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local prettier = function() return { exe = 'prettier', args = {'--stdin-filepath', vim.fn.fnameescape(vim.api.nvim_buf_get_name(0)), '--single-quote'}, stdin = true } end local black = function() return { exe = 'black', args = { '-' }, stdin = true, } end require('formatter').setup({ ...
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Config = {} Config.MaxItemCount = 50 Config.MaxDifferentItems = 5
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return "hello"
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function Damage(keys) local caster = keys.caster local ability = keys.ability ApplyDamage({ attacker = caster, victim = keys.target, damage = math.max(0, (caster:GetAgility() + caster:GetIntellect() + caster:GetStrength()) * keys.debuff_stats_multiplier) + keys.debuff_damage_base, damage_type = ability:GetA...
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--=============================================================================-- -- ___ ___ _ _ _ __ _ ___ ___ __ __ -- |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V / -- | | | _| | o || \_/ | ( |_n| o || / / \ / -- |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2007 -- --=============...
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solution "gga" configurations {"Release", "Debug" } location (_OPTIONS["to"]) ------------------------------------- -- glfw static lib ------------------------------------- project "glfw_proj" language "C" kind "StaticLib" defines { "_CRT_SECURE_NO_WARNINGS" } includedirs { "...
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slot0 = class("AutoBotCommand", pm.SimpleCommand) slot0.execute = function (slot0, slot1) slot2 = slot1:getBody() slot3 = slot2.isActiveBot slot4 = slot2.toggle slot6 = slot0.GetAutoBotMark(slot5) if slot0.autoBotSatisfied() then if PlayerPrefs.GetInt("autoBotIsAcitve" .. slot6, 0) == not slot3 then else ...
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local DropMenu = LibStub:NewLibrary('NetEaseGUI-2.0.DropMenu', 1) if not DropMenu then return end local GUI = LibStub('NetEaseGUI-2.0') if DropMenu.PublicDropMenu then DropMenu.PublicDropMenu:Hide() end DropMenu.PublicDropMenu = GUI:GetClass('DropMenu'):New(nil, 'MENU') function GUI:OpenMenu(owner, menuTab...
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--Start of Global Scope--------------------------------------------------------- -- Setting global values -- luacheck: globals gCAM_IP gRECORD_FOLDER gConfig gCam gViewer gCAM_IP = '192.168.1.100' -- Must be adapted to match the actual device gRECORD_FOLDER = 'private/LastRecord' -- App private folder on device memor...
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class 'BetterIngameChat' function BetterIngameChat:__init() self.m_IsEndScreen = false self.m_AdminList = {} -- Subscribe to events. self.m_ServerRoundOverEvent = Events:Subscribe('Server:RoundOver', self, self.OnServerRoundOver) self.m_PlayerChatEvent = Events:Subscribe('Player:Chat', self, self.On...
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print("[LuaBuildEvents] Starting LuaBuildEvents.MySql PostBuild\n") require("lua.io") function execute(configuration, solution_folder, target_folder) if configuration == "Debug" then print("[LuaBuildEvents] Running in Debug Mode\n") outputDirectory = Path.combine(solution_folder, [[LuaBuildEvents/bin/x64/Re...
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local parsers = require "nvim-treesitter.parsers" local tsrainbow_enabled_list = { "lua", "supercollider", "json" } require("nvim-treesitter.configs").setup { ensure_installed = "all", ignore_install = { "elm", "foam", "fortran", "hack", "help", "slint", "todotxt", "verilog" }, highlight = { enable = true, ...
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local TestScene = class("TestScene", function(params) return mw.GameScene:createWithParams(params) end) local TestViewController = Import("..controllers.TestViewController") function TestScene:onEnter() local testVc = TestViewController.new() self:loadViewController(testVc, "TEST_VIEW_CONTROLLER") end function T...
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gel = class:new() function gel:init(x, y, id) self.id = id --PHYSICS STUFF self.x = x-14/16 self.y = y-12/16 self.speedy = 0 self.speedx = 0 self.width = 12/16 self.height = 12/16 self.static = false self.active = true self.category = 8 self.mask = {false, false, true, true, true, true, true, true, false...
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local Promise = require(script.Parent.Parent.Promise) local Types = require(script.Parent.Parent.Types) type Promise<T...> = Types.Promise<T...> local function promiseSoundLoaded(sound: Sound): Promise<Sound> return if sound.IsLoaded then Promise.resolve(sound) else Promise.fromEvent(sound.Loaded, function() ...
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ai = {} local ais = {} local nextId = 1 function ai.reset() ais = {} end function ai.new(x, y, pattern, start) if not start then start = math.random(1, #pattern) end ais[nextId] = { id=nextId, x=x, y=y, pattern=pattern, start=start } nextId = nextId + 1 end function updateTile(aiTile, isProjectile) en...
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local Observer = require('utils.observer') ---@class PlayerMgr: Observer PlayerMgr = Observer:new() function PlayerMgr:init() self.validPlayers = {} self.outSidePlayers = {} self.inSidePlayers = {} self.emptyPlayers = {} self.birthPlayer = Player:get(10) self.birthPlayer:setColor(PlayerColor....
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return Def.Sprite { Texture=NOTESKIN:GetPath('_Middle','tap note'); Frames = Sprite.LinearFrames( 1, 1 ); };
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-- Generated by github.com/davyxu/tabtoy -- Version: 2.8.10 local tab = { TTurntableNew = { { Id = 1, Nums = "0;1;2;3;4;5;6;1;2;0", Max = 6 }, { Id = 2, Nums = "0;1;2;3;4;5;6;7;8;9", Max = 9 } } } -- Id tab.TTurntableNewById = {} for _, rec in pairs(tab.TTurntableNew) do tab.TTurntableNewById[rec.Id] = rec...
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--########################### --###| Made by Jonas |### --###| Date: 12-08-2020 |### --###| Github: dokjons |### --###| Discord: |### --###| squiggles#0856 |### --########################### dependency 'vrp' server_scripts { '@vrp/lib/utils.lua', 'server.lua', '@mysql-async...
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pg = pg or {} pg.item_data_template = { { other_resource_cost = "[]", display_effect = "", limit = "[]", usage = "usage_undefined", other_item_cost = "[]", usage_arg = "[]", id = 1, compose_number = 0, target_id = 0 }, { other_resource_cost = "[]", display_effect = "", limit = "[]", usage =...
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-- Copyright (C) 2018 DBot -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- http://www.apache.org/licenses/LICENSE-2.0 -- Unless required by applicable law or agreed to in writing,...
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--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2010, Adrian C. <anrxc@sysphere.org> -- * (c) 2009, Lucas de Vries <lucas@glacicle.com> --------------------------------------------------- -- {{{ Grab environment local io = { lines = io.lines } local se...
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rweapons_player_dmg_multiplier = 1.0 rweapons_mob_dmg_multiplier = 1.0 rweapons_headshot_dmg_multiplier = 1.75 rweapons_max_gun_efficiency = 300 rweapons_min_gun_efficiency = 40 rweapons_bloodyness = 10 rweapons_gun_crafting = "true" rweapons_gun_durability = "true" rweapons_shurikens = "true" rweapons_handguns = "tr...
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-- Deprecated, This file will be removed in a future release -- File has been moved to stdlib/event/trains -- Update all stdlib.gui requires to stdlib.event.trains return require 'stdlib.event.trains'
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disruptor_glimpse_nb2017 = class({}) LinkLuaModifier( "modifier_disruptor_glimpse_nb2017", "modifiers/modifier_disruptor_glimpse_nb2017", LUA_MODIFIER_MOTION_NONE ) LinkLuaModifier( "modifier_disruptor_glimpse_thinker_nb2017", "modifiers/modifier_disruptor_glimpse_thinker_nb2017", LUA_MODIFIER_MOTION_NONE ) ----------...
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-- logind.lua -- pigybug local login = require "loginserverx" local crypt = require "skynet.crypt" local skynet = require "skynet" local snax = require "skynet.snax" local cluster = require "skynet.cluster" local msgserver = require 'snax.msgserver' local server = { host = "0.0.0.0", port = tonumber(skynet.get...
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E2Helper.Descriptions["wsCreateConnection"] = "Creates a Websocket connection with the specified ID to the specified URL (Optionally, ws headers and cookies can be included.)." E2Helper.Descriptions["wsCanCreate()"] = "Returns 1 if you can create a Websocket connection at the moment, 0 if not." E2Helper.Descriptions[...
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AddCSLuaFile("shared.lua") include("shared.lua") function ENT:Initialize() DarkRP.ValidatedPhysicsInit(self, SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) local phys = self:GetPhysicsObject() if phys:IsValid() then phys:...
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Player = game:GetService("Players").LocalPlayer Character = Player.Character PlayerGui = Player.PlayerGui Backpack = Player.Backpack Torso = Character.Torso Head = Character.Head Humanoid = Character.Humanoid LeftArm = Character["Left Arm"] LeftLeg = Character["Left Leg"] RightArm = Character["Right Arm"] RightLeg = Ch...
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--[[ Contains minor help functions to improve on lua ]]-- -- add startswith function to string object startsWith = function(self, piece) return string.sub(self, 1, string.len(piece)) == piece end rawset(_G.string, "startsWith", startsWith)
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if SERVER then return end local tips = {} local localAng = Angle(0,-90,90) local AddWorldTip_orig timer.Simple(0,function() AddWorldTip_orig = AddWorldTip end) hook.Add("VRMod_Start","worldtips",function(ply) if ply ~= LocalPlayer() then return end AddWorldTip = function(entindex, text, dietime, pos, ...
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BulletSystem = {} BulletSystem.new = function() local self = self or {} self.bullets = {} self.insert = function(bullet) self.bullets[bullet] = bullet end self.remove = function(bullet) self.bullets[bullet] = nil end self.clear = function() for bullet,_ in pairs(self.bullets) do s...
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local pipes = require("pipes") local blinkState = false local args = {...} --local screen = component.list('screen')() --for address in component.list('screen') do -- if #component.invoke(address, 'getKeyboards') > 0 then -- screen = address -- end --end local gpu = args[1] --component.list("gpu", true)(...
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local CommonDefine = require("common.CommonDefine") local Dispatcher = require("common.Dispatcher") local PacketID = require("common.PacketID") local Msg = require("common.Msg") --[[ local _ObjEnterScene = _ObjEnterScene local _GetObjType = _GetObjType local _GetPosition = _GetPosition local _GetDistance = _GetDistance...
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--[[ Copyright 2016 Stefano Mazzucco Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writin...
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-- Attempts to fully heal the selected unit --author Kurik Amudnil, Urist DaVinci --edited by expwnent and AtomicChicken --[====[ full-heal ========= Attempts to fully heal the selected unit from anything, optionally including death. Usage: :full-heal: Completely heal the currently selected unit. :full-heal -un...
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-- -- Apps autostarted by Awesome WM -- local awful = require("awful") -- common local apps = { "unclutter", "parcellite", "tresorit --hidden", "redshift-gtk", } if not os.getenv("VNCDESKTOP") then apps = awful.util.table.join(apps, { -- vsync fix, test with: https://www.youtube.com/watch?...
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local Threshold, parent = torch.class('nn.Threshold','nn.Module') function Threshold:__init(th,v) parent.__init(self) self.threshold = th or 1e-6 self.val = v or 0 if (th and type(th) ~= 'number') or (v and type(v) ~= 'number') then error('nn.Threshold(threshold, value)') end end function Thresho...
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local path = ... and (...):match("(.-)[^%.]+$") or "" local utf8Tools = require(path .. "utf8_tools") local errTest = require(path .. "test.lib.err_test") local strict = require(path .. "test.lib.strict") local samples = { -- Thanks: https://www.utf8-chartable.de/unicode-utf8-table.pl -- ONE BYTE -- U+0000 - U+...
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require('lib/windows') require('lib/outlook') require('lib/tabs') hs.alert.show("Config loaded")
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if SERVER then AddCSLuaFile() end ENT.Type = "anim" ENT.Base = "base_anim" ENT.PrintName = "" ENT.Author = "RedMist" ENT.Contact = "" ENT.Purpose = "" ENT.Instructions = "" if CLIENT then return end function ENT:Initialize() self:SetModel( "models/props_junk/garbage_glassbottle003a.mdl" ) self:PhysicsInit...
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-- This is an example room, with some basic stuff in it -- you should replace things with your own content room = { short = "win", name = "Stone circle in the woods", description = [[ You have escaped from the lodge! You are standing in the middle of a small circle of rocks in the middle of a lush fore...
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local state = require "state" local rotate = love.system.getOS() == "Android" or love.system.getOS() == "iOS" love.graphics.setBackgroundColor( 240 / 255, 240 / 255, 240 / 255 ) function getScreenWidth() local width, height = love.graphics.getWidth(), love.graphics.getHeight() return rotate and height or width end...
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CNR = { spawnpoints = { {x = 435.76, y = -644.29, z = 28.74}, {x = 169.24, y = -993.29, z = 30.10}, {x = 126.007, y = -1732.17, z = 30.11}, {x = -1341.36, y = -1300.10, z = 4.84}, }, points = { mostWanted = 100, felony = 40, }, timer = { nextZone = Config.Min...
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local bw = {} function bw.endTime() local bwTime = getElementData(source, 'player:bw') local x, y, z = getElementPosition( source ) spawnPlayer( source, x, y, z, 0, getElementModel( source ), getElementInterior( source ), getElementDimension( source ) ) setElementHealth( source, 20 ) setElementData( source, "play...
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-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
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--[[ ]] -------------------------------- local Adapt = class("Adapt") function Adapt:ctor() self._size_screen = cc.Director:getInstance():getOpenGLView():getFrameSize() self._aspect_screen = self._size_screen.width/self._size_screen.height -- ZQLogD("_aspect_screen = %f", self._aspect_screen) self._s...
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-- Copyright (c) 2021 wzhengsen -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distr...
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return { bpm = 120, short_music_name = "song01", music_name = "bgm-song01", left_track = { { begin_time = "1", key_flag = "K_LEFT", end_time = "1" }, { begin_time = "2.5", key_flag = "K_BOTH", end_time = "7" } }, right_track = { { begin_time = "1.5", key_flag = "K_RIGHT", end_...
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--[[----------------------------------------------------------------------------- * Infected Wars, an open source Garry's Mod game-mode. * * Infected Wars is the work of multiple authors, * a full list can be found in CONTRIBUTORS.md. * For more information, visit https://github.com/JarnoVgr/InfectedWars * * Inf...
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local M do local id = 0 local sda = 4 -- GPIO0 local scl = 3 -- GPIO2 local dev = 0x3F -- I2C Address local reg = 0x00 -- write i2c.setup(id, sda, scl, i2c.SLOW) local bl = 0x08 -- 0x08 = back light on local function send(data) local value = {} for i = 1, #data do table.insert(value, da...
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-- Importing modules local Stats = require "elasticsearch.endpoints.Nodes.Stats" local MockTransport = require "lib.MockTransport" local getmetatable = getmetatable -- Setting up environment local _ENV = lunit.TEST_CASE "tests.endpoints.NodesTest.StatsTest" -- Declaring local variables local endpoint local mockTransp...
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ITEM.name = "Ushanka" ITEM.desc = "A fur cap to protect your head and ears from the cold" ITEM.model = "models/maver1k_xvii/metro_ushanka.mdl" ITEM.width = 1 ITEM.height = 1 ITEM.outfitCategory = "hat" ITEM.price = 10 ITEM.pacData = { [1] = { ["children"] = { [1] = { ["children"] = { }, ...
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local ABOUT = { NAME = "openLuup.compression", VERSION = "2016.06.30", DESCRIPTION = "Data compression using LZAP", AUTHOR = "@akbooer", COPYRIGHT = "(c) 2013-2016 AKBooer", DOCUMENTATION = "http://read.pudn.com/downloads167/ebook/769449/dataCompress.pdf", LICENSE = [[ ...
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local worker = cc.class("worker") local gbc = cc.import("#gbc") -- local ngx_timer_at = ngx.timer.at function worker:ctor() end function worker:runapp() --math.newrandomseed() cc.printf("worker runapp:"..ngx.worker.id()) local nginxWorkerBootstrap = gbc.NginxWorkerBootstrap:new(cc.GAppKeys, cc.GConfi...
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--[[ A plain implementation of RPROP ARGS: - `opfunc` : a function that takes a single input (X), the point of evaluation, and returns f(X) and df/dX - `x` : the initial point - `state` : a table describing the state of the optimizer; after each call the state is modified - `state.steps...
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local Loc = Apollo.GetPackage("Gemini:Locale-1.0").tPackage:NewLocale("Interruptor", "enUS", true) Loc["Never use alternatives!"] = true Loc["Icons"] = true Loc["Icon Distribution Value (0-255)"] = true Loc["Interrupt Armor locked to Castbar"] = true Loc["Big Icon"] = true Loc["Hide default target castbar"] = true Loc[...
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local CrossEntropyCriterion, Criterion = torch.class('nn.CrossEntropyCriterion', 'nn.Criterion') function CrossEntropyCriterion:__init(weights, sizeAverage) Criterion.__init(self) self.lsm = nn.LogSoftMax() self.nll = nn.ClassNLLCriterion(weights, sizeAverage) self.sizeAverage = self.nll.sizeAverage sel...
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#!/usr/bin/env tarantool -- -- gh-5632, gh-6050, gh-6259: Lua code should not use any global buffers or -- objects without proper ownership protection. Otherwise these items might be -- suddenly reused during Lua GC which happens almost at any moment. That might -- lead to data corruption. -- local tap = require('tap...
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require("tests/testsuite") local filename = os.tmpname() GlobalSettings = { intValue = 1, stringValue = "one", floatValue = 1.0, tableValue = { 1, 2, 3, foo="bar" } } FireEvent(Event.RegisterAddons) SaveGlobalSettings(filename) local want = GlobalSettings GlobalSettings = {} LoadGlobalSettings(filename) Asser...
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require "lib.classes.class" local guards = require("Battle.model.guard.guard_dict") local NullEntity = require("Battle.model.entities.NullEntity") local ActionFactory = require("Battle.init.actions.ActionFactory") -------------------------------------------------------------------------------------------------------- ...
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local lm = require "luamake" local platform = require "bee.platform" lm.gcc = 'clang' lm.gxx = 'clang++' lm.arch = ARGUMENTS.arch or 'x64' lm.bindir = ("build/%s/bin/%s"):format(lm.plat, lm.arch) lm.objdir = ("build/%s/obj/%s"):format(lm.plat, lm.arch) local BUILD_BIN = platform.OS ~= "Windows" or lm.arch ~= "x64" ...
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require "classes.constants.screen" Polylynes={} function Polylynes:new() local this = display.newGroup() local public = this local private = {} local background = display.newImageRect("img/backgroundPolylynes.png", 360, 570) local stars = {} function private.Polylynes() background.x ...
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--Compiler args. Sort of... local memLimit = (2^8) - 1 local memBlocks = 17 local dbgSleep = .005 local dbg = false local printMem = false local args = { ... } local w, h = term.getSize() local x, y = 0, 0; local instCnt = 0 local semStr = " " local memBlockStr = "" local function interpet(code) print("Creating memo...
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local _ local LAM = LibStub:GetLibrary("LibAddonMenu-2.0") function BUI.Helper.GamePadBuddy.GetItemStatusIndicator(bagId, slotIndex) if GamePadBuddy then local itemFlagStatus = GamePadBuddy:GetItemFlagStatus(bagId, slotIndex) local iconTextureName if itemFlagStatus == GamePadBuddy.CONST.ItemFlags.ITEM_FLAG_NO...
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return { Image = 1, TShirt = 2, Audio = 3, Mesh = 4, Lua = 5, Hat = 8, Place = 9, Model = 10, Shirt = 11, Pants = 12, Decal = 13, Head = 17, Face = 18, Gear = 19, Badge = 21, Animation = 24, Torso = 27, RightArm = 28, LeftArm = 29, LeftLeg ...
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local parser = require("moocscript.parser") local compile = require("moocscript.compile") describe("test success #call", function() local mnstr=[[ c = fn () { t = {} t.__index = t t.f = fn() { return { } } return t } ...
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kernel.userspace.package.preload.pipes = {} kernel.userspace.package.preload.pipes.setKernelOutput = function(sink) kernel.io.println = function(str) sink:setvbuf("line") sink:write("[dmesg] ") sink:write(tostring(str)) sink:write("\n") sink:setvbuf("no") sink:flush(...
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--[=[ @Author: Gavin "Mullets" Rosenthal @Desc: Internal subscription functions ]=] local Subscribe = {} Subscribe._Cache = {} Subscribe._All = {} Subscribe._Remotes = { ["Download"] = "_DOWNLOAD", ["Upload"] = "_UPLOAD", ["Subscribe"] = "_SUBSCRIBE", ["Unsubscribe"] = "_UNSUBSCRIBE", } local require = require(...
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object_tangible_component_structure_mustafar_must_synth_creature_hide = object_tangible_component_structure_mustafar_shared_must_synth_creature_hide:new { } ObjectTemplates:addTemplate(object_tangible_component_structure_mustafar_must_synth_creature_hide, "object/tangible/component/structure/mustafar/must_synth_creat...
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function onCreate() --Iterate over all notes for i = 0, getProperty('unspawnNotes.length')-1 do if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'AMONGUS LMAOO' then setPropertyFromGroup('unspawnNotes', i, 'texture', 'staticNotes'); if getPropertyFromGroup('unspawnNotes', i, 'mustPress') then...
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--[[ Shattrath City -- Vindicator Kaan.lua This script was written and is protected by the GPL v2. This script was released by BlackHer0 of the BLUA Scripting Project. Please give proper accredidations when re-releasing or sharing this script with others in the emulation community. ~~End of License Agreement -- Blac...
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--------------------------------------------------------------------------------------------------- -- User story: https://github.com/smartdevicelink/sdl_requirements/issues/5 -- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/unsubscribe_from_module_status_change_notification.md...
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require('lib.functions') require('lib.gui.common') require('lib.gui.tools') require('PLoop') PLoop(function(_ENV) namespace "gui" __Abstract__() class "GObject" (function(_ENV) __Sealed__() enum "Relative" { Editor = 'editor', Win = 'win', Cursor = 'cursor' } function GObject(sel...
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local M = {} local draw = require 'draw' local keyinput = require 'keyinput' M.all_widgets = {} -- table of names function M:new(name, x, y, symbol) self.all_widgets[name] = { name = name, x = x or 0, y = y or 0, symbol = symbol or true, -- the display object that is passed to dra...
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stream:write("Content-Type: text/html\n\n"); stream:write("<title>FreeSWITCH Command Portal</title>"); stream:write("<h2>FreeSWITCH Command Portal</h2>"); stream:write("<form method=post><input name=command size=40> "); stream:write("<input type=submit value=\"Execute\">"); stream:write("</form><hr noshade size=1><br>"...
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data:extend({ { type = "electric-energy-interface", name = "sl_pl1", icon = "__Solar_Synthesis__/graphics/sl_synthesizer1.png", icon_size = 192, flags = {"placeable-neutral", "player-creation"}, minable = {hardness = 10000, mining_time = 10000}, max_health = ...
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return LoadActor( THEME:GetPathB("ScreenTitleMenu", "underlay/Logo.lua"))..{ InitCommand=function(self) self:Center() end }
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--[[ _ ( ) _| | __ _ __ ___ ___ _ _ /'_` | /'__`\( '__)/' _ ` _ `\ /'_` ) ( (_| |( ___/| | | ( ) ( ) |( (_| | `\__,_)`\____)(_) (_) (_) (_)`\__,_) DSlider --]] local PANEL = {} AccessorFunc( PANEL, "m_strName", "Name" ) Acc...
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local lspconfig = require('lspconfig') local function on_attach(client, bufnr) local function cmd(mode, key, cmd) vim.api.nvim_buf_set_keymap( bufnr, mode, key, '<cmd>lua ' .. cmd .. '<CR>', {noremap = true} ) end vim.api.nvim_buf_set_option(bufnr, 'omnifunc', 'v:lua.vim.ls...
nilq/small-lua-stack
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function fooGlobalWithoutDecls() return "foo from lua global without decls" end function barGlobalWithoutDecls(param) return "bar from lua global without decls: " .. param end
nilq/small-lua-stack
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--- Provides permissions for entities based on CPPI if present local isentity = isentity local owneraccess if SERVER then owneraccess = CreateConVar("sf_permissions_entity_owneraccess", "0", { FCVAR_ARCHIVE }, "Allows starfall chip's owner to access their player entity") CreateConVar("sf_permissions_entity_ownerac...
nilq/small-lua-stack
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-- Copyright (c) 2010-2012 by Robert G. Jakabosky <bobby@sharedrealm.com> -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights --...
nilq/small-lua-stack
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local GUIEditor_Window = {} local GUIEditor_Edit = {} local GUIEditor_Label = {} local GUIEditor_Button = {} local GUIEditor_Memo = {} local GUIEditor_Combo = {} function openEditVehicleWindow(data) closeEditVehicleWindow() local existed = true if not data or not data.id then existed = false end local theVehi...
nilq/small-lua-stack
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-- luacheck: globals minetest rhynia nodecore nodecore.register_limited_abm({ label = "rhynia plant tick", nodenames = {"group:rhynia_plant_active"}, interval = 1, chance = 1, ignore_stasis = false, action = function(pos, node) local dat,switch_s = node.name and rhynia.f.nominate(node.n...
nilq/small-lua-stack
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a = {} a..b = {} a..b..c = function() print "hello" end a..b..c() ax = {} ax..by = {} ax..by..cz = function() print "hello" end ax..by..cz() .aX = function() print "hello" end .aX.bY = function() print "hello" end .aX.bY( = function() print "hello" end .(aX.bY = function() prin...
nilq/small-lua-stack
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--[[ TheNexusAvenger Stores information about an appendage, such as an arm or a leg. --]] local NexusVRCharacterModel = require(script.Parent.Parent) local Limb = NexusVRCharacterModel:GetResource("Character.Limb") local Appendage = Limb:Extend() Appendage:SetClassName("Appendage") --[[ Creates an appendage. --]...
nilq/small-lua-stack
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local TeamComments = script:FindFirstAncestor("TeamComments") local Roact = require(TeamComments.Packages.Roact) local Hooks = require(TeamComments.Packages.Hooks) local t = require(TeamComments.Packages.t) local Llama = require(TeamComments.Packages.Llama) local types = require(TeamComments.types) local styles = requ...
nilq/small-lua-stack
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- module:set_global(); local prosody = prosody; local hosts = prosody.hosts; local core_process_stanza = pr...
nilq/small-lua-stack
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local MainMenuSignedOut = { Properties = { }, } function MainMenuSignedOut:OnActivate() self.tickBusHandler = TickBus.Connect(self) self.canvasNotificationHandler = nil end function MainMenuSignedOut:OnTick(deltaTime, timePoint) --self.tickBusHandler:Disconnect() self.CanvasEntityId = self.CanvasEntityI...
nilq/small-lua-stack
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--[[ This class represents a GuiParticleEmitter A GuiParticleEmitter holds an Emitter and the properties @author 4SHN (Steve) ]] -- Constants local MIN_LIFETIME, MAX_LIFETIME = 0, 20 --TODO, setup metamethods to enforce -- Static Variables local Emitter = require(script.Parent.Subclasses:WaitForChild("...
nilq/small-lua-stack
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require "prefabutil" function MakeWallType(data) local assets = { Asset("ANIM", "anim/wall.zip"), Asset("ANIM", "anim/wall_".. data.name..".zip"), } local function ondeploywall(inst, pt, deployer) --inst.SoundEmitter:PlaySound("dontstarve/creatures/spider/spider_egg_sack") local wall = SpawnPrefab("wall_...
nilq/small-lua-stack
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function PlateText(thePlayer,commandName,text) local Vehicle = getPedOccupiedVehicle(thePlayer) if Vehicle then if text then setVehiclePlateText( Vehicle, text ) else outputChatBox("You must enter a message.",thePlayer) end else outputChatBox("You must be in a Vehicle.",thePlayer) end e...
nilq/small-lua-stack
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--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
nilq/small-lua-stack
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----------------------------------- -- Area: Ru'Lude Gardens -- NPC: Perisa-Neburusa -- Type: Residence Renter -- !pos 54.651 8.999 -74.372 243 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(player, npc) ...
nilq/small-lua-stack
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local mqtt_connect = require("envel.mqtt") local dbus = require("envel.dbus") local json = require("json") local device = require("envel.device") local hs1xx = require("envel.platform.tplink.hs1xx") local owm = require("openweathermap") local notify = dbus.notify local config = require("config") local new_pushover = re...
nilq/small-lua-stack
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local io, type, tostring, require = io, type, tostring, require local TestCase, forms, fields, Model, html = require "luv.dev.unittest".TestCase, require "luv.forms", require "luv.fields", require "luv.db.models".Model, require "luv.utils.html" local references = require "luv.fields.references" module(...) local Test...
nilq/small-lua-stack
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kHiveInfestationRadius = 30 -- was 20
nilq/small-lua-stack
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COMMAND = Clockwork.command:New("PACEditor") COMMAND.tip = "Opens the PAC editor." -- Called when the command has been run. function COMMAND:OnRun(player) if !Clockwork.player:HasFlags(player, "W") then Clockwork.player:Notify(player, "You don't have the permission to use PAC!") else player:ConCommand("pac_edito...
nilq/small-lua-stack
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