content stringlengths 5 1.05M |
|---|
package("partio")
set_homepage("http://partio.us/")
set_description("Partio is an open source C++ library for reading, writing and manipulating a variety of standard particle formats (GEO, BGEO, PTC, PDB, PDA).")
set_license("BSD-3-Clause")
add_urls("https://github.com/wdas/partio/archive/refs/tags/$(... |
local M = {}
--- Add a plugin.
--- @param full_name string: {account_name}/{plugin_name} format
--- @param opts table|nil: |optpack.nvim-add-option|
function M.add(full_name, opts)
require("optpack.command").add(full_name, opts)
end
--- Returns list of plugins.
--- @return table: list of |optpack.nvim-plugin|
funct... |
data:extend({
{
type = "string-setting",
name = "autofilter_mode",
default_value = "contents belt",
setting_type = "runtime-per-user",
order = "autofilter",
},
}) |
local request = require('http/request')
local url = 'http://node.sz.com/'
request(url, function(error, response, body)
print(error, response, body)
end)
local url = 'http://node.sz.com/'
request(url, function(error, response, body)
print(error, response, body)
end)
|
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
-- Called when Clockwork has loaded all of the entities.
function cwSpawnPoints:Cl... |
function AreStagePlayerModsForced()
return false
end
function AreStageSongModsForced()
return false
end
function ScreenSelectMusic:setupmusicstagemods()
return self
end
function ScreenSelectMusic:setupcoursestagemods()
local mode = GAMESTATE:GetPlayMode()
if mode == "PlayMode_Oni" then
local po = "clearall,d... |
hei_hw1_blimp_interior_v_motel_mp_newb11_milo_ - Copy 1
333.692 -208.6409 -56.38824
hei_hw1_blimp_interior_v_motel_mp_newb11_milo_ - Copy 2
321.9419 -209.4849 -56.38824
hei_hw1_blimp_interior_v_motel_mp_newb11_milo_ - Copy 3
323.4738 -209.2875 -46.56323
hei_hw1_blimp_interior_v_motel_mp_newb11_milo_ - Copy 4
334.001... |
-- Quick and dirty script of OCRopus(0.3)-NHocr bridge
-- by Hideaki Goto on May 15, 2009
--
-- Example of using NHocr as a line recognizer
-- with OCRopus layout analysis.
--
-- Installation:
-- Save this Lua script as
-- ${OCROPUS_INSTALLDIR}/share/ocropus/scripts/rec-nhocr.lua
--
-- Usage:
-- $ OCROSCRIPTS... |
require('constants')
local literacy = get_skill_value(PLAYER_ID, CSKILL_GENERAL_LITERACY)
if literacy == 0 then
local currency = get_item_count(PLAYER_ID, CURRENCY_ID)
if currency >= 2000 then
if add_confirmation_message("TEMPLE_TUTOR_LITERACY_SID") then
clear_and_add_message("TEMPLE_TUTOR_LIT... |
local _,L = ...
if GetLocale()=="frFR" then
-- Main.lua
L["Rematch"] = nil
L["Toggle Window"] = "Basculer la fenêtre"
L["Auto Load"] = "Chargement auto"
L["Team Notes"] = "Notes d'équipe"
L["Pets Tab"] = "Onglet de mascottes"
L["Teams Tab"] = "Onglet d'équipes"
L["Queue Tab"] = "Onglet de file"
L["Toggle Rem... |
return {'addax','addenda','addendum','adder','adderbeet','adderen','adderengebroed','addergebroed','addergif','adderkruid','addernest','addertong','adderwortel','addict','additie','additief','additioneel','addenoi','addink','addens','adda','adderbeten','addernesten','adders','addertje','addertongen','adderwortels','add... |
local UI = require("rb.ui")
local obj = {}
local _appObj = nil
local function goBack(appObj)
for _, option in ipairs({"AXToolbar", "AXGroup"}) do
local element = UI.getUIElement(appObj:mainWindow(), {{option, 1}, {"AXButton", "AXTitle", "Go Back"}})
if element then
element:performAction("AXPress")
... |
--[[ Track clip linearly, by The0x539
Track a rectangular \clip along with a \move.
The \move tag _must_ have all six parameters, \move(x1,y1,x2,y2,t1,t2)
]]
local function fmt_float(n) return ('%f'):format(n):gsub('0+$', ''):gsub('%.$', '') end
local m_x1, m_y1, m_x2, m_y2, t1, t2 = get('move')
local dx, dy = m_x2-m... |
--[[============================================================
--=
--= Dialogs
--=
--=-------------------------------------------------------------
--=
--= MyHappyList - manage your AniDB MyList
--= - Written by Marcus 'ReFreezed' Thunström
--= - MIT License (See main.lua)
--=
--==================================... |
function toxml(s)
s = string.gsub(s, "\\(%a+)(%b{})", function(tag, body)
body = string.sub(body, 2, -2) -- remove the brackets
body = toxml(body) -- handle nested command
return string.format("<%s>%s</%s>", tag, body, tag)
end)
return s
end
print(toxml("\\title{The \\bold{big} example}"))
|
GCSR = Mat.new( "GCSR" )
-- eof
|
#! /usr/bin/lua
require 'DataDumper' -- http://lua-users.org/wiki/DataDumper
------------------------ test infrastructure --------------------
local function warn(str)
io.stderr:write(str,'\n')
end
local function die(str)
io.stderr:write(str,'\n')
os.exit(1)
end
local function equals(t1,t2)
if DataDum... |
-- A maze runner.
--
-- This program is a maze running game. There's not death, no time limits and
-- nothing in the way of story. Go from the green square to the red, little
-- golden square!
--
-- Inspired by https://love2d.org/wiki/Tutorial:Gridlocked_Player
--
-- Developed with love 0.8.0, straight out of bitbucket... |
-- include useful files
execScript("utils.lua")
execScript("common.lua")
execScript("commonpatterns.lua")
-- this function adds a pattern to the timeline based on a key
function addPattern(mKey)
if mKey == 0 then pAltBarrage(math.random(2, 4), 2)
elseif mKey == 1 then pMirrorSpiral(math.random(3,... |
require 'config'
local ngx_match=ngx.re.match
local unescape=ngx.unescape_uri
open_url_filter=true
open_logging=true
-- 记录debug日志
function record_debug_log(msg)
if open_logging then
local logfile = log_path..'/'.."debug.log"
write(logfile,msg)
end
end
-- 判断table内是否含有元素
function tableFind(valu... |
local unit1 = system.loadunit 'unit1'
local forms = system.loadunit 'forms'
local controls = system.loadunit 'controls'
unit1.form1.oncreate()
unit1.apfs_move[ 1 ].data = system.loadbin( 'Move_nw.pcm' )
unit1.apfs_move[ 2 ].data = system.loadbin( 'Move_ne.pcm' )
unit1.apfs_move[ 3 ].data = system.loadbin( 'Mo... |
return {'dokkumer','dok','doka','doken','dokhaven','dokken','dokker','dokkeren','dokmeester','doks','doksaal','dokter','dokteren','dokteres','doktersadvies','doktersassistent','doktersassistente','doktersattest','doktersbehandeling','doktersbezoek','doktersgang','doktershulp','doktersjas','dokterskabinet','dokterskoste... |
m = {}
function m.add(a, b)
return a + b
end
function m.subtract(a, b)
return a - b
end
return m
|
-----------------------------------
-- Area: Gusgen Mines
-- NPC: qm4 (???)
-- Involved In Quest: Ghosts of the Past
-- !pos -174 0 369 196
-----------------------------------
local ID = require("scripts/zones/Gusgen_Mines/IDs");
require("scripts/globals/npc_util");
require("scripts/globals/quests");
-----------------... |
require "Scripts/PlayerAccount/changepasswordmenu"
require "Scripts/PlayerAccount/confirmsignupmenu"
require "Scripts/PlayerAccount/createaccountmenu"
require "Scripts/PlayerAccount/editaccountmenu"
require "Scripts/PlayerAccount/editplayernamemenu"
require "Scripts/PlayerAccount/forcechangepasswordmenu"
require "Scrip... |
function Client_PresentConfigureUI(rootParent)
local initialValue = Mod.Settings.Amount;
local initialNegatives = Mod.Settings.ChangeNegavtive;
local initialMultiply = Mod.Settings.Multiply;
local initialBonusValue = Mod.Settings.ChangeDefaultBonus;
local initialValueRandom = Mod.Settings.RandomFactor;
local ini... |
object_tangible_quest_talus_selonian_food_container_01 = object_tangible_quest_shared_talus_selonian_food_container_01:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_talus_selonian_food_container_01, "object/tangible/quest/talus_selonian_food_container_01.iff")
|
-----------------------------------------
-- Spell: Sound Blast
-- Lowers Intelligence of enemies within range.
-- Spell cost: 25 MP
-- Monster Type: Birds
-- Spell Type: Magical (Fire)
-- Blue Magic Points: 1
-- Stat Bonus: None
-- Level: 32
-- Casting Time: 4 seconds
-- Recast Time: 30 seconds
-- Magic Bursts on: Liq... |
function TRP_InitialiseStaticPopup()
StaticPopupDialogs["TRP_REG_EPURER_LISTE"] = {
text = TRP_ENTETE..EPURERLISTE.."\n\n"..TRP_TEXT_STATIC_POPUP.TRP_REG_EPURER_LISTE..CAREFULL,
button1 = "Accept",
button2 = "Cancel",
OnShow = function()
ShadeSecondPlan(0.5);
end,
OnAccept = function()
epurerL... |
local __exports = LibStub:NewLibrary("ovale/scripts/ovale_hunter_spells", 80300)
if not __exports then return end
__exports.registerHunterSpells = function(OvaleScripts)
local name = "ovale_hunter_spells"
local desc = "[9.0] Ovale: Hunter spells"
local code = [[Define(a_murder_of_crows 131894)
# Summons a f... |
local helpers = require "spec.helpers"
local TestHelper = {}
function TestHelper.setup_service()
return assert(helpers.admin_client():send {
method = "POST",
path = "/services/",
body = {
name = 'testservice',
url = 'http://mockbin:8080/request',
},
... |
require "luaunit"
require "test_data_structures"
require "test_determinize"
require "test_intfa"
require "test_ll"
require "test_minimize"
require "test_misc"
LuaUnit:run(unpack(arg))
|
local StaticLayout = require "map/static_layout"
---
local FunctionQueue = wickerrequire "gadgets.functionqueue"
local preinits = FunctionQueue()
StaticLayout.Get = (function()
local Get = assert( StaticLayout.Get )
local processed_layouts = {}
return function(name, ...)
if not processed_layouts[name] then
... |
function AncientGate.isTransferrable() -- gates shouldn't be transferrable
return false
end |
-- This is just an example, but you can fill it with alt = main entries
local alts = {
somealt1 = "somemain1",
somealt2 = "somemain2",
somealt3 = "somemain1",
}
-- This function actually loads the alt data, you should modify this
local function loadAlts()
local altregistry = LibStub("LibAlts-1.0")
--... |
ODC_DB = {
["风雨思年华-森金"] = {
["inventory"] = {
{
"1@|cff0070dd|Hitem:139710::::::::120:254::11:2:3386:3381:::|h[隐秘通途面甲]|h|r", -- [1]
"1@|cff0070dd|Hitem:136733::::::::120:254::25:3:1824:1471:1675:::|h[守望者吊坠]|h|r", -- [2]
"1@|cff0070dd|Hitem:134213::::::::120:254::26:3:1825:1472:1675:::|h[蔑潮护肩]|h|r", -... |
SCONFIG = L2TConfig.GetConfig();
moveDistance = 30;
ShowToClient("Q6", "Quest Searching for New Power [Elf] - Started");
LearnAllSkills();
MoveTo(-116651, 255544, -1429, moveDistance);
MoveTo(-116672, 255526, -1428, moveDistance);
TargetNpc("Gallint", 32980);
Talk();
ClickAndWait("talk_select", "Quest");
ClickAndWait("... |
--[[--------------------------------------------------------------------
llex.lua: Lua 5.1 lexical analyzer in Lua
This file is part of LuaSrcDiet, based on Yueliang material.
Copyright (c) 2008 Kein-Hong Man <khman@users.sf.net>
The COPYRIGHT file describes the conditions
under which this software may be d... |
local M = {
pinConfig = {
m1a=8,
m1b=7,
m1e=3,
m2a=4,
m2b=6,
m2e=5,
aux=0
},
port=6666,
blinkC=0
}
function M.drive(m1, m2)
if m1>0 then
gpio.write(M.pinConfig.m1a,gpio.HIGH)
gpio.write(M.pinConfig.m1b,gpio.LOW)
pwm.set... |
--[[
This file contains the food object Soylent. This object looks like
vegemite and moves around in a randomish pattern.
Written by: Kilen Multop
License: MIT License, see LICENSE file in this repo.
--]]
--[[
Description of Soylent:
Soylent has the following parameters/members:
x - x coordinate value
y... |
kGorgeCost = 10
kLerkCost = 21
kFadeCost = 35
kOnosCost = 55
kMarineInitialIndivRes = 20
kAlienInitialIndivRes = 15
kPlayerResPerInterval = 0.1
|
local pcall = pcall
local ngx_log = ngx.log
local ERR = ngx.ERR
local _M = {}
do
local multipart = require "multipart"
local cjson = require "cjson.safe"
local utils = require "kong.tools.utils"
local str_find = string.find
local str_format = string.format
local ngx_req... |
--[[ Brutallus.lua Author: Rewritten by Shorts
********************************
* *
* The LUA++ Scripting Project *
* *
********************************
This software is provided as free and op... |
-- big ol gameplay controller
local CoreGameplay = {}
local function Update(delta)
end
local function Draw()
love.graphics.setColor(1, 1, 1, 1)
TerminalVector:SetFont(28)
love.graphics.printf("Title Card :O", 0, 100, 800, "center")
end
function CoreGameplay:Init()
end
function CoreGameplay:Uninit()
end
r... |
Dec = luajava.bindClass('java.math.BigDecimal')
Dec.mt={}
function Dec.new( a )
setmetatable( a, Dec.mt )
return a
end
Dec.mt.__call = function(tb, key) {
} |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
CW_KOREAN = Clockwork.lang:GetTable("Korean");
CW_KOREAN["ThirdPerson"] = "3인칭 시점... |
-- make generated variable nicer.
set_variable_format "%s%d"
-- define the 'bench' module
c_module "bench" {
use_globals = false,
hide_meta_info = false,
luajit_ffi = true,
--luajit_ffi = false,
luajit_ffi_load_cmodule = true,
-- here we include the bindings file for each object into this module.
subfiles {
"ben... |
-- You can use the model search path to find models manually, or find other files.
-- This function looks thruogh the model search path for the given file, and if it finds it, it returns the full path.
print(vrjLua.findInModelSearchPath("assets/fonts/droid-fonts/DroidSans.ttf"))
-- In this case, we're looking for a t... |
local format = {}
function format:getType()
return "raster"
end
function format:isSupported(file)
local signature = file:read(2)
return signature == "BM"
end
function format:decode(file)
local function trailingZeroBits(bitmask)
local copy = bitmask
local bits = 0
while (copy & 1) == 0 do
copy = copy >> ... |
if script.Parent.className ~= "HopperBin" then
local H = Instance.new("HopperBin")
H.Parent = game:service("Players").xSoulStealerx.Backpack
H.Name = "Tornado"
script.Parent = H
end
plr=game.Players.xSoulStealerx
sp=script.Parent
tab = {}
function Clicked(Mouse)
local hitta = Mouse.Hit
for size = 1, 10, 0.2... |
local C_MECH = 0
local napisy = {
{2654.35,1218.05,11.48, 0, 0}, -- LV
}
for i,v in ipairs(napisy) do
v.d3text = createElement("ctext")
setElementPosition(v.d3text,v[1],v[2],v[3]+0.4)
setElementData(v.d3text,"ctext","Ilość mechaników:"..C_MECH.."/5")
setElementData(v.d3text,"f:text",5)
setEleme... |
function typeof(obj)
local t = type(obj)
if t == "table" then
if type(obj.__name) == "string" then
return obj.__name
end
elseif t == "userdata" then
local mt = getmetatable(obj)
if mt ~= nil and type(mt.__name) == "string" then
return mt.__name
... |
local gears = require("gears")
local gfs = require("gears.filesystem")
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local dpi = xresources.apply_dpi
local wibox = require("wibox")
local themes_path = gfs.get_themes_dir()
local theme = dofile(themes_path .. "... |
local vs = [[
VK_UNIFORM_BINDING(0) uniform PerView
{
mat4 u_view_matrix;
mat4 u_projection_matrix;
vec4 u_camera_pos;
vec4 u_time;
};
VK_UNIFORM_BINDING(1) uniform PerRenderer
{
mat4 u_model_matrix;
};
layout(location = 0) in vec4 i_vertex;
layout(location = 2) in vec2 i_uv;
VK_LAYOUT_LOCATION(0) out vec2 v_uv... |
return function()
local neogit = safe_require 'neogit'
if not neogit then
return
end
neogit.setup {
disable_signs = false,
disable_context_highlighting = false,
disable_commit_confirmation = false,
-- customize displayed signs
signs = {
-- { CLOSED, OPENED }
section = { '>',... |
local class = require 'lib.middleclass'
local anim8 = require 'lib.anim8'
local Entity = require 'entities.entity'
local Pickup = class('Pickup', Entity)
function Pickup:initialize(name, drawable)
self.kind = self.kind or "pickup"
self.name = name or "Pickup"
self.drawable = drawable
Entity.initialize(self, n... |
local ObjectManager = require("managers.object.object_manager")
local QuestManager = require("managers.quest.quest_manager")
villageWhipPhase2ConvoHandler = conv_handler:new {}
function villageWhipPhase2ConvoHandler:getInitialScreen(pPlayer, pNpc, pConvTemplate)
local convoTemplate = LuaConversationTemplate(pConvTem... |
-- Encapsulated Git functionality
module ("dist.git", package.seeall)
require "git"
local sys = require "dist.sys"
local cfg = require "dist.config"
-- Clone the repository from url to dest_dir
function clone(repository_url, dest_dir, depth, branch)
assert(type(repository_url) == "string", "git.clone: Argument ... |
--- === hs.streamdeck ===
---
--- Configure/control an Elgato Stream Deck
---
--- Please note that in order for this module to work, the official Elgato Stream Deck app should not be running
---
--- This module would not have been possible without standing on the shoulders of others:
--- * https://github.com/OpenStrea... |
local function UndecorateOnChunkGenerate(event)
local surface = event.surface
local chunkArea = event.area
RemoveDecorationsArea(surface, chunkArea)
RemoveFish(surface, chunkArea)
end
Event.register(defines.events.on_chunk_generated, UndecorateOnChunkGenerate) |
object_building_general_dark_stair = object_building_general_shared_dark_stair:new {
}
ObjectTemplates:addTemplate(object_building_general_dark_stair, "object/building/general/dark_stair.iff")
|
--------------------------------------------------------------------------------
-- Handler.......... : onWorkshopItemVoteDetails
-- Author........... :
-- Description...... :
--------------------------------------------------------------------------------
---------------------------------------------------------... |
--[[
/* Copyright (c) Mark J. Kilgard, 1994. */
/**
(c) Copyright 1993, Silicon Graphics, Inc.
ALL RIGHTS RESERVED
Permission to use, copy, modify, and distribute this software
for any purpose and without fee is hereby granted, provided
that the above copyright notice appear in all copies and that
both the copyright... |
local bling = require('modules.bling')
bling.widget.window_switcher.enable {
type = "thumbnail", -- set to anything other than "thumbnail" to disable client previews
-- keybindings (the examples provided are also the default if kept unset)
hide_window_switcher_key = "Escape", -- The key on which to close ... |
return {
old_reader = require 'ui-builder.old-reader',
new_reader = require 'ui-builder.new-reader',
old_writer = require 'ui-builder.old-writer',
new_writer = require 'ui-builder.new-writer',
merge = require 'ui-builder.merge',
}
|
local vim = vim
local api = vim.api
local M = {}
M.__index = M
local d = require 'vimwiki_server/lib/debounce'
local u = require 'vimwiki_server/lib/utils'
local v = require 'vimwiki_server/lib/vars'
-- Creates a new temporary file manager for buffers
function M:new()
local instance = {}
setmetatable(instance, M... |
function mmpkg.updateVitals()
if not mmpkg.mymaxhp then
mmpkg.mymaxhp = 4000
end
if not mmpkg.mymaxsp then
mmpkg.mymaxsp = 4000
end
if not mmpkg.mymaxst then
mmpkg.mymaxst = 4000
end
if not mmpkg.tnlpct then
mmpkg.tnlpct = 100
end
mmpkg.myhp, mmpkg.mysp, mmpkg.myst = tonumber(gmcp.char... |
local translate = require("scripts/translation")
gauges.evolution = prometheus.gauge("factorio_evolution", "evolution", {"force", "type"})
gauges.item_production_input = prometheus.gauge("factorio_item_production_input", "items produced", {"force", "name", "localised_name"})
gauges.item_production_output = prometheus.... |
local getExplosion = require("entity/explosion")
local function missileAsteroidCollision(fixtureA, fixtureB, key)
local objectA = fixtureA:getUserData()
local objectB = fixtureB:getUserData()
if objectA.name == "missile" and objectB.name == "asteroid" or
objectB.name == "missile" and objectA.name ... |
require("classes")
require("utils")
model = {}
local Field = {}
local Last_move = {}
local Points = 0
local States = {"move", "falling", "new", "check"}
local State = States[1]
local function findHorisontal(check)
check = check or false
local len_of_group
local color_of_group
local num_of_groups = 0
local... |
return {
{},
{},
{},
{},
{},
{},
{},
{},
{},
{},
init_effect = "",
name = "",
time = 0,
color = "red",
picture = "",
desc = "",
stack = 1,
id = 107100,
icon = 107100,
last_effect = "",
effect_list = {
{
type = "BattleBuffField",
trigger = {},
arg_list = {
buff_id = 107105,
target... |
Onos.kMaxSpeed = 7.5
Onos.kStampedeDefaultSettings =
{
kChargeImpactForce = 0,
kChargeDiffForce = 0,
kChargeUpForce = 0,
kDisableDuration = 0.05,
-- kChargeImpactForce = 0.6,
-- kChargeDiffForce = 5,
-- kChargeUpForce = 1,
-- kDisableDuration = 0.05,
}
-- Mods can add their own overrid... |
--include libraries here
local push = require 'push'
Class = require 'class'
--include our classes so we can instantiate them and make our code a little cleaner
require 'Paddle'
require 'Ball'
--set some global variables
WINDOW_WIDTH = 1280
WINDOW_HEIGHT = 720
VIRTUAL_WIDTH = 432
VIRTUAL_HEIGHT = 243
VIRTUAL_RATIO =... |
--
-- Licensed to the Apache Software Foundation (ASF) under one or more
-- contributor license agreements. See the NOTICE file distributed with
-- this work for additional information regarding copyright ownership.
-- The ASF licenses this file to You under the Apache License, Version 2.0
-- (the "License"); you may ... |
panes = {}
panes.boxes = {
bars = {
fixed = {
{-0.5, 0.375, -0.125, 0.5, 0.5, 0.125},
{-0.5, -0.5, -0.125, 0.5, -0.375, 0.125},
{-0.5, -0.375, -0.0625, -0.4375, 0.375, 0.0625},
{-0.3125, -0.375, -0.0625, -0.1875, 0.375, 0.0625},
{-0.0625, -0.375, -0.0625, 0.0625, 0.375, 0.0625},
{0.1875, -0.375, -... |
local http = require 'http'
local describe, it, assert = describe, it, assert
describe('http', function()
it('', function()
assert.not_nil(http)
end)
end)
|
local beautiful = require("beautiful")
local awful = require("awful")
local hotkeys_popup = require("awful.hotkeys_popup").widget
local env = require("env-config")
-- {{{ Menu
-- Create a launcher widget and a main menu
local myawesomemenu = {
{ "hotkeys", function() return false, hotkeys_popup.show_help end},
{ "... |
local doctree = {
[ "clingo" ] = {
[ "container" ] = {
"CBitVec.adoc",
"CByteVec.adoc",
"CInt64Map.adoc",
"CInt64Set.adoc",
"CInt64Vec.adoc",
"CObjectVec.adoc",
"map.adoc",
"set.adoc",
"vec.adoc",
},
[ "io" ] = {
... |
workspace "opengl-game"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
targetdir ("bin/%{outputdir}/")
objdir ("bin-int/%{outputdir}/obj/")
architecture "x64"
configurations
{
"Debug",
"Release",
}
platforms
{
"x64",
}
IncluderDir = {}
Includ... |
assert(Config, 'Need a pre-existing Config table!')
local fsm = {}
Config.torque_legs = true
-- Update rate in Hz
fsm.update_rate = 120
-- TODO: Grab from Webots, too...
-- Which FSMs should be enabled?
fsm.enabled = {
Arm = true,
Body = true,
Head = true,
Motion = true,
Gripper = true,
Lidar = true,
}
--SJ:... |
-- Hello, world!
|
local xYS = {guiGetScreenSize()}
local didSpeed = 0
addEventHandler("onClientRender",getRootElement(),function()
if not isPedInVehicle(getLocalPlayer()) then return end
az,wz = xYS[1] - 260 - -20, xYS[2] - 250 - -60
if getElementData(getLocalPlayer(), "screenmod") then
return
end
dxDrawText(math.floor(didSpee... |
-----------------------------------
-- Area: East Ronfaure
-- NPC: Croteillard
-- Type: Gate Guard
-- !pos 87.426 -62.999 266.709 101
-----------------------------------
local ID = require("scripts/zones/East_Ronfaure/IDs")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigg... |
local _, Private = ...
if Private.initialized then
local name = "nerien_ovale_rogue_subtlety"
local desc = string.format("[9.0.2] %s: Rogue - Subtlety", Private.name)
local code = [[
# Adapted from Wowhead's "Subtlety Rogue Rotation Guide - Shadowlands 9.0.2"
# by Mystler
# https://www.wowhead.com/subtlety-rogue-ro... |
local OperationType = {}
OperationType.RIGHT_CHI = 0x0001--右吃
OperationType.MID_CHI = 0x0002--中吃
OperationType.LEFT_CHI = 0x0004--左吃
OperationType.PENG = 0x0008--碰
OperationType.GANG = 0x0010--碰杠
OperationType.AN_GANG = 0x0020--暗杠
OperationType.BU_GANG = 0x0040--补杠
OperationType.TING = 0x0080--听牌... |
local _ENV = TEST_CASE "test.output"
local big_expected = ("YWJjZGVmZ2hpamts"):rep(8192)
function test_output_string_repeatedly ()
local obj = Filter:new("base64_encode")
obj:add("foobar")
obj:add("and some more")
for _ = 1, 10 do
is("Zm9vYmFyYW5kIHNvbWUgbW9yZQ==", obj:result())
end
end
f... |
local orb = loadorbwalker() --loadmodule("generic_orbwalker") -- load orb after your tick
local menu = loadsubmodule("avadatwitch", "menu")
local core = loadsubmodule("avadatwitch", "core")
local e = loadsubmodule("avadatwitch", "spells/e")
print("Orbwalker combat key overwritten by Lucian combat key.")
--overwrite ... |
local p = premake
local tree = p.tree
local project = p.project
local config = p.config
local cmake = p.modules.cmake
cmake.project = {}
local m = cmake.project
function cmake.getLinks(cfg)
-- System libraries are undecorated, add the required extension
return config.getlinks(cfg, "system", "fullpath")
end
functi... |
return {
LrSdkVersion = 4.0,
LrToolkitIdentifier = 'net.knutsiem.ssh',
LrPluginName = LOC "$$$/SSH/PluginName=SSH Plugin",
LrExportServiceProvider = {
title = "SSH",
file = 'SshUploadServiceProvider.lua',
},
VERSION = { major=1, minor=0, revision=0, build=1, },
}
|
workspace "TimothE"
architecture "x64"
configurations {
"Debug",
"Release",
}
project "TimothE"
location "TimothE"
kind "ConsoleApp"
language "C++"
files {
"%{prj.name}/**.h",
"%{prj.name}/**.cpp"
}
includedirs {
"Dependancies/GLFW/include",
"Dependancies/GLEW/include",
"Dependancies/glm",
... |
object_tangible_tcg_series5_consumable_signal_unit = object_tangible_tcg_series5_shared_consumable_signal_unit:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series5_consumable_signal_unit, "object/tangible/tcg/series5/consumable_signal_unit.iff") |
local cjson = require "cjson"
local declarative = require "kong.db.declarative"
local helpers = require "spec.helpers"
local utils = require "kong.tools.utils"
local https_server = require "spec.fixtures.https_server"
local CONSISTENCY_FREQ = 0.1
local FIRST_PORT = 20000
local HEALTHCHECK_INTERVAL = 0.01
local SLOTS ... |
#!/usr/bin/env lua5.3
local function SampleClass(arg)
local self = {
val1 = "string",
val2 = arg
}
-- public
function self.getVal1()
return self.val1
end
-- private
local function getVal2()
return self.val2
end
function self.printVal2()
print(getVal2())
end
return self
end... |
function doubleClick()
local clickState = hs.eventtap.event.properties.mouseEventClickState
hs.eventtap.event.newMouseEvent(hs.eventtap.event.types["leftMouseDown"], point):setProperty(clickState, 1):post()
hs.eventtap.event.newMouseEvent(hs.eventtap.event.types["leftMouseUp"], point):setProperty(clickState... |
-- Longsword is a lightweight weapon base by vin
AddCSLuaFile()
if CLIENT and not ConVarExists("longsword_debug") then
CreateClientConVar("longsword_debug", "0", false, false)
surface.CreateFont("lsDebug", {
font = "Consolas",
size = 18,
weight = 1000,
antialias = true,
shadow = true
})
end
SWEP.IsLong... |
--
-- variables scope
--
local x = 5
repeat
print('Loop Iteration')
local x = 1
until x == 1
print(x)
--
-- multiple results
--
function x(...) return ... end
function y(...) return 4, 5, 6, ... end
print ('global x?', _G.x ~= nil)
print ('global y?', _G.y ~= nil)
print (x(1,2,3))
print (y(1,2,3))
loca... |
EditorAIGroupType = EditorAIGroupType or class(MissionScriptEditor)
function EditorAIGroupType:create_element()
self.super.create_element(self)
self._element.class = "ElementAIGroupType"
self._element.values.ai_group_type = "default"
end
function EditorAIGroupType:_build_panel()
self:_create_panel()
local option... |
require "conf"
require "limed.init"
-- Variables
local floor,max,min = math.floor,math.max,math.min
local insert,concat,sort = table.insert,table.concat,table.sort
local game = Instance:service"GameInterface"
local input = Instance:service"UserInput"
local graphics = Instance:service"GraphicsInterface"
local content ... |
-- Dialogue for NPC "npc_etoz"
loadDialogue = function(DL)
if (not DL:isConditionFulfilled("npc_etoz", "talked")) then
DL:setRoot(1)
elseif (DL:isQuestState("tower_key_1", "void")) then
DL:setRoot(2)
elseif (DL:isQuestState("tower_1", "void")) then
DL:setRoot(25)
elseif (not DL:isQuestState("tower_1",... |
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