content stringlengths 5 1.05M |
|---|
local widget = require( "widget" )
local composer = require( "composer" )
local json = require ("json")
local loadsave = require( "loadsave" )
local myData = require ("mydata")
local crewLogsTutScene = composer.newScene()
local tutPage=1
---------------------------------------------------------------------------------
... |
package.path = "../?.lua;"..package.path
local octetstream = require("wordplay.octetstream")
local mmap = require("wordplay.mmap")
local json_common = require("json_common")
local TokenType = json_common.TokenType
local JSONVM = require("json_vm")
local collections = require("wordplay.collections")
local stack = coll... |
--[[
GD50
Legend of Zelda
Author: Colton Ogden
cogden@cs50.harvard.edu
]]
GameObject = Class{}
function GameObject:init(def, x, y)
-- string identifying this object type
self.type = def.type
self.texture = def.texture
self.frame = def.frame or 1
-- whether it acts as an obstacle or not
self.solid = def.s... |
local Log = require("uic/log");
local Components = require("uic/components");
local Util = {}; --# assume Util: UTIL
local ComponentsMapped = {} --: map<string, COMPONENT_TYPE>
function Util.init()
local root = core:get_ui_root();
root:CreateComponent("Garbage", "UI/campaign ui/script_dummy");
local comp... |
--[[--
id_string =
request.get_id_string()
Returns the requested id for a view as a string (unprocessed). Use param.get_id(...) to get a processed version.
--]]--
function request.get_id_string()
return request._route.id
end
|
-- =================
-- HIGHLIGHT FACTORY
-- =================
-- Created by datwaft <github.com/datwaft>
-- ========
-- Preamble
-- ========
-- Extraction from utils
local titlecase = require'bubbly.utils.string'.titlecase
local highlight = require'bubbly.utils.highlight'.highlight
local hlparser = requir... |
--[[ Copyright (C) 2018 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... |
local function create_bonus_entity(base_entity, bonus)
-- Ignore this mod's entities
if base_entity.name:sub(1, 18) == "burner-fuel-bonus-" then
return
end
-- Check for duplicates
local name = "burner-fuel-bonus-" .. base_entity.name .. "-x" .. bonus
if data.raw[base_entity.type][name] then
return
... |
local octet = require'octet'
function zentype(data)
if(type(data):sub(1,7) == "zenroom") then
return true
else return false end
end
-- implicit functions to convert both ways
function hex(data)
if (type(data) == "string") then return octet.hex(data)
elseif(type(data) == "zenroom.octet") then ... |
--[[
Copyright (c) 2015 raksoras
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, subl... |
local base = require('imgui.Widget')
---@class im.SelectableGroup:im.Widget
local M = class('im.SelectableGroup', base)
function M:ctor(labels, current, flags, sizes)
assert(#labels > 0)
self._labels = labels
self._cur = current
self._flags = {}
if flags then
if type(flags) == 'number' the... |
require 'paths'
require 'sys'
cmd = torch.CmdLine()
cmd:text()
cmd:text('Options:')
cmd:option('-inputDir', '', "The directory to read the results from. The input directory contains other directories for each category (e.g. airplane, car etc).")
cmd:option('-outputDir', '', "The directory to output the .ply files")
c... |
#!/usr/bin/lua5.3
-- Euler1 in Lua
function euler(n, acc)
if n == 1 then
return acc
end
if n%3 == 0 or n%5 == 0 then
return euler(n-1, acc+n)
end
return euler(n-1, acc)
end
function euler1(n)
return euler(n, 0)
end
print (string.format("Euler1 = %d", euler1(999)))
|
do
function get_last_id()
local res,code = https.request("http://xkcd.com/info.0.json")
if code ~= 200 then return "HTTP ERROR" end
local data = json:decode(res)
return data.num
end
function get_xkcd(id)
local res,code = http.request("http://xkcd.com/"..id.."/info.0.json")
if code ~= 200... |
--[[
Copyright 2021 Flant JSC
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
local BAD_LIQUIDS = {
plastic_molten = true,
plastic_prop_molten = true,
plaastic_red_molten = true
}
local LIQUIDS = {}
for _, v in ipairs(CellFactory_GetAllLiquids()) do
if not BAD_LIQUIDS[v] then
table.insert(LIQUIDS, {v, resolve_localized_name("$mat_" .. v)})
end
end
-- Note here we ma... |
--giveRescuerScore
addEvent("giveRescuerScore", true)
function score( ammount)
exports.CSGscore:givePlayerScore(source, ammount)
end
addEventHandler("giveRescuerScore", getRootElement(), score)
addEvent("giveRescuerMoney", true)
function money( ammount)
---givePlayerMoney(source, ammount)
exports.CSGranks:addStat(s... |
wait();
local ta1 = 5;
Player = game:GetService("Players")
me = Player.kash5
char = me.Character
Modelname = "SwordV10"
local HIT = false
local DMG = 200
local AIM = false
local Trans = false
Busy = false
Onfire = false
torso = char.Torso
neck = torso.Neck
hum = char.Humanoid
rightarm = char["Right Arm"]
leftarm = ch... |
---@class lstg.keycode
local M = {}
---@class lstg.keycode.Keyboard
local Keyboard = {
NULL=0x00,
LBUTTON=0x01,
RBUTTON=0x02,
MBUTTON=0x04,
ESCAPE=0x1B,
BACKSPACE=0x08,
TAB=0x09,
ENTER=0x0D,
SPACE=0x20,
SHIFT=0x10,
CTRL=0x11,
ALT=0x12,
LWIN=0x5B,
... |
--[=[
Generic IsA interface for Lua classes.
@class IsAMixin
]=]
local IsAMixin = {}
--[=[
Adds the IsA function to a class and all descendants
@param class table
]=]
function IsAMixin:Add(class)
assert(not class.IsA, "class already has an IsA method")
assert(not class.CustomIsA, "class already has an CustomIsA... |
SpatialBatchNormalization_nc, _ = torch.class('nn.SpatialBatchNormalization_nc', 'nn.SpatialBatchNormalization')
function SpatialBatchNormalization_nc:updateGradInput(input, gradOutput)
assert(input:dim() == 4, 'only mini-batch supported')
assert(gradOutput:dim() == 4, 'only mini-batch supported')
assert(self... |
local lor = require("lor.index")
local redis_pool = require("app.config.config").redis_pool
local redis_group = require("app.config.config").redis_group
local pagination = require("app.config.config").pagination
local http_model = require("app.models.http")
local redis_model = require("app.models.redis")
local redisRou... |
--
-- Lua version parse file.
--
-- @filename Version.lua
-- @copyright Copyright (c) 2015 Yaukey/yaukeywang/WangYaoqi (yaukeywang@gmail.com) all rights reserved.
-- @license The MIT License (MIT)
-- @author Yaukey
-- @date 2015-06-08
--
-- Get global declare.
local YwDeclare = require "Base/YwGlobal"
-- G... |
local Clojure = {}
local h = require("helpers")
local map = h.map
local types = {}
-- ------------------------------------------ --
-- Use Tree-Sitter to parse Clojure Code into --
-- a Lua datastructure --
-- ------------------------------------------ --
local concat = function(tbl, separator)
... |
function love.conf(t)
t.window.title = "platformer-example"
end |
-- scaffolding entry point for webp-wic-codec
return dofile("webp-wic-codec.lua")
|
require("directories")
require("gmodlib")
require("asmlib")
local common = require("common")
local asmlib = trackasmlib
asmlib.InitBase("track", "assembly")
asmlib.SetOpVar("MODE_DATABASE", "LUA")
asmlib.SetOpVar("DATE_FORMAT","%d-%m-%y")
asmlib.SetOpVar("TIME_FORMAT","%H:%M:%S")
asmlib.SetIndexes("V",1,2,3)... |
require "paflua"
paf.pafcore.System.LoadDLL("LuaNamepipeServer.dll")
local nps = paf.Namepipe.Server()
local nps_skynet = nps:CheckServerProcessExist("skynet.exe")._
--print(tostring(nps_mpn))
return nps_skynet |
--lib
--cpp้กน็ฎ็ผบ็ๆฉๅฑๅ
DEF_CPP_EXT_LS={"cpp","cc","h", "hpp", "txt", "lua"}
local action = _ACTION or ""
local outdir = action
function WorkSpaceInit(name)
workspace(name)
configurations {
"Debug",
--"Release"
}
location (outdir)
end
--่ทฏๅพๅ่กจๅ ๅ
ฅๆฉๅฑๅๅ่กจ
--ๆฏๅฆ๏ผ
--[[
path_list={ "../lib_prj/**"}
ext_ls={"cp... |
local M = {}
M.config = function()
local status_ok, tabout = pcall(require, "tabout")
if not status_ok then
return
end
tabout.setup {
completion = false,
ignore_beginning = false,
tabouts = {
{ open = "'", close = "'" },
{ open = '"', close = '"'... |
local noise = require("noise") -- From the core mod
if settings.startup['ctg-enable'].value and settings.startup['ctg-remove-default-water'].value then
-- Note sure what probability_expression does. Setting it to zero does not turn off water.
local nowater = {
probability_expression = noise.to_nois... |
local commandHandler = require("../commandHandler")
local utils = require("../miscUtils")
return {
name = "avatar",
description = "Show a user's avatar in full size.",
usage = "avatar <user ID or ping>",
visible = true,
permissions = {},
run = function(self, message, argString, args, guildSettings, conn... |
--[[
PROYECTO DE TITULO
Pamela Vilches Ivelic
]]
PlayState = Class{__includes = BaseState}
function PlayState:init()
Timer.clear()
self.levelSizeX = 100
self.levelSizeY = 10
self.start = true
self.background1Scroll = 0
self.background2Scroll = 0
self.currentNote = 'hihat'
self... |
local _, ns = ...
local config = ns.Config
local floor = floor
local select = select
local tonumber = tonumber
local modf = math.modf
local fmod = math.fmod
local floor = math.floor
local gsub = string.gsub
local format = string.format
local GetTime = GetTime
local day, hour, minute = 86400, 3600, 60
local charTex... |
Media = Object:extend()
Media:implement(State)
function Media:init(name)
self:init_state(name)
end
function Media:on_enter(from)
camera.x, camera.y = gw/2, gh/2
self.main = Group()
self.effects = Group()
self.ui = Group()
graphics.set_background_color(blue[0])
Text2{group = self.ui, x = gw/2, y = gh/2,... |
return {
en = {
["ci:description" ] = "cosy continuous integration",
["ci:command:build" ] = "guess build dependencies",
["ci:flag:verbose" ] = "enable verbose output",
["ci:flag:quiet" ] = "disable all output",
["ci:option:locale" ] = "locale to use",
["ci:... |
--[[
basicFilters.lua
Basic item filters based on item classes
--]]
local ADDON, Addon = ...
local Normal = VOICE_CHAT_NORMAL
local Reagents = MINIMAP_TRACKING_VENDOR_REAGENT
local Key = GetItemClassInfo(LE_ITEM_CLASS_KEY)
local Quiver = GetItemClassInfo(LE_ITEM_CLASS_QUIVER)
local Equipment = BAG_FILTER_EQUIPMEN... |
package.path = "../lua/?.lua"
local evdtest = require("evdtest")
function foo()
evdtest.waitevent("foo", true)
end
function bar()
evdtest.waitevent("bar", true, 0)
end
evdtest.startcoroutine(foo)
evdtest.startcoroutine(bar)
evdtest.waitevent("hello world")
|
-- This script pauses playback when minimizing the window, and resumes playback
-- if it's brought back again. If the player was already paused when minimizing,
-- then try not to mess with the pause state.
local did_minimize = false
mp.observe_property("window-minimized", "bool", function(name, value)
local paus... |
local path = string.sub(..., 1, string.len(...) - string.len(".shell.checkbox"))
local state = require(path.. ".hooks.state")
local input = require(path.. ".core.input")
---@class checkboxState
---@param down boolean @indicates whether this element is currently held down
---@param toggled boolean @current state of the... |
local _0_0 = nil
do
local name_23_0_ = "conjure.client.clojure.nrepl"
local loaded_23_0_ = package.loaded[name_23_0_]
local module_23_0_ = nil
if ("table" == type(loaded_23_0_)) then
module_23_0_ = loaded_23_0_
else
module_23_0_ = {}
end
module_23_0_["aniseed/module"] = name_23_0_
module_23_0_["... |
LinkLuaModifier("modifier_ramza_dragoon_dragonheart", "heroes/ramza/ramza_dragoon_modifiers.lua", LUA_MODIFIER_MOTION_NONE)
LinkLuaModifier("modifier_ramza_dragoon_jump", "heroes/ramza/ramza_dragoon_modifiers.lua", LUA_MODIFIER_MOTION_BOTH)
LinkLuaModifier("modifier_ramza_dragoon_jump_slow", "heroes/ramza/ramza_dragoon... |
local playsession = {
{"Redbeard28", {748128}},
{"sky_2017", {778112}},
{"Bartell", {58256}},
{"adam1285", {682164}},
{"Dammpi", {644226}},
{"Scuideie-Guy", {354741}},
{"Jardee", {263889}},
{"meteorsbor", {2206}},
{"cubun_2009", {138769}},
{"Ulygold", {1570}},
{"625dennis", {498115}},
{"Vegadyn", {9530}},
... |
--
local NXFS = require "nixio.fs"
local SYS = require "luci.sys"
local HTTP = require "luci.http"
local DISP = require "luci.dispatcher"
local UTIL = require "luci.util"
m = Map("openclash", translate("Rules Setting"))
s = m:section(TypedSection, "openclash")
s.anonymous = true
o = s:option(ListValue, "enable_custo... |
EffectsList =
{
[0] = "Shaky3D",
"Waves3D",
"FlipX3D",
"FlipY3D",
"Lens3D",
"Ripple3D",
"Liquid",
"Waves",
"Twirl",
"ShakyTiles3D",
"ShatteredTiles3D",
"ShuffleTiles",
"FadeOutTRTiles",
"FadeOutBLTiles",
"FadeOutUpTiles",
"FadeOutDownTil... |
function run(f)
local timer = 0
local coStatus, choiceRange, maxtime = coroutine.resume(f)
if not coStatus then error(choiceRange) end
return function(dt, input)
timer = timer + dt
if timer > maxtime or (input and input > 0 and input <= choiceRange) then
coStatus, choiceRange,maxtime = coroutine... |
-----------------------------------
--
-- tpz.effect.VIT_DOWN
--
-----------------------------------
require("scripts/globals/status")
-----------------------------------
function onEffectGain(target,effect)
if ((target:getStat(tpz.mod.VIT) - effect:getPower()) < 0) then
effect:setPower(target:getStat(... |
local IniEditor = require("vr-radio-helper.shared_components.ini_editor")
local Utilities = require("vr-radio-helper.shared_components.utilities")
TestIniEditor = {
TestKeyMatcher = "^.-Key$",
TestFilePath = ".\\test\\shared_components\\test_ini_file.ini",
TestFileDuplicateKeysPath = ".\\test\\shared_compo... |
local options = {
gamma = 2.2,
deffered = false,
flight = false,
mouseSensetivity = 0.1,
renderDistance = 2,
resolutionScale = 1.0,
targetFps = 60,
vsync = false,
wireframe = false,
smoothlight = false,
ssaoSamples = 0,
ssaoScale = 0.5,
}
function OpenOptions(doc)
optionsRetu... |
ls_polearm_gen5_scheme = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Polearm 5th Gen Lightsaber Schematic",
directObjectTemplate = "object/tangible/loot/loot_schematic/sword_lightsaber_polearm_gen5.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTe... |
function getPositionFromElementOffset(element,offX,offY,offZ)
local m = getElementMatrix(element)
local x = offX * m[1][1] + offY * m[2][1] + offZ * m[3][1] + m[4][1]
local y = offX * m[1][2] + offY * m[2][2] + offZ * m[3][2] + m[4][2]
local z = offX * m[1][3] + offY * m[2][3] + offZ * m[3][3] + m[4][3]... |
CaveBot.Extensions.OpenDoors = {}
CaveBot.Extensions.OpenDoors.setup = function()
CaveBot.registerAction("OpenDoors", "#00FFFF", function(value, retries)
local pos = string.split(value, ",")
local key = nil
if #pos == 4 then
key = tonumber(pos[4])
end
if not pos[1] then
warn("CaveBot[... |
includeFile("tangible/tcg/series7/painting_lando_poster.lua")
includeFile("tangible/tcg/series7/combine_reward_deed_republic_gunship.lua")
includeFile("tangible/tcg/series7/painting_commando.lua")
|
local onAttach = require'lsp/lsp-attach'
--Enable (broadcasting) snippet capability for completion
local capabilities = vim.lsp.protocol.make_client_capabilities()
capabilities.textDocument.completion.completionItem.snippetSupport = true
require'lspconfig'.cssls.setup{
cmd = { "vscode-css-language-server.cmd", "--s... |
local Import = require"Toolbox.Import"
local Tools = require"Toolbox.Tools"
local Vlpeg = Import.Module.Relative"Vlpeg"
local Object = Import.Module.Relative"Object"
return Object(
"Nested.PEG.Range", {
Construct = function(self, ...)
self.Sets = {...}
end;
Decompose = function(self)
return Vlpeg.Range... |
--[[
Name: cl_hud_car.lua
By: unknown/1.0 devs
]]--
local seatbelt_mat = Material( "santosrp/seatbelt.png", "unlitgeneric smooth" )
local MAT_CARSPEED = Material( "santosrp/speed.png" )
local MAT_NEEDLE = Material( "santosrp/needle.png" )
local MAT_FUEL = Material( "santosrp/fuel.png" )
function GM.HUD:DrawCarHUD()... |
--------------------------------------------------------------------------------
----------------------------------- DevDokus -----------------------------------
--------------------------------------------------------------------------------
local VorpCore = {}
TriggerEvent("getCore",function(core) VorpCore = core end... |
--!A cross-platform build utility based on Lua
--
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apach... |
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKS... |
charCam = CreateCam('DEFAULT_SCRIPTED_CAMERA', true)
--SetCamActive(charCam, true)
-- Blend in
--RenderScriptCams(true, true, 0, true, true)
--ShakeCam(charCam, "JOLT_SHAKE", 2.0)
local shakeAmount = 0.0
local bIsShaking = false
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
Set... |
-----------------------------------------
-- ID: 5750
-- Item: bowl_of_goulash
-- Food Effect: 3Hrs, All Races
-----------------------------------------
-- VIT +3
-- INT -2
-- Accuracy +10% (cap 54)
-- DEF +10% (cap 30)
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals... |
pcall(require, "luacov")
local HAS_RUNNER = not not lunit
local lunit = require "lunit"
local function prequire(name)
local ok, mod = pcall(require, name)
if not ok then return nil, mod end
return mod, name
end
local aes = require "bgcrypto.aes"
local cmac = require "bgcrypto.cmac"
-- use to test lighuserdat... |
1. The species wants to conquer the world with their hair color.
2. Humans are working at their side.
3. They want to turn people into potatoes.
4. They can shape-shift.
5. They call the leader Nitsuater. Sounds like Terminator to me.
6. Seems to be afk a lot. Maybe working on a plan to end all.
7. Is sleep-deprived
8.... |
--EVAL 'this script' 1 some-key '{"some": "json"}'
local key = KEYS[1];
local value = ARGV[1];
local mvalue = cmsgpack.pack(cjson.decode(value));
return redis.call('SET', key, mvalue);
|
return function()
local tree = {}
local get_left_child = function(parent_index)
return tree[parent_index * 2], parent_index * 2
end
local get_right_child = function(parent_index)
return tree[(parent_index * 2) + 1], (parent_index * 2) + 1
end
return {
insert = function(values)
for _, v... |
-- (c) 2009-2011 John MacFarlane. Released under MIT license.
-- See the file LICENSE in the source for details.
--- Provides access to all lunamark readers without preloading
-- them. Reader modules are loaded only when needed.
--
-- local readers = require("lunamark.reader")
-- local htmlreader = readers.h... |
local Plugin = script.Parent.Parent
local Roact = require(Plugin.Vendor.Roact)
local StudioComponents = require(Plugin.Vendor.StudioComponents)
local Widget = StudioComponents.Widget
local Label = StudioComponents.Label
local TextInput = StudioComponents.TextInput
local Button = StudioComponents.Button
local MainButt... |
--
-- Copyright (c) 2021 lalawue
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the MIT license. See LICENSE for details.
--
local tree = require("balance-tree").new(function(a, b)
return a - b
end)
function test_rebalance(tree)
print("\n0) test insert:")
... |
local Prop = {}
Prop.Name = "Electronic Store"
Prop.Government = true
Prop.Doors = {
Vector( 7178, 3964, 190 ),
Vector( 7296, 3964, 190 ),
}
GM.Property:Register( Prop ) |
kakashi_bunshin = kakashi_bunshin or class({})
LinkLuaModifier("modifier_kakashi_bunshin_charge", "scripts/vscripts/abilities/heroes/kakashi/modifiers/modifier_kakashi_bunshin_charge.lua", LUA_MODIFIER_MOTION_NONE)
function kakashi_bunshin:Precache(context)
PrecacheResource("soundfile", "soundevents/heroes/kakashi/... |
local Observable = require 'reactivex.observable'
require("reactivex.operators.reduce")
--- Returns an Observable that produces a single value representing the sum of the values produced
-- by the original.
-- @returns {Observable}
function Observable:sum()
return self:reduce(function(x, y) return x + y end, 0)
end... |
local plugin_config_iterator = require("kong.dao.migrations.helpers").plugin_config_iterator
return {
{
name = "2018-01-20-custom-jwt-auth",
up = [[
CREATE TABLE IF NOT EXISTS jwt_secrets(
id uuid,
consumer_id uuid REFERENCES consumers (id) ON DELETE CASCADE,
key text UNIQUE,
... |
local Eater = Class(function(self, inst)
self.inst = inst
self.eater = false
self.strongstomach = false
self.foodprefs = { "GENERIC" }
self.ablefoods = { "MEAT", "VEGGIE", "INSECT", "SEEDS", "GENERIC" }
self:SetOmnivore()
self.oneatfn = nil
self.lasteattime = nil
self.ignoresspoilage... |
local json = require("json")
local imlib = require("imlib2")
local _M = { }
_M._VERSION = "1.0"
_M._COPYRIGHT = "copyright (C) 2017 FiniteReality"
local function create_jsong(file, location)
local img = assert(imlib.image.load(file))
local result = {
version = "1.0",
transparency = img:has_alpha(),
size = {
... |
serialization_version = 1.0
FOREST_BAT = {}
FOREST_BAT.initializeEnt = function (self,ent, x, y)
ent.agro_ticks = 30
ent.triggered = false
ent.move = 0
ent.instance_rand = math.random() * 1000
ent.active_time = 0
ent.canRemove = function(self)
return self.health <= 0
end
end
FOREST_BAT.executeAI ... |
local ffi = require("ffi");
local bit = require("bit");
local bor = bit.bor;
local WinError = require("win_error");
local errorhandling = require("core_errorhandling_l1_1_1");
local lsalookup = require("security_lsalookup_l2_1_0");
local core_string = require("core_string_l1_1_0");
local L = core_string.toUnicode;
... |
-- Original concept by
-- HydroNitrogen (a.k.a. GoogleTech, Wendelstein7)
-- Bram S. (a.k.a ThatBram0101, bram0101)
-- see: https://energetic.pw/computercraft/ore3d/assets/ore3d.lua
-- Updated to use new(ish) canvas3d
local Config = require('opus.config')
local GPS = require('opus.gps')
local UI = require(... |
local ITEM = Clockwork.item:New("weapon_base");
ITEM.name = "USP";
ITEM.cost = 0;
ITEM.model = "models/weapons/3_pist_usp.mdl";
ITEM.weight = 1.6;
ITEM.uniqueID = "bb_usp_alt";
ITEM.business = false;
ITEM.description = "A lightweight pistol. Good for scouting.";
ITEM.isAttachment = false;
ITEM:Register(); |
ActivityRewardWidget = Inherit(NZLuaSimpleViewClass)
ActivityRewardWidget.BpClassPath = '/Game/UI/UIBP/FrontEnd/ActivityUI/Lua/ActivityReward.ActivityReward_C'
requirecpp "FActivityProp"
function ActivityRewardWidget:LuaSetPropInfoAsAward(Data, Index)
local PropInfo = FActivityProp.Temp()
PropInfo.ItemId = Data.Id
... |
require("hall/gameData/pay/payConfig");
require("hall/gameData/appData");
--WIKI -> http://paywiki.oa.com/doku.php?id=%E6%8E%A5%E5%85%A5%E6%96%87%E6%A1%A3:%E5%8A%A8%E6%80%81%E8%A3%B8%E7%A0%81%E6%94%AF%E4%BB%98:%E6%8E%A5%E5%85%A5api
GodSDKPayHelper = {};
GodSDKPayHelper.getPayParams = function(pmode, rechargeD... |
SF.Angles = {}
--- Angle Type
-- @shared
local ang_methods, ang_metamethods = SF.Typedef( "Angle" )
local wrap, unwrap = SF.CreateWrapper( ang_metamethods, true, false, debug.getregistry().Angle )
SF.DefaultEnvironment.Angle = function ( ... )
return wrap( Angle( ... ) )
end
SF.Angles.Wrap = wrap
SF.Angles.Unwrap =... |
---------------------------------------------------------------------------------------------------
-- Issue: https://github.com/SmartDeviceLink/sdl_core/issues/3717
---------------------------------------------------------------------------------------------------
-- Description: Check SDL ignores value of 'frameInfo'... |
local table = require("hs/lang/table")
local Layer = require("hs/core/Layer")
--------------------------------------------------------------------------------
-- LayerใใใผในใซใใViewใฎๅบๆฌใฏใฉในใงใใ
--
--------------------------------------------------------------------------------
local View = Layer()
return View |
#!/usr/bin/env lua
--------------------------------------------------------------------------------
-- @script OiL Event Channel Daemon
-- @version 1.1
-- @author Renato Maia <maia@tecgraf.puc-rio.br>
--
print("OiL Event Channel 1.1 Copyright (C) 2006-2008 Tecgraf, PUC-Rio")
local select = select
local io = req... |
return function(sum)
local function from_a(x)
-- Given that:
-- (1) a + b + c = p
-- (2) a ^ 2 + b ^ 2 = c ^ 2
-- (2) c = sqrt(a ^ 2 + b ^ 2)
--
-- (2) -> (1) a + b + sqrt(a ^ 2 + b ^ 2) = p
--
-- Rearranging we get:
-- b = 0.5 * (p - (pa / (p - a)))
return (sum - sum * x / (s... |
local Tunnel = module("vrp","lib/Tunnel")
local Proxy = module("vrp","lib/Proxy")
vRP = Proxy.getInterface("vRP")
src = {}
Tunnel.bindInterface("org_criminosas",src)
orgSERVER = Tunnel.getInterface("org_criminosas")
--[ VARIรVEIS ]--------------------------------------------------------------------------------------... |
---------------------------------------------------
-- Spikeball
-- Throws a spiky projectile at a single target. Additional effect: Poison
---------------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
----------------... |
hook.Add("VurtualAmmotypes","vammo_545x39", function()
local tbl = table.Copy(kswep_default_ammo)
tbl.vestpenetration=KSWEP_ARMOR_III --TODO make this different
tbl.dmgbase=10
tbl.dmgvitalmin=5
tbl.dmgvitalmax=8
tbl.name = "vammo_545x39_7n6"
tbl.printname = "5.45x39mm 7N6"
tbl.diameter = 0.22
tbl.calib... |
object_mobile_outbreak_pram_dramango = object_mobile_shared_outbreak_pram_dramango:new {
}
ObjectTemplates:addTemplate(object_mobile_outbreak_pram_dramango, "object/mobile/outbreak_pram_dramango.iff")
|
---------------------------------------------------------------------------
-- The dynamically loadable part of the demonstration Lua widget. --
-- --
-- Author: Jesper Frickmann --
-- Date: ... |
ESX = nil
percent = false
searching = false
cachedBins = {}
closestBin = {
'prop_dumpster_01a',
'prop_dumpster_02a',
'prop_dumpster_02b'
}
Citizen.CreateThread(function()
while ESX == nil do
Citizen.Wait(5)
TriggerEvent("esx:getSharedObject", function(library)
ES... |
object_mobile_dressed_stormtrooper_sandtrooper_m = object_mobile_shared_dressed_stormtrooper_sandtrooper_m:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_stormtrooper_sandtrooper_m, "object/mobile/dressed_stormtrooper_sandtrooper_m.iff")
|
-- global shared dict
local config = ngx.shared.nla_config
local _M = {}
_M.CAPTCHA_VALIDATE_PAGE = config:get("captcha_validate_page")
_M.CAPTCHA_VALIDATE_API = config:get("captcha_validate_api")
_M.CAPTCHA_COOKIE_NAME = config:get("captcha_cookie_name")
_M.challenge_code_tmpl = [[
<html>
<head>
<script type="t... |
workspace "Rubr"
architecture "x64"
configurations {
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- Include directories relative to root folder
IncludeDir = {}
IncludeDir["GLFW"] = "Rubr/vendor/GLFW/include"
IncludeDir["Glad"] = "Rubr/vendor/Glad/include... |
/*
Coded by C4NC3R - ยฉ Copyright 2017 C4NC3R All rights reserved.
*/
ragistable = ragistable or {}
ragistable.config = ragistable.config or {}
/*
โโโโโโโ โโโโโโโ โโโโ โโโ โโโโโโโโ โโโ โโโโโโโ
โโโโโโโโ โโโโโโโโโ โโโโโ โโโ โโโโโโโโ โโโ โโโโโโโโ
โโโ โโโ โโโ โโโโโโ โโโ โโโโโโ โโโ โโโ โโโโ
โโโ โโโ ... |
local _2afile_2a = "fnl/snap/producer/vim/buffer.fnl"
local function get_buffers()
local function _1_(_241)
return vim.fn.bufname(_241)
end
local function _2_(_241)
return ((vim.fn.bufname(_241) ~= "") and (vim.fn.buflisted(_241) == 1) and (vim.fn.bufexists(_241) == 1))
end
return vim.tbl_map(_1_, vim... |
game.Players.LocalPlayer.Character.Head.face:Remove() |
{data={name="", author="Magnus siiftun1857 Frankline"}, blocks={
{1881000, {-10.435, 0}},
{1881001, {-0.435, 0}, 1.571},
{1881002, {-0.435, 10}, -1.571},
{1881002, {-0.435, -10}, 1.571},
{1881001, {9.565, 10}, -1.571},
{1881001, {9.565, -10}, 1.571},
{1881002, {9.565, -20}, -1.571},
{18... |
-- FOR ALL LSP in neovim
-- https://github.com/neovim/nvim-lsponfig/blob/master/CONFIG.md
local lsp = require("lspconfig")
local coq = require("coq")
-- Use an on_attach function to only map the following keys
-- after the language server attaches to the current buffer
local on_attach = function(client, bufnr)
l... |
--[[
File: src/utils.lua
Author: Daniel "lytedev" Flanagan
Website: http://dmf.me
Defines basic utility/helper functions.
]]--
-- Load standard classes
vector = require("lib.hump.vector")
Class = require("lib.hump.class")
Gamestate = require("lib.hump.gamestate")
assetManager = require("lib.assetmanager")()
deb... |
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