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VFS.Include("luagadgets/gadgets.lua", nil, VFS.BASE)
TidyPlatesUtility = {} ------------------------------------------------------------------------------------- -- General Helpers ------------------------------------------------------------------------------------- local _ local copytable -- Allows self-reference copytable = function(original) local...
-- a Hook is the first weapon of a Hunter -- it can be used to move around the map like in liero, -- to fight other Hunters, -- to grab the Rabbit -- and to interact with the environment local CLASS = require('Class') local Assets = require('Assets') local World = require('World') local Entity = require('Entity') ...
local use_player_monoids = minetest.global_exists("player_monoids") local storage = minetest.get_mod_storage() local global_fly_enabled = storage:get_int("global_fly") == 1 local player_can_fly = function(player) local pos = player:get_pos() for _, box in pairs(skybox.list) do local match = false if box.miny an...
-- oUF_SimpleConfig: player -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Player Config ----------------------------- L.C.player = { enabled = true, size = {265,26}, point = {"RIGHT",UIParent,"CENTER",-130,-100}, sca...
exports('GetNorthYanktonObject', function() return NorthYankton end) NorthYankton = { ipl = { "prologue01", "prologue01c", "prologue01d", "prologue01e", "prologue01f", "prologue01g", "prologue01h", "prologue01i", "prologue01j", "prologue01k", "prologue01z", "prologue02", "prologue03", "p...
require "gliese/web" require "gliese/redis" require "bit" require "Sha1" local secret = "change-me-please" local v4_host = "testv6.stdio.be" local v46_host = "v46.probe-v6.stdio.be" local v6_host = "v6.probe-v6.stdio.be" local v6_dns6_host = "v6-probe-for-stdio-be.onlyv6.com" local script = "/v6.lua/" --[[ Steps: 0...
----------------------------------- -- Area: Ru'Aun Gardens -- NPC: <this space intentionally left blank> -- !pos -241 -12 332 130 ----------------------------------- local ID = require("scripts/zones/RuAun_Gardens/IDs") require("scripts/globals/npc_util") ----------------------------------- function onTrade(player, ...
MagBehavior = {} MagBehavior.e = {} ------------------------------------------------------ -- System events ------------------------------------------------------ function MagBehavior:new() local u = {} setmetatable(u, self) self.__index = self return u end function MagBehavior:onConnect() -- self.state = ...
--[[ DDPathfinding v0.7.4 by: truedarkdev (DarkDev#3167 at discord) ]]-- local DD_PATHFINDING_BASE = require(script:GetCustomProperty("DDPathfindingBase")) local DD_PRIORITY_QUEUE = require(script:GetCustomProperty("DDPriorityQueue")) local GREEDINESS = script:GetCustomProperty("Greediness") or ...
--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ return function(loveframes) ---------- module start ---------- loveframes.objects = {} --[[------------------------------...
-- A general purpose 2-dimensional coordinate type. -- initialized like a class, i.e. Point(x, y) -- Points are often used as arguments. Library functions should generally not -- modify input points, and use point:copy(). local point = {} function point.init (x, y) return setmetatable({x=x, y=y}, point.mt) end f...
project "esteidcsp" uuid "DBCD4071-608C-4443-A440-45E15FE05BC3" location ("../../../build/" .. _ACTION) language "C++" kind "SharedLib" files { "*.h","*.cpp","esteidcsp.rc","csp.def" } pchheader "precompiled.h" pchsource "precompiled.cpp" includedirs { "../.." -- utility ,".....
return {'dixieland','dixit','dixielandmuziek','dix'}
SILE.hyphenator.languages["nl"] = {} SILE.hyphenator.languages["nl"].patterns = { ".a4", ".aan5", ".aarts5", ".aat5", ".ab5l", ".acht5end", ".ac5re", ".adi5", ".af3", ".af5l", ".af5s", ".aftu5re", ".al3ee", ".al3f", ".alk4", ".al5ko", ".alko5v", ".al5ma", ".al3om", ".al4st", ".ana3s", ".an3d2", ".an3en", ".an3gl", "...
local M = {} M.CR = string.char(0x0d) M.LF = string.char(0x0a) M.CRLF = string.char(0x0d, 0x0a) function M.toLF(str) str = string.gsub(str, M.CRLF, M.LF) str = string.gsub(str, M.CR, M.LF) return str end return M
--- This module provides various utilities that make or operate on tables. -- -- Permission is hereby granted, free of charge, to any person obtaining -- a copy of this software and associated documentation files (the -- "Software"), to deal in the Software without restriction, including -- without limitation the righ...
local settings_key_prefix = "a2x1_config_bits" .. "-" .. "player_force" .. "-" function __settings_global__player_force(data, order) return data:extend( { { type = "double-setting", name = settings_key_prefix .. "character_running_speed_modifier", setting_type = "runtime-global", ...
BottomMidUI = SimpleClass(BaseUI) local mainId = 900000010001 --声明成员变量 function BottomMidUI:__init_Self() self.mp = UIWidget.LImage self.hp = UIWidget.LImage self.createPlayerBtn = UIWidget.LButton self.deleteBtn = UIWidget.LButton self.createAIBtn = UIWidget.LButton self.index = 800000010001 self.entityIndex ...
function Whip:UpdateRootState() local infested = GetIsPointOnInfestation(self:GetOrigin(), self:GetTeamNumber()) local moveOrdered = self:GetCurrentOrder() and self:GetCurrentOrder():GetType() == kTechId.Move -- unroot if we have a move order or infestation recedes if self.rooted and (moveOrdered or n...
return { snippet_engine = "luasnip", languages = { typescript = { template = { annotation_convention = "tsdoc", }, }, typescriptreact = { template = { annotation_convention = "tsdoc", }, }, }, }
local _, C = unpack(select(2, ...)) local _G = _G local table_insert = _G.table.insert local hooksecurefunc = _G.hooksecurefunc table_insert(C.defaultThemes, function() local StackSplitFrame = _G.StackSplitFrame StackSplitFrame:StripTextures() StackSplitFrame:CreateBackdrop('Transparent') StackSplitFrame.bg1 = ...
local uv = require 'couv' local TEST_PORT = 9123 coroutine.wrap(function() local handle = uv.Udp.new() handle:bind(uv.SockAddrV4.new('0.0.0.0', TEST_PORT)) handle:startRecv() local nread, buf, addr repeat nread, buf, addr = handle:recv() print("udp_server recv nread=", nread) if nread and nread...
-- Copyright 2019 - present Xlab -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to ...
id = 'V-38569' severity = 'low' weight = 10.0 title = 'The system must require passwords to contain at least one uppercase alphabetic character.' description = 'Requiring a minimum number of uppercase characters makes password guessing attacks more difficult by ensuring a larger search space.' fixtext = 'The pam_crackl...
local SpatialBatchNormalization, parent = torch.class('cudnn.SpatialBatchNormalization', 'cudnn.BatchNormalization') SpatialBatchNormalization.mode = 'CUDNN_BATCHNORM_SPATIAL' SpatialBatchNormalization.nDim = 4 SpatialBatchNormalization.__version = 2
--[[ Copyright 2020 Matthew Hesketh <matthew@matthewhesketh.com> This code is licensed under the MIT. See LICENSE for details. ]] local game = {} local mattata = require('mattata') local socket = require('socket') local json = require('dkjson') local redis = require('libs.redis') local utf8 = utf8 or require('...
local Components = require "moonpie.ui.components" local App = require "game.app" local MainMenu = Components("main_menu", function() return { id = "mainMenu", style = "align-center align-middle", Components.button { caption = "Start", click = App.newGame, style = "mainMenuButton button-primary" }...
--- module loader, Re-Dream -- Global turbo.Version = 201710.0 -- Variables local pathRoot = "turbo/" local pathLoad = { "shared/", "server/", "client/" } -- Helper functions local function loadFolder( path, realm ) if realm == 2 and not SERVER then return end local files = file.Find( pathRoot .. path .. "*.lua"...
return { fadeOut = 1.5, mode = 3, fadeType = 1, once = true, id = "TACT20009", scripts = { { actor = 407010, side = 2, nameColor = "#ff0000", mode = 2, say = "果然未完成的躯体还是存在缺陷吗…", shake = { speed = 1, number = 3 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painti...
-- FIXME all howing as complete even when some missing local M = {} local requests local count = 0 local variables local running = false local update_status_callback local update_view_callback function M.async_curl(request) local curl_args = request:get_curl(variables, false) -- nil if missing data if not cur...
--[[ 队列排序 ]] local THIS_MODULE = ... local Stack = require("app.main.modules.common.Stack") local QueueSort = class("QueueSort", require("app.main.modules.ui.FrameBase"), require("app.main.modules.uiwidget.UIWidgetFocusable")) --[[ 构造函数 config params 额外参数 name 名称 csb csb文件 widgets 组件表 bindings 绑定表...
--- -- Creates and parses NetBIOS traffic. The primary use for this is to send -- NetBIOS name requests. -- -- @author Ron Bowes <ron@skullsecurity.net> -- @copyright Same as Nmap--See http://nmap.org/book/man-legal.html local bin = require "bin" local bit = require "bit" local dns = require "dns" local math = require...
local M = {} M.rewindLimit = 5 -- time limit expressed in seconds M.fixedStep = true M.fps = 60 local properties = {} local timeFrames = {} local properties = {} local tick = 0 local function init(...) local args = {...} for i = 1, #args do if #args[i] == 2 and type(args[i]) == "table" and type(args[i...
----------------------------------- -- Area: Northern San d'Oria -- NPC: Heruze-Moruze -- Involved in Mission: 2-3 Windurst -- !pos -56 -3 36 231 ----------------------------------- require("scripts/globals/missions") ----------------------------------- function onTrade(player, npc, trade) end function onTrigger(pla...
return {'quirinaal','quiche','quickstep','quidam','quilt','quilten','quinoa','quinquagesima','quinto','quisling','quitte','quiz','quizleider','quizmaster','quizprogramma','quizvraag','quizzen','quietisme','quietist','quietisten','quirina','quirine','quiteen','quiteens','quito','quitoos','quitoer','quin','quincy','quinn...
require("plugins.null_ls.settings")
module("luci.controller.amlogic", package.seeall) function index() page = entry({"admin", "system", "amlogic"}, alias("admin", "system", "amlogic", "info"), _("Amlogic Service"), 88) page.dependent = true entry({"admin", "system", "amlogic", "info"},cbi("amlogic/amlogic_info"),_("Amlogic Service"), 1).lea...
Config = {} Config.cars = { {spawnCode = "", steamID = {"", ""}, DiscordID = {"", "", ""}, acePerm = {"", "", ""}, DiscordRole = {"", "", ""}, whatToDo = "killengine"}, {spawnCode = "", steamID = {"", ""}, DiscordID = {"", "", ""}, acePerm = {"", "", ""}, DiscordRole = {"", "", ""}, whatToDo = "delete"}, {spaw...
------------------------------------------ -- Startup Settings handling happens here. ------------------------------------------ if settings.startup["space-locomotive-speed-setting"].value == "238 km/h (Vanilla)" then data.raw["locomotive"]["space-locomotive"].max_speed = 1.1 data.raw["cargo-wagon"]["space-cargo-wa...
local orig_BaseNetworkSession = { check_peer_preferred_character = BaseNetworkSession.check_peer_preferred_character } -- Modified to support additional peers. function BaseNetworkSession:on_network_stopped() local num_player_slots = BigLobbyGlobals:num_player_slots() -- Only code changed was replacing hardcoded ...
--服务进程操作router的相关基础函数 addr_list = { ["router1"] = {ip="127.0.0.1", port=8000}, --["router2"] = {ip="127.0.0.1", port=8001}, }; routers = routers or {}; --router_name --> socket connectings = connectings or {}; function select_router() current_router = nil; if #routers > 0 then current_router ...
local ok, zen = pcall(require, "zen-mode") if not ok then return end zen.setup { window = { backdrop = 0.25, width = 0.5, }, } vim.keymap.nnoremap { "<M-f>", zen.toggle } vim.keymap.inoremap { "<M-f>", zen.toggle }
local tasks = require "lua-asyncio/tasks" local async = tasks.async local Lock do Lock = {} local meta = {__index = Lock} --[[@ @name new @desc Creates a new instance of Lock @desc This is an object used to have exclusive access to shared resources. @desc If a task acquired it, no other task can acquire th...
local K, _, L = unpack(select(2, ...)) local CopyChat = K:GetModule("Chat") -- Sourced: ElvUI (Elvz) local _G = _G local string_format = _G.string.format local string_gsub = _G.string.gsub local string_lower = _G.string.lower local table_concat = _G.table.concat local table_insert = _G.table.insert local AUCTION_CAT...
local gitsigns_ok, gitsigns = pcall(require, 'gitsigns') if not gitsigns_ok then return end gitsigns.setup()
package.cpath = package.cpath .. ";../../luaclib/?.so" local ltask = require "ltask" local c = ... assert(type(c) == "number") local taskid = ltask.taskid() for i=1,10 do ltask.send(c, i) print(string.format("task %d send %d", taskid, i)) coroutine.yield() end print("producer exit")
utilMenu = hs.menubar.new() local icon = [[ 1 . . . . . . . . . . . 3 . # # . . . . . . . # # . . # # # # . . . # # # # . . . # # # # 2 # # # # . . . . # # # # # # # # # . . . . . # # # # # # # . . . . . . 8 # # # # # 4 . . . . . . # # # # # # # . . . . . # # # # # # # # # . . . . # # # # 6 # # # # . . . # # # # . . ....
-- test.TbExcelFromJsonMultiRow return { [1] = { id=1, x=5, items= { { x=1, y=true, z="abcd", a= { x=10, y=100, }, b= { 1, 3, 5, }, }, { x=2, y=false, z="abcd", a= { x=22, y=33, }, b= { 4, 5, }, }, }, }, [2] = { ...
local h = _G._bfredl_helmsman or {} _G._bfredl_helmsman = h _G.hm = _G._bfredl_helmsman local curl = require'plenary.curl' h.API_TOKEN_HUG = os.getenv "hugtoken" h.API_TOKEN_GOOSE = os.getenv "goosetoken" function h.doer(url, api_token, input, cb) local tzero = vim.loop.gettimeofday() curl.post(url, { body ...
local Player ={} --for now it is advised to not have any variables that are important for work of the script as they will be reset due to issues with save system Player.DebugInt=0; function Player:SpawnDebugString() Player.DebugInt=Player.DebugInt+1; print("Lua code is exucuted DebugInt is ".. Player.D...
local Observable = require 'observable' local util = require 'util' --- Returns an Observable that only produces values from the original if they are different from -- the previous value. -- @arg {function} comparator - A function used to compare 2 values. If unspecified, == is used. -- @returns {Observable} function ...
local LastStation, LastPart, LastPartNum, CurrentAction = nil, nil, nil, nil local IsHandcuffed, IsDragged, HasAlreadyEnteredMarker = false, false, false local CurrentActionData, CopPed, CurrentActionMsg = {}, '', 0 ESX = nil Citizen.CreateThread(function () while ESX == nil do TriggerE...
require "Apollo" require "GameLib" require "Unit" require "ICComm" require "ICCommLib" require "XmlDoc" local JSON = Apollo.GetPackage("Lib:dkJSON-2.5").tPackage local GuardWaypointsPackage, GuardWaypointsPackageVersion = "GMM:GuardWaypoints-1.7", 1 local packageTest = Apollo.GetPackage(GuardWaypointsPackage) -- if th...
--[[ This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:26' using the latest game version. NOTE: This file should only be used as IDE support; it should NOT be distributed with addons! **************************************************************************** CONTENTS OF THIS FILE IS COPYRI...
Database_DemonHunter = {date="2020-09-05 13:15:08",lookup={["Havoc"] = {[2329] = {}, [2327] = {}, [2334] = {}, [2328] = {}, [2333] = {}, [2335] = {}, [2343] = {}, [2336] = {}, [2331] = {}, [2345] = {}, [2337] = {}, [2344] = {}},["Vengeance"] = {[2329] = {}, [2327] = {}, [2334] = {}, [2328] = {}, [2333] = {}, [2335] = {...
local _={} local log=Debug.log local startsWith=Allen.startsWith -- example: get("bind=","*") returns: "127.0.0.1" from bind=127.0.0.1 cmd param _.get=function(prefix,fallback) for k,currentArg in pairs(arg) do -- log("processing arg:"..currentArg) local pos= string.find(currentArg, prefix) if pos~=nil then ...
--Structured exceptions for Lua. --Written by Cosmin Apreutesei. Public Domain. --prototype-based dynamic inheritance with __call constructor (from glue). local function object(super, o) o = o or {} o.__index = super o.__call = super and super.__call o.__tostring = super and super.__tostring return setmetatable(...
script_name("ClearChat") script_version("v1.0") script_authors("Tim4ukys") script_dependencies("SA-MP v0.3.7 R1", "SA-MP v0.3.7 R3-1", "SA-MP v0.3.DL R1") local dl = require( 'SA-MP API.init' ) local ffi = require( 'ffi' ) function ClearEntry(kolvo) local m_pChat = dl.Get().pChat for i = 99, 100 ...
local cjson = require "kafka.gateway.json" --require "resty.libcjson" local producer = require "resty.kafka.producer" local config = require "kafka.gateway.config" local log = ngx.log local ERR = ngx.ERR local json_encode = cjson.encode local msg_list = ngx.ctx.messageList local...
object_tangible_component_weapon_new_weapon_enhancement_ranged_slot_two_s03 = object_tangible_component_weapon_new_weapon_shared_enhancement_ranged_slot_two_s03:new { } ObjectTemplates:addTemplate(object_tangible_component_weapon_new_weapon_enhancement_ranged_slot_two_s03, "object/tangible/component/weapon/new_weapon...
local NAME, S = ... local KCL = KethoCombatLog local ACD = LibStub("AceConfigDialog-3.0") local L = S.L --------------------- --- LibDataBroker --- --------------------- local dataobject = { type = "launcher", text = NAME, icon = "Interface\\Icons\\INV_Sword_01", OnClick = function(clickedframe,...
--[[ This project is created with the Clockwork framework by Cloud Sixteen. http://cloudsixteen.com --]] -- Called when the cinematic intro info is needed. function Schema:GetCinematicIntroInfo() return { credits = "Designed and developed by "..self:GetAuthor()..".", title = Clockwork.config:Get("intro_text_big...
----------------------------------------------------------------------------------------- -- Decorators -- Guard -- Protect the decorated child from running if another Guard with the same token is -- already guarding (Running) that token.\n -- Guarding is global for all of the agent's Behaviour Trees. --------------...
-- Copyright 2022 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
return {'ftisis'}
return NOTESKIN:LoadActor("UpLeft","Tap Note")..{ InitCommand=cmd(effectclock,"beat";effectmagnitude,0.5,1,0) };
--Lib for objectives, from here we control the objective entity and shizzless if SERVER then hook.Add("Initialize", "reb_objinit", function() --Add a timer to be sure everything exists in the game world before calling it. ObjTable = {} timer.Simple(0.1, function() for k, v in pairs(ents.FindByClass("reb_...
require("toggleterm").setup({ -- size can be a number or function which is passed the current terminal size = function(term) if term.direction == "horizontal" then return 15 elseif term.direction == "vertical" then return vim.o.columns * 0.4 end end, open_mapping = [[<c-\>]], direction...
#!/usr/bin/env lua -- Placed in the public domain 2020 Sam Trenholme -- This is a version of RadioGatun[32] (RG32) which uses bit32. This is -- faster than the pure LUA 5.1 implementation of RG32, but needs either -- a Lua 5.1 port of the bit32 library (Roblox and Lunacy have both -- done this), or Lua 5.2/5.3 (bit3...
--===========================================================================-- -- -- -- PLoop for Openresty -- -- -- ...
local path = (...):match('(.-)[^%./]+$') return { name = 'Transform', description = 'Object containing a coordinate system transformation.\n\nThe love.graphics module has several functions and function variants which accept Transform objects.', constructors = { 'newTransform', }, supertypes...
dofile "common.lua" -- cpp -- //-------------------------------------------------------------------------- function cpp_common() includedirs( { SRC_DIR, }) end -- //-------------------------------------------------------------------------- function cpp_solution(solutionName) local geneeratepa...
-- Moving character example. -- This sample demonstrates: -- - Controlling a humanoid character through physics -- - Driving animations using the AnimationController component -- - Manual control of a bone scene node -- - Implementing 1st and 3rd person cameras, using raycasts to avoid the 3rd pers...
enabled = false function onCreate() math.randomseed(os.time()) end function onEvent(name, value1, value2) if name == 'Angy Effect' then enabled = not enabled if enabled then doTweenAlpha('angynesseffectalpha', 'angynesseffect', 1, 0.5, 'linear') else ...
return { player={ frames={ { { 0, 0, 40, 28 }, duration=100 }, { { 40, 0, 40, 28 }, duration=100 }, { { 80, 0, 40, ...
g_PluginInfo = { Name = "sphinx0res", Date = "2015-2-17", Description = "An anti-XRay plugin for Cuberite" }
--Copyright (c) 2011-2015 Zhihua Zhang (alacner@gmail.com) --Flexihash - A simple consistent hashing implementation for Lua. module('Flexihash', package.seeall) Flexihash_Crc32Hasher = { hash = function(string) return ngx.crc32_long(string) end } Flexihash_Md5Hasher = { hash = function(string) local m5 = strin...
local mod = DBM:NewMod(195, "DBM-Firelands", nil, 78) local L = mod:GetLocalizedStrings() local Riplimb = EJ_GetSectionInfo(2581) local Rageface = EJ_GetSectionInfo(2583) local sndWOP = mod:SoundMM("SoundWOP") mod:SetRevision(("$Revision: 79 $"):sub(12, -3)) mod:SetCreatureID(53691) mod:SetZone() mod:SetUsed...
--[[ Copyright (C) 2015 Real-Time Innovations, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in...
local t = Def.ActorFrame{} t[#t+1] = Def.Quad{ InitCommand=cmd(xy,SCREEN_WIDTH,0;halign,1;valign,0;zoomto,capWideScale(get43size(350),350),SCREEN_HEIGHT;diffuse,color("#1E282F99")); }; -- what is this supposed to be? - mina t[#t+1] = Def.Quad{ InitCommand=cmd(draworder,-300;xy,10,300-100;zoomto,SCREEN_WIDTH,160;ha...
NIL = require "NIL" NIL.Use("Test/ExtendTest.nil")
-- map array arr with function fn function map(fn, arr) local new_arr = {} for i,v in ipairs(arr) do new_arr[i] = fn(v, i) end return new_arr end -- filter array arr using function fn function filter(fn, arr) local new_arr = {} j = 1 for i,v in ipairs(arr) do if fn(v) then ...
local Map = {} local framework function Map:init(path, fw) framework = fw -- Set tiles, images local gid = 1 for i, tileset in ipairs(self.tilesets) do local image = self.formatPath(path .. tileset.image) tileset.image = framework.newImage(image) gid = self:setTiles(i, tileset, gid) end -- Set layers ...
local playsession = { {"anghelnicky", {524569}}, {"Hiero", {756519}}, {"Menander", {1655046}}, {"Origamist", {1536158}}, {"Sakama", {370553}}, {"everLord", {359708}}, {"JJGG", {704}}, {"waxman", {13277}}, {"xxsevenevesxx", {46568}}, {"TCP", {7168}}, {"VB11", {148669}}, {"ksb4145", {186796}}, {"Sikarii", {2...
util.AddNetworkString("sa_lowcreed") util.AddNetworkString("sa_domiracle") util.AddNetworkString("sa.GetMiracleCooldown") miracles = {} local stored = {} -------------------------------------------- -- miracles.Get(unique) -- -- Returns the given miracle. -------------------------------------------- f...
-- Created by Elfansoer --[[ Ability checklist (erase if done/checked): - Scepter Upgrade - Break behavior - Linken/Reflect behavior - Spell Immune/Invulnerable/Invisible behavior - Illusion behavior - Stolen behavior ]] -------------------------------------------------------------------------------- modifier_dark_will...
local curstage = GAMESTATE:GetCurrentStage(); local gfxNames = { Stage_Extra1= "ScreenGameplay stage extra1"; Stage_Extra2= "ScreenGameplay stage extra1"; Stage_Demo= "ScreenGameplay stage Demo"; Stage_Event="ScreenGameplay stage event"; Stage_1st= "ScreenGameplay stage 1"; Stage_2nd= "ScreenGame...
tallonIntel = { itemTemplates = { "object/tangible/loot/dungeon/corellian_corvette/rebel_rescue_filler01.iff", "object/tangible/loot/dungeon/corellian_corvette/rebel_rescue_filler02.iff", "object/tangible/loot/dungeon/corellian_corvette/rebel_rescue_intel.iff" }, } tallonTicketInfo = { depPlanet = "corellia", faction...
-- ************************************************************************** -- --[[ Dusk Engine Object Prototype: Tile Layer Handles everything pertaining to tiles. --]] -- ************************************************************************** -- local tileLayerPrototype = {} -- *******************************...
local common = require 'common' local include = require 'include' local vrml = require 'vrml' function parseBinarySTL(filename) local stlfile = assert(io.open(filename, 'rb')) print(fsize(stlfile)) local header = stlfile:read(80) if header:sub(1, 5) == 'solid' then error('ASCII STL') end local ptr = 80...
local gamemode = ScriptedGamemode() gamemode.ScoreboardColumns = { "Name", "Ping" } gamemode:On("initscoreboard", function (self, scoreboard) self.Scoreboard = scoreboard self.ScoreboardColumnIndexes = {} for _, columnName in pairs(self.ScoreboardColumns) do self.ScoreboardColumnIndexes[columnName] = scoreboard:...
return { [6] = {code=6,key='EXAMPLE_FLASH',}, [7] = {code=7,key='EXAMPLE_MSGBOX',}, [8] = {code=8,key='EXAMPLE_DLG_OK',}, [9] = {code=9,key='EXAMPLE_DLG_OK_CANCEL',}, [100] = {code=100,key='ROLE_CREATE_NAME_INVALID_CHAR',}, [101] = {code=101,key='ROLE_CREATE_NAME_EMPTY',}, [102] = {code=102,key='ROLE_CREATE_NAME_EXCEE...
array_of_strings = { array_of_strings = { 'hello', 'world', } }
intcore_shield = class({}) LinkLuaModifier( "intcore_shield_modifier", LUA_MODIFIER_MOTION_NONE ) LinkLuaModifier( "intcore_shield_bonus_damage_modifier", LUA_MODIFIER_MOTION_NONE ) function intcore_shield:OnSpellStart() if IsServer() then local target = self:GetCaster() local modifier_keys = { duration = self...
local TXT = Localize{ [0] = " ", [1] = "", [2] = "Leave Celeste", [3] = "Chest", [4] = "Button", [5] = "Lever", [6] = "Vault", [7] = "Cabinet", [8] = "Switch", [9] = "House", [10] = "Bookcase", [11] = "", [12] = "", [13] = "", [14] = "You Successfully disarm the trap", [15] = "", [16] = "Take a Drink",...
local l101; local l102; local vars102; local limaxctx; local function connect(vars) local pvid = vars.pvids[1]; local config = { serverip = "10.137.20.32", serverport = 10000, username = "luatest", token = "123456", platflag = "test", script = vars, onManagerInitialized = function() print( pvid, "onMan...
--[[Parse and lookup a words from a phrase table. --]] local PhraseTable = torch.class('PhraseTable') function PhraseTable:__init(filePath) local f = assert(io.open(filePath, 'r')) self.table = {} for line in f:lines() do local c = line:split("|||") assert(#c == 2, 'badly formatted phrase table: ' .. ...
function love.conf(t) t.window.width = 300 t.window.height = 388 t.window.title = "Bird" end
do local a = 6 print(a) end print(a)