content stringlengths 5 1.05M |
|---|
local dataTypes = {}
local function serializedValue(type, value)
return {
_serialized_type = type,
value = value,
}
end
local function parseValueForDeserialization(value)
if typeof(value) ~= "table" then return end
if not value._serialized_type then return end
return value.value
end... |
description=[[
Discovers hosts and routing information from devices running RIPv2 on the
LAN. It does so by sending a RIPv2 Request command and collects the responses
from all devices responding to the request.
]]
---
-- @usage
-- nmap --script broadcast-rip-discover
--
-- @output
-- Pre-scan script results:
-- | broa... |
-- Assumes pwd is same as this script's directory
function modifyPlist( options )
local baseName = options.dstFile;
local appBundleFile = options.dstDir .. "/" .. baseName .. ".app"
print( "modifying plist: " .. appBundleFile .. " using name: " .. baseName )
os.execute( "defaults write "..appBundleFile.."/Contents/... |
function onCreate()
for i = 0, getProperty('unspawnNotes.length')-1 do
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Carmen Note' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'Carmen Note'); --Change the note texture
if getPropertyFromGroup('unspawnNotes', i, 'mustPress') then
setPr... |
-- note mlh: commented out during migration to endpoint... Load calls will need to support callback if this code is to be reinstated
-- local sessions = {}
-- local getSteamIdConnectedTimeInSeconds = function(steamId)
-- local player = TGNS.GetPlayerMatchingSteamId(steamId)
-- local client = TGNS.GetClient(player)
... |
return {'vtje','vtjes'} |
function getAny(param, func, size)
local retVal = func(resiot_baslice(param.bytes, param.position, param.position + size))
param.position = param.position + size
return retVal
end
function setValue(appeui, deveui, name, value)
worked, err = resiot_setnodevalue(appeui, deveui, name, value)
if (not... |
logs = {
EXP_MAX = 1e10,
EXP_MIN = 1e-10,
LOG_ZERO = -1e10,
LOG_INF = 1e10
}
logs.EXP_LIMIT = math.log(logs.EXP_MAX)
function logs.safe_log(x)
if x == 0 then
return logs.LOG_ZERO
elseif x > 0 then
return math.log(x)
else
error("passing a negtive number to the log function.")
end
end
function logs.sa... |
local outColor = color("#00326B")
local lang = "us";
if THEME:GetCurLanguage() == "ja" then
lang = "jp";
end;
local t = Def.ActorFrame{
LoadActor(lang.."_bg")..{
InitCommand=cmd(Center;);
};
}
return t;
|
-----------------------------------
-- Area: Temenos E T
-- Mob: Light Elemental
-----------------------------------
local ID = require("scripts/zones/Temenos/IDs")
function onMobEngaged(mob, target)
local mobID = mob:getID()
if mobID == ID.mob.TEMENOS_C_MOB[2]+1 then
GetMobByID(ID.mob.TEMENOS_C_MOB[2... |
--
-- Public domain
--
local socket = require("socket")
local ssl = require("ssl")
local util = require("util")
local params = {
mode = "server",
protocol = "tlsv1",
key = "../certs/serverAkey.pem",
certificate = "../certs/serverA.pem",
cafile = "../certs/rootA.pem",
verify = {"peer", "fail_if_n... |
--[[
Copyright 2017 wrxck <matthew@matthewhesketh.com>
This code is licensed under the MIT. See LICENSE for details.
]]
local unicode = {}
local mattata = require('mattata')
local json = require('dkjson')
function unicode:init()
unicode.commands = mattata.commands(
self.info.username
):comman... |
local Y = require("yalg.yalg")
local SaveRestore = require("src.SaveRestore")
local Highscores = require("src.Highscores")
local L = require("src.Local")
local S = require("src.menu.options.styles")
------------------
-- DELETE SAVES --
------------------
local DelSaves = Y.Switcher(
Y.HDiv(
Y.Button(L["... |
object_tangible_loot_creature_loot_generic_generic_heart = object_tangible_loot_creature_loot_generic_shared_generic_heart:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_generic_generic_heart, "object/tangible/loot/creature_loot/generic/generic_heart.iff")
|
local PlayerJob = {}
local isLoggedIn = false
local isInMenu = false
local sleep
RegisterNetEvent('QBCore:Client:OnPlayerLoaded')
AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
isLoggedIn = true
PlayerJob = QBCore.Functions.GetPlayerData().job
end)
RegisterNetEvent('QBCore:Client:OnPlayerUnload')
... |
local asserts = require 'testing.asserts'
local test_runner = require 'testing.test_runner'
local mnist = require 'datasets.mnist'
local tests = {}
function tests.mnistTrain()
local ds = mnist{}
asserts.EQ(60000, ds:getSize())
local image1 = ds:getImage(1)
asserts.tablesEQ({28, 28, 3}, image1:shape())
loc... |
do
local cur_volume = 1
function Characters:Tick()
if Flux.menu_music then
if !system.HasFocus() then
Flux.menu_music:SetVolume(0)
else
Flux.menu_music:SetVolume(cur_volume)
end
if !IsValid(Flux.intro_panel) then
if cur_volume > 0.05 then
cur_volume = ... |
object_mobile_outbreak_undead_civilian_43 = object_mobile_shared_outbreak_undead_civilian_43:new {
}
ObjectTemplates:addTemplate(object_mobile_outbreak_undead_civilian_43, "object/mobile/outbreak_undead_civilian_43.iff")
|
object_tangible_quest_wave_event_shared_aaa_wave_event_test_object = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/quest/wave_event/shared_aaa_wave_event_test_object.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_quest_wave_event_shared_aaa_wave_event_test_object, "object/tang... |
local techHandler = LazarusMod:GetModule('techhandler')
techHandler:ChangeTechData(kTechId.BabblerEgg, {
[kTechDataDisplayName] = "BABBLER_EGG",
[kTechDataTooltipInfo] = "BABBLER_EGG_TOOLTIP",
}) |
if SERVER and game.SinglePlayer() then
util.AddNetworkString("arccw_sp_reloadlangs")
end
ArcCW.LangTable = ArcCW.LangTable or {}
-- Converts raw string to a lang phrase. not case sensitive.
ArcCW.StringToLang = {
-- Class
["pistol"] = "class.pistol",
["revolver"] = "class.revolver",
["machine pisto... |
-- Run exactly once, at the beginning of a program
require('lfs')
require('cutorch')
require('nn')
require('cunn')
require('cudnn')
require('xlua')
require('optim')
require('image')
require('nngraph')
require('strict') |
function main()
ret = nil
num = m.getvar("tx.test");
if num == nil then
m.log(9, "Don't know what to say about this so called number.");
return ret
end
num = tonumber(num)
if num > 1 then
m.log(9, "Number is bigger than one.");
ret = "Whee :)"
else
m... |
object_draft_schematic_space_reactor_collection_reward_reactor_02_mk2 = object_draft_schematic_space_reactor_shared_collection_reward_reactor_02_mk2:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_space_reactor_collection_reward_reactor_02_mk2, "object/draft_schematic/space/reactor/collection_reward_reacto... |
local tArgs = { ... }
if #tArgs > 2 then
local programName = arg[0] or fs.getName(shell.getRunningProgram())
print("Usage: " .. programName .. " <alias> <program>")
return
end
local sAlias = tArgs[1]
local sProgram = tArgs[2]
if sAlias and sProgram then
-- Set alias
shell.setAlias(sAlias, sProgram... |
--[[
The Context object implements a write-once key-value store. It also allows
for a new Context object to inherit the entries from an existing one.
]]
local Context = {}
function Context.new(parent)
local meta = {}
local index = {}
meta.__index = index
if parent then
for key, value in pairs(getmetatable(par... |
wifi_mode = 1
wifi_ssid = "YOUR_WIFI_SSID_HERE"
wifi_pass = "YOUR_WIFI_PASSWORD_HERE"
mqtt_ip = "YOUR_THINGSBOARD_HOST_OR_IP_HERE"
mqtt_port = 1883
access_token = "DHT11_DEMO_TOKEN" |
--This is a comment :eyes:
local module = {}
function module.init(Modules)
-- This function is called after all modules have been required
-- Modules is a table of all of the modules, indexed by name only
-- ex. module at GUI.ItemPreview.Frame.Preview is Modules.Preview
-- TWO MODULES CANNOT HAVE THE SAME NAME!
... |
local an, ns = ...
local _G = getfenv(0)
-- Things
local wwtc = {}
local charClassID, charData, charName, guildName, playedLevel, playedLevelUpdated, playedTotal, playedTotalUpdated, regionName
local hookedCollections, loggingOut = false, false, false
local bankOpen, crafterOpen, guildBankOpen, reagentBankUpdated = ... |
local ck = require('resty.cookie')
local cookie_store = ngx.shared[ngx.var.COOKIE_STORE]
local cookie_name = "NGXCAS"
function first_access()
-- CAS_URI and CAS_SERVICEREG are both trusted
return ngx.redirect(
ngx.var.CAS_URI .. "/login?service=" .. ngx.var.CAS_SERVICEREG,
ngx.HTTP_MOVED_TEMPORARILY)
end
... |
local MIN_LEVEL = 44
LevelUpEnemyState = State:new()
function LevelUpEnemyState:needToRun(game_context, bot_context)
-- must be in battle
if not game_context.battle.is_in_battle then
return false
end
local character_has_lvlup = false
for character_index = 0,2 do
local character = game_context.cha... |
function model.getAvailableCameras()
local l=sim.getObjectsInTree(sim.handle_scene,sim.handle_all,0)
local retL={}
for i=1,#l,1 do
local data=sim.readCustomDataBlock(l[i],simBWF.modelTags.RAGNARCAMERA)
if data then
retL[#retL+1]={simBWF.getObjectAltName(l[i]),l[i]}
end
... |
#!/usr/bin/env tarantool
local set = require "set"
set.config{
memtx_dir = "files",
vinyl_dir = "files",
wal_dir = "logs"
}
set.server{
host = "127.0.0.1",
port = 8080,
modules = {
"example"
}
} |
deathWatchRescueScientistConvoTemplate = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "deathWatchRescueScientistConvoHandler",
screens = {}
}
thanks1 = ConvoScreen:new {
id = "thanks1",
leftDialog = "@conversation/death_watch_rescue_scientist:s_d3b5ac87", -- Ah! I'm so glad you... |
local mod = get_mod("rwaon_talents")
------------------------------------------------------------------------------
-- Double Duration Burn Dots
DoubleBurnDotLookup = {
sienna_adept_ability_trail = "sienna_adept_ability_trail_double",
burning_dot = "burning_dot_double",
burning_1W_dot = "burning_1W_dot_double",
b... |
--[[
A HashVocabulary object. Initialized from a file with one HashVocabulary token per line.
Maps between HashVocabulary tokens and indices. If an UNK token is defined in the
HashVocabulary, returns the index to this token if queried for an out-of-HashVocabulary
token.
--]]
local HashVocab = torch.class('datasets.H... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0216-widget-support.md
--
-- Description:Check SDL rejects request with "INVALID_ID" result code if app tries to delete Main window
--
-... |
class 'Overseer'
function Overseer:__init( ... )
-- The Overseer is a helper class, an entity makes a request to the Overseer to get information
-- from a clients game, line of sight is the only request at the moment.
-- The Overseer takes that request, finds a player that's in the area relevant to the request
-- ... |
--- Core index module.
-- Modules --
local af = require("arrayfire_lib")
-- Forward declarations --
-- Exports --
local M = {}
-- See also: https://github.com/arrayfire/arrayfire/blob/devel/src/api/cpp/index.cpp
--
function M.Add (array_module)
-- Import these here since the array module is not yet registered.
--... |
object_mobile_halloween_skeleton_1 = object_mobile_shared_halloween_skeleton_1:new {
}
ObjectTemplates:addTemplate(object_mobile_halloween_skeleton_1, "object/mobile/halloween_skeleton_1.iff")
|
project "Light Engine"
kind "StaticLib"
staticruntime "on"
cppdialect "C++17"
language "C++"
targetdir (TargetDir)
objdir (ObjectDir)
defines "_CRT_SECURE_NO_WARNINGS"
files "%{prj.location}/**.**"
excludes "%{prj.location}/**.vcxproj**"
pchheader "ltpch.h"
pchsource "sr... |
local Dta = select(2, ...)
--[[ shopping list structure:
list = { <type> = { name = <item name>
amount = <required number>,
-- only ater ScanInventory():
stock = <total available>,
shelf = { <id> = <stack size>, ... }
},
...
}
]]
-- compile a list of inventory items available for reque... |
require 'nn'
require 'cltorch'
nn.Threshold.baseUpdateOutput = nn.Threshold.updateOutput
nn.Threshold.baseUpdateGradInput = nn.Threshold.updateGradInput
local function floatToString(val)
local valstring = tostring(val)
if valstring:find('%.') or valstring:find('e') then
valstring = valstring .. 'f'
end... |
TweakDataHelper = TweakDataHelper or {}
local tdh = TweakDataHelper
tdh._storage = {}
tdh._overwrite_storage = {}
tdh._callbacks = {}
function tdh:ModifyTweak(data, ...)
local dest_tbl = tweak_data or self._storage
local path = {...}
local key = table.remove(path)
for _, k in pairs(path) do
de... |
local Roact = require(game:GetService("ReplicatedStorage").Roact)
local Settings = require(script.Parent.Parent.Parent.Parent:WaitForChild("Settings"))
local BlipController = require(script.Parent.Parent.BlipController)
local ToolTip = require(script.Parent.ToolTip)
local TagController = require(script.Parent.Parent.Pa... |
function EFFECT:Init( effectdata )
self.pos = effectdata:GetOrigin()+Vector(0,0,100)
self.Entity:SetPos(self.pos)
self.em = ParticleEmitter(self.pos)
self.Die = CurTime()+0.1
end
function EFFECT:Think()
for i=1,3 do
local x = math.random(-2,2)*10
local y = math.random(-2,2)*10
local part = self.em:A... |
love.filesystem.load('libs/utils.lua')()
utils=new_utils()
love.filesystem.load('libs/acid.lua')()
acid=new_acid()
acid.update=utils.set_timer(acid.update,1/60)
love.filesystem.load('libs/object_utils.lua')()
o_utils=new_object_utils()
love.filesystem.load('libs/cellAM.lua')()
cellam1=new_cellAM(80,60)
c... |
sptbl["delay"] = {
files = {
module = "delay.c",
header = "delay.h",
example = "ex_delay.c",
},
func = {
create = "ut_delay_create",
destroy = "ut_delay_destroy",
init = "ut_delay_init",
compute = "ut_delay_compute",
},
params = {
ma... |
--[[ MyGame.Example.TestSimpleTableWithEnum
Automatically generated by the FlatBuffers compiler, do not modify.
Or modify. I'm a message, not a cop.
flatc version: 2.0.6
Declared by : //monster_test.fbs
Rooting type : MyGame.Example.Monster (//monster_test.fbs)
--]]
local flatbuffers = require('flatbuff... |
require('plenary.reload').reload_module('telescope')
local tester = require('telescope.pickers._test')
describe('scrolling strategies', function()
it('should handle cycling for full list', function()
tester.run_file [[find_files__scrolling_descending_cycle]]
end)
end)
|
object_tangible_loot_mustafar_cube_loot_cube_loot_1k = object_tangible_loot_mustafar_cube_loot_shared_cube_loot_1k:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_mustafar_cube_loot_cube_loot_1k, "object/tangible/loot/mustafar/cube/loot/cube_loot_1k.iff")
|
local Elements = {
-----------[[ ADMINS ]]-----------------
Ranks = {
["Owner"] = {"brandonisabillionare", "Player1"}; -- All commands, full power, stops admin, and other ownery things
["Admin"] = {"FoodForDays345"}; -- Most commands, can kick, ban, crash, and has power in servers
["Member"] = {"Friend", "Other... |
--[[
Copyright 2021 Manticore Games, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, ... |
local default_settings = {
fileencoding = "utf-8",
-- Incremental live completion, default on `master`
inccommand = "nosplit",
-- Use system clipboard
clipboard = vim.opt.clipboard + "unnamedplus",
-- Hide the `-- INSERT --` messages
showmode = false,
-- Highlight searches when done searching
hlse... |
object_tangible_loot_loot_schematic_marauder_s02_leggings_schematic = object_tangible_loot_loot_schematic_shared_marauder_s02_leggings_schematic:new {
templateType = LOOTSCHEMATIC,
customName = "Marauder Armor Leggings Schematic",
objectMenuComponent = "LootSchematicMenuComponent",
attributeListComponent = "LootSch... |
return PlaceObj("ModDef", {
"title", "Disable Annoying Sounds",
"version", 3,
"version_major", 0,
"version_minor", 3,
"saved", 0,
"image", "Preview.png",
"id", "ChoGGi_DisableAnnoyingSounds",
"steam_id", "1816633344",
"pops_any_uuid", "03c6b6ff-1afd-489e-b923-69f171b248eb",
"author", "ChoGGi",
"lua_revision"... |
local lspsignature = require("lsp_signature")
local on_attach = require("plugins.lsp_attach").on_attach
local present2, lspinstall = pcall(require, "nvim-lsp-installer")
if not present2 then
return
end
lspsignature.setup({
bind = true,
handler_opts = {
border = "rounded",
},
floating_window_above_cur_line = fal... |
xml = require("cheat_xml")
json = dofile("../json/init.lua")
function readAll(file)
local f = io.open(file, "rb")
local content = f:read("*all")
f:close()
return content
end
print(json.stringify(xml.conv_cheat(readAll(arg[1])), {indent = true}))
|
local pcall = pcall
local xpcall = xpcall
local traceback = debug.traceback
local pairs = pairs
local ipairs = ipairs
local type = type
local setmetatable = setmetatable
local ostime = os.time
local pathRegexp = require("lor.lib.utils.path_to_regexp")
local utils = require("lor.lib.utils.utils")
local random = utils.ra... |
require "Global.consts"
GAME_OVER_SCREEN_PATH = RESOURCES_PATH .. "/GameOverScreen/background.png" |
EditorOperator = EditorOperator or class(MissionScriptEditor)
function EditorOperator:create_element()
self.super.create_element(self)
self._element.class = "ElementOperator"
self._element.values.operation = "none"
self._element.values.elements = {}
end
function EditorOperator:_build_panel()
self:_create_panel()
... |
package.path = package.path .. ';' .. cfg.dir .. '/?.lua'
require("fw_common");
open_by_program = "fw_edit"; -- 被 fw 编辑工具打开
is_open_by_ufw = true;
output_view_tabs = {}
output_bin_tabs = {}
enable_moudles = {
["isdtool"] = false,
["audio"] = true,
["charge"] = true,
["status"] = true,
["ton... |
function onCreate()
-- background shit
makeLuaSprite('outside', 'stages/Outside', -600, 40);
setLuaSpriteScrollFactor('outside', 0.8, 0.8);
scaleObject('outside', 0.8, 0.8);
makeLuaSprite('inside', 'stages/BACKGROUND', -800, -370);
setLuaSpriteScrollFactor('inside', 0.9, 0.9);
scaleObject('inside', 0.9, 0.9);
... |
local StackFsm = {}
function StackFsm:new(o)
o = o or {}
self.__index = self
setmetatable(o, self)
local Stack = require("stack")
o.stack = Stack:new()
return o
end
function StackFsm:getCurrentState()
return self.stack:top()
end
function StackFsm:pushState(state)
local function stateEql(s1, s2)
if s1 an... |
if ngx.req.get_uri_args()["jump"] == "1" then
ngx.req.set_uri("/lua_rewrite_foo", false);
ngx.req.set_uri("/lua_rewrite_bar", false);
ngx.req.set_uri_args({ a = 1, b = 2 });
end |
slot0 = class("SpringFestivalTownScene2", import("..TemplateMV.BackHillTemplate"))
slot0.getUIName = function (slot0)
return "SpringFestivalTownUI2"
end
slot0.edge2area = {
default = "map_middle"
}
slot0.init = function (slot0)
slot0.super.init(slot0)
slot0.top = slot0:findTF("top")
slot0._bg = slot0:findTF("B... |
package.path = "../src/?.lua;src/?.lua;" .. package.path
pcall(require, "luarocks.require")
local redis = require 'redis'
local params = {
host = '127.0.0.1',
port = 6379,
}
local client = redis.connect(params)
client:select(15) -- for testing purposes
-- Start processing the monitor messages. Open a termin... |
data.raw["gui-style"].default["red-background-image-style"] = {
type = "button_style",
parent = "icon_button",
default_graphical_set =
{
type = "composition",
filename = "__split_with_the_team__/graphics/custom_buttons.png",
priority = "extra-high-no-scale",
corner_size =... |
--[[
Copyright 2015 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
local pl = {}
----------------
--- Lua 5.1/5.2/5.3 compatibility.
-- Ensures that `table.pack` and `package.searchpath` are available
-- for Lua 5.1 and LuaJIT.
-- The exported function `load` is Lua 5.2 compatible.
-- `compat.setfenv` and `compat.getfenv` are available for Lua 5.2... |
local Aye = Aye;
Aye.utils.Buffs = Aye.utils.Buffs or {};
-- Check if @unitID can detect demons
--
-- @param {uint} unitID @unitID should be visible (UnitIsVisible)
-- @return {0|1} buff if unit can detect demons
Aye.utils.Buffs.UnitCanDetectDemons = Aye.utils.Buffs.UnitCanDetectDemons or function(unitID)
-- Rune
... |
#!/usr/bin/env texlua
module = "gbt7714"
installfiles = {"*.sty", "*.bst"}
textfiles = {"README.md", "LICENSE"}
checkengines = {"xetex"}
stdengine = "xetex"
typesetexe = "xelatex"
unpackexe = "xetex"
checkruns = 3
checkopts = "-file-line-error -halt-on-error -interaction=nonstopmode"
typesetopts = "-file-line-err... |
a = 5 * 6
b = 6 + 7 * 3
c = true and false
|
local the = require"the"
local shuffle,top,map,push,sort,firsts = the.get"tables shuffle top map push sort firsts"
local shout,out = the.get"prints shout out"
local e,rnd = the.get"maths e round"
local obj,has = the.get"metas obj has"
local Num,Sym,Skip = require"num", require"sym", require"skip"
local g... |
class "PhysFSFileProvider"
function PhysFSFileProvider:PhysFSFileProvider(...)
local arg = {...}
for k,v in pairs(arg) do
if type(v) == "table" then
if v.__ptr ~= nil then
arg[k] = v.__ptr
end
end
end
if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
self.__ptr = Polycode.PhysFSFileProvider(u... |
local response = require "wsapi.response"
local cgilua = require "cgilua.main"
local _M = {}
function _M.run(wsapi_env)
_G.CGILUA_APPS = _G.CGILUA_APPS or wsapi_env.DOCUMENT_ROOT .. "/cgilua"
_G.CGILUA_CONF = _G.CGILUA_CONF or wsapi_env.DOCUMENT_ROOT .. "/cgilua"
_G.CGILUA_TMP = _G.CGILUA_TMP or os.getenv("TMP... |
--[[
Name: furn_store.lua
]]--
local MapProp = {}
MapProp.ID = "furn_store"
MapProp.m_tblSpawn = {
{ mdl = 'models/props_trainstation/trainstation_clock001.mdl',pos = Vector('1542.281250 1987.125000 680.718750'), ang = Angle('0.000 0.000 0.000'), },
{ mdl = 'models/props/cs_militia/barstool01.mdl',pos = Vector... |
ITEM.name = "9x21mm Gyurza SP-10 (7N29)"
ITEM.model = "models/lostsignalproject/items/ammo/9x19_p.mdl"
ITEM.ammo = "9x21MM -AP-" // type of the ammo
ITEM.ammoAmount = 60 // amount of the ammo
ITEM.description = ""
ITEM.quantdesc = "A box that contains %s rounds of 9x21mm Gyurza SP-10 (7N29) ammo. "
ITEM.longdesc = "An... |
--[[
Math stuff
]]
local scrW, scrH
local cos, sin, pi = math.cos, math.sin, math.pi
--(1 - t) * from + t * to
function LerpColor(t, from, to)
return Color(
(1 - t) * from.r + t * to.r,
(1 - t) * from.g + t * to.g,
(1 - t) * from.b + t * to.b,
(1 - t) * from.a + t * to.a
)
end
--[[
... |
local x = 250
local y = 250
local r = 4
local d_r = 7
local t = 0.0001
local a = -0.035
clear()
local color = {}
color.alpha = 255
for i = 1, 50 do
for angle = 0, 360, 1 do
d_x = r * math.cos(angle * math.pi / 180)
d_y = r * math.sin(angle * math.pi / 180)
color.red = 125 * math.sin(0.5 * angle - 0) + 75
... |
USER_ID = "2001370210"
KEY = "56b74108e785b589"
DEV_CLASS = 'A'
HOST = "115.28.93.201"
PORT = 7005
VER = "32"
udpSocket = net.createUDPSocket()
function packSend(data)
local status = "1234"
local packet_class = "01"
local sta = data
local packet_len = string.format("%04d",41+s... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/AI/SpaceMode/EscortPlan.lua#1 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
local utils = require("utils")
function clone(object, object_type, new_name)
local prototype = data.raw[object_type][object]
if not prototype.type or not prototype.name then
error("Invalid prototype: prototypes must have name and type properties.")
return nil
end
local p = table.deepco... |
local mpath = pathJoin(os.getenv("MODULEPATH_ROOT"),"Compiler",myModuleFullName())
prepend_path("MODULEPATH",mpath)
|
local ip = ngx.var.binary_remote_addr
-- ngx.say(ngx.var.remote_addr)
-- ngx.exit(200)
local limit = ngx.shared.limit
local req, _ = limit:get(ip)
if req then
if req > 20 then
ngx.exit(503)
else
limit:incr(ip, 1)
end
else
limit:set(ip, 1, 10)
end
local jsjump = ngx.shared.jsjump
lo... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.PrintName = "Doorbust Charge"
ENT.Author = "Black Tea"
ENT.Spawnable = true
ENT.AdminOnly = true
ENT.Category = "NutScript - Weapons"
ENT.RenderGroup = RENDERGROUP_BOTH
ENT.radius = 32
ENT.burstTime = 5
ENT.doorRestore = 300
function ENT:SpawnFunction(client, trace, className)
... |
-- Includes
#include 'include/config.lua'
-- Defines
#POINTS_FACTOR = 1
-- Globals
local g_Stats = {
'cash', 'points',
'mapsPlayed', 'mapsBought', 'mapsRated',
#if(DM_STATS) then
'dmVictories', 'huntersTaken', 'dmPlayed',
#end
#if(DD_STATS) then
'ddVictories', 'ddPlayed', 'kills',
#end
#if(RACE_ST... |
require 'sys'
require 'cunn'
require 'ccn2'
require 'cudnn'
cudnn.benchmark = true -- run manual auto-tuner provided by cudnn
cudnn.verbose = false
-- require 'fbcunn'
-- require 'nnbhwd'
print('Running on device: ' .. cutorch.getDeviceProperties(cutorch.getDevice()).name)
steps = 10 -- nb of steps in loop to average... |
admins = {"arts@psto.net", "arts@point.im" }
use_libevent = true;
modules_enabled = {
"roster";
"saslauth";
"tls";
"dialback";
"disco";
"private";
"vcard";
"legacyauth";
"ping";
"pep";
"register";
"adhoc";
"admin_adhoc";
"admin_telnet";
"posix";
"s2s_blackwhitelist"; -- http://cod... |
--[[
Module\Focus\focus.lua
Move MyfocusFrame here
Terry@bf
2010 - 09 - 29
]]
local T = LibStub("AceAddon-3.0"):GetAddon("TUnitFrame")
if not T then return end
local M = T:NewModule("FocusFrame")
if not M then return end
function M:OnInitialize()
T:Debug("FocusFrame Module initialized")
end
... |
local utils = {}
-- Transform the coordinates from the original image space to the cropped one
function utils.transform(pt, center, scale, res, invert)
-- Define the transformation matrix
local pt_new = torch.ones(3)
pt_new[1], pt_new[2] = pt[1], pt[2]
local h = 200*scale
local t = torch.ey... |
local exit = os.exit
local dofile = dofile
local getpid = require('testcase.getpid')
local PID = getpid()
for _, pathname in ipairs({
'test/eval_test.lua',
'test/exit_test.lua',
'test/filesystem_test.lua',
'test/getopts_test.lua',
'test/getpid_test.lua',
'test/iohook_test.lua',
'test/printe... |
--script at workspace.boot_button.Script
--Generate a part that will call a touched() event at BIOS
function callBIOS()
local currentPos = script.Parent.Position
currentPos = Vector3.new(currentPos.X - 2, currentPos.Y + 1, currentPos.Z)
local caller = Instance.new("Part")
caller.Position = currentPos
caller.Si... |
require("hall/password/type/passwordTypeObject");
local PasswordTypeObjectMatchInvite = class(PasswordTypeObject);
-- virtual
PasswordTypeObjectMatchInvite.generateData = function(self)
local info = table.verify(InvitationalDataInterface.getInstance():getCurMyMatchItemData());
local data = {
... |
----------------------------------
-- Author : Jean Loup Pecquais
-- Name : Group/Ungroup selected item
----------------------------------
local function main()
reaper.Undo_BeginBlock()
local item_count = reaper.CountSelectedMediaItems(0)
local GroupeState = 0
for i = 0, item_count - 1 do
local sel_item ... |
---@class CS.FairyEditor.Component.FontSizeInput : CS.FairyGUI.GLabel
---@field public value number
---@field public max number
---@type CS.FairyEditor.Component.FontSizeInput
CS.FairyEditor.Component.FontSizeInput = { }
---@return CS.FairyEditor.Component.FontSizeInput
function CS.FairyEditor.Component.FontSizeInput.... |
giant_decay_mite_hatchling = Creature:new {
objectName = "@mob/creature_names:giant_decay_mite_hatchling",
socialGroup = "mite",
faction = "",
level = 7,
chanceHit = 0.25,
damageMin = 50,
damageMax = 55,
baseXp = 187,
baseHAM = 113,
baseHAM... |
--[[This file calls the main objects]]--
-- Creates objects --
local loader = {}
local input = {}
local audio = {}
local screen = {}
-- Main loader function --
function love.load()
-- Main objects and initialization --
screen = require("objects.screen")
audio = require("objects.audio")
input = require("obj... |
local activewidget = nil;
local activenode = nil;
function onInit()
-- create the active indicator widget
activewidget = addBitmapWidget(activeicon[1]);
activewidget.setVisible(false);
-- get the active node
if User.isHost() then
activenode = window.getDatabaseNode().createChild("actor.active", "n... |
--region super.lua
--Author : jefflwq
--Date : 2016/02/24
--说明 : 用于在类中调用基类成员函数
--用例
-- class "clsA"
-- {
-- clsA =
-- function(self, name)
-- print("In clsA.")
-- end,
-- PrintName =
-- function(self)
... |
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