content stringlengths 5 1.05M |
|---|
ys = ys or {}
slot1 = pg
ys or .MVC = ys.MVC or {}
ys or .MVC.Facade = singletonClass("MVC.Facade")
ys or .MVC.Facade.__name = "MVC.Facade"
ys or .MVC.Facade.Ctor = function (slot0)
slot0:Initialize()
end
ys or .MVC.Facade.AddDataProxy = function (slot0, slot1)
slot1._state = slot0
slot1:ActiveProxy()
slot0._pr... |
local laoi = require "laoi"
local OBJ = {}
local check_leave_aoi = true
local map_size = {100,100,100}
local view_size = {4.5,4.5,4.5}
-- 2d
--local map_size = {100,100,0}
--local view_size = {4.5,4.5,0}
function init_obj(id,pos,v,mode)
OBJ[id] = {
pos = pos,
v = v,
mode = mode,
}
end
function update_obj(aoi... |
--data.lua
require("prototypes.item")
|
Locales['fr'] = {
['no_hands_up'] = 'La cible n\'a pas les mains en l\'air !',
['cash'] = 'Cash',
['black_money'] = 'Argent Sale',
['inventory'] = 'Inventaire',
['target_inventory'] = 'Inventaire de la cible',
['steal'] = 'Voler',
['r... |
local ls = require("luasnip")
-- some shorthands...
local s = ls.snippet
local sn = ls.snippet_node
local t = ls.text_node
local i = ls.insert_node
local f = ls.function_node
local c = ls.choice_node
local d = ls.dynamic_node
local r = ls.restore_node
local l = require("luasnip.extras").lambda
local rep = require("luas... |
--[[
Configuration Module for CrescentShell
]]
local file = require('modules/file') -- File Reader
local inspect = require('modules/inspect')
local configuration = {
_version = "0.5.0",
cfg = nil,
aliases = nil
}
local defaultConfig = {
color = {
blue = 255,
green = 255,
r... |
require('prototypes/uraniumLandfill')
if (settings.startup['woodenLandfill'].value) then
require('prototypes/woodenLandfill')
end
if (settings.startup['coalLandfill'].value) then
require('prototypes/coalLandfill')
end
|
AddCSLuaFile()
ENT.Base = "gballoon_tower_base"
ENT.Type = "anim"
ENT.PrintName = "Pill Lobber"
ENT.Category = "RotgB: Towers"
ENT.Author = "Piengineer"
ENT.Contact = "http://steamcommunity.com/id/Piengineer12/"
ENT.Purpose = "This tower very slowly lobs pills that deal damage on direct hits, as well as splash damage ... |
function saida(a)
for i=1,a,2
do
io.write(i,"\n")
end
end
a=tonumber(io.read())
saida(a) |
load(Base64Decode("G0x1YVIAAQQEBAgAGZMNChoKnNliQqKb5EAAAXmEBAAAAQAAAEFAAACBgAAAwcAAAAEBAQBBQQEAhoFBAMUBAAAGwkEARgJCAIQCAAFLAwAApQMAAEqDg4RKw0KFpUMAAEqDA4algwAASoODhoxDwwYABIAGnUOAAYsDAADAAwAEAAQAA90DAQEXAAGADEXDBoAFAAnDBYAAHYUAAorDBArigwAAYwT+f+XDAAAlBAEAZUQBAIsEAADBhAAAAYUDAEHFAwCBRQAAwQUEAAFGBABBhgQAgcYEAMEGBQABRwUA... |
return wincent.autoload('wincent.vim')
|
object_building_player_construction_shared_construction_player_barn = SharedInstallationObjectTemplate:new {
clientTemplateFileName = "object/building/player/construction/shared_construction_player_barn.iff"
}
ObjectTemplates:addClientTemplate(object_building_player_construction_shared_construction_player_barn, "obje... |
local httpclient = require("framework.libs.httpclient"):new()
local QueryBuilder = require "framework.api.query_builder"
local cjson = require "cjson.safe"
local function tappend(t, v) t[#t+1] = v end
local Query = {}
Query.__index = Query
function Query:new(model_class)
return setmetatable({
model_clas... |
--
-- _jcdb.lua
-- Define the compile_commands.json action(s).
-- Copyright (c) 2020 Johan Skoeld
--
newaction {
trigger = "jcdb",
shortname = "compile_commands.json",
description = "Generate a compile_commands.json file.",
valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" },
valid_... |
local sounds = {}
sounds.sfx = {volume = 1.0}
sounds.music = {volume = 1.0}
function sounds.newSFX(path, tag)
sounds.sfx[tag] = love.audio.newSource(path, "static")
end
function sounds.newMusic(path, tag, name, by)
local t = {
source = love.audio.newSource(path, "stream"),
name = name,
by = by
}
sounds.... |
return _csharp_getAssemblyType("LuaBuildEvents.SSH.LuaPrivateKeyAuthenticationMethod"); |
module 'mock'
CLASS: UIToggleButton ( UIButton )
:MODEL{
Field 'checked' :boolean() :isset( 'Checked' )
}
:SIGNAL{
valueChanged = '';
}
function UIToggleButton:__init()
self.checked = false
end
function UIToggleButton:toggleChecked()
return self:setChecked( not self.checked )
end
function UIToggleButton:s... |
--[[
Simple world scanner. Deposits to a map.nft file.
Must be run on a command PC!
--]]
local blockColors = {
["minecraft:stone"] = "lightGray",
["minecraft:stone_bricks"] = "gray",
["minecraft:water"] = "blue",
["computercraft:computer_command"] = "orange",
["minecraft:grass_block"] = "green",
["mine... |
SWEP.Sounds = {
base_draw = {
{time = 0, sound = "INS2SHARED_DRAW"},
},
base_reload = {
{time = 5/33.5, sound = "INS2RPG7_FETCH"},
{time = 81/33.5, sound = "INS2RPG7_LOAD1"},
{time = 101/33.5, sound = "INS2RPG7_LOAD2"},
{time = 140/33.5, sound = "INS2RPG7_RATTLE"},
}
}
|
--
-- Created by IntelliJ IDEA.
-- User: jufeng
-- Date: 19/12/2019
-- Time: 上午10:15
-- router crud
--
local require = require
local ngx = ngx
local rock_core = require('rock.core')
local router_cache = require('rock.router')
local quote_sql_str = ngx.quote_sql_str --- 防止sql注入
local router_key = "rock_router"
local _... |
DEFINE_BASECLASS( "mp_service_browser" )
SERVICE.Name = "Vimeo"
SERVICE.Id = "vm"
SERVICE.Base = "browser"
function SERVICE:New( url )
local obj = BaseClass.New(self, url)
obj._data = obj:GetVimeoVideoId()
return obj
end
function SERVICE:Match( url )
return string.find( url, "vimeo.com/%d+" )
end
function S... |
list.Set( "clothing_system", "fg_human_lamp_head", {
Name = "Lamp hat",
Category = "Hats",
WireModel = "models/props_wasteland/light_spotlight01_lamp.mdl",
FoldedModel = "models/props_wasteland/light_spotlight01_lamp.mdl",
PlayerBase = "hl2_player",
EquipSound = "items/flashlight1.wav",
UnEq... |
return (function(self, type)
local ltype = (type or 'animation'):lower()
assert(api.InheritsFrom(ltype, 'animation'))
return api.CreateUIObject(ltype, nil, self)
end)(...)
|
local Turner = {}
Turner.__index = Turner
function Turner.new(vehicle, config)
local turner = setmetatable({}, Turner)
turner.vehicle = assert(vehicle)
local world = turner.vehicle.body:getWorld()
turner.body = love.physics.newBody(world, 0, 0, "kinematic")
turner.joint = love.physics.newFrictionJo... |
return function()
local AppStyle = require(script.Parent.AppStyle)
local testTheme = {
Background1 = {
Color = Color3.fromRGB(0, 0, 0),
Transparency = 0,
},
Background2 = {
Color = Color3.fromRGB(0, 0, 0),
Transparency = 0,
},
Background3 = {
Color = Color3.fromRGB(0, 0, 0),
Transparency ... |
object_tangible_loot_creature_loot_kashyyyk_loot_corrupted_fruit = object_tangible_loot_creature_loot_kashyyyk_loot_shared_corrupted_fruit:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_corrupted_fruit, "object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff") |
local Player = FindMetaTable("Player")
function Player:AddStat(strStat, intAmount)
self.Stats = self.Stats or {}
if intAmount ~= 0 then
local intDirection = math.abs(intAmount) / intAmount
self:SetStat(strStat, self:GetStat(strStat) + (intDirection * math.ceil(math.abs(intAmount))))
end
end
function Player:SetSt... |
--[[ Usage at the beginning of a file:
-- UseNoGlobals: report error when using globals but continue without halting
local G, _ADDON = LibEnv.UseNoGlobals(...)
local G, _ADDON = LibEnv.UseAddonEnv(...)
local G, _ADDON = LibEnv.UseGlobalEnv(...)
local ADDON_NAME = ... -- if necessary
-- UseAddonAndGlobalEnv: use va... |
local Map = IceRunner.Map
local MapKit = IceRunner.MapKit
local Up = IceRunner.MapTools.UpExtent
local Down = IceRunner.MapTools.DownExtent
local Left = IceRunner.MapTools.LeftExtent
local Right = IceRunner.MapTools.RightExtent
local Wall = IceRunner.Map.Wall
local MapKit = IceRunner.MapTools.MapKit
local Player = Map.... |
dofile("common.inc");
askText = "Hover over ATITD window and hit SHIFT.\n\nClick on a field to Harvest and Replant same seeds." ..
"\n\nMake sure you are not holding other vegetable seeds before you start, otherwise it may plant the wrong seed.";
veg_field = "Vegetable Field";
harvest_text = "Harvest Crop";
... |
--[[
The MIT License (MIT)
Copyright (c) 2015 Christoph Kubisch
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, ... |
_GATES = {
n_ands = 0,
n_gtes = 0,
trgs = { 0 }, -- 0=all undefined should point to [0]
}
local INTS = {} -- variables that are internal events
function alloc (tp, n)
local g = _GATES[tp]
_GATES[tp] = _GATES[tp] + (n or 1)
return g
end
F = {
Root = function ... |
return {
en = {
hello = "hello",
}
} |
--[[
Name: "cl_hooks.lua".
Product: "kuroScript".
--]]
local MOUNT = MOUNT;
-- Called when the local player has entered an area.
function MOUNT:PlayerEnteredArea(name, minimum, maximum)
datastream.StreamToServer( "ks_EnteredArea", {name, minimum, maximum} );
end;
-- Called each tick.
function MOUNT:Tick()
if ( Val... |
require "xlog"
local socket = require "socket"
local log = xlog("xsocket")
local sendt = {}
local recvt = {}
local slept = {}
local wrapped = setmetatable({}, {__mode = "kv"})
local wrapper wrapper = setmetatable(
{
error = function (self, err)
if err ~= "closed" then
log("debug", "socket error: %s", err)
en... |
--------------------------------------------------------------------------------
-- Recycling embedding training example
--------------------------------------------------------------------------------
-- Alfredo Canziani, Apr 15
--------------------------------------------------------------------------------
package.... |
local generate = require('apicast.cli.command.generate')
local pl = require'pl.import_into'()
local function call(options)
generate.copy(options.template, options.apicast, {
_brackets = '{}',
policy = {
file = options.name,
name = options.name,
version = options.version,
summary = opt... |
local mainGameStateManager = script:GetCustomProperty("GAMESTATE_MainGameStateManagerServer"):WaitForObject()
local lastTeamStandingServer = script:GetCustomProperty("GAMESTATE_LastTeamStandingServer"):WaitForObject()
local settings = script:GetCustomProperty("Settings"):WaitForObject()
local lastTeamStandingUI = scri... |
PlayerAssistant = { corners = {-6, 5, -22, -0.5} }
PlayerAssistant.__index = PlayerAssistant
local PLAYER_ID = 1
local FLY_SPEED = 400
local MAX_FLY_SPEED = 160
local MAX_FLY_SPEED_CARRY = 90
local GRAVITY = 350
PS_RUN, PS_CARRY, PS_THROW = 0,1,2
local lg = love.graphics
function PlayerAssistant.create(x, y, level)... |
local player = Var "Player"
local pulse = function(self)
self:stoptweening()
self:zoomx(1.3):zoomy(1.2)
self:decelerate(0.075)
self:zoom(1)
self:sleep(0.725):linear(0.12)
self:zoom(0.5)
self:sleep(0.5):linear(0.15)
self:zoom(0.25)
end
local fadeout = function(self)
self:stoptweening()
self:sleep(0.8):linear(... |
require("tests/testsuite")
Cmd.SetMark()
Cmd.InsertStringIntoParagraph("foo bar baz")
AssertTableEquals({"foo", "bar", "baz"}, Document[1])
Cmd.DeleteWordLeftOfCursor()
AssertTableEquals({"foo", "bar", ""}, Document[1])
Cmd.DeletePreviousChar()
AssertTableEquals({"foo", "bar"}, Document[1])
Cmd.GotoPreviousCharW()... |
local function has(name) return vim.fn.has(name) == 1 end
local is_nvim_cache
local function is_nvim()
if is_nvim_cache == nil then is_nvim_cache = has('nvim') end
return is_nvim_cache
end
local is_windows_cache
local function is_windows()
if is_windows_cache == nil then is_windows_cache = has('win32') en... |
-- npm install -g dockerfile-language-server-nodejs
require'lspconfig'.dockerls.setup {
cmd = {DATA_PATH .. "/lspinstall/dockerfile/node_modules/.bin/docker-langserver", "--stdio"},
on_attach = require'lsp'.common_on_attach,
root_dir = vim.loop.cwd
}
|
--require "dumper"
-- Define a shortcut function for testing
--function dump(...)
-- print(DataDumper(...), "\n---")
--end
function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
retu... |
require("KPrediction")
KPred = KPrediction()
function OnLoad()
QSkill = KPSkillshot({type = "DelayLine", range = 1175, speed = 1200, width = 80, delay = 0.25, collisionM = 1, collisionH = 1})
print("Test")
for _,v in pairs(GetEnemyHeroes()) do
a,b,c,d = KPred:GetPrediction(QSkill, v, myHero, nil, true)
end
pr... |
function MoonGlare.LookForProjects()
local i,v
for i,v in ipairs(os.matchfiles(dir.root .. "Doc/project.lua")) do
print("Found project: " .. path.getrelative(dir.root, v))
dofile(v)
end
for i,v in ipairs(os.matchfiles(dir.root .. "Source/**/project.lua")) do
print("Found project: " .. path.getrelative(dir.ro... |
-- very simple test client, just connects to the server, sends what
-- you type and prints what you receive.
-- Demonstrates how to set up a unix domain client socket and communicate
-- through it, and how to determine whether the server has terminated.
--
-- Gunnar Zötl <gz@tset.de>, 2013-2015
-- Released under the te... |
if SheetManager.UI == nil then SheetManager.UI = {} end
---@class CharacterSheetWrapper:LeaderLibUIWrapper
local CharacterSheet = Classes.UIWrapper:CreateFromType(Data.UIType.characterSheet, {ControllerID = Data.UIType.statsPanel_c, IsControllerSupported = true, IsOpen = false})
local self = CharacterSheet
SheetManag... |
--[[
author: jacklarnes
email: christucket@gmail.com
reddit: /u/jacklarnes
Date: 05.04.2015.
]]
--[[
issues: partical doesn't follow the unit
]]
function diabolic_edict_start( keys )
local caster = keys.caster
local ability = keys.ability
ability.num_explosions = ability:GetLevelSpec... |
---------------------------------------------
-- Gorgon Dance
--
-- Description: Petrifies all targets in an area of effect.
-- Type: Enfeebling
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: 10' radial?
-- Notes: Used only by Medusa. Starts using it at 25%.
---------------------------------------------
require("s... |
local module = {}
local superRootDialogueData
--[[
dialogueData {}
string id
string dialogue
table responses
[string playerResponse] = <dialogData>
dialogueHandler {}
instance dialogUI
instance currentSpeaker
dialogueData rootDialogueData
dialogueData currentDialogueData
dialogueData previousD... |
return {'tzatziki'} |
local ok, bufferline = pcall(require, "bufferline")
if not ok then
return
end
local hi = require "as.highlights"
local col_theme = require("as.plugins.gui._colhelper").theme
local colNormBg = hi.get_hl("ColorColumn", "bg") or "#333"
local colNormFg = hi.get_hl("LineNr", "fg") or "#333"
local colDiagnosticNormBg =... |
--[[
The commenting was a little lackluster at the time of writing this
service, so I'll aim to re-highlight more clearly and in greater detail sometime.
In short, it provides and abstraction of MessagingService using 'Senders' and
'Receivers', with methods similar to RemoteEvents and RemoteFunctions, to make
communica... |
-- color.lua
--
-- originally from:
-- Copyright (C) 2012 Ross Andrews
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any la... |
--[[
https://github.com/minetest-mods/hopper/
- hopper mod must have ability to use functions instead of inventories
- running the following code will patch the hopper mod
(cd ~/.minetest/mods/hopper ; patch -p1 < ~/.minetest/mods/storage_barrels/patches/hopper.patch)
- then add the follow line to ~/.minetest/m... |
solution ("L_System_solution_" .. _ACTION)
configurations { "Debug", "Release" }
platforms { "x32", "x64" }
location ("build")
language "C"
kind "ConsoleApp"
language "C++"
kind "ConsoleApp"
projects = { "PR0_Base"}
for i, prj in ipairs(projects) do
project (prj)
targetname (prj)
prj_path = "./b... |
-- size of our actual window
WINDOW_WIDTH = 1280
WINDOW_HEIGHT = 720
-- size we're trying to emulate with push
VIRTUAL_WIDTH = 432
VIRTUAL_HEIGHT = 243
PADDLE_SPEED = 200 |
Drops = {}
Inventories = {}
Datastore = {}
Shops = {}
Opened = {}
Status = {'starting', ''}
AddEventHandler('playerConnecting', function(name, setCallback, deferrals)
deferrals.defer()
Citizen.Wait(1000)
if Status ~= 'ready' then
deferrals.done('Inventory system has not yet loaded')
else
deferrals... |
#!lua
workspace "Octo"
configurations { "Debug", "Release" }
project "Octo"
kind "ConsoleApp"
language "C++"
files { "**.h", "**.cpp" }
includedirs { "depend/SDL2-2.0.5/include", "depend/SDL2_mixer-2.0.1/include", "depend/nativefiledialog-master/src/include" }
libdirs { "depend/SDL2-2.0.... |
WOW_PROJECT_ID = 0
WOW_PROJECT_MAINLINE = 1
WOW_PROJECT_CLASSIC = 2
WOW_PROJECT_BURNING_CRUSADE_CLASSIC = 5
|
local Tunnel = module('_core', 'libs/Tunnel')
local Proxy = module('_core', 'libs/Proxy')
local hpp = Tunnel.getInterface("hpp_cet")
hppC = {}
Tunnel.bindInterface("hpp_cet", hppC)
API = Proxy.getInterface('API')
cAPI = Tunnel.getInterface('cAPI')
local cfg = module("hpp_cet", "config/cfg")
animApi = module("_core... |
local tbTable = GameMain:GetMod("_ModifierScript")
local tbModifier = tbTable:GetModifier("modifier_ZWX")
function tbModifier:Enter(modifier, npc)
npc.LuaHelper:TriggerStory("ZT_HGSJ")
end
function tbModifier:Step(modifier, npc, dt)
end
function tbModifier:UpdateStack(modifier, npc, add)
end
function tbMo... |
local cache = require('app.helpers.cache')
local GameLogic = require('app.libs.paijiu.PJGameLogic')
local SUIT = {
['♠'] = 'h',
['♣'] = 'm',
['♥'] = 'z',
['♦'] = 'f',
['★'] = 'j1',
['☆'] = 'j2',
}
local CARD = {
['♠A'] = 1, ['♠2'] = 2, ['♠3'] = 3, ['♠4'] = 4, ['♠5'] = 5,
['♠6'] = 6... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0240-sdl-js-pwa.md
--
-- Description:
-- Processing of the UpdateAppList request to HMI if Web application is unregistered
--
-- Precond... |
-- This module was authored by dmitmel, see:
-- <https://github.com/dmitmel/dotfiles/blob/b023ce0774/nvim/lua/dotfiles/autoload.lua>
-- I am vendoring it for convenience because I like it
-- Something similar to Vimscript's autoloading system, but for Lua, in
-- particular its aspect of being able to reload a module b... |
FloatingChatFrame_OnMouseScroll = function(self, dir)
if(dir > 0) then
if(IsShiftKeyDown()) then
self:ScrollToTop()
else
self:ScrollUp()
end
else
if(IsShiftKeyDown()) then
self:ScrollToBottom()
else
self:ScrollDown()
end
end
end |
CloneClass( BlackMarketTweakData )
Hooks:RegisterHook("BlackMarketTweakDataPostInitGrenades")
function BlackMarketTweakData._init_grenades(self)
self.orig._init_grenades(self)
Hooks:Call("BlackMarketTweakDataPostInitGrenades", self)
end
|
-- Autogenerated from KST: please remove this line if doing any edits by hand!
local luaunit = require("luaunit")
require("imports_abs")
TestImportsAbs = {}
function TestImportsAbs:test_imports_abs()
local r = ImportsAbs:from_file("src/fixed_struct.bin")
luaunit.assertEquals(r.len.value, 80)
luaunit.as... |
local test_env = require("test/test_environment")
local run = test_env.run
test_env.unload_luarocks()
describe("LuaRocks refresh_cache tests #blackbox #b_refresh_cache", function()
before_each(function()
test_env.setup_specs()
end)
describe("LuaRocks-admin refresh cache tests #ssh", function()
... |
lib.engine = new("lib.engine")
function lib.engine.prototype.____constructor()
self.events = {}
self.validEvents = {
["mouseIn"] = true,
["mouseOut"] = true,
["remove"] = true,
["click"] = true
}
return true
end
--[[
**lib.engine:parent()
** Get/set parent ele... |
Wall = {
Name = "Wall",
Components = {
{
_class = "SpriteComponent",
Parameters = {
Sprite = { Texture = "@Arenas/Common/VerticalWall.png" },
RenderLayer = "ArenaOverlay1",
}
},
{
_class = "RigidBodyComponent",
Parameters = {
Collision = "@Arenas/Common/VerticalWallCollision.... |
do
local _ = {
['repair-pack'] = {
icon = '__base__/graphics/icons/repair-pack.png',
name = 'repair-pack',
icon_mipmaps = 4,
speed = 2,
type = 'repair-tool',
order = 'b[repair]-a[repair-pack]',
subgroup = 'tool',
... |
include("shared.lua")
ENT.thirdPerson = {
distance = 800
}
function ENT:DrawWeaponSelection() end
local function DrawLine(v1,v2)
surface.DrawLine(v1.y,v1.z,v2.y,v2.z)
end
local mHorizon0=Material("WeltEnSTurm/WAC/Helicopter/hud_line_0")
local HudCol=Color(70,199,50,150)
local Black=Color(0,0,0,200... |
EditorAlertTrigger = EditorAlertTrigger or class(MissionScriptEditor)
function EditorAlertTrigger:create_element()
self.super.create_element(self)
self._element.class = "ElementAlertTrigger"
self._element.values.filter = "0"
self._element.values.alert_types = {}
end
function EditorAlertTrigger:_build_panel()
sel... |
object_mobile_som_orf_whisper_bird = object_mobile_som_shared_orf_whisper_bird:new {
}
ObjectTemplates:addTemplate(object_mobile_som_orf_whisper_bird, "object/mobile/som/orf_whisper_bird.iff")
|
m = require('wbmqtt')
-- MQTT interface definitions are resembling https://github.com/contactless/homeui/blob/contactless/conventions.md
-- Supported parameters:
-- name anything
-- type see above conventions document
-- readonly 1 or 0
-- on_connect called after establishing connection to the br... |
-- Internal custom properties
local AR = require(script:GetCustomProperty("API"))
local EQUIPMENT = script:FindAncestorByType("Equipment")
local ADDITIVE = script:GetCustomProperty("Additive")
local RESOURCE = script:GetCustomProperty("Resource")
local PARENT = script.parent
local UPGRADE_EFFECT = script:GetCustomProp... |
local class = require 'ext.class'
local Function = require 'symmath.Function'
local atan2 = class(Function)
atan2.name = 'atan2'
atan2.realFunc = math.atan2
atan2.cplxFunc = require 'symmath.complex'.atan2
function atan2:evaluateDerivative(deriv, ...)
local y, x = table.unpack(self)
y, x = y:clone(), x:clone()
ret... |
--Copyright (c) 2014, Byrthnoth
--All rights reserved.
--Redistribution and use in source and binary forms, with or without
--modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of conditions and t... |
return function(fn)
coroutine.wrap(function ()
local success, result = xpcall(fn, debug.traceback)
if not success then
print(err)
else
return result
end
end)()
end |
-- implements a mouse look for spectating e.g. vehicles, as MTA's setCameraTarget only supports players
local screenWidth, screenHeight = guiGetScreenSize()
local phi, theta = false, false
local target
local distance = false
local sin = math.sin
local cos = math.cos
local pi = math.pi
local _setCameraMa... |
local luaunit = dofile "./luaunit/luaunit.lua"
local function startswith(str,start)
return (string.find(str,start,1,true) == 1)
end
local function docmd(cmd)
local status = os.execute(cmd)
if status == 0 or status == true then return true end
return false
end
local function docctangle(filename)
print("cc... |
---@meta
---@class cc.TMXObjectGroup :cc.Ref
local TMXObjectGroup={ }
cc.TMXObjectGroup=TMXObjectGroup
---* Sets the offset position of child objects. <br>
---* param offset The offset position of child objects.
---@param offset vec2_table
---@return self
function TMXObjectGroup:setPositionOffset (offset) end
---... |
--黒竜の雛
function c362620240.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(362620240,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c362620240.spcost)
e1:SetTarget(c362620240.sptg)
e... |
--[[
LuCI - Lua Configuration Interface - Shairplay support
Copyright 2014 Álvaro Fernández Rojas <noltari@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/license... |
updateAbilities = function(pAbility, pAmount)
if pAbility == "Stamina" then
local currentStamina = CurrentAbilities["Stamina"]
CurrentAbilities["Stamina"] = currentStamina + pAmount
if CurrentAbilities["Stamina"] > 100 then
CurrentAbilities["Stamina"] = 100
end
i... |
Save = {
filename = "best.eki",
defaultSave = {
["bestScore"] = 0,
["currentColor"] = 1,
["coins"] = 0,
["inventory"] = {
["equippedItemIdByType"] = {},
["itemsIds"] = {},
}
}
}
function Save:read()
if love.filesystem.getInfo(self.filena... |
finishedGameover = false;
startedPlaying = false;
function onCreate()
setPropertyFromClass('GameOverSubstate', 'characterName', 'fleetway_death_BF');
setPropertyFromClass('GameOverSubstate', 'deathSoundName', 'laser_moment');
setPropertyFromClass('GameOverSubstate', 'loopSoundName', 'chaosgameover');
setPro... |
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
-- Script: anti rollover brake
-- Version: 1.2
-- Build: 2017-04-16
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
-- Description:
-- Providing a custom c... |
if UseItem(37) == true then goto label0 end;
do return end;
::label0::
AddItem(37, -1);
Talk(47, "小子,你捉到这冰蚕了.好,有了它,我这毒掌威力就更大了.", "talkname47", 0);
ModifyEvent(-2, 3, -2, -2, 561, -1, -1, -2, -2, -2, -2, -2, -2);
ModifyEvent(-2, 4, -2, -2, 562, -1, -1, -2, -2, -2, -2, -2, -2);
do return end;
|
if not modules then modules = { } end modules ['pack-rul'] = {
version = 1.001,
comment = "companion to pack-rul.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
--[[ldx--
<p>An explana... |
-- Copyright (C) 2020 jerrykuku <jerrykuku@gmail.com>
-- Licensed to the public under the GNU General Public License v3.
package.path = package.path .. ';/usr/share/ttnode/?.lua'
require 'luci.http'
require 'luci.dispatcher'
require 'luci.model.uci'
require 'luci.sys'
local ttnode = require('ttnode')
local config = 'tt... |
-- This contains both the UI handling for view states, as well as the amount conversions
view_state = {}
-- ** LOCAL UTIL **
local processors = {} -- individual functions for each kind of view state
function processors.items_per_timescale(metadata, raw_amount, item_proto, _)
local number = ui_util.format_number(r... |
local config = require'lspconfig'.clangd.document_config
require'lspconfig/configs'.clangd = nil -- important, immediately unset the loaded config again
config.default_config.cmd[1] = "./clangd/bin/clangd"
return vim.tbl_extend('error', config, {
install_script = [[
os=$(uname -s | tr "[:upper:]" "[:lower:]")
c... |
require "common"
solution "esteid"
location ("build/" .. _ACTION)
platforms { "x32" , "x64" }
configurations { "Debug", "Release" }
if os.is("macosx") then
includedirs { "/System/Library/Frameworks/PCSC.framework/Versions/A/Headers" }
end
include "smartcard++"
include "src/utility"
include "s... |
ChangeScencePic(-2, 0, 990, 994);
jyx2_ReplaceSceneObject("", "Bake/Static/stone", "");
ModifyEvent(-2, 0, -2, -2, -1, -1, 416, -1, -1, -1, -2, -2, -2);--by fanyu 启动脚本416 场景21-编号0
ModifyEvent(-2, -2, -2, -2, -1, -1, -1, -1, -1, -1, -2, -2, -2);
do return end;
|
function getPieceState() -- pieceState is a thing for the current piece about which "routine" it's in, like piece dropping, line checks, line clears, etc
return memory.readbyte(0x0048)
end
function getGameState() -- gameState is a global thing for which menu/demo/gameplay you're in
return memory.readbyte(0x00C... |
dofile("common.inc");
----------------------------------------
-- Global Variables --
----------------------------------------
window_w = 377;
window_h = 246;
tol = 8000;
per_click_delay = 20;
readDelay = 110;
tick_time = 500;
num_rounds = 1;
----------------------------------------
fu... |
local base = {}
--- function
function base.sign(number)
if number > 0 then
return 1
elseif number < 0 then
return -1
else
return 0
end
end
function base.print(string, x, y, xMode, yMode)
-- easy text print, xMode using love.graphics.printf(), yMode get font's pixels height a... |
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