content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
-- scaffold geniefile for m4
m4_script = path.getabsolute(path.getdirectory(_SCRIPT))
m4_root = path.join(m4_script, "m4")
m4_includedirs = {
path.join(m4_script, "config"),
m4_root,
}
m4_libdirs = {}
m4_links = {}
m4_defines = {}
----
return {
_add_includedirs = function()
includedirs { m4_includedirs }
end,... | nilq/small-lua-stack | null |
updateDialogs = function(counter)
for npc, v in next, dialogs do
if v.running then
v.length = v.length + counter
gameNpcs.updateDialogBox(npc)
end
end
end | nilq/small-lua-stack | null |
TEST [[
<!x!> = 1
<?x?>()
]]
TEST [[
do
<!global!> = 1
end
<?global?>()
]]
TEST [[
<!x!> = 1
do
local x = 1
end
<?x?>()
]]
TEST [[
x = 1
do
local <!x!> = 1
do
<!x!> = 2
end
<?x?>()
end
]]
TEST [[
<!x!> = 1
if y then
<!x!> = 2
else
<!x!> = 3
end
print(<?x?>)
]]
| nilq/small-lua-stack | null |
import 'class'
function test.class_basic()
-- Given
local list = class 'list'
function list:add(value)
table.insert(self, value)
end
function list:count(value)
class.mtag(self, 'property')
return #self
end
function list:__index(i)
if i <= 0 or i > self.c... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local socket = require "skynet.socket"
local tunpack = table.unpack
local tconcat = table.concat
local select = select
local clientfd, addr = ...
clientfd = tonumber(clientfd)
local hall
local function read_table(result)
local reply = {}
for i = 1, #result, 2 do reply[result[i]] = ... | nilq/small-lua-stack | null |
--[[
TheNexusAvenger
Wraps a part for use with VR math.
--]]
local NexusVRCore = require(script.Parent.Parent)
local NexusWrappedInstance = NexusVRCore:GetResource("NexusWrappedInstance")
local VRPart = NexusWrappedInstance:Extend()
VRPart:SetClassName("VRPart")
VRPart:CreateGetInstance()
--[[
Creates the VR part... | nilq/small-lua-stack | null |
--[[
local stylesheet = StylesheetParser.new():init():parsestr([ [
body{
font-family: Century;
background: rgb(51,51,51);
color: #fff;
padding:20px;
}
.pagina{
width:auto;
height:auto;
}
.linha{
width:auto;
padding:5px;
height:auto;
display:table;
}
table,td,th
{
border:1px... | nilq/small-lua-stack | null |
-- set mouse and keyboard options
function input_init()
mo.setVisible(false)
ke.setKeyRepeat(.1, .1)
end
function input_stream(dt)
-- stabilize dt
local dt = dt < .1 and dt or .1
if ke.isDown("r")
and factor_h/factor_w < 2 then
camera_rotate(1, dt)
elseif ke.isDown("e")
and factor_h/factor_w > 1/2 then
... | nilq/small-lua-stack | null |
local mod = { }
function mod:onButtonPressed()
PlayMacro(self.macroName)
end
function mod:registerWith(buttonEventHandler, targetButton)
buttonEventHandler.buttonDownEventTable:registerHandler(targetButton, self, self.onButtonPressed)
end
function mod:new(targetMacroName)
local object = { macroName = tar... | nilq/small-lua-stack | null |
function OnUpdate(dt)
end
function OnStart()
v1 = newVec3(5, 1, -2);
v2 = newVec3(5, 3, 2);
x = v1 * v2;
print(x);
end | nilq/small-lua-stack | null |
require "luabench.utils"
local oo = require "loop.base"
local TestWarmUp = [[
do
local env = setmetatable({}, { __index = _G })
local function warmup(_ENV)
local _START_ = _USAGE_()
for _ITERATION_ = 1, $repeats do
$testcode
if _USAGE_()-_START_ > 1 then break end
end
end
pcall(setfenv, warmup, env)
... | nilq/small-lua-stack | null |
require "defines"
require "gui"
require "settings"
script.on_init(function()
for _, player in pairs(game.players) do
gui.init(player)
end
end)
script.on_event(defines.events.on_player_created, function(event)
gui.init(game.players[event.player_index])
end)
script.on_event(defines.events.on_gui_click, function(e... | nilq/small-lua-stack | null |
data.raw["gui-style"]["default"][BPSB.pfx .. "padded-horizontal-flow"] = {
type = "horizontal_flow_style",
parent = "horizontal_flow",
horizontal_spacing = 6,
}
data.raw["gui-style"]["default"][BPSB.pfx .. "centered-horizontal-flow"] = {
type = "horizontal_flow_style",
parent = BPSB.pfx .. "padded-... | nilq/small-lua-stack | null |
local class = require 'lulz.types.class'
local vec_base = require 'lulz.math.vec_base'
local function _vec2_data(args)
if #args == 0 then return { 0, 0 } end
if #args == 2 then return args end
assert(#args == 1, 'Invalid argument')
assert(type(args[1] == 'table'), 'Invalid argument')
local arg = args[1]
... | nilq/small-lua-stack | null |
local ResponseBuilder = {
ERR_PARSE_ERROR = -32700, -- Error code for "Parse error" error
ERR_INVALID_REQUEST = -32600, -- Error code for "Invalid request" error
ERR_METHOD_NOT_FOUND = -32601, -- Error code for "Method not found" error
ERR_INVALID_PARAMS = -32602, -- Error code for "Invalid params" erro... | nilq/small-lua-stack | null |
Storm = {
type = "StormController",
Properties = {
fRainAmount = 0.5, -- amount of rain, range [0..1]
vWindDir={0,1,0}, -- wind direction
nRandomFrequency=50, -- chance of occurring of generating a random lighting, range [0..100]
nSoundDistortionTime=3, -- distortion time for player and AI, in seconds
nDis... | nilq/small-lua-stack | null |
local app = app
local Class = require "Base.Class"
local SpottedStrip = require "SpottedStrip"
local SourceGroup = require "Source.ExternalChooser.Group"
local externals = {
INx = {
app.getExternalSource("IN1"),
app.getExternalSource("IN2"),
app.getExternalSource("IN3"),
app.getExternalSource("IN4")
... | nilq/small-lua-stack | null |
local geaman = require "luagearman.gearman"
local ffi = require "ffi"
ffi.cdef([[
gearman_argument_t gearman_argument_make(const char *name, const size_t name_length, const char *value, const size_t value_size);
]])
local argment = {}
argment.__index = argment
---
--
function argment.init()
local self = {
_argme... | nilq/small-lua-stack | null |
require "config"
local function debug(...)
if (DEBUG) then print(...) end
end
local function showUsageAndExit(err)
local msg = err or ""
msg = msg .. "\n" .. [[
Correct usage: lua LUA_FILE [OPTIONS]
[LUA_FILE] Any Lua file that returns a JSON either as a string or as a Lua table.
[OPTIONS]:
... | nilq/small-lua-stack | null |
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apach... | nilq/small-lua-stack | null |
--[[
Copyright © 2020, Dean James (Xurion of Bismarck)
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of con... | nilq/small-lua-stack | null |
--[[
--Copyright (c) 2022 Bruno Sales <baliestri@icloud.com>. Licensed under the MIT license.
--See the LICENSE file in the repository root for full license text.
--]]
package.loaded["aura-theme"] = nil
package.loaded["aura-theme.common"] = nil
package.loaded["aura-theme.syntaxes"] = nil
package.loaded["aura-theme.laz... | nilq/small-lua-stack | null |
local function checkStackpos(item, position)
position.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE
local thing = getThingFromPos(position)
position.stackpos = STACKPOS_TOP_FIELD
local field = getThingFromPos(position)
return (item.uid == thing.uid or thing.itemid < 100 or field.itemid == 0)
e... | nilq/small-lua-stack | null |
include "./vendor/premake/premake_customization/solution_items.lua"
workspace "Lambda"
architecture "x86_64"
startproject "Lambda-Editor"
configurations
{
"Debug",
"Release",
"Dist"
}
solution_items
{
".editorconfig"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system... | nilq/small-lua-stack | null |
PluginInfo = {
Name = "My Plugins~Log Exporter",
Version = "1.0",
BuildVersion = "1.1.0.0",
Id = "05011a7b-a629-42a6-a561-88f141787f06",
Author = "Maxx Sanner",
Description = "A simple plugin to export the Core's Event Log to a .csv"
} | nilq/small-lua-stack | null |
--[[ I use this function to remove an entire category from a table based on the category name.
function RemoveItemFromTable(tbl, keyname, keyvalue)
for i,v in ipairs(tbl) do
if (v[keyname] == keyvalue) then
-- If the current table category name is the one we are looking for then
-- remove the category from ... | nilq/small-lua-stack | null |
VERSION = "Prelease"
-- clear some globals
-- This will break lua code written for other lua runtimes
_G.io = nil
_G.os = nil
_G.math = nil
_G.string = nil
_G.coroutine = nil
_G.jit = nil
_G.bit = nil
_G.debug = nil
_G.table = nil
_G.loadfile = nil
_G.dofile = nil
_G.print = nil
-- Load libraries used in this file
loc... | nilq/small-lua-stack | null |
C_Navigation = {}
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_Navigation.GetDistance)
---@return number distance
function C_Navigation.GetDistance() end
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_Navigation.GetFrame)
---@return table? frame
function C_Navigation.GetFrame() end
---[Docume... | nilq/small-lua-stack | null |
ys = ys or {}
ys.Battle.BattleFleetBuffInk = class("BattleFleetBuffInk", ys.Battle.BattleFleetBuffEffect)
ys.Battle.BattleFleetBuffInk.__name = "BattleFleetBuffInk"
ys.Battle.BattleFleetBuffInk.Ctor = function (slot0, slot1)
slot0.super.Ctor(slot0, slot1)
end
ys.Battle.BattleFleetBuffInk.onAttach = function (slot0, ... | nilq/small-lua-stack | null |
-- loads sectors and data/universe/milky_way.xml
-- ./start.sh -testuniv
-- TODO : VegaStrike/data/units/factions/planets subfolders contain buy/sell infos
gUniv_SectorByName = {}
gUniv_SystemByPath = {}
kJumpTextureName = "jump.texture"
RegisterListener("Hook_CommandLine",function ()
if (gCommandLineSwitches["-t... | nilq/small-lua-stack | null |
return {'pique'} | nilq/small-lua-stack | null |
local Class = require("lib.Class")
local Anim = require("lib.Animation")
local Sprite = require("lib.components.Sprite")
local StateMachine = require("lib.components.StateMachine")
-- added these for bullet generation
local Vector2 = require("lib.Vector2")
local PLAYER = require('classes.forms.fPLAYER')
local Flour =... | nilq/small-lua-stack | null |
return {
showDesktop = require("customButton.showDesktop"),
addTag = require("customButton.addTag"),
delTag = require("customButton.delTag"),
lockTag = require("customButton.lockTag"),
tagmover = require("customButton.tagmover"),
} | nilq/small-lua-stack | null |
--[[
MIT License
Copyright (c) 2021 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, mod... | nilq/small-lua-stack | null |
local ldexp = math.ldexp or function (x, exp)
return x * 2.0 ^ exp
end
return {
ldexp = ldexp,
} | nilq/small-lua-stack | null |
-- Re-written by bc1 using Notepad++
do
include "IconHookup"
local CivIconHookup = CivIconHookup
--==========================================================
-- Minor lua optimizations
--==========================================================
local math = math
local BUTTONPOPUP_DEMOGRAPHICS = ButtonPopupTypes.BU... | nilq/small-lua-stack | null |
return {
['windowcontrol'] = {
['functions'] = {
['bringToFront'] = true,
['destroy'] = true,
['getName'] = true,
['getPosition'] = true,
['getScrollState'] = true,
['getSize'] = true,
['getTabTarget'] = true,
['isEnabled'] = true,
['isReadOnly'] = true,
['isVisible'] = true,
['onCli... | nilq/small-lua-stack | null |
local json = require('Modules/json')
function debug(s)
if debug_mode then
multitext.append = '['..os.date('%H:%M:%S')..']: ' .. s
end
end
--String Splitting for Adding Lists (Found at https://stackoverflow.com/questions/1426954/split-string-in-lua)
function split (inputstr, sep)
if(inputstr ~= '' ... | nilq/small-lua-stack | null |
if Unit == nil then
Unit = class({})
end
Unit.UnitTable = dofile("config_unit")
function Unit:GetUnitNameByID(id)
return self.UnitTable[id]
end
function Unit.new(npcclass, position, owner, foodCost, goldCost)
local self = Unit()
self.owner = owner
self.player = owner.player
self.npcclass = np... | nilq/small-lua-stack | null |
-- Variables
local event_exitWebsite = "test_exitWebsiteEvent"
local event_waitForLoad = "test_waitForLoadEvent"
local noQuitPrefix = ":fn2:"
-- -------- Override os.pullEvent
local oldpullevent = os.pullEvent
local oldEnv = {}
local env = {}
local api = {}
local pullevent = function(data)
while true do
-- P... | nilq/small-lua-stack | null |
function root(base, n)
if base < 2 then return base end
if n == 0 then return 1 end
local n1 = n - 1
local n2 = n
local n3 = n1
local c = 1
local d = math.floor((n3 + base) / n2)
local e = math.floor((n3 * d + base / math.pow(d, n1)) / n2)
while c ~= d and c ~= e do
c = d
... | nilq/small-lua-stack | null |
---@class lstg.mbg.Execution
local M = {}
--local M = class('lstg.mbg.Execution')
local Math = require('game.mbg._math')
local MathHelper = Math
local float = { Parse = function(s)
return tonumber(s)
end }
function M:ctor()
self.parentid = 0
self.id = 0
self.change = 0
self.changetype = 0
self.... | nilq/small-lua-stack | null |
local api = vim.api
local fn = vim.fn
local comment = require("translate.util.comment")
local utf8 = require("translate.util.utf8")
local M = {}
local L = {}
function M.get(args, is_visual)
if args.comment then
return comment.get_range()
elseif is_visual then
return L.get_visual_selected()
... | nilq/small-lua-stack | null |
require "Polycode/EventDispatcher"
class "Resource" (EventDispatcher)
Resource.RESOURCE_TEXTURE = 0
Resource.RESOURCE_MATERIAL = 1
Resource.RESOURCE_SHADER = 2
Resource.RESOURCE_PROGRAM = 3
Resource.RESOURCE_MESH = 5
Resource.RESOURCE_CUBEMAP = 6
Resource.RESOURCE_SPRITE = 7
Resource.RESOURCE_ENTITY_INSTANCE = 8
Reso... | nilq/small-lua-stack | null |
local PLUGIN = PLUGIN;
Clockwork.setting:AddCheckBox("Framework", "Enable HUD clock.", "cwHudClock", "Whether or not to enable the hud clock."); | nilq/small-lua-stack | null |
--[[ LUA TUTORIAL --]]
--[[ CHAPTER 6: OPERATORS --]]
a = 21
b = 10
c = a + b
print("Line 1 - Value of c is ", c)
c = a - b
print("Line 2 - Value of c is ", c)
c = a * b
print("Line 3 - Value of c is ", c)
c = a / b
print("Line 4 - Value of c is ", c)
c = a % b
print("Line 5 - Value of c is ", c)
c = a^2
print(... | nilq/small-lua-stack | null |
-- Copyright (c) 2015 Phil Leblanc -- see LICENSE file
------------------------------------------------------------------------
--[[
=== test_hecsv - csv unit tests
]]
local he = require 'he'
local csv = require 'he.csv'
local parse = csv.parse
--
assert(parse(''):equal{{""}})
assert(parse(','):equal{{"", ""}... | nilq/small-lua-stack | null |
-- helper functions ---------------------------------------------------------------------
local function GetSongDirs()
local songs = SONGMAN:GetAllSongs()
local list = {}
for item in ivalues(songs) do
list[item:GetSongDir()]={title = item:GetMainTitle(), song = item}
end
return list
end
--- Get ... | nilq/small-lua-stack | null |
NginxRequestLoggerHelper = {}
function NginxRequestLoggerHelper.concat_table_keys(input_table, separator)
local keys_table = {}
for key, _ in pairs(input_table) do
table.insert(keys_table, key)
end
return table.concat(keys_table, separator)
end
function NginxRequestLoggerHelper.error_if_param_... | nilq/small-lua-stack | null |
return {'ofschoon'} | nilq/small-lua-stack | null |
return {
tllack = {
acceleration = 1.92,
brakerate = 7.2,
buildcostenergy = 8357,
buildcostmetal = 635,
builddistance = 200,
builder = true,
buildpic = "tllack.dds",
buildtime = 20000,
canguard = true,
canmove = true,
canpatrol = true,
canreclamate = 1,
canstop = 1,
category ... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------
-- Local utility functions
---------------------------------------------------------------------------------
local function wrapIndent(text, size, pad)
text = pad .. text
local p = 0
while true do
local q = text:find(" ", size+... | nilq/small-lua-stack | null |
--[[ INFO ]]--
--[[
Name: AutoLights
Version: 1.1
Date: 11/08/2013
Author: Alex Crawford
Notes: A very simple program that will check the time in Minecraft, and automatically activate any lights that are hooked up to the computer, via redstone, at certain times, and deactivates them at certain times, and print so... | nilq/small-lua-stack | null |
-- Natural Selection League Plugin
-- Source located at - https://github.com/xToken/NSL
-- lua/NSL/misc/server.lua
-- - Dragon
local kNSLTag = "nsl"
-- Supposedly this still not syncronized.
local function SetupClientRatesandConfig(client)
-- Confirm we scanned the defaults already
if GetNSLDefaultPerfValue("Interp... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Palborough Mines
-- NM: Qu'Vho Deathhurler
-----------------------------------
function onMobDeath(mob, player, isKiller)
end
function onMobDespawn(mob)
UpdateNMSpawnPoint(mob:getID())
mob:setRespawnTime(math.random(3600, 4200))
end
| nilq/small-lua-stack | null |
--[[
Copyright (c) 2016-present, Facebook, Inc.
All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found in the PATENTS file in the same directory.
]]--
local tnt ... | nilq/small-lua-stack | null |
-- Created by LuaView.
-- Copyright (c) 2017, Alibaba Group. All rights reserved.
--
-- This source code is licensed under the MIT.
-- For the full copyright and license information,please view the LICENSE file in the root directory of this source tree.
--工具包引入
require "kit/lv_kit"
-- 变量定义
local s_width, s_height = Sy... | nilq/small-lua-stack | null |
local NUMBER_EPSILON = 0.00000000000001
-- create a table with values :from until :to
local function number_range(from, to, step)
local t = {}
for value = from, to, step do
t[#t + 1] = value
end
return t
end
-- create a table with values char of :from to char of :to
local function string_range(f... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local actuator = require "logic.http.actuator"
local logger = require "logger"
local dispatch = {}
for key, value in pairs(actuator) do
if dispatch[key] ~= nil then
logger.error(string.format("dispatch[%s] ~= nil : ", key))
end
dispatch[key] = value
end
return actuat... | nilq/small-lua-stack | null |
if not jit then error("Coudn't find LuaJIT") end
if not pcall(require,"ffi") then error("Couldn't find FFI") end
local love = love
io.stdout:setvbuf("no")
m68k = require("68k")
local cpu = m68k.make68k()
function love.load()
-- cpu:load()
end
function love.update(dt)
-- cpu:update()
-- TODO
end
function lo... | nilq/small-lua-stack | null |
RCT.FrameStyleCompactList = { }
for k, v in pairs(RCT.FrameStyleBase) do RCT.FrameStyleCompactList[k] = v end
RCT.FrameStyleCompactList.__index = RCT.FrameStyleCompactList
setmetatable(RCT.FrameStyleCompactList, {
__index = RCT.FrameStyleBase,
__call = function(cls, ...)
local self = setmetatable({}, cls)
self:n... | nilq/small-lua-stack | null |
local bufresize = require("bufresize")
bufresize.setup({
register = {
keys = {},
trigger_events = { "BufWinEnter", "WinEnter" },
},
resize = {
keys = {},
trigger_events = { "VimResized" },
},
})
| nilq/small-lua-stack | null |
ITEM.name = "Низкий шкаф с книгами"
ITEM.desc = "Обыкновенный низкий шкаф из дерева"
ITEM.model = "models/aoc_furniture/shelf04.mdl"
ITEM.width = 3
ITEM.height = 3
| nilq/small-lua-stack | null |
ys = ys or {}
slot1 = class("BattleEnmeyHpBarView")
ys.Battle.BattleEnmeyHpBarView = slot1
slot1.__name = "BattleEnmeyHpBarView"
slot1.Ctor = function (slot0, slot1)
slot0._monsterTF = slot1
slot0.orgPos = slot1.anchoredPosition
slot0.HidePos = slot0.orgPos + Vector2(0, 100)
slot0._hpBarTF = slot1:Find("hpbar")
s... | nilq/small-lua-stack | null |
local utils = require "typesystem_utils"
-- Define a data type with all its qualifiers
function defineDataType( node, contextTypeId, typnam, descr)
local typeId = typedb:def_type( contextTypeId, typnam)
local refTypeId = typedb:def_type( contextTypeId, typnam .. "&")
if typeId <= 0 or refTypeId <= 0 then
... | nilq/small-lua-stack | null |
--[[
Visualization module for glyphnet
Copyright 2016 Xiang Zhang
--]]
local class = require('pl.class')
local torch = require('torch')
local Scroll = require('scroll')
local Visualizer = class()
-- Constructor
-- config: configuration table
-- .width: (optional) width of scrollable window
-- .scale: (option... | nilq/small-lua-stack | null |
--- KeyValue utils.
-- @module invokation.dota2.kv
local m = require("moses")
local stringx = require("pl.stringx")
local ENUMS = require("invokation.const.enums")
local M = {}
local function warn(fmt, ...)
if not IsInToolsMode() then
return
end
print("(WARNING) [kv] " .. fmt:format(...))
end
--- Transfo... | nilq/small-lua-stack | null |
--[[
File name: backpack.lua
Description: save backpack items between places
Author: oldmilk
--]]
local module = {}
local ridge = require(game.ReplicatedStorage:WaitForChild("modules").ridge)
local extra = require(game.ReplicatedStorage:WaitForChild("modules").extra)
local itemLoader = require(game.Replicat... | nilq/small-lua-stack | null |
local Bottle, parent = torch.class("nn.Bottle", "nn.Decorator")
local unpack = unpack or table.unpack
function Bottle:__init(module, nInputDim, nOutputDim)
parent.__init(self, module)
self.nInputDim = nInputDim or 2
self.nOutputDim = nOutputDim or self.nInputDim
self.dimDelta = self.nInputDim - self.nOutpu... | nilq/small-lua-stack | null |
-- Code created by Kwik - Copyright: kwiksher.com 2016, 2017, 2018, 2019, 2020
-- Version:
-- Project: Tiled
--
local _M = {}
--
local _K = require "Application"
local composer = require("composer")
local Navigation = require("extlib.kNavi")
--
local xFactor = display.contentWidth/1920
local yFactor = display.contentH... | nilq/small-lua-stack | null |
function love.conf(game)
game.title = "Minesweeper"
game.version = "11.1"
game.console = false
game.window.width = 200
game.window.height = 200
game.window.fullscreen = false
game.window.fullscreentype = "exclusive"
game.window.vsync = false
game.modules.joystick = false
end | nilq/small-lua-stack | null |
FACTION.name = "Kartooshka Police Force"
FACTION.description = "The primary Police Force of Kartooshka."
FACTION.color = Color(255, 200, 100, 255)
FACTION.models = {
"models/devcon/mrp/act/ranger_2.mdl",
"models/nikout/metro_ll/spartan1.mdl",
"models/nikout/metro_ll/spartan1_light.mdl",
}
FACTION.isGloballyRe... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Lower Jeuno
-- NPC: Garnev
-- Starts and Finishes Quest: Deal with Tenshodo
-- !pos 30 4 -36 245
-----------------------------------
local ID = require("scripts/zones/Lower_Jeuno/IDs")
require("scripts/globals/settings")
require("scripts/globals/titles")
require("scripts/gl... | nilq/small-lua-stack | null |
name = "Damage Indicators"
description = "Baaaaam Baam. Take that, nasty brute of hell!"
author = "s1m13"
version = "0.5.1"
dont_starve_compatible = true
reign_of_giants_compatible = true
shipwrecked_compatible = true
api_version = 6
icon_atlas = "damageindicators.xml"
icon = "damageindicators.tex"
forumthread = "/topi... | nilq/small-lua-stack | null |
---@diagnostic disable: undefined-global
-- Success
function Success()
print("======> success")
end
-- Failed
function Failed(error)
print("======> failed:", error)
end
-- Actions
Actions = {
function(data)
print('Data ======> ', data)
stdlib:DataToMqttServer('OUTEND_58fa7728-b82e-4124-838... | nilq/small-lua-stack | null |
---
-- @module Line
local Line = {}
-- http://wiki.roblox.com/index.php?title=User:EgoMoose/Articles/3D_line_intersection
-- @param a Point
-- @param r Offset from a
function Line.Intersect(a, r, b, s)
local q = a - b;
local dotqr = q:Dot(r); -- same as: r:Dot(q)
local dotqs = q:Dot(s); -- same as: s:Dot(q)
loca... | nilq/small-lua-stack | null |
-- Copyright (C) 2012 Nicholas Carlson
--
-- Permission is hereby granted, free of charge, to any person obtaining a
-- copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation
-- the rights to use, copy, modify, merge, publi... | nilq/small-lua-stack | null |
if not modules then modules = { } end modules ["page-mix"] = {
version = 1.001,
comment = "companion to page-mix.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- inserts.getname(name... | nilq/small-lua-stack | null |
require( "iuplua" )
require( "iupluacontrols" )
require( "iuplua_pplot" )
plot = iup.pplot{TITLE = "A simple XY Plot",
MARGINBOTTOM="35",
MARGINLEFT="35",
AXS_XLABEL="X",
AXS_YLABEL="Y"
}
iup.PPlotBegin(plo... | nilq/small-lua-stack | null |
local S = mobs.intllib
-- Quest Npc by TenPlus1 and APercy
--[[
EXAMPLE:
{["greetings"]='Welcome! Can I see your glass?',["default:glass"]={["text"]='Great! Good forged glass',["open"]={["x"]='0',["y"]=0,["z"]=0,["time"]=10},},}
the "open" instruction:
["mod:item"]={["text"]="text",["open"]={["x"]='0',["y"]=0,["z... | nilq/small-lua-stack | null |
roomReport=
{
name="roomReport",type=0,typeName="View",time=0,x=0,y=0,width=1280,height=720,visible=1,nodeAlign=kAlignTopLeft,fillParentWidth=1,fillParentHeight=1,
{
name="touchLayer",type=0,typeName="Image",time=102189444,x=0,y=0,width=1280,height=720,nodeAlign=kAlignTopLeft,visible=1,fillParentWidth=1,fillParentH... | nilq/small-lua-stack | null |
local M = {}
local api = vim.api
local fn = vim.fn
local cmd = vim.cmd
local qfs = require('bqf.qfwin.session')
local wpos = require('bqf.wpos')
local config = require('bqf.config')
local auto_resize_height
local POS
local function fix_default_qf(qwinid, pwinid, qf_type, qf_pos)
local qf_win = fn.win_id2win(qwin... | nilq/small-lua-stack | null |
--- @ignore
local base = "pure_skin_element"
HUDELEMENT.Base = base
HUDELEMENT.togglable = true
DEFINE_BASECLASS(base)
if CLIENT then
local pad = 14
local element_margin = 6
local material_no_team = Material("vgui/ttt/dynamic/roles/icon_no_team")
local material_watching = Material("vgui/ttt/watching_icon")
... | nilq/small-lua-stack | null |
-- From https://github.com/nvim-treesitter/playground
-- Copyright 2021
-- licensed under the Apache License 2.0
-- See playground.LICENSE-APACHE-2.0
local highlighter = require("vim.treesitter.highlighter")
local ts_utils = require "nvim-treesitter.ts_utils"
local M = {}
function M.get_treesitter_hl(cursor)
local... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Bastok Markets (S)
-- NPC: Heumila
-- Type: Past Event Watcher
-- !zone 87
-- !pos
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(0);
end;
function onEventUpdate(player,csid,option)
end;
f... | nilq/small-lua-stack | null |
local AtlasLoot = _G.AtlasLoot
local GUI = AtlasLoot.GUI
local SoundFrame = {}
AtlasLoot.GUI.SoundFrame = SoundFrame
local AL = AtlasLoot.Locales
local ClickHandler = AtlasLoot.ClickHandler
-- lua
local str_format = string.format
local min, floor = min, floor
local ipairs = ipairs
-- //\\
local SCROLL_STEP = 1
local ... | nilq/small-lua-stack | null |
local _M = require('resty.openssl.bio')
describe('OpenSSL BIO', function()
describe('.new', function()
it('returns cdata', function()
assert.equal('cdata', type(_M.new()))
end)
end)
describe(':write', function()
it('writes data to bio', function()
local bio = _M.new()
local str = '... | nilq/small-lua-stack | null |
gspotify = gspotify or {}
-- The client ID of the Spotify app (the secret will never be public)
gspotify.ClientID = "5b94f2519b444963b0a05f93090a4c99"
include("authorization.lua")
gspotify.RandomCharSet = {}
local charset = gspotify.RandomCharSet
do
for c = 48, 57 do
table.insert(charset, string.char(c))... | nilq/small-lua-stack | null |
add_rules("mode.debug", "mode.release")
-- set cross-compliation platform
set_plat("cross")
set_arch("arm")
-- lock requires
set_policy("package.requires_lock", true)
-- add library packages
-- for testing zlib/xmake, libplist/autoconf, libogg/cmake
add_requires("zlib", "libogg", {system = false})
if is_host("macos... | nilq/small-lua-stack | null |
local transform_mod = require('telescope.actions.mt').transform_mod
local actions = require('telescope.actions')
local action_state = require('telescope.actions.state')
function delete_bookmark(entry)
vim.fn['bm_sign#del'](entry.filename, tonumber(entry.value.sign_idx))
vim.fn['bm#del_bookmark_at_line'](entry... | nilq/small-lua-stack | null |
function OnInit(data)
this.acquire_events = true
this.PlaySound()
data.playing = true
end
function OnUpdate(data, delta)
end
function OnEvent(data, event, action)
if event == EVT_KEY_PRESSED then
if action == KEY_SPACE then
if data.playing then
this.PauseSound()
... | nilq/small-lua-stack | null |
local objecteffect = import("..common.NEObjectActionEffect")
local uianimationex = import("..ui.UIAnimationEx")
local SuccessView = {};
function SuccessView:showSuccess(parent, cb)
local currentChapterID = app.currentChapterID
local currentChapterIndex = app.currentChapterIndex
local Anim_Png ... | nilq/small-lua-stack | null |
require('nn')
local MeanGrid, parent = torch.class('nn.MeanGrid', 'nn.Module')
function MeanGrid:__init(N, dim_size, nInputDim)
self.grid = torch.range(1, N):resize(N, 1):repeatTensor(1, dim_size)
self.nInputDim = nInputDim
parent.__init(self)
end
function MeanGrid:updateOutput(input)
if self.nInputDim and in... | nilq/small-lua-stack | null |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
Clockwork.kernel:IncludePrefixed("shared.lua")
-- Called when the entity is drawn... | nilq/small-lua-stack | null |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
h... | nilq/small-lua-stack | null |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... | nilq/small-lua-stack | null |
require 'cunn'
require 'optim'
-- If fbcunn and fbnn exists we'll do a profile of DataParallel
local profileDp = pcall(function() require 'fbcunn'; require 'fbnn' end)
local baseGpu = 1 -- First GPU to use
local numGpus = cutorch.getDeviceCount()
torch.setdefaulttensortype('torch.DoubleTensor')
torch.setnumthreads(8... | nilq/small-lua-stack | null |
local packer = require("packer")
local use = packer.use
local packer_path = vim.fn.stdpath("data").."/site/pack/packer/start/"
describe("Packer use tests", function()
after_each(function()
packer.reset()
end)
it("should set the correct install path", function ()
local spec = {"test/plugin1"}
packer.... | nilq/small-lua-stack | null |
require "setup"
local info = artal.newPSD("cases/unicode_names.psd", "info")
deepAssert({ name = "very long ☭ unicode name with extra characters wow is this long"}, info[1])
| nilq/small-lua-stack | null |
-- Copyright © 2018 Daniel Pittman <daniel@rimspace.net>
-- See LICENSE for more details.
SlippyCheeze = SlippyCheeze or {}
if not SlippyCheeze.ReadItOnce then
SlippyCheeze.ReadItOnce = {
IS_RELEASE_VERSION = false,
NAME="SlippyCheezeReadItOnce",
DISPLAY_NAME = "|c798BD2ReadItOnce|r",
-- for double-t... | nilq/small-lua-stack | null |
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