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--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2010, Adrian C. <anrxc@sysphere.org> -- * (c) 2009, Lucas de Vries <lucas@glacicle.com> --------------------------------------------------- -- {{{ Grab environment local setmetatable = setmetatable local ...
----------------------------------- -- Area: Pso'Xja -- NM: Golden-Tongued Culberry ----------------------------------- mixins = {require("scripts/mixins/families/tonberry")} local ID = require("scripts/zones/PsoXja/IDs") require("scripts/globals/status") ----------------------------------- function onMobInitialize(...
return { -- Pins you want to controll. Adjust to your needs -- pins = { 1, 2, 3, 4, 5 }, -- pins = { 14, 15, 18, 23, 24, 25, 8, 7, 2, 3, 4, 17, 27, 22, 10, 9}, pins = { {pin = 3, name="Gehäusebeleuchtung", invert=true}, {pin = 14}, {pin = 15}, {pin = 18}, {p...
ELONA.i18n:add { skill = { gained = "あなたは「{$1}」の能力を得た。", default = { increase = "{name($1)}は{$2}の技術の向上を感じた。", decrease = "{name($1)}は{$2}の技術の衰えを感じた。", }, -- HP _2 = { increase = "{name($1)}は生命力の上昇を感じた。", decrease = "{name($1)}は生命力の衰えを感じた。", },...
-- key value of pair of all options. local global_options = { -- Enable relative line number and show linenumber instead of just 0 relativenumber = true, number = true, -- increase the height of the cmdline for better message dispay cmdheight=2, -- set file encoding encoding = 'UTF-8', -- setting font guifont ...
-- The Computer Language Benchmarks Game -- http://benchmarksgame.alioth.debian.org/ -- contributed by Mike Pall -- requires LGMP "A GMP package for Lua 5.1" -- with matrix optimization, courtesy of Wim Couwenberg local g, aux = {}, {} require"c-gmp"(g, aux) local add, mul, div = g.mpz_add, g.mpz_mul_si, g.mpz_tdiv_q ...
require('CAD2D') -- draw a house with these basic dimensions w = 0.7 h = 0.6 OutputHeader() OutputRect{0.5*w,0.5*h, center=point(0,0.5*h)}; Stroke() A = O - 0.5*w*x + h*y B = O + 0.5*w*x + h*y roofdir1 = dir(math.rad(30)) roofdir2 = dir(-roofdir1.x, roofdir1.y) C = xsect(ray(A, roofdir1), ray(B, roofdir2)) OutputP...
local ffi = require("ffi") math.randomseed(os.time()) local function GetWeaponTypes() local weaponTypes = {} for i=0,(engine.Objects.Count-1) do local obj = engine.Objects:Get(i) if IsNull(obj) then goto continue end if obj.UObject.Class ~= engine.Classes.UWeaponTypeDefinition.static then goto continue end ...
--- Working 100% local RunService = game:GetService("RunService") local Player = game:GetService("Players").LocalPlayer local Bars = {} local BarSSizes = {} repeat wait() until Player.Character and Player.Character:FindFirstChild("Torso") -- Error prevention? local Character = Player.Character local Torso = Character...
-- Project: OiL - ORB in Lua: An Object Request Broker in Lua -- Release: 0.6 -- Title : IDL Definition Registry -- Authors: Renato Maia <maia@inf.puc-rio.br> local _G = require "_G" --[[VERBOSE]] local verbose = require "oil.verbose" local error = _G.error loca...
return {{["text"]="Photo: http://tumblr.com/xbx3dlsz0b"},{["text"]="Photo: http://tumblr.com/xtl3dlsypp"},{["text"]="RT @texascollection: Did you know Waco used to have a trolley system? Enjoy this photo of a trolley running through the Waco square app ..."},{["text"]="@Lisadawn87 Man,finally to get in shape felt go...
require "gui" require "config" require "scripts" --Migration involving global data script.on_configuration_changed(function(data) if data.mod_changes.Avatars then local oldVersion = data.mod_changes.Avatars.old_version if oldVersion and oldVersion < "0.4.0" then migrateTo_0_4_0() end end end) --Check on en...
local dev = {} local conf = require('modules.dev.config') dev['nvim-treesitter/nvim-treesitter'] = { event = 'BufRead', after = 'telescope.nvim', config = conf.nvim_treesitter, } dev['nvim-treesitter/nvim-treesitter-textobjects'] = { after = 'nvim-treesitter' } dev['p00f/nvim-ts-rainbow'] = { after = 'nvim...
AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include('shared.lua') function ENT:Initialize() self:SetNoDraw(true) end
function split(pString, pPattern) local Table = {} -- NOTE: use {n = 0} in Lua-5.0 local fpat = "(.-)" .. pPattern local last_end = 1 local s, e, cap = pString:find(fpat, 1) while s do if s ~= 1 or cap ~= "" then table.insert(Table,cap) end last_end = e+...
#!/usr/bin/env tjost --[[ * Copyright (c) 2015 Hanspeter Portner (dev@open-music-kontrollers.ch) * * This is free software: you can redistribute it and/or modify * it under the terms of the Artistic License 2.0 as published by * The Perl Foundation. * * This source is distributed in the hope that it will be use...
----- iternaly used funtions ----- --check if a number is an integer between 0 and 15 local validNum = function(num) return math.tointeger(num) and tonumber(num) >= 0 and tonumber(num) <= 15 end --check if a string is decribing a register local isreg = function(reg) if reg == "WR" or reg == "SR" or reg == "PC...
local PLUGIN = PLUGIN; util.AddNetworkString("waypointmarker") util.AddNetworkString("deathmarker") util.AddNetworkString("requestmarker") function PLUGIN:Tick() for k, v in ipairs( _player.GetAll() ) do if (v:HasInitialized() and (v:GetFaction() == "Metropolice Force" or v:GetFaction() == "Overwatch Transhuman Ar...
minetest.register_on_joinplayer(function(player) player:set_properties({ mesh = "player_default.b3d", textures = {"player_default.png"}, visual = "mesh", visual_size = {x = 0.625, y = 0.625} }) player:set_local_animation({x = 0, y = 0}, {x = 5, y = 28}, {x = 30, y = 41}, {x = 43, y = 66}, 30) end)
require "sprite" require "theme" require "timer" local w, h local font local font_height local text = { { "ПРОВОДНИК", style = 1}, { }, { "Сюжет и код игры:", style = 2}, { "Петр Косых" }, { }, { "Иллюстрации:", style = 2 }, { "Петр Косых" }, { }, { "Музыка:", style = 2 }, { "Петр Советов" }, { "http://ben...
local class = require 'middleclass' -- クラス local Enemy = require 'Enemy' -- ウォーカー local Spikey = class('Spikey', Enemy) -- 初期化 function Spikey:initialize(args) -- デフォルト値 args.state = args.state or 'walk' args.speed = args.speed or 10 args.stateArgs = args.stateArgs or { args.object.properties.direct...
--[[ market market date_offset offset of day observe_count count of observe cross_count count of cross c_change_rate current change rate v_swing_rate_lower v_swing_rate_higher vertical swing rate : (high0 - low0) / close0 h_swing_rat...
--[[ Event Functor A drop-in replacement for functions with multiple bodies ]] local functor, meta functor = { handlers = {}, call = function(self, ...) if (self.pre) then self:pre(...) end for key, value in next, self.handlers do value(...) end if (self.post) then self:post(...) end end, ...
local oop = require("oop") local frame_base = require("libGUI/frame") local horizontal_layout = { mPadding = 0 } oop.inherit(horizontal_layout, frame_base) function horizontal_layout:construct(padding) frame_base.construct(self) self.mPadding = padding or 0 end function horizontal_layout:addChild(chi...
--[[ Copyright (C) Udorn (Blackhand) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the...
return { MAX_ROOM_TRIES = 300; MAX_ROOMS = 3; MIN_ROOM_SIZE = {x = 3, y = 3}; MAX_ROOM_SIZE = {x = 8, y = 8}; ROOM_BORDER_LENIANCY = 3; ROOM_BORDER_RETRIES = 10; };
-- options vim.opt.relativenumber = true vim.opt.number = true vim.opt.wrap = false vim.opt.backspace = 'indent,eol,start' vim.opt.swapfile = false vim.opt.expandtab = false vim.opt.tabstop = 4 vim.opt.softtabstop = 4 vim.opt.shiftwidth = 4 vim.opt.autoindent = true vim.opt.textwidth = 120 vim.opt.foldmethod = 'inde...
--Weapons is not a valid member of ReplicatedStorage-- --Requires Fix.-- script.Parent = nil Character = game.Players.localPlayer.Character Humanoid = Character.Humanoid if Humanoid:findFirstChild("Animate") then Humanoid:findFirstChild("Animate"):Destroy() end wait(0.0069444444444444) local masd = game:GetService(...
---@class L local L = LibStub('AceLocale-3.0'):NewLocale(..., 'zhCN') if not L then return end -- @import@ L.TITLE_BAG = '%s的背包' L.TITLE_BANK = '%s的银行' L.TITLE_MAIL = '%s的邮箱' L.TITLE_EQUIP = '%s的装备' L.TITLE_COD = '%s的付款取信' L['Total'] = '总共' L['|cffff2020(Offline)|r'] = '|cffff2020(离线)|r' L['Bag Toggle'] = '背包按钮'...
--[=[ General humanoid utility code. @class HumanoidUtils ]=] local HumanoidUtils = {} --[=[ Retrieves a humanoid from a descendant. @param descendant Instance -- Child of a humanoid model, like a limb @return Humanoid? ]=] function HumanoidUtils.getHumanoid(descendant) local character = descendant while chara...
function Game.Start() Engine.Scene:loadFromFile("Data/Maps/Menu.map.vili"); end
cc = cc or {} ---ParticleSystemQuad object ---@class ParticleSystemQuad : ParticleSystem local ParticleSystemQuad = {} cc.ParticleSystemQuad = ParticleSystemQuad -------------------------------- --- Sets a new SpriteFrame as particle.<br> ---WARNING: this method is experimental. Use setTextureWithRect instead.<br> ---...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) AddEventHandler('chatMessage', function(playerId, playerName, message) if string.sub(message, 1, string.len('/')) ~= '/' then CancelEvent() playerName = GetRealPlayerName(playerId) TriggerClientEvent('chat:addMessage', -1, {ar...
--------- [ Element Data returns ] --------- local function getData( theElement, key ) local key = tostring(key) if isElement(theElement) and (key) then return exports['anticheat-system']:c_callData( theElement, tostring(key) ) else return false end end local function setData( theElement, key, value ) loc...
lawVehicles = { [416]=true, [433]=true, [427]=true, [490]=true, [528]=true, [407]=true, [544]=true, [523]=true, [470]=true, [598]=true, [596]=true, [597]=true, [599]=true, [432]=true, [601]=true } function syncRadio(station) local vehicle = getPedOccupiedVehicle(source) local seat = getPedOccupiedVehicleSeat(sou...
--[[ The MIT License (MIT) Copyright (c) 2014 Socialz (+ soc-i-alz GitHub organization) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the ...
-- AWARDS -- by Rubenwardy ------------------------------------------------------- -- this is the init file for the award mod ------------------------------------------------------- local S if (intllib) then dofile(minetest.get_modpath("intllib").."/intllib.lua") S = intllib.Getter(minetest.get_current_modname())...
local menuOn = false local keybindControls = { ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166 } Citizen.CreateThread(function() while true do Citizen.Wait(0) local keybindControl = keybindControls["F1"] if IsControlPressed(0, keybindControl) then menuOn = true ...
ValleyFarmGhostNpc = { click = async(function(player, npc) local t = { graphic = convertGraphic(npc.look, "monster"), color = npc.lookColor } player.npcGraphic = t.graphic player.npcColor = t.color player.dialogType = 0 player.lastClick = npc.ID if player.quest["valley_farm_ghost_can_hear"] == 1 t...
local function algorithm(x) local s = 0 repeat if x % 2 == 1 then s = s + x end io.write("Enter x: ") x = io.read("n") until x == 0 return s end print(algorithm(5))
-- The one that generates notification in right-panel -- -- local awful = require('awful') local naughty = require('naughty') local watch = require('awful.widget.watch') local wibox = require('wibox') local gears = require('gears') local dpi = require('beautiful').xresources.apply_dpi local beautiful = require('beaut...
-- -- fs51 - Compatibility layer for Minetest formspecs -- -- Copyright © 2019-2021 by luk3yx. -- fs51 = {} local fs51 = fs51 local padding, spacing_x, spacing_y = 3/8, 5/4, 15/13 -- Random offsets local random_offsets = { -- box = {{0, 0}, {0.2, 0.125}}, label = {{0, 0.3}}, field = {{-padding, -0.33}, {...
----------------------------------- -- Area: Wajaom Woodlands -- NPC: ??? (Spawn Gotoh Zha the Redolent(ZNM T3)) -- !pos -337 -31 676 51 ----------------------------------- local ID = require("scripts/zones/Wajaom_Woodlands/IDs") require("scripts/globals/npc_util") ----------------------------------- function onTrade...
--- --- ColaFramework --- Copyright ? 2018-2049 ColaFramework 马三小伙儿 --- 登录界面 --- local UIBase = require("Core.ui.UIBase") local UIStartPanel = Class("UIStartPanel", UIBase) local i18n = require("3rd.i18n.init") local _instance = nil function UIStartPanel.Instance() if nil == _...
--[[-- # Pre-render - Pandoc Lua filter for pre-rendering selected math elements as svg images. Pre-renders specified maths elements as images. When the target format isn't LaTeX, any math contained in with a Div or Span with class "pre-render" will be pre-rendered as svg images. @author Julien Dutant <julien.dutan...
--- -- @class PANEL -- @desc Altered version of gmod's SpawnIcon -- This panel does not deal with models and such -- @section SimpleClickIcon local matHover = Material("vgui/spawnmenu/hover") local PANEL = {} local math = math local ipairs = ipairs local IsValid = IsValid local surface = surface local draw = draw lo...
local Euclidean, parent = torch.class('nn.Euclidean', 'nn.Module') function Euclidean:__init(inputSize,outputSize) parent.__init(self) self.weight = torch.Tensor(inputSize,outputSize) self.gradWeight = torch.Tensor(inputSize,outputSize) -- state self.gradInput:resize(inputSize) self.output:resize(o...
----------------------------------- -- Area: Apollyon NW -- Mob: Pluto ----------------------------------- function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); GetNPCByID(16932864+107):setPos(m...
local iresty_test = require "resty.iresty_test" local tb = iresty_test.new({unit_name="myauth.secrets-test"}) local cjson = require "cjson" local test_secrets; function tb:init( ) test_secrets = require "myauth.secrets".load("stuff/test-secrets.lua") end function tb:test_should_load_jwt_secret() if(test_secr...
local PointerCancel = {} local Interaction = require("web-driver/interactions/interaction") local methods = {} local metatable = {} function metatable.__index(typing_interaction, key) return methods[key] end function methods:type() return "pointerCancel" end function methods:encode() return { type = self:type...
local bosses = { [3144] = {position = Position(33099, 31950, 10), name = 'deathstrike'}, [3145] = {position = Position(33103, 31951, 11), name = 'gnomevil'}, [3146] = {position = Position(33081, 31902, 12), name = 'abyssador', checkItemId = 18463}, } function onStepIn(creature, item, position, fromPosition) local ...
areas = { head = { "title", "javascript", "css" }, header = { "banner" }, footer = { "copyright" }, body_home = { "show_latest" }, sidebar = { "about", "links", "poll", "recent_links", "powered_by", }, body_post = { "post" }, body_poll = { "p...
--! SPDX-License-Identifier: MIT --! Copyright (c) 2019 oO (https://github.com/oocytanb) -- `cytanb.lua` をモジュールとして利用する場合は、以下の通り。 -- 1. この手順の説明の下にある `local __CYTANB_EXPORT_MODULE = true` の行を有効にする。 -- 2. `VCI Object` コンポーンネントの `Scripts` に、`cytanb.lua` をモジュール名 `cytanb` として追加設定する。 -- 3. VCI の `require` 関数を `main.lua...
local lwtk = require"lwtk" local Super = lwtk.TextLabel local TitleText = lwtk.newClass("lwtk.TitleText", Super) return TitleText
-- Storage.lua -- Implements the DB backend for the plugin --- The DB object g_DB = {} --- Creates the table of the specified name and columns[] -- If the table exists, any columns missing are added; existing data is kept -- a_Columns is an array of {ColumnName, ColumnType}, it will receive a map of LowerCa...
-- Copyright 2015 Alex Browne. All rights reserved. -- Use of this source code is governed by the MIT -- license, which can be found in the LICENSE file. -- add_job_to_set represents a lua script that takes the following arguments: -- 1) The id of the job -- 2) The name of a sorted set -- 3) The score the inse...
local export = {} local tt = { ["𐭠"] = "ʾ", -- aleph ["𐭡"] = "b", -- beth ["𐭢"] = "g", -- gimil ["𐭣"] = "d", -- daleth ["𐭤"] = "h", -- he ["𐭥"] = "ʿ", -- waw-ayin-resh ["𐭦"] = "z", -- zayin ["𐭧"] = "ḥ", -- heth ["𐭨"] = "ṭ", -- teth ["𐭩"] = "y", -- yodh ["𐭪"] = "k", -- kaph ["𐭫"] = "l", -- lamed...
-- Auto generated by WoWBench 3.0.3.a2 from "C:/Users/user/SkyDrive/Programming/WoW_Addons/DHUD/DHUD/legacy/deprecated_DHUD.xml" on 2013-06-13 17:02:46 local WOWB_XMLFILE="C:/Users/user/SkyDrive/Programming/WoW_Addons/DHUD/DHUD/legacy/deprecated_DHUD.xml"; local WOWB_XMLFILENOPATH="C:/Users/user/SkyDrive/Programming/...
local socket = require("hs.socket") local module = {} module.sockFile = string.format("/tmp/yabai_%s.socket", os.getenv("USER")) module.sockTimeout = 5 module.send = function(fn, ...) assert( type(fn) == "function" or (getmetatable(fn) or {}).__call, "callback must be a function or object with...
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg)...
local function flip_data(data, size, indexFn, axis) local pos = {x=0, y=0, z=0} local max = { x=size.x, y=size.y, z=size.z } local start = max[axis] max[axis] = math.floor(max[axis] / 2) while pos.x <= max.x do pos.y = 0 while pos.y <= max.y do pos.z = 0 while pos.z <= max.z do local data_1 = data[i...
-- file: sntpd.lua local module = {} local server = nil local period = nil local timeout = nil function module.start(sntp_cfg) server = sntp_cfg.server period = sntp_cfg.period timeout = sntp_cfg.timeout module.sync() end function module.sync() sntp.sync(server, function(sec, usec, server, info) print("...
require "nvim-luasnip.snippets" require("luasnip.loaders.from_vscode").lazy_load()
--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apach...
---@class EventManager EsoAddonFramework_Framework_Eso_EventManager = EVENT_MANAGER
local Log = require "log.logger" local Util = require "util.util" local cmysql = require "cerberus_mysql" local DBMgr = { _mysql_map = {}, -- {[db_name] = mysqlmgr} } function DBMgr.connect_to_mysql(ip, port, username, password, db_name) local mysqlmgr = cmysql() local ret = mysqlmgr:connect(ip, port, username, ...
local a = require 'plenary.async_lib' local async, await, await_all = a.async, a.await, a.await_all local cli = require('neogit.lib.git.cli') local util = require('neogit.lib.util') local Collection = require('neogit.lib.collection') local md5 = require 'neogit.lib.md5' local function parse_diff(output) local header...
local ClassBase = class() function ClassBase:init() end function ClassBase:base() local base = getmetatable(self) local b self.base = function() if base ~= nil then b = b and b._base or base._base return b end b = nil return b end retu...
{{~ for cur_field in fields ~}} {{~ if cur_field.type == "number" ~}} this:add_number_value("{{ cur_field.name }}", {{ cur_field.value }}) {{~ else ~}} this:add_localized_string_value("{{ cur_field.name }}", "{{ langkey cur_field.value }}") {{~ end ~}} {{~ end ~}}
local PAUSE = 1 --local instant_construct = true --local instant_deconstruct = true local instant_construct = false local instant_deconstruct = false --[[ local BUILD_HAND = 20 local BUILD_IRON = 15 local BUILD_STEEL = 10 local BUILD_DURATION_DECREASE = 20 ]] local MAX_BUILD_DISTANCE = 32 local selection_distance...
#!/usr/bin/env lua package.path = package.path..";../?.lua" local gl = require("moongl") local glfw = require("moonglfw") local glmath = require("moonglmath") local new_camera = require("common.camera") local new_sphere = require("common.sphere") -- A few shortcuts: local vec3, mat4 = glmath.vec3, glmath.mat4 local ro...
local Equipper = require('turtle.equipper') local Point = require('opus.point') local Util = require('opus.util') local fs = _G.fs local os = _G.os local peripheral = _G.peripheral local turtle = _G.turtle local CONFIG_FILE = 'usr/config/farmer' local STARTUP_FILE = 'usr/autor...
return { { configure=function(runtime) runtime.assign('amount', 999) end, [[ amount ]] , 999 }, { configure=function(runtime) runtime.assign('amount', 10) end, [[ fromOutside: amount fromOutside ]] , 10 }, { configure=function(runtime) runtime.assign('getTheBestNumber', function() return 25 end) end, [[ ...
minetest.register_tool("oresplus:pick_emerald", { description = "Emerald Pickaxe", inventory_image = "oresplus_tool_emeraldpick.png", tool_capabilities = { full_punch_interval = 1.1, max_drop_level=5, groupcaps={ cracky = {times={[1]=2.5, [2]=1.5, [3]=1.0}, uses=50, maxlevel=5}, }, damage_groups = {fles...
/* * @package : rlib * @module : sha1 * @author : Richard [http://steamcommunity.com/profiles/76561198135875727] * @copyright : (C) 2018 - 2020 * @since : 1.0.0 * @website : https://rlib.io * @docs : https://docs.rlib.io * * MIT License * * THE SO...
-- Copyright (c) 2019 Phil Leblanc -- see LICENSE file ------------------------------------------------------------------------ -- lualinux tty mode functions local lualinux = require "lualinux" local util = require "lualinux.util" local spack, sunpack, strf = string.pack, string.unpack, string.format local errm, ...
--- Like a rotated camera, except we end up pushing back to a default rotation. -- This same behavior is seen in Roblox vehicle seats -- @classmod PushCamera local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local CameraState = require("CameraState") local SummedCamera = require(...
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') --Lua functions local _G = _G local unpack = unpack --WoW API / Variables local hooksecurefunc = hooksecurefunc local function MailFrameSkin() for i = 1, _G.ATTACHMENTS_MAX_SEND do ...
slot0 = class("ChallengePreCombatLayer", import("..base.BaseUI")) slot1 = import("..ship.FormationUI") slot2 = { [99.0] = true } slot0.getUIName = function (slot0) return "ChapterPreCombatUI" end slot0.init = function (slot0) slot0.eventTriggers = {} slot0._startBtn = slot0:findTF("right/start") slot0._popup = s...
// Put the allowed items for the quick menus here. PLUGIN.hotkeyitems = { ["medic_medkit_1"] = "use", ["medic_medkit_2"] = "use", ["medic_medkit_3"] = "use", ["medic_medkit_4"] = "use", ["medic_medkit_5"] = "use", ["medic_medkit_6"] = "use", ["medic_bandage_1"] = "use", ["medic_bandage_...
local skynet = require "skynet" local log = require "log" local protopack = require "protopack" local socket = require "socket" local utils = require "utils" require "skynet.manager" local gate local SOCKET = {} local pbc local sock_handler local redissrv --------------------------------------------------------------...
-- Zytharian (roblox: Legend26) -- A stripped down local version of the server utilities module. -- Note: For now, keep server and local util modules in sync. -- Exported object local UTIL = {} UTIL.playerAlive = (function (player) local character = player.Character if not character or not character:FindFirstChi...
-- https://www.youtube.com/watch?v=AayjEF3dqa8 Camera = {} Camera.x = 0 Camera.y = 0 Camera.scaleX = 1 Camera.scaleY = 1 Camera.rotation = 0 function Camera:set() love.graphics.push() love.graphics.rotate(-self.rotation) love.graphics.scale(1 / self.scaleX, 1 / self.scaleY) love.graphics.translate(-self.x, -se...
----------------------------------- -- Zone: Abyssea - Konschtat -- NPC: Conflux Surveyor -- !pos 133.000 -72.738 -824.000 15 ----------------------------------- require("scripts/globals/settings") require("scripts/globals/abyssea") require("scripts/globals/status") ----------------------------------- function onTrad...
local class = require("snabbp4.syntax.utils.middleclass") local utils = require("snabbp4.syntax.utils.debug") -- base symbol local base = require("snabbp4.syntax.symbols.base") local BaseSymbol = base.BaseSymbol -- precedence values local precedence = require("snabbp4.syntax.precedence") local Metadat...
HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Animate.lua") -----------------------------Variables--------------------------------- startDialogue = {} damageAnim = {} onShroomAnim = {} onFlowerAnim = {} tookParaAnim = {} tookPunchAnim = {} onMoleHeadAnim = {} tookRope2Anim = {} challengeAnim...
local CAT = "100map" -- prkd, hundo, rbo, kpdr25, gtclassic, kpdr21, 14ice, 14speed, allbosskpdr, allbosspkdr, allbossprkd, 100early, pkrd, nintendopower, gtmax, 100map local last_state = {} -- holds all state that has been changed up untill last save local preset_output = "" local last_step = nil local MEMTRACK = {...
local ngx = require "ngx" local table_nkeys = require "table.nkeys" local orientdb_query = require "models.orientdb".query local response = require "response" local table_insert = table.insert local _M = {} _M.name = "example_ip_domain" _M._VERSION = "0.1" -- 获取ip类型 _M.get_iptype = function(ip) local sql = "m...
local policeDesc = "Here you can join the police service.\n\nPolice officer job is all about arresting wanted players. You can pick one of 8 various skins and 4 different types of police vehicles. When you get enough arrests you will be able to get promoted and become one of the special ranks in police job. Also good p...
--Hunger & Thirst, doesn't raise hunger specific events because --I can't think of a time when you want a hunger/thirst specific event. local Hunger = {} local triggers = {} local function setup(args) local tempTriggers = {} tempTriggers.HungerAndThirst= tempRegexTrigger("^(?:> )?You are (not hungry|slightly...
function compressor_pipepictures() return { north = { filename = "__RExtended__/graphics/entity/machinery/compressor-pipe-n.png", priority = "extra-high", width = 256, height = 256, shift = {0.28125, 1.875}, scale = 0.5 }, south = { filename = "__RExtended__/graphics/entity/machinery/compressor-...
--[[ ------------------------------------------------------------------------------- Menori @author rozenmad 2022 ------------------------------------------------------------------------------- ]] --[[-- Singleton object. The main class for managing scenes and the viewport. ]] --- @classmod Application local modul...
--[[ desc:四川血战 auth:Carol Luo ]] --[[玩法 [推倒胡] ]] --[[流程 [开局] [定庄]-[首轮随机]-[慌庄连庄]-[上局胡家当庄] [发牌] [打牌] [结束] [亮牌] [结算] ]] --[[牌库 [万1~9]*4 [条1~9]*4 [筒1~9]*4 ]] --[[牌型 [平胡]*1 [七对]*2 ]] --[[加倍 [杠上花]*2 ]] --[[动作 [下跑]-[不跑]-[跑一]-[跑二]-[跑三] [开局]-[动画] ...
object_building_general_coru_skyscraper_26 = object_building_general_shared_coru_skyscraper_26:new { } ObjectTemplates:addTemplate(object_building_general_coru_skyscraper_26, "object/building/general/coru_skyscraper_26.iff")
DEFINE_BASECLASS("player_default") local PLAYER = { DisplayName = "Server Defender", JumpPower = 240, RunSpeed = 350, TeammateNoCollide = true, WalkSpeed = 200 } function PLAYER:Loadout() local ply = self.Player ply:RemoveAllItems() ply:Give("gmod_tool") ply:Give("md_wrench") ply:Give("md_pda") ply:Giv...
--------------------------------------------------- αυтнσя : αя∂αναη81 ----------------------------------------------- -- Permission To Use This Script Will Grant To Steam Hexs & IPs Which Are Listed Below local allowed = { "steam:0000000", "127.0.0.1" } -- Check Steam Hex For Granted Permission f...
local replay_browser = {} replay_browser.selection = nil replay_browser.base_path = "replays" replay_browser.current_path = "/" replay_browser.path_contents = {} replay_browser.filename = nil replay_browser.state = "browser" replay_browser.menu_x = 400 replay_browser.menu_y = 280 r...
dofilepath("data:ui/newui/Styles/HWRM_Style/HWRMDefines.lua") dofilepath("data:ui/newui/Styles/HWRM_Style/ControlConstructors.lua") dofilepath("player:PLAYERCFG.lua") MusicPlayerVersion = "HOMEWORLD REMASTERED MUSICPLAYER V1.02" UI_Color = PlayerSetup.teamcolour UI_Color[4]=255 TitleColor = {255,255,255,255,}...
local CHARGE_ABILITY = script:GetCustomProperty("Ability"):WaitForObject() local WEAPON = script:GetCustomProperty("Weapon"):WaitForObject() local startChargingTime = 0 local CHARGE_DELAY = 0.3 local CHARGE_DURATION = 1 function OnCastAbility(ability) startChargingTime = time() end function OnExecuteAbility(abi...
background = {} background.elements = {} function background.newElement(image, posX, posY) local el = { sprite = image, x = posX, y = posY, r = 0, vx = 0, vy = 0, looping = true, } table.insert(background.elements, el) return el end function back...