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local queries = require("nvim-treesitter.query") local M = {} function M.init() require "nvim-treesitter".define_modules { textsubjects = { module_path = "nvim-treesitter.textsubjects", enable = false, disable = {}, prev_selection = nil, keymaps = {}, is_supported = function(lang) return queries.has_query_files(lang, 'textsubjects-container-outer') or queries.has_query_files(lang, 'textsubjects-smart') end, } } end return M
--Class for third type of enemy sprites Enemy4 = { } function Enemy4:new(X,Y) s = Enemy:new(X,Y) setmetatable(s, self) setmetatable(self, Enemy) self.__index = self s.health = 4 s.maxHealth = 0 s.score = 50 s.NUMROUTES = 1 s.attackPower = 1 s.maxVelocityY = 200 --s.accelerationY = 50 s.y = General.screenH - 130 s.immovable = true s.sfxHurt = love.audio.newSource(LevelManager:getSound("hurt_2")) return s end function Enemy4:setAnimations() self:addAnimation("idle", {1}, 0, false) self:addAnimation("blink", {1,2,1}, .2, true) self:addAnimation("detonate", {2,3,4,5,6,7,8,9,10,11,12,13,14,5,2}, .03, false) end function Enemy4:respawn(SpawnX, SpawnY) if SpawnY == nil then Enemy.respawn(self, SpawnX, General.screenH - 130) else Enemy.respawn(self, SpawnX, SpawnY) end self.accelerationX = 0 self.accelerationY = 0 end function Enemy4:doConfig() Enemy.doConfig(self) self:setCollisionBox(13,16, 86,37) end function Enemy4:respawn(SpawnX, SpawnY) Enemy.respawn(self, SpawnX, SpawnY) self.y = General.screenH - 130 end function Enemy4:update() xCenter, yCenter = self:getCenter() PRIME_DISTANCE = 300 DETONATE_DISTANCE = 150 if self.aiStage == 1 then -- Mine is idle self:playAnimation("idle") if math.abs(GameState.player.x - xCenter) <= PRIME_DISTANCE and math.abs(GameState.player.y- yCenter) <= PRIME_DISTANCE then self.aiStage = self.aiStage + 1; end elseif self.aiStage == 2 then -- Mine is armed now self:playAnimation("blink") if math.abs(GameState.player.x - xCenter) <= DETONATE_DISTANCE and math.abs(GameState.player.y- yCenter) <= DETONATE_DISTANCE then self.aiStage = self.aiStage + 1; end elseif self.aiStage == 3 then -- Mine is detonating self:playAnimation("detonate") if self.animFinished then self:setCollisionBox( 13 - DETONATE_DISTANCE, 16 - DETONATE_DISTANCE, 86 + 2 * DETONATE_DISTANCE, 37 + DETONATE_DISTANCE) -- Mine pop self.velocityY = -1000 self.accelerationY = 1000 Timer:new(0.1, self, self.kill) end end -- Mine is off the screen and no longer exists if self:getScreenX() + self.width < 0 then self:setExists(false) end Enemy.update(self) end function Enemy4:getType() return "Enemy4" end
local Texture = {} Texture.__index = Texture function Texture.create() local texture = {} setmetatable(texture, Texture) texture.id = ch2d.texture.create() return texture end function Texture:remove() return ch2d.texture.remove(self.id) end function Texture:loadFromFile(filename) return ch2d.texture.loadFromFile(self.id, filename) end function Texture:setRepeated(repeated) return ch2d.texture.setRepeatead(self.id, repeated) end function Texture:setSmooth(smooth) return ch2d.texture.setSmooth(self.id, smooth) end function Texture:isRepeated() return ch2d.texture.isRepeated(self.id) end function Texture:isSmooth() return ch2d.texture.isSmooth(self.id) end return Texture
local citrixxml = require "citrixxml" local shortport = require "shortport" local stdnse = require "stdnse" local table = require "table" description = [[ Extracts the name of the server farm and member servers from Citrix XML service. ]] --- -- @usage -- nmap --script=citrix-enum-servers-xml -p 80,443,8080 <host> -- -- @output -- PORT STATE SERVICE REASON -- 8080/tcp open http-proxy syn-ack -- | citrix-enum-servers-xml: -- | CITRIX-SRV01 -- |_ CITRIX-SRV01 -- Version 0.2 -- Created 11/26/2009 - v0.1 - created by Patrik Karlsson <patrik@cqure.net> -- Revised 12/02/2009 - v0.2 - Use stdnse.format_ouput for output author = "Patrik Karlsson" license = "Same as Nmap--See https://nmap.org/book/man-legal.html" categories = {"discovery", "safe"} portrule = shortport.portnumber({8080,80,443}, "tcp") action = function(host, port) local xmldata = citrixxml.request_server_data(host, port) local servers = citrixxml.parse_server_data_response(xmldata) local response = {} for _, srv in ipairs(servers) do table.insert(response, srv) end return stdnse.format_output(true, response) end
isLoggedIn = true local PlayerJob = {} local JobsDone = 0 local LocationsDone = {} local CurrentLocation = nil local CurrentBlip = nil local hasBox = false local isWorking = false local currentCount = 0 local CurrentPlate = nil local CurrentTow = nil local selectedVeh = nil local TruckVehBlip = nil RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() isLoggedIn = true PlayerJob = QBCore.Functions.GetPlayerData().job CurrentLocation = nil CurrentBlip = nil hasBox = false isWorking = false JobsDone = 0 if PlayerJob.name == "trucker" then TruckVehBlip = AddBlipForCoord(Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z) SetBlipSprite(TruckVehBlip, 326) SetBlipDisplay(TruckVehBlip, 4) SetBlipScale(TruckVehBlip, 0.6) SetBlipAsShortRange(TruckVehBlip, true) SetBlipColour(TruckVehBlip, 5) BeginTextCommandSetBlipName("STRING") AddTextComponentSubstringPlayerName(Config.Locations["vehicle"].label) EndTextCommandSetBlipName(TruckVehBlip) end end) RegisterNetEvent('QBCore:Client:OnPlayerUnload') AddEventHandler('QBCore:Client:OnPlayerUnload', function() RemoveTruckerBlips() CurrentLocation = nil CurrentBlip = nil hasBox = false isWorking = false JobsDone = 0 end) RegisterNetEvent('QBCore:Client:OnJobUpdate') AddEventHandler('QBCore:Client:OnJobUpdate', function(JobInfo) local OldlayerJob = PlayerJob.name PlayerJob = JobInfo if PlayerJob.name == "trucker" then TruckVehBlip = AddBlipForCoord(Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z) SetBlipSprite(TruckVehBlip, 326) SetBlipDisplay(TruckVehBlip, 4) SetBlipScale(TruckVehBlip, 0.6) SetBlipAsShortRange(TruckVehBlip, true) SetBlipColour(TruckVehBlip, 5) BeginTextCommandSetBlipName("STRING") AddTextComponentSubstringPlayerName(Config.Locations["vehicle"].label) EndTextCommandSetBlipName(TruckVehBlip) elseif OldlayerJob == "trucker" then RemoveTruckerBlips() end end) Citizen.CreateThread(function() local TruckerBlip = AddBlipForCoord(Config.Locations["main"].coords.x, Config.Locations["main"].coords.y, Config.Locations["main"].coords.z) SetBlipSprite(TruckerBlip, 479) SetBlipDisplay(TruckerBlip, 4) SetBlipScale(TruckerBlip, 0.6) SetBlipAsShortRange(TruckerBlip, true) SetBlipColour(TruckerBlip, 5) BeginTextCommandSetBlipName("STRING") AddTextComponentSubstringPlayerName(Config.Locations["main"].label) EndTextCommandSetBlipName(TruckerBlip) while true do Citizen.Wait(1) if isLoggedIn and QBCore ~= nil then if PlayerJob.name == "trucker" then if IsControlJustReleased(0, 178) then if IsPedInAnyVehicle(PlayerPedId()) and isTruckerVehicle(GetVehiclePedIsIn(PlayerPedId(), false)) then getNewLocation() CurrentPlate = GetVehicleNumberPlateText(GetVehiclePedIsIn(PlayerPedId(), false)) end end local pos = GetEntityCoords(PlayerPedId()) if #(pos - vector3(Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z)) < 10.0 then DrawMarker(2, Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.3, 0.2, 0.15, 200, 200, 200, 222, false, false, false, true, false, false, false) if #(pos - vector3(Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z)) < 1.5 then if IsPedInAnyVehicle(PlayerPedId(), false) then DrawText3D(Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z, "~g~E~w~ - Store Vehicle") else DrawText3D(Config.Locations["vehicle"].coords.x, Config.Locations["vehicle"].coords.y, Config.Locations["vehicle"].coords.z, "~g~E~w~ - Vehicle") end if IsControlJustReleased(0, 38) then if IsPedInAnyVehicle(PlayerPedId(), false) then if GetPedInVehicleSeat(GetVehiclePedIsIn(PlayerPedId()), -1) == PlayerPedId() then if isTruckerVehicle(GetVehiclePedIsIn(PlayerPedId(), false)) then DeleteVehicle(GetVehiclePedIsIn(PlayerPedId())) TriggerServerEvent('qb-trucker:server:DoBail', false) else QBCore.Functions.Notify('This is not a commercial vehicle!', 'error') end else QBCore.Functions.Notify('You must be the driver to do this..') end else MenuGarage() Menu.hidden = not Menu.hidden end end Menu.renderGUI() end end if #(pos - vector3(Config.Locations["main"].coords.x, Config.Locations["main"].coords.y, Config.Locations["main"].coords.z)) < 4.5 then if #(pos - vector3(Config.Locations["main"].coords.x, Config.Locations["main"].coords.y, Config.Locations["main"].coords.z)) < 1.5 then DrawText3D(Config.Locations["main"].coords.x, Config.Locations["main"].coords.y, Config.Locations["main"].coords.z, "~g~E~w~ - Payslip") if IsControlJustReleased(0, 38) then if JobsDone > 0 then TriggerServerEvent("qb-trucker:server:01101110", JobsDone) JobsDone = 0 if #LocationsDone == #Config.Locations["stores"] then LocationsDone = {} end if CurrentBlip ~= nil then RemoveBlip(CurrentBlip) ClearAllBlipRoutes() CurrentBlip = nil end else QBCore.Functions.Notify("You haven't done any work yet..", "error") end end elseif #(pos - vector3(Config.Locations["main"].coords.x, Config.Locations["main"].coords.y, Config.Locations["main"].coords.z)) < 2.5 then DrawText3D(Config.Locations["main"].coords.x, Config.Locations["main"].coords.y, Config.Locations["main"].coords.z, "Payslip") end end if CurrentLocation ~= nil and currentCount < CurrentLocation.dropcount then if #(pos - vector3(CurrentLocation.x, CurrentLocation.y, CurrentLocation.z)) < 40.0 then if not IsPedInAnyVehicle(PlayerPedId()) then if not hasBox then local vehicle = GetVehiclePedIsIn(PlayerPedId(), true) if isTruckerVehicle(vehicle) and CurrentPlate == GetVehicleNumberPlateText(vehicle) then local trunkpos = GetOffsetFromEntityInWorldCoords(vehicle, 0, -2.5, 0) if #(pos - vector3(trunkpos.x, trunkpos.y, trunkpos.z)) < 1.5 and not isWorking then DrawText3D(trunkpos.x, trunkpos.y, trunkpos.z, "~g~E~w~ - Pick Up Products") if IsControlJustReleased(0, 38) then isWorking = true QBCore.Functions.Progressbar("work_carrybox", "Take A Box Of Products", 2000, false, true, { disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, }, { animDict = "anim@gangops@facility@servers@", anim = "hotwire", flags = 16, }, {}, {}, function() -- Done isWorking = false StopAnimTask(PlayerPedId(), "anim@gangops@facility@servers@", "hotwire", 1.0) TriggerEvent('animations:client:EmoteCommandStart', {"box"}) hasBox = true end, function() -- Cancel isWorking = false StopAnimTask(PlayerPedId(), "anim@gangops@facility@servers@", "hotwire", 1.0) QBCore.Functions.Notify("Canceled", "error") end) end else DrawText3D(trunkpos.x, trunkpos.y, trunkpos.z, "Pick Up Products") end end elseif hasBox then if #(pos - vector3(CurrentLocation.x, CurrentLocation.y, CurrentLocation.z)) < 1.5 and not isWorking then DrawText3D(CurrentLocation.x, CurrentLocation.y, CurrentLocation.z, "~g~E~w~ - Deliver Products") if IsControlJustReleased(0, 38) then isWorking = true TriggerEvent('animations:client:EmoteCommandStart', {"c"}) Citizen.Wait(500) TriggerEvent('animations:client:EmoteCommandStart', {"bumbin"}) QBCore.Functions.Progressbar("work_dropbox", "Deliver Box Of Products", 2000, false, true, { disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, }, {}, {}, {}, function() -- Done isWorking = false ClearPedTasks(PlayerPedId()) hasBox = false currentCount = currentCount + 1 if currentCount == CurrentLocation.dropcount then table.insert(LocationsDone, CurrentLocation.id) TriggerServerEvent("qb-shops:server:RestockShopItems", CurrentLocation.store) QBCore.Functions.Notify("You Have Delivered All Products, To The Next Point") local chance = math.random(1,100) if chance < 26 then TriggerServerEvent('qb-trucker:server:nano') end if CurrentBlip ~= nil then RemoveBlip(CurrentBlip) ClearAllBlipRoutes() CurrentBlip = nil end CurrentLocation = nil currentCount = 0 JobsDone = JobsDone + 1 getNewLocation() end end, function() -- Cancel isWorking = false ClearPedTasks(PlayerPedId()) QBCore.Functions.Notify("Canceled", "error") end) end else DrawText3D(CurrentLocation.x, CurrentLocation.y, CurrentLocation.z, "Deliver Products") end end end end end else Citizen.Wait(1000) end else Citizen.Wait(1000) end end end) function getNewLocation() local location = getNextClosestLocation() if location ~= 0 then CurrentLocation = {} CurrentLocation.id = location CurrentLocation.dropcount = math.random(1, 3) CurrentLocation.store = Config.Locations["stores"][location].name CurrentLocation.x = Config.Locations["stores"][location].coords.x CurrentLocation.y = Config.Locations["stores"][location].coords.y CurrentLocation.z = Config.Locations["stores"][location].coords.z CurrentBlip = AddBlipForCoord(CurrentLocation.x, CurrentLocation.y, CurrentLocation.z) SetBlipColour(CurrentBlip, 3) SetBlipRoute(CurrentBlip, true) SetBlipRouteColour(CurrentBlip, 3) else QBCore.Functions.Notify("You Went To All The Shops .. Time For Your Payslip!") if CurrentBlip ~= nil then RemoveBlip(CurrentBlip) ClearAllBlipRoutes() CurrentBlip = nil end end end function getNextClosestLocation() local pos = GetEntityCoords(PlayerPedId(), true) local current = 0 local dist = nil for k, _ in pairs(Config.Locations["stores"]) do if current ~= 0 then if #(pos - vector3(Config.Locations["stores"][k].coords.x, Config.Locations["stores"][k].coords.y, Config.Locations["stores"][k].coords.z)) < dist then if not hasDoneLocation(k) then current = k dist = #(pos - vector3(Config.Locations["stores"][k].coords.x, Config.Locations["stores"][k].coords.y, Config.Locations["stores"][k].coords.z)) end end else if not hasDoneLocation(k) then current = k dist = #(pos - vector3(Config.Locations["stores"][k].coords.x, Config.Locations["stores"][k].coords.y, Config.Locations["stores"][k].coords.z)) end end end return current end function hasDoneLocation(locationId) local retval = false if LocationsDone ~= nil and next(LocationsDone) ~= nil then for k, v in pairs(LocationsDone) do if v == locationId then retval = true end end end return retval end function isTruckerVehicle(vehicle) local retval = false for k, v in pairs(Config.Vehicles) do if GetEntityModel(vehicle) == GetHashKey(k) then retval = true end end return retval end function MenuGarage() ped = PlayerPedId(); MenuTitle = "Garage" ClearMenu() Menu.addButton("Vehicles", "VehicleList", nil) Menu.addButton("Close Menu", "closeMenuFull", nil) end function VehicleList(isDown) ped = PlayerPedId(); MenuTitle = "Vehicles:" ClearMenu() for k, v in pairs(Config.Vehicles) do Menu.addButton(Config.Vehicles[k], "TakeOutVehicle", k, "Garage", " Motor: 100%", " Body: 100%", " Fuel: 100%") end Menu.addButton("Back", "MenuGarage",nil) end function TakeOutVehicle(vehicleInfo) TriggerServerEvent('qb-trucker:server:DoBail', true, vehicleInfo) selectedVeh = vehicleInfo end function RemoveTruckerBlips() if TruckVehBlip ~= nil then RemoveBlip(TruckVehBlip) ClearAllBlipRoutes() TruckVehBlip = nil end if CurrentBlip ~= nil then RemoveBlip(CurrentBlip) ClearAllBlipRoutes() CurrentBlip = nil end end RegisterNetEvent('qb-trucker:client:SpawnVehicle') AddEventHandler('qb-trucker:client:SpawnVehicle', function() local vehicleInfo = selectedVeh local coords = Config.Locations["vehicle"].coords QBCore.Functions.SpawnVehicle(vehicleInfo, function(veh) SetVehicleNumberPlateText(veh, "TRUK"..tostring(math.random(1000, 9999))) SetEntityHeading(veh, coords.w) exports['LegacyFuel']:SetFuel(veh, 100.0) closeMenuFull() TaskWarpPedIntoVehicle(PlayerPedId(), veh, -1) SetEntityAsMissionEntity(veh, true, true) TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(veh)) SetVehicleEngineOn(veh, true, true) CurrentPlate = GetVehicleNumberPlateText(veh) getNewLocation() end, coords, true) end) function closeMenuFull() Menu.hidden = true currentGarage = nil ClearMenu() end function DrawText3D(x, y, z, text) SetTextScale(0.35, 0.35) SetTextFont(4) SetTextProportional(1) SetTextColour(255, 255, 255, 215) SetTextEntry("STRING") SetTextCentre(true) AddTextComponentString(text) SetDrawOrigin(x,y,z, 0) DrawText(0.0, 0.0) local factor = (string.len(text)) / 370 DrawRect(0.0, 0.0+0.0125, 0.017+ factor, 0.03, 0, 0, 0, 75) ClearDrawOrigin() end
local modpath = minetest.get_modpath("mtfs") dofile(modpath .. "/api.lua") if minetest.settings:get_bool("mtfs.enable_builtin") ~= false then dofile(modpath .. "/planes.lua") end
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local assert = require("luassert") local say = require("say") local function array_matches(state, arguments) local expected = arguments[1] local tested = arguments[2] local matched = true if not type(expected) == "table" and not type(tested) == "table" then return false end if #expected ~= #tested then return false end for i, v in ipairs(expected) do matched = matched and v == tested[i] end return matched end local function array_includes(state, arguments) local expected = arguments[1] local tested = arguments[2] for i,v in ipairs(tested) do if v == expected then return true end end return false end local function empty_array(state, arguments) local test = arguments[1] return #test == 0 end local function array_includes_all(state, arguments) local expected = arguments[1] local tested = arguments[2] local compare = arguments[3] or function(test, val) return test == val end local matched_all = true if type(tested) ~= "table" then return false end for _, v in ipairs(expected) do local f = false for _, tv in ipairs(tested) do f = f or compare(v, tv) end matched_all = matched_all and f end return matched_all end say:set("assertion.array_matches.positive", "Expected %s to match: %s") say:set("assertion.array_matches.negative", "Expected %s to not match: %s") assert:register("assertion", "array_matches", array_matches, "assertion.array_matches.positive", "assertion.array_matches.negative") say:set("assertion.array_includes.positive", "Expected %s to be in: %s") say:set("assertion.array_includes.negative", "Expected %s to not be in: %s") assert:register("assertion", "array_includes", array_includes, "assertion.array_includes.positive", "assertion.array_includes.negative") say:set("assertion.empty_array.positive", "Expected %s to be empty") say:set("assertion.empty_array.negative", "Expected %s to not be empty") assert:register("assertion", "empty_array", empty_array, "assertion.empty_array.positive", "assertion.empty_array.negative") say:set("assertion.array_includes_all.positive", "Expected %s to include all: %s") say:set("assertion.array_includes_all.negative", "Expected %s to not include all: %s") assert:register("assertion", "array_includes_all", array_includes_all, "assertion.array_includes_all.positive", "assertion.array_includes_all.negative")
local config = require("lspconfig").pyright.document_config require("lspconfig/configs").pyright = nil -- important, immediately unset the loaded config again config.default_config.cmd[1] = "./node_modules/.bin/pyright-langserver" return vim.tbl_extend("error", config, { install_script = [=[ [[ ! -f package.json ]] && npm init -y --scope=lspinstall || true npm install pyright@latest ]=], })
local Me = game.Players.LocalPlayer Attkin = false if script.Parent.className ~= "HopperBin" then local h = Instance.new("HopperBin", Me.Backpack) h.Name = "Ring" script.Parent = h end ca = Instance.new("Part") ca.Parent = char ca.BrickColor = BrickColor.new("Really red") ca.formFactor = "Symmetric" ca.Size = Vector3.new(1, 2, 1) ca. local bin = script.Parent function onSelected(mouse) mouse.Button1Down:connect(function() local ex = Instance.new("Explosion") ex.Parent = Workspace ex.Position = mouse.hit.p end) mouse.KeyDown:connect(function(key) if key == "q" then end end) end function onDesel(mouse) end bin.Selected:connect(onSelected) bin.Deselected:connect(onDesel)
local bit = require("bit") -- start bigint.lua -- -- Copyright (c) 2010 Ted Unangst <ted.unangst@gmail.com> -- -- Permission to use, copy, modify, and distribute this software for any -- purpose with or without fee is hereby granted, provided that the above -- copyright notice and this permission notice appear in all copies. -- -- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES -- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF -- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR -- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES -- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN -- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF -- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. -- -- -- Lua version ported/copied from the C version, copyright as follows. -- -- Copyright (c) 2000 by Jef Poskanzer <jef@mail.acme.com>. -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- 1. Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- 2. Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF -- SUCH DAMAGE. -- -- -- Usage is pretty obvious. bigint(n) constructs a bigint. n can be -- a number or a string. The regular operators are all overridden via -- metatable, and also generally work with regular numbers too. -- Note that comparisons between bigints and numbers *don't* work. -- bigint() uses a small cache, so bigint(constant) should be fast. -- -- Only the basic operations are here. No gcd, factorial, prime test, ... -- -- Technical notes: -- Primary difference from the C version is the obvious 1 indexing, this -- shows up in a variety of ways and places, along with slightly different -- handling of pre-allocated comps arrays. -- I made a brief effort to sync some of the comments, but you're better -- off just reading the C code. -- C version homepage: http://www.acme.com/software/bigint/ -- -- two functions to help make Lua act more like C local function fl(x) if x < 0 then return math.ceil(x) + 0 -- make -0 go away else return math.floor(x) end end local function cmod(a, b) local x = a % b if a < 0 and x > 0 then x = x - b end return x end local radix_bits = 24 local radix = 2^24 local radix_sqrt = fl(math.sqrt(radix)) local bigintmt -- forward decl local function alloc() local bi = {} setmetatable(bi, bigintmt) bi.comps = {} bi.sign = 1; return bi end local function clone(a) local bi = alloc() bi.sign = a.sign local c = bi.comps local ac = a.comps for i = 1, #ac do c[i] = ac[i] end return bi end local function normalize(bi, notrunc) local c = bi.comps local v -- borrow for negative components for i = 1, #c - 1 do v = c[i] if v < 0 then c[i+1] = c[i+1] + fl(v / radix) - 1 v = cmod(v, radix) if v ~= 0 then c[i] = v + radix else c[i] = v c[i+1] = c[i+1] + 1 end end end -- is top component negative? if c[#c] < 0 then -- switch the sign and fix components bi.sign = -bi.sign for i = 1, #c - 1 do v = c[i] c[i] = radix - v c[i+1] = c[i+1] + 1 end c[#c] = -c[#c] end -- carry for components larger than radix for i = 1, #c do v = c[i] if v > radix then c[i+1] = (c[i+1] or 0) + fl(v / radix) c[i] = cmod(v, radix) end end -- trim off leading zeros if not notrunc then for i = #c, 2, -1 do if c[i] == 0 then c[i] = nil else break end end end -- check for -0 if #c == 1 and c[1] == 0 and bi.sign == -1 then bi.sign = 1 end end local function negate(a) local bi = clone(a) bi.sign = -bi.sign return bi end local function compare(a, b) local ac, bc = a.comps, b.comps local as, bs = a.sign, b.sign if ac == bc then return 0 elseif as > bs then return 1 elseif as < bs then return -1 elseif #ac > #bc then return as elseif #ac < #bc then return -as end for i = #ac, 1, -1 do if ac[i] > bc[i] then return as elseif ac[i] < bc[i] then return -as end end return 0 end local function lt(a, b) return compare(a, b) < 0 end local function eq(a, b) return compare(a, b) == 0 end local function le(a, b) return compare(a, b) <= 0 end local function addint(a, n) local bi = clone(a) if bi.sign == 1 then bi.comps[1] = bi.comps[1] + n else bi.comps[1] = bi.comps[1] - n end normalize(bi) return bi end local function add(a, b) if type(a) == "number" then return addint(b, a) elseif type(b) == "number" then return addint(a, b) end local bi = clone(a) local sign = bi.sign == b.sign local c = bi.comps for i = #c + 1, #b.comps do c[i] = 0 end local bc = b.comps for i = 1, #bc do local v = bc[i] if sign then c[i] = c[i] + v else c[i] = c[i] - v end end normalize(bi) return bi end local function sub(a, b) if type(b) == "number" then return addint(a, -b) elseif type(a) == "number" then a = bigint(a) end return add(a, negate(b)) end local function mulint(a, b) local bi = clone(a) if b < 0 then b = -b bi.sign = -bi.sign end local bc = bi.comps for i = 1, #bc do bc[i] = bc[i] * b end normalize(bi) return bi end local function multiply(a, b) local bi = alloc() local c = bi.comps local ac, bc = a.comps, b.comps for i = 1, #ac + #bc do c[i] = 0 end for i = 1, #ac do for j = 1, #bc do c[i+j-1] = c[i+j-1] + ac[i] * bc[j] end -- keep the zeroes normalize(bi, true) end normalize(bi) if bi ~= bigint(0) then bi.sign = a.sign * b.sign end return bi end local function kmul(a, b) local ac, bc = a.comps, b.comps local an, bn = #a.comps, #b.comps local bi, bj, bk, bl = alloc(), alloc(), alloc(), alloc() local ic, jc, kc, lc = bi.comps, bj.comps, bk.comps, bl.comps local n = fl((math.max(an, bn) + 1) / 2) for i = 1, n do ic[i] = (i + n <= an) and ac[i+n] or 0 jc[i] = (i <= an) and ac[i] or 0 kc[i] = (i + n <= bn) and bc[i+n] or 0 lc[i] = (i <= bn) and bc[i] or 0 end normalize(bi) normalize(bj) normalize(bk) normalize(bl) local ik = bi * bk local jl = bj * bl local mid = (bi + bj) * (bk + bl) - ik - jl local mc = mid.comps local ikc = ik.comps local jlc = jl.comps for i = 1, #ikc + n*2 do -- fill it up jlc[i] = jlc[i] or 0 end for i = 1, #mc do jlc[i+n] = jlc[i+n] + mc[i] end for i = 1, #ikc do jlc[i+n*2] = jlc[i+n*2] + ikc[i] end jl.sign = a.sign * b.sign normalize(jl) return jl end local kthresh = 12 local function mul(a, b) if type(a) == "number" then return mulint(b, a) elseif type(b) == "number" then return mulint(a, b) end if #a.comps < kthresh or #b.comps < kthresh then return multiply(a, b) end return kmul(a, b) end local function divint(numer, denom) local bi = clone(numer) if denom < 0 then denom = -denom bi.sign = -bi.sign end local r = 0 local c = bi.comps for i = #c, 1, -1 do r = r * radix + c[i] c[i] = fl(r / denom) r = cmod(r, denom) end normalize(bi) return bi end local function multi_divide(numer, denom) local n = #denom.comps local approx = divint(numer, denom.comps[n]) for i = n, #approx.comps do approx.comps[i - n + 1] = approx.comps[i] end for i = #approx.comps, #approx.comps - n + 2, -1 do approx.comps[i] = nil end local rem = approx * denom - numer if rem < denom then quotient = approx else quotient = approx - multi_divide(rem, denom) end return quotient end local function multi_divide_wrap(numer, denom) -- we use a successive approximation method, but it doesn't work -- if the high order component is too small. adjust if needed. if denom.comps[#denom.comps] < radix_sqrt then numer = mulint(numer, radix_sqrt) denom = mulint(denom, radix_sqrt) end return multi_divide(numer, denom) end local function div(numer, denom) if type(denom) == "number" then if denom == 0 then error("divide by 0", 2) end return divint(numer, denom) elseif type(numer) == "number" then numer = bigint(numer) end -- check signs and trivial cases local sign = 1 local cmp = compare(denom, bigint(0)) if cmp == 0 then error("divide by 0", 2) elseif cmp == -1 then sign = -sign denom = negate(denom) end cmp = compare(numer, bigint(0)) if cmp == 0 then return bigint(0) elseif cmp == -1 then sign = -sign numer = negate(numer) end cmp = compare(numer, denom) if cmp == -1 then return bigint(0) elseif cmp == 0 then return bigint(sign) end local bi -- if small enough, do it the easy way if #denom.comps == 1 then bi = divint(numer, denom.comps[1]) else bi = multi_divide_wrap(numer, denom) end if sign == -1 then bi = negate(bi) end return bi end local function intrem(bi, m) if m < 0 then m = -m end local rad_r = 1 local r = 0 local bc = bi.comps for i = 1, #bc do local v = bc[i] r = cmod(r + v * rad_r, m) rad_r = cmod(rad_r * radix, m) end if bi.sign < 1 then r = -r end return r end local function intmod(bi, m) local r = intrem(bi, m) if r < 0 then r = r + m end return r end local function rem(bi, m) if type(m) == "number" then return bigint(intrem(bi, m)) elseif type(bi) == "number" then bi = bigint(bi) end return bi - ((bi / m) * bi) end local function mod(a, m) local bi = rem(a, m) if bi.sign == -1 then bi = bi + m end return bi end local printscale = 10000000 local printscalefmt = string.format("%%.%dd", math.log10(printscale)) local function makestr(bi, s) if bi >= bigint(printscale) then makestr(divint(bi, printscale), s) end table.insert(s, string.format(printscalefmt, intmod(bi, printscale))) end local function biginttostring(bi) local s = {} if bi < bigint(0) then bi = negate(bi) table.insert(s, "-") end makestr(bi, s) s = table.concat(s):gsub("^0*", "") if s == "" then s = "0" end return s end bigintmt = { __add = add, __sub = sub, __mul = mul, __div = div, __mod = mod, __unm = negate, __eq = eq, __lt = lt, __le = le, __tostring = biginttostring } local cache = {} local ncache = 0 function bigint(n) if cache[n] then return cache[n] end local bi if type(n) == "string" then local digits = { n:byte(1, -1) } for i = 1, #digits do digits[i] = string.char(digits[i]) end local start = 1 local sign = 1 if digits[i] == '-' then sign = -1 start = 2 end bi = bigint(0) for i = start, #digits do bi = addint(mulint(bi, 10), tonumber(digits[i])) end bi = mulint(bi, sign) else bi = alloc() bi.comps[1] = n normalize(bi) end if ncache > 100 then cache = {} ncache = 0 end cache[n] = bi ncache = ncache + 1 return bi end function big_lshift(n, s) if type(n) == "number" then n = bigint(n) end local out = clone(n) local i = 0 if type(s) ~= "number" then i = bigint(0) end while s > i do out = out * 2 i = i + 1 end return out end function big_rshift (n, s) if type(n) == "number" then n = bigint(n) end local out = bigint(0) normalize(n) local i = s if type(i) ~= "number" then i = s.comps[1] end local wholes = math.floor(i/radix_bits) local rest = i % radix_bits for z=1,#n.comps-wholes do local limb=bit.band(bit.rshift(n.comps[z+wholes], rest), radix - 1) if n.comps[z+wholes+1] ~= nil then limb = bit.band( bit.bor(limb, bit.lshift(n.comps[z + wholes +1], radix_bits - rest)), radix - 1) end out.comps[z] = limb end normalize(out) return out end -- handle arithmetic shift for 64-bit numbers, only thing we need to -- do is to ignore the high bit. Real sign is in a separate field. function big_arshift64 (n, s) local out = clone(n) local hw = out.comps[4] out.comps[4] = bit.band(hw, 0x7fff) return big_rshift(n, s) end function big_and(n, m) if type(n) == "number" then n = bigint(n) end if type(m) == "number" then m = bigint(m) end local out = bigint(0) local index = 1 while true do local mi = m.comps[index] local ni = n.comps[index] if ni == nil or mi == nil then break end out.comps[index] = bit.band(mi, ni) index = index + 1 end normalize(out) return out end function big_or(n, m) if type(n) == "number" then n = bigint(n) end if type(m) == "number" then m = bigint(m) end local out = bigint(0) local index = 1 while true do local mi = m.comps[index] local ni = n.comps[index] if ni == nil and mi == nil then break end if ni == nil then ni = 0 end if mi == nil then mi = 0 end out.comps[index] = bit.bor(mi, ni) index = index + 1 end normalize(out) return out end function big_xor(n, m) if type(n) == "number" then n = bigint(n) end if type(m) == "number" then m = bigint(m) end local out = bigint(0) local index = 1 while true do local mi = m.comps[index] local ni = n.comps[index] if ni == nil and mi == nil then break end if ni == nil then ni = 0 end if mi == nil then mi = 0 end out.comps[index] = bit.bxor(mi, ni) index = index + 1 end normalize(out) return out end function big_not(n) if type(n) == "number" then n = bigint(n) end local out = bigint(0) local index = 1 while true do local ni = n.comps[index] if ni == nil then break end out.comps[index] = bit.band(2^radix_bits-1, bit.bnot(ni)) index = index + 1 end normalize(out) return out end function big_not64(n) if type(n) == "number" then n = bigint(n) end local out = bigint(0) local bits = 64 local index = 1 while bits > 0 do local ni = n.comps[index] if ni == nil then ni = 0 end local mask = min(bits, radix_bits) out.comps[index] = bit.band(2^mask-1, bit.bnot(ni)) index = index + 1 bits = bits - mask end normalize(out) return out end function big_trunc8(n) return bit.band(n.comps[1], 256) end function big_trunc16(n) return bit.band(n.comps[1], 0xffff) end function big_trunc32(n) local upper = n.comps[2] if upper == nil then return n.comps[1] end return bit.band(0xff, upper) * 2^24 + n.comps[1] end function big_abs(n) n.sign = 1 end -- end bigint.lua
local function pad_right(s, width) return s .. (' '):rep(width - #s) end local function parse(results) local stats = {} for _, result in ipairs(results) do local t1, t2, outcome = result:match('^([^;]+);([^;]+);([^;]+)$') if t1 and t2 and outcome then stats[t1] = stats[t1] or { w = 0, l = 0, d = 0 } stats[t2] = stats[t2] or { w = 0, l = 0, d = 0 } if outcome == 'win' then stats[t1].w = stats[t1].w + 1 stats[t2].l = stats[t2].l + 1 elseif outcome == 'loss' then stats[t1].l = stats[t1].l + 1 stats[t2].w = stats[t2].w + 1 elseif outcome == 'draw' then stats[t1].d = stats[t1].d + 1 stats[t2].d = stats[t2].d + 1 end end end return stats end local function finalize(stats) for _, team_stats in pairs(stats) do team_stats.mp = team_stats.w + team_stats.l + team_stats.d team_stats.p = team_stats.w * 3 + team_stats.d end end local function sorted_stats(stats) local sorted = {} for name, stats in pairs(stats) do table.insert(sorted, { name = name, stats = stats }) end table.sort(sorted, function(x, y) if x.stats.p == y.stats.p then return x.name < y.name else return x.stats.p > y.stats.p end end) return sorted end local function format(stats) local sorted = sorted_stats(stats) local formatted = {} table.insert(formatted, pad_right('Team', 31) .. '| MP | W | D | L | P') for _, b in ipairs(sorted) do table.insert(formatted, string.format( '%s| %2d | %2d | %2d | %2d | %2d', pad_right(b.name, 31), b.stats.mp, b.stats.w, b.stats.d, b.stats.l, b.stats.p )) end return formatted end return function(results) local stats = parse(results) finalize(stats) return format(stats) end
workspace "SyncTool" configurations { "Release", "Debug" } platforms { "x86", "x86_64" } location "build" targetdir "build" objdir "build/obj" project "SyncTool" kind "consoleApp" language "C++" targetname "synctool" flags "StaticRuntime" filter "system:windows" files "sources/windows/*" filter "not system:windows" files "sources/linux/*" filter "configurations:Debug" defines "_DEBUG" flags "Symbols" warnings "extra" filter "configurations:Release" optimize "on" filter "platforms:x86" architecture "x32" filter "platforms:x86_64" architecture "x64"
return require 'parse.char.utf8.set.Letter.Uppercase' + require 'parse.char.utf8.set.Other_Uppercase'
local CoNLLXUtils = torch.class('CoNLLXUtils') include '../utils/shortcut.lua' CoNLLXUtils.ROOT_MARK = '###root###' function CoNLLXUtils.normalizeNumber(str) local function match(str, pat) local istart, iend = str:find(pat) return istart ~= nil and iend ~= nil and iend - istart + 1 == str:len() end if match(str, '%d+') then return '<num>' elseif match(str, '%d+%.%d+') then return '<num>' elseif match(str, '%d[%d,]+') then return '<num>' else return str end end function CoNLLXUtils.conllxLines2dwords(lines, normalize) local words = {} for _, line in ipairs(lines) do local fields = line:splitc(' \t') assert(#fields == 10, 'MUST have ten columns') if normalize then words[tonumber(fields[1])] = CoNLLXUtils.normalizeNumber(fields[2]) else words[tonumber(fields[1])] = fields[2] end end local dwords = {} for _, line in ipairs(lines) do local fields = line:splitc(' \t') local p2 = tonumber(fields[1]) local p1 = tonumber(fields[7]) local w2 = words[p2] local w1 = p1 == 0 and CoNLLXUtils.ROOT_MARK or words[p1] table.insert(dwords, {rel = fields[8], w1 = w1, p1 = p1, w2 = w2, p2 = p2}) end -- print('dwords') -- print(dwords) return dwords end function CoNLLXUtils.conllxIterator(infile, normalize) if normalize then print('Note Normalize Number') end local fin = io.open(infile) local bufs = {} return function() while true do local line = fin:read() if line == nil then fin:close() break end line = line:trim() if line:len() == 0 then local dwords = CoNLLXUtils.conllxLines2dwords(bufs, normalize) table.clear(bufs) return dwords else table.insert(bufs, line) end end end end function CoNLLXUtils.conllxLineIterator(infile) local fin = io.open(infile) local bufs = {} return function() while true do local line = fin:read() if line == nil then fin:close() break end line = line:trim() if line:len() == 0 then local rlines = {} for i, buf in ipairs(bufs) do rlines[i] = buf end table.clear(bufs) return rlines else table.insert(bufs, line) end end end end
-- -- -- dofile(yatm_drones.modpath .. "/entities/scavenger_drone.lua")
-- Sometimes HRT's spawn without a team set which crashes the game -- Set a default team for cop units if they dont have a team Hooks:PreHook(CopMovement, "team", "inf_setcopteamifnoteam", function(self) if not self._team then self:set_team(managers.groupai:state()._teams[tweak_data.levels:get_default_team_ID(self._unit:base():char_tweak().access == "gangster" and "gangster" or "combatant")]) end end)
-- Asset Loading TextureMap = { TEST = "SPR_Default.png", BOB = "SPR_RockLee.png" }
-- Plugin configuration: nvim-scrollview -- ============================================================================ vim.g.scrollview_column = 1
local L = Grid2Options.L Grid2Options:RegisterStatusOptions("threat", "combat", function(self, status, options, optionParams) self:MakeStatusColorOptions(status, options, optionParams) self:MakeSpacerOptions(options, 30) options.disableBlink = { type = "toggle", name = L["Disable Blink"], desc = L["Disable Blink"], width = "full", order = 35, get = function () return status.dbx.disableBlink end, set = function (_, v) status.dbx.disableBlink = v or nil status:UpdateDB() end, } end, { color1 = L["Not Tanking"], colorDesc1 = L["Higher threat than tank."], color2 = L["Insecurely Tanking"], colorDesc2 = L["Tanking without having highest threat."], color3 = L["Securely Tanking"], colorDesc3 = L["Tanking with highest threat."], width= "full", titleIcon = "Interface\\Icons\\Ability_physical_taunt" })
-- -- Please see the readme.txt file included with this distribution for -- attribution and copyright information. -- function onSortCompare(w1, w2) if w1.initresult.getValue() ~= w2.initresult.getValue() then return w1.initresult.getValue() < w2.initresult.getValue(); end if w1.init.getValue() ~= w2.init.getValue() then return w1.init.getValue() < w2.init.getValue(); end return w1.name.getValue() > w2.name.getValue(); end function onFilter(w) if w.type.getValue() == "pc" then return true; end if w.show_npc.getValue() ~= 0 then return true; end return false; end function onDrop(x, y, draginfo) local wnd = getWindowAt(x,y); if wnd then return CombatCommon.onDrop("ct", wnd.getDatabaseNode().getNodeName(), draginfo); end end function onClickDown(button, x, y) if (Input.isShiftPressed()) then return true; end end function onClickRelease(button, x, y) if (Input.isShiftPressed()) then local wnd = getWindowAt(x, y); if wnd then local refToken = wnd.getTokenReference(); if refToken then if refToken.isTargetedByIdentity() then refToken.setTarget(false); else refToken.setTarget(true); end end end return true; end end
-- Additions to the posix module (of luaposix). local M = require "posix_c" local posix = M local bit if _VERSION == "Lua 5.1" then bit = require "bit" else bit = require "bit32" end --- Create a file. -- @param file name of file to create -- @param mode permissions with which to create file -- @return file descriptor, or -1 on error function M.creat (file, mode) return posix.open (file, bit.bor (posix.O_CREAT, posix.O_WRONLY, posix.O_TRUNC), mode) end --- Run a program like <code>os.execute</code>, but without a shell. -- @param file filename of program to run -- @param ... arguments to the program -- @return status exit code, or nil if fork or wait fails -- @return error message, or exit type if wait succeeds function M.system (file, ...) local pid = posix.fork () if pid == 0 then posix.execp (file, ...) -- Only get here if there's an error; kill the fork local _, no = posix.errno () posix._exit (no) else local pid, reason, status = posix.wait (pid) return status, reason -- If wait failed, status is nil & reason is error end end --- Check permissions like <code>access</code>, but for euid. -- Based on the glibc function of the same name. Does not always check -- for read-only file system, text busy, etc., and does not work with -- ACLs &c. -- @param file file to check -- @param mode checks to perform (as for access) -- @return 0 if access allowed; <code>nil</code> otherwise (and errno is set) function M.euidaccess (file, mode) local pid = posix.getpid () if pid.uid == pid.euid and pid.gid == pid.egid then -- If we are not set-uid or set-gid, access does the same. return posix.access (file, mode) end local stats = posix.stat (file) if not stats then return end -- The super-user can read and write any file, and execute any file -- that anyone can execute. if pid.euid == 0 and ((not string.match (mode, "x")) or string.match (stats.st_mode, "x")) then return 0 end -- Convert to simple list of modes. mode = string.gsub (mode, "[^rwx]", "") if mode == "" then return 0 -- The file exists. end -- Get the modes we need. local granted = stats.st_mode:sub (1, 3) if pid.euid == stats.st_uid then granted = stats.st_mode:sub (7, 9) elseif pid.egid == stats.st_gid or set.new (posix.getgroups ()):member (stats.st_gid) then granted = stats.st_mode:sub (4, 6) end granted = string.gsub (granted, "[^rwx]", "") if string.gsub ("[^" .. granted .. "]", mode) == "" then return 0 end posix.set_errno (EACCESS) end --- Add one gettimeofday() returned timeval to another. -- @param x a timeval -- @param y another timeval -- @return x + y, adjusted for usec overflow function M.timeradd (x,y) local sec, usec = 0, 0 if x.sec then sec = sec + x.sec end if y.sec then sec = sec + y.sec end if x.usec then usec = usec + x.usec end if y.usec then usec = usec + y.usec end if usec > 1000000 then sec = sec + 1 usec = usec - 1000000 end return { sec = sec, usec = usec } end --- Compare one gettimeofday() returned timeval with another -- @param x a timeval -- @param y another timeval -- @return 0 if x and y are equal, >0 if x is newer, <0 if y is newer function M.timercmp (x, y) local x = { sec = x.sec or 0, usec = x.usec or 0 } local y = { sec = y.sec or 0, usec = y.usec or 0 } if x.sec ~= y.sec then return x.sec - y.sec else return x.usec - y.usec end end --- Subtract one gettimeofday() returned timeval from another. -- @param x a timeval -- @param y another timeval -- @return x - y, adjusted for usec underflow function M.timersub (x,y) local sec, usec = 0, 0 if x.sec then sec = x.sec end if y.sec then sec = sec - y.sec end if x.usec then usec = x.usec end if y.usec then usec = usec - y.usec end if usec < 0 then sec = sec - 1 usec = usec + 1000000 end return { sec = sec, usec = usec } end return M
function Social_OnGossip(unit, event, player) unit:GossipCreateMenu(50, player, 0) unit:GossipMenuAddItem(0,"Show Me Who's In The World", 1,0) unit:GossipMenuAddItem(0,"What Revision Are We Running?", 2,0) unit:GossipMenuAddItem(0,"BattleGrounds", 4,0) unit:GossipMenuAddItem(0,"Arena's", 5,0) unit:GossipMenuAddItem(0,"NPC Windows", 6,0) unit:GossipMenuAddItem(0,"Player Tools", 7,0) unit:GossipMenuAddItem(0,"Show Me My Honor", 900,0) unit:GossipMenuAddItem(0,"Show Me My Arena Points", 901,0) unit:GossipMenuAddItem(0,"Nevermind", 999,0) unit:GossipSendMenu(player) end function Social_OnSelect (unit, event, player, id, intid, code) if(intid == 4) then unit:GossipCreateMenu(3543, player, 0) unit:GossipMenuAddItem(0,"Alterac Valley", 700,0) unit:GossipMenuAddItem(0,"Warsong Gulch", 701,0) unit:GossipMenuAddItem(0,"Arathi Basin", 702,0) unit:GossipMenuAddItem(0,"Eye of The Storm", 703,0) unit:GossipMenuAddItem(0,"Strand of The Ancient", 704,0) unit:GossipMenuAddItem(0,"Isle Of Conquest", 705,0) unit:GossipMenuAddItem(0,"Nevermind", 999,0) unit:GossipSendMenu(player) end if(intid == 5) then unit:GossipCreateMenu(3544, player, 0) unit:GossipMenuAddItem(0,"2VS2", 706,0) unit:GossipMenuAddItem(0,"3VS3", 707,0) unit:GossipMenuAddItem(0,"5VS5", 708,0) unit:GossipMenuAddItem(0,"Nevermind", 999,0) unit:GossipSendMenu(player) end if(intid == 6) then unit:GossipCreateMenu(3545, player, 0) unit:GossipMenuAddItem(0,"Trainer", 800,0) unit:GossipMenuAddItem(0,"InnKeeper", 801,0) unit:GossipMenuAddItem(0,"Bank Window", 802,0) unit:GossipMenuAddItem(0,"Auction Window", 803,0) unit:GossipMenuAddItem(0,"Nevermind", 999,0) unit:GossipSendMenu(player) end if(intid == 7) then unit:GossipCreateMenu(3546, player, 0) unit:GossipMenuAddItem(0,"Player Speed (25)", 600,0) unit:GossipMenuAddItem(0,"Sex Changer", 601,0) unit:GossipMenuAddItem(0,"Nevermind", 999,0) unit:GossipSendMenu(player) end if(intid == 601) then unit:GossipCreateMenu(3547, player, 0) unit:GossipMenuAddItem(0,"Male", 620,0) unit:GossipMenuAddItem(0,"Female", 621,0) unit:GossipMenuAddItem(0,"Nevermind", 999,0) unit:GossipSendMenu(player) end if (intid == 1) then GetPlayersInWorld() player:GossipComplete() end if (intid == 2) then GetArcemuRevision() player:GossipComplete() end if (intid == 700) then player:SendBattlegroundWindow(1) player:GossipComplete() end if (intid == 701) then player:SendBattlegroundWindow(2) player:GossipComplete() end if (intid == 702) then player:SendBattlegroundWindow(3) player:GossipComplete() end if (intid == 706) then player:SendBattlegroundWindow(4) player:GossipComplete() end if (intid == 707) then player:SendBattlegroundWindow(5) player:GossipComplete() end if (intid == 708) then player:SendBattlegroundWindow(6) player:GossipComplete() end if (intid == 703) then player:SendBattlegroundWindow(7) player:GossipComplete() end if (intid == 704) then player:SendBattlegroundWindow(9) player:GossipComplete() end if (intid == 705) then player:SendBattlegroundWindow(30) player:GossipComplete() end if (intid == 800) then player:SendTrainerWindow(unit) player:GossipComplete() end if (intid == 801) then player:SendInnkeeperWindow(unit) player:GossipComplete() end if (intid == 802) then player:SendBankWindow(unit) player:GossipComplete() end if (intid == 803) then player:SendAuctionWindow(unit) player:GossipComplete() end if (intid == 900) then player:GetTotalHonor() player:GossipComplete() end if (intid == 901) then player:GetArenaPoints() player:GossipComplete() end if (intid == 600) then player:SetPlayerSpeed(25) player:GossipComplete() end if (intid == 620) then unit:SetGender(0) player:GossipComplete() end if (intid == 621) then unit:SetGender(1) player:GossipComplete() end if (intid == 999) then player:GossipComplete() end end RegisterUnitGossipEvent(99900, 1, "Social_OnGossip") RegisterUnitGossipEvent(99900, 2, "Social_OnSelect")
AddCSLuaFile() local VehicleName = "St. Law. County Ford Taurus 2013" local EMV = {} EMV.Siren = "STLAWRENCE" EMV.Skin = 19 EMV.Color = Color(255,255,255) ---CUSTOM COLORS--- local B = "BLUE" local R = "RED" local A = "AMBER" local W = "WHITE" local G = "GREEN" local DR = "D_RED" local CW = "C_WHITE" local SW = "S_WHITE" -------------------- local PA = "A" local PB = "B" local PCA = "CA" local PTT = "TT" EMV.BodyGroups = { { 0, 0 }, -- Ford { 1, 0 }, -- Taurus { 2, 0 }, -- 2013 { 3, 1 }, -- wing { 4, 0 }, -- pushbar { 5, 0 }, -- grille lights { 6, 0 }, -- side led { 7, 0 }, -- mirror bottom led { 8, 0 }, -- rear windows led { 9, 0 }, -- front interior lights { 10, 5 }, -- roof light bar { 11, 0 }, -- rear interior leds { 12, 0 }, -- rear interior lightbar { 13, 0 }, -- rear lower interior lightbar { 14, 3 }, -- console unit { 15, 0 }, -- front badge { 16, 0 }, -- skirts { 17, 0 }, -- led message board { 18, 0 }, -- misc equipment { 19, 1 }, -- spotlights { 20, 0 }, -- cage wall } EMV.Props = { { Model = "models/supermighty/photon/fpis_pushbar.mdl", Scale = Vector( .8, .9, .8 ), Pos = Vector(0, 126.5, 26), Ang = Angle( 0, -90, 0), RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NORMAL }, { Model = "models/schmal/fpiu_wrap.mdl", Scale = Vector( .8, .92, 1 ), Pos = Vector(31, 116, 30), Ang = Angle( 2, 90, 0), Material = "models/fullwhite", Color = Color(255,255,255), RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NORMAL, }, { Model = "models/schmal/fpiu_wrap.mdl", Scale = Vector( .8, .92, 1 ), Pos = Vector(-35, 115, 30), Ang = Angle( 2, 178, 0), Material = "models/pringle/shared/black", RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NORMAL, }, { Model = "models/supermighty/photon/chp_spotlight_right_down.mdl", Scale = 1, Pos = Vector( 36, 45, 62 ), Ang = Angle( 50, -90, -60), }, } EMV.Auto = { { ID = "Whelen Legacy", Scale = .98, Pos = Vector( 0, -8, 77.7 ), Ang = Angle( 2, 90, 0 ) }, { ID = "Spotlight Round Prop", Scale = .9, Pos = Vector( -38, 43.8, 62 ), Ang = Angle( 0, -100, 0), }, { ID = "Whelen Ion", Scale = .6, Pos = Vector( -5, -124.5, 30 ), Ang = Angle( 0, -180, 0 ), Color1 = R, Phase = PA }, { ID = "Whelen Ion", Scale = .6, Pos = Vector( 5, -124.5, 30 ), Ang = Angle( 0, -180, 0 ), Color1 = B, Phase = PB }, { ID = "P Whelen Avenger", Scale = 1, Pos = Vector( 0, 50.05, 59), Ang = Angle( 0, 90, 0 ), RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NONE, }, { ID = "Soundoff 200L Worklight", Scale = 1.2, Pos = Vector( -10, 128, 33.5), Ang = Angle( 0, -90, 0 ), Phase = PB }, { ID = "Soundoff 200L Worklight", Scale = 1.2, Pos = Vector( 10, 128, 33.5), Ang = Angle( 0, -90, 0 ), Phase = PA }, { ID = "DOJ Interior Lightbar 4", Scale = 1.05, Pos = Vector( 0, -80.5, 61.8 ), Ang = Angle( -2.5, 270, 0), Color1 = R, Color2 = B }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( -45.5, 44, 15), Ang = Angle( 0, 90, -5 ), Color1 = R, Color2 = B }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( -45.4, -35, 18), Ang = Angle( 0, 90, -15 ), Color1 = B, Color2 = R }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( 45.5, 44, 15), Ang = Angle( 0, -90, -5 ), Color1 = R, Color2 = B }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( 45.4, -35, 18), Ang = Angle( 0, -90, -15 ), Color1 = B, Color2 = R }, { ID = "Whelen Ion", Scale = 0.6, Pos = Vector( -44.85, 56.5, 40.5), Ang = Angle( 0, 94.5, 0 ) }, { ID = "Whelen Ion", Scale = 0.6, Pos = Vector( 44.85, 56.5, 40.5), Ang = Angle( 0, -94.5, 0 ) }, { ID = "W700SLED Clear Split", Scale = .8, Color1 = "RED", Color2 = "WHITE", Pos = Vector( -37, -46, 59 ), Ang = Angle( 0, -90, 70 ) }, { ID = "W700SLED Clear Split", Scale = .8, Color1 = "RED", Color2 = "WHITE", Pos = Vector( 37, -46, 59 ), Ang = Angle( 0, 90, 70 ) }, { ID = "Taurus13 FrontFlash", Scale = 1, Pos = Vector( 0, 0, 0), Ang = Angle( 0, 0, 0 ), Color1 = B, Color2 = B, Color3 = B, Color4 = B, Color5 = B, Color6 = B }, { ID = "Pringles Taurus13 FlashTail", Scale = 1, Pos = Vector( 0, 0, 0), Ang = Angle( 0, 0, 0 ) }, { ID = "Taurus13 FlashSignal", Scale = 1, Pos = Vector( 0, 0, 0), Ang = Angle( 0, 0, 0 ), Color1 = CW, Color2 = CW }, } EMV.Sequences = { Sequences = { { Name = "CODE 1", Stage = "M1", Components = {}, Disconnect = {} }, { Name = "CODE 2", Stage = "M2", Components = {}, Disconnect = {} }, { Name = "CODE 3", Stage = "M3", Components = {}, Disconnect = {} } }, Traffic = { { Name = "CRUISE", Stage = "C", Components = {}, Disconnect = {} }, { Name = "LEFT", Stage = "L", Components = {}, Disconnect = {} }, { Name = "DIVERGE", Stage = "D", Components = {}, Disconnect = {} }, { Name = "RIGHT", Stage = "R", Components = {}, Disconnect = {} } }, Illumination = { { Name = "SPOT", Icon = "takedown", Stage = "S", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 0, 25, 70 ), Angle( 20, 90, 0 ), "takedown" }, }, Disconnect = {} }, { Name = "TKDN", Icon = "takedown", Stage = "T", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 0, 25, 70 ), Angle( 20, 90, 0 ), "takedown" }, }, Disconnect = {} }, { Name = "LEFT", Icon = "alley-left", Stage = "L", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( -10, -10, 70 ), Angle( 20, 180, 0 ), "alley" }, }, Disconnect = {} }, { Name = "RIGHT", Icon = "alley-right", Stage = "R", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 10, -10, 70 ), Angle( 20, 0, 0 ), "alley" }, }, Disconnect = {} }, { Name = "FULL", Icon = "takedown", Stage = "F", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 0, 25, 90 ), Angle( 10, 90, 0 ), "flood" }, }, Disconnect = {} }, } } EMV.Lamps = { ["alley"] = { Color = Color(215,225,255,255), Texture = "effects/flashlight001", Near = 110, FOV = 90, Distance = 500, }, ["takedown"] = { Color = Color(215,225,255,255), Texture = "effects/flashlight001", Near = 120, FOV = 135, Distance = 800, }, ["flood"] = { Color = Color(215,225,255,255), Texture = "effects/flashlight001", Near = 120, FOV = 135, Distance = 1400, }, } local V = { Name = VehicleName, Class = "prop_vehicle_jeep", Category = "St. Lawrence County Sheriff", Author = "[CRPG] Officer Pringle", Model = "models/tdmcars/emergency/for_taurus_13.mdl", KeyValues = { vehiclescript = "scripts/vehicles/TDMCars/for_taurus_13.txt" }, IsEMV = true, EMV = EMV, HasPhoton = true, Photon = "PHOTON_INHERIT" } list.Set( "Vehicles", VehicleName, V ) if EMVU then EMVU:OverwriteIndex( VehicleName, EMV ) end --[[------------------------------------------------------------------------- Title ---------------------------------------------------------------------------]] AddCSLuaFile() local VehicleName = "St. Law. County Ford Taurus 2013 Valor" local EMV = {} EMV.Siren = "STLAWRENCE" EMV.Skin = 19 EMV.Color = Color(255,255,255) ---CUSTOM COLORS--- local B = "BLUE" local R = "RED" local A = "AMBER" local W = "WHITE" local G = "GREEN" local DR = "D_RED" local CW = "C_WHITE" local SW = "S_WHITE" -------------------- local PA = "A" local PB = "B" local PCA = "CA" local PTT = "TT" EMV.BodyGroups = { { 0, 0 }, -- Ford { 1, 0 }, -- Taurus { 2, 0 }, -- 2013 { 3, 1 }, -- wing { 4, 0 }, -- pushbar { 5, 0 }, -- grille lights { 6, 0 }, -- side led { 7, 0 }, -- mirror bottom led { 8, 0 }, -- rear windows led { 9, 0 }, -- front interior lights { 10, 5 }, -- roof light bar { 11, 0 }, -- rear interior leds { 12, 0 }, -- rear interior lightbar { 13, 0 }, -- rear lower interior lightbar { 14, 3 }, -- console unit { 15, 0 }, -- front badge { 16, 0 }, -- skirts { 17, 0 }, -- led message board { 18, 0 }, -- misc equipment { 19, 1 }, -- spotlights { 20, 0 }, -- cage wall } EMV.Props = { { Model = "models/supermighty/photon/fpis_pushbar.mdl", Scale = Vector( .8, .9, .8 ), Pos = Vector(0, 126.5, 26), Ang = Angle( 0, -90, 0), RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NORMAL }, { Model = "models/schmal/fpiu_wrap.mdl", Scale = Vector( .8, .92, 1 ), Pos = Vector(31, 116, 30), Ang = Angle( 2, 90, 0), Material = "models/fullwhite", Color = Color(255,255,255), RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NORMAL, }, { Model = "models/schmal/fpiu_wrap.mdl", Scale = Vector( .8, .92, 1 ), Pos = Vector(-35, 115, 30), Ang = Angle( 2, 178, 0), Material = "models/pringle/shared/black", RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NORMAL, }, { Model = "models/supermighty/photon/chp_spotlight_right_down.mdl", Scale = 1, Pos = Vector( 36, 45, 62 ), Ang = Angle( 50, -90, -60), }, } EMV.Auto = { { ID = "Pringle Federal Signal Valor", Scale = .86, Pos = Vector( 0, -8, 77.7 ), Ang = Angle( 2, 90, 0 ) }, { ID = "Spotlight Round Prop", Scale = .9, Pos = Vector( -38, 43.8, 62 ), Ang = Angle( 0, -100, 0), }, { ID = "Whelen Ion", Scale = .6, Pos = Vector( -5, -124.5, 30 ), Ang = Angle( 0, -180, 0 ), Color1 = R, Phase = PA }, { ID = "Whelen Ion", Scale = .6, Pos = Vector( 5, -124.5, 30 ), Ang = Angle( 0, -180, 0 ), Color1 = B, Phase = PB }, { ID = "P Whelen Avenger", Scale = 1, Pos = Vector( 0, 50.05, 59), Ang = Angle( 0, 90, 0 ), RenderGroup = RENDERGROUP_OPAQUE, RenderMode = RENDERMODE_NONE, }, { ID = "Soundoff 200L Worklight", Scale = 1.2, Pos = Vector( -10, 128, 33.5), Ang = Angle( 0, -90, 0 ), Phase = PB }, { ID = "Soundoff 200L Worklight", Scale = 1.2, Pos = Vector( 10, 128, 33.5), Ang = Angle( 0, -90, 0 ), Phase = PA }, { ID = "DOJ Interior Lightbar 4", Scale = 1.05, Pos = Vector( 0, -80.5, 61.8 ), Ang = Angle( -2.5, 270, 0), Color1 = R, Color2 = B }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( -45.5, 44, 15), Ang = Angle( 0, 90, -5 ), Color1 = R, Color2 = B }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( -45.4, -35, 18), Ang = Angle( 0, 90, -15 ), Color1 = B, Color2 = R }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( 45.5, 44, 15), Ang = Angle( 0, -90, -5 ), Color1 = R, Color2 = B }, { ID = "Whelen Ion MC", Scale = 1, Pos = Vector( 45.4, -35, 18), Ang = Angle( 0, -90, -15 ), Color1 = B, Color2 = R }, { ID = "Whelen Ion", Scale = 0.6, Pos = Vector( -44.85, 56.5, 40.5), Ang = Angle( 0, 94.5, 0 ) }, { ID = "Whelen Ion", Scale = 0.6, Pos = Vector( 44.85, 56.5, 40.5), Ang = Angle( 0, -94.5, 0 ) }, { ID = "W700SLED Clear Split", Scale = .8, Color1 = "RED", Color2 = "WHITE", Pos = Vector( -37, -46, 59 ), Ang = Angle( 0, -90, 70 ) }, { ID = "W700SLED Clear Split", Scale = .8, Color1 = "RED", Color2 = "WHITE", Pos = Vector( 37, -46, 59 ), Ang = Angle( 0, 90, 70 ) }, { ID = "Taurus13 FrontFlash", Scale = 1, Pos = Vector( 0, 0, 0), Ang = Angle( 0, 0, 0 ), Color1 = B, Color2 = B, Color3 = B, Color4 = B, Color5 = B, Color6 = B }, { ID = "Pringles Taurus13 FlashTail", Scale = 1, Pos = Vector( 0, 0, 0), Ang = Angle( 0, 0, 0 ) }, { ID = "Taurus13 FlashSignal", Scale = 1, Pos = Vector( 0, 0, 0), Ang = Angle( 0, 0, 0 ), Color1 = CW, Color2 = CW }, } EMV.Sequences = { Sequences = { { Name = "CODE 1", Stage = "M1", Components = {}, Disconnect = {} }, { Name = "CODE 2", Stage = "M2", Components = {}, Disconnect = {} }, { Name = "CODE 3", Stage = "M3", Components = {}, Disconnect = {} } }, Traffic = { { Name = "CRUISE", Stage = "C", Components = {}, Disconnect = {} }, { Name = "LEFT", Stage = "L", Components = {}, Disconnect = {} }, { Name = "DIVERGE", Stage = "D", Components = {}, Disconnect = {} }, { Name = "RIGHT", Stage = "R", Components = {}, Disconnect = {} } }, Illumination = { { Name = "SPOT", Icon = "takedown", Stage = "S", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 0, 25, 70 ), Angle( 20, 90, 0 ), "takedown" }, }, Disconnect = {} }, { Name = "TKDN", Icon = "takedown", Stage = "T", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 0, 25, 70 ), Angle( 20, 90, 0 ), "takedown" }, }, Disconnect = {} }, { Name = "LEFT", Icon = "alley-left", Stage = "L", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( -10, -10, 70 ), Angle( 20, 180, 0 ), "alley" }, }, Disconnect = {} }, { Name = "RIGHT", Icon = "alley-right", Stage = "R", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 10, -10, 70 ), Angle( 20, 0, 0 ), "alley" }, }, Disconnect = {} }, { Name = "FULL", Icon = "takedown", Stage = "F", Components = {}, BG_Components = {}, Preset_Components = {}, Lights = { { Vector( 0, 25, 90 ), Angle( 10, 90, 0 ), "flood" }, }, Disconnect = {} }, } } EMV.Lamps = { ["alley"] = { Color = Color(215,225,255,255), Texture = "effects/flashlight001", Near = 110, FOV = 90, Distance = 500, }, ["takedown"] = { Color = Color(215,225,255,255), Texture = "effects/flashlight001", Near = 120, FOV = 135, Distance = 800, }, ["flood"] = { Color = Color(215,225,255,255), Texture = "effects/flashlight001", Near = 120, FOV = 135, Distance = 1400, }, } local V = { Name = VehicleName, Class = "prop_vehicle_jeep", Category = "St. Lawrence County Sheriff", Author = "[CRPG] Officer Pringle", Model = "models/tdmcars/emergency/for_taurus_13.mdl", KeyValues = { vehiclescript = "scripts/vehicles/TDMCars/for_taurus_13.txt" }, IsEMV = true, EMV = EMV, HasPhoton = true, Photon = "PHOTON_INHERIT" } list.Set( "Vehicles", VehicleName, V ) if EMVU then EMVU:OverwriteIndex( VehicleName, EMV ) end
--FullCombo base from moonlight by AJ local pn = ...; assert(pn); local t = Def.ActorFrame{}; local pStats = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn); local function GetPosition(pn) if Center1Player() then return SCREEN_CENTER_X else return THEME:GetMetric("ScreenGameplay","Player".. ToEnumShortString(pn) .. "MiscX"); end; end; -- Reuse screen filter code for width-based explosion local style = GAMESTATE:GetCurrentStyle() local cols = style:ColumnsPerPlayer() local padding = 8 -- 4px on each side local arrowWidth = 96 -- until noteskin metrics are implemented... local filterWidth = (arrowWidth * cols) + padding -- Ripple t[#t+1] = Def.ActorFrame { InitCommand=cmd(visible,false); OffCommand=function(self) if pStats:FullCombo() then self:visible(true); end; end; Def.Quad { InitCommand=function(self) self:diffusealpha(0):x( GetPosition(pn) ):y(SCREEN_CENTER_Y):blend('add'):zoomto(filterWidth,1) end; OffCommand=function(self) if pStats:FullCombo() then if pStats:FullComboOfScore('TapNoteScore_W1') == true then self:diffuse(color("#A0DBF1")) elseif pStats:FullComboOfScore('TapNoteScore_W2') == true then self:diffuse(color("#F1E4A2")) elseif pStats:FullComboOfScore('TapNoteScore_W3') == true then self:diffuse(color("#ABE39B")) end self:diffusealpha(1):decelerate(1.4):zoomto(filterWidth,400):diffusealpha(0):fadetop(1):fadebottom(1); end; end; }; }; -- Milestone ripple t[#t+1] = Def.ActorFrame { InitCommand=cmd(visible,false); OffCommand=function(self) if pStats:FullCombo() then self:visible(true); end; end; LoadActor("_splash") .. { InitCommand=function(self) self:diffusealpha(0):x( GetPosition(pn) ):y(SCREEN_CENTER_Y):blend('add'); end; OffCommand=function(self) if pStats:FullCombo() then if pStats:FullComboOfScore('TapNoteScore_W1') == true then self:diffuse(color("#A0DBF1")) elseif pStats:FullComboOfScore('TapNoteScore_W2') == true then self:diffuse(color("#F1E4A2")) elseif pStats:FullComboOfScore('TapNoteScore_W3') == true then self:diffuse(color("#ABE39B")) end self:zoom(0.5):diffusealpha(0.5):decelerate(1):zoom(1):diffusealpha(0) end; end; }; }; --W1 t[#t+1] = LoadActor(THEME:GetPathG("FullCombo", "W1 text")) .. { InitCommand=cmd(diffusealpha,0;x,GetPosition(pn);y,SCREEN_CENTER_Y); OffCommand=function(self) local fct = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn); if fct:FullComboOfScore('TapNoteScore_W1') == true then self:glowblink():effectperiod(0.05):effectcolor1(color("1,1,1,0")):effectcolor2(color("1,1,1,0.25")) self:zoomy(0.75):zoomx(1.4):diffusealpha(0):decelerate(0.4):zoomx(0.75):diffusealpha(1):sleep(0.75):decelerate(0.5):zoom(1.1):diffusealpha(0) elseif fct:FullComboOfScore('TapNoteScore_W2') == true then self:visible(false); elseif fct:FullComboOfScore('TapNoteScore_W3') == true then self:visible(false); else self:visible(false); end; end; }; --W1 t[#t+1] = LoadActor(THEME:GetPathG("FullCombo", "W2 text")) .. { InitCommand=cmd(diffusealpha,0;x,GetPosition(pn);y,SCREEN_CENTER_Y); OffCommand=function(self) local fct = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn); if fct:FullComboOfScore('TapNoteScore_W1') == true then self:visible(false); elseif fct:FullComboOfScore('TapNoteScore_W2') == true then self:zoomy(0.75):zoomx(1.4):diffusealpha(0):decelerate(0.4):zoomx(0.75):diffusealpha(1):sleep(0.5):decelerate(0.3):zoom(1.1):diffusealpha(0) elseif fct:FullComboOfScore('TapNoteScore_W3') == true then self:visible(false); else self:visible(false); end; end; }; --W3 t[#t+1] = LoadActor(THEME:GetPathG("FullCombo", "W3 text")) .. { InitCommand=cmd(diffusealpha,0;x,GetPosition(pn);y,SCREEN_CENTER_Y); OffCommand=function(self) local fct = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn); if fct:FullComboOfScore('TapNoteScore_W1') == true then self:visible(false); elseif fct:FullComboOfScore('TapNoteScore_W2') == true then self:visible(false); elseif fct:FullComboOfScore('TapNoteScore_W3') == true then self:zoomy(0.75):zoomx(1.4):diffusealpha(0):decelerate(0.4):zoomx(0.75):diffusealpha(1):sleep(0.5):decelerate(0.3):zoom(1.1):diffusealpha(0) else self:visible(false); end; end; }; -- Sound t[#t+1] = LoadActor("_bolt") .. { OffCommand=function(self) local fct = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn); if fct:FullCombo() then self:play(); end; end; }; return t;
-- local M = {} M.typecodes = 'bBuhHiIlLqQfd' ---@class ArrayType local ArrayType = class('ArrayType', {}) function ArrayType:ctor(typecode, initializer) end M.ArrayType = ArrayType return M
collectgarbage() pcall() xpcall() function funcName(apple) end
local window, editing_window = nil -- creating the ped local previewPed = nil local defaultModel = 211 function createShopPed() local ped = createPed(defaultModel, 203.9697265625, -157.8291015625, 1000.5234375) setElementFrozen(ped, true) setElementRotation(ped, 0, 0, 182) setElementDimension(ped, 23)--2193 setElementInterior(ped, 14)--3 setElementData(ped, 'name', 'Lara Sultan', false) setElementData(ped, "talk", 1, true) addEventHandler( 'onClientPedWasted', ped, function() setTimer( function() destroyElement(ped) createShopPed() end, 20000, 1) end, false) addEventHandler( 'onClientPedDamage', ped, cancelEvent, false ) --[[addEventHandler( 'onClientClick', root, function(button, state, absX, absY, wx, wy, wz, element) if button == 'right' and state == 'down' and element == ped and not window then local x, y, z = getElementPosition(element) if getDistanceBetweenPoints3D(x, y, z, getElementPosition(localPlayer)) < 3 then triggerServerEvent('clothing:list', resourceRoot) end end end, false)]] previewPed = ped end addEventHandler( 'onClientResourceStart', resourceRoot, createShopPed ) -- gui to show all clothing items local screen_width, screen_height = guiGetScreenSize() local width, height = 700, math.min(400, math.max(180, math.ceil(screen_height / 4))) local list, checkbox, grid, editing_item = nil local function resetPed() setElementModel(previewPed, defaultModel) setElementData(previewPed, 'clothing:id', nil, false) setElementRotation(previewPed, 0, 0, 155) end local function closeEditingWindow() if editing_window then destroyElement(editing_window) editing_window = nil guiSetInputMode('allow_binds') editing_item = nil end end local function closeWindow() if window then destroyElement(window) window = nil end closeEditingWindow() resetPed() end -- forcibly close the window upon streaming out addEventHandler('onClientElementStreamOut', resourceRoot, closeWindow) addEventHandler('onClientResourceStop', resourceRoot, closeWindow) -- returns the table by [skin] = true local function getFittingSkins() local race, gender = getElementData(localPlayer, 'race'), getElementData(localPlayer, 'gender') local temp = exports['mrp_shop']:getFittingSkins() local t = {} for k, v in ipairs(temp[gender][race]) do t[v] = true end return t end -- called every once in a while when (de-)selecting the 'only show fitting' checkbox local function updateGrid() -- clean up a little beforehand guiGridListClear(grid) local only_fitting = guiCheckBoxGetSelected(checkbox) local fitting_skins = getFittingSkins() for k, v in ipairs(list) do -- price 0 might be disabled, dont show it if the player doesnt have a key if canBuySkin(localPlayer, v) or canEdit(localPlayer) then -- either display all skins, or only those matching the race/gender if not only_fitting or fitting_skins[v.skin] then local row = guiGridListAddRow(grid) guiGridListSetItemText(grid, row, 1, tostring(v.id), false, true) guiGridListSetItemData(grid, row, 1, tostring(k)) -- index in [list] guiGridListSetItemText(grid, row, 2, tostring(v.description), false, false) guiGridListSetItemText(grid, row, 3, tostring(v.skin), false, true) guiGridListSetItemText(grid, row, 4, v.price == 0 and 'N/A' or ('$' .. exports.mrp_global:formatMoney(v.price)), false, false) end end end end addEvent('clothing:list', true) addEventHandler('clothing:list', resourceRoot, function(list_) closeWindow() local margin = 30 window = guiCreateWindow(screen_width - width - margin+20, screen_height - height-margin, width, height, 'Dupont Fashion', false) guiWindowSetSizable(window, false) grid = guiCreateGridList(10, 25, width - 20, height - 60, false, window) guiGridListAddColumn(grid, 'ID', 0.07) guiGridListAddColumn(grid, 'Description', 0.7) guiGridListAddColumn(grid, 'Base Skin', 0.1) guiGridListAddColumn(grid, 'Price', 0.1) local close = guiCreateButton(width - 110, height - 30, 100, 25, 'Close', false, window) addEventHandler('onClientGUIClick', close, closeWindow, false) local buy = guiCreateButton(width - 220, height - 30, 100, 25, 'Buy', false, window) guiSetEnabled(buy, false) checkbox = guiCreateCheckBox(width - 380, height - 33, 155, 22, 'Only Skins you can wear', true, false, window) addEventHandler('onClientGUIClick', checkbox, updateGrid, false) local scrollbar = guiCreateScrollBar(120, height - 32, 185, 22, true, false, window) guiSetProperty(scrollbar, "StepSize", "0.0028") addEventHandler('onClientGUIScroll', scrollbar, function() local rotation = tonumber(guiGetProperty(source, "ScrollPosition")) setElementRotation(previewPed, 0, 0, 155 + rotation * 360) end, false) local newedit = nil if canEdit(localPlayer) then newedit = guiCreateButton(10, height - 30, 100, 25, 'New', false, window) end -- fill the skins list list = sortList(list_) updateGrid() -- event handler for previewing items addEventHandler('onClientGUIClick', grid, function(button) if button == 'left' then -- update the preview ped to reflect actual clothing changes local row, column = guiGridListGetSelectedItem(grid) if row == -1 then resetPed() guiSetEnabled(buy, false) if newedit then guiSetText(newedit, 'New') end else local item = list[tonumber(guiGridListGetItemData(grid, row, 1))] if item then setElementModel(previewPed, item.skin) setElementData(previewPed, 'clothing:id', item.id, false) guiSetEnabled(buy, item.price == 0 or exports.mrp_global:hasMoney(localPlayer, item.price)) if newedit then guiSetText(newedit, 'Edit') end else outputDebugString('Clothing preview broke, aw.') guiSetEnabled(buy, false) end end -- we selected another row, so tweak that a bit closeEditingWindow() end end, false) -- buying things addEventHandler('onClientGUIClick', buy, function(button) if button == 'left' then local row, column = guiGridListGetSelectedItem(grid) if row ~= -1 then local item = list[tonumber(guiGridListGetItemData(grid, row, 1))] if item then triggerServerEvent('clothing:buy', resourceRoot, item.id) end end end end, false) -- new/edit if newedit then addEventHandler('onClientGUIClick', newedit, function(button) if button == 'left' then createEditWindow() end end, false) end end, false) -- editing window local editing_width, editing_height = 400, 145 function createEditWindow() if editing_window then destroyElement(editing_window) end -- prepare the gui editing_window = guiCreateWindow((screen_width - editing_width) / 2, (screen_height - editing_height) / 2, editing_width, editing_height, 'Clothing', false) guiWindowSetSizable(editing_window, false) -- just really build a tiny list of elements local desc = { { 'skin', 'Base Skin' }, { 'url', 'URL'}, { 'description', 'Description'}, { 'price', 'Price ($)'} } for k, v in ipairs(desc) do v.label = guiCreateLabel(10, 22 * k + 3, 100, 22, v[2] .. ':', false, editing_window) guiLabelSetHorizontalAlign(v.label, 'right') v.edit = guiCreateEdit(115, 22 * k, editing_width - 125, 22, '', false, editing_window) end local row, column = guiGridListGetSelectedItem(grid) if row == -1 then editing_item = nil else editing_item = tonumber(guiGridListGetItemData(grid, row, 1)) -- pre-select values for k, v in ipairs(desc) do guiSetText(v.edit, tostring(list[editing_item][v[1]])) -- can't edit the url afterwards, though it'll be copied to your clipboard if v[1] == 'url' then -- reduce the size of the original widget local copy_width = 70 local width, height = guiGetSize(v.edit, false) guiSetSize(v.edit, width - copy_width, height, false) local x, y = guiGetPosition(v.edit, false) -- stick a button next to it local copy = guiCreateButton(x + width - copy_width, y, copy_width, height, 'Copy', false, editing_window) addEventHandler('onClientGUIClick', copy, function(button) if button == 'left' then local text = guiGetText(v.edit) setClipboard(text) outputChatBox('Copied \'' .. text .. '\' to clipboard.', 0, 255, 0) end end, false) end end end local discard = guiCreateButton(10, editing_height - 30, 100, 25, 'Discard', false, editing_window) addEventHandler('onClientGUIClick', discard, closeEditingWindow, false) local save = guiCreateButton(editing_width - 110, editing_height - 30, 100, 25, 'Save', false, editing_window) addEventHandler('onClientGUIClick', save, function() -- it's really only transferring edited values to the server local values = {} for k, v in ipairs(desc) do local value = guiGetText(v.edit) if k == 1 or k == 4 then value = tonumber(value) end values[v[1]] = value end values.id = editing_item and list[editing_item].id or nil triggerServerEvent('clothing:save', resourceRoot, values) closeEditingWindow() end, false) if editing_item then local delete = guiCreateButton(editing_width / 2 - 50, editing_height - 30, 100, 25, 'Delete', false, editing_window) addEventHandler('onClientGUIClick', delete, function() triggerServerEvent('clothing:delete', resourceRoot, list[editing_item].id) closeEditingWindow() end, false) end -- allow binds for editing guiSetInputMode('no_binds_when_editing') end
local function new_board() return { winner = false, score = 0, last_number = 0, rows = {} } end local function cell_number(number) return tonumber(number) end local function board_cell(number, enabled) return { number = cell_number(number), enabled = enabled, } end local function render_board(board) for _, row in ipairs(board.rows) do local row_display = "" for _, cell in ipairs(row) do local enabled = cell.enabled and "* " or " " row_display = row_display .. string.format("%2d%s ", cell.number, enabled) end print(row_display) end if board.winner then print("Last number: " .. board.last_number .. " Score: " .. board.score) end end local function is_bingo_winner(board) local column_cache = {} local row_size = #board.rows for _, row in ipairs(board.rows) do local row_enabled = 0 for j, cell in ipairs(row) do if cell.enabled then row_enabled = row_enabled + 1 column_cache[j] = (column_cache[j] or 0) + 1 if column_cache[j] == row_size then return true end end end if row_enabled == row_size then return true end end return false end local function unmarked_score(board) local score = 0 for _, row in ipairs(board.rows) do for _, cell in ipairs(row) do if not cell.enabled then score = score + cell.number end end end return score end local function draw_number(number, board) for _, row in ipairs(board.rows) do for _, cell in ipairs(row) do if cell.number == number then cell.enabled = true end end end if is_bingo_winner(board) then board.winner = true board.last_number = number board.score = unmarked_score(board) * number end end local function input_for(file) local random_numbers = {} local boards = {} local board = new_board() for line in io.lines(file) do if #random_numbers == 0 then for number in line:gmatch("(%d+)") do table.insert(random_numbers, cell_number(number)) end else if line == "" and #board.rows > 0 then table.insert(boards, board) board = new_board() elseif line ~= "" then local row = {} for n in line:gmatch("(%d+)") do table.insert(row, board_cell(n, false)) end table.insert(board.rows, row) end end end if #board.rows > 0 then table.insert(boards, board) end return {random_numbers = random_numbers, boards = boards} end local input = input_for("./input.txt") local boards = input.boards for _, number in ipairs(input.random_numbers) do for _, board in ipairs(boards) do if not board.winner then draw_number(number, board) if board.winner then render_board(board) print("") end end end end
function msg_rvc(data) local msg = data local input_text = (msg.content.text or ''):lower() local group_chat = msg.chat_id local sender_id = msg.sender_user_id if msg.content._ then msg.type = msg.content._:lower() end if not database:sismember("bot:groups:count", group_chat) then database:sadd("bot:groups:count", group_chat) end if not database:sismember("bot:users:count", sender_id) then database:sadd("bot:users:count", sender_id) end if database:hget('active:group:'..source_hash , group_chat) then --- chek group is installed to bot or not if not database:get('work:'..source_hash..group_chat) and tostring(group_chat):isgroup() then if not database:get("Told:Expire:"..source_hash..group_chat) then database:set("Told:Expire:"..source_hash..group_chat, true) database:expire("Told:Expire:"..source_hash..group_chat, 86400) sendText(group_chat, 0, Request_Text(group_chat, 'expire_end'):format(getinfo(sender_id), get_title(group_chat)), nil, 'html') end if not is_sudo(group_chat, sender_id) and not is_admin(group_chat, sender_id) then return end end database:incrby(group_chat..':gp:msgs:'..source_hash , 1) database:incrby(group_chat..':usermsgs:'..source_hash..sender_id , 1) if sender_id == bot.id or is_sudo(group_chat , sender_id) or is_admin(group_chat , sender_id) or is_support(group_chat , sender_id) or is_owner(group_chat , sender_id) or is_mod(group_chat , sender_id) or is_allowed(group_chat , sender_id) then return end if database:hget(group_chat , 'mute_all:'..source_hash) then deleteMessages(group_chat, msg.id) end if database:sismember("mute_users:"..source_hash..":"..group_chat, sender_id) then print("Muted User") deleteMessages(group_chat, msg.id) end if database:hget(group_chat, 'lock_forceadd:'..source_hash) then if database:sismember(group_chat..":"..source_hash..":done:invite:", sender_id) then -- nothing else if msg.type ~= "messagechataddmembers" then deleteMessages(group_chat, msg.id) SendForceaddTxt(group_chat, sender_id, msg.id, 'first') end end end if database:hget(group_chat , 'lock_flood:'..source_hash) then msg_max = tonumber(database:get('floodnum:'..source_hash..group_chat)) or 7 time_check = tonumber(database:get('floodtime:'..source_hash..group_chat)) or 10 msgs = tonumber(database:get('flood:'..sender_id..':'..group_chat..':msg-num')) or 0 database:setex('flood:'..sender_id..':'..group_chat..':msg-num', time_check, msgs+1) if tonumber(msgs) > msg_max then lock(msg , 'flood') end end if msg.forward_info then lock(msg , 'forward') end if msg.type == 'messagevoice' then lock(msg , 'voice') elseif msg.type == "messagephoto" then lock(msg , 'photo') elseif msg.type == "messagesticker" then lock(msg , 'sticker') elseif msg.type == "messageaudio" then lock(msg , 'audio') elseif msg.type == "messagedocument" then lock(msg , 'document') elseif msg.type == "messagevideonote" then lock(msg , 'videonote') elseif msg.type == "messagevideo" then lock(msg , 'video') elseif msg.type == "messageanimation" then lock(msg , 'gif') elseif msg.type == "messagelocation" then lock(msg , 'location') end if input_text:match('t.me') or input_text:match('telegram.me') then lock(msg , 'links') end if input_text:match('#') then lock(msg , 'tag') end if input_text:match('@') then lock(msg , 'username') end ICT = msg.content.text or msg.content.caption if ICT ~= nil then FilterAction = database:hget('filters:' .. group_chat .. source_hash , ICT) if FilterAction ~= (nil or false) then if FilterAction == "ban" then deleteMessages(group_chat, msg.id) tdbot.changeChatMemberStatus(group_chat, msg.sender_user_id, 'Banned', {0}, dl_cb, nil) database:incr(group_chat..source_hash..':kicked:times:'..msg.sender_user_id) sendText(group_chat, 0, Request_Text(group_chat, 'ban_filter'):format(getinfo(msg.sender_user_id)), nil, "html" , nil , autodelete) elseif FilterAction == "kick" then deleteMessages(group_chat, msg.id) tdbot.changeChatMemberStatus(group_chat, msg.sender_user_id, 'Left', {0}, dl_cb, nil) sendText(group_chat, 0, Request_Text(group_chat, 'kick_filter'):format(getinfo(msg.sender_user_id)), nil, "html" , nil , autodelete) elseif FilterAction == "warn" then deleteMessages(group_chat, msg.id) local number = database:hincrby('warn:'..source_hash..group_chat , msg.sender_user_id , 1) local max_warn = database:hget(group_chat , 'warn_max:'..source_hash) or 10 if tonumber(number) >= tonumber(max_warn) then database:hdel('warn:'..source_hash..group_chat , msg.sender_user_id) text = Request_Text(group_chat, 'warn_remove'):format(getinfo(msg.sender_user_id) ,number , max_warn) tdbot.changeChatMemberStatus(group_chat, msg.sender_user_id, 'Banned', {0}, dl_cb, nil) database:incr(group_chat..source_hash..':kicked:times:'..msg.sender_user_id) else text = Request_Text(group_chat, 'warn_filter'):format(getinfo(msg.sender_user_id) , number , max_warn) end sendText(group_chat, 0, text, nil, "html" , nil , autodelete) elseif FilterAction == "delete" then deleteMessages(group_chat, msg.id) elseif FilterAction == 'restrict' then deleteMessages(group_chat, msg.id) local unix = database:hget(group_chat , 'restrict_unix:'..source_hash) if not unix then unix = 0 else unix = unix + os.time() end tdbot.changeChatMemberStatus(group_chat, msg.sender_user_id, 'Restricted', {1,unix,0,0,0,0}) sendText(group_chat, 0, Request_Text(group_chat, 'restricted_filter'):format(getinfo(msg.sender_user_id) ), nil, "html" , nil , autodelete) end end end if database:hget(group_chat , 'lock_badword:'..source_hash) then for k,v in pairs(Badwords) do if input_text:find(v) then lock(msg, "badword") break; end end end if msg.type == "messagechatdeletemember" then if database:hget(group_chat, 'lock_service:'..source_hash) then deleteMessages(group_chat, msg.id) end end if msg.type == "messagechatjoinbylink" then if database:hget(group_chat, 'lock_service:'..source_hash) then deleteMessages(group_chat, msg.id) end end if msg.type == "messagechataddmembers" then for k , v in pairs(msg.content.member_user_ids) do -- Start {for} loop tdbot.getUser(v , function(a , data) if data.type._ == "userTypeBot" then if database:hget(group_chat, 'lock_bot:'..source_hash) then if sender_id == bot.id or is_sudo(group_chat , sender_id) or is_admin(group_chat , sender_id) or is_support(group_chat , sender_id) or is_owner(group_chat , sender_id) or is_mod(group_chat , sender_id) or is_allowed(group_chat , sender_id) then return end lock(msg , 'bots') tdbot.changeChatMemberStatus(group_chat, data.id, 'Banned', {0}, dl_cb, nil) database:incr(group_chat..":"..source_hash..':kicked:times:'..data.id) end else database:hset(group_chat, data.id..'invited:by:'..source_hash, sender_id) database:incr(group_chat..":"..source_hash..':user:invited'..sender_id) if database:hget(group_chat , 'forceadd:'..source_hash) then if tonumber(database:get(group_chat..":"..source_hash..':user:invited'..sender_id)) >= tonumber(database:hget(group_chat , 'forceadd:'..source_hash)) then if not database:sismember(group_chat..":"..source_hash..":done:invite:", sender_id) then database:sadd(group_chat..":"..source_hash..":done:invite:", sender_id) SendForceaddTxt(group_chat, sender_id, msg.id ,'second') end else SendForceaddTxt(group_chat, sender_id, msg.id ,'first') end end end end) end -- end {FOR} loop if database:hget(group_chat, 'lock_service:'..source_hash) then deleteMessages(group_chat, msg.id) end end end--- end for check group is from bot groups or not if msg.type ~= 'messagetext' then function getCH(Extra, Result) function StartShell(ex, res) print(colors("Chat Name : %{cyan}"..(Result.title or '').."%{reset} | %{red}"..(group_chat or '').."%{reset} %{blue}"..os.date().."%{reset} %{yellow}>>>%{reset} %{green}"..(res.first_name or '').." "..(res.last_name or '').."%{reset}%{red}"..(msg.sender_user_id or '').."%{reset} : %{bright}"..msg.type.."%{reset}\n")) end tdbot.getUser(sender_id, StartShell, nil) end tdbot.getChat(group_chat, getCH, nil) end end
local serv = require(game:GetService("ReplicatedStorage"):WaitForChild("Services")) local Players, ReplicatedStorage = serv.getM{"Players", "ReplicatedStorage"} local LocalPlayer = Players.LocalPlayer ReplicatedStorage.Name = "stop" print("no shut up", ReplicatedStorage.Name, "i won't stop")
test_run = require('test_run').new() fiber = require('fiber') -- -- gh-6057: while CONFIRM is being written, there might appear async -- transactions not having an LSN/signature yet. When CONFIRM is done, it covers -- these transactions too since they don't need to wait for an ACK, but it -- should not try to complete them. Because their WAL write is not done and -- it might even fail later. It should simply turn them into plain transactions -- not depending on any synchronous ones. -- old_synchro_quorum = box.cfg.replication_synchro_quorum old_synchro_timeout = box.cfg.replication_synchro_timeout box.cfg{ \ replication_synchro_quorum = 1, \ replication_synchro_timeout = 1000000, \ } s = box.schema.create_space('test', {is_sync = true}) _ = s:create_index('pk') s2 = box.schema.create_space('test2') _ = s2:create_index('pk') box.ctl.promote() errinj = box.error.injection function create_hanging_async_after_confirm(sync_key, async_key1, async_key2) \ -- Let the transaction itself to WAL, but CONFIRM will be blocked. \ errinj.set('ERRINJ_WAL_DELAY_COUNTDOWN', 1) \ local lsn = box.info.lsn \ local f = fiber.create(function() s:replace{sync_key} end) \ test_run:wait_cond(function() return box.info.lsn == lsn + 1 end) \ -- Wait for the CONFIRM block. WAL thread is in busy loop now. \ test_run:wait_cond(function() return errinj.get('ERRINJ_WAL_DELAY') end) \ \ -- Create 2 async transactions to ensure multiple of them are handled fine. \ -- But return only fiber of the second one. It is enough because if it is \ -- finished, the first one is too. \ fiber.new(function() s2:replace{async_key1} end) \ local f2 = fiber.new(function() s2:replace{async_key2} end) \ fiber.yield() \ -- When WAL thread would finish CONFIRM, it should be blocked on the async \ -- transaction so as it wouldn't be completed when CONFIRM is processed. \ errinj.set('ERRINJ_WAL_DELAY_COUNTDOWN', 0) \ -- Let CONFIRM go. \ errinj.set('ERRINJ_WAL_DELAY', false) \ -- And WAL thread should be blocked on the async txn. \ test_run:wait_cond(function() return errinj.get('ERRINJ_WAL_DELAY') end) \ -- Wait CONFIRM finish. \ test_run:wait_cond(function() return f:status() == 'dead' end) \ return f2 \ end async_f = create_hanging_async_after_confirm(1, 2, 3) -- Let the async transaction finish its WAL write. errinj.set('ERRINJ_WAL_DELAY', false) -- It should see that even though it is in the limbo, it does not have any -- synchronous transactions to wait for and can complete right away. test_run:wait_cond(function() return async_f:status() == 'dead' end) assert(s:get({1}) ~= nil) assert(s2:get({2}) ~= nil) assert(s2:get({3}) ~= nil) -- -- Try all the same, but the async transaction fails its WAL write. -- async_f = create_hanging_async_after_confirm(4, 5, 6) -- The async transaction will fail to go to WAL when WAL thread is unblocked. errinj.set('ERRINJ_WAL_ROTATE', true) errinj.set('ERRINJ_WAL_DELAY', false) test_run:wait_cond(function() return async_f:status() == 'dead' end) errinj.set('ERRINJ_WAL_ROTATE', false) assert(s:get({4}) ~= nil) assert(s2:get({5}) == nil) assert(s2:get({6}) == nil) -- Ensure nothing is broken, works fine. s:replace{7} s2:replace{8} s:drop() s2:drop() box.cfg{ \ replication_synchro_quorum = old_synchro_quorum, \ replication_synchro_timeout = old_synchro_timeout, \ } box.ctl.demote()
local skynet = require "skynet" skynet.start(function() skynet.error("======================= test normal service") -- newservice(name, ...) ๅฏๅŠจไธ€ไธชๅไธบname็š„ๆ–ฐๆœๅŠก. ็ญ‰ๅพ…ๅˆฐๅˆๅง‹ๅŒ–ๅ‡ฝๆ•ฐ็ป“ๆŸๆ‰ไผš่ฟ”ๅ›ž local counter1 = skynet.newservice("counter", 1) local counter2 = skynet.newservice("counter", 2) -- ๆ–ฐ็š„ๆœๅŠก print("counter1 address:", counter1) print("counter2 address:", counter2) -- send(addr, type, ...) ็”จtype็ฑปๅž‹ๅ‘addrๅ‘้€ไธ€ไธชๆถˆๆฏ๏ผŒไธ็ญ‰ๅพ…ๅ›žๅบ” skynet.send(counter1, "lua", "active") -- call(addr, type, ...) ็”จtype็ฑปๅž‹ๅ‘้€ไธ€ไธชๆถˆๆฏๅˆฐaddr๏ผŒๅนถ็ญ‰ๅพ…ๅฏนๆ–น็š„ๅ›žๅบ” local res = skynet.call(counter1, "lua", "current_count") print("call counter1: ", res) local res, err = pcall(skynet.call, counter1, "lua", "not exists") print("=========== ", res, err) skynet.exit() -- ้€€ๅ‡บๅฝ“ๅ‰ๆœๅŠก end)
AddCSLuaFile() SWEP.Base = "weapon_gwbase" SWEP.Name = "Blast Off" SWEP.AbilityDuration = 3 SWEP.AbilityDescription = "Launches all seekers into the air after a short delay.\nThe seekers are stuck in the air for at least $AbilityDuration seconds.\n\nDoes not work well indoors." function SWEP:Ability() if SERVER then for _, ply in pairs(player.GetAll()) do if IsValid(ply) and ply:Alive() and ply:GWIsSeeking() then timer.Simple(0.5, function() ply:SetVelocity(Vector(0, 0, 2000)) end) local effect = EffectData() effect:SetEntity(ply) effect:SetMagnitude(3) util.Effect("gw_blast_off", effect, true, true) local tName = "gwLaunch" .. ply:SteamID() timer.Create(tName, 0.1, 15, function() if util.QuickTrace(ply:EyePos(), Vector(0, 0, 30), ply).HitWorld then timer.Remove(tName) ply:SetGravity(-1) timer.Simple(self.AbilityDuration, function() ply:SetGravity(1) end) end end) end end end end
-- This does not use acpi as it does not work on my laptop. local setmetatable = setmetatable local string = { match = string.match } local tonumber = tonumber local io = require("io") module("temp") local temp = {} local function infos(line) local name, current, high, crit = string.match(line, "(.+): +%+(.+)ยฐC.*= (.+)ยฐC.*= (.+)ยฐC") return { name = name; current = tonumber(current); high = tonumber(high); crit = tonumber(crit); } end local function worker(format) local f = io.popen('sensors') f:read() f:read() local args = {} args.physical = infos(f:read()) args.core0 = infos(f:read()) args.core1 = infos(f:read()) f:close() return args end return setmetatable(temp, { __call = function(_, ...) return worker(...) end })
----------------------------------- -- Area: Upper Jeuno -- NPC: Glyke -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Upper_Jeuno/IDs") require("scripts/globals/shop") function onTrade(player,npc,trade) end function onTrigger(player,npc) local stock = { 4499, 92, -- Iron Bread 4408, 128, -- Tortilla 4356, 184, -- White Bread 4416, 1400, -- Pea Soup 4456, 2070, -- Boiled Crab 4437, 662, -- Roast Mutton 4406, 440, -- Baked Apple 4555, 1711, -- Windurst Salad 4559, 4585, -- Herb Quus 4422, 184, -- Orange Juice 4423, 276, -- Apple Juice 4442, 368, -- Pineapple Juice 4424, 1012, -- Mellon Juice 4441, 855, -- Grape Juice } player:showText(npc, ID.text.GLYKE_SHOP_DIALOG) tpz.shop.general(player, stock) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
--- --- Generated by MLNUI(https://github.com/momotech/MLN) --- Created by momo. --- DateTime: 2020-07-18 11:08 --- local _class = { ---@private _currentIndex = nil, _progressBar = nil, _subviews = {}, _animCache = {}, _onSelected = nil, _autoAnimTime = 0.2, _viewpager = nil, ---@public contentView = nil } _class._type = 'ui' --- --- @public --- function TabSegment(texts, items, progressBar) local obj = {} setmetatable(obj, _class) if texts or items or progressBar then obj:setup(texts, items, progressBar) end return obj end function _class:new(texts) local obj = {} setmetatable(obj, _class) return obj:setup(texts, nil, nil) end function _class:create(items, progressBar) local obj = {} setmetatable(obj, _class) return obj:setup(nil, items, progressBar) end function _class:setup(texts, items, progressBar) if not texts and not items then error("The texts and items can not be nil together", 2) end if not items then items = self:_defaultItems(texts) end self._progressBar = progressBar self:_defaultAnimation() self:_setupUI(items) return self end function _class:setAnimation(type, fromValue, toValue) self._animType = type self._from = fromValue self._to = toValue end function _class:setCurrentIndex(index) if not self._isClickTabSegment then self._currentIndex = index end end function _class:getCurrentIndex() return self._currentIndex end function _class:scroll(fromIndex, toIndex, progress) if not self._isClickTabSegment and fromIndex ~= toIndex then self:_updateItemsUI(fromIndex, toIndex, progress, false) end end function _class:onSelected(callback) self._onSelected = callback end --- --- @private --- function _class:_defaultItems(texts) if not texts or #texts == 0 then return nil end local items = {} for _, v in ipairs(texts) do local label = Label():text(v):textAlign(TextAlign.CENTER):fontSize(15) table.insert(items, label) end return items end function _class:_defaultAnimation() self._animType = AnimProperty.Scale self._from = {1.0, 1.0} self._to = {1.5, 1.5} end function _class:_setupUI(items) if not items or #items == 0 then error("The items can not be nil when init MLNUITabSegment", 2) end if self.contentView then self.contentView:removeFromSuper() self.contentView = nil end local scrollView = ScrollView(true):showsHorizontalScrollIndicator(false):height(50) local container = VStack():basis(1):crossSelf(CrossAxis.STRETCH) local itemsView = HStack():basis(1):padding(15, 30, 10, 0):crossAxis(CrossAxis.STRETCH):mainAxis(MainAxis.SPACE_EVENLY) for i, v in ipairs(items) do v:marginLeft(30):onClick(function() self._isClickTabSegment = true self:_clickItem(i, true) end) table.insert(self._subviews, v) itemsView:addView(v) v:layoutComplete(function() self:_executeItemAnimation(v, false, 1, false) self:_clickItem((self._currentIndex and self._currentIndex or 1), false) --UIๅธƒๅฑ€ๅฎŒๆˆๅŽ้œ€่ฆ่ฎพ็ฝฎ้ป˜่ฎค้€‰ไธญๆ•ˆๆžœ end) end scrollView:addView(container) container:addView(itemsView) if not self._progressBar then self._progressBar = ImageView():width(10):height(5):cornerRadius(2.5):bgColor(Color(0,0,0)) end self._progressBarWidth = (self._progressBar:width() > 0) and self._progressBar:width() or 10 --ๅค„็†ๆž็ซฏๆƒ…ๅ†ต๏ผšprogressBarๅŠจ็”ป่ฟ‡็จ‹ไธญ๏ผŒๅฟซ้€Ÿ็‚นๅ‡ปtab่Žทๅ–็š„widthๆ˜ฏไธๅ‡†็š„ container:addView(self._progressBar) self.contentView = scrollView end function _class:_clickItem(index, autoAnim) if autoAnim and index == self._currentIndex then return --ๅคšๆฌก็‚นๅ‡ปๅŒไธ€ไธชtabItem end local oldIndex = self._currentIndex self._currentIndex = index --ๅฐฝๅฏ่ƒฝๆ—ฉๅœฐๆ›ดๆ–ฐ_currentIndex๏ผŒๅค„็†ๅฟซ้€Ÿ็‚นๅ‡ป็š„้—ฎ้ข˜ if self._onSelected and type(self._onSelected) == "function" then self._onSelected(index, self._autoAnimTime) end self:scrollToViewPagerPage(index, self._autoAnimTime) self:_updateItemsUI(oldIndex, index, 1, autoAnim) end function _class:_updateItemsUI(fromIndex, toIndex, progress, autoAnim) if fromIndex and fromIndex > 0 then local old = self._subviews[fromIndex] self:_executeItemAnimation(old, false, progress, autoAnim) end local new = self._subviews[toIndex] self:_executeItemAnimation(new, true, progress, autoAnim) self:_executeProgressBarAnimation(fromIndex, toIndex, progress, autoAnim) self:_executeScrollViewOffsetAnimation(toIndex, progress, autoAnim) end function _class:_executeProgressBarAnimation(fromIndex, toIndex, progress, autoAnim) local fromItem = fromIndex and self._subviews[fromIndex] or nil local toItem = self._subviews[toIndex] if not toItem then return end local anims = self._animCache[self._progressBar] if not self._doingFromIndex then self._doingFromIndex = fromIndex end if not self._doingToIndex then self._doingToIndex = toIndex end if self._doingFromIndex ~= fromIndex or self._doingToIndex ~= toIndex then anims = nil --should recreate animation end if not anims then local posXAnim = ObjectAnimation(AnimProperty.PositionX, self._progressBar) local fromValue = fromItem and (fromItem:centerX() - self._progressBarWidth / 2) or 0 local toValue = toItem:centerX() - self._progressBarWidth / 2 posXAnim:from(fromValue) posXAnim:to(toValue) posXAnim:duration(self._autoAnimTime) posXAnim:finishBlock(function() self._animCache[self._progressBar] = nil --ไธ‹ๆฌก้‡ๆ–ฐๅˆ›ๅปบๅŠจ็”ป end) local widthAnimSet = AnimatorSet() local widthAnim1 = ObjectAnimation(AnimProperty.ScaleX, self._progressBar) local offset = fromItem and math.abs((toItem:centerX() - fromItem:centerX()) / (math.abs(toIndex - fromIndex) + 2)) or 0 local maxWidth = 10 + offset --10 is initial width widthAnim1:from(1) widthAnim1:to(maxWidth / 10) widthAnim1:duration(self._autoAnimTime / 2) local widthAnim2 = ObjectAnimation(AnimProperty.ScaleX, self._progressBar) widthAnim2:from(maxWidth / 10) widthAnim2:to(1) widthAnim2:duration(self._autoAnimTime / 2) widthAnimSet:sequentially{widthAnim1, widthAnim2} widthAnimSet:finishBlock(function(_) self._animCache[self._progressBar] = nil --ไธ‹ๆฌก้‡ๆ–ฐๅˆ›ๅปบๅŠจ็”ป end) anims = {posXAnim, widthAnimSet} self._animCache[self._progressBar] = anims end local posXAnim, widthAnimSet = anims[1], anims[2] if autoAnim then posXAnim:start() widthAnimSet:start() else posXAnim:update(progress) widthAnimSet:update(progress) if progress >= 1 then self._animCache[self._progressBar] = nil end end end function _class:_executeScrollViewOffsetAnimation(toIndex, progress, autoAnim) local toItem = self._subviews[toIndex] if not toItem then return end local anim = self._animCache[self.contentView] if not anim then anim = ObjectAnimation(AnimProperty.ContentOffset, self.contentView) anim:finishBlock(function() self._previousContentOffsetX = self.contentView:contentOffset():x() end) self._animCache[self.contentView] = anim end anim:stop() --must stop previous animation if not self._previousContentOffsetX then self._previousContentOffsetX = 0 end local offset = 0 local centerX = toItem:centerX() local viewWidth = self.contentView:width() local contentSizeWidth = self.contentView:contentSize():width() if centerX < viewWidth / 2 then offset = 0 elseif centerX > contentSizeWidth - viewWidth / 2 then local contentWidth = (contentSizeWidth > viewWidth) and contentSizeWidth or viewWidth offset = contentWidth - viewWidth else offset = centerX - viewWidth / 2 end anim:from(self._previousContentOffsetX, 0) anim:to(offset, 0) if autoAnim then anim:duration(self._autoAnimTime) anim:start() else anim:update(progress) if progress >= 1 then self._previousContentOffsetX = self.contentView:contentOffset():x() end end end function _class:_executeItemAnimation(item, positive, progress, auto) if not item then return nil end local anim = self._animCache[item] if not anim then anim = ObjectAnimation(self._animType, item) anim:finishBlock(function() self._isClickTabSegment = false end) self._animCache[item] = anim end anim:stop() --must stop previous animation if positive then anim:from(self._from[1], self._from[2], self._from[3], self._from[4]) anim:to(self._to[1], self._to[2], self._to[3], self._to[4]) else anim:from(self._to[1], self._to[2], self._to[3], self._to[4]) anim:to(self._from[1], self._from[2], self._from[3], self._from[4]) end if auto then anim:duration(self._autoAnimTime) anim:start() else anim:update(progress) end end function _class:bindViewPager(vpid) self._viewpager = vpid vpid.segmentSelectedPage = function(fr, to) self:setCurrentIndex(to) end vpid.segmentScrollingListenrer = function(percent, fr, to) self:scroll(fr, to, percent) end end function _class:scrollToViewPagerPage(index, time) if self._viewpager then self._viewpager:scrollToPage(index, time) end end --- --- meta _class.__index = function(t, k) local method = _class[k] if method ~= nil then return method end local contentView = rawget(t, "contentView") if contentView and contentView[k] then t.__method = k return t end return method end _class.__call = function(t, k, ...) local ret = (k.contentView[t.__method])(k.contentView, ...) if ret == k.contentView then return t end return ret end return _class
local function shuffle(tbl) local size = #tbl for i = size, 1, -1 do local rand = math.random(size) tbl[i], tbl[rand] = tbl[rand], tbl[i] end return tbl end local function create_entity_chain(surface, entity, count, straightness) if not surface then return end if not entity then return end if not count then return end local position = {x = entity.position.x, y = entity.position.y} local modifiers = {{x = 0, y = -1},{x = -1, y = 0},{x = 1, y = 0},{x = 0, y = 1}} local modifiers_d = {{x = -1, y = 1},{x = 1, y = -1},{x = 1, y = 1},{x = -1, y = -1}} modifiers = shuffle(modifiers) modifiers_d = shuffle(modifiers_d) for a = 1, count, 1 do local entity_placed = false if math.random(0, 100) > straightness then modifiers = shuffle(modifiers) end for b = 1, 4, 1 do local pos = {x = position.x + modifiers[b].x, y = position.y + modifiers[b].y} if surface.can_place_entity({name = entity.name, position = pos}) then surface.create_entity({name = entity.name, position = pos, force = entity.force}) position = {x = pos.x, y = pos.y} entity_placed = true break end end if not entity_placed then if math.random(0, 100) > straightness then modifiers_d = shuffle(modifiers_d) end for b = 1, 4, 1 do local pos = {x = position.x + modifiers_d[b].x, y = position.y + modifiers_d[b].y} if surface.can_place_entity({name = entity.name, position = pos}) then surface.create_entity({name = entity.name, position = pos, force = entity.force}) position = {x = pos.x, y = pos.y} entity_placed = true break end end end if not entity_placed then position = {x = position.x + modifiers[1].x, y = position.y + modifiers[1].y} end end end return create_entity_chain
-- $Id$ -- -- All rights reserved. Part of the ALua project. -- Detailed information regarding ALua's license can be found -- in the LICENSE file. -- module("alua.codec.stream", package.seeall) require("alua.codec") -- Aliases local dump = alua.codec.dump local load = alua.codec.load -- -- Send a internal message. -- function sendmsg(conn, msg) msg = dump(msg) local size = #msg -- Use the \newline character as delimiter for socket connection conn:send(tostring(size) .. "\n") conn:send(msg) end ---- -- -- Receive a new internal message. -- This function can return 'nil' as valid value. So, for error testing, -- check if the error message is present. -- function receivemsg(conn) local err, size -- Receive the header size, err = conn:receive("*l") if err then return nil, err end size = tonumber(size) -- Receive the payload local buf, msg local remain = size while remain > 0 do buf, err = conn:receive(remain) if not buf then if err ~= 'timeout' then return nil, err end else if msg then msg = msg .. buf else msg = buf end remain = size - #msg end end -- Unmarshal local succ succ, msg = load(msg) if succ then return msg end return nil, msg end
object_mobile_space_comm_ep3_red_tie_operative = object_mobile_shared_space_comm_ep3_red_tie_operative:new { } ObjectTemplates:addTemplate(object_mobile_space_comm_ep3_red_tie_operative, "object/mobile/space_comm_ep3_red_tie_operative.iff")
--[[ ======================================================================== " .___ .__ " _____ ____ __| _/ | | __ _______ " / \ / _ \ / __ | | | | | \__ \ " | Y Y ( <_> ) /_/ | | |_| | // __ \_ " |__|_| /\____/\____ | /\ |____/____/(____ / " \/ \/ \/ \/ " =========================================================================== ]] local M = {} -- Telescope {{{ local action_state = require "telescope.actions.state" local themes = require "telescope.themes" local builtin = require "telescope.builtin" function M.file_browser() local opts = { sorting_strategy = "ascending", scroll_strategy = "cycle", layout_config = { prompt_position = "bottom" }, file_ignore_patterns = { "vendor/*" }, attach_mappings = function(prompt_bufnr, map) local current_picker = action_state.get_current_picker(prompt_bufnr) local modify_cwd = function(new_cwd) current_picker.cwd = new_cwd current_picker:refresh(opts.new_finder(new_cwd), { reset_prompt = true }) end map("i", "-", function() modify_cwd(current_picker.cwd .. "/..") end) map("i", "~", function() modify_cwd(vim.fn.expand "~") end) local modify_depth = function(mod) return function() opts.depth = opts.depth + mod local this_picker = action_state.get_current_picker(prompt_bufnr) this_picker:refresh(opts.new_finder(current_picker.cwd), { reset_prompt = true }) end end map("i", "<M-=>", modify_depth(1)) map("i", "<M-+>", modify_depth(-1)) map("n", "yy", function() local entry = action_state.get_selected_entry() vim.fn.setreg("+", entry.value) end) return true end, } builtin.file_browser(opts) end function M.git_diff() local opts = { layout_strategy = "horizontal", border = true, prompt_title = "~ Git Diff ~", layout_config = { width = 0.99, height = 0.99, prompt_position = "bottom", }, } require("telescope.builtin").git_status(opts) end function M.code_actions() local opts = { winblend = 40, border = true, previewer = false, shorten_path = false, } builtin.lsp_code_actions(themes.get_cursor(opts)) end function M.lsp_references() local opts = { layout_strategy = "vertical", layout_config = { prompt_position = "bottom" }, sorting_strategy = "ascending", ignore_filename = false, } builtin.lsp_references(opts) end function M.lsp_implementations() local opts = { layout_strategy = "vertical", layout_config = { prompt_position = "bottom" }, sorting_strategy = "ascending", ignore_filename = false, } builtin.lsp_implementations(opts) end -- }}} return M -- [[ ----------------------------------------------------------------------- ]]
-------------------------------- -- @module Controller -- @parent_module cc ---@class cc.Controller local Controller = {} cc.Controller = Controller -------------------------------- --- Activate receives key event from external key. e.g. back,menu. --- Controller receives only standard key which contained within enum Key by default. --- warning The API only work on the android platform for support diversified game controller. --- param externalKeyCode External key code. --- param receive True if external key event on this controller should be receive, false otherwise. ---@param externalKeyCode number ---@param receive boolean ---@return cc.Controller function Controller:receiveExternalKeyEvent(externalKeyCode, receive) end -------------------------------- --- Gets the name of this Controller object. ---@return string function Controller:getDeviceName() end -------------------------------- --- Indicates whether the Controller is connected. ---@return boolean function Controller:isConnected() end -------------------------------- --- Gets the Controller id. ---@return number function Controller:getDeviceId() end -------------------------------- --- Changes the tag that is used to identify the controller easily. --- param tag A integer that identifies the controller. ---@param tag number ---@return cc.Controller function Controller:setTag(tag) end -------------------------------- --- Returns a tag that is used to identify the controller easily. --- return An integer that identifies the controller. ---@return number function Controller:getTag() end -------------------------------- --- Start discovering new controllers. --- warning The API has an empty implementation on Android. ---@return cc.Controller function Controller:startDiscoveryController() end -------------------------------- --- Stop the discovery process. --- warning The API has an empty implementation on Android. ---@return cc.Controller function Controller:stopDiscoveryController() end -------------------------------- --- Gets a Controller object with device ID. --- param deviceId A unique identifier to find the controller. --- return A Controller object. ---@param deviceId number ---@return cc.Controller function Controller:getControllerByDeviceId(deviceId) end -------------------------------- --- Gets a Controller object with tag. --- param tag An identifier to find the controller. --- return A Controller object. ---@param tag number ---@return cc.Controller function Controller:getControllerByTag(tag) end return nil
--[[ newtransfer.lua Transfer a file to a computer running "newslaved.lua" --]] local PROG = "newtransfer" local VERSION= "Mo2221" local SLAVE_PORT = 666 local ACK_PORT = 667 local STRENGTH = 255 local CHUNK_SIZE = 1500 local component = require("component") local event = require("event") local filesystem = require("filesystem") local modem = component.modem or die("No modem installed!") local state = "?" -- Utility functions local function fmt(form, ...) return string.format(form, ...) end local function say(form, ...) local s = fmt(form, ...) print(s) return s end local function die(msg) say("+++ %s", msg) os.exit(1) end -- Background listener function local function onAck(_, _, peonAddr, port, dist, ackNak, cmd, mesg) say("onAck: %s (%4d) -> %5d: %s", peonAddr, dist, port, string.sub(cmd,1,15)) if port ~= ACK_PORT then return true end if not cmd then return true end if type(cmd) ~= "string" then return true end if cmd ~= "STOR" then return true end if ackNak == "ACK" then state = "ACKED" return true else say("NAK with message: %s", mesg) state = "STOP" return false end end -- Main local args = { ... } if not args or not args[1] or not args[2] then die("Missing arguments: destination host, file name!") end local hostName = args[1] local hostFileName = "/home/hosts/" .. hostName if (not filesystem.exists(hostFileName)) then die("+++ No such host in /home/hosts: \"%s\"", hostName) end local hostFile, reason = io.open(hostFileName) if (not hostFile) then die("+++ Couldn't open %s: %s", hostFileName, reason) end local hostAddr = hostFile:read() say("Host address for '%s': %s .", hostName, hostAddr) hostFile:close() local fileName = args[2] if (string.sub(fileName,1,1) ~= "/") then local pwd = os.getenv("PWD") if (pwd) then fileName = pwd .. "/" .. fileName end end if (not filesystem.exists(fileName)) then die("+++ No such file: \"%s\"", fileName) end if (filesystem.isDirectory(fileName)) then die("+++ \"%s\" is a directory!", fileName) end local fileSize = filesystem.size(fileName) say("%6d bytes in file \"%s\" ;", fileSize, fileName) say("%6d bytes per chunk.", CHUNK_SIZE) modem.setStrength(STRENGTH) modem.open(ACK_PORT) event.listen("modem_message", onAck) local file = filesystem.open(fileName, "rb") local offs = 0 local left = fileSize -- Send file chunk by chunk to overcome packet limit while (left > 0) and (state ~= "STOP") do local bite = math.min(left, CHUNK_SIZE) local data = file:read(bite) say("Read %d bytes.", #data) if (#data < bite) then die("Expected to read %d bytes!", bite) end state = "WAIT_ACK" local ticks = 0 modem.send(hostAddr, SLAVE_PORT, "STOR", offs, bite, fileName, data) -- Wait for ACK before sending next packet while state == "WAIT_ACK" do os.sleep(0.01) ticks = ticks + 1 if ticks > 15 then say("Timeout!") state = "STOP" end end left = left - bite offs = offs + bite end file:close() modem.close(ACK_PORT) event.ignore("modem_message", onAck)
local ffi = require 'ffi' local gl = require 'ffi.OpenGL' local class = require 'ext.class' local table = require 'ext.table' local GetBehavior = require 'gl.get' local GLShader = require 'gl.shader' -- optional stuff: local GLAttribute = require 'gl.attribute' local GLArrayBuffer = require 'gl.arraybuffer' -- TODO instead of storing the VAO in the GLProgram, and calling it next to a separate glDraw command with geom -- instead, create a 'GLGeom' or 'GLObject' class that combines the shader, geometry, and binding, and store the VAO with this local GLVertexArray = require 'gl.vertexarray' ffi.cdef[[ typedef struct gl_program_ptr_s { GLuint ptr[1]; } gl_program_ptr_t; ]] local gl_program_ptr_t = ffi.metatype('gl_program_ptr_t', { __gc = function(program) if program.ptr[0] ~= 0 then gl.glDeleteProgram(program.ptr[0]) program.ptr[0] = 0 end end, }) local GLVertexShader = class(GLShader) GLVertexShader.type = gl.GL_VERTEX_SHADER local GLFragmentShader = class(GLShader) GLFragmentShader.type = gl.GL_FRAGMENT_SHADER local GLGeometryShader = class(GLShader) GLGeometryShader.type = gl.GL_GEOMETRY_SHADER -- this doesn't work as easy as it does in webgl local function getUniformSettersForGLType(utype) return assert( ({ [gl.GL_FLOAT] = {arg=gl.glUniform1f}, [gl.GL_INT] = {arg=gl.glUniform1i}, [gl.GL_BOOL] = {arg=gl.glUniform1i}, [gl.GL_FLOAT_VEC2] = {arg=gl.glUniform2f, type='float', count=2, vec=gl.glUniform2fv}, [gl.GL_INT_VEC2] = {arg=gl.glUniform2i, type='int', count=2, vec=gl.glUniform2iv}, [gl.GL_BOOL_VEC2] = {arg=gl.glUniform2i, type='int', count=2, vec=gl.glUniform2iv}, [gl.GL_FLOAT_VEC3] = {arg=gl.glUniform3f, type='float', count=3, vec=gl.glUniform3fv}, [gl.GL_INT_VEC3] = {arg=gl.glUniform3i, type='int', count=3, vec=gl.glUniform3iv}, [gl.GL_BOOL_VEC3] = {arg=gl.glUniform3i, type='int', count=3, vec=gl.glUniform3iv}, [gl.GL_FLOAT_VEC4] = {arg=gl.glUniform4f, type='float', count=4, vec=gl.glUniform4fv}, [gl.GL_INT_VEC4] = {arg=gl.glUniform4i, type='int', count=4, vec=gl.glUniform4iv}, [gl.GL_BOOL_VEC4] = {arg=gl.glUniform4i, type='int', count=4, vec=gl.glUniform4iv}, [gl.GL_FLOAT_MAT2] = {mat=gl.glUniformMatrix2fv}, [gl.GL_FLOAT_MAT3] = {mat=gl.glUniformMatrix3fv}, [gl.GL_FLOAT_MAT4] = {mat=gl.glUniformMatrix4fv}, [gl.GL_SAMPLER_1D] = {arg=gl.glUniform1i}, [gl.GL_INT_SAMPLER_1D] = {arg=gl.glUniform1i}, [gl.GL_UNSIGNED_INT_SAMPLER_1D] = {arg=gl.glUniform1i}, [gl.GL_SAMPLER_2D] = {arg=gl.glUniform1i}, [gl.GL_INT_SAMPLER_2D] = {arg=gl.glUniform1i}, [gl.GL_UNSIGNED_INT_SAMPLER_2D] = {arg=gl.glUniform1i}, [gl.GL_SAMPLER_3D] = {arg=gl.glUniform1i}, [gl.GL_INT_SAMPLER_3D] = {arg=gl.glUniform1i}, [gl.GL_UNSIGNED_INT_SAMPLER_3D] = {arg=gl.glUniform1i}, [gl.GL_SAMPLER_CUBE] = {arg=gl.glUniform1i}, [gl.GL_INT_SAMPLER_CUBE] = {arg=gl.glUniform1i}, [gl.GL_UNSIGNED_INT_SAMPLER_CUBE] = {arg=gl.glUniform1i}, [gl.GL_SAMPLER_1D_SHADOW] = {arg=gl.glUniform1i}, [gl.GL_SAMPLER_2D_SHADOW] = {arg=gl.glUniform1i}, --GL_SAMPLER_1D_ARRAY --GL_SAMPLER_2D_ARRAY --GL_SAMPLER_1D_ARRAY_SHADOW --GL_SAMPLER_2D_ARRAY_SHADOW --GL_INT_SAMPLER_1D_ARRAY --GL_INT_SAMPLER_2D_ARRAY --GL_UNSIGNED_INT_SAMPLER_1D_ARRAY --GL_UNSIGNED_INT_SAMPLER_2D_ARRAY })[utype], "failed to find getter for type "..utype ) end local GLProgram = class(GetBehavior()) GLProgram.checkLinkStatus = GLShader.createCheckStatus('GL_LINK_STATUS', function(...) return gl.glGetProgramInfoLog(...) end) -- similar to cl/getinfo.lua function GLProgram.getter(...) return gl.glGetProgramiv(...) end GLProgram.gets = { {name='GL_DELETE_STATUS', type='GLint'}, {name='GL_LINK_STATUS', type='GLint'}, {name='GL_VALIDATE_STATUS', type='GLint'}, {name='GL_INFO_LOG_LENGTH', type='GLint'}, {name='GL_ATTACHED_SHADERS', type='GLint'}, {name='GL_ACTIVE_ATTRIBUTES', type='GLint'}, {name='GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', type='GLint'}, {name='GL_ACTIVE_UNIFORMS', type='GLint'}, {name='GL_ACTIVE_UNIFORM_MAX_LENGTH', type='GLint'}, --{name='GL_ACTIVE_ATOMIC_COUNTER_BUFFERS', type='GLint'}, --{name='GL_PROGRAM_BINARY_LENGTH', type='GLint'}, --{name='GL_COMPUTE_WORK_GROUP_SIZE', type='GLint'}, --{name='GL_TRANSFORM_FEEDBACK_BUFFER_MODE', type='GLint'}, --{name='GL_TRANSFORM_FEEDBACK_VARYINGS', type='GLint'}, --{name='GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH', type='GLint'}, --{name='GL_GEOMETRY_VERTICES_OUT', type='GLint'}, --{name='GL_GEOMETRY_INPUT_TYPE', type='GLint'}, --{name='GL_GEOMETRY_OUTPUT_TYPE', type='GLint'}, } --[[ args: vertexCode fragmentCode geometryCode uniforms = key/value pair of uniform values to initialize attrs = key/value pair mapping attr name to GLAttribute or to GLAttribute ctor args (type & size is optionally inferred) or to a GLArrayBuffer object (type & size is inferred) createVAO = whether to create the VAO. default true. the .vao field is set to a VertexArray object for all the attributes specified. --]] function GLProgram:init(args) GLProgram.super.init(self) self.vertexShader = GLVertexShader(args.vertexCode) self.fragmentShader = GLFragmentShader(args.fragmentCode) if args.geometryCode then self.geometryShader = GLGeometryShader(args.geometryCode) end self.id = gl.glCreateProgram() -- automatic resource cleanup self.idPtr = gl_program_ptr_t() self.idPtr.ptr[0] = self.id gl.glAttachShader(self.id, self.vertexShader.id) gl.glAttachShader(self.id, self.fragmentShader.id) if self.geometryShader then gl.glAttachShader(self.id, self.geometryShader.id) end gl.glLinkProgram(self.id) self:checkLinkStatus() self:use() self.uniforms = {} local maxUniforms = self:get'GL_ACTIVE_UNIFORMS' local maxLen = self:get'GL_ACTIVE_UNIFORM_MAX_LENGTH' for i=1,maxUniforms do local bufSize = maxLen+1 local name = ffi.new('GLchar[?]', bufSize) local length = ffi.new('GLsizei[1]', 0) ffi.fill(name, bufSize) local arraySize = ffi.new('GLint[1]', 0) local utype = ffi.new('GLenum[1]', 0) gl.glGetActiveUniform(self.id, i-1, bufSize, length, arraySize, utype, name) local info = { name = ffi.string(name, length[0]), arraySize = arraySize[0], type = utype[0], } info.loc = gl.glGetUniformLocation(self.id, info.name) info.setters = getUniformSettersForGLType(info.type) self.uniforms[i] = info self.uniforms[info.name] = info end --[[ so here's my issue GLProgram has .attrs .attrs is built by glGetActiveAttrib it holds: - name - array size - GLSL type however glVertexAttribPointer (in GLAttribute) holds - dimension (1,2,3,4) - C type - normalize flag - stride - offset and glEnableVertexAttribArray / glDisableVertexAttribArray operates on - attribute location ... and the two do not match 1-1. For matrix attributes, you need multiple glVertexAttribPointer calls, since glVertexAttribPointer can only specify up to 4 channels at once. also GLAttribute associates with GLArrayBuffer for setting when drawing TODO make a GLSceneObject that combines program, geometry, and attributes then put the attribute -> buffer mapping information in it and also put attribute -> buffer mapping information in GLVertexArray and then make GLAttribute 1-1 with GLProgram's attr objects --]] self.attrs = {} local maxAttrs = self:get'GL_ACTIVE_ATTRIBUTES' local maxLen = self:get'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH' for i=1,maxAttrs do local bufSize = maxLen+1 local name = ffi.new('GLchar[?]', bufSize) local length = ffi.new('GLsizei[1]', 0) ffi.fill(name, bufSize) local arraySize = ffi.new('GLint[1]', 0) local utype = ffi.new('GLenum[1]', 0) gl.glGetActiveAttrib(self.id, i-1, bufSize, length, arraySize, utype, name); local name = ffi.string(name, length[0]) local attrargs if args.attrs then attrargs = args.attrs[name] if GLArrayBuffer.is(attrargs) then attrargs = {buffer = attrargs} end end attrargs = table(attrargs) attrargs.name = name attrargs.arraySize = arraySize[0] attrargs.glslType = utype[0] attrargs.loc = gl.glGetAttribLocation(self.id, name) -- alright here's another interesting caveat that Desktop GL supports probably thanks to backwards compatability: -- if you're using a higher shader language version that doesn't require builtins (like gl_Vertex) -- and your shader doesn't use this builtin -- then the shader still provides a queryable vertexAttribute of it -- just with location == -1 i.e. invalid -- soooo ... in that case i'm throwing it away. -- but i'd like to keep them for completeness -- but in the case that i do keep the loc==-1, and simply do not bind them, then i still get gl errors later ... -- weird. -- maybe loc==-1 is valid? and i'm in trouble for not using it? if attrargs.loc ~= -1 then self.attrs[name] = GLAttribute(attrargs) end end if args.uniforms then self:setUniforms(args.uniforms) end if args.attrs then if args.createVAO ~= false then self.vao = GLVertexArray{ program = self, attrs = self.attrs, } end self:setAttrs() -- in case any buffers were specified else assert(args.createVAO == nil, "you specified 'createVAO' but you didn't specify any attrs") end self:useNone() end function GLProgram:use() gl.glUseProgram(self.id) end function GLProgram.useNone() gl.glUseProgram(0) end function GLProgram:setUniforms(uniforms) for k,v in pairs(uniforms) do self:setUniform(k, v) end return self end function GLProgram:setUniform(name, value, ...) local info = self.uniforms[name] if not info then return end local valueType = type(value) local setters = info.setters local loc = info.loc if valueType == 'cdata' then -- assume it's a pointer? -- test for a pointer? how? -- if it's a cdata then we can set by the cdata type and let gl convert -- esp for double<->float if setters.vec then setters.vec(loc, 1, value) elseif setters.mat then setters.mat(loc, 1, false, value) else error("failed to find array setter for uniform "..name) end elseif valueType ~= 'table'then local setter = setters.arg if not setter then error("failed to find non-array setter for uniform "..name) end setter(loc, value, ...) else if setters.vec then local cdata = ffi.new(setters.type..'['..setters.count..']') for i=1,setters.count do cdata[i-1] = value[i] end setters.vec(loc, 1, cdata) elseif setters.mat then -- TODO c data conversion setters.mat(loc, 1, false, value) else error("failed to find array setter for uniform "..name) end end end -- expects attrs to be an array of GLAttributes -- TODO better handling if it isn't? function GLProgram:setAttrs(attrs) for name,attr in pairs(attrs or self.attrs) do if attr.loc then attr:set() else local selfattr = self.attrs[name] if selfattr then attr:set(selfattr.loc) end end end end return GLProgram
------------------------------------------------------------ -- AntorusBurningThrone.lua -- -- Abin -- 2017/8/31 ------------------------------------------------------------ local module = CompactRaid:GetModule("RaidDebuff") if not module then return end local TIER = 7 -- Legion local INSTANCE = 946 -- Antorus Burning Throne local BOSS BOSS = 1992 -- Garothi module:RegisterDebuff(TIER, INSTANCE, BOSS, 244410) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244536) BOSS = 1987 -- Hounds of Sargeras module:RegisterDebuff(TIER, INSTANCE, BOSS, 244767) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244056) module:RegisterDebuff(TIER, INSTANCE, BOSS, 248819) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244057) module:RegisterDebuff(TIER, INSTANCE, BOSS, 248815) BOSS = 1997 -- Antorus War Council module:RegisterDebuff(TIER, INSTANCE, BOSS, 244910) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244172, 4) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244892, 5) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244420) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245103) BOSS = 1985 -- Hasabel module:RegisterDebuff(TIER, INSTANCE, BOSS, 244613) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245157) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244952, 5) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244849) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245050) module:RegisterDebuff(TIER, INSTANCE, BOSS, 196207) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245118) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245075) BOSS = 2025 -- Eonar module:RegisterDebuff(TIER, INSTANCE, BOSS, 248326) BOSS = 2009 -- Imonar module:RegisterDebuff(TIER, INSTANCE, BOSS, 248424, 1) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247641) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247962) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247552, 5) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247367, 4) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247565) module:RegisterDebuff(TIER, INSTANCE, BOSS, 248255) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247687, 4) module:RegisterDebuff(TIER, INSTANCE, BOSS, 247932) module:RegisterDebuff(TIER, INSTANCE, BOSS, 250255, 4) BOSS = 2004 -- Kingaroth module:RegisterDebuff(TIER, INSTANCE, BOSS, 246706) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244312, 5) BOSS = 1983 -- Varimathras module:RegisterDebuff(TIER, INSTANCE, BOSS, 244042, 5) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244093) module:RegisterDebuff(TIER, INSTANCE, BOSS, 243961) BOSS = 1986 -- Shivarra Coven module:RegisterDebuff(TIER, INSTANCE, BOSS, 246763) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245586) module:RegisterDebuff(TIER, INSTANCE, BOSS, 245518, 5) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244899, 5) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244899) module:RegisterDebuff(TIER, INSTANCE, BOSS, 253538, 4) BOSS = 1984 -- Aggramar module:RegisterDebuff(TIER, INSTANCE, BOSS, 245995) module:RegisterDebuff(TIER, INSTANCE, BOSS, 244291) module:RegisterDebuff(TIER, INSTANCE, BOSS, 246014) module:RegisterDebuff(TIER, INSTANCE, BOSS, 243431, 5) BOSS = 2031 -- Argus the Unmaker --module:RegisterDebuff(TIER, INSTANCE, BOSS, 00000) BOSS = 0 --module:RegisterDebuff(TIER, INSTANCE, BOSS, 0)
-- Converted From LST file data\pathfinder\paizo\roleplaying_game\core_essentials\ce_templates.lst -- From repository https://github.com/pcgen/pcgen at commit 11ceb52482855f2e5f0f6c108c3dc665b12af237 SetSource({ SourceLong="Bestiary", SourceShort="B1", SourceWeb="http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu", SourceDate="2009-10", }) DefineTemplate({ Name="Bite ~ Claw (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d2"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite ~ Claw (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("2d8"), }, { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 1 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 2 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 3 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 4 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 5 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*5", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 6 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*6", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Bite 7 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Bite 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Bite 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Bite 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Bite 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Bite 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Bite 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Bite 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("3d6"), }, }, }) DefineTemplate({ Name="Bite 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*7", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 1 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 2 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 3 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 4 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 5 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 6 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Gore 7 (Fine)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Gore 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Gore 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Gore 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Gore 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Gore 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Gore 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Gore 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gore 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 1 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 1 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 1 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 1 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 1 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 1 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 1 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 1 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 1 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 2 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 2 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 2 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 2 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 2 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 2 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 2 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 2 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 2 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 3 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 3 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 3 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 3 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 3 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 3 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 3 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 3 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 3 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 4 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 4 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 4 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 4 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 4 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 4 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 4 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 4 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 4 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 5 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 5 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 5 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 5 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 5 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 5 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 5 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 5 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 5 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 6 (Fine)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 6 (Diminutive)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 6 (Tiny)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 6 (Small)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 6 (Medium)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 6 (Large)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 6 (Huge)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 6 (Gargantuan)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 6 (Colossal)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Pincers 7 (Fine)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Pincers 7 (Diminutive)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Pincers 7 (Tiny)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Pincers 7 (Small)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Pincers 7 (Medium)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Pincers 7 (Large)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Pincers 7 (Huge)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Pincers 7 (Gargantuan)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Pincers 7 (Colossal)", Visible=true, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Pincers", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 1 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 2 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 3 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 4 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 5 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 6 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Fine)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "F" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Slap 7 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Claw 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Claw 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Claw 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Claw 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Claw 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Claw 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Claw 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Claw 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Claw 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Claw 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Claw 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Claw 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Claw 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Claw 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Slam 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Slam 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Slam 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Slam 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Slam 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Slam 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Slam 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Slam 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Sting 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Sting 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Sting 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Sting 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Sting 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Sting 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Sting 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Sting 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Sting", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Talons 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Talons 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Talons 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Talons 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Talons 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Talons 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Talons 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Talons 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Talons", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 1 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 1 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 1 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 1 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 1 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 1 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 1 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 1 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 2 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 2 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 2 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 2 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 2 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 2 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 2 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 2 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 3 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 3 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 3 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 3 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 3 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 3 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 3 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 3 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 4 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 4 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 4 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 4 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 4 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 4 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 4 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 4 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 5 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 5 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 5 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 5 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 5 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 5 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 5 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 5 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 6 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 6 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 6 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 6 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 6 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 6 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 6 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 6 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hoof 7 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hoof 7 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hoof 7 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hoof 7 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hoof 7 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hoof 7 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hoof 7 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hoof 7 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hoof", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 1 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 2 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 3 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 4 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 5 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 6 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 7 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tentacle 8 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tentacle", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*8", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 1 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 1 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 1 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 1 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 1 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 1 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 1 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 1 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 2 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 2 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 2 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 2 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 2 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 2 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 2 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 2 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 3 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 3 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 3 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 3 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 3 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 3 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 3 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 3 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 4 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 4 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 4 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 4 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 4 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 4 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 4 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 4 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 5 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 5 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 5 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 5 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 5 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 5 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 5 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 5 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 6 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 6 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 6 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 6 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 6 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 6 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 6 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 6 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Wing 7 (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Wing 7 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Wing 7 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Wing 7 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Wing 7 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Wing 7 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Wing 7 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Wing 7 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "NaturalSecondary", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Rake 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Rake 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Rake 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Rake 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Rake 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Rake 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Rake 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Rake 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Rake", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Slashing", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Hair 1 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hair 1 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hair 1 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hair 1 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hair 1 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hair 1 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hair 1 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hair 2 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hair 2 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hair 2 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hair 2 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hair 2 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hair 2 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hair 2 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hair 3 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hair 3 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hair 3 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hair 3 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hair 3 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hair 3 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hair 3 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Hair 4 (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Hair 4 (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Hair 4 (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Hair 4 (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Hair 4 (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Hair 4 (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Hair 4 (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Hair", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 1 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 2 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 3 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*3", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 4 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*4", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 5 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*5", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 6 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*6", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Diminutive)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Tiny)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Small)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Medium)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("4"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Large)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Huge)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Gargantuan)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Ranged Slam 7 (Colossal)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("2"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageDice", }, }, { Category="VAR", Formula=Formula("8"), Type={ Name="Base", }, Variables={ "PrimaryAttackDamageSize", }, }, }, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Ranged Slam", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*7", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Tail Sweep (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1"), }, }, }) DefineTemplate({ Name="Tail Sweep (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d2"), }, }, }) DefineTemplate({ Name="Tail Sweep (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Tail Sweep (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Tail Sweep (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Tail Sweep (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Tail Sweep (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Tail Sweep (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Tail Sweep", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Crush (Diminutive)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "D" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Crush (Tiny)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "T" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Crush (Small)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "S" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d6"), }, }, }) DefineTemplate({ Name="Crush (Medium)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "M" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Crush (Large)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "L" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Crush (Huge)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "H" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Crush (Gargantuan)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "G" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) DefineTemplate({ Name="Crush (Colossal)", Visible=false, Conditions={ function (character, item, sources) return character.Size == "C" end, }, NaturalAttacks={ { Name="Crush", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("4d8"), }, }, }) DefineTemplate({ Name="Sorcerer Cleric Spells", Visible=false, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=9, Spells={ "Astral Projection", "Energy Drain", "Etherealness", "Gate", "Heal (Mass)", "Implosion", "Miracle", "Soul Bind", "Storm of Vengeance", "Summon Monster IX", "True Resurrection", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=8, Spells={ "Antimagic Field", "Cloak of Chaos", "Create Greater Undead", "Cure Critical Wounds (Mass)", "Dimensional Lock", "Discern Location", "Earthquake", "Fire Storm", "Holy Aura", "Inflict Critical Wounds (Mass)", "Planar Ally (Greater)", "Shield of Law", "Spell Immunity (Greater)", "Summon Monster VIII", "Symbol of Death", "Symbol of Insanity", "Unholy Aura", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=7, Spells={ "Blasphemy", "Control Weather", "Cure Serious Wounds (Mass)", "Destruction", "Dictum", "Ethereal Jaunt", "Holy Word", "Inflict Serious Wounds (Mass)", "Refuge", "Regenerate", "Repulsion", "Restoration (Greater)", "Resurrection", "Scrying (Greater)", "Summon Monster VII", "Symbol of Stunning", "Symbol of Weakness", "Word of Chaos", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=6, Spells={ "Animate Objects", "Antilife Shell", "Banishment", "Bear's Endurance (Mass)", "Blade Barrier", "Bull's Strength (Mass)", "Create Undead", "Cure Moderate Wounds (Mass)", "Dispel Magic (Greater)", "Eagle's Splendor (Mass)", "Find the Path", "Forbiddance", "Geas/Quest", "Glyph of Warding (Greater)", "Harm", "Heal", "Heroes' Feast", "Inflict Moderate Wounds (Mass)", "Owl's Wisdom (Mass)", "Planar Ally", "Summon Monster VI", "Symbol of Fear", "Symbol of Persuasion", "Undeath to Death", "Wind Walk", "Word of Recall", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=5, Spells={ "Atonement", "Break Enchantment", "Breath of Life", "Command (Greater)", "Commune", "Cure Light Wounds (Mass)", "Dispel Chaos", "Dispel Evil", "Dispel Good", "Dispel Law", "Disrupting Weapon", "Flame Strike", "Hallow", "Inflict Light Wounds (Mass)", "Insect Plague", "Mark of Justice", "Plane Shift", "Raise Dead", "Righteous Might", "Scrying", "Slay Living", "Spell Resistance", "Summon Monster V", "Symbol of Pain", "Symbol of Sleep", "True Seeing", "Unhallow", "Wall of Stone", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=4, Spells={ "Air Walk", "Chaos Hammer", "Control Water", "Cure Critical Wounds", "Death Ward", "Dimensional Anchor", "Discern Lies", "Dismissal", "Divination", "Divine Power", "Freedom of Movement", "Giant Vermin", "Holy Smite", "Imbue with Spell Ability", "Inflict Critical Wounds", "Magic Weapon (Greater)", "Neutralize Poison", "Order's Wrath", "Planar Ally (Lesser)", "Poison", "Repel Vermin", "Restoration", "Sending", "Spell Immunity", "Summon Monster IV", "Tongues", "Unholy Blight", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=3, Spells={ "Animate Dead", "Bestow Curse", "Blindness/Deafness", "Contagion", "Continual Flame", "Create Food and Water", "Cure Serious Wounds", "Daylight", "Deeper Darkness", "Dispel Magic", "Gentle Repose", "Glyph of Warding", "Helping Hand", "Inflict Serious Wounds", "Invisibility Purge", "Locate Object", "Magic Circle against Chaos", "Magic Circle against Evil", "Magic Circle against Good", "Magic Circle against Law", "Magic Vestment", "Meld into Stone", "Obscure Object", "Prayer", "Protection from Energy", "Remove Blindness/Deafness", "Remove Curse", "Remove Disease", "Searing Light", "Speak with Dead", "Stone Shape", "Summon Monster III", "Water Breathing", "Water Walk", "Wind Wall", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=2, Spells={ "Aid", "Align Weapon", "Augury", "Bear's Endurance", "Bull's Strength", "Calm Emotions", "Consecrate", "Cure Moderate Wounds", "Darkness", "Death Knell", "Delay Poison", "Desecrate", "Eagle's Splendor", "Enthrall", "Find Traps", "Hold Person", "Inflict Moderate Wounds", "Make Whole", "Owl's Wisdom", "Remove Paralysis", "Resist Energy", "Restoration (Lesser)", "Shatter", "Shield Other", "Silence", "Sound Burst", "Spiritual Weapon", "Status", "Summon Monster II", "Undetectable Alignment", "Zone of Truth", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=1, Spells={ "Bane", "Bless", "Bless Water", "Cause Fear", "Command", "Comprehend Languages", "Cure Light Wounds", "Curse Water", "Deathwatch", "Detect Chaos", "Detect Evil", "Detect Good", "Detect Law", "Detect Undead", "Divine Favor", "Doom", "Endure Elements", "Entropic Shield", "Hide from Undead", "Inflict Light Wounds", "Magic Stone", "Magic Weapon", "Obscuring Mist", "Protection from Chaos", "Protection from Evil", "Protection from Good", "Protection from Law", "Remove Fear", "Sanctuary", "Shield of Faith", "Summon Monster I", }, }, }, }, }, }) ModifyTemplate({ Name="Sorcerer Cleric Spells", SpellLists={ { Kind="Class", Name="Sorcerer", Levels={ { SpellLevel=0, Spells={ "Bleed", "Create Water", "Detect Magic", "Detect Poison", "Guidance", "Light", "Mending", "Purify Food and Drink", "Read Magic", "Resistance", "Stabilize", "Virtue", }, }, }, }, }, }) DefineTemplate({ Name="REACH_0", Reach=0, Visible=false, }) DefineTemplate({ Name="REACH_5", Reach=5, Visible=false, }) DefineTemplate({ Name="REACH_10", Reach=10, Visible=false, }) DefineTemplate({ Name="REACH_15", Reach=15, Visible=false, }) DefineTemplate({ Name="REACH_20", Reach=20, Visible=false, }) DefineTemplate({ Name="REACH_30", Reach=30, Visible=false, }) DefineTemplate({ Name="Dragon Size Tracker", Size="DragonSizeTracker", Visible=false, }) DefineTemplate({ Name="SIZE_F", Size="F", Visible=false, }) DefineTemplate({ Name="SIZE_D", Size="D", Visible=false, }) DefineTemplate({ Name="SIZE_T", Size="T", Visible=false, }) DefineTemplate({ Name="SIZE_S", Size="S", Visible=false, }) DefineTemplate({ Name="SIZE_M", Size="M", Visible=false, }) DefineTemplate({ Name="SIZE_L", Size="L", Visible=false, }) DefineTemplate({ Name="SIZE_H", Size="H", Visible=false, }) DefineTemplate({ Name="SIZE_G", Size="G", Visible=false, }) DefineTemplate({ Name="SIZE_C", Size="C", Visible=false, }) DefineTemplate({ Name="SIZE_C+", Size="P", Visible=false, }) DefineTemplate({ Name="Wyrmling", Removable=false, SubRace="Wyrmling", Visible=false, }) DefineTemplate({ Name="Very Young", Removable=false, SubRace="Very Young", Visible=false, }) DefineTemplate({ Name="Young", Removable=false, SubRace="Young", Visible=false, }) DefineTemplate({ Name="Juvenile", Removable=false, SubRace="Juvenile", Visible=false, }) DefineTemplate({ Name="Young Adult", Removable=false, SubRace="Young Adult", Visible=false, }) DefineTemplate({ Name="Adult", Removable=false, SubRace="Adult", Visible=false, }) DefineTemplate({ Name="Mature Adult", Removable=false, SubRace="Mature Adult", Visible=false, }) DefineTemplate({ Name="Old", Removable=false, SubRace="Old", Visible=false, }) DefineTemplate({ Name="Very Old", Removable=false, SubRace="Very Old", Visible=false, }) DefineTemplate({ Name="Ancient", Removable=false, SubRace="Ancient", Visible=false, }) DefineTemplate({ Name="Wyrm", Removable=false, SubRace="Wyrm", Visible=false, }) DefineTemplate({ Name="Great Wyrm", Removable=false, SubRace="Great Wyrm", Visible=false, }) DefineTemplate({ Name="Base Dragon HD (3)", Additions={ { WhenHitDieIs=Formula("3-4"), Templates={ "Wyrmling", }, }, { WhenHitDieIs=Formula("5-6"), Templates={ "Very Young", }, }, { WhenHitDieIs=Formula("7-8"), Templates={ "Young", }, }, { WhenHitDieIs=Formula("9-10"), Templates={ "Juvenile", }, }, { WhenHitDieIs=Formula("11-12"), Templates={ "Young Adult", }, }, { WhenHitDieIs=Formula("13-14"), Templates={ "Adult", }, }, { WhenHitDieIs=Formula("15-16"), Templates={ "Mature Adult", }, }, { WhenHitDieIs=Formula("17-18"), Templates={ "Old", }, }, { WhenHitDieIs=Formula("19-20"), Templates={ "Very Old", }, }, { WhenHitDieIs=Formula("21-22"), Templates={ "Ancient", }, }, { WhenHitDieIs=Formula("23-24"), Templates={ "Wyrm", }, }, { WhenHitDieIs=Formula("25+"), Templates={ "Great Wyrm", }, }, }, Templates={ "Dragon Size HD (3)", }, }) DefineTemplate({ Name="Base Dragon HD (4)", Additions={ { WhenHitDieIs=Formula("4-5"), Templates={ "Wyrmling", }, }, { WhenHitDieIs=Formula("6-7"), Templates={ "Very Young", }, }, { WhenHitDieIs=Formula("8-9"), Templates={ "Young", }, }, { WhenHitDieIs=Formula("10-11"), Templates={ "Juvenile", }, }, { WhenHitDieIs=Formula("12-13"), Templates={ "Young Adult", }, }, { WhenHitDieIs=Formula("14-15"), Templates={ "Adult", }, }, { WhenHitDieIs=Formula("16-17"), Templates={ "Mature Adult", }, }, { WhenHitDieIs=Formula("18-19"), Templates={ "Old", }, }, { WhenHitDieIs=Formula("20-21"), Templates={ "Very Old", }, }, { WhenHitDieIs=Formula("22-23"), Templates={ "Ancient", }, }, { WhenHitDieIs=Formula("24-25"), Templates={ "Wyrm", }, }, { WhenHitDieIs=Formula("26+"), Templates={ "Great Wyrm", }, }, }, Templates={ "Dragon Size HD (4)", }, }) DefineTemplate({ Name="Base Dragon HD (5)", Additions={ { WhenHitDieIs=Formula("5-6"), Templates={ "Wyrmling", }, }, { WhenHitDieIs=Formula("7-8"), Templates={ "Very Young", }, }, { WhenHitDieIs=Formula("9-10"), Templates={ "Young", }, }, { WhenHitDieIs=Formula("11-12"), Templates={ "Juvenile", }, }, { WhenHitDieIs=Formula("13-14"), Templates={ "Young Adult", }, }, { WhenHitDieIs=Formula("15-16"), Templates={ "Adult", }, }, { WhenHitDieIs=Formula("17-18"), Templates={ "Mature Adult", }, }, { WhenHitDieIs=Formula("19-20"), Templates={ "Old", }, }, { WhenHitDieIs=Formula("21-22"), Templates={ "Very Old", }, }, { WhenHitDieIs=Formula("23-24"), Templates={ "Ancient", }, }, { WhenHitDieIs=Formula("25-26"), Templates={ "Wyrm", }, }, { WhenHitDieIs=Formula("27+"), Templates={ "Great Wyrm", }, }, }, Templates={ "Dragon Size HD (5)", }, }) DefineTemplate({ Name="Base Dragon HD (6)", Additions={ { WhenHitDieIs=Formula("6-7"), Templates={ "Wyrmling", }, }, { WhenHitDieIs=Formula("8-9"), Templates={ "Very Young", }, }, { WhenHitDieIs=Formula("10-11"), Templates={ "Young", }, }, { WhenHitDieIs=Formula("12-13"), Templates={ "Juvenile", }, }, { WhenHitDieIs=Formula("14-15"), Templates={ "Young Adult", }, }, { WhenHitDieIs=Formula("16-17"), Templates={ "Adult", }, }, { WhenHitDieIs=Formula("18-19"), Templates={ "Mature Adult", }, }, { WhenHitDieIs=Formula("20-21"), Templates={ "Old", }, }, { WhenHitDieIs=Formula("22-23"), Templates={ "Very Old", }, }, { WhenHitDieIs=Formula("24-25"), Templates={ "Ancient", }, }, { WhenHitDieIs=Formula("26-27"), Templates={ "Wyrm", }, }, { WhenHitDieIs=Formula("28+"), Templates={ "Great Wyrm", }, }, }, Templates={ "Dragon Size HD (6)", }, }) DefineTemplate({ Name="Base Dragon HD (7)", Additions={ { WhenHitDieIs=Formula("7-8"), Templates={ "Wyrmling", }, }, { WhenHitDieIs=Formula("9-10"), Templates={ "Very Young", }, }, { WhenHitDieIs=Formula("11-12"), Templates={ "Young", }, }, { WhenHitDieIs=Formula("13-14"), Templates={ "Juvenile", }, }, { WhenHitDieIs=Formula("15-16"), Templates={ "Young Adult", }, }, { WhenHitDieIs=Formula("17-18"), Templates={ "Adult", }, }, { WhenHitDieIs=Formula("19-20"), Templates={ "Mature Adult", }, }, { WhenHitDieIs=Formula("21-22"), Templates={ "Old", }, }, { WhenHitDieIs=Formula("23-24"), Templates={ "Very Old", }, }, { WhenHitDieIs=Formula("25-26"), Templates={ "Ancient", }, }, { WhenHitDieIs=Formula("27-28"), Templates={ "Wyrm", }, }, { WhenHitDieIs=Formula("29+"), Templates={ "Great Wyrm", }, }, }, Templates={ "Dragon Size HD (7)", }, }) DefineTemplate({ Name="Base Dragon HD (8)", Additions={ { WhenHitDieIs=Formula("8-9"), Templates={ "Wyrmling", }, }, { WhenHitDieIs=Formula("10-11"), Templates={ "Very Young", }, }, { WhenHitDieIs=Formula("12-13"), Templates={ "Young", }, }, { WhenHitDieIs=Formula("14-15"), Templates={ "Juvenile", }, }, { WhenHitDieIs=Formula("16-17"), Templates={ "Young Adult", }, }, { WhenHitDieIs=Formula("18-19"), Templates={ "Adult", }, }, { WhenHitDieIs=Formula("20-21"), Templates={ "Mature Adult", }, }, { WhenHitDieIs=Formula("22-23"), Templates={ "Old", }, }, { WhenHitDieIs=Formula("24-25"), Templates={ "Very Old", }, }, { WhenHitDieIs=Formula("26-27"), Templates={ "Ancient", }, }, { WhenHitDieIs=Formula("28-29"), Templates={ "Wyrm", }, }, { WhenHitDieIs=Formula("30+"), Templates={ "Great Wyrm", }, }, }, Templates={ "Dragon Size HD (8)", }, }) DefineTemplate({ Name="Dragon Size HD (3)", Additions={ { WhenHitDieIs=Formula("3-4"), Templates={ "Dragon (Tiny)", }, }, { WhenHitDieIs=Formula("5-6"), Templates={ "Dragon (Small)", }, }, { WhenHitDieIs=Formula("7-10"), Templates={ "Dragon (Medium)", }, }, { WhenHitDieIs=Formula("11-16"), Templates={ "Dragon (Large)", }, }, { WhenHitDieIs=Formula("17-24"), Templates={ "Dragon (Huge)", }, }, { WhenHitDieIs=Formula("25+"), Templates={ "Dragon (Gargantuan)", }, }, }, }) DefineTemplate({ Name="Dragon Size HD (4)", Additions={ { WhenHitDieIs=Formula("4-5"), Templates={ "Dragon (Tiny)", }, }, { WhenHitDieIs=Formula("6-7"), Templates={ "Dragon (Small)", }, }, { WhenHitDieIs=Formula("8-11"), Templates={ "Dragon (Medium)", }, }, { WhenHitDieIs=Formula("12-17"), Templates={ "Dragon (Large)", }, }, { WhenHitDieIs=Formula("18-25"), Templates={ "Dragon (Huge)", }, }, { WhenHitDieIs=Formula("26+"), Templates={ "Dragon (Gargantuan)", }, }, }, }) DefineTemplate({ Name="Dragon Size HD (5)", Additions={ { WhenHitDieIs=Formula("5-6"), Templates={ "Dragon (Small)", }, }, { WhenHitDieIs=Formula("7-8"), Templates={ "Dragon (Medium)", }, }, { WhenHitDieIs=Formula("9-12"), Templates={ "Dragon (Large)", }, }, { WhenHitDieIs=Formula("13-18"), Templates={ "Dragon (Huge)", }, }, { WhenHitDieIs=Formula("19-26"), Templates={ "Dragon (Gargantuan)", }, }, { WhenHitDieIs=Formula("27+"), Templates={ "Dragon (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Size HD (6)", Additions={ { WhenHitDieIs=Formula("6-7"), Templates={ "Dragon (Small)", }, }, { WhenHitDieIs=Formula("8-9"), Templates={ "Dragon (Medium)", }, }, { WhenHitDieIs=Formula("10-13"), Templates={ "Dragon (Large)", }, }, { WhenHitDieIs=Formula("14-19"), Templates={ "Dragon (Huge)", }, }, { WhenHitDieIs=Formula("20-27"), Templates={ "Dragon (Gargantuan)", }, }, { WhenHitDieIs=Formula("28+"), Templates={ "Dragon (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Size HD (7)", Additions={ { WhenHitDieIs=Formula("7-8"), Templates={ "Dragon (Small)", }, }, { WhenHitDieIs=Formula("9-10"), Templates={ "Dragon (Medium)", }, }, { WhenHitDieIs=Formula("11-14"), Templates={ "Dragon (Large)", }, }, { WhenHitDieIs=Formula("15-20"), Templates={ "Dragon (Huge)", }, }, { WhenHitDieIs=Formula("21-28"), Templates={ "Dragon (Gargantuan)", }, }, { WhenHitDieIs=Formula("29+"), Templates={ "Dragon (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Size HD (8)", Additions={ { WhenHitDieIs=Formula("8-9"), Templates={ "Dragon (Small)", }, }, { WhenHitDieIs=Formula("10-11"), Templates={ "Dragon (Medium)", }, }, { WhenHitDieIs=Formula("12-15"), Templates={ "Dragon (Large)", }, }, { WhenHitDieIs=Formula("16-21"), Templates={ "Dragon (Huge)", }, }, { WhenHitDieIs=Formula("22-29"), Templates={ "Dragon (Gargantuan)", }, }, { WhenHitDieIs=Formula("30+"), Templates={ "Dragon (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Attacks HD (3)", Additions={ { WhenHitDieIs=Formula("3-4"), Templates={ "Dragon Attacks (Tiny)", }, }, { WhenHitDieIs=Formula("5-6"), Templates={ "Dragon Attacks (Small)", }, }, { WhenHitDieIs=Formula("7-10"), Templates={ "Dragon Attacks (Medium)", }, }, { WhenHitDieIs=Formula("11-16"), Templates={ "Dragon Attacks (Large)", }, }, { WhenHitDieIs=Formula("17-24"), Templates={ "Dragon Attacks (Huge)", }, }, { WhenHitDieIs=Formula("25+"), Templates={ "Dragon Attacks (Gargantuan)", }, }, }, }) DefineTemplate({ Name="Dragon Attacks HD (4)", Additions={ { WhenHitDieIs=Formula("4-5"), Templates={ "Dragon Attacks (Tiny)", }, }, { WhenHitDieIs=Formula("6-7"), Templates={ "Dragon Attacks (Small)", }, }, { WhenHitDieIs=Formula("8-11"), Templates={ "Dragon Attacks (Medium)", }, }, { WhenHitDieIs=Formula("12-17"), Templates={ "Dragon Attacks (Large)", }, }, { WhenHitDieIs=Formula("18-25"), Templates={ "Dragon Attacks (Huge)", }, }, { WhenHitDieIs=Formula("26+"), Templates={ "Dragon Attacks (Gargantuan)", }, }, }, }) DefineTemplate({ Name="Dragon Attacks HD (5)", Additions={ { WhenHitDieIs=Formula("5-6"), Templates={ "Dragon Attacks (Small)", }, }, { WhenHitDieIs=Formula("7-8"), Templates={ "Dragon Attacks (Medium)", }, }, { WhenHitDieIs=Formula("9-12"), Templates={ "Dragon Attacks (Large)", }, }, { WhenHitDieIs=Formula("13-18"), Templates={ "Dragon Attacks (Huge)", }, }, { WhenHitDieIs=Formula("19-26"), Templates={ "Dragon Attacks (Gargantuan)", }, }, { WhenHitDieIs=Formula("27+"), Templates={ "Dragon Attacks (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Attacks HD (6)", Additions={ { WhenHitDieIs=Formula("6-7"), Templates={ "Dragon Attacks (Small)", }, }, { WhenHitDieIs=Formula("8-9"), Templates={ "Dragon Attacks (Medium)", }, }, { WhenHitDieIs=Formula("10-13"), Templates={ "Dragon Attacks (Large)", }, }, { WhenHitDieIs=Formula("14-19"), Templates={ "Dragon Attacks (Huge)", }, }, { WhenHitDieIs=Formula("20-27"), Templates={ "Dragon Attacks (Gargantuan)", }, }, { WhenHitDieIs=Formula("28+"), Templates={ "Dragon Attacks (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Attacks HD (7)", Additions={ { WhenHitDieIs=Formula("7-8"), Templates={ "Dragon Attacks (Small)", }, }, { WhenHitDieIs=Formula("9-10"), Templates={ "Dragon Attacks (Medium)", }, }, { WhenHitDieIs=Formula("11-14"), Templates={ "Dragon Attacks (Large)", }, }, { WhenHitDieIs=Formula("15-20"), Templates={ "Dragon Attacks (Huge)", }, }, { WhenHitDieIs=Formula("21-28"), Templates={ "Dragon Attacks (Gargantuan)", }, }, { WhenHitDieIs=Formula("29+"), Templates={ "Dragon Attacks (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon Attacks HD (8)", Additions={ { WhenHitDieIs=Formula("8-9"), Templates={ "Dragon Attacks (Small)", }, }, { WhenHitDieIs=Formula("10-11"), Templates={ "Dragon Attacks (Medium)", }, }, { WhenHitDieIs=Formula("12-15"), Templates={ "Dragon Attacks (Large)", }, }, { WhenHitDieIs=Formula("16-21"), Templates={ "Dragon Attacks (Huge)", }, }, { WhenHitDieIs=Formula("22-29"), Templates={ "Dragon Attacks (Gargantuan)", }, }, { WhenHitDieIs=Formula("30+"), Templates={ "Dragon Attacks (Colossal)", }, }, }, }) DefineTemplate({ Name="Dragon (Tiny)", Reach=0, }) DefineTemplate({ Name="Dragon (Small)", Reach=5, }) DefineTemplate({ Name="Dragon (Medium)", Reach=5, }) DefineTemplate({ Name="Dragon (Large)", Reach=5, }) DefineTemplate({ Name="Dragon (Huge)", Reach=10, }) DefineTemplate({ Name="Dragon (Gargantuan)", Reach=15, }) DefineTemplate({ Name="Dragon (Colossal)", Reach=20, }) DefineTemplate({ Name="Dragon Attacks (Tiny)", Visible=false, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d4"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d3"), }, }, }) DefineTemplate({ Name="Dragon Attacks (Small)", Visible=false, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d6"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Dragon Attacks (Medium)", Visible=false, Bonuses={ { Category="WEAPONPROF=Wing", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Wing", Formula=Formula("-(STR/2)"), Variables={ "DAMAGE", }, }, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("1d8"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d6"), }, { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d4"), }, }, }) DefineTemplate({ Name="Dragon Attacks (Large)", Visible=false, Bonuses={ { Category="WEAPONPROF=Wing", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Wing", Formula=Formula("-(STR/2)"), Variables={ "DAMAGE", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("(STR/2)"), Variables={ "DAMAGE", }, }, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("2d6"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("1d8"), }, { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d6"), }, { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("1d8"), }, }, }) DefineTemplate({ Name="Dragon Attacks (Huge)", Visible=false, Bonuses={ { Category="WEAPONPROF=Wing", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Wing", Formula=Formula("-(STR/2)"), Variables={ "DAMAGE", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("(STR/2)"), Variables={ "DAMAGE", }, }, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("2d8"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("2d6"), }, { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("1d8"), }, { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d6"), }, }, }) DefineTemplate({ Name="Dragon Attacks (Gargantuan)", Visible=false, Bonuses={ { Category="WEAPONPROF=Wing", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Wing", Formula=Formula("-(STR/2)"), Variables={ "DAMAGE", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("(STR/2)"), Variables={ "DAMAGE", }, }, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("4d6"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("2d8"), }, { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d6"), }, { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Dragon Attacks (Colossal)", Visible=false, Bonuses={ { Category="WEAPONPROF=Wing", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Wing", Formula=Formula("-(STR/2)"), Variables={ "DAMAGE", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Tail Slap", Formula=Formula("(STR/2)"), Variables={ "DAMAGE", }, }, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", "Piercing", "Slashing", }, Count="*1", Damage=DiceFormula("4d8"), }, { Name="Claws", Types={ "Weapon", "Natural", "NaturalPrimary", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", "Slashing", }, Count="*2", Damage=DiceFormula("4d6"), }, { Name="Wing", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*2", Damage=DiceFormula("2d8"), }, { Name="Tail Slap", Types={ "Weapon", "Natural", "NaturalSecondary", "Weapon Group Natural", "Melee", "Finesseable", "Bludgeoning", }, Count="*1", Damage=DiceFormula("4d6"), }, }, }) SetSource({ SourceLong="Bestiary", SourceShort="B1", SourceWeb="http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu", SourceDate="2009-10", }) DefineTemplate({ Name="Dragon Age Category (Wyrmling)", Visible=false, Bonuses={ { Category="VAR", Formula=Formula("1"), Variables={ "DragonAgeCategory", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Very Young)", ChallengeRating="2", Visible=false, AddedLevels={ { Class="Dragon", Levels=2, }, }, Bonuses={ { Category="STAT", Formula=Formula("4"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-2"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("2"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("2"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("3"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("2"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Young)", ChallengeRating="4", Visible=false, AddedLevels={ { Class="Dragon", Levels=4, }, }, Bonuses={ { Category="STAT", Formula=Formula("8"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-2"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("4"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("2"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("6"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("3"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Juvenile)", ChallengeRating="5", Visible=false, AddedLevels={ { Class="Dragon", Levels=6, }, }, Bonuses={ { Category="STAT", Formula=Formula("10"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-2"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("6"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("4"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("9"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("4"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Young Adult)", ChallengeRating="7", Visible=false, AddedLevels={ { Class="Dragon", Levels=8, }, }, Bonuses={ { Category="STAT", Formula=Formula("12"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-4"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("6"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("4"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("12"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("5"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Adult)", ChallengeRating="8", Visible=false, AddedLevels={ { Class="Dragon", Levels=10, }, }, Bonuses={ { Category="STAT", Formula=Formula("14"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-4"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("8"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("6"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("15"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("6"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Mature Adult)", ChallengeRating="9", Visible=false, AddedLevels={ { Class="Dragon", Levels=12, }, }, Bonuses={ { Category="STAT", Formula=Formula("16"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-4"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("8"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("6"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("18"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("7"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Old)", ChallengeRating="11", Visible=false, AddedLevels={ { Class="Dragon", Levels=14, }, }, Bonuses={ { Category="STAT", Formula=Formula("18"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-6"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("10"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("8"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("21"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("8"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Very Old)", ChallengeRating="12", Visible=false, AddedLevels={ { Class="Dragon", Levels=16, }, }, Bonuses={ { Category="STAT", Formula=Formula("20"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-6"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("10"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("8"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("24"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("9"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Ancient)", ChallengeRating="13", Visible=false, AddedLevels={ { Class="Dragon", Levels=18, }, }, Bonuses={ { Category="STAT", Formula=Formula("22"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-6"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("12"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("10"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("27"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("10"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Wyrm)", ChallengeRating="14", Visible=false, AddedLevels={ { Class="Dragon", Levels=20, }, }, Bonuses={ { Category="STAT", Formula=Formula("24"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-8"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("12"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("10"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("30"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("11"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) DefineTemplate({ Name="Dragon Age Category (Great Wyrm)", ChallengeRating="16", Visible=false, AddedLevels={ { Class="Dragon", Levels=22, }, }, Bonuses={ { Category="STAT", Formula=Formula("26"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-8"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("14"), Variables={ "CON", }, }, { Category="STAT", Formula=Formula("12"), Variables={ "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("33"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("12"), Variables={ "DragonAgeCategory", }, }, { Category="VAR", Formula=Formula("DragonAgeCategory*30"), Variables={ "FrightfulPresenceRange", }, }, }, TemplateChoices={ "Dragon (Tiny)", "Dragon (Small)", "Dragon (Medium)", "Dragon (Large)", "Dragon (Huge)", "Dragon (Gargantuan)", "Dragon (Colossal)", }, Visions={ { Kind={ "Blindsense (60')", "Darkvision (120')", }, }, }, }) SetSource({ SourceLong="Bestiary", SourceShort="B1", SourceWeb="http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu", SourceDate="2009-10", }) DefineTemplate({ Name="Advanced Creature", ChallengeRating="1", SourcePage="p.294", Visible=true, Bonuses={ { Category="STAT", Formula=Formula("4"), Variables={ "STR", "DEX", "CON", "WIS", "CHA", }, }, { Category="STAT", Formula=Formula("4"), Conditions={ function (character, item, sources) return (character.Stats["INT"] >= 3) end, }, Variables={ "INT", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, }, Facts={ AppliedName="Advanced", }, }) DefineTemplate({ Name="Celestial Creature", DamageReduction={ Value="5/Evil", Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 5) or character.Level >= 5 end, }, }, SourcePage="p.294", SpellResistance=Formula("CR+5"), Visible=true, Abilities={ { Category="Special Ability", Nature="AUTOMATIC", Names={ "Celestial Creature ~ Smite Evil", }, }, }, Bonuses={ { Category="DR", Formula=Formula("5"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 11) or character.Level >= 11 end, }, Variables={ "Evil", }, }, { Category="MISC", Formula=Formula("1"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 5) or character.Level >= 5 end, }, Variables={ "CR", }, }, { Category="VAR", Formula=Formula("5"), Variables={ "CelestialResistanceBonus", }, }, { Category="VAR", Formula=Formula("CelestialResistanceBonus"), Type={ Name="Resistance", }, Variables={ "AcidResistanceBonus", "ColdResistanceBonus", "ElectricityResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 5) or character.Level >= 5 end, }, Variables={ "CelestialResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 11) or character.Level >= 11 end, }, Variables={ "CelestialResistanceBonus", }, }, { Category="VAR", Formula=Formula("60"), Type={ Name="Base", }, Variables={ "DarkvisionRange", }, }, }, Facts={ AppliedName="Celestial", }, }) DefineTemplate({ Name="Fiendish Creature", DamageReduction={ Value="5/Good", Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 5) or character.Level >= 5 end, }, }, SourcePage="p.294", SpellResistance=Formula("CR+5"), Visible=true, Abilities={ { Category="Special Ability", Nature="AUTOMATIC", Names={ "Fiendish Creature ~ Smite Good", }, }, }, Bonuses={ { Category="DR", Formula=Formula("5"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 11) or character.Level >= 11 end, }, Variables={ "Good", }, }, { Category="MISC", Formula=Formula("1"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 5) or character.Level >= 5 end, }, Variables={ "CR", }, }, { Category="VAR", Formula=Formula("5"), Variables={ "FiendishResistanceBonus", }, }, { Category="VAR", Formula=Formula("FiendishResistanceBonus"), Type={ Name="Resistance", }, Variables={ "ColdResistanceBonus", "FireResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 5) or character.Level >= 5 end, }, Variables={ "FiendishResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return (character.Variables["CompanionHD"] >= 11) or character.Level >= 11 end, }, Variables={ "FiendishResistanceBonus", }, }, { Category="VAR", Formula=Formula("60"), Type={ Name="Base", }, Variables={ "DarkvisionRange", }, }, }, Facts={ AppliedName="Fiendish", }, }) DefineTemplate({ Name="Giant Creature", ChallengeRating="1", SourcePage="p.295", Visible=true, Bonuses={ { Category="ABILITYPOOL", Formula=Formula("1"), Variables={ "Giant Creature Option", }, }, }, Conditions={ function (character, item, sources) return character.Size < "C" end, }, Facts={ AppliedName="Giant", }, }) DefineTemplate({ Name="Young Creature", ChallengeRating="-1", SourcePage="p.295", Visible=true, Bonuses={ { Category="SIZEMOD", Formula=Formula("-1"), Variables={ "NUMBER", }, }, { Category="STAT", Formula=Formula("4"), Type={ Name="Size", }, Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("-4"), Variables={ "STR", "CON", }, }, { Category="VAR", Formula=Formula("-2"), Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("-1"), Variables={ "SizeDecrease", }, }, }, Facts={ AppliedName="Young", }, }) DefineTemplate({ Name="Size Change (Increase by 1)", Visible=true, Bonuses={ { Category="SIZEMOD", Formula=Formula("1"), Variables={ "NUMBER", }, }, }, }) DefineTemplate({ Name="Size Change (Increase by 2)", Visible=true, Bonuses={ { Category="SIZEMOD", Formula=Formula("2"), Variables={ "NUMBER", }, }, }, }) DefineTemplate({ Name="Size Change (Decrease by 1)", Visible=true, Bonuses={ { Category="SIZEMOD", Formula=Formula("-1"), Variables={ "NUMBER", }, }, }, }) DefineTemplate({ Name="Size Change (Decrease by 2)", Visible=true, Bonuses={ { Category="SIZEMOD", Formula=Formula("-2"), Variables={ "NUMBER", }, }, }, }) DefineTemplate({ Name="Creature with Class Levels", Visible=false, Bonuses={ { Category="ABILITYPOOL", Formula=Formula("2"), Conditions={ function (character, item, sources) return ((character.CountSpellCastingClasses(1, "Monster"))) >= 1 and ((character.CountSpellCastingClasses(1, "PC"))) >= 1 end, }, Variables={ "Class Level +4 Ability Adjustment", }, }, { Category="ABILITYPOOL", Formula=Formula("2"), Conditions={ function (character, item, sources) return ((character.CountSpellCastingClasses(1, "Monster"))) >= 1 and ((character.CountSpellCastingClasses(1, "PC"))) >= 1 end, }, Variables={ "Class Level +2 Ability Adjustment", }, }, { Category="ABILITYPOOL", Formula=Formula("1"), Conditions={ function (character, item, sources) return ((character.CountSpellCastingClasses(1, "Monster"))) >= 1 and ((character.CountSpellCastingClasses(1, "PC"))) >= 1 end, }, Variables={ "Class Level -2 Ability Adjustment", }, }, }, }) DefineTemplate({ Name="Advanced Creature (Heavy Horse)", ChallengeRating="1", Bonuses={ { Category="STAT", Formula=Formula("4"), Variables={ "STR", "DEX", "CON", "WIS", "CHA", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="WEAPONPROF=Hoof", Formula=Formula("1"), Variables={ "DAMAGESIZE", }, }, { Category="WEAPONPROF=Bite", Formula=Formula("-5"), Variables={ "TOHIT", }, }, { Category="WEAPONPROF=Bite", Formula=Formula("-ceil(STR/2)"), Variables={ "DAMAGE", }, }, }, Conditions={ function (character, item, sources) return (character.Race.Name == "Companion (Horse)") or (character.Race.Name == "Horse") end, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Slashing", "Bludgeoning", "Piercing", }, Count="*1", Damage=DiceFormula("1d4"), }, }, Facts={ AppliedName="Advanced", }, }) SetSource({ SourceLong="Bestiary 2", SourceShort="B2", SourceWeb="http://paizo.com/store/byCompany/p/paizoPublishingLLC/pathfinder/pathfinderRPG/v5748btpy8ddb", SourceDate="2010-12", }) DefineTemplate({ Name="Entropic Creature", DamageReduction={ Value="5/Lawful", Conditions={ function (character, item, sources) return character.Level >= 5 end, }, }, SourcePage="p.292", SpellResistance=Formula("CR+5"), Visible=true, Abilities={ { Category="Special Ability", Nature="AUTOMATIC", Names={ "Entropic Creature ~ Smite Law", "Resistance to Acid", "Resistance to Fire", }, }, }, Bonuses={ { Category="DR", Formula=Formula("5"), Conditions={ function (character, item, sources) return character.Level >= 11 end, }, Variables={ "Lawful", }, }, { Category="MISC", Formula=Formula("1"), Conditions={ function (character, item, sources) return character.Level >= 5 end, }, Variables={ "CR", }, }, { Category="VAR", Formula=Formula("5"), Variables={ "EntropicResistanceBonus", }, }, { Category="VAR", Formula=Formula("EntropicResistanceBonus"), Type={ Name="Resistance", }, Variables={ "AcidResistanceBonus", "FireResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return character.Level >= 5 end, }, Variables={ "EntropicResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return character.Level >= 11 end, }, Variables={ "EntropicResistanceBonus", }, }, { Category="VAR", Formula=Formula("60"), Type={ Name="Base", }, Variables={ "DarkvisionRange", }, }, }, Facts={ AppliedName="Entropic", }, }) DefineTemplate({ Name="Resolute Creature", DamageReduction={ Value="5/Chaotic", Conditions={ function (character, item, sources) return character.Level >= 5 end, }, }, SourcePage="p.292", SpellResistance=Formula("CR+5"), Visible=true, Abilities={ { Category="Special Ability", Nature="AUTOMATIC", Names={ "Resistance to Acid", "Resistance to Cold", "Resistance to Fire", "Resolute Creature ~ Smite Chaos", }, }, }, Bonuses={ { Category="DR", Formula=Formula("5"), Conditions={ function (character, item, sources) return character.Level >= 11 end, }, Variables={ "Chaotic", }, }, { Category="MISC", Formula=Formula("1"), Conditions={ function (character, item, sources) return character.Level >= 5 end, }, Variables={ "CR", }, }, { Category="VAR", Formula=Formula("5"), Variables={ "ResoluteResistanceBonus", }, }, { Category="VAR", Formula=Formula("ResoluteResistanceBonus"), Type={ Name="Resistance", }, Variables={ "AcidResistanceBonus", "ColdResistanceBonus", "FireResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return character.Level >= 5 end, }, Variables={ "ResoluteResistanceBonus", }, }, { Category="VAR", Formula=Formula("5"), Conditions={ function (character, item, sources) return character.Level >= 11 end, }, Variables={ "ResoluteResistanceBonus", }, }, { Category="VAR", Formula=Formula("60"), Type={ Name="Base", }, Variables={ "DarkvisionRange", }, }, }, Facts={ AppliedName="Resolute", }, }) SetSource({ SourceLong="Bestiary", SourceShort="B1", SourceWeb="http://paizo.com/store/downloads/pathfinder/pathfinderRPG/v5748btpy8auu", SourceDate="2009-10", }) DefineTemplate({ Name="Aberration", RaceType="Aberration", Visible=false, }) DefineTemplate({ Name="Dragon", RaceType="Dragon", Visible=false, }) DefineTemplate({ Name="Fey", RaceType="Fey", Visible=false, }) DefineTemplate({ Name="Half-Construct", RaceSubType="Half-Construct", Visible=false, }) DefineTemplate({ Name="Half-Undead", RaceSubType="Half-Undead", Visible=false, }) DefineTemplate({ Name="Humanoid", RaceType="Humanoid", Visible=false, }) DefineTemplate({ Name="Monstrous Humanoid", RaceType="Monstrous Humanoid", Visible=false, }) DefineTemplate({ Name="Outsider", RaceType="Outsider", Visible=false, }) DefineTemplate({ Name="Plant", RaceType="Plant", Visible=false, }) DefineTemplate({ Name="Air", RaceSubType="Air", Visible=false, }) DefineTemplate({ Name="Angel", RaceSubType="Angel", Visible=false, }) DefineTemplate({ Name="Aquatic", RaceSubType="Aquatic", Visible=false, Abilities={ { Category="Class Skill", Nature="AUTOMATIC", Names={ "Swim", }, }, }, }) DefineTemplate({ Name="Archon", RaceSubType="Archon", Visible=false, }) DefineTemplate({ Name="Azata", RaceSubType="Azata", Visible=false, }) DefineTemplate({ Name="Chaotic", RaceSubType="Chaotic", Visible=false, }) DefineTemplate({ Name="Cold", RaceSubType="Cold", Visible=false, }) DefineTemplate({ Name="Demon", RaceSubType="Demon", Visible=false, }) DefineTemplate({ Name="Devil", RaceSubType="Devil", Visible=false, }) DefineTemplate({ Name="Dwarf", RaceSubType="Dwarf", Visible=false, Types={ "Racial Heritage", }, }) DefineTemplate({ Name="Earth", RaceSubType="Earth", Visible=false, }) DefineTemplate({ Name="Elemental", RaceSubType="Elemental", Visible=false, }) DefineTemplate({ Name="Elf", RaceSubType="Elf", Visible=false, Types={ "Racial Heritage", }, }) DefineTemplate({ Name="Evil", RaceSubType="Evil", Visible=false, }) DefineTemplate({ Name="Extraplanar", RaceSubType="Extraplanar", Visible=false, }) DefineTemplate({ Name="Fire", RaceSubType="Fire", Visible=false, }) DefineTemplate({ Name="Giant", RaceSubType="Giant", Visible=false, }) DefineTemplate({ Name="Gnome", RaceSubType="Gnome", Visible=false, Types={ "Racial Heritage", }, }) DefineTemplate({ Name="Gnoll", RaceSubType="Gnoll", Visible=false, }) DefineTemplate({ Name="Goblinoid", RaceSubType="Goblinoid", Visible=false, }) DefineTemplate({ Name="Good", RaceSubType="Good", Visible=false, }) DefineTemplate({ Name="Halfling", RaceSubType="Halfling", Visible=false, Types={ "Racial Heritage", }, }) DefineTemplate({ Name="Human", RaceSubType="Human", Visible=false, }) DefineTemplate({ Name="Lawful", RaceSubType="Lawful", Visible=false, }) DefineTemplate({ Name="Native", RaceSubType="Native", Visible=false, }) DefineTemplate({ Name="Oni", RaceSubType="Oni", Visible=false, }) DefineTemplate({ Name="Orc", RaceSubType="Orc", Visible=false, Types={ "Racial Heritage", }, }) DefineTemplate({ Name="Reptilian", RaceSubType="Reptilian", Visible=false, }) DefineTemplate({ Name="Shapechanger", RaceSubType="Shapechanger", Visible=false, }) DefineTemplate({ Name="Swarm", RaceSubType="Swarm", Visible=false, }) DefineTemplate({ Name="Water", RaceSubType="Water", Visible=false, }) DefineTemplate({ Name="Construct", Visible=false, StatModifications={ { }, }, }) DefineTemplate({ Name="Undead", RaceType="Undead", Visible=false, StatModifications={ { }, }, }) DefineTemplate({ Name="Mindless", Visible=false, StatModifications={ { }, }, }) DefineTemplate({ Name="Incorporeal", Visible=false, StatModifications={ { }, }, }) DefineTemplate({ Name="No Strength Score", Visible=false, StatModifications={ { }, }, }) DefineTemplate({ Name="No Constitution Score", Visible=false, StatModifications={ { }, }, }) DefineTemplate({ Name="No Intelligence Score", Visible=false, StatModifications={ { }, }, }) SetSource({ SourceLong="Bestiary 2", SourceShort="B2", SourceWeb="http://paizo.com/store/byCompany/p/paizoPublishingLLC/pathfinder/pathfinderRPG/v5748btpy8ddb", SourceDate="2010-12", }) DefineTemplate({ Name="Aeon", RaceSubType="Aeon", SourcePage="p.305", Visible=false, }) DefineTemplate({ Name="Agathion", RaceSubType="Agathion", SourcePage="p.306", Visible=false, }) DefineTemplate({ Name="Angel ~ Cassisian", RaceSubType="Angel", SourcePage="p.310", Visible=false, }) DefineTemplate({ Name="Daemon", RaceSubType="Daemon", SourcePage="p.306", Visible=false, }) DefineTemplate({ Name="Dark Folk", RaceSubType="Dark Folk", SourcePage="p.307", Visible=false, }) DefineTemplate({ Name="Dhampir", RaceSubType="Dhampir", SourcePage="p.89", Visible=false, }) DefineTemplate({ Name="Grippli", RaceSubType="Grippli", SourcePage="p.149", Visible=false, }) DefineTemplate({ Name="Inevitable", RaceSubType="Inevitable", SourcePage="p.307", Visible=false, }) DefineTemplate({ Name="Nightshade", RaceSubType="Nightshade", SourcePage="p.308", Visible=false, }) DefineTemplate({ Name="Protean", RaceSubType="Protean", SourcePage="p.308", Visible=false, }) DefineTemplate({ Name="Protean ~ Voidworm", RaceSubType="Protean", SourcePage="p.308", Visible=false, }) DefineTemplate({ Name="Qlippoth", RaceSubType="Qlippoth", SourcePage="p.309", Visible=false, }) DefineTemplate({ Name="Qlippoth ~ Cythnigot", RaceSubType="Qlippoth", SourcePage="p.309", Visible=false, }) DefineTemplate({ Name="Arsinoitherium Companion Advancement", Size="L", SourcePage="p.186", Visible=false, Abilities={ { Category="Special Ability", Nature="AUTOMATIC", Names={ "Trample", }, }, }, Bonuses={ { Category="STAT", Formula=Formula("8"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-2"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("4"), Variables={ "CON", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, }, NaturalAttacks={ { Name="Gore", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Gylptodon Companion Advancement", Size="L", SourcePage="p.186", Visible=false, Bonuses={ { Category="STAT", Formula=Formula("8"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-2"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("4"), Variables={ "CON", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, }, NaturalAttacks={ { Name="Claw", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Slashing", }, Count="*2", Damage=DiceFormula("1d10"), }, }, }) DefineTemplate({ Name="Hippopotamus Companion Advancement", Size="L", SourcePage="p.157", Visible=false, Abilities={ { Category="Special Ability", Nature="AUTOMATIC", Names={ "Trample", }, }, }, Bonuses={ { Category="STAT", Formula=Formula("8"), Variables={ "STR", }, }, { Category="STAT", Formula=Formula("-2"), Variables={ "DEX", }, }, { Category="STAT", Formula=Formula("4"), Variables={ "CON", }, }, { Category="VAR", Formula=Formula("2"), Type={ Name="Base", Stack=true, }, Variables={ "AC_Natural_Armor", }, }, { Category="VAR", Formula=Formula("8"), Variables={ "TrampleDamageDieSize", }, }, }, NaturalAttacks={ { Name="Bite", Types={ "Weapon", "Natural", "Weapon Group Natural", "Melee", "Finesseable", "Piercing", }, Count="*1", Damage=DiceFormula("2d8"), }, }, }) DefineTemplate({ Name="Awakened Animal", RaceType="Magical Beast", StartingKitCount=1, SubRace="Awakened", Add={ { Kind="Language", Types={ "Spoken", }, }, }, AddedLevels={ { Class="Animal", Levels=2, }, }, BonusLanguages={ { Type="Spoken", }, }, Conditions={ function (character, item, sources) return (any(character.Race.RaceTypes, function (type) stringMatch(type, "Animal") end)) or (any(character.Race.Types, function (type) stringMatch(type, "Animal") end)) end, function (character, item, sources) return not ((character.Stats["INT"] >= 3)) end, }, StartingKitChoices={ "Awakened Animal", }, }) DefineTemplate({ Name="Awakened Vermin", RaceType="Magical Beast", StartingKitCount=1, SubRace="Awakened", Add={ { Kind="Language", Types={ "Spoken", }, }, }, AddedLevels={ { Class="Vermin", Levels=2, }, }, Bonuses={ { Category="VAR", Formula=Formula("-1"), Variables={ "Mindless", }, }, }, BonusLanguages={ { Type="Spoken", }, }, Conditions={ function (character, item, sources) return (any(character.Race.RaceTypes, function (type) stringMatch(type, "Vermin") end)) or (any(character.Race.Types, function (type) stringMatch(type, "Vermin") end)) end, }, StartingKitChoices={ "Awakened Vermin", }, StatModifications={ { }, }, }) DefineTemplate({ Name="Awakened Tree", ExtraCondition="Inanimate Tree", RaceType="Plant", StartingKitCount=1, SubRace="Awakened", Add={ { Kind="Language", Types={ "Spoken", }, }, }, Bonuses={ { Category="VAR", Formula=Formula("-1"), Variables={ "Mindless", }, }, }, BonusLanguages={ { Type="Spoken", }, }, StartingKitChoices={ "Awakened Tree", }, StatModifications={ { }, }, }) DefineTemplate({ Name="Monster is a PC", Bonuses={ { Category="VAR", Formula=Formula("1"), Variables={ "IsPC", }, }, }, }) DefineTemplate({ Name="Assign RaceType ~ Aberration", RaceType="Aberration", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Construct", RaceType="Construct", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Dragon", RaceType="Dragon", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Outsider", RaceType="Outsider", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Fey", RaceType="Fey", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Plant", RaceType="Plant", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Humanoid", RaceType="Humanoid", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Monstrous Humanoid", RaceType="Monstrous Humanoid", Visible=false, }) DefineTemplate({ Name="Assign RaceType ~ Undead", RaceType="Undead", Visible=false, }) DefineTemplate({ Name="Assign RaceSubType ~ Extraplanar", RaceSubType="Extraplanar", Visible=false, }) DefineTemplate({ Name="Arms ~ 1", HandCount=1, Visible=false, }) DefineTemplate({ Name="Arms ~ 2", HandCount=2, Visible=false, }) DefineTemplate({ Name="Arms ~ 3", HandCount=3, Visible=false, }) DefineTemplate({ Name="Arms ~ 4", HandCount=4, Visible=false, }) DefineTemplate({ Name="Arms ~ 5", HandCount=5, Visible=false, }) DefineTemplate({ Name="Arms ~ 6", HandCount=6, Visible=false, }) DefineTemplate({ Name="Arms ~ 7", HandCount=7, Visible=false, }) DefineTemplate({ Name="Arms ~ 8", HandCount=8, Visible=false, }) DefineTemplate({ Name="Arms ~ 9", HandCount=9, Visible=false, }) DefineTemplate({ Name="Arms ~ 10", HandCount=10, Visible=false, }) DefineTemplate({ Name="Legs ~ 1", LegCount=1, Visible=false, }) DefineTemplate({ Name="Legs ~ 2", LegCount=2, Visible=false, }) DefineTemplate({ Name="Legs ~ 3", LegCount=3, Visible=false, }) DefineTemplate({ Name="Legs ~ 4", LegCount=4, Visible=false, }) DefineTemplate({ Name="Legs ~ 5", LegCount=5, Visible=false, }) DefineTemplate({ Name="Legs ~ 6", LegCount=6, Visible=false, }) DefineTemplate({ Name="Legs ~ 7", LegCount=7, Visible=false, }) DefineTemplate({ Name="Legs ~ 8", LegCount=8, Visible=false, }) DefineTemplate({ Name="Legs ~ 9", LegCount=9, Visible=false, }) DefineTemplate({ Name="Legs ~ 10", LegCount=10, Visible=false, }) DefineTemplate({ Name="Legs ~ 11", LegCount=11, Visible=false, }) DefineTemplate({ Name="Legs ~ 12", LegCount=12, Visible=false, }) DefineTemplate({ Name="Legs ~ 13", LegCount=13, Visible=false, }) DefineTemplate({ Name="Legs ~ 14", LegCount=14, Visible=false, }) DefineTemplate({ Name="Legs ~ 15", LegCount=15, Visible=false, }) DefineTemplate({ Name="Legs ~ 16", LegCount=16, Visible=false, }) DefineTemplate({ Name="Legs ~ 17", LegCount=17, Visible=false, }) DefineTemplate({ Name="Legs ~ 18", LegCount=18, Visible=false, }) DefineTemplate({ Name="Legs ~ 19", LegCount=19, Visible=false, }) DefineTemplate({ Name="Legs ~ 20", LegCount=20, Visible=false, }) DefineTemplate({ Name="Legs ~ 21", LegCount=21, Visible=false, }) DefineTemplate({ Name="Legs ~ 22", LegCount=22, Visible=false, }) DefineTemplate({ Name="Legs ~ 23", LegCount=23, Visible=false, }) DefineTemplate({ Name="Legs ~ 24", LegCount=24, Visible=false, }) DefineTemplate({ Name="Legs ~ 25", LegCount=25, Visible=false, }) DefineTemplate({ Name="Legs ~ 26", LegCount=26, Visible=false, }) DefineTemplate({ Name="Legs ~ 27", LegCount=27, Visible=false, }) DefineTemplate({ Name="Legs ~ 28", LegCount=28, Visible=false, }) DefineTemplate({ Name="Race Bonus Language ~ Aboleth", Visible=false, BonusLanguages={ { Name="Aboleth", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Boggard", Visible=false, BonusLanguages={ { Name="Boggard", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Cyclops", Visible=false, BonusLanguages={ { Name="Cyclops", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Dark Folk", Visible=false, BonusLanguages={ { Name="Dark Folk", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Drow", Visible=false, BonusLanguages={ { Name="Drow", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Drow Sign Language", Visible=false, BonusLanguages={ { Name="Drow Sign Language", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Pidgin of Giant", Visible=false, BonusLanguages={ { Name="Pidgin of Giant", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Sahuagin", Visible=false, BonusLanguages={ { Name="Sahuagin", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Sphinx", Visible=false, BonusLanguages={ { Name="Sphinx", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Tengu", Visible=false, BonusLanguages={ { Name="Tengu", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Treant", Visible=false, BonusLanguages={ { Name="Treant", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Vegepygmy", Visible=false, BonusLanguages={ { Name="Vegepygmy", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Worg", Visible=false, BonusLanguages={ { Name="Worg", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Daemon", Visible=false, BonusLanguages={ { Name="Daemon", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ D'ziriak", Visible=false, BonusLanguages={ { Name="D'ziriak", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Grippli", Visible=false, BonusLanguages={ { Name="Grippli", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Protean", Visible=false, BonusLanguages={ { Name="Protean", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Catfolk", Visible=false, BonusLanguages={ { Name="Catfolk", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Samsaran", Visible=false, BonusLanguages={ { Name="Samsaran", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Strix", Visible=false, BonusLanguages={ { Name="Strix", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Vanaran", Visible=false, BonusLanguages={ { Name="Vanaran", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Vishkanya", Visible=false, BonusLanguages={ { Name="Vishkanya", }, }, }) DefineTemplate({ Name="Race Bonus Language ~ Wayang", Visible=false, BonusLanguages={ { Name="Wayang", }, }, })
require("Comment").setup(require("keybindings").comment)
local BaseStation = {data = ""} BaseStation.__index = BaseStation function byteToUint32(a,b,c,d) local _int = 0 if a then _int = _int + bit32.lshift(a, 24) end _int = _int + bit32.lshift(b, 16) _int = _int + bit32.lshift(c, 8) _int = _int + d if _int >= 0 then return _int else return _int + math.pow(2, 32) end end function string.split(input, delimiter) input = tostring(input) delimiter = tostring(delimiter) if (delimiter=='') then return false end local pos,arr = 0, {} for st,sp in function() return string.find(input, delimiter, pos, true) end do table.insert(arr, string.sub(input, pos, st - 1)) pos = sp + 1 end table.insert(arr, string.sub(input, pos)) return arr end function BaseStation:new(name) -- body local self = {} local file = io.open(name) local data = file:read("*all") setmetatable(self, BaseStation) self.data = data return self end function BaseStation:find(ip) local data = self.data local indexSize = byteToUint32(string.byte(data, 1), string.byte(data, 2), string.byte(data, 3), string.byte(data, 4)) local mid = 0 local pos = 0 local low = 0 local high = (indexSize - 262148 - 262144) / 13 - 1 local pos1 = 0 local suffix = 0 --- end local prefix = 0 --- start local ip1, ip2, ip3, ip4 = string.match(ip, "(%d+).(%d+).(%d+).(%d+)") local val = byteToUint32(ip1, ip2, ip3, ip4) while low <= high do mid = math.ceil((low + high) / 2) pos = mid * 13 + 262148 prefix = byteToUint32( string.byte(data, pos + 1), string.byte(data, pos + 2), string.byte(data, pos + 3), string.byte(data, pos + 4) ) suffix = byteToUint32( string.byte(data, pos + 5), string.byte(data, pos + 6), string.byte(data, pos + 7), string.byte(data, pos + 8) ) if val < prefix then high = mid - 1 elseif val > suffix then low = mid + 1 else off = byteToUint32( string.byte(data, pos + 12), string.byte(data, pos + 11), string.byte(data, pos + 10), string.byte(data, pos + 9) ) len = string.byte(data, pos + 13) pos = off - 262144 + indexSize loc = string.split(string.sub(data, pos+1, pos+len), "\t") return loc end end end return BaseStation
local BASE_MENU = {} function BASE_MENU:Init() self:SetTitle("") self:ShowCloseButton(false) self:SetDraggable(false) self:SetSizable(false) self.OriginalSetSize = vgui.GetControlTable("DFrame").SetSize self.OriginSetPos = vgui.GetControlTable("DFrame").SetPos self.Outline = vgui.Create("DPanel") if self:GetParent() and self:GetParent():IsValid() then self.Outline:SetParent(self:GetParent()) end self.Outline.Paint = function() draw.RoundedBox(4, 0, 0, self.Outline:GetWide(), self.Outline:GetTall(), Color(0,0,0,255)) end self.Outline:SetMouseInputEnabled(false) self.Close = vgui.Create("DImageButton", self) self.Close:SetSize(16,16) self.Close:SetImage("gui/ocrp/OCRP_Close_ZG.vtf") self.Close.DoClick = function() if self:IsValid() then self:Remove() end end end function BASE_MENU:AllowCloseButton(bool) if bool then self.Close:Show() else self.Close:Hide() end end function BASE_MENU:SetSize(w,h) self.Outline:SetSize(w+10,h+10) self.Close:SetPos(w-22, 6) self.OriginalSetSize(self, w, h) end function BASE_MENU:SetPos(x,y) if self.Outline and self.Outline:IsValid() then self.Outline:SetPos(x-5,y-5) end if self.Title and self.Title:IsValid() then self.Title:SetPos(x,y-self.Title:GetTall()) end self.OriginSetPos(self, x, y) end function BASE_MENU:OnRemove() if self.Outline and self.Outline:IsValid() then self.Outline:Remove() end if self.Title and self.Title:IsValid() then self.Title:Remove() end end function BASE_MENU:Paint(w,h) draw.RoundedBox(4, 0, 0, w, h, Color(20, 20, 20, 255)) end function BASE_MENU:Center() self:SetPos(ScrW()/2-self:GetWide()/2, ScrH()/2-self:GetTall()/2) end function BASE_MENU:SetOCRPTitle(title) if self.Title and self.Title:IsValid() then self.Title:Remove() end surface.SetFont("TargetIDSmall") local x,y = self:GetPos() local w,h = self:GetSize() local tw,th = surface.GetTextSize(title) local titlebox = vgui.Create("OCRP_BaseMenu") titlebox:SetSize(tw + 16, 30) titlebox:SetPos(x, y - titlebox:GetTall()) titlebox:AllowCloseButton(false) -- Custom paint function so the bottom two corners don't round. Looks better this way titlebox.Paint = function() draw.RoundedBoxEx(4, 0, 0, titlebox:GetWide(), titlebox:GetTall(), Color(20, 20, 20, 255), true, true, false, false) draw.SimpleText(title, "TargetIDSmall", 6, draw.GetFontHeight("TargetIDSmall")+6, Color(39,168,216,255), TEXT_ALIGN_LEFT, TEXT_ALIGN_BOTTOM) draw.RoundedBox(2, 6, draw.GetFontHeight("TargetIDSmall")+8, tw, 2, Color(39,168,216,255)) end titlebox:MakePopup() self.Title = titlebox end vgui.Register("OCRP_BaseMenu", BASE_MENU, "DFrame") local BASE_BUTTON = {} function BASE_BUTTON:Init() self.Clicking = false self:SetTextColor(Color(39,168,216,255)) self:SetFont("UiBold") end function BASE_BUTTON:Paint(w,h) if not self.col_override then self.col_override = Color(39,168,216,255) end local col = self.Clicking and Color(255,255,255,255) or self.col_override draw.RoundedBox(8, 0, 0, w, h, col) draw.RoundedBox(8, 1, 1, w-2, h-2, Color(20, 20, 20, 255)) end function BASE_BUTTON:SetColor(col_override) self.col_override = col_override self:SetTextColor(col_override or Color(39,168,216,255)) end function BASE_BUTTON:OnMousePressed(key) if key == MOUSE_LEFT then self.Clicking = true self:SetTextColor(Color(255,255,255,255)) end end function BASE_BUTTON:OnMouseReleased(key) if key == MOUSE_LEFT then self.Clicking = false self:SetTextColor(self.col_override or Color(39,168,216,255)) self:DoClick() end end function BASE_BUTTON:OnCursorExited() self.Clicking = false self:SetTextColor(self.col_override or Color(39,168,216,255)) end vgui.Register("OCRP_BaseButton", BASE_BUTTON, "DButton") function FocusModelPanel(mdlpnl) local mn, mx = mdlpnl.Entity:GetRenderBounds() local size = 0 size = math.max( size, math.abs(mn.x) + math.abs(mx.x) ) size = math.max( size, math.abs(mn.y) + math.abs(mx.y) ) size = math.max( size, math.abs(mn.z) + math.abs(mx.z) ) mdlpnl:SetFOV( 45 ) mdlpnl:SetCamPos( Vector( size, size, size ) ) mdlpnl:SetLookAt( (mn + mx) * 0.5 ) -- Add some exceptions... if mdlpnl.Entity:GetModel() == "models/weapons/w_beerbot.mdl" then mdlpnl:SetFOV(20) end if mdlpnl.Entity:GetModel() == "models/kevlarvest/kevlarvest.mdl" then mdlpnl:SetFOV(10) end end
--exports.DENmysql:query("UPDATE crimes SET crime=? WHERE userid=? AND timestamp=?",toJSON(accountToday[accName]),userid,theStamp) --local t2 = exports.DENmysql:query( "SELECT timestamp FROM crimes WHERE userid=? AND timestamp=?",userid,11111111) local currentRanks = {} --[[local setSWATRank = { ["epozide"] = true, ["vladimir"] = true, } local setMFRank = { ["epozide"] = true, }]] addEvent("getCustomRank",true) addEventHandler("getCustomRank",root,function () if getPlayerTeam(source) then if exports.DENjob:isFirstLaw(source) then local user = exports.server:getPlayerAccountName(source) local t2 = exports.DENmysql:query( "SELECT * FROM samer_groupmembers WHERE memberAcc=?",user) for k,v in pairs(t2) do if v.groupRank ~= nil and v.groupRank ~= false then setElementData(source,"ExRank",v.groupRank) else setElementData(source,"ExRank",false) end end else setElementData(source,"ExRank",false) end end end) addEvent("removeCustomRank",true) addEventHandler("removeCustomRank",root,function(founder,target) if getElementData(founder,"Group") == "SWAT Team" or getElementData(founder,"Group") == "Military Forces" then local t2 = exports.DENmysql:query( "SELECT * FROM officiallawranks WHERE Username=?",target) if t2 then for k,v in pairs(t2) do if v.Rank ~= nil and v.Rank ~= false then exports.DENmysql:exec("DELETE FROM officiallawranks WHERE Username=?",target) return true end end end end end) addEventHandler("onServerPlayerLogin",root,function() local user = exports.server:getPlayerAccountName(source) local t2 = exports.DENmysql:query( "SELECT * FROM samer_groupmembers WHERE memberAcc=?",user) for k,v in pairs(t2) do if v.groupRank ~= nil and v.groupRank ~= false then for _,player in pairs(getElementsByType("player")) do triggerClientEvent(player,"recRank",player,user,v.groupRank,v.Lawgroup) end table.insert(currentRanks,{user,v.groupRank,v.Lawgroup}) end end for k,v in pairs(currentRanks) do triggerClientEvent(source,"recRank",source,v[1],v[2],v[3]) end end) addEventHandler("onPlayerQuit",root,function() local user = exports.server:getPlayerAccountName(source) for k,v in pairs(currentRanks) do if v[1] == user then table.remove(currentRanks,k) return end end end) --addCommandHandler("setSWAT Teamrank", addEvent("setCustomRank",true) addEventHandler("setCustomRank",root,function (player, groupName, user, theRank) if theRank == nil or theRank == "" then outputDebugString("Error rank is nil or string") return false end if groupName == "SWAT Team" then local rank = "" if (user) and (theRank) and (theRank ~= nil and theRank ~= "") then rank = theRank else exports.NGCdxmsg:createNewDxMessage(ps,"Something isn't going well in custom ranks",255,0,0) return end local t2 = exports.DENmysql:query( "SELECT * FROM officiallawranks WHERE Username=?",user) if #t2 > 0 then local isSWATTeam = false for k,v in pairs(t2) do if v.Lawgroup == "SWAT Team" then isSWATTeam=true end end if isSWATTeam == false then exports.DENmysql:exec("DELETE FROM officiallawranks WHERE Username=?",user) exports.DENmysql:exec("INSERT INTO officiallawranks SET Username=?, Lawgroup=?, Rank=?",user,"SWAT Team",rank) --insert else exports.DENmysql:exec("UPDATE officiallawranks SET Rank=? WHERE Username=? AND Lawgroup=?",rank,user,"SWAT Team") --update end else --insert exports.DENmysql:exec( "INSERT INTO officiallawranks SET Username=?, Lawgroup=?, Rank=?",user,"SWAT Team",rank) end exports.NGCdxmsg:createNewDxMessage(ps,"You have set Username "..user.."'s SWAT Team rank to "..rank..".",0,255,0) exports.NGCdxmsg:createNewDxMessage(ps,"Tell that person to reconnect for their rank to be updated on scoreboard",0,255,0) elseif groupName == "Military Forces" then local rank = "" if (user) and (theRank) and (theRank ~= nil and theRank ~= "") then rank = theRank else exports.NGCdxmsg:createNewDxMessage(ps,"Something isn't going well in custom ranks",255,0,0) return end local t2 = exports.DENmysql:query( "SELECT * FROM officiallawranks WHERE Username=?",user) if #t2 > 0 then local ismf = false for k,v in pairs(t2) do if v.Lawgroup == "Military Forces" then ismf=true end end if ismf == false then outputDebugString("Deleing from csgranks official law ranks and inserting new") exports.DENmysql:exec("DELETE FROM officiallawranks WHERE Username=?",user) exports.DENmysql:exec("INSERT INTO officiallawranks SET Username=?, Lawgroup=?, Rank=?",user,"Military Forces",rank) --insert else outputDebugString("just updating from csgranks official law ranks and inserting new") exports.DENmysql:exec("UPDATE officiallawranks SET Rank=? WHERE Username=? AND Lawgroup=?",rank,user,"Military Forces") --update end else --insert outputDebugString("Adding from csgranks official law ranks and inserting new") exports.DENmysql:exec( "INSERT INTO officiallawranks SET Username=?, Lawgroup=?, Rank=?",user,"Military Forces",rank) end exports.NGCdxmsg:createNewDxMessage(ps, "You have set username "..user.."'s rank to "..rank..".",0,255,0) exports.NGCdxmsg:createNewDxMessage(ps, "Tell that person to reconnect for their rank to be updated on scoreboard",0,255,0) end end) --[[ addCommandHandler("setmfrank", function(ps,groupName,user,theRank,,r3) if setMFRank[exports.server:getPlayerAccountName(ps)] then local rank = "" if (user) and (theRank) and (theRank ~= nil and theRank ~= "") then rank = theRank if () then rank=rank.." "...."" end if (r3) then rank=rank.." "..r3.."" end else exports.NGCdxmsg:createNewDxMessage(ps,"Set mf rank usage: /setmfrank user rank",255,0,0) return end local t2 = exports.DENmysql:query( "SELECT * FROM officiallawranks WHERE Username=?",user) if #t2 > 0 then local ismf = false for k,v in pairs(t2) do if v.Lawgroup == "Military Forces" then ismf=true end end if ismf == false then exports.DENmysql:query( "INSERT INTO officiallawranks SET Username=?, Lawgroup=?, Rank=?",user,"Military Forces",rank) --insert else exports.DENmysql:query("UPDATE officiallawranks SET Rank=? WHERE Username=? AND Lawgroup=?",rank,user,"Military Forces") --update end else --insert exports.DENmysql:query( "INSERT INTO officiallawranks SET Username=?, Lawgroup=?, Rank=?",user,"Military Forces",rank) end exports.NGCdxmsg:createNewDxMessage(ps, "You have set username "..user.."'s Military Forces rank to "..rank..".",0,255,0) exports.NGCdxmsg:createNewDxMessage(ps, "Tell that person to reconnect for their rank to be updated on scoreboard",0,255,0) end end )]] ------------- local newsRanks = { {"News Reporter in Training",0,0}, {"Assistant of Photography", 30, 15}, {"Photographer", 70, 20}, {"Editor", 120, 25}, {"Reporter", 170, 30}, {"Photo Editor", 240, 35}, {"Head Editor", 320, 40}, {"Final Redator", 410, 50} } local limoRanks = { {"Limo Driver In Training",0}, {"New Limo Driver",15}, {"Trained Limo Driver",50}, {"Experienced Limo Driver",150}, {"Senior Limo Driver",50}, {"Lead Limo Driver",350}, {"Head Limo Driver",500}, } local diverRanks = { {"Diver in Training",0,0,500}, {"Second Class Diver",50,1000,750}, {"First Class Diver",100,2000,1000}, {"Chief Diver",200,3000,1500}, {"Senior Chief Diver",250,10000,2000}, {"Diving Technician",350,20000,3000}, {"Master Chief Diver",500,30000,4000}, } local taxiRanks = { {"L0. Driver", 0, 0, 1400}, {"L1. Driver", 50, 1000, 1700}, {"L2. Driver", 100, 2000, 2200}, {"L3. Driver", 200, 3000, 2750}, {"L4. Driver", 300, 4000, 3500}, {"L5. Driver", 500, 5000, 4300}, {"L6. Driver", 750, 6000, 4750}, {"L7. Driver", 950, 7000, 5100}, {"L8. Driver", 1200, 8000, 5300}, {"L9. Driver", 1600, 9000, 5500}, {"L10. Driver", 3000, 10000, 6000}, } local rescuerRanks = { { "Rescuer Man in Training",0,0,0}, { "New Rescuer Man",50,1000,50}, { "Trained Rescuer Man",350,2000,100}, { "Experienced Rescuer Man",800,3000,200}, { "Senior Rescuer Man",1000,10000,300}, { "Lead Rescuer Man",2000,20000,400}, { "Head Rescuer Man",3000,30000,500}, } local pilotRanks = { { "Student Pilot", 0,0,0}, { "Flight Engineer", 5000,1000,1000}, { "First Officer", 50000,2000,2000}, { "Senior First Officer", 100000,3000,3000}, { "Captain",500000,10000,4000}, { "Senior Captain",1000000,20000,5000}, { "Airline CEO", 5000000,30000,10000}, } local farmerRanks = { {"New Farmer",0,0,0}, {"Trained Farmer",50,1000,100}, {"The owner of the farm",100,2000,200}, {"Experienced old man",350,3000,300}, {"Professional old man",800,10000,400}, {"Lead Farmer",1300,20000,500}, {"The Farmer of Aurora",3000,30000,1000}, } local fisherRanks = { { "New Fisherman", 0,0,0}, { "Regular Fisherman", 50,0,0}, { "Experienced Fisherman", 200,1000,50}, { "Seasonal Fisherman", 800,2000,100}, { "Lead Fisherman",1000,3000,200}, { "Head Fisherman", 2000,10000,300}, { "SA Fising CEO", 4000,20000,400}, { "King of the Ocean", 6000,30000,500}, } local paramedicRanks = { {"Medical Student",0,0,0}, {"Experienced Doctor",50,1000,50}, {"Head Doctor",300,2000,100}, {"Experienced Surgeon",800,3000,200}, {"Head Surgeon",1000,10000,300}, {"AUR Medical Head",4000,20000,400}, {"AUR Medical CEO",8000,30000,500}, } local truckerRanks = { {"Regular Trucker",0,0,0}, {"Seasoned Trucker",50,1000,2000}, {"Enthusiast Trucker",100,20000,5000}, {"Outback Ranger",350,30000,10000}, {"Commander Trucker",800,10000,15000}, {"Desert Captain",1000,38000,20000}, {"King of the Road",3000,40000,30000}, } local lumberRanks = { {"Wood Collector",0,0,0}, {"Seasonal Woodcutter",50,1000,50}, {"Constant Lumberjack",100,2000,100}, {"Forest Woodcutter",350,3000,200}, {"Head Lumberjack",800,10000,300}, {"Lumberjack at Charge",1000,20000,400}, {"Lead Woodcutter",3000,30000,500}, } local garbageRanks = { {"Garbage Collector",0,0,0}, {"Constant Garbage man",50,1000,50}, {"City Garbage man",100,2000,100}, {"Head Garbage man",350,3000,200}, {"Senior Garbage man",800,10000,300}, {"Lead Garbage man",1000,20000,400}, {"Garbage man King",2000,30000,500}, } local firefighterRanks = { {"Volunteer firefighter",0,0,0}, {"Probationary firefighter",50,1000,100}, {"Lieutenant Firefighter",100,2000,150}, {"Battalion Chief",350,3000,200}, {"Assistant Fire Chief",800,10000,300}, {"Fire Chief",1000,20000,500}, {"Fire Commissioner",3000,30000,700}, } local minerRanks = { {"Starter", 0}, {"New Miner", 50}, {"Fledgling Miner", 100}, {"Apprentice Miner", 300}, {"Adept Miner", 700}, {"Expert Miner", 1300}, {"Master Miner", 1600}, {"Legend Miner", 2400}, {"Proficient Miner", 3000}, {"Official Miner", 6000}, } local traffickerRanks = { {"Starter", 0}, {"Drug Runner", 150}, {"Drug Falcon", 300}, {"Drug Kingpin", 500}, {"Drug Lord", 2000}, } local postmanRanks = { {"Starter Postman", 20, 0, 500}, {"Enlisted Postman", 50, 0, 700}, {"Mail Deliverer", 90, 0, 1500}, {"Expert Postman", 150, 0, 2500}, } local occupationToStat = { ["Farmer"] = "farmer", ["Diver"] = "diver", ["Rescuer Man"] = "rescuerMan", ["Pilot"] = "pilot", ["Paramedic"] = "paramedic", ["Firefighter"] = "firefighter", ["Trash Collector"] = "garbage", ["Mechanic"] = "MechanicPoints", ["Hooker"] = "hooker", ["Trucker"] = "trucking", ["Fisherman"] = "fisherman", ["Paramedic"] = "paramedic2", ["News Reporter"] = "newsreporter", ["Lumberjack"] = "lj", ["Taxi Driver"] = "limoDriver", ["Pizza Boy"] = "pizzas", ["Drug Trafficker"] = "drugTrafficker", ["Postman"] = "postmanMails" } --[[local occupationToStat = { ["Farmer"] = "farmer", ["Diver"] = "diver", ["Rescuer Man"] = "rescuerMan", ["Pilot"] = "pilot", ["Paramedic"] = "paramedic", ["Firefighter"] = "firefighter", ["Trash Collector"] = "garbage", ["Mechanic"] = "MechanicPoints", ["Hooker"] = "hooker", ["Trucker"] = "trucking", ["Fisherman"] = "fisherman", ["Paramedic"] = "paramedic2", ["News Reporter"] = "newsreporter", ["Lumberjack"] = "lj", ["Taxi Driver"] = "limoDriver", ["Miner"] = "miner", }]]-- local occupationToRank = { ["Farmer"] = farmerRanks, ["Diver"] = diverRanks, ["Rescuer Man"] = rescuerRanks, ["Pilot"] = pilotRanks, ["Paramedic"] = paramedicRanks, ["Firefighter"] = firefighterRanks, ["Trash Collector"] = garbageRanks, ["Hooker"] = hookerRanks, ["Trucker"] = truckerRanks, ["Fisherman"] = fisherRanks, ["Trucker"] = truckerRanks, ---["News Reporter"] = newsRanks, ["Lumberjack"] = lumberRanks, ["Taxi Driver"] = taxiRanks, ["Pizza Boy"] = pizzaboyRanks, ["Drug Trafficker"] = traffickerRanks, ["Postman"] = postmanRanks, } function getOccupationToRankTable() return occupationToRank end function getRank(e,occ) local occupation = occ if ( occupationToRank[occupation] ) then local stat = exports.DENstats:getPlayerAccountData( e, occupationToStat[occupation] ) if not stat or stat == nil or stat == false or type(stat) ~= "number" then stat = 0 end if ( stat ) then local number=0 local theRank = false for i=1,#occupationToRank[occupation] do if not ( theRank ) then theRank = occupationToRank[occupation][i][1] number=i elseif ( tonumber(occupationToRank[occupation][i][2]) <= tonumber(stat) ) then theRank = occupationToRank[occupation][i][1] number=i end end return theRank,number,#occupationToRank[occupation] else return false end else return false end return false end function getRankAccountFromID(e,occ) local occupation = occ if ( occupationToRank[occupation] ) then local stat = exports.DENmysql:querySingle("SELECT ? FROM playerstats WHERE userid=? LIMIT 1", occupationToStat[occupation], e)[occupationToStat[occupation]] if not stat or stat == nil or stat == false or type(stat) ~= "number" then stat = 0 end if ( stat ) then local number=0 local theRank = false for i=1,#occupationToRank[occupation] do if not ( theRank ) then theRank = occupationToRank[occupation][i][1] number=i elseif ( tonumber(occupationToRank[occupation][i][2]) <= tonumber(stat) ) then theRank = occupationToRank[occupation][i][1] number=i end end return theRank,number,#occupationToRank[occupation] else return false end else return false end return false end addEventHandler("onPlayerWasted",root,function(_,k) if (k) and isElement(k) then local kills = exports.DENstats:getPlayerAccountData(k,"kills") if kills == nil or kills==false then kills=0 end exports.DENstats:setPlayerAccountData(k,"kills",kills+1) end local am = exports.DENstats:getPlayerAccountData(source,"deaths") if am==nil or am==false then am=0 end am=am+1 if getElementData(source,"isPlayerInEvent") == true then return end exports.DENstats:setPlayerAccountData(source,"deaths",am) end) function addStat(e,add) local occupation = getElementData(e,"Occupation") if ( occupationToRank[occupation] ) then local stat = exports.DENstats:getPlayerAccountData( e, occupationToStat[occupation] ) if not stat or stat == false or stat == nil then stat = 0 end local total = tonumber(add)+tonumber(stat) local total = tonumber(total) exports.DENstats:setPlayerAccountData(e,occupationToStat[occupation],total) checkPromotion(e) end end function checkPromotion(e) local occupation = getElementData(e,"Occupation") if ( occupationToRank[occupation] ) then local stat = exports.DENstats:getPlayerAccountData( e, occupationToStat[occupation] ) if stat then for i=1,#occupationToRank[occupation] do if ( occupationToRank[occupation][i][2] == stat ) then if tonumber(occupationToRank[occupation][i][3]) > 0 then local money = occupationToRank[occupation][i][3] local newrank = occupationToRank[occupation][i][1] exports.AURpayments:addMoney(e,tonumber(money),"Custom","Misc",0,"CSGranks from "..occupation) exports.NGCdxmsg:createNewDxMessage(e,"You have reached new rank in "..occupation,255,255,0) exports.NGCdxmsg:createNewDxMessage(e,"("..newrank..") promotion payment $"..exports.server:convertNumber(money),255,255,0) end end local theRank = false if ( occupationToRank[occupation][i][2] <= stat ) then theRank = occupationToRank[occupation][i][1] end if theRank == getElementData(e,"Rank") then local mo = occupationToRank[occupation][i][4] if mo > 0 then exports.AURpayments:addMoney(e,tonumber(mo),"Custom","Misc",0,"CSGranks from "..occupation) exports.NGCdxmsg:createNewDxMessage(e,"("..theRank..") Worker Payment: $"..exports.server:convertNumber(mo),0,255,0) end end end end end end
data:extend({ { type = "armor", name = "power-armor-mk3", icon = "__military-extended__/graphics/items/armor/power-armor-3.png", flags = {"goes-to-main-inventory"}, resistances = { { type = "laser", decrease = 10, percent = 15 }, { type = "physical", decrease = 10, percent = 70 }, { type = "acid", decrease = 10, percent = 70 }, { type = "explosion", decrease = 20, percent = 70 }, { type = "fire", decrease = 0, percent = 95 } }, durability = 25000, subgroup = "armor", order = "b[power-armor]-b[mk3]", stack_size = 1, equipment_grid = "giant-equipment-grid", inventory_size_bonus = 40 } })
ITEM.name = "Acid" ITEM.description = "itemAcidDesc" ITEM.price = 2 ITEM.model = "models/mosi/fallout4/props/junk/components/acid.mdl"
function wait(time) local callTime = os.clock() + (time/1000) repeat until os.clock() > callTime end
local large_monster = {}; local singletons; local customization_menu; local config; local language; local table_helpers; local health_UI_entity; local stamina_UI_entity; local rage_UI_entity; local screen; local drawing; local ailments; local player; local body_part; local part_names; large_monster.list = {}; function large_monster.new(enemy) local monster = {}; monster.is_large = true; monster.id = 0; monster.unique_id = 0; monster.health = 0; monster.max_health = 999999; monster.health_percentage = 0; monster.missing_health = 0; monster.capture_health = 0; monster.capture_percentage = 0; monster.dead_or_captured = false; monster.stamina = 0; monster.max_stamina = 1000; monster.stamina_percentage = 0; monster.missing_stamina = 0; monster.is_in_rage = false; monster.rage_point = 0; monster.rage_limit = 3000; monster.rage_timer = 0; monster.rage_duration = 600; monster.rage_count = 0; monster.rage_percentage = 0; monster.rage_total_seconds_left = 0; monster.rage_minutes_left = 0; monster.rage_seconds_left = 0; monster.rage_timer_percentage = 0; monster.game_object = nil monster.transform = nil monster.position = Vector3f.new(0, 0, 0); monster.distance = 0; monster.name = "Large Monster"; monster.size = 1; monster.small_border = 0; monster.big_border = 5; monster.king_border = 10; monster.crown = ""; monster.parts = {}; monster.ailment = {}; monster.ailment[ailments.poison_id] = {}; monster.ailment[ailments.poison_id].buildup = {}; monster.ailment[ailments.poison_id].share = {}; monster.ailment[ailments.poison_id].activate_count = 0; monster.ailment[ailments.blast_id] = {}; monster.ailment[ailments.blast_id].buildup = {}; monster.ailment[ailments.blast_id].share = {}; monster.ailment[ailments.blast_id].activate_count = 0; monster.rider_id = -1; large_monster.init(monster, enemy); large_monster.init_static_UI(monster); large_monster.init_dynamic_UI(monster); large_monster.init_highlighted_UI(monster); if large_monster.list[enemy] == nil then large_monster.list[enemy] = monster; end return monster; end function large_monster.get_monster(enemy) if large_monster.list[enemy] == nil then return large_monster.new(enemy); end return large_monster.list[enemy]; end local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase"); local enemy_type_field = enemy_character_base_type_def:get_field("<EnemyType>k__BackingField"); local get_monster_list_register_scale_method = enemy_character_base_type_def:get_method("get_MonsterListRegisterScale"); local message_manager_type_def = sdk.find_type_definition("snow.gui.MessageManager"); local get_enemy_name_message_method = message_manager_type_def:get_method("getEnemyNameMessage"); local enemy_manager_type_def = sdk.find_type_definition("snow.enemy.EnemyManager"); local find_enemy_size_info_method = enemy_manager_type_def:get_method("findEnemySizeInfo"); local size_info_type = find_enemy_size_info_method:get_return_type(); local get_small_border_method = size_info_type:get_method("get_SmallBorder"); local get_big_border_method = size_info_type:get_method("get_BigBorder"); local get_king_border_method = size_info_type:get_method("get_KingBorder"); local get_set_info_method = enemy_character_base_type_def:get_method("get_SetInfo"); local set_info_type = get_set_info_method:get_return_type(); local get_unique_id_method = set_info_type:get_method("get_UniqueId"); function large_monster.init(monster, enemy) local enemy_type = enemy_type_field:get_data(enemy); if enemy_type == nil then customization_menu.status = "No enemy type"; return; end monster.id = enemy_type; local enemy_name = get_enemy_name_message_method:call(singletons.message_manager, enemy_type); if enemy_name ~= nil then monster.name = enemy_name; end local set_info = get_set_info_method:call(enemy); if set_info ~= nil then local unique_id = get_unique_id_method:call(set_info); if unique_id ~= nil then monster.unique_id = unique_id; end end local size_info = find_enemy_size_info_method:call(singletons.enemy_manager, enemy_type); if size_info ~= nil then local small_border = get_small_border_method:call(size_info); local big_border = get_big_border_method:call(size_info); local king_border = get_king_border_method:call(size_info); local size = get_monster_list_register_scale_method:call(enemy); if small_border ~= nil then monster.small_border = small_border; end if big_border ~= nil then monster.big_border = big_border; end if king_border ~= nil then monster.king_border = king_border; end if size ~= nil then monster.size = size; end if monster.size <= monster.small_border then monster.crown = language.current_language.UI.mini; elseif monster.size >= monster.king_border then monster.crown = language.current_language.UI.gold; elseif monster.size >= monster.big_border then monster.crown = language.current_language.UI.silver; end end end function large_monster.init_static_UI(monster) monster.static_name_label = table_helpers.deep_copy(config.current_config.large_monster_UI.static.monster_name_label); monster.static_name_label.offset.x = monster.static_name_label.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier; monster.static_name_label.offset.y = monster.static_name_label.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_static_UI = health_UI_entity.new( config.current_config.large_monster_UI.static.health.visibility, config.current_config.large_monster_UI.static.health.bar, config.current_config.large_monster_UI.static.health.text_label, config.current_config.large_monster_UI.static.health.value_label, config.current_config.large_monster_UI.static.health.percentage_label ); monster.health_static_UI.bar.capture_line.offset.x = monster.health_static_UI.bar.capture_line.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_static_UI.bar.capture_line.offset.y = monster.health_static_UI.bar.capture_line.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_static_UI.bar.capture_line.size.width = monster.health_static_UI.bar.capture_line.size.width * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_static_UI.bar.capture_line.size.height = monster.health_static_UI.bar.capture_line.size.height * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_static_UI.bar.colors = config.current_config.large_monster_UI.static.health.bar.normal_colors; monster.stamina_static_UI = stamina_UI_entity.new( config.current_config.large_monster_UI.static.stamina.visibility, config.current_config.large_monster_UI.static.stamina.bar, config.current_config.large_monster_UI.static.stamina.text_label, config.current_config.large_monster_UI.static.stamina.value_label, config.current_config.large_monster_UI.static.stamina.percentage_label ); monster.rage_static_UI = rage_UI_entity.new( config.current_config.large_monster_UI.static.rage.visibility, config.current_config.large_monster_UI.static.rage.bar, config.current_config.large_monster_UI.static.rage.text_label, config.current_config.large_monster_UI.static.rage.value_label, config.current_config.large_monster_UI.static.rage.percentage_label, config.current_config.large_monster_UI.static.rage.timer_label ); for REpart, part in pairs(monster.parts) do body_part.init_static_UI(part); end end function large_monster.init_dynamic_UI(monster) monster.dynamic_name_label = table_helpers.deep_copy(config.current_config.large_monster_UI.dynamic.monster_name_label); monster.health_dynamic_UI = health_UI_entity.new( config.current_config.large_monster_UI.dynamic.health.visibility, config.current_config.large_monster_UI.dynamic.health.bar, config.current_config.large_monster_UI.dynamic.health.text_label, config.current_config.large_monster_UI.dynamic.health.value_label, config.current_config.large_monster_UI.dynamic.health.percentage_label ); monster.health_dynamic_UI.bar.capture_line.offset.x = monster.health_dynamic_UI.bar.capture_line.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_dynamic_UI.bar.capture_line.offset.y = monster.health_dynamic_UI.bar.capture_line.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_dynamic_UI.bar.capture_line.size.width = monster.health_dynamic_UI.bar.capture_line.size.width * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_dynamic_UI.bar.capture_line.size.height = monster.health_dynamic_UI.bar.capture_line.size.height * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_dynamic_UI.bar.colors = config.current_config.large_monster_UI.dynamic.health.bar.normal_colors; monster.stamina_dynamic_UI = stamina_UI_entity.new( config.current_config.large_monster_UI.dynamic.stamina.visibility, config.current_config.large_monster_UI.dynamic.stamina.bar, config.current_config.large_monster_UI.dynamic.stamina.text_label, config.current_config.large_monster_UI.dynamic.stamina.value_label, config.current_config.large_monster_UI.dynamic.stamina.percentage_label ); monster.rage_dynamic_UI = rage_UI_entity.new( config.current_config.large_monster_UI.dynamic.rage.visibility, config.current_config.large_monster_UI.dynamic.rage.bar, config.current_config.large_monster_UI.dynamic.rage.text_label, config.current_config.large_monster_UI.dynamic.rage.value_label, config.current_config.large_monster_UI.dynamic.rage.percentage_label, config.current_config.large_monster_UI.dynamic.rage.timer_label ); for REpart, part in pairs(monster.parts) do body_part.init_dynamic_UI(part); end end function large_monster.init_highlighted_UI(monster) monster.highlighted_name_label = table_helpers.deep_copy(config.current_config.large_monster_UI.highlighted.monster_name_label); monster.health_highlighted_UI = health_UI_entity.new( config.current_config.large_monster_UI.highlighted.health.visibility, config.current_config.large_monster_UI.highlighted.health.bar, config.current_config.large_monster_UI.highlighted.health.text_label, config.current_config.large_monster_UI.highlighted.health.value_label, config.current_config.large_monster_UI.highlighted.health.percentage_label ); monster.health_highlighted_UI.bar.capture_line.offset.x = monster.health_highlighted_UI.bar.capture_line.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_highlighted_UI.bar.capture_line.offset.y = monster.health_highlighted_UI.bar.capture_line.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_highlighted_UI.bar.capture_line.size.width = monster.health_highlighted_UI.bar.capture_line.size.width * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_highlighted_UI.bar.capture_line.size.height = monster.health_highlighted_UI.bar.capture_line.size.height * config.current_config.global_settings.modifiers.global_scale_modifier; monster.health_highlighted_UI.bar.colors = config.current_config.large_monster_UI.highlighted.health.bar.normal_colors; monster.stamina_highlighted_UI = stamina_UI_entity.new( config.current_config.large_monster_UI.highlighted.stamina.visibility, config.current_config.large_monster_UI.highlighted.stamina.bar, config.current_config.large_monster_UI.highlighted.stamina.text_label, config.current_config.large_monster_UI.highlighted.stamina.value_label, config.current_config.large_monster_UI.highlighted.stamina.percentage_label ); monster.rage_highlighted_UI = rage_UI_entity.new( config.current_config.large_monster_UI.highlighted.rage.visibility, config.current_config.large_monster_UI.highlighted.rage.bar, config.current_config.large_monster_UI.highlighted.rage.text_label, config.current_config.large_monster_UI.highlighted.rage.value_label, config.current_config.large_monster_UI.highlighted.rage.percentage_label, config.current_config.large_monster_UI.highlighted.rage.timer_label ); for REpart, part in pairs(monster.parts) do body_part.init_highlighted_UI(part); end end local physical_param_field = enemy_character_base_type_def:get_field("<PhysicalParam>k__BackingField"); local stamina_param_field = enemy_character_base_type_def:get_field("<StaminaParam>k__BackingField"); local anger_param_field = enemy_character_base_type_def:get_field("<AngerParam>k__BackingField"); local damage_param_field = enemy_character_base_type_def:get_field("<DamageParam>k__BackingField"); local check_die_method = enemy_character_base_type_def:get_method("checkDie"); local physical_param_type = physical_param_field:get_type(); local get_vital_method = physical_param_type:get_method("getVital"); local get_capture_hp_vital_method = physical_param_type:get_method("get_CaptureHpVital"); local vital_list_field = physical_param_type:get_field("_VitalList"); local vital_param_type = get_vital_method:get_return_type(); local get_current_method = vital_param_type:get_method("get_Current"); local get_max_method = vital_param_type:get_method("get_Max"); local stamina_param_type = stamina_param_field:get_type(); local get_stamina_method = stamina_param_type:get_method("getStamina"); local get_max_stamina_method = stamina_param_type:get_method("getMaxStamina"); local anger_param_type = anger_param_field:get_type(); local is_anger_method = anger_param_type:get_method("isAnger"); local get_anger_point_method = anger_param_type:get_method("get_AngerPoint"); local get_limit_anger_method = anger_param_type:get_method("get_LimitAnger"); local anger_param_get_timer_method = anger_param_type:get_method("get_Timer"); local get_timer_anger_method = anger_param_type:get_method("get_TimerAnger"); local get_count_anger_method = anger_param_type:get_method("get_CountAnger"); local damage_param_type = damage_param_field:get_type(); local poison_param_field = damage_param_type:get_field("_PoisonParam"); local blast_param_field = damage_param_type:get_field("_BlastParam"); local poison_param_type = poison_param_field:get_type(); local poison_get_activate_count_method = poison_param_type:get_method("get_ActivateCount"); local poison_damage_field = poison_param_type:get_field("<Damage>k__BackingField"); local poison_get_is_damage_method = poison_param_type:get_method("get_IsDamage"); local blast_param_type = blast_param_field:get_type(); local blast_get_activate_count_method = blast_param_type:get_method("get_ActivateCount"); local blast_damage_method = blast_param_type:get_method("get_BlastDamage"); local blast_adjust_rate_method = blast_param_type:get_method("get_BlastDamageAdjustRateByEnemyLv"); local mario_param_field = enemy_character_base_type_def:get_field("<MarioParam>k__BackingField"); local mario_param_type = mario_param_field:get_type(); local get_is_marionette_method = mario_param_type:get_method("get_IsMarionette"); local get_mario_player_index_method = mario_param_type:get_method("get_MarioPlayerIndex"); local get_game_object_method = sdk.find_type_definition("via.Component"):get_method("get_GameObject"); local get_transform_method = sdk.find_type_definition("via.GameObject"):get_method("get_Transform"); local get_position_method = sdk.find_type_definition("via.Transform"):get_method("get_Position"); function large_monster.update_position(enemy) if not config.current_config.large_monster_UI.dynamic.enabled and not config.current_config.large_monster_UI.static.enabled and not config.current_config.large_monster_UI.highlighted.enabled then return; end local monster = large_monster.get_monster(enemy); if not monster then return; end -- cache off the game object and transform -- as these are pretty much guaranteed to stay constant -- as long as the enemy is alive if monster.game_object == nil then monster.game_object = get_game_object_method:call(enemy) if monster.game_object == nil then customization_menu.status = "No enemy game object"; return; end end if monster.transform == nil then monster.transform = get_transform_method:call(monster.game_object) if monster.transform == nil then customization_menu.status = "No enemy transform"; return; end end local position = get_position_method:call(monster.transform) if not position then customization_menu.status = "No enemy position"; return; end if position ~= nil then monster.position = position; end end -- Code by coavins function large_monster.update_all_riders() for enemy, monster in pairs(large_monster.list) do -- get marionette rider local mario_param = enemy:get_field("<MarioParam>k__BackingField"); if mario_param ~= nil then local is_marionette = get_is_marionette_method:call(mario_param); if is_marionette then local player_id = get_mario_player_index_method:call(mario_param); if monster.rider_id ~= player_id then monster.rider_id = player_id; end end end end end -- Code by coavins function large_monster.update_ailments(enemy) if enemy == nil then return; end local monster = large_monster.get_monster(enemy); local damage_param = damage_param_field:get_data(enemy); if damage_param ~= nil then local poison_param = poison_param_field:get_data(damage_param); if poison_param ~= nil then -- if applied, then calculate share for poison local activate_count = poison_get_activate_count_method:call(poison_param):get_element(0):get_field("mValue"); if activate_count > monster.ailment[ailments.poison_id].activate_count then monster.ailment[ailments.poison_id].activate_count = activate_count; ailments.calculate_ailment_contribution(monster, ailments.poison_id); end -- if poison tick, apply damage local poison_damage = poison_damage_field:get_data(poison_param); local is_damage = poison_get_is_damage_method:call(poison_param); if is_damage then ailments.apply_ailment_damage(monster, ailments.poison_id, poison_damage); end end local blast_param = blast_param_field:get_data(damage_param); if blast_param ~= nil then -- if applied, then calculate share for blast and apply damage local activate_count = blast_get_activate_count_method:call(blast_param):get_element(0):get_field("mValue"); if activate_count > monster.ailment[ailments.blast_id].activate_count then monster.ailment[ailments.blast_id].activate_count = activate_count; ailments.calculate_ailment_contribution(monster, ailments.blast_id); local blast_damage = blast_damage_method:call(blast_param); local blast_adjust_rate = blast_adjust_rate_method:call(blast_param); ailments.apply_ailment_damage(monster, ailments.blast_id, blast_damage * blast_adjust_rate); end end end end function large_monster.update(enemy) if not config.current_config.large_monster_UI.dynamic.enabled and not config.current_config.large_monster_UI.static.enabled and not config.current_config.large_monster_UI.highlighted.enabled then return; end if enemy == nil then return; end local monster = large_monster.get_monster(enemy); local physical_param = physical_param_field:get_data(enemy) if physical_param == nil then customization_menu.status = "No physical param"; return; end local vital_param = get_vital_method:call(physical_param, 0, 0); if vital_param == nil then customization_menu.status = "No vital param"; return; end local health = get_current_method:call(vital_param); local max_health = get_max_method:call(vital_param); local capture_health = get_capture_hp_vital_method:call(physical_param); local dead_or_captured = check_die_method:call(enemy); if dead_or_captured == nil then return; end local stamina_param = stamina_param_field:get_data(enemy) if stamina_param == nil then customization_menu.status = "No stamina param"; return; end local stamina = get_stamina_method:call(stamina_param); local max_stamina = get_max_stamina_method:call(stamina_param); local anger_param = anger_param_field:get_data(enemy); if anger_param == nil then customization_menu.status = "No anger param"; return; end local is_in_rage = is_anger_method:call(anger_param); local rage_point = get_anger_point_method:call(anger_param); local rage_limit = get_limit_anger_method:call(anger_param); local rage_timer = anger_param_get_timer_method:call(anger_param); local rage_duration = get_timer_anger_method:call(anger_param); local rage_count = get_count_anger_method:call(anger_param); local vital_list = vital_list_field:get_data(physical_param); if vital_list == nil then customization_menu.status = "No vital list"; return; end local vital_list_count = vital_list:call("get_Count"); if vital_list_count == nil or vital_list_count < 2 then customization_menu.status = "No vital list count"; return; end local part_list = vital_list:call("get_Item", 1); if part_list == nil then customization_menu.status = "No part list"; return; end local part_list_count = part_list:call("get_Count"); if part_list_count == nil then customization_menu.status = "No part list count"; return; end local last_REpart = part_list:call("get_Item", part_list_count - 1); local last_REpart_health = 9999999; if last_REpart ~= nil then local _last_REpart_health = last_REpart:call("get_Current"); if last_REpart_health ~= nil then last_REpart_health = _last_REpart_health; end end local part_id = 1; for i = 0, part_list_count - 1 do local REpart = part_list:call("get_Item", i); if REpart == nil then goto continue; end local part_health = REpart:call("get_Current"); if part_health == nil then goto continue; end local part_max_health = REpart:call("get_Max"); if part_max_health == nil or part_max_health <= 0 then goto continue; end local part = monster.parts[REpart]; if part == nil then local part_name = part_names.get_part_name(monster.id, part_id); if part_name ~= "" then part = body_part.new(REpart, part_name, part_id); monster.parts[REpart] = part; end end body_part.update(part, part_health, part_max_health); part_id = part_id + 1; ::continue:: end --large_monster.update_position(enemy); if health ~= nil then monster.health = health; end if max_health ~= nil then monster.max_health = max_health; end if capture_health ~= nil then monster.capture_health = capture_health; end if max_health ~= nil and health ~= nil then monster.missing_health = max_health - health; if max_health ~= 0 then monster.health_percentage = health / max_health; end end if max_health ~= nil and capture_health ~= nil then if max_health ~= 0 then monster.capture_percentage = capture_health / max_health; end end if dead_or_captured ~= nil then monster.dead_or_captured = dead_or_captured; end if stamina ~= nil then monster.stamina = stamina; end if max_stamina ~= nil then monster.max_stamina = max_stamina; end if max_stamina ~= nil and stamina ~= nil then monster.missing_stamina = max_stamina - stamina; if max_stamina ~= 0 then monster.stamina_percentage = stamina / max_stamina; end end if is_in_rage ~= nil then monster.is_in_rage = is_in_rage; end if rage_point ~= nil then monster.rage_point = rage_point; end if rage_limit ~= nil then monster.rage_limit = rage_limit; end if rage_point ~= nil and rage_limit ~= nil then if rage_limit ~= 0 then monster.rage_percentage = rage_point / rage_limit; end end if rage_timer ~= nil then monster.rage_timer = rage_timer; end if rage_duration ~= nil then monster.rage_duration = rage_duration; end if rage_timer ~= nil and rage_duration ~= nil and monster.is_in_rage then monster.rage_total_seconds_left = rage_duration - rage_timer; if monster.rage_total_seconds_left < 0 then monster.rage_total_seconds_left = 0; end monster.rage_minutes_left = math.floor(monster.rage_total_seconds_left / 60); monster.rage_seconds_left = monster.rage_total_seconds_left - 60 * monster.rage_minutes_left; if rage_duration ~= 0 then monster.rage_timer_percentage = monster.rage_total_seconds_left / rage_duration; end end if rage_count ~= nil then monster.rage_count = rage_count; end end function large_monster.draw_dynamic(monster, position_on_screen, opacity_scale) local monster_name_text = ""; if config.current_config.large_monster_UI.dynamic.monster_name_label.include.monster_name then monster_name_text = string.format("%s ", monster.name); end if config.current_config.large_monster_UI.dynamic.monster_name_label.include.crown and monster.crown ~= "" then monster_name_text = monster_name_text .. string.format("%s ", monster.crown); end if config.current_config.large_monster_UI.dynamic.monster_name_label.include.size then monster_name_text = monster_name_text .. string.format("#%.0f ", 100 * monster.size); end if config.current_config.large_monster_UI.dynamic.monster_name_label.include.scrown_thresholds then monster_name_text = monster_name_text .. string.format("<=%.0f >=%.0f >=%.0f", 100 * monster.small_border, 100 * monster.big_border, 100 * monster.king_border); end if monster.health < monster.capture_health then monster.health_dynamic_UI.bar.colors = config.current_config.large_monster_UI.dynamic.health.bar.capture_colors; else monster.health_dynamic_UI.bar.colors = config.current_config.large_monster_UI.dynamic.health.bar.normal_colors; end drawing.draw_label(monster.dynamic_name_label, position_on_screen, opacity_scale, monster_name_text); local health_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.dynamic.health.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.dynamic.health.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local stamina_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.dynamic.stamina.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.dynamic.stamina.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local rage_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.dynamic.rage.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.dynamic.rage.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local parts_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.dynamic.parts.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.dynamic.parts.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; health_UI_entity.draw(monster, monster.health_dynamic_UI, health_position_on_screen, opacity_scale); drawing.draw_capture_line(monster.health_dynamic_UI.bar, health_position_on_screen, opacity_scale, monster.capture_percentage); stamina_UI_entity.draw(monster, monster.stamina_dynamic_UI, stamina_position_on_screen, opacity_scale); rage_UI_entity.draw(monster, monster.rage_dynamic_UI, rage_position_on_screen, opacity_scale); --sort parts here local displayed_parts = {}; for REpart, part in pairs(monster.parts) do if config.current_config.large_monster_UI.dynamic.parts.settings.hide_undamaged_parts and part.health == part.max_health and part.flinch_count == 0 then goto continue; end table.insert(displayed_parts, part); ::continue:: end if config.current_config.large_monster_UI.dynamic.parts.sorting.type == "Normal" then if config.current_config.large_monster_UI.dynamic.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.id > right.id; end); else table.sort(displayed_parts, function(left, right) return left.id < right.id; end); end elseif config.current_config.large_monster_UI.dynamic.parts.sorting.type == "Health" then if config.current_config.large_monster_UI.dynamic.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.health > right.health; end); else table.sort(displayed_parts, function(left, right) return left.health < right.health; end); end elseif config.current_config.large_monster_UI.dynamic.parts.sorting.type == "Health Percentage" then if config.current_config.large_monster_UI.dynamic.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.health_percentage > right.health_percentage; end); else table.sort(displayed_parts, function(left, right) return left.health_percentage < right.health_percentage; end); end end for j, part in ipairs(displayed_parts) do local part_position_on_screen = { x = parts_position_on_screen.x + config.current_config.large_monster_UI.dynamic.parts.spacing.x * (j - 1) * config.current_config.global_settings.modifiers.global_scale_modifier, y = parts_position_on_screen.y + config.current_config.large_monster_UI.dynamic.parts.spacing.y * (j - 1) * config.current_config.global_settings.modifiers.global_scale_modifier; } body_part.draw_dynamic(part, part_position_on_screen, opacity_scale); end end function large_monster.draw_static(monster, position_on_screen, opacity_scale) local monster_name_text = ""; if config.current_config.large_monster_UI.static.monster_name_label.include.monster_name then monster_name_text = string.format("%s ", monster.name); end if config.current_config.large_monster_UI.static.monster_name_label.include.crown and monster.crown ~= "" then monster_name_text = monster_name_text .. string.format("%s ", monster.crown); end if config.current_config.large_monster_UI.static.monster_name_label.include.size then monster_name_text = monster_name_text .. string.format("#%.0f ", 100 * monster.size); end if config.current_config.large_monster_UI.static.monster_name_label.include.scrown_thresholds then monster_name_text = monster_name_text .. string.format("<=%.0f >=%.0f >=%.0f", 100 * monster.small_border, 100 * monster.big_border, 100 * monster.king_border); end if monster.health < monster.capture_health then monster.health_static_UI.bar.colors = config.current_config.large_monster_UI.static.health.bar.capture_colors; else monster.health_static_UI.bar.colors = config.current_config.large_monster_UI.static.health.bar.normal_colors; end drawing.draw_label(monster.static_name_label, position_on_screen, opacity_scale, monster_name_text); local health_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.static.health.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.static.health.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local stamina_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.static.stamina.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.static.stamina.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local rage_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.static.rage.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.static.rage.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local parts_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.static.parts.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.static.parts.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; health_UI_entity.draw(monster, monster.health_static_UI, health_position_on_screen, opacity_scale); drawing.draw_capture_line(monster.health_static_UI.bar, health_position_on_screen, opacity_scale, monster.capture_percentage); stamina_UI_entity.draw(monster, monster.stamina_static_UI, stamina_position_on_screen, opacity_scale); rage_UI_entity.draw(monster, monster.rage_static_UI, rage_position_on_screen, opacity_scale); --sort parts here local displayed_parts = {}; for REpart, part in pairs(monster.parts) do if config.current_config.large_monster_UI.static.parts.settings.hide_undamaged_parts and part.health == part.max_health and part.flinch_count == 0 then goto continue; end table.insert(displayed_parts, part); ::continue:: end if config.current_config.large_monster_UI.static.parts.sorting.type == "Normal" then if config.current_config.large_monster_UI.static.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.id > right.id; end); else table.sort(displayed_parts, function(left, right) return left.id < right.id; end); end elseif config.current_config.large_monster_UI.static.parts.sorting.type == "Health" then if config.current_config.large_monster_UI.static.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.health > right.health; end); else table.sort(displayed_parts, function(left, right) return left.health < right.health; end); end elseif config.current_config.large_monster_UI.static.parts.sorting.type == "Health Percentage" then if config.current_config.large_monster_UI.static.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.health_percentage > right.health_percentage; end); else table.sort(displayed_parts, function(left, right) return left.health_percentage < right.health_percentage; end); end end for j, part in ipairs(displayed_parts) do local part_position_on_screen = { x = parts_position_on_screen.x + config.current_config.large_monster_UI.static.parts.spacing.x * (j - 1) * config.current_config.global_settings.modifiers.global_scale_modifier, y = parts_position_on_screen.y + config.current_config.large_monster_UI.static.parts.spacing.y * (j - 1) * config.current_config.global_settings.modifiers.global_scale_modifier; } body_part.draw_static(part, part_position_on_screen, opacity_scale); end end function large_monster.draw_highlighted(monster, position_on_screen, opacity_scale) local monster_name_text = ""; if config.current_config.large_monster_UI.highlighted.monster_name_label.include.monster_name then monster_name_text = string.format("%s ", monster.name); end if config.current_config.large_monster_UI.highlighted.monster_name_label.include.crown and monster.crown ~= "" then monster_name_text = monster_name_text .. string.format("%s ", monster.crown); end if config.current_config.large_monster_UI.highlighted.monster_name_label.include.size then monster_name_text = monster_name_text .. string.format("#%.0f ", 100 * monster.size); end if config.current_config.large_monster_UI.highlighted.monster_name_label.include.scrown_thresholds then monster_name_text = monster_name_text .. string.format("<=%.0f >=%.0f >=%.0f", 100 * monster.small_border, 100 * monster.big_border, 100 * monster.king_border); end if monster.health < monster.capture_health then monster.health_highlighted_UI.bar.colors = config.current_config.large_monster_UI.highlighted.health.bar.capture_colors; else monster.health_highlighted_UI.bar.colors = config.current_config.large_monster_UI.highlighted.health.bar.normal_colors; end drawing.draw_label(monster.highlighted_name_label, position_on_screen, opacity_scale, monster_name_text); local health_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.highlighted.health.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.highlighted.health.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local stamina_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.highlighted.stamina.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.highlighted.stamina.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local rage_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.highlighted.rage.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.highlighted.rage.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; local parts_position_on_screen = { x = position_on_screen.x + config.current_config.large_monster_UI.highlighted.parts.offset.x * config.current_config.global_settings.modifiers.global_scale_modifier, y = position_on_screen.y + config.current_config.large_monster_UI.highlighted.parts.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier }; health_UI_entity.draw(monster, monster.health_highlighted_UI, health_position_on_screen, opacity_scale); drawing.draw_capture_line(monster.health_highlighted_UI.bar, health_position_on_screen, opacity_scale, monster.capture_percentage); stamina_UI_entity.draw(monster, monster.stamina_highlighted_UI, stamina_position_on_screen, opacity_scale); rage_UI_entity.draw(monster, monster.rage_highlighted_UI, rage_position_on_screen, opacity_scale); --sort parts here local displayed_parts = {}; for REpart, part in pairs(monster.parts) do if config.current_config.large_monster_UI.highlighted.parts.settings.hide_undamaged_parts and part.health == part.max_health and part.flinch_count == 0 then goto continue; end table.insert(displayed_parts, part); ::continue:: end if config.current_config.large_monster_UI.highlighted.parts.sorting.type == "Normal" then if config.current_config.large_monster_UI.highlighted.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.id > right.id; end); else table.sort(displayed_parts, function(left, right) return left.id < right.id; end); end elseif config.current_config.large_monster_UI.highlighted.parts.sorting.type == "Health" then if config.current_config.large_monster_UI.highlighted.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.health > right.health; end); else table.sort(displayed_parts, function(left, right) return left.health < right.health; end); end elseif config.current_config.large_monster_UI.highlighted.parts.sorting.type == "Health Percentage" then if config.current_config.large_monster_UI.highlighted.parts.sorting.reversed_order then table.sort(displayed_parts, function(left, right) return left.health_percentage > right.health_percentage; end); else table.sort(displayed_parts, function(left, right) return left.health_percentage < right.health_percentage; end); end end for j, part in ipairs(displayed_parts) do local part_position_on_screen = { x = parts_position_on_screen.x + config.current_config.large_monster_UI.highlighted.parts.spacing.x * (j - 1) * config.current_config.global_settings.modifiers.global_scale_modifier, y = parts_position_on_screen.y + config.current_config.large_monster_UI.highlighted.parts.spacing.y * (j - 1) * config.current_config.global_settings.modifiers.global_scale_modifier; } body_part.draw_highlighted(part, part_position_on_screen, opacity_scale); end end function large_monster.init_list() large_monster.list = {}; end function large_monster.init_module() singletons = require("MHR_Overlay.Game_Handler.singletons"); customization_menu = require("MHR_Overlay.UI.customization_menu"); language = require("MHR_Overlay.Misc.language"); config = require("MHR_Overlay.Misc.config"); table_helpers = require("MHR_Overlay.Misc.table_helpers"); body_part = require("MHR_Overlay.Monsters.body_part"); health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity"); stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity"); rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity"); screen = require("MHR_Overlay.Game_Handler.screen"); drawing = require("MHR_Overlay.UI.drawing"); part_names = require("MHR_Overlay.Misc.part_names"); ailments = require("MHR_Overlay.Damage_Meter.ailments"); player = require("MHR_Overlay.Damage_Meter.player"); end return large_monster;
--- Various geometric intersections -- @module intersect local current_folder = (...):gsub('%.[^%.]+$', '') .. "." local vec3 = require(current_folder .. "vec3") local constants = require(current_folder .. "constants") local intersect = {} -- ray = { position, direction } -- min = vec3 -- max = vec3 function intersect.ray_aabb(ray, min, max) local mmin = math.min local mmax = math.max -- ray.direction is unit direction vector of ray local dir = ray.direction:normalize() local dirfrac = vec3(1 / dir.x, 1 / dir.y, 1 / dir.z) local t1 = (min.x - ray.position.x) * dirfrac.x local t2 = (max.x - ray.position.x) * dirfrac.x local t3 = (min.y - ray.position.y) * dirfrac.y local t4 = (max.y - ray.position.y) * dirfrac.y local t5 = (min.z - ray.position.z) * dirfrac.z local t6 = (max.z - ray.position.z) * dirfrac.z local tmin = mmax(mmax(mmin(t1, t2), mmin(t3, t4)), mmin(t5, t6)) local tmax = mmin(mmin(mmax(t1, t2), mmax(t3, t4)), mmax(t5, t6)) -- if tmax < 0, ray (line) is intersecting AABB, but whole AABB is behind us if tmax < 0 then return false end -- if tmin > tmax, ray doesn't intersect AABB if tmin > tmax then return false end return true, tmin end -- ray = { position, direction } -- plane = { position, normal } -- https://www.cs.princeton.edu/courses/archive/fall00/cs426/lectures/raycast/sld017.htm function intersect.ray_plane(ray, plane) -- t = distance of direction -- d = distance from ray position to plane position -- p = point of intersection local d = ray.position:dist(plane.position) local r = ray.direction:dot(plane.normal) if r <= 0 then return false end local t = -(ray.position:dot(plane.normal) + d) / r local p = ray.position + t * ray.direction if p:dot(plane.normal) + d < constants.FLT_EPSILON then return p end return false end -- http://www.lighthouse3d.com/tutorials/maths/ray-triangle-intersection/ function intersect.ray_triangle(ray, triangle) assert(ray.position ~= nil) assert(ray.direction ~= nil) assert(#triangle == 3) local p, d = ray.position, ray.direction local h, s, q = vec3(), vec3(), vec3() local a, f, u, v local e1 = triangle[2] - triangle[1] local e2 = triangle[3] - triangle[1] h = d:cross(e2) a = (e1:dot(h)) if a > -0.00001 and a < 0.00001 then return false end f = 1/a s = p - triangle[1] u = f * (s:dot(h)) if u < 0 or u > 1 then return false end q = s:cross(e1) v = f * (d:dot(q)) if v < 0 or u + v > 1 then return false end -- at this stage we can compute t to find out where -- the intersection point is on the line t = f * (e2:dot(q)) if t > constants.FLT_EPSILON then return p + t * d -- we've got a hit! else return false -- the line intersects, but it's behind the point end end -- Algorithm is ported from the C algorithm of -- Paul Bourke at http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline3d/ -- Archive.org am hero \o/ (https://web.archive.org/web/20120414063459/http://local.wasp.uwa.edu.au/~pbourke//geometry/lineline3d/) function intersect.line_line(p1, p2, p3, p4) local epsilon = constants.FLT_EPSILON local resultSegmentPoint1 = vec3(0,0,0) local resultSegmentPoint2 = vec3(0,0,0) local p13 = p1 - p3 local p43 = p4 - p3 local p21 = p2 - p1 if p43:len2() < epsilon then return false end if p21:len2() < epsilon then return false end local d1343 = p13.x * p43.x + p13.y * p43.y + p13.z * p43.z local d4321 = p43.x * p21.x + p43.y * p21.y + p43.z * p21.z local d1321 = p13.x * p21.x + p13.y * p21.y + p13.z * p21.z local d4343 = p43.x * p43.x + p43.y * p43.y + p43.z * p43.z local d2121 = p21.x * p21.x + p21.y * p21.y + p21.z * p21.z local denom = d2121 * d4343 - d4321 * d4321 if math.abs(denom) < epsilon then return false end local numer = d1343 * d4321 - d1321 * d4343 local mua = numer / denom local mub = (d1343 + d4321 * (mua)) / d4343 resultSegmentPoint1.x = p1.x + mua * p21.x resultSegmentPoint1.y = p1.y + mua * p21.y resultSegmentPoint1.z = p1.z + mua * p21.z resultSegmentPoint2.x = p3.x + mub * p43.x resultSegmentPoint2.y = p3.y + mub * p43.y resultSegmentPoint2.z = p3.z + mub * p43.z return resultSegmentPoint1, resultSegmentPoint2 end function intersect.segment_segment(p1, p2, p3, p4) local c1, c2 = intersect.line_line(p1, p2, p3, p4) if c1 and c2 then if ((p1 <= c1 and c1 <= p2) or (p1 >= c1 and c1 >= p2)) and ((p3 <= c2 and c2 <= p4) or (p3 >= c2 and c2 >= p4)) then return c1, c2 end end end -- point is a vec3 -- box.min is a vec3 -- box.max is a vec3 function intersect.point_aabb(point, box) return box.min.x <= point.x and box.max.x >= point.x and box.min.y <= point.y and box.max.y >= point.y and box.min.z <= point.z and box.max.z >= point.z end -- a.min is a vec3 -- a.max is a vec3 -- b.min is a vec3 -- b.max is a vec3 function intersect.aabb_aabb(a, b) return a.min.x <= b.max.x and b.min.x <= a.max.x and a.min.y <= b.max.y and b.min.y <= a.max.y and a.min.z <= b.max.z and b.min.z <= a.max.z end -- outer.min is a vec3 -- outer.max is a vec3 -- inner.min is a vec3 -- inner.max is a vec3 function intersect.encapsulate_aabb(outer, inner) return outer.min <= inner.min and outer.max >= inner.max end function intersect.circle_circle(c1, c2) assert(type(c1.position) == "table", "c1 position must be a vector") assert(type(c1.radius) == "number", "c1 radius must be a number") assert(type(c2.position) == "table", "c2 position must be a vector") assert(type(c2.radius) == "number", "c2 radius must be a number") return c1.position:dist(c2.position) <= c1.radius + c2.radius end return intersect
local plugin = {} plugin.name = "Lower" plugin.version = "1.0" function plugin.after_cmd_toggle_mouse_mode(text) res = eon_indent() -- print("Result: %s\n", res) return tostring(text):lower() end function plugin.on_prompt_callback(action) print("prompt callback on lua!", action) end function plugin.start_review() goto_line(10) start_nav("String one .... ", plugin.on_prompt_callback) end function plugin.boot() --body = get_url("http://bootlog.org/foo") -- print(body) register_function("start_review") add_keybinding("M-j", "start_review") foo = get_option("name") -- print(foo, type(foo)) boo = get_option("online") -- print(boo, type(boo)) num = get_option("number") -- print(num, type(num)) end return plugin
local fs = require('diagnosticls-configs.fs') return { sourceName = 'phpcbf', command = fs.executable('phpcbf', fs.Scope.COMPOSER), args = { '-' }, isStdout = true, ignoreExitCode = true, rootPatterns = { 'composer.json' }, }
ffi = require "ffi" require "LDYOM.Scripts.baseNode" class = require "LDYOM.Scripts.middleclass" Node = bitser.registerClass(class("NodeMoveObject", BaseNode)); Node.static.mission = true; Node.static.name = imgui.imnodes.getNodeIcon("func")..' '..ldyom.langt("CoreNodeMoveObject"); function Node:initialize(id) BaseNode.initialize(self,id); self.type = 4; local x = ffi.new("float[1]"); local y = ffi.new("float[1]"); local z = ffi.new("float[1]"); callOpcode(0x00A0, {{PLAYER_PED,"ped"}, {x,"float*"}, {y,"float*"}, {z,"float*"}}); self.Pins = { [self.id+1] = BasePin:new(self.id+1,imgui.imnodes.PinType.void, 0), [self.id+2] = BasePin:new(self.id+2,imgui.imnodes.PinType.number, 0, ffi.new("int[1]")), [self.id+3] = BasePin:new(self.id+3,imgui.imnodes.PinType.number, 0, ffi.new("float[3]",{x[0],y[0],z[0]})), [self.id+4] = BasePin:new(self.id+4,imgui.imnodes.PinType.number, 0, ffi.new("float[3]",{0,0,0})), [self.id+5] = BasePin:new(self.id+5,imgui.imnodes.PinType.number, 0, ffi.new("float[1]",1)), [self.id+6] = BasePin:new(self.id+6,imgui.imnodes.PinType.number, 0, ffi.new("int[1]")), [self.id+8] = BasePin:new(self.id+8,imgui.imnodes.PinType.void, 1), [self.id+9] = BasePin:new(self.id+9,imgui.imnodes.PinType.void, 1), }; end function moveObject() ldyom.moveObject(currNodeMoveObject.Pins[currNodeMoveObject.id+2].value[0], currNodeMoveObject.Pins[currNodeMoveObject.id+3].value, currNodeMoveObject.Pins[currNodeMoveObject.id+4].value); end function Node:draw() imgui.imnodes.BeginNode(self.id,self.type) imgui.imnodes.BeginNodeTitleBar(); imgui.Text(self.class.static.name); if ldyom.getLastNode() == self.id then imgui.SameLine(0,0); imgui.TextColored(imgui.ImVec4.new(1.0,0.0,0.0,1.0)," \xef\x86\x88"); end imgui.imnodes.EndNodeTitleBar(); imgui.imnodes.BeginInputAttribute(self.id+1); imgui.Dummy(imgui.ImVec2:new(0,10)); imgui.imnodes.EndInputAttribute(); imgui.imnodes.BeginStaticAttribute(self.id+2); local names = ldyom.namesObjects; imgui.Text(ldyom.langt("object")); imgui.SetNextItemWidth(150); imgui.ComboVecChars("",self.Pins[self.id+2].value,names); imgui.imnodes.EndStaticAttribute(); imgui.imnodes.BeginStaticAttribute(self.id+3); imgui.Text(ldyom.langt("position")); imgui.SetNextItemWidth(200); imgui.InputFloat3("", self.Pins[self.id+3].value); imgui.imnodes.EndStaticAttribute(); imgui.imnodes.BeginStaticAttribute(self.id+4); imgui.Text(ldyom.langt("rotate")); imgui.SetNextItemWidth(200); imgui.InputFloat3("", self.Pins[self.id+4].value); imgui.imnodes.EndStaticAttribute(); imgui.imnodes.BeginInputAttribute(self.id+5); imgui.Text(ldyom.langt("time")); imgui.SetNextItemWidth(200); imgui.InputFloat("", self.Pins[self.id+5].value); imgui.imnodes.EndInputAttribute(); imgui.imnodes.BeginStaticAttribute(self.id+6); local names = ldyom.langMenu["CoreTypeMovingObject"]; imgui.Text(ldyom.langt("type")); imgui.SetNextItemWidth(200); imgui.ComboVecStr("",self.Pins[self.id+6].value,names); imgui.imnodes.EndStaticAttribute(); imgui.imnodes.BeginStaticAttribute(self.id+7); if imgui.Button(ldyom.langt("edithand"), imgui.ImVec2:new(200,20)) then callOpcode(0x01B4, {{0,"int"}, {0,"int"}}); currNodeMoveObject = self; ldyom.set_off_gui(true); addThread(moveObject); end imgui.imnodes.EndStaticAttribute(); imgui.imnodes.BeginOutputAttribute(self.id+8); imgui.Indent(130); imgui.Text(ldyom.langt("whenItsDone")); imgui.imnodes.EndOutputAttribute(); imgui.imnodes.BeginOutputAttribute(self.id+9); imgui.Dummy(imgui.ImVec2:new(0,10)); imgui.imnodes.EndOutputAttribute(); imgui.imnodes.EndNode(); end function Node:play(data, mission) addThreadObj(function(data_pack) local data = data_pack[1]; local mission = data_pack[2]; local node = data_pack[3]; local object = node:getPinValue(node.id+2,data,mission)[0]; local pos = node:getPinValue(node.id+3,data,mission); local rot = node:getPinValue(node.id+4,data,mission); ldyom.setLastNode(node.id); assert(mission.list_objects[object+1].missionObject,"The object is not yet established or has already disappeared."); local last_time = time_ms(); local duration = node:getPinValue(node.id+5,data,mission)[0] * 1000; local _type = node:getPinValue(node.id+6,data,mission)[0]; local curr_time = 0; local obj = getObjectRef(mission.list_objects[object+1].missionObject); local start_x = ffi.new("float[1]"); local start_y = ffi.new("float[1]"); local start_z = ffi.new("float[1]"); callOpcode(0x01BB, {{obj, "int"}, {start_x,"float*"}, {start_y,"float*"}, {start_z,"float*"}}); local start_rot_x = ffi.new("float[1]"); local start_rot_y = ffi.new("float[1]"); local start_rot_z = ffi.new("float[1]"); getOrientationObject(mission.list_objects[object+1].missionObject, start_rot_x, start_rot_y, start_rot_z); print(tostring(start_rot_z[0])); local _reverse = 1; while (ldyom.getMissionStarted()) do if (not mission.list_objects[object+1].missionObject) then break; end if (_type == 0 and curr_time >= duration) then break; elseif (_type == 1 and curr_time >= duration) then curr_time = 0; elseif (_type == 2 and (curr_time >= duration or curr_time <= 0)) then _reverse = _reverse * -1; end local new_time = time_ms(); curr_time = curr_time + (new_time - last_time) * _reverse; last_time = new_time; local delta = curr_time / duration; local delta_x = start_x[0]*(1-delta) + pos[0]*delta; local delta_y = start_y[0]*(1-delta) + pos[1]*delta; local delta_z = start_z[0]*(1-delta) + pos[2]*delta; callOpcode(0x01BC,{{obj,"int"}, {delta_x,"float"}, {delta_y,"float"}, {delta_z,"float"}}); local delta_rot_x = start_rot_x[0]*(1-delta) + rot[0]*delta; local delta_rot_y = start_rot_y[0]*(1-delta) + rot[1]*delta; local delta_rot_z = start_rot_z[0]*(1-delta) + rot[2]*delta; callOpcode(0x0453, {{obj,"int"}, {delta_rot_x,"float"}, {delta_rot_y,"float"}, {delta_rot_z,"float"}}) wait(0); end node:callOutputLinks(data, mission, node.id+8); end, {data,mission,self}); self:callOutputLinks(data, mission, self.id+9); end ldyom.nodeEditor.addNodeClass("Object",Node);
local module = {} local targets = require(game:GetService('ReplicatedStorage').Common.Targets) local list = {} function module.Start(character) local info = {} local connections = {} local humanoid = character:WaitForChild('Humanoid') local root = character:WaitForChild('HumanoidRootPart') info.model = character info.humanoid = humanoid info.root = root connections.died = humanoid.Died:Connect(function() module.Stop(character) end) info.connections = connections list[character] = info targets.Add('players', root, info) end function module.Stop(character) local info = character and list[character] if info then targets.Remove('players', info.root) for _, connection in pairs(info.connections) do connection:Disconnect() end list[character] = nil end end module.list = list return module
--- Tests a regression with table hashing local hash = {} hash[1973991797] = true hash[545443859] = nil hash[1916327852] = true hash[1973991797] = nil hash[1911281436] = true hash[764085945] = true
/*============================================================================================== Expression Advanced: Component -> Timers. Creditors: Rusketh, Oskar94 ==============================================================================================*/ local LEMON, API = LEMON, LEMON.API local Component = API:NewComponent( "timers", true ) local PAUSED = -1 local STOPPED = 0 local RUNNING = 1 /*============================================================================================== Section: API Hooks ==============================================================================================*/ function Component:BuildContext( Gate ) Gate.Context.Data.Timers = { } end function Component:GateThink( Gate ) local Time = CurTime( ) for Key, Timer in pairs( Gate.Context.Data.Timers ) do if Timer.Status == -1 then Timer.Last = Time - Timer.Diff elseif Timer.Status == 1 and ( Timer.Last + Timer.Delay ) <= Time then Timer.Last = Time Timer.N = Timer.N + 1 if Timer.N >= Timer.Repetitions and Timer.Repetitions != 0 then Timer.Status = 0 end local Ok, Status = pcall( Timer.Lambda ) if Ok or Status == "Exit" then Gate:Update( ) elseif Status == "Script" then local Cont = Gate.Context return Gate:ScriptError( Cont.ScriptTrace, Cont.ScriptError ) elseif Status == "Exception" then local Excpt = Gate.Context.Exception return Gate:ScriptError( Excpt.Trace, "uncatched exception '" .. Excpt.Type .. "' in timer '" .. Key .. "'." ) elseif Status == "Break" or Status == "Continue" then return Gate:ScriptError( nil, "unexpected use of " .. Status .. " in timer '" .. Key .. "'." ) else return Gate:LuaError( Status ) end end end end /*============================================================================================== General Time ==============================================================================================*/ Component:SetPerf( LEMON_PERF_CHEAP ) Component:AddFunction("curTime", "", "n", "$CurTime( )" ) -- TODO: time(s) /*============================================================================================== Section: Timers ==============================================================================================*/ Component:SetPerf( LEMON_PERF_EXPENSIVE ) Component:AddFunction("timerCreate", "s,n,n,f", "", [[ %prepare %data.Timers[ value %1 ] = { N = 0, Status = 1, Last = $CurTime( ), Delay = value %2, Repetitions = value %3, Lambda = value %4 }]], "" ) Component:SetPerf( LEMON_PERF_NORMAL ) Component:AddFunction("timerAdjust", "s,n,n", "", [[ %prepare local %Timer = %data.Timers[ value %1 ] if %Timer then %Timer.Delay = value %2 %Timer.Repetitions = value %3 end]], "" ) Component:AddFunction("timerRemove", "s", "", "%data.Timers[ value %1 ] = nil", "" ) Component:AddFunction("timerStart", "s", "n", [[ %prepare local %Timer, %Val = %data.Timers[ value %1 ], 0 if %Timer and %Timer.Status != 1 then %Val = 1 %Timer.N = 0 %Timer.Status = 1 %Timer.Last = $CurTime( ) end]], "%Val" ) Component:AddFunction("timerPause", "s", "n", [[ %prepare local %Timer, %Val = %data.Timers[ value %1 ], 0 if %Timer and %Timer.Status == 1 then %Val = 1 %Timer.Diff = $CurTime( ) - %Timer.Last %Timer.Status = -1 end]], "%Val" ) Component:AddFunction("timerUnpause", "s", "n", [[ %prepare local %Timer, %Val = %data.Timers[ value %1 ], 0 if %Timer and %Timer.Status == -1 then %Val = 1 %Timer.Diff = nil %Timer.Status = 1 end]], "%Val" ) Component:AddFunction("timerStop", "s", "n", [[ %prepare local %Timer, %Val = %data.Timers[ value %1 ], 0 if %Timer and %Timer.Status != 0 then %Val = 1 %Timer.Status = 0 end]], "%Val" ) Component:AddFunction("timerStatus", "s", "n", [[ local %Timer, %Val = %data.Timers[ value %1 ], 0 if %Timer then %Val = %Timer.Status or 0 end]],"%Val" )
CAbstractInputOutput = class(CBaseObject, function (self, procHandle , hwnd) self.procHandle = procHandle; self.hwnd = hwnd; end ); function CAbstractInputOutput:read(Handle, type, Address ) local result = nil; local counter = 1; local limit = 5; repeat result = process.read(Handle, type, Address) counter = counter + 1 until counter >= limit or result ~= nil return result; end function CAbstractInputOutput:readPtr(Handle, type, Address, offset ) local result = nil; local counter = 1; local limit = 5; repeat result = process.readPtr(Handle, type, Address, offset) counter = counter + 1 until counter >= limit or result ~= nil return result; end function CAbstractInputOutput:debug(test_value, name,debug_flag, extra_message) --TODO put the infos into the logger in any case if not debug_flag then debug_flag = 0; end if( settings.options.DEBUGGING and not( debug_flag == 1)) then if( not test_value ) then if( not extra_message)then error("Error in memory writing or reading function:"..name.."", 2); else error("Error in memory writing or reading function:"..name.." "..extra_message.."", 2); end else return TestValue; end else return TestValue; end end -- objects function CAbstractInputOutput:ObjectId(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnId_offset ),debug.getinfo(1, "n").name,1) or 0; end function CAbstractInputOutput:ObjectType(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnType_offset ) ,debug.getinfo(1, "n").name,1) or -1; end function CAbstractInputOutput:ObjectNamePtr(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnName_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:ObjectName(visitor) return self:debug(self:read(self.procHandle, "string", visitor:getAddress() ),debug.getinfo(1, "n").name,1); end function CAbstractInputOutput:ObjectPosition(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnX_offset ),debug.getinfo(1, "n").name,1) or 0; elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnY_offset ) ,debug.getinfo(1, "n").name,1) or 0; elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnZ_offset ) ,debug.getinfo(1, "n").name,1) or 0; end error("not specific coordinate type"); end -- object lists function CAbstractInputOutput:ObjectListSize(visitor) return self:debug(self:read(self.procHandle, "int", addresses.staticTableSize ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:ObjectListPtr(mult) -- 4 = 4 byte = 32-bit pointer return self:debug(self:readPtr(self.procHandle, "uint", addresses.staticTableSize,mult * 4 ),debug.getinfo(1, "n").name,1) end -- pawns function CAbstractInputOutput:PawnId(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnId_offset) ,debug.getinfo(1, "n").name,1) or 0 end function CAbstractInputOutput:PawnRace(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnRace_offsett),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnAttackable(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnAttackable_offset),debug.getinfo(1, "n").name,1) end -- same as object but if somebody use with another game maybe it is diffrent function CAbstractInputOutput:PawnNamePtr(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnName_offset ),debug.getinfo(1, "n").name,1) end -- again same as object and same reason to let it be function CAbstractInputOutput:PawnName(visitor) return self:debug(self:read(self.procHandle, "string", visitor:getAddress() ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnGUID(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnGUID_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnType(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnType_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIsAlive(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.charAlive_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIsFading(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnFading_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnHP(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnHP_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnMaxHP(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMaxHP_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnLastHP(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLastHP_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnClass(select, visitor) local class; if( select == 1 )then class = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnClass1_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2 )then class = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnClass2_offset ),debug.getinfo(1, "n").name,1) elseif( select == 3 )then class = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnClass3_offset ),debug.getinfo(1, "n").name,1) else error("not a class index for: "..select..""); end return class; end function CAbstractInputOutput:PawnEnergy(select, visitor) local energy; if( select == 1 )then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMP_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2)then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMP2_offset ),debug.getinfo(1, "n").name,1) else error("not a energy index for: "..select..""); end return energy; end function CAbstractInputOutput:PawnMaxEnergy(select, visitor) local energy; if( select == 1 )then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMaxMP_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2)then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMaxMP2_offset ),debug.getinfo(1, "n").name,1) else error("not a energy index for: "..select..""); end return energy; end function CAbstractInputOutput:PawnBuffStartEnde(visitor) local start = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnBuffsStart_offset ),debug.getinfo(1, "n").name,1) local ende = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnBuffsEnd_offset ),debug.getinfo(1, "n").name,1) return start , ende; end function CAbstractInputOutput:PawnBuffID(i, visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + i + addresses.pawnBuffId_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnBuffTimeLeft(i , visitor) return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + i + addresses.pawnBuffTimeLeft_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnBuffLevel(i , visitor) return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + i + addresses.pawnBuffLevel_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnLootable(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnLootable_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnHarvesting(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnHarvesting_offset ),debug.getinfo(1, "n").name,1)~=0 end function CAbstractInputOutput:PawnCasting(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnCasting_offset ),debug.getinfo(1, "n").name,1)~=0 end function CAbstractInputOutput:PawnLevel(select, visitor) local level; if( select == 1 )then level = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLevel_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2 )then level = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLevel2_offset ),debug.getinfo(1, "n").name,1) elseif( select == 3 )then level = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLevel3_offset ),debug.getinfo(1, "n").name,1) else error("not a level index for: "..select..""); end return level; end function CAbstractInputOutput:PawnTargetPtr(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnTargetPtr_offset ),debug.getinfo(1, "n").name,1) or 0; end -- again double function CAbstractInputOutput:PawnPosition(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnX_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnY_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnZ_offset ),debug.getinfo(1, "n").name,1) end error("not specific coordinate type: "..select..""); end function CAbstractInputOutput:PawnDirection(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirXUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirZUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirYUVec_offset ),debug.getinfo(1, "n").name,1) end error("not specific direction type: "..select..""); end function CAbstractInputOutput:WritePawnDirection(select, visitor, data, shift) if not shift then shift = 0; end if(string.lower(select) == "x" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirXUVec_offset, data ) elseif (string.lower(select) == "z" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirZUVec_offset, data ) elseif (string.lower(select) == "y" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirYUVec_offset, data ) else error("not specific direction type: "..select..""); end end function CAbstractInputOutput:CameraDirection(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camXUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camZUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camYUVec_offset ),debug.getinfo(1, "n").name,1) end error("not specific direction type: "..select..""); end function CAbstractInputOutput:CameraPosition(select, visitor) --TODO: move cam to addresse space if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camX_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camY_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camZ_offset ),debug.getinfo(1, "n").name,1) end error("not specific coordinate type"); end function CAbstractInputOutput:WriteCameraDirection(data, select, visitor) if(string.lower(select) == "x" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camXUVec_offset, data ) elseif (string.lower(select) == "z" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camZUVec_offset, data ) elseif (string.lower(select) == "y" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camYUVec_offset, data ) end error("not specific direction type: "..select..""); end function CAbstractInputOutput:WriteCameraPosition(data, select, visitor) --TODO: move cam to addresse space if(string.lower(select) == "x" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camX_offset, data); elseif (string.lower(select) == "y" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camY_offset, data); elseif (string.lower(select) == "z" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camZ_offset, data); end error("not specific coordinate type: "..select..""); end function CAbstractInputOutput:PawnSwimming(visitor) return self:debug(self:readPtr(self.procHandle, "byte", visitor:getAddress() + addresses.pawnSwim_offset1, addresses.pawnSwim_offset2 ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIsPet(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnIsPet_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnSpeed(visitor) return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnSpeed_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIconBase(visitor) return self:debug(self:readPtr(self.procHandle, "uint", visitor:getAddress() + addresses.partyIconList_base, addresses.partyIconList_offset),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIconRead(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress()),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PressKey(visitor, key1, key2) if( not key2)then keyboard.virtualPress(self.hwnd, key1, true); else keyboard.virtualHold(self.hwnd, key1); end if (key2)then keyboard.virtualHold(self.hwnd, key2); keyboard.virtualRelease(self.hwnd, key1); keyboard.virtualRelease(self.hwnd, key2); end end function CAbstractInputOutput:PressHold(visitor, key1, key2) keyboard.virtualHold(self.hwnd, key1); if (key2)then keyboard.virtualHold(self.hwnd, key2); end end function CAbstractInputOutput:PressRelease(visitor, key1, key2) keyboard.virtualRelease(self.hwnd, key1); if (key2)then keyboard.virtualRelease(self.hwnd, key2); end end function CAbstractInputOutput:WriteText(visitor,text) keyboard.keyboard.virtualType(self.hwnd, text); end function CAbstractInputOutput:MountBase(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.charPtrMounted_offset ),debug.getinfo(1, "n").name,1) end
include("shared.lua") AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") ENT.NextHeal = 0 ENT.HealthAmount = 40 function ENT:OnRemove() if self.Sound then self.Sound:Stop() self.Sound = nil end end function ENT:Initialize() self.Entity:SetModel("models/dronesrewrite/aihealer/aihealer.mdl") self.Entity:PhysicsInit(SOLID_VPHYSICS) self.Entity:SetMoveType(MOVETYPE_NONE) self.Entity:SetSolid(SOLID_VPHYSICS) self.Entity:SetCollisionGroup(COLLISION_GROUP_DEBRIS) self.gun = ents.Create("base_anim") self.gun:SetPos(self:LocalToWorld(Vector(0, -6, 0))) self.gun:SetAngles(self:GetAngles()) self.gun:SetModelScale(0.4, 0) self.gun:SetModel("models/dronesrewrite/repairgun/repairgun.mdl") self.gun:Spawn() self.gun:Activate() self.gun:SetParent(self) self.gun:SetNotSolid(true) self.gun:PhysicsDestroy() self.Sound = nil end function ENT:OnTakeDamage(dmg) if self.Drone and self.Drone:IsValid() and self.Drone:IsDroneImmortal() then return end local dmgAmount = dmg:GetDamage() self.HealthAmount = self.HealthAmount - dmgAmount if self.HealthAmount <= 0 then self:EmitSound("ambient/explosions/explode_1.wav", 110, 100) local ef = EffectData() ef:SetOrigin(self:GetPos()) util.Effect("dronesrewrite_explosion", ef) self.Drone:RemoveModule("Healer") end end function ENT:Think() if self.Drone and self.Drone:IsValid() then local pos = self.Drone:GetPos() local dist = self.Drone.ThirdPersonCam_distance local x = math.sin(CurTime()) + math.cos(CurTime()) ^ 3 local y = math.sin(CurTime()) - math.cos(CurTime()) ^ 3 local z = math.sin(CurTime() * 2) + math.cos(CurTime() * 2) ^ 3 local maxs = self.Drone:OBBMaxs() local tr = util.TraceLine({ start = pos, endpos = pos + Vector(x * maxs.x * 1.5, y * maxs.y * 1.5, z * maxs.z), mask = MASK_SOLID_BRUSHONLY }) self:SetPos(tr.HitPos + tr.HitNormal * 24) local ang = (self.Drone:GetPos() - self:GetPos()):Angle() self:SetAngles(Angle(math.sin(CurTime() * 2) * 6, ang.y, math.cos(CurTime() * 1.5) * 8)) self.gun:SetAngles(ang) local needsound = false -- Healing drone if self.Drone:GetHealth() < self.Drone:GetDefaultHealth() then local tr = util.TraceLine({ start = self.gun:LocalToWorld(Vector(5, -3, 0)), endpos = self.Drone:GetPos(), filter = self }) util.ParticleTracerEx("laser_beam_g_drr", self.gun:LocalToWorld(Vector(5, -3, 0)), tr.HitPos, false, self:EntIndex(), -1) ParticleEffect("laser_hit_g_drr", tr.HitPos, Angle(0, 0, 0)) if CurTime() > self.NextHeal then self.Drone:SetHealthAmount(self.Drone:GetHealth() + 1) self.NextHeal = CurTime() + 0.2 end needsound = true elseif not self.Drone.NoPropellers then -- Healing drone's propellers for k, v in pairs(self.Drone.ValidPropellers) do if v:IsValid() and not v.IsDestroyed and v.HealthAmount < self.Drone.Propellers.Health then util.ParticleTracerEx("laser_beam_g_drr", self.gun:GetPos(), v:GetPos(), false, self:EntIndex(), -1) ParticleEffect("laser_hit_g_drr", v:GetPos(), Angle(0, 0, 0)) local ang = (v:GetPos() - self:GetPos()):Angle() self:SetAngles(Angle(0, ang.y, 0)) self.gun:SetAngles(ang) if CurTime() > self.NextHeal then v.HealthAmount = v.HealthAmount + 1 v:SetNWInt("HealthAmount", v.HealthAmount) self.NextHeal = CurTime() + 0.2 end needsound = true end end end if needsound then if not self.Sound then self.Sound = CreateSound(self, "ambient/energy/force_field_loop1.wav") self.Sound:Play() self.Sound:ChangePitch(150) end else if self.Sound then self.Sound:Stop() self.Sound = nil end end end self:NextThink(CurTime()) return true end
-- uninhm -- https://atcoder.jp/contests/abc175/tasks/abc175_c -- math x, k, d = io.read("*n","*n","*n") x = math.abs(x) if math.abs(x) // d >= k then print(math.abs(x) - k*d) elseif (k - x // d) % 2 == 0 then print(math.abs(x - x // d * d)) else print(math.min(math.abs(x - x // d * d - d), math.abs(x - x // d * d + d))) end
local ElevatorEngine = {} ElevatorEngine.__index = ElevatorEngine function ElevatorEngine.Init(Elevator,UserSettings,DevSettings) local function HandleError(Type,Message) if Type == "Warning" then warn(Message) elseif Type == "Error" then error(Type) end end -- Verify requirements local RequiredModels = { {InstanceType = "Model", Path = Elevator.Cab, Error = "An elevator cab model doesn't exist"}, {InstanceType = "BasePart", Path = Elevator.Cab.Platform, Error = "An elevator platform part doesn't exist inside the cab"}, {InstanceType = "Model", Path = Elevator.Floors, Error = "An elevator floors model doesn't exist"} } for RequiredModelIndex,RequiredModel in ipairs(RequiredModels) do if RequiredModel.Path then if RequiredModel.Path:IsA(RequiredModel.InstanceType) == false then HandleError("Error",RequiredModel.Error..". This mean your elevator isn't setup correctly. Please check the documention for information on how to setup this engine.") end else HandleError("Error",RequiredModel.Error..". This mean your elevator isn't setup correctly. Please check the documention for information on how to setup this engine.") end end -- Setup elevator local WeldFolder = Instance.new("Folder") WeldFolder.Parent = Elevator.Cab.Platform for DescendentIndex, Descendent in ipairs(Elevator.Cab:GetDescendants()) do if Descendent:IsA("BasePart") then local WeldConstraint = Instance.new("WeldConstraint") WeldConstraint.Part0 = Descendent WeldConstraint.Part1 = Elevator.Cab.Platform WeldConstraint.Parent = WeldFolder Descendent.Anchored = false end end local PlatformAttachment = Instance.new("Attachment") PlatformAttachment.Parent = Elevator.Cab.Platform Elevator.Cab.Platform.Anchored = false -- Elevator call logic return setmetatable({ _Elevator = Elevator, _Platform = Elevator.Cab.Platform }, ElevatorEngine) end return ElevatorEngine
--[[ Brasilian Portuguese Localization --]] local ADDON = ... local L = LibStub('AceLocale-3.0'):NewLocale(ADDON, 'ptBR') if not L then return end --keybinding text L.ToggleBags = 'Abrir mochila' L.ToggleBank = 'Abrir banco' --system messages L.NewUser = 'Novo utilizador detetado, configuraรงรฃo padrรฃo carregada' L.Updated = 'Atualizado para versรฃo %s' L.UpdatedIncompatible = 'Impossรญvel atualizar para nova versรฃo, configuraรงรฃo padrรฃo carregada' --slash commands L.Commands = 'Commandos:' L.CmdShowInventory = 'Abre a sua mochila' L.CmdShowBank = 'Abre o seu banco' L.CmdShowVersion = 'Mostra a versรฃo atual' --frame text L.TitleBags = 'Mochila de %s' L.TitleBank = 'Banco de %s' --tooltips L.TipBags = 'Mochila' L.TipBank = 'Banco' L.TipBankToggle = '<Clique Direito> para abrir o banco.' L.TipChangePlayer = 'Carregue para ver os itens das suas personagens.' L.TipGoldOnRealm = '%s no Total' L.TipHideBag = 'Clique para esconder o saco.' L.TipHideBags = '<Clique Esquerdo> para esconder os sacos.' L.TipHideSearch = 'Clique para esconder o campo de pesquisa.' L.TipInventoryToggle = '<Clique Direito> para abrir a mochila.' L.PurchaseBag = 'Clique para comprar uma ranhura no banco.' L.TipShowBag = 'Clique para mostrar o bag.' L.TipShowBags = '<Clique Esquerdo> para mostrar os sacos.' L.TipShowMenu = '<Clique Esquerdo> para configurar esta janela.' L.TipShowSearch = 'Clique para pesquisar.' L.TipShowFrameConfig = 'Clique para configurar esta janela.' L.TipDoubleClickSearch = '<Alt-Arraste> para mover.\n<Clique Direito> para configurar.\n<Duplo Clique> para pesquisar.' --itemcount tooltips L.TipCount1 = 'Equipado: %d' L.TipCount2 = 'Mochila: %d' L.TipCount3 = 'Banco: %d' L.TipCount4 = 'Cofre: %d' --databroker tooltips L.TipShowBank = '<Shift-Clique Esquerdo> para abrir o banco.' L.TipShowInventory = '<Clique Esquerdo> para abrir a mochila.' L.TipShowOptions = '<Clique Direito> para abrir o menu de configuraรงรฃo.'
local skynet = require "skynet" local syslog = require "syslog" local dbpacker = require "db.packer" local dump = require "common.dump" local FlagOffline = 0 local FlagOnline = 1 local onlineTab = {} local table = table local assert = syslog.assert local database local CMD = {} function CMD.cmd_open (source, conf) syslog.noticef("--- ่Šๅคฉๆœ open") database = skynet.uniqueservice ("database") end function CMD.cmd_online(source, account) local accInfo = { account = account, agent = source, online = FlagOnline, } onlineTab[account] = accInfo syslog.noticef("่Šๅคฉๆœ๏ผŒ็”จๆˆทไธŠ็บฟ๏ผŒaccount:%d", account) end function CMD.cmd_offline(source, account) local accInfo = onlineTab[account] assert(accInfo, string.format("Error, not found account:%d", account)) onlineTab[account] = nil syslog.noticef("่Šๅคฉๆœ๏ผŒ็”จๆˆทไธ‹็บฟ๏ผŒaccount:%d", account) end function CMD.getOnline(source) return onlineTab end function CMD.cmd_chat_world_broadcast(source, account, msg) -- local function sendMsg( ... ) syslog.debugf("------------------- cmd_chat_world_broadcast, account:%d ", account) local accInfo = onlineTab[account] assert(accInfo, string.format("Error, not found account:%d", account)) for _,v in pairs(onlineTab) do skynet.call(v["agent"], "lua", "cmd_chat_world", account, msg) end -- end -- skynet.fork(sendMsg) -- sendMsg() end local traceback = debug.traceback skynet.start (function () skynet.dispatch ("lua", function (_, source, command, ...) local f = CMD[command] if not f then syslog.warnf ("unhandled message(%s)", command) return skynet.ret () end local ok, ret = xpcall (f, traceback, source, ...) if not ok then syslog.warnf ("handle message(%s) failed : %s", command, ret) -- kick_self () return skynet.ret () end skynet.retpack (ret) end) end)
mapEffects = require "lib/mapEffects" -- TODO: unlearn skills --ms.teachSkill(20000014, -1, 0, -1); --ms.teachSkill(20000015, -1, 0, -1); --ms.teachSkill(20000016, -1, 0, -1); --ms.teachSkill(20000017, -1, 0, -1); --ms.teachSkill(20000018, -1, 0, -1); target.direction_mode = false target.reserved_effect(mapEffects.getReservedEffect("clickLilin"))
simvis_attributes = { melee_size = 1, melee_block_ratio = 20, melee_unsynced_damage_ratio = 40, selection_volume = 1.0, selection_ground = 1.0, -- Shadow Types: -- 0 = None -- 1 = blob (rotated by light dir) -- 2 = blob (rotated by object dir) -- 3 = shadow map -- 4 = stencil shadow volume shadow_type = 1, shadow_scale = 0.051, vis_scale_min = 1.55, vis_scale_max = 1.55, infantry_physics = 1, infantry_sway_update_time = 3, infantry_sway_random_radius = 0.5, occludee = 1, }
module("luci.controller.rpi", package.seeall) function index() if not nixio.fs.access("/boot/config.txt") then return end entry({"admin", "system", "rpi"}, cbi("admin_system/rpi"), "RaspberryPi", 65) end
function kickGui() local screenW, screenH = guiGetScreenSize() kickWindow = guiCreateGridList((screenW - 235) / 2, (screenH - 116) / 2, 235, 90, false) guiSetAlpha(kickWindow, 0.90) guiSetProperty(kickWindow, "AlwaysOnTop", "True") guiSetVisible(kickWindow,false) kwEditBoxReason = guiCreateEdit(10, 27, 215, 25, "", false, kickWindow) kwLabel = guiCreateLabel(10, 7, 215, 15, "ENTER KICK REASON", false, kickWindow) guiSetFont(kwLabel, "default-bold-small") guiLabelSetHorizontalAlign(kwLabel, "center", false) kwButton = guiCreateButton(10, 58, 102, 25, "kick", false, kickWindow) kwButtonClose = guiCreateButton(122, 58, 102, 25, "close", false, kickWindow) addEventHandler("onClientGUIClick",buttonKick,openKickGui,false) addEventHandler("onClientGUIClick",kwButtonClose,closeKickGui,false) addEventHandler("onClientGUIClick",kwButton,kickPlayer,false) end addEventHandler("onClientResourceStart", resourceRoot, kickGui) function openKickGui() if (guiGridListGetSelectedItem( gridlistPlayers1 ) ~= -1) then triggerEvent("disableError",localPlayer) setElementData(localPlayer,"isGui",true) guiSetVisible(hiddenGridlist,true) -- hidden gridlist to dont allow select other players from player list guiSetVisible(errorWindow,false) guiSetVisible(kickWindow,true) guiSetVisible(messageWindow,false) guiSetVisible(muteWindow,false) guiSetVisible(warpWindow,false) guiSetVisible(weatherWindow,false) guiSetVisible(banWindow,false) guiSetVisible(dayzStatsWindow,false) guiSetVisible(giveWindow,false) guiSetVisible(vehicleWindow,false) else triggerEvent("enableError",localPlayer) end end function closeKickGui() guiSetVisible(hiddenGridlist,false) -- hidden gridlist to dont allow select other players from player list guiSetVisible(kickWindow,false) guiSetText(kwEditBoxReason,"") setElementData(localPlayer,"isGui",false) end
CLO_Contexts = CLO_Contexts or {} ---Context_CheckDrainableContent ---@param _playerNum number ---@param _context ISContextMenu ---@param _items table local function Context_CheckDrainableContent(_playerNum, _context, _items) ---@type table local items = CLO_Context.ConvertInventoryItemsToArray(_items) if #items == 1 then ---@type InventoryItem local item = items[1] local type = item:getType() if item:canStoreWater() or item:IsDrainable() or type == "PetrolCan" or type == "Coco_WaterGallonPetrol" or type == "Coco_LargePetrolCan" then if item:IsDrainable() and item:isWaterSource() then local option = _context:addOption(item:getName()) local toolTip = CLO_Context.CreateOptionTooltip(option, getText("ContextMenu_WaterName") .. ": " .. CLO_Inventory.GetDrainableItemContentString(item)) if item:isTaintedWater() then toolTip.description = toolTip.description .. " <BR> <RGB:1,0.5,0.5> " .. getText("Tooltip_item_TaintedWater") end elseif item:IsDrainable() and (type == "PetrolCan" or type == "Coco_WaterGallonPetrol" or type == "Coco_LargePetrolCan") then local option = _context:addOption(item:getName()) CLO_Context.CreateOptionTooltip(option, getText("ContextMenu_FuelName") .. ": " .. CLO_Inventory.GetDrainableItemContentString(item)) elseif not item:IsDrainable() and item:canStoreWater() then local option = _context:addOption(item:getName()) CLO_Context.CreateOptionTooltip(option, getText("ContextMenu_IsEmpty")) end end end end CLO_Contexts.Context_CheckDrainableContent = Context_CheckDrainableContent
--------------------------------------------------------------------------------------------------- -- func: checklocalvar <varName> {'player'/'mob'/'npc'} {name/ID} -- desc: checks player or npc local variable and returns result value. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "sss" } function error(player, msg) player:PrintToPlayer(msg) player:PrintToPlayer("!checklocalvar <variable name> {'player', 'mob', or 'npc'} {name or ID}") end function onTrigger(player, arg1, arg2, arg3) local zone = player:getZone() local varName = arg1 local targ = arg3 if varName == nil then error(player, "You must provide a variable name.") return end if arg2 == nil then targ = player:getCursorTarget() elseif arg3 ~= nil then local entity_type = string.upper(arg2) if (entity_type == 'NPC') or (entity_type == 'MOB') then arg3 = tonumber(arg3) if zone:getType() == tpz.zoneType.INSTANCED then local instance = player:getInstance() targ = instance:getEntity(bit.band(arg3, 0xFFF), tpz.objType[entity_type]) elseif entity_type == 'NPC' then targ = GetNPCByID(arg3) else targ = GetMobByID(arg3) end elseif entity_type == 'PLAYER' then targ = GetPlayerByName(arg3) else error(player, "Invalid entity type.") return end else error(player, "Need to specify a target.") return end if targ == nil then error(player, "Invalid target.") return end player:PrintToPlayer(string.format("%s's variable '%s' : %i", targ:getName(), varName, targ:getLocalVar(varName))) end
project "lua" kind "StaticLib" language "C" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { -- Headers "src/lua.hpp", "src/lapi.h", "src/lauxlib.h", "src/lcode.h", "src/lctype.h", "src/ldebug.h", "src/ldo.h", "src/lfunc.h", "src/lgc.h", "src/llex.h", "src/llimits.h", "src/lmem.h", "src/lobject.h", "src/lopcodes.h", "src/lparser.h", "src/lprefix.h", "src/lstate.h", "src/lstring.h", "src/ltable.h", "src/ltm.h", "src/lua.h", "src/luaconf.h", "src/lualib.h", "src/lundump.h", "src/lvm.h", "src/lzio.h", -- Sources "src/lapi.c", "src/lauxlib.c", "src/lbaselib.c", "src/lbitlib.c", "src/lcode.c", "src/lcorolib.c", "src/lctype.c", "src/ldblib.c", "src/ldebug.c", "src/ldo.c", "src/ldump.c", "src/lfunc.c", "src/lgc.c", "src/linit.c", "src/liolib.c", "src/llex.c", "src/lmathlib.c", "src/lmem.c", "src/loadlib.c", "src/lobject.c", "src/lopcodes.c", "src/loslib.c", "src/lparser.c", "src/lstate.c", "src/lstring.c", "src/lstrlib.c", "src/ltable.c", "src/ltablib.c", "src/ltm.c", -- "src/lua.c", -- "src/luac.c", "src/lundump.c", "src/lutf8lib.c", "src/lvm.c", "src/lzio.c", } filter "system:linux" pic "on" systemversion "latest" staticruntime "on" filter "system:windows" systemversion "latest" staticruntime (StaticRuntime) filter "configurations:Debug" runtime "Debug" symbols "on" filter "configurations:DebugOptimized" runtime "Debug" symbols "on" optimize "on" filter "configurations:Release" runtime "Release" optimize "on"
object_tangible_dungeon_mustafar_decrepit_droid_factory_workstation = object_tangible_dungeon_mustafar_decrepit_droid_factory_shared_workstation:new { } ObjectTemplates:addTemplate(object_tangible_dungeon_mustafar_decrepit_droid_factory_workstation, "object/tangible/dungeon/mustafar/decrepit_droid_factory/workstation.iff")
object_tangible_loot_creature_loot_collections_shattered_shard_unknown_08 = object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_08:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_shattered_shard_unknown_08, "object/tangible/loot/creature/loot/collections/shattered_shard_unknown_08.iff")
-------------------------------- -- @module ImPlot -- @parent_module implot local ImPlot = implot -------------------------------- local ImPlotFlags = {} --- Options for plots. ImPlot.ImPlotFlags = ImPlotFlags --- Options for plots. ImPlot.Flags = ImPlotFlags --- the mouse position, in plot coordinates, will be displayed in the bottom-right ImPlotFlags.MousePos = 1 --- a legend will be displayed in the top-left ImPlotFlags.Legend = 2 --- plot items will be highlighted when their legend entry is hovered ImPlotFlags.Highlight = 4 --- the user will be able to box-select with right-mouse ImPlotFlags.BoxSelect = 8 --- the user will be able to draw query rects with middle-mouse ImPlotFlags.Query = 16 --- the user will be able to open a context menu with double-right click ImPlotFlags.ContextMenu = 32 --- the default mouse cursor will be replaced with a crosshair when hovered ImPlotFlags.Crosshairs = 64 --- plot lines will be software anti-aliased (not recommended, prefer MSAA) ImPlotFlags.AntiAliased = 128 --- a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) ImPlotFlags.NoChild = 256 --- enable a 2nd y-axis ImPlotFlags.YAxis2 = 512 --- enable a 3rd y-axis ImPlotFlags.YAxis3 = 1024 --- enable a 3rd y-axis ImPlotFlags.Default = 47 -------------------------------- local ImPlotAxisFlags = {} --- Options for plot axes (X and Y). ImPlot.ImPlotAxisFlags = ImPlotAxisFlags --- Options for plot axes (X and Y). ImPlot.AxisFlags = ImPlotAxisFlags --- grid lines will be displayed ImPlotAxisFlags.GridLines = 1 --- tick marks will be displayed for each grid line ImPlotAxisFlags.TickMarks = 2 --- text labels will be displayed for each grid line ImPlotAxisFlags.TickLabels = 4 --- the axis will be inverted ImPlotAxisFlags.Invert = 8 --- the axis minimum value will be locked when panning/zooming ImPlotAxisFlags.LockMin = 16 --- the axis maximum value will be locked when panning/zooming ImPlotAxisFlags.LockMax = 32 --- a logartithmic (base 10) axis scale will be used ImPlotAxisFlags.LogScale = 64 --- scientific notation will be used for tick labels if displayed (WIP, not very good yet) ImPlotAxisFlags.Scientific = 128 --- scientific notation will be used for tick labels if displayed (WIP, not very good yet) ImPlotAxisFlags.Default = 7 --- scientific notation will be used for tick labels if displayed (WIP, not very good yet) ImPlotAxisFlags.Auxiliary = 6 -------------------------------- local ImPlotCol = {} --- Plot styling colors. ImPlot.ImPlotCol = ImPlotCol --- Plot styling colors. ImPlot.Col = ImPlotCol --- plot line/outline color (defaults to next unused color in current colormap) ImPlotCol.Line = 0 --- plot fill color for bars (defaults to the current line color) ImPlotCol.Fill = 1 --- marker outline color (defaults to the current line color) ImPlotCol.MarkerOutline = 2 --- marker fill color (defaults to the current line color) ImPlotCol.MarkerFill = 3 --- error bar color (defaults to ImGuiCol_Text) ImPlotCol.ErrorBar = 4 --- plot frame background color (defaults to ImGuiCol_FrameBg) ImPlotCol.FrameBg = 5 --- plot area background color (defaults to ImGuiCol_WindowBg) ImPlotCol.PlotBg = 6 --- plot area border color (defaults to ImGuiCol_Text) ImPlotCol.PlotBorder = 7 --- x-axis grid/label color (defaults to 25% ImGuiCol_Text) ImPlotCol.XAxis = 8 --- y-axis grid/label color (defaults to 25% ImGuiCol_Text) ImPlotCol.YAxis = 9 --- 2nd y-axis grid/label color (defaults to 25% ImGuiCol_Text) ImPlotCol.YAxis2 = 10 --- 3rd y-axis grid/label color (defaults to 25% ImGuiCol_Text) ImPlotCol.YAxis3 = 11 --- box-selection color (defaults to yellow) ImPlotCol.Selection = 12 --- box-query color (defaults to green) ImPlotCol.Query = 13 --- box-query color (defaults to green) ImPlotCol.COUNT = 14 -------------------------------- local ImPlotStyleVar = {} --- Plot styling variables. ImPlot.ImPlotStyleVar = ImPlotStyleVar --- Plot styling variables. ImPlot.StyleVar = ImPlotStyleVar --- float, line weight in pixels ImPlotStyleVar.LineWeight = 0 --- int, marker specification ImPlotStyleVar.Marker = 1 --- float, marker size in pixels (roughly the marker's "radius") ImPlotStyleVar.MarkerSize = 2 --- float, outline weight of markers in pixels ImPlotStyleVar.MarkerWeight = 3 --- float, alpha modifier applied to all plot item fills ImPlotStyleVar.FillAlpha = 4 --- float, error bar whisker width in pixels ImPlotStyleVar.ErrorBarSize = 5 --- float, error bar whisker weight in pixels ImPlotStyleVar.ErrorBarWeight = 6 --- float, digital channels bit height (at 1) in pixels ImPlotStyleVar.DigitalBitHeight = 7 --- float, digital channels bit padding gap in pixels ImPlotStyleVar.DigitalBitGap = 8 --- float, digital channels bit padding gap in pixels ImPlotStyleVar.COUNT = 9 -------------------------------- local ImPlotMarker = {} --- Marker specifications. You can combine this with binary OR, e.g. Circle | Cross. ImPlot.ImPlotMarker = ImPlotMarker --- Marker specifications. You can combine this with binary OR, e.g. Circle | Cross. ImPlot.Marker = ImPlotMarker --- no marker ImPlotMarker.None = 1 --- a circle marker will be rendered at each point ImPlotMarker.Circle = 2 --- a square maker will be rendered at each point ImPlotMarker.Square = 4 --- a diamond marker will be rendered at each point ImPlotMarker.Diamond = 8 --- an upward-pointing triangle marker will up rendered at each point ImPlotMarker.Up = 16 --- an downward-pointing triangle marker will up rendered at each point ImPlotMarker.Down = 32 --- an leftward-pointing triangle marker will up rendered at each point ImPlotMarker.Left = 64 --- an rightward-pointing triangle marker will up rendered at each point ImPlotMarker.Right = 128 --- a cross marker will be rendered at each point (not filled) ImPlotMarker.Cross = 256 --- a plus marker will be rendered at each point (not filled) ImPlotMarker.Plus = 512 --- a asterisk marker will be rendered at each point (not filled) ImPlotMarker.Asterisk = 1024 -------------------------------- local ImPlotColormap = {} --- Built-in colormaps ImPlot.ImPlotColormap = ImPlotColormap --- Built-in colormaps ImPlot.Colormap = ImPlotColormap --- ImPlot default colormap (n=10) ImPlotColormap.Default = 0 --- a.k.a. matplotlib "Set1" (n=9) ImPlotColormap.Dark = 1 --- a.k.a. matplotlib "Pastel1" (n=9) ImPlotColormap.Pastel = 2 --- a.k.a. matplotlib "Paired" (n=12) ImPlotColormap.Paired = 3 --- a.k.a. matplotlib "viridis" (n=11) ImPlotColormap.Viridis = 4 --- a.k.a. matplotlib "plasma" (n=11) ImPlotColormap.Plasma = 5 --- a.k.a. matplotlib/MATLAB "hot" (n=11) ImPlotColormap.Hot = 6 --- a.k.a. matplotlib/MATLAB "cool" (n=11) ImPlotColormap.Cool = 7 --- a.k.a. matplotlib/MATLAB "pink" (n=11) ImPlotColormap.Pink = 8 --- a.k.a. MATLAB "jet" (n=11) ImPlotColormap.Jet = 9 --- a.k.a. MATLAB "jet" (n=11) ImPlotColormap.COUNT = 10 return nil
describe("Tower of Hanoi", function() local tower_of_hanoi = require("misc.tower_of_hanoi") it("should correctly move all disks from the first to the third pole", function() local disks = { { 5, 4, 3, 2, 1 }, {}, {} } local function move(from, to) local disk = assert(table.remove(disks[from])) local top_disk = disks[to][#disks[to]] if top_disk then assert.truthy(disk < top_disk) end table.insert(disks[to], disk) end tower_of_hanoi(#disks[1], move) assert.same({ {}, {}, { 5, 4, 3, 2, 1 } }, disks) end) end)
function onCreate() if not lowQuality then makeLuaSprite('zavodila-bg', 'zavodila-bg', -600, -200); setLuaSpriteScrollFactor('zavodila-bg', 0.9, 0.9); end addLuaSprite('zavodila-bg', false); close(true); end
dialog = {} dialog.welcome = {{pic="player", pos=0, word="xxx"},{pic="zhangsan", pos=1, word="yyy"}} return dialog
local max_entity_id = 1000000000000 -- If you need more, there's a problem with your code local luaentity = {} pipeworks.luaentity = luaentity luaentity.registered_entities = {} local filename = minetest.get_worldpath().."/luaentities" local function read_file() local f = io.open(filename, "r") if f == nil then return {} end local t = f:read("*all") f:close() if t == "" or t == nil then return {} end return minetest.deserialize(t) or {} end local function write_file(tbl) local f = io.open(filename, "w") f:write(minetest.serialize(tbl)) f:close() end local function read_entities() local t = read_file() for _, entity in pairs(t) do local x=entity.start_pos.x local y=entity.start_pos.y local z=entity.start_pos.z x=math.max(-30912,x) y=math.max(-30912,y) z=math.max(-30912,z) x=math.min(30927,x) y=math.min(30927,y) z=math.min(30927,z) entity.start_pos.x = x entity.start_pos.y = y entity.start_pos.z = z setmetatable(entity, luaentity.registered_entities[entity.name]) end return t end local function write_entities() if not luaentity.entities then -- This can happen if crashing on startup, causing another error that -- masks the original one. Return gracefully in that case instead. return end for _, entity in pairs(luaentity.entities) do setmetatable(entity, nil) for _, attached in pairs(entity._attached_entities) do if attached.entity then attached.entity:remove() attached.entity = nil end end entity._attached_entities_master = nil end write_file(luaentity.entities) end minetest.register_on_shutdown(write_entities) luaentity.entities_index = 0 local function get_blockpos(pos) return {x = math.floor(pos.x / 16), y = math.floor(pos.y / 16), z = math.floor(pos.z / 16)} end local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones) local move_entities_globalstep_part1 = function(dtime) local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2 local new_active_blocks = {} for _, player in ipairs(minetest.get_connected_players()) do local blockpos = get_blockpos(player:get_pos()) local minp = vector.subtract(blockpos, active_block_range) local maxp = vector.add(blockpos, active_block_range) for x = minp.x, maxp.x do for y = minp.y, maxp.y do for z = minp.z, maxp.z do local pos = {x = x, y = y, z = z} new_active_blocks[minetest.hash_node_position(pos)] = pos end end end end active_blocks = new_active_blocks -- todo: callbacks on block load/unload end local function is_active(pos) return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil end local entitydef_default = { _attach = function(self, attached, attach_to) local attached_def = self._attached_entities[attached] local attach_to_def = self._attached_entities[attach_to] attached_def.entity:set_attach( attach_to_def.entity, "", vector.subtract(attached_def.offset, attach_to_def.offset), -- todo: Does not work because is object space vector.new(0, 0, 0) ) end, _set_master = function(self, index) self._attached_entities_master = index if not index then return end local def = self._attached_entities[index] if not def.entity then return end def.entity:set_pos(vector.add(self._pos, def.offset)) def.entity:set_velocity(self._velocity) def.entity:set_acceleration(self._acceleration) end, _attach_all = function(self) local master = self._attached_entities_master if not master then return end for id, entity in pairs(self._attached_entities) do if id ~= master and entity.entity then self:_attach(id, master) end end end, _detach_all = function(self) local master = self._attached_entities_master for id, entity in pairs(self._attached_entities) do if id ~= master and entity.entity then entity.entity:set_detach() end end end, _add_attached = function(self, index) local entity = self._attached_entities[index] if entity.entity then return end local entity_pos = vector.add(self._pos, entity.offset) if not is_active(entity_pos) then return end local ent = minetest.add_entity(entity_pos, entity.name):get_luaentity() ent:from_data(entity.data) ent.parent_id = self._id ent.attached_id = index entity.entity = ent.object local master = self._attached_entities_master if master then self:_attach(index, master) else self:_set_master(index) end end, _remove_attached = function(self, index) local master = self._attached_entities_master local entity = self._attached_entities[index] local ent = entity and entity.entity if entity then entity.entity = nil end if index == master then self:_detach_all() local newmaster for id, attached in pairs(self._attached_entities) do if id ~= master and attached.entity then newmaster = id break end end self:_set_master(newmaster) self:_attach_all() elseif master and ent then ent:set_detach() end if ent then ent:remove() end end, _add_loaded = function(self) for id, _ in pairs(self._attached_entities) do self:_add_attached(id) end end, get_id = function(self) return self._id end, get_pos = function(self) return vector.new(self._pos) end, set_pos = function(self, pos) self._pos = vector.new(pos) --for _, entity in pairs(self._attached_entities) do -- if entity.entity then -- entity.entity:set_pos(vector.add(self._pos, entity.offset)) -- end --end local master = self._attached_entities_master if master then local master_def = self._attached_entities[master] master_def.entity:set_pos(vector.add(self._pos, master_def.offset)) end end, get_velocity = function(self) return vector.new(self._velocity) end, set_velocity = function(self, velocity) self._velocity = vector.new(velocity) local master = self._attached_entities_master if master then self._attached_entities[master].entity:set_velocity(self._velocity) end end, get_acceleration = function(self) return vector.new(self._acceleration) end, set_acceleration = function(self, acceleration) self._acceleration = vector.new(acceleration) local master = self._attached_entities_master if master then self._attached_entities[master].entity:set_acceleration(self._acceleration) end end, remove = function(self) self:_detach_all() for _, entity in pairs(self._attached_entities) do if entity.entity then entity.entity:remove() end end luaentity.entities[self._id] = nil end, add_attached_entity = function(self, name, data, offset) local index = #self._attached_entities + 1 self._attached_entities[index] = { name = name, data = data, offset = vector.new(offset), } self:_add_attached(index) return index end, remove_attached_entity = function(self, index) self:_remove_attached(index) self._attached_entities[index] = nil end, } function luaentity.register_entity(name, prototype) -- name = check_modname_prefix(name) prototype.name = name setmetatable(prototype, {__index = entitydef_default}) prototype.__index = prototype -- Make it possible to use it as metatable luaentity.registered_entities[name] = prototype end -- function luaentity.get_entity_definition(entity) -- return luaentity.registered_entities[entity.name] -- end function luaentity.add_entity(pos, name) if not luaentity.entities then minetest.after(0, luaentity.add_entity, vector.new(pos), name) return end local index = luaentity.entities_index while luaentity.entities[index] do index = index + 1 if index >= max_entity_id then index = 0 end end luaentity.entities_index = index local entity = { name = name, _id = index, _pos = vector.new(pos), _velocity = {x = 0, y = 0, z = 0}, _acceleration = {x = 0, y = 0, z = 0}, _attached_entities = {}, } local prototype = luaentity.registered_entities[name] setmetatable(entity, prototype) -- Default to prototype for other methods luaentity.entities[index] = entity if entity.on_activate then entity:on_activate() end return entity end -- todo: check if remove in get_staticdata works function luaentity.get_staticdata(self) local parent = luaentity.entities[self.parent_id] if parent and parent._remove_attached then parent:_remove_attached(self.attached_id) end return "toremove" end function luaentity.on_activate(self, staticdata) if staticdata == "toremove" then self.object:remove() end end function luaentity.get_objects_inside_radius(pos, radius) local objects = {} local index = 1 for _, entity in pairs(luaentity.entities) do if vector.distance(pos, entity:get_pos()) <= radius then objects[index] = entity index = index + 1 end end return objects end local move_entities_globalstep_part2 = function(dtime) if not luaentity.entities then luaentity.entities = read_entities() end for _, entity in pairs(luaentity.entities) do local master = entity._attached_entities_master local master_def = master and entity._attached_entities[master] local master_entity = master_def and master_def.entity local master_entity_pos = master_entity and master_entity:get_pos() if master_entity_pos then entity._pos = vector.subtract(master_entity_pos, master_def.offset) entity._velocity = master_entity:get_velocity() entity._acceleration = master_entity:get_acceleration() else entity._velocity = entity._velocity or vector.new(0,0,0) entity._acceleration = entity._acceleration or vector.new(0,0,0) entity._pos = vector.add(vector.add( entity._pos, vector.multiply(entity._velocity, dtime)), vector.multiply(entity._acceleration, 0.5 * dtime * dtime)) entity._velocity = vector.add( entity._velocity, vector.multiply(entity._acceleration, dtime)) end if master and not master_entity_pos then -- The entity has somehow been cleared if pipeworks.delete_item_on_clearobject then entity:remove() else entity:_remove_attached(master) entity:_add_loaded() if entity.on_step then entity:on_step(dtime) end end else entity:_add_loaded() if entity.on_step then entity:on_step(dtime) end end end end local handle_active_blocks_timer = 0.1 minetest.register_globalstep(function(dtime) handle_active_blocks_timer = handle_active_blocks_timer + dtime if dtime < 0.2 or handle_active_blocks_timer >= (dtime * 3) then handle_active_blocks_timer = 0.1 move_entities_globalstep_part1(dtime) move_entities_globalstep_part2(dtime) end end)
BasicMonster = class('BasicMonster') function BasicMonster:initialize() end function BasicMonster:take_turn() local monster = self.owner if data.map.tiles[self.owner.x][self.owner.y].visibility == special_colors.fov_visible then if monster:distance_to(data.player.character) >= 2 then monster:move_towards(data.player.character.x, data.player.character.y) elseif data.player.character.fighter.hp > 0 then monster.fighter:attack(data.player.character) end end end ConfusedMonster = class('ConfusedMonster') function ConfusedMonster:initialize() end function ConfusedMonster:take_turn() game.print("The " .. self.owner.name .. " stumbles around!", colors.orange) self.owner:move(love.math.random(-1, 1), love.math.random(-1, 1)) end
--- collect RSSI values at fixed distance from desired AP --- for each AP create a list of RSSI value --- print RSSI values on screen periodically wifi.setmode(1) R={};tmp={} --initialize list of APs and table of RSSI for itr=2,6 do R[itr] = {} end --get average value of a intger list function listAvg(list) num=0;sum=0 for i,v in pairs(list) do num = num + 1; sum = sum + tonumber(v) end if num == 0 then print ("No element in list") else avg = sum/num return avg end end --calculate distance between tag and AP using recieved RSSI value function rssiToDistance(initial,average,const) res = 10^((initial-average)/const) return res end --get RSSI values from specific AP function listap(t) for ssid,v in pairs(t) do authmode, rssi, bssid, channel = string.match(v, "(%d),(-?%d+),(%x%x:%x%x:%x%x:%x%x:%x%x:%x%x),(%d+)") if ssid=="Reference02" then table.insert(R[2],rssi) tmp[2] = rssi end if ssid=="Reference03" then table.insert(R[3],rssi) tmp[3] = rssi end if ssid=="ESP_A6402B" then table.insert(R[4],rssi) tmp[4] = rssi end if ssid=="ESP_A64076" then table.insert(R[5],rssi) tmp[5] = rssi end end print("Ref02",tmp[2]," "..rssiToDistance(-45,tmp[2],30).."m","Ref03",tmp[3]," "..rssiToDistance(-45,tmp[3],30).."m") print("Ref04",tmp[4]," "..rssiToDistance(-45,tmp[4],30).."m","Ref05",tmp[5]," "..rssiToDistance(-45,tmp[5],30).."m") end wifi.sta.getap(listap) tmr.alarm(0,3000,1,function() wifi.sta.getap(listap) end)
-- logic helper function can_enter_and_leave_gauntlet_qty(pbs, tanks) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_enter_and_leave_gauntlet_qty: pbs %s, tanks %s",pbs, tanks)) end local value = wand({ wor({ can_fly(), speed(), wand({ knows('HiJumpGauntletAccess'), hijump() }), knows('HiJumpLessGauntletAccess') }), wor({ screw(), wor({ wand({ energy_reserve_count_ok_hard_room('Gauntlet'), wand({ can_use_power_bombs(), wor({ item_count_ok('pb',pbs), wand({ speed(), energy_reserve_count_ok(tanks) }) }) }) }), wand({ energy_reserve_count_ok_hard_room('Gauntlet', 0.51), can_use_bombs() }) }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("\tcan_enter_and_leave_gauntlet_qty: value: %s",value)) end if value > 0 then return 1 end return 0 end function can_enter_and_leave_gauntlet() local value = wor({ wand({ can_short_charge(), can_enter_and_leave_gauntlet_qty(2,2) }), can_enter_and_leave_gauntlet_qty(2,3) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_enter_and_leave_gauntlet: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_short_charge() local value = wand({speed(), knows('ShortCharge')}) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_short_charge: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_fly() local value = wor({space(), can_infinite_bomb_jump()}) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_fly: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_infinite_bomb_jump() local value = wand({morph(), bomb(), knows('InfiniteBombJump')}) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_infinite_bomb_jump: value: %s", value)) end if value > 0 then return 1 end return 0 end function item_count_ok(code, count) local value = get_consumable_qty(code) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called item_count_ok: code: %s, count: %s, value: %s", code, count, value)) end if value >= count then return 1 end return 0 end function get_dmg_reduction(envDmg) if envDmg == nil then envDmg = true end local ret = 1 local items = {} local hasVaria = varia() > 0 local hasGrav = gravity() > 0 if has_patch(1000) then --no grav env protection if hasVaria then items = {'varia'} if envDmg then ret = 4 else ret = 2 end end if hasGrav and not envDmg then ret = 4 items = {'gravity'} end elseif has_patch(1003) then --progressive suits if hasVaria then items:insert('varia') ret = ret * 2 end else if hasVaria then ret = 2 items = {'varia'} end if hasGrav then ret = 4 items = {'gravity'} end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called get_dmg_reduction: envDmg: %s, hasVaria: %s, hasGrav: %s, ret: %s, items: %s", envDmg, hasVaria, hasGrav, ret, items)) end return {ret, items} end function energy_reserve_count_ok_hard_room(room_name, mult) if mult == nil then mult = 1 end local difficulties = get_difficulties_hard_room(room_name) local dmgRedPair = get_dmg_reduction() mult = mult * dmgRedPair[1] local result = energy_reserve_count_ok_diff(difficulties, mult) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called energy_reserve_count_ok_hard_room: room_name: %s, mult: %s, result: %s", room_name, mult, result)) end if result > 0 then return 1 end return 0 end function energy_reserve_count_ok_diff(difficulties, mult) if mult == nil then mult = 1 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called energy_reserve_count_ok_diff: mult: %s", mult)) end if not difficulties or type(difficulties) ~= "table" then return 0 end local value = 0 for k, v in pairs(difficulties) do value = wor({ value, energy_reserve_count_ok(round(v[1]/mult),v[2])}) end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("\tvalue: %s", value)) end if value > 0 then return 1 end return 0 end function energy_reserve_count_ok(count, difficulty) if difficulty == nil then difficulty = 0 end local value = (energy_reserve_count() >= count and is_below_max_difficutly(difficulty) > 0) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called energy_reserve_count_ok: count: %s, energy_reserve_count(): %s, difficulty: %s, value: %s", count, energy_reserve_count(), difficulty, value)) end if value then return 1 end return 0 end function energy_reserve_count() local value = get_consumable_qty('etank') + get_consumable_qty('reserve') if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called energy_reserve_count: value: %s", value)) end return value end function can_use_bombs() local value = wand({ morph(), bomb() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_use_bombs: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_use_power_bombs() local value = wand({ morph(), powerbomb() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_use_power_bombs: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_do_low_gauntlet() local value = wand({ can_short_charge(), can_use_power_bombs(), item_count_ok('etank', 1), knows('LowGauntlet') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_do_low_gauntlet: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_terminator_bomb_wall(fromLandingSite) if fromLandingSite == nil then fromLandingSite = 1 end local value = wor({ wand({ speed(), wor({ wnot(fromLandingSite), knows('SimpleShortCharge'), knows('ShortCharge') }) }), can_destroy_bomb_walls() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_terminator_bomb_wall: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_destroy_bomb_walls() local value = wor({ wand({ morph(), wor({ bomb(), powerbomb() }) }), screw() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_destroy_bomb_walls: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_moat_reverse() local value = wor({ has_patch(41), grapple(), space(), gravity(), can_pass_bomb_passages() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_moat_reverse: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_bomb_passages() local value = wor({ can_use_bombs(), can_use_power_bombs(), }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_bomb_passages: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_moat_from_moat() local value = wor({ grapple(), space(), wand({ knows('DiagonalBombJump'), can_use_bombs() }), wand({ gravity(), wor({ knows('GravityJump'), hijump(), can_infinite_bomb_jump() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_moat_from_moat: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_moat() local value = wor({ grapple(), space(), knows('ContinuousWallJump'), wand({ knows('DiagonalBombJump'), can_use_bombs() }), knows('SimpleShortCharge'), wand({ gravity(), wor({ knows('GravityJump'), hijump(), can_infinite_bomb_jump() }) }), wand({ knows('MockballWs'), can_use_spring_ball() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_moat: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_use_spring_ball() local value = wand({ morph(), spring() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_use_spring_ball: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_access_etecoons() local value = wor({ can_use_power_bombs(), wand({ knows('Moondance'), can_use_bombs(), traverse('door_gb_tr2'), }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_access_etecoons: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_blue_gate_glitch() local value = wand({ have_missile_or_super(), knows('GreenGateGlitch') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_blue_gate_glitch: value: %s", value)) end if value > 0 then return 1 end return 0 end function have_missile_or_super() local value = wor({ missile(), super() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called have_missile_or_super: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_dachora_room() local value = wor({ speed(), can_destroy_bomb_walls() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_dachora_room: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_crateria_green_pirates() local value = wor({ can_pass_bomb_passages(), have_missile_or_super(), energy_reserve_count_ok(1), wor({ charge(), ice(), wave(), wor({ spazer(), plasma(), screw() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_crateria_green_pirates: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_sponge_bath() local value = wor({ wand({ can_pass_bomb_passages(), knows('SpongeBathBombJump') }), wand({ hijump(), knows('SpongeBathHiJump') }), gravity(), space(), wand({ speed(), knows('SpongeBathSpeed') }), can_spring_ball_jump() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_sponge_bath: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_spring_ball_jump() local value = wand({ can_use_spring_ball(), knows('SpringBallJump') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_spring_ball_jump: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_forgotten_highway(from_ws) local suitless = wand({hijump(), knows('GravLessLevel1')}) if from_ws > 0 and has_patch(43) == 0 then suitless = wand({ suitless, wor({ can_spring_ball_jump(), space() }) }) end local value = wand({ wor({ gravity(), suitless }), morph() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_forgotten_highway: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_lava_pit() local tanks_for_dive = 8 / get_dmg_reduction()[1] if hijump() == 0 then tanks_for_dive = math.ceil(tanks_for_dive * 1.25) end local value = wand({ wor({ wand({ gravity(), space() }), wand({ knows('GravityJump'), gravity(), wor({ hijump(), knows('LavaDive') }) }), wand({ wor({ wand({ knows('LavaDive'), hijump() }), knows('LavaDiveNoHiJump') }), energy_reserve_count_ok(tanks_for_dive) }) }), can_use_power_bombs() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_lava_pit: value: %s, tanks_for_dive: %s", value, tanks_for_dive)) end if value > 0 then return 1 end return 0 end function can_pass_lava_pit_reverse() local tanks = 2 if heat_proof() == 0 then tanks = 6 end local value = energy_reserve_count_ok(tanks) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_lava_pit_reverse: value: %s, tanks: %s", value, tanks)) end if value > 0 then return 1 end return 0 end function heat_proof() local value = wor({ varia(), wand({ wnot(has_patch(1000)), wnot(has_patch(1003)), gravity() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called heat_proof: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_lower_norfair_chozo() local value = wand({ can_hell_run(HELL_RUNS_TABLE['LowerNorfair']['Main']) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called heat_proof: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_hell_run(hell_run, mult, min_e) if type(hell_run) == "table" then mult = hell_run.mult min_e = hell_run.minE hell_run = hell_run.hellRun end if mult == nil then mult = 1 end if min_e == nil then min_e = 2 end local value = 0 if heat_proof() > 0 then return 1 end if wand({has_patch(1003), gravity()}) > 0 then mult = mult * 2 min_e = min_e / 2 end if energy_reserve_count() >= min_e then if hell_run ~= 'LowerNorfair' then value = energy_reserve_count_ok_hell_run(hell_run, mult) else local tanks = energy_reserve_count() local multCF = mult if tanks >= 14 then multCF = multCF * 2 end local nCF = math.ceil(2/multCF) if gravity() > 0 then mult = mult * .7 elseif screw() > 0 then mult = mult * .7 end value = wand({ energy_reserve_count_ok_hell_run(hell_run, mult), can_crystal_flash(nCF) }) end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_hell_run: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_crystal_flash(n) if n == nil then n = 1 end local value = wand({ can_use_power_bombs(), item_count_ok('missile', 2*n), item_count_ok('super', 2*n), item_count_ok('pb', 2*n+1), }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called energy_reserve_count_ok_hell_run: value: %s", value)) end if value > 0 then return 1 end return 0 end function energy_reserve_count_ok_hell_run(hell_run_name, mult) if mult == nil then mult = 1 end local difficulties = get_difficulties_hell_run(hell_run_name) local value = energy_reserve_count_ok_diff(difficulties, mult) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called energy_reserve_count_ok_hell_run: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_worst_room() local value = wand({ can_destroy_bomb_walls(), can_pass_worst_room_pirates(), wor({ can_fly(), wand({ knows('WorstRoomIceCharge'), ice(), can_fire_charged_shots() }), wor({ wand({ knows('GetAroundWallJump'), hijump() }), knows('WorstRoomWallJump') }), wand({ knows('SpringBallJumpFromWall'), can_use_spring_ball() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_worst_room: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_worst_room_pirates() local value = wor({ screw(), item_count_ok('missile', 6), item_count_ok('super', 3), wand({ can_fire_charged_shots(), plasma() }), wand({ charge(), wor({ spazer(), wave(), ice() }) }), knows('DodgeLowerNorfairEnemies') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_worst_room_pirates: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_gt() local has_beams = wand({ charge(), plasma() }) local ammo_margin, _ = can_inflict_enough_damages(9000,nil,nil,nil,has_beams,true,nil) local value = 1 local low_stuff = knows('LowStuffGT') if ammo_margin == 0 then value = low_stuff else value = wor({ energy_reserve_count_ok(math.ceil(8/get_dmg_reduction(false)[1])), low_stuff }) end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_worst_room_pirates: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_inflict_enough_damages(boss_energy, double_super, _charge, power, gives_drops, ignore_missiles, ignore_supers) if double_super == nil then double_super = false end if _charge == nil then _charge = true end if power == nil then power = false end if gives_drops == nil then gives_drops = true end if ignore_missiles == nil then ignore_missiles = false end if ignore_supers == nil then ignore_supers = false end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_inflict_enough_damages: ".. "boss_energy: %s, double_super: %s, _charge: %s, power: %s, gives_drops: %s, ignore_missiles: %s, ignore_supers: %s ", boss_energy, double_super, _charge, power, gives_drops, ignore_missiles, ignore_supers )) end local standard_damage = 0 if can_fire_charged_shots() > 0 and _charge then standard_damage = get_beam_damage() end local charge_damage = standard_damage if charge() > 0 then charge_damage = charge_damage * 3 end local missiles_damage = 0 local missiles_amount = get_consumable_qty('missile') * 5 if not ignore_missiles then missiles_damage = missiles_amount * 100 end local supers_damage = 0 local supers_amount = get_consumable_qty('super') * 5 local one_super = 300 if ignore_supers then one_super = 0 end if double_super then one_super = one_super * 2 end supers_damage = supers_amount * one_super local power_damage = 0 local power_amount = 0 if power then power_amount = get_consumable_qty('pb') * 5 power_damage = power_amount * 200 end print(string.format("can_beat_boss values: charge_damage: %s, gives_drops: %s, missiles_damage: %s, supers_damage: %s, power_damage: %s, boss_energy: %s", charge_damage, gives_drops, missiles_damage, supers_damage, power_damage, boss_energy )) local can_beat_boss = charge_damage > 0 or gives_drops or (missiles_damage+supers_damage+power_damage) >= boss_energy print(can_beat_boss) if not can_beat_boss then return 0, 0 end local ammo_margin = (missiles_damage + supers_damage + power_damage) / boss_energy if charge_damage > 0 then ammo_margin = ammo_margin + 2 end local missiles_dps = MISSILES_PER_SEC * 100 local supers_dps = SUPERS_PER_SEC * 300 if double_super then supers_dps = supers_dps * 2 end local power_dps if power_damage > 0 then power_dps = PB_PER_SEC * 200 else power_dps = 0 end local charge_dps = CHARGED_PER_SEC * charge_damage local dps_dict = { {missiles_dps, missiles_amount, 100}, {supers_dps, supers_amount, one_super}, {power_dps, power_amount, 200}, {charge_dps, 10000, charge_damage} } table.sort(dps_dict, function(a, b) return a[1] > b[1] end) dump_table(dps_dict) local secs = 0 for _, v in ipairs(dps_dict) do local dps = v[1] local amount = v[2] local one = v[3] if dps == 0 or one == 0 or amount == 0 then --do nothing else local fire = math.min(boss_energy/ one, amount) secs = secs + fire * (one/dps) boss_energy = boss_energy - fire * one if boss_energy <= 0 then break end end end if boss_energy > 0 then secs = secs + boss_energy * MISSILES_DROP_PER_MIN * 100 / 60 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_inflict_enough_damages: ammo_margin: %s, secs: %s", ammo_margin, secs)) end return ammo_margin, secs end function get_beam_damage() local standard_damage = 20 if wand({ ice(), wave(), plasma() }) > 0 then standard_damage = 300 elseif wand({ wave(), plasma(), }) > 0 then standard_damage = 250 elseif wand({ ice(), plasma() }) > 0 then standard_damage = 200 elseif plasma() > 0 then standard_damage = 150 elseif wand({ ice(), wave(), spazer() }) > 0 then standard_damage = 100 elseif wand({ wave(), spazer() }) > 0 then standard_damage = 70 elseif wand({ ice(), spazer() }) > 0 then standard_damage = 60 elseif wand({ ice(), wave() }) > 0 then standard_damage = 60 elseif wave() > 0 then standard_damage = 50 elseif spazer() > 0 then standard_damage = 40 elseif ice() > 0 then standard_damage = 30 end return standard_damage end function can_green_gate_glitch() local value = wand({ super(), knows('GreenGateGlitch') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_green_gate_glitch: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_screw_attack_area() local value = wand({ can_destroy_bomb_walls(), wor({ can_fly(), wand({ hijump(), speed(), wor({ wand({ screw(), knows('ScrewAttackExit') }), knows('ScrewAttackExitWithoutScrew') }) }), wand({ can_use_spring_ball(), knows('SpringBallJumpFromWall') }), wand({ can_simple_short_charge(), enough_stuff_gt() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_screw_attack_area: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_simple_short_charge() local value = wand({ speed(), wor({ knows('SimpleShortCharge'), knows('ShortCharge'), }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_simple_short_charge: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_fire_charged_shots() local value = wor({ charge(), has_patch(1004) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_fire_charged_shots: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_amphitheater_reverse() local dmg_red = get_dmg_reduction()[1] local tanks_grav = 4 * 4/dmg_red local tanks_no_grav = 6 * 4/dmg_red local value = wor({ wand({ gravity(), energy_reserve_count_ok(tanks_grav) }), wand({ energy_reserve_count_ok(tanks_no_grav), knows('LavaDive') }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_amphitheater_reverse: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_red_ki_hunters() return can_kill_red_ki_hunters(3) end function can_kill_red_ki_hunters(n) local value = wor({ plasma(), screw(), wand({ heat_proof(), wor({ spazer(), ice(), wand({ charge(), wave() }) }) }), can_go_through_lower_norfair_enemy(1800, n, 200) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_kill_red_ki_hunters: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_go_through_lower_norfair_enemy(enemy_health, enemy_num, enemy_hit_damage, super_damage) if super_damage == nil then super_damage = 300 end local value if get_consumable_qty('super') * 5 * super_damage >= enemy_num * enemy_health then value = 1 else local dmg_red = get_dmg_reduction()[1] local dmg = enemy_hit_damage / dmg_red if heat_proof() and (get_consumable_qty('super') * 5 * super_damage)/enemy_health + (energy_reserve_count()*100-2)/dmg >= enemy_num then value = heat_proof() else value = knows('DodgeLowerNorfairEnemies') end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_go_through_lower_norfair_enemy: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_get_back_from_ridley_zone() local value = wand({ can_use_power_bombs(), wor({ can_use_spring_ball(), can_use_bombs(), item_count_ok('pb', 2), screw(), can_short_charge(), }), wnot(hyper()) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_get_back_from_ridley_zone: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_wasteland_dessgeegas() local value = wor({ plasma(), screw(), wand({ heat_proof(), wor({ spazer(), wand({ charge(), wave() }) }) }), item_count_ok('pb', 4), can_go_through_lower_norfair_enemy(800, 3, 160) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_wasteland_dessgeegas: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_ninja_pirates() local value = wor({ item_count_ok('missile', 10), item_count_ok('super', 2), plasma(), wor({ spazer(), wand({ charge(), wor({ wave(), ice() }) }) }), can_short_charge() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_ninja_pirates: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_three_muskateers() local value = can_kill_red_ki_hunters(6) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_ninja_pirates: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_open_eye_doors() local value = wor({ has_patch(200), have_missile_or_super() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_open_eye_doors: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_access_kraids_lair() local value = wand({ super(), wor({ hijump(), can_fly(), knows('EarlyKraid') }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_access_kraids_lair: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_enter_cathedral(mult) if mult == nil then mult = 1 end local value = wand({ traverse('CathedralEntranceRight'), wor({ wand({ can_hell_run('MainUpperNorfair', mult), wor({ wor({ has_patch(31), hijump(), can_fly() }), wor({ speed(), can_spring_ball_jump() }) }), }), wand({ can_hell_run('MainUpperNorfair', 0.5*mult), morph(), knows('NovaBoost') }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_enter_cathedral: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_cathedral(hell_run) local value = wand({ wor({ can_hell_run(hell_run), heat_proof() }), wor({ wor({ can_pass_bomb_passages(), speed() }), wor({ space(), hijump(), knows('WallJumpCathedralExit'), wand({ knows('SpringBallJumpFromWall'), can_use_spring_ball() }) }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_cathedral: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_frog_speedway_right_to_left() local value = wor({ speed(), wand({ knows('FrogSpeedwayWithoutSpeed'), wave(), wor({ spazer(), plasma() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_frog_speedway_right_to_left: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_grapple_escape() local value = wor({ wor({ space(), wand({ can_infinite_bomb_jump(), wor({ heat_proof(), gravity(), ice() }) }) }), grapple(), wand({ speed(), wor({ hijump(), knows('ShortCharge') }) }), wand({ hijump(), can_spring_ball_jump() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_grapple_escape: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_climb_bubble_mountain() local value = wor({ hijump(), can_fly(), ice(), knows('BubbleMountainWallJump') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_grapple_escape: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_croc() local ammo_margin = can_inflict_enough_damages(5000, nil, nil, nil, false, nil, nil)[1] local value if ammo_margin == 0 then value = wand({ knows('LowAmmoCroc'), wor({ item_count_ok('missile',2), wand({ missile(), super() }) }) }) else value = 1 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_croc: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_go_up_mt_everest() local value = wor({ wand({ gravity(), wor({ grapple(), speed(), can_fly(), wand({ knows('GravityJump'), wor({ hijump(), knows('MtEverestGravJump') }) }) }) }), wand({ can_do_suitless_outer_maridia(), grapple() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_go_up_mt_everest: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_do_suitless_outer_maridia() local value = wand({ knows('GravLessLevel1'), hijump(), wor({ ice(), can_spring_ball_jump() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_do_suitless_outer_maridia: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_traverse_crab_tunnel_left_to_right() local value = wand({ traverse('MainStreetBottomRight'), wor({ super(), has_patch(103) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_traverse_crab_tunnel_left_to_right: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_traverse_west_sand_hall_left_to_right() local value = gravity() if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_traverse_west_sand_hall_left_to_right: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_mt_everest() local value = wor({ wand({ gravity(), wor({ grapple(), speed(), can_fly(), knows('GravityJump') }) }), wand({ can_do_suitless_outer_maridia(), wor({ grapple(), wand({ ice(), knows('TediousMountEverest'), super() }), can_double_spring_ball_jump() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_mt_everest: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_double_spring_ball_jump() local value = wand({ can_use_spring_ball(), hijump(), knows('DoubleSpringBallJump') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_double_spring_ball_jump: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_jump_underwater() local value = wor({ gravity(), wand({ knows('GravLessLevel1'), hijump() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_jump_underwater: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_crab_hole() local value = wand({ morph(), wor({ wand({ gravity(), wor({ ice(), wand({ hijump(), knows('MaridiaWallJumps') }), knows('GravityJump'), can_fly() }) }), wand({ ice(), can_do_suitless_outer_maridia() }), can_double_spring_ball_jump() }), }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_crab_hole: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_do_outer_maridia() local value = wor({ gravity(), can_do_suitless_outer_maridia() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_do_outer_maridia: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_destroy_bomb_walls_underwater() local value = wor({ wand({ gravity(), can_destroy_bomb_walls() }), wand({ morph(), wor({ bomb(), powerbomb() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_destroy_bomb_walls_underwater: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_defeat_botwoon() local value = wand({ enough_stuff_botwoon(), can_pass_botwoon_hallway() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_defeat_botwoon: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_botwoon() local ammo_margin = can_inflict_enough_damages(6000, nil, nil, nil, false, nil, nil) local low_stuff = knows('LowStuffBotwoon') local value if ammo_margin == 0 then value = low_stuff else value = wor({ energy_reserve_count_ok(math.ceil(8/get_dmg_reduction(false)[1])), low_stuff }) end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_botwoon: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_botwoon_hallway() local value = wor({ wand({ speed(), gravity() }), wand({ knows('MochtroidClip'), ice() }), can_crystal_flash_clip() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_botwoon_hallway: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_crystal_flash_clip() local value = wand({ can_crystal_flash(), wor({ wand({ gravity(), can_use_bombs(), knows('CrystalFlashClip') }), wand({ knows('SuitlessCrystalFlashClip'), item_count_ok('pb',4) }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_crystal_flash_clip: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_access_sand_pits() local value = wor({ gravity(), wand({ hijump(), knows('GravLessLevel3') }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_access_sand_pits: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_botwoon_exit_to_colosseum() local value = wand({ wor({ wand({ gravity(), speed() }), wand({ morph(), can_jump_underwater() }) }), wor({ gravity(), wand({ knows('GravLessLevel2'), hijump(), wor({ grapple(), ice(), wand({ can_double_spring_ball_jump(), space() }) }), can_go_through_colosseum_suitless() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_botwoon_exit_to_colosseum: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_go_through_colosseum_suitless() local value = wor({ grapple(), space(), wand({ ice(), energy_reserve_count_ok(7/get_dmg_reduction(false)[1]), knows('BotwoonToDraygonWithIce') }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_go_through_colosseum_suitless: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_reach_cacatac_alley_from_botowoon() local value = wor({ gravity(), wand({ knows('GravLessLevel2'), hijump(), wor({ grapple(), ice(), can_double_spring_ball_jump() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_reach_cacatac_alley_from_botowoon: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_cacatac_alley() local value = wand({ draygon(), morph(), wor({ gravity(), wand({ knows('GravLessLevel2'), hijump(), space() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_cacatac_alley: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_colosseum_to_botwoon_exit() local value = wor({ gravity(), wand({ knows('GravLessLevel2'), hijump(), can_go_through_colosseum_suitless() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_colosseum_to_botwoon_exit: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_climb_colosseum() local value = wor({ gravity(), wand({ knows('GravLessLevel2'), hijump(), wor({ grapple(), ice(), knows('PreciousRoomGravJumpExit') }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_climb_colosseum: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_precious_room() local vanilla = is_vanilla_draygon() local value if vanilla > 1 then value = can_exit_precious_room_vanilla() else value = can_exit_precious_room_randomized() end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_precious_room: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_precious_room_vanilla() return 1 end function can_exit_precious_room_randomized() local suitless_room_exit = can_spring_ball_jump() if suitless_room_exit == 0 then if get_connection('DraygonRoomOut') == 'KraidRoomIn' then suitless_room_exit = can_short_charge() elseif get_connection('DraygonRoomOut') == 'RidleyRoomIn' then suitless_room_exit = wand({ xray(), knows('PreciousRoomXRayExit') }) end end local value = wor({ wand({ gravity(), wor({ can_fly(), knows('GravityJump'), hijump() }) }), suitless_room_exit }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_precious_room_randomized: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_fight_draygon() local value = wor({ gravity(), wand({ hijump(), wor({ knows('GravLessLevel2'), knows('GravLessLevel3') }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_fight_draygon: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_draygon() if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_draygon")) end if morph() == 0 and gravity() == 0 then return 0 end if have_missile_or_super() == 0 then return 0 end local ammo_margin, secs = can_inflict_enough_damages(6000) local fight if ammo_margin > 0 then local diff, energy_ok = compute_boss_difficulty(ammo_margin, secs, get_boss_difficulty('Draygon')) if diff < 0 then fight = 0 else if gravity() == 0 then diff = diff * DRAYGON_NO_GRAV_MALUS end if morph() == 0 then diff = diff * DRAYGON_NO_MORPH_MALUS end if gravity() > 0 and screw() > 0 then diff = diff / DRAYGON_SCREW_BONUS end diff = adjust_health_drop_diff(diff) if only_boss_left() > 0 then diff = 1 end fight = wand({ energy_ok, is_below_max_difficutly(diff)}) end else fight = 0 end local tanks_grapple = (240/get_dmg_reduction(true)[1] + 2*160/get_dmg_reduction(false)[1])/100 local value = wor({ fight, wand({ knows('DraygonGrappleKill'), grapple(), energy_reserve_count_ok(tanks_grapple) }), wand({ knows('MicrowaveDraygon'), plasma(), can_fire_charged_shots(), xray() }), wand({ gravity(), energy_reserve_count_ok(3), knows('DraygonSparkKill'), speed() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_draygon: value: %s", value)) end if value > 0 then return 1 end return 0 end function only_boss_left() -- ToDo: test -- in post_fill: if all other items can be collected but bosses could not be reached this will force thier difficulty to 1 (easy) --local value = 1 --for k,_ in pairs(LOCATIONS) do -- if k ~= "Kraid" or k ~= "Ridley" or k ~= "Phantoon" or k ~= "Draygon" or k ~= "Mother Brain" then -- local obj = Tracker:FindObjectForCode("@"..k.."/") -- if obj then -- value = value and (obj.item_count == 0) -- end -- end --end --if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then -- print(string.format("called only_boss_left: value: %s", value)) --end --return value return 0 end function all_bosses_dead() local value = kraid() + phantoon() + draygon() + ridley() if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called all_bosses_dead: value: %s", value)) end if value > 3 then return 1 end return 0 end function can_mockball() local value = wand({ morph(), knows('Mockball') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_climb_red_tower: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_kill_beetoms() local value = wor({ have_missile_or_super(), can_use_power_bombs(), screw() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_kill_beetoms: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_climb_red_tower() local value = wor({ knows('RedTowerClimb'), ice(), space() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_climb_red_tower: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_climb_bottom_red_tower() local value = wor({ has_patch(21), hijump(), ice(), can_fly(), can_short_charge() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_climb_bottom_red_tower: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_red_tower_to_maridia_node() local value = wor({ morph(), has_patch(102) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_climb_red_tower: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_draygon() local value if is_vanilla_draygon() then value = can_exit_draygon_vanilla() else value = can_exit_draygon_randomized() end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_draygon: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_draygon_vanilla() local value = wor({ can_exit_draygon_room_with_gravity(), wand({ can_draygon_crystal_flash_suit(), wor({ can_grapple_exit_draygon(), wand({ xray(), knows('PreciousRoomXRayExit') }), can_spring_ball_jump() }) }), wand({ can_grapple_exit_draygon(), wor({ wand({ xray(), knows('PreciousRoomXRayExit') }) }) }), can_double_spring_ball_jump() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_draygon_vanilla: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_draygon_randomized() local value = wor({ can_exit_draygon_room_with_gravity(), can_draygon_crystal_flash_suit(), can_grapple_exit_draygon(), can_double_spring_ball_jump() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_draygon_randomized: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_exit_draygon_room_with_gravity() local value = wand({ gravity(), wor({ can_fly(), knows('GravityJump'), wand({ hijump(), speed() }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_exit_draygon_room_with_gravity: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_draygon_crystal_flash_suit() local value = wand({ can_crystal_flash(), knows('DraygonRoomCrystalFlash'), item_count_ok('pb',4) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_draygon_crystal_flash_suit: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_grapple_exit_draygon() local value = wand({ grapple(), knows('DraygonRoomGrappleExit') }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_grapple_exit_draygon: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_kraid() local value local ammo_margin, secs = can_inflict_enough_damages(1000) if ammo_margin == 0 then value = 0 else local diff = compute_boss_difficulty(ammo_margin, secs, get_boss_difficulty('Kraid')) if only_boss_left() then diff = 1 end if diff < 0 then value = 0 else value = is_below_max_difficutly(diff) end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_kraid: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_croc() local value local ammo_margin, secs = can_inflict_enough_damages(5000, nil, nil, nil, false, nil, nil) if ammo_margin == 0 then value = wand({ knows('LowAmmoCroc'), wor({ item_count_ok('missile', 2), wand({ missile(), super() }) }) }) else value = 1 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_croc: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_enter_norfair_reserve_area_from_bubble_mountain() local value = wand({ traverse('BubbleMountainTopLeft'), wor({ can_fly(), ice(), wand({ hijump(), knows('GetAroundWallJump') }), wand({ can_use_spring_ball(), knows('SpringBallJumpFromWall') }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_enter_norfair_reserve_area_from_bubble_mountain: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_enter_norfair_reserve_area_from_bubble_mountain_top() local value = wand({ traverse('BubbleMountainTopLeft'), wor({ grapple(), space(), knows('NorfairReserveDBoost') }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_enter_norfair_reserve_area_from_bubble_mountain_top: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_hell_run_to_speed_booster() local value if speed() > 0 then value = can_hell_run(HELL_RUNS_TABLE['MainUpperNorfair']['Bubble -> Speed Booster w/Speed']) else value = can_hell_run(HELL_RUNS_TABLE['MainUpperNorfair']['Bubble -> Speed Booster']) end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_hell_run_to_speed_booster: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_access_double_chamber_items() local hell_run = HELL_RUNS_TABLE['MainUpperNorfair']['Bubble -> Wave'] local value = wor({ wand({ traverse('SingleChamberRight'), can_hell_run(hell_run) }), wand({ wor({ hijump(), can_simple_short_charge(), can_fly(), knows('DoubleChamberWallJump') }), can_hell_run(hell_run['hellRun'], hell_run['mult']*0.8, hell_run['minE']) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_hell_run_to_speed_booster: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_ridley() local value if morph() == 0 and screw() == 0 then value = 0 else local ammo_margin, secs = can_inflict_enough_damages(18000, true, nil, true, false, nil, nil) if ammo_margin == 0 then value = 0 else local diff = compute_boss_difficulty(ammo_margin, secs, get_boss_difficulty('Ridley')) if only_boss_left() > 0 then diff = 1 end if diff < 0 then value = 0 else value = is_below_max_difficutly(diff) end end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_ridley: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_phantoon() if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_phantoon")) end local value local ammo_margin, secs = can_inflict_enough_damages(2500, true, nil, nil, nil, nil, nil) if ammo_margin == 0 then value = 0 else local diff = compute_boss_difficulty(ammo_margin, secs, get_boss_difficulty('Phantoon')) if diff < 0 then value = 0 else local has_charge = can_fire_charged_shots() local has_screw = screw() if has_screw > 0 then diff = diff / PHANTOON_FLAMES_AVOID_BONUS_SCREW elseif has_charge > 0 then diff = diff / PHANTOON_FLAMES_AVOID_BONUS_CHARGE elseif has_charge == 0 and get_consumable_qty('missile') <= 2 then diff = diff * PHANTOON_LOW_MISSILE_MALUS end diff = adjust_health_drop_diff(diff) if only_boss_left() > 0 then diff = 1 end local fight = is_below_max_difficutly(diff) value = wor({ fight, wand({ knows('MicrowavePhantoon'), plasma(), can_fire_charged_shots(), xray() }) }) end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_phantoon: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_bowling() local temp = 0 if get_dmg_reduction()[1] >= 2 then temp = 1 end local value = wand({ phantoon(), wor({ temp, energy_reserve_count_ok(1), space(), grapple() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_bowling: value: %s", value)) end if value > 0 then return 1 end return 0 end function get_pirates_pseudo_screw_coeff() local value = 1 if has_patch(1004) > 0 then value = 4 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called get_pirates_pseudo_screw_coeff: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_climb_west_sand_hole() local value = wor({ gravity(), wand({ hijump(), knows('GravLessLevel3'), wor({ space(), can_spring_ball_jump(), knows('WestSandHoleSuitlessWallJumps') }) }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_climb_west_sand_hole: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_access_items_in_west_sand_hole() local value = wor({ wand({ hijump(), can_use_spring_ball() }), wand({ space(), wor({ can_use_spring_ball(), can_use_bombs() }) }), wand({ can_pass_bomb_passages(), knows('MaridiaWallJumps') }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_access_items_in_west_sand_hole: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_traverse_sand_pits() local value = wor({ gravity(), wand({ knows('GravLessLevel3'), hijump(), ice() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_traverse_sand_pits: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_tourian() local value = wand({ wor({ has_patch(201), wand({ can_pass_metroids(), can_pass_zebetites() }) }), can_open_red_doors(), enough_stuff_motherbrain(), wor({ has_patch(202), morph() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_tourian: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_zebetites() local ammo_margin, _ = can_inflict_enough_damages(1100, nil, false, nil, false, nil, true) local temp = 0 if ammo_margin >= 1 then temp = 1 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_zebetites: temp: %s", temp)) end local value = wor({ wand({ ice(), knows('IceZebSkip') }), wand({ speed(), knows('SpeedZebSkip') }), temp }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_zebetites: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_pass_metroids() local value = wor({ wand({ ice(), have_missile_or_super() }), item_count_ok('pb', 3) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_pass_metroids: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_motherbrain() local value local ammo_margin, secs = can_inflict_enough_damages(3000, nil, false, nil, false, nil, nil) if ammo_margin == 0 then value = 0 else if get_consumable_qty('missile') <= 1 or get_consumable_qty('super') <= 1 then value = 0 else ammo_margin, secs = can_inflict_enough_damages(18000 + 3000, nil, nil, nil, false, nil, nil) if ammo_margin == 0 then value = 0 else local possible, energy_diff = mb_etank_check() if possible == 0 then value = 0 else local diff = compute_boss_difficulty(ammo_margin, secs, get_boss_difficulty('MotherBrain'), energy_diff) if only_boss_left() > 0 then diff = 1 end if diff < 0 then value = 0 else value = is_below_max_difficutly(diff) end end end end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_motherbrain: value: %s", value)) end if value > 0 then return 1 end return 0 end function enough_stuff_spore_spawn() local value = wor({ missile(), super(), charge() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called enough_stuff_spore_spawn: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_open_green_doors() return super() end function can_open_red_doors() return wor({ wand({ wnot(has_patch(1006)), have_missile_or_super() }), missile() }) end function can_access_billy_mays() local value = wand({ wor({ has_patch(10), traverse('ConstructionZoneRight') }), can_use_power_bombs(), wor({ knows('BillyMays'), gravity(), space() }) }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_access_billy_mays: value: %s", value)) end if value > 0 then return 1 end return 0 end function can_use_croc_room_to_charge_speed() local croc_room = REGIONS['Crocomire Room Top'] local speedway = REGIONS['Crocomire Speedway Bottom'] local is_connected = (croc_room.exits['Crocomire Speedway Bottom'] ~= nil and type(croc_room.exits['Crocomire Speedway Bottom']) == "function") local temp = 0 if is_connected then temp = 1 end local value = wand({ temp, croc_room.traverse(), speedway.traverse() }) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_use_croc_room_to_charge_speed: value: %s", value)) end if value > 0 then return 1 end return 0 end function mb_etank_check() local energy_diff local value local temp = wor({ has_patch(1005), has_patch(201) }) if temp > 0 then energy_diff = 2.6 if varia() > 0 then energy_diff = 2.8 end value = 1 else local tanks = energy_reserve_count() energy_diff = 0 if varia() == 0 then if tanks < 6 then value = 0 else energy_diff = -3 value = 1 end else if tanks < 3 then value = 0 else value = 1 end end end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called mb_etank_check: value: %s, energy_diff: %s", value, energy_diff)) end return value, energy_diff end function adjust_health_drop_diff(diff) local dmg_red = get_dmg_reduction(false)[1] if dmg_red < 2 then diff = diff * DMG_REDUCTION_DIFFICULTY_FACTOR elseif dmg_red > 2 then diff = diff / DMG_REDUCTION_DIFFICULTY_FACTOR end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called adjust_health_drop_diff: diff: %s", diff)) end return diff end function compute_boss_difficulty(ammo_margin, secs, diff_tbl, energy_diff) if diff_tbl == nil then return 0 end if energy_diff == nil then energy_diff = 0 end local rate = nil local duration if diff_tbl['Rate'] then rate = diff_tbl['Rate'] end if not rate then duration = 120 else duration = secs / rate end local suitCoeff = get_dmg_reduction()[1] suitCoeff = suitCoeff / 2 local energy_count = energy_reserve_count() local energy = suitCoeff * (1+ energy_count + energy_diff) local energy_ok = energy_reserve_count_ok(energy_count) local energy_dict = nil if diff_tbl['Energy'] then energy_dict = diff_tbl['Energy'] end local diff = DIFFICULTY.medium if energy_dict then --table.sort(energy_dict) local keys = {} for k, _ in pairs(energy_dict) do table.insert(keys, tonumber(k)) end table.sort(keys) if #keys > 0 then local current = keys[1] if energy < current then return -1, {} end local sup = nil diff = energy_dict[tostring(current)] for _,k in ipairs(keys) do if k > energy then sup = k break end current = k diff = energy_dict[tostring(current)] end if energy > current and sup then diff = diff + ((energy_dict[tostring(sup)] - diff)/(sup - current) * (energy - current)) end end end diff = diff * (duration/120) local diff_adjust = (1 - (ammo_margin - AMMO_MARGIN_IF_NO_CHARGE)) if diff_adjust > 1 then diff = diff * diff_adjust end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called compute_boss_difficulty: diff: %s, energy_ok: %s", diff, energy_ok)) end return round(diff, 2), energy_ok end function knows(name) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called knows: name: %s", name)) end if not SLOT_DATA or not SLOT_DATA['Preset'] or not SLOT_DATA['Preset']['Knows'] then return 0 end local entry = SLOT_DATA['Preset']['Knows'][name] if not entry then if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("\tknows: %s, unknown name", name)) end return 0 end if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("\tvalue: %s, difficulty: %s", entry[1], entry[2])) end if entry[1] and is_below_max_difficutly(entry[2]) > 0 then return 1 else return 0 end end function is_below_max_difficutly(value) if value == nil or get_max_difficulty() == nil then return 0 end local result = (value <= get_max_difficulty()) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called is_below_max_difficutly: value: %s, get_max_difficulty(): %s, result: %s", value, get_max_difficulty(), result)) end if result then return 1 end return 0 end --slot data function get_max_difficulty() if not SLOT_DATA or not SLOT_DATA['max_difficulty'] or not DIFFICULTY_MAPPING[SLOT_DATA['max_difficulty']] then return nil end return DIFFICULTY_MAPPING[SLOT_DATA['max_difficulty']] end function get_setting(name) if not SLOT_DATA or not SLOT_DATA['Preset'] or not SLOT_DATA['Preset']['Settings'] or not SLOT_DATA['Preset']['Settings'][name] then return nil end return SLOT_DATA['Preset']['Settings'][name] end function get_boss_difficulty(boss_name) local setting_boss = get_setting('bossesDifficulty') if not setting_boss then return nil end return setting_boss[boss_name] end function get_difficulties_hard_room(room_name) local hard_rooms = get_setting('hardRooms') if not hard_rooms then return nil end return hard_rooms[room_name] end function get_difficulties_hell_run(hell_run_name) local hell_runs = get_setting('hellRuns') if not hell_runs then return nil end return hell_runs[hell_run_name] end -- for patch numbers check: https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/sm/variaRandomizer/rom/rom_patches.py function has_patch(patch_num) if not SLOT_DATA then return 0 end local patches = SLOT_DATA['RomPatches'] if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called has_patch: patch_num: %s, patches: %s", patch_num, patches)) end for i=1, #patches do if patches[i] == patch_num then return 1 end end return 0 end function is_area_rando() if not SLOT_DATA or not SLOT_DATA['area_randomization'] then return 0 end if SLOT_DATA['area_randomization'] > 0 then return 1 end return 0 end function is_boss_rando() if not SLOT_DATA or not SLOT_DATA['boss_randomization'] then return 0 end if SLOT_DATA['boss_randomization'] then return 1 end return 0 end function is_door_rando() if not SLOT_DATA or not SLOT_DATA['doors_colors_rando'] then return 0 end if SLOT_DATA['doors_colors_rando'] ~= 0 and SLOT_DATA['doors_colors_rando'] ~= false then return 1 end return 0 end function can_get_through_xray() return wor({ grapple(), space(), wand({ energy_reserve_count_ok_hard_room('X-Ray'), wor({ knows('XrayDboost'), wand({ ice(), wor({ hijump(), knows('XrayIce') }) }), can_infinite_bomb_jump(), wand({ hijump(), wor({ speed(), can_spring_ball_jump() }) }) }) }) }) end function can_access_croc_pb_door() return wand({ enough_stuff_croc(), wor({ wor({ can_fly(), grapple(), wand({ speed(), wor({ heat_proof(), energy_reserve_count_ok(1) }) }) }), wor({ hijump(), wand({ ice(), knows('CrocPBsIce') }), knows('CrocPBsDBoost') }) }) }) end --mapping DIFFICULTY = { ['easy'] = 1, ['medium'] = 5, ['hard'] = 10, ['harder'] = 25, ['hardcore'] = 50, ['mania'] = 100, ['god'] = 200, ['samus'] = 400, ['impossibru'] = 800, ['infinity'] = 99999, } DIFFICULTY_MAPPING = { [0] = DIFFICULTY.easy, [1] = DIFFICULTY.medium, [2] = DIFFICULTY.hard, [3] = DIFFICULTY.harder, [4] = DIFFICULTY.hardcore, [5] = DIFFICULTY.mania, [6] = DIFFICULTY.infinity } HARD_ROOM_PERSETS = { ['X-Ray'] = { ['Aarghh'] = {{10, DIFFICULTY['hard']}, {14, DIFFICULTY['medium']}}, ["I don't like spikes"] = {{8, DIFFICULTY['hard']}, {10, DIFFICULTY['medium']}, {14, DIFFICULTY['easy']}}, ['Default'] = {{6, DIFFICULTY['hard']}, {8, DIFFICULTY['medium']}, {10, DIFFICULTY['easy']}}, ["I don't mind spikes"] = {{4, DIFFICULTY['hard']}, {6, DIFFICULTY['medium']}, {8, DIFFICULTY['easy']}}, ['D-Boost master']= {{1, DIFFICULTY['hardcore']}, {2, DIFFICULTY['harder']}, {3, DIFFICULTY['hard']}, {4, DIFFICULTY['medium']}, {6, DIFFICULTY['easy']}}, ['Solution'] = {{1, DIFFICULTY['samus']}, {4, DIFFICULTY['mania']}, {6, DIFFICULTY['hard']}, {8, DIFFICULTY['medium']}, {10, DIFFICULTY['easy']}}, }, ['Gauntlet'] = { ['Aarghh'] = {{5, DIFFICULTY['hard']}, {10, DIFFICULTY['medium']}}, ["I don't like acid"] = {{1, DIFFICULTY['harder']}, {2, DIFFICULTY['hard']}, {5, DIFFICULTY['medium']}, {10, DIFFICULTY['easy']}}, ['Default'] = {{0, DIFFICULTY['harder']}, {1, DIFFICULTY['hard']}, {3, DIFFICULTY['medium']}, {6, DIFFICULTY['easy']}} } } HELL_RUN_PRESETS = { ['Ice'] = { ['No thanks'] = {}, ['Gimme energy'] = {{4, DIFFICULTY.hardcore}, {5, DIFFICULTY.harder}, {6, DIFFICULTY.hard}, {10, DIFFICULTY.medium}}, ['Default'] = {{3, DIFFICULTY.harder}, {4, DIFFICULTY.hard}, {5, DIFFICULTY.medium}}, ['Bring the heat'] = {{2, DIFFICULTY.harder}, {3, DIFFICULTY.hard}, {4, DIFFICULTY.medium}}, ['I run RBO'] = {{2, DIFFICULTY.medium}, {3, DIFFICULTY.easy}}, ['Solution'] = {{2, DIFFICULTY.hardcore}, {3, DIFFICULTY.harder}, {4, DIFFICULTY.hard}, {5, DIFFICULTY.medium}}, }, ['MainUpperNorfair'] = { ['No thanks'] = {}, ['Gimme energy'] = {{5, DIFFICULTY.mania}, {6, DIFFICULTY.hardcore}, {8, DIFFICULTY.harder}, {10, DIFFICULTY.hard}, {14, DIFFICULTY.medium}}, ['Default'] = {{4, DIFFICULTY.mania}, {5, DIFFICULTY.hardcore}, {6, DIFFICULTY.hard}, {9, DIFFICULTY.medium}}, ['Bring the heat'] = {{3, DIFFICULTY.mania}, {4, DIFFICULTY.harder}, {5, DIFFICULTY.hard}, {7, DIFFICULTY.medium}}, ['I run RBO'] = {{3, DIFFICULTY.harder}, {4, DIFFICULTY.hard}, {5, DIFFICULTY.medium}, {6, DIFFICULTY.easy}}, ['Solution'] = {{3, DIFFICULTY.samus}, {4, DIFFICULTY.mania}, {5, DIFFICULTY.hardcore}, {6, DIFFICULTY.hard}, {9, DIFFICULTY.medium}} }, ['LowerNorfair'] = { ['Default'] = {}, ['Bring the heat'] = {{10, DIFFICULTY.mania}, {13, DIFFICULTY.hardcore}, {18, DIFFICULTY.harder}}, ['I run RBO'] = {{8, DIFFICULTY.mania}, {9, DIFFICULTY.hardcore}, {11, DIFFICULTY.harder}, {14, DIFFICULTY.hard}, {18, DIFFICULTY.medium}}, ['Solution'] = {{8, DIFFICULTY.impossibru}, {18, DIFFICULTY.mania}} } } HELL_RUNS_TABLE = { ['Ice'] = { ['Norfair Entrance -> Ice Beam']= {mult= 1.0, minE= 2, hellRun= 'Ice'}, ['Norfair Entrance -> Croc via Ice']= {mult= 1.5, minE= 2, hellRun= 'Ice'}, ['Croc -> Norfair Entrance']= {mult= 2.0, minE= 1, hellRun= 'Ice'}, ['Croc -> Bubble Mountain']= {mult= 2.0, minE= 1, hellRun= 'Ice'} }, ['MainUpperNorfair'] = { ['Norfair Entrance -> Bubble']= {mult= 1.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Norfair Entrance']= {mult= 0.75, minE= 2, hellRun= 'MainUpperNorfair'}, ['Norfair Entrance -> Cathedral Missiles']= {mult= 0.66, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Cathedral Missiles']= {mult= 0.66, minE= 2, hellRun= 'MainUpperNorfair'}, ['Norfair Entrance -> Croc via Frog']= {mult= 2.0, minE= 1, hellRun= 'MainUpperNorfair'}, ['Norfair Entrance -> Croc via Frog w/Wave']= {mult= 4.0, minE= 1, hellRun= 'MainUpperNorfair'}, ['Bubble -> Norfair Reserve Missiles']= {mult= 3.0, minE= 1, hellRun= 'MainUpperNorfair'}, ['Bubble -> Norfair Reserve']= {mult= 1.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Speed Booster']= {mult= 1.0, minE= 3, hellRun= 'MainUpperNorfair'}, ['Bubble -> Speed Booster w/Speed']= {mult= 2.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Wave']= {mult= 0.75, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Kronic Boost Room']= {mult= 1.25, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Kronic Boost Room wo/Bomb']= {mult= 0.5, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble -> Croc']= {mult= 2.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Bubble Top <-> Bubble Bottom']= {mult= 0.357, minE= 2, hellRun= 'MainUpperNorfair'}, ['Croc -> Grapple Escape Missiles']= {mult= 1.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Croc -> Ice Missiles']= {mult= 1.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Single Chamber <-> Bubble Mountain']= {mult= 1.25, minE= 2, hellRun= 'MainUpperNorfair'}, ['Kronic Boost Room -> Bubble Mountain Top']= {mult= 0.5, minE= 2, hellRun= 'MainUpperNorfair'}, ['Kronic Boost Room <-> Croc']= {mult= 1.0, minE= 2, hellRun= 'MainUpperNorfair'}, ['Croc -> Norfair Entrance']= {mult= 1.25, minE= 2, hellRun= 'MainUpperNorfair'} }, ['LowerNorfair'] = { ['Main'] = {mult = 1.0, minE = 8, hellRun= 'LowerNorfair'}, ['Entrance -> GT via Chozo'] = {mult = 0.8, minE = 8, hellRun='LowerNorfair'} } } BOSSES_PRESET_TABLE = { ['Kraid'] = { ["He's annoying"] = { ['Rate'] = 0.0075, ['Energy'] = { [0.5] = DIFFICULTY.hard, [1] = DIFFICULTY.medium, [2] = DIFFICULTY.easy } }, ['Default'] = { ['Rate'] = 0.015, ['Energy'] = { [0.5] = DIFFICULTY.hard, [1.5] = DIFFICULTY.medium, [2.5] = DIFFICULTY.easy } }, ['Quick Kill'] = { ['Rate'] = 1, ['Energy'] = { [0.5] = DIFFICULTY.easy } } }, ['Phantoon'] = { ['A lot of trouble'] = { ['Rate'] = 0.01, ['Energy'] = { [1.5] = DIFFICULTY.mania, [3] = DIFFICULTY.hardcore, [4] = DIFFICULTY.harder, [5] = DIFFICULTY.hard, [7] = DIFFICULTY.medium, [10] = DIFFICULTY.easy } }, ['Default'] = { ['Rate'] = 0.015, ['Energy'] = { [0.5] = DIFFICULTY.samus, [1] = DIFFICULTY.mania, [2] = DIFFICULTY.hardcore, [4] = DIFFICULTY.harder, [5] = DIFFICULTY.hard, [6] = DIFFICULTY.medium, [10] = DIFFICULTY.easy } }, ['Used to it'] = { ['Rate'] = 0.02, ['Energy'] = { [0.5] = 150, [1] = (DIFFICULTY.mania+DIFFICULTY.hardcore)/2, [2] = DIFFICULTY.harder, [2.5] = DIFFICULTY.hard, [4] = DIFFICULTY.medium, [6] = DIFFICULTY.easy } }, ['No problemo'] = { ['Rate'] = 0.02, ['Energy'] = { [0.5] = DIFFICULTY.harder, [1] = DIFFICULTY.hard, [2] = DIFFICULTY.medium, [3] = DIFFICULTY.easy } } }, ['Draygon'] = { ['A lot of trouble'] = { ['Rate'] = 0.025, ['Energy'] = { [1] = DIFFICULTY.mania, [6] = DIFFICULTY.hardcore, [8] = DIFFICULTY.harder, [11] = DIFFICULTY.hard, [14] = DIFFICULTY.medium, [20] = DIFFICULTY.easy }, }, ['Default'] = { ['Rate'] = 0.05, ['Energy'] = { [0.5] = DIFFICULTY.samus, [1] = DIFFICULTY.mania, [6] = DIFFICULTY.hardcore, [8] = DIFFICULTY.harder, [11] = DIFFICULTY.hard, [14] = DIFFICULTY.medium, [20] = DIFFICULTY.easy }, }, ['Used to it'] = { ['Rate'] = 0.06, ['Energy'] = { [1] = DIFFICULTY.mania, [4] = DIFFICULTY.hardcore, [6] = DIFFICULTY.harder, [8] = DIFFICULTY.hard, [11] = DIFFICULTY.medium, [14] = DIFFICULTY.easy }, }, ['No problemo'] = { ['Rate'] = 0.08, ['Energy'] = { [1] = DIFFICULTY.mania, [4] = DIFFICULTY.hardcore, [5] = DIFFICULTY.harder, [6] = DIFFICULTY.hard, [8] = DIFFICULTY.medium, [12] = DIFFICULTY.easy }, } }, ['Ridley'] = { ["I'm scared!"] = { ['Rate'] = 0.047, ['Energy'] = { [1] = DIFFICULTY.mania, [7] = DIFFICULTY.hardcore, [11] = DIFFICULTY.harder, [14] = DIFFICULTY.hard, [20] = DIFFICULTY.medium }, }, ['Default'] = { ['Rate'] = 0.12, ['Energy'] = { [0.5] = DIFFICULTY.samus, [1] = DIFFICULTY.mania, [6] = DIFFICULTY.hardcore, [8] = DIFFICULTY.harder, [12] = DIFFICULTY.hard, [20] = DIFFICULTY.medium, [36] = DIFFICULTY.easy }, }, ['Used to it'] = { ['Rate'] = 0.16, ['Energy'] = { [1] = DIFFICULTY.mania, [6] = DIFFICULTY.hardcore, [8] = DIFFICULTY.harder, [10] = DIFFICULTY.hard, [14] = DIFFICULTY.medium, [20] = DIFFICULTY.easy }, }, ['Piece of cake'] = { ['Rate'] = 0.3, ['Energy'] = { [1] = DIFFICULTY.mania, [3] = DIFFICULTY.hardcore, [4] = DIFFICULTY.harder, [6] = DIFFICULTY.hard, [8] = DIFFICULTY.medium, [10] = DIFFICULTY.easy } } }, ['MotherBrain'] = { ["It can get ugly"] = { ['Rate'] = 0.18, ['Energy'] = { [2] = DIFFICULTY.impossibru, [4] = DIFFICULTY.mania, [8] = DIFFICULTY.hardcore, [12] = DIFFICULTY.harder, [16] = DIFFICULTY.hard, [24] = DIFFICULTY.medium, [32] = DIFFICULTY.easy } }, ['Default'] = { ['Rate'] = 0.25, ['Energy'] = { [2] = DIFFICULTY.impossibru, [4] = DIFFICULTY.mania, [8] = DIFFICULTY.hardcore, [12] = DIFFICULTY.harder, [16] = DIFFICULTY.hard, [20] = DIFFICULTY.medium, [24] = DIFFICULTY.easy } }, ['Is this really the last boss?'] = { ['Rate'] = 0.5, ['Energy'] = { [2] = DIFFICULTY.impossibru, [4] = DIFFICULTY.mania, [6] = DIFFICULTY.hardcore, [8] = DIFFICULTY.harder, [12] = DIFFICULTY.hard, [14] = DIFFICULTY.medium, [20] = DIFFICULTY.easy } }, ['Nice cutscene bro'] = { ['Rate'] = 0.6, ['Energy'] = { [2] = DIFFICULTY.mania, [4] = DIFFICULTY.hard, [8] = DIFFICULTY.medium, [12] = DIFFICULTY.easy } } } } MISSILES_PER_SEC = 3 SUPERS_PER_SEC = 1.85 PB_PER_SEC = 0.33 CHARGED_PER_SEC = 0.75 MISSILES_DROP_PER_MIN = 12 AMMO_MARGIN_IF_NO_CHARGE = 1.5 PHANTOON_FLAMES_AVOID_BONUS_CHARGE = 1.2 PHANTOON_FLAMES_AVOID_BONUS_SCREW = 1.5 PHANTOON_LOW_MISSILE_MALUS = 1.2 DRAYGON_NO_GRAV_MALUS = 2 DRAYGON_NO_MORPH_MALUS = 2 DRAYGON_SCREW_BONUS = 2 DMG_REDUCTION_DIFFICULTY_FACTOR = 1.5
-- tile-collision module -- assumes the attachment module function coll_tile_help(pos, per, spd, pos_rad, per_rad, dir, a, hit_func, solid_func) local coll_tile_bounds = function(pos, rad) return flr(pos - rad), -flr(-(pos + rad)) - 1 end local pos_min, pos_max = coll_tile_bounds(pos + spd, pos_rad) local per_min, per_max = coll_tile_bounds(per, per_rad) for j=per_min, per_max do if spd < 0 and solid_func(pos_min, j) then hit_func(a, dir) return pos_min + pos_rad + 1, 0 elseif spd > 0 and solid_func(pos_max, j) then hit_func(a, dir+1) return pos_max - pos_rad, 0 end end return pos, spd end
module(..., package.seeall) local Utils = require("Systems.Utils"); local _dictionary = {}; local _lang = "en"; local _numWords = 0; local _letterValues = {}; local _onLoadComplete = nil; function getLetterValue(self, letter) return _letterValues[letter:upper()] or 0; end function getWordValue(self, word) if (containsWord(self, word) == false) then return 0; end local value = 0; for i = 1, #word, 1 do value = value + getLetterValue(self, word:sub(i, i)); end return value; end function count() return _numWords; end function load(self, lang, onLoadComplete) _onLoadComplete = onLoadComplete; _lang = lang or userDefinedLanguage or system.getPreference("ui", "language"); -- default to en if not supported if (_lang ~= "en" and _lang ~= "fr" and _lang ~= "it" and _land ~= "es") then _lang = "en"; end _loadLetters(); _loadWords(); if (_onLoadComplete ~= nil) then _onLoadComplete(); end end function _loadLetters() local rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/letters.txt"); for line in string.gmatch(rawText, "[^\n]+") do local letters = {}; for token in string.gmatch(line, "[^,]+") do letters[#letters+1] = token; end _letterValues[letters[1]:upper()] = letters[2]; end end function _loadWords() local rawText local numTokens function loadText() numTokens = 0; -- print (rawText) for token in string.gmatch(rawText, "[^\n]+") do -- print("token " .. token); --for token in string.gmatch(rawText, "[^,]+") do if (_dictionary[#token] == nil) then _dictionary[#token] = {count=0, words={}}; end if (_dictionary[#token].words[token:upper()] ~= true) then _dictionary[#token].count = _dictionary[#token].count + 1; end _dictionary[#token].words[token:upper()] = true; _numWords = _numWords + 1; end end rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/a.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/b.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/c.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/d.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/e.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/f.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/g.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/h.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/i.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/j.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/k.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/l.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/m.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/n.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/o.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/p.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/q.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/r.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/s.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/t.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/u.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/v.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/w.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/x.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/y.txt"); loadText() rawText = Utils:loadText("Systems/WordGameSystem/" .. _lang .. "/z.txt"); loadText() end function containsWord(self, word) if (_dictionary[#word] == nil) then return false; end return _dictionary[#word].words[word:upper()] ~= nil; end function getSubwords(self, word, min, max) if (word == nil) then return {}; end min = min or 0; if (min == 0) then max = max or 999; else max = max or min; end local result = {}; result.wordsByLength = {}; result.words = {}; result.min = min; result.max = max; result._completedWords = {}; function result:setCompletedWord(word) self._completedWords[word:upper()] = true; end function result:isWordCompleted(word) return self._completedWords[word:upper()] == true; end function result:getUncompletedWords() local words = {}; for i = 1, #words, i do local word = self.words[i] if (sel:isWordCompleted(word) == false) then words[#words+1] = word; end end return words; end function result:getCompletedWords() return self._completedWords; end function result:containsWord(word) return self.words[word] == true; end function result:getWords(min, max) min = min or 0; if (min == 0) then max = max or 999; else max = max or min; end local words = {}; for i = math.max(min, self.min), math.min(max, self.max), 1 do local wordsByLength = self.wordsByLength[i]; for j = 1, #wordsByLength, 1 do words[#words+1] = wordsByLength[j]; end end return words; end for i = min, max, 1 do result.wordsByLength[i] = {}; end local letters = {}; for i = 1, #word, 1 do letters[#letters+1] = word:sub(i, i); end local usedIndices = {}; _recursiveFindAllWords(result, letters, usedIndices, "", min, max) return result; end function _recursiveFindAllWords(result, letters, usedIndices, word, min, max) local numLetters; for i = 1, #letters, 1 do if (usedIndices[i] ~= true) then usedIndices[i] = true; if (containsWord(nil, word .. letters[i])) then numLetters = #word+1; local realWord = word .. letters[i]; if (numLetters >= min and numLetters <= max and result.words[realWord:upper()] ~= true) then result.wordsByLength[numLetters][#result.wordsByLength[numLetters]+1] = realWord:upper(); result.words[realWord:upper()] = true; end end _recursiveFindAllWords(result, letters, usedIndices, word .. letters[i], min, max); usedIndices[i] = false; end end end function getRandomWord(self, min, max) max = max or min; local numLetters = min + math.round(math.random() * (max-min)); if (_dictionary[numLetters] == nil) then return ""; end local index = math.floor(math.random() * _dictionary[numLetters].count); local lookup = _dictionary[numLetters].words; for key,value in pairs(lookup) do index = index - 1; if (index == 0) then return key; end end return nil; end
require 'math' function basen(n, b) n = math.floor(n) if not b or b == 10 then return tostring(n) end digits = "0123456789abcdefghijklmnopqrstuvwxyz" t = {} sign = "" if n < 0 then sign = "-" n = -n end repeat d = (n % b) + 1 n = math.floor(n / b) table.insert(t, 1, digits:sub(d,d)) until n == 0 return sign .. table.concat(t,"") end function jhash(arr) h = 8388617 for k, v in pairs(arr) do h = bit32.bxor( bit32.band( bit32.bor( bit32.lshift(h, 1), bit32.rshift(h, 31) ), 0xffffffff ), v ) end return basen(h, 36) end arr = {} for i = 1, 5000 do arr[i] = math.random(0, 255) end print(jhash(arr))
function getOnModifyPrefix () if Global.CLIENT then return "client_onModify_" else return "onModify_" end end Variable = class() function Variable:__toString () return "Variable" end function isVariable (v) return is_a(v, Variable) end ------------------------------------------------ __SV_PREFIX = "__SV_" function __getVariable (uniqueId, variableName) return getEntity(uniqueId)[__SV_PREFIX .. variableName] end function __getVariableGuiName (uniqueId, variableName) local entity = getEntity(uniqueId) local variable = entity[__SV_PREFIX .. variableName] if variable.guiName then return variable.guiName else return variableName end end ------------------------------------------------ StateVariable = class(Variable) function StateVariable:__tostring () return "StateVariable" end function isStateVariable (v) return (tostring(v) == "StateVariable") end function StateVariable:__init (kwargs) log(INFO, "StateVariable.create") self._name = null if not kwargs then kwargs = {} end self.clientRead = defaultValue(kwargs.clientRead, true) self.clientWrite = defaultValue(kwargs.clientWrite, true) self.customSynch = defaultValue(kwargs.customSynch, false) self.clientSet = defaultValue(kwargs.clientSet, false) self.guiName = kwargs.guiName self.altName = kwargs.altName self.reliable = defaultValue(kwargs.reliable, true) self.hasHistory = defaultValue(kwargs.hasHistory, true) self.clientPrivate = defaultValue(kwargs.clientPrivate, false) end function StateVariable:_register (_name, parent) self._name = _name parent[__SV_PREFIX .. _name] = self parent[_name] = nil log(INFO, string.format("Setting up setter/getter for %s", _name)) assert(self.getter) assert(self.setter) parent:__defineGetter(_name, self.getter, self) parent:__defineSetter(_name, self.setter, self) if self.altName then parent[__SV_PREFIX .. self.altName] = self parent:__defineGetter(self.altName, self.getter, self) parent:__defineSetter(self.altName, self.setter, self) end end function StateVariable:readTests (entity) if not (Global.SERVER or self.clientRead) then assert(false) end end function StateVariable:writeTests (entity) if entity.deactivated then log(ERROR, string.format("Trying to write a field %s of %i,%s", self._name, entity.uniqueId, tostring(entity))) assert(false) end if not (Global.SERVER or self.clientWrite) then assert(Global.SERVER or self.clientWrite) end if not entity.initialized then assert(entity.initialized) end end function StateVariable:getter (variable) log(INFO, "getter.readtests...") variable:readTests(self) return self.stateVariableValues[variable._name] end function StateVariable:setter (variable, value) -- log(INFO, "StateVariable::setter") variable:writeTests(self) self:_setStateDatum(variable._name, value, null) end function StateVariable:validate (value) return true end function StateVariable:shouldSend (entity, targetClientNumber) return (not self.clientPrivate) or (entity.clientNumber == targetClientNumber) end ------------------------------------------------ -- let's wrap stuff so it takes self argument -- if no val is present, take self as val function selftostring (self, val) if not val then return tostring(self) else return tostring(val) end end function selftointeger (self, val) if not val then return math.round(self) else return math.round(val) end end function selftodouble (self, val) if not val then return tonumber(self) else return tonumber(val) end end function selftoboolean (self, val) if not val then if type(self) == "string" then if self == "true" then return true else return false end else return toboolean(self) end else if type(val) == "string" then if val == "true" then return true else return false end else return toboolean(val) end end end function selftojson (self, val) if not val then return JSON.encode(self) else return JSON.encode(val) end end function selffromjson (self, val) if not val then return JSON.decode(self) else return JSON.decode(val) end end StateInteger = class(StateVariable) StateInteger.toWire = selftostring StateInteger.fromWire = selftointeger StateInteger.toData = selftostring StateInteger.fromData = selftointeger function StateInteger:__tostring () return "StateInteger" end function decimal2 (self, x) if not x then x = self end if math.abs(x) < 0.01 then return '0' end local ret = tostring(x) local spl = string.split(ret, '.') if not spl[2] then return ret else return spl[1] .. "." .. string.sub(spl[2], 1, 2) end end StateFloat = class(StateVariable) StateFloat.toWire = decimal2 StateFloat.fromWire = selftodouble StateFloat.toData = decimal2 StateFloat.fromData = selftodouble function StateFloat:__tostring () return "StateFloat" end StateEnum = class(StateInteger) function StateEnum:__tostring () return "StateEnum" end StateBoolean = class(StateVariable) StateBoolean.toWire = selftostring StateBoolean.fromWire = selftoboolean StateBoolean.toData = selftostring StateBoolean.fromData = selftoboolean function StateBoolean:__tostring () return "StateBoolean" end StateString = class(StateVariable) StateString.toWire = selftostring StateString.fromWire = selftostring StateString.toData = selftostring StateString.fromData = selftostring function StateString:__tostring () return "StateString" end ------------------------------------------------ ArraySurrogate = class() function ArraySurrogate:__init (entity, variable) log(INFO, "Setting up ArraySurrogate") self.entity = entity self.variable = variable self:__defineGetter("length", function (self) return self.variable:getLength(self.entity) end) end function ArraySurrogate:__tostring () return "ArraySurrogate" end function ArraySurrogate:push (value) self:set(self.length + 1, value) end function ArraySurrogate:get (index) return self.variable:getItem(self.entity, index) end function ArraySurrogate:set (index, value) self.variable:setItem(self.entity, index, value) end function ArraySurrogate:asArray () log(INFO, "asArray: " .. tostring(self)) local ret = {} for i = 1, self.length do log(INFO, string.format("asArray(%i)", i)) table.insert(ret, self:get(i)) end return ret end ------------------------------------------------ StateArray = class(StateVariable) StateArray.separator = "|" StateArray.surrogateClass = ArraySurrogate function StateArray:__tostring () return "StateArray" end function StateArray:emptyValue () return {} end function StateArray:getter (variable) log(INFO, "StateArray.getter.readtests...") variable:readTests(self) if not variable:getRaw(self) then return nil end log(INFO, string.format("StateArray.getter (%s,%s): Creating surrogate", variable._name, tostring(variable))) local cacheName = '__arraysurrogate_' .. variable._name if not self[cacheName] then self[cacheName] = variable.surrogateClass(self, variable) end return self[cacheName] end function StateArray:setter (variable, value) log(INFO, "StateArray.setter: " .. JSON.encode(value)) if value.x then log(INFO, string.format("StateArray.setter: %f, %f, %f", value.x, value.y, value.z)) end if value.get then log(INFO, string.format("StateArray.setter: %f, %f, %f", value:get(1), value:get(2), value:get(3))) end local data if value.asArray then data = value:asArray() else data = {} local val if tostring(value) == "ArraySurrogate" then for i = 1, value.length do val = value:get(i) table.insert(data, val) end else for i = 1, #value do val = value[i] table.insert(data, val) end end end self:_setStateDatum(variable._name, data, null) end StateArray.toWireItem = selftostring function StateArray:toWire (value) log(INFO, "toWire of StateArray: " .. JSON.encode(value)) if value.asArray then value = value:asArray() end return '[' .. table.concat(table.map(value, self.toWireItem), self.separator) .. ']' end StateArray.fromWireItem = selftostring function StateArray:fromWire (value) log(DEBUG, "fromWire of StateArray: " .. JSON.encode(value)) if type(value) == "table" then return value end -- return value if nothing to convert if value == "[]" then return {} else return table.map(string.split(string.gsub(value, "[%[%]]", ""), self.separator), self.fromWireItem) end end StateArray.toDataItem = selftostring function StateArray:toData (value) log(INFO, string.format("(1) StateArray.toData: %s %s %s", tostring(value), type(value), JSON.encode(value))) if value.asArray then log(INFO, "(1.5) StateArray.toData: using asArray") value = value:asArray() end log(INFO, string.format("(2) StateArray.toData: %s %s %s", tostring(value), type(value), JSON.encode(value))) return '[' .. table.concat(table.map(value, self.toDataItem), self.separator) .. ']' end StateArray.fromDataItem = selftostring function StateArray:fromData (value) log(DEBUG, string.format("StateArray.fromData %s::%s", tostring(self._name), tostring(value))) if type(value) == "table" then return value end -- return value if nothing to convert if value == "[]" then return {} else return table.map(string.split(string.gsub(value, "[%[%]]", ""), self.separator), self.fromDataItem) end end function StateArray:getRaw (entity) log(INFO, "getRaw: " .. tostring(self)) log(INFO, JSON.encode(entity.stateVariableValues)) local value = entity.stateVariableValues[self._name] if not value then value = {} end return value end function StateArray:setItem (entity, i, value) log(INFO, string.format("setItem: %i : %s", i, JSON.encode(value))) local array = self:getRaw(entity) log(INFO, string.format("gotraw: %s", JSON.encode(array))) if type(value) == "string" then assert(not string.find(value, "|")) end array[i] = value entity:_setStateDatum(self._name, array, null) end function StateArray:getItem (entity, i) log(INFO, string.format("StateArray.getItem for %i", i)) local array = self:getRaw(entity) log(INFO, string.format("StateArray.getItem %s ==> %s", JSON.encode(array), tostring(array[i]))) return array[i] end function StateArray:getLength (entity) local array = self:getRaw(entity) if not array then assert(false) end return #array end ------------------------------------------------ StateArrayString = class(StateArray) function StateArrayString:__tostring () return "StateArrayString" end StateArrayStringComma = class(StateArrayString) StateArrayStringComma.separator = "," ------------------------------------------------ StateArrayFloat = class(StateArray) function StateArrayFloat:__tostring () return "StateArrayFloat" end StateArrayFloat.toWireItem = decimal2 StateArrayFloat.fromWireItem = selftodouble StateArrayFloat.toDataItem = decimal2 StateArrayFloat.fromDataItem = selftodouble ------------------------------------------------ StateArrayInteger = class(StateArray) function StateArrayInteger:__tostring () return "StateArrayInteger" end StateArrayInteger.toWireItem = selftostring StateArrayInteger.fromWireItem = selftointeger StateArrayInteger.toDataItem = selftostring StateArrayInteger.fromDataItem = selftointeger ------------------------------------------------ VariableAlias = class(Variable) function VariableAlias:__init (targetName) self.targetName = targetName end function VariableAlias:_register (_name, parent) self._name = _name parent[_name] = nil local target = parent[__SV_PREFIX .. self.targetName] parent[__SV_PREFIX .. _name] = target parent:__defineGetter(_name, target.getter, target) parent:__defineSetter(_name, target.setter, target) assert(not self.altName) end ------------------------------------------------ WrappedCVariable = { __init = function (self, kwargs) log(INFO, "WrappedCVariable.create") self.cGetterRaw = kwargs.cGetter self.cSetterRaw = kwargs.cSetter kwargs.cGetter = nil kwargs.cSetter = nil self[StateVariable].__user_init(self, kwargs) end, _register = function (self, _name, parent) self[StateVariable]._register(self, _name, parent) self.cGetter = self.cGetterRaw self.cSetter = self.cSetterRaw if type(self.cGetter) == "string" then self.cGetter = loadstring("return " .. self.cGetter)() end if type(self.cSetter) == "string" then self.cSetter = loadstring("return " .. self.cSetter)() end if self.cSetter then local prefix = getOnModifyPrefix() local variable = self parent:connect(prefix .. _name, function (entity, value) if Global.CLIENT or parent:canCallCFuncs() then log(INFO, string.format("Calling cSetter for %s, with %s (%s)", self._name, tostring(value), type(value))) variable.cSetter(parent, value) parent.stateVariableValues[self._name] = value parent.stateVariableValueTimestamps[self._name] = Global.currTimestamp else parent:_queueStateVariableChange(self._name, value) end end) else log(DEBUG, "No cSetter for " .. _name .. "; not connecting to signal") end end, getter = function (self, variable) log(INFO, "WCV getter.readtests...") variable:readTests(self) local cachedTimestamp = self.stateVariableValueTimestamps[variable._name] if cachedTimestamp == Global.currTimestamp then return self.stateVariableValues[variable._name] end log(INFO, "WCV getter " .. variable._name) if variable.cGetter and (Global.CLIENT or self:canCallCFuncs()) then log(INFO, "WCV getter: call C") local value = variable.cGetter(self) if Global.CLIENT or self._queuedStateVariableChangesComplete then self.stateVariableValues[variable._name] = value self.stateVariableValueTimestamps[variable._name] = Global.currTimestamp end return value else log(INFO, "WCV getter: fallback to stateData since " .. tostring(variable.cGetter)) return variable[StateVariable].getter(self, variable) end end } ------------------------------------------------ WrappedCInteger = class(StateInteger) table.merge(WrappedCInteger, WrappedCVariable) function WrappedCInteger:__tostring () return "WrappedCInteger" end WrappedCFloat = class(StateFloat) table.merge(WrappedCFloat, WrappedCVariable) function WrappedCFloat:__tostring () return "WrappedCFloat" end WrappedCEnum = class(StateEnum) table.merge(WrappedCEnum, WrappedCVariable) function WrappedCEnum:__tostring () return "WrappedCEnum" end WrappedCBoolean = class(StateBoolean) table.merge(WrappedCBoolean, WrappedCVariable) function WrappedCBoolean:__tostring () return "WrappedCBoolean" end WrappedCString = class(StateString) table.merge(WrappedCString, WrappedCVariable) function WrappedCString:__tostring () return "WrappedCString" end ------------------------------------------------ WrappedCArray = class(StateArray) table.merge(WrappedCArray, WrappedCVariable) table.merge(WrappedCArray, { __tostring = function (self) return "WrappedCArray" end, getter = StateArray().getter, getRaw = function (self, entity) log(INFO, "WCA.getRaw " .. self._name .. tostring(self.cGetter)) if self.cGetter and (Global.CLIENT or entity:canCallCFuncs()) then local cachedTimestamp = entity.stateVariableValueTimestamps[self._name] if cachedTimestamp == Global.currTimestamp then return entity.stateVariableValues[self._name] end log(INFO, "WCA.getRaw: call C") local value = self.cGetter(entity) if Global.CLIENT or entity._queuedStateVariableChangesComplete then entity.stateVariableValues[self._name] = value entity.stateVariableValueTimestamps[self._name] = Global.currTimestamp end return value else log(INFO, "WCA.getRaw: fallback to stateData") local ret = entity.stateVariableValues[self._name] log(INFO, "WCA.getRaw..." .. tostring(ret)) return ret end end }) ------------------------------------------------ local Vector3Surrogate = class(ArraySurrogate) table.merge(Vector3Surrogate, table.filter(Vector3, function (k, v) if not is_reserved(k) and not is_extra(k) then return true else return false end end)) function Vector3Surrogate:__init (entity, variable) self:__defineGetter("x", function(self) return self:get(1) end) self:__defineGetter("y", function(self) return self:get(2) end) self:__defineGetter("z", function(self) return self:get(3) end) self:__defineSetter("x", function(self, v) self:set(1, v) return true end) self:__defineSetter("y", function(self, v) self:set(2, v) return true end) self:__defineSetter("z", function(self, v) self:set(3, v) return true end) self:__defineGetter("length", function(self) return 3 end) self[ArraySurrogate].__user_init(self, entity, variable) self.entity = entity self.variable = variable end function Vector3Surrogate:__tostring () return "Vector3Surrogate" end function Vector3Surrogate:push (value) assert(false) -- no need for push here end local Vector4Surrogate = class(ArraySurrogate) table.merge(Vector4Surrogate, table.filter(Vector4, function (k, v) if not is_reserved(k) and not is_extra(k) then return true else return false end end)) function Vector4Surrogate:__init (entity, variable) self:__defineGetter("x", function(self) return self:get(1) end) self:__defineGetter("y", function(self) return self:get(2) end) self:__defineGetter("z", function(self) return self:get(3) end) self:__defineGetter("w", function(self) return self:get(4) end) self:__defineSetter("x", function(self, v) self:set(1, v) return true end) self:__defineSetter("y", function(self, v) self:set(2, v) return true end) self:__defineSetter("z", function(self, v) self:set(3, v) return true end) self:__defineSetter("w", function(self, v) self:set(4, v) return true end) self:__defineGetter("length", function(self) return 4 end) self[ArraySurrogate].__user_init(self, entity, variable) self.entity = entity self.variable = variable end function Vector4Surrogate:__tostring () return "Vector4Surrogate" end function Vector4Surrogate:push (value) assert(false) -- no need for push here end ------------------------------------------------ Vector3ArrayPlugin = { surrogateClass = Vector3Surrogate, emptyValue = function (self) return {0,0,0} end, fromDataItem = selftodouble, toDataItem = decimal2, fromWireItem = selftodouble, toWireItem = decimal2 } WrappedCVector3 = class(WrappedCArray) table.merge(WrappedCVector3, Vector3ArrayPlugin) function WrappedCVector3:__tostring () return "WrappedCVector3" end StateVector3 = class(StateArray) table.merge(StateVector3, Vector3ArrayPlugin) function StateVector3:__tostring () return "StateVector3" end ------------------------------------------------ Vector4ArrayPlugin = table.copy(Vector3ArrayPlugin) Vector4ArrayPlugin.surrogateClass = Vector4Surrogate function Vector4ArrayPlugin.emptyValue () return {0,0,0,0} end WrappedCVector4 = class(WrappedCArray) table.merge(WrappedCVector4, Vector4ArrayPlugin) function WrappedCVector4:__tostring () return "WrappedCVector4" end StateVector4 = class(StateArray) table.merge(StateVector4, Vector4ArrayPlugin) function StateVector4:__tostring () return "StateVector4" end ------------------------------------------------ StateJSON = class(StateVariable) StateJSON.toWire = selftojson StateJSON.fromWire = selffromjson StateJSON.toData = selftojson StateJSON.fromData = selffromjson function StateJSON:__tostring () return "StateJSON" end JSON.register(function (val) return (type(val) == "table" and val.uniqueId ~= nil) end, function (val) return val.uniqueId end)
if(GetRealmName() == "Pagle")then WP_Database = { ["Klappo"] = "ST:821/99%SB:860/99%SM:1096/99%", ["Jele"] = "ST:804/99%SB:842/99%SM:1056/99%", ["Tweet"] = "ST:853/99%SB:846/99%LM:989/98%", ["Burywar"] = "ST:795/99%SB:822/99%LM:947/97%", ["Rh"] = "ST:830/99%SB:867/99%SM:1104/99%", ["Sinista"] = "ST:820/99%SB:870/99%SM:1137/99%", ["Jaems"] = "ST:811/99%SB:875/99%SM:1093/99%", ["Catlordx"] = "ST:748/99%SB:780/99%SM:1014/99%", ["Scartzel"] = "ST:793/99%SB:853/99%SM:1032/99%", ["Ianzbear"] = "LT:782/98%SB:815/99%SM:1034/99%", ["Gnarwhal"] = "LT:773/97%SB:865/99%SM:1009/99%", ["Stepsis"] = "ST:810/99%SB:827/99%SM:984/99%", ["Kalief"] = "ST:820/99%SB:847/99%LM:987/98%", ["Obese"] = "LT:744/95%SB:812/99%SM:1001/99%", ["Skoop"] = "LT:776/98%SB:830/99%SM:1094/99%", ["Jaytn"] = "ST:836/99%SB:830/99%SM:1077/99%", ["Dracghul"] = "ST:791/99%SB:808/99%LM:988/98%", ["Spunkdrunk"] = "LT:765/97%LB:794/98%SM:1006/99%", ["Virii"] = "ST:795/99%SB:808/99%LM:951/96%", ["Bludgeons"] = "ST:795/99%SB:821/99%SM:1053/99%", ["Straton"] = "ET:717/93%LB:793/98%LM:824/97%", ["Bort"] = "ST:797/99%SB:814/99%SM:1054/99%", ["Boogiebear"] = "ST:672/99%SB:771/99%LM:972/98%", ["Simonize"] = "ST:797/99%SB:833/99%SM:1102/99%", ["Fayde"] = "ST:759/99%SB:806/99%LM:981/98%", ["Gil"] = "ST:833/99%SB:858/99%SM:1109/99%", ["Garballs"] = "ST:783/99%SB:847/99%SM:1013/99%", ["Setsugekka"] = "ST:793/99%SB:852/99%SM:1055/99%", ["Smile"] = "ST:801/99%SB:833/99%SM:1015/99%", ["Cidworth"] = "LT:785/98%SB:812/99%LM:989/98%", ["Mediumsize"] = "ST:869/99%SB:830/99%SM:999/99%", ["Currah"] = "ET:732/93%SB:804/99%LM:992/98%", ["Opheliaballz"] = "ST:795/99%SB:807/99%LM:954/97%", ["Dranlo"] = "ST:695/99%SB:800/99%SM:987/99%", ["Thandorr"] = "ST:817/99%SB:871/99%SM:1079/99%", ["Dankwar"] = "LT:783/98%SB:874/99%SM:1056/99%", ["Amรถn"] = "ST:831/99%SB:861/99%SM:1062/99%", ["Cynadra"] = "LT:758/96%SB:824/99%SM:1035/99%", ["Furiosa"] = "LT:790/98%SB:818/99%SM:1025/99%", ["Dรกr"] = "ET:710/91%LB:783/98%LM:919/95%", ["Heolfrig"] = "ST:807/99%SB:841/99%SM:1093/99%", ["Artesiea"] = "LT:746/95%SB:778/99%LM:940/96%", ["Baesuzy"] = "ET:692/92%SB:806/99%SM:1016/99%", ["Brodoth"] = "LT:781/98%SB:800/99%EM:885/91%", ["Ilikewafflez"] = "ST:812/99%SB:856/99%SM:1105/99%", ["Supahot"] = "ET:726/93%LB:791/98%SM:1000/99%", ["Skookem"] = "LT:774/97%SB:798/99%SM:1038/99%", ["Raveboi"] = "LT:760/97%LB:788/98%LM:969/98%", ["Aeriul"] = "ST:809/99%SB:835/99%SM:1058/99%", ["Nithplz"] = "ST:827/99%SB:843/99%SM:1001/99%", ["Sherriff"] = "LT:747/95%LB:794/98%SM:1024/99%", ["Luminde"] = "ST:826/99%SB:847/99%SM:1045/99%", ["Hidden"] = "ST:835/99%SB:883/99%SM:1129/99%", ["Loretta"] = "LT:486/97%SB:803/99%SM:1078/99%", ["Skeleton"] = "LT:762/96%SB:795/99%SM:1032/99%", ["Departed"] = "ST:830/99%SB:819/99%SM:1035/99%", ["Floraldrapes"] = "ST:680/99%SB:778/99%LM:923/95%", ["Putinstank"] = "LT:746/95%LB:785/98%SM:1043/99%", ["Galeguard"] = "ST:796/99%SB:808/99%LM:995/98%", ["Cramer"] = "ST:798/99%SB:810/99%SM:1028/99%", ["Osolon"] = "ET:724/93%LB:786/98%EM:881/91%", ["Clis"] = "ET:714/92%LB:778/97%EM:915/93%", ["Greasin"] = "LT:778/98%SB:828/99%SM:1012/99%", ["Zhuki"] = "LT:779/98%SB:811/99%LM:942/96%", ["Itchybox"] = "ET:720/92%LB:755/95%EM:855/88%", ["Timecrunch"] = "LT:764/96%LB:789/98%LM:971/98%", ["Shepster"] = "ST:817/99%SB:845/99%SM:1014/99%", ["Dorac"] = "ST:761/99%SB:797/99%LM:940/96%", ["Based"] = "ET:692/89%LB:786/98%LM:939/95%", ["Marla"] = "LT:763/96%SB:818/99%SM:1035/99%", ["Khranes"] = "ST:832/99%SB:796/99%EM:842/89%", ["Cynan"] = "LT:749/95%SB:802/99%SM:1040/99%", ["Shinra"] = "ST:832/99%SB:846/99%SM:1006/99%", ["Clutchness"] = "ST:888/99%SB:826/99%SM:1027/99%", ["Brazy"] = "ST:801/99%LB:793/98%LM:981/98%", ["Warjim"] = "LT:790/98%LB:787/98%LM:977/97%", ["Spunoff"] = "LT:751/95%SB:796/99%SM:1002/99%", ["Zanorath"] = "ST:855/99%SB:813/99%LM:979/98%", ["Saki"] = "ET:693/89%LB:790/98%EM:900/94%", ["Ufourick"] = "ET:698/90%LB:766/96%EM:911/93%", ["Anthonyy"] = "ST:838/99%SB:833/99%LM:991/98%", ["Sholar"] = "LT:766/97%SB:790/99%LM:973/98%", ["Strelitzia"] = "LT:783/98%SB:809/99%LM:968/97%", ["Datassassin"] = "ST:822/99%SB:842/99%SM:1062/99%", ["Eliyanna"] = "LT:762/96%LB:789/98%LM:952/96%", ["Bulvine"] = "LT:750/95%LB:786/98%LM:962/97%", ["Warhold"] = "ST:847/99%SB:803/99%SM:989/99%", ["Rav"] = "ST:805/99%SB:803/99%LM:976/98%", ["Bell"] = "ST:845/99%SB:874/99%SM:1070/99%", ["Caedere"] = "ET:715/92%LB:761/96%LM:914/95%", ["Uncensored"] = "LT:519/97%LB:731/98%LM:993/98%", ["Lochs"] = "LT:777/97%SB:816/99%SM:1047/99%", ["Siegfried"] = "LT:765/97%LB:779/98%EM:924/94%", ["Pizzaparty"] = "ST:824/99%SB:821/99%LM:958/97%", ["Sulick"] = "ST:810/99%SB:820/99%LM:972/98%", ["Gorbad"] = "ET:725/93%LB:779/97%EM:902/92%", ["Beeyotch"] = "ET:628/81%SB:824/99%LM:994/98%", ["Ghue"] = "LT:779/98%SB:810/99%SM:1082/99%", ["Qiya"] = "LT:764/97%SB:807/99%LM:953/97%", ["Ahuataba"] = "ET:724/93%SB:796/99%LM:959/98%", ["Tenar"] = "ST:910/99%SB:924/99%SM:1119/99%", ["Fayre"] = "ST:1011/99%SB:898/99%SM:1164/99%", ["Larilia"] = "LT:868/98%SB:857/99%LM:894/96%", ["Rubies"] = "ST:921/99%SB:844/99%SM:1006/99%", ["Krima"] = "LT:807/95%SB:861/99%SM:1021/99%", ["Demetrya"] = "ST:949/99%SB:816/99%SM:994/99%", ["Failz"] = "LT:801/95%SB:821/99%LM:956/98%", ["Korb"] = "ST:902/99%SB:825/99%SM:1080/99%", ["Healga"] = "LT:866/98%SB:810/99%SM:979/99%", ["Ieatbadgers"] = "LT:621/98%SB:812/99%SM:989/99%", ["Oomboy"] = "LT:664/98%SB:798/99%SM:987/99%", ["Stardaze"] = "ST:806/99%SB:872/99%SM:1057/99%", ["Stormo"] = "ST:957/99%SB:817/99%SM:1056/99%", ["Wane"] = "LT:837/97%SB:816/99%SM:999/99%", ["Fayretwo"] = "LT:830/97%SB:837/99%SM:1069/99%", ["Medรญc"] = "LT:852/98%SB:821/99%SM:1021/99%", ["Zanner"] = "ET:634/79%SB:781/99%LM:907/96%", ["Antispin"] = "ST:885/99%SB:818/99%SM:974/99%", ["Tigi"] = "LT:629/98%SB:810/99%SM:1000/99%", ["Benedictine"] = "ST:892/99%SB:814/99%SM:978/99%", ["Ebe"] = "LT:565/97%SB:801/99%SM:976/99%", ["Finasya"] = "ST:897/99%SB:803/99%SM:895/99%", ["Poppasmacks"] = "ST:779/99%SB:851/99%SM:1009/99%", ["Vyperalpha"] = "ST:913/99%SB:831/99%SM:1031/99%", ["Polyadic"] = "ET:370/87%LB:765/98%SM:986/99%", ["Kervon"] = "ST:927/99%SB:803/99%SM:972/99%", ["Helixr"] = "LT:848/97%SB:794/99%LM:879/95%", ["Vapid"] = "ST:695/99%SB:760/99%LM:929/96%", ["Kendallizer"] = "ST:845/99%SB:813/99%SM:948/99%", ["Happynow"] = "LT:820/96%SB:821/99%LM:926/96%", ["Slyi"] = "LT:826/96%SB:785/99%SM:1019/99%", ["Suhport"] = "RT:187/69%LB:733/97%LM:910/96%", ["Naekita"] = "ST:782/99%SB:841/99%SM:1023/99%", ["Quagga"] = "LT:826/96%SB:785/99%LM:912/95%", ["Germaiko"] = "LT:855/98%SB:807/99%LM:942/96%", ["Zanneron"] = "ST:910/99%SB:803/99%SM:1009/99%", ["Tylian"] = "ST:883/99%SB:808/99%LM:946/97%", ["ร‡rossรŸlesser"] = "ET:732/89%LB:765/98%LM:890/95%", ["Amelie"] = "LT:831/97%SB:734/99%SM:976/99%", ["Thorce"] = "ST:898/99%SB:834/99%SM:1042/99%", ["Pรฉtunia"] = "LT:827/96%LB:759/98%SM:1002/99%", ["Yaza"] = "LT:870/98%SB:791/99%LM:942/97%", ["Malk"] = "UT:325/39%SB:826/99%SM:1036/99%", ["Doraj"] = "ET:772/92%LB:773/98%LM:933/97%", ["Kloyem"] = "ST:910/99%SB:819/99%LM:932/96%", ["Valack"] = "ET:760/92%SB:770/99%LM:897/96%", ["Drue"] = "LT:857/98%SB:779/99%LM:933/97%", ["Webmd"] = "LT:621/98%SB:792/99%SM:974/99%", ["Kchow"] = "LT:811/95%LB:753/98%LM:972/98%", ["Notahippo"] = "ET:745/91%SB:805/99%SM:1033/99%", ["Zebrianna"] = "LT:868/98%SB:792/99%SM:990/99%", ["Terradj"] = "ET:686/84%LB:767/98%EM:910/94%", ["Liberati"] = "LT:799/95%LB:748/98%LM:949/97%", ["Ramens"] = "ET:731/89%LB:760/98%EM:869/94%", ["Kalabar"] = "ST:779/99%SB:774/99%LM:920/95%", ["Mutรฎo"] = "ST:927/99%SB:784/99%LM:949/98%", ["Lynnae"] = "ET:771/93%LB:744/97%LM:931/97%", ["Dinaria"] = "LT:862/98%LB:765/98%EM:815/88%", ["Kea"] = "LT:839/97%SB:745/99%LM:948/97%", ["Arkay"] = "ST:937/99%SB:823/99%SM:1051/99%", ["Softseal"] = "ST:748/99%SB:870/99%SM:1071/99%", ["Bellok"] = "ET:753/91%SB:772/99%SM:989/99%", ["Toyz"] = "ST:894/99%SB:790/99%SM:1094/99%", ["Spartandawg"] = "ET:778/93%SB:771/99%EM:871/94%", ["Holyhuff"] = "ST:898/99%SB:808/99%SM:1040/99%", ["Aprincess"] = "ET:411/90%LB:717/96%LM:790/97%", ["Elesso"] = "ST:748/99%SB:791/99%LM:946/97%", ["Catgif"] = "ST:933/99%SB:879/99%SM:996/99%", ["Skycure"] = "UT:391/48%EB:650/89%RM:660/73%", ["Pรณpe"] = "ST:916/99%SB:836/99%SM:1006/99%", ["Friedbeans"] = "ET:785/94%SB:793/99%LM:947/98%", ["Manaburn"] = "ET:706/88%LB:755/98%LM:917/96%", ["Tarfu"] = "ET:778/93%LB:716/96%LM:952/98%", ["Ashbrรญnger"] = "LT:849/98%SB:784/99%SM:950/99%", ["Evelome"] = "ET:763/92%LB:704/95%LM:863/98%", ["Tequiladin"] = "ET:646/83%SB:776/99%SM:987/99%", ["Vendoff"] = "ST:748/99%LB:752/98%LM:956/98%", ["Cebass"] = "ST:886/99%SB:783/99%SM:995/99%", ["Druidofsatan"] = "ET:583/76%SB:813/99%LM:975/98%", ["Knade"] = "LT:841/97%SB:779/99%SM:1030/99%", ["Tcat"] = "LT:837/97%SB:785/99%SM:991/99%", ["Mugruith"] = "ST:898/99%SB:832/99%SM:997/99%", ["Acaysha"] = "ET:426/92%LB:726/97%LM:921/96%", ["Mallor"] = "LT:862/98%LB:755/98%SM:983/99%", ["Crossblessรซr"] = "ET:396/90%LB:724/96%SM:888/99%", ["Rozzy"] = "LT:856/98%LB:725/96%LM:923/97%", ["Falynx"] = "ET:399/91%LB:758/98%LM:950/98%", ["Eltos"] = "ST:984/99%SB:815/99%SM:1032/99%", ["Chicken"] = "ST:948/99%SB:812/99%SM:1030/99%", ["Flexheals"] = "ET:447/93%LB:723/96%LM:849/98%", ["Bunblush"] = "LT:544/97%SB:785/99%LM:928/97%", ["Dryade"] = "LT:795/95%SB:769/99%LM:928/97%", ["Dysko"] = "ST:879/99%SB:796/99%EM:888/94%", ["Holymorfzz"] = "ET:620/78%EB:701/94%LM:917/96%", ["Greys"] = "ST:901/99%LB:766/98%SM:1003/99%", ["Rubyam"] = "ST:883/99%SB:818/99%SM:1000/99%", ["Calief"] = "ET:471/94%LB:701/95%EM:873/93%", ["Falconspirit"] = "ET:762/92%SB:776/99%LM:898/95%", ["Wyfeaggro"] = "LT:646/98%SB:793/99%LM:918/96%", ["Tyriaje"] = "LT:805/95%LB:731/97%SM:977/99%", ["Kim"] = "ST:848/99%SB:819/99%SM:1031/99%", ["Polochon"] = "ST:794/99%LB:797/98%SM:984/99%", ["Wally"] = "ST:812/99%SB:844/99%SM:1031/99%", ["Mac"] = "ST:798/99%SB:818/99%SM:998/99%", ["Wywy"] = "ST:795/99%SB:815/99%SM:1000/99%", ["Morgrish"] = "LT:789/98%LB:790/98%SM:1008/99%", ["Clockspider"] = "ST:856/99%SB:852/99%SM:1012/99%", ["Fury"] = "ST:794/99%SB:830/99%SM:1030/99%", ["Soรผp"] = "ST:756/99%LB:772/97%LM:927/96%", ["Aeonwin"] = "ST:827/99%LB:742/98%LM:962/97%", ["Virusxv"] = "ST:800/99%LB:772/97%LM:964/98%", ["Sunderkats"] = "LT:786/98%LB:787/98%LM:960/97%", ["Iggi"] = "ST:843/99%SB:905/99%SM:1129/99%", ["Aeonwyn"] = "ST:835/99%SB:815/99%SM:998/99%", ["Spherical"] = "LT:778/98%LB:765/96%EM:792/85%", ["Swarf"] = "ST:858/99%SB:868/99%SM:1094/99%", ["Agronaught"] = "LT:789/98%SB:807/99%SM:1017/99%", ["Concats"] = "ST:698/99%SB:797/99%SM:991/99%", ["Thesauce"] = "LT:772/97%SB:749/99%SM:1024/99%", ["Pinballs"] = "ST:863/99%SB:876/99%SM:1043/99%", ["Kaladys"] = "LT:780/98%LB:795/98%LM:967/97%", ["Cirys"] = "ST:824/99%SB:803/99%LM:980/98%", ["Dmere"] = "ST:817/99%LB:779/97%LM:958/97%", ["Bartolobus"] = 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["Retorical"] = "ST:809/99%SB:805/99%LM:978/98%", ["Thatrogue"] = "ST:806/99%SB:818/99%SM:1109/99%", ["Achillesdau"] = "ST:813/99%SB:799/99%LM:980/98%", ["Wakjob"] = "ST:833/99%SB:830/99%SM:1046/99%", ["Verax"] = "ST:694/99%SB:806/99%SM:1020/99%", ["Trey"] = "LT:778/98%SB:798/99%SM:1011/99%", ["Zilรฝ"] = "ST:814/99%SB:843/99%LM:924/95%", ["Stratelite"] = "ST:790/99%SB:860/99%SM:1094/99%", ["Zily"] = "ST:831/99%SB:777/99%SM:1066/99%", ["Duji"] = "ST:732/99%SB:744/99%LM:996/98%", ["Erlada"] = "ET:731/94%EB:591/93%EM:860/89%", ["Abaxial"] = "LT:789/98%LB:778/97%LM:978/98%", ["Admaa"] = "ST:817/99%SB:810/99%LM:956/96%", ["Firebawl"] = "ST:815/99%SB:793/99%SM:1079/99%", ["Starwarrs"] = "ST:802/99%SB:779/99%LM:960/98%", ["Belicity"] = "ST:778/99%SB:865/99%SM:999/99%", ["Bubblindora"] = "ST:916/99%SB:787/99%SM:1032/99%", ["Padros"] = "ST:977/99%SB:813/99%SM:999/99%", ["Vive"] = "ST:881/99%LB:761/98%SM:971/99%", ["Freakmode"] = "LT:873/98%LB:725/96%LM:956/98%", ["Fred"] = "ST:916/99%SB:843/99%SM:1042/99%", ["Misodead"] = "ST:904/99%SB:789/99%SM:976/99%", ["Smitespam"] = "ST:894/99%SB:771/99%SM:1032/99%", ["Lyndis"] = "ST:904/99%LB:766/98%SM:1016/99%", ["Rawrior"] = "ST:887/99%SB:820/99%SM:1002/99%", ["Eltospally"] = "ST:941/99%SB:810/99%LM:948/97%", ["Erin"] = "ST:877/99%LB:765/98%SM:1070/99%", ["Daysprung"] = "ST:900/99%SB:828/99%SM:1004/99%", ["Dildocracy"] = "ST:888/99%LB:760/98%LM:898/95%", ["Sayo"] = "ST:878/99%LB:669/98%LM:939/97%", ["Pinkney"] = "ST:894/99%SB:796/99%LM:938/97%", ["Azsha"] = "LT:848/98%LB:724/96%LM:908/95%", ["Fuzzyewok"] = "LT:829/97%LB:593/96%EM:843/90%", ["Acys"] = "LT:853/98%SB:772/99%LM:905/95%", ["Hadiya"] = "ST:876/99%LB:708/95%LM:880/95%", ["Hunster"] = "LT:856/98%SB:773/99%LM:923/97%", ["Arothin"] = "LT:858/98%LB:768/98%LM:919/95%", ["Ilipill"] = "LT:873/98%SB:781/99%LM:891/96%", ["Wulimali"] = "ST:882/99%SB:796/99%LM:960/98%", ["Magnor"] = "LT:842/97%LB:716/96%EM:838/92%", ["Obewan"] = "ST:692/99%EB:697/94%LM:944/97%", ["Aever"] = "LT:851/98%LB:755/98%LM:945/98%", ["Evial"] = "LT:867/98%LB:753/98%EM:867/92%", ["Ethle"] = "LT:841/97%SB:790/99%LM:961/98%", ["Bunsmile"] = "LT:861/98%SB:798/99%SM:965/99%", ["Netix"] = "LT:851/98%SB:783/99%LM:946/98%", ["Healthpack"] = "ST:812/99%LB:755/98%SM:998/99%", ["Monk"] = "ST:886/99%SB:792/99%LM:932/96%", ["Adaira"] = "ST:917/99%SB:831/99%SM:1058/99%", ["Opteron"] = "ST:861/99%LB:765/98%LM:919/95%", ["Haven"] = "ET:442/94%EB:643/90%RM:672/74%", ["Prayerprayin"] = "LT:809/95%LB:728/96%LM:943/98%", ["Rap"] = "ST:883/99%LB:742/97%LM:917/97%", ["Nud"] = "LT:843/97%SB:805/99%SM:1029/99%", ["Mouseey"] = "ET:768/92%LB:750/98%LM:970/98%", ["Phoo"] = "LT:799/95%EB:686/93%LM:919/96%", ["Rejuv"] = "ST:901/99%SB:824/99%SM:974/99%", ["Angulardart"] = "ST:878/99%LB:754/98%EM:858/94%", ["Priness"] = "LT:858/98%SB:803/99%SM:1024/99%", ["Mannix"] = "ST:969/99%SB:865/99%SM:1051/99%", ["Solinair"] = "LT:845/98%LB:717/96%SM:1002/99%", ["Sarahpanda"] = "LT:801/95%LB:735/97%LM:974/98%", ["Radiantjak"] = "LT:489/95%LB:765/98%LM:950/98%", ["Debs"] = "ST:898/99%SB:806/99%LM:956/98%", ["Frickyn"] = "LT:834/97%EB:657/90%EM:816/90%", ["Blumbly"] = "LT:870/98%LB:742/97%LM:927/97%", ["Litoses"] = "ST:761/99%LB:737/97%LM:768/96%", ["Bryster"] = "ST:878/99%SB:790/99%LM:964/98%", ["Pamy"] = "ST:925/99%SB:818/99%LM:970/98%", ["Maxdps"] = "ST:909/99%LB:671/98%LM:915/96%", ["Nomnom"] = "LT:847/98%SB:731/99%EM:889/94%", ["Bythelights"] = "LT:862/98%SB:697/99%LM:950/97%", ["Athalane"] = "ET:720/90%LB:720/96%EM:744/81%", ["Colybear"] = "ST:829/99%SB:782/99%LM:937/96%", ["Citizendain"] = "LT:860/98%SB:793/99%SM:987/99%", ["Lemonhaunter"] = "LT:830/97%LB:727/96%LM:962/98%", ["Cinabun"] = "LT:760/96%LB:789/98%LM:968/98%", ["Onsapotty"] = "ST:791/99%LB:790/98%SM:990/99%", ["Denaurius"] = "ET:725/93%LB:782/98%LM:990/98%", ["Ramras"] = "ST:751/99%SB:785/99%SM:1035/99%", ["Prolyfic"] = "LT:758/96%SB:798/99%EM:904/94%", ["Termitater"] = 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"ET:727/93%LB:777/97%EM:696/77%", ["Rayzor"] = "ST:752/99%SB:797/99%SM:997/99%", ["Killrathi"] = "LT:764/96%SB:796/99%LM:934/95%", ["Magicmoose"] = "ST:818/99%SB:805/99%LM:890/98%", ["Leads"] = "LT:780/98%LB:790/98%LM:949/96%", ["Blunder"] = "ST:766/99%LB:782/98%LM:956/97%", ["Doublenickel"] = "LT:543/97%LB:731/98%EM:907/94%", ["Razbar"] = "ST:831/99%SB:891/99%SM:1093/99%", ["Blackshard"] = "LT:768/97%LB:788/98%SM:997/99%", ["Mannex"] = "LT:785/98%LB:772/97%EM:860/90%", ["Isther"] = "ET:641/84%LB:776/97%LM:938/96%", ["Daegos"] = "ST:812/99%SB:819/99%SM:1120/99%", ["Lethalprime"] = "ET:675/88%LB:769/97%EM:917/94%", ["Omgdontdie"] = "ST:828/99%SB:867/99%SM:972/99%", ["Ramnath"] = "ET:681/88%LB:774/97%EM:859/89%", ["Baldyrogue"] = "LT:596/98%LB:789/98%LM:933/96%", ["Gavisar"] = "LT:761/96%LB:773/97%LM:923/95%", ["Bonesjackson"] = "LT:759/96%LB:783/98%LM:969/98%", ["Mudgyn"] = "ET:727/93%LB:759/96%EM:851/90%", ["Platebungo"] = "LT:768/97%SB:817/99%EM:880/92%", ["Sleepyshadow"] = "LT:780/98%SB:826/99%LM:957/96%", ["Saanic"] = "LT:764/96%LB:783/98%SM:1075/99%", ["รŸrutality"] = "ET:701/91%LB:781/97%LM:965/97%", ["Macstabben"] = "LT:782/98%LB:789/98%SM:1025/99%", ["Newjeans"] = "LT:767/97%SB:803/99%LM:968/97%", ["Lirnef"] = "LT:770/97%LB:781/97%LM:958/97%", ["Validรฎty"] = "ST:814/99%LB:793/98%LM:985/98%", ["Jugz"] = "ET:739/94%LB:793/98%LM:984/98%", ["Gothyna"] = "LT:530/97%LB:775/97%LM:936/95%", ["Spoondz"] = "ET:716/91%LB:781/98%EM:933/94%", ["Whattehpho"] = "LT:776/98%SB:793/99%LM:919/95%", ["Spartikus"] = "LT:777/98%LB:792/98%SM:1014/99%", ["Dasomen"] = "ET:706/91%SB:800/99%RM:613/69%", ["Sunderwire"] = "LT:767/97%LB:744/95%LM:949/97%", ["Washe"] = "LT:753/95%SB:795/99%LM:991/98%", ["Warriorbeast"] = "LT:741/95%LB:783/98%LM:952/96%", ["Destroyer"] = "ST:861/99%SB:914/99%SM:1118/99%", ["Kidun"] = "LT:554/97%SB:759/99%LM:982/98%", ["Orlik"] = "LT:777/97%SB:801/99%SM:1017/99%", ["Pherson"] = "LT:759/96%LB:786/98%EM:821/85%", ["Zayth"] = "LT:633/98%LB:739/98%SM:992/99%", ["Yourface"] = "ST:797/99%LB:767/96%EM:793/85%", ["Scorenga"] = "ET:644/84%LB:773/97%EM:901/94%", ["Ballist"] = "ET:670/88%LB:753/95%LM:985/98%", ["Strongbor"] = "ET:700/90%LB:757/95%EM:897/92%", ["Eleona"] = "ET:683/89%LB:773/97%EM:886/91%", ["Dogshep"] = "ET:610/82%SB:803/99%SM:1060/99%", ["Dreadster"] = "LT:793/98%SB:802/99%SM:1005/99%", ["Scaredpork"] = "ST:813/99%SB:885/99%SM:1138/99%", ["Hator"] = "ET:730/93%LB:786/98%LM:981/98%", ["Raveria"] = "ST:838/99%SB:877/99%SM:1090/99%", ["Crossbones"] = "ET:740/94%LB:741/98%EM:886/91%", ["Fayk"] = "LT:750/95%LB:771/97%EM:835/88%", ["Ganesha"] = "ET:732/94%LB:783/98%EM:839/87%", ["Gnope"] = "ET:707/90%LB:786/98%LM:942/95%", ["Tanuki"] = "LT:766/97%LB:789/98%SM:1017/99%", ["Majicchef"] = "ST:826/99%SB:774/99%LM:973/98%", ["Yobotic"] = "ET:625/83%LB:773/97%SM:996/99%", ["Wilmoth"] = "LT:757/96%LB:742/98%LM:952/98%", ["Zessling"] = "LT:770/98%SB:795/99%EM:667/85%", ["Thetal"] = 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["Stelia"] = "LT:806/95%LB:756/98%EM:855/91%", ["Lazybunny"] = "LT:833/97%LB:657/98%EM:886/94%", ["Lanth"] = "ET:757/92%EB:622/86%EM:761/83%", ["Varelion"] = "ET:750/91%LB:730/97%EM:780/85%", ["Geodea"] = "LT:489/95%LB:733/97%EM:662/92%", ["Metaholy"] = "ET:761/92%EB:700/93%EM:822/88%", ["Ratclerk"] = "ET:714/88%EB:688/93%EM:852/91%", ["Boppinlokk"] = "LT:573/97%LB:711/95%EM:868/92%", ["Psychadous"] = "ET:666/83%LB:738/97%EM:752/82%", ["Yogartman"] = "ET:757/91%LB:628/97%LM:907/95%", ["Remedys"] = "LT:839/97%SB:786/99%LM:906/96%", ["Schbling"] = "LT:834/97%EB:625/88%EM:873/93%", ["Chummeydan"] = "ET:662/82%EB:655/90%EM:858/92%", ["Thorizzle"] = "LT:867/98%SB:803/99%LM:952/98%", ["Avaelyn"] = "ET:735/90%EB:671/92%EM:864/94%", ["Ajun"] = "ST:694/99%SB:796/99%LM:938/97%", ["Beers"] = "ST:827/99%SB:695/99%EM:906/94%", ["Jornostar"] = "ET:770/93%EB:602/84%LM:954/98%", ["Babyshnate"] = "ET:744/91%LB:742/97%LM:893/95%", ["Kazhi"] = "ET:727/89%SB:784/99%EM:852/93%", ["Verchelle"] = 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["Wellshoot"] = "LT:838/97%SB:795/99%SM:981/99%", ["Memberberry"] = "LT:804/95%LB:626/97%LM:945/98%", ["Tyriaya"] = "ET:760/93%EB:649/88%LM:908/96%", ["Curadz"] = "LT:802/95%SB:773/99%LM:920/96%", ["Huesurdaddy"] = "ET:734/90%EB:685/92%EM:818/88%", ["Wildflurry"] = "LT:772/97%LB:774/97%EM:856/89%", ["Greedling"] = "ET:699/90%LB:774/97%EM:759/94%", ["Bailing"] = "LT:773/97%SB:802/99%LM:973/98%", ["Nantuko"] = "ET:736/94%LB:777/97%EM:927/94%", ["Clikker"] = "ET:400/94%LB:759/95%LM:953/96%", ["Breadbox"] = "LT:784/98%SB:797/99%EM:930/94%", ["Ganon"] = "LT:776/97%SB:761/99%LM:786/95%", ["Byrum"] = "ET:678/88%LB:763/96%EM:912/94%", ["Lukster"] = "LT:777/97%SB:786/99%SM:1015/99%", ["Zeroes"] = "RT:403/55%LB:768/96%LM:925/95%", ["Knobandpull"] = "RT:536/73%LB:775/97%EM:800/83%", ["Blindshadow"] = "LT:770/97%SB:796/99%LM:930/95%", ["Open"] = "ST:830/99%SB:872/99%SM:1051/99%", ["Kissygirl"] = "ET:640/84%EB:746/94%LM:877/95%", ["Guyjohnmia"] = "LT:757/96%LB:782/98%EM:860/90%", ["Ragebar"] = 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["Doudoudou"] = "ET:735/93%LB:792/98%LM:930/95%", ["Kilgir"] = "ST:826/99%SB:837/99%LM:977/98%", ["Komugi"] = "ET:692/90%SB:816/99%LM:955/97%", ["Hiley"] = "ET:663/87%LB:771/96%EM:923/94%", ["Exekute"] = "LT:523/97%LB:769/97%EM:886/91%", ["Hanzho"] = "ST:692/99%SB:803/99%SM:938/99%", ["Alorthorne"] = "ST:692/99%LB:736/98%LM:952/96%", ["Bradcrit"] = "ST:710/99%LB:781/97%SM:997/99%", ["Aenus"] = "LT:471/95%LB:774/97%LM:787/95%", ["Exรจcute"] = "ET:733/94%EB:743/94%EM:867/89%", ["Berean"] = "LT:777/97%LB:784/98%SM:1010/99%", ["Jabaited"] = "LT:754/95%LB:772/97%LM:957/97%", ["Belore"] = "LT:761/96%LB:783/98%LM:850/97%", ["Getmad"] = "ET:715/91%LB:781/98%EM:899/92%", ["Tricep"] = "ET:573/76%LB:767/96%EM:854/88%", ["Zzily"] = "ET:703/92%LB:758/96%EM:870/92%", ["Vulture"] = "LT:786/98%SB:813/99%LM:984/98%", ["Sapkappa"] = "LT:761/96%LB:786/98%LM:976/98%", ["Tumnus"] = "ST:721/99%LB:791/98%LM:978/98%", ["Alron"] = "ET:739/94%SB:763/99%LM:980/98%", ["Rydaa"] = "LT:527/98%SB:806/99%SM:1073/99%", ["Revor"] = "LT:756/96%LB:778/97%LM:955/96%", ["Chet"] = "LT:767/97%SB:800/99%SM:1019/99%", ["Taistelija"] = "ET:717/92%LB:781/98%LM:986/98%", ["Nassere"] = "LT:453/96%EB:748/94%EM:808/84%", ["Dazzlepuss"] = "ST:801/99%SB:848/99%SM:1122/99%", ["Dunsparrow"] = "LT:611/98%LB:693/97%EM:907/92%", ["Cost"] = "LT:755/95%SB:801/99%LM:944/96%", ["Zaxor"] = "LT:764/96%LB:785/98%SM:1025/99%", ["Budnick"] = "LT:789/98%LB:767/96%LM:952/96%", ["Tasarface"] = "ET:727/93%LB:777/97%EM:812/85%", ["Eรนro"] = "ET:731/93%LB:779/98%LM:943/95%", ["Vidomina"] = "LT:766/96%SB:795/99%EM:885/90%", ["Zzyy"] = "ET:691/89%LB:772/97%LM:973/98%", ["Roguejim"] = "ET:699/89%LB:779/97%LM:958/97%", ["Grew"] = "ET:687/88%LB:784/98%EM:838/86%", ["Boope"] = "LT:753/95%LB:782/98%LM:985/98%", ["Bladestormqq"] = "LT:742/95%LB:753/95%LM:968/98%", ["Fortniten"] = "ET:733/93%LB:767/96%EM:877/90%", ["Averit"] = "LT:772/97%SB:800/99%LM:979/98%", ["Darwen"] = "ET:734/94%LB:775/97%LM:953/97%", ["Fineilltank"] = "LT:473/96%EB:744/94%EM:866/91%", ["Shokes"] = "ET:645/85%LB:751/95%LM:941/96%", ["Stridor"] = "ET:349/90%EB:603/93%EM:911/93%", ["Wickedwar"] = "ET:370/92%LB:751/95%LM:946/96%", ["Oreofrosting"] = "LT:771/97%LB:764/96%SM:991/99%", ["Juiceme"] = "LT:748/95%LB:787/98%LM:928/95%", ["Onyx"] = "LB:776/97%SM:1007/99%", ["Bangg"] = "LT:774/97%LB:791/98%LM:949/96%", ["Gothvenus"] = "ET:673/84%EB:687/93%EM:848/91%", ["Falln"] = "ET:741/90%LB:710/95%EM:800/87%", ["Zappster"] = "ET:673/86%LB:773/98%LM:979/98%", ["Taezer"] = "ET:795/94%SB:703/99%LM:904/95%", ["Iotari"] = "LT:858/98%SB:798/99%LM:947/97%", ["Shamike"] = "ET:319/80%LB:732/95%LM:951/97%", ["Calmleaf"] = "ET:759/92%SB:813/99%SM:1022/99%", ["Divinement"] = "ET:767/93%LB:749/98%LM:910/95%", ["Lihua"] = "LT:587/97%LB:707/95%EM:796/86%", ["Colwyn"] = "ET:699/87%EB:664/91%LM:748/96%", ["Virusxx"] = "UT:383/48%LB:602/96%LM:893/96%", ["Vuriel"] = "ET:716/91%LB:735/96%LM:960/98%", ["Paynflay"] = "LT:529/96%SB:785/99%SM:927/99%", ["Antonov"] = "RT:437/57%LB:732/97%EM:866/94%", ["Hambonems"] = "ET:434/93%EB:658/92%EM:439/79%", ["Odinsun"] = "RT:404/54%LB:741/97%EM:804/86%", ["Omni"] = "ET:787/93%EB:704/93%EM:887/92%", ["Nashetania"] = "ET:376/88%LB:747/98%EM:735/79%", ["Ruelyn"] = "LT:582/97%LB:745/97%LM:952/97%", ["Gemmers"] = "LT:808/95%LB:662/98%EM:888/93%", ["Munif"] = "ET:722/89%LB:739/97%EM:780/85%", ["Pranks"] = "ET:342/84%LB:607/97%EM:736/81%", ["Micken"] = "ET:761/92%LB:730/96%EM:816/88%", ["Mizore"] = "ET:741/93%SB:781/99%SM:1000/99%", ["Angelรญnaholy"] = "ET:705/87%LB:716/96%EM:851/93%", ["Impractical"] = "RT:452/61%LB:745/98%EM:869/94%", ["Fancyhat"] = "LT:498/96%LB:743/97%LM:887/95%", ["Keeler"] = "ST:735/99%EB:690/94%EM:824/91%", ["Hildakate"] = "ET:697/86%LB:706/95%EM:781/85%", ["Halli"] = "ET:466/94%LB:744/97%EM:836/91%", ["Fauna"] = "LT:877/98%SB:786/99%LM:945/98%", ["Snorkly"] = "ET:708/87%LB:723/96%EM:686/93%", ["Palademic"] = "RT:566/72%LB:731/96%EM:900/94%", ["Mywa"] = "RT:454/57%LB:614/97%UM:430/46%", ["Pyralus"] = "ET:420/91%LB:728/97%EM:884/94%", ["Bendarius"] = "ET:654/82%EB:704/94%EM:823/89%", ["Deadstรกr"] = "ET:798/94%SB:802/99%SM:984/99%", ["Mizim"] = "ET:661/83%LB:567/95%EM:733/80%", ["Dragonbeard"] = "ET:332/83%LB:718/96%EM:816/88%", ["Lazyriver"] = "ET:713/88%LB:752/97%EM:675/77%", ["Gayusmaximus"] = "LT:864/98%SB:786/99%LM:961/98%", ["Leรญa"] = "ET:761/92%EB:695/94%EM:847/91%", ["Myaa"] = "ET:673/84%LB:763/98%LM:930/97%", ["Purr"] = "LT:872/98%LB:759/98%LM:836/98%", ["Newjack"] = "ET:348/87%LB:630/97%EM:901/94%", ["Guccy"] = "ET:738/90%LB:744/97%LM:899/95%", ["Edard"] = "ET:345/86%LB:735/96%LM:936/97%", ["Shamburger"] = "ET:401/89%EB:720/94%LM:925/95%", ["Bigmilk"] = "ET:696/85%LB:765/98%EM:849/89%", ["Lazzarruss"] = "UT:370/45%EB:676/91%EM:749/81%", ["Sans"] = "ET:715/88%LB:729/97%LM:939/97%", ["Swipekek"] = "ET:382/89%EB:690/93%RM:624/71%", ["Dragonhealer"] = "UT:135/45%LB:764/98%LM:959/98%", ["Priestbot"] = "RT:400/50%EB:652/91%RM:632/70%", ["Rรถwanne"] = "LT:529/96%EB:604/82%EM:785/84%", ["Kinkey"] = "ET:472/94%LB:731/97%EM:853/93%", ["Andrewscott"] = "ET:704/87%EB:689/94%EM:867/94%", ["Thorceadin"] = "ET:497/88%LB:766/98%SM:998/99%", ["Adrana"] = "ET:661/83%LB:606/97%EM:736/84%", ["Kanvas"] = "ET:767/93%LB:746/97%EM:859/93%", ["Cendian"] = "LT:513/96%LB:722/96%LM:793/97%", ["Stรณrmshield"] = "ET:614/79%EB:668/91%EM:723/79%", ["Wolfestein"] = "ET:475/94%LB:763/98%EM:858/91%", ["Prixiรจ"] = "LT:502/95%EB:688/94%EM:661/76%", ["Tasitus"] = "ET:734/90%LB:760/98%LM:961/98%", ["Paksenarrion"] = "LT:793/95%SB:708/99%LM:951/98%", ["Clamara"] = "LT:515/96%LB:763/98%LM:912/95%", ["Legacie"] = "ET:486/94%EB:671/92%LM:929/96%", ["Jayten"] = "LT:810/96%SB:788/99%SM:994/99%", ["Fueled"] = "ET:607/78%EB:687/93%EM:780/84%", ["Vaya"] = "ET:773/93%LB:772/98%LM:932/96%", ["Wickler"] = "ET:759/92%LB:710/95%EM:778/88%", ["Atarah"] = "ET:334/83%LB:598/96%EM:795/86%", ["Ranimal"] = "ET:749/91%SB:809/99%SM:1009/99%", ["Boleslaw"] = "LT:768/97%LB:757/97%EM:908/94%", ["Dfs"] = "LT:764/97%LB:786/98%LM:955/97%", ["Naarya"] = "LT:771/97%LB:792/98%SM:1006/99%", ["Clapperz"] = "ET:729/93%LB:762/96%EM:898/93%", ["Zanah"] = "ST:827/99%SB:893/99%SM:1095/99%", ["Runeword"] = "ST:778/99%SB:853/99%LM:968/97%", ["Stilet"] = "LT:772/97%LB:757/95%LM:942/95%", ["Plutonia"] = "ST:801/99%SB:832/99%SM:1013/99%", ["Rkane"] = "ET:722/93%RB:472/68%EM:817/87%", ["Astrรกea"] = "LT:751/95%EB:745/94%EM:850/87%", ["Fuyu"] = "ST:816/99%SB:811/99%SM:1074/99%", ["Biggleswรฌrth"] = "ST:793/99%LB:759/97%SM:1000/99%", ["Phengzwei"] = "ST:791/99%SB:807/99%SM:1072/99%", ["Dynomutt"] = "ET:724/93%EB:749/94%LM:944/96%", ["Endure"] = "ST:839/99%SB:858/99%SM:1140/99%", ["Blackcloak"] = "LT:761/96%LB:760/96%EM:605/92%", ["Cyntaxx"] = "ST:794/99%SB:909/99%LM:995/98%", ["Hzh"] = "LT:776/98%LB:674/96%LM:966/97%", ["Twiddleon"] = "ST:795/99%SB:886/99%LM:991/98%", ["Borsh"] = "ST:798/99%SB:861/99%SM:1003/99%", ["Erato"] = "ST:810/99%LB:795/98%SM:1039/99%", ["Saaj"] = "LT:788/98%SB:804/99%LM:983/98%", ["Nomorewater"] = "LT:787/98%LB:754/97%EM:889/92%", ["Plussize"] = "ET:720/92%LB:757/95%LM:930/95%", ["Magne"] = "ET:725/94%EB:746/94%EM:874/92%", ["Pyur"] = "LT:756/96%SB:822/99%SM:997/99%", ["Nfg"] = "ET:722/92%LB:766/96%LM:947/97%", ["Virusix"] = "ST:803/99%LB:783/98%EM:864/91%", ["Smileys"] = "ST:806/99%LB:775/97%LM:979/98%", ["Belldru"] = "ST:820/99%SB:830/99%SM:1003/99%", ["Garbaggio"] = "ET:725/93%LB:766/96%LM:920/95%", ["Tartarust"] = "LT:773/97%LB:781/98%LM:971/97%", ["Icelancรจ"] = "LT:787/98%LB:789/98%SM:1018/99%", ["Azrehel"] = "LT:772/97%LB:766/96%LM:934/95%", ["Kast"] = "LT:777/98%SB:805/99%SM:1066/99%", ["Moufiesmalls"] = "LT:776/97%LB:778/97%SM:1000/99%", ["Joehammer"] = "ET:720/92%LB:772/97%LM:953/97%", ["Sark"] = "LT:759/96%LB:783/98%LM:989/98%", ["Kagney"] = "LT:756/96%SB:860/99%EM:908/94%", ["Chilipalmer"] = "LT:751/95%LB:779/97%LM:973/98%", ["Everrest"] = "ET:737/94%EB:729/94%EM:804/90%", ["Milkmana"] = "ST:807/99%SB:803/99%SM:1012/99%", ["Garrone"] = "ET:737/94%LB:683/97%EM:854/88%", ["Fuggled"] = "ST:816/99%SB:886/99%SM:1037/99%", ["Sturhurtlufy"] = "LT:778/97%LB:695/97%LM:954/96%", ["Melmil"] = "ST:726/99%LB:729/98%LM:946/96%", ["Pvtpenne"] = "LT:777/98%LB:781/98%SM:1037/99%", ["Pyeper"] = "LT:749/95%LB:754/95%LM:988/98%", ["Wymorad"] = "ET:740/94%LB:751/95%EM:931/94%", ["Aprigitine"] = "LT:764/97%SB:802/99%SM:1011/99%", ["Guybehindyou"] = "LT:778/97%LB:762/95%LM:939/95%", ["Medievalmane"] = "LT:779/98%SB:795/99%LM:971/98%", ["Coomslaw"] = "LT:760/96%EB:695/93%EM:747/81%", ["Icecoldfatty"] = "LT:757/96%SB:803/99%LM:971/98%", ["Majiangg"] = "ST:793/99%LB:789/98%LM:955/97%", ["Linguine"] = "LT:745/95%EB:743/93%LM:929/95%", ["Sheeana"] = "ST:846/99%SB:787/99%LM:981/98%", ["Leandro"] = "LT:766/97%LB:762/95%LM:965/97%", ["Judul"] = "LT:772/97%LB:749/97%", ["Icetea"] = "LT:665/98%LB:797/98%LM:972/98%", ["Chroll"] = "LT:786/98%SB:792/99%SM:976/99%", ["Sspaghetti"] = "ST:768/99%SB:804/99%LM:962/97%", ["Beetlesoup"] = "ST:801/99%LB:777/97%LM:954/96%", ["Chaosblade"] = "LT:756/96%SB:780/99%EM:925/94%", ["Quarrior"] = "LT:758/96%EB:741/93%LM:969/98%", ["Iuseonespell"] = "ST:783/99%SB:797/99%EM:819/91%", ["Teejayc"] = "ST:818/99%SB:822/99%LM:964/98%", ["Cramerr"] = "LT:800/95%LB:736/97%LM:972/98%", ["Cooldogyo"] = "ET:745/91%EB:673/92%EM:726/80%", ["Tonia"] = "ET:792/94%EB:687/92%LM:942/98%", ["Moonflake"] = "ET:763/92%LB:705/95%LM:942/97%", ["Dragonhit"] = "ET:732/90%LB:751/97%LM:925/96%", ["Frew"] = "LT:823/96%SB:781/99%SM:989/99%", ["Appalled"] = "ET:770/93%LB:712/95%EM:872/92%", ["Bronnie"] = "LT:817/96%LB:722/96%EM:874/94%", ["Garthfield"] = "ET:783/94%EB:698/94%SM:963/99%", ["Natoro"] = "ET:734/90%EB:635/87%EM:770/82%", ["Oldmanjoeyo"] = "LT:806/95%SB:737/99%EM:824/88%", ["Lucicely"] = "ET:647/81%EB:657/91%LM:925/97%", ["Papacy"] = "LT:863/98%LB:700/95%LM:912/97%", ["Umji"] = "LT:853/98%SB:774/99%LM:932/97%", ["Scรผba"] = "ET:717/89%LB:708/95%LM:898/95%", ["Remiele"] = "ET:473/94%LB:717/96%LM:932/97%", ["Yungheal"] = "LT:528/96%EB:605/84%EM:817/88%", ["Arginine"] = "LT:659/98%EB:702/94%LM:915/96%", ["Raldain"] = "ET:782/94%EB:697/94%EM:864/91%", ["Aedros"] = "ET:757/92%LB:752/97%SM:986/99%", ["Herbalist"] = "LT:825/96%LB:774/98%LM:943/98%", ["Huckleberryy"] = "LT:577/97%LB:748/98%EM:769/87%", ["Keroth"] = "LT:795/95%EB:704/94%EM:870/94%", ["Sevensecond"] = "ET:751/91%EB:571/81%RM:549/64%", ["Panitusa"] = "ET:726/89%LB:651/98%EM:869/92%", ["Aeonwynn"] = "ET:765/93%LB:715/95%EM:903/94%", ["Boeryj"] = "ET:751/92%LB:712/95%EM:849/90%", ["Negima"] = "LT:626/98%SB:783/99%LM:940/97%", ["Hotmama"] = "LT:822/96%LB:720/96%LM:930/97%", ["Savierra"] = "ET:771/93%LB:765/98%LM:927/96%", ["Ks"] = "ET:724/89%LB:748/97%SM:999/99%", ["Sylune"] = "ET:680/84%LB:730/97%EM:779/88%", ["Brokaw"] = "ET:721/88%LB:764/98%LM:932/96%", ["Rocky"] = "ET:719/89%EB:505/78%EM:828/88%", ["Remmiz"] = "LT:535/96%EB:699/94%EM:819/87%", ["Karรญel"] = "LT:803/95%EB:693/93%EM:860/92%", ["Vuix"] = "ET:752/92%EB:688/93%EM:864/91%", ["Altessa"] = "ET:730/89%LB:731/96%EM:854/91%", ["Sholarian"] = "ST:804/99%LB:726/96%LM:888/95%", ["Malkuran"] = "LT:847/97%LB:774/98%LM:903/95%", ["Dorabmon"] = "ET:745/91%EB:644/88%EM:892/93%", ["Loftey"] = "ET:751/91%LB:744/97%LM:914/96%", ["Veggie"] = "ET:735/90%EB:685/92%EM:837/89%", ["Fodah"] = "ET:719/88%LB:731/96%LM:933/98%", ["Sansei"] = "LT:818/96%EB:590/84%LM:876/95%", ["Baldrok"] = "ET:712/88%EB:666/90%LM:937/97%", ["Alvarez"] = "ST:743/99%LB:712/95%LM:905/95%", ["Emelyne"] = "ET:705/87%LB:708/95%LM:913/96%", ["Jaysun"] = "ET:753/92%EB:686/92%EM:834/89%", ["Bcuz"] = "ET:791/94%LB:706/95%RM:610/67%", ["Beakman"] = "LT:809/96%LB:740/97%EM:882/93%", ["Denfo"] = "ET:789/94%LB:761/98%LM:925/96%", ["Theda"] = "LT:589/97%SB:686/99%EM:844/93%", ["Rina"] = "LT:826/97%LB:712/95%LM:924/96%", ["Decho"] = "LT:664/98%LB:766/98%LM:747/96%", ["Kastrah"] = "ET:388/89%EB:603/85%EM:648/75%", ["Danath"] = "ET:712/89%EB:684/92%EM:843/92%", ["Quothella"] = "ET:730/89%EB:651/90%EM:712/78%", ["Arflora"] = "LT:639/98%LB:755/98%LM:953/98%", ["Karina"] = "ET:704/87%LB:719/96%LM:901/95%", ["Mentaiko"] = "ET:762/93%EB:697/94%EM:730/82%", ["Photon"] = "ET:755/92%EB:623/85%EM:777/84%", ["Slyvion"] = "ET:692/86%LB:714/95%SM:992/99%", ["Katraa"] = "ET:445/93%LB:730/96%EM:864/91%", ["Adelia"] = "ET:689/85%EB:654/91%EM:726/80%", ["Sanc"] = "ST:667/99%EB:452/87%EM:898/94%", ["Kanji"] = "ST:719/99%LB:742/97%LM:947/97%", ["Qvq"] = "ST:807/99%EB:688/93%LM:895/95%", ["Thangrol"] = "ET:735/90%LB:751/98%SM:986/99%", ["Salvania"] = "ET:721/89%EB:526/93%EM:762/83%", ["Struck"] = "ET:703/90%LB:781/98%EM:908/94%", ["Taulee"] = "ET:723/92%LB:719/98%LM:944/95%", ["Jรณnathan"] = "LT:465/96%LB:790/98%LM:846/97%", ["Bigeffenhoss"] = "ST:799/99%SB:870/99%SM:1023/99%", ["Shivinback"] = "ET:669/86%LB:785/98%LM:947/96%", ["Umpire"] = "LT:584/98%LB:772/97%EM:887/93%", ["Zzmariuszz"] = "ST:790/99%LB:767/97%SM:1012/99%", ["Talmer"] = "LT:762/96%LB:767/96%EM:913/94%", ["Cuttingboard"] = "LT:597/98%LB:771/97%RM:691/73%", ["Flaveless"] = "RT:519/72%LB:778/97%LM:942/96%", ["Thebighurt"] = "LT:604/98%LB:759/96%EM:876/92%", ["Icemiagi"] = "ST:794/99%SB:813/99%SM:999/99%", ["Amu"] = "LT:629/98%LB:753/95%EM:758/82%", ["Vossendra"] = "LT:635/98%SB:789/99%LM:941/96%", ["Mighty"] = "LT:759/96%LB:768/96%EM:880/92%", ["Tรธรธn"] = "LT:788/98%SB:845/99%SM:1063/99%", ["Isch"] = "LT:771/97%LB:777/97%LM:956/96%", ["Valexi"] = "ET:654/85%EB:748/94%EM:735/80%", ["Syrdon"] = "ET:715/92%LB:725/98%EM:844/87%", ["Mobay"] = "LT:773/97%LB:785/98%EM:920/93%", ["Melchiorc"] = "ET:715/91%LB:780/98%LM:979/98%", ["Ebrola"] = "ET:686/89%LB:757/95%EM:882/92%", ["Happycat"] = "ET:727/93%LB:738/98%EM:907/92%", ["Daedroy"] = "ET:576/78%LB:771/96%EM:924/94%", ["Penguish"] = "ET:714/92%LB:769/97%LM:929/95%", ["Zerkon"] = "LT:764/96%LB:791/98%LM:967/97%", ["Gallaurung"] = "ET:615/82%EB:745/94%EM:837/87%", ["Schade"] = "ET:691/89%LB:761/96%EM:886/90%", ["Ramdrs"] = "ET:706/91%LB:770/97%EM:512/83%", ["Hohle"] = "ET:322/87%EB:734/93%LM:933/96%", ["Leycrow"] = "LT:750/95%LB:786/98%LM:935/95%", ["Tuggdeez"] = "ET:705/91%LB:779/98%EM:780/84%", ["Bulimic"] = "ET:605/81%LB:779/97%LM:948/96%", ["Troubleduck"] = "ET:735/94%LB:765/96%LM:966/97%", ["Bondur"] = "ET:645/85%LB:770/97%EM:869/90%", ["Warax"] = "UT:348/49%LB:762/95%EM:895/92%", ["Gangrel"] = "ET:709/91%LB:779/98%LM:970/97%", ["Fallenstab"] = "LT:774/97%LB:786/98%LM:950/97%", ["Obamallama"] = "LT:759/96%SB:841/99%LM:992/98%", ["Salts"] = "ET:728/93%SB:798/99%EM:921/94%", ["Sanfordd"] = "ET:394/93%LB:689/97%LM:967/97%", ["Keahi"] = "ET:741/94%LB:766/96%EM:886/92%", ["Swordsi"] = "ET:701/90%EB:747/94%LM:922/95%", ["Crakel"] = "ET:395/93%LB:752/95%EM:834/86%", ["Vindicare"] = "ET:694/89%LB:766/96%LM:948/96%", ["Wuli"] = "LT:747/95%LB:766/96%EM:928/94%", ["Barvise"] = "ET:732/93%LB:781/98%LM:974/98%", ["Kimu"] = "LT:611/98%LB:758/95%LM:983/98%", ["Synct"] = "ET:736/94%LB:776/97%EM:925/94%", ["Berkut"] = "UT:98/36%LB:784/98%LM:966/97%", ["Abbyfury"] = "ET:590/79%LB:759/95%LM:951/97%", ["Erinan"] = "LT:771/97%LB:770/96%EM:873/91%", ["Damagedealr"] = "LB:752/95%EM:909/92%", ["Perculia"] = "ET:641/83%LB:780/97%LM:946/96%", ["Ariandra"] = "UT:127/49%EB:727/92%EM:582/87%", ["Sulyck"] = "ET:727/93%EB:747/94%LM:960/97%", ["Balnor"] = "CT:27/5%EB:740/93%EM:800/84%", ["Acidino"] = "LT:619/98%LB:771/97%LM:927/95%", ["Vicon"] = "LT:763/96%LB:784/98%SM:1014/99%", ["Takaris"] = "LT:764/96%LB:779/97%LM:941/95%", ["Stolencake"] = "LT:773/97%LB:762/96%EM:916/93%", ["Dailo"] = "ET:738/94%LB:727/98%LM:879/97%", ["Crvirus"] = "ET:723/92%LB:770/97%LM:962/97%", ["Walderfrey"] = "LT:484/96%LB:782/98%LM:958/97%", ["Thang"] = "ST:739/99%SB:806/99%LM:966/98%", ["Shanksta"] = "LT:548/97%LB:751/95%LM:954/96%", ["Ainsley"] = "ET:735/93%LB:762/96%LM:928/95%", ["Chaddius"] = "ST:733/99%LB:758/95%LM:935/95%", ["Dormouse"] = "ET:415/94%LB:713/98%LM:986/98%", ["Wywys"] = "LB:759/96%LM:958/97%", ["Aloriur"] = "ET:236/76%EB:730/92%EM:773/81%", ["Jezabell"] = "ET:670/87%EB:728/92%LM:944/96%", ["Strikr"] = "LT:764/96%SB:798/99%SM:1003/99%", ["Adds"] = "ET:733/93%LB:776/97%EM:889/92%", ["Tsunders"] = "ST:823/99%SB:877/99%SM:1080/99%", ["Rudeclizzy"] = "ST:813/99%LB:746/98%LM:960/97%", ["Bilbostabins"] = "LT:605/98%LB:776/97%EM:847/88%", ["Brazzersqt"] = "LT:602/98%LB:767/96%EM:756/94%", ["Vorek"] = "LB:757/95%SM:998/99%", ["Achillesdad"] = "RT:589/74%LB:700/95%LM:923/96%", ["Duwende"] = "LT:794/95%LB:727/96%EM:872/92%", ["Okearney"] = "LT:862/98%LB:759/98%EM:631/84%", ["Capnplanet"] = "LT:801/95%LB:722/96%LM:910/95%", ["Mama"] = "LT:683/98%LB:722/96%LM:763/96%", ["Coconutcream"] = "ET:763/93%LB:748/97%LM:928/96%", ["Papรฎchulo"] = "ET:732/91%LB:721/96%EM:861/91%", ["Decade"] = "RT:150/52%LB:598/96%EM:872/92%", ["Trevorlahey"] = "ET:355/85%EB:641/88%EM:775/83%", ["Goldenbomber"] = "LT:514/96%LB:724/96%EM:868/92%", ["Mwali"] = "LT:598/97%LB:727/96%EM:846/93%", ["Enolase"] = "ET:701/87%EB:686/93%LM:900/95%", ["Valvados"] = "ET:681/85%EB:700/94%EM:849/92%", ["Beodin"] = "ET:756/92%LB:637/98%EM:876/92%", ["Abbalope"] = "LT:493/95%EB:691/93%EM:845/90%", ["Silverina"] = "ST:759/99%LB:762/98%SM:1006/99%", ["Altear"] = "ET:738/90%LB:719/95%LM:767/96%", ["Tastykakรฉ"] = "ET:685/86%SB:810/99%EM:864/91%", ["Teremianin"] = "LT:589/98%LB:747/97%LM:954/98%", ["Forgiveness"] = "ST:737/99%LB:766/98%EM:843/90%", ["Redpriestess"] = "ET:441/93%LB:735/97%LM:893/96%", ["Korduroi"] = "UT:132/46%LB:735/96%EM:820/88%", ["Teejsmite"] = "ST:794/99%LB:566/95%EM:813/90%", ["Patatechaude"] = "ET:478/94%LB:705/95%EM:874/93%", ["Amoeba"] = "ET:781/93%LB:721/95%LM:947/97%", ["Uffur"] = "ET:304/83%LB:573/96%LM:928/97%", ["Gogojuice"] = "RT:532/71%LB:710/95%EM:890/94%", ["Blakeoman"] = "ST:725/99%LB:656/98%EM:847/91%", ["Yezrien"] = "ET:469/94%LB:759/98%EM:864/92%", ["Casuals"] = "ET:767/94%LB:761/98%LM:907/95%", ["Harleen"] = "CT:59/15%LB:740/97%LM:931/97%", ["Chayyim"] = "ET:790/94%LB:711/95%LM:891/96%", ["Tryface"] = "ET:732/89%LB:772/98%SM:1000/99%", ["Lightstone"] = "ET:644/81%LB:749/98%EM:813/88%", ["Fmika"] = "ET:386/89%LB:573/95%LM:901/95%", ["Holycamoly"] = "ET:642/80%EB:700/94%LM:929/96%", ["Northpaladin"] = "ET:657/83%LB:711/95%EM:810/87%", ["Silverlรญght"] = "ET:623/78%EB:683/93%LM:885/95%", ["Doomlord"] = "UT:315/41%LB:721/96%EM:890/94%", ["Palymandroid"] = "ET:737/90%LB:743/97%EM:904/94%", ["Mldnight"] = "ET:747/91%LB:715/95%LM:956/98%", ["Karmorias"] = "ET:367/90%LB:713/95%EM:861/91%", ["Rayjaytyrone"] = "LT:624/98%EB:682/93%LM:730/95%", ["Nagafen"] = "LT:544/96%LB:734/97%LM:907/95%", ["Jimmyrustle"] = "LT:619/98%LB:759/98%EM:865/93%", ["Alealy"] = "LT:813/95%LB:758/98%LM:922/95%", ["Stickybunns"] = "LT:626/98%LB:748/97%LM:717/95%", ["Sargonn"] = "LT:641/98%LB:748/97%LM:915/95%", ["Raynelin"] = "LT:822/96%LB:723/96%LM:949/98%", ["Deepfriar"] = "RT:264/73%LB:706/95%LM:891/96%", ["Cerein"] = "ET:674/84%EB:702/94%EM:858/92%", ["Heaps"] = "ET:676/84%LB:735/97%EM:883/94%", ["Clage"] = "ET:653/85%LB:746/97%LM:935/96%", ["Dwarfheals"] = "LB:737/97%LM:905/95%", ["Shepunk"] = "ET:722/89%LB:699/95%EM:820/89%", ["Kisama"] = "LT:536/97%LB:714/95%EM:864/91%", ["Shamwรฐw"] = "ET:434/93%LB:761/97%LM:946/97%", ["Maratx"] = "ET:677/86%LB:753/98%EM:897/94%", ["Benediction"] = "LT:498/95%LB:590/96%EM:698/77%", ["Aclerica"] = "RT:525/66%LB:736/97%SM:1002/99%", ["Elefina"] = "LT:829/96%LB:769/98%LM:930/96%", ["Hilley"] = "RT:495/66%EB:666/91%RM:635/74%", ["Syllable"] = "EB:657/92%EM:826/89%", ["Garbageday"] = "ET:707/87%LB:726/96%EM:735/84%", ["Nighth"] = "ST:875/99%SB:935/99%SM:1007/99%", ["Rocketfuel"] = "LT:766/97%SB:810/99%LM:975/98%", ["Xxjuggernaut"] = "ST:834/99%SB:804/99%SM:987/99%", ["Jroc"] = "ST:774/99%SB:833/99%LM:983/98%", ["Akajohn"] = "LT:552/97%LB:782/98%LM:949/96%", ["Profmilk"] = "ST:804/99%SB:834/99%LM:983/98%", ["Wirewirewire"] = "LT:781/98%LB:775/98%SM:997/99%", ["Zanowrath"] = "LT:750/95%LB:653/96%EM:885/92%", ["Mcknifer"] = "LT:747/95%LB:769/97%LM:924/95%", ["Xqc"] = "LT:758/96%LB:760/95%LM:938/95%", ["Dibullba"] = "ST:713/99%LB:798/98%LM:990/98%", ["Meh"] = "ET:727/93%EB:681/91%EM:879/91%", ["Lighters"] = "LT:761/96%LB:591/96%EM:579/91%", ["Mimimimimimi"] = "LT:783/98%LB:777/98%LM:929/97%", ["Shabba"] = "LT:508/98%LB:732/95%LM:873/98%", ["Cortara"] = "ST:716/99%LB:766/96%EM:920/93%", ["Reirae"] = "LT:465/95%LB:759/95%LM:971/98%", ["Peacotton"] = "LT:769/97%EB:708/93%EM:818/87%", ["Veeshan"] = "LT:758/96%SB:836/99%LM:980/98%", ["Koedeen"] = "LT:757/96%SB:802/99%EM:832/88%", ["Elifive"] = "LT:757/96%LB:632/97%LM:921/95%", ["Roscofv"] = "LT:765/96%LB:756/95%LM:965/98%", ["Verrick"] = "ST:805/99%SB:790/99%SM:1061/99%", ["Sqrlteen"] = "LT:784/98%LB:777/97%LM:968/98%", ["Lightstarr"] = "ET:709/91%LB:765/96%LM:931/95%", ["Tibbles"] = "ST:850/99%SB:898/99%SM:1071/99%", ["Sugardaddy"] = "ST:779/99%LB:788/98%LM:979/98%", ["Vanquisher"] = "ET:721/92%LB:757/95%LM:993/98%", ["Lanesane"] = "LT:430/95%LB:768/96%EM:878/90%", ["Kaoqt"] = "ET:701/92%EB:736/93%EM:886/92%", ["Huskybeat"] = "LT:781/98%LB:770/97%LM:943/96%", ["Amenrue"] = "ET:691/91%EB:608/85%EM:863/90%", ["Relinquish"] = "LT:439/95%EB:744/93%EM:883/91%", ["Vivax"] = "ST:797/99%SB:744/99%SM:1052/99%", ["Soupishot"] = "ST:796/99%LB:786/98%EM:748/80%", ["Clapcheeks"] = "ET:677/89%SB:829/99%SM:1036/99%", ["Hackles"] = "LT:753/96%LB:728/95%EM:916/94%", ["Kagani"] = "LT:768/97%EB:690/88%RM:681/73%", ["Wahoochief"] = "ET:740/94%LB:776/97%LM:935/95%", ["Coolant"] = "LT:767/97%EB:680/91%SM:985/99%", ["Awia"] = "ST:853/99%SB:834/99%LM:950/96%", ["Frownys"] = "LT:774/97%LB:760/98%LM:930/95%", ["Gilderon"] = "ST:801/99%LB:786/98%SM:1031/99%", ["Gillstrom"] = "ET:707/91%LB:773/97%LM:932/95%", ["Pewsalot"] = "LT:764/97%SB:852/99%EM:861/93%", ["Niceshot"] = "ST:834/99%SB:869/99%SM:1130/99%", ["Caiaphas"] = "LT:740/95%SB:816/99%LM:971/98%", ["Docjowles"] = "LT:770/97%LB:699/98%LM:940/96%", ["Clipi"] = "ST:884/99%SB:862/99%SM:1020/99%", ["Riskykrispe"] = "ST:791/99%SB:835/99%LM:985/98%", ["Cashflow"] = "LT:771/97%EB:743/94%EM:825/86%", ["Dimflock"] = "ST:793/99%LB:774/97%EM:855/88%", ["Faylfrost"] = "ET:723/93%LB:754/97%EM:638/76%", ["Frostfire"] = "ET:735/94%LB:767/96%EM:902/93%", ["Elliey"] = "ET:733/94%EB:670/90%", ["Rinx"] = "ET:674/88%LB:789/98%EM:893/93%", ["Hmph"] = "ST:799/99%LB:774/97%EM:923/94%", ["Atx"] = "ST:730/99%LB:722/98%SM:1002/99%", ["Bigcat"] = "ST:810/99%SB:794/99%SM:1005/99%", ["Fleursdumal"] = "ET:723/93%LB:767/97%LM:934/95%", ["Nilton"] = "ST:816/99%SB:876/99%EM:850/88%", ["Marachan"] = "ET:714/92%LB:773/97%EM:892/92%", ["Nuard"] = "ST:820/99%LB:750/95%EM:858/90%", ["Ludovico"] = "ET:746/94%EB:750/94%LM:954/96%", ["Peachy"] = "LT:779/98%SB:851/99%SM:1010/99%", ["Higuma"] = "ET:666/87%LB:779/97%SM:1054/99%", ["Quazle"] = "LT:757/96%LB:794/98%LM:983/98%", ["Hmb"] = 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= "CM:54/3%", ["Helixm"] = "CB:112/14%RM:238/57%", ["Macnerd"] = "UB:346/49%UM:316/42%", ["Daturaflore"] = "ET:379/92%EB:643/84%EM:751/80%", ["Malikknight"] = "ET:335/90%EB:679/90%EM:782/89%", ["Crabmom"] = "RT:475/63%EB:573/76%RM:551/57%", ["Yveromalin"] = "RT:422/55%RB:477/69%UM:261/36%", ["Fizzx"] = "RT:212/71%RB:399/58%UM:96/32%", ["Nyghtshyn"] = "CB:156/20%UM:230/29%", ["Starring"] = "ET:621/87%EB:624/87%EM:747/87%", ["Ceridwin"] = "CT:125/16%RB:493/67%RM:456/51%", ["Xuum"] = "RT:369/51%UB:148/32%RM:344/64%", ["Libbi"] = "RB:453/72%RM:455/73%", ["Veridank"] = "EB:501/84%EM:764/89%", ["Wรซndy"] = "CB:181/23%UM:102/35%", ["Ranick"] = "UT:364/45%CB:170/19%EM:658/76%", ["Cavenaghi"] = "EB:485/90%EM:793/88%", ["Barusa"] = "EB:382/82%EM:551/79%", ["Bluufox"] = "CB:71/19%UM:250/31%", ["Darkmerlyn"] = "UM:163/47%", ["Jaalberr"] = "RB:223/51%RM:469/53%", ["Chronna"] = "CT:71/8%UB:170/43%UM:315/42%", ["Creuza"] = "RB:267/59%RM:527/59%", ["Uarloqui"] = "EB:400/77%RM:686/74%", ["Malcon"] = 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"LT:466/95%EB:538/77%RM:525/65%", ["Lianiere"] = "ET:366/90%EB:612/79%RM:681/71%", ["Turkeyz"] = "LT:577/98%LB:740/97%LM:921/98%", ["Shanic"] = "ST:683/99%EB:680/91%EM:885/93%", ["Gungoboom"] = "LT:668/98%EB:743/94%EM:840/88%", ["Legolasz"] = "EB:576/77%EM:437/78%", ["Wooshuu"] = "RT:218/67%EB:585/82%RM:355/58%", ["Shadyknight"] = "LT:627/98%EB:694/88%RM:596/64%", ["Gailus"] = "ST:696/99%EB:714/91%LM:946/97%", ["Ezrabar"] = "ST:679/99%EB:716/90%EM:776/81%", ["Felexis"] = "RT:135/51%RB:504/69%UM:426/47%", ["Geephoque"] = "CB:90/8%UM:372/45%", ["Littlestoves"] = "UT:245/46%EB:628/87%EM:717/85%", ["Cormag"] = "LT:479/96%EB:669/87%EM:754/81%", ["Castorne"] = "ET:635/84%EB:699/89%EM:872/91%", ["Gรซrtrรผdรซ"] = "RT:242/69%RB:512/73%EM:767/87%", ["Hippo"] = "ET:661/86%EB:671/86%UM:172/48%", ["Ayayron"] = "ET:334/88%RB:320/69%EM:799/83%", ["Harryrotter"] = "RB:233/55%RM:284/62%", ["Searos"] = "ET:412/92%RB:334/74%EM:608/75%", ["Chuffington"] = "CM:56/6%", ["Berkyn"] = 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"RT:171/68%UB:306/41%UM:90/34%", ["Psunami"] = "UT:253/33%RB:386/52%EM:418/76%", ["Wilburt"] = "ET:352/90%CB:183/23%RM:311/72%", ["Hiarch"] = "UB:191/25%UM:119/42%", ["Versutia"] = "RT:154/63%RB:425/61%EM:458/85%", ["Lusi"] = "UT:110/48%EB:620/80%RM:243/74%", ["Sillverr"] = "LT:583/97%RB:442/64%RM:638/74%", ["Mizithra"] = "CT:26/5%CB:30/2%CM:84/12%", ["Vladlenin"] = "RM:479/70%", ["Adialanne"] = "CM:33/13%", ["Freasey"] = "RB:238/64%RM:488/68%", ["Bowlynx"] = "UT:100/39%RB:468/64%RM:560/59%", ["Mikevronsky"] = "UT:66/25%RB:549/74%EM:788/83%", ["Jeuelz"] = "RT:131/69%EB:534/86%EM:552/78%", ["Tzofiya"] = "EB:549/83%RM:510/72%", ["Arpad"] = "RM:341/57%", ["Daddybandito"] = "EM:537/83%", ["Nofi"] = "UM:411/46%", ["Cuddlebrawl"] = "RT:454/71%EB:599/85%EM:652/82%", ["Xantoinette"] = "CM:177/22%", ["Nightowl"] = "CM:196/23%", ["Thedwarf"] = "CT:46/5%RB:459/63%RM:329/70%", ["Jeyse"] = "RM:253/55%", ["Seeva"] = "ET:659/90%EB:677/91%EM:558/79%", ["Warrgazm"] = "CB:54/11%CM:110/14%", ["Pandorika"] = "UT:99/38%UB:261/36%RM:434/55%", ["Greeรฐ"] = "UT:218/28%EB:438/82%EM:818/86%", ["Porman"] = "EB:429/82%RM:613/67%", ["Beckoner"] = "RT:160/55%RB:484/65%RM:450/50%", ["Mynko"] = "UB:224/29%UM:391/46%", ["Tun"] = "EB:607/86%EM:625/80%", ["Jujushot"] = "UB:315/42%RM:477/53%", ["Vorchana"] = "RB:471/64%RM:663/72%", ["Kaliveh"] = "CT:50/5%UB:236/31%EM:715/76%", ["Aeondead"] = "UT:52/47%RB:232/54%RM:394/64%", ["Vasudeva"] = "CB:31/4%UM:262/32%", ["Haincandenza"] = "CT:68/6%EB:627/86%RM:429/50%", ["Wyndor"] = "EB:648/84%EM:727/77%", ["Bibbelnibble"] = "RB:514/69%RM:666/72%", ["Waltermelon"] = "CT:46/14%EB:723/91%EM:858/89%", ["Dora"] = "RB:495/68%RM:546/61%", ["Chilli"] = "CM:25/2%", ["Lfteye"] = "CM:7/0%", ["Alcohealรญc"] = "UB:312/43%UM:291/34%", ["Raelalmighty"] = "UM:342/39%", ["Ludakriss"] = "CM:12/4%", ["Sรฃkura"] = "RM:492/58%", ["Dhogo"] = "ET:445/87%EB:489/83%EM:777/91%", ["Bacco"] = "RM:464/52%", ["Thorann"] = "UM:423/47%", ["Mojoejojo"] = "CB:180/22%CM:109/15%", ["Fencer"] = "UT:282/36%CB:28/0%RM:397/51%", ["Nofoodforyou"] = "UM:223/28%", ["Sempeternal"] = "ET:641/84%LB:751/97%LM:917/97%", ["Moosenuckel"] = "UB:314/42%EM:835/88%", ["Duskos"] = "EB:615/85%EM:759/88%", ["Satanspawn"] = "UB:353/47%UM:449/49%", ["Hyzenthelay"] = "RB:414/57%RM:643/71%", ["Hadesmage"] = "UB:147/40%UM:308/37%", ["Darka"] = "UM:59/32%", ["Thorux"] = "UM:39/33%", ["Vordai"] = "UB:118/31%UM:152/44%", ["Varmut"] = "CM:1/0%", ["Zuunal"] = "RB:264/59%RM:474/53%", ["Cobbsy"] = "RM:289/63%", ["Theslyรฒne"] = "UB:201/49%RM:272/61%", ["Firstest"] = "CB:74/16%UM:404/48%", ["Ozarka"] = "UB:269/36%UM:420/49%", ["Brickfang"] = "UB:271/35%CM:227/22%", ["Mushaboom"] = "CT:171/22%UB:270/36%UM:423/47%", ["Lรธkรฌ"] = "CT:71/8%UB:200/47%RM:621/68%", ["Vandxy"] = "CT:58/21%UB:154/39%UM:112/37%", ["Caelistice"] = "UM:45/31%", ["Fatherchad"] = "UT:286/37%UM:355/41%", ["Healahopls"] = "ET:307/82%EB:526/92%EM:700/79%", ["Snipercrab"] = "LT:676/98%LB:776/97%EM:891/92%", ["Thaniercy"] = "RM:330/59%", ["Effusive"] = "RM:469/51%", ["Johart"] = "ET:348/91%EB:650/89%EM:798/91%", ["Siskae"] = "UB:100/28%RM:208/58%", ["Sarrenity"] = "CM:186/22%", ["Ulador"] = "ET:314/82%EB:315/81%RM:440/72%", ["Mariannyrg"] = "RT:165/59%UB:276/38%UM:271/37%", ["Skwisgaarr"] = "UT:79/33%RB:306/55%RM:382/68%", ["Dwarfaloons"] = "CT:29/6%CM:57/7%", ["Toebeanzz"] = "UM:348/41%", ["Thermomancer"] = "UT:342/49%EB:345/76%EM:928/94%", ["Burgerr"] = "UT:279/40%CB:191/21%UM:273/32%", ["Dรฆmonseed"] = "CT:183/24%EB:586/77%RM:521/57%", ["Joliet"] = "EM:727/78%", ["Eisbaer"] = "EB:611/85%EM:703/79%", ["Olanร "] = "CB:116/14%UM:255/26%", ["Shadowsneak"] = "CT:33/3%CM:150/19%", ["Empress"] = "EB:546/77%EM:751/85%", ["Helanagain"] = "EM:715/78%", ["Elsai"] = "RT:239/71%RB:323/69%RM:567/65%", ["Lockart"] = "UB:152/37%RM:678/73%", ["Rodds"] = "CM:167/21%", ["Danatanai"] = "UM:206/26%", ["Fiftyz"] = "CT:155/20%UB:335/45%UM:275/31%", ["Jedintonis"] = "CM:138/17%", ["Tecksicle"] = "UT:75/34%EM:669/77%", ["Kelronagas"] = "UM:339/40%", ["Shevchenko"] = "EM:847/93%", ["Friedpusc"] = "UB:210/28%UM:342/41%", ["Stabyspice"] = "UM:402/46%", ["Cyberbody"] = "CT:61/22%CB:62/16%CM:75/9%", ["Sensitivity"] = "UM:128/44%", ["Ezemerelda"] = "UT:37/38%EB:478/81%EM:624/85%", ["Hubb"] = "CM:25/2%", ["Babygirl"] = "CB:91/12%RM:316/73%", ["Aksis"] = "CB:32/3%CM:67/11%", ["Veling"] = "CM:28/10%", ["Teslaports"] = "CM:28/1%", ["Stankween"] = "ET:734/94%EB:727/92%EM:850/89%", ["Grimblee"] = "CB:74/16%UM:353/42%", ["Prydz"] = "RB:454/60%UM:317/37%", ["Qtmage"] = "CM:5/1%", ["Valaineral"] = "LB:773/97%LM:969/97%", ["Weslord"] = "EM:722/84%", ["Domau"] = "CM:147/19%", ["Uarrior"] = "CM:54/6%", ["Swahealy"] = "UB:140/37%UM:158/48%", ["Allandis"] = "CM:91/12%", ["Nymphetamina"] = "UM:294/34%", ["Prestoman"] = "UB:311/43%RM:630/73%", ["Liddus"] = "EB:389/80%RM:628/69%", ["Pythius"] = "EM:655/76%", ["Cdaws"] = "CT:155/20%UB:272/35%RM:527/59%", ["Lรฉona"] = "ET:337/76%EB:385/89%EM:523/83%", ["Seecup"] = 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= "CM:28/1%", ["Bloodprice"] = "UM:240/29%", ["Xandris"] = "RM:688/74%", ["Meliciaria"] = "UT:312/41%RB:389/53%RM:684/73%", ["Muleta"] = "UB:186/49%RM:514/61%", ["Herculz"] = "CB:170/18%RM:450/51%", ["Xxalice"] = "RT:168/57%RB:558/74%EM:733/78%", ["Marthad"] = "EM:737/84%", ["Gaele"] = "UM:441/49%", ["Imlostagain"] = "RT:165/72%EB:381/76%RM:375/68%", ["Ghettorig"] = "EM:759/85%", ["Humanator"] = "UB:316/42%EM:718/81%", ["Andriale"] = "EM:701/80%", ["Pekay"] = "RB:507/70%EM:748/80%", ["Magicworks"] = "UM:444/45%", ["Romijn"] = "UT:89/36%UB:174/34%RM:491/70%", ["Fitzandfool"] = "UB:254/34%RM:508/55%", ["Ticketick"] = "RM:242/57%", ["Triandal"] = "EB:660/85%LM:947/96%", ["Tulius"] = "UB:193/25%UM:345/40%", ["Omos"] = "CM:97/14%", ["Varryk"] = "CT:128/16%EB:427/82%RM:646/69%", ["Tilex"] = "RT:444/58%EB:576/76%EM:827/85%", ["Ferrel"] = "SB:796/99%LM:926/97%", ["Tussin"] = "UM:385/46%", ["Whatsupdood"] = "CM:29/1%", ["Portalix"] = "UB:289/40%RM:552/68%", ["Tyriaji"] = "UB:357/42%EM:806/86%", ["Anairis"] = "RM:556/65%", ["Tormรผnd"] = "UT:68/28%UB:243/43%RM:103/51%", ["Weetawdit"] = "CM:64/24%", ["Phapin"] = "CB:45/8%RM:508/68%", ["Gellert"] = "UT:122/27%UB:233/26%", ["Sliperyhands"] = "CM:3/0%", ["Traylyn"] = "UT:130/49%UB:353/48%UM:127/41%", ["Anelah"] = "UM:151/47%", ["Krewlt"] = "RT:155/54%CB:69/8%UM:155/40%", ["Monokokoko"] = "UM:84/29%", ["Prissmas"] = "CT:10/8%UB:370/48%UM:369/39%", ["Nachomama"] = "CT:24/10%CB:1/0%CM:38/14%", ["Voodewd"] = "CB:150/17%UM:361/38%", ["Porkmi"] = "CB:0/0%CM:17/6%", ["Tthanatoss"] = "CT:60/24%UB:115/28%CM:41/13%", ["Doomblade"] = "CT:45/18%CB:204/21%UM:427/44%", ["Rohoe"] = "CM:32/2%", ["Inukchuk"] = "RT:138/52%CB:113/14%UM:146/44%", ["Sorata"] = "CM:146/13%", ["Maggycheeks"] = "CM:28/10%", ["Zentari"] = "UT:58/26%CB:27/1%CM:58/22%", ["Feo"] = "UT:67/30%CB:69/8%CM:65/24%", ["Pplpeephole"] = "RT:546/73%EB:484/86%EM:593/78%", ["Chuckwagon"] = "RT:175/67%EB:509/77%EM:565/76%", ["Hargu"] = "RM:140/59%", ["Heloise"] = "ET:199/75%UB:225/30%", ["Efyew"] = "UM:76/29%", ["Klay"] = "ET:215/75%RB:415/68%EM:556/75%", ["Korlesh"] = "UT:117/45%RB:464/61%UM:392/45%", ["Nickelplated"] = "RM:607/65%", ["Lilfrostty"] = "UB:108/30%RM:489/58%", ["Kรฅrastros"] = "CM:198/24%", ["Isalae"] = "UM:198/25%", ["Seelenhexe"] = "CM:149/20%", ["Brenzo"] = "EM:749/80%", ["Holylightar"] = "UB:258/33%UM:364/42%", ["Drulordy"] = "UM:411/49%", ["Magebrutalz"] = "UM:335/40%", ["Ironpain"] = "ET:401/94%EB:609/86%EM:567/80%", ["Aleandraa"] = "ET:248/78%RB:449/62%RM:501/53%", ["Zerfang"] = "CB:89/10%UM:271/32%", ["Nobleknight"] = "ET:374/92%EB:670/92%LM:906/96%", ["Mistreated"] = "RB:437/61%RM:490/58%", ["Sixinch"] = "CM:3/0%", ["Cellestar"] = "ET:255/91%RB:330/73%RM:313/62%", ["Goldbomber"] = "UT:250/32%EB:565/75%RM:664/71%", ["Sylverry"] = "UT:97/45%UB:165/44%RM:239/63%", ["Galtero"] = "CB:97/24%UM:52/28%", ["Sneakyslacka"] = "ET:353/90%EB:674/87%EM:802/85%", ["Chron"] = "CT:180/21%RB:482/69%RM:579/68%", ["Gnomarie"] = "UM:254/35%", ["Iaiamdar"] = 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["Baltero"] = "EB:568/75%RM:666/72%", ["Lifebringer"] = "RM:268/60%", ["Auristela"] = "UM:161/47%", ["Dominatra"] = "RM:279/62%", ["Solarris"] = "CT:170/22%EB:536/90%EM:840/88%", ["Cavernario"] = "UB:331/44%EM:401/75%", ["Eunysia"] = "RM:246/58%", ["Jayzues"] = "UB:180/49%RM:550/74%", ["Wyrgo"] = "UM:435/49%", ["Kodiac"] = "CT:66/12%RB:315/74%RM:268/57%", ["Rafale"] = "UM:387/41%", ["Baller"] = "UB:293/40%UM:283/33%", ["Likeitornot"] = "CB:80/8%CM:142/18%", ["Blackcastle"] = "CB:192/22%RM:487/56%", ["Lilanadon"] = "CM:185/20%", ["Luciaracy"] = "CM:59/22%", ["Checkrecount"] = "RB:441/58%EM:879/93%", ["Galorad"] = "UB:260/28%UM:440/45%", ["Elaynex"] = "CM:125/17%", ["Poppi"] = "RM:190/56%", ["Skwerrel"] = "CM:122/17%", ["Quicksort"] = "RM:594/68%", ["Diageras"] = "CB:27/0%EM:672/77%", ["Cryout"] = "UM:205/49%", ["Szakad"] = "CM:1/1%", ["Israfil"] = "UT:42/42%RB:236/53%RM:299/58%", ["Caelark"] = "UM:162/42%", ["Josepi"] = "RB:542/72%RM:615/67%", ["Twelveinches"] = "RM:518/61%", ["Fantaa"] = "CB:63/6%UM:108/34%", ["Mรฉnotank"] = "RB:382/73%EM:594/81%", ["Kurtcowbane"] = "UB:324/44%EM:418/78%", ["Bรผbblรจs"] = "UB:170/42%RM:370/73%", ["Roct"] = "LB:763/96%SM:1008/99%", ["Starion"] = "RB:234/55%CM:63/5%", ["Vhalli"] = "UM:129/27%", ["Csoom"] = "CT:31/14%UM:357/42%", ["Shamshel"] = "UB:91/25%UM:168/46%", ["Numberlock"] = "UM:374/38%", ["Liquorstore"] = "UM:393/47%", ["Chaothicc"] = "EB:574/76%RM:679/74%", ["Magerburns"] = "RB:414/54%RM:589/65%", ["Theotherone"] = "CM:26/6%", ["Cuggles"] = "CB:38/7%UM:133/45%", ["Chryses"] = "UM:104/30%", ["Xanaduhell"] = "CM:17/2%", ["Ntanthrshmmy"] = "RB:199/57%RM:426/61%", ["Vici"] = "CM:35/3%", ["Kneegrodomis"] = "CM:30/2%", ["Loraden"] = "RM:560/61%", ["Adelize"] = "UT:217/25%EB:654/90%EM:699/79%", ["Pizzacat"] = "EB:731/92%EM:910/93%", ["Dunstorn"] = "CT:28/1%CM:22/3%", ["Talyon"] = "UM:357/41%", ["Fazed"] = "CM:37/11%", ["Lafiel"] = "RB:345/72%EM:709/76%", ["Guruleio"] = "CM:152/18%", ["Lรขdydi"] = "CM:150/20%", ["Dashdwarf"] = 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"ET:287/84%EB:374/75%RM:533/60%", ["Avalloc"] = "ET:282/80%EB:449/78%RM:432/71%", ["Aenar"] = "EB:372/78%RM:674/74%", ["Steem"] = "RT:134/57%RB:312/72%RM:598/70%", ["Lanadart"] = "CT:24/10%EB:339/76%RM:524/62%", ["Kbs"] = "UB:401/48%RM:542/58%", ["Trayrl"] = "UB:288/37%EM:740/84%", ["Pyroxite"] = "ET:274/82%EB:736/93%LM:935/95%", ["Nugg"] = "RT:170/68%UB:256/32%UM:256/26%", ["Slvrshld"] = "ET:265/80%RB:497/65%RM:227/57%", ["Fleebo"] = "ET:202/76%CB:164/21%UM:360/42%", ["Juj"] = "UT:112/44%UB:190/44%UM:451/47%", ["Illuana"] = "RT:85/61%EB:521/85%LM:886/96%", ["Bellafaith"] = "LB:788/98%LM:973/98%", ["Starshardz"] = "CM:117/16%", ["Yitzhak"] = "RB:294/72%", ["Gnรธmรซrcรฟ"] = "CB:87/9%RM:621/68%", ["Cormedon"] = "RB:470/64%RM:512/54%", ["Frostynerps"] = "EM:806/89%", ["Mathblaster"] = "CB:80/9%", ["Guavaduff"] = "CB:27/3%UM:215/27%", ["Gรคunt"] = "CB:35/3%UM:98/34%", ["Iceonovich"] = "CT:4/4%CB:34/2%", ["Fedexcalibur"] = "UT:103/40%EB:395/82%EM:752/81%", ["Gamerdevtim"] = "RT:411/54%RB:507/66%RM:543/59%", ["Aincrad"] = "ET:268/81%RB:468/64%RM:701/74%", ["Zysca"] = "ET:263/83%EB:483/75%EM:648/81%", ["Rommie"] = "RT:194/74%RB:473/66%RM:606/67%", ["Noticablyfat"] = "ET:301/87%EB:653/89%EM:857/92%", ["Wackandstab"] = "UT:66/26%CB:72/17%RM:622/67%", ["Tankesque"] = "CB:29/24%UM:206/33%", ["Ellissi"] = "EB:584/81%EM:766/84%", ["Cyrie"] = "RT:188/65%RB:415/55%CM:230/23%", ["Argelmach"] = "CB:101/24%CM:80/10%", ["Druidsfluid"] = "RB:184/65%RM:160/63%", ["Bobojijo"] = "UT:63/28%EB:667/90%LM:683/95%", ["Aziraphalรฉ"] = "CB:44/10%UM:352/37%", ["Exocrine"] = "CB:94/22%CM:41/23%", ["Awax"] = "EM:905/93%", ["Shagnastia"] = "RB:215/65%EM:691/89%", ["Sherona"] = "UB:151/41%UM:284/34%", ["Gogohealer"] = "CB:108/10%CM:82/24%", ["Coldsweat"] = "CM:170/16%", ["Sidium"] = "CM:222/22%", ["Heatsy"] = "ET:659/85%RB:549/73%EM:719/77%", ["Winniewolf"] = "EB:692/93%LM:920/96%", ["Sorucky"] = "UB:309/41%UM:97/33%", ["Shirlei"] = "ET:625/81%UB:279/36%RM:688/74%", ["Bigu"] = "CM:54/20%", ["Hugebubbles"] = "RM:589/65%", ["Evrose"] = "RB:414/54%EM:734/83%", ["Silce"] = "UB:155/42%RM:164/51%", ["Legoannica"] = "RT:154/56%EB:646/84%EM:865/90%", ["Hiredgoon"] = "ET:217/76%EB:470/89%EM:714/85%", ["Kilairgh"] = "UB:114/28%RM:214/50%", ["Ajunga"] = "CM:45/3%", ["Icyhotplaya"] = "UB:125/35%RM:479/52%", ["Shiftyrawr"] = "UT:127/45%EB:345/75%RM:663/73%", ["Arrow"] = "ET:611/82%EB:595/79%RM:631/67%", ["Natsufulbust"] = "CM:60/8%", ["Durpler"] = "CB:57/5%", ["Abeloth"] = "RT:390/51%UB:334/45%CM:28/11%", ["Serendena"] = "UB:227/28%RM:387/59%", ["Zasteran"] = "RM:237/55%", ["Meyolk"] = "UB:298/40%EM:812/87%", ["Kelpto"] = "EB:609/84%EM:804/89%", ["Lilchรฏt"] = "UT:101/37%UB:280/37%UM:227/28%", ["Aneurysm"] = "CT:45/18%CB:9/0%CM:42/23%", ["Bloodhoove"] = "CB:2/0%CM:41/15%", ["Pyat"] = "CT:20/3%CB:9/0%UM:70/26%", ["Bittersoul"] = "CT:19/3%CB:7/0%CM:27/11%", ["Thorbite"] = "CB:165/21%CM:75/9%", ["Sagemage"] = "CM:62/23%", ["Scubanaso"] = "CT:98/17%UB:213/28%RM:560/62%", ["Brooskii"] = "CB:41/3%RM:191/56%", ["Azzira"] = "ET:266/88%EB:584/87%EM:850/94%", ["Bumhunter"] = "UT:332/44%EB:637/83%EM:592/88%", ["Willow"] = "UT:269/35%RB:547/71%RM:643/63%", ["Kochakoi"] = "CB:158/18%EM:894/94%", ["Beauty"] = "CT:36/10%RB:551/74%EM:919/93%", ["Accuracy"] = "EB:416/80%EM:805/84%", ["Felcorb"] = "RB:520/68%RM:703/73%", ["Necron"] = "RB:465/63%EM:741/77%", ["Nuhro"] = "CB:86/18%RM:318/68%", ["Chibiqt"] = "CB:26/0%UM:196/48%", ["Gyles"] = "CM:1/0%", ["Icedcube"] = "RM:638/70%", ["Moskimos"] = "RB:337/73%EM:482/86%", ["Novacaine"] = "UB:141/36%EM:508/83%", ["Ceko"] = "EB:711/90%LM:978/98%", ["Windwhisper"] = "UM:218/27%", ["Winterknรฌght"] = "RT:395/64%UB:244/47%RM:404/69%", ["Zeesq"] = "CB:192/24%RM:496/55%", ["Neramas"] = "CT:103/13%CB:81/9%CM:46/5%", ["Tezzl"] = "UM:418/45%", ["Roon"] = "CT:120/13%EB:568/79%EM:848/91%", ["Groknar"] = "CM:5/1%", ["Jugjug"] = "CM:66/24%", ["Shurma"] = "CM:26/6%", ["Cowofthewild"] = "RM:558/66%", ["Liquorbox"] = "RB:313/68%EM:858/93%", ["Pseudomus"] = "CM:140/19%", ["Jotaru"] = "CM:27/1%", ["Ymcmb"] = "RM:628/73%", ["Magethief"] = "CM:56/20%", ["Vilenyn"] = "EM:771/82%", ["Zemple"] = "UT:91/28%RB:345/74%RM:342/60%", ["รœmbral"] = "RB:444/63%RM:619/72%", ["Kraamm"] = "RT:184/65%RB:422/57%UM:299/33%", ["Allomancy"] = "RM:528/59%", ["Rujabu"] = "UB:137/45%UM:217/42%", ["Adonai"] = "UM:187/45%", ["Raymom"] = "RM:449/57%", ["Adeien"] = "CT:26/0%UB:305/40%RM:372/73%", ["Sargorn"] = "CM:93/12%", ["Abraxsis"] = "CT:27/6%UB:122/34%RM:476/56%", ["Edwardhyde"] = "RB:128/56%RM:304/62%", ["Salatiele"] = "CT:33/1%RB:212/51%CM:66/6%", ["Bakaryu"] = "RM:457/67%", ["Sempervitous"] = "UT:94/34%CB:192/24%UM:232/28%", ["Skallywagg"] = "CT:9/3%UM:209/25%", ["Varlex"] = "RT:415/59%EB:589/78%RM:532/58%", ["Fleshmauler"] = "UB:205/25%UM:356/38%", ["Tygerlily"] = "UT:86/39%UB:263/33%CM:212/21%", ["Silently"] = "CM:8/1%", ["Pocketpolly"] = "CB:163/21%UM:393/46%", ["Cuddlelawl"] = "RB:273/61%UM:394/46%", ["Teresta"] = "RB:317/67%EM:669/83%", ["Inkus"] = "UB:142/37%UM:404/47%", ["Mozzy"] = "RB:457/58%EM:856/89%", ["Viscera"] = "CT:58/19%RB:563/73%RM:603/62%", ["Roadapple"] = "RB:254/56%CM:209/20%", ["Nubbler"] = "CM:55/20%", ["Ezecute"] = "UT:102/41%UB:318/38%RM:220/72%", ["ร–riรถn"] = "UM:386/43%", ["Nmc"] = "RB:517/74%RM:571/67%", ["Effinamaging"] = "UM:92/35%", ["Snรฒรณch"] = "ET:624/78%UB:181/44%RM:587/74%", ["Kabuma"] = "CM:66/9%", ["Shattyy"] = "UM:186/46%", ["Basileaus"] = "UM:98/29%", ["Wyldbill"] = "CM:55/20%", ["Valerea"] = "RT:373/51%EB:657/83%RM:610/68%", ["Stwar"] = "CB:34/2%CM:103/12%", ["Gloisandra"] = "RM:605/69%", ["Titatita"] = "CB:185/23%EM:716/82%", ["Frรคnk"] = "UM:91/32%", ["Dwarfer"] = "UM:80/28%", ["Vizenoxia"] = "UM:114/37%", ["Kayliss"] = "CM:20/5%", ["Pinkstiletto"] = "UM:133/45%", ["Mobiusfarm"] = "UM:72/27%", ["Lilnutter"] = "CM:56/20%", ["Elundris"] = "CT:96/14%CB:66/6%UM:271/27%", ["Cindie"] = "CM:73/6%", ["Esmerald"] = "CM:74/6%", ["Rapunz"] = "CM:55/4%", ["Cryptik"] = 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= "UT:70/32%UB:304/39%EM:484/86%", ["Melogue"] = "RM:443/50%", ["Moonglowiris"] = "CM:60/22%", ["Jacksit"] = "UT:241/45%RB:249/66%RM:355/65%", ["Nubbx"] = "CT:60/22%CB:185/23%RM:635/69%", ["Minizap"] = "CM:76/6%", ["Weirdmeggies"] = "CT:45/8%CM:36/3%", ["Syndrix"] = "UB:137/38%CM:14/3%", ["Sindell"] = "RB:249/54%RM:297/58%", ["Grayen"] = "RM:503/53%", ["Ailidh"] = "UM:365/42%", ["Lucidpeanut"] = "UM:230/25%", ["Orathan"] = "CM:206/23%", ["Relatehunter"] = "CM:28/1%", ["Vexon"] = "RT:146/54%RB:499/66%EM:694/76%", ["Goldcoast"] = "UM:276/31%", ["Bulvinia"] = "UB:296/36%EM:853/88%", ["Xiaoshao"] = "CT:40/17%UM:197/25%", ["Jubestabbin"] = "UT:81/29%CB:30/1%CM:168/21%", ["Boomkinn"] = "RT:94/68%EB:452/78%EM:824/92%", ["Frostvidal"] = "CB:103/13%UM:113/40%", ["Laggis"] = "CB:30/2%CM:32/2%", ["Alexise"] = "CM:43/17%", ["Xandaric"] = "CB:39/3%UM:391/42%", ["Lockzai"] = "ET:392/91%UB:332/44%UM:388/44%", ["Belbus"] = "RM:237/54%", ["Tรถrb"] = "CM:78/8%", ["Akogryn"] = 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"EM:806/87%", ["Ieona"] = "RM:627/67%", ["Viborab"] = "UM:100/30%", ["Sashe"] = "CB:9/6%EM:804/93%", ["Reprieveh"] = "UM:96/32%", ["Pezminion"] = "EM:673/83%", ["Zynkar"] = "UM:73/25%", ["Abrusis"] = "CB:58/6%UM:111/36%", ["Vannostrand"] = "RM:194/50%", ["Demonwolf"] = "CB:31/2%CM:29/11%", ["Stormerz"] = "RM:299/57%", ["Dontsapmebro"] = "RM:478/51%", ["Blinkfast"] = "UB:105/27%UM:91/30%", ["Normot"] = "EB:592/82%EM:709/78%", ["Thorandil"] = "CT:55/14%CM:166/23%", ["Shamydia"] = "UT:128/41%CB:54/12%UM:128/39%", ["Machomaam"] = "CT:55/4%UB:197/48%CM:67/4%", ["Tipsyy"] = "RT:502/68%RB:450/66%RM:574/70%", ["Waraidin"] = "RT:116/51%UB:351/45%UM:455/49%", ["Gotfate"] = "ET:290/85%RB:517/69%RM:635/70%", ["Pocketsizd"] = "CB:127/13%CM:225/22%", ["Cage"] = "RT:486/65%CB:202/24%UM:427/46%", ["Triplexl"] = "RT:210/71%RB:482/61%EM:721/76%", ["Paperboi"] = "RT:152/62%RB:440/58%EM:431/83%", ["Strav"] = "CT:115/14%EB:596/82%UM:344/45%", ["Severรผs"] = "CT:172/22%RB:538/70%RM:244/58%", ["Pablanos"] = "UT:78/28%RB:416/60%EM:805/89%", ["Xiaogang"] = "LB:793/98%SM:998/99%", ["Chauday"] = "ET:475/82%LB:751/97%EM:758/87%", ["Tionahiryute"] = "UT:91/35%CB:102/12%CM:154/14%", ["Smortt"] = "RM:647/71%", ["Notkingtut"] = "EB:694/93%LM:878/95%", ["Tonii"] = "UM:282/28%", ["Charanna"] = "CT:64/8%EM:731/80%", ["Vf"] = "UB:343/45%RM:521/57%", ["Darkblud"] = "RB:519/68%EM:782/81%", ["Warcorb"] = "RB:455/60%UM:442/46%", ["Lennystubman"] = "CT:43/19%CB:34/6%", ["Farsali"] = "CT:83/7%RB:266/60%CM:210/21%", ["Scumbagsteve"] = "UT:82/32%CB:97/11%RM:224/56%", ["Burntmon"] = "CT:30/7%UM:130/44%", ["Hanoihammer"] = "RT:191/73%RB:497/71%EM:547/90%", ["Hookt"] = "RT:196/65%RB:330/74%RM:513/68%", ["Fxd"] = "EM:502/75%", ["Ahcom"] = "EB:592/75%EM:734/78%", ["Lucyhayes"] = "CT:62/16%CB:65/13%CM:239/23%", ["Bringer"] = "UT:290/35%RB:420/59%RM:510/59%", ["Burgleurturd"] = "CT:40/8%RB:459/57%EM:771/81%", ["Pudgeball"] = "CT:10/1%RB:515/71%EM:811/87%", ["Caskers"] = "UT:240/30%UB:138/36%RM:230/57%", ["Nicci"] = 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["Sadlydazed"] = "CT:26/4%UB:300/33%RM:568/64%", ["Orangetoy"] = "UB:332/43%RM:518/57%", ["Aegill"] = "CT:36/3%CM:53/6%", ["Aobaa"] = "CB:26/0%", ["Kangaroojump"] = "CT:61/22%UB:102/27%CM:231/22%", ["Meladin"] = "UM:415/48%", ["Raidhealer"] = "EB:542/75%EM:739/81%", ["Guaritore"] = "UB:294/40%", ["Wilis"] = "UT:260/31%EB:471/77%EM:586/76%", ["Greatness"] = "RB:293/53%EM:585/77%", ["Waeyke"] = "RB:507/69%RM:535/59%", ["Tueban"] = "UM:299/33%", ["Negradamus"] = "CM:39/14%", ["Nootz"] = "CM:71/10%", ["Innocente"] = "RM:288/57%", ["Teeras"] = "RB:433/70%RM:239/54%", ["Jadeite"] = "CM:75/10%", ["Kaylecca"] = "UM:81/29%", ["Deansdream"] = "UB:127/49%UM:214/47%", ["Selottibby"] = "UM:138/46%", ["Hugewand"] = "RM:175/53%", ["Hearthbrooks"] = "UT:354/44%UB:275/35%EM:712/78%", ["รoc"] = "RM:235/55%", ["Birmingham"] = "UM:123/38%", ["Senlinna"] = "UM:267/30%", ["Xefryn"] = "UM:400/46%", ["Bigpvpness"] = "CM:181/22%", ["Illcuteyou"] = "CM:137/17%", ["Aoede"] = "CB:187/23%EM:767/80%", ["Latenightelf"] = "RM:464/52%", ["Rosasparks"] = "CM:90/13%", ["Mรจrlรฌn"] = "RM:533/63%", ["Beliele"] = "RB:549/70%EM:861/88%", ["Tigrys"] = "CM:136/20%", ["Dinekor"] = "RM:601/67%", ["Mikeditka"] = "ET:362/84%LB:561/95%EM:731/88%", ["Cleric"] = "UM:355/42%", ["Grimshope"] = "RT:394/52%UB:356/48%EM:779/83%", ["Champa"] = "CT:13/9%CB:133/17%UM:270/33%", ["Startblastin"] = "UM:327/34%", ["Burok"] = "CB:143/15%RM:299/66%", ["Terron"] = "CB:58/5%RM:440/51%", ["Senria"] = "CB:107/13%EM:845/87%", ["Fhemlock"] = "CM:28/1%", ["Unus"] = "UB:232/29%RM:570/62%", ["Climax"] = "RT:454/60%EB:618/80%EM:769/80%", ["Skycat"] = "RM:220/53%", ["Sunoutgunout"] = "EM:770/81%", ["Ihasrichalt"] = "RM:559/66%", ["Flonomenal"] = "CB:65/5%UM:386/41%", ["Lawfully"] = "RB:121/52%EM:703/84%", ["Nevda"] = "CB:165/17%RM:658/70%", ["Bemii"] = "UM:370/36%", ["Yasumino"] = "EB:405/78%EM:422/87%", ["Chubbs"] = "CB:41/4%LM:951/95%", ["Starfix"] = "RM:221/52%", ["Frozensack"] = "UM:72/28%", ["Drksummoner"] = "CB:140/18%", ["Evelia"] = "CM:126/18%", ["Mitchunter"] = "CM:63/7%", ["Maxpayne"] = "UM:123/25%", ["Megadรซth"] = "RM:324/58%", ["Monchi"] = "UM:168/44%", ["Cawl"] = "UM:227/28%", ["Danielin"] = "UT:73/29%UB:310/35%RM:546/58%", ["Stabiemcstab"] = "CB:193/23%UM:334/34%", ["Bรผridim"] = "RM:565/64%", ["Rumad"] = "RB:439/60%RM:510/57%", ["Hashini"] = "ET:236/76%EB:704/90%LM:937/96%", ["Sazii"] = "UT:126/40%UB:229/29%RM:525/62%", ["Maxmorgan"] = "CT:92/8%RM:576/66%", ["Mathai"] = "CT:156/17%RB:479/68%EM:399/76%", ["Alturiak"] = "CB:33/2%CM:27/5%", ["Lemil"] = "CM:21/8%", ["Tylerloc"] = "CT:39/4%RB:569/74%RM:696/72%", ["Veleena"] = "CT:59/22%RB:429/57%EM:703/76%", ["Toxixity"] = "CT:59/21%CB:114/13%UM:272/33%", ["Bumblebeman"] = "CT:75/15%RB:475/71%EM:613/79%", ["Watersong"] = "RT:506/66%EB:631/87%EM:817/88%", ["Foxyi"] = "RM:250/64%", ["Wroughtdeath"] = "UM:75/28%", ["Hillyclint"] = "RT:169/57%RB:393/53%RM:492/54%", ["Carsondaly"] = "ET:200/75%RB:402/56%EM:520/88%", ["Thiccgal"] = "CT:68/13%CB:66/6%UM:141/41%", ["Ganman"] = "UM:241/27%", ["Legsfordays"] = "RM:199/57%", ["Jaxxss"] = "UM:361/41%", ["Skiller"] = "EM:734/77%", ["Trolyn"] = "CM:39/13%", ["Cheezberger"] = "RT:219/61%RM:232/74%", ["Coldbeer"] = "CB:30/1%UM:280/28%", ["Jhevo"] = "UT:70/28%CB:60/5%CM:64/8%", ["Mirรก"] = "CT:11/15%EB:473/81%RM:326/59%", ["Sheraton"] = "UM:230/49%", ["Whard"] = "RM:606/69%", ["Wertyuiop"] = "UB:341/46%UM:137/42%", ["Dariyus"] = "UT:163/34%EB:559/82%EM:726/86%", ["Valeyria"] = "UM:337/39%", ["Vanillaiced"] = "CM:123/17%", ["Beakdruid"] = "UM:352/43%", ["Porthub"] = "UB:312/42%EM:351/76%", ["Cruciantis"] = "UM:217/27%", ["Bobaganoosh"] = "CB:93/11%UM:271/33%", ["Jagwanoga"] = "UB:98/26%RM:489/50%", ["Hundredproof"] = "RM:347/71%", ["Bloodmane"] = "RB:274/66%EM:865/90%", ["Ciwei"] = "RM:493/58%", ["Sdshadows"] = "CB:79/10%", ["Alwine"] = "RB:428/58%UM:377/42%", ["Skinnypete"] = "CM:34/2%", ["Meduesa"] = "CT:39/12%RB:372/50%RM:516/57%", ["Shagnasty"] = "RB:439/59%UM:387/44%", ["Ryanar"] = "CB:47/5%RM:667/69%", ["Nachturnal"] = "CM:42/24%", ["Zulร "] = "CB:34/2%RM:218/55%", ["Shadwlich"] = "CT:38/11%CM:208/21%", ["Rotciv"] = "UM:276/28%", ["Rear"] = "CM:111/11%", ["Taylana"] = "CB:29/1%UM:96/28%", ["Abbycadabra"] = "RM:410/53%", ["Vestor"] = "ET:203/75%EB:267/77%EM:309/79%", ["Cรตld"] = "UM:65/25%", ["Quintain"] = "RM:209/54%", ["Trevoir"] = "UT:72/25%CB:32/2%CM:94/9%", ["Alitha"] = "CB:42/6%CM:96/7%", ["Agarya"] = "UB:122/32%RM:516/53%", ["Evellaz"] = "CM:6/2%", ["Slummin"] = "CB:3/0%UM:350/40%", ["Chaun"] = "UT:220/25%RB:503/71%RM:347/71%", ["Isdots"] = "CM:43/5%", ["Casann"] = "CT:193/22%UB:235/30%UM:379/40%", ["Anuut"] = "CT:95/16%EB:622/79%EM:836/81%", ["Wynne"] = "UM:369/39%", ["Galen"] = "UB:313/41%EM:745/81%", ["Nathen"] = "CM:101/13%", ["Skulltaker"] = "UM:357/36%", ["Naturally"] = "CM:83/9%", ["Sorec"] = "CM:70/9%", ["Xiomarii"] = "RM:556/57%", ["Whimble"] = "UB:254/34%UM:292/30%", ["Thatboydom"] = "EB:601/79%RM:582/64%", ["Tersican"] = "CM:137/19%", ["Drizztdo"] = "CM:27/5%", ["Rickygrimes"] = "CT:65/12%RB:486/64%EM:498/76%", ["Rakyz"] = "RT:72/62%RB:155/53%CM:128/16%", ["Miffany"] = "UT:190/29%RB:368/50%CM:179/24%", ["Tocute"] = "UT:87/34%CB:111/13%UM:265/27%", ["Adofo"] = "UB:366/49%UM:192/25%", ["Demonmage"] = "CB:2/0%UM:97/36%", ["Dottymcdot"] = "UM:166/47%", ["Zarhan"] = "CM:17/4%", ["Eretriรค"] = "CB:68/17%RM:310/70%", ["Yรขra"] = "CT:38/7%CB:20/1%RM:242/58%", ["Broargzz"] = "UT:45/46%CB:36/24%UM:253/45%", ["Softmist"] = "CB:25/0%RM:506/56%", ["Farmshep"] = "CM:26/2%", ["Discharge"] = "EB:690/88%EM:822/85%", ["Halolethni"] = "UT:340/45%RB:511/70%EM:706/75%", ["Enteriss"] = "UM:335/35%", ["Fuganator"] = "UM:103/35%", ["Kliahunter"] = "CT:46/15%CB:162/20%UM:131/41%", ["Squeegie"] = "RT:195/68%RB:441/58%RM:524/55%", ["Diospaz"] = "CT:49/16%CB:191/24%RM:473/52%", ["Sรฆlรฆ"] = "RM:251/56%", ["Bethynia"] = "CT:28/5%CM:54/6%", ["Oceanspray"] = "UM:271/33%", ["Heurdedormir"] = "RT:158/62%UB:168/35%EM:745/87%", ["Aluuvial"] = "RB:374/70%EM:461/81%", ["Newpants"] = "EB:440/77%EM:365/84%", ["Jonesjack"] = "UM:160/47%", ["Neoyuzusoft"] = "RM:638/68%", ["Unravel"] = "UM:166/47%", ["Moonflakรจ"] = "UM:147/39%", ["Friskyarc"] = "CT:98/12%RM:236/57%", ["Kylessa"] = "RB:358/51%EM:809/89%", ["Faal"] = "UM:137/37%", ["Healsohard"] = "CB:40/2%UM:243/29%", ["Pizzorno"] = "UM:97/28%", ["Propaniac"] = "UB:338/46%RM:182/50%", ["Kiria"] = "CB:148/16%UM:162/49%", ["Wabash"] = "CM:42/23%", ["Taono"] = "RB:345/56%EM:652/82%", ["Manbearseal"] = "UM:79/43%", ["Ijaniya"] = "CM:131/17%", ["Reckar"] = "UB:188/45%RM:304/50%", ["Mautilus"] = "RM:274/63%", ["Gabriellah"] = "UB:232/29%EM:729/80%", ["Mizzyk"] = "CT:129/18%RB:377/53%EM:815/87%", ["Hissy"] = "CB:137/14%EM:516/83%", ["Sugarfartsii"] = "CM:44/3%", ["Pinnyc"] = "UM:334/35%", ["Belsaurn"] = "UM:419/49%", ["Noctul"] = "CM:53/3%", ["Brandye"] = "CM:107/9%", ["Zeroe"] = "CB:84/9%", ["Aldonova"] = "UM:173/49%", ["Khingsman"] = "RM:651/70%", ["Bubbleyums"] = "RB:354/64%RM:501/71%", ["Lush"] = "EM:858/86%", ["Deitre"] = "CM:48/17%", ["Gumbรถ"] = "RT:548/74%EB:568/76%EM:709/76%", ["Yoazdie"] = "UM:142/47%", ["Eyarmage"] = "UM:308/32%", ["Biyun"] = "CM:39/4%", ["Frankenstine"] = "CT:12/8%RB:190/50%RM:202/58%", ["Keepthefaith"] = "UM:222/48%", ["Nolderic"] = "RM:138/50%", ["Rheda"] = "RM:196/57%", ["Ghardin"] = "UM:144/47%", ["Bearnoises"] = "RT:227/74%EB:535/90%EM:876/90%", ["Grylz"] = "UB:224/27%RM:571/61%", ["Kyrr"] = "UM:407/48%", ["Prizefight"] = "RM:101/51%", ["Sleatsz"] = "CB:57/14%CM:61/8%", ["Imgnomage"] = "RM:162/51%", ["Aelnara"] = "RM:239/59%", ["Skullflame"] = "UM:92/34%", ["Sabsibree"] = "UM:176/45%", ["Drizzitt"] = "UT:217/28%EB:653/84%EM:733/77%", ["Mortimick"] = "EM:485/86%", ["Beine"] = "UT:123/47%EB:344/88%EM:707/83%", ["Givetacospls"] = "CT:158/20%CB:140/17%RM:430/55%", ["Hรคnรค"] = "RB:563/74%EM:790/82%", ["Polymandroid"] = "CB:30/1%UM:403/47%", ["Leiah"] = "UM:425/46%", ["Starrya"] = "RM:548/61%", ["Strayshadow"] = "RM:325/72%", ["Astroglides"] = "RM:185/52%", ["Kitterkat"] = "CT:33/3%CB:135/15%RM:653/72%", ["Stentrr"] = "CB:77/7%RM:255/63%", ["Breaklyn"] = "EB:585/81%EM:469/84%", ["Tacogrande"] = "RM:539/55%", ["Noahg"] = "RM:635/71%", ["Cobbs"] = "UB:97/27%RM:745/72%", ["Quae"] = "CT:195/23%UB:237/30%UM:395/42%", ["Peltz"] = "CB:86/10%UM:259/25%", ["Mazwar"] = "UM:480/49%", ["Cadet"] = "EM:828/86%", ["Grimnรญr"] = "EM:656/81%", ["Phillem"] = "RM:480/57%", ["Deathstyx"] = "EB:688/87%EM:884/90%", ["Keemxdolo"] = "CB:109/13%UM:414/44%", ["Aeo"] = "UT:134/48%EB:718/90%LM:952/96%", ["Jeriki"] = "UM:283/28%", ["Dairyairre"] = "CM:159/18%", ["Tinatwotoes"] = "RB:537/74%EM:745/81%", ["Rokiyam"] = "RT:191/71%EB:624/85%LM:879/95%", ["Toroh"] = "RT:386/54%RB:452/59%EM:816/85%", ["Lithi"] = "RB:483/64%EM:755/81%", ["Arcagrogg"] = "UM:308/32%", ["Mondler"] = "CB:84/19%CM:55/3%", ["Nameflagged"] = "CM:58/22%", ["Cerdyne"] = "RB:489/64%RM:698/72%", ["Riskyy"] = "CT:145/23%RB:471/62%UM:223/26%", ["Tehan"] = "ET:310/89%EB:653/88%EM:849/92%", ["Kis"] = "RM:564/66%", ["Rรซignbow"] = "UM:258/31%", ["Silentlina"] = "ET:250/79%EB:720/92%LM:933/95%", ["Carolline"] = "CB:26/0%UM:313/32%", ["Kattyj"] = "CM:40/4%", ["Fixitfelix"] = "EM:623/79%", ["Protty"] = "CM:173/18%", ["Boombuster"] = "CB:126/15%EM:715/75%", ["Mizral"] = "CM:134/18%", ["Obewann"] = "RM:500/59%", ["Mythglen"] = "UT:229/30%UB:291/38%EM:751/79%", ["Domyojii"] = "RM:654/72%", ["Zamwise"] = "UM:400/41%", ["Kharmacowsie"] = "UB:335/44%EM:575/84%", ["Farrow"] = "UT:87/35%EB:652/88%EM:656/82%", ["Bitshe"] = "RT:206/70%CB:170/21%CM:200/19%", ["Humperdoo"] = "RT:401/55%RB:417/57%EM:739/81%", ["Locknyou"] = "CB:151/19%CM:198/20%", ["Novaeth"] = "RT:497/73%UB:353/46%RM:637/70%", ["Bizak"] = "CT:78/16%UB:260/45%RM:541/74%", ["Discourse"] = "RB:310/56%CM:59/9%", ["Cctv"] = "CT:28/1%RM:498/54%", ["Ysl"] = "CT:0/0%UM:281/29%", ["Noodlesoup"] = "CM:99/8%", ["Minusfitydkp"] = "ET:274/80%EB:540/86%RM:323/64%", ["Fogwill"] = "CM:10/3%", ["Draughess"] = "ET:345/91%EB:685/91%EM:745/87%", ["Budderog"] = "UT:85/31%UB:223/28%UM:255/31%", ["Hathius"] = "UT:89/41%", ["Padinbar"] = "UT:61/45%", ["Ohlalala"] = "RB:446/74%EM:843/93%", ["Manather"] = "CT:36/6%EB:674/87%EM:850/89%", ["Doakes"] = "UB:169/45%RM:214/60%", ["Ts"] = "CT:101/13%EB:541/75%UM:367/39%", ["Crimsonvp"] = "CT:14/2%", ["Felurian"] = "LT:482/95%EB:443/82%RM:674/70%", ["Viserian"] = "UB:107/31%", ["Greyhame"] = "RM:268/55%", ["Torch"] = "ET:271/82%EB:706/90%EM:787/84%", ["Dimley"] = "CT:37/6%UM:305/31%", ["Sassydied"] = "CB:190/24%UM:327/34%", ["Cupcakeslice"] = "CM:3/0%", ["Skyze"] = "EB:684/88%LM:931/95%", ["Zacurria"] = "CT:74/10%CM:155/21%", ["Dakkรจn"] = "CM:25/17%", ["Sterralt"] = "EB:574/77%RM:662/72%", ["Bรบbbs"] = "CT:74/9%CB:90/11%CM:167/22%", ["Tankdude"] = "ET:704/91%EB:745/94%EM:877/92%", ["Vruze"] = "CB:54/13%CM:131/18%", ["Ulreich"] = "ET:364/91%RB:500/72%RM:477/60%", ["Mikayo"] = "CB:193/23%RM:409/50%", ["Gnuclear"] = "CB:38/8%CM:10/2%", ["Jugernot"] = "CB:166/18%UM:271/27%", ["Mercade"] = "CM:38/4%", ["Justyne"] = "CM:86/12%", ["Arranah"] = "UB:210/26%CM:226/23%", ["Firebloom"] = "CM:68/5%", ["Reubenn"] = "CT:70/8%EB:621/81%EM:847/89%", ["Vli"] = "RB:308/62%EM:615/77%", ["Scapie"] = "CB:53/6%RM:492/54%", ["Ramppared"] = "EB:619/81%EM:863/90%", ["Bรจtty"] = "CB:5/5%CM:193/18%", ["Topout"] = "UT:82/31%UB:147/39%UM:275/31%", ["Grodrik"] = "CB:37/3%RM:551/61%", ["Aarp"] = "ET:232/81%UB:125/34%EM:337/75%", ["Toshmage"] = "EB:584/81%EM:869/94%", ["Stamava"] = "CM:21/5%", ["Suzan"] = "CM:100/9%", ["Ghostlykilla"] = "RM:491/55%", ["Wasabipea"] = "CB:28/1%UM:313/32%", ["Rokemsokem"] = "UM:124/38%", ["Frostine"] = "UB:197/25%UM:182/25%", ["Freezezone"] = "RB:254/62%RM:157/50%", ["Stavrock"] = "RT:205/67%RB:294/65%RM:256/59%", ["Diamondbear"] = "UT:74/27%CM:119/11%", ["Faulkenstein"] = "CM:34/9%", ["Corneboys"] = "CM:54/3%", ["Sanctiorite"] = "CT:39/2%EB:586/81%RM:675/74%", ["Warrbeast"] = "RM:206/54%", ["Archanfel"] = "UB:362/49%CM:103/10%", ["Belriade"] = "RB:407/53%UM:381/38%", ["Juci"] = "CT:34/9%RB:469/62%RM:538/59%", ["Buttercream"] = "CT:41/3%RM:500/55%", ["Crysania"] = "CM:1/0%", ["Notadorf"] = "CB:9/1%", ["Reshka"] = "UB:223/45%UM:91/27%", ["Shaenya"] = "RT:70/56%RB:171/62%", ["Gueday"] = "RB:141/50%", ["Twentee"] = "RM:646/69%", ["Quakar"] = "CT:35/15%CB:39/3%", ["Valanari"] = "RT:220/73%EB:637/83%EM:756/81%", ["Ellika"] = "CM:191/18%", ["Auff"] = "CB:29/1%CM:180/23%", ["Onebuttondmg"] = "UB:338/49%EM:910/94%", ["Pea"] = "UT:338/45%EB:632/83%EM:810/86%", ["Sigg"] = "RT:334/59%EB:527/79%EM:808/90%", ["Totoro"] = "RB:225/57%RM:361/68%", ["Dispelz"] = "EB:680/94%EM:711/82%", ["Itsraw"] = "UT:227/30%EB:609/85%EM:850/89%", ["Shandalorian"] = "CT:199/24%RB:516/71%EM:800/87%", ["Tigols"] = "EB:630/80%EM:778/81%", ["Yellowpetal"] = "CB:65/7%CM:59/7%", ["Borielee"] = "RT:211/63%RB:288/66%UM:350/37%", ["Lilferalpup"] = "CT:5/3%CB:3/0%", ["Shallรกn"] = "UB:326/43%RM:616/68%", ["Lalindra"] = "CM:189/23%", ["Ntkorc"] = "CT:35/10%UB:283/48%RM:364/58%", ["Niblits"] = "CM:15/5%", ["Cardris"] = "CB:174/20%RM:555/66%", ["Blรดรดdy"] = "UM:305/31%", ["Maxod"] = "CB:9/9%RM:211/56%", ["Knicknac"] = "CT:27/3%CB:89/10%RM:653/72%", ["Falcia"] = "UM:318/37%", ["Mekansm"] = "RB:303/69%EM:522/76%", ["Aberzombie"] = "RB:394/51%RM:580/60%", ["Arklay"] = "RB:496/69%EM:873/93%", ["Crazyglue"] = "ET:621/83%LB:768/96%EM:922/94%", ["Snakeeye"] = "EB:680/87%EM:861/88%", ["Listern"] = "UB:404/49%RM:652/70%", ["Coodog"] = "EB:576/76%RM:606/67%", ["Jerboa"] = "EB:554/81%EM:852/93%", ["Treefiddfive"] = "RB:466/60%RM:514/55%", ["Garano"] = "RB:527/70%RM:641/70%", ["Manicamage"] = "CM:120/11%", ["Burlox"] = "RB:343/63%EM:589/77%", ["Rokkwar"] = "EB:718/90%EM:910/93%", ["Thibodeaรนx"] = "RM:648/69%", ["Tanaya"] = "RB:552/72%RM:562/58%", ["Jeddek"] = "CB:217/23%UM:423/43%", ["Xxbanks"] = "UB:368/43%RM:628/67%", ["Littlep"] = "ET:253/84%EB:466/89%EM:706/81%", ["Verilee"] = "ET:376/92%EB:572/84%EM:814/90%", ["Magesty"] = "RT:154/63%RB:299/68%RM:629/69%", ["Slippie"] = "UB:316/42%UM:346/36%", ["Equilibriumm"] = "RM:303/59%", ["Hinklemar"] = "UB:293/38%EM:689/75%", ["Kabรถรถm"] = "CT:20/3%", ["Seuss"] = "RM:663/74%", ["Evette"] = "CB:166/20%EM:846/87%", ["Xiania"] = "CM:144/15%", ["Soc"] = "CB:95/10%", ["Fahja"] = "UM:410/49%", ["Darksideone"] = "UT:74/27%UB:138/35%RM:629/69%", ["Perwyn"] = "RM:218/60%", ["Lybertie"] = "UB:270/36%CM:126/11%", ["Daemonite"] = "EM:588/77%", ["Trolltech"] = "CM:69/5%", ["Reznores"] = "UM:87/27%", ["Ziza"] = "CT:42/18%UM:344/41%", ["Punaknee"] = "UB:373/49%UM:385/46%", ["Svayne"] = "EM:779/75%", ["Enal"] = "RB:566/74%EM:883/90%", ["Alebus"] = "UT:105/49%EB:479/76%RM:542/74%", ["Jonpauljones"] = "UB:255/27%UM:392/40%", ["Magicwater"] = "CT:19/4%UM:198/25%", ["Elalora"] = "UT:125/44%EB:589/77%RM:645/67%", ["Ganjรคh"] = "CT:24/5%CB:116/12%RM:78/55%", ["Faillock"] = "UT:192/26%RB:476/62%RM:647/67%", ["Nightmarcher"] = "RM:464/73%", ["Avare"] = "LT:699/95%LB:761/98%SM:1040/99%", ["Ur"] = "RT:378/51%LB:785/98%SM:1005/99%", ["Ci"] = "CB:45/5%RM:260/59%", ["Coldlogic"] = "LB:763/96%EM:884/92%", ["Arathรถrn"] = "UT:165/25%UB:319/38%UM:472/49%", ["Amscaredica"] = "RM:578/68%", ["Alystria"] = "UT:85/32%EB:735/93%EM:914/94%", ["Skyinverse"] = "CM:32/3%", ["Temee"] = "CB:76/8%CM:44/15%", ["Dsaobi"] = "UB:120/34%CM:210/20%", ["Rossieliu"] = "EM:546/85%", ["Ragistallion"] = "RB:321/72%RM:179/65%", ["Rafaeladam"] = "CM:60/19%", ["Prophecies"] = "UM:423/46%", ["Mithrendir"] = "CM:10/2%", ["Mecksu"] = "UM:287/32%", ["Devlex"] = "CM:221/21%", ["Zootallures"] = "CM:22/8%", ["Vonshadow"] = "CB:38/4%UM:325/38%", ["Yellowsnoman"] = "RT:198/71%EB:598/86%EM:734/86%", ["Nautypillows"] = "RT:139/59%RB:337/68%RM:441/72%", ["Artogal"] = "CB:27/2%UM:242/29%", ["Eurรถ"] = "EM:649/75%", ["Refreshments"] = "RM:710/73%", ["Flintrock"] = "UM:251/25%", ["Britneyfears"] = "CT:103/13%RB:212/51%UM:298/30%", ["Zarzax"] = "EB:723/92%RM:572/65%", ["Shiftycent"] = "CB:53/14%UM:432/47%", ["Moltavio"] = "RB:451/60%EM:698/76%", ["Icetwo"] = "CB:60/6%UM:239/29%", ["Shorthing"] = "EB:719/92%EM:887/92%", ["Drpork"] = "EB:704/89%EM:896/91%", ["Azurescens"] = "CT:45/4%CM:54/17%", ["Bustybank"] = "RM:156/50%", ["Fellona"] = "CM:24/8%", ["Iceflake"] = "RM:519/57%", ["Deatheleta"] = "UM:95/34%", ["Beerwell"] = "RM:370/58%", ["Maclera"] = "CT:7/7%UM:86/33%", ["Landrin"] = "UB:221/29%UM:427/48%", ["Dangerzone"] = "RB:352/56%EM:575/76%", ["Furyy"] = "RM:530/56%", ["Donalddump"] = "CM:30/3%", ["Nahual"] = "EB:597/82%EM:727/79%", ["Theorex"] = "EB:715/91%EM:801/85%", ["Gypsyrose"] = "CM:46/3%", ["Otsegolatio"] = "UB:344/45%RM:619/68%", ["Krethus"] = "EB:584/77%EM:795/85%", ["Nazum"] = "UB:195/49%CM:111/13%", ["Amethorean"] = "CT:63/22%EB:603/79%EM:776/81%", ["Wigs"] = "UT:200/26%RB:553/73%EM:819/83%", ["Nokejai"] = "CM:189/17%", ["Meelk"] = "RM:360/62%", ["Psoriasis"] = "CT:69/8%EB:709/91%EM:864/90%", ["Elipsis"] = "CB:6/0%", ["Ronyka"] = 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"RB:417/56%UM:332/39%", ["Qutee"] = "CM:58/7%", ["Kwamee"] = "EB:426/79%EM:793/91%", ["Rivaldo"] = "CM:172/23%", ["Kammyb"] = "CB:16/1%CM:116/15%", ["Electron"] = "CT:34/7%UB:231/25%UM:350/35%", ["Volun"] = "CT:52/16%RB:502/66%UM:332/33%", ["Skyraven"] = "CT:65/7%RB:424/56%UM:428/46%", ["Tracerr"] = "RB:399/51%RM:506/52%", ["Verene"] = "CB:84/7%CM:119/10%", ["Lutsyn"] = "CM:202/23%", ["Nymer"] = "CT:62/22%CB:60/6%RM:559/59%", ["Devannadecay"] = "CB:200/24%RM:463/50%", ["Shotime"] = "CT:70/24%CB:29/1%UM:400/42%", ["Cruciatus"] = "CB:4/0%", ["Facepรคlm"] = "CB:13/3%EM:359/76%", ["Bowzeaux"] = "CB:8/0%RM:549/58%", ["Brando"] = "CM:64/7%", ["Linjer"] = "CB:44/9%CM:74/10%", ["Kaoken"] = "UM:331/38%", ["Auralee"] = "UT:122/46%RB:382/50%RM:620/68%", ["Syrsi"] = "UM:104/38%", ["Montelhunt"] = "RM:476/53%", ["Fudnelson"] = "UB:117/30%RM:609/67%", ["Crankyolman"] = "RT:138/57%RB:180/56%EM:570/76%", ["Pallycakes"] = "CB:97/9%RM:551/60%", ["Solomondoom"] = "UM:307/36%", ["Streetlight"] = 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["Optunia"] = "EB:584/82%CM:187/21%", ["Morgamir"] = "RB:512/68%EM:689/75%", ["Poshadin"] = "ET:459/84%RB:505/70%EM:814/90%", ["Fectorem"] = "CB:44/4%UM:124/35%", ["Eladrielle"] = "UT:231/32%EB:595/89%EM:671/86%", ["Begfomercy"] = "CT:195/22%RB:479/68%EM:512/85%", ["Zeebum"] = "CT:46/15%RB:552/71%EM:760/79%", ["Ochox"] = "UT:74/26%EB:677/87%EM:646/90%", ["Frozenn"] = "RB:560/74%EM:859/90%", ["Plewy"] = "CT:65/22%EB:712/94%EM:894/93%", ["Hoffa"] = "UT:286/34%EB:692/92%EM:907/94%", ["Blackburn"] = "CT:113/19%EB:695/87%EM:875/90%", ["Battlemedic"] = "CM:152/16%", ["Steakette"] = "CM:35/2%", ["Melk"] = "CT:33/13%EB:745/93%EM:891/91%", ["Blissless"] = "UT:289/42%LB:736/97%EM:784/92%", ["Nitรฉ"] = "EB:613/78%RM:624/67%", ["Deane"] = "RM:230/62%", ["Demonhugger"] = "UT:71/25%CB:60/6%UM:113/37%", ["Daddynatrix"] = "RM:504/59%", ["Wildscythe"] = "RT:229/72%EB:470/79%EM:777/90%", ["Angels"] = "EB:487/80%EM:830/92%", ["Icendra"] = "UM:336/35%", ["Allenh"] = "UB:322/42%RM:599/68%", ["Aldonty"] = "CT:39/11%CB:180/23%UM:234/28%", ["Booskaaboo"] = "UT:90/35%EB:654/84%RM:674/72%", ["Namrebrew"] = "UT:73/28%RB:475/65%EM:734/77%", ["Goldfarms"] = "CM:88/7%", ["Cosmicdebris"] = "ET:210/77%UB:291/37%UM:406/44%", ["Lexical"] = "CM:33/1%", ["Aboomer"] = "ET:731/93%LB:779/97%LM:970/97%", ["Serraas"] = "CT:72/9%UB:175/42%RM:618/66%", ["Jazy"] = "CT:31/13%UB:262/33%UM:428/46%", ["Fizzlen"] = "UT:82/32%RB:520/69%RM:581/64%", ["Khaleo"] = "UT:99/39%RB:423/55%UM:457/47%", ["Mananui"] = "CT:76/11%RM:192/55%", ["Zoomer"] = "UB:333/47%RM:509/63%", ["Neutron"] = "LT:457/95%EB:565/94%EM:718/84%", ["Baghunter"] = "CT:59/6%", ["Narcotix"] = "CT:116/12%CB:67/14%RM:644/71%", ["Kylyn"] = "CT:12/12%CM:59/4%", ["Pavetta"] = "CT:57/4%UB:228/28%CM:135/11%", ["Pawsicles"] = "RT:103/64%EB:403/75%RM:410/64%", ["Behomun"] = "UB:210/26%CM:208/20%", ["Bobmenendez"] = "UT:206/27%EB:451/87%RM:673/74%", ["Jagwargent"] = "UM:77/27%", ["Sheva"] = "CT:37/3%CB:89/9%UM:404/43%", ["Simpma"] = "ET:742/94%EB:693/88%EM:852/89%", ["Kawena"] = "CB:27/0%", ["Crandor"] = "UT:94/34%RB:466/63%RM:748/73%", ["Caliswilkes"] = "UT:99/45%RB:287/52%RM:371/66%", ["Charga"] = "UT:97/38%EB:595/78%EM:721/78%", ["Glym"] = "RT:160/58%EB:728/92%EM:900/92%", ["Julรฌa"] = "UT:291/35%RB:458/63%EM:759/83%", ["Halmon"] = "RM:315/55%", ["Tzeentch"] = "CM:174/22%", ["Thorag"] = "CT:56/20%EB:621/81%EM:832/86%", ["Zenndrax"] = "UT:98/38%CB:191/24%RM:636/70%", ["Pรฉpette"] = "CT:40/10%RM:496/54%", ["Edelvice"] = "RB:340/74%RM:306/62%", ["Snowstorms"] = "UM:262/32%", ["Davante"] = "UB:375/48%EM:797/78%", ["Wassashaman"] = "CT:69/20%UB:294/39%RM:243/58%", ["Goodluk"] = "LB:774/97%LM:934/95%", ["Dragonn"] = "CB:30/4%CM:87/7%", ["Shoi"] = "RT:91/59%RB:299/62%RM:496/69%", ["Luneya"] = "EM:631/80%", ["Nabstar"] = "RB:479/60%RM:495/52%", ["Crumbbubble"] = "ET:521/90%EB:250/81%EM:640/90%", ["Furycleave"] = "RT:223/68%UB:211/48%UM:318/37%", ["Jazzyfresh"] = "RM:550/57%", ["Lilknight"] = "UB:315/38%RM:483/55%", ["Goza"] = "CB:56/6%CM:54/6%", ["Ashbringer"] = "EB:680/91%EM:877/92%", ["Flonge"] = "UM:391/46%", ["Faenis"] = "RM:310/57%", ["Klagle"] = "UB:248/33%RM:526/58%", ["Cyncyn"] = "CB:56/6%CM:84/10%", ["Rougeninja"] = "UB:122/48%EM:579/80%", ["Ticktockk"] = "CM:68/21%", ["Polyxtation"] = "CM:114/14%", ["Huntรจr"] = "CB:37/7%UM:361/36%", ["Tyranoz"] = "UT:80/32%UB:146/29%RM:392/61%", ["Grayth"] = "RT:157/62%RB:502/74%EM:735/86%", ["Thebeatdown"] = "CB:62/14%CM:58/20%", ["Toothicc"] = "CT:70/13%EB:375/75%RM:693/74%", ["Ministeel"] = "CM:127/18%", ["Sugarmaple"] = "ET:196/86%LB:766/98%EM:905/94%", ["Aenora"] = "CB:26/0%", ["Rรธwena"] = "CB:33/2%CM:5/2%", ["Hamon"] = "CB:29/3%RM:503/59%", ["Lesstorr"] = "UB:301/39%UM:443/48%", ["Graydawn"] = "CM:48/3%", ["Relgio"] = "RB:229/66%CM:14/12%", ["Leboom"] = "ET:441/83%LB:701/95%EM:837/93%", ["Starleen"] = "CM:94/13%", ["Blynkie"] = "CM:33/9%", ["Hillise"] = "RM:509/57%", ["Larhon"] = "RT:116/67%RM:354/62%", ["Vorag"] = "RM:458/67%", ["Shinobii"] = 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["Uthero"] = "CB:71/5%CM:211/23%", ["Parished"] = "RT:355/54%EB:635/91%EM:679/86%", ["Omnihunter"] = "EB:603/79%EM:837/83%", ["Seebirds"] = "RM:575/61%", ["Butta"] = "CM:118/9%", ["Konecny"] = "CB:196/24%RM:461/50%", ["Mysaria"] = "CB:117/15%", ["Manamune"] = "CT:67/21%", ["Pavi"] = "CT:31/7%UM:317/37%", ["Valcomix"] = "RT:62/50%RB:197/50%RM:325/59%", ["Krakhead"] = "UT:69/26%UB:300/38%RM:447/53%", ["Valtyre"] = "CM:94/7%", ["Vintur"] = "UM:79/27%", ["Disraeli"] = "CM:62/23%", ["Classie"] = "CM:180/17%", ["Denarim"] = "UB:371/48%EM:695/76%", ["Crildencia"] = "CM:67/9%", ["Random"] = "UM:307/34%", ["Magethings"] = "UT:128/48%RB:470/62%RM:479/52%", ["Chungis"] = "UB:203/27%CM:180/24%", ["Wrob"] = "EM:463/77%", ["Fuloffrost"] = "RM:160/50%", ["Ryea"] = "UM:93/35%", ["Snoflurry"] = "CB:28/2%UM:257/30%", ["Jimbo"] = "EB:671/85%EM:759/79%", ["Chritia"] = "EB:744/93%EM:920/93%", ["Kaytie"] = "UM:173/48%", ["Finsterr"] = "CT:0/3%CM:101/12%", ["Missdoune"] = "UM:459/48%", ["Tai"] = "RB:358/66%RM:491/68%", ["Pakwan"] = "EB:597/87%EM:846/93%", ["Evanielrias"] = "CM:248/23%", ["Nolos"] = "CM:182/24%", ["Grummir"] = "ET:264/83%EB:717/93%EM:725/86%", ["Loryley"] = "CT:76/9%CB:157/20%EM:448/80%", ["Msbale"] = "CT:28/6%RB:549/72%RM:617/66%", ["Crowncoke"] = "UT:84/30%RB:561/73%RM:596/62%", ["Sparkxx"] = "CT:23/10%RB:467/62%RM:560/62%", ["Maldรณ"] = "CT:66/23%RB:470/61%RM:638/66%", ["Lanfearx"] = "CM:38/4%", ["Catch"] = "RM:481/54%", ["Twerkin"] = "RB:288/53%EM:589/77%", ["Hanzoho"] = "RM:541/57%", ["Blackstabeth"] = "UM:126/35%", ["Shakka"] = "UB:368/47%RM:566/58%", ["Logika"] = "RT:169/61%RB:494/65%EM:769/80%", ["Zeuz"] = "CT:35/3%UB:300/38%RM:608/67%", ["Wildcat"] = "EB:614/78%EM:816/84%", ["Cianeisha"] = "CB:26/0%CM:196/18%", ["Nytsua"] = "RT:424/54%LB:751/97%LM:931/97%", ["Niightfox"] = "RT:229/74%RB:253/58%RM:282/64%", ["Castlebravo"] = "UB:279/36%EM:780/83%", ["Vapetank"] = "EB:683/90%EM:845/92%", ["Professor"] = "EB:635/83%EM:904/93%", ["Bowcephus"] = 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["Zulkhar"] = "RT:58/52%UB:205/25%RM:521/74%", ["Shieldsy"] = "UB:81/37%CM:18/12%", ["Calixx"] = "CT:43/19%CB:92/12%CM:185/18%", ["Phoenixfuego"] = "UB:212/26%RM:492/50%", ["Nay"] = "CM:151/15%", ["Maethrya"] = "LB:762/98%EM:833/89%", ["Roxypoxy"] = "UT:125/44%UB:336/42%RM:698/73%", ["Dunderfury"] = "RB:358/61%CM:30/2%", ["Boyo"] = "CT:69/8%EB:665/84%EM:766/80%", ["Littlebubba"] = "CT:6/3%UB:202/25%UM:395/40%", ["Moongodess"] = "UT:204/27%LB:762/98%LM:950/97%", ["Bkthelk"] = "RT:217/69%EB:688/88%EM:727/76%", ["Kalistia"] = "ET:419/82%LB:649/98%LM:890/98%", ["Elyag"] = "UB:279/37%RM:493/54%", ["Samhains"] = "EB:497/83%EM:605/82%", ["Grimner"] = "UM:27/25%", ["Rhosyn"] = "UT:99/46%RB:520/69%EM:454/84%", ["Joolia"] = "CT:45/10%EB:552/77%EM:756/83%", ["Wainwright"] = "ET:301/84%EB:696/89%EM:855/88%", ["Karenfromhoa"] = "CT:49/15%RB:402/51%RM:502/53%", ["Thehostlord"] = "EB:637/82%EM:725/75%", ["Larsy"] = "EB:726/92%EM:922/94%", ["Broche"] = "UM:421/45%", ["Zakster"] = "CT:19/8%CM:4/0%", ["Moltovw"] = "CB:218/23%RM:620/66%", ["Lilena"] = "UB:77/46%CM:36/23%", ["Jenau"] = "ET:645/86%EB:551/75%EM:750/80%", ["Nexusmaximus"] = "CT:79/9%LB:764/96%LM:947/96%", ["Imane"] = "CM:93/8%", ["Pรธckets"] = "UM:308/31%", ["Lmseven"] = "RT:459/61%RB:448/65%RM:519/57%", ["Jaffaer"] = "UT:131/49%EB:713/91%EM:808/86%", ["Tankoso"] = "UM:468/49%", ["Bnut"] = "RM:283/59%", ["Daville"] = "RM:236/53%", ["Nefirtiti"] = "RB:389/56%RM:513/57%", ["Zisk"] = "CM:4/1%", ["Pneumothrax"] = "CB:60/6%RM:541/59%", ["Friskykitty"] = "CB:6/4%RM:254/58%", ["Felgrom"] = "CM:27/7%", ["Carrah"] = "UB:341/47%RM:560/73%", ["Mememaster"] = "CB:28/4%RM:616/70%", ["Drgaming"] = "RT:587/74%LB:738/97%EM:831/92%", ["Durlo"] = "CB:44/10%UM:237/27%", ["Veekoy"] = "EB:683/92%EM:859/93%", ["Winterknรญght"] = "UB:65/41%RM:298/68%", ["Beercat"] = "RM:523/55%", ["Cirdan"] = "EB:533/77%EM:798/90%", ["Plankshot"] = "CM:60/6%", ["Cucco"] = "CB:119/13%CM:176/22%", ["Edsnipa"] = "CM:14/5%", ["Maurin"] = "UM:296/30%", 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["Apetor"] = "UT:74/33%RB:426/59%EM:740/84%", ["Mikaah"] = "RM:557/60%", ["Marysa"] = "CM:83/8%", ["Roccksolid"] = "CB:35/1%CM:189/21%", ["Aeronaut"] = "UM:381/38%", ["Tonan"] = "CT:26/4%CM:155/15%", ["Ecyo"] = "EB:694/92%EM:803/89%", ["Gettinsheepy"] = "UM:345/36%", ["Fanassara"] = "UM:408/44%", ["Manah"] = "UB:199/48%RM:667/69%", ["Ironlice"] = "CM:117/24%", ["Arรญรก"] = "UM:362/39%", ["Daqa"] = "RB:552/70%RM:638/68%", ["Getoffmelawn"] = "UB:327/43%RM:530/57%", ["Mcthuggin"] = "CM:215/20%", ["Shieldx"] = "RB:399/66%EM:795/85%", ["Bodyguard"] = "UT:63/25%UB:207/48%CM:111/14%", ["Kindalazy"] = "UT:213/27%EB:688/89%EM:910/94%", ["Koffin"] = "CB:92/9%UM:357/36%", ["Nugrut"] = "CM:55/4%", ["Gordaku"] = "UM:84/29%", ["Darfman"] = "RB:407/63%EM:566/76%", ["Stelrad"] = "CT:54/21%UB:291/49%EM:586/77%", ["Meggz"] = "RB:522/72%EM:763/83%", ["Gnometorch"] = "CM:111/10%", ["Thrawnin"] = "RB:456/60%RM:665/73%", ["Deaneria"] = "RB:264/65%RM:183/52%", ["Zรขnn"] = "UB:363/49%EM:780/84%", ["Xzerow"] = 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["Sunflowers"] = "RT:222/70%LB:763/96%LM:928/95%", ["Drekthall"] = "ET:308/79%LB:784/98%LM:945/97%", ["Durge"] = "ET:509/77%EB:648/87%EM:782/89%", ["Broxxy"] = "LT:756/96%SB:835/99%SM:1017/99%", ["Netherise"] = "EB:565/78%UM:310/32%", ["Blight"] = "RT:226/74%EB:754/94%EM:885/91%", ["Ironhoof"] = "EB:720/90%EM:907/93%", ["Lobot"] = "ET:244/77%LB:781/97%LM:975/98%", ["Fweddy"] = "ET:606/79%LB:778/97%LM:990/98%", ["Trymore"] = "EB:627/80%EM:825/85%", ["Tricksiey"] = "CM:22/12%", ["Njord"] = "ET:729/88%SB:821/99%SM:1013/99%", ["Mcskylark"] = "RM:613/69%", ["Myr"] = "CM:106/14%", ["Praesperro"] = "CM:122/10%", ["Mta"] = "CM:151/14%", ["Babyrogexoxo"] = "CT:25/4%CB:153/18%CM:108/10%", ["Squeegee"] = "RB:214/55%RM:551/64%", ["Nykoping"] = "CT:136/17%EB:681/87%UM:282/28%", ["Epicgrandpa"] = "CT:107/13%EB:685/86%EM:900/92%", ["Adorabรผll"] = "CT:94/16%RM:630/67%", ["Artaxerxes"] = "RT:370/61%EB:631/86%EM:663/82%", ["Hotqt"] = "RT:421/58%EB:672/85%EM:710/75%", ["Myfoottwo"] = 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["Tigerleaf"] = "CM:88/10%", ["Cptbuffbot"] = "RM:433/50%", ["Satokri"] = "CM:83/7%", ["Bibbity"] = "UT:97/35%RB:487/63%EM:787/82%", ["Odinsraven"] = "RT:218/72%EB:673/86%RM:599/67%", ["Sheepp"] = "CT:60/6%UB:268/35%EM:849/87%", ["Krayton"] = "CB:138/15%CM:173/18%", ["Asula"] = "UM:128/43%", ["Duba"] = "CT:42/14%EB:573/76%EM:827/87%", ["Gibdo"] = "UB:129/33%UM:125/39%", ["Miriyรค"] = "CM:30/10%", ["Doyne"] = "ET:316/91%RB:462/61%RM:645/71%", ["Parmigiano"] = "RB:384/52%EM:931/94%", ["Stigma"] = "UB:197/48%RM:620/68%", ["Voltorb"] = "CB:7/0%", ["Onegomoo"] = "RB:114/54%RM:254/65%", ["Lemiroguee"] = "CM:12/1%", ["Jimathy"] = "CB:93/12%UM:357/42%", ["Happiness"] = "UT:307/40%RB:503/67%RM:472/51%", ["Draziil"] = "RB:191/57%RM:437/71%", ["Snugglekins"] = "CM:89/11%", ["Kalask"] = "RB:572/74%RM:710/74%", ["Millerah"] = "CB:50/4%RM:556/61%", ["Keelu"] = "ET:368/84%EB:409/88%RM:343/65%", ["Dethkloch"] = "LT:423/95%LB:763/97%LM:971/98%", ["Rennana"] = "UM:143/44%", ["Tygerlilly"] = 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["Sensor"] = "CT:38/3%UB:350/48%EM:887/91%", ["Grizzldghost"] = "CM:8/3%", ["Marselly"] = "RM:219/52%", ["Laurinowenn"] = "EB:446/83%EM:733/78%", ["Wagasi"] = "RB:431/57%UM:159/31%", ["Bellybuster"] = "CB:60/6%UM:435/49%", ["Goldloop"] = "CT:66/13%EB:323/76%EM:687/84%", ["Visaya"] = "LT:597/98%EB:712/94%EM:805/90%", ["Holyho"] = "UB:106/25%CM:148/16%", ["Papawilkes"] = "EB:393/90%UM:204/48%", ["Elmago"] = "UM:85/33%", ["Theroptaleez"] = "CB:65/17%RM:223/57%", ["Skullz"] = "UB:126/29%RM:290/60%", ["Honania"] = "RM:347/61%", ["Kurvan"] = "RB:528/69%EM:730/76%", ["Xray"] = "UB:347/43%RM:538/57%", ["Mardal"] = "CB:60/6%CM:113/15%", ["Rottenheals"] = "RB:372/50%UM:427/46%", ["Vorheez"] = "RB:473/60%RM:575/61%", ["Falters"] = "RB:521/72%RM:561/62%", ["Paulbearer"] = "CM:88/11%", ["Nexer"] = "EB:699/94%EM:755/83%", ["Gustavis"] = "UB:355/47%RM:466/51%", ["Beenderly"] = "UB:207/25%UM:332/35%", ["Kymberyl"] = "UB:214/26%CM:67/6%", ["Zahncha"] = "CB:12/14%RM:381/57%", ["Flyspyro"] = 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["Prettylights"] = "EB:601/79%EM:838/88%", ["Kula"] = "EB:659/86%EM:730/79%", ["Holyaggro"] = "CM:213/20%", ["Niniann"] = "LB:792/98%LM:977/98%", ["Fireseal"] = "EB:684/88%EM:778/83%", ["Lusious"] = "UB:252/35%UM:434/47%", ["Maztter"] = "CM:199/18%", ["Faeriame"] = "UM:316/33%", ["Soleas"] = "EB:348/89%EM:620/92%", ["Wyrmmwood"] = "LB:761/97%LM:891/96%", ["Mortameer"] = "LB:723/95%EM:891/94%", ["Gingerbread"] = "RB:583/74%EM:774/81%", ["Superrbeast"] = "EB:686/93%EM:860/94%", ["Fiddynine"] = "UT:88/33%EB:663/86%EM:881/92%", ["Jaznah"] = "EB:603/79%EM:785/84%", ["Dunevegan"] = "EB:678/91%EM:822/88%", ["Nubb"] = "CT:59/11%", ["Thalios"] = "CT:34/5%RB:476/66%EM:800/87%", ["Demappless"] = "RB:386/52%UM:297/35%", ["Jerricurlz"] = "EB:608/77%RM:691/74%", ["Lorag"] = "UT:82/29%EB:714/90%LM:963/97%", ["Siphi"] = "RM:626/65%", ["Rhenna"] = "CM:203/20%", ["Disconnects"] = "EB:600/76%EM:894/92%", ["Alaunius"] = "CB:203/24%CM:215/21%", ["Uwansumfk"] = "UB:254/32%RM:625/69%", ["Montaรฑa"] = 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["Penรฉlope"] = "UT:85/31%LB:567/95%RM:401/65%", ["Alphawolff"] = "UB:114/46%RM:401/69%", ["Xzarrion"] = "CT:25/8%RB:231/53%RM:497/52%", ["Wilofthedead"] = "UB:118/29%UM:417/44%", ["Jinxo"] = "RT:457/62%EB:434/82%RM:684/73%", ["Bronnx"] = "EB:343/75%RM:661/73%", ["Spikewarlock"] = "UT:80/29%UB:190/46%UM:68/25%", ["Kirol"] = "UM:260/26%", ["Osirian"] = "UM:102/48%", ["Samerence"] = "EM:766/88%", ["Projectile"] = "UB:350/45%UM:399/40%", ["Pordgu"] = "UB:316/45%CM:33/1%", ["Amagingtwo"] = "CB:76/8%RM:475/52%", ["Pathever"] = "UM:254/46%", ["Tdesty"] = "RM:283/66%", ["Cenari"] = "CM:161/15%", ["Shadowde"] = "RB:519/69%EM:855/90%", ["Clickboom"] = "CM:164/15%", ["Virmire"] = "UB:330/45%RM:631/67%", ["Kadance"] = "RT:119/67%RB:328/73%RM:291/61%", ["Chaodena"] = "CM:182/18%", ["Maxthunder"] = "EB:723/91%EM:815/85%", ["Volbort"] = "CT:18/22%EB:624/92%EM:573/82%", ["Icemg"] = "EB:634/83%EM:747/81%", ["Strodos"] = "CB:153/17%UM:325/34%", ["Spdywintwo"] = "UB:243/31%UM:401/43%", ["Varvatosvexx"] = "UM:323/33%", ["Wadafak"] = "CM:26/0%", ["Holdmyvodka"] = "RM:573/59%", ["Phathom"] = "CT:81/24%EB:646/89%EM:794/86%", ["Singhalbador"] = "CM:174/17%", ["Bewbsftw"] = "UT:93/43%RM:298/62%", ["Elflaco"] = "CT:51/22%", ["Lushanderk"] = "RB:435/70%EM:842/92%", ["Aeacus"] = "CB:86/11%UM:293/30%", ["Istanbull"] = "RM:483/73%", ["Pubaka"] = "CM:30/1%", ["Tezzllii"] = "RM:543/59%", ["Thelowyn"] = "EB:650/82%RM:602/64%", ["Missclare"] = "EB:672/86%EM:804/84%", ["Hazzey"] = "CT:123/12%RB:470/65%RM:641/70%", ["Grubby"] = "RB:438/56%RM:588/63%", ["Fyori"] = "RT:178/70%EB:494/81%EM:796/91%", ["Plaht"] = "UM:312/30%", ["Backpain"] = "EB:649/88%EM:827/88%", ["Braveheรกrth"] = "UB:299/39%RM:504/55%", ["Strigerr"] = "CM:108/15%", ["Evieelyn"] = "UB:212/26%UM:354/35%", ["Dayma"] = "EB:735/93%EM:802/83%", ["Polibert"] = "UM:88/30%", ["Bloodred"] = "UB:282/48%RM:457/67%", ["Locnesdotstr"] = "CB:48/11%UM:96/33%", ["Aedui"] = "ET:358/78%EB:509/80%EM:809/89%", ["Wiklz"] = "UM:145/43%", ["Heecifer"] = 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["Isolation"] = "RM:546/58%", ["Mathewhayes"] = "RT:127/55%RB:383/50%UM:390/42%", ["Ishootpeople"] = "EB:602/78%EM:727/77%", ["Mithiral"] = "CM:193/19%", ["Darteem"] = "CB:6/1%RM:309/60%", ["Baihu"] = "EB:560/79%SM:992/99%", ["Evos"] = "ET:298/84%LB:756/95%LM:987/98%", ["Dethsblade"] = "EM:758/79%", ["Kagemaru"] = "RB:499/64%RM:635/68%", ["Kerfuffle"] = "EB:714/91%LM:955/97%", ["Elexxi"] = "CT:146/16%EB:620/86%EM:788/86%", ["Pyrolite"] = "RM:170/51%", ["Greenpeacรซ"] = "RM:352/57%", ["Popefranky"] = "RB:453/62%EM:705/78%", ["Forewarned"] = "RB:485/64%RM:645/69%", ["Willster"] = "RB:499/66%RM:606/64%", ["Frozensheep"] = "CT:58/21%RB:498/66%EM:729/79%", ["Schweitz"] = "RB:432/57%EM:778/83%", ["Warbridge"] = "RB:193/58%RM:435/67%", ["Hรฉmorroรฏde"] = "RB:421/55%RM:574/61%", ["Sheepkeeper"] = "CT:50/9%UB:254/32%RM:536/59%", ["Astasya"] = "RM:493/50%", ["Furrieuse"] = "RB:426/65%RM:496/70%", ["Nolando"] = "CM:87/11%", ["Dotsonjoo"] = "UM:373/38%", ["Gangreengo"] = "RB:424/56%RM:536/59%", ["Jimmyflagged"] = "CM:127/11%", ["Macanuda"] = "EB:563/76%EM:740/79%", ["Nubbz"] = "CT:28/2%", ["Potatobro"] = "RT:131/50%UB:219/26%", ["ร‡ats"] = "CT:61/22%CB:180/21%EM:752/78%", ["Mandrold"] = "UT:99/38%RB:532/71%RM:639/70%", ["Veinkiller"] = "UT:129/49%EB:695/88%EM:903/92%", ["Zimmer"] = "RT:486/66%EB:722/91%EM:765/79%", ["Fxp"] = "UT:226/27%CB:87/8%RM:595/65%", ["Leo"] = "RT:341/73%EB:416/85%RM:485/68%", ["Cloister"] = "CB:180/24%", ["Laramar"] = "RT:84/67%RB:155/58%", ["Miniweed"] = "RB:525/69%CM:127/18%", ["Nuckenfutz"] = "EM:348/76%", ["Lawless"] = "CB:38/11%UM:94/28%", ["Ladine"] = "UB:99/27%UM:272/31%", ["Skele"] = "EB:656/89%EM:781/82%", ["Flintforge"] = "RT:395/54%EB:720/91%EM:914/93%", ["Jotic"] = "CB:142/15%UM:274/28%", ["Darissa"] = "RT:137/51%UB:143/47%CM:164/17%", ["Eliena"] = "UM:423/46%", ["Wintersong"] = "UB:239/32%UM:363/36%", ["Tuldan"] = "UM:80/28%", ["Luein"] = "CB:61/7%", ["Shazul"] = "CM:12/4%", ["Gruvy"] = "RT:143/54%RB:263/56%UM:37/33%", ["Hรดbbes"] = "RT:181/74%EB:503/81%EM:644/83%", ["Tenyturd"] = "CT:13/8%CB:29/4%CM:67/9%", ["Sawk"] = "RB:274/52%RM:205/50%", ["Komidor"] = "UB:159/39%UM:265/31%", ["รashed"] = "RT:200/69%RB:533/71%EM:803/85%", ["Dipndot"] = "EB:689/88%EM:857/88%", ["Carsius"] = "CT:138/14%UB:236/30%UM:362/38%", ["Oromiss"] = "UT:135/48%UB:202/27%UM:202/25%", ["Crittchickn"] = "EM:814/92%", ["Klinkenbeard"] = "UT:236/46%RB:497/73%EM:694/84%", ["Thaar"] = "ET:329/83%EB:327/83%RM:461/73%", ["Yuffee"] = "RB:393/56%UM:403/43%", ["Yvespichรฉ"] = "RT:215/68%RB:489/70%", ["Artorean"] = "CT:179/21%EB:565/82%RM:250/58%", ["Churrumais"] = "CB:51/5%CM:208/21%", ["Kabooti"] = "RT:374/71%LB:726/95%LM:941/97%", ["Creem"] = "CB:76/10%UM:96/37%", ["Kamaji"] = "UT:120/46%RB:442/62%RM:241/60%", ["Asuraa"] = "RM:524/55%", ["Utherdlight"] = "CM:57/3%", ["Shyliann"] = "EB:562/76%EM:716/76%", ["Rhiann"] = "RB:498/66%RM:606/67%", ["Felcleave"] = "RM:565/60%", ["Granddaddy"] = "CM:177/18%", ["Sacrificer"] = "UB:364/49%RM:498/54%", ["Emmalee"] = "RB:361/65%EM:587/77%", ["Chuckwaggon"] = "CM:148/16%", ["Kilithlii"] = "CB:61/6%CM:62/19%", ["Airpod"] = "EB:697/90%EM:900/93%", ["Cle"] = "UT:288/37%RB:440/58%EM:729/79%", ["Abracadabrah"] = "UM:333/35%", ["Hopeslight"] = "UM:127/45%", ["Villith"] = "EB:701/88%EM:926/94%", ["Hellbert"] = "CT:22/4%RB:457/59%RM:272/61%", ["Erdelara"] = "RB:292/58%RM:419/65%", ["Saiden"] = "RB:343/71%RM:396/69%", ["Wilburque"] = "ET:311/86%EB:465/85%EM:728/77%", ["Jennise"] = "RT:214/69%RB:457/59%UM:389/39%", ["Benenym"] = "UM:363/38%", ["Narelys"] = "RB:402/51%RM:658/70%", ["Kindlespark"] = "CM:134/13%", ["Turbografx"] = "CB:168/21%RM:575/59%", ["Markit"] = "EM:775/81%", ["Hjnju"] = "CM:82/7%", ["Versuvius"] = "UB:228/28%RM:665/69%", ["Rylos"] = "ET:539/80%EB:389/82%EM:691/84%", ["Salubrity"] = "UB:80/40%RM:351/61%", ["Thunderstorm"] = "CB:83/9%CM:40/4%", ["Anybodykilla"] = "CB:25/0%", ["Castorstus"] = "UB:376/49%RM:473/52%", ["Rulfgar"] = "CB:168/19%UM:355/37%", ["Boogs"] = "UB:391/47%RM:491/52%", ["Reรกch"] = "EM:808/84%", ["Kyttie"] = "CB:47/4%RM:260/65%", ["Bourtwarr"] = "UB:322/36%EM:845/87%", ["Metastealth"] = "EM:813/84%", ["Alesso"] = "EB:454/78%EM:505/75%", ["Lumeya"] = "RB:497/71%UM:320/33%", ["Drinkalone"] = "UB:231/29%UM:114/41%", ["Obsidias"] = "LB:770/96%LM:974/98%", ["Yiz"] = "LB:747/96%LM:950/97%", ["Upfen"] = "CB:67/7%UM:376/40%", ["Schmoked"] = "UB:47/36%CM:13/10%", ["Wunderclap"] = "EB:599/76%EM:856/88%", ["Navfrost"] = "EB:574/76%EM:734/79%", ["Erich"] = "ET:638/84%LB:773/97%LM:966/97%", ["Argon"] = "UB:348/44%CM:203/20%", ["Shamanoodles"] = "ET:729/90%LB:776/98%LM:979/98%", ["Dorim"] = "LB:768/96%LM:960/97%", ["Mcduck"] = "EB:642/83%LM:950/96%", ["Boinkz"] = "ET:707/91%SB:813/99%SM:1011/99%", ["Gg"] = "ET:268/83%LB:757/95%LM:967/97%", ["Rockledge"] = "EB:514/75%EM:705/85%", ["Benouimaxi"] = "CT:64/23%RB:231/57%UM:278/28%", ["Glibman"] = "EB:724/92%EM:892/92%", ["Shawtyflex"] = "LB:760/96%LM:966/97%", ["Rothiza"] = "RM:560/62%", ["Optli"] = "RM:566/60%", ["Reomage"] = "UM:355/37%", ["Auriand"] = "RB:473/62%RM:622/66%", ["Tettnang"] = "RB:539/69%RM:509/54%", ["Ragebarfull"] = "EB:667/84%RM:644/69%", ["Sinevita"] = "RB:470/61%RM:687/71%", ["Nystul"] = "UT:90/41%RB:537/71%RM:647/71%", ["Aed"] = "CT:41/18%CB:188/23%UM:313/32%", ["Hardened"] = "RB:331/54%EM:553/75%", ["Briaren"] = "RM:368/59%", ["Leighe"] = "EB:566/75%EM:700/76%", ["Charmaine"] = "EB:672/85%EM:874/89%", ["Tashi"] = "RB:494/64%RM:715/74%", ["Valorous"] = "RB:455/57%RM:506/53%", ["Docholiday"] = "RB:411/56%RM:263/56%", ["Asvi"] = "RB:378/52%RM:680/71%", ["Nukalar"] = "UM:424/46%", ["Sugarcoat"] = "UB:122/44%EM:717/85%", ["Aaemon"] = "EB:693/87%EM:876/89%", ["Lumindan"] = "CM:6/8%", ["Monarga"] = "EB:618/80%EM:835/86%", ["Vassago"] = "UT:105/40%RB:448/62%RM:536/57%", ["Onyxmage"] = "EB:630/83%EM:691/75%", ["Bhadgar"] = "RM:540/59%", ["Goldsnafu"] = "EB:682/87%EM:722/75%", ["Bowthezar"] = "RM:492/74%", ["Cthral"] = "CB:66/7%CM:182/19%", ["Zorrissabear"] = "RB:500/69%RM:258/63%", ["Rhonstance"] = "CB:43/10%RM:213/60%", ["Rugoe"] = "UB:311/38%UM:307/31%", ["Wellam"] = "RB:357/72%EM:701/88%", ["Outofarrows"] = "RB:473/62%RM:322/69%", ["Antihealbot"] = "RT:210/57%EB:594/85%LM:895/95%", ["Shoyu"] = "UB:99/27%EM:780/81%", ["Ardon"] = "CT:100/12%LB:769/96%LM:982/98%", ["Tyranny"] = "RT:352/61%EB:704/92%LM:934/96%", ["Veza"] = "RB:369/65%EM:605/78%", ["Donknottse"] = "RB:410/50%UM:450/47%", ["Sumcallmetim"] = "UB:90/25%RM:519/53%", ["Pelle"] = "EB:663/84%LM:945/96%", ["Zintwo"] = "CB:34/3%RM:558/59%", ["Zoogleboog"] = "CB:147/18%UM:378/40%", ["Kleatus"] = "RB:414/54%RM:570/60%", ["Dippis"] = "UB:379/49%RM:481/50%", ["Deltoro"] = "EB:570/79%EM:713/78%", ["Roguestuff"] = "EB:586/75%RM:688/73%", ["Akesha"] = "RB:515/67%RM:703/73%", ["Primetimes"] = "CM:49/3%", ["Globe"] = "UB:243/31%UM:442/48%", ["Moonsky"] = "RM:533/56%", ["Mertikulur"] = "RM:462/50%", ["Distarlyn"] = "CB:110/11%CM:139/12%", ["Sephi"] = "UM:431/47%", ["Moclov"] = "CM:82/7%", ["Cheesegirl"] = "EM:725/77%", ["Caelomorph"] = "EM:558/78%", ["Deadnot"] = "UB:141/34%RM:436/52%", ["Fapize"] = "CT:63/21%CB:48/11%CM:148/19%", ["Jaredguzzles"] = "CM:150/16%", ["Okona"] = "RM:516/55%", ["Skulo"] = "RB:446/55%EM:728/77%", ["Lanakane"] = "UM:253/46%", ["Vedith"] = "EB:571/79%RM:484/53%", ["Notthetank"] = "RM:411/63%", ["Robbio"] = "CB:26/0%RM:528/73%", ["Joeexotรญc"] = "CM:214/20%", ["Druidskater"] = "EM:583/80%", ["Stumpola"] = "UM:182/49%", ["Mcgonagill"] = "UM:111/37%", ["Absynthh"] = "CB:32/1%UM:349/37%", ["Causeazy"] = "EB:739/93%EM:926/94%", ["Fasu"] = "CM:103/9%", ["Kharas"] = "CB:28/0%EM:679/75%", ["Skol"] = "RT:476/64%LB:787/98%LM:947/96%", ["Havoch"] = "LB:768/96%EM:881/90%", ["Brinhin"] = "LB:725/96%LM:936/97%", ["Mora"] = "LB:751/97%LM:913/95%", ["Calvรฌn"] = "EM:796/83%", ["Solon"] = "RT:540/71%EB:676/87%EM:847/87%", ["Jerseyrae"] = "RB:470/62%EM:707/77%", ["Deadsmash"] = "EM:858/92%", ["Haliax"] = "CM:203/20%", ["Ecthella"] = "UB:320/40%LM:949/96%", ["Eirin"] = "UB:356/42%UM:438/45%", ["Garkor"] = "RB:528/69%EM:726/75%", ["Odagiri"] = "UB:377/48%RM:668/69%", ["Danikaa"] = "CB:33/3%RM:600/64%", ["Ashield"] = "CT:40/2%UB:360/48%RM:476/52%", ["Ryenonn"] = "CM:142/16%", ["Seph"] = "UM:438/48%", ["Mezly"] = "LB:781/98%LM:948/96%", ["Skkol"] = "EM:705/75%", ["Grizzly"] = "LB:742/95%EM:851/92%", ["Roxx"] = "CB:186/23%CM:203/20%", ["Ajex"] = "UM:402/41%", ["Morahunts"] = "CM:204/19%", ["Friesen"] = "UB:349/45%RM:654/72%", ["ร‘eo"] = "EM:600/75%", ["Pigfarmer"] = "UM:270/26%", ["Jakers"] = "EB:731/92%EM:856/88%", ["Razzeldazzel"] = "CT:73/8%EB:693/89%EM:820/87%", ["Frostรฌballz"] = "CM:57/4%", ["Spartuvius"] = "CM:186/17%", ["Copy"] = "RM:517/57%", ["Nezryn"] = "CB:153/19%CM:207/20%", ["Spooty"] = "UT:54/25%RM:524/62%", ["Wraithlin"] = "CB:133/16%RM:527/56%", ["Pyralia"] = "CM:208/23%", ["Reddรญngton"] = "EM:768/80%", ["รŽรงรช"] = "UT:339/44%LB:758/96%LM:931/95%", ["Smallville"] = "RB:426/56%RM:604/66%", ["Talreth"] = "RB:566/74%EM:783/82%", ["Bestialwrath"] = "UB:345/44%RM:552/58%", ["Heckyadude"] = "RB:485/64%RM:652/72%", ["Hakathriel"] = "EB:651/88%EM:861/91%", ["Mom"] = "RB:435/60%RM:671/71%", ["Oomboom"] = "UM:144/48%", ["Firsty"] = "CM:33/1%", ["Ib"] = "EB:696/93%EM:890/93%", ["Raikoz"] = "CB:106/11%UM:350/35%", ["Ravenholum"] = "RB:454/59%CM:174/17%", ["Narms"] = "EB:610/88%EM:643/83%", ["Zaka"] = "CM:154/14%", ["Tharana"] = "CM:19/3%", ["Cmonkey"] = "RB:375/59%EM:586/77%", ["Opetrain"] = "CM:93/9%", ["Syndell"] = "UM:257/26%", ["Swixx"] = "LB:758/96%LM:945/96%", ["Ivayla"] = "RM:656/63%", ["Trizan"] = "CB:159/19%RM:600/64%", ["Dimebeard"] = "UT:249/30%RB:454/62%RM:579/64%", ["Raehgar"] = "EB:734/93%EM:754/81%", ["Neurok"] = "EB:686/87%EM:835/86%", ["Dwemeor"] = "EB:564/78%EM:834/89%", ["Dondynamite"] = "RB:467/62%RM:571/63%", ["Lulรญe"] = "UM:93/32%", ["Judgeyboi"] = "UB:237/25%CM:189/20%", ["Carthad"] = "RT:309/73%EB:332/76%RM:536/72%", ["Nigelvanpelt"] = "RM:558/59%", ["Minusone"] = "CB:152/20%RM:580/64%", ["Reinditrein"] = "RB:421/57%RM:529/54%", ["Satoshi"] = "EB:568/78%EM:833/89%", ["Ellarianne"] = "EB:653/82%RM:462/67%", ["Buchecha"] = "RB:239/63%RM:370/67%", ["Cradinie"] = "UM:21/27%", ["Bellias"] = "RB:555/71%RM:699/74%", ["Shรถรถk"] = "EB:676/85%EM:706/75%", ["Perfeitinha"] = "CT:145/16%UB:237/30%RM:624/73%", ["Tonzilbert"] = "EB:624/82%EM:741/80%", ["Thaladrar"] = "RB:423/52%RM:631/68%", ["Silentsniper"] = "RB:534/70%EM:757/79%", ["Madao"] = "RB:427/58%RM:568/63%", ["Sanctuรคry"] = "RM:543/60%", ["ร–ctober"] = "CB:30/2%UM:283/29%", ["Heme"] = "CB:149/18%UM:436/47%", ["Spamshot"] = "CB:89/10%UM:472/49%", ["Nictu"] = "CB:83/8%CM:165/15%", ["Nozzle"] = "CM:144/13%", ["Auslรคnder"] = "CT:28/1%RB:408/52%RM:505/52%", ["Palmone"] = "EB:627/81%EM:755/78%", ["Jaquiefrost"] = "UB:227/27%UM:386/40%", ["Allysaa"] = "RM:582/62%", ["Rollarcy"] = "CB:35/1%EM:733/80%", ["Brinheann"] = "CM:56/4%", ["Anthraax"] = "RM:596/64%", ["Ragekiil"] = "UB:206/38%RM:435/65%", ["Teemรถ"] = "CB:102/13%CM:46/16%", ["Redhotdot"] = "RB:522/68%RM:695/72%", ["Supergirl"] = "UB:99/26%UM:261/29%", ["Healtheraid"] = "UM:346/37%", ["Egolaz"] = "CM:31/2%", ["Humboldt"] = "CT:36/2%RB:232/55%UM:42/36%", ["Braknur"] = "CB:26/0%CM:203/19%", ["Drchill"] = "CM:168/16%", ["Kalliel"] = "UB:367/43%UM:339/34%", ["Wrenzo"] = "RB:480/61%RM:512/55%", ["Hootinanny"] = "CB:42/4%RM:480/51%", ["Beanbag"] = "CB:36/3%UM:213/27%", ["Mugum"] = "EB:723/91%EM:731/77%", ["Apocalypthus"] = "EB:703/88%EM:758/80%", ["Berriescream"] = "EB:637/81%RM:506/54%", ["Wollo"] = "CM:58/7%", ["Kittentoes"] = "CB:100/9%UM:159/46%", ["Kudang"] = "CB:69/7%", ["Gunzgopewpew"] = "CT:86/10%EB:713/90%EM:896/91%", ["Ulbert"] = "UM:422/43%", ["Burit"] = "RB:525/67%RM:659/70%", ["Flanne"] = "RB:543/71%EM:723/76%", ["Foxm"] = "UT:69/26%UM:423/46%", ["Purecountry"] = "RB:507/70%EM:756/80%", ["Trusilver"] = "RB:403/55%EM:864/89%", ["Sewpie"] = "CM:85/7%", ["Dannymagnum"] = "ET:352/86%LB:717/95%LM:931/97%", ["Simplify"] = "ET:668/84%EB:493/90%EM:808/89%", ["Azshali"] = "EB:629/81%EM:809/84%", ["Leiderhosen"] = "UM:373/44%", ["Voldegore"] = "CT:28/7%CB:163/20%UM:226/31%", ["Dezy"] = "CM:78/11%", ["Gozi"] = "UM:397/40%", ["Bananarama"] = "EM:904/93%", ["Winstoner"] = "UT:218/28%UB:271/36%UM:84/32%", ["Dauthi"] = "CT:3/3%RB:482/63%RM:660/70%", ["Candygumdrop"] = "LB:760/96%EM:913/94%", ["Zabw"] = "RM:546/54%", ["Chihiro"] = "CM:34/2%", ["Hdruid"] = "RT:370/56%EB:460/79%EM:716/88%", ["Caradog"] = "ET:244/79%EB:467/88%EM:593/76%", ["Riptheskin"] = "UT:87/34%CB:178/22%EM:792/82%", ["Zadamage"] = "UT:82/38%RB:432/57%RM:618/68%", ["Mataive"] = "UT:240/28%RM:582/64%", ["Verath"] = "UT:122/47%RB:423/52%RM:587/63%", ["Knobbs"] = "RT:74/65%RB:200/58%UM:317/33%", ["Drazzle"] = "RT:176/59%CB:98/12%UM:329/33%", ["Lazyblink"] = "EB:623/85%UM:454/49%", ["Valornya"] = "CB:61/6%", ["Canadien"] = "CB:145/16%CM:135/11%", ["Steppinwolf"] = "RT:187/66%RB:344/72%RM:583/62%", ["Fancyplants"] = "CT:32/2%CB:61/15%", ["Cรถdeblue"] = "UM:289/30%", ["Zkasandraz"] = "CB:48/10%", ["Candoit"] = "CM:38/4%", ["Jteo"] = "UT:117/44%EB:707/91%EM:776/83%", ["Rinosabe"] = "RB:447/58%UM:359/36%", ["Kaverรฌ"] = "EM:724/85%", ["Waverlyy"] = "CT:6/2%RB:294/53%RM:492/70%", ["Divinehalo"] = "EB:631/87%EM:801/87%", ["Adelmine"] = "CB:58/6%RM:272/67%", ["Rasbar"] = "CB:88/10%EM:914/93%", ["Simbull"] = "UM:329/34%", ["Jelee"] = "CB:44/3%RM:605/67%", ["Yendi"] = "RB:202/52%RM:461/50%", ["Cutedad"] = "EB:483/89%UM:280/28%", ["Omagin"] = "RB:431/57%RM:628/69%", ["Rmw"] = "CT:40/4%LB:757/95%EM:799/85%", ["Smallj"] = "RB:441/55%EM:726/77%", ["Rosathorn"] = "ET:159/81%EB:542/84%EM:827/93%", ["Hackzai"] = "UT:136/48%EB:583/75%EM:738/78%", ["Incremus"] = "UB:116/41%", ["Tazziie"] = "LB:742/97%EM:512/76%", ["Angelyxx"] = "UT:301/39%EB:728/93%EM:857/90%", ["Faeia"] = "ET:268/88%EB:598/88%EM:794/91%", ["Lockonroids"] = "CM:120/12%", ["Pewdle"] = "UT:157/25%RB:391/51%UM:392/42%", ["Wicche"] = "UB:307/40%EM:683/75%", ["Kyrotech"] = "CB:36/24%UM:82/28%", ["Garraboom"] = "UM:65/46%", ["Drano"] = "LB:761/95%EM:931/94%", ["Gunndalf"] = "UB:344/49%RM:220/56%", ["Jamesonefive"] = "UM:269/48%", ["Mezdow"] = "EM:763/83%", ["Greng"] = "SB:815/99%SM:990/99%", ["Kiene"] = "EB:678/88%RM:523/57%", ["Candlejac"] = "LB:747/97%EM:903/94%", ["Flagan"] = "RM:260/57%", ["Dotvador"] = "RM:517/55%", ["Vaela"] = "UM:418/46%", ["Kraytdragon"] = "UB:162/32%UM:432/44%", ["Ziy"] = "CB:157/18%UM:312/32%", ["Crimbeard"] = "RB:223/59%EM:412/79%", ["Diddysaurus"] = "RM:590/65%", ["Santra"] = "EB:672/85%EM:805/83%", ["Shotthekid"] = "EB:613/80%EM:711/75%", ["Warriack"] = "EB:680/86%EM:845/87%", ["Russthegreat"] = "LB:762/98%LM:966/98%", ["Longenious"] = "UB:67/42%RM:249/53%", ["Ferali"] = "EM:667/85%", ["Hardcorehunt"] = "CB:29/1%CM:194/18%", ["Maeas"] = "RB:526/73%LM:908/95%", ["Wolvimage"] = "UM:355/37%", ["Ryssa"] = "CM:165/15%", ["Tankaria"] = "EB:461/81%EM:781/90%", ["Ghe"] = "EB:705/89%LM:937/95%", ["Zevanished"] = "UB:348/43%UM:449/47%", ["Phyx"] = "EB:698/93%EM:865/91%", ["Skyenet"] = "LB:753/97%LM:952/98%", ["Beccky"] = "UM:252/25%", ["Pyropaladin"] = "CM:85/7%", ["Kacy"] = "CM:168/15%", ["Arkazix"] = "RB:437/57%UM:480/49%", ["Priestiitute"] = "SB:806/99%LM:965/98%", ["Doenca"] = "LB:764/96%LM:943/96%", ["Creous"] = "LB:775/97%LM:944/95%", ["Mathroy"] = "UT:273/33%EB:674/92%EM:746/82%", ["Etouffee"] = "RB:523/68%RM:601/62%", ["Iamthesenate"] = "RM:692/73%", ["Islandvixen"] = "UB:355/45%RM:585/62%", ["Roxycontin"] = "RB:267/56%RM:309/58%", ["Cartet"] = "UB:375/44%RM:486/69%", ["Peezie"] = "EB:638/81%EM:858/88%", ["Alysandrya"] = "RB:395/53%UM:454/49%", ["Solishtaya"] = "CM:189/20%", ["Akgnome"] = "UM:340/36%", ["Puffle"] = "UB:311/40%EM:824/87%", ["Bestadin"] = "LT:796/95%EB:593/82%EM:770/83%", ["Honeysoul"] = "RM:571/63%", ["Azgarrde"] = "EB:513/82%EM:779/89%", ["Runnis"] = "RB:507/66%EM:768/80%", ["Cooldoog"] = "EM:812/84%", ["Derbymchat"] = "RM:442/66%", ["Processing"] = "UB:303/39%", ["Ripsothicc"] = "UB:294/33%EM:703/75%", ["Picklericky"] = "RM:344/53%", ["Feelinstream"] = "EB:551/76%EM:741/81%", ["Ivoryhunts"] = "RB:538/71%EM:768/80%", ["Irving"] = "UM:330/34%", ["Angelis"] = "EB:685/90%EM:810/90%", ["Ravenbay"] = "UT:81/31%RM:602/64%", ["Anatomy"] = "EB:688/88%UM:365/37%", ["Veganbtw"] = "RB:371/50%RM:615/67%", ["Inflict"] = "UB:336/39%RM:640/68%", ["Heartagram"] = "RB:493/68%RM:650/72%", ["Gnomegazm"] = "UB:373/44%EM:852/88%", ["Thyrrlen"] = "RB:434/59%RM:674/74%", ["Thesaun"] = "UT:140/44%EB:627/88%EM:872/94%", ["Msholy"] = "RB:444/64%RM:672/74%", ["Erlelune"] = "CB:91/9%RM:482/53%", ["Goosey"] = "RM:584/62%", ["Tomkazansky"] = "UM:365/39%", ["Reepar"] = "UB:106/28%EM:722/76%", ["Melock"] = "UM:310/31%", ["Sunderkek"] = "UM:270/27%", ["Rafn"] = "LM:916/95%", ["Noyoudont"] = "CM:159/14%", ["Melage"] = "UM:354/37%", ["Malboljah"] = "EB:693/87%EM:883/91%", ["Gengeku"] = "RM:616/66%", ["Onemage"] = "UM:255/26%", ["Florune"] = "EB:736/93%EM:808/84%", ["Leyara"] = "RM:513/54%", ["Hitmahshield"] = "EB:636/81%RM:694/74%", ["Wolvishadow"] = "RM:423/66%", ["Saji"] = "RB:404/57%RM:661/68%", ["Lilderp"] = "EB:717/91%EM:761/79%", ["Marethyn"] = "EB:670/86%EM:834/86%", ["Pachi"] = "EB:680/86%EM:800/84%", ["Armycamo"] = "EB:733/92%EM:871/89%", ["Ynafeed"] = "RB:473/63%EM:759/82%", ["Nullspace"] = "UB:269/34%UM:398/43%", ["Thily"] = "EM:905/92%", ["Myaoetwo"] = "CM:123/11%", ["Zaxx"] = "ET:236/76%EB:737/93%EM:894/90%", ["Kiung"] = "ET:648/86%SB:820/99%LM:988/98%", ["Myaoefour"] = "CM:118/10%", ["Adaryea"] = "RB:519/67%EM:718/76%", ["Trollisa"] = "ET:601/80%SB:813/99%SM:1029/99%", ["Timtimebomb"] = "CM:56/5%", ["Putmeister"] = "ET:688/90%SB:825/99%LM:989/98%", ["Myaoefive"] = "CM:119/11%", ["Myaoeone"] = "CM:160/14%", ["Myaoethree"] = "CM:151/14%", ["Holyypaladin"] = "UM:425/44%", ["Colde"] = "UB:244/26%RM:512/54%", ["Kincaid"] = "CB:141/17%RM:527/56%", ["Tempura"] = "UB:285/36%UM:422/43%", ["Missmoozly"] = "CM:33/2%", ["Snowscathria"] = "UB:221/27%UM:446/46%", ["Mordรชcai"] = "CT:26/0%UB:323/41%RM:664/69%", ["Maรญa"] = "EB:613/80%EM:797/83%", ["Zoezoe"] = "UB:286/38%RM:502/55%", ["Arkayn"] = "EB:590/77%EM:747/78%", ["Saltyman"] = "UB:379/47%RM:627/67%", ["Mochalatte"] = "UB:265/33%UM:418/45%", ["Rizella"] = "EM:720/78%", ["Josefiend"] = "RB:488/65%RM:601/66%", ["Pmb"] = "EB:632/80%EM:896/92%", ["Petial"] = "EB:636/90%EM:780/90%", ["Asui"] = "EB:664/91%EM:842/90%", ["Galahart"] = "SB:815/99%LM:984/98%", ["Pescatarian"] = "UT:134/45%EB:701/94%EM:868/92%", ["Worky"] = "LB:781/98%LM:985/98%", ["Roided"] = "RM:699/74%", ["Thorlocke"] = "EB:604/78%EM:862/89%", ["Lilcloverbee"] = "UB:200/25%RM:556/61%", ["Addlevin"] = "CM:144/13%", ["Burby"] = "EB:736/93%EM:905/92%", ["Bullevit"] = "UM:123/33%", ["Manzo"] = "CM:114/23%", ["Totemprom"] = "RM:448/63%", ["Sketer"] = "RT:90/56%EB:607/85%EM:823/92%", ["Altorus"] = "UM:389/42%", ["Pwny"] = "EB:635/80%EM:808/84%", ["Devilene"] = "CB:158/19%UM:255/26%", ["Ikinari"] = "LB:784/98%LM:947/96%", ["Vitaminsdead"] = "CT:26/5%EB:698/88%EM:786/82%", ["Breedloveoo"] = "LB:763/96%LM:988/98%", ["Axtrix"] = "CB:216/23%CM:194/20%", ["Calmbtw"] = "RB:474/65%EM:713/77%", ["Taintedtulip"] = "CM:198/20%", ["Balaco"] = "EB:744/93%EM:889/91%", ["Tusky"] = "EB:740/93%LM:931/95%", ["Annuvin"] = "EB:644/87%EM:820/91%", ["Ozmodian"] = "UB:376/48%RM:487/50%", ["Zorack"] = "RB:542/71%EM:902/92%", ["Hharduk"] = "EB:510/77%EM:862/93%", ["Hexplicit"] = "LB:718/96%LM:796/97%", ["Horsethiefs"] = "RB:407/51%EM:745/78%", ["Jassy"] = "RB:369/50%EM:783/85%", ["Squirly"] = "UB:278/35%RM:605/67%", ["Malakalaka"] = "CB:61/6%RM:458/50%", ["Sumantix"] = "CM:209/20%", ["Healmeffs"] = "EB:607/77%EM:841/87%", ["Jawnhamm"] = "CB:152/17%RM:243/57%", ["Samiese"] = "RM:287/50%", ["Ianmacboom"] = "UM:375/38%", ["Imacuntรชr"] = "UT:122/47%CB:138/17%RM:661/70%", ["Valakyrie"] = "CB:100/9%UM:359/38%", ["Kittygoesmew"] = "CT:28/12%EB:353/75%RM:265/73%", ["Poppanon"] = "CT:54/19%UB:367/48%RM:567/62%", ["Anitaporta"] = "UT:63/28%UB:88/25%RM:544/64%", ["Alliancelad"] = "CM:104/9%", ["Tredeuce"] = "CT:2/3%EB:572/75%EM:771/81%", ["Fireballree"] = "CT:2/3%RB:212/51%RM:588/61%", ["Widdershinz"] = "UT:85/39%UB:154/42%RM:565/62%", ["Grimhope"] = "ET:263/79%EB:579/88%EM:647/84%", ["Kimbely"] = "UT:98/45%UB:375/49%RM:633/70%", ["Jdncoke"] = "CT:40/12%UB:200/48%UM:155/45%", ["Distreiga"] = "EB:730/92%EM:919/93%", ["Oldnewworld"] = "EB:651/89%EM:875/93%", ["Arishok"] = "UM:245/25%", ["Utheran"] = "EM:697/83%", ["Irregardless"] = "EM:848/88%", ["Arkรขdes"] = "EB:496/81%EM:626/82%", ["Arysta"] = "CB:192/24%UM:413/44%", ["Mefisto"] = "CB:121/14%UM:247/25%", ["Thiyacc"] = "EB:643/83%EM:929/94%", ["Asmegir"] = "RB:489/67%EM:821/88%", ["Shytpaladin"] = "CT:25/0%CB:180/20%RM:206/53%", ["Steezo"] = "CT:161/22%EB:655/89%EM:712/78%", ["Luzal"] = "CM:69/9%", ["Krashedyou"] = "UM:281/28%", ["Karui"] = "EB:735/93%LM:943/95%", ["Blackhart"] = "RB:501/67%RM:601/64%", ["Kaahii"] = "LM:945/97%", ["Prier"] = "CB:196/23%RM:655/72%", ["Alisse"] = "EM:793/85%", ["Rozalin"] = "CB:43/4%RM:556/60%", ["Piiss"] = "EB:728/93%EM:748/81%", ["Donmort"] = "EB:548/78%RM:295/51%", ["Chf"] = "EB:616/81%RM:588/65%", ["Mazzter"] = "EB:540/75%RM:623/69%", ["Clem"] = "EB:722/91%EM:880/90%", ["Jam"] = "EB:750/94%EM:871/90%", ["Moratheworst"] = "EM:812/87%", ["Judgekise"] = "EB:525/76%EM:763/88%", ["Mรขnapause"] = "ET:249/78%SB:795/99%LM:930/97%", ["Manorblar"] = "RB:313/72%EM:675/85%", ["Kutak"] = "CM:102/12%", ["Vapit"] = "EM:724/76%", ["Seif"] = "UB:251/27%RM:281/50%", ["Helsabah"] = "CB:70/8%RM:561/62%", ["Huntloot"] = "EB:658/85%EM:860/88%", ["Loketh"] = "UM:453/47%", ["Bobarker"] = "CB:30/3%", ["Belmine"] = "RB:361/69%RM:472/68%", ["Choa"] = "EB:585/76%EM:885/91%", ["Sleepytim"] = "UM:320/32%", ["Zhimy"] = "CM:189/17%", ["Sparhawkk"] = "UM:182/48%", ["Desperado"] = "RM:663/73%", ["Leymonty"] = "RB:385/50%RM:541/59%", ["Boomhilda"] = "CB:29/1%CM:25/0%", ["Yuromaru"] = "UM:435/47%", ["Stabert"] = "RM:604/65%", ["Shannarra"] = "RM:365/62%", ["Zillakuti"] = "RB:424/58%EM:796/83%", ["Raidernation"] = "CB:42/4%CM:71/6%", ["Birkin"] = "ET:567/76%EB:735/93%EM:885/90%", ["Sรญrbucnasty"] = "CB:82/20%UM:289/29%", ["Hekkowee"] = "CB:24/13%RM:352/66%", ["Kazeyo"] = "UB:352/44%EM:855/88%", ["Kaliroo"] = "UT:268/38%EB:619/78%EM:886/91%", ["Thotwaves"] = "UB:255/32%RM:470/56%", ["Malgraeth"] = "EB:567/78%RM:643/71%", ["Emmalise"] = "LB:710/95%EM:847/91%", ["Luxblade"] = "RB:390/53%EM:782/84%", ["Sockkeye"] = "CT:33/3%RB:564/73%RM:611/63%", ["Passaflora"] = "UB:93/46%RM:287/53%", ["Seleene"] = "CT:28/1%UB:212/26%CM:201/19%", ["Gheedish"] = "UM:115/35%", ["Aek"] = "UT:270/49%LB:762/97%LM:966/98%", ["Putuincloset"] = "RT:194/64%RB:419/54%RM:621/61%", ["Nerbutt"] = "CB:99/12%CM:239/22%", ["Bestickles"] = "RT:150/53%EB:560/91%EM:709/75%", ["Eylarva"] = "UM:165/43%", ["Edriano"] = "CT:57/8%EB:604/85%RM:583/65%", ["Goodtouch"] = "ET:401/90%EB:550/94%EM:789/86%", ["Skippityboom"] = "ET:260/85%RB:321/73%RM:628/69%", ["Illidian"] = "UT:47/44%RM:229/54%", ["Agazega"] = "UT:256/31%EB:556/77%RM:611/71%", ["Ladieshunter"] = "CT:46/15%CB:33/2%UM:441/45%", ["Mole"] = "CT:34/5%CB:37/3%", ["Flayvor"] = "UM:94/31%", ["Haviaa"] = "RT:233/70%LB:726/95%EM:830/89%", ["Swolaire"] = "UT:78/33%UM:247/25%", ["Avaleena"] = "UT:57/26%", ["Thants"] = "CB:98/11%", ["Locthain"] = "CT:112/13%UM:272/45%", ["Rainn"] = "RM:738/69%", ["Holyjello"] = "ET:392/75%EB:482/77%EM:591/77%", ["Kammora"] = "RT:143/58%EB:378/81%EM:601/82%", ["Oodotdot"] = "RB:486/65%RM:502/55%", ["Zardyn"] = "ET:327/87%EB:392/77%RM:567/63%", ["Mercymei"] = "CB:133/14%CM:63/8%", ["Fleche"] = "ET:264/80%EB:620/82%RM:545/60%", ["Smollpeen"] = "CT:27/9%RB:268/50%CM:83/24%", ["Acony"] = "CT:22/2%RB:229/66%UM:256/49%", ["Arga"] = "CT:36/2%EB:648/89%EM:851/89%", ["Theozwarrior"] = "CT:67/12%RB:440/58%RM:631/67%", ["Sinethry"] = "CB:47/4%", ["Suprfrosty"] = "LB:761/96%LM:992/98%", ["Summonaxe"] = "CM:159/16%", ["Lundegaard"] = "CB:199/21%RM:492/52%", ["Vachi"] = "CM:66/8%", ["Subtlety"] = "UB:290/38%UM:408/43%", ["Maegli"] = "RT:128/54%RB:296/72%RM:449/66%", ["Risensaint"] = "RB:430/72%EM:721/85%", ["Hakondweller"] = "CB:95/11%", ["Laisper"] = "UB:288/35%UM:357/37%", ["Dorcasgailen"] = "CT:85/10%CB:70/17%CM:26/10%", ["Tarandris"] = "CT:165/21%RB:428/58%RM:355/72%", ["Iamsleepy"] = "CT:46/12%EB:653/89%EM:792/85%", ["Rhosario"] = "EB:631/87%EM:743/81%", ["Maagh"] = "CB:115/24%UM:251/46%", ["Lootmagnet"] = "CB:31/4%", ["Phareth"] = "ET:323/92%RB:231/58%EM:381/79%", ["Bunnyflop"] = "EB:612/79%EM:776/81%", ["Guineapogs"] = "CB:198/23%", ["Sazsha"] = "UB:229/26%RM:596/64%", ["Shurdrin"] = "ST:744/99%SB:805/99%SM:1022/99%", ["Dinks"] = "LB:783/98%SM:1026/99%", ["Danedra"] = "CM:189/18%", ["Nobubbnolove"] = "RB:383/53%RM:602/66%", ["Hitzdagreen"] = "UM:262/26%", ["Ricardoy"] = "EB:745/94%EM:881/90%", ["Yรณรบ"] = "UM:453/49%", ["Oconnell"] = "CM:208/21%", ["Nytehunter"] = "UT:120/46%UB:260/34%RM:686/73%", ["Softcookies"] = "CM:68/5%", ["Daehniks"] = "UM:252/25%", ["Scribble"] = "EB:552/79%EM:554/75%", ["Frostybeaver"] = "EB:702/88%EM:847/87%", ["Walsar"] = "CB:31/1%RM:627/65%", ["Joshdazzle"] = "CM:26/0%", ["Yuffi"] = "UM:419/44%", ["Mahew"] = "EB:693/88%EM:727/77%", ["Lรผfefรผl"] = "RB:530/70%RM:664/73%", ["Kashyk"] = "RB:252/64%RM:351/66%", ["Rocketsocks"] = "UM:252/25%", ["Drugan"] = "UB:343/46%RM:682/72%", ["Violinist"] = "CM:218/21%", ["Valleera"] = "EB:644/81%EM:825/85%", ["Aqulhunter"] = "EB:648/83%EM:891/91%", ["Whizardo"] = "UB:287/37%RM:634/70%", ["Borkeal"] = "CT:80/8%RB:267/62%RM:584/64%", ["Stpali"] = "CM:6/3%", ["Taserface"] = "UB:275/34%UM:383/39%", ["Ripyaone"] = "RM:557/59%", ["Wontonsoup"] = "ET:674/88%EB:700/89%LM:943/95%", ["Gillrorn"] = "EB:489/76%EM:700/84%", ["Ziplock"] = "CM:179/18%", ["Pookin"] = "LB:752/95%EM:841/89%", ["Galafassix"] = "CM:110/9%", ["Argentum"] = "RM:646/69%", ["Bolticus"] = "UM:306/31%", ["Harryrogue"] = "CM:183/18%", ["Kdubs"] = "CB:94/20%UM:209/40%", ["Dumpsterhobo"] = "RB:282/64%", ["Aranahline"] = "CM:77/6%", ["Arkaivos"] = "CM:153/14%", ["Snoras"] = "CM:152/13%", ["Duddettes"] = "CM:244/24%", ["Aรงaรงinu"] = "UM:333/34%", ["Quaze"] = "RB:470/62%EM:795/83%", ["Matlok"] = "UB:326/41%RM:531/55%", ["Holyino"] = "CB:28/1%CM:182/22%", ["Jerhyรฑ"] = "EB:628/80%EM:790/83%", ["Biglove"] = "EM:691/83%", ["Sunndayw"] = "CB:73/8%UM:304/31%", ["Axera"] = "UT:256/38%EB:470/86%RM:617/70%", ["Drdabs"] = "CM:184/19%", ["Pepine"] = "CB:218/23%RM:627/67%", ["Mews"] = "UB:388/46%RM:570/61%", ["Oxened"] = "RM:289/61%", ["Arindris"] = "RM:593/63%", ["Jaskyang"] = "RB:507/67%EM:715/76%", ["Vancurz"] = "RB:370/50%CM:177/21%", ["Manabar"] = "EB:585/77%EM:707/77%", ["Rmb"] = "UB:263/34%RM:470/51%", ["Bamboozlen"] = "EB:736/93%LM:945/96%", ["Edastin"] = "RM:520/57%", ["Greenter"] = "EM:520/85%", ["Gyrio"] = "CM:34/2%", ["Maxiimuss"] = "CB:33/6%UM:343/36%", ["Tigermmoo"] = "CB:66/7%UM:274/28%", ["Hafgothi"] = "UB:253/32%UM:371/39%", ["Bruty"] = "CB:25/0%CM:122/12%", ["Rupertpupkin"] = "CB:97/12%UM:393/40%", ["Bsteal"] = "UB:265/32%EM:768/80%", ["Valor"] = "CB:32/3%EM:704/75%", ["Iceyhott"] = "CM:195/19%", ["Megamonkey"] = "RM:332/55%", ["Apilvasz"] = "EB:711/93%EM:829/91%", ["Zarador"] = "RB:452/62%EM:795/86%", ["ร†ther"] = "EB:570/75%EM:857/90%", ["Shananiganz"] = "RB:554/73%EM:724/76%", ["Littleshiv"] = "RM:561/60%", ["Woowoogirl"] = "EB:611/85%EM:846/91%", ["Pushkin"] = "CM:32/1%", ["Sakyo"] = "EB:588/75%EM:806/84%", ["Summrmoon"] = "CM:38/2%", ["Victarian"] = "RM:278/55%", ["Lh"] = "EB:709/94%LM:914/95%", ["Gimmedeloot"] = "CB:166/21%RM:186/51%", ["Mageicle"] = "CM:78/6%", ["Desdemonea"] = "UB:108/30%UM:299/31%", ["Daby"] = "RM:518/57%", ["Zevin"] = "CB:68/5%UM:355/37%", ["Vaporetto"] = "UM:374/40%", ["Aodhfin"] = "CM:98/10%", ["Caรญa"] = "UM:247/28%", ["Tierone"] = "EM:765/82%", ["Amigo"] = "EB:677/85%EM:824/86%", ["Gwenievre"] = "CB:173/21%", ["Faรซ"] = "CT:56/21%EB:693/91%EM:876/93%", ["Hodorr"] = "CT:30/6%RB:426/55%RM:585/62%", ["Skaven"] = "UM:427/43%", ["Yix"] = "CM:205/20%", ["Arkila"] = "RB:517/67%EM:754/78%", ["Mathis"] = "CM:30/1%", ["Bipitybopity"] = "CM:43/3%", ["Barsonbars"] = "RM:683/72%", ["Myrddraal"] = "RB:548/70%UM:456/48%", ["Tfiddy"] = "EB:602/83%EM:873/92%", ["Thunder"] = "RT:542/71%LB:726/95%LM:956/97%", ["Maliki"] = "EB:609/84%EM:668/86%", ["Chetin"] = "RM:630/69%", ["Intense"] = "CT:174/22%UB:153/37%EM:706/76%", ["Sticknstone"] = "CM:89/7%", ["Aimbodan"] = "CM:58/4%", ["Mabbyz"] = "CB:54/5%RM:563/58%", ["Hasidicdru"] = "RB:193/58%RM:338/65%", ["Sinnheart"] = "UM:315/32%", ["Stroheim"] = "RM:632/69%", ["Castracia"] = "UM:369/38%", ["Braxi"] = "RB:475/62%UM:386/39%", ["Klexgolo"] = "CT:144/20%EB:612/85%RM:610/71%", ["Yepa"] = "RB:397/74%RM:324/64%", ["Erruki"] = "EB:680/91%EM:664/84%", ["Talelor"] = "CM:35/4%", ["Tanfury"] = "ET:609/79%EB:684/92%RM:637/73%", ["Backflip"] = "ET:299/86%LB:759/96%LM:950/96%", ["Ruukdahl"] = "LT:524/97%LB:716/95%EM:864/91%", ["Glacierfrost"] = "EB:635/83%LM:925/95%", ["Kromga"] = "LT:758/96%SB:795/99%SM:1024/99%", ["Tweeter"] = "ET:352/92%SB:797/99%SM:1008/99%", ["Killjรตy"] = "ET:682/89%EB:690/88%EM:651/90%", ["Gretchy"] = "UB:198/48%RM:651/72%", ["Sublimation"] = "LT:448/96%LB:775/97%LM:864/98%", ["Volsungasaga"] = "CT:17/1%UB:151/39%EM:764/89%", ["Conzfearacy"] = "LT:751/96%LB:784/98%LM:989/98%", ["Jungo"] = "LT:852/98%SB:790/99%LM:935/98%", ["Decajun"] = "ET:337/89%EB:710/90%EM:880/90%", ["Gudrun"] = "LB:764/96%LM:965/97%", ["Dior"] = "LT:434/95%SB:813/99%LM:996/98%", ["Icubigdaddy"] = "ET:773/94%SB:785/99%SM:996/99%", ["Lezabel"] = "RT:259/61%EB:432/85%EM:661/93%", ["Sinnje"] = "ET:299/84%EB:695/89%EM:786/82%", ["Thirstyblade"] = "ET:373/92%EB:747/94%EM:903/92%", ["Sanebone"] = "LT:844/98%EB:681/94%SM:886/99%", ["Drstugtor"] = "ET:356/88%EB:575/83%EM:500/84%", ["Carnitas"] = "ET:289/86%LB:750/95%EM:825/86%", ["Tibi"] = "ET:770/94%EB:599/84%EM:901/93%", ["Igrash"] = "ET:733/94%LB:766/96%LM:871/98%", ["Cooteas"] = "ET:612/80%EB:619/88%EM:868/92%", ["Esoteric"] = "EB:626/82%EM:887/92%", ["Acktore"] = "LT:724/95%LB:768/98%LM:924/96%", ["Dukimage"] = "ET:392/94%SB:796/99%LM:974/98%", ["Corpral"] = "RB:572/73%EM:711/85%", ["Explorerr"] = "ET:268/82%LB:756/95%EM:911/93%", ["Parrywinkle"] = "ST:790/99%SB:836/99%SM:1052/99%", ["Smashfirst"] = "ET:549/82%EB:726/94%EM:891/94%", ["Winch"] = "LT:770/97%SB:808/99%SM:1027/99%", ["Katuwha"] = "LT:707/96%SB:788/99%SM:1012/99%", ["Algea"] = "LT:477/96%EB:724/92%EM:697/93%", ["Crudbucket"] = "EM:721/76%", ["Ninnymugz"] = "CB:107/13%UM:345/36%", ["Entyce"] = "UB:205/25%UM:353/36%", ["Aethelwulf"] = "EB:741/94%EM:809/86%", ["Blomster"] = "EB:537/75%EM:799/87%", ["Tyrea"] = "RM:176/52%", ["Urukana"] = "CB:40/4%CM:27/0%", ["Seadragon"] = "CM:90/7%", ["Arcflash"] = "CB:183/23%UM:343/36%", ["Rubygood"] = "EB:731/92%EM:911/93%", ["Huntardez"] = "EM:424/78%", ["Bindi"] = "UB:309/39%UM:377/38%", ["Demesis"] = "CM:188/17%", ["Lowded"] = "EM:754/79%", ["Ophidian"] = "RB:498/65%RM:547/58%", ["Xerxezyzz"] = "EB:617/81%EM:700/76%", ["Bayesian"] = "CB:92/9%EM:721/79%", ["Abramรฉlin"] = "EB:695/88%EM:718/75%", ["Drosslock"] = "RM:646/67%", ["Reptillaz"] = "CM:75/6%", ["Maymage"] = "RM:475/52%", ["Extraxi"] = "CB:114/14%RM:699/74%", ["Gig"] = "CT:0/0%RM:521/55%", ["Sutureself"] = "CT:50/12%", ["Shafaceltic"] = "CB:67/16%UM:112/32%", ["Pennyta"] = "UB:305/39%UM:200/36%", ["Caelynn"] = "CT:129/13%RB:361/51%UM:362/38%", ["Elios"] = "RM:516/57%", ["Arkhaos"] = "CM:83/7%", ["Crazymidget"] = "CM:72/6%", ["Thallock"] = "UT:83/30%CB:84/10%CM:50/5%", ["Eppie"] = "CB:72/20%CM:80/6%", ["Tesy"] = "UB:354/46%UM:428/46%", ["Tadaa"] = "CT:69/8%RB:523/69%EM:788/84%", ["Elordrea"] = "CB:17/0%", ["Disenchant"] = "CB:54/5%UM:386/41%", ["Lek"] = "CB:87/10%RM:690/72%", ["Medora"] = "UM:352/37%", ["Obichuary"] = "RT:383/51%LB:765/98%LM:935/96%", ["Heratio"] = "CT:144/15%EB:707/94%EM:851/90%", ["Tabascomedic"] = "CB:34/1%RM:644/71%", ["Rinney"] = "CB:58/6%CM:31/1%", ["Jellebean"] = "EB:557/75%RM:250/60%", ["Flexacute"] = "RB:409/50%RM:531/56%", ["Waterhead"] = "UB:337/44%RM:632/66%", ["Nunsluvme"] = "CB:31/1%UM:293/30%", ["Jille"] = "CM:60/21%", ["Icequeenn"] = "RB:140/53%RM:329/60%", ["Girls"] = "RT:171/61%EB:719/92%EM:719/78%", ["Altic"] = "RT:202/68%RB:436/73%RM:497/69%", ["Asbestos"] = "CM:57/6%", ["Pรฉanut"] = "CB:40/4%UM:399/47%", ["Spookycast"] = "CT:46/5%RB:544/71%CM:102/10%", ["Vernne"] = "CT:37/16%CB:85/11%RM:276/68%", ["Unforgรฌvรฌng"] = "UM:117/42%", ["Rubys"] = "CT:0/0%RB:317/67%UM:418/42%", ["Erasus"] = "CT:46/18%UB:206/49%RM:564/51%", ["Spitefull"] = "UM:206/29%", ["Allmรฌght"] = "ST:696/99%LB:593/95%EM:872/93%", ["Totaleclipze"] = "UM:403/43%", ["Sabrica"] = "UT:77/28%RB:256/58%RM:592/64%", ["Snacks"] = "LM:952/96%", ["Crix"] = "RB:397/54%RM:587/65%", ["Dabbinbluntd"] = "UB:303/37%UM:250/25%", ["Voxwagon"] = "RT:542/71%EB:601/79%RM:545/60%", ["Pinksee"] = "EB:640/84%EM:725/79%", ["Dynamite"] = "SB:814/99%SM:1051/99%", ["Kuldaris"] = "EB:723/91%EM:842/87%", ["Blackfinger"] = "CT:165/19%EB:664/89%EM:753/82%", ["Tootoasty"] = "LB:780/97%LM:951/96%", ["Warrianna"] = "EB:744/93%LM:940/96%", ["Serilious"] = "EM:626/83%", ["Nimmov"] = "EB:443/77%RM:365/67%", ["Evilman"] = "RB:416/57%RM:654/72%", ["Lexxy"] = "CB:132/14%EM:827/88%", ["Raek"] = "EB:610/79%LM:937/95%", ["Khรผl"] = "UB:245/26%UM:405/41%", ["Megakola"] = "EB:691/92%LM:931/96%", ["Khandio"] = "CM:66/4%", ["Fitzmagikarp"] = "CM:102/12%", ["Theatus"] = "RB:428/58%RM:621/68%", ["Valinan"] = "UB:139/45%UM:79/45%", ["Maygerpayne"] = "UT:106/41%RB:330/73%EM:709/77%", ["Talorian"] = "RT:115/50%EB:608/77%EM:748/79%", ["Muresami"] = "UT:129/49%EB:686/87%EM:867/89%", ["Bigblackheal"] = "CM:83/7%", ["Bleujay"] = "CT:39/4%RB:458/61%EM:764/82%", ["Adalillee"] = "RB:566/74%CM:96/9%", ["Feldiuh"] = "CB:52/5%RM:672/70%", ["Proopydroopy"] = "CM:196/20%", ["Nepheline"] = "CM:123/10%", ["Aimedin"] = "CM:58/4%", ["Agasthรขl"] = "UM:445/48%", ["Auryana"] = "CM:45/2%", ["Utgard"] = "EM:691/75%", ["Ayriah"] = "UB:340/45%RM:628/69%", ["Mikiedor"] = "CM:32/5%", ["Ayin"] = "CM:31/3%", ["Gunthra"] = "UB:290/37%RM:615/68%", ["Wzl"] = "CM:92/8%", ["Drcosby"] = "CM:87/8%", ["Furtank"] = "RT:387/51%EB:388/81%EM:509/76%", ["Peachu"] = "CM:71/6%", ["Wrenlee"] = "CM:114/11%", ["Fruck"] = "RB:270/60%EM:647/80%", ["Letum"] = "RM:308/66%", ["Gnat"] = "CM:29/1%", ["Onenight"] = "RB:486/62%RM:636/68%", ["Feetz"] = "CT:62/22%UB:247/31%UM:169/47%", ["Capitald"] = "CB:101/11%EM:613/79%", ["Owouwuowo"] = "UM:309/32%", ["Kieonis"] = "EB:616/85%EM:813/90%", ["Notmypagle"] = "RB:479/62%EM:722/75%", ["Skwiggles"] = "CM:88/8%", ["Waffelz"] = "EB:610/80%EM:777/83%", ["Kentro"] = "CM:30/1%", ["Plutoia"] = "CM:192/18%", ["Galdirion"] = "RM:644/71%", ["Glasshoof"] = "EB:627/86%CM:66/17%", ["Cynderhella"] = "CM:102/10%", ["Geedo"] = "UT:77/31%UB:261/28%RM:695/74%", ["Nanoboost"] = "EB:644/84%EM:837/88%", ["Laktuk"] = "CM:68/6%", ["Visenya"] = "EB:658/85%EM:698/92%", ["Dudah"] = "RB:219/53%EM:683/75%", ["Varithul"] = "RM:561/60%", ["Lawlrus"] = "ET:268/91%EB:660/93%EM:553/83%", ["Cruelness"] = "UM:52/28%", ["Hypnis"] = "RM:491/54%", ["Zanexia"] = "EB:635/86%EM:806/86%", ["Hacilis"] = "EB:564/75%EM:846/89%", ["Unshackled"] = "EB:672/87%EM:838/88%", ["Shorfafu"] = "EB:632/86%EM:802/90%", ["Kodarr"] = "RB:407/51%EM:741/78%", ["Mallorum"] = "RB:437/60%EM:833/90%", ["Dahvis"] = "EB:691/93%LM:936/97%", ["Papasmite"] = "RB:532/74%EM:833/90%", ["Fuzula"] = "UB:229/27%RM:536/57%", ["Potash"] = "RB:480/66%RM:622/69%", ["Healeffect"] = "EB:665/91%LM:916/96%", ["Elyasmachera"] = "UB:357/46%EM:814/84%", ["Lilbooms"] = "EB:687/89%EM:878/91%", ["Luzb"] = "EB:664/84%EM:921/94%", ["Belator"] = "EB:693/93%EM:781/85%", ["Frangooch"] = "EB:637/88%EM:805/87%", ["Shockadinftw"] = "EB:568/78%EM:777/84%", ["Zurglekerzah"] = "UM:286/29%", ["Rubicoรฑ"] = "UM:367/37%", ["Muta"] = "EB:599/83%EM:740/81%", ["Governor"] = "EB:664/90%EM:776/84%", ["Frรณstรฟ"] = "CB:40/4%RM:639/70%", ["Aillita"] = "CB:120/15%CM:61/24%", ["Flappybird"] = "RB:129/62%EM:712/86%", ["Greyys"] = "EM:704/77%", ["Saltyson"] = "CM:97/8%", ["Holytiito"] = "UM:270/27%", ["Zmeurica"] = "CT:54/18%RB:538/71%RM:587/65%", ["Sauriol"] = "RM:453/72%", ["Donsjr"] = "CM:51/4%", ["Lessooku"] = "EB:676/92%EM:833/93%", ["Arest"] = "EM:691/86%", ["Manscape"] = "CM:229/23%", ["Boltsaway"] = "RM:647/62%", ["Morchi"] = "EB:669/92%EM:753/89%", ["Dhalli"] = "CB:163/19%RM:548/74%", ["Concentric"] = "UM:339/35%", ["Flathore"] = "CM:149/16%", ["Baldrick"] = "RM:543/60%", ["Hatemonger"] = "CB:213/22%RM:484/69%", ["Sormais"] = "CM:70/6%", ["Frostiest"] = "RB:406/53%RM:505/55%", ["Rethull"] = "RT:153/65%RB:419/73%EM:666/82%", ["Neliena"] = "EB:491/81%EM:741/90%", ["Lilsammy"] = "RB:451/58%UM:485/49%", ["Gerrad"] = "CM:222/22%", ["Umbrae"] = "EB:714/90%EM:842/87%", ["Itouchroses"] = "CT:60/20%CB:130/17%CM:28/1%", ["Zhaaos"] = "EB:625/86%UM:352/37%", ["Fanjiang"] = "RB:489/67%RM:555/61%", ["Fentar"] = "LB:768/96%EM:881/91%", ["Novali"] = "RM:592/65%", ["Sanmononoke"] = "RB:335/70%EM:525/77%", ["Shirviu"] = "CB:111/24%", ["Parsely"] = "EB:668/90%EM:889/93%", ["Desekrate"] = "EB:679/88%EM:884/90%", ["Atildabear"] = "UM:275/46%", ["Violetnight"] = "ET:277/83%EB:638/83%EM:527/89%", ["Rhyker"] = "RT:520/70%EB:714/91%EM:828/85%", ["Spanksforall"] = "RT:455/65%LB:765/96%LM:838/97%", ["Zhanji"] = "ET:384/92%LB:762/96%LM:953/97%", ["Rinari"] = "EB:589/81%EM:895/93%", ["Zharvakko"] = "LT:801/96%LB:739/96%LM:835/98%", ["Lilmo"] = "UB:229/28%RM:499/54%", ["Paramite"] = "UB:372/47%RM:685/71%", ["Hucklebรซrry"] = "CB:75/7%RM:488/53%", ["Aeyther"] = "EB:550/85%EM:727/87%", ["Polybot"] = "UM:437/47%", ["Likot"] = "EM:747/78%", ["Sรฅge"] = "UB:291/38%RM:457/50%", ["Halfdollar"] = "RT:553/74%EB:710/90%LM:915/95%", ["Rotvein"] = "RM:352/57%", ["Raeryen"] = "CM:96/20%", ["Cimaronswift"] = "UM:419/45%", ["Beefmum"] = "EB:607/79%RM:657/70%", ["Grandfather"] = "EB:645/89%EM:695/76%", ["Coldhandy"] = "UB:260/33%", ["Strayn"] = "ET:309/87%UB:352/49%EM:745/78%", ["Libbie"] = "CM:65/5%", ["Adaptation"] = "CM:33/1%", ["Enola"] = "EB:593/77%RM:712/74%", ["Scalphunter"] = "RB:569/73%RM:577/62%", ["Monsterhuntr"] = "RB:506/67%RM:685/73%", ["Gunsablazing"] = "UB:302/41%EM:706/75%", ["Sioux"] = "UM:423/43%", ["Maraceli"] = "CB:115/11%UM:148/45%", ["Hawkofvalor"] = "UB:197/25%UM:296/30%", ["Xeykor"] = "CM:143/13%", ["Wildclip"] = "EB:662/92%LM:882/95%", ["Mรธรธsรซ"] = "EM:788/82%", ["Mithrilfoot"] = "UM:439/45%", ["Io"] = "CB:32/2%UM:395/42%", ["Ahjay"] = "LB:793/98%SM:1005/99%", ["Seano"] = "EB:658/90%LM:926/96%", ["Slothe"] = "SB:799/99%LM:945/96%", ["Vashna"] = "LT:776/98%SB:862/99%SM:1029/99%", ["Finitial"] = "LB:764/96%LM:989/98%", ["Neakplaerng"] = "UM:336/34%", ["Aserax"] = "RM:469/51%", ["Emblazon"] = "EM:582/77%", ["Kushmaster"] = "RB:521/69%EM:760/82%", ["Arigil"] = "RM:479/52%", ["Ihardknoxl"] = "UB:214/26%RM:478/51%", ["Streetwalker"] = "RM:588/63%", ["Remove"] = "EB:413/75%RM:417/70%", ["Voidheals"] = "RB:386/52%RM:666/73%", ["Opioids"] = "LB:767/98%LM:937/97%", ["Shootz"] = "CB:131/16%UM:402/41%", ["Crymore"] = "CB:131/16%RM:489/53%", ["Congojane"] = "UB:301/38%EM:791/82%", ["Jsyr"] = "UM:268/27%", ["Ganks"] = "LB:765/96%EM:879/90%", ["Zajavi"] = "RB:445/58%RM:680/72%", ["Lenwe"] = "RB:212/71%RM:319/58%", ["Ruptured"] = "CM:8/1%", ["Tydorel"] = "RT:176/73%RB:195/70%EM:494/75%", ["Hellvice"] = "UM:330/38%", ["Hรกliax"] = "UT:239/32%UB:224/30%", ["Clytemnestra"] = "UT:359/45%EB:469/88%EM:732/82%", ["Fortyyards"] = "EB:519/89%CM:60/23%", ["Montucky"] = "CT:67/21%UB:39/39%RM:391/63%", ["Slake"] = "CM:139/18%", ["Panttera"] = "CB:103/13%UM:103/35%", ["Plinyyounger"] = "RM:274/60%", ["Xerod"] = "CB:26/0%CM:185/19%", ["Icymage"] = "CM:74/6%", ["Rejuvenique"] = "RM:213/56%", ["Minibloc"] = "CB:42/4%CM:186/19%", ["Soofine"] = "CB:52/12%RM:166/51%", ["Sadious"] = "CM:36/20%", ["Kadius"] = "LB:711/95%SM:1004/99%", ["Palicous"] = "CB:32/2%UM:193/25%", ["Skrec"] = "CB:88/10%UM:337/35%", ["Grilnak"] = "CB:31/2%RM:316/73%", ["Valandรฎll"] = "UB:349/47%RM:342/71%", ["Glootie"] = "EB:526/81%EM:726/85%", ["Harleyhunt"] = "UT:94/37%RB:242/56%UM:271/31%", ["Merlight"] = "ET:395/90%EB:438/84%RM:532/61%", ["Alassya"] = "ET:248/82%EB:462/91%EM:501/76%", ["Reemi"] = "CT:96/14%RM:178/52%", ["Xguard"] = "CB:37/6%EM:686/84%", ["Ginormorous"] = "UB:341/44%EM:780/83%", ["Aoire"] = "EB:610/80%RM:677/74%", ["Sosweet"] = "EB:659/85%EM:817/85%", ["Sonofprom"] = "RB:275/57%EM:603/75%", ["Ogremi"] = "EB:721/92%EM:851/89%", ["Tingle"] = "EB:617/78%EM:732/77%", ["Vehement"] = "LB:766/97%LM:951/97%", ["Narsel"] = "RB:514/68%UM:379/38%", ["Earthbreak"] = "UT:96/35%LB:723/95%LM:931/96%", ["Pieces"] = "CT:35/9%EB:706/89%EM:910/92%", ["Jibbles"] = "RB:419/54%EM:784/78%", ["Swaggasaur"] = "RB:475/61%EM:742/78%", ["Missingno"] = "RB:242/61%RM:541/73%", ["Tmk"] = "EB:621/82%EM:872/91%", ["Blat"] = "CB:52/5%UM:536/49%", ["Dinosauri"] = "CM:49/19%", ["Mehv"] = "CT:38/9%CB:36/3%CM:76/10%", ["Tac"] = "EM:794/88%", ["Lye"] = "UB:131/27%EM:693/86%", ["Andrise"] = "CT:118/13%EB:546/76%EM:745/80%", ["Mooliscious"] = "CT:6/3%CM:100/8%", ["Pact"] = "ET:695/90%EB:738/93%LM:954/96%", ["Doorman"] = "EB:683/90%EM:756/88%", ["Thighrific"] = "CM:156/16%", ["Jayzee"] = "UB:222/44%EM:639/81%", ["Millix"] = "CT:44/14%UM:154/45%", ["Flatline"] = "CT:9/8%CB:47/9%RM:219/51%", ["Alterangel"] = "CM:176/16%", ["Hudama"] = "EB:677/85%EM:884/90%", ["Dinosawr"] = "RM:459/50%", ["Blaze"] = "CM:36/2%", ["Mungind"] = "EM:579/79%", ["Deafen"] = "UB:289/35%LM:978/97%", ["Smokinhot"] = "CT:14/4%CB:172/21%RM:532/58%", ["Ssupp"] = "RB:479/63%EM:718/76%", ["Azali"] = "EB:581/80%RM:532/59%", ["Shadowstryke"] = "EB:583/75%EM:809/84%", ["Moriar"] = "EB:711/89%LM:948/96%", ["Rhye"] = "LB:759/95%LM:975/98%", ["Distini"] = "EB:708/91%EM:890/92%", ["Nimble"] = "EB:704/89%EM:888/91%", ["Wunderbah"] = "EB:548/76%EM:876/93%", ["Recondyte"] = "CM:29/1%", ["Graciana"] = "CB:160/20%RM:504/55%", ["Asodoc"] = "CB:106/10%EM:640/80%", ["Yugi"] = "EB:685/87%EM:760/79%", ["Havek"] = "UB:358/46%UM:275/26%", ["Avralana"] = "RB:557/73%EM:820/81%", ["Phรซbi"] = "UB:362/48%RM:707/73%", ["Robble"] = "UB:226/28%UM:253/25%", ["Pseudoku"] = "CM:59/3%", ["Ftรฌ"] = "RM:524/55%", ["Maddies"] = "RM:641/70%", ["Tathais"] = "EB:691/92%EM:886/93%", ["Chryesilence"] = "EB:618/79%EM:842/87%", ["Meluid"] = "EB:475/89%RM:654/72%", ["Neckshot"] = "EB:685/87%EM:917/93%", ["Icyhotx"] = "EB:635/83%EM:812/86%", ["Tonypenguin"] = "RB:517/69%RM:578/64%", ["Haein"] = "LB:782/98%LM:937/96%", ["Junazeena"] = "EB:562/80%EM:779/89%", ["Saboo"] = "EB:684/87%EM:834/86%", ["Egweane"] = "CM:79/6%", ["Lazernugget"] = "RB:78/54%RM:444/71%", ["Lucicelle"] = "UB:289/36%UM:420/42%", ["Bastich"] = "CB:142/17%RM:495/53%", ["Jayex"] = "ET:719/88%SB:886/99%SM:1025/99%", ["Evenstill"] = "LB:795/98%SM:1006/99%", ["Inoddible"] = "EB:537/75%EM:776/85%", ["Lunativa"] = "LB:720/95%LM:956/97%", ["Cthuuga"] = "RM:541/74%", ["Stainz"] = "UM:416/45%", ["Maeisha"] = "RM:336/65%", ["Elixir"] = "RB:448/61%RM:602/66%", ["Charak"] = "EB:633/80%EM:773/81%", ["Rageengaged"] = "RB:461/69%EM:773/88%", ["Nernst"] = "CM:32/1%", ["Centella"] = "SB:815/99%SM:1004/99%", ["Thythought"] = "LB:775/97%LM:936/95%", ["Blueglobes"] = "UM:251/25%", ["Deathcore"] = "CM:64/5%", ["Handlebars"] = "UB:320/40%UM:396/40%", ["Graifor"] = "UM:280/28%", ["Llywelyn"] = "RB:476/61%RM:603/64%", ["Felgard"] = "CB:58/9%EM:683/83%", ["Summereve"] = "RM:475/50%", ["Hctidelttil"] = "CM:172/16%", ["Adrina"] = "CB:183/22%EM:797/86%", ["Bey"] = "RB:393/53%EM:661/75%", ["Jilyn"] = "CT:23/4%RB:534/70%EM:731/77%", ["Arilina"] = "RM:670/71%", ["Malzawho"] = "CB:26/0%UM:248/25%", ["Furrymurray"] = "RM:518/54%", ["Snowydaze"] = "EB:555/77%RM:597/66%", ["Kร ssy"] = "UB:238/30%UM:309/32%", ["Dadbodbeast"] = "EB:561/77%EM:728/79%", ["Keehn"] = "EB:667/85%EM:877/90%", ["Lydibug"] = "RB:485/64%RM:558/61%", ["Gnomik"] = "RB:497/66%EM:751/81%", ["Littlestep"] = "EB:716/91%EM:850/88%", ["Lipgloss"] = "EM:658/76%", ["Loralea"] = "UB:325/43%UM:291/30%", ["Kaeritha"] = "CM:165/17%", ["Rongrealm"] = "CB:100/12%UM:452/49%", ["Teaven"] = "EM:724/76%", ["Gerger"] = "EB:614/81%EM:847/89%", ["Walrus"] = "UB:366/43%RM:563/60%", ["Nibblets"] = "UM:430/43%", ["Coolhandlewk"] = "CB:37/6%CM:146/18%", ["Eul"] = "CB:72/8%EM:761/82%", ["Goghgodancer"] = "UM:434/47%", ["Purpleshelby"] = "CT:93/16%UB:354/48%EM:354/77%", ["Xudoku"] = "EB:631/82%EM:798/83%", ["Dalthrag"] = "UM:60/45%", ["Purson"] = "UM:262/26%", ["Ghoomina"] = "CM:114/10%", ["Arile"] = "RM:585/60%", ["Iliketoast"] = "CT:30/2%RB:418/54%RM:564/58%", ["Usul"] = "LB:729/96%LM:958/98%", ["Nexuscrystal"] = "RM:528/54%", ["Rottingshiv"] = "CM:208/21%", ["Loremipsum"] = "RB:549/72%EM:704/75%", ["Tradewind"] = "CB:27/0%CM:242/23%", ["Interfear"] = "CM:59/5%", ["Aaz"] = "EB:699/88%EM:800/83%", ["Othor"] = "EB:606/83%EM:864/91%", ["ร‡leavage"] = "EB:734/92%EM:838/87%", ["Twodogz"] = "RB:480/63%EM:721/76%", ["Elkmansdad"] = "RM:603/65%", ["Shiznet"] = "EB:690/92%EM:813/86%", ["Brufayip"] = "RB:509/74%EM:518/85%", ["Graveside"] = "RM:484/51%", ["Temugin"] = "CB:142/15%RM:533/57%", ["Nettlie"] = "EM:818/88%", ["Tweeoke"] = "CM:212/20%", ["Nomanas"] = "RB:479/64%EM:856/90%", ["Bahthu"] = "EM:583/80%", ["Vakasha"] = "UB:355/45%EM:783/81%", ["Swifthorn"] = "EB:540/86%LM:670/97%", ["Strykar"] = "LT:754/96%SB:795/99%LM:794/96%", ["Riddik"] = "EM:745/81%", ["Zangdread"] = "EM:753/81%", ["Shorfheals"] = "UM:272/27%", ["Moltenmich"] = "RB:508/67%EM:882/92%", ["Kรคbรคl"] = "CM:213/22%", ["Spdywinfour"] = "UM:316/31%", ["Korda"] = "LB:765/96%LM:933/95%", ["Kubby"] = "EB:709/89%LM:953/96%", ["Deazenuts"] = "CM:149/14%", ["Oscrewdink"] = "RB:251/57%EM:709/75%", ["Amelmar"] = "UB:352/47%UM:395/40%", ["Odanthewise"] = "CM:30/1%", ["Mossyoak"] = "UT:90/41%EB:524/85%RM:394/66%", ["Macstabsalot"] = "UM:220/26%", ["Separate"] = "CM:62/4%", ["Erob"] = "UM:364/37%", ["Ragfort"] = "CB:45/4%CM:55/4%", ["Holymonger"] = "UB:246/31%RM:660/72%", ["Corruption"] = "RB:412/53%RM:564/58%", ["Prollydatboi"] = "RB:430/53%EM:820/85%", ["Alexthebest"] = "RB:525/70%RM:569/63%", ["Foonkin"] = "EB:408/75%EM:674/86%", ["Bbgun"] = "CT:177/20%UB:229/28%RM:596/65%", ["Castle"] = "EB:651/82%EM:775/81%", ["Merlyk"] = "RM:479/52%", ["Whisperfang"] = "RB:536/74%EM:831/89%", ["Amis"] = "UM:305/31%", ["Sphynxie"] = "UT:272/40%RB:413/57%RM:680/74%", ["Rila"] = "RB:522/66%RM:614/66%", ["Shiftshow"] = "UM:454/49%", ["Vaxcinate"] = "UM:402/43%", ["Bootyinspecr"] = "RB:572/73%EM:611/83%", ["Protectmlady"] = "UB:129/36%CM:177/17%", ["Igotcensored"] = "EB:600/83%UM:376/40%", ["Engorrus"] = "CM:100/8%", ["Meaniemoo"] = "RM:361/62%", ["Lunarรจ"] = "EB:639/90%EM:749/88%", ["Synapses"] = "RM:662/72%", ["Glados"] = "CB:39/3%RM:244/64%", ["Spinrathen"] = "RB:411/53%UM:424/43%", ["Kefelocks"] = "UB:314/39%RM:481/50%", ["Winkers"] = "RB:429/57%RM:667/73%", ["Unholyknite"] = "EB:575/79%EM:780/84%", ["Airbud"] = "CT:33/3%CB:157/20%", ["Nbhd"] = "UM:223/42%", ["Rhaztaenh"] = "UB:60/34%RM:387/57%", ["Revyver"] = "CM:116/9%", ["Knocksteady"] = "RM:569/63%", ["Zoup"] = "UM:22/28%", ["Keplarz"] = "CM:36/5%", ["Leadtusk"] = "UM:110/37%", ["Soulshrike"] = "EB:603/78%EM:744/77%", ["Vaahko"] = "LT:851/98%SB:800/99%SM:1018/99%", ["Bloodredrain"] = "LB:766/96%LM:959/97%", ["Nebulah"] = "EB:644/89%EM:854/93%", ["Tanika"] = "CB:146/16%RM:663/73%", ["Krakrok"] = "EB:678/85%EM:886/91%", ["Loardzug"] = "RM:548/58%", ["Ills"] = "ET:744/94%SB:796/99%LM:930/95%", ["Rasta"] = "LM:947/95%", ["Xicket"] = "EB:729/91%LM:944/96%", ["Littlesummer"] = "EB:646/89%EM:895/94%", ["Tyrastria"] = "UB:214/26%CM:209/20%", ["Nextscout"] = "CB:61/6%CM:72/6%", ["Taurenfemale"] = "SB:787/99%LM:973/98%", ["Bigblackduck"] = "LB:765/96%LM:973/98%", ["Pippsqueke"] = "EB:717/92%EM:852/89%", ["Jendrandy"] = "CM:159/15%", ["Izzle"] = "EB:628/80%EM:910/93%", ["Dadandan"] = "UB:240/30%RM:655/72%", ["Slowbvrn"] = "CM:5/2%", ["Crobank"] = "CT:1/3%CB:46/10%UM:72/26%", ["Flumix"] = "RM:614/68%", ["Savamon"] = "RT:561/71%LB:721/96%LM:901/95%", ["Antarius"] = "UT:141/44%EB:588/81%EM:855/90%", ["Discheals"] = "CT:37/2%EB:700/94%EM:888/94%", ["Slรฝ"] = "UT:131/47%RB:476/61%EM:790/82%", ["Twotoez"] = "RM:462/53%", ["Kalmage"] = "RM:212/59%", ["Olred"] = "UT:110/37%EB:591/81%EM:867/92%", ["Secretly"] = "CT:43/13%CB:63/7%CM:48/15%", ["Seiba"] = "EM:791/82%", ["Lyono"] = "RM:371/67%", ["Deadprezz"] = "RM:530/58%", ["Antipop"] = "RB:437/57%EM:724/77%", ["Guaclock"] = "RB:459/60%RM:624/65%", ["Zylos"] = "CB:68/8%EM:821/82%", ["Zly"] = "RT:462/63%EB:679/87%EM:870/90%", ["Lazygirl"] = "RT:149/54%UB:361/47%EM:826/87%", ["Venx"] = "RM:493/55%", ["Chawn"] = "CB:24/17%", ["Iceicemagey"] = "CM:56/7%", ["Waggz"] = "EB:735/93%EM:894/90%", ["Belzara"] = "UB:248/27%CM:89/11%", ["Fruityloopy"] = "CB:30/1%CM:33/1%", ["Pauladien"] = "CM:21/0%", ["Rรญngmaster"] = "EM:653/85%", ["Treeazh"] = "CM:45/12%", ["Rumpkin"] = "ET:352/89%EB:483/85%RM:614/63%", ["Pantha"] = "CT:61/21%RB:440/59%UM:424/43%", ["Aeliel"] = "ET:308/82%LB:735/97%LM:923/96%", ["Quo"] = "LT:462/95%EB:587/93%EM:891/92%", ["Veira"] = "CT:62/21%EB:605/78%RM:567/58%", ["Sports"] = "RB:446/61%RM:567/62%", ["Magneus"] = "CM:205/20%", ["Holyforce"] = "UT:131/41%RB:441/60%UM:447/48%", ["Dakken"] = "ET:305/88%EB:461/88%EM:658/82%", ["Triffshots"] = "RB:482/63%UM:473/48%", ["Woyr"] = "ET:266/81%EB:408/79%RM:524/55%", ["Worstickles"] = "RM:537/55%", ["Cyndal"] = "ET:154/81%EB:320/82%RM:462/73%", ["Skysea"] = "RT:226/66%EB:385/79%RM:590/65%", ["Prepsprint"] = "ET:356/90%EB:720/91%EM:776/82%", ["Aceblink"] = "RT:226/73%EB:617/81%EM:723/78%", ["Sunary"] = "RT:211/66%EB:599/82%EM:683/75%", ["Archoness"] = "CT:79/24%RB:447/61%EM:687/76%", ["Phale"] = "ET:143/79%EB:547/86%EM:613/82%", ["Kayto"] = "RT:158/57%EB:615/81%EM:742/80%", ["Jtkiller"] = "EB:587/77%RM:673/71%", ["Hashshashin"] = "UM:108/32%", ["Malbolja"] = "UM:205/26%", ["Pattern"] = "RB:383/50%EM:770/83%", ["Austyn"] = "EB:583/84%EM:628/80%", ["Scarysocks"] = "EB:425/80%UM:323/38%", ["Redbasher"] = "RM:440/66%", ["Ashimmu"] = "CM:29/1%", ["Hjarta"] = "CB:191/23%UM:365/36%", ["Belarra"] = "CM:57/4%", ["Anaphiel"] = "UM:399/41%", ["Ayriela"] = "EB:550/76%EM:731/80%", ["Lyola"] = "UB:280/31%CM:193/20%", ["Finito"] = "CM:28/2%", ["Nerio"] = "EB:655/83%LM:936/95%", ["Baseddwarf"] = "EB:685/87%LM:945/96%", ["Nahmee"] = "EB:614/81%EM:803/85%", ["Clairest"] = "CT:41/8%EB:591/82%EM:789/86%", ["Broseff"] = "RB:561/73%RM:561/58%", ["Hamhack"] = "RB:524/72%EM:684/75%", ["Mydruidfoot"] = "EB:474/79%EM:537/76%", ["Idunndra"] = "RB:515/71%EM:777/84%", ["Etraeus"] = "CM:191/18%", ["Colasmus"] = "SB:805/99%SM:1073/99%", ["Viceris"] = "CM:243/24%", ["Duulket"] = "CM:153/16%", ["Borno"] = "EB:749/94%LM:936/95%", ["Vizi"] = "EB:663/85%EM:883/91%", ["Ryance"] = "RB:433/59%EM:752/82%", ["Lumpy"] = "EB:582/81%EM:857/92%", ["Shorfuzz"] = "UM:461/48%", ["Lildude"] = "EB:621/81%EM:815/84%", ["Rodeoo"] = "EB:661/89%LM:957/97%", ["Teknon"] = "RB:529/67%EM:841/87%", ["Cudi"] = "EB:616/78%EM:921/93%", ["Immortalis"] = "EB:728/94%LM:933/96%", ["Zanos"] = "EB:596/76%EM:825/86%", ["Valos"] = "RB:456/69%EM:730/86%", ["Narik"] = "EB:506/78%EM:832/92%", ["Dirtgrub"] = "EB:642/81%LM:961/97%", ["Wardrain"] = "UB:310/39%UM:319/32%", ["Zubin"] = "EB:567/75%EM:768/82%", ["Rcher"] = "EB:590/77%EM:928/94%", ["Keplar"] = "EB:582/76%EM:864/89%", ["Swampcrone"] = "EB:647/82%LM:973/98%", ["Ludian"] = "RM:693/72%", ["Lynorae"] = "EB:729/92%LM:937/95%", ["Yuge"] = "RB:542/71%RM:605/62%", ["Vorroc"] = "CB:65/7%CM:121/14%", ["Midnightfire"] = "UB:218/40%EM:655/82%", ["Menard"] = "RB:388/50%EM:777/81%", ["Wtflux"] = "EM:738/78%", ["Eireann"] = "UB:314/40%RM:661/72%", ["Dekklen"] = "RM:596/64%", ["Riftslayer"] = "UM:376/40%", ["Chiznitz"] = "RT:539/73%EB:691/87%LM:949/96%", ["Larss"] = "RM:344/61%", ["Traxym"] = "CM:143/13%", ["Sรฝxx"] = "EB:704/89%LM:944/96%", ["Dakkpriest"] = "EB:642/88%EM:838/90%", ["Thiggi"] = "RT:394/52%EB:621/86%EM:839/90%", ["Ziegfried"] = "EB:574/85%EM:817/87%", ["Azshany"] = "UB:156/31%RM:439/65%", ["Reptid"] = "RB:391/53%UM:389/41%", ["Matthian"] = "RM:625/69%", ["Fiction"] = "EB:631/86%EM:859/92%", ["Valdotmort"] = "EB:738/93%EM:906/93%", ["Pootylip"] = "CB:194/24%CM:84/7%", ["Daigo"] = "EB:703/88%EM:902/92%", ["Skady"] = "UM:437/49%", ["Nowuseeme"] = "EB:694/87%EM:751/79%", ["Aratan"] = "CB:123/12%CM:81/6%", ["Barnorme"] = "UM:311/32%", ["Calco"] = "EB:643/81%EM:846/87%", ["Nekkros"] = "RM:227/54%", ["Herpalerp"] = "UM:426/45%", ["Arรญanne"] = "RM:682/74%", ["Hambuns"] = "CM:56/3%", ["Xinpal"] = "CB:102/10%CM:196/18%", ["Ozza"] = "CB:34/2%CM:47/16%", ["Dakalas"] = "CM:52/4%", ["Jeff"] = "LB:748/96%LM:939/96%", ["Rormonn"] = "RB:571/73%EM:866/89%", ["Boneplate"] = "RM:486/69%", ["Twonthestink"] = "EB:653/85%EM:803/85%", ["Anasazi"] = "RB:580/74%RM:610/65%", ["Veridion"] = "UM:243/33%", ["Remulox"] = "EB:661/85%EM:819/85%", ["Brauer"] = "RB:416/55%UM:368/39%", ["Eezabela"] = "EB:454/78%EM:585/79%", ["Dotchyah"] = "LB:757/95%LM:976/98%", ["Vanillaรญce"] = "RM:487/53%", ["Vandalize"] = "CB:25/0%CM:136/12%", ["Glueboi"] = "RB:470/65%EM:607/82%", ["Ganty"] = "UM:302/29%", ["Nazkul"] = "EB:711/90%EM:919/93%", ["Daddy"] = "RB:437/58%RM:487/53%", ["Arkelly"] = "UM:300/30%", ["Pissonurego"] = "RB:559/72%RM:649/69%", ["Razmus"] = "LB:786/98%LM:983/98%", ["Tarbhdubh"] = "CB:35/4%UM:343/34%", ["Luckytugs"] = "RT:526/72%RB:424/65%LM:881/96%", ["Peachttea"] = "UB:218/26%RM:489/52%", ["Irish"] = "EB:731/93%LM:958/96%", ["Drkwing"] = "EB:675/86%EM:927/94%", ["Zebart"] = "EB:554/79%EM:706/85%", ["Narutuo"] = "EB:615/78%EM:706/75%", ["Thorossofmyr"] = "CB:45/3%CM:63/4%", ["Clegane"] = "RM:717/66%", ["Ragim"] = "CM:27/0%", ["Varithus"] = "UB:241/30%EM:700/76%", ["Phionna"] = "RM:479/52%", ["Alysbrangwin"] = "CM:130/14%", ["Yolla"] = "CB:39/3%CM:216/20%", ["Bigoleidiot"] = "CB:156/20%RM:538/60%", ["Lutro"] = "EB:682/92%LM:935/96%", ["Trustworthy"] = "CB:76/9%RM:597/64%", ["Ayln"] = "RM:325/54%", ["Babyz"] = "RB:370/50%RM:191/52%", ["Cinnakar"] = "EB:648/84%RM:594/65%", ["Sylvelyn"] = "RT:385/52%EB:719/91%EM:853/88%", ["Eirianwen"] = "RM:410/65%", ["Nienko"] = "RB:478/66%EM:733/80%", ["Corvos"] = "EB:619/85%EM:839/89%", ["Darksolious"] = "CM:74/9%", ["Dogtits"] = "EB:661/83%EM:905/92%", ["Sabe"] = "EB:707/89%EM:918/93%", ["Shielder"] = "CM:231/22%", ["Fizzaar"] = "EB:644/88%EM:796/86%", ["Jinfu"] = "EB:532/77%EM:626/80%", ["Paralon"] = "RB:419/54%RM:601/64%", ["Wenetty"] = "CM:138/14%", ["Nightreach"] = "RB:503/69%EM:711/75%", ["Venkey"] = "RM:497/51%", ["Hatsumomo"] = "RM:579/64%", ["Kapbrick"] = "CM:30/1%", ["Saversian"] = "UB:248/31%RM:582/62%", ["Quรฌstรฌs"] = "EB:592/78%EM:853/90%", ["Sahaqรผiel"] = "UT:141/30%CB:77/16%UM:195/48%", ["Denolann"] = "UB:275/30%UM:324/32%", ["Hallson"] = "RB:464/58%RM:508/54%", ["Crazyknight"] = "UB:350/47%EM:753/82%", ["Mebin"] = "RM:502/55%", ["Sgt"] = "RB:293/67%EM:757/82%", ["Maion"] = "CB:129/14%RM:480/52%", ["Vanin"] = "RB:425/54%RM:601/64%", ["Cรกlysta"] = "RM:229/56%", ["Gummiebearz"] = "EB:458/83%EM:735/78%", ["Rรผsh"] = "CM:30/2%", ["Axyl"] = "RM:164/50%", ["ร…rk"] = "CM:55/5%", ["Oninaito"] = "EB:685/86%LM:936/96%", ["Snackvendor"] = "EB:603/79%EM:936/94%", ["Gellywoo"] = "EB:653/82%EM:794/83%", ["Pistolera"] = "UB:195/26%UM:307/34%", ["Realfaeria"] = "UT:155/49%EB:616/85%EM:795/86%", ["Cyanosis"] = "CT:0/0%UM:410/44%", ["Ozie"] = "CT:52/20%CB:113/12%RM:706/65%", ["Amydawn"] = "CB:49/12%UM:252/25%", ["Averlann"] = "CM:78/6%", ["Mediboi"] = "RT:161/58%RB:419/55%RM:465/51%", ["Eggsaisle"] = "CT:19/3%RM:596/62%", ["Akahla"] = "EB:598/87%EM:683/85%", ["Skwiz"] = "CB:41/4%", ["Jagwacla"] = "UB:72/47%EM:661/84%", ["Vaski"] = "UB:243/43%EM:666/82%", ["Dedmonies"] = "CB:29/1%", ["Mawete"] = "RB:392/55%", ["Shakaka"] = "RB:378/52%RM:539/55%", ["Talaina"] = "RM:533/63%", ["Iccorrus"] = "UT:99/38%CB:69/16%UM:210/28%", ["Tallbud"] = "RM:586/64%", ["Avacin"] = "CB:28/0%", ["Bojanglez"] = "UM:414/44%", ["Sharm"] = "CB:39/9%CM:37/2%", ["Cyberraven"] = "EB:746/94%EM:852/89%", ["Woopy"] = "CM:107/8%", ["Johnnyutah"] = "CB:40/4%RM:496/54%", ["Kailgaunt"] = "RT:133/50%RB:245/56%UM:149/43%", ["Venomsnake"] = "UT:77/27%RB:469/60%UM:463/49%", ["Cozmo"] = "CB:63/6%", ["Garf"] = "RB:506/70%EM:381/76%", ["Diosiss"] = "EB:371/76%EM:655/85%", ["Sinba"] = "RB:564/74%LM:942/95%", ["Superblue"] = "RT:189/66%UB:363/47%EM:723/78%", ["Lytic"] = "CM:26/0%", ["Icewine"] = "UB:141/39%RM:302/71%", ["Platinumdoll"] = "UT:78/31%CB:59/10%CM:59/7%", ["Lapulapu"] = "UT:76/28%RB:410/57%UM:411/46%", ["Bearmans"] = "RB:337/70%RM:197/54%", ["Accuda"] = "UT:112/43%RB:440/57%RM:594/63%", ["Nedivh"] = "RB:338/65%EM:726/85%", ["Yaunderz"] = "ET:524/78%EB:590/84%EM:747/87%", ["Pher"] = "UT:73/25%UB:371/46%CM:170/17%", ["Woodplank"] = "CB:44/4%CM:102/14%", ["Holtdeath"] = "EB:443/75%EM:712/84%", ["Grandolfini"] = "RB:422/56%RM:602/66%", ["Bubbe"] = "CB:164/21%RM:743/71%", ["Noflask"] = "EB:681/87%LM:934/95%", ["Agerek"] = "CB:36/1%EM:843/89%", ["Polluticornn"] = "UM:377/43%", ["Pisco"] = "EM:664/76%", ["Shuckyducky"] = "UB:225/28%UM:380/45%", ["Jagwabacca"] = "RM:196/68%", ["Khelek"] = "RM:484/51%", ["Treadmage"] = "CB:29/1%UM:128/44%", ["Viggy"] = "EB:729/94%LM:915/95%", ["Aqurana"] = "RB:510/68%RM:619/68%", ["Shadowmaul"] = "EB:555/84%", ["Twistedroots"] = "RB:471/65%EM:756/82%", ["Stellagh"] = "CM:29/1%", ["Tallee"] = "CB:57/15%CM:105/9%", ["Judgรจmรจntal"] = "EB:575/79%EM:706/77%", ["Juniorfarted"] = "CB:32/3%", ["Isfahele"] = "LB:746/97%LM:932/96%", ["Folfol"] = "CB:30/1%EM:702/76%", ["Mogolicious"] = "CT:121/20%RB:453/60%EM:716/78%", ["Nevuh"] = "EB:562/78%EM:872/93%", ["Verissa"] = "RB:492/65%EM:824/85%", ["Stonewhale"] = "ET:361/92%RB:553/73%RM:697/74%", ["Calรฎ"] = "EM:816/84%", ["Murface"] = "CB:33/2%UM:418/45%", ["Zelgore"] = "EM:712/77%", ["Scheisskopf"] = "CM:31/2%", ["Friends"] = "RB:459/59%RM:636/68%", ["Neogeo"] = "EB:694/89%LM:950/96%", ["Sierus"] = "EB:609/77%EM:863/89%", ["Allectra"] = "RB:413/50%RM:667/71%", ["Lecilia"] = "EB:555/84%EM:760/87%", ["Blesurheart"] = "UM:412/44%", ["Uthersdemise"] = "RM:615/67%", ["Gรฒkรน"] = "LB:735/96%EM:849/94%", ["Berterek"] = "RM:319/58%", ["Mush"] = "RB:490/62%RM:475/50%", ["Yakuna"] = "CM:30/1%", ["Popestarr"] = "EB:705/89%EM:815/85%", ["Estarina"] = "RB:422/55%RM:516/54%", ["Raidiance"] = "UB:332/44%RM:498/54%", ["Clinic"] = "UB:294/38%UM:451/49%", ["Mellissandra"] = "RB:381/51%EM:773/84%", ["Bluewakamuu"] = "CB:148/17%RM:111/50%", ["Azog"] = "EM:678/83%", ["Ferdynand"] = "EM:671/84%", ["Vartha"] = "RM:657/70%", ["Zharmageo"] = "UM:365/39%", ["Althena"] = "EB:560/75%EM:839/87%", ["Chacmool"] = "UM:267/27%", ["Winchh"] = "EB:699/89%EM:920/94%", ["Dukishaman"] = "RM:460/50%", ["Ialamdar"] = "RT:475/63%EB:720/91%EM:793/79%", ["Loveandeath"] = "CM:187/18%", ["Saulty"] = "RM:630/69%", ["Humdrum"] = "RB:517/66%RM:577/62%", ["Evocation"] = "LB:750/95%EM:901/93%", ["Cnothan"] = "CM:80/10%", ["Sacri"] = "CB:27/13%UM:81/37%", ["Barathin"] = "CB:55/4%CM:129/11%", ["Dotageddon"] = "EB:650/84%EM:855/88%", ["Aeldron"] = "UB:363/47%RM:464/50%", ["Spinnerxr"] = "CM:28/0%", ["Dotzie"] = "UM:280/28%", ["Kolsch"] = "CB:120/15%CM:179/18%", ["Pรผpรผte"] = "CT:64/21%CB:181/21%CM:204/19%", ["Puresoul"] = "RM:502/71%", ["Anaa"] = "EM:563/79%", ["Realblackcut"] = "UM:438/45%", ["Marto"] = "RB:413/56%RM:668/73%", ["Metalmike"] = "RB:487/67%EM:842/90%", ["Iric"] = "EB:686/91%EM:789/89%", ["Lilpucek"] = "CB:59/6%UM:293/29%", ["Ohgodfleas"] = "RB:241/63%EM:546/78%", ["Elementa"] = "RM:645/71%", ["Mir"] = "UM:394/42%", ["Wrenaside"] = "UB:369/47%RM:564/58%", ["Warhoon"] = "UT:80/36%RB:141/51%RM:405/68%", ["Priestluv"] = "EB:696/94%EM:763/83%", ["Ouain"] = "RB:534/68%EM:760/80%", ["Mageuluk"] = "RB:536/71%UM:331/34%", ["Papatraps"] = "RM:675/72%", ["Realpanday"] = "EB:704/89%RM:745/72%", ["Jmaximus"] = "UT:135/46%EB:620/86%EM:786/85%", ["Devoid"] = "EB:625/79%EM:792/83%", ["Welivebaby"] = "EB:576/75%EM:849/87%", ["Magiclol"] = "LB:763/96%LM:937/96%", ["Nadisdan"] = "UM:414/43%", ["Anna"] = "EM:869/89%", ["Littlewinter"] = "RM:559/61%", ["Smitus"] = "UM:286/29%", ["Ymanz"] = "CB:106/12%RM:506/55%", ["Xandur"] = "EB:647/89%EM:820/88%", ["Yepso"] = "LB:778/97%LM:956/97%", ["Tyee"] = "EB:656/83%EM:813/84%", ["Mendmel"] = "EM:543/78%", ["Nickerdoodle"] = "LB:763/96%SM:1012/99%", ["Oldspartan"] = "RB:492/73%EM:731/86%", ["Frree"] = "UM:366/38%", ["Eviltattoo"] = "RB:417/53%RM:487/52%", ["Ghostlymage"] = "CB:40/8%RM:156/50%", ["Mnza"] = "CM:29/1%", ["Feelmias"] = "UM:477/49%", ["Kopa"] = "CM:204/21%", ["Blatsz"] = "CM:209/20%", ["Eashen"] = "EB:742/94%EM:783/84%", ["Eismann"] = "UB:96/27%CM:151/21%", ["Arakos"] = "CM:205/20%", ["Narvalo"] = "UB:337/41%CM:217/22%", ["Frostysnowmn"] = "CB:63/15%UM:267/32%", ["Tuna"] = "EB:568/75%EM:760/82%", ["Shamash"] = "UB:365/43%UM:413/42%", ["Tacit"] = "LB:796/98%LM:970/98%", ["Duhno"] = "RB:453/60%RM:646/71%", ["Mydnyght"] = "UM:273/28%", ["Ayli"] = "CM:178/16%", ["Deazmond"] = "EB:664/86%LM:944/96%", ["Thargon"] = "EB:711/93%EM:835/88%", ["Malaghon"] = "RM:578/61%", ["Dadbodmodel"] = "EB:569/85%EM:864/94%", ["Kronaan"] = "EB:680/86%EM:910/93%", ["Kcush"] = "RB:376/66%EM:703/84%", ["Lowestpuppy"] = "EB:681/86%LM:963/97%", ["Schissm"] = "CM:84/6%", ["Balitnator"] = "LB:791/98%LM:984/98%", ["Fataltoo"] = "LB:766/96%EM:918/93%", ["Tfs"] = "SB:801/99%SM:1078/99%", ["Rideout"] = "LB:759/95%SM:995/99%", ["Snorlaxz"] = "CT:93/8%CB:124/13%RM:644/71%", ["Threeb"] = "RB:393/61%RM:540/74%", ["Sanzang"] = "CM:178/17%", ["Ogcrownroyal"] = "RB:308/51%RM:464/68%", ["Fenthor"] = "SM:991/99%", ["Helgalicious"] = "ET:415/94%EB:441/87%RM:415/70%", ["Mathemagics"] = "UB:228/29%UM:387/41%", ["Farak"] = "UB:395/48%EM:709/75%", ["Trappe"] = "UB:309/39%EM:716/76%", ["Alcest"] = "CM:219/20%", ["Pewpewhurc"] = "CM:100/8%", ["Hurcules"] = "RB:493/73%EM:645/81%", ["Tesseh"] = "EB:670/87%EM:798/85%", ["Sawbones"] = "LB:757/98%EM:884/94%", ["Yellowducky"] = "UM:325/33%", ["Sorath"] = "EB:619/79%EM:829/85%", ["Xinmager"] = "CM:136/12%", ["Orpheos"] = "LB:777/97%SM:998/99%", ["Nezbitt"] = "UB:307/37%RM:508/54%", ["Fortunatus"] = "EB:625/86%EM:655/82%", ["Frostitutรฉ"] = "UB:324/42%UM:319/33%", ["Meirdon"] = "LB:753/95%LM:926/95%", ["Zenvayana"] = "EB:579/93%RM:674/72%", ["Dianelady"] = "EB:634/80%EM:821/85%", ["Jimmybean"] = "EB:651/85%EM:839/88%", ["Bcisback"] = "CM:32/1%", ["Archrpriest"] = "RM:600/66%", ["Xinpri"] = "CB:108/11%UM:377/40%", ["Anaras"] = "CM:136/12%", ["Valeck"] = "UM:394/40%", ["Metalmรญke"] = "EB:568/79%EM:818/88%", ["Nald"] = "EB:605/79%EM:719/76%", ["Sandboxer"] = "EB:685/91%LM:902/95%", ["Bowstrings"] = "RM:537/60%", ["Iittletank"] = "UB:153/30%RM:540/57%", ["Thepipelayer"] = "CB:53/5%UM:447/45%", ["Jawdihn"] = "RM:378/62%", ["Greenpoo"] = "UM:203/26%", ["Pubah"] = "RM:681/72%", ["Lockblocked"] = "RM:574/59%", ["Finna"] = "CB:28/0%UM:257/26%", ["Mazaska"] = "CB:56/5%RM:581/62%", ["Halal"] = "EB:620/85%EM:823/88%", ["Saxtonhale"] = "RB:504/67%EM:717/76%", ["Abnerces"] = "RB:453/60%EM:725/79%", ["Sumkindahate"] = "UM:336/35%", ["Cannaril"] = "EB:625/90%EM:746/88%", ["Wonkka"] = "EM:412/77%", ["Kruul"] = "EB:636/87%EM:833/89%", ["Crรญtz"] = "EB:707/89%LM:994/98%", ["Selcar"] = "UM:199/26%", ["Leviatรกna"] = "ET:300/85%EB:640/81%RM:696/74%", ["Kanlar"] = "CM:204/19%", ["Antitoden"] = "RM:472/51%", ["Darkest"] = "CT:37/4%UB:216/27%RM:502/51%", ["Drjug"] = "EB:691/91%EM:867/91%", ["Ghaundar"] = "EB:713/90%EM:884/90%", ["Brutetotems"] = "SB:792/99%SM:1030/99%", ["Grรจmory"] = "LB:753/95%SM:998/99%", ["Sarielis"] = "ET:325/89%EB:732/93%EM:918/94%", ["Sรฟlphrena"] = "EB:608/79%RM:704/74%", ["Klappz"] = "ET:593/77%EB:716/90%EM:897/91%", ["Edwardo"] = "RB:493/62%RM:605/65%", ["Lupus"] = "EB:638/87%EM:868/92%", ["Pipermclean"] = "RB:454/59%RM:572/61%", ["Malayaa"] = "CB:33/2%CM:126/11%", ["Thrayle"] = "RB:509/65%CM:40/3%", ["Doomclaw"] = "LB:745/97%LM:855/95%", ["Yogira"] = "RM:529/63%", ["Tyronn"] = "RT:228/71%EB:371/80%EM:365/75%", ["Darkmos"] = "RB:437/56%RM:560/60%", ["Castellas"] = "RB:428/58%RM:509/56%", ["Pinkledorf"] = "UB:275/35%UM:447/48%", ["Iszene"] = "RB:430/59%RM:547/60%", ["Blixii"] = "RB:494/64%UM:269/27%", ["Bobobumpkins"] = "RB:484/63%CM:198/20%", ["Roflcoptorz"] = "CB:65/7%", ["Denak"] = "EB:641/87%RM:546/60%", ["Tamokahs"] = "EB:605/79%CM:250/24%", ["Heathadin"] = "RM:583/62%", ["Clopendy"] = "CM:64/8%", ["Pendrandy"] = "CM:19/7%", ["Rubyfm"] = "CT:56/19%", ["Velersia"] = "RB:291/58%RM:262/56%", ["Localpriest"] = "RB:383/52%RM:514/59%", ["Demonicbug"] = "UT:155/49%RB:515/71%UM:351/37%", ["Ceftriaxone"] = "RB:492/68%RM:557/61%", ["Thehusband"] = "UM:94/41%", ["Prist"] = "UB:205/25%EM:758/83%", ["Nyha"] = "EB:744/94%EM:853/89%", ["Nytsu"] = "LB:714/95%EM:755/89%", ["Cavern"] = "EM:537/76%", ["Kylise"] = "RM:516/57%", ["Islay"] = "CB:32/2%RM:602/66%", ["Aokijii"] = "CB:30/1%CM:30/2%", ["Crร zytank"] = "CB:90/10%RM:493/52%", ["Trampa"] = "RM:632/65%", ["Shaq"] = "SB:820/99%LM:975/98%", ["Balit"] = "LB:787/98%LM:978/98%", ["Littleemma"] = "CM:91/8%", ["Plrate"] = "LB:757/95%EM:851/89%", ["Cyrell"] = "RB:535/74%RM:620/68%", ["Spidermage"] = "LB:762/96%SM:1022/99%", ["Geko"] = "RB:496/68%RM:608/68%", ["Daggars"] = "CM:177/17%", ["Sargerasx"] = "UM:249/45%", ["Hulksmashyou"] = "UM:387/39%", ["Jexr"] = "EB:690/87%EM:874/89%", ["Luminai"] = "EB:500/77%EM:679/83%", ["Urktv"] = "EB:505/83%EM:645/84%", ["Metrognome"] = "CT:37/4%CB:99/11%UM:324/34%", ["Airhead"] = "CB:49/5%CM:94/8%", ["Adrel"] = "EB:718/91%EM:891/91%", ["Ottelia"] = "RB:509/66%RM:625/65%", ["Hothead"] = "UB:303/34%UM:458/48%", ["Nรชytiri"] = "RB:550/72%EM:756/79%", ["Togmilk"] = "UB:364/49%RM:611/68%", ["Zihna"] = "EB:595/82%EM:759/83%", ["Thefrenchman"] = "EB:641/88%LM:905/95%", ["Lunath"] = "CB:59/9%UM:244/45%", ["Nagiss"] = "UB:328/41%CM:184/17%", ["Beltog"] = "CB:71/8%CM:118/10%", ["Subcrazy"] = "RB:227/61%EM:510/76%", ["Khorne"] = "RB:435/66%EM:753/79%", ["Risheari"] = "EB:579/80%EM:682/75%", ["Nopepope"] = "RB:431/71%RM:499/71%", ["Gurux"] = "CB:74/9%EM:717/76%", ["Aelorie"] = "UM:457/46%", ["Tavek"] = "EB:661/90%EM:733/80%", ["Magikmonger"] = "CB:41/4%CM:243/24%", ["Barrton"] = "CB:105/12%UM:272/28%", ["Sรชsshomaru"] = "CB:89/10%RM:580/62%", ["Dรฉjavu"] = "RB:518/72%RM:603/64%", ["Forestgimp"] = "LB:756/95%LM:949/96%", ["Kaisaa"] = "EB:744/94%LM:925/95%", ["Arkweavan"] = "EB:630/82%EM:836/86%", ["Algimas"] = "CM:26/0%", ["Ezzmeh"] = "UB:320/40%RM:493/50%", ["Inalla"] = "UM:287/32%", ["Whissas"] = "EB:747/94%LM:943/95%", ["Aurialle"] = "UM:408/43%", ["Dumac"] = "EM:606/79%", ["Lecyi"] = "CM:208/21%", ["Jedrek"] = "CB:98/9%RM:661/72%", ["Aew"] = "UB:354/46%RM:460/50%", ["Lauranathala"] = "RM:540/60%", ["Nottiny"] = "EB:659/88%EM:848/89%", ["Asya"] = "UB:220/27%EM:742/81%", ["Joeroguรจn"] = "RB:453/58%UM:401/42%", ["Gorgoth"] = "EB:725/91%LM:968/97%", ["Chasinarrows"] = "UM:329/32%", ["Chrodas"] = "CM:165/16%", ["Epicphails"] = "UM:344/36%", ["Chibisan"] = "UB:252/32%RM:556/60%", ["Melayna"] = "EB:590/82%EM:771/84%", ["Benjinx"] = "CM:85/7%", ["Winnfield"] = "EB:733/92%EM:925/94%", ["Axies"] = "EB:687/86%LM:942/96%", ["Kag"] = "EB:619/81%EM:923/93%", ["Mjรดlnรญr"] = "EB:668/84%EM:857/88%", ["Arrowlex"] = "CB:68/7%RM:511/54%", ["Nover"] = "LB:768/98%SM:1003/99%", ["Awaktowa"] = "RB:541/71%EM:763/80%", ["Batteries"] = "CB:131/17%RM:544/60%", ["Stabbypoke"] = "CM:165/16%", ["Azzakel"] = "UB:348/44%UM:453/46%", ["Bloodnroses"] = "CM:31/1%", ["Vivas"] = "EB:612/86%EM:811/91%", ["Ariakan"] = "CM:95/11%", ["Eqs"] = "CB:101/12%UM:332/34%", ["Zediccus"] = "RB:385/50%RM:481/52%", ["Strik"] = "RB:507/64%EM:553/75%", ["Endy"] = "CM:215/21%", ["Blueshorty"] = "CM:72/6%", ["Acillatem"] = "RM:537/57%", ["Sonrasta"] = "UM:361/39%", ["Solrack"] = "UM:345/36%", ["Jasonflom"] = "RB:268/56%RM:400/64%", ["Doume"] = "EB:592/78%EM:749/81%", ["Sylth"] = "CB:161/19%RM:510/56%", ["Melani"] = "RB:482/66%RM:657/72%", ["Stellata"] = "CB:44/4%", ["Bovinne"] = "CT:9/2%RB:252/66%RM:385/61%", ["Klippe"] = "CB:52/5%CM:77/6%", ["Viziastarr"] = "CB:65/7%CM:65/6%", ["Serris"] = "EB:639/81%EM:840/86%", ["Oniryoshi"] = "UM:353/35%", ["Excow"] = "EM:676/83%", ["Tanfrombhind"] = "UM:98/30%", ["Asraiel"] = "UM:345/35%", ["Samirix"] = "CM:166/18%", ["Sophrosyne"] = "RM:503/55%", ["Dotsdevoid"] = "RM:585/60%", ["Sarmak"] = "UB:293/37%UM:251/25%", ["Randicandi"] = "UM:423/43%", ["Bantumboy"] = "EM:825/88%", ["Haveuscngaud"] = "RM:534/73%", ["Origami"] = "RB:459/61%RM:674/74%", ["Users"] = "RB:426/52%RM:510/54%", ["Linarane"] = "EB:665/85%EM:878/90%", ["Buckchรฉrry"] = "RB:462/60%RM:564/58%", ["Pianist"] = "CM:217/20%", ["Jklool"] = "LM:944/96%", ["Tendstoflash"] = "CT:114/11%RB:399/54%RM:567/62%", ["Sicem"] = "EB:694/88%EM:923/94%", ["Fearwarudo"] = "RB:317/61%RM:538/74%", ["Bleek"] = "RM:482/50%", ["Miell"] = "RB:415/54%RM:646/69%", ["Runfool"] = "UM:214/47%", ["Heatrash"] = "CM:168/16%", ["Beaf"] = "UM:196/38%", ["Alexdimasta"] = "CM:173/16%", ["Arbarlyn"] = "CM:65/5%", ["Daesuna"] = "UM:261/26%", ["Klangden"] = "CM:76/5%", ["Spalten"] = "CM:90/11%", ["Thehuck"] = "CB:57/5%CM:132/12%", ["Gailforce"] = "CB:32/2%UM:389/44%", ["Kincaide"] = "CM:38/2%", ["Riott"] = "CM:55/7%", ["Caccaseno"] = "RB:311/66%UM:150/43%", ["รœnreel"] = "CM:58/4%", ["Lightstout"] = "CM:107/8%", ["Tipslee"] = "CM:65/4%", ["Hushbringer"] = "UM:128/40%", ["Glifax"] = "UM:78/28%", ["Nillyro"] = "UM:219/41%", ["Merlomn"] = "CB:153/17%CM:104/9%", ["Isaacfoster"] = "CM:233/23%", ["Kiran"] = "EB:739/94%LM:946/96%", ["Deerizzy"] = "EB:585/75%RM:637/68%", ["Windthrower"] = "EM:684/77%", ["Airetria"] = "RM:389/68%", ["Zereda"] = "UM:374/38%", ["Nostaw"] = "CM:122/11%", ["Malted"] = "CM:220/21%", ["Kaeylie"] = "CM:113/11%", ["Sylphia"] = "CM:143/14%", ["Demoralyze"] = "UB:298/33%RM:519/55%", ["Legolasie"] = "CM:171/15%", ["Hulkmage"] = "LB:784/98%LM:995/98%", ["Jbubz"] = "LB:708/95%EM:891/94%", ["Bremthorn"] = "RB:182/65%RM:498/74%", ["Puremadness"] = "RM:397/69%", ["Deifix"] = "UM:264/27%", ["Lienric"] = "CB:34/3%CM:67/6%", ["Arboreal"] = "RM:546/61%", ["Squeeknoheal"] = "UM:169/49%", ["Purrsius"] = "UM:161/25%", ["Azora"] = "RM:504/55%", ["Danglybitz"] = "UM:135/45%", ["Smartanimal"] = "RB:162/54%RM:111/60%", ["Anj"] = "UM:73/33%", ["Sassin"] = "RM:579/64%", ["Neakpky"] = "UB:248/31%UM:409/44%", ["Cuebiyar"] = "EB:621/89%EM:844/93%", ["Gankola"] = "RM:622/66%", ["Field"] = "UM:106/43%", ["Rร ven"] = "EB:682/86%EM:787/82%", ["Mystic"] = "EB:734/93%EM:873/91%", ["Makeira"] = "UB:254/32%CM:245/24%", ["Auntshelly"] = "RB:464/64%RM:606/67%", ["Wรฌl"] = "CB:145/18%UM:447/48%", ["Alalei"] = "UM:460/48%", ["Albasty"] = "RB:423/55%RM:677/70%", ["Stros"] = "UB:343/46%RM:574/63%", ["Nooblet"] = "RB:567/74%EM:867/89%", ["Bakstabbith"] = "UM:274/28%", ["Doggur"] = "CM:31/1%", ["Orangie"] = "UB:236/29%RM:616/64%", ["Mwalock"] = "RM:670/70%", ["Frostedbrick"] = "UB:129/34%UM:98/34%", ["Antiscuro"] = "UM:126/39%", ["Tamoonra"] = "ET:298/85%RB:247/64%RM:456/68%", ["Ireina"] = "SB:772/99%LM:971/98%", ["Teep"] = "CT:22/2%", ["Runebranch"] = "RB:325/73%RM:386/68%", ["Mujihi"] = "UM:262/26%", ["Drubarrymore"] = "CT:111/15%EB:627/86%EM:807/87%", ["Zoltan"] = "UM:68/26%", ["Jonbenรฉt"] = "RM:685/71%", ["Turquoiz"] = "RM:541/59%", ["Murtaghsky"] = "RB:532/71%RM:636/66%", ["Necrabelly"] = "RB:499/69%RM:490/54%", ["Poipoi"] = "EB:701/90%EM:869/91%", ["Mingeo"] = "RM:253/55%", ["Misone"] = "RB:477/66%RM:666/73%", ["Karuzo"] = "EB:566/75%EM:897/91%", ["Danksinatra"] = "EB:658/83%RM:677/72%", ["Palladin"] = "RB:390/53%RM:518/56%", ["Treesus"] = "CM:8/7%", ["Randyll"] = "LB:711/95%UM:453/49%", ["Turkellton"] = "EB:719/90%RM:672/72%", ["Endauer"] = "EB:604/84%EM:798/87%", ["Tegridyfarm"] = "CB:74/8%UM:259/26%", ["Alirah"] = "UM:343/40%", ["Rumplforskin"] = "LB:750/95%LM:956/97%", ["Larrion"] = "CM:157/16%", ["Ltdano"] = "CB:175/20%RM:472/51%", ["Lilpaws"] = "EM:656/84%", ["Gypsie"] = "RB:503/70%EM:713/78%", ["Zaxter"] = "RB:495/65%EM:754/78%", ["Tarkari"] = "CB:183/22%RM:413/65%", ["Qwrty"] = "EB:579/76%EM:742/78%", ["Myris"] = "EB:547/83%EM:822/91%", ["Livandria"] = "EB:741/93%LM:959/97%", ["Akalon"] = "UB:356/48%RM:472/51%", ["Brimran"] = "EB:677/85%EM:848/88%", ["Grimnismal"] = "CM:76/5%", ["Borntofail"] = "UM:460/49%", ["Xizzaar"] = "RB:408/55%UM:393/42%", ["Unda"] = "UB:332/44%RM:612/68%", ["Bumplugg"] = "CM:78/6%", ["Dousy"] = "UB:329/43%RM:555/60%", ["Maneck"] = "CB:132/14%EM:725/79%", ["Erudia"] = "CM:106/8%", ["Daristiffan"] = "EB:731/93%EM:835/88%", ["Cel"] = "RB:577/74%EM:742/78%", ["Flex"] = "RB:279/62%EM:671/76%", ["Sweetietart"] = "CM:211/21%", ["Stigmaballs"] = "CB:124/13%UM:342/34%", ["Klox"] = "CM:85/8%", ["Blackmang"] = "EB:668/87%EM:847/89%", ["Xiaofei"] = "EB:626/86%EM:776/85%", ["Damnlock"] = "CM:31/2%", ["Dudario"] = "CB:27/0%RM:652/72%", ["Vedien"] = "EB:555/77%EM:856/91%", ["Sciene"] = "EB:732/92%EM:749/79%", ["Oknajj"] = "UB:279/30%RM:714/66%", ["Nayleen"] = "UB:266/33%RM:696/72%", ["Kthxbye"] = "EB:709/94%EM:889/93%", ["Chunkymunkie"] = "UB:339/44%RM:586/64%", ["Rainaya"] = "CB:150/18%CM:207/20%", ["Gnoreally"] = "UB:322/41%RM:523/54%", ["Beroke"] = "UM:254/26%", ["Distrait"] = "CB:7/8%RM:494/67%", ["Julanice"] = "CM:156/16%", ["Enkiidu"] = "CB:24/19%UM:263/46%", ["Bilbiest"] = "RM:555/57%", ["Shipshape"] = "EB:543/75%RM:633/70%", ["Andross"] = "CT:84/7%UM:288/29%", ["Distaa"] = "EB:678/87%EM:885/91%", ["Theeus"] = "RB:533/68%RM:649/69%", ["Lidd"] = "RM:672/74%", ["Amriphyon"] = "UM:347/36%", ["Onefish"] = "CM:30/7%", ["Muddyqt"] = "UM:349/37%", ["Donydonowitz"] = "UM:364/37%", ["Duddรฌts"] = "RM:691/71%", ["Kaaine"] = "EB:696/93%LM:951/97%", ["Huon"] = "EB:680/91%EM:798/86%", ["Talenarian"] = "EB:723/91%EM:929/94%", ["Puzzles"] = "RB:559/72%EM:843/87%", ["Florg"] = "CB:60/5%", ["Recalcitrant"] = "RM:429/71%", ["Sfaok"] = "RB:276/61%RM:591/63%", ["Furibeave"] = "EB:627/91%EM:846/94%", ["Hoovy"] = "ET:629/83%EB:750/94%LM:992/98%", ["Battleraven"] = "LB:752/96%LM:907/95%", ["Shweeded"] = "LB:778/97%LM:992/98%", ["Dragonembers"] = "LB:759/95%LM:960/97%", ["Yurin"] = "LB:767/96%LM:973/98%", ["Premiumjerky"] = "UM:465/47%", ["Bec"] = "EM:578/80%", ["Chravis"] = "RB:530/70%EM:691/75%", ["Shadynastรฝ"] = "RM:684/73%", ["Milarev"] = "CM:40/2%", ["Vyex"] = "CT:89/11%EM:806/83%", ["Fluffhead"] = "UM:404/43%", ["Vagabondicus"] = "RB:419/53%EM:747/78%", ["Tktiomy"] = "UB:55/44%RM:469/68%", ["Raston"] = "ET:600/85%EB:566/94%EM:898/94%", ["Discogirl"] = "EB:631/87%EM:889/94%", ["Doumbeau"] = "CT:191/22%EB:662/90%EM:837/90%", ["Divinehammer"] = "RB:526/73%RM:677/74%", ["Anaรฏ"] = "EM:787/85%", ["Narrows"] = "UB:357/48%EM:775/84%", ["Bรผrl"] = "RB:533/70%RM:646/67%", ["Zanka"] = "UM:38/38%", ["Varak"] = "RM:637/66%", ["Taysomhill"] = "CB:108/13%RM:606/64%", ["Nopx"] = "CM:167/15%", ["Morabear"] = "EM:655/83%", ["Takev"] = "UB:229/28%UM:426/47%", ["Malavar"] = "CM:35/2%", ["Beephysmalls"] = "RM:612/66%", ["Nivalis"] = "RM:630/69%", ["Zeve"] = "EB:630/80%RM:686/73%", ["Fushyumang"] = "RT:400/50%EB:652/88%EM:819/87%", ["Schlomo"] = "LB:756/95%SM:1015/99%", ["Ikite"] = "RM:563/66%", ["Cxrawruwu"] = "EM:714/86%", ["Shootbob"] = "RM:537/57%", ["Choheal"] = "UM:389/42%", ["Skreet"] = "EB:639/84%EM:716/78%", ["Bearbeaver"] = "CM:27/0%", ["Booly"] = "RB:469/59%RM:688/73%", ["Ggluck"] = "CB:132/16%UM:311/30%", ["Johhan"] = "CT:7/3%UB:364/45%EM:776/81%", ["Krulk"] = "CB:75/8%UM:260/26%", ["Zarimiah"] = "UB:316/40%UM:366/37%", ["Piinkman"] = "RB:525/70%EM:689/75%", ["Eier"] = "UB:329/42%RM:641/68%", ["Warson"] = "CM:59/7%", ["Oneduck"] = "RB:489/67%EM:686/75%", ["Snowfall"] = "UM:279/28%", ["Aehj"] = "EB:741/93%EM:902/92%", ["Telenius"] = "EB:673/92%LM:913/95%", ["Creekstone"] = "EB:642/81%EM:797/83%", ["Valdek"] = "EB:618/85%EM:763/83%", ["Nava"] = "EB:540/75%EM:720/79%", ["Singer"] = "LB:743/95%EM:821/91%", ["Mazerackem"] = "LB:782/98%LM:971/98%", ["Jainella"] = "RB:434/59%EM:864/91%", ["Harrisack"] = "CM:157/14%", ["Rรซdd"] = "CM:199/22%", ["Hukpriest"] = "UM:321/33%", ["Bazouf"] = "UM:251/25%", ["Patoune"] = "CM:40/23%", ["Idisappear"] = "EB:620/79%LM:968/97%", ["Kindred"] = "UM:442/47%", ["Mirrormask"] = "CM:127/11%", ["Unholysavior"] = "CB:33/1%RM:469/51%", ["Celatus"] = "EB:729/91%EM:860/89%", ["Javyair"] = "EB:616/84%RM:629/69%", ["Ortimus"] = "RT:394/55%EB:739/93%LM:941/96%", ["Sadousky"] = "EB:544/75%EM:820/88%", ["Vikonia"] = "CM:157/14%", ["Falgrin"] = "RM:539/59%", ["Sterfane"] = "EB:725/92%EM:888/91%", ["Zoofro"] = "EB:445/77%EM:576/79%", ["Skullbasher"] = "UB:342/39%RM:669/71%", ["Vulcanst"] = "UM:292/28%", ["Nรฉquin"] = "RB:501/69%RM:659/73%", ["Atalaya"] = "CM:159/15%", ["Kes"] = "RB:558/74%LM:930/95%", ["Raphtallia"] = "RB:415/55%UM:432/47%", ["Ineedthis"] = "RM:435/67%", ["Priestnplate"] = "CB:39/2%RM:532/58%", ["Kang"] = "CT:27/5%UB:132/34%UM:115/38%", ["Mistzu"] = "UM:301/49%", ["Malicela"] = "CT:113/11%", ["Warshot"] = "CB:155/19%RM:188/52%", ["Claireredfil"] = "CT:1/6%", ["Litwรฌck"] = "CT:38/7%RB:532/74%RM:664/72%", ["Neรดsporin"] = "CT:58/15%UM:266/27%", ["ร†gon"] = "UB:111/47%RM:315/64%", ["Blutarski"] = "RM:208/51%", ["Roundbum"] = "UT:85/39%LB:761/98%LM:853/95%", ["Thorp"] = "CB:87/9%UM:265/26%", ["Willowtb"] = "UM:115/40%", ["Mordey"] = "EB:744/93%EM:894/92%", ["Igroti"] = "CM:229/23%", ["Labookei"] = "RM:652/72%", ["Nizroc"] = "RB:440/57%RM:520/55%", ["Rootytooty"] = "LB:770/97%EM:929/94%", ["Kaedence"] = "RM:282/56%", ["Favre"] = "CB:32/2%RM:555/61%", ["Ruyas"] = "UM:250/25%", ["Sharbys"] = "CM:30/3%", ["Starroxia"] = "EB:708/91%EM:695/76%", ["Kazzir"] = "RT:176/60%LB:762/96%LM:853/97%", ["Garratea"] = "EB:705/89%EM:823/85%", ["Zuess"] = "RB:427/59%RM:495/54%", ["Roidsrogue"] = "UM:434/46%", ["Chancho"] = "UB:293/38%UM:199/46%", ["Parzival"] = "UM:383/45%", ["Dezziz"] = "CB:116/15%CM:148/15%", ["Stelaluna"] = "UB:230/29%CM:147/13%", ["Nitwit"] = "CM:226/22%", ["รshnu"] = "UB:215/26%RM:526/59%", ["Clorin"] = "UM:431/48%", ["Btbam"] = "UB:324/41%EM:923/93%", ["Solidcat"] = "RB:418/55%EM:775/83%", ["Metalmรฌke"] = "EB:695/93%EM:814/86%", ["Pelmerized"] = "EB:678/88%EM:844/89%", ["Tumac"] = "UB:216/26%UM:409/44%", ["Drelee"] = "EB:587/75%EM:850/88%", ["Kodiakjack"] = "UB:262/32%RM:540/57%", ["Dirtydice"] = "RM:530/58%", ["Teb"] = "UB:344/40%RM:545/58%", ["Pรฌppen"] = "UB:277/35%RM:655/72%", ["Marukotsu"] = "RM:520/57%", ["Haertstriker"] = "EM:698/75%", ["Sicklecell"] = "RM:585/63%", ["Alicez"] = "CM:28/6%", ["Helldozer"] = "RB:461/60%RM:581/60%", ["Luxry"] = "UM:361/39%", ["Disparar"] = "RB:452/59%RM:686/73%", ["Relsneaks"] = "UM:330/34%", ["Meatsock"] = "EB:708/90%EM:917/94%", ["Arlorin"] = "RM:515/72%", ["Mallieus"] = "RM:444/66%", ["Missha"] = "CB:129/16%CM:233/23%", ["Hosehead"] = "CM:31/1%", ["Ilikebiscuit"] = "CB:91/8%RM:471/51%", ["Grumpper"] = "CM:31/1%", ["Gurnsie"] = "RB:282/64%RM:269/56%", ["Hastral"] = "CB:130/14%RM:190/52%", ["Hamwitchees"] = "UM:376/39%", ["Arbitur"] = "EB:647/82%EM:921/93%", ["Toozy"] = "RB:442/58%RM:506/55%", ["Moonarrow"] = "EB:666/85%EM:787/82%", ["Vidivici"] = "CB:28/1%", ["Malachai"] = "EB:609/84%RM:648/71%", ["Toorah"] = "CB:55/5%", ["Bojackson"] = "EM:878/91%", ["Nus"] = "LB:765/96%EM:790/82%", ["Snowow"] = "EB:606/80%EM:897/93%", ["Kdwarrior"] = "UM:322/32%", ["Coolrice"] = "EB:560/77%EM:793/86%", ["รŸmw"] = "EM:815/92%", ["Easley"] = "CB:202/24%EM:735/88%", ["Valdien"] = "RT:374/52%LB:740/95%LM:933/96%", ["รŸeyรŸlade"] = "LB:758/95%EM:866/89%", ["Bronzekeyy"] = "EM:839/89%", ["Chingqua"] = "EB:726/93%LM:922/95%", ["Juulio"] = "EB:717/91%EM:803/83%", ["Artay"] = "RM:574/61%", ["Hedylamarr"] = "CM:216/21%", ["Ziggles"] = "RM:243/58%", ["Sweatypits"] = "CB:35/3%CM:115/10%", ["Piklz"] = "UB:355/48%UM:408/44%", ["Moritex"] = "UB:282/36%RM:468/51%", ["Tarmo"] = "CB:133/15%EM:713/78%", ["Pelucidar"] = "UB:204/25%UM:391/39%", ["Hulkmania"] = "CM:28/2%", ["Brabreaker"] = "UM:395/42%", ["Tirpitz"] = "RM:541/58%", ["Cozyglow"] = "CM:242/24%", ["Epison"] = "CM:92/18%", ["Tyrannicide"] = "CM:135/11%", ["Nรคnaki"] = "EB:734/93%LM:922/95%", ["Seeboi"] = "UM:316/32%", ["Thule"] = "CM:72/5%", ["Morffious"] = "UM:345/35%", ["Orao"] = "CM:218/22%", ["Maybehealz"] = "CB:49/3%RM:598/66%", ["Imdarogue"] = "CB:28/1%UM:299/30%", ["Nullnvoid"] = "CM:51/3%", ["Lilcrisp"] = "UB:323/41%RM:593/61%", ["Cellartunes"] = "RM:494/50%", ["Splatwhat"] = "CM:229/23%", ["Chocopuff"] = "CB:31/4%UM:422/45%", ["Merckiller"] = "RB:337/55%EM:588/77%", ["Bubblรฉwrap"] = "UB:238/30%UM:423/46%", ["Solox"] = "CM:72/5%", ["Michelle"] = "CB:180/21%CM:71/5%", ["Minimauler"] = "EB:575/76%EM:783/84%", ["Lockonmolly"] = "CM:176/18%", ["Keaizz"] = "UB:225/28%CM:165/17%", ["Slรฒth"] = "EB:545/78%LM:917/95%", ["Shadepierce"] = "CM:143/14%", ["Jawar"] = "UB:249/27%RM:476/50%", ["Qandy"] = "RB:545/69%RM:677/72%", ["Bristiara"] = "RB:384/52%RM:664/73%", ["Sharogg"] = "UM:345/35%", ["Dirianjen"] = "UM:51/35%", ["Alchemical"] = "UM:367/37%", ["Lionhartz"] = "EB:612/84%EM:769/88%", ["Hogarth"] = "EM:701/77%", ["Lytebeard"] = "RM:539/59%", ["Cede"] = "UM:350/37%", ["Tesa"] = "CM:69/6%", ["Tinybell"] = "CM:96/8%", ["Creamyheals"] = "UB:357/48%RM:572/63%", ["Felghoul"] = "CM:177/18%", ["Bratlyn"] = "RM:398/69%", ["Pixelette"] = "UB:338/43%RM:572/59%", ["Manaslu"] = "CM:204/20%", ["Craven"] = "RB:346/71%RM:692/73%", ["Eargylloway"] = "UB:205/25%RM:522/57%", ["Sicarii"] = "RB:567/73%EM:774/81%", ["Drinkingbeer"] = "RB:473/59%RM:623/67%", ["Chars"] = "EB:620/80%EM:884/91%", ["Divรฅ"] = "EB:739/94%LM:994/98%", ["Gogamil"] = "EB:568/75%EM:832/86%", ["Alkuric"] = "EB:708/90%EM:915/92%", ["Mochatree"] = "RB:126/62%EM:704/78%", ["Wรคkรผnรค"] = "RB:368/72%RM:507/74%", ["Twin"] = "CB:55/6%UM:334/34%", ["Dravyn"] = "UM:335/35%", ["Twoshoos"] = "EB:648/82%EM:784/82%", ["Calystria"] = "EB:551/76%LM:936/96%", ["Fliddums"] = "UB:255/31%EM:892/91%", ["Maduk"] = "UM:313/32%", ["Failing"] = "EM:732/76%", ["Malarkee"] = "CM:57/8%", ["Snizzlefap"] = "RB:525/67%EM:875/89%", ["Severdlimb"] = "EB:738/93%LM:962/97%", ["Aelien"] = "CM:222/21%", ["Pupi"] = "UB:294/39%EM:754/78%", ["Dmoney"] = "EB:624/86%EM:800/87%", ["Chainpull"] = "CB:96/11%UM:329/33%", ["Fxh"] = "EM:833/86%", ["Bigblazer"] = "CM:102/9%", ["Purrceptions"] = "CM:99/9%", ["Skinnykoopa"] = "CM:37/2%", ["Eraelith"] = "UM:282/32%", ["Oatik"] = "RB:315/68%EM:598/81%", ["Berly"] = "UB:351/46%UM:437/47%", ["Mastrdengard"] = "UB:261/28%RM:381/60%", ["Collette"] = "CM:199/19%", ["Mavanah"] = "CB:59/6%UM:342/36%", ["Tuskani"] = "LB:753/95%LM:924/95%", ["Priscus"] = "RM:473/50%", ["Jklxl"] = "LB:770/96%LM:970/98%", ["Saproling"] = "RM:462/73%", ["Lythandes"] = "RB:481/62%EM:816/84%", ["Swelfies"] = "CB:118/14%CM:239/22%", ["Prettycolors"] = "EB:660/86%EM:794/85%", ["Elmindreada"] = "RB:402/53%RM:599/66%", ["Zarriyah"] = "CM:118/15%", ["Adynn"] = "EB:721/91%EM:897/92%", ["Phorian"] = "CM:200/20%", ["Bavarian"] = "RB:529/73%EM:816/88%", ["Esgoroth"] = "EB:614/78%EM:874/89%", ["Arganot"] = "UM:348/35%", ["Embersmash"] = "RB:469/59%RM:662/71%", ["Souled"] = "EB:710/90%EM:874/88%", ["Plznokite"] = "CM:236/24%", ["Markos"] = "EB:612/84%EM:779/84%", ["Gregalt"] = "CM:69/5%", ["Messiahbolic"] = "CB:26/0%UM:354/36%", ["Darlia"] = "UM:55/42%", ["Poppabaer"] = "RB:463/59%EM:816/84%", ["Kaneshiro"] = "RB:400/52%UM:417/45%", ["Hellbiarus"] = "CB:183/22%UM:345/36%", ["Amyliz"] = "CB:70/8%CM:139/12%", ["Rรบadhnait"] = "CB:99/12%CM:225/22%", ["Paygan"] = "UB:243/31%UM:313/32%", ["Tearna"] = "UB:315/41%CM:239/24%", ["Calinart"] = "CB:58/4%RM:602/66%", ["Solginja"] = "CB:28/2%CM:83/10%", ["Rambomode"] = "CB:184/21%EM:729/79%", ["Avaricious"] = "CB:43/4%RM:529/58%", ["Mathedge"] = "UM:369/39%", ["Krage"] = "UM:250/25%", ["Juicymane"] = "UM:311/32%", ["Johalt"] = "CB:160/17%RM:569/61%", ["Optimalprime"] = "EB:531/84%EM:737/88%", ["Athanas"] = "UB:294/39%EM:726/76%", ["Obtuse"] = "EB:545/76%RM:657/72%", ["Vraxis"] = "CB:41/4%UM:394/40%", ["Inkeyez"] = "CB:25/0%CM:178/18%", ["Eudith"] = "CB:119/13%UM:405/41%", ["Ikaryn"] = "CB:149/18%RM:479/50%", ["Spiritless"] = "CM:89/6%", ["Bagelicious"] = "UB:221/27%EM:849/87%", ["Yamadakun"] = "CM:84/7%", ["Quรฌxotic"] = "CB:63/11%UM:156/31%", ["Igarashi"] = "CB:147/16%UM:371/39%", ["Kromlich"] = "CM:232/22%", ["Lyu"] = "CB:54/6%UM:294/30%", ["Allaron"] = "CB:61/6%CM:134/21%", ["Devi"] = "UM:335/34%", ["Perigee"] = "CB:167/19%RM:631/70%", ["Freeziy"] = "RB:537/71%EM:793/85%", ["Arczul"] = "CM:66/5%", ["Meruru"] = "UM:287/29%", ["Goodapollo"] = "EB:675/85%EM:897/92%", ["Shoelace"] = "EB:690/92%LM:940/97%", ["Loto"] = "CM:100/12%", ["Iceting"] = "UB:291/37%CM:195/19%", ["Knobb"] = "LB:778/97%LM:967/97%", ["Ravenclaw"] = "CM:68/6%", ["Snarkyone"] = "CB:190/24%RM:533/58%", ["Minna"] = "RM:476/50%", ["Mithrandier"] = "UB:236/25%EM:749/87%", ["Autoshotafk"] = "EM:773/81%", ["Bubblepops"] = "CB:121/14%RM:533/58%", ["Stealthus"] = "CM:199/20%", ["Rayorlianna"] = "CM:77/11%", ["Nightkami"] = "CB:122/15%UM:252/25%", ["Phadras"] = "CT:108/14%EB:702/89%RM:599/62%", ["Dpsonroids"] = "EB:633/87%EM:866/92%", ["Pjmike"] = "EB:732/92%EM:847/87%", ["Munchbox"] = "EB:703/90%EM:810/86%", ["Kassamied"] = "CM:97/8%", ["Zazzi"] = "EB:703/90%EM:754/81%", ["Gullok"] = "CT:156/20%RB:448/61%RM:495/54%", ["Phรถe"] = "RB:531/73%UM:416/45%", ["Krinton"] = "EB:618/90%EM:677/86%", ["Catydid"] = "UB:361/48%EM:732/80%", ["Decensored"] = "EB:683/88%EM:751/81%", ["Sevenn"] = "UB:273/30%", ["Ampota"] = "EB:695/93%EM:858/91%", ["Holyvlad"] = "UM:427/46%", ["Manlybeast"] = "ET:697/90%EB:610/81%EM:786/83%", ["Koodruid"] = "UM:286/32%", ["Tabbis"] = "CB:84/24%CM:189/17%", ["Thwackida"] = "CB:16/15%RM:326/52%", ["Dudefella"] = "CB:51/3%UM:391/42%", ["Buzzie"] = "CB:122/12%RM:471/51%", ["Snowcone"] = "EM:702/76%", ["Demonizebob"] = "CM:27/0%", ["Naos"] = "UM:415/43%", ["Gins"] = "UM:297/30%", ["Aalok"] = "CB:28/0%UM:286/29%", ["Snodwater"] = "LB:766/96%LM:970/98%", ["Jullianna"] = "LB:760/95%LM:990/98%", ["รrk"] = "RM:551/61%", ["Rumphumper"] = "UB:354/44%EM:750/79%", ["Anaxander"] = "RB:494/68%EM:691/76%", ["Pseudowar"] = "LB:755/95%EM:907/93%", ["Sinbรกd"] = "LB:762/95%LM:972/97%", ["Adwaed"] = "RM:428/64%", ["Arigam"] = "EM:787/82%", ["Rexy"] = "EB:716/90%EM:776/81%", ["Whytt"] = "CB:65/7%UM:425/43%", ["Pamui"] = "EB:656/84%EM:924/94%", ["Slapsy"] = "EB:601/79%EM:703/76%", ["Sinius"] = "EB:715/90%EM:814/84%", ["Sheepster"] = "CB:44/3%RM:525/58%", ["Ocisly"] = "EB:674/91%EM:760/82%", ["Perfectedit"] = "CB:39/2%UM:431/47%", ["Analgesics"] = "CB:89/8%RM:495/54%", ["Muhtallica"] = "CM:188/20%", ["Windhelm"] = "CM:38/5%", ["Happygilmore"] = "UM:385/41%", ["Badstoned"] = "RB:435/59%EM:777/85%", ["Raelspank"] = "CB:44/5%UM:431/44%", ["Tonedef"] = "EB:569/79%RM:343/60%", ["Waneish"] = "ET:579/77%EB:724/91%LM:943/96%", ["Scรถrpiรถ"] = "CB:177/22%RM:596/66%", ["Sawsce"] = "EB:627/82%RM:625/69%", ["Lilswoop"] = "UM:430/44%", ["Shucknorris"] = "RB:493/65%EM:790/82%", ["Nitroglycern"] = "UB:365/48%RM:634/70%", ["Bazou"] = "CM:242/24%", ["Bowie"] = "UM:338/40%", ["Camion"] = "CB:187/23%RM:584/64%", ["Tirani"] = "CB:39/3%EM:816/87%", ["Junng"] = "RB:397/54%LM:969/98%", ["Anaximander"] = "RM:607/65%", ["Jamkatkeeper"] = "UB:307/39%CM:192/18%", ["Denunn"] = "RB:164/54%RM:279/60%", ["Ludious"] = "EB:480/80%RM:308/63%", ["Jamotheduck"] = "UB:269/32%UM:422/44%", ["Zuragos"] = "EB:570/75%EM:742/76%", ["Mateusz"] = "UB:252/27%CM:137/15%", ["Manosteel"] = "UB:339/39%UM:296/30%", ["Djcuddle"] = "CM:187/18%", ["Barronn"] = "EB:577/76%EM:800/83%", ["Ummoom"] = "UM:430/46%", ["Bom"] = "EB:742/93%LM:963/97%", ["Garrnett"] = "RM:623/66%", ["Aldrea"] = "RB:315/60%RM:392/64%", ["Pusstinte"] = "UT:230/30%RB:454/61%EM:767/80%", ["Shorf"] = "LB:768/96%LM:930/95%", ["Prophetism"] = "UM:419/45%", ["Shadowage"] = "CB:46/3%UM:233/32%", ["Neva"] = "LB:758/95%LM:944/95%", ["Reddit"] = "EB:592/82%EM:724/79%", ["Maligne"] = "RB:390/51%RM:682/74%", ["Cuifen"] = "RM:696/74%", ["ร”nebutton"] = "CM:63/5%", ["Uninterested"] = "RB:566/73%RM:486/52%", ["Wraiith"] = "CM:199/20%", ["Blademaster"] = "UM:90/30%", ["Deldrood"] = "UM:333/35%", ["Hedged"] = "RM:530/54%", ["Rdaccord"] = "CM:134/12%", ["Luminaran"] = "EB:580/82%EM:653/82%", ["Tรธxรฏรงmรชmรชr"] = "UB:206/26%UM:447/48%", ["Zilarra"] = "RM:514/53%", ["Totemstroke"] = "RM:497/67%", ["Headband"] = "RM:479/50%", ["Peakaaboo"] = "CM:87/8%", ["Darklin"] = "CB:69/8%CM:214/22%", ["Mizzak"] = "UM:288/29%", ["Dopeg"] = "UM:264/27%", ["Ocifferhorde"] = "EM:806/87%", ["Noleefclover"] = "UB:335/42%EM:821/85%", ["Septon"] = "CB:138/15%UM:346/36%", ["Sorbooze"] = "RB:505/70%UM:423/46%", ["Fenderbaum"] = "CM:101/8%", ["Scarrlett"] = "EB:606/79%EM:806/84%", ["Icekold"] = "RB:560/74%RM:564/62%", ["Wildwater"] = "RM:555/61%", ["Rhorix"] = "RM:335/56%", ["Froze"] = "EB:651/85%EM:787/84%", ["Epee"] = "RM:595/63%", ["Treyway"] = "LB:733/97%EM:871/93%", ["Lickmyboots"] = "CM:28/1%", ["Theolitus"] = "CB:126/14%EM:677/75%", ["Skizmadupe"] = "CM:180/17%", ["Tunsero"] = "UM:312/32%", ["Zuestheruler"] = "EB:271/83%EM:468/84%", ["Brookss"] = "UB:229/28%CM:115/15%", ["Icedout"] = "UB:276/35%RM:463/50%", ["Quill"] = "RB:501/66%EM:788/82%", ["Zazu"] = "CM:106/11%", ["Effietrinket"] = "CB:152/20%UM:125/39%", ["Jarvis"] = "CM:83/7%", ["Magneticflux"] = "RM:480/50%", ["Crawdaddy"] = "UM:366/37%", ["Kirtholas"] = "RM:658/70%", ["Tobeka"] = "RM:527/59%", ["Boneca"] = "CM:181/17%", ["Kylian"] = "RB:552/70%RM:583/62%", ["Veria"] = "UM:342/36%", ["Kyrz"] = "CM:26/0%", ["Rokzo"] = "EB:689/87%EM:798/83%", ["Ravenness"] = "EB:647/87%EM:695/84%", ["Seicyor"] = "EB:691/87%EM:710/75%", ["Andwhat"] = "CT:157/20%RB:545/72%EM:725/76%", ["Bawsth"] = "EB:533/85%EM:600/81%", ["Ashirlee"] = "CM:42/2%", ["Cadyy"] = "EB:721/91%EM:876/90%", ["Binarytree"] = "CM:181/17%", ["Sulfron"] = "UM:360/36%", ["Kindrid"] = "EB:649/84%EM:882/90%", ["Catchdezheal"] = "EB:584/81%EM:737/79%", ["Dalaris"] = "CM:112/10%", ["Stllplaynwow"] = "EB:705/89%EM:809/84%", ["Efex"] = "EB:637/81%RM:673/72%", ["Pogini"] = "RB:550/72%EM:726/75%", ["Taiah"] = "EB:512/75%EM:729/86%", ["Beardyman"] = "RM:590/63%", ["Caspalar"] = "CM:60/4%", ["Kenrox"] = "UM:62/43%", ["Zisa"] = "CM:203/21%", ["Blipspleek"] = "CM:129/12%", ["Fled"] = "RM:330/60%", ["Berevan"] = "UM:429/46%", ["Idariewar"] = "CM:28/1%", ["Jibbajabba"] = "RB:512/67%EM:711/75%", ["Jamb"] = "RB:478/61%", ["Tranquila"] = "CM:149/13%", ["Spicylilpep"] = "CM:185/19%", ["Deadinski"] = "CM:48/3%", ["Farly"] = "EB:623/85%EM:810/87%", ["Bzfire"] = "EB:694/93%EM:893/93%", ["Guushi"] = "CB:155/19%RM:653/68%", ["Melikki"] = "EB:703/89%LM:942/95%", ["Mageyoulook"] = "CT:162/20%EB:651/89%EM:888/92%", ["Ashdod"] = "CB:40/4%CM:132/12%", ["Mindgamez"] = "UB:385/48%RM:546/58%", ["Dotton"] = "RB:430/56%RM:650/67%", ["Yalixa"] = "CB:91/10%CM:245/23%", ["Apocm"] = "UM:419/45%", ["Oriendaria"] = "CB:139/16%RM:648/69%", ["Prvtsnowball"] = "CM:83/8%", ["Koclobster"] = "RB:531/74%RM:669/74%", ["Medino"] = "UM:404/43%", ["Lisanna"] = "LM:960/97%", ["Spirittalker"] = "CB:49/3%UM:416/45%", ["Grielton"] = "EB:563/75%EM:729/79%", ["Germage"] = "CM:29/0%", ["Hambringer"] = "EB:645/81%EM:784/82%", ["Kandykorn"] = "EM:560/75%", ["Lanolin"] = "UB:400/48%RM:566/60%", ["Mannjuice"] = "RB:501/69%RM:527/57%", ["Elmarilly"] = "EB:605/80%RM:628/69%", ["Keldonal"] = "CB:168/21%RM:584/64%", ["Tuffbyrne"] = "EB:643/81%RM:659/70%", ["Rothaja"] = "EB:685/93%EM:701/77%", ["Petradactyl"] = "EB:664/84%EM:839/86%", ["Boomskors"] = "RB:392/53%EM:782/85%", ["Sneakypeet"] = "EB:720/90%EM:922/94%", ["Vehaela"] = "CM:165/15%", ["Lalamdar"] = "RB:417/58%UM:420/49%", ["Clawdicus"] = "RB:399/54%RM:662/73%", ["Kangaskhan"] = "EB:702/89%EM:914/93%", ["Minamoto"] = "RB:232/60%RM:496/70%", ["Marhgaery"] = "CB:95/10%UM:284/28%", ["Flokki"] = "CB:199/24%UM:363/38%", ["Stealthytank"] = "EB:542/78%EM:763/88%", ["Adenaztra"] = "RB:472/61%RM:717/74%", ["Vernacular"] = "EB:702/88%EM:917/94%", ["Strung"] = "EB:645/90%EM:840/93%", ["Daneinei"] = "UM:272/28%", ["Catacoolysm"] = "CM:120/11%", ["Jedhateslife"] = "RM:528/56%", ["Netharen"] = "CM:156/14%", ["Fengzheng"] = "CB:198/24%CM:188/17%", ["Lothiriel"] = "CM:228/21%", ["Zach"] = "SB:802/99%SM:1048/99%", ["Ilien"] = "CT:172/23%RM:174/51%", ["Elemnt"] = "CT:5/4%RB:314/70%UM:436/47%", ["Calebrizz"] = "ET:262/80%RB:336/71%RM:595/65%", ["Deltaa"] = "CB:196/24%UM:303/30%", ["Samela"] = "UM:56/33%", ["Eurystheus"] = "CM:29/1%", ["Olebosth"] = "LB:749/95%EM:895/93%", ["Kobai"] = "UB:286/36%CM:255/24%", ["Sawce"] = "EB:724/91%EM:796/83%", ["Catthulhu"] = "EB:588/87%EM:837/93%", ["Rayorlia"] = "CM:151/13%", ["Magicpain"] = "CB:57/14%CM:101/14%", ["Brooke"] = "RM:667/69%", ["Woolen"] = "RB:436/58%RM:578/64%", ["Gingingin"] = "UM:305/31%", ["Dirkdiddler"] = "RM:486/52%", ["Zacharee"] = "RB:398/52%EM:707/77%", ["Arbaces"] = "EB:653/84%LM:929/95%", ["Bonespunk"] = "CM:119/13%", ["Bloodymoron"] = "UM:68/26%", ["Razerhead"] = "LB:778/98%LM:961/98%", ["Lafraisesoda"] = "LB:788/98%LM:975/98%", ["Kadoom"] = "LB:737/95%EM:771/91%", ["Marvleon"] = "LB:754/97%LM:936/97%", ["Aseptic"] = "LB:757/98%LM:929/96%", ["Melydia"] = "CB:50/5%CM:224/21%", ["Koodoo"] = "CM:32/2%", ["ร˜shady"] = "UB:347/46%RM:467/51%", ["Kheyna"] = "UM:423/43%", ["Barbu"] = "UB:274/47%UM:276/49%", ["Kablammy"] = "LB:759/96%LM:964/97%", ["Pepiitoz"] = "CM:58/4%", ["Raycast"] = "EM:760/88%", ["Gladorlad"] = "EB:694/87%EM:829/86%", ["Delicate"] = "EB:726/91%EM:838/86%", ["Cadogen"] = "CM:94/8%", ["Cerealkillรฉr"] = "CB:110/11%RM:457/50%", ["Moonquake"] = "EB:551/79%EM:750/87%", ["Tyny"] = "RB:471/62%", ["Vulgarr"] = "EM:721/85%", ["Claelf"] = "EB:665/84%EM:907/92%", ["Lemonpie"] = "RB:399/52%EM:705/77%", ["Khandy"] = "CM:212/20%", ["Ironfrost"] = "EB:720/92%EM:826/87%", ["Smish"] = "UM:390/41%", ["Vuri"] = "EB:593/82%EM:594/77%", ["Wildwind"] = "RT:393/51%LB:780/98%LM:920/95%", ["Bamboozles"] = "RB:503/65%EM:708/75%", ["Ddubb"] = "CB:205/22%UM:465/43%", ["Aggromonster"] = "UM:254/35%", ["Ceepp"] = "UB:342/43%EM:722/76%", ["Gnotagnelf"] = "RB:505/65%EM:746/78%", ["Johngee"] = "CM:31/1%", ["Wylow"] = "CB:34/14%CM:5/5%", ["Inferium"] = "CB:201/21%CM:162/17%", ["Hayst"] = "EB:659/86%EM:869/91%", ["Feralmoon"] = "RB:201/64%RM:460/73%", ["Aimedshotz"] = "EB:607/79%RM:696/74%", ["Thrashed"] = "RB:406/51%RM:647/69%", ["Serania"] = "EB:586/81%EM:738/81%", ["Gloist"] = "RB:535/74%EM:654/81%", ["Spellyu"] = "CM:25/0%", ["Hfang"] = "RB:385/50%RM:574/61%", ["Farookie"] = "UB:282/34%RM:687/73%", ["Ghosting"] = "CM:25/4%", ["Gerudopriest"] = "CB:120/13%RM:611/67%", ["Arti"] = "CB:35/3%CM:222/21%", ["Ookus"] = "UB:364/47%EM:688/75%", ["Invisions"] = "EB:647/84%LM:949/96%", ["Frontk"] = "CB:203/24%EM:728/77%", ["Reeclipze"] = "RB:410/56%EM:732/80%", ["Edkh"] = "CB:66/5%RM:435/66%", ["Tanban"] = "RM:620/68%", ["Bokken"] = "RM:401/63%", ["Philobeddoe"] = "RM:608/65%", ["Armoredstump"] = "RM:410/64%", ["Netherzul"] = "EB:686/89%EM:897/93%", ["Polykappa"] = "UM:353/37%", ["Flarรซ"] = "EB:742/94%EM:923/94%", ["Valour"] = "CM:187/17%", ["Beezl"] = "CM:201/21%", ["Orkimides"] = "CM:83/10%", ["Sheave"] = "EB:644/81%EM:862/88%", ["Paril"] = "UB:268/34%UM:381/41%", ["Vastil"] = "CM:87/8%", ["Carnaage"] = "RB:421/56%EM:881/92%", ["Lacremesoda"] = "EB:698/88%EM:814/84%", ["Nevronthyme"] = "LB:759/98%LM:913/95%", ["Duggiรฉ"] = "CM:118/10%", ["Phtevina"] = "CM:26/0%", ["Bowjobjenkin"] = "UB:330/42%RM:702/74%", ["Highwarlord"] = "EB:736/92%LM:981/98%", ["Grandadheals"] = "RM:491/53%", ["Correa"] = "CM:104/9%", ["Catherle"] = "CM:232/23%", ["Bearzpain"] = "UM:95/41%", ["Spanker"] = "RM:596/64%", ["Krimz"] = "UM:475/48%", ["Nosna"] = "UM:423/46%", ["Fxl"] = "RM:679/70%", ["Brexelan"] = "CM:242/24%", ["Neaksar"] = "CB:42/3%RM:644/71%", ["Saywhat"] = "UM:294/28%", ["Ezmeh"] = "RM:560/61%", ["Alymira"] = "CM:34/1%", ["Liquรฎd"] = "UB:203/25%RM:589/65%", ["Dinkles"] = "RM:662/71%", ["Wyerforret"] = "RB:460/57%RM:577/62%", ["Cocolock"] = "RB:492/64%RM:579/60%", ["Faysan"] = "RB:563/72%EM:773/81%", ["Broxen"] = "CM:83/6%", ["Tolvan"] = "CM:198/18%", ["Armysniper"] = "CM:142/13%", ["Absynnth"] = "UB:276/35%RM:608/67%", ["Grayhรฉalz"] = "RM:508/56%", ["Aubregon"] = "CM:79/6%", ["Draedoran"] = "EB:675/85%EM:921/93%", ["Geeboo"] = "CM:100/8%", ["Stalas"] = "EB:638/87%RM:612/67%", ["Stressfree"] = "CB:93/10%UM:379/38%", ["Egide"] = "RM:558/61%", ["Rotkolvski"] = "RB:418/51%RM:521/55%", ["Lyrean"] = "UB:268/32%RM:531/57%", ["Nvwa"] = "UB:270/34%UM:465/48%", ["Rossman"] = "CM:40/3%", ["Seela"] = "UM:260/26%", ["Rotanimod"] = "EB:646/82%RM:674/72%", ["Icathejackal"] = "EB:655/84%EM:800/83%", ["Okonomiyaki"] = "UM:135/34%", ["Deathsbow"] = "CM:227/21%", ["Deathsice"] = "CM:222/22%", ["Bten"] = "UB:349/45%EM:740/80%", ["Warmasterbob"] = "UM:308/31%", ["Drbald"] = "UM:325/33%", ["Rich"] = "RB:402/54%RM:563/62%", ["Viceicerogue"] = "EB:612/80%RM:503/54%", ["Gรฉrard"] = "CB:133/15%RM:343/61%", ["Gundren"] = "UM:215/40%", ["Millhaus"] = "EB:693/88%EM:802/83%", ["Frostaggro"] = "CB:147/18%", ["Hiletoshi"] = "CM:46/2%", ["Gromnel"] = "RM:653/68%", ["Thordragni"] = "CM:28/0%", ["Kersplah"] = "RB:527/69%RM:671/71%", ["Vivia"] = "EM:687/75%", ["Fengyuwuzu"] = "CM:87/6%", ["Swรญg"] = "RM:389/68%", ["Swig"] = "EM:878/89%", ["Mathol"] = "UB:372/48%CM:31/1%", ["Phoe"] = "RM:661/64%", ["Nightdrive"] = "CB:45/4%", ["Pimalogajo"] = "UB:205/25%RM:696/68%", ["Siegfriend"] = "RB:480/60%UM:419/43%", ["Aligrash"] = "RB:254/58%UM:481/49%", ["Consolation"] = "UM:366/41%", ["Belmundo"] = "RM:335/67%", ["Vexala"] = "EB:685/86%EM:772/81%", ["Congul"] = "CM:78/22%", ["Eicho"] = "UM:301/35%", ["Olรญvia"] = "EB:624/86%EM:765/83%", ["Omnia"] = "RB:292/58%RM:330/60%", ["Xomi"] = "UB:290/32%CM:168/18%", ["Winnifred"] = "UM:307/31%", ["Karmella"] = "CM:11/5%", ["Narcissaskye"] = "CB:68/8%UM:332/33%", ["Lunandia"] = "EB:608/77%EM:814/79%", ["Sarein"] = "UB:106/49%RM:519/74%", ["Frostgolem"] = "UM:338/35%", ["Tmstanlee"] = "CM:66/6%", ["Malcolraw"] = "UB:248/31%RM:492/50%", ["Psyk"] = "RM:517/72%", ["Glutnforpain"] = "CB:62/7%RM:516/55%", ["Thisisdeway"] = "CM:90/7%", ["Yerim"] = "RB:475/62%RM:708/74%", ["Valeblaze"] = "LB:751/95%EM:883/92%", ["Stellara"] = "UB:353/44%UM:428/45%", ["Tankbxz"] = "UB:343/40%RM:695/74%", ["Dembe"] = "CB:202/24%UM:452/49%", ["Kalmiah"] = "UB:314/41%RM:546/60%", ["Arlana"] = "RM:600/67%", ["Gazmo"] = "RB:522/69%RM:563/62%", ["Topics"] = "EB:657/83%EM:794/83%", ["Grind"] = "CM:109/10%", ["Dutazzi"] = "CM:27/0%", ["Mizzyelliott"] = "CM:31/2%", ["Capisce"] = "EB:677/87%EM:849/87%", ["Wrena"] = "RM:492/71%", ["Anklestalker"] = "RB:439/56%UM:375/39%", ["Tothegulags"] = "UM:283/29%", ["Wargoth"] = "CM:60/8%", ["Valkiria"] = "UB:172/33%RM:300/52%", ["Ekaterine"] = "CB:116/14%UM:395/42%", ["Angrysulf"] = "RM:543/74%", ["Omgbbq"] = "CM:143/13%", ["Varrusian"] = "EM:747/80%", ["Gogam"] = "CM:52/3%", ["Sib"] = "RB:416/54%RM:690/72%", ["Zaolatouzi"] = "CB:26/0%CM:28/0%", ["Gutblaster"] = "RB:389/50%RM:650/69%", ["Forsa"] = "RM:532/57%", ["Felace"] = "UM:379/40%", ["Leblaine"] = "RB:536/68%RM:661/71%", ["Swixxer"] = "UM:321/33%", ["Toy"] = "UB:248/31%EM:746/81%", ["Tuoferocious"] = "CM:22/16%", ["Jynwon"] = "CM:192/18%", ["Chamielle"] = "RM:443/51%", ["Juuku"] = "EB:709/92%EM:875/93%", ["Aomfy"] = "EB:721/90%EM:884/91%", ["Drinkup"] = "CM:33/1%", ["Brothatyrone"] = "UM:274/28%", ["Nightvale"] = "UM:263/25%", ["Squidie"] = "CM:195/18%", ["Cooming"] = "RM:576/63%", ["SaรŸe"] = "CB:87/11%CM:79/6%", ["Charisi"] = "CM:248/24%", ["Ndragon"] = "CM:70/7%", ["Aegishjalmur"] = "RM:246/53%", ["Chaosx"] = "CM:32/9%", ["Wunderbar"] = "LB:790/98%SM:1028/99%", ["Month"] = "UB:366/48%RM:682/74%", ["Navigator"] = "RM:601/64%", ["Freshpeaches"] = "RM:518/57%", ["Elopenie"] = "CM:25/0%", ["Shadagon"] = "CB:61/6%UM:446/46%", ["Birdzik"] = "LM:885/95%", ["Shazinot"] = "RM:604/67%", ["Woobs"] = "LM:931/97%", ["Mercurius"] = "UB:346/40%EM:864/89%", ["Vidda"] = "UB:351/47%RM:617/68%", ["Stalkhunter"] = "CB:96/11%UM:343/34%", ["Theeonitis"] = "RB:512/65%RM:507/71%", ["Yon"] = "RB:511/65%RM:676/72%", ["Lariat"] = "UM:347/36%", ["Springfieldc"] = "UM:367/39%", ["Fcmjk"] = "UM:304/31%", ["Robinmeade"] = "RB:446/58%RM:633/66%", ["Psychocj"] = "CB:153/19%", ["Popupmopped"] = "CB:48/4%UM:335/42%", ["Centuryarms"] = "CM:124/11%", ["Freakystyley"] = "UB:293/32%RM:511/54%", ["Sut"] = "LB:722/95%EM:874/92%", ["Gehรฉnnam"] = "UB:256/33%UM:442/48%", ["Snรคkeeye"] = "UM:423/44%", ["Mystikrain"] = "RM:315/61%", ["Chromatek"] = "UB:43/25%UM:151/35%", ["Clubspecial"] = "LB:749/95%LM:982/98%", ["Snewfie"] = "CM:113/10%", ["Demonofthera"] = "CB:46/4%UM:317/31%", ["Ramuthorne"] = "EB:683/92%EM:841/89%", ["Skyiee"] = "RB:436/57%RM:678/72%", ["Nyxjay"] = "CM:103/9%", ["Kimb"] = "RB:388/74%EM:634/83%", ["Ameritrix"] = "EB:693/93%EM:861/92%", ["Heartofalion"] = "LB:726/96%EM:808/87%", ["Drosophila"] = "RB:413/53%RM:658/68%", ["Varthelm"] = "UM:343/36%", ["Clatter"] = "CB:88/10%UM:299/30%", ["Bรถnes"] = "RB:395/51%EM:760/80%", ["Entropy"] = "EB:648/83%EM:852/85%", ["Kiritoe"] = "EB:691/87%EM:769/81%", ["Warlik"] = "UB:340/43%RM:629/65%", ["Piรฑacolada"] = "CM:217/21%", ["Pinkbuns"] = "RB:446/59%RM:660/72%", ["Tortada"] = "RM:268/56%", ["Hyndialia"] = "UM:112/32%", ["Fragg"] = "CM:90/7%", ["Forgind"] = "UM:430/46%", ["Eldian"] = "CM:13/19%", ["Wrathgate"] = "RB:489/62%UM:301/30%", ["Airrwig"] = "RB:420/55%UM:439/47%", ["Vernaj"] = "RM:256/55%", ["Zarreth"] = "CB:42/4%UM:445/45%", ["Tikoo"] = "CM:122/11%", ["Woolybully"] = "CM:18/10%", ["Lyserge"] = "CB:99/12%CM:209/19%", ["Bashlar"] = "RB:495/68%EM:864/91%", ["Kabootles"] = "CB:34/2%UM:407/44%", ["Selmร k"] = "RB:494/64%UM:421/43%", ["Rockyqt"] = "EB:715/90%EM:826/85%", ["Madawc"] = "EB:617/80%EM:902/92%", ["Tazakahara"] = "RB:581/74%EM:878/90%", ["Shizzlemasta"] = "EB:615/86%LM:916/96%", ["Demodred"] = "UM:340/36%", ["Lemonlime"] = "RM:553/59%", ["Dreykon"] = "EB:591/81%EM:823/87%", ["Warwickk"] = "CB:143/15%UM:454/49%", ["Yosemetisam"] = "RB:513/67%RM:606/64%", ["Mรฉrcy"] = "CT:53/13%UB:138/33%UM:345/41%", ["Syfar"] = "RB:498/66%RM:565/60%", ["Laser"] = "LB:762/95%LM:975/98%", ["Wretchedd"] = "CB:171/18%RM:580/62%", ["Nebi"] = "UB:348/46%EM:717/79%", ["Liloxim"] = "UM:308/32%", ["Harder"] = "UB:230/41%RM:430/65%", ["Hordash"] = "CB:163/20%RM:581/60%", ["Chunkycheeks"] = "RB:556/74%EM:800/85%", ["Vysion"] = "CB:141/17%", ["Optly"] = "UM:401/42%", ["Moufie"] = "EB:574/88%EM:629/93%", ["Yolonda"] = "EB:606/84%EM:755/82%", ["Carryon"] = "EM:818/85%", ["Digz"] = "RB:519/72%RM:526/57%", ["Giligan"] = "UM:453/49%", ["Artene"] = "RB:384/52%RM:545/60%", ["Ranthor"] = "CM:230/23%", ["Golang"] = "RB:548/72%RM:707/73%", ["Rawrrior"] = "RM:481/50%", ["Uhmm"] = "CB:26/0%UM:363/37%", ["Bigbyrd"] = "CM:33/2%", ["Aiezen"] = "EB:595/79%EM:801/83%", ["Beadonkadonk"] = "CM:61/4%", ["Tivan"] = "RB:420/57%RM:551/60%", ["Cellanta"] = "UT:113/41%CB:203/24%RM:482/51%", ["Dรฉus"] = "ST:817/99%SB:816/99%LM:993/98%", ["Stepa"] = "EB:725/91%EM:851/88%", ["Comfortable"] = "CM:41/6%", ["Eternaiyang"] = "CM:158/14%", ["Roycies"] = "EB:690/92%EM:878/92%", ["Eikonik"] = "EB:633/87%RM:664/73%", ["Loralai"] = "CB:67/8%CM:35/2%", ["Andrazelle"] = "CB:65/7%CM:171/16%", ["Samurgai"] = "UB:286/31%UM:437/45%", ["Gnomnclatur"] = "CB:135/16%CM:169/16%", ["Bouncycastle"] = "RB:467/60%RM:493/52%", ["Itchyears"] = "UM:75/33%", ["Kickinwings"] = "RM:241/52%", ["Vesanae"] = "CB:70/8%CM:67/5%", ["Medeline"] = "CM:240/24%", ["Leiliandra"] = "RB:521/67%EM:881/90%", ["Mearas"] = "UM:206/39%", ["Kรธvid"] = "CB:87/10%CM:75/9%", ["Infernoism"] = "UB:363/46%RM:615/65%", ["Jhezz"] = "RB:443/56%RM:594/63%", ["Rashas"] = "UB:243/43%RM:376/60%", ["Shebear"] = "RB:501/69%RM:460/70%", ["Maizia"] = "CB:99/12%CM:222/22%", ["Sonofgloin"] = "EB:715/90%EM:775/81%", ["Barrison"] = "RB:487/67%RM:552/62%", ["Vekuri"] = "RB:462/63%RM:675/74%", ["Letium"] = "RB:408/55%RM:633/69%", ["Zxi"] = "EB:736/93%EM:894/92%", ["Khyrann"] = "EM:829/85%", ["Vantem"] = "EB:610/79%EM:721/76%", ["Honorslife"] = "EB:513/78%EM:634/80%", ["Bmahlz"] = "CB:109/13%CM:132/12%", ["Llehctim"] = "RB:433/55%RM:572/61%", ["Steamer"] = "UB:280/36%RM:526/58%", ["Allianess"] = "UB:254/32%RM:571/64%", ["Kaandora"] = "UM:163/48%", ["Alexandre"] = "EB:677/87%EM:857/88%", ["Jazsy"] = "RM:477/52%", ["Truths"] = "UM:469/49%", ["Lawjunior"] = "UM:433/44%", ["Melisndrรฉ"] = "EB:723/92%LM:969/97%", ["Chuckdimes"] = "CB:91/19%RM:460/67%", ["Eduard"] = "EB:700/94%LM:931/97%", ["Slevin"] = "EB:528/84%EM:748/90%", ["Arondis"] = "UM:400/41%", ["Recoil"] = "RB:429/59%RM:539/60%", ["Pigglywiggly"] = "UB:363/48%RM:590/66%", ["Chrillice"] = "ET:308/87%LB:581/95%EM:793/89%", ["Madgella"] = "CM:182/17%", ["Hulkrogue"] = "UB:394/49%RM:615/66%", ["Nuggit"] = "UM:245/25%", ["Honvar"] = "EB:634/82%RM:740/71%", ["Hosr"] = "EB:711/93%LM:968/98%", ["Shiftsheero"] = "RB:427/58%UM:443/49%", ["Nomelette"] = "RB:416/52%RM:639/68%", ["Tallorder"] = "UM:259/26%", ["Tacticalnuke"] = "LB:755/95%EM:921/94%", ["Jonnybads"] = "RB:439/57%EM:742/77%", ["Venase"] = "CM:147/15%", ["Fetialis"] = "UM:419/45%", ["Willshire"] = "CB:100/10%UM:361/38%", ["Ikeris"] = "CM:51/4%", ["Nรดrtรดn"] = "EB:728/91%EM:890/91%", ["Mauck"] = "CM:27/0%", ["Rhaenos"] = "EB:656/83%EM:835/86%", ["Tilea"] = "CB:202/21%RM:488/51%", ["Lamya"] = "UM:297/30%", ["Retsy"] = "RM:481/52%", ["Maelstroms"] = "CM:35/2%", ["Twothirds"] = "UM:246/25%", ["Indicaa"] = "CB:160/20%RM:560/58%", ["Jeanchretien"] = "CM:176/18%", ["Solariance"] = "CM:87/6%", ["Hozr"] = "EB:627/86%LM:923/96%", ["Phinnias"] = "EB:643/87%EM:881/93%", ["Chirful"] = "RM:675/72%", ["Zevrax"] = "UB:336/43%RM:651/69%", ["Kindonastas"] = "CB:133/14%RM:607/67%", ["Obcd"] = "UM:370/38%", ["Snoggins"] = "CM:188/19%", ["Hotdogjonson"] = "UM:263/28%", ["Zelott"] = "UM:392/42%", ["Winchr"] = "CM:185/18%", ["Dewmeister"] = "CM:32/1%", ["Shadowlol"] = "RB:423/71%EM:575/76%", ["Iansbear"] = "EB:735/93%EM:868/89%", ["Blindsin"] = "UM:424/43%", ["Manรญc"] = "EM:908/92%", ["Bunnies"] = "EM:725/79%", ["Spongmonkey"] = "CB:30/2%EM:619/79%", ["Eshez"] = "CM:18/24%", ["Chubchub"] = "RM:608/65%", ["Turddle"] = "UB:197/26%UM:416/45%", ["Kalivem"] = "UM:334/35%", ["Aresmoros"] = "CB:29/1%RM:587/61%", ["Jodin"] = "EB:591/77%EM:762/88%", ["Clicks"] = "CB:65/5%UM:369/39%", ["Hiyuna"] = "RM:539/59%", ["Zulatec"] = "RM:322/69%", ["Bowmaiden"] = "CB:137/16%CM:137/12%", ["Lunana"] = "UB:271/34%RM:680/74%", ["Chetallinore"] = "CM:239/24%", ["Borokok"] = "CT:6/3%", ["Vanรชssa"] = "RM:215/50%", ["Gunnystone"] = "CM:242/23%", ["Sekhem"] = "UM:160/47%", ["Hotnmessy"] = "UM:130/43%", ["Sunshinรจ"] = "UB:378/45%CM:209/21%", ["Pantaloons"] = "CM:83/7%", ["Smkey"] = "CM:199/19%", ["Kitesalot"] = "CM:102/9%", ["Beanibaby"] = "CM:120/11%", ["Owlbeast"] = "RT:265/73%EM:653/82%", ["Olsmoky"] = "CM:26/0%", ["Shurl"] = "CM:28/0%", ["Dismaas"] = "CM:157/17%", ["Peara"] = "CM:231/23%", ["Catseye"] = "CM:64/5%", ["Trashkhan"] = "UM:248/45%", ["Ermahgerd"] = "CM:66/5%", ["Neuratic"] = "RB:422/52%RM:686/73%", ["Ored"] = "CB:112/13%UM:440/48%", ["Andilin"] = "UB:131/34%CM:207/19%", ["Arphaxad"] = "RB:474/62%RM:701/73%", ["Yoked"] = "RB:474/60%RM:543/58%", ["Bressyou"] = "UM:320/37%", ["Tainar"] = "UM:168/33%", ["Thanatosis"] = "RB:475/62%RM:605/64%", ["Shlippy"] = "CB:169/21%RM:660/72%", ["Teblat"] = "RM:542/60%", ["Bass"] = "EB:645/83%EM:783/82%", ["Sheeclaw"] = "CM:63/8%", ["Keevtwo"] = "RM:548/65%", ["Finar"] = "CM:27/0%", ["Drifloon"] = "EB:735/93%EM:906/93%", ["Darkuser"] = "UB:273/33%UM:308/31%", ["Wintersaber"] = "RB:529/67%RM:697/74%", ["Cradina"] = "UM:347/36%", ["Necropost"] = "UB:282/35%UM:313/32%", ["Healurarse"] = "CM:56/4%", ["Minerrva"] = "RM:505/52%", ["Covad"] = "CB:153/16%RM:637/68%", ["Mooskin"] = "RM:255/57%", ["Despoiler"] = "RM:657/70%", ["Frostbolty"] = "CM:82/7%", ["Majella"] = "EB:649/85%EM:758/82%", ["Flumbo"] = "UM:341/34%", ["Legolasq"] = "RB:510/67%RM:687/73%", ["Ultimatetwig"] = "CB:33/2%UM:307/32%", ["ร‰lmerfudd"] = "CM:35/12%", ["Blyzz"] = "EB:579/77%EM:763/82%", ["Beyatrix"] = "CB:90/10%CM:158/17%", ["Miniwife"] = "UM:121/49%", ["Jeewa"] = "CM:183/18%", ["Bathstab"] = "CM:218/22%", ["Rhรฆnys"] = "RM:221/60%", ["Alinaris"] = "UB:344/45%RM:462/51%", ["Penicilline"] = "CM:233/23%", ["Anonymous"] = "RM:583/55%", ["Pointed"] = "CM:196/20%", ["Boxplot"] = "CM:51/6%", ["Metamage"] = "RM:487/53%", ["Holymann"] = "UM:353/37%", ["Merlinsdots"] = "CM:208/21%", ["Kyai"] = "UB:363/49%RM:651/71%", ["Bloodfungus"] = "CB:35/3%RM:299/71%", ["Fielder"] = "UB:350/45%RM:483/50%", ["Jyuna"] = "EB:618/85%RM:655/73%", ["Boondock"] = "ET:312/82%EB:697/93%LM:937/98%", ["Azguรคrd"] = "RB:373/50%EM:683/75%", ["Sadus"] = "CB:34/4%UM:261/26%", ["Rowdyroddy"] = "CB:133/15%CM:153/13%", ["Jow"] = "RM:481/50%", ["Drunknwarlok"] = "CM:116/12%", ["Entrerie"] = "UB:328/40%EM:710/75%", ["Mortred"] = "CB:156/19%CM:148/15%", ["Embulance"] = "LB:726/96%EM:868/92%", ["Wรฌdow"] = "UM:271/27%", ["ร†rik"] = "RB:474/62%RM:540/56%", ["Blackknight"] = "UB:298/38%RM:508/56%", ["Waggins"] = "RB:565/72%EM:820/85%", ["Treetal"] = "EB:559/77%EM:722/79%", ["Dasherz"] = "EB:681/91%EM:863/91%", ["Slayde"] = "RB:492/65%RM:612/67%", ["Siemagus"] = "CM:116/10%", ["Sneekzya"] = "UB:257/31%CM:187/18%", ["Burgiss"] = "CM:193/18%", ["Stormaxe"] = "EB:596/85%LM:893/95%", ["Jadedstriker"] = "CM:133/13%", ["Fharo"] = "CB:138/15%RM:573/61%", ["Part"] = "CM:148/14%", ["Retniw"] = "UM:426/46%", ["Heรคlmรจ"] = "CB:70/13%RM:400/62%", ["Martinez"] = "EB:690/93%EM:787/89%", ["Vexacy"] = "EB:607/77%LM:934/95%", ["Tavintha"] = "RB:446/61%RM:548/60%", ["Kreeperz"] = "RM:424/64%", ["Vulljiin"] = "CB:94/11%", ["Fรฎtchy"] = "CM:27/0%", ["Huntyoudown"] = "RB:415/54%EM:920/93%", ["Degrasse"] = "RM:769/74%", ["Kenoshi"] = "UB:127/31%UM:396/46%", ["Rakija"] = "EB:603/77%EM:792/82%", ["Maros"] = "EM:691/76%", ["Supernova"] = "UB:221/28%EM:883/92%", ["Oursa"] = "RB:373/50%CM:245/24%", ["Toon"] = "UB:348/45%RM:532/58%", ["Neodem"] = "RB:432/56%RM:653/68%", ["Tidbit"] = "CB:179/22%UM:347/36%", ["Rodripple"] = "EB:597/89%LM:877/96%", ["Icespirit"] = "CB:56/5%CM:207/20%", ["Kraton"] = "EB:643/84%EM:843/89%", ["Basicsauce"] = "UB:327/37%RM:493/52%", ["Tessรซh"] = "UB:325/42%RM:511/56%", ["Yungdab"] = "UB:309/40%CM:181/17%", ["Sxytemptress"] = "UB:36/31%RM:447/67%", ["Alkrm"] = "CB:66/5%RM:492/54%", ["Sammysam"] = "CB:128/15%RM:596/63%", ["Sabin"] = "RB:515/71%EM:848/90%", ["Spawnnova"] = "LB:778/97%LM:981/98%", ["Iggy"] = "EB:692/88%EM:846/87%", ["Concealcarry"] = "ET:606/79%EB:732/92%LM:989/98%", ["Sobecc"] = "CB:38/3%CM:66/5%", ["Kittay"] = "RB:495/68%UM:300/29%", ["Sadhguru"] = "UB:251/27%RM:508/54%", ["Mรถmo"] = "CM:171/17%", ["Hunterhaze"] = "CB:35/3%UM:366/37%", ["Bratty"] = "EB:714/94%EM:898/94%", ["Artamus"] = "EB:722/91%EM:842/84%", ["Redneckrebel"] = "EB:671/92%LM:902/95%", ["Copilot"] = "EB:667/91%LM:927/96%", ["Drakebeard"] = "RB:393/61%RM:435/65%", ["Frostedballz"] = "CM:27/1%", ["Mysterymeat"] = "CM:198/20%", ["Contact"] = "RM:698/73%", ["Crea"] = "CB:93/11%CM:220/20%", ["Moirelle"] = "CB:187/23%RM:704/69%", ["Valkerah"] = "CB:59/13%CM:106/12%", ["Revery"] = "EB:656/83%RM:695/74%", ["Deathsmagei"] = "CB:46/4%CM:73/6%", ["Argeltal"] = "EB:712/90%RM:688/71%", ["Chuunks"] = "RM:465/73%", ["Corgia"] = "UM:218/41%", ["Sultherron"] = "CM:126/14%", ["Fignuts"] = "EB:744/93%LM:952/96%", ["Dfsdfs"] = "LB:755/95%EM:887/92%", ["Leetcode"] = "RB:491/62%RM:613/66%", ["Spectrum"] = "EB:566/78%EM:895/94%", ["Hoodrhat"] = "UB:289/32%RM:352/57%", ["Manbearnikk"] = "CT:35/3%CB:56/5%CM:241/24%", ["Nighthaunter"] = "CM:152/14%", ["Nicholas"] = "UB:323/37%RM:544/58%", ["Gonnabemei"] = "CB:184/23%UM:346/36%", ["Congojack"] = "EB:664/91%LM:930/97%", ["Icecubbe"] = "CB:162/20%RM:481/52%", ["Bishopjakes"] = "UM:304/31%", ["Daefionas"] = "RM:594/65%", ["Lulubelle"] = "UB:311/40%UM:451/49%", ["Shadowrunner"] = "CB:43/4%CM:163/15%", ["Ribz"] = "RB:282/61%RM:471/71%", ["Klapt"] = "CM:29/2%", ["Scorchh"] = "CM:188/18%", ["Faulker"] = "EB:697/90%EM:867/91%", ["Pastordave"] = "UB:206/25%UM:453/49%", ["Isvail"] = "UB:260/33%UM:377/40%", ["Mimmi"] = "RB:495/68%RM:670/74%", ["Komra"] = "RB:382/51%RM:581/65%", ["Brampton"] = "RB:488/64%RM:619/66%", ["Balroth"] = "UB:341/39%EM:723/77%", ["Atlynn"] = "EB:737/93%EM:870/89%", ["Thehfactor"] = "RB:498/64%EM:835/86%", ["Snackss"] = "RB:414/56%EM:679/75%", ["Hellspells"] = "RB:531/69%RM:557/57%", ["Dezrow"] = "CB:28/1%CM:218/22%", ["Narlee"] = "UM:250/25%", ["Phred"] = "EB:714/90%EM:902/92%", ["Gratharr"] = "CM:117/15%", ["Speed"] = "EB:687/86%EM:886/90%", ["Wargazum"] = "EB:653/84%RM:565/60%", ["Unreelistic"] = "CM:33/2%", ["Soulwax"] = "EM:740/80%", ["Skiddle"] = "CM:78/8%", ["Nyxlie"] = "EB:702/93%EM:820/88%", ["Novahkain"] = "UM:412/44%", ["Milkhax"] = "RB:514/65%EM:833/86%", ["Lafolie"] = "EB:589/81%EM:743/81%", ["Haninda"] = "CB:140/16%UM:402/43%", ["Peepie"] = "RB:485/62%EM:809/84%", ["Checkyoback"] = "EB:748/94%EM:901/92%", ["Bopped"] = "CM:196/18%", ["Tiarolais"] = "CM:207/20%", ["Creatia"] = "UM:318/33%", ["Exstriker"] = "ET:282/78%LB:576/96%EM:720/79%", ["Hideko"] = "UM:159/46%", ["Perfectkeyy"] = "RB:411/56%EM:658/84%", ["Ormi"] = "EM:546/78%", ["Teriandan"] = "UB:276/35%RM:637/70%", ["Holylina"] = "CB:32/1%CM:225/22%", ["Farmรจr"] = "UM:254/25%", ["Xanรธn"] = "RM:688/73%", ["Embersong"] = "UM:248/25%", ["Gnesala"] = "CM:210/21%", ["Prisella"] = "CB:137/15%RM:535/59%", ["Spankins"] = "RM:475/73%", ["Puffywiggle"] = "EB:588/84%EM:797/90%", ["Scarjo"] = "UB:326/45%RM:620/66%", ["Carpemortem"] = "EM:684/83%", ["Happyheals"] = "EB:699/94%SM:993/99%", ["Dunskies"] = "RB:388/74%RM:208/55%", ["Crale"] = "RM:677/72%", ["Tymm"] = "UB:275/34%EM:746/78%", ["Shlenet"] = "CB:52/5%CM:34/2%", ["Yobutters"] = "RM:317/63%", ["Wildacorn"] = "EB:682/92%EM:759/83%", ["Reiterate"] = "UB:321/39%EM:803/83%", ["Swiftbrew"] = "CM:10/13%", ["Slumplord"] = "CB:75/8%CM:86/10%", ["Portsforsale"] = "CM:162/15%", ["Xpire"] = "RB:566/72%EM:702/75%", ["Shepx"] = "EB:669/87%LM:961/97%", ["Archimond"] = "UT:347/45%EB:685/87%RM:703/73%", ["Viรซry"] = "CM:63/5%", ["Occรคm"] = "UB:259/33%RM:307/62%", ["Frostiflakes"] = "CM:244/24%", ["Doodoonugget"] = "LB:737/96%EM:832/92%", ["Massivhogger"] = "UB:238/30%RM:477/52%", ["Anila"] = "UB:287/36%UM:469/49%", ["Greenfury"] = "EB:588/82%EM:637/81%", ["Hezek"] = "RT:435/60%EB:652/84%EM:695/76%", ["Erectoplasm"] = "UB:311/40%RM:665/73%", ["Sappheri"] = "RB:266/62%RM:384/62%", ["Zirk"] = "UM:417/42%", ["Chanus"] = "CM:79/10%", ["Damous"] = "RB:563/72%EM:713/75%", ["Eutena"] = "EB:738/93%LM:963/97%", ["Exploits"] = "RB:420/53%RM:687/73%", ["Abramz"] = "EB:650/82%EM:784/82%", ["Catkiller"] = "EB:674/86%EM:907/92%", ["Fiftypercent"] = "RB:426/58%EM:809/87%", ["Brunhilda"] = "UM:288/29%", ["Xanzibar"] = "RB:491/63%EM:758/79%", ["Tommyy"] = "EM:774/79%", ["Luthur"] = "EB:675/91%EM:796/86%", ["Pennyspelarc"] = "UB:315/40%RM:677/74%", ["Lysander"] = "CM:197/18%", ["Sumanaisan"] = "UB:223/40%RM:261/57%", ["Jpop"] = "UB:282/31%RM:684/73%", ["Sprinkled"] = "RM:191/52%", ["Rageandfury"] = "RM:678/72%", ["Dahkar"] = "EB:671/90%EM:708/78%", ["Lockish"] = "RB:407/55%RM:709/74%", ["Fireflower"] = "RM:537/58%", ["Abraxes"] = "CB:168/20%UM:322/32%", ["Clawedup"] = "RB:518/66%RM:557/60%", ["Xxdabs"] = "EB:616/85%EM:563/76%", ["Kerishai"] = "CB:60/6%CM:167/15%", ["Underbheits"] = "UB:257/33%UM:126/49%", ["Grrarr"] = "EB:446/78%EM:602/82%", ["Blรฎzzard"] = "CM:54/3%", ["Jgnod"] = "RB:442/56%EM:729/77%", ["Zoron"] = "UM:293/29%", ["Adilwyn"] = "CM:205/19%", ["Nathifa"] = "CM:144/13%", ["Horseypewpew"] = "CM:27/0%", ["Iluvazngirls"] = "UM:282/28%", ["Raijinmaru"] = "RM:311/50%", ["Lunchtank"] = "EB:680/90%EM:736/86%", ["Gluttony"] = "CM:116/10%", ["Yungarchie"] = "CB:102/12%CM:90/7%", ["Nyxee"] = "CM:185/17%", ["Rxheal"] = "UB:222/28%UM:441/48%", ["Smallpp"] = "EB:712/89%EM:913/93%", ["Dalvan"] = "RB:423/58%RM:515/56%", ["Xiaoyi"] = "ET:325/77%RB:373/72%RM:384/69%", ["Harrybutz"] = "RB:380/73%EM:522/77%", ["Briarlee"] = "UB:294/38%UM:270/27%", ["Noviana"] = "RB:515/68%EM:927/94%", ["Plums"] = "UB:299/39%RM:501/55%", ["Anointedone"] = "ST:880/99%SB:765/99%SM:896/99%", ["Riond"] = "RM:176/50%", ["Shimara"] = "EB:638/82%EM:837/86%", ["Artox"] = "CM:104/12%", ["Johnnymak"] = "RM:628/70%", ["Lilfreezy"] = "EB:699/90%EM:823/87%", ["Tristnal"] = "UB:240/26%UM:369/37%", ["Enhancinate"] = "CB:33/1%UM:417/45%", ["Vardath"] = "UT:264/48%EB:643/88%EM:784/89%", ["Axelstone"] = "CB:177/21%RM:545/52%", ["Morgayne"] = "RB:430/59%RM:668/74%", ["Renshai"] = "RB:509/70%UM:457/49%", ["Sriracha"] = "UM:392/42%", ["Waterfront"] = "CM:163/15%", ["Sego"] = "CM:166/16%", ["Spark"] = "RB:237/58%EM:565/77%", ["Headshred"] = "UM:134/27%", ["Reckoned"] = "CM:218/22%", ["Oblivian"] = "CB:52/5%CM:201/19%", ["Grammaw"] = "CB:136/15%UM:332/35%", ["Kaahi"] = "CB:78/7%EM:776/85%", ["Savien"] = "UB:340/45%RM:643/71%", ["Lopeppeppe"] = "CM:240/24%", ["Kรฆn"] = "UM:289/33%", ["Tookey"] = "CM:208/21%", ["Ashlang"] = "CM:145/13%", ["Konlee"] = "EM:568/75%", ["Mezar"] = "CB:32/2%RM:507/53%", ["Metali"] = "UM:383/45%", ["Trabercy"] = "UM:106/41%", ["Mesowthorny"] = "UM:448/49%", ["Ultianis"] = "CM:31/1%", ["Blackfeet"] = "CM:226/21%", ["Blitzs"] = "CB:127/15%UM:278/28%", ["Sinoat"] = "UM:456/49%", ["Eloden"] = "CM:168/17%", ["Aeowulf"] = "CM:43/6%", ["Nรญckรฉl"] = "CB:147/18%EM:715/78%", ["Patrickswayz"] = "UB:267/29%RM:550/59%", ["Nesquik"] = "CB:43/3%RM:585/65%", ["Chaosdragon"] = "CM:229/23%", ["Leika"] = "CM:38/2%", ["Liljacked"] = "CB:139/15%UM:330/42%", ["Liljugz"] = "CM:66/6%", ["Krevyk"] = "CB:136/16%EM:749/79%", ["Conniptรญon"] = "CB:43/5%RM:566/60%", ["Fluffymuggin"] = "RB:96/59%RM:417/70%", ["Nottheface"] = "RB:507/74%EM:677/83%", ["Kvan"] = "LB:706/95%EM:797/92%", ["Depends"] = "RT:380/52%EB:658/83%EM:899/92%", ["Spiralout"] = "CM:110/9%", ["Grombie"] = "RB:383/52%EM:730/79%", ["Serpantis"] = "CM:215/22%", ["Prettycrazy"] = "LB:761/95%EM:864/89%", ["Thugy"] = "UB:259/28%RM:650/69%", ["Killerwatts"] = "UB:94/48%EM:579/78%", ["Teroan"] = "EB:634/87%EM:850/92%", ["Teishin"] = "RB:552/70%EM:850/88%", ["Therm"] = "CB:56/6%RM:510/52%", ["Nudik"] = "UM:428/46%", ["Ozzai"] = "UB:312/41%RM:564/62%", ["Pesmergathor"] = "EB:702/94%LM:921/96%", ["Territory"] = "RB:547/73%RM:653/72%", ["Thellbrem"] = "EB:596/83%LM:919/95%", ["Zayak"] = "EB:654/84%EM:815/84%", ["Zenyth"] = "EB:599/76%EM:907/92%", ["Ceep"] = "RB:526/73%RM:551/60%", ["Featherdustr"] = "RB:492/65%RM:535/59%", ["Bowe"] = "EB:623/79%EM:912/93%", ["Tuddle"] = "EB:590/85%EM:879/94%", ["Duks"] = "CB:77/9%EM:694/84%", ["Dunya"] = "UM:454/48%", ["Bashtian"] = "RB:400/54%RM:635/70%", ["Elliearroway"] = "UM:410/41%", ["Elyana"] = "RB:380/51%RM:523/57%", ["Monoradrantd"] = "UM:289/28%", ["Provoked"] = "RB:495/63%RM:565/60%", ["Paisan"] = "EB:532/80%EM:866/94%", ["Babagahnouj"] = "CB:67/5%CM:31/1%", ["รawn"] = "UB:403/49%UM:447/46%", ["Brodyn"] = "RB:439/67%EM:693/84%", ["Aalexa"] = "RB:379/66%EM:591/77%", ["Teriz"] = "CB:200/24%UM:262/25%", ["Goony"] = "EB:495/80%EM:803/93%", ["Karloskar"] = "UM:401/41%", ["Neocopernus"] = "RB:394/68%EM:673/82%", ["Luxspear"] = "EB:743/93%EM:911/93%", ["Hodgman"] = "RM:512/56%", ["Xglor"] = "CB:151/19%UM:341/34%", ["Givrillian"] = "RB:456/69%RM:525/73%", ["Savannah"] = "RT:457/60%EB:588/77%RM:656/68%", ["Damacia"] = "EB:572/75%EM:788/82%", ["Trew"] = "UB:383/48%EM:719/76%", ["Sanajaez"] = "RB:520/68%RM:685/71%", ["Dominirae"] = "RB:478/66%EM:625/86%", ["Cataplexy"] = "CB:74/6%UM:327/34%", ["Castaras"] = "ET:667/87%EB:715/90%EM:913/93%", ["Aprilliana"] = "CB:42/3%CM:84/13%", ["Excluida"] = "RM:309/58%", ["Peanertz"] = "CM:93/8%", ["Devouer"] = "UB:335/44%EM:735/80%", ["Jaggs"] = "CB:39/3%CM:23/9%", ["Rindalria"] = "CM:26/0%", ["Shaytan"] = "CM:240/24%", ["Mirshana"] = "UM:341/35%", ["Blinkyou"] = "CM:124/11%", ["Vivix"] = "RB:517/66%EM:789/83%", ["Silverglade"] = "EB:589/75%EM:730/77%", ["Ariana"] = "EB:631/80%EM:856/88%", ["Finagain"] = "CM:61/4%", ["Dyolf"] = "UB:289/49%EM:592/78%", ["Krizpy"] = "RB:453/62%RM:616/68%", ["Mojak"] = "UM:327/33%", ["Ferg"] = "RB:559/71%RM:672/72%", ["Mattholemu"] = "UM:447/46%", ["Hondo"] = "CM:97/8%", ["Rektom"] = "RM:473/52%", ["Awryn"] = "UB:60/45%RM:326/58%", ["Petravich"] = "UM:320/33%", ["Senor"] = "UM:324/32%", ["Molanar"] = "CM:159/14%", ["Janisis"] = "RB:580/74%EM:779/81%", ["Sharpdog"] = "RM:479/52%", ["Dicie"] = "CB:35/3%UM:373/39%", ["Sly"] = "UM:372/44%", ["Piiro"] = "RB:472/62%RM:488/51%", ["Groverton"] = "EB:456/78%EM:639/83%", ["Odisian"] = "RB:291/64%UM:468/49%", ["Daveo"] = "UM:252/31%", ["Amerow"] = "CB:39/4%RM:660/70%", ["Baddle"] = "EB:546/78%EM:632/80%", ["Jushiro"] = "EB:597/77%EM:759/79%", ["Laerek"] = "UM:432/47%", ["Mร rs"] = "UB:88/49%RM:428/65%", ["Etone"] = "EB:564/78%EM:684/75%", ["Sloke"] = "UB:385/46%UM:426/44%", ["Insure"] = "CB:112/11%UM:357/37%", ["Higgles"] = "EB:536/77%RM:458/67%", ["Breadz"] = "UB:310/41%EM:792/84%", ["Felnar"] = "EB:600/79%CM:200/19%", ["Adivh"] = "RB:564/72%EM:798/90%", ["Wharf"] = "CB:76/14%RM:363/58%", ["Phacepalm"] = "CM:54/7%", ["Dreadnoรปght"] = "UB:338/39%UM:346/35%", ["Reela"] = "CM:241/24%", ["Mildcat"] = "RT:229/71%RB:345/66%EM:650/83%", ["Erandus"] = "RB:541/69%RM:663/71%", ["Snowleopard"] = "EB:696/88%EM:860/88%", ["Salesguy"] = "RB:393/74%EM:543/77%", ["Protokol"] = "CM:94/19%", ["Temprian"] = "RB:515/66%EM:714/75%", ["Dakkรชn"] = "EB:640/83%EM:858/88%", ["Mergun"] = "EB:728/92%LM:970/98%", ["Moonbutt"] = "UB:261/32%RM:570/61%", ["Orck"] = "RB:483/64%RM:612/67%", ["Anastasa"] = "CM:53/3%", ["Drakonardps"] = "CB:41/4%RM:535/52%", ["Thunderburke"] = "CM:40/3%", ["Derpedo"] = "CM:117/10%", ["Krark"] = "RM:260/54%", ["Wendingo"] = "CM:73/7%", ["Gelbins"] = "CM:117/24%", ["Slae"] = "UM:456/48%", ["Tebran"] = "UM:352/37%", ["Wtfmegumin"] = "CM:217/21%", ["Tricks"] = "RB:542/69%EM:880/91%", ["Clarks"] = "UM:288/28%", ["Crimmy"] = "CB:85/8%RM:582/64%", ["Bambina"] = "CM:121/11%", ["Shurelia"] = "EB:621/79%EM:880/90%", ["Falarae"] = "RB:416/57%EM:687/76%", ["Mousseu"] = "CM:38/2%", ["Erinys"] = "CB:148/18%RM:528/54%", ["Dartanienna"] = "UM:308/32%", ["Hextall"] = "CB:41/2%UM:391/42%", ["Nazz"] = "RB:516/72%EM:740/81%", ["Makanis"] = "UB:344/45%RM:521/57%", ["Skarrz"] = "UB:339/44%RM:549/60%", ["Galinal"] = "RB:527/70%EM:689/75%", ["Dancefreak"] = "RB:493/62%EM:717/76%", ["Madreaus"] = "EB:614/85%EM:820/91%", ["Shawdy"] = "EB:677/92%EM:871/94%", ["Jalinda"] = "EB:691/93%EM:839/90%", ["Bigocrities"] = "EB:624/81%EM:770/80%", ["Lechero"] = "RB:435/54%EM:706/75%", ["Pawmccartney"] = "UB:186/39%RM:485/72%", ["Tychus"] = "CB:28/1%EM:757/80%", ["Preama"] = "CM:67/5%", ["Davegar"] = "RM:466/51%", ["Armourconjur"] = "CM:20/3%", ["Lisuanja"] = "EB:726/94%EM:849/92%", ["Ogdecoy"] = "RB:525/69%RM:634/66%", ["Gumpper"] = "CM:35/22%", ["Murkarr"] = "RB:465/64%EM:806/87%", ["Letalora"] = "UT:301/40%RB:501/72%EM:651/75%", ["Melissandrei"] = "UM:320/33%", ["Eogren"] = "UB:338/39%RM:696/64%", ["Clergyman"] = "EB:614/85%EM:749/82%", ["Priestydude"] = "UB:297/39%RM:629/69%", ["Samilya"] = "CM:48/4%", ["Fatecaster"] = "CM:61/5%", ["Cathedara"] = "CM:137/13%", ["Daiso"] = "CB:141/15%RM:624/68%", ["Crusad"] = "RM:648/71%", ["Taurenmale"] = "EB:614/78%EM:850/88%", ["Dibitydibdab"] = "UM:301/29%", ["Uggo"] = "CM:116/10%", ["Furrball"] = "EM:525/81%", ["Schnot"] = "EB:661/86%EM:778/81%", ["Willigger"] = "CB:55/6%RM:563/60%", ["Brutalbash"] = "CB:92/20%RM:466/68%", ["Bobadotz"] = "RB:448/58%RM:621/64%", ["Phrostie"] = "RM:523/57%", ["Varidion"] = "CB:55/6%UM:346/35%", ["Razelheim"] = "CM:159/15%", ["Clarktrain"] = "RM:485/53%", ["Valaquenta"] = "CM:239/23%", ["Embola"] = "EM:691/75%", ["Dokkasan"] = "RB:340/70%EM:596/76%", ["Eleghost"] = "UB:306/38%RM:680/72%", ["Truccz"] = "CB:29/1%UM:442/48%", ["Leerooyjenk"] = "CM:101/12%", ["Tekke"] = "CM:104/8%", ["Nullanna"] = "CM:119/16%", ["Huzzahh"] = "CM:203/20%", ["Oldboldhead"] = "UB:353/47%UM:432/47%", ["Shakalaca"] = "RM:623/69%", ["Belory"] = "RB:363/58%RM:591/63%", ["Rejuvenate"] = "UB:268/34%UM:277/28%", ["Kirak"] = "UM:419/42%", ["Kymairian"] = "RB:544/71%EM:736/77%", ["Kenobiwan"] = "RB:184/57%RM:512/71%", ["Tinymajungas"] = "CM:77/6%", ["Liz"] = "CB:50/5%CM:128/12%", ["Arcsoul"] = "CB:178/22%UM:400/40%", ["Aryรข"] = "CM:88/8%", ["Irongolem"] = "CM:28/1%", ["Dune"] = "UB:241/30%RM:489/50%", ["Cobrae"] = "CM:201/19%", ["Snurgle"] = "UB:303/38%UM:446/45%", ["Japal"] = "CB:108/10%CM:119/10%", ["Onovra"] = "UB:232/29%CM:233/23%", ["Zabuz"] = "RB:410/56%RM:614/67%", ["Goggels"] = "UM:384/44%", ["Swinpin"] = "UB:129/26%RM:376/60%", ["Shuniform"] = "CB:59/6%CM:241/24%", ["Katyrah"] = "UB:368/49%UM:340/36%", ["Swaelee"] = "CM:106/10%", ["Bubbleoseveรฑ"] = "RT:330/74%RB:255/66%RM:485/69%", ["Lockglorace"] = "CB:43/10%CM:40/16%", ["Layriela"] = "CB:69/13%EM:556/75%", ["Soiblade"] = "CB:79/9%RM:581/62%", ["Trypwyre"] = "CB:27/0%RM:591/63%", ["Arameya"] = "CM:59/3%", ["Krypton"] = "RM:318/54%", ["Omik"] = "CB:90/9%EM:753/82%", ["Oathforged"] = "RM:513/56%", ["Rawberry"] = "CM:156/17%", ["Alcohealic"] = "RM:467/51%", ["Apricot"] = "UM:456/49%", ["Pokerndarear"] = "RM:478/51%", ["Pixia"] = "CM:227/23%", ["Tosan"] = "RM:477/51%", ["Doomchoux"] = "UM:447/49%", ["Turdley"] = "CM:26/0%", ["Naturallite"] = "UM:447/48%", ["Spin"] = "CB:199/21%UM:439/45%", ["Mcdavid"] = "CM:183/22%", ["Tropics"] = "UM:323/32%", ["Noplock"] = "CM:59/5%", ["Yungbackpain"] = "UM:158/31%", ["Whรซrรซsdabรซรซf"] = "RB:470/59%EM:872/90%", ["Ellohim"] = "UB:347/45%EM:686/75%", ["Naeen"] = "EB:555/77%EM:723/79%", ["Sonchi"] = "RM:596/64%", ["Dwightshoote"] = "UM:314/31%", ["Skipperr"] = "CB:91/10%UM:339/35%", ["Celesah"] = "UM:341/40%", ["Mylomilk"] = "EB:707/91%EM:862/90%", ["Ragnarssรถn"] = "UB:213/27%RM:596/66%", ["Qarinna"] = "CM:165/16%", ["Crimy"] = "CM:143/13%", ["Sheerforce"] = "UM:421/43%", ["Imperative"] = "EB:675/91%EM:769/84%", ["Dalven"] = "CM:170/17%", ["Freezus"] = "EB:594/78%EM:896/90%", ["Tippen"] = "EB:732/92%EM:868/89%", ["Sodacup"] = "CB:53/5%RM:640/70%", ["Yify"] = "CB:50/5%UM:287/29%", ["Whotanks"] = "CM:211/21%", ["Couper"] = "EB:732/92%LM:927/95%", ["Salomรฃo"] = "CM:31/2%", ["Qooq"] = "EB:518/75%EM:626/80%", ["Pรชbbles"] = "CM:36/2%", ["Valntine"] = "UB:301/38%RM:627/67%", ["Eirie"] = "RB:488/62%RM:489/51%", ["Madenstuff"] = "RT:188/70%RB:421/65%EM:666/82%", ["Buttfudge"] = "UB:62/38%", ["Babbare"] = "RB:145/51%RM:355/66%", ["Ripple"] = "UB:255/32%", ["Rรผby"] = "RB:438/60%EM:859/90%", ["Lesgrossman"] = "RB:383/52%RM:472/51%", ["Ayre"] = "RM:426/50%", ["Vinno"] = "CB:104/11%CM:91/7%", ["Teapo"] = "RB:500/64%RM:554/59%", ["Curbstomper"] = "CM:27/0%", ["Nyborg"] = "CT:50/16%UB:291/36%RM:252/59%", ["Nakรฎta"] = "EB:593/78%EM:847/89%", ["Lightlilly"] = "UB:329/43%UM:349/37%", ["Ozstrikerr"] = "UB:347/43%RM:651/69%", ["Jaรฐe"] = "UB:72/35%RM:297/62%", ["Twentysome"] = "CB:133/16%UM:394/42%", ["Nastyaunt"] = "UB:309/40%RM:646/71%", ["Siegbjorn"] = "ET:549/91%EB:628/91%EM:836/93%", ["Lunaroo"] = "RB:150/58%UM:351/37%", ["Senica"] = "EM:691/76%", ["Aetherys"] = "EB:687/92%LM:922/95%", ["Doranos"] = "RB:526/70%EM:740/80%", ["Nhev"] = "RM:680/74%", ["Castelia"] = "UB:294/37%UM:432/44%", ["Holykobra"] = "EB:639/87%EM:879/92%", ["Mythx"] = "EB:619/78%EM:779/82%", ["Jizim"] = "UM:307/32%", ["Pudwhacker"] = "RM:580/64%", ["Shocks"] = "LB:762/96%LM:989/98%", ["Cyprine"] = "EB:554/77%EM:802/87%", ["Elorei"] = "EM:554/77%", ["Applejuice"] = "UM:299/31%", ["Laileria"] = "UM:456/49%", ["Piker"] = "RB:475/62%EM:787/82%", ["Holymilk"] = "UB:361/48%RM:584/64%", ["Chronosduex"] = "EB:572/79%RM:630/69%", ["Bearimy"] = "UM:292/30%", ["Shortbutthic"] = "EB:675/86%EM:840/87%", ["Jagwakazam"] = "UM:360/43%", ["Clarebug"] = "RM:199/54%", ["Petta"] = "CB:108/13%UM:438/46%", ["Wolfsbaine"] = "RB:527/69%RM:682/71%", ["Mortariรถn"] = "EB:625/86%LM:918/95%", ["Limpbrisket"] = "EB:588/81%EM:852/90%", ["Arabicgamer"] = "RB:486/62%EM:798/83%", ["Footfist"] = "RB:423/55%RM:684/73%", ["Yuul"] = "RB:285/57%RM:376/60%", ["Akesomyth"] = "RB:422/58%RM:480/52%", ["Cowbow"] = "RB:567/74%RM:630/67%", ["Trrigger"] = "EB:651/84%EM:899/92%", ["Laoness"] = "EB:708/89%LM:965/97%", ["Sydrella"] = "UM:230/43%", ["Shadowsfury"] = "CM:185/18%", ["Gambatte"] = "EB:528/76%EM:731/86%", ["Ardennath"] = "EB:682/86%EM:795/83%", ["Warzy"] = "RB:505/70%RM:670/73%", ["Caoga"] = "UB:75/40%RM:232/54%", ["Carthu"] = "RB:549/70%EM:738/78%", ["Raรฎthe"] = "RB:426/54%RM:659/70%", ["Hugebeef"] = "RB:501/74%EM:752/90%", ["Kamiczรคr"] = "EB:667/90%LM:926/97%", ["Mcconaughey"] = "RB:514/68%EM:741/80%", ["Civilmass"] = "EB:564/87%LM:918/96%", ["Drdot"] = "UM:476/49%", ["Asadda"] = "RB:555/71%EM:769/80%", ["Noahh"] = "UM:254/25%", ["Critromney"] = "UB:351/44%EM:760/79%", ["Galari"] = "UB:255/27%UM:427/44%", ["Vartheric"] = "UB:329/41%UM:373/38%", ["Phreeze"] = "CM:239/24%", ["Yuikitsune"] = "UM:268/27%", ["Tayl"] = "EM:560/75%", ["Dracoheal"] = "UM:38/38%", ["Indubious"] = "RB:466/64%EM:701/77%", ["Lemoron"] = "CM:159/16%", ["Buckshรณt"] = "UM:472/49%", ["Ilikebigbutt"] = "UM:474/48%", ["Vandarius"] = "UM:294/30%", ["Lonziltonge"] = "CM:85/7%", ["Zorris"] = "CM:149/15%", ["Acre"] = "EB:681/87%EM:894/91%", ["Ellenoire"] = "CM:90/7%", ["Jaann"] = "UB:289/40%RM:570/63%", ["Rosar"] = "EB:680/93%LM:946/97%", ["Elthador"] = "UM:335/35%", ["Sovran"] = "UB:220/27%UM:420/45%", ["Greyson"] = "RB:471/65%RM:635/70%", ["Kanokan"] = "CB:142/17%RM:634/68%", ["Jacrispi"] = "CM:204/20%", ["Mรผg"] = "CM:26/0%", ["Deeduhduhdah"] = "UM:309/32%", ["Roguefoot"] = "EB:703/88%EM:712/75%", ["Crisostomo"] = "EB:710/90%EM:817/85%", ["Shingojira"] = "LB:770/96%LM:946/96%", ["Hardware"] = "EB:731/94%EM:709/88%", ["Stichay"] = "EB:577/80%LM:910/95%", ["Angilias"] = "RB:390/53%RM:630/70%", ["Kayse"] = "EB:712/89%EM:933/94%", ["Bouncehouse"] = "LB:752/96%EM:871/93%", ["Bondo"] = "UM:448/46%", ["Lumziel"] = "EB:676/92%LM:926/96%", ["Maldwyn"] = "EB:575/75%EM:742/77%", ["Titath"] = "RB:462/58%EM:785/75%", ["Kuon"] = "LM:934/97%", ["Noonian"] = "UB:400/48%RM:675/72%", ["Healytrees"] = "UM:229/31%", ["Hwan"] = "RB:403/51%RM:615/58%", ["Galilei"] = "EB:570/79%EM:776/82%", ["Tictoc"] = "CB:119/14%UM:422/44%", ["Footballmike"] = "CM:174/16%", ["Therope"] = "EB:669/84%EM:834/86%", ["Bilzerian"] = "CB:26/0%CM:85/7%", ["Clearwaters"] = "EB:638/90%EM:856/94%", ["Krystalena"] = "UM:372/39%", ["Songert"] = "CB:137/17%RM:545/60%", ["Icee"] = "EB:739/94%LM:982/98%", ["Tankhot"] = "EB:668/90%LM:919/96%", ["Eliam"] = "UM:294/30%", ["Guch"] = "UB:249/27%RM:667/71%", ["Novalynx"] = "EM:787/82%", ["Bigtruss"] = "UM:312/32%", ["Petedinklage"] = "CT:33/7%UB:210/48%UM:419/48%", ["Skarloey"] = "RM:570/63%", ["Slugg"] = "UB:253/32%EM:838/87%", ["Brosh"] = "CM:167/18%", ["Logaรฎn"] = "CM:144/13%", ["Maryjeiign"] = "RM:527/56%", ["Quimby"] = "CM:53/3%", ["Mutineer"] = "UM:256/28%", ["Pail"] = "CB:134/14%RM:592/63%", ["Laztokk"] = "UB:343/43%RM:532/56%", ["Azzkikin"] = "RM:498/52%", ["Zacu"] = "CM:131/13%", ["Rhoads"] = "CM:57/3%", ["Dpk"] = "CM:154/14%", ["Duckzilla"] = "UM:262/26%", ["Dono"] = "UB:360/47%RM:512/56%", ["Poached"] = "UM:349/36%", ["Rapter"] = "CB:44/24%RM:181/52%", ["Sinarus"] = "EM:492/75%", ["Moovebish"] = "EM:546/76%", ["Halkett"] = "EB:643/87%EM:838/89%", ["Hueylong"] = "CM:223/21%", ["Ginosaji"] = "RM:506/52%", ["Psychoman"] = "RB:315/60%RM:370/62%", ["Trunkmonkey"] = "CM:117/24%", ["Jaindeaux"] = "RB:361/63%RM:552/71%", ["Zomby"] = "EB:695/89%EM:841/89%", ["Chanta"] = "RB:409/56%RM:582/64%", ["Gar"] = "EB:575/76%RM:570/61%", ["Kheeva"] = "EB:608/83%EM:885/93%", ["Rennid"] = "EB:667/89%EM:611/79%", ["Olds"] = "EB:715/91%EM:810/84%", ["Weyoun"] = "LT:786/98%LB:791/98%LM:977/98%", ["Tacomayn"] = "EB:696/88%RM:697/74%", ["Namelus"] = "LT:758/97%SB:820/99%LM:963/97%", ["Simurgh"] = "EB:705/90%EM:862/89%", ["Neomatrix"] = "LB:748/95%LM:942/96%", ["Raveknave"] = "EB:608/84%LM:915/96%", ["Kinson"] = "EB:586/77%EM:690/75%", ["Sanarius"] = "EB:572/75%RM:667/71%", ["Valaen"] = "LT:862/98%SB:816/99%SM:979/99%", ["Bluealert"] = "RB:426/56%EM:732/79%", ["Doogyplum"] = "EB:681/94%LM:864/98%", ["Mageop"] = "LB:754/95%LM:964/97%", ["Cataclysm"] = "EB:615/88%LM:911/96%", ["Prosperity"] = "EB:597/83%EM:761/83%", ["Chyadwick"] = "EB:712/93%EM:849/89%", ["Ragoom"] = "EB:635/80%EM:801/84%", ["Demonreaper"] = "CB:184/23%UM:365/39%", ["Mulockt"] = "CM:56/24%", ["Trekke"] = "UM:274/28%", ["Unbelievabul"] = "UM:440/48%", ["Stabbymagee"] = "CM:102/10%", ["Jadasan"] = "LT:611/98%LB:748/95%LM:932/96%", ["Taviam"] = "EM:697/88%", ["Shiftea"] = "EB:662/89%EM:905/94%", ["Camotoe"] = "CB:96/9%UM:389/42%", ["Wรคldรธ"] = "EB:631/80%EM:805/78%", ["Allana"] = "RM:394/61%", ["Busnasty"] = "RB:437/54%EM:832/81%", ["Colorwolf"] = "EB:525/76%EM:602/78%", ["Indo"] = "UM:348/36%", ["Gwyndolyn"] = "RM:552/61%", ["Denali"] = "RM:185/52%", ["Ozlingast"] = "UM:314/32%", ["Aoez"] = "CB:38/3%EM:733/79%", ["Knlghtly"] = "UB:353/45%RM:605/64%", ["Eekoson"] = "RM:533/73%", ["Brawlick"] = "EM:610/80%", ["Thorston"] = "RB:520/66%RM:584/62%", ["Aniquilador"] = "EB:640/81%EM:829/86%", ["Bluebloods"] = "CM:183/17%", ["Ryiah"] = "UB:375/44%RM:451/66%", ["Tidyfart"] = "EB:718/91%EM:748/78%", ["Gieco"] = "CB:199/21%CM:227/23%", ["Skrunky"] = "UB:286/37%UM:288/29%", ["Lennรก"] = "CB:93/11%RM:659/72%", ["Chckntendies"] = "CM:140/13%", ["Sylph"] = "UM:435/46%", ["Burten"] = "EB:684/93%LM:922/96%", ["Gievmisl"] = "CM:30/1%", ["Rafellos"] = "CM:25/0%", ["Alhanna"] = "UM:246/25%", ["Carnagh"] = "CM:89/7%", ["Luiquidice"] = "CT:83/15%RB:326/68%EM:744/79%", ["Brocksolid"] = "EB:666/84%EM:916/94%", ["Strangehero"] = "UM:268/27%", ["Madgore"] = "CT:32/12%CB:95/23%UM:387/39%", ["Porktots"] = "RM:369/67%", ["Rolp"] = "CB:150/18%EM:829/81%", ["Harmรดny"] = "CT:97/9%UB:126/28%UM:294/30%", ["Nylea"] = "CB:192/23%EM:813/84%", ["Jerhas"] = "RB:428/58%RM:538/58%", ["Topguun"] = "UM:466/48%", ["Merรฎck"] = "RB:249/51%EM:632/84%", ["Kuruk"] = "EB:671/86%EM:927/94%", ["Airwolf"] = "RB:565/72%EM:868/89%", ["Pericardial"] = "UM:300/31%", ["Corenstein"] = "CB:26/0%UM:403/41%", ["Dรตctoroflife"] = "RB:463/64%EM:787/86%", ["Rr"] = "CB:59/6%RM:581/62%", ["Maethros"] = "RB:450/62%EM:747/82%", ["Aramorti"] = "CM:138/12%", ["Myotoxic"] = "CB:48/3%UM:333/35%", ["Allthere"] = "RB:510/65%EM:798/83%", ["Rosร "] = "RB:434/56%RM:688/71%", ["Mantega"] = "RB:410/53%RM:657/70%", ["Andrewdice"] = "RM:606/65%", ["Theomars"] = "EB:719/92%EM:915/94%", ["Rรญp"] = "UM:306/31%", ["Shortnstack"] = "CM:233/23%", ["Threesteps"] = "CM:27/1%", ["Kayute"] = "EB:570/79%EM:778/84%", ["Ticklem"] = "CM:183/18%", ["Tacothunder"] = "LB:712/95%SM:982/99%", ["Rufous"] = "EB:567/78%EM:762/82%", ["Sloppybottom"] = "EB:617/85%EM:907/94%", ["Chisvin"] = "EB:707/89%EM:912/93%", ["Sit"] = "EB:723/91%LM:953/96%", ["Bhaelen"] = "CM:52/2%", ["Prollyafk"] = "UB:250/32%RM:546/60%", ["Teriboo"] = "UB:320/36%RM:591/53%", ["Pysst"] = "RB:463/59%EM:768/80%", ["Barakim"] = "RM:551/60%", ["Othon"] = "RB:425/58%RM:627/69%", ["Krรคgรคr"] = "UB:293/32%UM:528/48%", ["Kaemy"] = "UB:349/43%RM:688/73%", ["Malveillant"] = "CB:204/24%UM:398/41%", ["Fevolard"] = "UB:350/46%RM:549/61%", ["Avacado"] = "LB:727/96%EM:894/94%", ["Raih"] = "UB:53/28%EM:601/75%", ["Alexbella"] = "RM:158/52%", ["Lokiboy"] = "RM:537/57%", ["Dogthigh"] = "CM:60/4%", ["Nibbes"] = "CB:143/15%UM:374/38%", ["Viggle"] = "CT:120/15%RB:248/56%UM:380/44%", ["Hรตpper"] = "EB:586/80%EM:844/88%", ["Dabooti"] = "UM:272/26%", ["Sรฌriella"] = "CB:34/3%RM:511/54%", ["Dakkenl"] = "CM:103/10%", ["Hansi"] = "RB:483/63%RM:697/68%", ["Pizzahunts"] = "UB:296/37%RM:580/62%", ["Ppikell"] = "RM:320/64%", ["Lornaltelt"] = "RM:165/50%", ["Mustainรฉ"] = "RB:315/52%EM:600/78%", ["Yl"] = "RB:97/50%RM:303/57%", ["Shortboi"] = "UM:263/26%", ["Tinytaunt"] = "CB:61/7%CM:121/24%", ["Pormetheus"] = "CB:48/4%UM:324/34%", ["Aldritch"] = "CM:176/17%", ["Mhewmhew"] = "RM:616/66%", ["Hunterham"] = "UM:296/29%", ["Baldsanta"] = "CB:183/22%CM:25/0%", ["Teresia"] = "UM:311/32%", ["Misspizza"] = "CB:190/24%RM:539/59%", ["Fake"] = "CM:70/9%", ["Ballyhoo"] = "RB:502/67%RM:659/72%", ["Rislyeu"] = "UB:383/46%UM:457/47%", ["Azzizer"] = "UB:226/28%UM:444/45%", ["Criandre"] = "CM:60/4%", ["Macmurder"] = "CB:133/16%UM:451/48%", ["Supirior"] = "RB:510/71%RM:567/62%", ["Tiabeanie"] = "UM:285/27%", ["Famed"] = "UB:347/43%EM:711/75%", ["Raindrops"] = "EB:691/88%LM:983/98%", ["Ekatarin"] = "UB:361/45%RM:201/52%", ["Parallels"] = "ET:148/80%EB:258/76%EM:670/87%", ["Kovy"] = "RM:538/53%", ["Cumsie"] = "EB:705/94%EM:853/91%", ["Redragon"] = "UB:313/42%RM:584/64%", ["Starliter"] = "EB:664/90%EM:807/87%", ["Kaika"] = "EB:656/84%EM:909/92%", ["Ssp"] = "CM:26/0%", ["Sunnies"] = "UB:328/42%RM:641/70%", ["Dankhell"] = "UB:338/43%RM:638/66%", ["Scanty"] = "RB:498/65%EM:760/80%", ["Toastedbunz"] = "CB:38/3%RM:626/67%", ["Briax"] = "UB:273/30%", ["Bandi"] = "UB:261/33%UM:248/25%", ["Saihitsya"] = "RT:165/70%RB:295/63%RM:413/66%", ["Doomkรฏn"] = "UM:319/32%", ["Xtalon"] = "RB:544/70%EM:839/86%", ["Annafaris"] = "CM:62/4%", ["Lerius"] = "CB:112/12%RM:606/67%", ["Monoo"] = "CM:63/5%", ["Smegmar"] = "CM:102/9%", ["Twwarrior"] = "CT:59/24%", ["Riรดt"] = "EB:687/87%EM:943/94%", ["Medlinkidds"] = "EB:660/92%EM:479/86%", ["Sneakysnakex"] = "EB:671/85%EM:733/77%", ["Enmety"] = "LT:777/98%LB:768/97%SM:992/99%", ["Elspethh"] = "CM:108/8%", ["Aug"] = "EM:830/84%", ["Starshock"] = "RM:532/58%", ["Cleaddle"] = "RM:714/74%", ["Ailrune"] = "EB:621/79%EM:820/85%", ["Ranidis"] = "EB:653/83%EM:909/92%", ["Tandy"] = "CM:215/21%", ["Nancybotwin"] = "RM:200/64%", ["Izrail"] = "CB:63/7%CM:168/15%", ["Bearr"] = "CM:216/21%", ["Crosswise"] = "CT:26/10%CM:60/4%", ["Jayhatesme"] = "UM:248/25%", ["Noggedegg"] = "CM:66/5%", ["Theopal"] = "EB:668/90%EM:845/90%", ["Helt"] = "EB:721/93%EM:647/81%", ["Shieldbro"] = "EM:559/75%", ["Mightykola"] = "CM:27/0%", ["Moodacris"] = "RM:568/63%", ["Moosiah"] = "UB:319/42%RM:613/68%", ["Orbweaver"] = "RB:238/50%EM:630/77%", ["Galarind"] = "EB:528/84%EM:528/76%", ["Ficosa"] = "CM:35/2%", ["Sullypowers"] = "LB:766/96%SM:1005/99%", ["Karoxie"] = "UB:331/42%RM:682/71%", ["Lardris"] = "RB:561/74%EM:762/80%", ["Meridรก"] = "CM:211/21%", ["Doril"] = "CB:178/23%CM:187/18%", ["Happysheeps"] = "RM:480/52%", ["Kazragor"] = "UB:238/29%EM:791/82%", ["Sneakyduck"] = "CM:63/5%", ["Treadpally"] = "CB:88/8%CM:9/12%", ["Loveguts"] = "RM:648/69%", ["Purpledrannk"] = "CB:28/1%EM:721/76%", ["Weaving"] = "EM:777/89%", ["Dazarian"] = "RM:656/70%", ["Baz"] = "EB:653/89%EM:804/89%", ["Yulverick"] = "UB:296/33%UM:419/43%", ["Fatรจ"] = "UB:206/25%UM:270/27%", ["ร„chilies"] = "CM:213/22%", ["Infernoboy"] = "CB:103/12%CM:201/20%", ["Satsukeshi"] = "EB:706/90%EM:922/93%", ["Sixinchhealz"] = "RB:472/65%EM:719/83%", ["Dragonheals"] = "EB:564/78%RM:660/72%", ["Furysmight"] = "CB:166/17%RM:495/52%", ["Aequithas"] = "RB:516/71%RM:667/71%", ["Otherself"] = "EB:541/75%EM:711/78%", ["Bloodvayne"] = "CB:127/15%UM:459/48%", ["Cruciformer"] = "RB:361/72%RM:443/72%", ["Necropotent"] = "CB:159/19%UM:366/38%", ["Reavr"] = "EB:623/79%EM:945/94%", ["Cheribink"] = "UM:261/26%", ["Eath"] = "UB:373/49%EM:694/76%", ["Bekachu"] = "EB:604/84%EM:760/81%", ["Audrinalynn"] = "UM:369/37%", ["Jacksteroo"] = "UB:353/46%RM:664/73%", ["Ksp"] = "EB:673/86%EM:882/91%", ["Metalrain"] = "CM:221/21%", ["Niteblade"] = "RM:661/70%", ["Divinelion"] = "CM:189/20%", ["Theuss"] = "EB:590/75%EM:718/76%", ["Reinson"] = "CM:130/12%", ["Pinkaide"] = "RM:636/70%", ["Myranthalus"] = "CM:102/9%", ["Sqrtleen"] = "RB:534/71%RM:573/61%", ["Phaidros"] = "RM:203/54%", ["Ketei"] = "EB:652/88%LM:884/96%", ["Jarael"] = "CB:59/6%UM:339/34%", ["Diablouie"] = "CB:120/15%CM:90/9%", ["Remuslupin"] = "UM:135/44%", ["Oldmrjohnson"] = 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["Watchรบrsix"] = "CT:131/17%UB:338/45%UM:384/43%", ["Moonfruit"] = "RB:478/66%RM:515/57%", ["Rikii"] = "UB:106/28%UM:256/29%", ["Artra"] = "RB:412/54%RM:675/74%", ["Fierywarrior"] = "RB:466/58%RM:537/57%", ["Fightmilk"] = "UM:399/42%", ["Feritas"] = "UB:353/45%EM:736/77%", ["Issabeau"] = "RB:330/62%RM:525/73%", ["Theudas"] = "EB:605/83%EM:770/83%", ["Hoserage"] = "UM:378/38%", ["Kalivey"] = "CM:212/20%", ["Tyrnal"] = "UB:285/36%EM:794/79%", ["Animalchick"] = "UM:258/25%", ["Tuv"] = "CB:43/3%RM:578/64%", ["Erradelle"] = "CM:109/9%", ["Malikye"] = "RB:485/67%RM:557/61%", ["Bygones"] = "CB:47/4%RM:551/61%", ["Fiveha"] = "EB:626/81%EM:826/82%", ["Pi"] = "UM:308/36%", ["Elegida"] = "CM:245/24%", ["Link"] = "EB:638/82%EM:845/87%", ["Twidget"] = "EB:593/77%EM:803/83%", ["Primalrage"] = "CB:165/17%UM:306/30%", ["Quinnus"] = "CB:118/12%UM:367/39%", ["Acqualina"] = "RB:524/67%EM:763/80%", ["Lotza"] = "EB:602/79%EM:812/84%", ["Girthinquake"] = "CB:144/17%UM:348/37%", ["Holyslam"] = "CM:32/1%", ["Unitank"] = "UB:392/47%RM:668/71%", ["Brobarius"] = "RM:539/74%", ["Sarthein"] = "RB:361/69%EM:653/81%", ["Omletikus"] = "CM:15/18%", ["Baibars"] = "RB:365/69%RM:439/66%", ["Senjax"] = "UB:347/45%RM:541/59%", ["Dookoo"] = "RM:481/69%", ["Orel"] = "UB:181/46%EM:695/76%", ["Phatboy"] = "UB:343/44%EM:743/80%", ["Namesarehard"] = "RB:452/56%", ["Ronmexico"] = "CM:150/15%", ["Vett"] = "RB:427/56%EM:818/87%", ["Alonior"] = "CM:186/24%", ["Azuaki"] = "CM:26/0%", ["Rhazta"] = "RB:395/68%RM:479/70%", ["Darklock"] = "CB:116/14%", ["Frmrlyknwnas"] = "EB:611/78%RM:684/73%", ["Jydnor"] = "RB:469/64%EM:740/78%", ["Marcilene"] = "UM:201/38%", ["Pryda"] = "UB:252/31%RM:628/65%", ["Heliophobic"] = "CB:60/4%CM:215/20%", ["Gunbo"] = "CM:37/13%", ["Healingbeard"] = "CB:161/19%CM:180/16%", ["Hyishi"] = "CM:44/2%", ["Tertious"] = "EM:794/83%", ["Dankdmn"] = "UM:356/36%", ["Kyoto"] = "LB:781/98%EM:817/87%", ["Enderz"] = "EB:595/83%EM:721/79%", ["Loew"] = "RB:555/73%EM:915/92%", ["Galladriel"] = "LB:742/96%LM:954/97%", ["Fearandloath"] = "RB:405/52%RM:566/58%", ["Heracy"] = "CM:25/0%", ["Orgyo"] = "CM:138/13%", ["Elsablue"] = "CT:65/24%EB:672/87%EM:844/89%", ["Anahlina"] = "CB:132/16%CM:205/20%", ["Gnotagmage"] = "UB:213/26%CM:240/24%", ["Simkin"] = "EB:629/82%LM:953/97%", ["Akadia"] = "CM:156/14%", ["Recked"] = "CB:79/9%EM:690/75%", ["Spydermonkey"] = "RM:174/51%", ["Zyyxx"] = "RB:477/60%RM:628/67%", ["Holykase"] = "RB:499/69%RM:667/73%", ["Amaranta"] = "UT:323/45%EB:732/92%LM:961/97%", ["Illiyanne"] = "CT:34/6%UB:362/47%EM:805/86%", ["Wretdream"] = "EB:551/76%RM:608/67%", ["Lotro"] = "RB:515/67%EM:827/82%", ["Bloodraveรฑ"] = "EB:699/89%LM:955/96%", ["Cydius"] = "EB:618/85%EM:849/90%", ["Humpรฉrdoo"] = "EB:636/82%EM:868/89%", ["Emke"] = "RB:474/63%EM:825/87%", ["Laptop"] = "EB:633/87%EM:854/90%", ["ร„resiswar"] = "UB:137/28%EM:676/83%", ["Porters"] = "UB:368/48%EM:742/76%", ["Shauadia"] = "CM:104/9%", ["Linkeree"] = "EB:503/81%EM:779/92%", ["Pneumรฅ"] = "EB:618/81%EM:814/86%", ["Donutt"] = "RB:463/64%EM:769/84%", ["Centrix"] = "EB:680/87%LM:969/97%", ["Shyshy"] = "EM:715/78%", ["Bacteroides"] = "CM:195/18%", ["Makettle"] = "UM:273/28%", ["Thunderchad"] = "RB:448/61%RM:641/70%", ["Elxadal"] = "EB:607/80%EM:833/88%", ["Caknuckles"] = "CM:81/7%", ["Trevon"] = "UM:247/25%", ["Mรขlรฌce"] = "RB:458/63%UM:344/36%", ["Rubymage"] = "CB:71/8%EM:732/79%", ["Southpa"] = "CB:85/8%RM:527/58%", ["Laynjack"] = "CM:227/21%", ["Xanee"] = "EB:687/89%LM:940/96%", ["Ziath"] = "RT:245/72%EB:542/75%EM:748/79%", ["Rohirrim"] = "UB:383/46%UM:355/36%", ["Whytness"] = "CM:126/10%", ["Lilinth"] = "UB:266/33%RM:548/58%", ["Violetspark"] = "RM:476/73%", ["Ralbalsak"] = "RM:496/51%", ["Mourdots"] = "UM:452/46%", ["Gnotarouge"] = "CM:78/7%", ["Melankoma"] = "CM:228/23%", ["Rhino"] = "LT:530/97%LB:638/95%EM:831/88%", ["Euchre"] = "CM:229/23%", ["Blessingbot"] = "RM:526/57%", ["Maamcake"] = "EB:537/93%EM:865/91%", ["Magezilla"] = "CM:233/23%", ["Kalmagetwo"] = "RM:284/69%", ["Erridor"] = "CM:152/14%", ["Tigx"] = "CM:155/16%", ["Jelinka"] = "UB:174/48%RM:263/56%", ["Chakakhan"] = "UM:338/35%", ["Roshan"] = "EB:653/82%EM:820/85%", ["Tearsah"] = "CB:166/20%UM:378/40%", ["Oribis"] = "EB:703/88%EM:816/84%", ["Leily"] = "LB:742/97%SM:991/99%", ["Dealer"] = "RM:549/60%", ["Adete"] = "CB:114/12%RM:470/51%", ["Daiwa"] = "CM:67/5%", ["Trele"] = "CM:156/14%", ["Bodhi"] = "EB:580/81%RM:457/50%", ["Aheartoflion"] = "UB:254/32%UM:424/46%", ["Bustabust"] = "RM:496/54%", ["Grayparse"] = "RB:462/59%RM:702/74%", ["Darthace"] = "UM:282/29%", ["Alisaryn"] = "EB:613/80%LM:939/95%", ["Qiral"] = "RB:404/63%RM:531/73%", ["Leonflowen"] = "RB:473/65%EM:706/78%", ["Inthascope"] = "RB:407/53%RM:675/72%", ["Metztli"] = "RB:555/71%EM:816/84%", ["Myeloma"] = "UB:282/35%UM:343/35%", ["Karou"] = "CB:114/11%RM:462/55%", ["Taris"] = "UB:376/48%UM:469/49%", ["Frootypebles"] = "CB:180/22%CM:231/23%", ["Lymric"] = "CB:36/3%CM:105/9%", ["Dipi"] = "UM:120/49%", ["Holyfatherr"] = "EB:550/76%EM:768/84%", ["Stackshot"] = "RM:582/62%", ["Keiki"] = "UM:379/38%", ["Iceehott"] = "RB:462/61%RM:638/68%", ["Tonsus"] = "EB:624/79%EM:831/81%", ["Thiccthot"] = "EB:669/86%EM:878/88%", ["Dictorsnach"] = "UB:300/39%RM:672/74%", ["Ikashti"] = "UM:263/26%", ["Superboom"] = "UM:257/26%", ["Dimac"] = "RB:156/50%RM:498/70%", ["Evilfreak"] = "UM:388/39%", ["Dylucke"] = "CT:2/8%RB:173/53%RM:293/51%", ["Bulgarshadow"] = "UM:419/44%", ["Fateswarnin"] = "UM:283/29%", ["Anlyn"] = "UM:286/29%", ["Swiftmends"] = "RB:381/69%CM:79/7%", ["Numd"] = "UB:263/28%UM:352/35%", ["Xerife"] = "EB:574/75%EM:759/80%", ["Lothandril"] = "UM:115/44%", ["Hilti"] = "UM:386/40%", ["Lazakthetank"] = "UB:300/33%UM:405/41%", ["Zariya"] = "EB:547/76%LM:932/96%", ["Khay"] = "RB:354/57%RM:516/72%", ["Vitruvius"] = "UB:237/30%RM:466/51%", ["Neolash"] = "UB:328/43%EM:691/76%", ["Stildrid"] = "CB:110/12%EM:720/76%", ["Andycoop"] = "CM:221/21%", ["Lawtime"] = "UB:299/39%UM:129/43%", ["Kaweeb"] = "UB:403/49%", ["Amoresh"] = "EM:746/87%", ["Deathbysap"] = "CM:190/19%", ["Vladenheimer"] = "UB:333/44%UM:284/29%", ["Dharel"] = "UB:112/46%EM:533/77%", ["Sneakygekka"] = "CB:110/13%CM:57/4%", ["Solopriest"] = "UB:208/25%UM:299/39%", ["Xaven"] = "UM:311/32%", ["Servisbroker"] = "CB:82/8%EM:633/84%", ["Reclaim"] = "RB:390/50%RM:537/57%", ["Yattรก"] = "RB:489/67%RM:543/60%", ["Waggzy"] = "EB:475/79%EM:759/87%", ["Deeklan"] = "EB:648/83%EM:742/78%", ["Cn"] = "CM:206/20%", ["Juristluvbug"] = "UB:108/43%RM:488/70%", ["Gidua"] = "UB:283/31%UM:364/37%", ["Gaske"] = "RB:563/73%RM:668/65%", ["Defiled"] = "CM:27/0%", ["Htwohoe"] = "CM:30/1%", ["Firstborn"] = "CB:142/15%UM:300/30%", ["Kinzod"] = "CM:34/2%", ["Kaylarae"] = "RM:663/73%", ["Portetson"] = "RM:613/68%", ["Norfin"] = "RM:537/57%", ["Stealthbar"] = "CM:198/20%", ["Cellorien"] = "RM:371/67%", ["Sniper"] = "UM:190/25%", ["Unknowingly"] = "CB:81/9%UM:464/48%", ["Wenan"] = "CB:114/14%RM:539/59%", ["Ytch"] = "CM:42/3%", ["Staryuu"] = "EB:650/82%EM:929/94%", ["Varaenna"] = "CM:172/16%", ["Bredre"] = "EB:696/89%EM:798/83%", ["Falbar"] = "UM:349/37%", ["Deebee"] = "EB:591/82%EM:776/82%", ["Adomous"] = "CM:35/4%", ["Londin"] = "EB:611/84%EM:731/80%", ["Dagnabbit"] = "CB:30/2%UM:474/49%", ["Devilmaycare"] = "RB:483/67%RM:642/71%", ["Chuckey"] = "CT:45/16%CB:74/15%UM:122/25%", ["Luficrem"] = "CB:143/16%CM:236/23%", ["Bassin"] = "RB:96/50%RM:310/57%", ["Kratas"] = "ET:269/77%EB:387/79%UM:391/45%", ["Scior"] = "RB:393/53%RM:569/62%", ["Gogap"] = "CM:10/15%", ["Geedorah"] = "UM:256/26%", ["Oppaw"] = "RM:240/57%", ["Jumyr"] = "CM:49/4%", ["Wycked"] = "UM:311/31%", ["Vaklu"] = "EM:844/89%", ["Gasthoff"] = "UB:318/42%EM:755/82%", ["Estyxium"] = "EB:305/86%EM:235/80%", ["Ghalkri"] = "RB:485/72%EM:644/81%", ["Archon"] = "UB:186/35%EM:654/82%", ["Westheimer"] = "UB:230/28%RM:474/50%", ["Pasay"] = "CM:136/13%", ["Udontgnoome"] = "CB:30/1%CM:109/11%", ["Ioyak"] = "CM:42/2%", ["Rameak"] = "UM:439/49%", ["Titanwrath"] = "CB:31/3%CM:223/24%", ["Thorokar"] = "CB:63/7%RM:558/54%", ["Dingles"] = "CM:162/17%", ["Brunz"] = "UM:349/37%", ["Scootern"] = "CB:29/1%CM:236/24%", ["Villain"] = "CB:42/4%UM:369/37%", ["Rivora"] = "UM:341/34%", ["Asmozre"] = "CB:83/9%UM:343/43%", ["Wraithlock"] = "UM:198/25%", ["Tidepod"] = "CM:160/15%", ["Holypriest"] = "UM:206/29%", ["Patrina"] = "EM:840/88%", ["Savant"] = "CB:52/5%UM:214/30%", ["Blaumeux"] = "RM:644/71%", ["Gravenimage"] = "EM:750/80%", ["Lundqvist"] = "CM:115/15%", ["Theodocius"] = "RM:650/69%", ["Hanloran"] = "UB:247/30%UM:455/47%", ["Amallthia"] = "EB:633/87%EM:697/77%", ["Demohunter"] = "RM:523/55%", ["Unthinkable"] = "EB:477/78%EM:866/93%", ["Veitgnome"] = "CM:81/6%", ["Onimaru"] = "RB:64/61%RM:758/71%", ["Nidalin"] = "RB:571/74%EM:799/83%", ["Krythix"] = "EB:585/75%EM:883/88%", ["Victus"] = "RB:369/58%EM:611/79%", ["Denethas"] = "RB:470/62%EM:896/90%", ["Kaele"] = "UB:357/48%RM:472/53%", ["Hraiden"] = "RB:409/54%EM:736/75%", ["Lowbar"] = "EB:642/84%EM:900/91%", ["Reovik"] = "EB:552/76%EM:750/78%", ["Fraakan"] = "UB:288/37%UM:71/37%", ["Scorcher"] = "EB:716/92%LM:979/98%", ["Kaotica"] = "RB:577/74%EM:937/94%", ["Baldr"] = "RB:436/58%EM:782/79%", ["Flowersredux"] = "RB:505/70%EM:739/80%", ["Cilan"] = "RB:535/68%EM:753/79%", ["รŸlitzkrieger"] = "UM:196/38%", ["Shadowbjorn"] = "CB:33/1%RM:471/51%", ["Poomba"] = "CM:192/19%", ["Aliasteal"] = "RB:457/63%EM:745/80%", ["Preachamage"] = "UB:295/38%UM:409/44%", ["Dilly"] = "CB:130/14%RM:181/52%", ["Tili"] = "UB:278/36%UM:416/46%", ["รŸriarrose"] = "UB:309/40%UM:350/37%", ["Symbolz"] = "RT:142/59%RB:244/60%RM:634/73%", ["Weow"] = "UB:229/27%UM:375/39%", ["Rolomage"] = "UB:355/46%UM:341/36%", ["Waharani"] = "RM:108/50%", ["Finalone"] = "RB:450/62%RM:569/63%", ["Vanduu"] = "CM:98/8%", ["Anorok"] = "RB:485/67%RM:649/71%", ["Mow"] = "UM:57/40%", ["Cresteddrake"] = "EB:558/79%EM:753/87%", ["Drbrown"] = "UB:323/42%RM:582/64%", ["Spiridio"] = "UB:350/43%EM:722/76%", ["Gregรธr"] = "CB:192/24%UM:420/42%", ["Blakk"] = "RB:192/58%RM:338/65%", ["Kryptique"] = "UB:303/38%RM:685/73%", ["Kunoichii"] = "CM:202/20%", ["Sakemaester"] = "RB:439/54%RM:614/66%", ["Kuzanagi"] = "CM:206/20%", ["Avalei"] = "RB:417/73%EM:765/87%", ["Helzbelz"] = "RB:392/53%EM:700/76%", ["Vinovera"] = "CB:110/13%CM:234/23%", ["Zhai"] = "CM:131/11%", ["Kmillz"] = "EB:723/91%LM:979/98%", ["Suddeng"] = "EB:614/78%EM:874/90%", ["Pecca"] = "RM:206/53%", ["Griddlecakez"] = "RB:410/56%EM:756/82%", ["Drgoofy"] = "UB:376/48%", ["Hulkpaladin"] = "EB:674/91%EM:875/92%", ["Illustreil"] = "UB:283/36%UM:284/29%", ["Ariastorm"] = "RB:460/69%EM:796/90%", ["Spills"] = "RB:502/74%EM:651/81%", ["Goodkind"] = "RB:487/61%EM:791/83%", ["Shethicc"] = "CB:144/17%RM:539/57%", ["Freywinn"] = "RM:516/54%", ["Elddut"] = "UM:305/31%", ["Muffintopper"] = "RM:512/54%", ["Hanรญbal"] = "RB:473/71%EM:711/85%", ["Alkiro"] = "RM:692/73%", ["Belatrex"] = "RM:329/55%", ["Boomlyn"] = "RB:186/57%UM:398/43%", ["Jaggaloon"] = "RB:525/67%RM:689/73%", ["Zashee"] = "CM:54/4%", ["Quatros"] = "RM:545/58%", ["Khaosghost"] = "RM:734/70%", ["Platechef"] = "RB:459/57%EM:723/77%", ["Qrono"] = "EB:745/94%EM:904/92%", ["Wunders"] = "CB:171/18%RM:543/58%", ["Myrann"] = "RB:568/73%EM:879/87%", ["Milk"] = "EB:600/78%EM:824/85%", ["Mokelovin"] = "CB:67/5%CM:218/21%", ["Hulky"] = "CB:31/3%CM:144/16%", ["Brettman"] = "CB:136/15%RM:564/62%", ["Chiannarei"] = "UB:249/31%RM:662/73%", ["Mcxmc"] = "RB:381/51%RM:506/55%", ["Aerich"] = "CB:80/15%EM:614/79%", ["Arria"] = "CM:157/15%", ["Grapejuice"] = "RM:578/62%", ["Vilacobra"] = "RB:518/72%EM:831/89%", ["Warrian"] = "CM:65/8%", ["Flexs"] = "RM:285/61%", ["Parabellum"] = "EB:710/90%LM:971/98%", ["Nomma"] = "EB:633/80%EM:879/90%", ["Balkino"] = "EB:636/80%LM:942/96%", ["Ogcope"] = "EB:574/81%EM:718/85%", ["Missionarรฟ"] = "CB:181/21%RM:240/54%", ["Snarky"] = "CB:113/14%CM:201/20%", ["Animo"] = "UM:138/29%", ["Jiden"] = "RB:420/73%EM:800/90%", ["Underlight"] = "UM:187/48%", ["Zynthas"] = "CM:31/2%", ["Irma"] = "EB:584/81%RM:626/69%", ["Iblock"] = "UM:276/29%", ["Feliaas"] = "CM:33/12%", ["Droodd"] = "EB:415/75%EM:619/81%", ["Morcalavin"] = "RB:477/61%EM:758/79%", ["Furyonroids"] = "EB:604/77%EM:830/86%", ["Darjmoo"] = "EB:672/90%EM:803/86%", ["Ennelix"] = "CM:125/11%", ["ร„xe"] = "EB:618/85%EM:566/80%", ["Bott"] = "RB:506/67%EM:814/86%", ["Thrillz"] = "EB:678/87%EM:922/94%", ["Slobbert"] = "EB:692/89%EM:824/87%", ["Metaphore"] = "EB:687/94%LM:954/98%", ["Devised"] = "LB:704/95%LM:871/95%", ["Azzpirate"] = "EB:741/93%LM:959/97%", ["Valtherin"] = "RB:432/71%EM:638/80%", ["Roklobster"] = "EB:636/86%EM:851/89%", ["Valrec"] = "EB:715/91%EM:909/94%", ["Irui"] = "RB:582/74%EM:730/77%", ["Cerus"] = "EB:701/92%EM:870/93%", ["Jbayz"] = "RM:511/56%", ["Brony"] = "EB:591/81%EM:842/90%", ["Phats"] = "ST:614/99%LB:735/95%EM:782/91%", ["Nobb"] = "EB:672/85%EM:750/79%", ["Pepitas"] = "EB:606/77%EM:760/80%", ["Ironblood"] = "EB:691/88%EM:862/88%", ["Dรคsh"] = "RB:449/59%RM:617/66%", ["Tavias"] = "EB:677/91%EM:764/86%", ["Goolash"] = "RB:435/55%EM:736/77%", ["Kearn"] = "EB:697/90%LM:927/95%", ["Pipkin"] = "UB:351/47%RM:657/72%", ["Nariek"] = "RB:508/70%EM:748/82%", ["Sumkindahรกte"] = "CB:174/20%UM:360/38%", ["Hasselhoof"] = "EB:656/89%RM:510/57%", ["Vawks"] = "CM:214/21%", ["Frostwaffle"] = "EM:749/81%", ["Drakmyer"] = "RM:252/58%", ["Aeknbake"] = "RM:659/70%", ["Ouid"] = "CB:168/18%RM:504/53%", ["Gnomesayen"] = "UB:267/34%EM:775/79%", ["Thehorde"] = "UB:102/49%UM:102/49%", ["Spoonlarry"] = "EB:603/88%LM:937/97%", ["Hye"] = "CM:110/11%", ["Babablink"] = "RB:458/61%RM:675/74%", ["Cheesepizza"] = "UM:408/46%", ["Aizimu"] = "CB:57/4%", ["Teknin"] = "UB:344/44%RM:645/69%", ["Minermax"] = "RB:565/72%RM:590/63%", ["Veyana"] = "CM:21/11%", ["Dreadful"] = "UM:396/40%", ["Highhealer"] = "RB:399/68%EM:830/91%", ["Kasvor"] = "RB:425/56%EM:766/78%", ["Vรฅlkyrรฏรจ"] = "EB:585/75%EM:788/82%", ["Carbear"] = "EB:615/88%EM:682/87%", ["Coldsores"] = "RM:533/59%", ["Babytrump"] = "UM:316/32%", ["Nethered"] = "RB:393/52%UM:453/49%", ["Sciz"] = "RM:594/66%", ["Gleadar"] = "CB:82/9%CM:135/13%", ["Wannabe"] = "UT:80/29%UB:221/29%CM:218/22%", ["Preachaboi"] = "EB:551/77%EM:716/77%", ["Mooseprime"] = "UB:346/44%UM:310/30%", ["Wrathstein"] = "UB:371/47%UM:448/45%", ["Storrm"] = "EB:591/78%LM:945/95%", ["Killidan"] = "CM:23/9%", ["Nemรฒ"] = "RB:139/54%RM:298/56%", ["Brang"] = "CM:253/24%", ["Aerodius"] = "UM:351/40%", ["Waerjack"] = "RM:336/65%", ["Shaquille"] = "CM:202/20%", ["Creative"] = "UB:382/45%EM:705/75%", ["Tmfield"] = "CB:62/7%UM:323/33%", ["Karloman"] = "CB:144/16%UM:339/36%", ["Roamingrage"] = "CM:243/24%", ["Failcookie"] = "UM:409/44%", ["Tirberina"] = "CM:37/2%", ["Brandr"] = "CM:82/10%", ["Hotfix"] = "CM:223/22%", ["Mirabet"] = "UM:268/27%", ["Ulthon"] = "CM:56/7%", ["Bheaded"] = "EB:663/90%EM:720/87%", ["Parky"] = "CM:210/20%", ["Sorrownight"] = "CM:94/9%", ["Novy"] = "CM:158/16%", ["Nitish"] = "CB:90/11%UM:448/45%", ["Thronos"] = "CB:190/22%RM:517/56%", ["Prior"] = "CB:155/18%UM:301/31%", ["Raylina"] = "RM:158/70%", ["Adelli"] = "CM:183/17%", ["Sneakyjonny"] = "CM:30/1%", ["Bigbone"] = "UM:429/46%", ["Tyseus"] = "CM:207/20%", ["Qsteve"] = "RM:521/57%", ["Mightybeave"] = "UB:248/44%EM:884/94%", ["Wyndle"] = "EM:762/80%", ["Story"] = "UB:267/29%RM:579/62%", ["Raedon"] = "RM:269/65%", ["Lemonjello"] = "CB:72/8%RM:490/50%", ["Cheesed"] = "EM:723/76%", ["Brezel"] = "CB:166/19%RM:670/74%", ["Kristiane"] = "CM:204/20%", ["Memes"] = "EB:652/89%EM:861/90%", ["Knew"] = "RB:582/74%RM:633/68%", ["Answering"] = "EB:684/87%LM:941/95%", ["Buckhorn"] = "UM:426/44%", ["Pragmytilts"] = "UB:405/49%RM:576/62%", ["Brayden"] = "EB:729/93%EM:900/93%", ["Rakghouls"] = "RB:296/59%EM:569/76%", ["Kacey"] = "EB:635/86%EM:850/94%", ["Nefia"] = "RM:667/69%", ["Antifascist"] = "UM:278/27%", ["Lasthawk"] = "CM:168/16%", ["Jinjin"] = "CB:49/5%UM:375/40%", ["Mellifecent"] = "CM:193/18%", ["Sicksticks"] = "RB:361/65%EM:594/77%", ["Furyflame"] = "RB:549/70%EM:814/90%", ["Obsessiรถn"] = "EB:702/89%EM:766/80%", ["Zopyros"] = "RM:171/51%", ["Docforlife"] = "UM:436/48%", ["Deadwoad"] = "CB:33/2%CM:121/11%", ["Keishana"] = "RB:499/69%RM:665/73%", ["Misslucy"] = "RM:507/58%", ["Lanae"] = "RB:414/73%EM:712/83%", ["Clikbait"] = "CB:168/21%UM:423/45%", ["Bamadin"] = "UM:323/33%", ["Draegon"] = "CM:114/10%", ["Paladizzle"] = "UM:365/39%", ["Dakotatank"] = "UM:218/41%", ["Lladd"] = "UM:115/42%", ["Gridlocked"] = "UM:328/33%", ["Cursebob"] = "UM:320/33%", ["Npr"] = "RM:225/54%", ["Lereck"] = "UM:269/48%", ["Darkedge"] = "UB:175/34%RM:368/59%", ["Sneezyy"] = "CM:26/0%", ["Desttro"] = "CM:86/7%", ["Koutei"] = "CB:71/8%UM:284/29%", ["Corby"] = "RM:293/58%", ["Devilryche"] = "UM:347/35%", ["Gnub"] = "RM:551/57%", ["Daddyzgurl"] = "CM:242/24%", ["Calois"] = "UM:435/46%", ["Onemoreshot"] = "RM:681/72%", ["Sadwarrior"] = "UM:465/48%", ["Shadowhealz"] = "UB:219/27%UM:61/43%", ["Slavelock"] = "CB:21/2%UM:92/32%", ["Mastaslave"] = "ET:659/86%EB:626/82%EM:744/80%", ["Jamagt"] = "CM:130/12%", ["Hemz"] = "EB:500/81%EM:738/88%", ["Athala"] = "CM:126/14%", ["Hextrasneaky"] = "RB:430/54%EM:805/83%", ["Zippyzappy"] = "CB:30/2%UM:259/26%", ["Mthered"] = "UT:85/30%CB:195/23%CM:238/24%", ["Vigilie"] = "EB:542/75%UM:363/38%", ["Xonate"] = "ET:320/90%EB:428/87%EM:602/78%", ["Rowester"] = "CM:32/1%", ["Aleah"] = "UT:104/32%RB:483/69%UM:337/35%", ["Dotacus"] = "CB:155/19%UM:362/36%", ["Alkuran"] = "UB:197/25%RM:564/62%", ["Isochron"] = "CM:108/9%", ["Litzibitz"] = "UM:336/42%", ["Pรคnzer"] = "CB:40/3%RM:493/55%", ["Erudite"] = "RM:517/57%", ["Elleventy"] = "UM:411/44%", ["Vertical"] = "RB:503/74%EM:568/76%", ["Kesani"] = "UM:400/43%", ["Krackyy"] = "CB:114/24%RM:348/57%", ["Maddiemage"] = "CB:46/4%", ["Favor"] = "UT:139/44%RB:453/62%RM:643/71%", ["Doomfistmain"] = "RB:550/73%EM:691/75%", ["Iblys"] = "RB:436/58%RM:472/51%", ["Ehnle"] = "EB:622/81%EM:808/84%", ["Donnied"] = "UB:93/42%RM:418/65%", ["Twotontotem"] = "CB:196/24%UM:327/34%", ["Durds"] = "CB:28/1%RM:468/50%", ["Demandread"] = "RM:462/50%", ["Hul"] = "CM:59/3%", ["Pastasalad"] = "RM:515/57%", ["Epicfaรญl"] = "CM:229/23%", ["Kazurath"] = "CM:74/9%", ["Hรขlรฌ"] = "EB:590/77%EM:839/87%", ["Rikyhuntardo"] = "UM:417/43%", ["Laru"] = "RB:383/52%RM:622/69%", ["Brogann"] = "UM:268/27%", ["Lutechi"] = "EB:538/81%EM:659/79%", ["Myri"] = "UM:343/35%", ["Canoe"] = "CM:76/6%", ["Sarla"] = "CM:113/10%", ["Ports"] = "UM:367/45%", ["Slumpshot"] = "RB:529/70%RM:641/70%", ["Ex"] = "EM:733/75%", ["Tymewarp"] = "EB:458/79%EM:589/81%", ["Lokdon"] = "UM:329/34%", ["Bayorn"] = "CB:94/9%UM:263/26%", ["Bonzaion"] = "UB:257/33%UM:332/42%", ["Appoloin"] = "CB:110/13%UM:376/38%", ["Jamag"] = "UB:266/34%UM:433/47%", ["Poshlock"] = "CB:143/18%EM:761/75%", ["Kikimora"] = "UT:255/38%RB:230/58%RM:462/50%", ["Iren"] = "CB:46/5%EM:847/85%", ["Wisp"] = "UB:231/30%RM:601/66%", ["Howdรฟ"] = "UM:402/43%", ["Nxt"] = "EM:574/76%", ["Umbru"] = "CB:90/9%UM:308/32%", ["Cyryl"] = "CM:60/5%", ["Waffuel"] = "RM:497/54%", ["Kota"] = "RB:536/74%EM:746/81%", ["Hotie"] = "RM:116/60%", ["Kensuda"] = "CB:123/13%RM:484/69%", ["Ashralyn"] = "RB:467/64%RM:625/69%", ["Gearlum"] = "CB:63/7%CM:235/23%", ["Salron"] = "CB:84/10%CM:103/10%", ["Rhani"] = "CM:74/5%", ["Nemz"] = "EB:536/82%EM:830/91%", ["Suddenshift"] = "RM:504/56%", ["Gimlio"] = "RB:407/53%RM:650/69%", ["Inquรญsitor"] = "UB:302/39%LM:954/97%", ["Naru"] = "LB:779/97%LM:937/95%", ["Doombeard"] = "RB:529/70%EM:862/88%", ["Swifts"] = "EB:561/80%EM:708/85%", ["Bombs"] = "RB:548/73%EM:813/86%", ["Spacewitch"] = "EB:408/75%EM:504/81%", ["Pelenor"] = "RB:461/58%RM:680/72%", ["Qwerky"] = "CM:61/4%", ["Shiftyswitch"] = "EB:437/77%RM:451/72%", ["Deroc"] = "RM:658/73%", ["Radio"] = "EB:573/88%EM:833/94%", ["Chilley"] = "UM:408/42%", ["Xenoe"] = "CM:229/23%", ["Dethtank"] = "UB:392/47%RM:652/70%", ["Murkmage"] = "EB:634/83%EM:747/81%", ["Sgr"] = "CB:29/1%UM:453/48%", ["Chewps"] = "RM:609/67%", ["Dorilaumen"] = "UM:37/29%", ["Zackwell"] = "CB:175/21%RM:597/64%", ["Analram"] = "CB:119/13%RM:435/65%", ["Freemedicare"] = "UB:357/48%EM:685/75%", ["Kramyr"] = "EB:603/79%EM:831/86%", ["Moonshรกdow"] = "CM:112/10%", ["Olysheet"] = "RB:208/50%RM:388/63%", ["Carodej"] = "CM:117/12%", ["Synth"] = "RM:538/59%", ["Lucelle"] = "CB:224/24%RM:502/53%", ["Beatific"] = "RB:560/71%LM:980/97%", ["Craighollis"] = "RM:358/61%", ["Gorbah"] = "UB:267/35%RM:527/58%", ["Hermos"] = "RM:490/51%", ["Zeram"] = "CB:139/15%UM:260/26%", ["Berglowe"] = "CB:20/11%CM:83/12%", ["Chumplord"] = "CM:152/15%", ["Norok"] = "EB:718/91%LM:954/96%", ["Hootidan"] = "RB:520/72%RM:669/73%", ["Vicious"] = "EB:686/91%EM:894/94%", ["Wys"] = "EB:700/93%EM:907/94%", ["Starblink"] = "CM:194/19%", ["Turky"] = "RM:509/53%", ["Ceraphane"] = "CM:30/1%", ["Epicedium"] = "RB:387/52%RM:645/71%", ["Raptor"] = "LB:762/96%LM:951/96%", ["Flystomper"] = "EB:612/84%EM:830/89%", ["Flexitron"] = "EB:701/89%EM:854/88%", ["Dela"] = "RM:425/50%", ["Thunderhorn"] = "CM:32/4%", ["Verentha"] = "RM:480/52%", ["Cervixia"] = "CM:82/7%", ["Toyshift"] = "CM:192/18%", ["Shadowone"] = "EB:717/94%LM:957/98%", ["Dankeykrang"] = "RB:566/72%EM:853/88%", ["Iceiceice"] = "RB:334/54%RM:332/55%", ["Mingswarrior"] = "EB:678/85%EM:840/87%", ["Solarwoo"] = "EB:554/77%EM:754/82%", ["Wendr"] = "CM:30/1%", ["Whitehunter"] = "CM:200/18%", ["Cerrundir"] = "UM:451/49%", ["Gnomer"] = "CB:97/11%UM:286/29%", ["Byzar"] = "EB:654/90%LM:913/95%", ["Viciouspog"] = "EB:697/92%LM:953/97%", ["Vondirtnap"] = "UT:80/31%RB:547/72%EM:717/76%", ["Nasasha"] = "RB:389/73%EM:531/76%", ["Wrathe"] = "UB:266/33%RM:627/67%", ["Kagi"] = "RB:422/55%RM:587/62%", ["Pili"] = "CB:71/8%UM:379/38%", ["Tbm"] = "UM:454/49%", ["Jiraiya"] = "CM:117/13%", ["Fumizuki"] = "CM:209/20%", ["Koron"] = "EM:815/92%", ["Derpshift"] = "EB:427/76%EM:829/94%", ["Elme"] = "UM:420/45%", ["Bloodmage"] = "RM:652/68%", ["Bloodpallys"] = "RM:620/66%", ["Primos"] = "UB:235/29%UM:429/44%", ["Eagleeyee"] = "CM:244/23%", ["Magicmann"] = "CB:162/20%CM:130/12%", ["Blizerd"] = "CB:124/15%RM:487/53%", ["Neebo"] = "UB:354/46%RM:494/54%", ["Rockntroll"] = "UM:118/42%", ["Wildese"] = "CM:195/19%", ["Xl"] = "CB:114/12%EM:672/80%", ["Kalobos"] = "CM:108/22%", ["Extreme"] = "RM:466/68%", ["Jawnbonjovi"] = "CM:101/12%", ["Snubby"] = "RB:460/60%RM:597/63%", ["Rhedran"] = "UB:272/35%RM:459/50%", ["Lilipop"] = "CB:99/10%CM:179/16%", ["Shadwick"] = "UB:112/43%RM:396/64%", ["Plaza"] = "UM:296/30%", ["Hotair"] = "CB:40/4%RM:724/70%", ["Lilhoof"] = "EM:699/77%", ["Pubes"] = "CB:135/16%UM:427/46%", ["Altheis"] = "RB:234/62%UM:270/27%", ["Bergleta"] = "CB:146/17%UM:426/45%", ["Calon"] = "UB:224/28%RM:501/55%", ["Skrogg"] = "CM:63/8%", ["Lecount"] = "CB:71/8%CM:57/6%", ["Renr"] = "RT:172/66%RB:565/72%EM:736/78%", ["Ogkb"] = "CB:167/21%UM:328/34%", ["Runelyte"] = "EB:590/82%RM:656/72%", ["Alvarson"] = "CB:28/0%UM:292/30%", ["Floonger"] = "EM:883/90%", ["Rafnn"] = "CB:116/14%UM:399/40%", ["Bayara"] = "RB:450/59%RM:698/74%", ["Omarin"] = "EM:720/76%", ["Shotgun"] = "UM:280/27%", ["Bubbleozeven"] = "RB:514/71%EM:778/84%", ["Bedbugman"] = "CB:61/6%UM:443/47%", ["Cyngal"] = "UB:250/32%RM:486/53%", ["Laluria"] = "EB:716/94%LM:979/98%", ["Patchem"] = "CB:50/3%RM:563/62%", ["Saoirselynn"] = "UM:369/46%", ["Veracosa"] = "EM:797/84%", ["Lunchheals"] = "CB:85/8%EM:686/76%", ["Keeaumoku"] = "CM:211/21%", ["Alephnull"] = "CB:35/3%UM:437/47%", ["Gachette"] = "RM:498/52%", ["Sequรซnce"] = "EB:595/78%EM:795/85%", ["Hirsch"] = "RB:439/60%UM:403/45%", ["Wildwisp"] = "UM:426/47%", ["Stillraging"] = "CM:2/1%", ["Sylfrena"] = "CM:94/8%", ["Tallonzek"] = "CM:94/8%", ["Aels"] = "UT:315/41%RB:433/58%UM:423/47%", ["Shรถrt"] = "CB:187/22%UM:20/27%", ["Evilvicky"] = "RM:685/73%", ["Starjng"] = "CB:35/3%UM:335/34%", ["Icdedpeople"] = "CM:210/20%", ["Reedrogue"] = "UB:212/25%RM:538/57%", ["Kallgore"] = "UB:380/48%RM:670/71%", ["Gizmosis"] = "UB:229/29%RM:507/56%", ["Valeeri"] = "CM:124/11%", ["Simplesimon"] = "UB:113/30%CM:193/18%", ["Bludvayne"] = "UB:271/36%EM:696/77%", ["Asasha"] = "UB:68/39%RM:352/61%", ["Anieland"] = "CM:185/17%", ["Arileena"] = "RM:505/53%", ["Warzar"] = "UM:332/33%", ["รash"] = "UB:220/27%RM:492/54%", ["Tieger"] = "CM:81/7%", ["DotรŸot"] = "EB:614/80%EM:802/83%", ["ร™wรบlock"] = "CM:34/2%", ["Ganko"] = "CM:237/24%", ["Warlan"] = "UB:320/40%RM:563/58%", ["Zermagus"] = "RB:470/62%EM:692/75%", ["Hounow"] = "CB:109/11%CM:198/18%", ["Abbigaill"] = "CM:166/16%", ["Jryy"] = "UM:292/30%", ["Vraska"] = "CM:106/10%", ["Billiardball"] = "CM:58/22%", ["Mcbeavy"] = "CB:212/22%UM:444/46%", ["Bishรดp"] = "CM:60/4%", ["Coldmaul"] = "RM:226/56%", ["Lumpz"] = "CB:182/22%RM:579/62%", ["Blรคckburn"] = "CM:28/1%", ["Dameon"] = "RB:520/66%EM:788/82%", ["Oxron"] = "EM:534/77%", ["Plagelpuss"] = "RM:447/72%", ["Moonwar"] = "RB:545/69%EM:800/84%", ["Samzi"] = "CB:27/0%CM:224/22%", ["Opizzle"] = "RM:532/56%", ["Hotstotrot"] = "RB:381/73%RM:521/69%", ["Atlasmoon"] = "UM:325/34%", ["Vaestrella"] = "RB:413/52%EM:849/87%", ["Psyris"] = "EB:635/83%EM:858/90%", ["Fearwardlol"] = "UB:272/35%RM:460/50%", ["Politclykrkt"] = "EM:764/75%", ["Qat"] = "UM:398/40%", ["Vethsera"] = "EB:585/77%EM:867/89%", ["Fortysixntwo"] = "EB:545/76%LM:912/95%", ["Klat"] = "CB:51/5%CM:163/17%", ["Lawlรฉss"] = "RB:487/63%RM:658/68%", ["Coolcoco"] = "UB:279/36%RM:533/59%", ["Scatterbrain"] = "UM:470/49%", ["Hedberg"] = "CM:232/22%", ["Grandebeef"] = "RM:417/60%", ["Gnifty"] = "RM:524/57%", ["Bigsnow"] = "CM:32/1%", ["Mystify"] = "EB:746/94%LM:966/97%", ["Mussmuss"] = "RB:506/66%RM:714/74%", ["Sneakycat"] = "RB:407/51%EM:761/80%", ["Hamslam"] = "UB:136/40%EM:656/80%", ["Reesee"] = "CM:105/9%", ["Goodmood"] = "UM:430/46%", ["Jendor"] = "CM:244/24%", ["Spicybois"] = "CM:32/2%", ["Jarluun"] = "UB:281/35%CM:240/23%", ["Bangcok"] = "EB:625/79%EM:712/75%", ["Zarenth"] = "EB:732/92%EM:824/85%", ["Vivienne"] = "RT:149/52%EB:654/84%EM:770/80%", ["Everville"] = "UT:61/25%RB:423/65%RM:357/58%", ["Hunturd"] = "CB:94/11%", ["Velmakidds"] = "RB:402/55%CM:128/11%", ["Stumpie"] = "UM:324/34%", ["Lexxion"] = "CM:129/11%", ["Xaviea"] = "EB:587/81%EM:748/80%", ["Nekkar"] = "CM:97/8%", ["Colls"] = "CM:237/23%", ["Anewa"] = "RB:440/60%RM:583/63%", ["Edorax"] = "EB:677/85%EM:945/94%", ["Gelfling"] = "EB:679/88%EM:910/92%", ["Tattis"] = "CB:61/5%", ["Antikar"] = "CB:37/3%UM:412/42%", ["Zanley"] = "UB:380/49%RM:634/66%", ["Anitapray"] = "CM:173/16%", ["Freon"] = "CB:33/2%RM:658/72%", ["Marishi"] = "RM:342/56%", ["Felignitor"] = "UM:400/40%", ["Alek"] = "UM:317/33%", ["Sapatatia"] = "CB:38/4%UM:341/35%", ["Ihealem"] = "CM:200/19%", ["Johadregis"] = "CB:119/14%UM:328/33%", ["Vandrys"] = "RB:473/60%RM:700/74%", ["Asator"] = "EM:712/75%", ["Eldagaman"] = "CM:53/2%", ["Gizmotech"] = "UB:320/41%RM:607/67%", ["Wrathris"] = "EB:669/86%EM:894/91%", ["Testarossa"] = "RB:438/58%RM:656/72%", ["Scarborough"] = "LB:726/96%LM:972/98%", ["Khalleesi"] = "RB:452/73%EM:584/77%", ["Nightgaze"] = "UM:314/35%", ["Gordocruz"] = "UM:265/26%", ["Yoomi"] = "EB:606/79%EM:851/88%", ["Bagot"] = "CM:26/0%", ["Ayanatsumei"] = "UM:171/47%", ["Madness"] = "CM:88/6%", ["Darkskull"] = "RB:505/66%EM:862/86%", ["Laskin"] = "RM:473/52%", ["Konpriest"] = "CM:53/3%", ["Wubblez"] = "RM:461/50%", ["Jeetee"] = "CB:25/0%RM:590/65%", ["Warroll"] = "RM:347/57%", ["Jrry"] = "RB:521/66%EM:823/86%", ["Mรญdeon"] = "RB:522/68%EM:832/83%", ["Korik"] = "RM:509/50%", ["Thesmoke"] = "RM:542/58%", ["Derpcicle"] = "CM:108/9%", ["Maddin"] = "RB:430/59%RM:495/54%", ["Glandulynn"] = "RM:588/65%", ["Seventhdwarf"] = "UM:375/40%", ["Kaahlin"] = "CB:77/7%RM:453/54%", ["Choko"] = "UM:320/32%", ["Candylady"] = "CM:169/17%", ["Kznb"] = "CM:37/2%", ["Deathswipe"] = "RM:231/57%", ["Daylene"] = "UM:312/30%", ["Soverรซign"] = "UB:150/30%EM:683/83%", ["Dfish"] = "CM:107/14%", ["Melsinna"] = "CB:56/5%RM:651/69%", ["Raventears"] = "CB:179/21%LM:939/96%", ["Brizarre"] = "UB:332/38%RM:676/72%", ["Peloponnese"] = "CM:28/0%", ["Azrielle"] = "CM:91/7%", ["Gov"] = "UM:284/29%", ["Arydon"] = "UM:301/31%", ["Boozy"] = "UB:239/25%RM:482/50%", ["Lockie"] = "CM:193/19%", ["Wrekker"] = "UB:253/33%RM:611/65%", ["Duluon"] = "CM:69/11%", ["Finkployd"] = "CM:56/4%", ["Ocb"] = "UB:237/25%UM:379/38%", ["Iceehealz"] = "UB:203/25%CM:144/22%", ["Drikkin"] = "RT:99/55%UB:173/49%RM:416/50%", ["Melordris"] = "EB:609/84%EM:846/92%", ["รonnybrook"] = "EB:545/75%EM:781/83%", ["Notched"] = "UM:322/33%", ["Babybottle"] = "UM:63/46%", ["Zafias"] = "EB:699/94%LM:924/96%", ["Maravada"] = "RB:256/64%RM:335/65%", ["Frostรฌtute"] = "EB:595/78%EM:845/89%", ["Shanormy"] = "EB:609/83%EM:761/82%", ["Robute"] = "CM:96/7%", ["Mamasboy"] = "CM:54/7%", ["Popsiclle"] = "CM:186/18%", ["Huugo"] = "EM:708/77%", ["Espinaca"] = "CM:173/22%", ["Darkwel"] = "RM:584/63%", ["Ecumenical"] = "UM:65/35%", ["Dogbackwards"] = "RM:545/58%", ["Sivizt"] = "CM:85/8%", ["Chrisana"] = "CM:30/1%", ["Heineka"] = "CM:32/1%", ["Isalock"] = "CM:132/13%", ["Obuster"] = "CM:111/23%", ["Mathnan"] = "CB:32/2%UM:308/30%", ["Samesso"] = "CB:57/4%RM:600/66%", ["Magekarp"] = "CM:27/0%", ["Velmar"] = "CM:201/21%", ["Ephesians"] = "CM:126/10%", ["Sinryche"] = "UM:305/34%", ["Docnasty"] = "UM:324/34%", ["Jonpopsicle"] = "UM:260/26%", ["Mรซgadรฆth"] = "UM:285/29%", ["Toodamfresh"] = "RM:457/50%", ["Zulfrik"] = "CM:27/0%", ["Relora"] = "UB:303/34%RM:636/68%", ["Wookinponub"] = "UB:271/35%RM:559/58%", ["Lyralei"] = "CM:32/2%", ["Ophellia"] = "CB:72/8%CM:91/9%", ["Mehdo"] = "RM:586/65%", ["Chernobial"] = "UB:205/25%RM:476/50%", ["Kry"] = "EB:546/76%SM:1004/99%", ["Rougรจ"] = "RB:441/56%EM:738/78%", ["Arshloc"] = "CB:180/19%RM:476/50%", ["Oldkart"] = "UB:238/30%EM:694/76%", ["Lonicera"] = "CB:28/1%", ["Reservation"] = "RB:499/66%EM:871/89%", ["Jordanheals"] = "UM:296/30%", ["Quin"] = "CB:132/14%EM:801/77%", ["Piliffo"] = "EM:687/83%", ["Kazuna"] = "RM:267/54%", ["Doominator"] = "UM:435/45%", ["Yavanna"] = "RB:519/72%RM:655/73%", ["Arryn"] = "CB:106/10%CM:25/17%", ["Kairii"] = "LT:372/96%EB:471/91%", ["Skidmarck"] = "RM:487/55%", ["Dyace"] = "RB:546/72%EM:741/78%", ["Cocobear"] = "EB:660/92%EM:803/93%", ["Antรฌque"] = "UB:221/27%CM:149/18%", ["Omazin"] = "UM:71/36%", ["Riteh"] = "UM:277/26%", ["Mcunderpants"] = "CM:116/13%", ["Giantor"] = "RB:530/70%EM:902/92%", ["Vinstalavant"] = "CB:166/19%RM:556/61%", ["Holgren"] = "CM:34/2%", ["Lennylot"] = "CB:28/1%CM:227/22%", ["Celeese"] = "RB:332/70%EM:390/76%", ["Contageon"] = "RM:143/50%", ["Rokyu"] = "EB:622/88%LM:928/96%", ["Tsunamix"] = "EB:591/82%EM:849/89%", ["Kujah"] = "RM:252/56%", ["Kitem"] = "CB:166/20%RM:553/59%", ["Jsmooth"] = "EB:564/78%EM:503/81%", ["Birmus"] = "CB:30/1%UM:390/42%", ["Nojj"] = "CM:91/7%", ["Fazden"] = "CM:153/15%", ["Melko"] = "UM:312/30%", ["Udderlove"] = "CM:82/10%", ["Fub"] = "EB:652/84%EM:914/92%", ["Sarcastic"] = "RB:202/59%EM:550/78%", ["Jaclin"] = "CM:130/13%", ["Bigflop"] = "RB:502/67%LM:942/95%", ["Cascade"] = "CB:200/24%UM:433/47%", ["Jaqq"] = "UB:289/36%RM:650/67%", ["Ashlendra"] = "UB:216/27%UM:453/49%", ["Duchoven"] = "EB:598/78%LM:938/95%", ["Thorium"] = "EB:649/89%EM:785/83%", ["Feddy"] = "CB:127/15%RM:645/69%", ["Neia"] = "EB:603/83%RM:569/63%", ["Remiru"] = "CM:33/2%", ["Kliff"] = "CB:133/14%CM:200/21%", ["Littlehippie"] = "RB:429/57%RM:654/72%", ["Tempesst"] = "RB:530/74%EM:885/92%", ["Captnblack"] = "CM:243/24%", ["Titek"] = "RM:498/54%", ["Slarenex"] = "RB:265/53%EM:592/81%", ["Prisonmac"] = "EM:769/80%", ["Pawsauble"] = "EB:614/88%EM:662/84%", ["Synnal"] = "EB:590/81%EM:806/85%", ["Bobbyboucher"] = "UM:404/43%", ["Thrude"] = "UM:248/25%", ["Bullsteak"] = "CM:121/11%", ["Slooshy"] = "CB:84/9%RM:678/72%", ["Icyhotz"] = "CM:112/10%", ["Zinox"] = "CM:26/0%", ["Flay"] = "RM:259/56%", ["Darteros"] = "CB:74/8%UM:386/46%", ["Paterfamilus"] = "UB:228/28%RM:493/57%", ["Zillak"] = "CB:46/5%RM:486/52%", ["Letom"] = "CB:182/19%RM:508/54%", ["Todesritter"] = "UB:149/30%RM:404/62%", ["Atilladagun"] = "CB:66/7%UM:348/34%", ["Leothil"] = "CB:129/13%RM:551/60%", ["Widg"] = "CM:67/5%", ["Colloquial"] = "CB:141/16%EM:723/79%", ["Dashrin"] = "CB:38/4%RM:678/64%", ["Hotelsoap"] = "CB:27/1%UM:362/37%", ["Kylanti"] = "CB:138/15%EM:722/79%", ["Gormm"] = "CB:79/7%UM:327/34%", ["Cabor"] = "CB:30/1%RM:516/54%", ["Arcane"] = "UM:417/45%", ["Kalator"] = "CB:33/3%RM:484/51%", ["Oso"] = "CB:43/21%EM:488/80%", ["Delbion"] = "RB:372/50%RM:498/54%", ["Gillwin"] = "EB:578/80%RM:672/71%", ["Baifumei"] = "UB:376/47%UM:441/46%", ["Vangor"] = "RB:512/66%EM:918/93%", ["Hordekiller"] = "CM:58/5%", ["Whysperis"] = "CB:115/14%UM:292/28%", ["Shaqattaq"] = "RM:546/58%", ["Coned"] = "CB:132/14%UM:431/46%", ["Boopie"] = "CM:77/7%", ["Rexang"] = "UM:293/29%", ["Freewater"] = "UM:251/25%", ["Bigcritties"] = "RB:523/72%RM:557/61%", ["Yvor"] = "RM:428/66%", ["Saltydruid"] = "RM:406/69%", ["Rohr"] = "CB:143/16%RM:458/50%", ["Craigslist"] = "CB:56/5%RM:477/50%", ["Photevey"] = "EB:604/77%EM:855/88%", ["Scrois"] = "CM:113/11%", ["Sixpoint"] = "RB:462/60%RM:507/52%", ["Totesadorbs"] = "CB:155/17%RM:603/67%", ["Venpig"] = "EB:621/86%RM:593/65%", ["Pbandgelly"] = "UM:421/43%", ["Shinbreaker"] = "UB:259/28%UM:437/45%", ["Smalltime"] = "RM:489/53%", ["Ovrlord"] = "EB:628/80%LM:961/96%", ["Kusanagi"] = "RB:415/56%RM:616/68%", ["Greenhoof"] = "RM:218/55%", ["Zahadum"] = "CM:62/5%", ["Ravl"] = "CB:36/3%UM:290/30%", ["Imyx"] = "UB:271/47%UM:162/44%", ["Megumรญn"] = "EM:896/93%", ["Druidlady"] = "RM:409/70%", ["Meztaz"] = "CT:139/23%CB:29/3%RM:198/51%", ["Tanook"] = "UB:373/46%EM:917/91%", ["Rizyu"] = "EB:632/82%EM:928/93%", ["Dangleesack"] = "RB:302/65%RM:579/73%", ["Taterspank"] = "CB:158/18%UM:380/40%", ["Trekker"] = "UM:294/28%", ["Truthslayer"] = "EM:875/92%", ["Manadar"] = "UM:448/48%", ["Kobeforever"] = "RB:515/65%EM:882/91%", ["Komuso"] = "CB:34/3%CM:65/5%", ["Tiito"] = "CM:150/15%", ["Valuna"] = "RB:534/74%LM:921/96%", ["Mardant"] = "EM:588/80%", ["Madroxide"] = "EB:635/82%LM:968/97%", ["Arachnie"] = "RB:333/62%EM:690/81%", ["Artamoose"] = "RM:527/59%", ["Huchetuhan"] = "CM:129/11%", ["Gimpette"] = "CB:31/1%RM:618/68%", ["Zizira"] = "UM:298/31%", ["Shawsshank"] = "CB:31/1%CM:209/20%", ["Oomkรฏn"] = "ST:849/99%LB:705/95%LM:945/98%", ["Drinell"] = "UB:355/45%UM:469/48%", ["Whรด"] = "EB:684/90%EM:859/92%", ["Often"] = "UB:389/47%EM:844/83%", ["Meemo"] = "RM:462/53%", ["Cheriah"] = "CM:180/17%", ["Synix"] = "UB:344/42%RM:695/74%", ["Velton"] = "CB:158/18%UM:366/39%", ["Dodeeda"] = "CM:225/22%", ["Xerxes"] = "RB:338/71%RM:496/74%", ["Shreever"] = "CB:134/16%RM:518/53%", ["Park"] = "UB:347/43%RM:687/73%", ["Maerys"] = "EB:652/89%EM:821/87%", ["Mittens"] = "EB:658/85%EM:832/86%", ["Umi"] = "EB:734/93%SM:1022/99%", ["Furryball"] = "RB:443/55%RM:533/57%", ["Okayco"] = "UB:359/46%RM:497/51%", ["Zarroc"] = "CM:39/5%", ["Tiddie"] = "UM:258/47%", ["Gimmeflag"] = "CM:242/24%", ["Tubgirl"] = "CB:74/9%RM:727/71%", ["Emogro"] = "CM:148/14%", ["Solheim"] = "CB:70/8%UM:403/41%", ["Moriendi"] = "ST:821/99%LB:775/98%SM:1087/99%", ["Aggrojones"] = "CB:79/9%UM:462/43%", ["Protojones"] = "RB:518/66%LM:960/96%", ["Jellytimรฉ"] = "UM:245/29%", ["Sosic"] = "CB:178/21%RM:585/61%", ["Djulz"] = "UM:229/28%", ["Avreenx"] = "EM:584/80%", ["Hotornot"] = "RB:501/69%RM:557/62%", ["Fraegorn"] = "RB:481/63%RM:678/72%", ["Potzy"] = "CM:110/15%", ["Thickasaurus"] = "CB:102/10%CM:8/12%", ["Clegaine"] = "UM:128/26%", ["Iskios"] = "CB:38/2%UM:268/27%", ["Skinshifter"] = "RM:581/65%", ["Chaoswisp"] = "CB:35/3%RM:499/52%", ["Sazwin"] = "UB:210/26%CM:30/1%", ["Elderhaman"] = "RM:221/56%", ["Flรฌntlock"] = "CM:45/3%", ["Runifyoucanz"] = "RB:378/70%EM:661/81%", ["Aleysia"] = "RM:229/65%", ["Akarin"] = "UB:295/38%RM:663/73%", ["Yokotrois"] = "UM:379/41%", ["Repo"] = "CB:9/6%RM:245/58%", ["Choomuh"] = "RM:756/72%", ["Feoray"] = "RM:678/73%", ["Fanteen"] = "UM:282/37%", ["Sibel"] = "UB:218/27%UM:388/41%", ["Eirias"] = "RB:533/74%EM:773/81%", ["Lisaaccent"] = "CM:33/4%", ["Robusto"] = "CB:26/0%UM:331/34%", ["Lilvear"] = "UB:341/44%UM:393/42%", ["Sulfur"] = "UB:162/32%EM:815/93%", ["Krendo"] = "EM:846/91%", ["Zdaddy"] = "UB:309/40%EM:739/80%", ["Rowie"] = "CM:126/13%", ["Marstin"] = "UB:30/33%UM:91/39%", ["Unispeed"] = "CM:137/12%", ["Shootplane"] = "CB:95/11%UM:429/44%", ["Springfieldd"] = "EM:589/77%", ["Tianyi"] = "UM:400/41%", ["Apal"] = "UB:338/45%UM:322/33%", ["Waterlord"] = "CB:25/0%UM:250/25%", ["Uiharu"] = "UB:325/43%UM:245/33%", ["Polaris"] = "UB:275/47%RM:517/72%", ["Pxm"] = "RM:513/54%", ["Kstmage"] = "UB:225/28%UM:423/46%", ["Tianlong"] = "RM:564/58%", ["Shift"] = "EB:460/81%EM:738/90%", ["Forn"] = "RM:700/66%", ["Sabelinna"] = "UB:221/27%RM:315/69%", ["Nexxie"] = "RB:422/58%LM:938/96%", ["Arneson"] = "EB:593/82%EM:812/87%", ["Haxxum"] = "RB:511/71%RM:659/70%", ["Zzerak"] = "CB:54/5%UM:292/38%", ["Phigs"] = "CM:173/16%", ["Sucmilok"] = "CM:178/18%", ["Felagund"] = "CB:28/0%RM:528/70%", ["Tacovstaco"] = "CB:34/3%EM:732/77%", ["Lazaktheone"] = "UM:385/40%", ["Herculesi"] = "CM:167/18%", ["Whirlwind"] = "CM:237/24%", ["Atomicblb"] = "UB:250/33%UM:419/42%", ["Zenth"] = "UM:360/38%", ["Dodide"] = "CB:74/8%RM:599/64%", ["Samessa"] = "UB:214/26%EM:820/88%", ["Naruru"] = "RB:569/72%EM:847/88%", ["Hypnotist"] = "RM:661/69%", ["Aurori"] = "UB:330/44%EM:759/81%", ["Jahunt"] = "UM:467/49%", ["Yahyah"] = "UB:308/39%EM:750/79%", ["Sovom"] = "RM:519/68%", ["Midgicianne"] = "CM:28/0%", ["Krulltastic"] = "UM:440/48%", ["Sknow"] = "UM:326/32%", ["Chargedbolt"] = "CM:238/23%", ["Golain"] = "UB:341/39%EM:849/83%", ["Ataxus"] = "EB:656/85%LM:966/97%", ["Tighthuh"] = "CM:92/19%", ["Grizzl"] = "RM:569/60%", ["Angoraa"] = "CM:85/7%", ["Omilley"] = "UM:338/38%", ["Ragsmage"] = "UM:340/36%", ["Jambi"] = "RB:463/69%EM:708/88%", ["Mรธrdred"] = "RB:480/66%RM:671/73%", ["Rocรญn"] = "EB:552/76%EM:821/87%", ["Mesoholyeh"] = "RB:505/70%EM:859/90%", ["Ladria"] = "LB:737/96%SM:1006/99%", ["Oomed"] = "EM:776/83%", ["Canegang"] = "CM:33/2%", ["Lofec"] = "CB:36/2%CM:70/5%", ["Songs"] = "RT:174/62%UB:214/28%RM:657/68%", ["Tirbert"] = "EB:627/82%EM:769/82%", ["Rpoon"] = "UM:313/32%", ["Tpoon"] = "CT:35/2%RB:448/61%EM:850/90%", ["Tuko"] = "UB:276/35%RM:529/59%", ["Escambia"] = "UB:251/32%UM:302/31%", ["Quickslash"] = "UB:284/34%EM:811/84%", ["Pokencloak"] = "CB:105/12%EM:715/75%", ["Sorazy"] = "CB:176/18%RM:529/56%", ["Venier"] = "RB:548/70%EM:908/90%", ["Cinderanna"] = "UM:272/28%", ["Quickshockz"] = "EB:680/91%LM:940/97%", ["Golm"] = "RB:453/59%LM:952/96%", ["Krankenhaus"] = "UB:214/26%UM:283/37%", ["Botr"] = "EB:601/78%LM:958/96%", ["Playwmycrit"] = "CB:46/5%RM:646/67%", ["Kegeel"] = "UB:66/39%UM:439/47%", ["Cleareye"] = "RB:396/52%RM:688/71%", ["Crtneyspears"] = "UB:263/33%EM:747/85%", ["Superwaffles"] = "UB:283/36%EM:847/89%", ["Egotistical"] = "CM:26/0%", ["Shweasel"] = "CB:137/16%RM:675/65%", ["Popeadin"] = "UM:115/42%", ["Miketysthon"] = "CM:47/3%", ["Izlow"] = "UM:406/43%", ["Lienel"] = "CM:35/2%", ["Over"] = "UM:175/25%", ["Whispynips"] = "RB:270/60%RM:444/69%", ["Mulcahy"] = "CM:117/9%", ["Mstrhide"] = "RM:688/73%", ["Jeek"] = "CB:184/23%RM:513/51%", ["Domweena"] = "RM:638/62%", ["Nitaura"] = "CB:31/1%UM:339/35%", ["Donti"] = "UM:377/40%", ["Skie"] = "UM:408/44%", ["Brissa"] = "EB:541/84%EM:847/93%", ["Velicicicia"] = "UM:408/44%", ["Smushmortion"] = "EM:707/75%", ["Doritodust"] = "EM:758/77%", ["Unreliable"] = "EM:529/78%", ["Rotang"] = "CM:182/17%", ["Flyshooter"] = "EM:831/86%", ["Dupeczka"] = "CM:52/3%", ["Mayaluen"] = "CM:31/1%", ["Catastro"] = "RM:497/54%", ["Brigille"] = "CM:219/22%", ["Neferpitรธu"] = "UM:330/32%", ["Huntresswzrd"] = "CM:136/12%", ["Cnasty"] = "UB:303/37%UM:505/49%", ["Moltenboltz"] = "EB:726/92%LM:953/97%", ["Wavebreaker"] = "RM:518/56%", ["Talonguard"] = "EM:603/82%", ["Karta"] = "CB:164/20%RM:646/67%", ["Spookyghost"] = "RB:554/73%EM:852/88%", ["Eldrana"] = "CB:63/5%UM:306/31%", ["Hankdatank"] = "CB:91/8%", ["Morrace"] = "UB:212/26%", ["Sweetbubbles"] = "RB:530/74%EM:830/89%", ["Bobsmiff"] = "RB:567/72%RM:652/70%", ["Tectis"] = "UB:330/43%RM:542/58%", ["Morebacon"] = "UT:93/34%RB:235/55%UM:342/39%", ["Teyla"] = "EB:659/86%EM:765/82%", ["Peanuthead"] = "UB:273/35%RM:621/68%", ["Sneakbraedo"] = "CB:65/7%RM:657/62%", ["Doomdoodle"] = "CB:67/8%CM:61/5%", ["Thorbjorn"] = "CB:26/0%CM:200/20%", ["Dlosis"] = "CT:68/8%CB:127/15%RM:710/68%", ["Xic"] = "UM:455/49%", ["Armura"] = "UM:262/47%", ["Oneohone"] = "CM:54/7%", ["Dakrah"] = "CM:77/5%", ["Rourk"] = "RM:501/51%", ["Mysali"] = "UB:343/45%RM:540/59%", ["Sophya"] = "CM:153/15%", ["Merlรญns"] = "CB:139/17%RM:718/73%", ["Jinxvayne"] = "CM:105/14%", ["Sliceรฑdice"] = "CM:173/17%", ["Campagnolo"] = "CB:135/14%EM:221/79%", ["Themor"] = "UM:154/45%", ["Krossfire"] = "CM:114/16%", ["Altcodex"] = "CM:74/9%", ["Ravenfire"] = "CM:35/3%", ["Cuckerina"] = "EB:610/78%EM:798/83%", ["Nullo"] = "CM:137/12%", ["Oldmanmike"] = "UM:166/32%", ["Lothbrok"] = "UM:412/46%", ["Jahaan"] = "UB:240/30%RM:735/72%", ["Lionheardt"] = "CM:142/16%", ["Selynne"] = "RM:579/64%", ["Trindle"] = "RT:505/66%RB:475/64%UM:301/31%", ["Qwknpainless"] = "RM:613/58%", ["Kalisi"] = "UM:347/43%", ["Sukmyudder"] = "RM:377/72%", ["Brrazzers"] = "CM:68/5%", ["Silenttbob"] = "CM:29/1%", ["Astroboogie"] = "CM:26/0%", ["Buffybot"] = "RM:304/57%", ["Harleyqiin"] = "UM:126/43%", ["Tildainer"] = "UM:315/33%", ["Lastcares"] = "EB:581/86%RM:476/74%", ["Thoggins"] = "EB:580/76%EM:901/91%", ["Fortekun"] = "RM:267/59%", ["Ahna"] = "RM:539/58%", ["Megumรฎn"] = "EM:810/86%", ["Wanderr"] = "UM:439/47%", ["Nitieka"] = "CM:92/9%", ["Docwarrior"] = "EM:700/84%", ["Croxt"] = "UB:237/30%RM:486/53%", ["Yahwhynot"] = "CM:99/8%", ["Rancรธr"] = "RB:478/60%EM:844/87%", ["Getsmurfed"] = "EB:648/90%EM:775/90%", ["Jankenz"] = "CM:225/23%", ["Ayytoast"] = "RM:290/61%", ["Beenus"] = "CM:120/10%", ["Bandwidth"] = "CM:176/16%", ["Starr"] = "UB:278/30%RM:587/53%", ["Irsi"] = "RM:525/51%", ["Magmadar"] = "UB:116/25%UM:162/44%", ["Jahaun"] = "CB:67/5%CM:239/23%", ["Frittata"] = "CM:102/12%", ["Galeron"] = "EB:606/83%EM:733/80%", ["Bammo"] = "CM:176/17%", ["Amilleo"] = "UM:454/49%", ["Demelzza"] = "CB:142/17%UM:293/30%", ["Nautica"] = "CB:101/12%UM:272/27%", ["Demoria"] = "UB:297/37%RM:615/60%", ["Talidd"] = "CB:89/10%UM:424/43%", ["Sturgis"] = "CB:34/3%RM:509/54%", ["Kinslayor"] = "CB:60/4%RM:635/70%", ["Lenalli"] = "CM:161/16%", ["Facelessman"] = "CB:106/23%RM:488/70%", ["Ethanic"] = "UM:269/27%", ["Sneakyjohn"] = "CB:34/3%RM:773/74%", ["Kalily"] = "CB:64/5%UM:345/36%", ["Stral"] = "UB:228/27%RM:653/70%", ["Volzear"] = "RB:541/71%LM:967/97%", ["Notdps"] = "EB:623/87%LM:960/98%", ["Vendorstar"] = "UB:213/27%RM:635/66%", ["Krack"] = "RB:509/65%EM:897/89%", ["Bokta"] = "RB:492/64%EM:813/81%", ["Demongaze"] = "UB:340/43%RM:629/61%", ["Karidwen"] = "CB:200/24%CM:67/9%", ["Garotte"] = "UB:347/43%RM:701/74%", ["Faerunn"] = "EB:691/88%EM:833/86%", ["Diccemdown"] = "CB:134/16%RM:678/70%", ["Taylons"] = "RB:430/55%EM:723/76%", ["Zuluwarrior"] = "CM:28/2%", ["Hammerrock"] = "EM:581/76%", ["Kruulle"] = "CB:111/13%RM:636/61%", ["Jorbis"] = "CB:79/9%UM:446/45%", ["Homerr"] = "CB:129/15%EM:720/76%", ["Itzapapalotl"] = "RM:175/51%", ["Lilliam"] = "CB:82/9%CM:143/13%", ["Dร hliร "] = "UB:350/44%EM:735/77%", ["Ariabomb"] = "RB:141/54%EM:636/79%", ["Holimus"] = "UB:230/28%UM:314/37%", ["Ratstabby"] = "CM:117/11%", ["Moonrays"] = "UM:309/39%", ["Nastybriz"] = "CB:59/6%CM:231/23%", ["Notyourdad"] = "CM:76/7%", ["Ticketimer"] = "CM:201/19%", ["Exiรผm"] = "CB:31/2%RM:595/66%", ["Indisputable"] = "CM:59/4%", ["Kling"] = "CB:34/3%UM:471/49%", ["Ante"] = "UB:170/47%EM:881/92%", ["Cafecito"] = "RB:509/65%EM:898/89%", ["Rawdawgd"] = "RB:500/66%LM:925/95%", ["Bobato"] = "CB:123/13%RM:486/51%", ["Greygoosse"] = "CB:155/18%RM:679/72%", ["Tigoth"] = "CB:31/2%UM:414/43%", ["Darkevilhin"] = "UB:229/28%UM:430/44%", ["Mokmeh"] = "CM:105/9%", ["Grouchna"] = "CB:80/7%CM:29/0%", ["Adian"] = "CB:63/5%EM:823/87%", ["Fiore"] = "CB:102/12%UM:467/48%", ["Huiguorou"] = "CB:126/13%RM:550/50%", ["Lahee"] = "UB:321/39%UM:263/26%", ["Manlette"] = "CB:29/1%UM:393/46%", ["Azariia"] = "EM:473/79%", ["Tirz"] = "CB:27/0%UM:216/26%", ["Visions"] = "UB:199/25%RM:488/55%", ["Peanutbuttรฉr"] = "EM:756/79%", ["Nestria"] = "UB:277/34%EM:851/85%", ["Psalm"] = "CB:59/4%EM:752/80%", ["Belisle"] = "UM:267/25%", ["Thegudstuff"] = "CM:145/14%", ["Zodiacsgreed"] = "CB:28/1%UM:407/43%", ["Rob"] = "EB:620/81%SM:1059/99%", ["Reginuld"] = "UB:291/35%EM:811/84%", ["Reaping"] = "CB:55/5%RM:512/56%", ["Dantini"] = "UB:248/31%RM:596/66%", ["Multon"] = "UB:306/34%EM:765/80%", ["Grisly"] = "RB:333/54%RM:392/69%", ["Chelovek"] = "UB:195/37%RM:307/62%", ["รŸoss"] = "UM:261/26%", ["Kaitlin"] = "EB:657/85%LM:986/98%", ["Dardarklin"] = "UB:271/34%UM:430/43%", ["Melissa"] = "RB:483/63%EM:803/84%", ["Lutan"] = "CM:193/19%", ["Liadan"] = "CM:103/8%", ["Catarrhini"] = "CM:63/5%", ["Kalendra"] = "CB:30/1%RM:470/52%", ["Backlum"] = "CM:160/19%", ["Zaburan"] = "CM:177/16%", ["Notknown"] = "RB:454/57%EM:726/77%", ["Airmistra"] = "CB:2/0%CM:75/5%", ["Calistron"] = "RM:616/66%", ["Spiritedaway"] = "EB:667/90%EM:790/83%", ["Cadyna"] = "RB:122/52%UM:146/45%", ["Frostzz"] = "CB:89/10%CM:175/23%", ["Max"] = "RB:468/59%EM:732/77%", ["Dรญllon"] = "UB:329/41%EM:725/75%", ["Undrlord"] = "EM:609/80%", ["Kohar"] = "RT:177/67%EB:540/78%EM:724/86%", ["Salsaverde"] = "UB:223/30%UM:256/31%", ["Gnasti"] = "CB:45/5%UM:255/26%", ["Alisela"] = "EB:517/79%EM:728/86%", ["Vesptina"] = "EB:636/82%EM:784/81%", ["Lyfe"] = "CB:146/16%EM:722/77%", ["Barrt"] = "EB:617/85%EM:739/78%", ["Khalanin"] = "EM:877/94%", ["Lanjin"] = "UM:315/32%", ["Ghutter"] = "UB:210/26%RM:584/62%", ["Reloaded"] = "UM:437/45%", ["Dรฌrge"] = "UM:423/49%", ["Gonemadd"] = "CM:204/19%", ["Aph"] = "CM:246/24%", ["Mizzy"] = "UM:320/33%", ["Tigtip"] = "CM:25/0%", ["Dfend"] = "UM:114/35%", ["Pairren"] = "RM:662/60%", ["Mistabiggles"] = "RM:554/61%", ["Nasdash"] = "CM:225/23%", ["Muris"] = "UM:423/44%", ["Liarin"] = "UM:399/48%", ["Owner"] = "LM:932/97%", ["Catholicdadd"] = "UM:378/40%", ["Salustia"] = "LM:911/95%", ["Teronis"] = "UB:173/33%RM:363/58%", ["Mannowrath"] = "CM:115/9%", ["Towelliee"] = "CB:74/8%EM:572/81%", ["Ellinia"] = "UM:230/28%", ["Heckel"] = "EM:831/88%", ["Killane"] = "CM:181/17%", ["Whisperers"] = "RB:189/65%RM:455/72%", ["Tarpalantir"] = "RB:409/50%EM:726/77%", ["Shevakamini"] = "UM:396/42%", ["Bannin"] = "CT:158/18%UB:284/37%CM:194/18%", ["Snaacks"] = "CB:92/11%RM:525/52%", ["Xak"] = "CB:153/20%", ["Meedic"] = "CM:119/13%", ["Tessila"] = "RB:348/64%RM:524/58%", ["Herberce"] = "CB:30/2%CM:161/16%", ["Avarath"] = "EB:547/76%RM:677/74%", ["Iamchris"] = "RT:210/74%EB:514/78%EM:857/92%", ["Madvil"] = "UB:361/46%RM:531/54%", ["Warreaper"] = "RM:646/67%", ["Magnaron"] = "RM:577/62%", ["Razenghan"] = "UB:72/35%LM:898/95%", ["Soulix"] = "CM:158/16%", ["Scarlet"] = "UM:352/37%", ["Runeknight"] = "RM:519/56%", ["Dalmital"] = "EB:526/83%EM:822/91%", ["Ahipoki"] = "EM:762/82%", ["Karras"] = "RM:247/55%", ["Liaison"] = "UM:249/25%", ["Jubiesan"] = "CB:28/1%UM:334/36%", ["Korrok"] = "CB:63/11%UM:248/25%", ["Stubblerump"] = "UM:202/25%", ["Hett"] = "CM:37/2%", ["Brugarn"] = "UM:421/40%", ["Bubblnhearth"] = "UM:409/46%", ["Shaye"] = "CM:106/13%", ["Bumpkin"] = "CM:223/22%", ["Muddwyrm"] = "CM:158/15%", ["Purewood"] = "CM:105/23%", ["Thordekk"] = "RM:489/53%", ["Valmaris"] = "CM:64/8%", ["Hulksstr"] = "CB:188/20%UM:380/39%", ["Tobiano"] = "CM:106/14%", ["Foxmouse"] = "CM:56/6%", ["Nellabell"] = "UM:176/25%", ["Ameonna"] = "CM:3/5%", ["Axegripper"] = "UM:407/39%", ["Valeryssia"] = "RM:608/58%", ["Jypsyrose"] = "CB:64/6%RM:584/63%", ["Signetz"] = "CT:31/3%UB:179/37%UM:195/48%", ["Vaelith"] = "CM:130/19%", ["Shedies"] = "CM:39/2%", ["Ssmoke"] = "CM:28/1%", ["Megamonster"] = "CM:169/21%", ["Vetuo"] = "UM:363/38%", ["Boog"] = "UM:410/39%", ["Cibil"] = "UM:357/38%", ["Coalbraid"] = "CB:96/9%EM:716/77%", ["Dwyfolix"] = "EM:751/79%", ["Jasaious"] = "CB:205/22%UM:313/32%", ["Stet"] = "RB:432/56%RM:500/52%", ["Getsmurfedup"] = "CB:33/1%RM:545/60%", ["Katร rina"] = "EM:776/75%", ["Wildrunner"] = "CB:66/7%UM:319/36%", ["Rhonen"] = "CB:59/6%UM:215/30%", ["Piecreamer"] = "UM:112/41%", ["Mirepoix"] = "CM:33/2%", ["Gnogiant"] = "RM:701/74%", ["Enginerd"] = "CM:225/22%", ["Quelynn"] = "UM:400/42%", ["Dareyas"] = "UB:353/47%RM:480/52%", ["Arknes"] = "EM:867/91%", ["Ziasudra"] = "CM:53/3%", ["Keanocleaves"] = "EM:784/75%", ["Hootey"] = "CB:98/11%EM:851/83%", ["Monolyth"] = "LM:953/96%", ["Rawstench"] = "EM:482/75%", ["Zorian"] = "UM:222/31%", ["Waldo"] = "UM:254/25%", ["Ytirloin"] = "UM:326/32%", ["Cรฏboulette"] = "RB:163/64%RM:451/72%", ["Hankey"] = "UB:94/42%UM:108/43%", ["Nothreat"] = "UM:185/36%", ["Njx"] = "CB:36/2%UM:381/43%", ["Edelric"] = "CB:132/16%UM:346/34%", ["Rachels"] = "CM:60/8%", ["Sonyawell"] = "CB:99/9%CM:207/20%", ["Dagouxiong"] = "CB:183/23%UM:473/48%", ["Ronnin"] = "CM:32/2%", ["Melisandrei"] = "CM:51/3%", ["Umpaloompร "] = "RB:435/57%EM:808/86%", ["Helpmeplz"] = "UB:256/33%UM:212/46%", ["Cica"] = "RB:343/55%EM:599/78%", ["Toastee"] = "CB:118/14%EM:790/80%", ["Indah"] = "UB:278/30%RM:476/50%", ["Sevnsins"] = "UB:258/32%EM:744/77%", ["Rรคdagast"] = "CB:103/11%UM:411/45%", ["Winteree"] = "EM:821/83%", ["Beastpunk"] = "UB:330/42%CM:191/22%", ["Linoge"] = "CB:39/4%CM:122/18%", ["Barais"] = "RM:574/63%", ["Jaalbeer"] = "UM:394/42%", ["Isabelledr"] = "UM:415/45%", ["Crowtein"] = "EM:870/86%", ["Sanctifyd"] = "UB:305/38%EM:734/77%", ["Urie"] = "CB:163/19%RM:585/65%", ["Clara"] = "UB:198/25%EM:798/81%", ["Udamrite"] = "RB:217/66%EM:745/91%", ["Rocck"] = "RB:461/58%EM:901/90%", ["Somad"] = "RM:423/71%", ["Tacoblast"] = "CB:102/12%RM:711/73%", ["Qtpie"] = "RB:458/63%SM:1003/99%", ["Donuut"] = "UB:120/47%RM:339/65%", ["Xaedrin"] = "RB:429/57%RM:669/69%", ["Lazzaruz"] = "UM:310/32%", ["Xinferes"] = "CB:141/17%RM:587/58%", ["Cheesewhiz"] = "UB:249/32%UM:310/40%", ["Mylilgnomie"] = "UB:296/38%EM:895/91%", ["Onephalemo"] = 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["Galistuh"] = "RB:503/64%EM:926/92%", ["Gnimble"] = "EB:602/77%EM:831/81%", ["Blap"] = "EB:635/81%EM:888/91%", ["Wormme"] = "CB:63/6%UM:246/25%", ["Wargasm"] = "EB:605/84%EM:767/84%", ["Hecรกte"] = "CB:60/6%RM:547/59%", ["Toys"] = "EM:768/78%", ["Wilhelmryan"] = "RM:530/58%", ["Glawscale"] = "EM:790/88%", ["Nima"] = "UM:350/38%", ["Lushtank"] = "CM:106/12%", ["Brangol"] = "RM:620/60%", ["Melvim"] = "UM:256/46%", ["Fexxi"] = "RM:513/54%", ["Funkypro"] = "UM:280/29%", ["Jbweld"] = "CM:59/4%", ["Matchsticks"] = "RB:464/61%LM:983/98%", ["Nisa"] = "RM:683/66%", ["Higgely"] = "RM:538/58%", ["Dead"] = "CB:138/15%EM:818/86%", ["Malanor"] = "CM:72/6%", ["Pscientist"] = "UM:256/35%", ["Greasegut"] = "RB:414/56%RM:473/55%", ["Noktus"] = "EB:542/75%EM:759/80%", ["Gymnopedie"] = "RB:434/72%EM:738/86%", ["Treets"] = "RB:475/62%RM:600/62%", ["Vattican"] = "CM:76/5%", ["Sevenaces"] = "RM:597/66%", ["Oscara"] = "CT:19/4%RB:212/51%RM:554/61%", ["Allendille"] = "UB:280/36%CM:207/20%", ["Sonder"] = 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["Utherererer"] = "CM:104/13%", ["Ehboot"] = "CM:52/2%", ["Ignanne"] = "CM:63/9%", ["Brewdis"] = "UB:210/26%RM:663/69%", ["Gorgrond"] = "CB:97/11%UM:273/27%", ["Tyranth"] = "CB:195/20%UM:346/34%", ["Gnopants"] = "RM:521/52%", ["Nรคnvel"] = "CB:113/13%RM:541/53%", ["Wolfbaine"] = "EM:822/81%", ["Bloodpetal"] = "CB:39/4%CM:111/14%", ["Tifou"] = "RM:483/54%", ["Kittylitter"] = "CM:121/17%", ["Hoedoor"] = "CB:60/7%UM:138/40%", ["Ohsocold"] = "UM:293/30%", ["Dawizz"] = "UM:377/46%", ["Iheartguns"] = "CM:55/4%", ["Boodie"] = "CM:52/6%", ["Delectabull"] = "UM:270/27%", ["Chazman"] = "CB:131/14%EM:747/79%", ["Dinkii"] = "CB:27/0%CM:151/13%", ["Khalgrim"] = "CM:109/14%", ["Molkrin"] = "RM:195/68%", ["Beardkami"] = "RB:426/58%LM:944/97%", ["Annespank"] = "EM:732/78%", ["Lynore"] = "UM:429/48%", ["Garrosh"] = "UM:156/43%", ["Bladeswitch"] = "UM:190/25%", ["Nrgg"] = "CM:50/0%", ["Deadpoolx"] = "EM:866/85%", ["Ideia"] = "LM:967/97%", ["Kyrathel"] = "UM:414/43%", ["Evelina"] = 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= "RM:627/66%", ["Layriel"] = "EM:528/78%", ["Javsiam"] = "CB:27/0%RM:599/64%", ["Vazra"] = "EB:729/92%RM:734/71%", ["Davelawlrofl"] = "RM:568/55%", ["Shrumak"] = "UM:322/36%", ["Ellisande"] = "CM:38/2%", ["Mes"] = "RM:639/60%", ["Everhinna"] = "RM:694/73%", ["Sammarco"] = "CM:196/19%", ["Terkan"] = "EM:799/83%", ["Verie"] = "RM:733/70%", ["Nรดctis"] = "RM:598/59%", ["Dror"] = "RB:403/62%EM:638/84%", ["Evening"] = "RM:642/67%", ["Frรฌtz"] = "EM:874/91%", ["Missa"] = "RM:653/71%", ["Baldbarian"] = "UM:268/28%", ["Courage"] = "CM:52/6%", ["Toha"] = "RM:441/51%", ["Nurtle"] = "UM:315/33%", ["Maelstormic"] = "CM:59/7%", ["Jankyclown"] = "CM:155/20%", ["Ohboomkin"] = "CB:80/8%RM:327/74%", ["Glocklesnar"] = "CM:170/18%", ["Dmh"] = "UM:358/44%", ["Theldon"] = "UB:262/33%EM:750/79%", ["Rylas"] = "UM:349/34%", ["Cemeteryman"] = "UM:166/45%", ["Kanata"] = "UB:392/47%UM:465/48%", ["Absest"] = "CB:30/2%", ["Wave"] = "RB:539/71%EM:858/86%", ["Uri"] = "UB:282/36%RM:434/52%", ["Migraine"] = "CB:82/9%RM:605/57%", ["Nรฉkron"] = "UM:195/28%", ["Kachack"] = "EM:720/77%", ["Mewnlite"] = "EM:519/88%", ["Holyjudgemen"] = "CB:76/7%EM:746/80%", ["Blazedx"] = "RB:549/73%EM:685/75%", ["Nerac"] = "CB:56/4%CM:164/15%", ["Ort"] = "RB:371/50%RM:649/71%", ["Moonjuice"] = "CM:228/22%", ["Atheara"] = "UM:348/37%", ["Elmynstir"] = "RT:178/63%RB:520/69%EM:751/81%", ["Ralloszek"] = "CM:29/2%", ["Clamjones"] = "EM:853/85%", ["Drojan"] = "UB:201/25%RM:593/63%", ["Kareena"] = "CM:26/0%", ["Decidence"] = "CM:179/23%", ["Brobinhood"] = "RM:764/74%", ["Warriorprime"] = "CM:57/9%", ["Notmage"] = "CM:54/3%", ["Tarcanna"] = "CB:115/14%RM:598/63%", ["Bradleaf"] = "CM:67/17%", ["Ryloth"] = "CB:67/6%RM:517/54%", ["Blazera"] = "CM:146/13%", ["Barlinn"] = "RM:416/50%", ["Petezilla"] = "UM:257/31%", ["Dooms"] = "UM:379/39%", ["Lyssaa"] = "UM:307/32%", ["Bup"] = "UM:384/47%", ["Andrew"] = "EM:781/75%", ["Dwarvenwing"] = "CM:103/12%", ["Tsei"] = "CB:115/12%LM:952/97%", ["Avina"] = "CB:120/13%RM:642/58%", ["Sytherlin"] = "RM:248/56%", ["Saltyhuntr"] = "CB:26/0%UM:387/41%", ["Maxenjoy"] = "CB:168/19%UM:395/44%", ["Isfahel"] = "CB:35/3%UM:420/43%", ["Steadmon"] = "CB:141/15%CM:196/18%", ["Moistmissile"] = "UB:209/26%RM:534/56%", ["Bendyaova"] = "UB:344/42%UM:458/48%", ["Geez"] = "CM:110/15%", ["Trac"] = "RB:501/69%RM:684/73%", ["Grrmartin"] = "RM:473/55%", ["Hynelw"] = "CM:25/0%", ["Rocckin"] = "EB:485/80%EM:832/93%", ["Myctlan"] = "RM:300/61%", ["Manofwarr"] = "UM:468/47%", ["Butcherxh"] = "RM:696/67%", ["Chasรฏty"] = "UM:243/33%", ["Voltii"] = "UM:379/40%", ["Ephron"] = "CM:147/18%", ["Thรฏcc"] = "CM:110/14%", ["ร€phrodite"] = "CB:75/7%CM:101/8%", ["Kirac"] = "CB:125/15%RM:544/59%", ["Morbius"] = "UB:49/26%RM:699/73%", ["Zendrel"] = "CB:75/8%UM:388/39%", ["Enetheru"] = "UM:264/25%", ["Coldlock"] = "CM:63/6%", ["Alpina"] = "UM:299/39%", ["Bern"] = "RM:571/61%", ["Koag"] = "UM:330/42%", ["Fabulous"] = "RM:725/67%", ["Frhosty"] = "EB:569/79%EM:652/75%", ["Shadow"] = "EM:820/80%", ["Frostylaz"] = "RM:611/64%", ["Fellex"] = "UM:322/41%", ["Sideshowbob"] = "UM:312/35%", ["Inorae"] = "LT:769/97%SB:811/99%SM:1074/99%", ["Bemirogue"] = "RT:154/54%RB:506/68%EM:831/81%", ["Maker"] = "UM:237/29%", ["Appletea"] = "CB:40/4%RM:664/64%", ["Norvena"] = "UM:363/44%", ["Hitani"] = "EM:785/76%", ["Morphieus"] = "RM:660/70%", ["Goochie"] = "UM:331/37%", ["Desu"] = "RB:570/74%EM:798/79%", ["Deepdotts"] = "EM:857/86%", ["Fhanna"] = "RB:440/60%EM:837/88%", ["Bubblz"] = "CM:69/7%", ["Urblackmage"] = "EB:606/80%EM:870/91%", ["Tibirius"] = "RM:544/62%", ["Edicius"] = "RM:617/65%", ["Dracko"] = "LM:963/97%", ["Gorgen"] = "EM:773/82%", ["Bloodlines"] = "RM:753/72%", ["Darkhuntress"] = "CB:67/7%RM:696/67%", ["Uunngghh"] = "CB:63/7%EM:814/79%", ["Botdamage"] = "CB:38/2%RM:486/51%", ["รeadeye"] = "RM:745/72%", ["Hayabusa"] = "EM:860/94%", ["Malicath"] = "EM:859/86%", ["Mayzee"] = "RM:593/66%", ["Ristina"] = "LM:976/97%", ["Jhorah"] = "EM:379/78%", ["Kagari"] = "UB:252/31%RM:499/50%", ["Seraph"] = "RM:476/56%", ["Cent"] = "CM:50/3%", ["Malianiel"] = "EM:766/78%", ["Adiastas"] = "EB:581/86%SM:981/99%", ["Speen"] = "RM:723/67%", ["Bloodbraid"] = "CB:146/15%RM:600/64%", ["Icecreamtruk"] = "EM:805/82%", ["Indigobleu"] = "RM:558/63%", ["Nolock"] = "CM:145/15%", ["Huntrixlol"] = "EM:780/83%", ["Cancill"] = "RM:692/65%", ["Laily"] = "RM:710/74%", ["Aevistia"] = "EM:908/90%", ["Leguerrier"] = "UM:299/31%", ["Antal"] = "RM:340/52%", ["Jelvis"] = "CM:51/1%", ["Mereena"] = "EM:859/85%", ["Exwifeaggro"] = "RB:252/64%EM:722/85%", ["Verdomelotis"] = "RM:513/68%", ["Talos"] = "RM:635/66%", ["Korvik"] = "RM:677/66%", ["Booskaboo"] = "UM:411/45%", ["Gruf"] = "RM:595/64%", ["Tipofspear"] = "CM:40/22%", ["Jammage"] = "UM:329/34%", ["Jumpstarter"] = "CM:143/13%", ["Asmodaeus"] = "RT:141/58%RB:155/50%RM:361/58%", ["Terra"] = "RB:327/69%RM:330/64%", ["Warstig"] = "UM:268/32%", ["Travelyn"] = "CM:115/15%", ["Lasae"] = "CM:26/0%", ["Veedub"] = "CM:73/12%", ["Transformers"] = "EM:359/76%", ["Buttermage"] = "CM:61/8%", ["Thundercat"] = "UB:48/26%UM:277/46%", ["Ratchewer"] = "CM:103/9%", ["Majak"] = "CM:54/3%", ["Shiftmaster"] = "RM:262/72%", ["Vemora"] = "CM:53/3%", ["Chriseria"] = "CM:137/22%", ["Alror"] = "UB:210/26%UM:195/28%", ["Cuensour"] = "CB:62/6%RM:544/59%", ["Sonfana"] = "UM:293/33%", ["Thargen"] = "CM:40/3%", ["Brรญckwall"] = "CM:135/20%", ["Akaharan"] = "CM:186/24%", ["Rollnatural"] = "RM:424/60%", ["Hatefury"] = "CM:54/4%", ["Raxxis"] = "RM:314/50%", ["Salene"] = "UM:184/47%", ["Mims"] = "CM:56/5%", ["Yurios"] = "UM:354/39%", ["Joofy"] = "RM:673/61%", ["Lez"] = "CM:52/2%", ["Ironbone"] = "RM:658/62%", ["Upshot"] = "UM:428/44%", ["Atokadin"] = "UM:363/41%", ["Auronn"] = "UM:294/33%", ["Locknesmnstr"] = "CM:62/8%", ["Hatoriihanzo"] = "CM:115/16%", ["Spasmolytic"] = "RM:617/65%", ["Gojirah"] = "RM:588/56%", ["Guzguz"] = "RM:609/63%", ["Tek"] = "EM:651/94%", ["Belchior"] = "UM:232/32%", ["Bullzzeye"] = "CM:62/8%", ["Kryo"] = "CM:232/23%", ["Jyb"] = "EM:400/80%", ["Byirk"] = "CM:107/12%", ["Scoobydoobie"] = "EM:416/77%", ["Kelladhorn"] = "RM:617/59%", ["Benรญcio"] = "CM:57/6%", ["Japa"] = "CM:112/15%", ["Titanhammer"] = "RM:670/71%", ["Kefka"] = "EM:865/85%", ["Theopener"] = "RM:764/73%", ["Lucreza"] = "EM:886/88%", ["Kamiczรขr"] = "EM:921/92%", ["Chevve"] = "RM:612/65%", ["Adeptous"] = "UM:330/42%", ["Mylilchromie"] = "CM:136/21%", ["Atonius"] = "CM:34/19%", ["Iluunii"] = "EM:893/90%", ["Erroorr"] = "EM:848/83%", ["Snowsong"] = "UM:58/36%", ["Switzle"] = "UM:432/44%", ["Malkurus"] = "RM:569/64%", ["Krisonym"] = "RM:607/59%", ["Tlt"] = "EM:764/78%", ["Paikon"] = "UM:280/29%", ["Delayan"] = "UM:234/26%", ["Edirmacedo"] = "RM:488/66%", ["Darthyettie"] = "CM:121/24%", ["Kronor"] = "EB:674/92%EM:867/92%", ["Shrimpbucket"] = "UM:442/44%", ["Ubreak"] = "CM:119/16%", ["Nydallus"] = "EM:742/78%", ["Lefteye"] = "UM:321/35%", ["Daedric"] = "EM:653/79%", ["Moosepox"] = "RM:324/53%", ["Grebz"] = "UM:449/46%", ["Jahknow"] = "EM:903/91%", ["Reiddollaz"] = "RB:373/66%EM:772/87%", ["Cillakha"] = "CM:106/14%", ["Xira"] = "CB:50/3%UM:289/34%", ["Koben"] = "RM:631/69%", ["Biscoff"] = "RM:559/63%", ["Aargwen"] = "EM:776/76%", ["Giargaryn"] = "CM:175/24%", ["Basingbae"] = "EM:848/86%", ["Clearly"] = "EM:748/80%", ["Hotpocket"] = "RM:513/51%", ["Hotstick"] = "EM:802/79%", ["Selren"] = "EM:828/82%", ["Themace"] = "EM:824/80%", ["Wizeone"] = "EM:741/79%", ["Marteyn"] = "EM:886/88%", ["Grindpa"] = "UM:249/30%", ["Krabzuky"] = "UB:31/28%", ["Bhock"] = "UB:288/37%RM:578/64%", ["Abracadavรซr"] = "CM:39/2%", ["Wotun"] = "RM:446/63%", ["Thelma"] = "RT:167/67%CB:124/15%UM:284/34%", ["Dunen"] = "CM:185/17%", ["Ganessa"] = "CB:50/3%EM:729/79%", ["Phathealz"] = "UM:368/39%", ["Rixelrick"] = "CM:93/13%", ["Obarra"] = "RM:557/60%", ["Mitregrolm"] = "CM:107/12%", ["Tbxz"] = "UM:176/25%", ["Pipoca"] = "UB:358/47%RM:725/74%", ["Aggrofiend"] = "CB:164/17%CM:79/10%", ["Talkingtrees"] = "CM:105/12%", ["War"] = "RM:285/50%", ["Saps"] = "CM:120/18%", ["Highrez"] = "UM:146/42%", ["Wererat"] = "RM:600/63%", ["Rhynor"] = "EM:786/83%", ["Windirella"] = "RM:714/66%", ["Closure"] = "RM:638/60%", ["Drunkgnome"] = "UM:187/27%", ["Pair"] = "EB:663/86%EM:835/88%", ["Vengretta"] = "UB:144/48%RM:478/69%", ["Alec"] = "RM:779/74%", ["Xiv"] = "RM:457/54%", ["Rootrot"] = "UM:85/39%", ["Azyrel"] = "UM:236/31%", ["Martens"] = "CM:41/1%", ["Helline"] = "UM:381/47%", ["Chanell"] = "RM:700/72%", ["Mooness"] = "EM:821/86%", ["Msbubbles"] = "CM:160/23%", ["Mclovyn"] = "UM:319/41%", ["Kayloss"] = "CM:27/2%", ["Jpuppet"] = "CB:87/10%UM:293/29%", ["Slyfrost"] = "CM:114/16%", ["Caldwell"] = "UM:267/36%", ["Moon"] = "EM:771/76%", ["Poyomcgee"] = "RM:583/63%", ["Brooder"] = "CM:31/3%", ["Krew"] = "UM:356/35%", ["Drangar"] = "RB:452/56%RM:598/64%", ["Gรกmble"] = "UM:321/36%", ["Mixcoatl"] = "EM:846/84%", ["Railbreaker"] = "CM:117/12%", ["Halbhalbhalb"] = "UM:384/40%", ["Convertibull"] = "RM:243/55%", ["Datmage"] = "UM:196/29%", ["Morkfromorc"] = "CM:52/2%", ["Rixvena"] = "CB:153/19%UM:421/49%", ["Papasmage"] = "EM:861/87%", ["Wilhelm"] = "RM:741/69%", ["Iceicebaby"] = "CM:68/11%", ["Cheal"] = "UM:213/46%", ["Wubby"] = "LM:884/95%", ["Nemesis"] = "UM:523/47%", ["Kabota"] = "CB:109/11%", ["Finalstance"] = "UM:401/38%", ["Keadik"] = "EM:796/76%", ["Datong"] = "EM:653/79%", ["Dxaruz"] = "RM:299/52%", ["Easymac"] = "UM:283/32%", ["Impology"] = "EM:782/77%", ["Aeromega"] = "RM:696/74%", ["Zela"] = "UM:264/36%", ["Shadowolfรจ"] = "RM:622/60%", ["Clukstank"] = "RM:541/58%", ["Archmage"] = "UM:190/28%", ["Archwizard"] = "UM:323/41%", ["Alvarion"] = "LM:917/95%", ["Iwillstabu"] = "RM:644/61%", ["Keiiana"] = "LM:973/97%", ["Lร nfeร r"] = "EM:811/91%", ["Skandle"] = "CM:110/13%", ["Eluvel"] = "RM:134/63%", ["Docpally"] = "EM:711/75%", ["Duragoth"] = "EM:779/76%", ["Morrmon"] = "CB:73/15%CM:114/15%", ["Steelie"] = "RM:742/69%", ["Sarrow"] = "EM:851/84%", ["Legalus"] = "CM:58/7%", ["Greybear"] = "UM:409/48%", ["Redrummy"] = "RM:537/53%", ["Shigglez"] = "RM:433/50%", ["Jonavark"] = "CM:62/7%", ["Halvarde"] = "UM:467/43%", ["De"] = "EM:832/92%", ["Gaveon"] = "CM:51/1%", ["Kaiyuni"] = "RM:663/60%", ["Firmunicorn"] = "LM:988/98%", ["Kurgen"] = "CM:23/12%", ["Caramynn"] = "UM:125/43%", ["Mordack"] = "CB:31/2%", ["Hellemental"] = "UM:104/40%", ["Hudd"] = "CM:133/13%", ["Fiddlestix"] = "EM:730/77%", ["Scumbagdevil"] = "UB:355/45%UM:384/39%", ["Stormknight"] = "CB:133/15%UM:261/35%", ["Obviously"] = "RM:590/61%", ["Purification"] = "EM:651/79%", ["Cutesy"] = "RM:562/56%", ["Jeanna"] = "EM:717/76%", ["Dirtydean"] = "RM:700/67%", ["Cloudl"] = "UM:349/40%", ["Ity"] = "CM:163/22%", ["Amorune"] = "EM:740/79%", ["Xealy"] = "EM:830/81%", ["Naff"] = "CM:159/15%", ["Elspรชth"] = "RB:247/55%EM:682/83%", ["Prettywenda"] = "CM:19/8%", ["Knucklebones"] = "CM:117/13%", ["Swisher"] = "CB:139/17%LM:949/96%", ["Wintr"] = "RB:351/67%RM:600/67%", ["Codiex"] = "CM:170/16%", ["Karumaun"] = "UB:277/34%EM:774/81%", ["Septious"] = "CM:91/7%", ["Juuko"] = "CM:130/12%", ["Jackals"] = "EB:674/86%LM:955/96%", ["Palipower"] = "CB:74/6%CM:75/5%", ["Cassablanca"] = "CM:83/13%", ["Nudelz"] = "UM:325/40%", ["Ellidibs"] = "RM:636/62%", ["Seazee"] = "EM:852/85%", ["Killquick"] = "UM:288/32%", ["Cartuja"] = "RM:719/68%", ["Semila"] = "EM:900/94%", ["Breรฑa"] = "EM:713/75%", ["Rightclick"] = "EM:683/86%", ["Walle"] = "RM:655/59%", ["Stonecut"] = "EM:787/75%", ["Imrinn"] = "EM:558/90%", ["Aviyan"] = "EM:909/91%", ["Praetoria"] = "EM:841/94%", ["Maxswift"] = "EM:816/81%", ["Jerbalsmal"] = "UM:506/46%", ["Akiina"] = "EM:865/85%", ["Cosack"] = "CT:61/19%CB:46/2%CM:54/19%", ["Sowvietna"] = "RM:169/67%", ["Dpchaos"] = "UB:90/41%RM:377/60%", ["Cissnei"] = "EM:793/78%", ["Crossblessah"] = "CB:155/18%UM:235/32%", ["Joncorzine"] = "CM:183/24%", ["Hallassinate"] = "EM:812/80%", ["Unexposed"] = "CM:108/14%", ["Wired"] = "UM:453/46%", ["Roonge"] = "UM:310/35%", ["Classicgrazz"] = "EM:807/85%", ["Yriss"] = "UM:257/43%", ["Hallheal"] = "UM:386/43%", ["Forekkami"] = 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"UM:255/34%", ["Silverstorm"] = "UM:389/46%", ["Moonara"] = "RM:380/56%", ["Adam"] = "RM:679/66%", ["Holydeity"] = "EM:700/82%", ["Nivo"] = "RM:688/71%", ["Symtex"] = "EM:812/81%", ["Toor"] = "UM:281/32%", ["Thereyn"] = "CM:125/15%", ["Multistrike"] = "EM:910/92%", ["Brakuss"] = "EM:601/76%", ["Biggergame"] = "UM:489/49%", ["Aevin"] = "UM:296/34%", ["Blinky"] = "EM:737/75%", ["Recicla"] = "CM:52/1%", ["Tholaris"] = "UM:174/44%", ["Happiminti"] = "LM:942/95%", ["Krolk"] = "RM:554/50%", ["Scummy"] = "UM:484/49%", ["Dtwenty"] = "RM:508/58%", ["Milkdrops"] = "UM:308/39%", ["Townbike"] = "UM:359/40%", ["Meridian"] = "CM:57/10%", ["Stormwards"] = "UM:194/28%", ["Paksinarion"] = "CM:100/21%", ["Kaladil"] = "UB:140/29%EM:512/75%", ["Emondo"] = "CM:55/8%", ["Colath"] = "UM:271/32%", ["Stouthealz"] = "EM:805/85%", ["Althorias"] = "CM:174/21%", ["Lazerturkey"] = "LM:861/96%", ["Khlaw"] = "CB:28/1%UM:310/30%", ["Arinnar"] = "EM:870/86%", ["Justsalad"] = "LM:958/98%", ["Fyremage"] = "UM:286/37%", ["Bearnips"] = "RM:530/70%", ["Grance"] = "RM:431/52%", ["Phiz"] = "LM:857/95%", ["Holynip"] = "EM:195/76%", ["Alleandra"] = "RM:690/73%", ["Elmocrit"] = "CM:63/10%", ["Miy"] = "UM:316/41%", ["Alleerah"] = "UM:177/26%", ["Marijka"] = "UB:220/45%RM:541/71%", ["Gunkar"] = "UM:132/39%", ["Achrona"] = "RM:622/59%", ["Duey"] = "EM:806/85%", ["Eskalla"] = "CM:70/5%", ["Gendon"] = "EM:875/92%", ["Legend"] = "EM:666/85%", ["Emas"] = "RM:561/58%", ["Fable"] = "RM:708/67%", ["Fenira"] = "UM:339/33%", ["Trixxie"] = "CM:65/10%", ["Gottoms"] = "UM:433/45%", ["Blues"] = "RM:575/52%", ["Heydruid"] = "CM:58/7%", ["Khov"] = "RM:264/58%", ["Scynerate"] = "UM:246/34%", ["Berlocky"] = "CM:157/23%", ["Janice"] = "CM:172/22%", ["Manlump"] = "EM:814/79%", ["Mortici"] = "RM:692/63%", ["Zxylor"] = "CM:112/15%", ["Jaimeson"] = "UM:234/28%", ["Dredger"] = "CM:116/15%", ["Derbie"] = "CM:58/5%", ["Jacksy"] = "CM:106/12%", ["Wolfverine"] = "UB:209/26%UM:374/38%", ["Clownbarf"] = "CM:129/19%", ["Corpsetrader"] = "CM:61/8%", ["Kator"] = "UM:436/48%", ["Aeszone"] = "RM:540/54%", ["Morkhaym"] = "CM:114/16%", ["Castir"] = "RM:579/55%", ["Soraena"] = "EM:904/90%", ["Rabbibob"] = "RM:378/58%", ["Flith"] = "RB:566/74%EM:796/78%", ["Ahahn"] = "RM:570/61%", ["Calirose"] = "EM:770/78%", ["Uhh"] = "RM:674/69%", ["Jezzebell"] = "RM:717/68%", ["Gimleyy"] = "EM:876/92%", ["Kale"] = "UM:341/34%", ["Spifty"] = "EM:746/76%", ["Mavenmace"] = "EM:844/83%", ["Waelithe"] = "LM:937/95%", ["Amorae"] = "SM:1007/99%", ["Carebears"] = "RM:317/63%", ["Vaylia"] = "UB:217/26%UM:262/26%", ["Crabbie"] = "CB:59/6%EM:822/87%", ["Kentaro"] = "CB:78/7%RM:315/59%", ["Kabootti"] = "RM:560/61%", ["Cremdrit"] = "CM:143/16%", ["Deadpaen"] = "CB:135/15%RM:644/71%", ["Keeks"] = "UB:224/28%UM:362/38%", ["Lilybug"] = "UT:80/30%EB:585/77%RM:721/74%", ["Droxx"] = "CB:44/4%CM:250/24%", ["Davram"] = "UT:131/49%RB:263/60%RM:326/55%", ["Jozeph"] = "UB:158/42%RM:366/55%", ["Amok"] = "UM:417/43%", ["Dontweall"] = "RM:654/69%", ["Elirra"] = "RM:496/55%", ["Pigg"] = "EM:804/79%", ["Bigcind"] = "RM:610/58%", ["Pharmacy"] = "EM:791/80%", ["Fumanchuaeon"] = "RM:743/71%", ["Syllentts"] = "CM:29/1%", ["Greyhaven"] = "CM:65/9%", ["Phortune"] = "RM:552/59%", ["Bayrn"] = "CM:53/2%", ["Psiblade"] = "RM:499/50%", ["Citanul"] = "RM:360/66%", ["Roguehunter"] = "RM:722/69%", ["Kopathetic"] = "RM:467/53%", ["Toxiqc"] = "RM:710/69%", ["Dasspriest"] = "CM:117/16%", ["Akitzo"] = "EM:728/86%", ["Genre"] = "UB:221/28%EM:788/80%", ["Neden"] = "UB:240/30%EM:880/88%", ["Tamsinn"] = "CM:115/15%", ["Salomon"] = "CM:39/2%", ["Mayorjohn"] = "UM:432/45%", ["Eiyr"] = "EM:835/88%", ["Wuffle"] = "EM:871/86%", ["Primerogue"] = "RM:683/65%", ["Demonology"] = "CB:118/14%EM:769/76%", ["Mcblast"] = "CM:61/8%", ["Aristodemus"] = "RM:749/70%", ["Sylvandas"] = "EM:861/86%", ["Panndora"] = "UM:196/27%", ["Teagray"] = "RM:602/57%", ["Shizhee"] = "EM:784/75%", ["Gilette"] = "UM:247/33%", ["Ozzciaran"] = "UM:356/38%", ["Makise"] = "RM:731/70%", ["Twiiford"] = "EM:873/89%", ["Destitute"] = "UM:226/47%", ["Damnidied"] = "CM:112/14%", ["Roml"] = "CM:153/14%", ["Siinep"] = "RB:230/53%RM:731/70%", ["Wyntor"] = "CM:125/17%", ["Araghan"] = "RB:406/57%RM:452/52%", ["Foxxeheal"] = "UM:184/26%", ["Acheronn"] = "CM:142/19%", ["Amunkaladin"] = "RM:215/52%", ["Madmartin"] = "RM:671/71%", ["Woxbc"] = "EM:398/80%", ["Pdat"] = "RM:506/55%", ["Shadownurse"] = "RM:553/62%", ["Chibolito"] = "CM:136/19%", ["Zosi"] = "CM:126/17%", ["Zarvoxx"] = "RB:374/66%EM:689/81%", ["Shydwarf"] = "UM:200/26%", ["Pinkabella"] = "UM:467/47%", ["Dasstwo"] = "UM:402/47%", ["Yellowsox"] = "CM:103/13%", ["Trismer"] = "CT:30/11%EB:715/93%EM:854/92%", ["Granpappys"] = "UM:457/49%", ["Gzuh"] = "CM:56/5%", ["Miskleur"] = "RM:570/73%", ["Hazard"] = "UM:259/31%", ["Tecia"] = "EM:719/75%", ["Dawsie"] = "UM:207/26%", ["Carhoth"] = "UM:405/48%", ["Mimarin"] = "UM:439/44%", ["Ohnyoh"] = "CM:60/7%", ["Tryhex"] = "RM:316/68%", ["Cepsis"] = "UM:316/41%", ["Chickamoomoo"] = "UM:318/40%", ["Ageroy"] = "UM:414/46%", ["Mogie"] = "UM:438/47%", ["Sonsindre"] = "CM:46/16%", ["Fadetoronin"] = "RM:383/60%", ["Yรฐgi"] = "RB:204/59%RM:300/62%", ["Simcity"] = "CM:35/2%", ["Daruta"] = "RM:324/64%", ["Exlax"] = "EB:640/83%EM:926/94%", ["Squeanelley"] = "CM:27/0%", ["Damoi"] = "RB:488/64%EM:734/77%", ["Tinirick"] = "RB:467/61%RM:630/61%", ["Haous"] = "UM:294/30%", ["Radogost"] = "UB:267/33%RM:591/61%", ["Alyss"] = "EB:566/79%RM:645/71%", ["Tamerlee"] = "RB:550/71%EM:771/80%", ["Pippers"] = "EM:625/78%", ["Lardin"] = "UM:132/34%", ["Quincey"] = "EM:904/94%", ["Lionardis"] = "UM:108/31%", ["Vesaray"] = "RM:488/57%", ["Kzen"] = "CM:214/21%", ["Justchillin"] = "CM:57/6%", ["Supernuts"] = "UM:293/38%", ["Mortemer"] = "RM:210/52%", ["Envie"] = "UM:464/43%", ["Krakdezbones"] = "UT:146/48%RB:477/68%EM:684/81%", ["Allenm"] = "RM:417/60%", ["Blackzach"] = "RM:569/56%", ["Trinkits"] = "CB:100/12%EM:402/76%", ["Eyeza"] = "UM:404/42%", ["Dotsandstuff"] = "CM:102/10%", ["Belle"] = "CM:179/22%", ["Selandra"] = "CM:191/19%", ["Livly"] = "EM:865/88%", ["Bennymalone"] = "EM:754/80%", ["Tyrathiane"] = "UM:312/32%", ["Ditka"] = "CM:26/13%", ["Tyrissia"] = "CB:44/4%RM:609/64%", ["Roadblockk"] = "UM:506/46%", ["Liliuokalani"] = "RM:539/54%", ["Frostycle"] = "LM:946/95%", ["Nakusa"] = "CM:22/1%", ["Midash"] = "UM:493/45%", ["Concentrate"] = "EM:808/89%", ["Kurith"] = "RM:576/52%", ["Battlevixen"] = "CM:72/11%", ["Chadbrochils"] = "UM:180/26%", ["Yandere"] = "LM:925/96%", ["Selirra"] = "UM:195/25%", ["Hinderkin"] = "RM:539/54%", ["Glitchy"] = "CB:62/5%CM:40/1%", ["Palin"] = "CM:65/13%", ["Vladpala"] = "EM:899/94%", ["Kiretsu"] = "CM:67/9%", ["Supe"] = "EM:718/83%", ["Necromonica"] = "EB:698/89%EM:907/93%", ["Familiar"] = "CM:57/6%", ["Porked"] = "EM:791/82%", ["Mafdeth"] = "UM:404/47%", ["Thirdboss"] = "UM:328/38%", ["Ninjoe"] = "UM:181/47%", ["Sayde"] = "RM:425/51%", ["Slayernlf"] = "EM:843/84%", ["Hinterhalt"] = "EM:584/75%", ["Ben"] = "RM:772/73%", ["Darqskies"] = "CM:55/5%", ["Epin"] = "UM:192/25%", ["Kollasus"] = "RM:618/66%", ["Nightangelv"] = "CB:50/5%RM:545/59%", ["Tankardofipa"] = "UM:163/32%", ["Dudeboy"] = "UM:411/48%", ["Mistynight"] = "CT:8/3%CB:41/4%CM:9/3%", ["Maluressian"] = "RM:567/61%", ["Varyncia"] = "UM:378/40%", ["Moreno"] = "UM:188/48%", ["Talshak"] = "UM:251/33%", ["Brimsto"] = "CM:71/11%", ["Arzok"] = "UM:387/37%", ["Icecickle"] = "CB:82/9%RM:472/51%", ["Kelarius"] = "CT:42/14%UB:146/37%RM:469/52%", ["Bluegrass"] = "EM:747/81%", ["Wakariba"] = "RM:478/65%", ["Aoinoteki"] = "UB:351/47%EM:799/83%", ["Hohen"] = "CB:218/23%UM:410/42%", ["Zullrang"] = "CM:63/8%", ["Dota"] = "CM:163/20%", ["Atiliyus"] = "RM:190/62%", ["Iacodi"] = "CM:59/6%", ["Matt"] = "UM:404/49%", ["Seavr"] = "EM:810/78%", ["Daffi"] = "UM:211/26%", ["Windranger"] = "RB:445/58%EM:916/92%", ["Merlins"] = "LM:949/96%", ["Zativa"] = "CM:121/16%", ["Vilencia"] = "RM:501/58%", ["Inta"] = "UM:298/34%", ["Sigeon"] = "LM:954/98%", ["Chomskie"] = "RM:653/68%", ["Khryll"] = 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["Papafrita"] = "UT:259/33%UB:319/42%UM:221/27%", ["Thorin"] = "ST:822/99%SB:845/99%SM:1054/99%", ["Alonielan"] = "CT:127/16%", ["Nastiuss"] = "ET:734/94%EB:654/84%", ["Tuvia"] = "LT:765/97%LB:761/97%EM:655/76%", ["Leymonaar"] = "LB:566/95%UM:398/47%", ["Morganinha"] = "CB:53/13%RM:213/59%", ["Salindi"] = "RB:377/69%", ["Headcracker"] = "RB:432/56%RM:604/68%", ["Rickylafleur"] = "CB:109/13%UM:230/27%", ["Pwnmalone"] = "UB:381/49%CM:99/13%", ["Bubz"] = "RB:391/55%EM:744/83%", ["Principals"] = "UT:260/33%UB:160/39%CM:48/5%", ["Manwรซsulimo"] = "RT:49/51%RB:277/56%RM:261/53%", ["Utaha"] = "UB:269/36%UM:199/25%", ["Saberl"] = "CT:48/5%UB:241/31%UM:228/27%", ["Dashbash"] = "RM:229/53%", ["Bakedpotatรต"] = "CB:27/1%", ["Bamboozlรฉd"] = "CB:36/3%UM:215/26%", ["Wabisukรซ"] = "RB:423/60%RM:574/66%", ["Turagin"] = "UM:96/34%", ["Scryer"] = "CM:175/23%", ["Corcain"] = "CM:34/11%", ["Newjeanz"] = "CB:64/15%CM:129/16%", ["Fatbird"] = "UT:334/44%EB:619/86%UM:306/36%", ["Niano"] = 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["Pantsbandit"] = "ET:668/87%RB:364/52%", ["Zekill"] = "CB:96/11%", ["Fx"] = "UB:290/39%UM:207/46%", ["Peaceable"] = "CB:34/1%", ["Crafts"] = "RB:422/58%", ["Treethot"] = "ET:303/81%EB:611/90%EM:816/93%", ["Trypod"] = "RB:237/54%UM:137/40%", ["Saddlestick"] = "UB:317/42%", ["Buttwater"] = "EM:813/91%", ["Smilestab"] = "ET:582/76%RB:517/69%EM:734/78%", ["Suzuno"] = "ET:414/91%EB:455/87%EM:657/76%", ["Beachest"] = "UM:282/38%", ["Pleun"] = "CM:99/14%", ["Eziv"] = "RM:508/60%", ["Trigilynn"] = "CM:174/21%", ["Nimdy"] = "CB:199/24%CM:66/19%", ["Plexx"] = "CM:128/16%", ["Shoopty"] = "UB:132/35%CM:68/9%", ["Gropisty"] = "CT:41/4%UB:341/45%UM:382/44%", ["Zoomrogue"] = "UT:327/42%UM:355/41%", ["Adondra"] = "CB:145/16%RM:188/50%", ["Flitwick"] = "RT:447/64%RB:401/56%RM:445/52%", ["Sureshot"] = "CT:190/24%UM:110/37%", ["Roglee"] = "CM:36/3%", ["Daqn"] = "CT:26/4%CB:74/9%CM:102/13%", ["Dunkhin"] = "CT:64/12%UB:103/25%CM:121/16%", ["Pรธwerslave"] = "UT:377/47%RM:594/68%", ["Secta"] = 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["Cohh"] = "CT:40/11%CB:111/13%UM:201/49%", ["Japalxin"] = "CB:49/8%CM:36/13%", ["Tiba"] = "CB:70/19%UM:387/44%", ["Soulbrotha"] = "CT:16/19%RB:197/51%RM:353/61%", ["Hammerscreen"] = "CB:180/20%UM:389/45%", ["Adaine"] = "ET:259/79%RB:334/73%RM:380/68%", ["Itchybutt"] = "CT:30/8%RB:223/57%RM:189/55%", ["Belenl"] = "UB:98/28%UM:315/37%", ["Copypasta"] = "CB:157/17%RM:449/52%", ["Ermoonsina"] = "UT:276/33%RB:492/71%RM:580/68%", ["Aarween"] = "RT:541/72%RB:397/57%UM:314/42%", ["Roughhide"] = "RB:518/68%RM:567/64%", ["Deathsworn"] = "UB:198/26%", ["Xaul"] = "CT:69/13%CB:133/14%RM:236/53%", ["Demochrosite"] = "RB:490/66%", ["Sion"] = "UM:381/42%", ["Twostiff"] = "CM:68/22%", ["Gunnolf"] = "CM:150/19%", ["Howtang"] = "ET:598/93%LB:709/95%EM:652/85%", ["Beletta"] = "CM:135/19%", ["Bรญgfatjerk"] = "UT:331/44%EB:677/87%RM:678/73%", ["Cynesthesia"] = "RT:183/64%EB:637/82%EM:677/75%", ["Judise"] = "CT:65/18%RM:527/62%", ["Soupcup"] = "CT:88/16%UB:293/35%UM:125/38%", ["Arthorian"] = 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["Getstomped"] = "CB:66/6%UM:321/37%", ["Sullonzek"] = "CB:54/5%CM:163/20%", ["Alterain"] = "CT:59/6%UM:240/29%", ["Bleedslowly"] = "CT:173/22%UB:209/27%CM:178/23%", ["Brawk"] = "CT:70/14%RB:415/54%RM:410/69%", ["Solรฏd"] = "LT:567/97%LB:574/95%UM:156/49%", ["Maxdamage"] = "EB:705/90%UM:316/35%", ["Stovokor"] = "CB:183/21%", ["Talinne"] = "RB:207/64%RM:291/54%", ["Nozomizazaki"] = "CM:98/14%", ["Sangston"] = "UM:377/43%", ["Origini"] = "CM:136/19%", ["Regulas"] = "UB:242/31%RM:544/64%", ["Theminge"] = "CM:181/21%", ["Pewpshoot"] = "UM:391/44%", ["Babyike"] = "CM:179/22%", ["Gameing"] = "UT:292/38%RB:436/59%UM:410/46%", ["Malitia"] = "CM:112/14%", ["Frechanoboga"] = "UM:69/25%", ["Slideinmydm"] = "UM:152/44%", ["Rickjรขmes"] = "RM:233/62%", ["Spei"] = "UB:335/46%UM:44/26%", ["Zhuk"] = "EB:635/87%CM:62/23%", ["Aranyszin"] = "CT:16/0%CM:129/15%", ["Rubee"] = "CB:131/13%RM:518/61%", ["Drwat"] = "CM:91/9%", ["Demiiria"] = "CM:189/23%", ["Triffid"] = "CM:78/11%", ["Artful"] = 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"CT:74/24%RB:251/56%UM:222/25%", ["Crowned"] = "CT:154/17%RB:317/68%CM:151/17%", ["Shughart"] = "CT:34/1%RM:299/66%", ["Jimthyme"] = "RT:170/60%RB:248/55%RM:451/68%", ["Xpresso"] = "CB:177/23%RM:289/63%", ["Manliestpecs"] = "CT:66/12%CB:71/7%RM:526/60%", ["Stoyle"] = "CT:99/12%UB:153/37%UM:416/47%", ["Infernality"] = "CT:40/4%RB:549/73%UM:244/30%", ["Huck"] = "RT:450/61%EB:656/85%EM:779/82%", ["Zevethesimp"] = "UT:235/30%UB:121/32%CM:52/20%", ["Alvinah"] = "CB:42/3%", ["Arcliteraf"] = "CB:101/12%", ["Imemo"] = "UT:210/32%UB:148/40%UM:390/46%", ["Amelyssan"] = "CB:155/17%EM:784/88%", ["Anitaport"] = "CB:41/8%RM:459/54%", ["Smallcup"] = "RB:528/70%", ["Deeaog"] = "CT:168/19%RB:362/50%RM:545/64%", ["Jadecatz"] = "ET:639/84%RB:536/73%", ["Trashmobb"] = "CB:136/14%", ["Kithkel"] = "CB:133/16%RM:502/53%", ["Dalindros"] = "CB:30/0%UM:149/43%", ["Kayje"] = "UT:28/31%RB:313/72%", ["Gannagni"] = "UB:265/34%RM:564/65%", ["Greggie"] = "CB:170/18%UM:299/34%", ["Smackbum"] = "UB:224/28%UM:216/26%", ["Maniake"] = "RT:509/69%EB:699/89%EM:908/94%", ["Kawaiilight"] = "RB:525/74%CM:212/24%", ["Anubron"] = "UT:180/27%UB:134/32%", ["Gromsblood"] = "ET:299/83%RB:270/60%UM:173/48%", ["Embalm"] = "LT:644/95%LB:616/97%", ["Spicygringo"] = "RT:139/52%RB:550/74%", ["Curmy"] = "UT:192/28%EB:580/76%CM:172/21%", ["Kevinuif"] = "CM:69/9%", ["Ancrus"] = "RT:137/69%RB:190/63%UM:208/41%", ["Kirmina"] = "UT:156/33%CB:68/24%EM:531/78%", ["Tommyspaghet"] = "CT:148/23%RB:531/70%EM:752/81%", ["Carodd"] = "CB:27/0%", ["Manukaitรถ"] = "CT:29/1%CB:54/5%UM:104/35%", ["Runupdoneup"] = "EB:607/79%UM:258/30%", ["Pepperindy"] = "CM:49/5%", ["Autumnspark"] = "UM:316/37%", ["Gunsafe"] = "RM:452/50%", ["Tankmode"] = "ET:321/82%", ["Dร rkmav"] = "CT:63/17%CB:145/16%CM:124/14%", ["Stormmaker"] = "RB:314/65%RM:445/68%", ["Vecnah"] = "UB:217/28%RM:556/60%", ["Valixta"] = "CB:160/21%UM:275/33%", ["Marthy"] = "UT:301/38%RB:231/53%RM:452/51%", ["Cellebration"] = "CB:25/0%CM:165/19%", ["Zalkcar"] = "CT:64/24%UB:310/41%UM:403/45%", ["Girthquakes"] = "CB:172/21%", ["Procidenix"] = "UM:346/40%", ["Bruriah"] = "CB:82/17%", ["Darise"] = "CM:36/4%", ["Ragann"] = "RB:540/72%RM:560/62%", ["Thaeynia"] = "CM:25/0%", ["Lariselly"] = "UM:241/30%", ["Gaerith"] = "UM:111/32%", ["Krehl"] = "UT:99/34%UB:290/38%CM:55/20%", ["Manlee"] = "CT:114/14%UB:255/33%UM:205/49%", ["Dethrow"] = "UB:334/45%UM:327/38%", ["Phรชbi"] = "CB:182/23%RM:223/56%", ["Coreolus"] = "CM:42/14%", ["Fsxuemag"] = "CB:54/6%CM:33/3%", ["Waywind"] = "UT:68/27%CB:26/0%", ["Pinipparu"] = "UT:222/26%EB:360/75%CM:102/11%", ["Choji"] = "CT:81/15%CB:26/0%", ["Jettic"] = "LT:781/98%", ["Marve"] = "CB:77/19%CM:158/20%", ["Runedian"] = "RB:210/59%RM:239/55%", ["Argentank"] = "CB:219/24%", ["Cynseer"] = "CB:111/10%UM:293/34%", ["Cancelled"] = "RM:587/69%", ["Cerร e"] = "UT:259/31%RB:467/66%EM:689/78%", ["Talontedboi"] = "CB:55/6%UM:193/25%", ["Typhris"] = "RM:603/66%", ["Lexorde"] = "UB:356/44%UM:342/39%", ["Kromite"] = "CB:34/2%UM:72/26%", ["Tankkard"] = "UM:75/27%", ["Zalima"] = "UB:111/29%UM:134/41%", ["Kieguevara"] = "CT:109/13%UB:357/49%RM:550/64%", ["Falsto"] = "UT:231/27%EB:378/78%UM:391/46%", ["Smallz"] = "CB:102/24%", ["Xayahsthighs"] = "CT:159/18%UB:139/34%CM:125/14%", ["Fsxinmag"] = "CB:110/14%UM:200/26%", ["Fsa"] = "RB:423/60%RM:424/51%", ["Dumber"] = "EB:439/80%RM:175/64%", ["Merxlox"] = "CB:40/4%CM:115/16%", ["Levesque"] = "CM:97/12%", ["Sacredstorm"] = "CB:124/13%CM:62/6%", ["Willowmay"] = "RM:263/66%", ["Bailian"] = "RB:151/71%UM:111/37%", ["Vรญve"] = "CT:196/23%EB:641/89%LM:876/95%", ["Clima"] = "CB:41/4%", ["Bobadabubble"] = "CB:87/18%", ["Elilarian"] = "CT:98/9%CB:143/15%RM:203/53%", ["Iseul"] = "CM:42/14%", ["Thyz"] = "RT:145/60%RB:468/65%EM:662/76%", ["Lilithelia"] = "CT:156/18%UB:311/42%EM:642/91%", ["Fรฎlthy"] = "RT:398/52%EB:651/84%EM:734/78%", ["Manami"] = "CT:166/18%RB:416/58%RM:635/72%", ["Picklepy"] = "CT:147/16%CB:71/5%EM:480/81%", ["Warriorcraft"] = "CT:109/18%CB:209/23%RM:618/69%", ["Allorra"] = "CT:52/5%CB:90/22%RM:279/59%", ["Chรฅse"] = "RT:482/60%EB:571/81%", ["Meshine"] = "CB:21/0%CM:19/4%", ["Liliquen"] = "RB:451/59%UM:219/26%", ["Mordrex"] = "UB:235/30%UM:114/33%", ["Jebneptune"] = "RB:199/55%RM:256/51%", ["Eekum"] = "RB:385/54%RM:547/64%", ["Brombat"] = "UB:292/34%UM:135/40%", ["Alenbrown"] = "UM:397/45%", ["Yishiko"] = "UB:303/40%UM:425/49%", ["Fรชte"] = "UT:210/27%RB:514/69%RM:398/72%", ["Ccxicc"] = "CM:96/12%", ["Starrune"] = "UM:306/35%", ["Moniqa"] = "CB:4/0%", ["Novachill"] = "CM:37/4%", ["Deszaras"] = "UB:215/28%UM:339/39%", ["Carramon"] = "CM:208/24%", ["Strawbeard"] = "CM:25/7%", ["Chaturanga"] = "UM:443/47%", ["Pyridium"] = "EM:659/82%", ["Roguedee"] = "EB:686/88%CM:68/8%", ["Peeweedoodle"] = "CM:59/22%", ["Rakzor"] = "CM:12/2%", ["Orgonvay"] = "UM:129/36%", ["Tekneek"] = "CT:27/1%CB:27/0%RM:511/57%", ["Doorkicker"] = "UM:258/31%", ["Etoo"] = "UB:333/47%CM:150/23%", ["Silari"] = "UM:222/28%", ["Barthander"] = "CT:30/6%CB:182/19%RM:511/58%", ["Losangeles"] = "UM:338/39%", ["Prilina"] = "RM:615/70%", ["Parmajohn"] = "RM:451/73%", ["Leadonzo"] = "CM:163/22%", ["Poptartss"] = "ET:715/92%EB:731/93%EM:792/84%", ["Liari"] = "ST:764/99%EB:633/91%", ["Zendal"] = "LT:470/96%UB:254/48%", ["Kaigaveris"] = "CM:54/3%", ["Atomicpink"] = "CM:216/21%", ["Symafire"] = "ET:727/93%RB:359/72%", ["Catacendre"] = "UT:223/30%UB:342/47%UM:94/37%", ["Unfortch"] = "CB:39/3%", ["Marburglar"] = "UM:82/31%", ["Spoofinater"] = "CB:5/0%", ["Mavran"] = "RT:110/66%RB:180/62%RM:194/51%", ["Felroc"] = "CB:5/6%UM:52/31%", ["Turtlevan"] = "CT:45/5%CB:32/5%RM:231/56%", ["Norcon"] = "CT:135/17%CB:4/0%CM:14/2%", ["Deermage"] = "CB:185/24%RM:427/50%", ["Zeedee"] = "CB:28/3%CM:26/0%", ["Kellaustina"] = "RB:515/69%", ["Scythรช"] = "RB:500/66%RM:575/65%", ["Craftsr"] = "ET:683/88%EB:667/85%", ["Gemibelle"] = "CB:41/8%", ["Dwarfbandaid"] = "CB:60/11%RM:307/65%", ["Neblin"] = "CB:47/10%CM:22/4%", ["Maxwรชll"] = "CB:76/10%", ["Rumplforzkin"] = "CM:115/14%", ["Deelb"] = "EM:699/80%", ["Atomickk"] = "CM:91/13%", ["Caldinda"] = "RT:145/65%RB:280/70%RM:476/69%", ["Patre"] = "UM:393/47%", ["LuvaรŸella"] = "CT:25/0%CM:73/10%", ["Falconsoul"] = "UM:351/40%", ["Stubz"] = "UM:323/38%", ["Tageda"] = "CM:92/12%", } end
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- conntrack.lua -- Connection tracking for IPv4/IPv6 TCP/UDP sessions -- -- This module exposes the following API: -- -- define(tablename) -- define a named connection tracking table. -- -- clear() -- clears all tracking tables. -- -- spec(buffer) -- returns a spec object, encapsulating the connection -- specifications if the packet in `buffer`. -- -- spec:track(trackname) -- tracks the connection in the named tracking table. -- internally handles any ageing and table rotation. -- -- spec:check(trackname) -- checks if an equivalent (or revese) spec is registered -- in the named tracking table. -- -- NOTE: the spec() function doesn't allocate new spec objects, -- the returned objects are to be used and for tracking and -- checking but not stored, because they might be overwritten -- by the next call to spec(). local ffi = require 'ffi' local lib = require 'core.lib' local const = ffi.new([[struct { static const int ETHERTYPE_IPV4 = 0x0008; static const int ETHERTYPE_IPV6 = 0xDD86; static const int IP_UDP = 0x11; static const int IP_TCP = 6; static const int ETHERTYPE_OFFSET = 12; static const int IPV4_SOURCE_OFFSET = 26; static const int IPV4_PROTOCOL_OFFSET = 23; static const int IPV4_SOURCE_PORT_OFFSET = 34; static const int IPV6_SOURCE_OFFSET = 22; static const int IPV6_NEXT_HEADER_OFFSET = 20; // protocol static const int IPV6_SOURCE_PORT_OFFSET = 54; }]]) --- --- connection spec structures --- ffi.cdef [[ typedef struct { uint32_t src_ip, dst_ip; uint16_t src_port, dst_port; uint8_t protocol; } __attribute__((packed)) conn_spec_ipv4; typedef struct { uint64_t a, b; } __attribute__((packed)) ipv6_addr; typedef struct { ipv6_addr src_ip, dst_ip; uint16_t src_port, dst_port; uint8_t protocol; } __attribute__((packed)) conn_spec_ipv6; ]] ---- --- --- connection tracking --- --- these are the only functions that have access --- to the connection tracking tables. --- each named table is a 4-tuple of the form: --- ( current set, old set, time of last rotation, number of entries) --- local define, clear -- part of the exported API local track, check -- internal functions, used by spec objects do local MAX_AGE = 7200 -- two hours local MAX_CONNECTIONS = 1000 -- overflow threshold local conntracks = {} -- named tracking tables local time = engine.now local function init(old) return {}, old, time(), 0 end local function put(t, key) t[1][key] = true end local function get(t, key) return t[1][key] or t[2][key] end local function swap(t) t[1], t[2], t[3], t[4] = init(t[1]) end function define (name) if not name then return end conntracks[name] = conntracks[name] or { init({}) } end function clear() for name, t in pairs(conntracks) do t[1], t[2], t[3], t[4] = init ({}) end conntracks = {} end function track (name, key, revkey) local t = conntracks[name] if time() > t[3]+MAX_AGE or t[4] > MAX_CONNECTIONS then swap(t) end t[4] = t[4] + 1 put(t, key) put(t, revkey) end function check (name, key) return get(conntracks[name], key) end end ----------------- --- generic connection spec functions, work for either IPv4 or IPv6 local genspec = {} --- reverses a spec --- o: (optional) if given, a spec to be filled with --- the reverse of the original --- if omitted, the spec is reversed in place. function genspec:reverse(o) if o then o.protocol = self.protocol else o = self end o.src_ip, o.dst_ip = self.dst_ip, self.src_ip o.src_port, o.dst_port = self.dst_port, self.src_port return o end --- returns a binary string, usable as a table key function genspec:__tostring() return ffi.string(self, ffi.sizeof(self)) end --- checks if the spec is present in the named tracking table function genspec:check(trackname) return check(trackname, self:__tostring()) end ---- --- IPv4 spec local spec_v4 = ffi.typeof('conn_spec_ipv4') local ipv4 = { __tostring = genspec.__tostring, reverse = genspec.reverse, check = genspec.check } ipv4.__index = ipv4 --- fills `self` with the specifications of --- the packet in `b` (a byte buffer) function ipv4:fill(b) do local hdr_ips = ffi.cast('uint32_t*', b+const.IPV4_SOURCE_OFFSET) self.src_ip = hdr_ips[0] self.dst_ip = hdr_ips[1] end self.protocol = b[const.IPV4_PROTOCOL_OFFSET] if self.protocol == const.IP_TCP or self.protocol == const.IP_UDP then local hdr_ports = ffi.cast('uint16_t*', b+const.IPV4_SOURCE_PORT_OFFSET) self.src_port = hdr_ports[0] self.dst_port = hdr_ports[1] else self.src_port, self.dst_port = 0, 0 end return self end --- inserts `self` in the named tracking table. --- it's iserted twice: directly and reversed do local rev = nil -- to hold the reversed spec function ipv4:track(trackname) rev = rev or spec_v4() return track(trackname, self:__tostring(), self:reverse(rev):__tostring()) end end spec_v4 = ffi.metatype(spec_v4, ipv4) ------- --- IPv6 spec local spec_v6 = ffi.typeof('conn_spec_ipv6') local ipv6 = { __tostring = genspec.__tostring, reverse = genspec.reverse, check = genspec.check } ipv6.__index = ipv6 --- fills `self` with the specifications of --- the packet in `b` (a byte buffer) function ipv6:fill(b) do local hdr_ips = ffi.cast('ipv6_addr*', b+const.IPV6_SOURCE_OFFSET) self.src_ip = hdr_ips[0] self.dst_ip = hdr_ips[1] end self.protocol = b[const.IPV6_NEXT_HEADER_OFFSET] if self.protocol == const.IP_TCP or self.protocol == const.IP_UDP then local hdr_ports = ffi.cast('uint16_t*', b+const.IPV6_SOURCE_PORT_OFFSET) self.src_port = hdr_ports[0] self.dst_port = hdr_ports[1] else self.src_port, self.dst_port = 0, 0 end return self end --- inserts `self` in the named tracking table. --- it's iserted twice: directly and reversed do local rev = nil function ipv6:track(trackname) rev = rev or spec_v6() return track(trackname, self:__tostring(), self:reverse(rev):__tostring()) end end spec_v6 = ffi.metatype(spec_v6, ipv6) ------ local new_spec=nil do local specv4 = spec_v4() local specv6 = spec_v6() new_spec = function (b) if not b then return nil end local ethertype = ffi.cast('uint16_t*', b+const.ETHERTYPE_OFFSET)[0] if ethertype == const.ETHERTYPE_IPV4 then return specv4:fill(b) end if ethertype == const.ETHERTYPE_IPV6 then return specv6:fill(b) end end end return { define = define, spec = new_spec, clear = clear, }
require "ngx.ssl" require "resty.lock" require "resty.lrucache"
if not momoTweak.compatibility.underGroundPipePack then momoTweak.compatibility.underGroundPipePack = {} end function momoTweak.compatibility.underGroundPipePack.Recipe() -- small-pipe-coupler -- underground-pipe-segment-t1 data.raw.technology["advanced-underground-piping"].prerequisites = {momoTweak.sci2_unlockTech} data:extend({{ type = "item-subgroup", group = data.raw["item-subgroup"][data.raw.item["small-pipe-coupler"].subgroup].group, name = "momo-recycle-pipe", order = "zzzz" }}) local function recipe(f) local re = data.raw.recipe[f] re.allow_as_intermediate = false re.subgroup = "momo-recycle-pipe" re.allow_intermediates = false end tier = {} tier[1] = {"copper", "stone"} tier[2] = {"bronze", "steel", "plastic", "brass"} tier[3] = {"titanium", "ceramic", "tungsten"} local tech = "advanced-underground-piping" recipe(momoTweak.createRecipe("crafting", {{"small-pipe-coupler", 1}}, {{"pipe", 1}}, 0.5, tech)) recipe(momoTweak.createRecipe("crafting", {{"underground-pipe-segment-t1", 5}}, {{"pipe-to-ground", 1}}, 0.5, tech)) for i, j in pairs(tier[1]) do recipe(momoTweak.createRecipe("crafting", {{"small-pipe-coupler", 1}}, {{j.."-pipe", 1}}, 0.5, tech, j)) recipe(momoTweak.createRecipe("crafting", {{"underground-pipe-segment-t1", 5}}, {{j.."-pipe-to-ground", 1}}, 0.5, tech, j)) end tech = "advanced-underground-piping-t2" for i, j in pairs(tier[2]) do recipe(momoTweak.createRecipe("crafting", {{"medium-pipe-coupler", 1}}, { {j.."-pipe", 1}, {"small-pipe-coupler", 1} }, 0.5, tech, j)) recipe(momoTweak.createRecipe("crafting", {{"underground-pipe-segment-t2", 5}}, { {j.."-pipe-to-ground", 1}, {"underground-pipe-segment-t1", 5} }, 0.5, tech, j)) end tech = "advanced-underground-piping-t3" for i, j in pairs(tier[3]) do recipe(momoTweak.createRecipe("crafting", {{"large-pipe-coupler", 1}}, { {j.."-pipe", 1}, {"medium-pipe-coupler", 1} }, 0.5, tech, j)) recipe(momoTweak.createRecipe("crafting", {{"underground-pipe-segment-t3", 6}}, { {j.."-pipe-to-ground", 1}, {"underground-pipe-segment-t2", 6} }, 0.5, tech, j)) end -- 80-overflow-valve 80-top-up-valve check-valve local valves = {"80-overflow-valve", "80-top-up-valve", "check-valve"} for i, valve in pairs(valves) do local removedtechs = momoTweak.get_techs_of_recipe(valve) for i, tech in pairs(removedtechs) do bobmods.lib.tech.remove_recipe_unlock(tech, valve) end end end
local parsers = require "nvim-treesitter.parsers" local queries = require "nvim-treesitter.query" local tsutils = require "nvim-treesitter.ts_utils" local M = {} M.avoid_force_reparsing = { yaml = true, } M.comment_parsers = { comment = true, jsdoc = true, phpdoc = true, } local function get_first_node_at_line(root, lnum) local col = vim.fn.indent(lnum) return root:descendant_for_range(lnum - 1, col, lnum - 1, col) end local function get_last_node_at_line(root, lnum) local col = #vim.fn.getline(lnum) - 1 return root:descendant_for_range(lnum - 1, col, lnum - 1, col) end local function find_delimiter(bufnr, node, delimiter) for child, _ in node:iter_children() do if child:type() == delimiter then local linenr = child:start() local line = vim.api.nvim_buf_get_lines(bufnr, linenr, linenr + 1, false)[1] local end_char = { child:end_() } return child, #line == end_char[2] end end end local get_indents = tsutils.memoize_by_buf_tick(function(bufnr, root, lang) local map = { auto = {}, indent = {}, indent_end = {}, dedent = {}, branch = {}, ignore = {}, aligned_indent = {}, zero_indent = {}, } for name, node, metadata in queries.iter_captures(bufnr, "indents", root, lang) do map[name][node:id()] = metadata or {} end return map end, { -- Memoize by bufnr and lang together. key = function(bufnr, root, lang) return tostring(bufnr) .. root:id() .. "_" .. lang end, }) ---@param lnum number (1-indexed) function M.get_indent(lnum) local bufnr = vim.api.nvim_get_current_buf() local parser = parsers.get_parser(bufnr) if not parser or not lnum then return -1 end local root_lang = parsers.get_buf_lang(bufnr) -- some languages like Python will actually have worse results when re-parsing at opened new line if not M.avoid_force_reparsing[root_lang] then -- Reparse in case we got triggered by ":h indentkeys" parser:parse() end -- Get language tree with smallest range around node that's not a comment parser local root, lang_tree parser:for_each_tree(function(tstree, tree) if not tstree or M.comment_parsers[tree:lang()] then return end local local_root = tstree:root() if tsutils.is_in_node_range(local_root, lnum - 1, 0) then if not root or tsutils.node_length(root) >= tsutils.node_length(local_root) then root = local_root lang_tree = tree end end end) -- Not likely, but just in case... if not root then return 0 end local q = get_indents(vim.api.nvim_get_current_buf(), root, lang_tree:lang()) local is_empty_line = string.match(vim.fn.getline(lnum), "^%s*$") ~= nil local node if is_empty_line then local prevlnum = vim.fn.prevnonblank(lnum) node = get_last_node_at_line(root, prevlnum) if q.indent_end[node:id()] then node = get_first_node_at_line(root, lnum) end else node = get_first_node_at_line(root, lnum) end local indent_size = vim.fn.shiftwidth() local indent = 0 local _, _, root_start = root:start() if root_start ~= 0 then -- injected tree indent = vim.fn.indent(root:start() + 1) end -- tracks to ensure multiple indent levels are not applied for same line local is_processed_by_row = {} if q.zero_indent[node:id()] then return 0 end while node do -- do 'autoindent' if not marked as @indent if not q.indent[node:id()] and q.auto[node:id()] and node:start() < lnum - 1 and lnum - 1 <= node:end_() then return -1 end -- Do not indent if we are inside an @ignore block. -- If a node spans from L1,C1 to L2,C2, we know that lines where L1 < line <= L2 would -- have their indentations contained by the node. if not q.indent[node:id()] and q.ignore[node:id()] and node:start() < lnum - 1 and lnum - 1 <= node:end_() then return 0 end local srow, _, erow = node:range() local is_processed = false if not is_processed_by_row[srow] and ((q.branch[node:id()] and srow == lnum - 1) or (q.dedent[node:id()] and srow ~= lnum - 1)) then indent = indent - indent_size is_processed = true end -- do not indent for nodes that starts-and-ends on same line and starts on target line (lnum) if not is_processed_by_row[srow] -- Dear stylua, please don't change the semantics of this statement! -- stylua: ignore start and (q.indent[node:id()] and srow ~= erow and ((srow ~= lnum - 1) or q.indent[node:id()].start_at_same_line)) -- stylua: ignore end then indent = indent + indent_size is_processed = true end -- do not indent for nodes that starts-and-ends on same line and starts on target line (lnum) if q.aligned_indent[node:id()] and srow ~= erow and (srow ~= lnum - 1) then local metadata = q.aligned_indent[node:id()] local o_delim_node, is_last_in_line if metadata.delimiter then local opening_delimiter = metadata.delimiter and metadata.delimiter:sub(1, 1) o_delim_node, is_last_in_line = find_delimiter(bufnr, node, opening_delimiter) else o_delim_node = node end if o_delim_node then if is_last_in_line then -- hanging indent (previous line ended with starting delimiter) indent = indent + indent_size * 1 else local _, o_scol = o_delim_node:start() return math.max(indent, 0) + o_scol + (metadata.increment or 1) end end end is_processed_by_row[srow] = is_processed_by_row[srow] or is_processed node = node:parent() end return indent end local indent_funcs = {} function M.attach(bufnr) indent_funcs[bufnr] = vim.bo.indentexpr vim.bo.indentexpr = "nvim_treesitter#indent()" vim.api.nvim_command("au Filetype " .. vim.bo.filetype .. " setlocal indentexpr=nvim_treesitter#indent()") end function M.detach(bufnr) vim.bo.indentexpr = indent_funcs[bufnr] end return M
-- Includes #include 'obfuscation.lua' -- Include guard #if(includeGuard()) then return end -- Deprecated #EV_SERVER_VERIFICATION = "\"onClientRafalhShared1\"" #VERIFY_SERVER_FUNC = "verify" #SERV_VERIFICATION_KEY = OBFUSCATE('8_ccDr-8') #EV_VERIFIER_READY = OBFUSCATE('AOGltgWlbU') #EV_VERIFY_REQ = OBFUSCATE('YSRDCiwdyY') #EV_VERIFIED = OBFUSCATE('0CqFvjg0uc') #function VERIFY_SERVER_BEGIN(resNameMD5) #assert(resNameMD5:len() == 32) local function isNativeFunction(func) local info = debug.getinfo(func, 'S') return info.what == 'C' end local f = {md5 = md5, getResourceName = getResourceName, getThisResource = getThisResource, rnd = math.random} for i, f in pairs(f) do if(not isNativeFunction(f)) then return end end if(f.md5(f.getResourceName(f.getThisResource())) ~= '$(resNameMD5)') then return end addEvent($(EV_VERIFIER_READY)) addEvent($(EV_VERIFY_REQ)) addEvent($(EV_VERIFIED)) local tryVerify tryVerify = function() local n = f.rnd(0, 65000) local onVerified onVerified = function(code) if(code ~= f.md5($(SERV_VERIFICATION_KEY)..tostring(n^2+93))) then return end removeEventHandler($(EV_VERIFIED), resourceRoot, onVerified) removeEventHandler($(EV_VERIFIER_READY), root, tryVerify) #end #function VERIFY_SERVER_END() end addEventHandler($(EV_VERIFIED), resourceRoot, onVerified) triggerEvent($(EV_VERIFY_REQ), resourceRoot, n) end addEventHandler($(EV_VERIFIER_READY), root, tryVerify) tryVerify() #end
local bplib = require("bplib") local runner = require("bptest") local src = runner.srcscript() -- Setup -- store = arg[1] or "RAM" runner.setup(bplib, store) src_node = 4 src_serv = 3 dst_node = 72 dst_serv = 43 rpt_node = 0 rpt_serv = 0 cst_node = 4 cst_serv = 3 dflt_paytype = 10 dflt_timeout = 10 dflt_bundlelen = 4096 dflt_dacsrate = 5 ch = bplib.open(src_node, src_serv, dst_node, dst_serv, store) local function check_option(opt, default, valid_new, invalid_new) default_val = default -- global for check valid_new_val = valid_new -- global for check rc, d = ch:getopt(opt) runner.check('rc == true') runner.check('d == default_val') rc = ch:setopt(opt, valid_new_val) runner.check('rc == true') rc, d = ch:getopt(opt) runner.check('rc == true') runner.check('d == valid_new_val') rc = ch:setopt(opt, invalid_new) runner.check('rc == false') rc, d = ch:getopt(opt) runner.check('rc == true') runner.check('d == valid_new_val') rc = ch:setopt(opt, default_val) runner.check('rc == true') rc, d = ch:getopt(opt) runner.check('rc == true') runner.check('d == default_val') end -- Test -- ----------------------------------------------------------------------- print(string.format('%s/%s: Test 1 - lifetime', store, src)) check_option("LIFETIME", 86400, 100, "bob") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 2 - custody request', store, src)) check_option("REQUEST_CUSTODY", true, false, "postman") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 3 - administrative record', store, src)) check_option("ADMIN_RECORD", false, true, "dog") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 4 - integrity check', store, src)) check_option("INTEGRITY_CHECK", true, false, "mailman") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 5 - allow fragmentation', store, src)) check_option("ALLOW_FRAGMENTATION", false, true, "tightrope") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 6 - ignore expiration', store, src)) check_option("IGNORE_EXPIRATION", false, true, "ballgame") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 7 - payload crc', store, src)) check_option("CIPHER_SUITE", dflt_paytype, 3, "billy") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 8 - timeout', store, src)) check_option("TIMEOUT", dflt_timeout, 50, "santa") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 9 - bundle length', store, src)) check_option("MAX_LENGTH", dflt_bundlelen, 5000, "elves") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 10 - custody id reuse', store, src)) check_option("CID_REUSE", false, true, "organ") ----------------------------------------------------------------------- print(string.format('%s/%s: Test 11 - acs rate', store, src)) check_option("DACS_RATE", dflt_dacsrate, 60, "tea") -- Clean Up -- ch:close() runner.cleanup(bplib, store) -- Report Results -- runner.report(bplib)
Scene_GameOver = Scene_Base:extend("Scene_GameOver") function Scene_GameOver.prototype:constructor() Scene_Base.prototype.constructor(self) Audio_Manager:playBGM("game_over") self._img = Assets.graphics.title.back self._timeout = 5 self._opacity = 0 self._font = Assets.fonts.silver(64) self.update = self.updateEnter end function Scene_GameOver.prototype:updateEnter(dt) Scene_Base.prototype.update(self, dt) if self._opacity < 1 then self._opacity = math.min(1, self._opacity + dt) return end self.update = self.updateTimeout end function Scene_GameOver.prototype:updateExit(dt) Scene_Base.prototype.update(self, dt) if self._opacity > 1 then self._opacity = math.max(0, self._opacity - dt * 0.3) return end Scene_Manager:enter(Scene_Title()) end function Scene_GameOver.prototype:updateTimeout(dt) Scene_Base.prototype.update(self, dt * 0.3) self._timeout = self._timeout - dt if self._timeout <= 0 then self.update = self.updateExit end end function Scene_GameOver.prototype:drawUI() love.graphics.setColor(1, 1, 1, self._opacity) -- love.graphics.draw(self._img) local w = self._font:getWidth("Game Over") local x = (Game_Camera.width - w) / 2 love.graphics.setFont(self._font) love.graphics.print("Game Over", x, 16) end
-- Copyright 2017-2020 EPAM Systems, Inc. (https://www.epam.com/) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- Check if request alread contains a cookie "bearer" local token = ngx.var.cookie_bearer if token then -- If cookie present - validate it local cert_path = os.getenv("JWT_PUB_KEY") local cert_file = io.open(cert_path, 'r') local cert = cert_file:read("*all") cert_file:close() local jwt = require "resty.jwt" local validators = require "resty.jwt-validators" local claim_spec = { exp = validators.is_not_expired(), -- iat = validators.is_not_before(), } local jwt_obj = jwt:verify(cert, token, claim_spec) local username = "NotAuthorized" if jwt_obj["payload"] ~= nil and jwt_obj["payload"]["sub"] ~= nil then username = jwt_obj["payload"]["sub"] end -- If "bearer" token is not valid - return 401 and clear cookie if not jwt_obj["verified"] then ngx.header['Set-Cookie'] = 'bearer=; path=/; expires=Thu, 01 Jan 1970 00:00:00 GMT' ngx.status = ngx.HTTP_UNAUTHORIZED ngx.log(ngx.WARN, "[SECURITY] Application: SSH-" .. ngx.var.request_uri .. "; User: " .. username .. "; Status: Authentication failed; Message: " .. jwt_obj.reason) ngx.exit(ngx.HTTP_UNAUTHORIZED) end -- If "bearer" is fine - allow nginx to proceed -- Pass authenticated user to the proxied resource as a header if string.match(ngx.var.request_uri, "ssh/pipeline") then ngx.log(ngx.WARN,"[SECURITY] Application: SSH-" .. ngx.var.request_uri .. "; User: " .. username .. "; Status: Successfully authenticated.") end ngx.req.set_header('token', token) return end -- If no "bearer" cookie is found - proceed with authentication using API -- Construct full current URL to use for redirection local req_host_port = os.getenv("EDGE_EXTERNAL") local req_schema = os.getenv("EDGE_EXTERNAL_SCHEMA") if not req_host_port then req_host_port = ngx.var.host .. ":" .. ngx.var.server_port end if not req_schema then req_schema = ngx.var.scheme end local req_uri = req_schema .."://" .. req_host_port .. ngx.var.request_uri -- Construct API Auth call URL local api_endpoint = os.getenv("API_EXTERNAL") if not api_endpoint then api_endpoint = os.getenv("API") end local api_uri = api_endpoint .. "/route?url=" .. req_uri .. "&type=FORM" -- Get list of POST params, if a request from API is received ngx.req.read_body() local args, err = ngx.req.get_post_args() if not args then -- If no attributes found - consider it an initial request and send to API ngx.redirect(api_uri) return end -- Search for "bearer" value in POST params for key, val in pairs(args) do if key == "bearer" then token = val break end end if token == nil then -- If no bearer param found - consider it an initial request and send to API ngx.redirect(api_uri) return else -- If "bearer" param is found - set it as cookie and redirect to initial uri ngx.header['Set-Cookie'] = 'bearer=' .. token .. '; path=/' ngx.say('<html><body><script>window.location.href = "' .. req_uri .. '"</script></body></html>') return end
--- Class that represents a truetype packing context. -- -- **N.B.** These APIs are only lightly tested at the moment, so use at your own risk! -- @classmod Packing -- -- Permission is hereby granted, free of charge, to any person obtaining -- a copy of this software and associated documentation files (the -- "Software"), to deal in the Software without restriction, including -- without limitation the rights to use, copy, modify, merge, publish, -- distribute, sublicense, and/or sell copies of the Software, and to -- permit persons to whom the Software is furnished to do so, subject to -- the following conditions: -- -- The above copyright notice and this permission notice shall be -- included in all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- -- [ MIT license: http://www.opensource.org/licenses/mit-license.php ] -- --- Getter. -- @function Packing:GetBitmap -- @param how This may be **"as\_bytes"** to return the bitmap as **Bytes**. -- @treturn ?|Bytes|string Bitmap pixels with size `width * height`, cf. @{truetype.NewPacking|NewPacking}. As a -- string, this is a snapshot at the time of the call; otherwise, a proxy object that implements **Bytes** and reflects -- the current contents. --- Cleans up the packing context and frees all memory. (The garbage collector will also do this.) -- @function Packing:PackEnd --- Given the font data, prepare bitmap layouts for _nchars_ Unicode values, starting at _codepoint_. -- @function Packing:PackFontRange -- @tparam ?|Bytes|string bytes Font data, typically the contents of a file. -- @tparam ?|number|string font_size Target font height. As a number, this will be scaled according -- to @{FontInfo:ScaleForPixelHeight}; strings, on the other hand, are assumed to come from @{truetype.PointSize|PointSize} -- and will be handled by @{FontInfo:ScaleForMappingEmToPixels}. -- @uint codepoint First Unicode character in range. -- @uint nchars Number of characters. -- @uint[opt=1] index Font index, &ge; 1. -- @treturn ?|CharArray|nil On success, rendering data which may be retrieved by @{CharArray:GetPackedQuad}; **nil** otherwise. --- Representation of a packed range. -- @field font_size As per @{Packing:PackFontRange}. (Required) -- @field codepoints Either a single **uint** codepoint or an array of the same. In the second case these are the codepoints -- themselves; otherwise, this is the first point in a range. (Required) -- @field num_chars Number of characters in the range. (Ignored when **codepoints** is an array, required otherwise.) -- @table PackRange --- Given the font data, prepare bitmap layouts for multiple ranges of characters. -- -- This will usually create a better-packed bitmaps than multiple calls to @{Packing:PackFontRange}. Note that -- you can call this multiple times without calling @{Packing:PackEnd}. -- @function Packing:PackFontRanges -- @tparam ?|Bytes|string bytes Font data, typically the contents of a file. -- @tparam {PackRange,...} ranges One or more packed ranges. -- @uint[opt=1] index Font index, &ge; 1. -- @treturn ?|{CharArray,...}|nil On success, an array of @{CharArray}s, cf. @{Packing:PackFontRange}; **nil** otherwise. --- Calculates the dimensions for all the characters to be packed, taking into account font size and -- oversampling, cf. @{Packing:PackFontRange} and @{Packing:PackSetOversampling} respectively. -- -- Calling this, @{Packing:PackFontRangesPackRects}, and @{Packing:PackFontRangesRenderIntoRects} -- in sequence is roughly equivalent to calling @{Packing:PackFontRanges}. -- -- If you more control over the packing of multiple fonts, or if you want to pack custom data into a -- font texture, you can create a custom version of **PackFontRanges** using these functions, e.g. -- gather rects multiple times, @{RectArray:Concatenate|concatenate} the resulting arrays into one, pack that, -- then render repeatedly. This may result in a better packing than calling **PackFontRanges** multiple -- times (or it may not). -- @function Packing:PackFontRangesGatherRects -- @tparam FontInfo font Info for a specific font. -- @tparam {PackRange,...} ranges One or more packed ranges. -- @treturn ?|RectArray|nil On success, the characters' rects with proper dimensions and default -- positions; **nil** otherwise. --- Assign packed locations to rectangles. -- @function Packing:PackFontRangesPackRects -- @tparam RectArray rects On input, only the @{Packing:PackFontRangesGatherRects|dimensions} are considered. -- Afterward, valid positions -- will have been assigned to each successfully packed rect, cf. @{RectArray:WasPacked}. --- Renders any @{RectArray:WasPacked|successfully packed} characters into the @{Packing:GetBitmap|packing's bitmap}. -- @function Packing:PackFontRangesRenderIntoRects -- @tparam FontInfo font Info for a specific font. -- @tparam {PackRange,...} ranges One or more packed ranges. -- @tparam RectArray rects @{Packing:PackFontRangesPackRects|Packed locations and dimension information}. -- @treturn ?|CharArray|nil On success, packed character rendering data; **nil** otherwise. --- Oversampling a font increases the quality by allowing higher-quality subpixel -- positioning, and is especially valuable at smaller text sizes. -- -- This function sets the amount of oversampling for all following calls to -- @{Packing:PackFontRange}, @{Packing:PackFontRanges}, or @{Packing:PackFontRangesGatherRects} -- for a given packing. The default (no oversampling) is achieved by `hoversampling == 1` -- and `voversampling == 1`. The total number of pixels required is -- `hoversampling * voversampling` larger than the default; for example, 2x2 -- oversampling requires 4x the storage of 1x1. For best results, render -- oversampled textures with bilinear filtering. -- -- The [readme](https://github.com/nothings/stb/tree/master/tests/oversample) for **stb**'s -- oversample tests has some good information about oversampled fonts. -- -- To use with @{Packing:PackFontRangesGatherRects} and friends, oversampling must be -- set before the sequence of calls, cf. the docs for the same. -- @function Packing:PackSetOversampling -- @uint hoversampling Horizontal oversampling... -- @uint voversampling ...and vertical.
-- -- โ–€โ–€โ–ˆ โ–€ -- โ–„โ–„โ–„โ–„ โ–ˆ โ–„ โ–„ โ–„โ–„โ–„โ–„ โ–„โ–„โ–„ โ–„ โ–„โ–„ โ–„โ–„โ–„ -- โ–ˆโ–€ โ–€โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆโ–€ โ–€โ–ˆ โ–ˆ โ–ˆโ–€ โ–ˆ โ–ˆ โ–€ -- โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–ˆ โ–€โ–€โ–€โ–„ -- โ–ˆโ–ˆโ–„โ–ˆโ–€ โ–€โ–„โ–„ โ–€โ–„โ–„โ–€โ–ˆ โ–€โ–ˆโ–„โ–€โ–ˆ โ–„โ–„โ–ˆโ–„โ–„ โ–ˆ โ–ˆ โ–€โ–„โ–„โ–„โ–€ -- โ–ˆ โ–„ โ–ˆ -- โ–€ โ–€โ–€ -- -- -- => lua/plugins/init.lua -- This file can be loaded by calling `lua require('plugins')` from your init.vim local fn = vim.fn local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim' if fn.empty(fn.glob(install_path)) > 0 then packer_bootstrap = fn.system{ 'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path }, print "Installing packer close and reopen nvim" vim.cmd [[packadd packer.nvim]] end local status_ok, packer_config = pcall(require, 'packer') if not status_ok then return end -- have packer use a popup window --[[ packer_config.init { display = { open_fn = function() return require('packer.util').float{ border = "rounded" } end, }, } --]] packer_config.startup(function(use) --------------------- -- My plugins here -- --------------------- -- Packer can manage itself use 'wbthomason/packer.nvim' -- vim-tmux navigator use { 'christoomey/vim-tmux-navigator', config = "require('plugins.vim-tmux-navigator')" } -- LSP use { 'neovim/nvim-lspconfig', -- check if it's worth to put up filetypes like this -- ft = { 'sh', 'zsh', 'fish', 'c', 'cpp', 'cmake', 'go', -- 'html', 'scss', 'css', 'javascript', 'javascriptreact', -- 'lua', 'python', 'rust', 'typescript', 'typescriptreact' } -- event = "BufRead", } -- LSP stuffs use { 'glepnir/lspsaga.nvim', -- event = "BufRead", config = "require('plugins.lspsaga')" } use { 'onsails/lspkind-nvim', -- event = "BufRead" } -- use 'kosayoda/nvim-lightbulb' -- use 'mfussenegger/nvim-jdtls' use 'kevinhwang91/nvim-bqf' use { 'airblade/vim-rooter', config = "require('plugins.rooter')", } -- autocomplete use { 'hrsh7th/nvim-cmp', requires = { 'L3MON4D3/LuaSnip', 'hrsh7th/cmp-nvim-lsp', 'hrsh7th/cmp-path', 'hrsh7th/cmp-buffer', 'saadparwaiz1/cmp_luasnip', }, -- event = "InsertEnter", config = "require('plugins.nvim-cmp')", } -- autopairs use { 'windwp/nvim-autopairs', config = "require('plugins.nvim-autopairs')", after = "nvim-cmp" } -- surround use { 'blackCauldron7/surround.nvim', event = "BufEnter", config = "require('plugins.surround')" } -- commentary use { 'b3nj5m1n/kommentary', event = "BufEnter", config = "require('plugins.kommentary')" } -- align text use 'godlygeek/tabular' -- treesitter (post-install/update hook with neovim command) use { 'nvim-treesitter/nvim-treesitter', run = ':TSUpdate', -- requires = { 'p00f/nvim-ts-rainbow' }, event = "BufWinEnter", config = "require('plugins.nvim-treesitter')" } -- tagviewer use { 'liuchengxu/vista.vim', cmd = "Vista", config = "require('plugins.vista')" } -- indent line use { 'lukas-reineke/indent-blankline.nvim', config = "require('plugins.indent-blankline')", event = "BufRead" } -- icons use 'kyazdani42/nvim-web-devicons' -- startpage -- use { -- 'glepnir/dashboard-nvim', -- config = "require('plugins.dashboard')" -- } -- use { -- 'goolord/alpha-nvim', -- requires = 'kyazdani42/nvim-web-devicons', -- config = "require('plugins.alpha-nvim')", -- } -- colorschemes use 'rrethy/nvim-base16' use 'huyvohcmc/atlas.vim' use 'LuRsT/austere.vim' use {'Jorengarenar/vim-darkness', as = 'darkness'} use 'Mangeshrex/uwu.vim' use 'FrenzyExists/aquarium-vim' use 'logico/typewriter-vim' use 'preservim/vim-colors-pencil' use 'tanvirtin/monokai.nvim' use 'romgrk/doom-one.vim' use 'srcery-colors/srcery-vim' use 'sainnhe/gruvbox-material' use 'jnurmine/Zenburn' use 'sainnhe/edge' use 'folke/tokyonight.nvim' use 'tiagovla/tokyodark.nvim' use 'arzg/vim-colors-xcode' use 'kyazdani42/blue-moon' use 'sainnhe/everforest' use 'marko-cerovac/material.nvim' use 'EdenEast/nightfox.nvim' use 'projekt0n/github-nvim-theme' use { 'kyazdani42/nvim-palenight.lua', as = 'palenight' } use { 'norcalli/nvim-colorizer.lua', config = "require('plugins.colorizer')", } use 'yunlingz/equinusocio-material.vim' use 'ChristianChiarulli/nvcode-color-schemes.vim' use 'rebelot/kanagawa.nvim' use { 'rose-pine/neovim', as = 'rose-pine' } use { 'catppuccin/nvim', as = 'catppuccin' } use { 'bluz71/vim-moonfly-colors', as = 'moonfly' } use { 'bluz71/vim-nightfly-guicolors', as = 'nightfly' } -- statusline use { 'famiu/feline.nvim', requires = { 'kyazdani42/nvim-web-devicons' }, } -- telescope use { 'nvim-telescope/telescope.nvim', requires = { 'nvim-lua/plenary.nvim', 'nvim-lua/popup.nvim' }, config = "require('plugins.telescope')", } -- telescope extension plugins use { 'nvim-telescope/telescope-media-files.nvim', } -- file explorer use { 'kyazdani42/nvim-tree.lua', requires = { 'kyazdani42/nvim-web-devicons' }, cmd = "NvimTreeToggle", config = "require('plugins.nvim_tree')" } -- focus-mode -- use { -- 'folke/zen-mode.nvim', -- config = "require('plugins.zen-mode')", -- event = "BufWinEnter", -- } -- use { -- 'folke/twilight.nvim', -- config = "require('plugins.twilight')", -- event = "BufWinEnter", -- } -- git labels use { 'lewis6991/gitsigns.nvim', requires = { 'nvim-lua/plenary.nvim' }, config = "require('plugins.gitsigns')" } -- better diff use { 'sindrets/diffview.nvim', requires = 'nvim-lua/plenary.nvim', config = "require('plugins.diffview')" } -- magit for neovim use { 'TimUntersberger/neogit', requires = { 'nvim-lua/plenary.nvim', 'sindrets/diffview.nvim', }, -- config = "require('plugins.neogit')", -- buffer problem config = function() require("neogit").setup { disable_commit_confirmation = true, signs = { -- { CLOSED, OPENED } section = { "๏‘ ", "๏‘ผ" }, item = { "๏‘ ", "๏‘ผ" }, hunk = { "", "" }, }, integrations = { diffview = true, }, kind = "tab", } end, } -- floaterm use { 'voldikss/vim-floaterm', config = "require('plugins.floaterm')", cmd = { "FloatermNew", "FloatermToggle" } } -- Automatically set up your configuration after cloning packer.nvim -- Put this at the end after all plugins if packer_bootstrap then packer_config.sync() end ------------------------------------------ -- custom modules for installed plugins -- ------------------------------------------ -- keybinds for installed plugins require('plugins.telescope') require('plugins.plugin_keybindings') end)
--[[ Copyright (c) 2010 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- Gamestate = {} local function __NULL__() end -- default gamestate produces error on every callback local function __ERROR__() error("Gamestate not initialized. Use Gamestate.switch()") end Gamestate.current = { enter = __ERROR__, leave = __NULL__, update = __ERROR__, draw = __ERROR__, keyreleased = __ERROR__, keypressed = __ERROR__, mousereleased = __ERROR__, } function Gamestate.new() return { enter = __NULL__, leave = __NULL__, update = __NULL__, draw = __NULL__, keyreleased = __NULL__, keypressed = __NULL__, mousereleased = __NULL__, } end function Gamestate.switch(to, ...) if not to then return end Gamestate.current:leave() local pre = Gamestate.current Gamestate.current = to Gamestate.current:enter(pre, ...) end local _update function Gamestate.update(dt) if _update then _update(dt) end Gamestate.current:update(dt) end local _keypressed function Gamestate.keypressed(key, unicode) if _keypressed then _keyreleased(key) end Gamestate.current:keypressed(key, unicode) end local _keyreleased function Gamestate.keyreleased(key) if _keyreleased then _keyreleased(key) end Gamestate.current:keyreleased(key) end local _mousereleased function Gamestate.mousereleased(x,y,btn) if _mousereleased then _mousereleased(x,y,btn) end Gamestate.current:mousereleased(x,y,btn) end local _draw function Gamestate.draw() if _draw then _draw() end Gamestate.current:draw() end function Gamestate.registerEvents() _update = love.update love.update = Gamestate.update _keypressed = love.keypressed love.keypressed = Gamestate.keypressed _keyreleased = love.keyreleased love.keyreleased = Gamestate.keyreleased _mousereleased = love.mousereleased love.mousereleased = Gamestate.mousereleased _draw = love.draw love.draw = Gamestate.draw end
project "imgui" kind "StaticLib" language "C++" cppdialect "C++17" staticruntime "On" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { "include/imgui/imconfig.h", "include/imgui/imgui.h", "include/imgui/imgui.cpp", "include/imgui/imgui_draw.cpp", "include/imgui/imgui_internal.h", "include/imgui/imgui_widgets.cpp", "include/imgui/imgui_rectpack.h", "include/imgui/imgui_textedit.h", "include/imgui/imgui_truetype.h", "include/imgui/imgui_demo.cpp", } filter "system:windows" systemversion "latest" filter "configurations:Debug" runtime "Debug" optimize "Off" symbols "On" filter "configurations:Release" runtime "Release" optimize "Speed" symbols "On" flags { "LinkTimeOptimization" } filter "configurations:Dist" runtime "Release" optimize "Speed" symbols "Off" flags { "LinkTimeOptimization", "FatalWarnings" }