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local queries = require("nvim-treesitter.query") local M = {} function M.init() require "nvim-treesitter".define_modules { textsubjects = { module_path = "nvim-treesitter.textsubjects", enable = false, disable = {}, prev_selection = nil, keymaps ...
--Class for third type of enemy sprites Enemy4 = { } function Enemy4:new(X,Y) s = Enemy:new(X,Y) setmetatable(s, self) setmetatable(self, Enemy) self.__index = self s.health = 4 s.maxHealth = 0 s.score = 50 s.NUMROUTES = 1 s.attackPower = 1 s.maxVelocityY = 200 --s.accelerationY = 50 s.y = General.screenH...
local Texture = {} Texture.__index = Texture function Texture.create() local texture = {} setmetatable(texture, Texture) texture.id = ch2d.texture.create() return texture end function Texture:remove() return ch2d.texture.remove(self.id) end function Texture:loadFromFile(filename) return ch2...
local citrixxml = require "citrixxml" local shortport = require "shortport" local stdnse = require "stdnse" local table = require "table" description = [[ Extracts the name of the server farm and member servers from Citrix XML service. ]] --- -- @usage -- nmap --script=citrix-enum-servers-xml -p 80,443,8080 <host> --...
isLoggedIn = true local PlayerJob = {} local JobsDone = 0 local LocationsDone = {} local CurrentLocation = nil local CurrentBlip = nil local hasBox = false local isWorking = false local currentCount = 0 local CurrentPlate = nil local CurrentTow = nil local selectedVeh = nil local TruckVehBlip = nil RegisterNetEvent('...
local modpath = minetest.get_modpath("mtfs") dofile(modpath .. "/api.lua") if minetest.settings:get_bool("mtfs.enable_builtin") ~= false then dofile(modpath .. "/planes.lua") end
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com> -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT local assert = require("luassert") local say = require("say") local function array_matches(state, arguments) local expected = arguments[1] local tested = ar...
local config = require("lspconfig").pyright.document_config require("lspconfig/configs").pyright = nil -- important, immediately unset the loaded config again config.default_config.cmd[1] = "./node_modules/.bin/pyright-langserver" return vim.tbl_extend("error", config, { install_script = [=[ [[ ! -f package.js...
local Me = game.Players.LocalPlayer Attkin = false if script.Parent.className ~= "HopperBin" then local h = Instance.new("HopperBin", Me.Backpack) h.Name = "Ring" script.Parent = h end ca = Instance.new("Part") ca.Parent = char ca.BrickColor = BrickColor.new("Really red") ca.formFactor = "Symmetric" ...
local bit = require("bit") -- start bigint.lua -- -- Copyright (c) 2010 Ted Unangst <ted.unangst@gmail.com> -- -- Permission to use, copy, modify, and distribute this software for any -- purpose with or without fee is hereby granted, provided that the above -- copyright notice and this permission notice appear in all c...
local function pad_right(s, width) return s .. (' '):rep(width - #s) end local function parse(results) local stats = {} for _, result in ipairs(results) do local t1, t2, outcome = result:match('^([^;]+);([^;]+);([^;]+)$') if t1 and t2 and outcome then stats[t1] = stats[t1] or { w = 0, l = 0, d = ...
workspace "SyncTool" configurations { "Release", "Debug" } platforms { "x86", "x86_64" } location "build" targetdir "build" objdir "build/obj" project "SyncTool" kind "consoleApp" language "C++" targetname "synctool" flags "StaticRuntime" filter "system:windows" files "sources/win...
return require 'parse.char.utf8.set.Letter.Uppercase' + require 'parse.char.utf8.set.Other_Uppercase'
local CoNLLXUtils = torch.class('CoNLLXUtils') include '../utils/shortcut.lua' CoNLLXUtils.ROOT_MARK = '###root###' function CoNLLXUtils.normalizeNumber(str) local function match(str, pat) local istart, iend = str:find(pat) return istart ~= nil and iend ~= nil and iend - istart + 1 == str:len() end ...
-- -- -- dofile(yatm_drones.modpath .. "/entities/scavenger_drone.lua")
-- Sometimes HRT's spawn without a team set which crashes the game -- Set a default team for cop units if they dont have a team Hooks:PreHook(CopMovement, "team", "inf_setcopteamifnoteam", function(self) if not self._team then self:set_team(managers.groupai:state()._teams[tweak_data.levels:get_default_team_...
-- Asset Loading TextureMap = { TEST = "SPR_Default.png", BOB = "SPR_RockLee.png" }
-- Plugin configuration: nvim-scrollview -- ============================================================================ vim.g.scrollview_column = 1
local L = Grid2Options.L Grid2Options:RegisterStatusOptions("threat", "combat", function(self, status, options, optionParams) self:MakeStatusColorOptions(status, options, optionParams) self:MakeSpacerOptions(options, 30) options.disableBlink = { type = "toggle", name = L["Disable Blink"], desc = L["Di...
-- -- Please see the readme.txt file included with this distribution for -- attribution and copyright information. -- function onSortCompare(w1, w2) if w1.initresult.getValue() ~= w2.initresult.getValue() then return w1.initresult.getValue() < w2.initresult.getValue(); end if w1.init.getValue() ~= w2.init.ge...
-- Additions to the posix module (of luaposix). local M = require "posix_c" local posix = M local bit if _VERSION == "Lua 5.1" then bit = require "bit" else bit = require "bit32" end --- Create a file. -- @param file name of file to create -- @param mode permissions with which to create file -- @return file descriptor...
function Social_OnGossip(unit, event, player) unit:GossipCreateMenu(50, player, 0) unit:GossipMenuAddItem(0,"Show Me Who's In The World", 1,0) unit:GossipMenuAddItem(0,"What Revision Are We Running?", 2,0) unit:GossipMenuAddItem(0,"BattleGrounds", 4,0) unit:GossipMenuAddItem(0,"Arena's", 5,0) unit:GossipMenuAd...
AddCSLuaFile() local VehicleName = "St. Law. County Ford Taurus 2013" local EMV = {} EMV.Siren = "STLAWRENCE" EMV.Skin = 19 EMV.Color = Color(255,255,255) ---CUSTOM COLORS--- local B = "BLUE" local R = "RED" local A = "AMBER" local W = "WHITE" local G = "GREEN" local DR = "D_RED" local CW = "C_WHITE" local SW =...
--FullCombo base from moonlight by AJ local pn = ...; assert(pn); local t = Def.ActorFrame{}; local pStats = STATSMAN:GetCurStageStats():GetPlayerStageStats(pn); local function GetPosition(pn) if Center1Player() then return SCREEN_CENTER_X else return THEME:GetMetric("ScreenGameplay","Player".. ToEnumShortStr...
-- local M = {} M.typecodes = 'bBuhHiIlLqQfd' ---@class ArrayType local ArrayType = class('ArrayType', {}) function ArrayType:ctor(typecode, initializer) end M.ArrayType = ArrayType return M
collectgarbage() pcall() xpcall() function funcName(apple) end
local window, editing_window = nil -- creating the ped local previewPed = nil local defaultModel = 211 function createShopPed() local ped = createPed(defaultModel, 203.9697265625, -157.8291015625, 1000.5234375) setElementFrozen(ped, true) setElementRotation(ped, 0, 0, 182) setElementDimension(ped, 23)--2193 setE...
local function new_board() return { winner = false, score = 0, last_number = 0, rows = {} } end local function cell_number(number) return tonumber(number) end local function board_cell(number, enabled) return { number = cell_number(number), enabled = enabled, } end ...
function msg_rvc(data) local msg = data local input_text = (msg.content.text or ''):lower() local group_chat = msg.chat_id local sender_id = msg.sender_user_id if msg.content._ then msg.type = msg.content._:lower() end if not database:sismember("bot:groups:count", group_chat) then database:sadd("bot:groups...
local serv = require(game:GetService("ReplicatedStorage"):WaitForChild("Services")) local Players, ReplicatedStorage = serv.getM{"Players", "ReplicatedStorage"} local LocalPlayer = Players.LocalPlayer ReplicatedStorage.Name = "stop" print("no shut up", ReplicatedStorage.Name, "i won't stop")
test_run = require('test_run').new() fiber = require('fiber') -- -- gh-6057: while CONFIRM is being written, there might appear async -- transactions not having an LSN/signature yet. When CONFIRM is done, it covers -- these transactions too since they don't need to wait for an ACK, but it -- should not try to complete...
local skynet = require "skynet" skynet.start(function() skynet.error("======================= test normal service") -- newservice(name, ...) 启动一个名为name的新服务. 等待到初始化函数结束才会返回 local counter1 = skynet.newservice("counter", 1) local counter2 = skynet.newservice("counter", 2) -- 新的服务 print("counter1 address:", counte...
AddCSLuaFile() SWEP.Base = "weapon_gwbase" SWEP.Name = "Blast Off" SWEP.AbilityDuration = 3 SWEP.AbilityDescription = "Launches all seekers into the air after a short delay.\nThe seekers are stuck in the air for at least $AbilityDuration seconds.\n\nDoes not work well indoors." function SWEP:Ability() if SERVER ...
-- This does not use acpi as it does not work on my laptop. local setmetatable = setmetatable local string = { match = string.match } local tonumber = tonumber local io = require("io") module("temp") local temp = {} local function infos(line) local name, current, high, crit = string.match(line, "(.+): +...
----------------------------------- -- Area: Upper Jeuno -- NPC: Glyke -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Upper_Jeuno/IDs") require("scripts/globals/shop") function onTrade(player,npc,trade) end function onTrigger(player,npc) local stock = { ...
--- --- Generated by MLNUI(https://github.com/momotech/MLN) --- Created by momo. --- DateTime: 2020-07-18 11:08 --- local _class = { ---@private _currentIndex = nil, _progressBar = nil, _subviews = {}, _animCache = {}, _onSelected = nil, _autoAnimTime = 0.2, _viewpager = nil, ---@pu...
local function shuffle(tbl) local size = #tbl for i = size, 1, -1 do local rand = math.random(size) tbl[i], tbl[rand] = tbl[rand], tbl[i] end return tbl end local function create_entity_chain(surface, entity, count, straightness) if not surface then return end if not entity then return end if not count ...
-- $Id$ -- -- All rights reserved. Part of the ALua project. -- Detailed information regarding ALua's license can be found -- in the LICENSE file. -- module("alua.codec.stream", package.seeall) require("alua.codec") -- Aliases local dump = alua.codec.dump local load = alua.codec.load -- -- Send a internal message....
object_mobile_space_comm_ep3_red_tie_operative = object_mobile_shared_space_comm_ep3_red_tie_operative:new { } ObjectTemplates:addTemplate(object_mobile_space_comm_ep3_red_tie_operative, "object/mobile/space_comm_ep3_red_tie_operative.iff")
--[[ ======================================================================== " .___ .__ " _____ ____ __| _/ | | __ _______ " / \ / _ \ / __ | | | | | \__ \ " | Y Y ( <_> ) /_/ | | |_| | // __ \_ " |__|_| /\____/\____ | /\ |____/____/(____ ...
-------------------------------- -- @module Controller -- @parent_module cc ---@class cc.Controller local Controller = {} cc.Controller = Controller -------------------------------- --- Activate receives key event from external key. e.g. back,menu. --- Controller receives only standard key which contained within enu...
--[[ newtransfer.lua Transfer a file to a computer running "newslaved.lua" --]] local PROG = "newtransfer" local VERSION= "Mo2221" local SLAVE_PORT = 666 local ACK_PORT = 667 local STRENGTH = 255 local CHUNK_SIZE = 1500 local component = require("component") local event = require("event") local filesystem = requir...
local ffi = require 'ffi' local gl = require 'ffi.OpenGL' local class = require 'ext.class' local table = require 'ext.table' local GetBehavior = require 'gl.get' local GLShader = require 'gl.shader' -- optional stuff: local GLAttribute = require 'gl.attribute' local GLArrayBuffer = require 'gl.arraybuffer' -- TODO in...
------------------------------------------------------------ -- AntorusBurningThrone.lua -- -- Abin -- 2017/8/31 ------------------------------------------------------------ local module = CompactRaid:GetModule("RaidDebuff") if not module then return end local TIER = 7 -- Legion local INSTANCE = 946 -- Antorus Burnin...
-- Converted From LST file data\pathfinder\paizo\roleplaying_game\core_essentials\ce_templates.lst -- From repository https://github.com/pcgen/pcgen at commit 11ceb52482855f2e5f0f6c108c3dc665b12af237 SetSource({ SourceLong="Bestiary", SourceShort="B1", SourceWeb="http://paizo.com/store/downloads/pathfinder/pathfi...
require("Comment").setup(require("keybindings").comment)
local BaseStation = {data = ""} BaseStation.__index = BaseStation function byteToUint32(a,b,c,d) local _int = 0 if a then _int = _int + bit32.lshift(a, 24) end _int = _int + bit32.lshift(b, 16) _int = _int + bit32.lshift(c, 8) _int = _int + d if _int >= 0 then return _int ...
local BASE_MENU = {} function BASE_MENU:Init() self:SetTitle("") self:ShowCloseButton(false) self:SetDraggable(false) self:SetSizable(false) self.OriginalSetSize = vgui.GetControlTable("DFrame").SetSize self.OriginSetPos = vgui.GetControlTable("DFrame").SetPos self.Outline = vgui.Create("DPanel") if se...
--exports.DENmysql:query("UPDATE crimes SET crime=? WHERE userid=? AND timestamp=?",toJSON(accountToday[accName]),userid,theStamp) --local t2 = exports.DENmysql:query( "SELECT timestamp FROM crimes WHERE userid=? AND timestamp=?",userid,11111111) local currentRanks = {} --[[local setSWATRank = { ["epozide"] = true, [...
data:extend({ { type = "armor", name = "power-armor-mk3", icon = "__military-extended__/graphics/items/armor/power-armor-3.png", flags = {"goes-to-main-inventory"}, resistances = { { type = "laser", decrease = 10, percent = 15 }, { type = "phys...
ITEM.name = "Acid" ITEM.description = "itemAcidDesc" ITEM.price = 2 ITEM.model = "models/mosi/fallout4/props/junk/components/acid.mdl"
function wait(time) local callTime = os.clock() + (time/1000) repeat until os.clock() > callTime end
local large_monster = {}; local singletons; local customization_menu; local config; local language; local table_helpers; local health_UI_entity; local stamina_UI_entity; local rage_UI_entity; local screen; local drawing; local ailments; local player; local body_part; local part_names; large_monster.list = {}; functi...
--- Various geometric intersections -- @module intersect local current_folder = (...):gsub('%.[^%.]+$', '') .. "." local vec3 = require(current_folder .. "vec3") local constants = require(current_folder .. "constants") local intersect = {} -- ray = { position, direction } -- min = vec3 -- max = ve...
local plugin = {} plugin.name = "Lower" plugin.version = "1.0" function plugin.after_cmd_toggle_mouse_mode(text) res = eon_indent() -- print("Result: %s\n", res) return tostring(text):lower() end function plugin.on_prompt_callback(action) print("prompt callback on lua!", action) end function plugin.star...
local fs = require('diagnosticls-configs.fs') return { sourceName = 'phpcbf', command = fs.executable('phpcbf', fs.Scope.COMPOSER), args = { '-' }, isStdout = true, ignoreExitCode = true, rootPatterns = { 'composer.json' }, }
ffi = require "ffi" require "LDYOM.Scripts.baseNode" class = require "LDYOM.Scripts.middleclass" Node = bitser.registerClass(class("NodeMoveObject", BaseNode)); Node.static.mission = true; Node.static.name = imgui.imnodes.getNodeIcon("func")..' '..ldyom.langt("CoreNodeMoveObject"); function Node:initialize(id) Base...
local module = {} local targets = require(game:GetService('ReplicatedStorage').Common.Targets) local list = {} function module.Start(character) local info = {} local connections = {} local humanoid = character:WaitForChild('Humanoid') local root = character:WaitForChild('HumanoidRootPart') info.mod...
--- Tests a regression with table hashing local hash = {} hash[1973991797] = true hash[545443859] = nil hash[1916327852] = true hash[1973991797] = nil hash[1911281436] = true hash[764085945] = true
/*============================================================================================== Expression Advanced: Component -> Timers. Creditors: Rusketh, Oskar94 ==============================================================================================*/ local LEMON, API = LEMON, LEMON.API local Component =...
CAbstractInputOutput = class(CBaseObject, function (self, procHandle , hwnd) self.procHandle = procHandle; self.hwnd = hwnd; end ); function CAbstractInputOutput:read(Handle, type, Address ) local result = nil; local counter = 1; local limit = 5; repeat result = process.read(Handle, type, Address) coun...
include("shared.lua") AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") ENT.NextHeal = 0 ENT.HealthAmount = 40 function ENT:OnRemove() if self.Sound then self.Sound:Stop() self.Sound = nil end end function ENT:Initialize() self.Entity:SetModel("models/dronesrewrite/aihealer/aihealer.mdl") self.Entity:Physi...
-- uninhm -- https://atcoder.jp/contests/abc175/tasks/abc175_c -- math x, k, d = io.read("*n","*n","*n") x = math.abs(x) if math.abs(x) // d >= k then print(math.abs(x) - k*d) elseif (k - x // d) % 2 == 0 then print(math.abs(x - x // d * d)) else print(math.min(math.abs(x - x // d * d - d), math.abs(x - x // d...
local ElevatorEngine = {} ElevatorEngine.__index = ElevatorEngine function ElevatorEngine.Init(Elevator,UserSettings,DevSettings) local function HandleError(Type,Message) if Type == "Warning" then warn(Message) elseif Type == "Error" then error(Type) end end ...
--[[ Brasilian Portuguese Localization --]] local ADDON = ... local L = LibStub('AceLocale-3.0'):NewLocale(ADDON, 'ptBR') if not L then return end --keybinding text L.ToggleBags = 'Abrir mochila' L.ToggleBank = 'Abrir banco' --system messages L.NewUser = 'Novo utilizador detetado, configuração padrão carregada' L....
local skynet = require "skynet" local syslog = require "syslog" local dbpacker = require "db.packer" local dump = require "common.dump" local FlagOffline = 0 local FlagOnline = 1 local onlineTab = {} local table = table local assert = syslog.assert local database local CMD = {} function CMD.cmd_open (source, conf) ...
mapEffects = require "lib/mapEffects" -- TODO: unlearn skills --ms.teachSkill(20000014, -1, 0, -1); --ms.teachSkill(20000015, -1, 0, -1); --ms.teachSkill(20000016, -1, 0, -1); --ms.teachSkill(20000017, -1, 0, -1); --ms.teachSkill(20000018, -1, 0, -1); target.direction_mode = false target.reserved_effect(map...
simvis_attributes = { melee_size = 1, melee_block_ratio = 20, melee_unsynced_damage_ratio = 40, selection_volume = 1.0, selection_ground = 1.0, -- Shadow Types: -- 0 = None -- 1 = blob (rotated by light dir) -- 2 = blob (rotated by object dir) -- 3 = shadow map -- 4 = stencil shadow vo...
module("luci.controller.rpi", package.seeall) function index() if not nixio.fs.access("/boot/config.txt") then return end entry({"admin", "system", "rpi"}, cbi("admin_system/rpi"), "RaspberryPi", 65) end
function kickGui() local screenW, screenH = guiGetScreenSize() kickWindow = guiCreateGridList((screenW - 235) / 2, (screenH - 116) / 2, 235, 90, false) guiSetAlpha(kickWindow, 0.90) guiSetProperty(kickWindow, "AlwaysOnTop", "True") guiSetVisible(kickWindow,false) kwEditBoxReason = guiCreateEdit(10, 27, 215, 25, ...
CLO_Contexts = CLO_Contexts or {} ---Context_CheckDrainableContent ---@param _playerNum number ---@param _context ISContextMenu ---@param _items table local function Context_CheckDrainableContent(_playerNum, _context, _items) ---@type table local items = CLO_Context.ConvertInventoryItemsToArray(_items) i...
--------------------------------------------------------------------------------------------------- -- func: checklocalvar <varName> {'player'/'mob'/'npc'} {name/ID} -- desc: checks player or npc local variable and returns result value. -----------------------------------------------------------------------------------...
project "lua" kind "StaticLib" language "C" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { -- Headers "src/lua.hpp", "src/lapi.h", "src/lauxlib.h", "src/lcode.h", "src/lctype.h", ...
object_tangible_dungeon_mustafar_decrepit_droid_factory_workstation = object_tangible_dungeon_mustafar_decrepit_droid_factory_shared_workstation:new { } ObjectTemplates:addTemplate(object_tangible_dungeon_mustafar_decrepit_droid_factory_workstation, "object/tangible/dungeon/mustafar/decrepit_droid_factory/workstation.i...
object_tangible_loot_creature_loot_collections_shattered_shard_unknown_08 = object_tangible_loot_creature_loot_collections_shared_shattered_shard_unknown_08:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_shattered_shard_unknown_08, "object/tangible/loot/creature/loot/collections/sh...
-------------------------------- -- @module ImPlot -- @parent_module implot local ImPlot = implot -------------------------------- local ImPlotFlags = {} --- Options for plots. ImPlot.ImPlotFlags = ImPlotFlags --- Options for plots. ImPlot.Flags = ImPlotFlags --- the mouse position, in plot coordinates, will be d...
describe("Tower of Hanoi", function() local tower_of_hanoi = require("misc.tower_of_hanoi") it("should correctly move all disks from the first to the third pole", function() local disks = { { 5, 4, 3, 2, 1 }, {}, {} } local function move(from, to) local disk = assert(table.remove(disks[from])) local top_dis...
function onCreate() if not lowQuality then makeLuaSprite('zavodila-bg', 'zavodila-bg', -600, -200); setLuaSpriteScrollFactor('zavodila-bg', 0.9, 0.9); end addLuaSprite('zavodila-bg', false); close(true); end
dialog = {} dialog.welcome = {{pic="player", pos=0, word="xxx"},{pic="zhangsan", pos=1, word="yyy"}} return dialog
local max_entity_id = 1000000000000 -- If you need more, there's a problem with your code local luaentity = {} pipeworks.luaentity = luaentity luaentity.registered_entities = {} local filename = minetest.get_worldpath().."/luaentities" local function read_file() local f = io.open(filename, "r") if f == nil then re...
BasicMonster = class('BasicMonster') function BasicMonster:initialize() end function BasicMonster:take_turn() local monster = self.owner if data.map.tiles[self.owner.x][self.owner.y].visibility == special_colors.fov_visible then if monster:distance_to(data.player.character) >= 2 then m...
--- collect RSSI values at fixed distance from desired AP --- for each AP create a list of RSSI value --- print RSSI values on screen periodically wifi.setmode(1) R={};tmp={} --initialize list of APs and table of RSSI for itr=2,6 do R[itr] = {} end --get average value of a intger list function listAv...
-- logic helper function can_enter_and_leave_gauntlet_qty(pbs, tanks) if AUTOTRACKER_ENABLE_DEBUG_LOGGING_LOGIC then print(string.format("called can_enter_and_leave_gauntlet_qty: pbs %s, tanks %s",pbs, tanks)) end local value = wand({ wor({ can_fly(), speed(), ...
-- tile-collision module -- assumes the attachment module function coll_tile_help(pos, per, spd, pos_rad, per_rad, dir, a, hit_func, solid_func) local coll_tile_bounds = function(pos, rad) return flr(pos - rad), -flr(-(pos + rad)) - 1 end local pos_min, pos_max = coll_tile_bounds(pos + spd, pos_rad) ...
module(..., package.seeall) local Utils = require("Systems.Utils"); local _dictionary = {}; local _lang = "en"; local _numWords = 0; local _letterValues = {}; local _onLoadComplete = nil; function getLetterValue(self, letter) return _letterValues[letter:upper()] or 0; end function getWordValue(self, word) if (co...
require 'math' function basen(n, b) n = math.floor(n) if not b or b == 10 then return tostring(n) end digits = "0123456789abcdefghijklmnopqrstuvwxyz" t = {} sign = "" if n < 0 then sign = "-" n = -n end repeat d = (n % b) + 1 n = math.floor(n / b) table.insert(t, 1, digits:sub(d,d)) until n == 0 re...
function getOnModifyPrefix () if Global.CLIENT then return "client_onModify_" else return "onModify_" end end Variable = class() function Variable:__toString () return "Variable" end function isVariable (v) return is_a(v, Variable) end ------------------------------------------------ __SV_PREFIX = "__SV_" ...
if(GetRealmName() == "Pagle")then WP_Database = { ["Klappo"] = "ST:821/99%SB:860/99%SM:1096/99%", ["Jele"] = "ST:804/99%SB:842/99%SM:1056/99%", ["Tweet"] = "ST:853/99%SB:846/99%LM:989/98%", ["Burywar"] = "ST:795/99%SB:822/99%LM:947/97%", ["Rh"] = "ST:830/99%SB:867/99%SM:1104/99%", ["Sinista"] = "ST:820/99%SB:870/99%SM:...
-- Use of this source code is governed by the Apache 2.0 license; see COPYING. -- conntrack.lua -- Connection tracking for IPv4/IPv6 TCP/UDP sessions -- -- This module exposes the following API: -- -- define(tablename) -- define a named connection tracking table. -- -- clear() -- clears all tracking tables. --...
require "ngx.ssl" require "resty.lock" require "resty.lrucache"
if not momoTweak.compatibility.underGroundPipePack then momoTweak.compatibility.underGroundPipePack = {} end function momoTweak.compatibility.underGroundPipePack.Recipe() -- small-pipe-coupler -- underground-pipe-segment-t1 data.raw.technology["advanced-underground-piping"].prerequisites = {momoTweak.sci2_unlockTec...
local parsers = require "nvim-treesitter.parsers" local queries = require "nvim-treesitter.query" local tsutils = require "nvim-treesitter.ts_utils" local M = {} M.avoid_force_reparsing = { yaml = true, } M.comment_parsers = { comment = true, jsdoc = true, phpdoc = true, } local function get_first_node_at_l...
-- Includes #include 'obfuscation.lua' -- Include guard #if(includeGuard()) then return end -- Deprecated #EV_SERVER_VERIFICATION = "\"onClientRafalhShared1\"" #VERIFY_SERVER_FUNC = "verify" #SERV_VERIFICATION_KEY = OBFUSCATE('8_ccDr-8') #EV_VERIFIER_READY = OBFUSCATE('AOGltgWlbU') #EV_VERIFY_REQ = OBFUS...
local bplib = require("bplib") local runner = require("bptest") local src = runner.srcscript() -- Setup -- store = arg[1] or "RAM" runner.setup(bplib, store) src_node = 4 src_serv = 3 dst_node = 72 dst_serv = 43 rpt_node = 0 rpt_serv = 0 cst_node = 4 cst_serv = 3 dflt_paytype = 10 dflt_timeout = 10 dflt_bundlelen = ...
Scene_GameOver = Scene_Base:extend("Scene_GameOver") function Scene_GameOver.prototype:constructor() Scene_Base.prototype.constructor(self) Audio_Manager:playBGM("game_over") self._img = Assets.graphics.title.back self._timeout = 5 self._opacity = 0 self._font = Assets.fonts.silver(64) self.update = self...
-- Copyright 2017-2020 EPAM Systems, Inc. (https://www.epam.com/) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required ...
--- Class that represents a truetype packing context. -- -- **N.B.** These APIs are only lightly tested at the moment, so use at your own risk! -- @classmod Packing -- -- Permission is hereby granted, free of charge, to any person obtaining -- a copy of this software and associated documentation files (the -- "Softwar...
-- -- ▀▀█ ▀ -- ▄▄▄▄ █ ▄ ▄ ▄▄▄▄ ▄▄▄ ▄ ▄▄ ▄▄▄ -- █▀ ▀█ █ █ █ █▀ ▀█ █ █▀ █ █ ▀ -- █ █ █ █ █ █ █ █ █ █ ▀▀▀▄ -- ██▄█▀ ▀▄▄ ▀▄▄▀█ ▀█▄▀█ ▄▄█▄▄ █ █ ▀▄▄▄▀ -- █ ▄ █ -- ▀ ▀▀ -- -- -- => ...
--[[ Copyright (c) 2010 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
project "imgui" kind "StaticLib" language "C++" cppdialect "C++17" staticruntime "On" targetdir ("bin/" .. outputdir .. "/%{prj.name}") objdir ("bin-int/" .. outputdir .. "/%{prj.name}") files { "include/imgui/imconfig.h", "include/imgui/imgui.h", "inclu...