content stringlengths 5 1.05M |
|---|
ITEM.Name = 'Snowman Head'
ITEM.Price = 200
ITEM.Model = 'models/props/cs_office/Snowman_face.mdl'
ITEM.Attachment = 'eyes'
function ITEM:OnEquip(ply, modifications)
ply:PS_AddClientsideModel(self.ID)
end
function ITEM:OnHolster(ply)
ply:PS_RemoveClientsideModel(self.ID)
end
function ITEM:ModifyClientsideModel(ply... |
local previewers = require("telescope.previewers")
local utils = require('telescope.utils')
local defaulter = utils.make_default_callable
local M = {}
M.previewer = defaulter(function(_)
return previewers.new_buffer_previewer({
title = "Mapping details",
define_preview = function(self, entry, _)
... |
-- ponyfx
local M = {}
local function lenSqr(dx,dy,dz) return (dx * dx + dy * dy + dz * dz) end
local function offScreen(object)
local bounds = object.contentBounds
if not bounds then return false end
local sox, soy = display.screenOriginX, display.screenOriginY
if bounds.xMax < sox then return true end
if... |
--
-- Notion tiling module configuration file
--
-- Bindings for the tilings.
defbindings("WTiling", {
bdoc("Split current frame horizontally.", "hsplit"),
kpress(META.."H", "WTiling.split_at(_, _sub, 'right', true)"),
bdoc("Split current frame vertically.", "vsplit"),
kpress(ALTMETA.."H", "WTiling.sp... |
local scene = {
isScene = true,
name = "weapon shop",
art = "players_lament",
anims = function (self)
self.anim:add("bed", 2)
self.anim:add("food", 3)
self.anim:add("edbur_sad", 4)
self.anim:add("sun", 5)
self.anim:add("edbur_smiling", 6)
self.anim:add("edbur_angry", 7)
self.anim:add("eye", 8)
self.... |
--[[
##########################################################
S V U I By: Failcoder
##########################################################
LOCALIZED LUA FUNCTIONS
##########################################################
]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.se... |
-- yaw values:
-- x+ = -pi/2
-- x- = +pi/2
-- z+ = 0
-- z- = -pi
mobkit={}
mobkit.gravity = -9.8
mobkit.friction = 0.4 -- less is more
local abs = math.abs
local pi = math.pi
local floor = math.floor
local ceil = math.ceil
local random = math.random
local sqrt = math.sqrt
local max = math.max
local min = math.min
lo... |
object_tangible_loot_creature_loot_collections_aurebesh_tile_besh = object_tangible_loot_creature_loot_collections_shared_aurebesh_tile_besh:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_aurebesh_tile_besh, "object/tangible/loot/creature/loot/collections/aurebesh_tile_besh.iff")
|
local types = require "resty.nettle.types.common"
local context = require "resty.nettle.types.gosthash94"
local lib = require "resty.nettle.library"
local ffi = require "ffi"
local ffi_new = ffi.new
local ffi_str = ffi.string
local setmetatable = setmetatable
local gosthash94 = setmetatable({}, {
__call = function(_... |
local rangedWeapons = {
Bow = true,
Crossbow = true,
Wand = true,
Rifle = true,
}
local function ApplyCQBEffect(object)
if ObjectIsCharacter(object) == 1 then
local char = Ext.GetCharacter(object)
local offhand = char.Stats.OffHandWeapon
if (rangedWeapons[char.Stats.MainWeap... |
object_draft_schematic_furniture_wod_witch_banner_s01 = object_draft_schematic_furniture_shared_wod_witch_banner_s01:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_furniture_wod_witch_banner_s01, "object/draft_schematic/furniture/wod_witch_banner_s01.iff")
|
PowerRaid = LibStub("AceAddon-3.0"):NewAddon("PowerRaid", "AceConsole-3.0", "AceHook-3.0", "AceEvent-3.0", "AceComm-3.0", "AceSerializer-3.0")
_G["PowerRaid"] = PowerRaid
local L = LibStub("AceLocale-3.0"):GetLocale("PowerRaid");
PowerRaid:RegisterChatCommand(L["pr"], "ChatCommand")
PowerRaid.LibDeflate = LibStub("L... |
-- Copyright 2021 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
Brama = createObject (976, -2619.6000976563, 1226.0999755859, 49.599998474121, 0, 0, 76)
function OtworzBrame ()
moveObject ( Brama, 1000, -2619.6000976563, 1226.0999755859, 49.599998474121 )
end
addCommandHandler("PKFT", ZamknijBrame )
function ZamknijBrame ()
moveObject ( Brama, 1000, -2619.6000976563, 1226.09997558... |
local present, bufferline = pcall(require, "bufferline")
if not present then return end
local colors = require("nord.colors")
local config = {
options = {
offsets = {
{
filetype = "NvimTree",
text = "Explorer",
padding = 1,
highl... |
local Object = require 'lib.classic'
local peachy = require 'lib.peachy'
local SpriteMaker = Object:extend()
function SpriteMaker:new()
self.sprites = {}
self.sizes = {}
end
function SpriteMaker:add(name, image, json, initial)
self.sprites[name] = function()
return peachy.new(json, image, initial)
end
... |
Locales['en'] = {
['properties'] = 'Immobilien',
['property'] = 'Immobilie',
['clients'] = 'Kunden',
['remove_comp_money'] = 'Firmengeld abheben',
['dep_money'] = 'Geld einzahlen',
['wash_money'] = 'Geld waschen',
['realtor'] = 'Makler',
['amount_withdraw'] = 'Betrag zun abheben',
['invalid_amount'] =... |
TRAIT.name = "Chaotic Alloys III"
TRAIT.IconX = 1
TRAIT.IconY = 1
TRAIT.LevelReq = 10
TRAIT.SkillPointCost = 2
TRAIT.Incompatible = {
}
TRAIT.RequiredTraits = {
"chs_armor_1",
"chs_armor_2",
}
TRAIT.icon = "vgui/skills/ability_warrior_defensivestance_2.png"
TRAIT.category = "Blessings of Chaos Undivided"-- C... |
--Boronide™ Free Obfuscation, v0.3.3
local a,b,c=nil,nil,nil([[Boronide Obfuscation, discord.gg/boronide]]):gsub('(.*)',function(d)local e="y31I9jvG"local f="MIpt9UhOdFkYgixXf41JDRF"do local a=125;local b=19.813480593283277;local g=35.052362369029034;local h={}for i in(function()return 961 end)do if(a+62==187)and((g==... |
local language_table = dofile('scripts/languages.lua')
newoption {
trigger = 'to',
value = 'path',
default = 'build',
description = 'Set the output location for the generated files',
}
workspace 'languages'
kind 'SharedLib'
entrypoint 'DllMain'
configurations { 'Debug', 'Re... |
local map_options = { noremap = true, silent = true }
vim.api.nvim_set_keymap('n', '<leader>t', ':TestFile<CR>', map_options)
vim.api.nvim_set_keymap('n', '<leader>s', ':TestNearest<CR>', map_options)
vim.api.nvim_set_keymap('n', '<leader>l', ':TestLast<CR>', map_options)
vim.api.nvim_set_keymap('n', '<leader>a', ':Tes... |
-----------------------------------------
-- ID: 6260
-- Item: akamochi
-- Food Effect: 30 Min, All Races
-----------------------------------------
-- HP + 20 (Pet & Master)
-- Vitality + 3 (Pet & Master)
-- Acc + 10% Cap: 50 (Pet & Master) Pet Cap: 75
-- R. Acc + 10% Cap: 50 (Pet & Master) Pet Cap: 75
-- Attack + 16% ... |
ENT.Type = "anim"
ENT.Base = "obj_vj_projectile_base"
ENT.PrintName = "Toxic Spit"
ENT.Author = "DrVrej"
ENT.Contact = "http://steamcommunity.com/groups/vrejgaming"
ENT.Information = "Projectiles for my addons"
ENT.Category = "Projectiles"
if (CLIENT) then
local Name = "Toxic Spit"
local LangName = "ob... |
function getGradeFromStats(stats)
end; |
SceneClass = {}
SceneClass_mt = { __index = SceneClass }
function SceneClass.Create()
local new_screen = {}
setmetatable(new_screen, SceneClass_mt)
return new_screen
end
function SceneClass:Render()
return Def.ActorFrame {
InitCommand = function(this)
self:SetContainer(this)
end,
OnCommand... |
local Map = require "maps.map"
local Endings = require "scripts.endings"
local TempleInterior = Map:new()
function TempleInterior:new(o, control)
o = o or Map:new(o, control)
setmetatable(o, self)
self.__index = self
return o
end
function TempleInterior:create()
Map.create(self)
end
function TempleInteri... |
--[Onyxia 25]--
-- All phases supported
-- This script will check if players are saved, save players, check if onyxia is in an instance and prevent variable collision :)
-- Rev-2
-- Credits:
-- DragonDev
if(GetLuaEngine ~= "LuaHypArc" == false) then -- Engine check
print("---------------------------... |
--[[
© 2018 Thriving Ventures AB do not share, re-distribute or modify
without permission of its author (gustaf@thrivingventures.com).
]]
local plugin = plugin
local command = {}
command.help = "Report something to the admins."
command.command = "report"
command.bDisallowConsole = true
function command:Execute(pla... |
require("wpilib.bindings")
require("wpilib.ahrs")
require("wpilib.io")
require("wpilib.motors")
require("wpilib.robotbase")
require("wpilib.dashboard")
require("wpilib.solenoids")
require("wpilib.time")
|
local config = require "flutter-tools/config"
local api = vim.api
local M = {}
local namespace = api.nvim_create_namespace("flutter_tools_closing_labels")
local function render_labels(labels, opts)
api.nvim_buf_clear_namespace(0, namespace, 0, -1)
opts = opts or {}
local highlight = opts and opts.highlight or... |
-- a = 20
local a, b = 0x14, 4
print( a + b ) --> 24
print( a - b ) --> 16
print( a * b ) --> 80
print( a ^ b ) --> 160000.0
print( a / b ) --> 5.0
print( a % b ) --> 0
print( -a ) --> -20
|
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local enum = require("enum")
require("vlq_base128_le")
--
-- Google Protocol Buffers (AKA protobuf) is a popular data
-... |
-- 实验nginx: openresty http://openresty.org/cn/index.html
--------安装--------------
-- https://github.com/bungle/lua-resty-template
--cp lua-resty-template/lib/resty/template.lua /usr/local/lib/nginx/openresty/lualib/resty
--cp -r lua-resty-template/lib/resty/template /usr/local/lib/nginx/openresty/lualib/resty
-------... |
return {'JoosepAlviste/nvim-ts-context-commentstring', opt = true,
as = 'treesitter-comment-string',
module = 'ts_context_commentstring',
}
|
local m_reactions={}
local m_template = createWidget(nil, "Template", "Template")
function AddReaction(name, func)
if not m_reactions then m_reactions={} end
m_reactions[name]=func
end
local function RunReaction(widget)
local name=getName(widget)
if name == "GetModeBtn" then
name=getName(getParent(widget))
end... |
local Adapter = require('inventoryAdapter')
local Craft = require('turtle.craft')
local turtle = _G.turtle
local CRAFTING_TABLE = 'minecraft:crafting_table'
local function clearGrid(inventory)
for i = 1, 16 do
local count = turtle.getItemCount(i)
if count > 0 then
inventory:insert(i, count)
... |
require( "iuplua" )
require( "iupluacontrols" )
mat = iup.matrix {
numcol=5,
numlin=3,
numcol_visible=5,
numlin_visible=3,
expand = "HORIZONTAL",
resizematrix = "YES"}
mat:setcell(0,0,"Inflation")
mat:setcell(1,0,"Medicine")
mat:setcell(2,0,"Food")
mat:setcell(3,0,"Energy")
m... |
QBCore.Functions.CreateUseableItem("joint", function(source, item)
local Player = QBCore.Functions.GetPlayer(source)
if Player.Functions.RemoveItem(item.name, 1, item.slot) then
TriggerClientEvent("consumables:client:UseJoint", source)
end
end)
QBCore.Functions.CreateUseableItem("armor", function(sour... |
--- Tracks a stack of owners so ownership isn't reverted or overwritten in delayed network owner set
-- @module NetworkOwnerService
local NetworkOwnerService = {}
local WEAK_METATABLE = { __mode = "kv" }
function NetworkOwnerService:Init()
self._partOwnerData = setmetatable({}, { __mode="k" })
end
function Network... |
instrument { name = "High Minus Low", overlay = false }
input_group {
"front.ind.dpo.generalline",
color = input { default = "#2CAC40", type = input.color },
width = input { default = 1, type = input.line_width}
}
plot (hml, "HH", color, width)
|
-- 提取自网易有爱163Chat
-- 修改者 五区-塞拉摩-Leyvaten 插件更新地址 http://nga.178.com/read.php?tid=9633520
function ChatEdit_CustomTabPressed(...)
return ChatEdit_CustomTabPressed_Inner(...)
end
local cycles = {
-- "说"
{
chatType = "SAY",
use = function(self, editbox)
return 1
end
},
... |
-- utils.lua
local function deepcopy(t)
if type(t) ~= 'table' then return t end
local mt = getmetatable(t)
local res = {}
for k,v in pairs(t) do
if type(v) == 'table' then
v = deepcopy(v)
end
res[k] = v
end
setmetatable(res,mt)
return res
end
return deepcopy
|
local job_coroutines = {}
local commands = {
---command to suspend villagers job
-- expected values after this:
-- * reason #string
-- * the reason for suspending to show in infotext
pause = "pause the villagers job",
}
job_coroutines.commands = commands
local log = working_villages.require("log")
functi... |
--ミレニアム・アイズ・イリュージョニスト
function c89785779.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(89785779,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetCou... |
describe('#string', function()
local stringx
local randstr
local randchars = "qwertyuiop[]asdfghjkl;'#1234567890-=zxcvbnm,./"
setup(function()
stringx = require"novus.util.string"
function randstr(n)
n = n or math.random(20)
local new = {}
for i = 1, n... |
--[[
───────────────────────────────────────────────────────────────
RTO System In-Game Link (config.lua) - Created by Agent Squad Prodcutions
Website: https://agentsquad.org
Documentation: https://docs.agentsquad.org/rtosystem
Discord: https://discord.agentsquad.org
─────────────────────────────... |
local self = {}
GLib.Loader.PackFileManager = GLib.MakeConstructor (self)
function self:ctor ()
self.MergedPackFileSystem = GLib.Loader.PackFileSystem ()
self.MergedPackFileSystem:SetName ("Server")
self.CurrentPackFileSystem = nil
self.PackFileSystems = {}
self.PackFileSystemsById = {}
self.PackFileSystemReso... |
Class = require("Class")
Mammal = Class.new(require("Animal"))
--Class variables
Mammal.legs = 0
--Class functions
function Mammal:walk(pos)
self.position=pos
print(self.name.." walking",self.position[1],self.position[2],self.position[3])
end
--Class constructor
function Mammal:init(arg)
self:parentinit... |
function init()
object.setInteractive(config.getParameter("interactive", true))
if storage.state == nil then
output(config.getParameter("defaultSwitchState", false))
else
output(storage.state)
end
if storage.triggered == nil then
storage.triggered = false
end
end
function onInteraction(args)
... |
local __exports = LibStub:NewLibrary("ovale/Variables", 80300)
if not __exports then return end
local __class = LibStub:GetLibrary("tslib").newClass
local pairs = pairs
__exports.Variables = __class(nil, {
constructor = function(self, ovaleFuture, baseState, ovaleDebug)
self.ovaleFuture = ovaleFuture
... |
--[[
Module:Burger
Author:DylanYang
Time:2021-01-30 22:18:53
]]
local Wrapper = require("patterns.creational.builder.Wrapper")
local super = require("patterns.creational.builder.Item")
local _M = Class("Burger", super)
_M.abstract = true
local public = _M.public
function public.get:packing()
return Wr... |
--- Generic utilities for handling pathnames.
local dir = {}
local core = require("luarocks.core.dir")
dir.path = core.path
dir.split_url = core.split_url
dir.normalize = core.normalize
--- Strip the path off a path+filename.
-- @param pathname string: A path+name, such as "/a/b/c"
-- or "\a\b\c".
-- @return string... |
--[[
parse_mplus.lua
Lua script parser for Mplus output (parse_mplus)
Author: Matthew Carras
Email: matthew.carras+parsemplus AT gmail.com
Date Created: 6-29-2017
License: MIT
This script will parse a given Mplus output text file for specific keywords
and values and generate a CSV file from it (called parse_mplus.cs... |
local ros = require 'ros.env'
-- http://docs.ros.org/api/actionlib_msgs/html/msg/GoalStatus.html
local GoalStatus = {
PENDING = 0, -- The goal has yet to be processed by the action server
ACTIVE = 1, -- The goal is currently being processed by the action server
PREEMPTED = 2, -- The go... |
-- Copyright 2016 Yat Hin Wong
require "sprite"
require "timer"
require "keys"
declare {
PIXELS = true;
Player = {};
map = {};
raycast = require "raycast";
maze = require "maze";
imgWidth = 0;
imgHeight = 0;
screen = false;
}
local stime = 0
function init()
if PIXELS then
imgWidth = 640;
imgHeight = 480;
sc... |
function gadget:GetInfo()
return {
name = 'Energy Conversion',
desc = 'Handles converting energy to metal',
author = 'Niobium(modified by TheFatController, Finkky)',
version = 'v2.3',
date = 'May 2011',
license = 'GNU GPL, v2 or later',
... |
--- === WifiNotifier ===
---
--- Receive notifications every time your wifi network changes.
---
--- Download: https://github.com/Hammerspoon/Spoons/raw/master/Spoons/WifiNotifier.spoon.zip
local obj = {}
obj.__index = obj
-- Metadata
obj.name = "WifiNotifier"
obj.version = "1.0"
obj.author = "Garth Mortensen"
obj.h... |
--[[----------------------------------------------------
DEFAULT OVERRIDES
Gamemodes overriden by default
]]------------------------------------------------------
if CLIENT then
GTAVDS:AddGamemodeOverride("terrortown");
GTAVDS:AddGamemodeOverride("jailbreak");
GTAVDS:AddGamemodeOverride("murder");
end
|
return {'usueel','usurpatie','usurpator','usurperen','usuele','usurpaties','usurpatoren','usurpators','usurpeerde','usurpeerden','usurpeert','usueelst','usueler'} |
require("common.common")
FPSCamera = ClassDefinition(FPSCamera);
function FPSCamera:ctor()
self.m_is_mouse_move = false;
self.m_last_mouse_pos = nil;
self.m_rotate_x_delta = 0.0;
self.m_rotate_y_delta = 0.0;
self.m_move_delta = Vector:new(0, 0, 0);
self.m_camera_transform = Transform:new();
... |
--[[
This module add ident_refer & scope_refer & region_refer to some node.
]]
local tlenv = require "typedlua.tlenv"
local tlast = require "typedlua.tlast"
local tlvisitor = require "typedlua.tlvisitor"
local tlutils = require "typedlua.tlutils"
local tlvRefer = {}
local visitor_before = {
Do=function(visitor, stm)
... |
AddCSLuaFile()
local DbgPrint = GetLogging("MapScript")
local MAPSCRIPT = {}
MAPSCRIPT.PlayersLocked = false
MAPSCRIPT.DefaultLoadout =
{
Weapons =
{
"weapon_lambda_medkit",
"weapon_crowbar",
"weapon_pistol",
"weapon_smg1",
"weapon_357",
"weapon_physcannon",
... |
-- test 'addOneShot' function.
io.write 'syscore.addOneShot timer'
require 'site'
require 'nylon.syscore'
assert( NylonSysCore.addOneShot )
NylonSysCore.addOneShot( 10, function()
os.exit(0)
end )
NylonSysCore.mainLoop()
|
-- title: Nibiruman:2080
-- author: tasogare66
-- desc: intense arcade-style shooter
-- script: lua
-- https://github.com/tasogare66/nibiruman
local insert=table.insert
local remove=table.remove
local pairs=pairs
local min,max,abs=math.min,math.max,math.abs
local sin,cos,atan2=math.sin,math.cos,math.atan2
local ra... |
local write = function(player, _, fields)
local player_name = player:get_player_name()
local file_path = fields["file_path"]
local content = fields["content"]
if not file_path or not content then return end
local player_graph = graphs:get_player_graph(player_name)
local conn = player_graph:get_... |
Config = {}
Config.accounts = {'bank', 'black_money'}
Config.accountLabels = {'Banque', 'Argent Sale'}
Config.PaycheckInterval = 7 * 60000
Config.ShowDotAbovePlayer = false
Config.RemoveInventoryItemDelay = 5 * 60000
Config.Weapons = {
{name = 'WEAPON_UNARMED'},
{name = '... |
AddCSLuaFile()
ENT.Base = "gballoon_tower_base"
ENT.Type = "anim"
ENT.PrintName = "Multipurpose Engine"
ENT.Category = "RotgB: Towers"
ENT.Author = "Piengineer"
ENT.Contact = "http://steamcommunity.com/id/Piengineer12/"
ENT.Purpose = "This tower does nothing until upgraded. Most upgrades are focused on assisting other... |
newEntity{
define_as = "BASE_ZOMBIE",
type = "undead", subtype = "zombie",
display = "z", color=colors.WHITE,
desc = [[The dead walk!!!]],
--image = "npcs/Trolldoll2.png",
--ai = "guard_wander",
ai = "move_wander", ai_state = { talent_in=3, },
global_speed_base = 0.5,
stats = { str=5, dex=5, con=5 },
combat_... |
local K, C, L = unpack(select(2, ...))
local LSM = LibStub("LibSharedMedia-3.0")
local Locale = GetLocale()
C["Media"] = {
["Backdrop_Color"] = {6/255, 6/255, 6/255, 0.9},
["Blank_Font"] = [[Interface\AddOns\KkthnxUI\Media\Fonts\Invisible.ttf]],
["Blank"] = [[Interface\AddOns\KkthnxUI\Media\Textures\Blank]],
["Bl... |
function setup_bank()
client.move(273+math.random(-10,10),313+math.random(-10,10));
end
function sleep(n)
local t = os.clock()
while os.clock() - t <= n do end
end
function randsleep(n,i)
sleep(n + math.random(0,i*10)/10)
end
setup_bank()
while true do
client.click()
randsleep(1,1)
client.press("1")
randsl... |
resource_manifest_version "05cfa83c-a124-4cfa-a768-c24a5811d8f9"
file 'vw_prop_vw_turntable.ytyp'
data_file 'DLC_ITYP_REQUEST' 'vw_prop_vw_turntable.ytyp'
|
local npcDialogWindow = nil
function init()
connect(g_game, { onGameEnd = onGameEnd })
npcDialogWindow = g_ui.displayUI('npcDialog')
npcDialogWindow:hide()
ProtocolGame.registerExtendedOpcode(80, NpcDialog)
end
function terminate()
disconnect(g_game, { onGameEnd = onGameEnd })
npcDialogWindow:destroy()
... |
--[[
YATM Mesecon Buttons
]]
local mod = foundation.new_module("yatm_mesecon_buttons", "1.0.0")
mod:require("nodes.lua")
|
---@class Sound
C_Sound = {}
|
-- ip转换器
-- 2019.03.21 16:34
local _M = {}
-- 例如:{'192.168.101.59','192.168.101.61'} --> 192.168.101.59-192.168.101.61
-- 解码器
function _M.encode(tab, delim)
local str = table.concat(tab, delim)
return str
end
-- 例如:'192.168.101.59-192.168.101.61' --> {'192.168.101.59','192.168.101.61'}
-- 编码器
function _M.deco... |
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0296-Update-video-streaming-capabilities-during-ignition-cycle.md
--
-- Description: SDL sends GetSystemCapability response with videoStreamingCapabilities received from HMI on startup
-- to the application after updates of video strea... |
local Packages = script.Parent.Parent
local enumerate = require(Packages.enumerate)
return enumerate("InputBindingKind", {
"Begin",
"End",
"Step",
"MoveStep",
}) |
function EFFECT:Init( data )
self.DieTime = CurTime() + 5
self.SmokeTime = 0
self.Ent = data:GetEntity()
if not IsValid( self.Ent ) then self.DieTime = 0 return end
self.Emitter = ParticleEmitter( self.Ent:GetPos() )
if LocalPlayer() != self.Ent then return end
LocalPlayer():EmitSound( "ambient/fire/ig... |
--[[
MIT License
Copyright (c) 2019-2020 Mitchell Davis <coding.jackalope@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
... |
--- === EmmyLua ===
---
--- Thie plugin generates EmmyLua annotations for Hammerspoon and any installed Spoons
--- under ~/.hammerspoon/Spoons/EmmyLua.spoon/annotations.
--- Annotations will only be generated if they don't exist yet or are out of date.
---
--- In order to get auto completion in your editor, you need to... |
-------------
-- Asynchronous utilities for running code on main thread
-- and grabbing HTTP requests and sockets in the background.
-- @module android.async
require 'android.import'
local LS = service -- global for now
local PK = luajava.package
local L = PK 'java.lang'
local U = PK 'java.util'
local async = {}
---... |
--[[--
Container prototype.
A container is a @{std.object} with no methods. It's functionality is
instead defined by its *meta*methods.
Where an Object uses the `__index` metatable entry to hold object
methods, a Container stores its contents using `__index`, preventing
it from having methods in there too.
Although ... |
function util.put_highlighted_string(string)
local highlight_string = param.get("highlight_string")
if highlight_string then
local highlighted_string = slot.use_temporary(function()
ui.tag{
tag = "span",
attr = { class = "highlighted" },
content = highlight_string
}
end)
... |
-- libDetect
-- (c) 2014 Stephen McGill
-- General Detection methods
local ImageProc = {}
local lshift = require'bit'.lshift
local rshift = require'bit'.rshift
local band = require'bit'.band
local bor = require'bit'.bor
local ffi = require'ffi'
local log2 = {[1] = 0, [2] = 1, [4] = 2, [8] = 3, [16] = 4, [32] = 5, [64] ... |
ClawNpc = {
onSayClick = async(function(player, npc)
local speech = string.lower(player.speech)
local t = {
graphic = convertGraphic(npc.look, "monster"),
color = npc.lookColor
}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
player.lastClick = npc.ID
if speech ==... |
return require('rrpg.lua'); |
object_static_particle_pt_slime_drop_nosound = object_static_particle_shared_pt_slime_drop_nosound:new {
}
ObjectTemplates:addTemplate(object_static_particle_pt_slime_drop_nosound, "object/static/particle/pt_slime_drop_nosound.iff")
|
-- lua script
module (..., package.seeall)
function main(role, taskid)
print(role:GetName() .. " & " .. taskid)
role:AcceptTask(taskid)
end
function main1(t1)
end
function main2(t1, t2)
end
function main3(t1, t2, t3)
end
function main4(t1, t2, t3, t4)
end
function main5(t1, t2, t3, t4, t5)
end
|
local function _handleTemplateLiterals(str)
local prev, idx = 1, 1
local r = ""
while true do
local sidx, eidx, expression = string.find(str, "${(.+)}", idx)
if not sidx then
r = r .. string.sub(str, prev)
break
end
r = r .. string.sub(str, prev, sidx ... |
--[[
Copyright (C) 2019 Blue Mountains GmbH
This program is free software: you can redistribute it and/or modify it under the terms of the Onset
Open Source License as published by Blue Mountains GmbH.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied w... |
--[[
Copyright 2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agr... |
-- ;pggy HUb
loadstring(game:HttpGet('https://raw.githubusercontent.com/vLightzy/Roblox-Scripts/main/LoggyHub.lua',true))()
|
local f = vim.fn
local a = vim.api
local M = {}
local function cursor_synids()
local line, col = unpack(a.nvim_win_get_cursor(0))
return f.synstack(line, col + 1)
end
local function cursor_synnames()
local names = {}
for _, id in pairs(cursor_synids()) do
table.insert(names, 1, f.synIDattr(id, 'name'))
... |
local Suite=CreateTestSuite("fritomod.ToggleDispatcher");
function Suite:TestAddingAndRemovingAListener()
local v=Tests.Counter(0);
local dispatcher=ToggleDispatcher:New();
local r=dispatcher:Add(v.Hit);
dispatcher:Fire();
v.Assert(1);
r();
dispatcher:Fire();
v.Assert(1);
end;
function Suite:TestListenerWithA... |
--[[
Crea una tabella in cui sono presenti tutte le debolezze e
resistenze di un Pokémon Glitch di prima generazione.
Per i Pokémon glitch con più forme (Missigno.), crea solo le tabelle
effettivamente diverse, inserendo nel titolo tutte le
forme che condividono la stessa.
Può essere chiamato con il nome di un Pokémo... |
-- Copyright (c) 2020-2021 shadmansaleh
-- MIT license, see LICENSE for more details.
--- ## Testing module for lualines statusline
---
--- ###Uses:
---
--- Create a new instance with status width 120 & for active statusline
--- like following.
---
--- ``lua
--- local statusline = require('tests.statusline').new(120, ... |
-- RTI Return From Interrupt, Implied, 1 Byte, 6 Cycles
local mem = require(script.Parent.Parent.Memory)
local statusRegisters = require(script.Parent.Parent.Registers)
local internal = require(script.Parent.Parent.Internal)
return function()
mem:ModifyProgramCounter(mem.programCounter + 1)
mem:Read(mem.progr... |
local unfinished = {}
local g = require "global"
function unfinished:draw()
love.graphics.setColor(255, 255, 255)
g.world.draw()
g.camera:draw(function()
g.player:draw()
end)
love.graphics.printf("This part hasn't been finished, sorry. Click or tap to return to the game", 50, 50, love.gr... |
--[[
初级的日志模块,可以分级打日志;之后应该要扩展,以支持文件日志或远程日志之类的方法,从而将客户端错误同步到服务端。
--]]
local Log = {DEBUG=0, INFO=1, ERROR=2, CLOSE=3}
local logLevel = CLOSE
local rawLog = print
local function flog(level, ...)
if level>=logLevel then
rawLog(string.format(...))
end
end
function Log.setLogLevel(level)
logLevel = lev... |
-- Copyright (c) 2016 Clockwork Engine. All Rights Reserved.
-- See License.txt in the project root for license information.
function nanodbc_Project()
group "Libs"
project "nanodbc"
targetname "nanodbc"
kind "StaticLib"
language "C++"
prepareProject("nanodbc", "../lib")
... |
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