content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--vim: ts=2 sw=2 sts=2 expandtab:cindent:formatoptions+=cro
--------- --------- --------- --------- --------- ---------
-- ## Example
--
-- s=syms{ 'y','y','y','y','y','y','y','y','y',
-- 'n','n','n','n','n'}
-- print(symEnt(s)) ==> 0.9402
--
-- Inside a `sym`:
function sym()
return {coun... | nilq/small-lua-stack | null |
--[[
公式管理器 (也算函数管理器)
--]]
local THIS_MODULE = ...
local C_LOGTAG = "FormulaManager"
-- 数据库公式索引路径
local C_DBFML_IPATH = "db/formulas"
-- 程序公式索引路径
local C_SRCFML_IPATH = "src/formulas"
local FormulaManager = class("FormulaManager", require("app.main.modules.index.IndexListener"))
-- 获得单例对象
local instance = nil
funct... | nilq/small-lua-stack | null |
object_mobile_som_som_mustafarian_computer_technician = object_mobile_som_shared_som_mustafarian_computer_technician:new {
}
ObjectTemplates:addTemplate(object_mobile_som_som_mustafarian_computer_technician, "object/mobile/som/som_mustafarian_computer_technician.iff")
| nilq/small-lua-stack | null |
require("http_common")
require("granting_ticket_model")
require ("granting_ticket_view")
require("user_model")
local http_server = require("http.server")
local http_headers = require("http.headers")
local http_util = require("http.util")
local function postGrantingTicket(stream)
local seconds = 2 -- wait 2 sec... | nilq/small-lua-stack | null |
local deliveryVehicles = {[459]=true, [413]=true, [440]=true, [499]=true, [609]=true, [498]=true, [414]=true, [456]=true, [482]=true}
local client = getLocalPlayer()
local delEls = {}
function createAssignments(tb)
local totDis = 0
local px, py = getElementPosition(client)
for ind, ent in ipairs(tb) do
to... | nilq/small-lua-stack | null |
ITEM.name = "7.62x54mm HPBT"
ITEM.model = "models/lostsignalproject/items/ammo/762x54.mdl"
ITEM.width = 2
ITEM.height = 1
ITEM.ammo = "7.62x54MMR -HP-" // type of the ammo
ITEM.ammoAmount = 60 // amount of the ammo
ITEM.description = ""
ITEM.quantdesc = "A box that contains %s rounds of Hollow-Point 7.62x54mm ammo. "
... | nilq/small-lua-stack | null |
local Bear = Fight:extend()
function Bear:new(...)
Bear.super.new(self, ...)
Art.new(self, "bear")
self.enemyName = "bear"
self.anim:add("attacking", 1);
self.anim:add("defending", 1);
self.anim:add("prepareAttack", 1);
self.anim:add("prepareDefense", 1);
self.health = 100
self.attack = 2
self.timeAttack... | nilq/small-lua-stack | null |
local infoCol = Color(135, 206, 250)
if SERVER then
util.AddNetworkString("opsGiveOOCBan")
end
impulse.OOCTimeouts = impulse.OOCTimeouts or {}
local timeoutCommand = {
description = "Gives the player an OOC ban for the time provided, in minutes. Reason is optional.",
requiresArg = true,
adminOnly = true... | nilq/small-lua-stack | null |
--Credit: Merathilis & DoomCooldown_Pulse
local KUI, E, L, V, P, G = unpack(select(2, ...))
local CF = KUI:NewModule("CooldownFlash", "AceHook-3.0")
CF.modName = L["Cooldown Flash"]
--Cache global variables
--Lua functions
local GetTime = GetTime
local select, pairs, bit = select, pairs, bit
local string = string
loca... | nilq/small-lua-stack | null |
print("Solving day 2")
local instructions = {}
for line in io.lines("Day02.txt") do
local instruction, value = string.match(line, "(%a+) (%d+)")
if (instruction == "forward") then
table.insert(instructions, { x = tonumber(value), y = 0 })
elseif (instruction == "down") then
table.insert(ins... | nilq/small-lua-stack | null |
WireToolSetup.setCategory( "Chips, Gates", "Other/Sound", "Advanced" )
WireToolSetup.open( "spu", "SPU", "gmod_wire_spu", nil, "SPUs" )
if CLIENT then
language.Add("Tool.wire_spu.name", "SPU Tool (Wire)")
language.Add("Tool.wire_spu.desc", "Spawns a sound processing unit")
language.Add("ToolWirespu_Model", "Mod... | nilq/small-lua-stack | null |
---@class CS.FairyGUI.GMovieClip : CS.FairyGUI.GObject
---@field public onPlayEnd CS.FairyGUI.EventListener
---@field public playing boolean
---@field public frame number
---@field public color CS.UnityEngine.Color
---@field public flip number
---@field public material CS.UnityEngine.Material
---@field public shader st... | nilq/small-lua-stack | null |
-- Copyright (c) 2020, The Pallene Developers
-- Pallene is licensed under the MIT license.
-- Please refer to the LICENSE and AUTHORS files for details
-- SPDX-License-Identifier: MIT
-- C CODE GENERATION
-- =================
-- This module contains some helper functions for generating C code.
-- To keep the output r... | nilq/small-lua-stack | null |
-- A table containing functions to determine positions of UI elements.
-- Define top level table.
if not Positions then Positions = {} end
----------- ScreenGameplay -----------
Positions.ScreenGameplay = {}
-- Difficulty meter position (the small colored square).
Positions.ScreenGameplay.DifficultyMeterX = function... | nilq/small-lua-stack | null |
Config = {}
Config.Locale = 'fr'
Config.DoorList = {
{
objName = 'v_ilev_ra_door4r',
objCoords = {x = 1407.08, y = 1128.31, z = 114.33},
textCoords = {x = 1407.03, y = 1128.22, z = 114.52},
authorizedCodes = { '7812'},
locked = true,
distance = 1.5
},
{
... | nilq/small-lua-stack | null |
-- Optimizations
local showMap, showBars, showArmor, showOxygen, isOpen, cinematicHud, isPaused
local pulseHealth, pulseArmor, pulseStamina, pulseOxygen
local healthActive, armorActive, hungerActive, thirstActive, stressActive, staminaActive, oxygenActive, microphoneActive, timeActive, cinematicActive, idActive
loc... | nilq/small-lua-stack | null |
local Path = require("plenary.path")
local utils = require("harpoon.utils")
local Dev = require("harpoon.dev")
local log = Dev.log
local config_path = vim.fn.stdpath("config")
local data_path = vim.fn.stdpath("data")
local user_config = string.format("%s/harpoon.json", config_path)
local cache_config = string.format("... | nilq/small-lua-stack | null |
object_tangible_tcg_series1_vendor_deed_bomarr_monk = object_tangible_tcg_series1_shared_vendor_deed_bomarr_monk:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series1_vendor_deed_bomarr_monk, "object/tangible/tcg/series1/vendor_deed_bomarr_monk.iff") | nilq/small-lua-stack | null |
--[[ file meta info
@file Utils.lua
@brief Utility functions. Filtering and table injections.
--]]
--[[
@brief Accessing the addons private table
@var _ addonName, thrown away
@var wt Global addonTable
--]]
local _, wt = ...
-- Invoking lua functions to local variables
local tinsert = tinsert
local ipairs... | nilq/small-lua-stack | null |
-- Copyright (c) 2020 Phil Leblanc -- see LICENSE file
------------------------------------------------------------------------
--[[
=== he utility module
content:
equal test equality (deep)
cmpany compare values with any type
(useful to sort heterogeneous lists)
class ... | nilq/small-lua-stack | null |
-- Standard awesome library
local gears = require('gears')
local awful = require('awful')
require('awful.autofocus')
local hotkeys_popup = require('awful.hotkeys_popup')
require('awful.hotkeys_popup.keys')
local xresources = require('beautiful.xresources')
local dpi = xresources.apply_dpi
local apps = require('apps')
... | nilq/small-lua-stack | null |
local _, ns = ...
ns.Widgets = ns.Widgets or {}
local L = ns.L
local BUTTON_HEIGHT, BUTTON_PADDING = 42, 2
local BUTTON_BORDER_SPACING = 7
local ROW_HEIGHT = BUTTON_HEIGHT + BUTTON_PADDING
local MAX_ROWS = 9
----------------------------------------------------------------
-- Add aura editBox
local createEditFrame
d... | nilq/small-lua-stack | null |
--
-- Please see the readme.txt file included with this distribution for
-- attribution and copyright information.
--
-- Adds the username to the list of holders for the given node
function addWatcher (sNode, sUser)
local node = DB.findNode(sNode);
if not node then
node = DB.createNode(sNode);
end
if node the... | nilq/small-lua-stack | null |
return {
["Init"] = function(baseClass, prereqs)
return baseClass:Extend(
{
["Switch"] = function(self, c)
local swtbl = {
caseVariable = c,
caseOf = function (self, code)
local f
if (self.caseVariable) then
f = code[self.caseVariable] or code.Default
else
... | nilq/small-lua-stack | null |
print(select(1, 3, 2, 1))
--> ~^3\t2\t1$
print(select(2, 3, 2, 1))
--> ~^2\t1$
print(select(4, 3, 2, 1))
--> =
do
local function f(i, ...)
return select(i, ...)
end
print(f(2, "a", "b", "c"))
--> ~^b\tc$
end
print(pcall(select, 0, 1, 2))
--> ~^false .*
print(select('#', 1, 2, 3))
--> =3
print(... | nilq/small-lua-stack | null |
adMessages = { }
function loadResourceSettings()
intervalTime = tonumber(get("intervalTime"))*60000
prefix = tostring(get("prefix"))
end
addEventHandler("onResourceStart", resourceRoot, loadResourceSettings)
setTimer( loadResourceSettings, 30000, 0 )
addCommandHandler( "chatboxads", function(p) if hasObjectPermis... | nilq/small-lua-stack | null |
return {
id = "NG0029",
events = {
{
alpha = 0.4,
code = {
1
},
style = {
text = "指挥官,新解锁了喵窝功能,快来看看吧",
mode = 1,
posY = 0,
dir = 1,
posX = 0
},
ui = {
path = "/OverlayCamera/Overlay/UIMain/blur_panel/main/right_panel/commanders/box/home",
triggerType = {
1
... | nilq/small-lua-stack | null |
--
-- Copyright 2010-2016 Branimir Karadzic. All rights reserved.
-- License: https://github.com/bkaradzic/bx#license-bsd-2-clause
--
project "bin2c"
uuid "60eaa654-7d06-11e4-be8e-880965202986"
kind "ConsoleApp"
includedirs {
"../include",
}
files {
"../tools/bin2c/**.cpp",
"../tools/bin2c/**.h",
}
con... | nilq/small-lua-stack | null |
aurum.mobs.PATHMETHOD_WALK = b.pathfinder.require_pathfinder(b.set{
aurum.mobs.CHEAP and "cheap" or "any",
"specify_vertical",
"node_functions_walkable",
"node_functions_passable",
"clearance_height",
})
aurum.mobs.PATHMETHOD_FLY = b.pathfinder.require_pathfinder(b.set{
aurum.mobs.CHEAP and "cheap" or "any",
"s... | nilq/small-lua-stack | null |
return function()
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local CharacterModelVersion = require(script.Parent.CharacterModelVersion)
local IncrementCharacterModelVersion =
require(Modules.AvatarExperience.AvatarEditor.Actions.IncrementCharacterModelVersion)
it(... | nilq/small-lua-stack | null |
--
-- switch panel on or off
--
-- panel to toggle
defineProperty("panel")
-- no image by default
defineProperty("image")
-- switch consists of single button with very simple logic
components = {
button {
image = image;
onMouseDown = function()
local p = get(panel)
... | nilq/small-lua-stack | null |
--[[
---------------------------------------------
Fool Job
a game by hubert ronald
---------------------------------------------
a game of liquid puzzle
Gideros SDK Power and Lua coding.
Artwork: Kenney Game Assets
Platform Pack Industrial
http://kenney.nl/assets/platformer-pack-industrial
Design & ... | nilq/small-lua-stack | null |
local has_lspconfig, lspconfig = pcall(require, 'lspconfig')
if not has_lspconfig then
print('‼ Tried loading lspconfig for denols ... unsuccessfully.')
return has_lspconfig
end
-- TODO(scheatkode): Add autoinstall with spinner animation
return {
-- cmd = { vim.fn.expand('~/.local/bin/deno'), 'lsp' },
cm... | nilq/small-lua-stack | null |
module 'mock_edit'
local generateGUID = MOAIEnvironment.generateGUID
--------------------------------------------------------------------
local function affirmGUID( entity )
if not entity.__guid then
entity.__guid = generateGUID()
end
for com in pairs( entity.components ) do
if not com.__guid then
com.__gui... | nilq/small-lua-stack | null |
------------------------------
--unique gusher body sprites--
------------------------------
function CommunityVisualFixesScriptedChanges:onGusherUpdate(entity)
if CommunityVisualFixesResources then --check if the resources mod exists
if entity.Variant == 0 or entity.Variant == 1 then
local data = entity:GetData(... | nilq/small-lua-stack | null |
--- Constant reconnection policy.
-- This policy will allow the cluster module to retry an unhealthy node after
-- a given, constant delay.
-- @module resty.cassandra.policies.reconnection.const
-- @author thibaultcha
local _M = require('resty.cassandra.policies.reconnection').new_policy('constant')
local type = type... | nilq/small-lua-stack | null |
-- TODO: Get this working....
--[[
local oldUpdate = GUIUnitStatus.UpdateUnitStatusBlip
function GUIUnitStatus:UpdateUnitStatusBlip( blipIndex, localPlayerIsCommander, baseResearchRot, showHints, playerTeamType )
oldUpdate(self, blipIndex, localPlayerIsCommander, baseResearchRot, showHints, playerTeamType )
lo... | nilq/small-lua-stack | null |
local function install(name, dir, script)
if vim.fn.confirm("Install " .. name .. " server?", "&Yes\n&Cancel") ~= 1 then return end
vim.fn.mkdir(dir, "p")
local function onExit(_, code)
if code ~= 0 then error("Couldn't install " .. name .. " server!") end
print("Successfully installed " .. name .. " de... | nilq/small-lua-stack | null |
fx_version 'cerulean'
games { 'gta5' }
author 'DISTINCTIVE DEVELOPMENT - Oulsen'
description 'A simple script to control some extras on a vehicle with a hotkey'
version '1.0.0'
files{
"Newtonsoft.Json.dll",
"config-controls.json",
"config-extras.json"
}
client_scripts {
"DD-EXTRACONTROL.net.dll"
} | nilq/small-lua-stack | null |
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("game.rules.map.furniture.door", function()
local Door = require "game.rules.map.furniture.door"
local Position = require "game.rules.world.position"
local Orientati... | nilq/small-lua-stack | null |
local https = require('https')
local discordia = require('discordia')
local ffi = require("ffi")
local opus = ffi.load("opus")
local sodium = ffi.load("sodium")
local json = require("json")
require('class')
require('intent')
local client = discordia.Client {
logFile = "lolprobot files/egirl.log",
cacheAllMe... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2019, Vsevolod Stakhov <vsevolod@highsecure.ru>
Copyright (c) 2019, Denis Paavilainen <denpa@denpa.pro>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/... | nilq/small-lua-stack | null |
local uci = luci.model.uci.cursor()
local server_table = {}
uci:foreach("shadowsocksr", "servers", function(s)
if s.alias then
server_table[s[".name"]] = "[%s]:%s" % {string.upper(s.v2ray_protocol or s.type), s.alias}
elseif s.server and s.server_port then
server_table[s[".name"]] = "[%s]:%s:%s" % {string.upper(... | nilq/small-lua-stack | null |
/dump NarciNPCModelFrame2:GetPosition()
/dump NarciNPCModelFrame2:GetCameraPosition()
/run NarciNPCModelFrame2:SetPosition(0, -0.3, 0.12);NarciNPCModelFrame2:SetCameraPosition(3.84, 0, 0.8) --Gnome Male
/run NarciNPCModelFrame3:SetPosition(NarciNPCModelFrame2:GetPosition());NarciNPCModelFrame3:SetCameraPosition(Narci... | nilq/small-lua-stack | null |
require "libs.fileActions"
require "libs.utils"
--Folder Actions
Folder = {}
function Folder:GetDirs(path)
local dirs = {}
local dirPath = ''
for path in path:gmatch("[^/]+") do
dirPath = dirPath.."/"..path
if filesystem.isDir(dirPath) then
table.insert(dirs,dirPath)
... | nilq/small-lua-stack | null |
local LinkedList = require 'apicast.linked_list'
local context_content = require 'apicast.policy.liquid_context_debug.context_content'
local TemplateString = require 'apicast.template_string'
local ngx_variable = require 'apicast.policy.ngx_variable'
describe('Context content', function()
describe('.from', function(... | nilq/small-lua-stack | null |
slot2 = "BankPopUpGiveConfirmCcsView"
BankPopUpGiveConfirmCcsView = class(slot1)
BankPopUpGiveConfirmCcsView.onCreationComplete = function (slot0)
slot8 = slot0.view
ClassUtil.extends(slot2, slot0, ZoomPopUpChildView, true, slot0, slot0.bg)
slot3 = slot0
slot0.initSignal(slot2)
slot3 = slot0
slot0.onBankGiv... | nilq/small-lua-stack | null |
--[[
Crystalis TAS lua scripts by TheAxeMan
Copyright notice for this file:
Copyright (C) 2011 TheAxeMan
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your... | nilq/small-lua-stack | null |
CreateListCategory( "Camera", "<insert description>" )
CreateListFunction( "SetCameraPosition", "Teleports the camera to the specified position." )
CreateListArgument( "posX", "number", "x-position in world coordinates." )
CreateListArgument( "posY", "number", "y-position in world coordinates." )
CreateListArgument... | nilq/small-lua-stack | null |
local com = require("component")
local event = require("event")
local kbd = require("keyboard")
local wonderful = require("wonderful")
local class = require("lua-objects")
local wmain = wonderful.Wonderful()
local Rectangle = class(wonderful.element.Element, {name = "Rectangle"})
local doc = wmain:addDocument {sty... | nilq/small-lua-stack | null |
function Falric_OnCombat (pUnit, Event)
local chance = math.random(1,5)
if(chance == 1) then
pUnit:SendChatMessage(12, 0, "Men, women, and children... None were spared the master's wrath. Your death will be no different.")
elseif(chance == 2) then
pUnit:SendChatMessage(12, 0, "As you wish, my lord.")
elseif(chan... | nilq/small-lua-stack | null |
local helpers = require "spec.helpers"
local cjson = require "cjson"
local utils = require "kong.tools.utils"
local fixtures = require "spec-old-api.03-plugins.17-jwt.fixtures"
describe("Plugin: jwt (API)", function()
local admin_client, consumer, jwt_secret
local dao
local bp
local _
local jwt_secrets
s... | nilq/small-lua-stack | null |
AddCSLuaFile()
SWEP.PrintName = "Signal Jammer"
SWEP.Category = "Drones Rewrite Tools"
SWEP.Purpose = "Tool that allows you to jam signals"
SWEP.Spawnable = true
SWEP.UseHands = true
SWEP.DrawAmmo = false
SWEP.ViewModelFOV = 55
SWEP.Slot = 0
SWEP.SlotPos = 6
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip ... | nilq/small-lua-stack | null |
local Core = require(script.Parent.Parent.Core)
local defineComponent = require(script.Parent.Parent.defineComponent)
local System = require(script.Parent.Parent.System)
return function()
it("should call plugin methods in order", function()
local callIndex = 1
local pluginA = {
coreIni... | nilq/small-lua-stack | null |
-----------------------------------------------------------------------------------------------
-- Client Lua Script for Masterloot
-- Copyright (c) NCsoft. All rights reserved
-----------------------------------------------------------------------------------------------
--dsfdsfsd
require "Window"
require "Apollo"
re... | nilq/small-lua-stack | null |
local _var = {}
local mt = {
__index = function(t, k)
local ret = rawget(t, k)
if ret == nil and type(k) == "userdata" then
ret = {}
rawset(t, k, ret)
end
return ret
end
}
setmetatable(_var, mt)
var = _var
| nilq/small-lua-stack | null |
--[[---------------
This is derived from LuaBit v0.4
Under the MIT license.
copyright(c) 2006~2007 hanzhao (abrash_han@hotmail.com)
--]]---------------
if (not pcall(function() bit32 = require("bit32") end)) then
local function check_int(n)
-- checking not float
if(n - math.floor(n) > 0) then
error("tr... | nilq/small-lua-stack | null |
local turquoise = "#00ff95"
minetest.register_craftitem("energy:energy_ingot", {
description = minetest.colorize(turquoise,"Energy Ingot\n")..minetest.colorize(turquoise, "tier 6: (legendary)"),
inventory_image = "energy_energy_ingot.png",
})
minetest.register_craftitem("energy:energy_particles", {
... | nilq/small-lua-stack | null |
--[[
Loads a runtime module.
A runtime module is any ModuleScript that returns a function. These modules
are required and optionally passed in arguments by this module.
Runtime modules allow the control of when code is executed, along with being
able to pass in helpful globals without modifying the environment. ... | nilq/small-lua-stack | null |
local AkModellPacker = require("ak.modellpacker.AkModellPacker")
local AkModellInstaller = {}
function AkModellInstaller:new(verzeichnisname)
assert(verzeichnisname)
local o = {}
setmetatable(o, self)
self.__index = self
o.modellPakete = {}
o.index = 0
o.verzeichnisname = verzeichnisname
... | nilq/small-lua-stack | null |
require 'bit'
local SDL = require "LuaSDL2"
local function dprint(a, f)
local f = f or print
if type(f)=="function" then
if type(a)=="table" then
for k,v in pairs(a) do
f(k,v)
end
else
f(a)
end
else
print(a, f)
end
end
local function initAudio()
SDL.audioInit("xaudio2");
print("drivers")
... | nilq/small-lua-stack | null |
function checkFlagsInSegmentUsingTable(segment, table)
checkFlagsInSegmentUsingTable(segment,table,0)
end
function checkFlagsInSegmentUsingTable(segment, table, checkmode)
local addr = table.addr
for k,v in pairs(table.checks) do
local readResult = segment:ReadUInt8(addr+k)
local obj = Trac... | nilq/small-lua-stack | null |
DefineClass.TradeRocket = {
__parents = { "SupplyRocket" },
export_goods = false, -- { resource, amount } pairs
pin_rollover = T{10, "<Description>"},
pin_rollover_arriving = T{8031, "<RocketType><newline>Travelling to Mars.<newline>Flight progress: <em><ArrivalTimePercent></em>%.<newline>Cargo Requested:<newline>... | nilq/small-lua-stack | null |
local E, C, L, ET, _ = select(2, shCore()):unpack()
if C.main.restyleUI ~= true then return end
local _G = _G
local select = select
local function LoadSkin()
GuildRegistrarGreetingFrame:StripLayout()
GuildRegistrarFrame:StripLayout(true)
GuildRegistrarFrame:SetLayout()
GuildRegistrarFrame.bg:SetAnchor(... | nilq/small-lua-stack | null |
local glass = peripheral.wrap("left")
local modem = peripheral.wrap("back")
local tArgs = { ... }
local listenCh = -1
if #tArgs >= 1 then listenCh = tonumber(tArgs[1])
else print("please specify listen channel") return end
local sendCh = 1000 + listenCh
local turtleState = {
message = "no message yet",
items ... | nilq/small-lua-stack | null |
resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937"
client_script {
"config.lua",
"radialmenu.lua"
}
ui_page "html/menu.html"
files {
"html/menu.html",
"html/raphael.min.js",
"html/wheelnav.min.js",
"html/doors.png",
"html/engine.png",
"html/hood.png",
"html/key.png",
"... | nilq/small-lua-stack | null |
-- type = github -- DO NOT REMOVE THIS LINE!
local name = "kubeaudit"
local version = "0.16.0"
local org = "Shopify"
local repo = "kubeaudit"
local base_url = "https://github.com/" .. org .. "/" .. repo
food = {
name = name,
description = "Helps you audit your Kubernetes clusters against common security contro... | nilq/small-lua-stack | null |
-- Camera
camera = Pinhole.new()
.withEyeAt(0.0, 15.0, 15.0)
.lookingAt(0.0, -1.0, -1.0)
.withZoom(1.2)
camera.vpdistance = 100.0
-- Floor
plastic = Plastic.new()
.withDiffuseColor(0.5, 0.5, 0.5)
.withAmbientReflection(0.25)
.withDiffuseReflection(0.65)
.withSpecularReflection(0.05)
plane = Plane.new()
.loca... | nilq/small-lua-stack | null |
local API = {
MouseIcon = nil;
RenderWorld = nil;
};
API.IsPartOfRenderWorld = function(self, UniverseObject)
local World = Object:getFirstAncestor(UniverseObject);
if (World ~= nil and self.RenderWorld ~= nil) then
return self.RenderWorld:GetUtility('Space') == World:GetUtility('Space');
... | nilq/small-lua-stack | null |
--------------------------------
-- @module PhysicsJointLimit
-- @extend PhysicsJoint
-- @parent_module cc
---@class cc.PhysicsJointLimit:cc.PhysicsJoint
local PhysicsJointLimit = {}
cc.PhysicsJointLimit = PhysicsJointLimit
--------------------------------
--- Set the anchor point on body b.
---@param anchr2 vec2_t... | nilq/small-lua-stack | null |
T.Fail(function() rbxmk.runFile(42) end , "runFile expects string for its first argument")
T.Fail(function() rbxmk.runFile("nonextant.lua") end , "runFile throws an error when file does not exist")
T.Pass(rbxmk.runFile(path.expand("$sd/_average.lua"),... | nilq/small-lua-stack | null |
#! /usr/bin/lua
local Quiz = require 'KataAnimalQuiz'
local lunit = require 'lunitx'
_ENV = lunit.module('enhanced','seeall')
local quiz
local _io_read = io.read
local _print = print
-- mock
function noprint()
print = function() end
end
function say(resps)
local next_resps = {}
local index = 0
i... | nilq/small-lua-stack | null |
local Class = _G.StopwatchMod.Attempt
local Mod = _G.StopwatchMod.Mod
local LuaNetwork = _G.LuaNetworking
function Class:createAttempt(objective)
local mod_info = ""
local objective_id = ""
if _G.SilentAssassin and _G.SilentAssassin.settings["enabled"] then mod_info = mod_info .. "SA;" end
if objective... | nilq/small-lua-stack | null |
local version={"unstable", 20090709.1752} --release, revision (YYYYMMDD.HHMM)
if LoveUI==nil then
LoveUI={};
--[[function LoveUI.PATH (path)
local lf = love.filesystem
path=path or ""; -- is a folder
for k, subfile in pairs(lf.enumerate(path)) do
local subpath=path.."/"..subfile;
if subfile == "LoveU... | nilq/small-lua-stack | null |
local component = require("component")
local screenScale = {}
------------------------------------------------------------------------------------------------------
local function calculateAspect(screens)
if screens == 2 then
return 28
elseif screens > 2 then
return 28 + (screens - 2) * 16
else
return 12
e... | nilq/small-lua-stack | null |
local exports = {}
exports.name = "memory_card_inserter"
exports.version = "0.0.2"
exports.description = "Automatically insert Neo Geo memory card"
exports.license = "MIT"
exports.author = { name = "Megan Leet (Zowayix)" }
local memory_card_inserter = exports
function memory_card_inserter.startplugin()
local functio... | nilq/small-lua-stack | null |
local access = require "kong.plugins.kong-upstream-jwt.access"
local KongUpstreamJWTHandler = {}
function KongUpstreamJWTHandler:access(conf)
access.execute(conf)
end
KongUpstreamJWTHandler.PRIORITY = 999 -- This plugin needs to run after auth plugins so it has access to `ngx.ctx.authenticated_consumer`
KongUpstre... | nilq/small-lua-stack | null |
local M = {}
local fn = vim.fn
local lib = require("utility/lib")
local function srd_pair(pair_a)
local pairs = {
["("]=")", ["["]="]", ["{"]="}",
["<"]=">", [" "]=" ",
["《"]="》", ["“"]="”",
}
if pair_a:match('^[%(%[{<%s《“]+$') then
return table.concat(lib.map(lib.reverse(... | nilq/small-lua-stack | null |
-- global EnergyBehaviour
local _={}
_.name="EnergyBehaviour"
_.changeEnergy=function(actor, delta)
actor.energy=actor.energy+delta
if actor.energy<0 then
actor.energy=0
end
end
return _ | nilq/small-lua-stack | null |
Common_UnitConsumeActPoint(attacker, 1);
if Common_Break_Skill(attacker, _Skill) then return end
Common_ChangeEp(attacker, _Skill[8001])
local target, all_targets = Common_GetTargets(...)
Add_Cfg_Buff(attacker, _Skill, target, all_targets)
Common_ShowCfgFlagEffect(_Skill)
Common_UnitPlayAttack(attacker, _Skill.id);
--... | nilq/small-lua-stack | null |
test = require 'u-test'
common = require 'common'
test.simpletest = function()
test.assert(2 == 2)
test.stopTest();
end
| nilq/small-lua-stack | null |
require 'cudnn'
require 'nn'
require 'cunn'
npy4th = require 'npy4th'
require 'image'
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Options:')
cmd:option('-inputdir', '', 'Path to video frame dir')
cmd:option('-outdir', '', 'Path to output feature dir')
cmd:option('-modelfile', '', 'Path to model file')
cmd:option(... | nilq/small-lua-stack | null |
local tiles_to_pave = settings.startup["creative-world-plus_tiles-to-pave"].value
local tile_type = settings.startup["creative-world-plus_tile-type"].value
if (tiles_to_pave == "All" or tiles_to_pave == "Land Tiles Only") then
for _, tile in pairs (data.raw.tile) do
if (tiles_to_pave == "All") then
... | nilq/small-lua-stack | null |
module(..., package.seeall)
local ffi = require("ffi")
local C = ffi.C
local header = require("lib.protocol.header")
local lib = require("core.lib")
local bitfield = lib.bitfield
local ipsum = require("lib.checksum").ipsum
-- GRE uses a variable-length header as specified by RFCs 2784 and
-- 2890. The actual size is ... | nilq/small-lua-stack | null |
--[[
########################################################################
# _____ __ _ #
# | __ \ / _| | | #
# | |__) | __ ___| |_ ___ ___| |__ #
# | __... | nilq/small-lua-stack | null |
jedi_robe_tan_02_group = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "jedi_robe_tan_02", weight = 10000000},
}
}
addLootGroupTemplate("jedi_robe_tan_02_group", jedi_robe_tan_02_group)
| nilq/small-lua-stack | null |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "InGame",
id = "Milestones",
PlaceObj('XTemplateTemplate', {
'__template', "NewOverlayDlg",
'Dock', false,
'HAlign', "left",
'MaxWidth', 800,
}, {
PlaceObj('XTemplateLayer', {
'__condition', function (par... | nilq/small-lua-stack | null |
-- https://github.com/romgrk/barbar.nvim
local M = {}
function M.get(spec, config, opts)
local syn = spec.syntax
-- stylua: ignore
return {
BufferCurrent = { bg = spec.fg3, fg = spec.fg1 },
BufferCurrentIndex = { bg = spec.fg3, fg = spec.diag.info },
BufferCurrentMod = { bg = spec.fg3,... | nilq/small-lua-stack | null |
local indent = require('indent_blankline')
indent.setup {
-- show_current_context = true,
char = '│',
buftype_exclude = {'terminal'},
filetype_exclude = {'startup', 'NvimTree', 'packer', 'help', 'man', 'norg', 'qf'},
char_highlight_list = {
'IndentBlanklineIndent1',
'IndentBlankline... | nilq/small-lua-stack | null |
------------------------------------------------------------------------------------------------------------------------
-- Proposal:
-- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0192-button_subscription_response_from_hmi.md
------------------------------------------------------------------... | nilq/small-lua-stack | null |
local K, _, L = unpack(select(2, ...))
local _G = _G
local print = _G.print
local string_format = _G.string.format
local string_lower = _G.string.lower
local string_trim = _G.string.trim
local tonumber = _G.tonumber
local C_QuestLog_AbandonQuest = _G.C_QuestLog.AbandonQuest
local C_QuestLog_GetInfo = _G.C_QuestLog.Ge... | nilq/small-lua-stack | null |
-- utils
local function mk_arr(n)
local arr = {}
for i = 0, n do table.insert(arr, 0) end
return arr
end
local function inc_mod(n, m)
return (n + 1) % m
end
local function log (fmt, ...)
print (string.format(fmt, ...))
end
local list = require 'list'
-- fixed queue
-- circular queues intensively u... | nilq/small-lua-stack | null |
--[[ ä
Name: Advanced Questbook
By: Crypton
]]
if (AdvQuestBookByName == nil or AdvQuestBookText == nil) then
local i;
local text;
AdvQuestBookByName = {};
AdvQuestBookText = {};
for i = 420034, 425516 do
text = TEXT("Sys"..i.."_name");
if (text ~= nil and text ~= "") then
AdvQuestBookByName[text] = i;
... | nilq/small-lua-stack | null |
local SyntaxKind = require("lunar.ast.syntax_kind")
local SyntaxNode = require("lunar.ast.syntax_node")
local IfStatement = setmetatable({}, {
__index = SyntaxNode,
})
IfStatement.__index = setmetatable({}, SyntaxNode)
function IfStatement.new(expr, block)
return IfStatement.constructor(setmetatable({}, IfStatement... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2016 Technicolor Delivery Technologies, SAS
The source code form of this Transformer component is subject
to the terms of the Clear BSD license.
You can redistribute it and/or modify it under the terms of the
Clear BSD License (http://directory.fsf.org/wiki/License:ClearBSD)
See LICENSE file for m... | nilq/small-lua-stack | null |
--[[ Migrated straight from AzVote2. Will be rewrited someday.
function AzVote:ClearGamemodeRTV()
table.Empty( self.GamemodeRTVVoters )
SetGlobalInt("AzVote GamemodeRTV Count", 0)
end
function AzVote:SetGamemodeRTVEndTime(t)
SetGlobalInt("AzVote GamemodeRTVEndTime", t or 0)
end
function AzVote:... | nilq/small-lua-stack | null |
modifier_member = class({})
function modifier_member:IsPurgable() return false end
function modifier_member:RemoveOnDeath() return false end
function modifier_member:GetTexture() return "player/member" end
function modifier_member:OnCreated()
self.iBonusDamage = 10
self.iBonusHp = 200
self.iBonusMp = 150
end
func... | nilq/small-lua-stack | null |
-- mdotengine - parser file
-- Local definitions
local Parser = {}
function Parser.IsNode(str)
return str:sub(str:len(), str:len()) == ">" and str:sub(1, 1) == "<"
end
function Parser:IsEndNode(str)
return self.IsNode(str) and str:sub(2, 2) == "/"
end
function Parser:IsStartNode(str)
return self.IsNode(str) and ... | nilq/small-lua-stack | null |
local vim = vim
local _M = {}
local function cmp_keybindings(cmp)
return {
['<CR>'] = cmp.mapping.confirm({
select = true ,
behavior = cmp.ConfirmBehavior.Replace
}),
['<Tab>'] = cmp.mapping.confirm({
select = true ,
behavior = cmp.ConfirmBeha... | nilq/small-lua-stack | null |
import ('System')
import ('Assignment')
import ('Assignment.Movement')
import ('Assignment.Entity')
import ('Assignment.World')
function enter(entity, world)
end
function execute(entity, world)
entity.QuickEnergy = entity.QuickEnergy + 0.01
entity.SlowEnergy = entity.SlowEnergy + 5
entity.Food = entity.Food - 0... | nilq/small-lua-stack | null |
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