content stringlengths 5 1.05M |
|---|
--[[
Name: job_npcs.lua
For: SantosRP
By: DFG SantosRP
]]--
GAMEMODE.Map:RegisterNPCSpawn{
UID = "cop_job",
pos = { Vector( -7639.718262, -5791.030762, -13943.968750 ) },
angs = { Angle( 0, -180, 0 ) },
}
GAMEMODE.Map:RegisterNPCSpawn{
UID = "cop_spawn_car",
pos = { Vector( -8077.031250, -5597.781250, -13943.96... |
function main(splash, args)
headers = {
['User-Agent'] = 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/84.0.4147.89 Safari/537.36',
['cookie'] = 'lzd_cid=933035ae-f783-4530-fdd4-c821c3e4564d; t_uid=933035ae-f783-4530-fdd4-c821c3e4564d; t_fv=1595510371177... |
pico-8 cartridge // http://www.pico-8.com
version 18
__lua__
function iter (a, i)
i = i + 1
local v = a[i]
if v then
return i, v
end
end
function ipairs (a)
return iter, a, 0
end |
UIMenuListItem = setmetatable({}, UIMenuListItem)
UIMenuListItem.__index = UIMenuListItem
UIMenuListItem.__call = function() return "UIMenuItem", "UIMenuListItem" end
function UIMenuListItem.New(Text, Items, Index, Description)
if type(Items) ~= "table" then Items = {} end
if Index == 0 then Index = 1 end
local _UI... |
-- call with e.g. /opt/local/openresty-1.11.2.2/luajit/bin/luajit bcrypt.lua
local bcrypt = require("bcrypt")
local pass = "wheeeIsAwesome"
-- local salt = bcrypt.salt(5)
local log_rounds = 9
--local digest = bcrypt.digest(pass, salt)
local digest = bcrypt.digest(pass, log_rounds)
print(digest)
assert(bcrypt.verify(... |
-- Portuguese localization file for ptBR.
local AceLocale = LibStub:GetLibrary("AceLocale-3.0")
local L = AceLocale:NewLocale("ElvUI", "ptBR")
if not L then return end
-- *_DESC locales
L["AURAS_DESC"] = "Configurar os ícones das auras que aparecem perto do minimapa."
L["BAGS_DESC"] = "Ajustar definições das bolsas pa... |
--[[
MIT License
Copyright (c) 2019 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, mod... |
function hetlmetTest (plr)
local obj = createObject(2054, 0,0,-10 )
setObjectScale(obj,1)
exports.bone_attach:attachElementToBone(obj,plr,1,-0.0050,0.025,0.125,0,4,180)
end
addCommandHandler("heltest", hetlmetTest) |
module_version("/1.0.1","1.0")
module_version("/1.0","default")
|
-- BLUA Scripting Project
-- Part of OutlandZoning Division
-- Scripted by Hellgawd
-- Give full credits if posting
function marshripper_OnKill(pUnit,Event)
pUnit:RemoveEvents();
end
function marshripper_EnterCombat(pUnit,Event)
pUnit:RegisterEvent("hittest_1",1000, 0)
end
function hittest_1(pUnit, Event)
if pUni... |
return function(bytecode)
local impl = {}
local debug = bytecode.printDebug
local bit = bytecode.bit
-- instruction definitions
local instructionNames = {
[0]="MOVE","LOADK","LOADBOOL","LOADNIL",
"GETUPVAL","GETGLOBAL","GETTABLE",
"SETGLOBAL","SETUPVAL","SETTABLE","NEWTABLE",
"SELF","ADD","SUB","MUL","D... |
return {'hasselaar','hasselt','hasseltenaar','hasselts','hasj','hasjgebruik','hasjhandel','hasjhandelaar','hasjhond','hasjiesj','hasjlucht','hasjroker','hasjsmokkel','hasjsmokkelaar','hasjtransport','hasjtransporten','hasjvangst','haspel','haspelaar','haspelarij','haspelen','haspelwerk','hassebassen','hasselaarse','has... |
--[[
French Localization
--]]
local ADDON = ...
local L = LibStub('AceLocale-3.0'):NewLocale(ADDON, 'frFR')
if not L then return end
--keybinding
L.ToggleBags = 'Afficher votre inventaire'
L.ToggleBank = 'Afficher votre banque'
L.ToggleGuild = 'Afficher votre banque de guilde'
L.ToggleVault = 'Afficher votre chambre... |
--[[
This file is part of script complex Properties Ribbon
Copyright (c) 2020-2021 outsidepro-arts
License: MIT License
----------
Let me say a few word before starts
LUA - is not object oriented programming language, but very flexible. Its flexibility allows to realize OOP easy via metatables. In this scripts the ps... |
object_tangible_quest_menagerie_terminal_01 = object_tangible_quest_shared_menagerie_terminal_01:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_menagerie_terminal_01, "object/tangible/quest/menagerie_terminal_01.iff")
|
local spell = {}
spell.__index = spell
local function new(x, y, r, time, minDmg, maxDmg, speed, angle)
return setmetatable({
x = x,
y = y,
speed = speed,
angle = angle,
time = time,
r = r,
minDmg = minDmg,
maxDmg = maxDmg}, spell)
end
function spe... |
--- @module Binding
-- Creates a binding function (convenience function)
--
-- @param f A function that returns this value's new value after the value
-- that it is bound to changes.
-- @param numArgs The number of arguments to the function to create.
local createFunction = function(f)
return function(...)
... |
local ffi = require("ffi")
local lcpp = require("lcpp")
ffi.cdef[[
#define CURL_EXTERN
#define CURLOPTTYPE_LONG 0
#define CURLOPTTYPE_OBJECTPOINT 10000
#define CURLOPTTYPE_STRINGPOINT 10000
#define CURLOPTTYPE_FUNCTIONPOINT 20000
#define CURLOPTTYPE_OFF_T 30000
#define CINIT(na,t,nu) CURLOPT_ ## ... |
--[[
cel is licensed under the terms of the MIT license
Copyright (C) 2011 by Matthew W. Burk
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the... |
-- $Name: Инстедоз 5 вступление$
-- $Version: 0.01$
-- $Author: Irremann$
require 'fmt' -- некоторые функции форматирования
fmt.para = true -- включить режим параграфов (отступы)
require 'noinv'
game.pic = 'gfx/topsecret.png'
game.act = 'Не работает.';
game.use = 'Это не поможет.';
game.inv = 'Зачем мне это?';
glob... |
object_mobile_dressed_biologist_03 = object_mobile_shared_dressed_biologist_03:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_biologist_03, "object/mobile/dressed_biologist_03.iff")
|
require "tool.function"
link={}
link.nbr=0
function create.link(world,x,y,gid)
local nl={name="link"}
link.nbr=link.nbr+1
nl.nbr=link.nbr
if not sound["link-damage"] then
sound["link-damage"]={cursor=1}
end
for i=1,5 do
table.insert(sound["link-damage"],initsource(love.audio.newSource(contentFile("sound/li... |
return {
source = {
dir = '$pkg_install_dir',
},
build = {
type = true,
dir = '$pkg_work_dir'
}
}
|
local test = require 'regress'
local ipc = require 'libipc'
test {
testLockingAndBarrier = function()
local beforeWriteMutex = ipc.mutex()
local afterWriteMutex = ipc.mutex()
local shared = torch.FloatTensor(10000)
shared:fill(0)
local m = ipc.map(3, function(beforeWriteMutex, afterWr... |
local awful = require('awful')
local gears = require('gears')
local wibox = require('wibox')
local beautiful = require('beautiful')
local keygrabber = require('awful.keygrabber')
local icon_size = beautiful.exit_screen_icon_size or 140
local text_font = beautiful.exit_screen_font or "sans 14"
local pad = function(si... |
EMVU.AddCustomSiren("NYSPWCR", {
Name = "CenCom Red", -- The name that shows on the HUD.
Category = "Whelen", -- The category the siren shows up under.
Set = {
{Name = "WAIL", Sound = "emv/sirens/nysp_whelen_cencom_red/wcr_wail.wav", Icon = "wail"},
{Name = "YELP", Sound = "emv/sirens/nysp_whelen_cencom_red/wcr_... |
-- minetest/fire/init.lua
-- Global namespace for functions
fire = {}
-- Register flame nodes
minetest.register_node("fire:basic_flame", {
drawtype = "firelike",
tiles = {
{
name = "fire_basic_flame_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
lengt... |
out("common_tommy_randomized_start.lua ****************");
package.path = package.path ..';../?.lua';
-- local _debug = require("common_tommy_debug_try_catch")
local _debug = {is_debug = true}
function _debug:catch(what) return what[1] end
function _debug:try(what)
if (not _debug.is_debug) then return what[2](re... |
local setmetatable = setmetatable
local policy_pusher = require('apicast.policy_pusher').new()
local _M = { }
local mt = { __index = _M }
function mt.__call(_, opts)
policy_pusher:push(
opts.name, opts.version, opts.admin_portal_domain, opts.access_token
)
end
local function configure(cmd)
cmd:argument('... |
--[[ Copyright (C) 2019 The DMLab2D Authors.
Licensed under the Apache License, Version 2.0 (the 'License');
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writ... |
require("crates").setup()
local cmp = require "cmp"
cmp.setup.buffer { sources = { { name = "crates" }, name = "buffer" } }
-- crates mappings
-- upgrade crate on line
vim.api.nvim_buf_set_keymap(
0,
"n",
",uc",
[[<cmd>lua require('crates').upgrade_crate()<cr>
]],
{ noremap = true, silent = true }
)
|
TriggerEvent('es:addGroupCommand', 'wlrefresh', 'admin', function (source, args, user)
loadWhiteList(function()
TriggerEvent('esx_whitelist:sendMessage', source, 'Whitelist', 'Whitelist reloaded')
end)
end, function (source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insuffic... |
-- TODO: Convert to which-key
-- TODO: move this to a util
local function map(mode, lhs, rhs, opts)
local options = {noremap = true, silent = true}
if opts then
options = vim.tbl_extend("force", options, opts)
end
for m in mode:gmatch "" do
vim.api.nvim_set_keymap(m, lhs, rhs, options)
... |
print("hi from lua", 3)
print_error("something went terribly wrong", 42.42)
numargs = mash:NumArgs()
print("num-args:", numargs)
for i=0,numargs-1 do
print("arg", i, mash:Arg(i))
end
if mash:Exec("foo"):Failed() then print_error("failed to exec foo") end
res = mash:Exec("foo")
if res:Failed() then
print_erro... |
-- # 13 – Metatables and Metamethods
--
-- Metatables allow for changing behaviour of table
-- If you try to add 2 tables with +, Lua checks whether either values has a metatable with an __add field.
--
-- Each table can have own metatable. New tables are always created without metatables
t = {}
print(getmetatable(... |
local config = {}
config.EarnForKillingPlayer = 15
config.message = "You got %d for killing player!" -- %d - is how much player recieves exp
hook.Add( "PlayerDeath", "RLS.killing_player.PlayerDeath", function(victim, weapon, killer)
if killer:IsPlayer() and victim ~= killer then
killer:AddExp(config.EarnForKillin... |
name = "Find Gora Sewers"
desc = function(self, who)
local desc = {}
desc[#desc+1] = "You must escape from Gora Prison and back to the world, but you cannot get out of the main entrance."
desc[#desc+1] = "You must find a passage to the sewers beneath the prison."
return table.concat(desc, "\n")
end
|
talus_decay_mite_lair_neutral_small = Lair:new {
mobiles = {{"decay_mite",1}},
spawnLimit = 12,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_garbage_small.iff"},
buildingsEasy = {"object/tangible/lair/base/poi_all_lair_garbage_small.iff"},
buildingsMedium = {"object/tangible/lair/base/poi_all_lair_... |
function gadget:GetInfo()
return {
name = "Gadget Profiler",
desc = "",
author = "jK, Bluestone",
date = "2007+",
license = "GNU GPL, v2 or later",
layer = math.huge,
handler = true,
enabled = true,
}
end
-- use 'luarules profile' to switch on the profiler
-- future ... |
object_tangible_loot_creature_loot_collections_sm_rnd_tile_generic = object_tangible_loot_creature_loot_collections_shared_sm_rnd_tile_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_sm_rnd_tile_generic, "object/tangible/loot/creature/loot/collections/sm_rnd_tile_generic.iff... |
return {
minimum_grep_characters = 2,
minimum_files_characters = 2,
use_highlighter = true
}
|
require('keyBinding.lua');
-- The custom section which will be used as a separator in the options.
local CUSTOM_SECTION = 'RMTESTMOD';
-- The keys we want to register at the beginning of the game.
local CUSTOM_KEYS = {
{ value = 'TOGGLE_STUFF', key = 24 },
{ value = 'TOGGLE_OTHER', key = 25 },
}
---
-- Sets ... |
-- Urho2D physics Constraints sample.
-- This sample is designed to help understanding and chosing the right constraint.
-- This sample demonstrates:
-- - Creating physics constraints
-- - Creating Edge and Polygon Shapes from vertices
-- - Displaying physics debug geometry and constraints' joints
-- ... |
local image_type, id, base, sizename, ext =
ngx.var.image_type, ngx.var.id, ngx.var.base, ngx.var.sizename, ngx.var.ext
s3 = require 's3'
local bucket = s3:connect{
awsRole="IAM Role",
bucket="S3 bucket name",
}
local remote_src = "http://example.s3.amazonaws.com/"
local function return_not_found(msg)
... |
object_mobile_dressed_rabe = object_mobile_shared_dressed_rabe:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_rabe, "object/mobile/dressed_rabe.iff")
|
local t = require('luatest')
local shared = require('test.helper')
local helper = {shared = shared}
t.before_suite(function() box.cfg({work_dir = shared.datadir}) end)
return helper |
-- Test case to test the detection of the switch
ls = require("lStepper")
print("LuaStepper version is:",ls._VERSION)
script1 = [[
print("Starting task 1")
ws = require("waitswitch")
while true do
ws.waitswitch()
end
]]
script2 = [[
print("Starting task 2")
ws = require("waitswitch")
while true do
ws.waits... |
--[[
-- 配置读取类
-- @author zhiyuan <zhiyuan12@staff.weibo.com>
--]]
local string_sub = string.sub
local table_remove = table.remove
local ngx_cache = ngx.shared[FRAMEWORK.NGX_CACHE_KEY]
local ini = require 'IniParser'
local DIRECTORY_SEPARATOR = FRAMEWORK.DIRECTORY_SEPARATOR
local ROOT_PATH = FRAMEWORK.ROOT_PATH
local CO... |
#!/usr/bin/env lua
--[[
I was smart enough to capture the output of the telnet session
but not smart enough to save the data in individual files per-object
oh well, here I will attempt to split the data out of the one big file
--]]
require 'ext'
local json = require 'myjson'
local data = file['horizons.txt']:trim()
... |
local component = require("component")
local computer = require("computer")
local fs = require("filesystem")
local GUI = require("GUI")
local MineOSPaths = require("MineOSPaths")
local MineOSCore = require("MineOSCore")
local MineOSInterface = require("MineOSInterface")
local icon, menu = select(1, ...), selec... |
local config = {
[7844] = {
[1] = {female = 269, male = 268, msg = 'nightmare'},
[2] = {female = 279, male = 278, msg = 'brotherhood'}
},
[7845] = {
[1] = {female = 269, male = 268, addon = 1, msg = 'first nightmare'},
[2] = {female = 279, male = 278, addon = 1, msg = 'first brotherhood'},
storageValue = 2... |
local Q = require 'Q'
local Scalar = require 'libsclr'
local function voting_1(
T_train, -- table of m lVectors of length n_train
m,
n_train,
x, -- table of m Scalars
chk_params
)
if ( chk_params ) then
assert(x)
assert(type(x) == "table")
assert(#x == m)
for _, v in ipairs(x) do
... |
Spring = Class:extend()
--t represents tension, higher the tension, the stiffer it gets
--x is the target value for the spring, 0 is fine for most cases since you'ill be adding it to other values like scale
--d is the dampening, the higher the dampening the spring will move slower, kinda how fast it ocilates
--v is t... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:25' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
return {
version = "1.1",
luaversion = "5.1",
orientation = "orthogonal",
width = 100,
height = 100,
tilewidth = 16,
tileheight = 16,
properties = {},
tilesets = {
{
name = "sheet16",
firstgid = 1,
tilewidth = 16,
tileheight = 16,
spacing = 0,
ma... |
my_load_mod_script("custom_lords_util");
my_load_mod_script("custom_lords_random_name_generator");
---@type CustomLordsModel
local CustomLordsModel = my_load_mod_script("custom_lords_ui_model");
local CustomLordsAttributePanel = my_load_mod_script("custom_lords_ui_attribute_panel");
local CustomLordsTraitFrame = my_loa... |
ModifyEvent(-2, -2, -2, -2, -1, -1, -1, 2608, 2608, 2608, -2, -2, -2);
GetItem(187, 1);
GetItem(105, 5);
do return end;
|
--[[ Copyright (c) 2011 Manuel "Roujin" Wolf
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, dist... |
-- ██████╗ ██████╗ ███╗ ██╗███████╗██╗ ██████╗ ██╗ ██╗ ██╗ █████╗
-- ██╔════╝██╔═══██╗████╗ ██║██╔════╝██║██╔════╝ ██║ ██║ ██║██╔══██╗
-- ██║ ██║ ██║██╔██╗ ██║█████╗ ██║██║ ███╗ ██║ ██║ ██║███████║
-- ██║ ██║ ██║██║╚██╗██║██╔══╝ ██║██║ ██║ ██║ ██║ ██║██╔══██║
-- ╚█... |
DefineClass.DroneBase =
{
__parents = { "Vehicle", "CityObject", "NightLightObject", "InfopanelObj" },
game_flags = { gofPermanent = true },
class_flags = { cfComponentSound = true },
moving = false,
fx_moving_target = false,
work_spot_task = "Workdrone",
work_spot_deposit = "Workdrone",
work_spot_drone_recha... |
luachip = {}
local defaultmaxtime = 1000
luachip.MaxExecutionTimeInt = defaultmaxtime
luachip.MaxExecutionTime = defaultmaxtime / 1000000
CreateConVar("luachip_maxtime", defaultmaxtime, {FCVAR_ARCHIVE, FCVAR_REPLICATED}, "Number of microseconds of execution time for each LuaChip.")
cvars.AddChangeCallback("luachip_max... |
--[[
Change logs:
1/14/22
* first update of the new year!
* added a settings saving / loading system.
* added some save manager code for this ui library, not all option types are supported or tested.
12/5/21
* Fixed issues with noteTime calculation, causing some songs like Triple Trouble to break. Rep... |
local breakSocketHandle,debugXpCall = require("LuaDebugjit")("localhost",7003)
local timer = Timer.New(function()
breakSocketHandle() end, 1, -1, false)
timer:Start();
--主入口函数。从这里开始lua逻辑
function Main()
print("logic start")
UpdateBeat:Add(Update)
end
--场景切换通知
function OnLevelWasLoaded(level)
collectgarb... |
--Add leaderstats/Stage to Player upon connect
game.Players.PlayerAdded:Connect(function(Player)
-- leaderstats Folder (under Player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = Player
-- stage intVal (under leaderstat folder)
local stage = Instance... |
--[[
______ ___ ________ ______ ________ _____
___ |/ /_____ __________ ___/___________ ___ /_______ __ \_____ __ /______ _
__ /|_/ /_ __ `/__ __ \____ \_ ___/ __ `/_ /_ _ \_ / / / __ `/ __/ __ `/
_ / / / / /_/ /__ /_/ /___/ // /__ / /_/ /_ / /... |
local known_archs = {
[ "A728D28" ] = require("archs.a728d28" ),
[ "B29K1QS60" ] = require("archs.b29k1qs60"),
[ "I8M7D28S" ] = require("archs.i8m7d28s" ),
[ "MAPS" ] = require("archs.maps" ),
[ "MICRO21" ] = require("archs.micro21" ),
[ "PTP7" ] = require("archs.ptp7" ),
[ "R2" ]... |
local replicatedStorage = game:GetService("ReplicatedStorage")
local playerService = game:GetService("Players")
local getCompetitors = replicatedStorage.GetCompetitors
local updateCompetitors = replicatedStorage.UpdateCompetitors
local player = playerService.LocalPlayer
local cam = workspace.CurrentCamera
local spectat... |
local M = {}
M.listeners = {}
M.closers = {}
local sniprun = require('sniprun')
local sniprun_path = vim.fn.fnamemodify( vim.api.nvim_get_runtime_file("lua/sniprun.lua", false)[1], ":p:h") .. "/.."
function M.run_range(range_start, range_end, filetype, config)
local override = {}
override.filetype = filetype
lo... |
function()
local cvar = 'BarbequeWeakaurasVisibilityToggle'
local value = GetCVarBool(cvar)
if value then
return true;
elseif value == nil then
RegisterCVar(cvar,0)
end
return false
end |
return {
includedirs = { '.' },
links = { 'unittest-cpp' },
options = {
},
premake = './UnitTest++/premake5.lua'
}
|
local postScaler = {}
function postScaler.init(w, h, scale)
postScaler.w = w
postScaler.h = h
postScaler.scale = scale
postScaler.canvas = love.graphics.newCanvas(w*scale, h*scale)
postScaler.canvas:setFilter("nearest", "nearest")
end
function postScaler.preDraw()
love.graphics.setCanvas(post... |
#include "core/detouring.lua"
#include "core/hook.lua"
#include "core/util.lua"
#include "core/console_backend.lua"
#include "core/meta.lua"
#include "core/timer.lua"
#include "core/default_hooks.lua"
#include "core/added_hooks.lua"
#include "core/xml.lua"
GLOBAL_CHANNEL = util.shared_channel( "game.umf_global_channel... |
-- new window requests can add window hints on tabbing, sizing and positions,
-- those are rather annoying to write so have this alias table
local dir_lut =
{
new = "split",
tnew = "split-t",
lnew = "split-l",
dnew = "split-d",
vnew = "split-d",
tab = "tab",
embed = "embed"
}
-- can't (yet) launch shmif- client... |
--
-- (C) 2013 Kriss@XIXs.com
--
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,load,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,_VERSION,xpcall,module,require=coroutine,package,stri... |
object_tangible_tcg_series5_hangar_ships_tie_fighter_modified = object_tangible_tcg_series5_hangar_ships_shared_tie_fighter_modified:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series5_hangar_ships_tie_fighter_modified, "object/tangible/tcg/series5/hangar_ships/tie_fighter_modified.iff") |
-- Wireshark dissector for PLUS (Path Layer UDP Substrate)
-- Author: Marcel Süess, ZHAW, sueesmar@students.zhaw.ch
-- Date: 02.01.2018
-- Version: 0.1
-- Constants
local PLUS_BASIC_HEADER_LEN = 20 -- in bytes
local PLUS_EXTENDED_HEADER_LEN_MIN = 22 -- in bytes
-- Declare the Protocol
plus_proto = Proto("plus","Path ... |
--[[
Copyright (C) 2017 - Auke Kok <sofar@foo-projects.org>
"skybox" is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1
of the license, or (at your option) any later version.
]]--
--
--... |
AddCSLuaFile('shared.lua')
AddCSLuaFile('cl_init.lua')
include('shared.lua')
util.AddNetworkString('bw_ents_mprinter')
function ENT:Initialize()
self:SetModel(self.Model)
self:SetSolid(SOLID_VPHYSICS)
self:SetMoveType(SOLID_VPHYSICS)
self:PhysicsInit(SOLID_VPHYSICS)
self:SetUseType(SIMPLE_USE)
local phys = s... |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local DIAGNOSTICS = methods.internal.DIAGNOSTICS
return h.make_builtin({
method = DIAGNOSTICS,
filetypes = {},
generator_opts = {
command = "cspell",
args = { "stdin" },
to_stdin = true,
ignore_... |
local WikiText = require "Projects/API/WikiText"
local fileName = "Projects/API/World_of_Warcraft_API.txt"
local fileName_temp = "Projects/API/World_of_Warcraft_API_temp.txt"
local file = io.open(fileName, "r")
local file_temp = io.open(fileName_temp, "w")
local tags = {
SECURE = true,
NOCOMBAT = true,
HW = true,... |
function love.conf(t)
t.window.title = "XOR, universal-neural-network v.1-02 (Löve v.11.3)"
end |
require("script.runtime_functions")
local gui_location
function recreate_player_GUI(player)
destroyGUI(player)
if gui_location == nil then
gui_location = {1,1}
end
player.gui.screen.add({type = "frame", name = "tesseractGUI", direction = "vertical", caption = {"GUIdescription.ts-tesseractGUI"} ,tooltip = {"GUIde... |
-- init = function(args)
-- request = function()
-- response = function(status, headers, body)
-- done = function(summary, latency, requests)
json = require "json"
-- Set the default HTTP method and empty "headers" table here
wrk.method = "POST"
wrk.headers = {}
function tprint (tbl, indent)
if not indent ... |
local qt = require "qtest"
local Heap = require "heap"
local eq = qt.eq
local h = Heap:new()
h:put("c", 3)
h:put("d", 4)
h:put("a", 1)
h:put("b", 2)
eq(h:remove("b"), "b")
eq(h:first(), "a")
eq(h:get(), "a")
eq(h:first(), "c")
eq(h:get(), "c")
eq(h:first(), "d")
eq(h:get(), "d")
eq(h:first(), nil)
eq(h:get(), n... |
-- you can easily test specific units like this:
-- th -lnn -e "nn.test{'LookupTable'}"
-- th -lnn -e "nn.test{'LookupTable', 'Add'}"
local mytester = torch.Tester()
local jac
local sjac
local precision = 1e-5
local expprecision = 1e-4
local stntest = {}
function stntest.AffineGridGeneratorBHWD_batch()
local nfr... |
local BaseFrame = class("BaseFrame")
local RequestManager = appdf.req(appdf.CLIENT_SRC.."plaza.models.RequestManager")
function BaseFrame:ctor(view,callback)
self._viewFrame = view
self._threadid = nil
self._socket = nil
self._callBack = callback
-- 游戏长连接
self._gameFrame = nil
self.m_tabCacheMsg = {}
end
... |
--
-- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved.
--
-- the in game stat screen. this doesn't do anything, its just a drop in replacement
-- for the old stats that will bail immediately.
ifs_stats = NewIFShellScreen {
nologo = 1,
bNohelptext = 1,
movieIntro = nil, -- played b... |
-----------------------------------
-- Ability: Jump
-- Delivers a short jumping attack on a targeted enemy.
-- Obtained: Dragoon Level 10
-- Recast Time: 1:00
-- Duration: Instant
-----------------------------------
require("scripts/globals/weaponskills")
require("scripts/globals/settings")
require("scripts/globals/st... |
--[[
author: Aussiemon
-----
Copyright 2018 Aussiemon
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, mer... |
--- @module Queue
-- @author Eric Mertens <emertens@gmail.com>
-- @copyright 2017 Eric Mertens
local Queue = {}
local methods = {}
local mt = { __name = 'Queue', __index = methods }
--- Predicate to check if queue can be popped.
-- @return boolean
function methods:ready ()
return self.first <= self.last
end
... |
return function(uuid)
Ext.AddVoiceMetaData(uuid, "h003e5db6g7b77g4e5ega069g7e552686f934", "Localization/English/Soundbanks/vbe402c2af28c4a339256c17a42b23212_h003e5db6g7b77g4e5ega069g7e552686f934.wem", 5.088021)
Ext.AddVoiceMetaData(uuid, "h004bc87fgf858g4c07gab8eg4ab2c3c0324b", "Localization/English/Soundbanks/vbe402c2... |
--
-- lua-Spore : <https://fperrad.frama.io/lua-Spore>
--
-- Web Application Description Language
-- see http://www.w3.org/Submission/wadl/
-- LIMITATION: cross-references are not supported
local assert = assert
local ipairs = ipairs
local tonumber = tonumber
local checktype = require 'Spore'.checktype
local new_fro... |
local function start()
end
local function onEnable()
end
local function onDisable()
end
return {start = start, onEnable = onEnable, onDisable = onDisable}
|
local Prism = class('Prism', Base):include(Stateful)
local hsl = require('lib.hsl')
function Prism:initialize(x, y, radius, rotation)
Base.initialize(self)
self.x = x
self.y = y
self.rotation = rotation
self.radius = radius
local verts = {}
local interval = math.pi * 2 / 3
for i=1,3 do
table.ins... |
V2 = require ("Vector2")
NM = require ("NavMesh")
Event = require ("Event")
--Agent = require ("Agent")
io.write ("Mode:\n1 - Basic\n2 - Kernel\n3 - Steering\n")
while true do
local mode = tonumber (io.read ())
if mode then
mode = ({"Agent_Basic","Agent_Kernel","Agent_Steering","Agent_Steering_Mod"})[mode]
... |
local playsession = {
{"Llzzard", {143945}},
{"Chesmu", {108442}},
{"oakivil", {10194}},
{"remarkablysilly", {37005}}
}
return playsession |
local nninit = dofile './nninit_downloaded.lua'
local function ConvBNReLU(model, nInputPlane, nOutputPlane)
model:add(nn.SpatialConvolution(nInputPlane, nOutputPlane, 3,3, 1,1, 1,1):init('weight', nninit.kaiming, {gain = 'relu'}):init('bias', nninit.constant, 0))
model:add(nn.SpatialBatchNormalization(nOutputPlane... |
--@include ../StarSpec.lua
require("../StarSpec.lua")
--@includedir classes
util.dodir("classes")
spec(function()
--@includedir specs
util.dodir("specs")
-- dofile("specs/banana.lua")
-- dofile("specs/car.lua")
end) |
local name, CLM = ...
CLM.CORE = LibStub("AceAddon-3.0"):NewAddon(name, "AceEvent-3.0", "AceBucket-3.0")
CLM.MODULES = {}
CLM.MODELS = { LEDGER = {} }
CLM.CONSTANTS = {}
CLM.GUI = {}
CLM.OPTIONS = {}
CLM.ALERTS = {}
CLM.AUTOVERSION = "@project-version@"
CLM.LOG = LibStub("LibLogger"):New()
local CORE = CLM.CORE
lo... |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:29' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
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