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local dataTypes = {} local function serializedValue(type, value) return { _serialized_type = type, value = value, } end local function parseValueForDeserialization(value) if typeof(value) ~= "table" then return end if not value._serialized_type then return end return value.value end...
description=[[ Discovers hosts and routing information from devices running RIPv2 on the LAN. It does so by sending a RIPv2 Request command and collects the responses from all devices responding to the request. ]] --- -- @usage -- nmap --script broadcast-rip-discover -- -- @output -- Pre-scan script results: -- | broa...
-- Assumes pwd is same as this script's directory function modifyPlist( options ) local baseName = options.dstFile; local appBundleFile = options.dstDir .. "/" .. baseName .. ".app" print( "modifying plist: " .. appBundleFile .. " using name: " .. baseName ) os.execute( "defaults write "..appBundleFile.."/Contents/...
function onCreate() for i = 0, getProperty('unspawnNotes.length')-1 do if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Carmen Note' then setPropertyFromGroup('unspawnNotes', i, 'texture', 'Carmen Note'); --Change the note texture if getPropertyFromGroup('unspawnNotes', i, 'mustPress') then setPr...
-- note mlh: commented out during migration to endpoint... Load calls will need to support callback if this code is to be reinstated -- local sessions = {} -- local getSteamIdConnectedTimeInSeconds = function(steamId) -- local player = TGNS.GetPlayerMatchingSteamId(steamId) -- local client = TGNS.GetClient(player) ...
return {'vtje','vtjes'}
function getAny(param, func, size) local retVal = func(resiot_baslice(param.bytes, param.position, param.position + size)) param.position = param.position + size return retVal end function setValue(appeui, deveui, name, value) worked, err = resiot_setnodevalue(appeui, deveui, name, value) if (not...
logs = { EXP_MAX = 1e10, EXP_MIN = 1e-10, LOG_ZERO = -1e10, LOG_INF = 1e10 } logs.EXP_LIMIT = math.log(logs.EXP_MAX) function logs.safe_log(x) if x == 0 then return logs.LOG_ZERO elseif x > 0 then return math.log(x) else error("passing a negtive number to the log function.") end end function logs.sa...
local outColor = color("#00326B") local lang = "us"; if THEME:GetCurLanguage() == "ja" then lang = "jp"; end; local t = Def.ActorFrame{ LoadActor(lang.."_bg")..{ InitCommand=cmd(Center;); }; } return t;
----------------------------------- -- Area: Temenos E T -- Mob: Light Elemental ----------------------------------- local ID = require("scripts/zones/Temenos/IDs") function onMobEngaged(mob, target) local mobID = mob:getID() if mobID == ID.mob.TEMENOS_C_MOB[2]+1 then GetMobByID(ID.mob.TEMENOS_C_MOB[2...
-- -- Public domain -- local socket = require("socket") local ssl = require("ssl") local util = require("util") local params = { mode = "server", protocol = "tlsv1", key = "../certs/serverAkey.pem", certificate = "../certs/serverA.pem", cafile = "../certs/rootA.pem", verify = {"peer", "fail_if_n...
--[[ Copyright 2017 wrxck <matthew@matthewhesketh.com> This code is licensed under the MIT. See LICENSE for details. ]] local unicode = {} local mattata = require('mattata') local json = require('dkjson') function unicode:init() unicode.commands = mattata.commands( self.info.username ):comman...
local Y = require("yalg.yalg") local SaveRestore = require("src.SaveRestore") local Highscores = require("src.Highscores") local L = require("src.Local") local S = require("src.menu.options.styles") ------------------ -- DELETE SAVES -- ------------------ local DelSaves = Y.Switcher( Y.HDiv( Y.Button(L["...
object_tangible_loot_creature_loot_generic_generic_heart = object_tangible_loot_creature_loot_generic_shared_generic_heart:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_generic_generic_heart, "object/tangible/loot/creature_loot/generic/generic_heart.iff")
local PlayerJob = {} local isLoggedIn = false local isInMenu = false local sleep RegisterNetEvent('QBCore:Client:OnPlayerLoaded') AddEventHandler('QBCore:Client:OnPlayerLoaded', function() isLoggedIn = true PlayerJob = QBCore.Functions.GetPlayerData().job end) RegisterNetEvent('QBCore:Client:OnPlayerUnload') ...
local asserts = require 'testing.asserts' local test_runner = require 'testing.test_runner' local mnist = require 'datasets.mnist' local tests = {} function tests.mnistTrain() local ds = mnist{} asserts.EQ(60000, ds:getSize()) local image1 = ds:getImage(1) asserts.tablesEQ({28, 28, 3}, image1:shape()) loc...
do local cur_volume = 1 function Characters:Tick() if Flux.menu_music then if !system.HasFocus() then Flux.menu_music:SetVolume(0) else Flux.menu_music:SetVolume(cur_volume) end if !IsValid(Flux.intro_panel) then if cur_volume > 0.05 then cur_volume = ...
object_mobile_outbreak_undead_civilian_43 = object_mobile_shared_outbreak_undead_civilian_43:new { } ObjectTemplates:addTemplate(object_mobile_outbreak_undead_civilian_43, "object/mobile/outbreak_undead_civilian_43.iff")
object_tangible_quest_wave_event_shared_aaa_wave_event_test_object = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/quest/wave_event/shared_aaa_wave_event_test_object.iff" } ObjectTemplates:addClientTemplate(object_tangible_quest_wave_event_shared_aaa_wave_event_test_object, "object/tang...
local techHandler = LazarusMod:GetModule('techhandler') techHandler:ChangeTechData(kTechId.BabblerEgg, { [kTechDataDisplayName] = "BABBLER_EGG", [kTechDataTooltipInfo] = "BABBLER_EGG_TOOLTIP", })
if SERVER and game.SinglePlayer() then util.AddNetworkString("arccw_sp_reloadlangs") end ArcCW.LangTable = ArcCW.LangTable or {} -- Converts raw string to a lang phrase. not case sensitive. ArcCW.StringToLang = { -- Class ["pistol"] = "class.pistol", ["revolver"] = "class.revolver", ["machine pisto...
-- Run exactly once, at the beginning of a program require('lfs') require('cutorch') require('nn') require('cunn') require('cudnn') require('xlua') require('optim') require('image') require('nngraph') require('strict')
function main() ret = nil num = m.getvar("tx.test"); if num == nil then m.log(9, "Don't know what to say about this so called number."); return ret end num = tonumber(num) if num > 1 then m.log(9, "Number is bigger than one."); ret = "Whee :)" else m...
object_draft_schematic_space_reactor_collection_reward_reactor_02_mk2 = object_draft_schematic_space_reactor_shared_collection_reward_reactor_02_mk2:new { } ObjectTemplates:addTemplate(object_draft_schematic_space_reactor_collection_reward_reactor_02_mk2, "object/draft_schematic/space/reactor/collection_reward_reacto...
local tArgs = { ... } if #tArgs > 2 then local programName = arg[0] or fs.getName(shell.getRunningProgram()) print("Usage: " .. programName .. " <alias> <program>") return end local sAlias = tArgs[1] local sProgram = tArgs[2] if sAlias and sProgram then -- Set alias shell.setAlias(sAlias, sProgram...
--[[ The Context object implements a write-once key-value store. It also allows for a new Context object to inherit the entries from an existing one. ]] local Context = {} function Context.new(parent) local meta = {} local index = {} meta.__index = index if parent then for key, value in pairs(getmetatable(par...
wifi_mode = 1 wifi_ssid = "YOUR_WIFI_SSID_HERE" wifi_pass = "YOUR_WIFI_PASSWORD_HERE" mqtt_ip = "YOUR_THINGSBOARD_HOST_OR_IP_HERE" mqtt_port = 1883 access_token = "DHT11_DEMO_TOKEN"
--This is a comment :eyes: local module = {} function module.init(Modules) -- This function is called after all modules have been required -- Modules is a table of all of the modules, indexed by name only -- ex. module at GUI.ItemPreview.Frame.Preview is Modules.Preview -- TWO MODULES CANNOT HAVE THE SAME NAME! ...
local an, ns = ... local _G = getfenv(0) -- Things local wwtc = {} local charClassID, charData, charName, guildName, playedLevel, playedLevelUpdated, playedTotal, playedTotalUpdated, regionName local hookedCollections, loggingOut = false, false, false local bankOpen, crafterOpen, guildBankOpen, reagentBankUpdated = ...
local ck = require('resty.cookie') local cookie_store = ngx.shared[ngx.var.COOKIE_STORE] local cookie_name = "NGXCAS" function first_access() -- CAS_URI and CAS_SERVICEREG are both trusted return ngx.redirect( ngx.var.CAS_URI .. "/login?service=" .. ngx.var.CAS_SERVICEREG, ngx.HTTP_MOVED_TEMPORARILY) end ...
local MIN_LEVEL = 44 LevelUpEnemyState = State:new() function LevelUpEnemyState:needToRun(game_context, bot_context) -- must be in battle if not game_context.battle.is_in_battle then return false end local character_has_lvlup = false for character_index = 0,2 do local character = game_context.cha...
function model.getAvailableCameras() local l=sim.getObjectsInTree(sim.handle_scene,sim.handle_all,0) local retL={} for i=1,#l,1 do local data=sim.readCustomDataBlock(l[i],simBWF.modelTags.RAGNARCAMERA) if data then retL[#retL+1]={simBWF.getObjectAltName(l[i]),l[i]} end ...
#!/usr/bin/env tarantool local set = require "set" set.config{ memtx_dir = "files", vinyl_dir = "files", wal_dir = "logs" } set.server{ host = "127.0.0.1", port = 8080, modules = { "example" } }
deathWatchRescueScientistConvoTemplate = ConvoTemplate:new { initialScreen = "", templateType = "Lua", luaClassHandler = "deathWatchRescueScientistConvoHandler", screens = {} } thanks1 = ConvoScreen:new { id = "thanks1", leftDialog = "@conversation/death_watch_rescue_scientist:s_d3b5ac87", -- Ah! I'm so glad you...
local mod = get_mod("rwaon_talents") ------------------------------------------------------------------------------ -- Double Duration Burn Dots DoubleBurnDotLookup = { sienna_adept_ability_trail = "sienna_adept_ability_trail_double", burning_dot = "burning_dot_double", burning_1W_dot = "burning_1W_dot_double", b...
--[[ A HashVocabulary object. Initialized from a file with one HashVocabulary token per line. Maps between HashVocabulary tokens and indices. If an UNK token is defined in the HashVocabulary, returns the index to this token if queried for an out-of-HashVocabulary token. --]] local HashVocab = torch.class('datasets.H...
--------------------------------------------------------------------------------------------------- -- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0216-widget-support.md -- -- Description:Check SDL rejects request with "INVALID_ID" result code if app tries to delete Main window -- -...
class 'Overseer' function Overseer:__init( ... ) -- The Overseer is a helper class, an entity makes a request to the Overseer to get information -- from a clients game, line of sight is the only request at the moment. -- The Overseer takes that request, finds a player that's in the area relevant to the request -- ...
--- Core index module. -- Modules -- local af = require("arrayfire_lib") -- Forward declarations -- -- Exports -- local M = {} -- See also: https://github.com/arrayfire/arrayfire/blob/devel/src/api/cpp/index.cpp -- function M.Add (array_module) -- Import these here since the array module is not yet registered. --...
object_mobile_halloween_skeleton_1 = object_mobile_shared_halloween_skeleton_1:new { } ObjectTemplates:addTemplate(object_mobile_halloween_skeleton_1, "object/mobile/halloween_skeleton_1.iff")
project "Light Engine" kind "StaticLib" staticruntime "on" cppdialect "C++17" language "C++" targetdir (TargetDir) objdir (ObjectDir) defines "_CRT_SECURE_NO_WARNINGS" files "%{prj.location}/**.**" excludes "%{prj.location}/**.vcxproj**" pchheader "ltpch.h" pchsource "sr...
local Dta = select(2, ...) --[[ shopping list structure: list = { <type> = { name = <item name> amount = <required number>, -- only ater ScanInventory(): stock = <total available>, shelf = { <id> = <stack size>, ... } }, ... } ]] -- compile a list of inventory items available for reque...
require 'nn' require 'cltorch' nn.Threshold.baseUpdateOutput = nn.Threshold.updateOutput nn.Threshold.baseUpdateGradInput = nn.Threshold.updateGradInput local function floatToString(val) local valstring = tostring(val) if valstring:find('%.') or valstring:find('e') then valstring = valstring .. 'f' end...
TweakDataHelper = TweakDataHelper or {} local tdh = TweakDataHelper tdh._storage = {} tdh._overwrite_storage = {} tdh._callbacks = {} function tdh:ModifyTweak(data, ...) local dest_tbl = tweak_data or self._storage local path = {...} local key = table.remove(path) for _, k in pairs(path) do de...
local Roact = require(game:GetService("ReplicatedStorage").Roact) local Settings = require(script.Parent.Parent.Parent.Parent:WaitForChild("Settings")) local BlipController = require(script.Parent.Parent.BlipController) local ToolTip = require(script.Parent.ToolTip) local TagController = require(script.Parent.Parent.Pa...
function EFFECT:Init( effectdata ) self.pos = effectdata:GetOrigin()+Vector(0,0,100) self.Entity:SetPos(self.pos) self.em = ParticleEmitter(self.pos) self.Die = CurTime()+0.1 end function EFFECT:Think() for i=1,3 do local x = math.random(-2,2)*10 local y = math.random(-2,2)*10 local part = self.em:A...
love.filesystem.load('libs/utils.lua')() utils=new_utils() love.filesystem.load('libs/acid.lua')() acid=new_acid() acid.update=utils.set_timer(acid.update,1/60) love.filesystem.load('libs/object_utils.lua')() o_utils=new_object_utils() love.filesystem.load('libs/cellAM.lua')() cellam1=new_cellAM(80,60) c...
sptbl["delay"] = { files = { module = "delay.c", header = "delay.h", example = "ex_delay.c", }, func = { create = "ut_delay_create", destroy = "ut_delay_destroy", init = "ut_delay_init", compute = "ut_delay_compute", }, params = { ma...
--[[ MyGame.Example.TestSimpleTableWithEnum Automatically generated by the FlatBuffers compiler, do not modify. Or modify. I'm a message, not a cop. flatc version: 2.0.6 Declared by : //monster_test.fbs Rooting type : MyGame.Example.Monster (//monster_test.fbs) --]] local flatbuffers = require('flatbuff...
require('plenary.reload').reload_module('telescope') local tester = require('telescope.pickers._test') describe('scrolling strategies', function() it('should handle cycling for full list', function() tester.run_file [[find_files__scrolling_descending_cycle]] end) end)
object_tangible_loot_mustafar_cube_loot_cube_loot_1k = object_tangible_loot_mustafar_cube_loot_shared_cube_loot_1k:new { } ObjectTemplates:addTemplate(object_tangible_loot_mustafar_cube_loot_cube_loot_1k, "object/tangible/loot/mustafar/cube/loot/cube_loot_1k.iff")
local Elements = { -----------[[ ADMINS ]]----------------- Ranks = { ["Owner"] = {"brandonisabillionare", "Player1"}; -- All commands, full power, stops admin, and other ownery things ["Admin"] = {"FoodForDays345"}; -- Most commands, can kick, ban, crash, and has power in servers ["Member"] = {"Friend", "Other...
--[[ Copyright 2021 Manticore Games, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, ...
local default_settings = { fileencoding = "utf-8", -- Incremental live completion, default on `master` inccommand = "nosplit", -- Use system clipboard clipboard = vim.opt.clipboard + "unnamedplus", -- Hide the `-- INSERT --` messages showmode = false, -- Highlight searches when done searching hlse...
object_tangible_loot_loot_schematic_marauder_s02_leggings_schematic = object_tangible_loot_loot_schematic_shared_marauder_s02_leggings_schematic:new { templateType = LOOTSCHEMATIC, customName = "Marauder Armor Leggings Schematic", objectMenuComponent = "LootSchematicMenuComponent", attributeListComponent = "LootSch...
return PlaceObj("ModDef", { "title", "Disable Annoying Sounds", "version", 3, "version_major", 0, "version_minor", 3, "saved", 0, "image", "Preview.png", "id", "ChoGGi_DisableAnnoyingSounds", "steam_id", "1816633344", "pops_any_uuid", "03c6b6ff-1afd-489e-b923-69f171b248eb", "author", "ChoGGi", "lua_revision"...
local lspsignature = require("lsp_signature") local on_attach = require("plugins.lsp_attach").on_attach local present2, lspinstall = pcall(require, "nvim-lsp-installer") if not present2 then return end lspsignature.setup({ bind = true, handler_opts = { border = "rounded", }, floating_window_above_cur_line = fal...
xml = require("cheat_xml") json = dofile("../json/init.lua") function readAll(file) local f = io.open(file, "rb") local content = f:read("*all") f:close() return content end print(json.stringify(xml.conv_cheat(readAll(arg[1])), {indent = true}))
local pcall = pcall local xpcall = xpcall local traceback = debug.traceback local pairs = pairs local ipairs = ipairs local type = type local setmetatable = setmetatable local ostime = os.time local pathRegexp = require("lor.lib.utils.path_to_regexp") local utils = require("lor.lib.utils.utils") local random = utils.ra...
require "Global.consts" GAME_OVER_SCREEN_PATH = RESOURCES_PATH .. "/GameOverScreen/background.png"
EditorOperator = EditorOperator or class(MissionScriptEditor) function EditorOperator:create_element() self.super.create_element(self) self._element.class = "ElementOperator" self._element.values.operation = "none" self._element.values.elements = {} end function EditorOperator:_build_panel() self:_create_panel() ...
package.path = package.path .. ';' .. cfg.dir .. '/?.lua' require("fw_common"); open_by_program = "fw_edit"; -- 被 fw 编辑工具打开 is_open_by_ufw = true; output_view_tabs = {} output_bin_tabs = {} enable_moudles = { ["isdtool"] = false, ["audio"] = true, ["charge"] = true, ["status"] = true, ["ton...
function onCreate() -- background shit makeLuaSprite('outside', 'stages/Outside', -600, 40); setLuaSpriteScrollFactor('outside', 0.8, 0.8); scaleObject('outside', 0.8, 0.8); makeLuaSprite('inside', 'stages/BACKGROUND', -800, -370); setLuaSpriteScrollFactor('inside', 0.9, 0.9); scaleObject('inside', 0.9, 0.9); ...
local StackFsm = {} function StackFsm:new(o) o = o or {} self.__index = self setmetatable(o, self) local Stack = require("stack") o.stack = Stack:new() return o end function StackFsm:getCurrentState() return self.stack:top() end function StackFsm:pushState(state) local function stateEql(s1, s2) if s1 an...
if ngx.req.get_uri_args()["jump"] == "1" then ngx.req.set_uri("/lua_rewrite_foo", false); ngx.req.set_uri("/lua_rewrite_bar", false); ngx.req.set_uri_args({ a = 1, b = 2 }); end
slot0 = class("SpringFestivalTownScene2", import("..TemplateMV.BackHillTemplate")) slot0.getUIName = function (slot0) return "SpringFestivalTownUI2" end slot0.edge2area = { default = "map_middle" } slot0.init = function (slot0) slot0.super.init(slot0) slot0.top = slot0:findTF("top") slot0._bg = slot0:findTF("B...
package.path = "../src/?.lua;src/?.lua;" .. package.path pcall(require, "luarocks.require") local redis = require 'redis' local params = { host = '127.0.0.1', port = 6379, } local client = redis.connect(params) client:select(15) -- for testing purposes -- Start processing the monitor messages. Open a termin...
data.raw["gui-style"].default["red-background-image-style"] = { type = "button_style", parent = "icon_button", default_graphical_set = { type = "composition", filename = "__split_with_the_team__/graphics/custom_buttons.png", priority = "extra-high-no-scale", corner_size =...
--[[ Copyright 2015 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
local pl = {} ---------------- --- Lua 5.1/5.2/5.3 compatibility. -- Ensures that `table.pack` and `package.searchpath` are available -- for Lua 5.1 and LuaJIT. -- The exported function `load` is Lua 5.2 compatible. -- `compat.setfenv` and `compat.getfenv` are available for Lua 5.2...
local Aye = Aye; Aye.utils.Buffs = Aye.utils.Buffs or {}; -- Check if @unitID can detect demons -- -- @param {uint} unitID @unitID should be visible (UnitIsVisible) -- @return {0|1} buff if unit can detect demons Aye.utils.Buffs.UnitCanDetectDemons = Aye.utils.Buffs.UnitCanDetectDemons or function(unitID) -- Rune ...
#!/usr/bin/env texlua module = "gbt7714" installfiles = {"*.sty", "*.bst"} textfiles = {"README.md", "LICENSE"} checkengines = {"xetex"} stdengine = "xetex" typesetexe = "xelatex" unpackexe = "xetex" checkruns = 3 checkopts = "-file-line-error -halt-on-error -interaction=nonstopmode" typesetopts = "-file-line-err...
a = 5 * 6 b = 6 + 7 * 3 c = true and false
local the = require"the" local shuffle,top,map,push,sort,firsts = the.get"tables shuffle top map push sort firsts" local shout,out = the.get"prints shout out" local e,rnd = the.get"maths e round" local obj,has = the.get"metas obj has" local Num,Sym,Skip = require"num", require"sym", require"skip" local g...
class "PhysFSFileProvider" function PhysFSFileProvider:PhysFSFileProvider(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.PhysFSFileProvider(u...
local response = require "wsapi.response" local cgilua = require "cgilua.main" local _M = {} function _M.run(wsapi_env) _G.CGILUA_APPS = _G.CGILUA_APPS or wsapi_env.DOCUMENT_ROOT .. "/cgilua" _G.CGILUA_CONF = _G.CGILUA_CONF or wsapi_env.DOCUMENT_ROOT .. "/cgilua" _G.CGILUA_TMP = _G.CGILUA_TMP or os.getenv("TMP...
--[[ Name: furn_store.lua ]]-- local MapProp = {} MapProp.ID = "furn_store" MapProp.m_tblSpawn = { { mdl = 'models/props_trainstation/trainstation_clock001.mdl',pos = Vector('1542.281250 1987.125000 680.718750'), ang = Angle('0.000 0.000 0.000'), }, { mdl = 'models/props/cs_militia/barstool01.mdl',pos = Vector...
ITEM.name = "9x21mm Gyurza SP-10 (7N29)" ITEM.model = "models/lostsignalproject/items/ammo/9x19_p.mdl" ITEM.ammo = "9x21MM -AP-" // type of the ammo ITEM.ammoAmount = 60 // amount of the ammo ITEM.description = "" ITEM.quantdesc = "A box that contains %s rounds of 9x21mm Gyurza SP-10 (7N29) ammo. " ITEM.longdesc = "An...
--[[ Math stuff ]] local scrW, scrH local cos, sin, pi = math.cos, math.sin, math.pi --(1 - t) * from + t * to function LerpColor(t, from, to) return Color( (1 - t) * from.r + t * to.r, (1 - t) * from.g + t * to.g, (1 - t) * from.b + t * to.b, (1 - t) * from.a + t * to.a ) end --[[ ...
local x = 250 local y = 250 local r = 4 local d_r = 7 local t = 0.0001 local a = -0.035 clear() local color = {} color.alpha = 255 for i = 1, 50 do for angle = 0, 360, 1 do d_x = r * math.cos(angle * math.pi / 180) d_y = r * math.sin(angle * math.pi / 180) color.red = 125 * math.sin(0.5 * angle - 0) + 75 ...
USER_ID = "2001370210" KEY = "56b74108e785b589" DEV_CLASS = 'A' HOST = "115.28.93.201" PORT = 7005 VER = "32" udpSocket = net.createUDPSocket() function packSend(data) local status = "1234" local packet_class = "01" local sta = data local packet_len = string.format("%04d",41+s...
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/AI/SpaceMode/EscortPlan.lua#1 $ --///////////////////////////////////////////////////////////////////////////////////////////////// -- -- (C) Petroglyph Games, Inc. -- -- -- ***** ** * * -- * ** ...
local utils = require("utils") function clone(object, object_type, new_name) local prototype = data.raw[object_type][object] if not prototype.type or not prototype.name then error("Invalid prototype: prototypes must have name and type properties.") return nil end local p = table.deepco...
local mpath = pathJoin(os.getenv("MODULEPATH_ROOT"),"Compiler",myModuleFullName()) prepend_path("MODULEPATH",mpath)
local ip = ngx.var.binary_remote_addr -- ngx.say(ngx.var.remote_addr) -- ngx.exit(200) local limit = ngx.shared.limit local req, _ = limit:get(ip) if req then if req > 20 then ngx.exit(503) else limit:incr(ip, 1) end else limit:set(ip, 1, 10) end local jsjump = ngx.shared.jsjump lo...
AddCSLuaFile() ENT.Type = "anim" ENT.PrintName = "Doorbust Charge" ENT.Author = "Black Tea" ENT.Spawnable = true ENT.AdminOnly = true ENT.Category = "NutScript - Weapons" ENT.RenderGroup = RENDERGROUP_BOTH ENT.radius = 32 ENT.burstTime = 5 ENT.doorRestore = 300 function ENT:SpawnFunction(client, trace, className) ...
-- Includes #include 'include/config.lua' -- Defines #POINTS_FACTOR = 1 -- Globals local g_Stats = { 'cash', 'points', 'mapsPlayed', 'mapsBought', 'mapsRated', #if(DM_STATS) then 'dmVictories', 'huntersTaken', 'dmPlayed', #end #if(DD_STATS) then 'ddVictories', 'ddPlayed', 'kills', #end #if(RACE_ST...
require 'sys' require 'cunn' require 'ccn2' require 'cudnn' cudnn.benchmark = true -- run manual auto-tuner provided by cudnn cudnn.verbose = false -- require 'fbcunn' -- require 'nnbhwd' print('Running on device: ' .. cutorch.getDeviceProperties(cutorch.getDevice()).name) steps = 10 -- nb of steps in loop to average...
admins = {"arts@psto.net", "arts@point.im" } use_libevent = true; modules_enabled = { "roster"; "saslauth"; "tls"; "dialback"; "disco"; "private"; "vcard"; "legacyauth"; "ping"; "pep"; "register"; "adhoc"; "admin_adhoc"; "admin_telnet"; "posix"; "s2s_blackwhitelist"; -- http://cod...
--[[ Module\Focus\focus.lua Move MyfocusFrame here Terry@bf 2010 - 09 - 29 ]] local T = LibStub("AceAddon-3.0"):GetAddon("TUnitFrame") if not T then return end local M = T:NewModule("FocusFrame") if not M then return end function M:OnInitialize() T:Debug("FocusFrame Module initialized") end ...
local utils = {} -- Transform the coordinates from the original image space to the cropped one function utils.transform(pt, center, scale, res, invert) -- Define the transformation matrix local pt_new = torch.ones(3) pt_new[1], pt_new[2] = pt[1], pt[2] local h = 200*scale local t = torch.ey...
local exit = os.exit local dofile = dofile local getpid = require('testcase.getpid') local PID = getpid() for _, pathname in ipairs({ 'test/eval_test.lua', 'test/exit_test.lua', 'test/filesystem_test.lua', 'test/getopts_test.lua', 'test/getpid_test.lua', 'test/iohook_test.lua', 'test/printe...
--script at workspace.boot_button.Script --Generate a part that will call a touched() event at BIOS function callBIOS() local currentPos = script.Parent.Position currentPos = Vector3.new(currentPos.X - 2, currentPos.Y + 1, currentPos.Z) local caller = Instance.new("Part") caller.Position = currentPos caller.Si...
require("hall/password/type/passwordTypeObject"); local PasswordTypeObjectMatchInvite = class(PasswordTypeObject); -- virtual PasswordTypeObjectMatchInvite.generateData = function(self) local info = table.verify(InvitationalDataInterface.getInstance():getCurMyMatchItemData()); local data = { ...
---------------------------------- -- Author : Jean Loup Pecquais -- Name : Group/Ungroup selected item ---------------------------------- local function main() reaper.Undo_BeginBlock() local item_count = reaper.CountSelectedMediaItems(0) local GroupeState = 0 for i = 0, item_count - 1 do local sel_item ...
---@class CS.FairyEditor.Component.FontSizeInput : CS.FairyGUI.GLabel ---@field public value number ---@field public max number ---@type CS.FairyEditor.Component.FontSizeInput CS.FairyEditor.Component.FontSizeInput = { } ---@return CS.FairyEditor.Component.FontSizeInput function CS.FairyEditor.Component.FontSizeInput....
giant_decay_mite_hatchling = Creature:new { objectName = "@mob/creature_names:giant_decay_mite_hatchling", socialGroup = "mite", faction = "", level = 7, chanceHit = 0.25, damageMin = 50, damageMax = 55, baseXp = 187, baseHAM = 113, baseHAM...
--[[This file calls the main objects]]-- -- Creates objects -- local loader = {} local input = {} local audio = {} local screen = {} -- Main loader function -- function love.load() -- Main objects and initialization -- screen = require("objects.screen") audio = require("objects.audio") input = require("obj...
local activewidget = nil; local activenode = nil; function onInit() -- create the active indicator widget activewidget = addBitmapWidget(activeicon[1]); activewidget.setVisible(false); -- get the active node if User.isHost() then activenode = window.getDatabaseNode().createChild("actor.active", "n...
--region super.lua --Author : jefflwq --Date : 2016/02/24 --说明 : 用于在类中调用基类成员函数 --用例 -- class "clsA" -- { -- clsA = -- function(self, name) -- print("In clsA.") -- end, -- PrintName = -- function(self) ...