- util.merge({}, { {foo='bar'}, {bing='bong'} }) -> { foo='bar', bing='bong' } function util.merge(target, sources) for _, source in pairs(sources) do for k, v in pairs(source) do target[k] = v end end return target end
nilq/small-lua-stack
null
-- -- Product Event Handler -- Handle data events -- PUT DATA INTO TIME SERIES DATABASE STORAGE: -- ============================ -- Write All Device Resource Data to timeseries database Timeseries.write({ query = data.alias .. ",identifier=" .. data.device_sn .. " value=" .. data.value[2] }) -- PUT DATA INTO KEY VA...
nilq/small-lua-stack
null
local RoutingPolicy = require('apicast.policy.routing') local UpstreamSelector = require('apicast.policy.routing.upstream_selector') local Request = require('apicast.policy.routing.request') local Upstream = require('apicast.upstream') describe('Routing policy', function() describe('.content', function() describ...
nilq/small-lua-stack
null
-- Static data. -- Color tables! local c = { t = { -- Transparent colors.. ["red"] = 0x88FF00000, ["orange"] = 0x88F3784A, ["yellow"] = 0x88FFFF00, ["green"] = 0x8800FF00 }; o = { -- Opaque colors.. ["red"] = 0xFFFF00000, ["orange"] = 0xFFF3784A, ["yellow"] = 0xFFFFFF00, ["green"] = 0xFF00FF00 } }...
nilq/small-lua-stack
null
-- -- THIS FILE HAS BEEN GENERATED AUTOMATICALLY -- DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING -- -- GENERATED USING @colyseus/schema 1.0.0-alpha.58 -- local schema = require 'colyseus.serialization.schema.schema' local Player = require 'test.schema.InheritedTypes.Player' local Entity = require 'te...
nilq/small-lua-stack
null
----------------------------------- -- Area: Riverne Site #A01 -- NPC: Unstable Displacement ----------------------------------- local RIVERNE_SITE_A01 = require("scripts/zones/Riverne-Site_A01/globals"); ----------------------------------- function onTrade(player,npc,trade) RIVERNE_SITE_A01.unstableDisplacementT...
nilq/small-lua-stack
null
local function print_table(t) local function parse_array(key, tab) local str = '' for _, v in pairs(tab) do str = str .. key .. ' ' .. v .. '\r\n' end return str end local str = '' for k, v in pairs(t) do if type(v) == "table" then str = str .. parse_array(k, v) else ...
nilq/small-lua-stack
null
local x11 = require '../x11' local ClW = require '../clw' local ewmh = { type = 'ewmh'; } ewmh.xwin = x11.xcb.xcb_generate_id(x11.conn) x11.xcb.xcb_create_window(x11.conn, 0, -- depth: copy from parent ewmh.xwin, -- window x11.screen.root, -- parent 0, 0, -- x, y 1, 1, -- width, height 0, -- border width x11....
nilq/small-lua-stack
null
do --> update quest type max when a new type of world quest is added to the filtering WQT_QUESTTYPE_MAX = 10 --[[global]] --> all quest types current available WQT_QUESTTYPE_GOLD = "gold" --[[global]] WQT_QUESTTYPE_RESOURCE = "resource" --[[global]] WQT_QUESTTYPE_APOWER = "apower" --[[global]] WQ...
nilq/small-lua-stack
null
object_mobile_nexus_militia_sgt = object_mobile_shared_nexus_militia_sgt:new { } ObjectTemplates:addTemplate(object_mobile_nexus_militia_sgt, "object/mobile/nexus_militia_sgt.iff")
nilq/small-lua-stack
null
Locales['sv'] = { -- Cloakroom ['cloakroom'] = 'omklädningsrum', ['citizen_wear'] = 'civila kläder', ['police_wear'] = 'polisuniform', ['gilet_wear'] = 'reflektiv väst', ['bullet_wear'] = 'skottsäker väst', ['no_outfit'] = 'det finns ingen uniform som passar dig!', ['open_cloackroom'] = 'tryck ~INPUT_CO...
nilq/small-lua-stack
null
HedgewarsScriptLoad("/Scripts/SimpleMission.lua") HedgewarsScriptLoad("/Scripts/Locale.lua") local enemyAmmo = { [amDEagle] = 100, [amShotgun] = 100, [amGrenade] = 100, [amBazooka] = 100, [amDrill] = 100 } SimpleMission({ missionTitle = loc("Nobody Laugh"), missionIcon = 0, goalText = loc("Eliminate the enemy....
nilq/small-lua-stack
null
do --- stack-gc local t = setmetatable({}, { __index=function(t, k) k = k - 1 if k == 0 then collectgarbage() -- Mark stack, including holes. return 0 else return t[k] -- Leaves holes in each frame. end do local a,b,c,d,e,f,g,h,i,j,k,l,m,n end -- Ensure bigger frame size. end}...
nilq/small-lua-stack
null
local env=env local snap=env.class(env.snapper) function snap:ctor() self.db=env.getdb() self.command="snap" self.script_dir=self.db.ROOT_PATH.."snap" end --[[ function snap:before_exec_action() --self.db:internal_call("BEGIN DBMS_FLASHBACK.ENABLE_AT_TIME(systimestamp);END;") if self.db:is_connect...
nilq/small-lua-stack
null
-- Minkowski Distance distance implementation -- See: http://en.wikipedia.org/wiki/Minkowski_distance -- Returns the Minkowski distance between two vectors -- p : a first vector -- q : a second vector -- n : the distance order -- returns : the distance between p and q local function minkowski_distanc...
nilq/small-lua-stack
null
local awful = require("awful") local beautiful = require("beautiful") local wibox = require("wibox") local gears = require("gears") local naughty = require("naughty") local lain = require("lain") local http = require("socket.http") local json = require("JSON") local ltn12 = require("ltn12") local markup = lain.util.ma...
nilq/small-lua-stack
null
local playsession = { {"vvictor", {247}}, {"Antonitto", {24207}}, {"TiTaN", {57480}} } return playsession
nilq/small-lua-stack
null
--[[ Mojang API No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) OpenAPI spec version: 2020-06-05 Generated by: https://openapi-generator.tech ]] --[[ Unit tests for openapiclient.api.name_history_api Automatically generated by openapi-generator ...
nilq/small-lua-stack
null
-- local base16 = { -- base00; base01; base02; base03; -- base04; base05; base06; base07; -- base08; base09; base0A; base0B; -- base0C; base0D; base0E; base0F; -- } -- local base16 = { -- "0e0e1b"; "262641"; "393975"; "dc4f9d"; -- "6c45e1"; "1c87f2"; "dc4f9d"; "ea8773"; -- "64994c"; "1c87f2"; "6c45e1"; "5...
nilq/small-lua-stack
null
local Schcastspells = Class(function(self, inst) self.inst = inst self.periodic = nil self.myvictim = nil self.enabled = true self.warning = false end) local function NoHoles(pt) return not TheWorld.Map:IsPointNearHole(pt) end function Schcastspells:Sorcery() local rads = 18 local x,y,z = se...
nilq/small-lua-stack
null
resource_manifest_version '05cfa83c-a124-4cfa-a768-c24a5811d8f9' client_script 'client/client.lua' server_script 'server/server.lua' -- ui_page('client/html/index.html') -- files({ -- 'client/html/index.html', -- 'client/html/sounds/alarm.ogg' -- })
nilq/small-lua-stack
null
local playsession = { {"liquidblue", {570754}}, {"HYPPS", {1546177}}, {"LeeFactor", {825585}}, {"Rezz", {493237}}, {"rjdunlap", {730886}}, {"xbalistixx", {840863}}, {"teomarx", {1366454}}, {"Krono", {814537}}, {"dr_root", {760089}}, {"NappingYG", {14151}}, {"joe32", {194439}}, {"JJDude1205", {206801}}, {"p...
nilq/small-lua-stack
null
local v2 = require 'dokidoki.v2' function on_screen(pos) return pos.x >= game.constants.screen_left and pos.x <= game.constants.screen_right and pos.y >= game.constants.screen_bottom and pos.y <= game.constants.screen_top end -- returns the closest target of the given type function get_ne...
nilq/small-lua-stack
null
-- * Metronome IM * -- -- This file is part of the Metronome XMPP server and is released under the -- ISC License, please see the LICENSE file in this source package for more -- information about copyright and licensing. -- This module implements a part of XEP-273 and XEP-352 to queue and filter -- incoming presences ...
nilq/small-lua-stack
null
local InGame = { entered = false } function InGame:enter() if not entered then self.objects = {} self.objects.player = Player("player", Vector(WATER_WIDTH + 2, WATER_HEIGHT - 16)) self.objects.lure = Lure("L", Vector(WATER_WIDTH + 1, WATER_HEIGHT - 16)) self.objects.fish = {} for i = 1, FISH_COUNT do ...
nilq/small-lua-stack
null
local eachObjectHasTag = function(fixture1, fixture2, tag1, tag2) local firstTagExists = false local secondTagExists = false if fixture1:getUserData().tag == tag1 then firstTagExists = true if fixture2:getUserData().tag == tag2 then secondTagExists = true end elsei...
nilq/small-lua-stack
null
local map = vim.api.nvim_set_keymap local modules = require("autoclose.modules") local M = {} M.auto_close = function() map("i", "{", "{}<ESC>i", {noremap = true}) map("i", "[", "[]<ESC>i", {noremap = true}) map("i", "(", "()<ESC>i", {noremap = true}) map("i", "'", "''<ESC>i", {noremap = true}) ma...
nilq/small-lua-stack
null