content stringlengths 5 1.05M |
|---|
--ๅผ็ฅใฌใฉใคใจ
--Script by JSY1728
function c100200202.initial_effect(c)
--ATK UP
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200202,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
... |
if game.PlaceId ~= 263135585 then print("run this in galaxy beta you monkey ๐") return end
local character = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
local YourTeam = game.Players.LocalPlayer.Team
local YourMiner = game.Players.LocalPlayer.ActiveShip.Value
if not YourMiner ... |
util.AddNetworkString("open_lobby")
function enterLobby()
net.Start("open_lobby")
net.Broadcast()
end
hook.Add("PlayerInitialSpawn","show_lobby",enterLobby) |
local awful = require("awful")
local wibox = require("wibox")
local vicious = require("vicious")
VolumeWidget_prototype = function()
local this = {}
this.__public_static = {
-- Public Static Variables
-- Public Static Funcs
}
this.__private_static = {
-- Private Static Variables
config_path =... |
local util = require "lspconfig.util"
local server = require "nvim-lsp-installer.server"
local npm = require "nvim-lsp-installer.installers.npm"
local root_dir = server.get_server_root_path "graphql"
return server.Server:new {
name = "graphql",
root_dir = root_dir,
installer = npm.packages { "graphql-lan... |
-----------------------------------------------------------------------------------------
--
-- roundOverPopup.lua
--
-----------------------------------------------------------------------------------------
-- Include the necessary modules
local storyboard = require("storyboard")
local widget = require("widget")
-- ... |
--[[--------------------------------------------------------------------
Gazelle: a system for building fast, reusable parsers
ll.lua
Routines for building LL lookahead tables.
Copyright (c) 2007 Joshua Haberman. See LICENSE for details.
--------------------------------------------------------------------... |
--[[
The MIT License (MIT)
Copyright (c) 2015 Loรฏc Fejoz
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, ... |
-- ItemCommander.lua
-- Implements the main plugin entrypoint
--- Map of messages that are sent to the player based on the command result
-- Maps cPluginManager.crXXX constants to message strings. No mapping means no message will be sent.
local g_CommandResultMessageText =
{
[cPluginManager.crBlocked] = "The com... |
data:extend({
{
type = "recipe",
name = "advanced-assembler",
enabled = false,
energy_required = 180,
ingredients =
{
{"steel-plate", 400},
{"concrete", 400},
{"stack-inserter", 10},
{"assembling-machine-3", 20},
{"pr... |
return
{
tiles =
{
{"stone-path", {x = -3.5, y = -2}},
{"stone-path", {x = -3.5, y = -1}},
{"stone-path", {x = -2.5, y = -3}},
{"stone-path", {x = -2.5, y = -2}},
{"stone-path", {x = -2.5, y = -1}},
{"stone-path", {x = -2.5, y = 0}},
{"stone-path", {x = -1.5, y = -3}},
{"stone-path",... |
require("brains/mosslingbrain")
require "stategraphs/SGmossling"
local assets =
{
Asset("ANIM", "anim/mossling_build.zip"),
Asset("ANIM", "anim/mossling_basic.zip"),
Asset("ANIM", "anim/mossling_actions.zip"),
Asset("ANIM", "anim/mossling_angry_build.zip")
-- Asset("SOUND", "sound/mossling.fsb"),
}
lo... |
ys = ys or {}
ys.Battle.BattleGravitationBulletFactory = singletonClass("BattleGravitationBulletFactory", ys.Battle.BattleBulletFactory)
ys.Battle.BattleGravitationBulletFactory.__name = "BattleGravitationBulletFactory"
ys.Battle.BattleGravitationBulletFactory.Ctor = function (slot0)
slot0.super.Ctor(slot0)
end
ys.B... |
--Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
... |
--
-- Grail Reputations
-- Written by scott@mithrandir.com
--
-- Version History
-- 001 Initial version
-- 002 Converted to be a load-on-demand addon.
-- 003 Converted codes to be more MoP-friendly.
-- 004 Removed the version check because live has MoP data.
-- 005 Changes the technique of how reputation data is s... |
-- formerly lrfurn coffee table component
local S = homedecor.gettext
local fdir_to_right = {
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
{ 0, 1 },
}
local function check_right(pos, fdir, long, placer)
if not fdir or fdir > 3 then fdir = 0 end
local pos2 = { x = pos.x + fdir_to_right[fdir+1][1], y=pos.y, z = po... |
require "launcher"
|
--[[
Name: "cl_attributes.lua".
Product: "nexus".
--]]
local PANEL = {};
local GRADIENT = surface.GetTextureID("gui/gradient_up");
-- Called when the panel is initialized.
function PANEL:Init()
self:SetSize( nexus.menu.GetWidth(), nexus.menu.GetHeight() );
self:SetTitle( nexus.schema.GetOption("name_attributes") );... |
-- Copyright 2015-2019 Jason Schindler. See License.txt.
-- Fish (http://fishshell.com/) script LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, R, S = lpeg.P, lpeg.R, lpeg.S
local lex = lexer.new('fish')
-- Whitespace.
lex:add_rule('whitespace', token(lexer... |
local skynet = require "skynet"
local function call(addr, ...)
return skynet.call(addr, "lua", ...)
end
local function send(addr, ...)
skynet.send(addr, "lua", ...)
end
local gateway_addr = ".gateway"
local store_addr = ".store"
local appname
local devlist = {}
local r_table = {}
local internal_cmd = {
r... |
local debug, print = debug, print
local cloveErrorResult = false
local cloveErrorMessage = nil
require "main"
local function error_printer(msg, layer)
cloveErrorMessage = (debug.traceback("Error: " .. tostring(msg), 1+(layer or 1)):gsub("\n[^\n]+$", ""))
print((debug.traceback("Error: " .. tostring(msg), 1+(layer ... |
--- Provides a basis for binderGroups that can be retrieved anywhere
-- @classmod BinderGroupProvider
local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore"))
local Promise = require("Promise")
local BinderGroupProvider = {}
BinderGroupProvider.ClassName = "BinderGroupProvider"
BinderG... |
--region *.lua
--Date
--ๆญคๆไปถ็ฑ[BabeLua]ๆไปถ่ชๅจ็ๆ
Enemy = class("Enemy", function()
return cc.Sprite:create()
end)
function Enemy:create(enemyType)
local enemy = Enemy.new(enemyType)
return enemy
end
function Enemy:ctor(enemyType)
self.HP = enemyType.HP -- ่ก้
self.power = enemyType... |
package.preload.lab = function()
require 'torch'
print("***** WARNING: the 'lab' package is deprecated. Please use 'torch' package instead *****")
lab = torch
return torch
end
package.preload.rando... |
local mostacho = require 'mostacho'
local template = [[ This is {{name}}. ]]
local model = { name = 'Mostacho' }
local rendered, err = mostacho.render(model, template)
if rendered == nil then
error(err)
else
print(rendered)
end
|
return {
{
cou_unit = "็ซๆน็ฑณ";
desc = "ๆฑกๆฐด";
format = "N5.2";
id = "w00000";
org_id = "B01";
unit = "ๅ/็ง";
};
{
desc = "pHๅผ";
format = "N2.2";
id = "w01001";
org_id = "001";
unit = "ๆ ้็บฒ";
};
{
desc = "่ฒๅบฆ";
format = "N3.2";
id = "w01002";
org_id = "002";
unit = "[่ฒ]ๅบฆ";
};
{
cou_unit... |
function source.chain(src, f)
return function()
if not src then
return nil
end
local chunk, err = src()
if not chunk then
src = nil
return f(nil)
else
return f(chunk)
end
end
end
|
-- Routine for NPC "Tristan"
velocity = 40
loadRoutine = function(R, W)
R:setTilePosition(5,63)
R:wait(6000)
R:goToTile(6,63)
R:goToTile(5,63)
end |
local player = ...
local pn = ToEnumShortString(player)
local p = PlayerNumber:Reverse()[player]
local GetStepsToDisplay = LoadActor("../StepsDisplayList/StepsToDisplay.lua")
-- I feel like this surely must be the wrong way to do this...
local GlobalOffsetSeconds = PREFSMAN:GetPreference("GlobalOffsetSeconds")
local ... |
-- Copyright (c) Kong Inc. 2020
local cjson = require "cjson"
local pb = require "pb"
local grpc_tools = require "kong.tools.grpc"
local grpc_frame = grpc_tools.frame
local grpc_unframe = grpc_tools.unframe
local setmetatable = setmetatable
local ngx = ngx
local decode_base64 = ngx.decode_base64
local encode_base64 ... |
local layout_data = {
{
{0.0, 0.0, 1, 1},
},
{
{0.0, 0.0, 1.0, 0.8},
{0.0, 0.8, 1.0, 0.2},
},
{
{0.0, 0.0, 0.8, 0.8},
{0.0, 0.8, 1.0, 0.2},
{0.8, 0.0, 0.2, 0.8},
},
{
{0.0, 0.0, 0.8, 0.8},
{0.0, 0.8, 0.5, 0.2},
{0.5, 0.8... |
-------------------------------------------------------------------------------
--[[
]]
--------------------------------------------------------------------------------
TppUiPrefetchTexture = {
InitTable = function()
-- ใใใธใฏใใจใใฃใฟ่ตทๅๆใซ่ชญใฟ่พผใฟใใใใฎ or ใใชใใญ็จใใฏในใใฃใ่จ่ฟฐใใ
---- ไฝฟ็จ็ขบๅฎใชใใฏในใใฃใฏ TppUiCommonDataManager.cpp ใธ่จ่ฟฐ
if Fo... |
require 'CLRPackage'
import ('gtk-sharp','Gtk')
Application.Init()
local win = Window("Hello from GTK#")
win.DeleteEvent:Add(function()
Application.Quit()
end)
win:Resize(300,300)
local label = Label()
label.Text = "Hello World!"
win:Add(label)
win:ShowAll()
Application.Run()
|
-- IA_roads_temp_fix
-- Author: meril_000
-- DateCreated: 10/29/2016 1:26:44 PM
--------------------------------------------------------------
print("IA_remove_roads");
-- remove road building for ai.
-- todo: create the "build war road" mission in dll
function DoNotBuildRoadYourself(iPlayerOwner, iUnitID, mission)
i... |
local ngx_log = ngx.log
local ngx_DEBUG = ngx.DEBUG
local ngx_ERR = ngx.ERR
local ngx_INFO = ngx.INFO
local str_format = string.format
local tostring = tostring
local _M = {
_VERSION = "0.10",
}
local mt = { __index = _M }
local default_pool = {
up = true,
method = 'round_robin',
timeout = 2000, -- s... |
--------------
-- LIBMUSIC --
--------------
local MAJOR, MINOR = "LibMusic-1.0", 1;
LibMusic = LibStub:NewLibrary(MAJOR, MINOR);
if (not LibMusic) then
return;
end
local LibEasing = LibStub("LibEasing-1.0");
LibMusic.callbacks = LibMusic.callbacks or LibStub("CallbackHandler-1.0"):New(LibMusic, "RegisterEvent", ... |
๏ปฟlocal K, C, L, _ = select(2, ...):unpack()
if C.Tooltip.Enable ~= true or C.Tooltip.SpellID ~= true then return end
local _G = _G
local match = string.match
local select = select
local tonumber = tonumber
local strfind = string.find
local IsModifierKeyDown = IsModifierKeyDown
local GetSpell, GetText, GetName = GetSpe... |
local Number, String, Ident, Hash, Function, Url
do
local _obj_0 = require("web_sanitize.css_types")
Number, String, Ident, Hash, Function, Url = _obj_0.Number, _obj_0.String, _obj_0.Ident, _obj_0.Hash, _obj_0.Function, _obj_0.Url
end
local Color = Ident + Hash + Function
local properties = {
["margin-top"] = Num... |
#! /usr/bin/env luajit
local ffi = require("ffi")
ffi.cdef("int isatty(int)")
local function printfln(fmt, ...)
print(fmt:format(...))
end
local function average(values)
local sum = 0.0
for _, value in ipairs(values) do
sum = sum + value
end
return sum / #values
end
local function stderror(valu... |
local K = unpack(select(2, ...))
local Module = K:GetModule("Auras")
if K.Class ~= "MONK" then
return
end
local _G = _G
local math_floor = _G.math.floor
local C_PaperDollInfo_GetStaggerPercentage = _G.C_PaperDollInfo.GetStaggerPercentage
local GetSpecialization = _G.GetSpecialization
local GetSpellCount = _G.GetSpe... |
return Command 'lyrics'
:setCategory 'Info'
:setDesc 'Returns the lyrics to a song specified.'
:setUsage '<songTitle>'
:setAliases { 'songlyrics' }
:run(function(msg, args, util)
util.request {
url = 'https://some-random-api.ml/lyrics/?title='..args:join '+';
}:next(funct... |
employ_troop = {
cast = async(function(player)
local t = {graphic = 0, color = 0}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
local magicCost = 1000
local aethers = 600000
if (not player:canCast(1, 1, 0)) then
return
end
if player.magic < magicCost then
play... |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TestEZ = require(ReplicatedStorage.rbxts_include.node_modules.testez.src)
local testRoots = {
ReplicatedStorage.out,
}
local results = TestEZ.TestBootstrap:run(testRoots, TestEZ.Reporters.TextReporter)
-- Did something go wrong?
if #results.errors... |
slark_shadow_dance_lua = class({})
LinkLuaModifier( "modifier_slark_shadow_dance_lua", "lua_abilities/slark_shadow_dance_lua/modifier_slark_shadow_dance_lua", LUA_MODIFIER_MOTION_NONE )
LinkLuaModifier( "modifier_slark_shadow_dance_lua_passive", "lua_abilities/slark_shadow_dance_lua/modifier_slark_shadow_dance_lua_pass... |
---@class Texture : LayeredRegion
---[Documentation](https://wowpedia.fandom.com/wiki/UIOBJECT_Texture)
local Texture = {}
---[Documentation](https://wowpedia.fandom.com/wiki/API_Texture_GetAtlas)
function Texture:GetAtlas() end
---[Documentation](https://wowpedia.fandom.com/wiki/API_Texture_GetBlendMode)
function Te... |
----------------------------
-- SSBase --
-- Created by Skeyler.com --
----------------------------
include('shared.lua')
SWEP.PrintName = "Skeyler MapEditor" -- 'Nice' Weapon name (Shown on HUD)
SWEP.Slot = 0
SWEP.SlotPos = 0
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = t... |
local getPlayerState = require(script.Parent.getPlayerState)
return function(state,player, id)
local pstate = getPlayerState(state,player)
if pstate then
return pstate.lastCollected[id]
end
end |
solution "Samples"
configurations { "Debug", "DebugOpt", "Release", "Retail" }
-- platforms { "Native", "x32", "x64", "Xbox360", "PS3" }
-- platforms { "Native", "Xbox" }
platforms { "Native", "x32", "x64" }
-- include the fuji project...
dofile "../../Fuji/Project/fujiproj.lua"
-- include each of the s... |
constant_buffer_bind = constant_buffer_bind_flag.none
fail_safe_texture_index = 0
function fill_resource_vec(props, resource_props, resources)
resources:add(resource_props["atlas"] or "")
end
function fill_vs_resource_vec(props, resource_props, resources)
resources:add(resource_props["atlas_index"] or "")
... |
return {
name = "viconf",
version = "0.0.1",
description = "Test",
repository = {
url = "https://github.com/farisachugthai/viconf.git",
},
author = {
name = "Faris Chugthai",
email = "farischugthai@gmail.com"
},
licenses = {"MIT"}
}
|
#!/usr/bin/env lua
require 'ext'
-- this just removes .vars from each planet
-- it writes results to stdout
local json = require 'myjson'
local staticIntro = 'horizonsStaticData = '
local filename = ...
local static = json.decode(assert(file[filename]):match(staticIntro..'(.*)'))
for _,p in ipairs(static) do
p.vars = ... |
--
-- Created by IntelliJ IDEA.
-- User: Noneatme
-- Date: 10.02.2015
-- Time: 21:12
-- To change this template use File | Settings | File Templates.
--
CDxTabbedPane = inherit(CDxElement)
sx,sy = guiGetScreenSize()
function CDxTabbedPane:constructor(left, top, width, height, color, Parent, focusScroll)
self.Col... |
local load_module = require('utils.helpers').load_module
local ls = load_module 'luasnip'
if not ls then
return false
end
local sys = require 'sys'
local utils = RELOAD 'plugins.luasnip.utils'
local s = ls.snippet
-- local sn = ls.snippet_node
-- local t = ls.text_node
-- local isn = ls.indent_snippet_node
-- lo... |
return {
summary = 'Get the type of the ShaderBlock.',
description = 'Returns the type of the ShaderBlock.',
arguments = {},
returns = {
{
name = 'type',
type = 'BlockType',
description = 'The type of the ShaderBlock.'
}
},
related = {
'ShaderBlock:getOffset',
'lovr.graphic... |
require'hop'.setup{
teasing = false,
char2_fallback_key = '<cr>',
}
local map = require'map'
map.a{'f', '<cmd>HopChar1CurrentLine<cr>'}
map.a{'F', '<cmd>HopChar2<cr>'}
map.a{'gl', '<cmd>HopLine<cr>'}
map.a{'gL', '<cmd>HopLineStart<cr>'}
local colors = require'onedark.colors'
local hl = require'highlight'
hl.add{'Ho... |
SpatialSmoothTerm, parent = torch.class('nn.SpatialSmoothTerm', 'nn.Sequential')
function SpatialSmoothTerm:__init()
parent.__init(self)
local gx = torch.Tensor(3,3):zero()
gx[2][1] = -1
gx[2][2] = 0
gx[2][3] = 1
--gx = gx:cuda()
local gradx = nn.SpatialConvolution(1,1,3,3,1,1,1,1)
g... |
GraphicManager=class({
static={
Initialize=function(self)
self.pass={}
self.frame={}
self.width=600
self.height=400
table.insert(self.pass,GeometryPass:new())
table.insert(self.pass,DebugPass:new())
table.insert(self.pass,UI... |
--[[
--MIT License
--
--Copyright (c) 2019 manilarome
--Copyright (c) 2020 Tom Meyers
--
--Permission is hereby granted, free of charge, to any person obtaining a copy
--of this software and associated documentation files (the "Software"), to deal
--in the Software without restriction, including without limitation the ... |
local tempShape
local r,g,b
local function drawEllipse( xStart, yStart, x, y, isFinal )
local width = xStart-x
local height = yStart-y
display.remove( tempShape )
tempShape = nil
local anchorX, anchorY = 1, 1
-- Negative width or height means the anchor needs to be flipped.
if width < 0 then
anchorX = 0
wid... |
-- This script template has each of the script entry point functions.
-- They are described in detail in VR-Forces Configuration Guide.
-- Some basic VRF Utilities defined in a common module.
require "vrfutil"
require "airportDataUtils"
-- Global Variables. Global variables get saved when a scenario gets checkpointed... |
-- Export Flash actionscript
-- Thanks to Andre Michelle for the idea
function main ()
if mappy.msgBox ("Export Flash actionscript", "This will export the current layer as an actionscript (anims are replaced with block 0)\n\nRun the script (you will be prompted for a filename to save as)?", mappy.MMB_OKCANCEL, ... |
-- Simple recorder
--
-- Triggerable stereo recorder
-- and sample player
--
-- TODO
-- Zoom
-- Enc 1 + Key 1 -> Set zoom level
-- Key 1 -> Zoom in - Reset zoom
-- Zoom is centered on last edited loop point (first or last) and jumps/tracks to the currently edited one
-- Waveform
-- Maybe show two waveforms (1 for ... |
---@meta
---@class cc.PhysicsJointLimit :cc.PhysicsJoint
local PhysicsJointLimit={ }
cc.PhysicsJointLimit=PhysicsJointLimit
---* Set the anchor point on body b.
---@param anchr2 vec2_table
---@return self
function PhysicsJointLimit:setAnchr2 (anchr2) end
---* Set the anchor point on body a.
---@param anchr1 vec2... |
local generator = require 'lulz.generator'
local TestCase = require 'lulz.testcase'
local TestGenerator = TestCase:inherit 'Generators'
function TestGenerator:test_empty_generator()
local empty = generator {
gen = function() end
}
local counter = 0
for _ in empty() do
counter = counter + 1
end
se... |
module("luci.controller.turboacc", package.seeall)
function index()
if not nixio.fs.access("/etc/config/turboacc") then
return
end
local page
page = entry({"admin", "network", "turboacc"}, cbi("turboacc"), _("Turbo ACC Center"), 101)
page.i18n = "turboacc"
page.dependent = true
page.acl_depends = { "luci-app-... |
local luasql = require('luasql.sqlite3')
-- assert time calculations (os dependent)
assert(
os.time{day = -1, month = 1, year = 2013}
==
os.time{day = 30, month = 12, year = 2012}
)
assert(
os.time{day = 32, month = 12, year = 2012}
==
os.time{day = 1, month = 1, year = 2013}
)
local eng = { dateformat = "%Y... |
local _, Engine = ...
local Module = Engine:GetModule("ActionBars")
local BarWidget = Module:SetWidget("Bar: Custom")
BarWidget.OnEnable = function(self)
end
|
-- MIT License
--
-- CPStyling.lua https://github.com/Nats-ji/CPStyling.lua
--
-- This file is a part of CPStyling.lua
--
-- Copyright (c) 2021 Mingming Cui
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal... |
function paladinBuff(buff, aura)
buff = buff or determinePaladinBuff()
setDefaultAura(aura)
if buff == "Sanc/Salva" then
return palaRaidSancSalva()
elseif buff == "Kings" then
return palaRaidKings()
elseif buff == "Might/Wisdom" then
return palaRaidMightWisdom()
elseif buff == "Light" then
r... |
return {
mod_description = {
en = "Pause the game."
},
hotkey = {
en = "Hotkey"
},
hotkey_tooltip = {
en = "Hotkey to pause."
},
pause_command_description = {
en = "Pause or unpause the game. Host only."
},
game_paused = {
en = "Game paused!"
},
game_unpaused = {
en = "Game unpaused!"
},
not_se... |
local function sendOnline ( )
if (GAMEMODE.ServerIdentifier == 0) then return end
tmysql.query("UPDATE `perp_system` SET `value`='" .. os.time() .. "' WHERE `key`='online_" .. GAMEMODE.ServerIdentifier .. "' LIMIT 1");
end
timer.Create("sendOnline", 10, 0, sendOnline);
local function forceOnline ( Player )
if (P... |
--[[
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use ... |
local uv = require('luv')
local function set_interval(interval, callback)
local timer = uv.new_timer()
local function ontimeout()
callback(timer)
end
uv.timer_start(timer, interval, interval, ontimeout)
return timer
end
local function clear_interval(timer)
uv.timer_stop(timer)
uv.close(timer)
end
return {
... |
require("nvim-lsp-installer").on_server_ready(function(server)
local opts = {}
if server.name == "sumneko_lua" then
opts = {
settings = {
Lua = {
diagnostics = {
globals = { "vim", "use" },
},
--workspace = {
-- Make the server aware of Neovim runtime files
--library = {[vim.f... |
------------------------------------------------------------------------------
-- Copyright 2013 Christian Liesch
-- Provide under MIT License
--
-- Cookie Parser
------------------------------------------------------------------------------
local _cookie = {}
---------------------------------------------------------... |
function Initialise ()
Call( "BeginUpdate" )
end
function Update ( time )
local anythingbehind = Call("SendConsistMessage", 0, "dummy", 0 )
local anythinginfront = Call("SendConsistMessage", 0, "dummy", 1 )
if (anythingbehind + anythinginfront) == 1 then
Call( "Farolim Vermelho Esque... |
__source 'lua/api_car_control.cpp'
__source 'extensions/smart_mirror/ac_ext_smart_mirror.cpp'
__allow 'carc'
ffi.cdef [[
typedef struct {
vec2 rotation;
float fov;
float aspectMultiplier;
int flip;
bool isMonitor;
bool useMonitorShader;
int role;
vec2 monitorShaderScale;
float monitorShaderSkew;
f... |
--- Asynchronous HTTP client
-- @usage local http = require('vega.client.http')
-- http('www.google.com'):get('/', function(response)
-- print(response.body)
--end)
-- @module leda.Http.http
local io = require 'vega.io'
local util = require 'vega.util'
--- http Http class
--- @type Http
local Http = class('Http')
... |
id = 'V-38699'
severity = 'low'
weight = 10.0
title = 'All public directories must be owned by a system account.'
description = 'Allowing a user account to own a world-writable directory is undesirable because it allows the owner of that directory to remove or replace any files that may be placed in the directory by ot... |
----------------------------------------------------------------------------------------------------
--- LEA GAME SETTINGS
----------------------------------------------------------------------------------------------------
print('[SandBox] Initializing')
settings = { title = "YES THIS IS SANDBOX !!!"
... |
--Start of Global Scope---------------------------------------------------------
print('AppEngine Version: ' .. Engine.getVersion())
local DELAY = 2000 -- ms between visualization steps for demonstration purpose
-- Creating global viewer
local v = View.create("viewer2D1")
-- Loading necessary Scripts
require('Grap... |
local Prop = {}
Prop.Name = "Club Foods"
Prop.Government = true
Prop.Doors = {
Vector( 7961.5, 5930, 133 ),
Vector( 7962, 5870, 133 ),
Vector( 9068, 6131, 124.25 ),
Vector( 9068, 6368, 124.25 ),
Vector( 9068, 6462, 124.25 ),
Vector( 9164, 5392, 133 ),
Vector( 9315, 5392, 133 ),
}
GM.Property:Register( Prop ) |
return function()
local Root = script.Parent.Parent
local CorePackages = game:GetService("CorePackages")
local PurchasePromptDeps = require(CorePackages.PurchasePromptDeps)
local Rodux = PurchasePromptDeps.Rodux
local PromptState = require(Root.Enums.PromptState)
local Reducer = require(Root.Reducers.Reducer)
l... |
-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Strength support gems
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...
skills["SupportAddedFireDamage"] = {
name = "Added Fire Damage",
description = "Supports any skill that hits enemies.",
color = 1,
supp... |
local Controller = {}
Controller.new = function()
local obj = {}
return obj
end
return Controller |
-- โญโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโฎ
-- โ Copyright (c) 2022-present Lalit Kumar โ
-- โ License: MIT โ
-- โฐโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโฏ
--
local p = require("cobalt2.palette")
local cobalt2 = {
ina... |
object_tangible_wearables_jacket_jacket_gcw_rebel_01 = object_tangible_wearables_jacket_shared_jacket_gcw_rebel_01:new {
}
ObjectTemplates:addTemplate(object_tangible_wearables_jacket_jacket_gcw_rebel_01, "object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff")
|
local API_NPC = require(script:GetCustomProperty("API_NPC"))
local API_DS = require(script:GetCustomProperty("APIDifficultySystem"))
local API_RE = require(script:GetCustomProperty("APIReliableEvents"))
local RANGE = 0.0
local COOLDOWN = 17.0
local OFFSET_RADIUS = 1300.0
local MUSHROOM_COUNTS = {5, 7, 9, 13}
l... |
require 'nn'
local Sampler, parent = torch.class('nn.GmmSampler', 'nn.Module')
function Sampler:__init()
parent.__init(self)
self.eps = torch.Tensor()
self.muBuf = torch.Tensor()
self.lvBuf = torch.Tensor()
self.prob = torch.Tensor()
self.idx = torch.LongTensor()
self.lv = torch.Tensor()
self.... |
return {'laudanum','laudatie','laudatio','lauden','laureaat','laurier','laurierbes','laurierblad','laurierboom','laurierdrop','laurieren','laurierkers','laurierolie','lauw','lauwer','lauweren','lauwerkrans','lauwerkroon','lauwertak','lauwhartig','lauwheid','lauwte','lauwtjes','lauwwarm','laura','lauren','laurens','laur... |
๏ปฟ-- ********************************************************************************
-- Data Broker Volume Control (Broker_Volume)
-- A volume control for Data Broker.
-- By: Shenton
--
-- Locales-itIT.lua
-- ********************************************************************************
local L = LibStub("AceLocale-... |
---@class Card @enum
Card = {}
---
--- -1
Card.CARD_RANDOM = -1
---
--- 0
Card.CARD_NULL = 0
---
--- 1
Card.CARD_FOOL = 1
---
--- 2
Card.CARD_MAGICIAN = 2
---
--- 3
Card.CARD_HIGH_PRIESTESS = 3
---
--- 4
Card.CARD_EMPRESS = 4
---
--- 5
Card.CARD_EMPEROR = 5
---
--- 6
Card.CARD_HIEROPHANT = 6
---
--- 7
Card.CARD_LOVERS... |
Config = {}
Config.DrawDistance = 10.0
Config.DiscordWebook = ""
Config.Zones = {
Actions = {
Pos = {x = -535.02, y = -193.02, z = 46.41},
Size = {x = 1.5, y = 1.5, z = 0.4},
Color = {r = 102, g = 102, b = 204},
Type = 1
},
}
-- Config pajak
-- Class bank
Config.HoboClassLimit = 20... |
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Roact = require(Modules.Common.Roact)
local ExternalEventConnection = require(Modules.Common.RoactUtilities.E... |
-----------------------------------
--
-- Zone: Bibiki_Bay (4)
--
-----------------------------------
local ID = require("scripts/zones/Bibiki_Bay/IDs")
require("scripts/globals/chocobo_digging")
require("scripts/globals/manaclipper")
require("scripts/globals/zone")
-----------------------------------
function onChoco... |
ITEM.name = "Snork Hand"
ITEM.description = "Uncooked meat from a snork."
ITEM.longdesc = "An uncooked snork hand. Legend has that they bring luck when you eat them, albeit veterans tend to cook them first."
ITEM.model = "models/lostsignalproject/items/consumable/raw_snork.mdl"
ITEM.price = 450
ITEM.width = 1
ITEM.hei... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseUserStatusList_pb', package.seeall)
local BSEUSERSTATUSLIST = protobuf.Descriptor();
local BSEUSERSTATUSLIST_STATUSLIST_FIELD = protobuf.FieldDescriptor();
BSEUSERSTATUSLIST_STATUSLIST_FIELD.name = "statuslist"
BSEUSERSTATUSLIS... |
return {
armpt = {
acceleration = 0.096,
airsightdistance = 720,
brakerate = 0.075,
buildcostenergy = 1051,
buildcostmetal = 107,
builder = false,
buildpic = "armpt.dds",
buildtime = 2000,
canattack = true,
canguard = true,
canmove = true,
canpatrol = true,
canstop = 1,
category = "ALL MOBI... |
ITEM.name = "Bag"
ITEM.desc = "A bag to hold items."
ITEM.model = "models/props_c17/suitcase001a.mdl"
ITEM.category = "Storage"
ITEM.width = 2
ITEM.height = 2
ITEM.invWidth = 4
ITEM.invHeight = 2
ITEM.isBag = true
ITEM.functions.View = {
icon = "icon16/briefcase.png",
onClick = function(item)
local index = item:get... |
-- Copyright 2012 by Till Tantau
--
-- This file may be distributed an/or modified
--
-- 1. under the LaTeX Project Public License and/or
-- 2. under the GNU Public License
--
-- See the file doc/generic/pgf/licenses/LICENSE for more information
-- @release $Header: /cvsroot/pgf/pgf/generic/pgf/graphdrawing/lua/pgf/gd... |
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